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_assertThisInitialized(self) {\n if (self === void 0) {\n throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n }\n\n return self;\n}\n\nmodule.exports = _assertThisInitialized;","function _defineProperty(obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n}\n\nmodule.exports = _defineProperty;","export default function _assertThisInitialized(self) {\n if (self === void 0) {\n throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n }\n\n return self;\n}","export default function _defineProperty(obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n}","export default function _extends() {\n _extends = Object.assign || function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n\n return target;\n };\n\n return _extends.apply(this, arguments);\n}","export default function _inheritsLoose(subClass, superClass) {\n subClass.prototype = Object.create(superClass.prototype);\n subClass.prototype.constructor = subClass;\n subClass.__proto__ = superClass;\n}","export default function _objectWithoutPropertiesLoose(source, excluded) {\n if (source == null) return {};\n var target = {};\n var sourceKeys = Object.keys(source);\n var key, i;\n\n for (i = 0; i < sourceKeys.length; i++) {\n key = sourceKeys[i];\n if (excluded.indexOf(key) >= 0) continue;\n target[key] = source[key];\n }\n\n return target;\n}","function _extends() {\n module.exports = _extends = Object.assign || function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n\n return target;\n };\n\n return _extends.apply(this, arguments);\n}\n\nmodule.exports = _extends;","function _inheritsLoose(subClass, superClass) {\n subClass.prototype = Object.create(superClass.prototype);\n subClass.prototype.constructor = subClass;\n subClass.__proto__ = superClass;\n}\n\nmodule.exports = _inheritsLoose;","function _interopRequireDefault(obj) {\n return obj && obj.__esModule ? obj : {\n \"default\": obj\n };\n}\n\nmodule.exports = _interopRequireDefault;","function _objectWithoutPropertiesLoose(source, excluded) {\n if (source == null) return {};\n var target = {};\n var sourceKeys = Object.keys(source);\n var key, i;\n\n for (i = 0; i < sourceKeys.length; i++) {\n key = sourceKeys[i];\n if (excluded.indexOf(key) >= 0) continue;\n target[key] = source[key];\n }\n\n return target;\n}\n\nmodule.exports = _objectWithoutPropertiesLoose;","/*!\n * Font Awesome Free 5.15.1 by @fontawesome - https://fontawesome.com\n * License - https://fontawesome.com/license/free (Icons: CC BY 4.0, Fonts: SIL OFL 1.1, Code: MIT License)\n */\nfunction _typeof(obj) {\n if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") {\n _typeof = function (obj) {\n return typeof obj;\n };\n } else {\n _typeof = function (obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj;\n };\n }\n\n return _typeof(obj);\n}\n\nfunction _classCallCheck(instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n}\n\nfunction _defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n Object.defineProperty(target, descriptor.key, descriptor);\n }\n}\n\nfunction _createClass(Constructor, protoProps, staticProps) {\n if (protoProps) _defineProperties(Constructor.prototype, protoProps);\n if (staticProps) _defineProperties(Constructor, staticProps);\n return Constructor;\n}\n\nfunction _defineProperty(obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n}\n\nfunction _objectSpread(target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i] != null ? arguments[i] : {};\n var ownKeys = Object.keys(source);\n\n if (typeof Object.getOwnPropertySymbols === 'function') {\n ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) {\n return Object.getOwnPropertyDescriptor(source, sym).enumerable;\n }));\n }\n\n ownKeys.forEach(function (key) {\n _defineProperty(target, key, source[key]);\n });\n }\n\n return target;\n}\n\nfunction _slicedToArray(arr, i) {\n return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _nonIterableRest();\n}\n\nfunction _toConsumableArray(arr) {\n return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread();\n}\n\nfunction _arrayWithoutHoles(arr) {\n if (Array.isArray(arr)) {\n for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i];\n\n return arr2;\n }\n}\n\nfunction _arrayWithHoles(arr) {\n if (Array.isArray(arr)) return arr;\n}\n\nfunction _iterableToArray(iter) {\n if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === \"[object Arguments]\") return Array.from(iter);\n}\n\nfunction _iterableToArrayLimit(arr, i) {\n var _arr = [];\n var _n = true;\n var _d = false;\n var _e = undefined;\n\n try {\n for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) {\n _arr.push(_s.value);\n\n if (i && _arr.length === i) break;\n }\n } catch (err) {\n _d = true;\n _e = err;\n } finally {\n try {\n if (!_n && _i[\"return\"] != null) _i[\"return\"]();\n } finally {\n if (_d) throw _e;\n }\n }\n\n return _arr;\n}\n\nfunction _nonIterableSpread() {\n throw new TypeError(\"Invalid attempt to spread non-iterable instance\");\n}\n\nfunction _nonIterableRest() {\n throw new TypeError(\"Invalid attempt to destructure non-iterable instance\");\n}\n\nvar noop = function noop() {};\n\nvar _WINDOW = {};\nvar _DOCUMENT = {};\nvar _MUTATION_OBSERVER = null;\nvar _PERFORMANCE = {\n mark: noop,\n measure: noop\n};\n\ntry {\n if (typeof window !== 'undefined') _WINDOW = window;\n if (typeof document !== 'undefined') _DOCUMENT = document;\n if (typeof MutationObserver !== 'undefined') _MUTATION_OBSERVER = MutationObserver;\n if (typeof performance !== 'undefined') _PERFORMANCE = performance;\n} catch (e) {}\n\nvar _ref = _WINDOW.navigator || {},\n _ref$userAgent = _ref.userAgent,\n userAgent = _ref$userAgent === void 0 ? '' : _ref$userAgent;\n\nvar WINDOW = _WINDOW;\nvar DOCUMENT = _DOCUMENT;\nvar MUTATION_OBSERVER = _MUTATION_OBSERVER;\nvar PERFORMANCE = _PERFORMANCE;\nvar IS_BROWSER = !!WINDOW.document;\nvar IS_DOM = !!DOCUMENT.documentElement && !!DOCUMENT.head && typeof DOCUMENT.addEventListener === 'function' && typeof DOCUMENT.createElement === 'function';\nvar IS_IE = ~userAgent.indexOf('MSIE') || ~userAgent.indexOf('Trident/');\n\nvar NAMESPACE_IDENTIFIER = '___FONT_AWESOME___';\nvar UNITS_IN_GRID = 16;\nvar DEFAULT_FAMILY_PREFIX = 'fa';\nvar DEFAULT_REPLACEMENT_CLASS = 'svg-inline--fa';\nvar DATA_FA_I2SVG = 'data-fa-i2svg';\nvar DATA_FA_PSEUDO_ELEMENT = 'data-fa-pseudo-element';\nvar DATA_FA_PSEUDO_ELEMENT_PENDING = 'data-fa-pseudo-element-pending';\nvar DATA_PREFIX = 'data-prefix';\nvar DATA_ICON = 'data-icon';\nvar HTML_CLASS_I2SVG_BASE_CLASS = 'fontawesome-i2svg';\nvar MUTATION_APPROACH_ASYNC = 'async';\nvar TAGNAMES_TO_SKIP_FOR_PSEUDOELEMENTS = ['HTML', 'HEAD', 'STYLE', 'SCRIPT'];\nvar PRODUCTION = function () {\n try {\n return process.env.NODE_ENV === 'production';\n } catch (e) {\n return false;\n }\n}();\nvar PREFIX_TO_STYLE = {\n 'fas': 'solid',\n 'far': 'regular',\n 'fal': 'light',\n 'fad': 'duotone',\n 'fab': 'brands',\n 'fak': 'kit',\n 'fa': 'solid'\n};\nvar STYLE_TO_PREFIX = {\n 'solid': 'fas',\n 'regular': 'far',\n 'light': 'fal',\n 'duotone': 'fad',\n 'brands': 'fab',\n 'kit': 'fak'\n};\nvar LAYERS_TEXT_CLASSNAME = 'fa-layers-text';\nvar FONT_FAMILY_PATTERN = /Font Awesome ([5 ]*)(Solid|Regular|Light|Duotone|Brands|Free|Pro|Kit).*/; // TODO: do we need to handle font-weight for kit SVG pseudo-elements?\n\nvar FONT_WEIGHT_TO_PREFIX = {\n '900': 'fas',\n '400': 'far',\n 'normal': 'far',\n '300': 'fal'\n};\nvar oneToTen = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10];\nvar oneToTwenty = oneToTen.concat([11, 12, 13, 14, 15, 16, 17, 18, 19, 20]);\nvar ATTRIBUTES_WATCHED_FOR_MUTATION = ['class', 'data-prefix', 'data-icon', 'data-fa-transform', 'data-fa-mask'];\nvar DUOTONE_CLASSES = {\n GROUP: 'group',\n SWAP_OPACITY: 'swap-opacity',\n PRIMARY: 'primary',\n SECONDARY: 'secondary'\n};\nvar RESERVED_CLASSES = ['xs', 'sm', 'lg', 'fw', 'ul', 'li', 'border', 'pull-left', 'pull-right', 'spin', 'pulse', 'rotate-90', 'rotate-180', 'rotate-270', 'flip-horizontal', 'flip-vertical', 'flip-both', 'stack', 'stack-1x', 'stack-2x', 'inverse', 'layers', 'layers-text', 'layers-counter', DUOTONE_CLASSES.GROUP, DUOTONE_CLASSES.SWAP_OPACITY, DUOTONE_CLASSES.PRIMARY, DUOTONE_CLASSES.SECONDARY].concat(oneToTen.map(function (n) {\n return \"\".concat(n, \"x\");\n})).concat(oneToTwenty.map(function (n) {\n return \"w-\".concat(n);\n}));\n\nvar initial = WINDOW.FontAwesomeConfig || {};\n\nfunction getAttrConfig(attr) {\n var element = DOCUMENT.querySelector('script[' + attr + ']');\n\n if (element) {\n return element.getAttribute(attr);\n }\n}\n\nfunction coerce(val) {\n // Getting an empty string will occur if the attribute is set on the HTML tag but without a value\n // We'll assume that this is an indication that it should be toggled to true\n // For example <script data-search-pseudo-elements src=\"...\"></script>\n if (val === '') return true;\n if (val === 'false') return false;\n if (val === 'true') return true;\n return val;\n}\n\nif (DOCUMENT && typeof DOCUMENT.querySelector === 'function') {\n var attrs = [['data-family-prefix', 'familyPrefix'], ['data-replacement-class', 'replacementClass'], ['data-auto-replace-svg', 'autoReplaceSvg'], ['data-auto-add-css', 'autoAddCss'], ['data-auto-a11y', 'autoA11y'], ['data-search-pseudo-elements', 'searchPseudoElements'], ['data-observe-mutations', 'observeMutations'], ['data-mutate-approach', 'mutateApproach'], ['data-keep-original-source', 'keepOriginalSource'], ['data-measure-performance', 'measurePerformance'], ['data-show-missing-icons', 'showMissingIcons']];\n attrs.forEach(function (_ref) {\n var _ref2 = _slicedToArray(_ref, 2),\n attr = _ref2[0],\n key = _ref2[1];\n\n var val = coerce(getAttrConfig(attr));\n\n if (val !== undefined && val !== null) {\n initial[key] = val;\n }\n });\n}\n\nvar _default = {\n familyPrefix: DEFAULT_FAMILY_PREFIX,\n replacementClass: DEFAULT_REPLACEMENT_CLASS,\n autoReplaceSvg: true,\n autoAddCss: true,\n autoA11y: true,\n searchPseudoElements: false,\n observeMutations: true,\n mutateApproach: 'async',\n keepOriginalSource: true,\n measurePerformance: false,\n showMissingIcons: true\n};\n\nvar _config = _objectSpread({}, _default, initial);\n\nif (!_config.autoReplaceSvg) _config.observeMutations = false;\n\nvar config = _objectSpread({}, _config);\n\nWINDOW.FontAwesomeConfig = config;\n\nvar w = WINDOW || {};\nif (!w[NAMESPACE_IDENTIFIER]) w[NAMESPACE_IDENTIFIER] = {};\nif (!w[NAMESPACE_IDENTIFIER].styles) w[NAMESPACE_IDENTIFIER].styles = {};\nif (!w[NAMESPACE_IDENTIFIER].hooks) w[NAMESPACE_IDENTIFIER].hooks = {};\nif (!w[NAMESPACE_IDENTIFIER].shims) w[NAMESPACE_IDENTIFIER].shims = [];\nvar namespace = w[NAMESPACE_IDENTIFIER];\n\nvar functions = [];\n\nvar listener = function listener() {\n DOCUMENT.removeEventListener('DOMContentLoaded', listener);\n loaded = 1;\n functions.map(function (fn) {\n return fn();\n });\n};\n\nvar loaded = false;\n\nif (IS_DOM) {\n loaded = (DOCUMENT.documentElement.doScroll ? /^loaded|^c/ : /^loaded|^i|^c/).test(DOCUMENT.readyState);\n if (!loaded) DOCUMENT.addEventListener('DOMContentLoaded', listener);\n}\n\nfunction domready (fn) {\n if (!IS_DOM) return;\n loaded ? setTimeout(fn, 0) : functions.push(fn);\n}\n\nvar PENDING = 'pending';\nvar SETTLED = 'settled';\nvar FULFILLED = 'fulfilled';\nvar REJECTED = 'rejected';\n\nvar NOOP = function NOOP() {};\n\nvar isNode = typeof global !== 'undefined' && typeof global.process !== 'undefined' && typeof global.process.emit === 'function';\nvar asyncSetTimer = typeof setImmediate === 'undefined' ? setTimeout : setImmediate;\nvar asyncQueue = [];\nvar asyncTimer;\n\nfunction asyncFlush() {\n // run promise callbacks\n for (var i = 0; i < asyncQueue.length; i++) {\n asyncQueue[i][0](asyncQueue[i][1]);\n } // reset async asyncQueue\n\n\n asyncQueue = [];\n asyncTimer = false;\n}\n\nfunction asyncCall(callback, arg) {\n asyncQueue.push([callback, arg]);\n\n if (!asyncTimer) {\n asyncTimer = true;\n asyncSetTimer(asyncFlush, 0);\n }\n}\n\nfunction invokeResolver(resolver, promise) {\n function resolvePromise(value) {\n resolve(promise, value);\n }\n\n function rejectPromise(reason) {\n reject(promise, reason);\n }\n\n try {\n resolver(resolvePromise, rejectPromise);\n } catch (e) {\n rejectPromise(e);\n }\n}\n\nfunction invokeCallback(subscriber) {\n var owner = subscriber.owner;\n var settled = owner._state;\n var value = owner._data;\n var callback = subscriber[settled];\n var promise = subscriber.then;\n\n if (typeof callback === 'function') {\n settled = FULFILLED;\n\n try {\n value = callback(value);\n } catch (e) {\n reject(promise, e);\n }\n }\n\n if (!handleThenable(promise, value)) {\n if (settled === FULFILLED) {\n resolve(promise, value);\n }\n\n if (settled === REJECTED) {\n reject(promise, value);\n }\n }\n}\n\nfunction handleThenable(promise, value) {\n var resolved;\n\n try {\n if (promise === value) {\n throw new TypeError('A promises callback cannot return that same promise.');\n }\n\n if (value && (typeof value === 'function' || _typeof(value) === 'object')) {\n // then should be retrieved only once\n var then = value.then;\n\n if (typeof then === 'function') {\n then.call(value, function (val) {\n if (!resolved) {\n resolved = true;\n\n if (value === val) {\n fulfill(promise, val);\n } else {\n resolve(promise, val);\n }\n }\n }, function (reason) {\n if (!resolved) {\n resolved = true;\n reject(promise, reason);\n }\n });\n return true;\n }\n }\n } catch (e) {\n if (!resolved) {\n reject(promise, e);\n }\n\n return true;\n }\n\n return false;\n}\n\nfunction resolve(promise, value) {\n if (promise === value || !handleThenable(promise, value)) {\n fulfill(promise, value);\n }\n}\n\nfunction fulfill(promise, value) {\n if (promise._state === PENDING) {\n promise._state = SETTLED;\n promise._data = value;\n asyncCall(publishFulfillment, promise);\n }\n}\n\nfunction reject(promise, reason) {\n if (promise._state === PENDING) {\n promise._state = SETTLED;\n promise._data = reason;\n asyncCall(publishRejection, promise);\n }\n}\n\nfunction publish(promise) {\n promise._then = promise._then.forEach(invokeCallback);\n}\n\nfunction publishFulfillment(promise) {\n promise._state = FULFILLED;\n publish(promise);\n}\n\nfunction publishRejection(promise) {\n promise._state = REJECTED;\n publish(promise);\n\n if (!promise._handled && isNode) {\n global.process.emit('unhandledRejection', promise._data, promise);\n }\n}\n\nfunction notifyRejectionHandled(promise) {\n global.process.emit('rejectionHandled', promise);\n}\n/**\n * @class\n */\n\n\nfunction P(resolver) {\n if (typeof resolver !== 'function') {\n throw new TypeError('Promise resolver ' + resolver + ' is not a function');\n }\n\n if (this instanceof P === false) {\n throw new TypeError('Failed to construct \\'Promise\\': Please use the \\'new\\' operator, this object constructor cannot be called as a function.');\n }\n\n this._then = [];\n invokeResolver(resolver, this);\n}\n\nP.prototype = {\n constructor: P,\n _state: PENDING,\n _then: null,\n _data: undefined,\n _handled: false,\n then: function then(onFulfillment, onRejection) {\n var subscriber = {\n owner: this,\n then: new this.constructor(NOOP),\n fulfilled: onFulfillment,\n rejected: onRejection\n };\n\n if ((onRejection || onFulfillment) && !this._handled) {\n this._handled = true;\n\n if (this._state === REJECTED && isNode) {\n asyncCall(notifyRejectionHandled, this);\n }\n }\n\n if (this._state === FULFILLED || this._state === REJECTED) {\n // already resolved, call callback async\n asyncCall(invokeCallback, subscriber);\n } else {\n // subscribe\n this._then.push(subscriber);\n }\n\n return subscriber.then;\n },\n catch: function _catch(onRejection) {\n return this.then(null, onRejection);\n }\n};\n\nP.all = function (promises) {\n if (!Array.isArray(promises)) {\n throw new TypeError('You must pass an array to Promise.all().');\n }\n\n return new P(function (resolve, reject) {\n var results = [];\n var remaining = 0;\n\n function resolver(index) {\n remaining++;\n return function (value) {\n results[index] = value;\n\n if (! --remaining) {\n resolve(results);\n }\n };\n }\n\n for (var i = 0, promise; i < promises.length; i++) {\n promise = promises[i];\n\n if (promise && typeof promise.then === 'function') {\n promise.then(resolver(i), reject);\n } else {\n results[i] = promise;\n }\n }\n\n if (!remaining) {\n resolve(results);\n }\n });\n};\n\nP.race = function (promises) {\n if (!Array.isArray(promises)) {\n throw new TypeError('You must pass an array to Promise.race().');\n }\n\n return new P(function (resolve, reject) {\n for (var i = 0, promise; i < promises.length; i++) {\n promise = promises[i];\n\n if (promise && typeof promise.then === 'function') {\n promise.then(resolve, reject);\n } else {\n resolve(promise);\n }\n }\n });\n};\n\nP.resolve = function (value) {\n if (value && _typeof(value) === 'object' && value.constructor === P) {\n return value;\n }\n\n return new P(function (resolve) {\n resolve(value);\n });\n};\n\nP.reject = function (reason) {\n return new P(function (resolve, reject) {\n reject(reason);\n });\n};\n\nvar picked = typeof Promise === 'function' ? Promise : P;\n\nvar d = UNITS_IN_GRID;\nvar meaninglessTransform = {\n size: 16,\n x: 0,\n y: 0,\n rotate: 0,\n flipX: false,\n flipY: false\n};\n\nfunction isReserved(name) {\n return ~RESERVED_CLASSES.indexOf(name);\n}\nfunction insertCss(css) {\n if (!css || !IS_DOM) {\n return;\n }\n\n var style = DOCUMENT.createElement('style');\n style.setAttribute('type', 'text/css');\n style.innerHTML = css;\n var headChildren = DOCUMENT.head.childNodes;\n var beforeChild = null;\n\n for (var i = headChildren.length - 1; i > -1; i--) {\n var child = headChildren[i];\n var tagName = (child.tagName || '').toUpperCase();\n\n if (['STYLE', 'LINK'].indexOf(tagName) > -1) {\n beforeChild = child;\n }\n }\n\n DOCUMENT.head.insertBefore(style, beforeChild);\n return css;\n}\nvar idPool = '0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ';\nfunction nextUniqueId() {\n var size = 12;\n var id = '';\n\n while (size-- > 0) {\n id += idPool[Math.random() * 62 | 0];\n }\n\n return id;\n}\nfunction toArray(obj) {\n var array = [];\n\n for (var i = (obj || []).length >>> 0; i--;) {\n array[i] = obj[i];\n }\n\n return array;\n}\nfunction classArray(node) {\n if (node.classList) {\n return toArray(node.classList);\n } else {\n return (node.getAttribute('class') || '').split(' ').filter(function (i) {\n return i;\n });\n }\n}\nfunction getIconName(familyPrefix, cls) {\n var parts = cls.split('-');\n var prefix = parts[0];\n var iconName = parts.slice(1).join('-');\n\n if (prefix === familyPrefix && iconName !== '' && !isReserved(iconName)) {\n return iconName;\n } else {\n return null;\n }\n}\nfunction htmlEscape(str) {\n return \"\".concat(str).replace(/&/g, '&').replace(/\"/g, '"').replace(/'/g, ''').replace(/</g, '<').replace(/>/g, '>');\n}\nfunction joinAttributes(attributes) {\n return Object.keys(attributes || {}).reduce(function (acc, attributeName) {\n return acc + \"\".concat(attributeName, \"=\\\"\").concat(htmlEscape(attributes[attributeName]), \"\\\" \");\n }, '').trim();\n}\nfunction joinStyles(styles) {\n return Object.keys(styles || {}).reduce(function (acc, styleName) {\n return acc + \"\".concat(styleName, \": \").concat(styles[styleName], \";\");\n }, '');\n}\nfunction transformIsMeaningful(transform) {\n return transform.size !== meaninglessTransform.size || transform.x !== meaninglessTransform.x || transform.y !== meaninglessTransform.y || transform.rotate !== meaninglessTransform.rotate || transform.flipX || transform.flipY;\n}\nfunction transformForSvg(_ref) {\n var transform = _ref.transform,\n containerWidth = _ref.containerWidth,\n iconWidth = _ref.iconWidth;\n var outer = {\n transform: \"translate(\".concat(containerWidth / 2, \" 256)\")\n };\n var innerTranslate = \"translate(\".concat(transform.x * 32, \", \").concat(transform.y * 32, \") \");\n var innerScale = \"scale(\".concat(transform.size / 16 * (transform.flipX ? -1 : 1), \", \").concat(transform.size / 16 * (transform.flipY ? -1 : 1), \") \");\n var innerRotate = \"rotate(\".concat(transform.rotate, \" 0 0)\");\n var inner = {\n transform: \"\".concat(innerTranslate, \" \").concat(innerScale, \" \").concat(innerRotate)\n };\n var path = {\n transform: \"translate(\".concat(iconWidth / 2 * -1, \" -256)\")\n };\n return {\n outer: outer,\n inner: inner,\n path: path\n };\n}\nfunction transformForCss(_ref2) {\n var transform = _ref2.transform,\n _ref2$width = _ref2.width,\n width = _ref2$width === void 0 ? UNITS_IN_GRID : _ref2$width,\n _ref2$height = _ref2.height,\n height = _ref2$height === void 0 ? UNITS_IN_GRID : _ref2$height,\n _ref2$startCentered = _ref2.startCentered,\n startCentered = _ref2$startCentered === void 0 ? false : _ref2$startCentered;\n var val = '';\n\n if (startCentered && IS_IE) {\n val += \"translate(\".concat(transform.x / d - width / 2, \"em, \").concat(transform.y / d - height / 2, \"em) \");\n } else if (startCentered) {\n val += \"translate(calc(-50% + \".concat(transform.x / d, \"em), calc(-50% + \").concat(transform.y / d, \"em)) \");\n } else {\n val += \"translate(\".concat(transform.x / d, \"em, \").concat(transform.y / d, \"em) \");\n }\n\n val += \"scale(\".concat(transform.size / d * (transform.flipX ? -1 : 1), \", \").concat(transform.size / d * (transform.flipY ? -1 : 1), \") \");\n val += \"rotate(\".concat(transform.rotate, \"deg) \");\n return val;\n}\n\nvar ALL_SPACE = {\n x: 0,\n y: 0,\n width: '100%',\n height: '100%'\n};\n\nfunction fillBlack(abstract) {\n var force = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : true;\n\n if (abstract.attributes && (abstract.attributes.fill || force)) {\n abstract.attributes.fill = 'black';\n }\n\n return abstract;\n}\n\nfunction deGroup(abstract) {\n if (abstract.tag === 'g') {\n return abstract.children;\n } else {\n return [abstract];\n }\n}\n\nfunction makeIconMasking (_ref) {\n var children = _ref.children,\n attributes = _ref.attributes,\n main = _ref.main,\n mask = _ref.mask,\n explicitMaskId = _ref.maskId,\n transform = _ref.transform;\n var mainWidth = main.width,\n mainPath = main.icon;\n var maskWidth = mask.width,\n maskPath = mask.icon;\n var trans = transformForSvg({\n transform: transform,\n containerWidth: maskWidth,\n iconWidth: mainWidth\n });\n var maskRect = {\n tag: 'rect',\n attributes: _objectSpread({}, ALL_SPACE, {\n fill: 'white'\n })\n };\n var maskInnerGroupChildrenMixin = mainPath.children ? {\n children: mainPath.children.map(fillBlack)\n } : {};\n var maskInnerGroup = {\n tag: 'g',\n attributes: _objectSpread({}, trans.inner),\n children: [fillBlack(_objectSpread({\n tag: mainPath.tag,\n attributes: _objectSpread({}, mainPath.attributes, trans.path)\n }, maskInnerGroupChildrenMixin))]\n };\n var maskOuterGroup = {\n tag: 'g',\n attributes: _objectSpread({}, trans.outer),\n children: [maskInnerGroup]\n };\n var maskId = \"mask-\".concat(explicitMaskId || nextUniqueId());\n var clipId = \"clip-\".concat(explicitMaskId || nextUniqueId());\n var maskTag = {\n tag: 'mask',\n attributes: _objectSpread({}, ALL_SPACE, {\n id: maskId,\n maskUnits: 'userSpaceOnUse',\n maskContentUnits: 'userSpaceOnUse'\n }),\n children: [maskRect, maskOuterGroup]\n };\n var defs = {\n tag: 'defs',\n children: [{\n tag: 'clipPath',\n attributes: {\n id: clipId\n },\n children: deGroup(maskPath)\n }, maskTag]\n };\n children.push(defs, {\n tag: 'rect',\n attributes: _objectSpread({\n fill: 'currentColor',\n 'clip-path': \"url(#\".concat(clipId, \")\"),\n mask: \"url(#\".concat(maskId, \")\")\n }, ALL_SPACE)\n });\n return {\n children: children,\n attributes: attributes\n };\n}\n\nfunction makeIconStandard (_ref) {\n var children = _ref.children,\n attributes = _ref.attributes,\n main = _ref.main,\n transform = _ref.transform,\n styles = _ref.styles;\n var styleString = joinStyles(styles);\n\n if (styleString.length > 0) {\n attributes['style'] = styleString;\n }\n\n if (transformIsMeaningful(transform)) {\n var trans = transformForSvg({\n transform: transform,\n containerWidth: main.width,\n iconWidth: main.width\n });\n children.push({\n tag: 'g',\n attributes: _objectSpread({}, trans.outer),\n children: [{\n tag: 'g',\n attributes: _objectSpread({}, trans.inner),\n children: [{\n tag: main.icon.tag,\n children: main.icon.children,\n attributes: _objectSpread({}, main.icon.attributes, trans.path)\n }]\n }]\n });\n } else {\n children.push(main.icon);\n }\n\n return {\n children: children,\n attributes: attributes\n };\n}\n\nfunction asIcon (_ref) {\n var children = _ref.children,\n main = _ref.main,\n mask = _ref.mask,\n attributes = _ref.attributes,\n styles = _ref.styles,\n transform = _ref.transform;\n\n if (transformIsMeaningful(transform) && main.found && !mask.found) {\n var width = main.width,\n height = main.height;\n var offset = {\n x: width / height / 2,\n y: 0.5\n };\n attributes['style'] = joinStyles(_objectSpread({}, styles, {\n 'transform-origin': \"\".concat(offset.x + transform.x / 16, \"em \").concat(offset.y + transform.y / 16, \"em\")\n }));\n }\n\n return [{\n tag: 'svg',\n attributes: attributes,\n children: children\n }];\n}\n\nfunction asSymbol (_ref) {\n var prefix = _ref.prefix,\n iconName = _ref.iconName,\n children = _ref.children,\n attributes = _ref.attributes,\n symbol = _ref.symbol;\n var id = symbol === true ? \"\".concat(prefix, \"-\").concat(config.familyPrefix, \"-\").concat(iconName) : symbol;\n return [{\n tag: 'svg',\n attributes: {\n style: 'display: none;'\n },\n children: [{\n tag: 'symbol',\n attributes: _objectSpread({}, attributes, {\n id: id\n }),\n children: children\n }]\n }];\n}\n\nfunction makeInlineSvgAbstract(params) {\n var _params$icons = params.icons,\n main = _params$icons.main,\n mask = _params$icons.mask,\n prefix = params.prefix,\n iconName = params.iconName,\n transform = params.transform,\n symbol = params.symbol,\n title = params.title,\n maskId = params.maskId,\n titleId = params.titleId,\n extra = params.extra,\n _params$watchable = params.watchable,\n watchable = _params$watchable === void 0 ? false : _params$watchable;\n\n var _ref = mask.found ? mask : main,\n width = _ref.width,\n height = _ref.height;\n\n var isUploadedIcon = prefix === 'fak';\n var widthClass = isUploadedIcon ? '' : \"fa-w-\".concat(Math.ceil(width / height * 16));\n var attrClass = [config.replacementClass, iconName ? \"\".concat(config.familyPrefix, \"-\").concat(iconName) : '', widthClass].filter(function (c) {\n return extra.classes.indexOf(c) === -1;\n }).filter(function (c) {\n return c !== '' || !!c;\n }).concat(extra.classes).join(' ');\n var content = {\n children: [],\n attributes: _objectSpread({}, extra.attributes, {\n 'data-prefix': prefix,\n 'data-icon': iconName,\n 'class': attrClass,\n 'role': extra.attributes.role || 'img',\n 'xmlns': 'http://www.w3.org/2000/svg',\n 'viewBox': \"0 0 \".concat(width, \" \").concat(height)\n })\n };\n var uploadedIconWidthStyle = isUploadedIcon && !~extra.classes.indexOf('fa-fw') ? {\n width: \"\".concat(width / height * 16 * 0.0625, \"em\")\n } : {};\n\n if (watchable) {\n content.attributes[DATA_FA_I2SVG] = '';\n }\n\n if (title) content.children.push({\n tag: 'title',\n attributes: {\n id: content.attributes['aria-labelledby'] || \"title-\".concat(titleId || nextUniqueId())\n },\n children: [title]\n });\n\n var args = _objectSpread({}, content, {\n prefix: prefix,\n iconName: iconName,\n main: main,\n mask: mask,\n maskId: maskId,\n transform: transform,\n symbol: symbol,\n styles: _objectSpread({}, uploadedIconWidthStyle, extra.styles)\n });\n\n var _ref2 = mask.found && main.found ? makeIconMasking(args) : makeIconStandard(args),\n children = _ref2.children,\n attributes = _ref2.attributes;\n\n args.children = children;\n args.attributes = attributes;\n\n if (symbol) {\n return asSymbol(args);\n } else {\n return asIcon(args);\n }\n}\nfunction makeLayersTextAbstract(params) {\n var content = params.content,\n width = params.width,\n height = params.height,\n transform = params.transform,\n title = params.title,\n extra = params.extra,\n _params$watchable2 = params.watchable,\n watchable = _params$watchable2 === void 0 ? false : _params$watchable2;\n\n var attributes = _objectSpread({}, extra.attributes, title ? {\n 'title': title\n } : {}, {\n 'class': extra.classes.join(' ')\n });\n\n if (watchable) {\n attributes[DATA_FA_I2SVG] = '';\n }\n\n var styles = _objectSpread({}, extra.styles);\n\n if (transformIsMeaningful(transform)) {\n styles['transform'] = transformForCss({\n transform: transform,\n startCentered: true,\n width: width,\n height: height\n });\n styles['-webkit-transform'] = styles['transform'];\n }\n\n var styleString = joinStyles(styles);\n\n if (styleString.length > 0) {\n attributes['style'] = styleString;\n }\n\n var val = [];\n val.push({\n tag: 'span',\n attributes: attributes,\n children: [content]\n });\n\n if (title) {\n val.push({\n tag: 'span',\n attributes: {\n class: 'sr-only'\n },\n children: [title]\n });\n }\n\n return val;\n}\nfunction makeLayersCounterAbstract(params) {\n var content = params.content,\n title = params.title,\n extra = params.extra;\n\n var attributes = _objectSpread({}, extra.attributes, title ? {\n 'title': title\n } : {}, {\n 'class': extra.classes.join(' ')\n });\n\n var styleString = joinStyles(extra.styles);\n\n if (styleString.length > 0) {\n attributes['style'] = styleString;\n }\n\n var val = [];\n val.push({\n tag: 'span',\n attributes: attributes,\n children: [content]\n });\n\n if (title) {\n val.push({\n tag: 'span',\n attributes: {\n class: 'sr-only'\n },\n children: [title]\n });\n }\n\n return val;\n}\n\nvar noop$1 = function noop() {};\n\nvar p = config.measurePerformance && PERFORMANCE && PERFORMANCE.mark && PERFORMANCE.measure ? PERFORMANCE : {\n mark: noop$1,\n measure: noop$1\n};\nvar preamble = \"FA \\\"5.15.1\\\"\";\n\nvar begin = function begin(name) {\n p.mark(\"\".concat(preamble, \" \").concat(name, \" begins\"));\n return function () {\n return end(name);\n };\n};\n\nvar end = function end(name) {\n p.mark(\"\".concat(preamble, \" \").concat(name, \" ends\"));\n p.measure(\"\".concat(preamble, \" \").concat(name), \"\".concat(preamble, \" \").concat(name, \" begins\"), \"\".concat(preamble, \" \").concat(name, \" ends\"));\n};\n\nvar perf = {\n begin: begin,\n end: end\n};\n\n/**\n * Internal helper to bind a function known to have 4 arguments\n * to a given context.\n */\n\nvar bindInternal4 = function bindInternal4(func, thisContext) {\n return function (a, b, c, d) {\n return func.call(thisContext, a, b, c, d);\n };\n};\n\n/**\n * # Reduce\n *\n * A fast object `.reduce()` implementation.\n *\n * @param {Object} subject The object to reduce over.\n * @param {Function} fn The reducer function.\n * @param {mixed} initialValue The initial value for the reducer, defaults to subject[0].\n * @param {Object} thisContext The context for the reducer.\n * @return {mixed} The final result.\n */\n\n\nvar reduce = function fastReduceObject(subject, fn, initialValue, thisContext) {\n var keys = Object.keys(subject),\n length = keys.length,\n iterator = thisContext !== undefined ? bindInternal4(fn, thisContext) : fn,\n i,\n key,\n result;\n\n if (initialValue === undefined) {\n i = 1;\n result = subject[keys[0]];\n } else {\n i = 0;\n result = initialValue;\n }\n\n for (; i < length; i++) {\n key = keys[i];\n result = iterator(result, subject[key], key, subject);\n }\n\n return result;\n};\n\nfunction toHex(unicode) {\n var result = '';\n\n for (var i = 0; i < unicode.length; i++) {\n var hex = unicode.charCodeAt(i).toString(16);\n result += ('000' + hex).slice(-4);\n }\n\n return result;\n}\nfunction codePointAt(string, index) {\n /*! https://mths.be/codepointat v0.2.0 by @mathias */\n var size = string.length;\n var first = string.charCodeAt(index);\n var second;\n\n if (first >= 0xD800 && first <= 0xDBFF && size > index + 1) {\n second = string.charCodeAt(index + 1);\n\n if (second >= 0xDC00 && second <= 0xDFFF) {\n return (first - 0xD800) * 0x400 + second - 0xDC00 + 0x10000;\n }\n }\n\n return first;\n}\n/**\n * Used to check that the character is between the E000..F8FF private unicode\n * range\n */\n\nfunction isPrivateUnicode(iconName) {\n if (iconName.length !== 1) {\n return false;\n } else {\n var cp = codePointAt(iconName, 0);\n return cp >= 57344 && cp <= 63743;\n }\n}\n\nfunction defineIcons(prefix, icons) {\n var params = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n var _params$skipHooks = params.skipHooks,\n skipHooks = _params$skipHooks === void 0 ? false : _params$skipHooks;\n var normalized = Object.keys(icons).reduce(function (acc, iconName) {\n var icon = icons[iconName];\n var expanded = !!icon.icon;\n\n if (expanded) {\n acc[icon.iconName] = icon.icon;\n } else {\n acc[iconName] = icon;\n }\n\n return acc;\n }, {});\n\n if (typeof namespace.hooks.addPack === 'function' && !skipHooks) {\n namespace.hooks.addPack(prefix, normalized);\n } else {\n namespace.styles[prefix] = _objectSpread({}, namespace.styles[prefix] || {}, normalized);\n }\n /**\n * Font Awesome 4 used the prefix of `fa` for all icons. With the introduction\n * of new styles we needed to differentiate between them. Prefix `fa` is now an alias\n * for `fas` so we'll easy the upgrade process for our users by automatically defining\n * this as well.\n */\n\n\n if (prefix === 'fas') {\n defineIcons('fa', icons);\n }\n}\n\nvar styles = namespace.styles,\n shims = namespace.shims;\nvar _byUnicode = {};\nvar _byLigature = {};\nvar _byOldName = {};\nvar build = function build() {\n var lookup = function lookup(reducer) {\n return reduce(styles, function (o, style, prefix) {\n o[prefix] = reduce(style, reducer, {});\n return o;\n }, {});\n };\n\n _byUnicode = lookup(function (acc, icon, iconName) {\n if (icon[3]) {\n acc[icon[3]] = iconName;\n }\n\n return acc;\n });\n _byLigature = lookup(function (acc, icon, iconName) {\n var ligatures = icon[2];\n acc[iconName] = iconName;\n ligatures.forEach(function (ligature) {\n acc[ligature] = iconName;\n });\n return acc;\n });\n var hasRegular = 'far' in styles;\n _byOldName = reduce(shims, function (acc, shim) {\n var oldName = shim[0];\n var prefix = shim[1];\n var iconName = shim[2];\n\n if (prefix === 'far' && !hasRegular) {\n prefix = 'fas';\n }\n\n acc[oldName] = {\n prefix: prefix,\n iconName: iconName\n };\n return acc;\n }, {});\n};\nbuild();\nfunction byUnicode(prefix, unicode) {\n return (_byUnicode[prefix] || {})[unicode];\n}\nfunction byLigature(prefix, ligature) {\n return (_byLigature[prefix] || {})[ligature];\n}\nfunction byOldName(name) {\n return _byOldName[name] || {\n prefix: null,\n iconName: null\n };\n}\n\nvar styles$1 = namespace.styles;\nvar emptyCanonicalIcon = function emptyCanonicalIcon() {\n return {\n prefix: null,\n iconName: null,\n rest: []\n };\n};\nfunction getCanonicalIcon(values) {\n return values.reduce(function (acc, cls) {\n var iconName = getIconName(config.familyPrefix, cls);\n\n if (styles$1[cls]) {\n acc.prefix = cls;\n } else if (config.autoFetchSvg && Object.keys(PREFIX_TO_STYLE).indexOf(cls) > -1) {\n acc.prefix = cls;\n } else if (iconName) {\n var shim = acc.prefix === 'fa' ? byOldName(iconName) : {};\n acc.iconName = shim.iconName || iconName;\n acc.prefix = shim.prefix || acc.prefix;\n } else if (cls !== config.replacementClass && cls.indexOf('fa-w-') !== 0) {\n acc.rest.push(cls);\n }\n\n return acc;\n }, emptyCanonicalIcon());\n}\nfunction iconFromMapping(mapping, prefix, iconName) {\n if (mapping && mapping[prefix] && mapping[prefix][iconName]) {\n return {\n prefix: prefix,\n iconName: iconName,\n icon: mapping[prefix][iconName]\n };\n }\n}\n\nfunction toHtml(abstractNodes) {\n var tag = abstractNodes.tag,\n _abstractNodes$attrib = abstractNodes.attributes,\n attributes = _abstractNodes$attrib === void 0 ? {} : _abstractNodes$attrib,\n _abstractNodes$childr = abstractNodes.children,\n children = _abstractNodes$childr === void 0 ? [] : _abstractNodes$childr;\n\n if (typeof abstractNodes === 'string') {\n return htmlEscape(abstractNodes);\n } else {\n return \"<\".concat(tag, \" \").concat(joinAttributes(attributes), \">\").concat(children.map(toHtml).join(''), \"</\").concat(tag, \">\");\n }\n}\n\nvar noop$2 = function noop() {};\n\nfunction isWatched(node) {\n var i2svg = node.getAttribute ? node.getAttribute(DATA_FA_I2SVG) : null;\n return typeof i2svg === 'string';\n}\n\nfunction getMutator() {\n if (config.autoReplaceSvg === true) {\n return mutators.replace;\n }\n\n var mutator = mutators[config.autoReplaceSvg];\n return mutator || mutators.replace;\n}\n\nvar mutators = {\n replace: function replace(mutation) {\n var node = mutation[0];\n var abstract = mutation[1];\n var newOuterHTML = abstract.map(function (a) {\n return toHtml(a);\n }).join('\\n');\n\n if (node.parentNode && node.outerHTML) {\n node.outerHTML = newOuterHTML + (config.keepOriginalSource && node.tagName.toLowerCase() !== 'svg' ? \"<!-- \".concat(node.outerHTML, \" Font Awesome fontawesome.com -->\") : '');\n } else if (node.parentNode) {\n var newNode = document.createElement('span');\n node.parentNode.replaceChild(newNode, node);\n newNode.outerHTML = newOuterHTML;\n }\n },\n nest: function nest(mutation) {\n var node = mutation[0];\n var abstract = mutation[1]; // If we already have a replaced node we do not want to continue nesting within it.\n // Short-circuit to the standard replacement\n\n if (~classArray(node).indexOf(config.replacementClass)) {\n return mutators.replace(mutation);\n }\n\n var forSvg = new RegExp(\"\".concat(config.familyPrefix, \"-.*\"));\n delete abstract[0].attributes.style;\n delete abstract[0].attributes.id;\n var splitClasses = abstract[0].attributes.class.split(' ').reduce(function (acc, cls) {\n if (cls === config.replacementClass || cls.match(forSvg)) {\n acc.toSvg.push(cls);\n } else {\n acc.toNode.push(cls);\n }\n\n return acc;\n }, {\n toNode: [],\n toSvg: []\n });\n abstract[0].attributes.class = splitClasses.toSvg.join(' ');\n var newInnerHTML = abstract.map(function (a) {\n return toHtml(a);\n }).join('\\n');\n node.setAttribute('class', splitClasses.toNode.join(' '));\n node.setAttribute(DATA_FA_I2SVG, '');\n node.innerHTML = newInnerHTML;\n }\n};\n\nfunction performOperationSync(op) {\n op();\n}\n\nfunction perform(mutations, callback) {\n var callbackFunction = typeof callback === 'function' ? callback : noop$2;\n\n if (mutations.length === 0) {\n callbackFunction();\n } else {\n var frame = performOperationSync;\n\n if (config.mutateApproach === MUTATION_APPROACH_ASYNC) {\n frame = WINDOW.requestAnimationFrame || performOperationSync;\n }\n\n frame(function () {\n var mutator = getMutator();\n var mark = perf.begin('mutate');\n mutations.map(mutator);\n mark();\n callbackFunction();\n });\n }\n}\nvar disabled = false;\nfunction disableObservation() {\n disabled = true;\n}\nfunction enableObservation() {\n disabled = false;\n}\nvar mo = null;\nfunction observe(options) {\n if (!MUTATION_OBSERVER) {\n return;\n }\n\n if (!config.observeMutations) {\n return;\n }\n\n var treeCallback = options.treeCallback,\n nodeCallback = options.nodeCallback,\n pseudoElementsCallback = options.pseudoElementsCallback,\n _options$observeMutat = options.observeMutationsRoot,\n observeMutationsRoot = _options$observeMutat === void 0 ? DOCUMENT : _options$observeMutat;\n mo = new MUTATION_OBSERVER(function (objects) {\n if (disabled) return;\n toArray(objects).forEach(function (mutationRecord) {\n if (mutationRecord.type === 'childList' && mutationRecord.addedNodes.length > 0 && !isWatched(mutationRecord.addedNodes[0])) {\n if (config.searchPseudoElements) {\n pseudoElementsCallback(mutationRecord.target);\n }\n\n treeCallback(mutationRecord.target);\n }\n\n if (mutationRecord.type === 'attributes' && mutationRecord.target.parentNode && config.searchPseudoElements) {\n pseudoElementsCallback(mutationRecord.target.parentNode);\n }\n\n if (mutationRecord.type === 'attributes' && isWatched(mutationRecord.target) && ~ATTRIBUTES_WATCHED_FOR_MUTATION.indexOf(mutationRecord.attributeName)) {\n if (mutationRecord.attributeName === 'class') {\n var _getCanonicalIcon = getCanonicalIcon(classArray(mutationRecord.target)),\n prefix = _getCanonicalIcon.prefix,\n iconName = _getCanonicalIcon.iconName;\n\n if (prefix) mutationRecord.target.setAttribute('data-prefix', prefix);\n if (iconName) mutationRecord.target.setAttribute('data-icon', iconName);\n } else {\n nodeCallback(mutationRecord.target);\n }\n }\n });\n });\n if (!IS_DOM) return;\n mo.observe(observeMutationsRoot, {\n childList: true,\n attributes: true,\n characterData: true,\n subtree: true\n });\n}\nfunction disconnect() {\n if (!mo) return;\n mo.disconnect();\n}\n\nfunction styleParser (node) {\n var style = node.getAttribute('style');\n var val = [];\n\n if (style) {\n val = style.split(';').reduce(function (acc, style) {\n var styles = style.split(':');\n var prop = styles[0];\n var value = styles.slice(1);\n\n if (prop && value.length > 0) {\n acc[prop] = value.join(':').trim();\n }\n\n return acc;\n }, {});\n }\n\n return val;\n}\n\nfunction classParser (node) {\n var existingPrefix = node.getAttribute('data-prefix');\n var existingIconName = node.getAttribute('data-icon');\n var innerText = node.innerText !== undefined ? node.innerText.trim() : '';\n var val = getCanonicalIcon(classArray(node));\n\n if (existingPrefix && existingIconName) {\n val.prefix = existingPrefix;\n val.iconName = existingIconName;\n }\n\n if (val.prefix && innerText.length > 1) {\n val.iconName = byLigature(val.prefix, node.innerText);\n } else if (val.prefix && innerText.length === 1) {\n val.iconName = byUnicode(val.prefix, toHex(node.innerText));\n }\n\n return val;\n}\n\nvar parseTransformString = function parseTransformString(transformString) {\n var transform = {\n size: 16,\n x: 0,\n y: 0,\n flipX: false,\n flipY: false,\n rotate: 0\n };\n\n if (!transformString) {\n return transform;\n } else {\n return transformString.toLowerCase().split(' ').reduce(function (acc, n) {\n var parts = n.toLowerCase().split('-');\n var first = parts[0];\n var rest = parts.slice(1).join('-');\n\n if (first && rest === 'h') {\n acc.flipX = true;\n return acc;\n }\n\n if (first && rest === 'v') {\n acc.flipY = true;\n return acc;\n }\n\n rest = parseFloat(rest);\n\n if (isNaN(rest)) {\n return acc;\n }\n\n switch (first) {\n case 'grow':\n acc.size = acc.size + rest;\n break;\n\n case 'shrink':\n acc.size = acc.size - rest;\n break;\n\n case 'left':\n acc.x = acc.x - rest;\n break;\n\n case 'right':\n acc.x = acc.x + rest;\n break;\n\n case 'up':\n acc.y = acc.y - rest;\n break;\n\n case 'down':\n acc.y = acc.y + rest;\n break;\n\n case 'rotate':\n acc.rotate = acc.rotate + rest;\n break;\n }\n\n return acc;\n }, transform);\n }\n};\nfunction transformParser (node) {\n return parseTransformString(node.getAttribute('data-fa-transform'));\n}\n\nfunction symbolParser (node) {\n var symbol = node.getAttribute('data-fa-symbol');\n return symbol === null ? false : symbol === '' ? true : symbol;\n}\n\nfunction attributesParser (node) {\n var extraAttributes = toArray(node.attributes).reduce(function (acc, attr) {\n if (acc.name !== 'class' && acc.name !== 'style') {\n acc[attr.name] = attr.value;\n }\n\n return acc;\n }, {});\n var title = node.getAttribute('title');\n var titleId = node.getAttribute('data-fa-title-id');\n\n if (config.autoA11y) {\n if (title) {\n extraAttributes['aria-labelledby'] = \"\".concat(config.replacementClass, \"-title-\").concat(titleId || nextUniqueId());\n } else {\n extraAttributes['aria-hidden'] = 'true';\n extraAttributes['focusable'] = 'false';\n }\n }\n\n return extraAttributes;\n}\n\nfunction maskParser (node) {\n var mask = node.getAttribute('data-fa-mask');\n\n if (!mask) {\n return emptyCanonicalIcon();\n } else {\n return getCanonicalIcon(mask.split(' ').map(function (i) {\n return i.trim();\n }));\n }\n}\n\nfunction blankMeta() {\n return {\n iconName: null,\n title: null,\n titleId: null,\n prefix: null,\n transform: meaninglessTransform,\n symbol: false,\n mask: null,\n maskId: null,\n extra: {\n classes: [],\n styles: {},\n attributes: {}\n }\n };\n}\nfunction parseMeta(node) {\n var _classParser = classParser(node),\n iconName = _classParser.iconName,\n prefix = _classParser.prefix,\n extraClasses = _classParser.rest;\n\n var extraStyles = styleParser(node);\n var transform = transformParser(node);\n var symbol = symbolParser(node);\n var extraAttributes = attributesParser(node);\n var mask = maskParser(node);\n return {\n iconName: iconName,\n title: node.getAttribute('title'),\n titleId: node.getAttribute('data-fa-title-id'),\n prefix: prefix,\n transform: transform,\n symbol: symbol,\n mask: mask,\n maskId: node.getAttribute('data-fa-mask-id'),\n extra: {\n classes: extraClasses,\n styles: extraStyles,\n attributes: extraAttributes\n }\n };\n}\n\nfunction MissingIcon(error) {\n this.name = 'MissingIcon';\n this.message = error || 'Icon unavailable';\n this.stack = new Error().stack;\n}\nMissingIcon.prototype = Object.create(Error.prototype);\nMissingIcon.prototype.constructor = MissingIcon;\n\nvar FILL = {\n fill: 'currentColor'\n};\nvar ANIMATION_BASE = {\n attributeType: 'XML',\n repeatCount: 'indefinite',\n dur: '2s'\n};\nvar RING = {\n tag: 'path',\n attributes: _objectSpread({}, FILL, {\n d: 'M156.5,447.7l-12.6,29.5c-18.7-9.5-35.9-21.2-51.5-34.9l22.7-22.7C127.6,430.5,141.5,440,156.5,447.7z M40.6,272H8.5 c1.4,21.2,5.4,41.7,11.7,61.1L50,321.2C45.1,305.5,41.8,289,40.6,272z M40.6,240c1.4-18.8,5.2-37,11.1-54.1l-29.5-12.6 C14.7,194.3,10,216.7,8.5,240H40.6z M64.3,156.5c7.8-14.9,17.2-28.8,28.1-41.5L69.7,92.3c-13.7,15.6-25.5,32.8-34.9,51.5 L64.3,156.5z M397,419.6c-13.9,12-29.4,22.3-46.1,30.4l11.9,29.8c20.7-9.9,39.8-22.6,56.9-37.6L397,419.6z M115,92.4 c13.9-12,29.4-22.3,46.1-30.4l-11.9-29.8c-20.7,9.9-39.8,22.6-56.8,37.6L115,92.4z M447.7,355.5c-7.8,14.9-17.2,28.8-28.1,41.5 l22.7,22.7c13.7-15.6,25.5-32.9,34.9-51.5L447.7,355.5z M471.4,272c-1.4,18.8-5.2,37-11.1,54.1l29.5,12.6 c7.5-21.1,12.2-43.5,13.6-66.8H471.4z M321.2,462c-15.7,5-32.2,8.2-49.2,9.4v32.1c21.2-1.4,41.7-5.4,61.1-11.7L321.2,462z M240,471.4c-18.8-1.4-37-5.2-54.1-11.1l-12.6,29.5c21.1,7.5,43.5,12.2,66.8,13.6V471.4z M462,190.8c5,15.7,8.2,32.2,9.4,49.2h32.1 c-1.4-21.2-5.4-41.7-11.7-61.1L462,190.8z M92.4,397c-12-13.9-22.3-29.4-30.4-46.1l-29.8,11.9c9.9,20.7,22.6,39.8,37.6,56.9 L92.4,397z M272,40.6c18.8,1.4,36.9,5.2,54.1,11.1l12.6-29.5C317.7,14.7,295.3,10,272,8.5V40.6z M190.8,50 c15.7-5,32.2-8.2,49.2-9.4V8.5c-21.2,1.4-41.7,5.4-61.1,11.7L190.8,50z M442.3,92.3L419.6,115c12,13.9,22.3,29.4,30.5,46.1 l29.8-11.9C470,128.5,457.3,109.4,442.3,92.3z M397,92.4l22.7-22.7c-15.6-13.7-32.8-25.5-51.5-34.9l-12.6,29.5 C370.4,72.1,384.4,81.5,397,92.4z'\n })\n};\n\nvar OPACITY_ANIMATE = _objectSpread({}, ANIMATION_BASE, {\n attributeName: 'opacity'\n});\n\nvar DOT = {\n tag: 'circle',\n attributes: _objectSpread({}, FILL, {\n cx: '256',\n cy: '364',\n r: '28'\n }),\n children: [{\n tag: 'animate',\n attributes: _objectSpread({}, ANIMATION_BASE, {\n attributeName: 'r',\n values: '28;14;28;28;14;28;'\n })\n }, {\n tag: 'animate',\n attributes: _objectSpread({}, OPACITY_ANIMATE, {\n values: '1;0;1;1;0;1;'\n })\n }]\n};\nvar QUESTION = {\n tag: 'path',\n attributes: _objectSpread({}, FILL, {\n opacity: '1',\n d: 'M263.7,312h-16c-6.6,0-12-5.4-12-12c0-71,77.4-63.9,77.4-107.8c0-20-17.8-40.2-57.4-40.2c-29.1,0-44.3,9.6-59.2,28.7 c-3.9,5-11.1,6-16.2,2.4l-13.1-9.2c-5.6-3.9-6.9-11.8-2.6-17.2c21.2-27.2,46.4-44.7,91.2-44.7c52.3,0,97.4,29.8,97.4,80.2 c0,67.6-77.4,63.5-77.4,107.8C275.7,306.6,270.3,312,263.7,312z'\n }),\n children: [{\n tag: 'animate',\n attributes: _objectSpread({}, OPACITY_ANIMATE, {\n values: '1;0;0;0;0;1;'\n })\n }]\n};\nvar EXCLAMATION = {\n tag: 'path',\n attributes: _objectSpread({}, FILL, {\n opacity: '0',\n d: 'M232.5,134.5l7,168c0.3,6.4,5.6,11.5,12,11.5h9c6.4,0,11.7-5.1,12-11.5l7-168c0.3-6.8-5.2-12.5-12-12.5h-23 C237.7,122,232.2,127.7,232.5,134.5z'\n }),\n children: [{\n tag: 'animate',\n attributes: _objectSpread({}, OPACITY_ANIMATE, {\n values: '0;0;1;1;0;0;'\n })\n }]\n};\nvar missing = {\n tag: 'g',\n children: [RING, DOT, QUESTION, EXCLAMATION]\n};\n\nvar styles$2 = namespace.styles;\nfunction resolveCustomIconVersion() {\n var kitConfig = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var iconName = arguments.length > 1 ? arguments[1] : undefined;\n\n if (iconName && isPrivateUnicode(iconName)) {\n if (kitConfig && kitConfig.iconUploads) {\n var iconUploads = kitConfig.iconUploads;\n var descriptiveIconName = Object.keys(iconUploads).find(function (key) {\n return iconUploads[key] && iconUploads[key].u && iconUploads[key].u === toHex(iconName);\n });\n\n if (descriptiveIconName) {\n return iconUploads[descriptiveIconName].v;\n }\n }\n } else {\n if (kitConfig && kitConfig.iconUploads && kitConfig.iconUploads[iconName] && kitConfig.iconUploads[iconName].v) {\n return kitConfig.iconUploads[iconName].v;\n }\n }\n}\nfunction asFoundIcon(icon) {\n var width = icon[0];\n var height = icon[1];\n\n var _icon$slice = icon.slice(4),\n _icon$slice2 = _slicedToArray(_icon$slice, 1),\n vectorData = _icon$slice2[0];\n\n var element = null;\n\n if (Array.isArray(vectorData)) {\n element = {\n tag: 'g',\n attributes: {\n class: \"\".concat(config.familyPrefix, \"-\").concat(DUOTONE_CLASSES.GROUP)\n },\n children: [{\n tag: 'path',\n attributes: {\n class: \"\".concat(config.familyPrefix, \"-\").concat(DUOTONE_CLASSES.SECONDARY),\n fill: 'currentColor',\n d: vectorData[0]\n }\n }, {\n tag: 'path',\n attributes: {\n class: \"\".concat(config.familyPrefix, \"-\").concat(DUOTONE_CLASSES.PRIMARY),\n fill: 'currentColor',\n d: vectorData[1]\n }\n }]\n };\n } else {\n element = {\n tag: 'path',\n attributes: {\n fill: 'currentColor',\n d: vectorData\n }\n };\n }\n\n return {\n found: true,\n width: width,\n height: height,\n icon: element\n };\n}\nfunction findIcon(iconName, prefix) {\n return new picked(function (resolve, reject) {\n var val = {\n found: false,\n width: 512,\n height: 512,\n icon: missing\n };\n\n if (iconName && prefix && styles$2[prefix] && styles$2[prefix][iconName]) {\n var icon = styles$2[prefix][iconName];\n return resolve(asFoundIcon(icon));\n }\n var kitToken = null;\n var iconVersion = resolveCustomIconVersion(WINDOW.FontAwesomeKitConfig, iconName);\n\n if (WINDOW.FontAwesomeKitConfig && WINDOW.FontAwesomeKitConfig.token) {\n kitToken = WINDOW.FontAwesomeKitConfig.token;\n }\n\n if (iconName && prefix && !config.showMissingIcons) {\n reject(new MissingIcon(\"Icon is missing for prefix \".concat(prefix, \" with icon name \").concat(iconName)));\n } else {\n resolve(val);\n }\n });\n}\n\nvar styles$3 = namespace.styles;\n\nfunction generateSvgReplacementMutation(node, nodeMeta) {\n var iconName = nodeMeta.iconName,\n title = nodeMeta.title,\n titleId = nodeMeta.titleId,\n prefix = nodeMeta.prefix,\n transform = nodeMeta.transform,\n symbol = nodeMeta.symbol,\n mask = nodeMeta.mask,\n maskId = nodeMeta.maskId,\n extra = nodeMeta.extra;\n return new picked(function (resolve, reject) {\n picked.all([findIcon(iconName, prefix), findIcon(mask.iconName, mask.prefix)]).then(function (_ref) {\n var _ref2 = _slicedToArray(_ref, 2),\n main = _ref2[0],\n mask = _ref2[1];\n\n resolve([node, makeInlineSvgAbstract({\n icons: {\n main: main,\n mask: mask\n },\n prefix: prefix,\n iconName: iconName,\n transform: transform,\n symbol: symbol,\n mask: mask,\n maskId: maskId,\n title: title,\n titleId: titleId,\n extra: extra,\n watchable: true\n })]);\n });\n });\n}\n\nfunction generateLayersText(node, nodeMeta) {\n var title = nodeMeta.title,\n transform = nodeMeta.transform,\n extra = nodeMeta.extra;\n var width = null;\n var height = null;\n\n if (IS_IE) {\n var computedFontSize = parseInt(getComputedStyle(node).fontSize, 10);\n var boundingClientRect = node.getBoundingClientRect();\n width = boundingClientRect.width / computedFontSize;\n height = boundingClientRect.height / computedFontSize;\n }\n\n if (config.autoA11y && !title) {\n extra.attributes['aria-hidden'] = 'true';\n }\n\n return picked.resolve([node, makeLayersTextAbstract({\n content: node.innerHTML,\n width: width,\n height: height,\n transform: transform,\n title: title,\n extra: extra,\n watchable: true\n })]);\n}\n\nfunction generateMutation(node) {\n var nodeMeta = parseMeta(node);\n\n if (~nodeMeta.extra.classes.indexOf(LAYERS_TEXT_CLASSNAME)) {\n return generateLayersText(node, nodeMeta);\n } else {\n return generateSvgReplacementMutation(node, nodeMeta);\n }\n}\n\nfunction onTree(root) {\n var callback = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;\n if (!IS_DOM) return;\n var htmlClassList = DOCUMENT.documentElement.classList;\n\n var hclAdd = function hclAdd(suffix) {\n return htmlClassList.add(\"\".concat(HTML_CLASS_I2SVG_BASE_CLASS, \"-\").concat(suffix));\n };\n\n var hclRemove = function hclRemove(suffix) {\n return htmlClassList.remove(\"\".concat(HTML_CLASS_I2SVG_BASE_CLASS, \"-\").concat(suffix));\n };\n\n var prefixes = config.autoFetchSvg ? Object.keys(PREFIX_TO_STYLE) : Object.keys(styles$3);\n var prefixesDomQuery = [\".\".concat(LAYERS_TEXT_CLASSNAME, \":not([\").concat(DATA_FA_I2SVG, \"])\")].concat(prefixes.map(function (p) {\n return \".\".concat(p, \":not([\").concat(DATA_FA_I2SVG, \"])\");\n })).join(', ');\n\n if (prefixesDomQuery.length === 0) {\n return;\n }\n\n var candidates = [];\n\n try {\n candidates = toArray(root.querySelectorAll(prefixesDomQuery));\n } catch (e) {// noop\n }\n\n if (candidates.length > 0) {\n hclAdd('pending');\n hclRemove('complete');\n } else {\n return;\n }\n\n var mark = perf.begin('onTree');\n var mutations = candidates.reduce(function (acc, node) {\n try {\n var mutation = generateMutation(node);\n\n if (mutation) {\n acc.push(mutation);\n }\n } catch (e) {\n if (!PRODUCTION) {\n if (e instanceof MissingIcon) {\n console.error(e);\n }\n }\n }\n\n return acc;\n }, []);\n return new picked(function (resolve, reject) {\n picked.all(mutations).then(function (resolvedMutations) {\n perform(resolvedMutations, function () {\n hclAdd('active');\n hclAdd('complete');\n hclRemove('pending');\n if (typeof callback === 'function') callback();\n mark();\n resolve();\n });\n }).catch(function () {\n mark();\n reject();\n });\n });\n}\nfunction onNode(node) {\n var callback = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;\n generateMutation(node).then(function (mutation) {\n if (mutation) {\n perform([mutation], callback);\n }\n });\n}\n\nfunction replaceForPosition(node, position) {\n var pendingAttribute = \"\".concat(DATA_FA_PSEUDO_ELEMENT_PENDING).concat(position.replace(':', '-'));\n return new picked(function (resolve, reject) {\n if (node.getAttribute(pendingAttribute) !== null) {\n // This node is already being processed\n return resolve();\n }\n\n var children = toArray(node.children);\n var alreadyProcessedPseudoElement = children.filter(function (c) {\n return c.getAttribute(DATA_FA_PSEUDO_ELEMENT) === position;\n })[0];\n var styles = WINDOW.getComputedStyle(node, position);\n var fontFamily = styles.getPropertyValue('font-family').match(FONT_FAMILY_PATTERN);\n var fontWeight = styles.getPropertyValue('font-weight');\n var content = styles.getPropertyValue('content');\n\n if (alreadyProcessedPseudoElement && !fontFamily) {\n // If we've already processed it but the current computed style does not result in a font-family,\n // that probably means that a class name that was previously present to make the icon has been\n // removed. So we now should delete the icon.\n node.removeChild(alreadyProcessedPseudoElement);\n return resolve();\n } else if (fontFamily && content !== 'none' && content !== '') {\n var _content = styles.getPropertyValue('content');\n\n var prefix = ~['Solid', 'Regular', 'Light', 'Duotone', 'Brands', 'Kit'].indexOf(fontFamily[2]) ? STYLE_TO_PREFIX[fontFamily[2].toLowerCase()] : FONT_WEIGHT_TO_PREFIX[fontWeight];\n var hexValue = toHex(_content.length === 3 ? _content.substr(1, 1) : _content);\n var iconName = byUnicode(prefix, hexValue);\n var iconIdentifier = iconName; // Only convert the pseudo element in this :before/:after position into an icon if we haven't\n // already done so with the same prefix and iconName\n\n if (iconName && (!alreadyProcessedPseudoElement || alreadyProcessedPseudoElement.getAttribute(DATA_PREFIX) !== prefix || alreadyProcessedPseudoElement.getAttribute(DATA_ICON) !== iconIdentifier)) {\n node.setAttribute(pendingAttribute, iconIdentifier);\n\n if (alreadyProcessedPseudoElement) {\n // Delete the old one, since we're replacing it with a new one\n node.removeChild(alreadyProcessedPseudoElement);\n }\n\n var meta = blankMeta();\n var extra = meta.extra;\n extra.attributes[DATA_FA_PSEUDO_ELEMENT] = position;\n findIcon(iconName, prefix).then(function (main) {\n var abstract = makeInlineSvgAbstract(_objectSpread({}, meta, {\n icons: {\n main: main,\n mask: emptyCanonicalIcon()\n },\n prefix: prefix,\n iconName: iconIdentifier,\n extra: extra,\n watchable: true\n }));\n var element = DOCUMENT.createElement('svg');\n\n if (position === ':before') {\n node.insertBefore(element, node.firstChild);\n } else {\n node.appendChild(element);\n }\n\n element.outerHTML = abstract.map(function (a) {\n return toHtml(a);\n }).join('\\n');\n node.removeAttribute(pendingAttribute);\n resolve();\n }).catch(reject);\n } else {\n resolve();\n }\n } else {\n resolve();\n }\n });\n}\n\nfunction replace(node) {\n return picked.all([replaceForPosition(node, ':before'), replaceForPosition(node, ':after')]);\n}\n\nfunction processable(node) {\n return node.parentNode !== document.head && !~TAGNAMES_TO_SKIP_FOR_PSEUDOELEMENTS.indexOf(node.tagName.toUpperCase()) && !node.getAttribute(DATA_FA_PSEUDO_ELEMENT) && (!node.parentNode || node.parentNode.tagName !== 'svg');\n}\n\nfunction searchPseudoElements (root) {\n if (!IS_DOM) return;\n return new picked(function (resolve, reject) {\n var operations = toArray(root.querySelectorAll('*')).filter(processable).map(replace);\n var end = perf.begin('searchPseudoElements');\n disableObservation();\n picked.all(operations).then(function () {\n end();\n enableObservation();\n resolve();\n }).catch(function () {\n end();\n enableObservation();\n reject();\n });\n });\n}\n\nvar baseStyles = \"svg:not(:root).svg-inline--fa {\\n overflow: visible;\\n}\\n\\n.svg-inline--fa {\\n display: inline-block;\\n font-size: inherit;\\n height: 1em;\\n overflow: visible;\\n vertical-align: -0.125em;\\n}\\n.svg-inline--fa.fa-lg {\\n vertical-align: -0.225em;\\n}\\n.svg-inline--fa.fa-w-1 {\\n width: 0.0625em;\\n}\\n.svg-inline--fa.fa-w-2 {\\n width: 0.125em;\\n}\\n.svg-inline--fa.fa-w-3 {\\n width: 0.1875em;\\n}\\n.svg-inline--fa.fa-w-4 {\\n width: 0.25em;\\n}\\n.svg-inline--fa.fa-w-5 {\\n width: 0.3125em;\\n}\\n.svg-inline--fa.fa-w-6 {\\n width: 0.375em;\\n}\\n.svg-inline--fa.fa-w-7 {\\n width: 0.4375em;\\n}\\n.svg-inline--fa.fa-w-8 {\\n width: 0.5em;\\n}\\n.svg-inline--fa.fa-w-9 {\\n width: 0.5625em;\\n}\\n.svg-inline--fa.fa-w-10 {\\n width: 0.625em;\\n}\\n.svg-inline--fa.fa-w-11 {\\n width: 0.6875em;\\n}\\n.svg-inline--fa.fa-w-12 {\\n width: 0.75em;\\n}\\n.svg-inline--fa.fa-w-13 {\\n width: 0.8125em;\\n}\\n.svg-inline--fa.fa-w-14 {\\n width: 0.875em;\\n}\\n.svg-inline--fa.fa-w-15 {\\n width: 0.9375em;\\n}\\n.svg-inline--fa.fa-w-16 {\\n width: 1em;\\n}\\n.svg-inline--fa.fa-w-17 {\\n width: 1.0625em;\\n}\\n.svg-inline--fa.fa-w-18 {\\n width: 1.125em;\\n}\\n.svg-inline--fa.fa-w-19 {\\n width: 1.1875em;\\n}\\n.svg-inline--fa.fa-w-20 {\\n width: 1.25em;\\n}\\n.svg-inline--fa.fa-pull-left {\\n margin-right: 0.3em;\\n width: auto;\\n}\\n.svg-inline--fa.fa-pull-right {\\n margin-left: 0.3em;\\n width: auto;\\n}\\n.svg-inline--fa.fa-border {\\n height: 1.5em;\\n}\\n.svg-inline--fa.fa-li {\\n width: 2em;\\n}\\n.svg-inline--fa.fa-fw {\\n width: 1.25em;\\n}\\n\\n.fa-layers svg.svg-inline--fa {\\n bottom: 0;\\n left: 0;\\n margin: auto;\\n position: absolute;\\n right: 0;\\n top: 0;\\n}\\n\\n.fa-layers {\\n display: inline-block;\\n height: 1em;\\n position: relative;\\n text-align: center;\\n vertical-align: -0.125em;\\n width: 1em;\\n}\\n.fa-layers svg.svg-inline--fa {\\n -webkit-transform-origin: center center;\\n transform-origin: center center;\\n}\\n\\n.fa-layers-counter, .fa-layers-text {\\n display: inline-block;\\n position: absolute;\\n text-align: center;\\n}\\n\\n.fa-layers-text {\\n left: 50%;\\n top: 50%;\\n -webkit-transform: translate(-50%, -50%);\\n transform: translate(-50%, -50%);\\n -webkit-transform-origin: center center;\\n transform-origin: center center;\\n}\\n\\n.fa-layers-counter {\\n background-color: #ff253a;\\n border-radius: 1em;\\n -webkit-box-sizing: border-box;\\n box-sizing: border-box;\\n color: #fff;\\n height: 1.5em;\\n line-height: 1;\\n max-width: 5em;\\n min-width: 1.5em;\\n overflow: hidden;\\n padding: 0.25em;\\n right: 0;\\n text-overflow: ellipsis;\\n top: 0;\\n -webkit-transform: scale(0.25);\\n transform: scale(0.25);\\n -webkit-transform-origin: top right;\\n transform-origin: top right;\\n}\\n\\n.fa-layers-bottom-right {\\n bottom: 0;\\n right: 0;\\n top: auto;\\n -webkit-transform: scale(0.25);\\n transform: scale(0.25);\\n -webkit-transform-origin: bottom right;\\n transform-origin: bottom right;\\n}\\n\\n.fa-layers-bottom-left {\\n bottom: 0;\\n left: 0;\\n right: auto;\\n top: auto;\\n -webkit-transform: scale(0.25);\\n transform: scale(0.25);\\n -webkit-transform-origin: bottom left;\\n transform-origin: bottom left;\\n}\\n\\n.fa-layers-top-right {\\n right: 0;\\n top: 0;\\n -webkit-transform: scale(0.25);\\n transform: scale(0.25);\\n -webkit-transform-origin: top right;\\n transform-origin: top right;\\n}\\n\\n.fa-layers-top-left {\\n left: 0;\\n right: auto;\\n top: 0;\\n -webkit-transform: scale(0.25);\\n transform: scale(0.25);\\n -webkit-transform-origin: top left;\\n transform-origin: top left;\\n}\\n\\n.fa-lg {\\n font-size: 1.3333333333em;\\n line-height: 0.75em;\\n vertical-align: -0.0667em;\\n}\\n\\n.fa-xs {\\n font-size: 0.75em;\\n}\\n\\n.fa-sm {\\n font-size: 0.875em;\\n}\\n\\n.fa-1x {\\n font-size: 1em;\\n}\\n\\n.fa-2x {\\n font-size: 2em;\\n}\\n\\n.fa-3x {\\n font-size: 3em;\\n}\\n\\n.fa-4x {\\n font-size: 4em;\\n}\\n\\n.fa-5x {\\n font-size: 5em;\\n}\\n\\n.fa-6x {\\n font-size: 6em;\\n}\\n\\n.fa-7x {\\n font-size: 7em;\\n}\\n\\n.fa-8x {\\n font-size: 8em;\\n}\\n\\n.fa-9x {\\n font-size: 9em;\\n}\\n\\n.fa-10x {\\n font-size: 10em;\\n}\\n\\n.fa-fw {\\n text-align: center;\\n width: 1.25em;\\n}\\n\\n.fa-ul {\\n list-style-type: none;\\n margin-left: 2.5em;\\n padding-left: 0;\\n}\\n.fa-ul > li {\\n position: relative;\\n}\\n\\n.fa-li {\\n left: -2em;\\n position: absolute;\\n text-align: center;\\n width: 2em;\\n line-height: inherit;\\n}\\n\\n.fa-border {\\n border: solid 0.08em #eee;\\n border-radius: 0.1em;\\n padding: 0.2em 0.25em 0.15em;\\n}\\n\\n.fa-pull-left {\\n float: left;\\n}\\n\\n.fa-pull-right {\\n float: right;\\n}\\n\\n.fa.fa-pull-left,\\n.fas.fa-pull-left,\\n.far.fa-pull-left,\\n.fal.fa-pull-left,\\n.fab.fa-pull-left {\\n margin-right: 0.3em;\\n}\\n.fa.fa-pull-right,\\n.fas.fa-pull-right,\\n.far.fa-pull-right,\\n.fal.fa-pull-right,\\n.fab.fa-pull-right {\\n margin-left: 0.3em;\\n}\\n\\n.fa-spin {\\n -webkit-animation: fa-spin 2s infinite linear;\\n animation: fa-spin 2s infinite linear;\\n}\\n\\n.fa-pulse {\\n -webkit-animation: fa-spin 1s infinite steps(8);\\n animation: fa-spin 1s infinite steps(8);\\n}\\n\\n@-webkit-keyframes fa-spin {\\n 0% {\\n -webkit-transform: rotate(0deg);\\n transform: rotate(0deg);\\n }\\n 100% {\\n -webkit-transform: rotate(360deg);\\n transform: rotate(360deg);\\n }\\n}\\n\\n@keyframes fa-spin {\\n 0% {\\n -webkit-transform: rotate(0deg);\\n transform: rotate(0deg);\\n }\\n 100% {\\n -webkit-transform: rotate(360deg);\\n transform: rotate(360deg);\\n }\\n}\\n.fa-rotate-90 {\\n -ms-filter: \\\"progid:DXImageTransform.Microsoft.BasicImage(rotation=1)\\\";\\n -webkit-transform: rotate(90deg);\\n transform: rotate(90deg);\\n}\\n\\n.fa-rotate-180 {\\n -ms-filter: \\\"progid:DXImageTransform.Microsoft.BasicImage(rotation=2)\\\";\\n -webkit-transform: rotate(180deg);\\n transform: rotate(180deg);\\n}\\n\\n.fa-rotate-270 {\\n -ms-filter: \\\"progid:DXImageTransform.Microsoft.BasicImage(rotation=3)\\\";\\n -webkit-transform: rotate(270deg);\\n transform: rotate(270deg);\\n}\\n\\n.fa-flip-horizontal {\\n -ms-filter: \\\"progid:DXImageTransform.Microsoft.BasicImage(rotation=0, mirror=1)\\\";\\n -webkit-transform: scale(-1, 1);\\n transform: scale(-1, 1);\\n}\\n\\n.fa-flip-vertical {\\n -ms-filter: \\\"progid:DXImageTransform.Microsoft.BasicImage(rotation=2, mirror=1)\\\";\\n -webkit-transform: scale(1, -1);\\n transform: scale(1, -1);\\n}\\n\\n.fa-flip-both, .fa-flip-horizontal.fa-flip-vertical {\\n -ms-filter: \\\"progid:DXImageTransform.Microsoft.BasicImage(rotation=2, mirror=1)\\\";\\n -webkit-transform: scale(-1, -1);\\n transform: scale(-1, -1);\\n}\\n\\n:root .fa-rotate-90,\\n:root .fa-rotate-180,\\n:root .fa-rotate-270,\\n:root .fa-flip-horizontal,\\n:root .fa-flip-vertical,\\n:root .fa-flip-both {\\n -webkit-filter: none;\\n filter: none;\\n}\\n\\n.fa-stack {\\n display: inline-block;\\n height: 2em;\\n position: relative;\\n width: 2.5em;\\n}\\n\\n.fa-stack-1x,\\n.fa-stack-2x {\\n bottom: 0;\\n left: 0;\\n margin: auto;\\n position: absolute;\\n right: 0;\\n top: 0;\\n}\\n\\n.svg-inline--fa.fa-stack-1x {\\n height: 1em;\\n width: 1.25em;\\n}\\n.svg-inline--fa.fa-stack-2x {\\n height: 2em;\\n width: 2.5em;\\n}\\n\\n.fa-inverse {\\n color: #fff;\\n}\\n\\n.sr-only {\\n border: 0;\\n clip: rect(0, 0, 0, 0);\\n height: 1px;\\n margin: -1px;\\n overflow: hidden;\\n padding: 0;\\n position: absolute;\\n width: 1px;\\n}\\n\\n.sr-only-focusable:active, .sr-only-focusable:focus {\\n clip: auto;\\n height: auto;\\n margin: 0;\\n overflow: visible;\\n position: static;\\n width: auto;\\n}\\n\\n.svg-inline--fa .fa-primary {\\n fill: var(--fa-primary-color, currentColor);\\n opacity: 1;\\n opacity: var(--fa-primary-opacity, 1);\\n}\\n\\n.svg-inline--fa .fa-secondary {\\n fill: var(--fa-secondary-color, currentColor);\\n opacity: 0.4;\\n opacity: var(--fa-secondary-opacity, 0.4);\\n}\\n\\n.svg-inline--fa.fa-swap-opacity .fa-primary {\\n opacity: 0.4;\\n opacity: var(--fa-secondary-opacity, 0.4);\\n}\\n\\n.svg-inline--fa.fa-swap-opacity .fa-secondary {\\n opacity: 1;\\n opacity: var(--fa-primary-opacity, 1);\\n}\\n\\n.svg-inline--fa mask .fa-primary,\\n.svg-inline--fa mask .fa-secondary {\\n fill: black;\\n}\\n\\n.fad.fa-inverse {\\n color: #fff;\\n}\";\n\nfunction css () {\n var dfp = DEFAULT_FAMILY_PREFIX;\n var drc = DEFAULT_REPLACEMENT_CLASS;\n var fp = config.familyPrefix;\n var rc = config.replacementClass;\n var s = baseStyles;\n\n if (fp !== dfp || rc !== drc) {\n var dPatt = new RegExp(\"\\\\.\".concat(dfp, \"\\\\-\"), 'g');\n var customPropPatt = new RegExp(\"\\\\--\".concat(dfp, \"\\\\-\"), 'g');\n var rPatt = new RegExp(\"\\\\.\".concat(drc), 'g');\n s = s.replace(dPatt, \".\".concat(fp, \"-\")).replace(customPropPatt, \"--\".concat(fp, \"-\")).replace(rPatt, \".\".concat(rc));\n }\n\n return s;\n}\n\nvar Library =\n/*#__PURE__*/\nfunction () {\n function Library() {\n _classCallCheck(this, Library);\n\n this.definitions = {};\n }\n\n _createClass(Library, [{\n key: \"add\",\n value: function add() {\n var _this = this;\n\n for (var _len = arguments.length, definitions = new Array(_len), _key = 0; _key < _len; _key++) {\n definitions[_key] = arguments[_key];\n }\n\n var additions = definitions.reduce(this._pullDefinitions, {});\n Object.keys(additions).forEach(function (key) {\n _this.definitions[key] = _objectSpread({}, _this.definitions[key] || {}, additions[key]);\n defineIcons(key, additions[key]);\n build();\n });\n }\n }, {\n key: \"reset\",\n value: function reset() {\n this.definitions = {};\n }\n }, {\n key: \"_pullDefinitions\",\n value: function _pullDefinitions(additions, definition) {\n var normalized = definition.prefix && definition.iconName && definition.icon ? {\n 0: definition\n } : definition;\n Object.keys(normalized).map(function (key) {\n var _normalized$key = normalized[key],\n prefix = _normalized$key.prefix,\n iconName = _normalized$key.iconName,\n icon = _normalized$key.icon;\n if (!additions[prefix]) additions[prefix] = {};\n additions[prefix][iconName] = icon;\n });\n return additions;\n }\n }]);\n\n return Library;\n}();\n\nfunction ensureCss() {\n if (config.autoAddCss && !_cssInserted) {\n insertCss(css());\n\n _cssInserted = true;\n }\n}\n\nfunction apiObject(val, abstractCreator) {\n Object.defineProperty(val, 'abstract', {\n get: abstractCreator\n });\n Object.defineProperty(val, 'html', {\n get: function get() {\n return val.abstract.map(function (a) {\n return toHtml(a);\n });\n }\n });\n Object.defineProperty(val, 'node', {\n get: function get() {\n if (!IS_DOM) return;\n var container = DOCUMENT.createElement('div');\n container.innerHTML = val.html;\n return container.children;\n }\n });\n return val;\n}\n\nfunction findIconDefinition(iconLookup) {\n var _iconLookup$prefix = iconLookup.prefix,\n prefix = _iconLookup$prefix === void 0 ? 'fa' : _iconLookup$prefix,\n iconName = iconLookup.iconName;\n if (!iconName) return;\n return iconFromMapping(library.definitions, prefix, iconName) || iconFromMapping(namespace.styles, prefix, iconName);\n}\n\nfunction resolveIcons(next) {\n return function (maybeIconDefinition) {\n var params = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var iconDefinition = (maybeIconDefinition || {}).icon ? maybeIconDefinition : findIconDefinition(maybeIconDefinition || {});\n var mask = params.mask;\n\n if (mask) {\n mask = (mask || {}).icon ? mask : findIconDefinition(mask || {});\n }\n\n return next(iconDefinition, _objectSpread({}, params, {\n mask: mask\n }));\n };\n}\n\nvar library = new Library();\nvar noAuto = function noAuto() {\n config.autoReplaceSvg = false;\n config.observeMutations = false;\n disconnect();\n};\nvar _cssInserted = false;\nvar dom = {\n i2svg: function i2svg() {\n var params = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n\n if (IS_DOM) {\n ensureCss();\n var _params$node = params.node,\n node = _params$node === void 0 ? DOCUMENT : _params$node,\n _params$callback = params.callback,\n callback = _params$callback === void 0 ? function () {} : _params$callback;\n\n if (config.searchPseudoElements) {\n searchPseudoElements(node);\n }\n\n return onTree(node, callback);\n } else {\n return picked.reject('Operation requires a DOM of some kind.');\n }\n },\n css: css,\n insertCss: function insertCss$$1() {\n if (!_cssInserted) {\n insertCss(css());\n\n _cssInserted = true;\n }\n },\n watch: function watch() {\n var params = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var autoReplaceSvgRoot = params.autoReplaceSvgRoot,\n observeMutationsRoot = params.observeMutationsRoot;\n\n if (config.autoReplaceSvg === false) {\n config.autoReplaceSvg = true;\n }\n\n config.observeMutations = true;\n domready(function () {\n autoReplace({\n autoReplaceSvgRoot: autoReplaceSvgRoot\n });\n observe({\n treeCallback: onTree,\n nodeCallback: onNode,\n pseudoElementsCallback: searchPseudoElements,\n observeMutationsRoot: observeMutationsRoot\n });\n });\n }\n};\nvar parse = {\n transform: function transform(transformString) {\n return parseTransformString(transformString);\n }\n};\nvar icon = resolveIcons(function (iconDefinition) {\n var params = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var _params$transform = params.transform,\n transform = _params$transform === void 0 ? meaninglessTransform : _params$transform,\n _params$symbol = params.symbol,\n symbol = _params$symbol === void 0 ? false : _params$symbol,\n _params$mask = params.mask,\n mask = _params$mask === void 0 ? null : _params$mask,\n _params$maskId = params.maskId,\n maskId = _params$maskId === void 0 ? null : _params$maskId,\n _params$title = params.title,\n title = _params$title === void 0 ? null : _params$title,\n _params$titleId = params.titleId,\n titleId = _params$titleId === void 0 ? null : _params$titleId,\n _params$classes = params.classes,\n classes = _params$classes === void 0 ? [] : _params$classes,\n _params$attributes = params.attributes,\n attributes = _params$attributes === void 0 ? {} : _params$attributes,\n _params$styles = params.styles,\n styles = _params$styles === void 0 ? {} : _params$styles;\n if (!iconDefinition) return;\n var prefix = iconDefinition.prefix,\n iconName = iconDefinition.iconName,\n icon = iconDefinition.icon;\n return apiObject(_objectSpread({\n type: 'icon'\n }, iconDefinition), function () {\n ensureCss();\n\n if (config.autoA11y) {\n if (title) {\n attributes['aria-labelledby'] = \"\".concat(config.replacementClass, \"-title-\").concat(titleId || nextUniqueId());\n } else {\n attributes['aria-hidden'] = 'true';\n attributes['focusable'] = 'false';\n }\n }\n\n return makeInlineSvgAbstract({\n icons: {\n main: asFoundIcon(icon),\n mask: mask ? asFoundIcon(mask.icon) : {\n found: false,\n width: null,\n height: null,\n icon: {}\n }\n },\n prefix: prefix,\n iconName: iconName,\n transform: _objectSpread({}, meaninglessTransform, transform),\n symbol: symbol,\n title: title,\n maskId: maskId,\n titleId: titleId,\n extra: {\n attributes: attributes,\n styles: styles,\n classes: classes\n }\n });\n });\n});\nvar text = function text(content) {\n var params = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var _params$transform2 = params.transform,\n transform = _params$transform2 === void 0 ? meaninglessTransform : _params$transform2,\n _params$title2 = params.title,\n title = _params$title2 === void 0 ? null : _params$title2,\n _params$classes2 = params.classes,\n classes = _params$classes2 === void 0 ? [] : _params$classes2,\n _params$attributes2 = params.attributes,\n attributes = _params$attributes2 === void 0 ? {} : _params$attributes2,\n _params$styles2 = params.styles,\n styles = _params$styles2 === void 0 ? {} : _params$styles2;\n return apiObject({\n type: 'text',\n content: content\n }, function () {\n ensureCss();\n return makeLayersTextAbstract({\n content: content,\n transform: _objectSpread({}, meaninglessTransform, transform),\n title: title,\n extra: {\n attributes: attributes,\n styles: styles,\n classes: [\"\".concat(config.familyPrefix, \"-layers-text\")].concat(_toConsumableArray(classes))\n }\n });\n });\n};\nvar counter = function counter(content) {\n var params = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var _params$title3 = params.title,\n title = _params$title3 === void 0 ? null : _params$title3,\n _params$classes3 = params.classes,\n classes = _params$classes3 === void 0 ? [] : _params$classes3,\n _params$attributes3 = params.attributes,\n attributes = _params$attributes3 === void 0 ? {} : _params$attributes3,\n _params$styles3 = params.styles,\n styles = _params$styles3 === void 0 ? {} : _params$styles3;\n return apiObject({\n type: 'counter',\n content: content\n }, function () {\n ensureCss();\n return makeLayersCounterAbstract({\n content: content.toString(),\n title: title,\n extra: {\n attributes: attributes,\n styles: styles,\n classes: [\"\".concat(config.familyPrefix, \"-layers-counter\")].concat(_toConsumableArray(classes))\n }\n });\n });\n};\nvar layer = function layer(assembler) {\n var params = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var _params$classes4 = params.classes,\n classes = _params$classes4 === void 0 ? [] : _params$classes4;\n return apiObject({\n type: 'layer'\n }, function () {\n ensureCss();\n var children = [];\n assembler(function (args) {\n Array.isArray(args) ? args.map(function (a) {\n children = children.concat(a.abstract);\n }) : children = children.concat(args.abstract);\n });\n return [{\n tag: 'span',\n attributes: {\n class: [\"\".concat(config.familyPrefix, \"-layers\")].concat(_toConsumableArray(classes)).join(' ')\n },\n children: children\n }];\n });\n};\nvar api = {\n noAuto: noAuto,\n config: config,\n dom: dom,\n library: library,\n parse: parse,\n findIconDefinition: findIconDefinition,\n icon: icon,\n text: text,\n counter: counter,\n layer: layer,\n toHtml: toHtml\n};\n\nvar autoReplace = function autoReplace() {\n var params = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var _params$autoReplaceSv = params.autoReplaceSvgRoot,\n autoReplaceSvgRoot = _params$autoReplaceSv === void 0 ? DOCUMENT : _params$autoReplaceSv;\n if ((Object.keys(namespace.styles).length > 0 || config.autoFetchSvg) && IS_DOM && config.autoReplaceSvg) api.dom.i2svg({\n node: autoReplaceSvgRoot\n });\n};\n\nexport { icon, noAuto, config, toHtml, layer, text, counter, library, dom, parse, findIconDefinition };\n","'use strict';\nObject.defineProperty(exports, '__esModule', { value: true });\nvar prefix = 'fal';\nvar iconName = 'search';\nvar width = 512;\nvar height = 512;\nvar ligatures = [];\nvar unicode = 'f002';\nvar svgPathData = 'M508.5 481.6l-129-129c-2.3-2.3-5.3-3.5-8.5-3.5h-10.3C395 312 416 262.5 416 208 416 93.1 322.9 0 208 0S0 93.1 0 208s93.1 208 208 208c54.5 0 104-21 141.1-55.2V371c0 3.2 1.3 6.2 3.5 8.5l129 129c4.7 4.7 12.3 4.7 17 0l9.9-9.9c4.7-4.7 4.7-12.3 0-17zM208 384c-97.3 0-176-78.7-176-176S110.7 32 208 32s176 78.7 176 176-78.7 176-176 176z';\n\nexports.definition = {\n prefix: prefix,\n iconName: iconName,\n icon: [\n width,\n height,\n ligatures,\n unicode,\n svgPathData\n ]};\n\nexports.faSearch = exports.definition;\nexports.prefix = prefix;\nexports.iconName = iconName;\nexports.width = width;\nexports.height = height;\nexports.ligatures = ligatures;\nexports.unicode = unicode;\nexports.svgPathData = svgPathData;","'use strict';\nObject.defineProperty(exports, '__esModule', { value: true });\nvar prefix = 'fal';\nvar iconName = 'times';\nvar width = 320;\nvar height = 512;\nvar ligatures = [];\nvar unicode = 'f00d';\nvar svgPathData = 'M193.94 256L296.5 153.44l21.15-21.15c3.12-3.12 3.12-8.19 0-11.31l-22.63-22.63c-3.12-3.12-8.19-3.12-11.31 0L160 222.06 36.29 98.34c-3.12-3.12-8.19-3.12-11.31 0L2.34 120.97c-3.12 3.12-3.12 8.19 0 11.31L126.06 256 2.34 379.71c-3.12 3.12-3.12 8.19 0 11.31l22.63 22.63c3.12 3.12 8.19 3.12 11.31 0L160 289.94 262.56 392.5l21.15 21.15c3.12 3.12 8.19 3.12 11.31 0l22.63-22.63c3.12-3.12 3.12-8.19 0-11.31L193.94 256z';\n\nexports.definition = {\n prefix: prefix,\n iconName: iconName,\n icon: [\n width,\n height,\n ligatures,\n unicode,\n svgPathData\n ]};\n\nexports.faTimes = exports.definition;\nexports.prefix = prefix;\nexports.iconName = iconName;\nexports.width = width;\nexports.height = height;\nexports.ligatures = ligatures;\nexports.unicode = unicode;\nexports.svgPathData = svgPathData;","'use strict';\nObject.defineProperty(exports, '__esModule', { value: true });\nvar prefix = 'fal';\nvar iconName = 'trash-alt';\nvar width = 448;\nvar height = 512;\nvar ligatures = [];\nvar unicode = 'f2ed';\nvar svgPathData = 'M296 432h16a8 8 0 0 0 8-8V152a8 8 0 0 0-8-8h-16a8 8 0 0 0-8 8v272a8 8 0 0 0 8 8zm-160 0h16a8 8 0 0 0 8-8V152a8 8 0 0 0-8-8h-16a8 8 0 0 0-8 8v272a8 8 0 0 0 8 8zM440 64H336l-33.6-44.8A48 48 0 0 0 264 0h-80a48 48 0 0 0-38.4 19.2L112 64H8a8 8 0 0 0-8 8v16a8 8 0 0 0 8 8h24v368a48 48 0 0 0 48 48h288a48 48 0 0 0 48-48V96h24a8 8 0 0 0 8-8V72a8 8 0 0 0-8-8zM171.2 38.4A16.1 16.1 0 0 1 184 32h80a16.1 16.1 0 0 1 12.8 6.4L296 64H152zM384 464a16 16 0 0 1-16 16H80a16 16 0 0 1-16-16V96h320zm-168-32h16a8 8 0 0 0 8-8V152a8 8 0 0 0-8-8h-16a8 8 0 0 0-8 8v272a8 8 0 0 0 8 8z';\n\nexports.definition = {\n prefix: prefix,\n iconName: iconName,\n icon: [\n width,\n height,\n ligatures,\n unicode,\n svgPathData\n ]};\n\nexports.faTrashAlt = exports.definition;\nexports.prefix = prefix;\nexports.iconName = iconName;\nexports.width = width;\nexports.height = height;\nexports.ligatures = ligatures;\nexports.unicode = unicode;\nexports.svgPathData = svgPathData;","'use strict';\nObject.defineProperty(exports, '__esModule', { value: true });\nvar prefix = 'fas';\nvar iconName = 'caret-down';\nvar width = 320;\nvar height = 512;\nvar ligatures = [];\nvar unicode = 'f0d7';\nvar svgPathData = 'M31.3 192h257.3c17.8 0 26.7 21.5 14.1 34.1L174.1 354.8c-7.8 7.8-20.5 7.8-28.3 0L17.2 226.1C4.6 213.5 13.5 192 31.3 192z';\n\nexports.definition = {\n prefix: prefix,\n iconName: iconName,\n icon: [\n width,\n height,\n ligatures,\n unicode,\n svgPathData\n ]};\n\nexports.faCaretDown = exports.definition;\nexports.prefix = prefix;\nexports.iconName = iconName;\nexports.width = width;\nexports.height = height;\nexports.ligatures = ligatures;\nexports.unicode = unicode;\nexports.svgPathData = svgPathData;","'use strict';\nObject.defineProperty(exports, '__esModule', { value: true });\nvar prefix = 'fas';\nvar iconName = 'check';\nvar width = 512;\nvar height = 512;\nvar ligatures = [];\nvar unicode = 'f00c';\nvar svgPathData = 'M173.898 439.404l-166.4-166.4c-9.997-9.997-9.997-26.206 0-36.204l36.203-36.204c9.997-9.998 26.207-9.998 36.204 0L192 312.69 432.095 72.596c9.997-9.997 26.207-9.997 36.204 0l36.203 36.204c9.997 9.997 9.997 26.206 0 36.204l-294.4 294.401c-9.998 9.997-26.207 9.997-36.204-.001z';\n\nexports.definition = {\n prefix: prefix,\n iconName: iconName,\n icon: [\n width,\n height,\n ligatures,\n unicode,\n svgPathData\n ]};\n\nexports.faCheck = exports.definition;\nexports.prefix = prefix;\nexports.iconName = iconName;\nexports.width = width;\nexports.height = height;\nexports.ligatures = ligatures;\nexports.unicode = unicode;\nexports.svgPathData = svgPathData;","'use strict';\nObject.defineProperty(exports, '__esModule', { value: true });\nvar prefix = 'fas';\nvar iconName = 'chevron-left';\nvar width = 320;\nvar height = 512;\nvar ligatures = [];\nvar unicode = 'f053';\nvar svgPathData = 'M34.52 239.03L228.87 44.69c9.37-9.37 24.57-9.37 33.94 0l22.67 22.67c9.36 9.36 9.37 24.52.04 33.9L131.49 256l154.02 154.75c9.34 9.38 9.32 24.54-.04 33.9l-22.67 22.67c-9.37 9.37-24.57 9.37-33.94 0L34.52 272.97c-9.37-9.37-9.37-24.57 0-33.94z';\n\nexports.definition = {\n prefix: prefix,\n iconName: iconName,\n icon: [\n width,\n height,\n ligatures,\n unicode,\n svgPathData\n ]};\n\nexports.faChevronLeft = exports.definition;\nexports.prefix = prefix;\nexports.iconName = iconName;\nexports.width = width;\nexports.height = height;\nexports.ligatures = ligatures;\nexports.unicode = unicode;\nexports.svgPathData = svgPathData;","'use strict';\nObject.defineProperty(exports, '__esModule', { value: true });\nvar prefix = 'fas';\nvar iconName = 'chevron-right';\nvar width = 320;\nvar height = 512;\nvar ligatures = [];\nvar unicode = 'f054';\nvar svgPathData = 'M285.476 272.971L91.132 467.314c-9.373 9.373-24.569 9.373-33.941 0l-22.667-22.667c-9.357-9.357-9.375-24.522-.04-33.901L188.505 256 34.484 101.255c-9.335-9.379-9.317-24.544.04-33.901l22.667-22.667c9.373-9.373 24.569-9.373 33.941 0L285.475 239.03c9.373 9.372 9.373 24.568.001 33.941z';\n\nexports.definition = {\n prefix: prefix,\n iconName: iconName,\n icon: [\n width,\n height,\n ligatures,\n unicode,\n svgPathData\n ]};\n\nexports.faChevronRight = exports.definition;\nexports.prefix = prefix;\nexports.iconName = iconName;\nexports.width = width;\nexports.height = height;\nexports.ligatures = ligatures;\nexports.unicode = unicode;\nexports.svgPathData = svgPathData;","'use strict';\nObject.defineProperty(exports, '__esModule', { value: true });\nvar prefix = 'fas';\nvar iconName = 'spinner';\nvar width = 512;\nvar height = 512;\nvar ligatures = [];\nvar unicode = 'f110';\nvar svgPathData = 'M304 48c0 26.51-21.49 48-48 48s-48-21.49-48-48 21.49-48 48-48 48 21.49 48 48zm-48 368c-26.51 0-48 21.49-48 48s21.49 48 48 48 48-21.49 48-48-21.49-48-48-48zm208-208c-26.51 0-48 21.49-48 48s21.49 48 48 48 48-21.49 48-48-21.49-48-48-48zM96 256c0-26.51-21.49-48-48-48S0 229.49 0 256s21.49 48 48 48 48-21.49 48-48zm12.922 99.078c-26.51 0-48 21.49-48 48s21.49 48 48 48 48-21.49 48-48c0-26.509-21.491-48-48-48zm294.156 0c-26.51 0-48 21.49-48 48s21.49 48 48 48 48-21.49 48-48c0-26.509-21.49-48-48-48zM108.922 60.922c-26.51 0-48 21.49-48 48s21.49 48 48 48 48-21.49 48-48-21.491-48-48-48z';\n\nexports.definition = {\n prefix: prefix,\n iconName: iconName,\n icon: [\n width,\n height,\n ligatures,\n unicode,\n svgPathData\n ]};\n\nexports.faSpinner = exports.definition;\nexports.prefix = prefix;\nexports.iconName = iconName;\nexports.width = width;\nexports.height = height;\nexports.ligatures = ligatures;\nexports.unicode = unicode;\nexports.svgPathData = svgPathData;","import { parse, icon } from '@fortawesome/fontawesome-svg-core';\nimport PropTypes from 'prop-types';\nimport React from 'react';\n\nfunction _typeof(obj) {\n if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") {\n _typeof = function (obj) {\n return typeof obj;\n };\n } else {\n _typeof = function (obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj;\n };\n }\n\n return _typeof(obj);\n}\n\nfunction _defineProperty(obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n}\n\nfunction ownKeys(object, enumerableOnly) {\n var keys = Object.keys(object);\n\n if (Object.getOwnPropertySymbols) {\n var symbols = Object.getOwnPropertySymbols(object);\n if (enumerableOnly) symbols = symbols.filter(function (sym) {\n return Object.getOwnPropertyDescriptor(object, sym).enumerable;\n });\n keys.push.apply(keys, symbols);\n }\n\n return keys;\n}\n\nfunction _objectSpread2(target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i] != null ? arguments[i] : {};\n\n if (i % 2) {\n ownKeys(Object(source), true).forEach(function (key) {\n _defineProperty(target, key, source[key]);\n });\n } else if (Object.getOwnPropertyDescriptors) {\n Object.defineProperties(target, Object.getOwnPropertyDescriptors(source));\n } else {\n ownKeys(Object(source)).forEach(function (key) {\n Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key));\n });\n }\n }\n\n return target;\n}\n\nfunction _objectWithoutPropertiesLoose(source, excluded) {\n if (source == null) return {};\n var target = {};\n var sourceKeys = Object.keys(source);\n var key, i;\n\n for (i = 0; i < sourceKeys.length; i++) {\n key = sourceKeys[i];\n if (excluded.indexOf(key) >= 0) continue;\n target[key] = source[key];\n }\n\n return target;\n}\n\nfunction _objectWithoutProperties(source, excluded) {\n if (source == null) return {};\n\n var target = _objectWithoutPropertiesLoose(source, excluded);\n\n var key, i;\n\n if (Object.getOwnPropertySymbols) {\n var sourceSymbolKeys = Object.getOwnPropertySymbols(source);\n\n for (i = 0; i < sourceSymbolKeys.length; i++) {\n key = sourceSymbolKeys[i];\n if (excluded.indexOf(key) >= 0) continue;\n if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue;\n target[key] = source[key];\n }\n }\n\n return target;\n}\n\nfunction _toConsumableArray(arr) {\n return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread();\n}\n\nfunction _arrayWithoutHoles(arr) {\n if (Array.isArray(arr)) {\n for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i];\n\n return arr2;\n }\n}\n\nfunction _iterableToArray(iter) {\n if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === \"[object Arguments]\") return Array.from(iter);\n}\n\nfunction _nonIterableSpread() {\n throw new TypeError(\"Invalid attempt to spread non-iterable instance\");\n}\n\n// Get CSS class list from a props object\nfunction classList(props) {\n var _classes;\n\n var spin = props.spin,\n pulse = props.pulse,\n fixedWidth = props.fixedWidth,\n inverse = props.inverse,\n border = props.border,\n listItem = props.listItem,\n flip = props.flip,\n size = props.size,\n rotation = props.rotation,\n pull = props.pull; // map of CSS class names to properties\n\n var classes = (_classes = {\n 'fa-spin': spin,\n 'fa-pulse': pulse,\n 'fa-fw': fixedWidth,\n 'fa-inverse': inverse,\n 'fa-border': border,\n 'fa-li': listItem,\n 'fa-flip-horizontal': flip === 'horizontal' || flip === 'both',\n 'fa-flip-vertical': flip === 'vertical' || flip === 'both'\n }, _defineProperty(_classes, \"fa-\".concat(size), typeof size !== 'undefined' && size !== null), _defineProperty(_classes, \"fa-rotate-\".concat(rotation), typeof rotation !== 'undefined' && rotation !== null && rotation !== 0), _defineProperty(_classes, \"fa-pull-\".concat(pull), typeof pull !== 'undefined' && pull !== null), _defineProperty(_classes, 'fa-swap-opacity', props.swapOpacity), _classes); // map over all the keys in the classes object\n // return an array of the keys where the value for the key is not null\n\n return Object.keys(classes).map(function (key) {\n return classes[key] ? key : null;\n }).filter(function (key) {\n return key;\n });\n}\n\n// Camelize taken from humps\n// humps is copyright © 2012+ Dom Christie\n// Released under the MIT license.\n// Performant way to determine if object coerces to a number\nfunction _isNumerical(obj) {\n obj = obj - 0; // eslint-disable-next-line no-self-compare\n\n return obj === obj;\n}\n\nfunction camelize(string) {\n if (_isNumerical(string)) {\n return string;\n } // eslint-disable-next-line no-useless-escape\n\n\n string = string.replace(/[\\-_\\s]+(.)?/g, function (match, chr) {\n return chr ? chr.toUpperCase() : '';\n }); // Ensure 1st char is always lowercase\n\n return string.substr(0, 1).toLowerCase() + string.substr(1);\n}\n\nfunction capitalize(val) {\n return val.charAt(0).toUpperCase() + val.slice(1);\n}\n\nfunction styleToObject(style) {\n return style.split(';').map(function (s) {\n return s.trim();\n }).filter(function (s) {\n return s;\n }).reduce(function (acc, pair) {\n var i = pair.indexOf(':');\n var prop = camelize(pair.slice(0, i));\n var value = pair.slice(i + 1).trim();\n prop.startsWith('webkit') ? acc[capitalize(prop)] = value : acc[prop] = value;\n return acc;\n }, {});\n}\n\nfunction convert(createElement, element) {\n var extraProps = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n\n if (typeof element === 'string') {\n return element;\n }\n\n var children = (element.children || []).map(function (child) {\n return convert(createElement, child);\n });\n /* eslint-disable dot-notation */\n\n var mixins = Object.keys(element.attributes || {}).reduce(function (acc, key) {\n var val = element.attributes[key];\n\n switch (key) {\n case 'class':\n acc.attrs['className'] = val;\n delete element.attributes['class'];\n break;\n\n case 'style':\n acc.attrs['style'] = styleToObject(val);\n break;\n\n default:\n if (key.indexOf('aria-') === 0 || key.indexOf('data-') === 0) {\n acc.attrs[key.toLowerCase()] = val;\n } else {\n acc.attrs[camelize(key)] = val;\n }\n\n }\n\n return acc;\n }, {\n attrs: {}\n });\n\n var _extraProps$style = extraProps.style,\n existingStyle = _extraProps$style === void 0 ? {} : _extraProps$style,\n remaining = _objectWithoutProperties(extraProps, [\"style\"]);\n\n mixins.attrs['style'] = _objectSpread2({}, mixins.attrs['style'], {}, existingStyle);\n /* eslint-enable */\n\n return createElement.apply(void 0, [element.tag, _objectSpread2({}, mixins.attrs, {}, remaining)].concat(_toConsumableArray(children)));\n}\n\nvar PRODUCTION = false;\n\ntry {\n PRODUCTION = process.env.NODE_ENV === 'production';\n} catch (e) {}\n\nfunction log () {\n if (!PRODUCTION && console && typeof console.error === 'function') {\n var _console;\n\n (_console = console).error.apply(_console, arguments);\n }\n}\n\nfunction normalizeIconArgs(icon) {\n if (parse.icon) {\n return parse.icon(icon);\n } // if the icon is null, there's nothing to do\n\n\n if (icon === null) {\n return null;\n } // if the icon is an object and has a prefix and an icon name, return it\n\n\n if (_typeof(icon) === 'object' && icon.prefix && icon.iconName) {\n return icon;\n } // if it's an array with length of two\n\n\n if (Array.isArray(icon) && icon.length === 2) {\n // use the first item as prefix, second as icon name\n return {\n prefix: icon[0],\n iconName: icon[1]\n };\n } // if it's a string, use it as the icon name\n\n\n if (typeof icon === 'string') {\n return {\n prefix: 'fas',\n iconName: icon\n };\n }\n}\n\n// creates an object with a key of key\n// and a value of value\n// if certain conditions are met\nfunction objectWithKey(key, value) {\n // if the value is a non-empty array\n // or it's not an array but it is truthy\n // then create the object with the key and the value\n // if not, return an empty array\n return Array.isArray(value) && value.length > 0 || !Array.isArray(value) && value ? _defineProperty({}, key, value) : {};\n}\n\nfunction FontAwesomeIcon(_ref) {\n var forwardedRef = _ref.forwardedRef,\n props = _objectWithoutProperties(_ref, [\"forwardedRef\"]);\n\n var iconArgs = props.icon,\n maskArgs = props.mask,\n symbol = props.symbol,\n className = props.className,\n title = props.title,\n titleId = props.titleId;\n var iconLookup = normalizeIconArgs(iconArgs);\n var classes = objectWithKey('classes', [].concat(_toConsumableArray(classList(props)), _toConsumableArray(className.split(' '))));\n var transform = objectWithKey('transform', typeof props.transform === 'string' ? parse.transform(props.transform) : props.transform);\n var mask = objectWithKey('mask', normalizeIconArgs(maskArgs));\n var renderedIcon = icon(iconLookup, _objectSpread2({}, classes, {}, transform, {}, mask, {\n symbol: symbol,\n title: title,\n titleId: titleId\n }));\n\n if (!renderedIcon) {\n log('Could not find icon', iconLookup);\n return null;\n }\n\n var abstract = renderedIcon.abstract;\n var extraProps = {\n ref: forwardedRef\n };\n Object.keys(props).forEach(function (key) {\n // eslint-disable-next-line no-prototype-builtins\n if (!FontAwesomeIcon.defaultProps.hasOwnProperty(key)) {\n extraProps[key] = props[key];\n }\n });\n return convertCurry(abstract[0], extraProps);\n}\nFontAwesomeIcon.displayName = 'FontAwesomeIcon';\nFontAwesomeIcon.propTypes = {\n border: PropTypes.bool,\n className: PropTypes.string,\n mask: PropTypes.oneOfType([PropTypes.object, PropTypes.array, PropTypes.string]),\n fixedWidth: PropTypes.bool,\n inverse: PropTypes.bool,\n flip: PropTypes.oneOf(['horizontal', 'vertical', 'both']),\n icon: PropTypes.oneOfType([PropTypes.object, PropTypes.array, PropTypes.string]),\n listItem: PropTypes.bool,\n pull: PropTypes.oneOf(['right', 'left']),\n pulse: PropTypes.bool,\n rotation: PropTypes.oneOf([0, 90, 180, 270]),\n size: PropTypes.oneOf(['lg', 'xs', 'sm', '1x', '2x', '3x', '4x', '5x', '6x', '7x', '8x', '9x', '10x']),\n spin: PropTypes.bool,\n symbol: PropTypes.oneOfType([PropTypes.bool, PropTypes.string]),\n title: PropTypes.string,\n transform: PropTypes.oneOfType([PropTypes.string, PropTypes.object]),\n swapOpacity: PropTypes.bool\n};\nFontAwesomeIcon.defaultProps = {\n border: false,\n className: '',\n mask: null,\n fixedWidth: false,\n inverse: false,\n flip: null,\n icon: null,\n listItem: false,\n pull: null,\n pulse: false,\n rotation: null,\n size: null,\n spin: false,\n symbol: false,\n title: '',\n transform: null,\n swapOpacity: false\n};\nvar convertCurry = convert.bind(null, React.createElement);\n\nexport { FontAwesomeIcon };\n","'use strict';\n\nObject.defineProperty(exports, '__esModule', { value: true });\n\nfunction _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; }\n\nvar _Object$getOwnPropertyNames = _interopDefault(require('babel-runtime/core-js/object/get-own-property-names'));\nvar _objectWithoutProperties = _interopDefault(require('babel-runtime/helpers/objectWithoutProperties'));\nvar _extends = _interopDefault(require('babel-runtime/helpers/extends'));\nvar messageformatParser = require('messageformat-parser');\nvar _slicedToArray = _interopDefault(require('babel-runtime/helpers/slicedToArray'));\nvar plurals = _interopDefault(require('make-plural/umd/plurals'));\nvar _Object$keys = _interopDefault(require('babel-runtime/core-js/object/keys'));\nvar _typeof = _interopDefault(require('babel-runtime/helpers/typeof'));\nvar _classCallCheck = _interopDefault(require('babel-runtime/helpers/classCallCheck'));\nvar _createClass = _interopDefault(require('babel-runtime/helpers/createClass'));\n\nvar isString = function isString(s) {\n return typeof s === \"string\";\n};\nvar isFunction = function isFunction(f) {\n return typeof f === \"function\";\n};\nfunction isEmpty(obj) {\n // null and undefined are \"empty\"\n if (obj === null || obj === undefined) return true;\n\n if (obj.length > 0) return false;\n if (obj.length === 0) return true;\n\n return !_Object$getOwnPropertyNames(obj).length;\n}\n\nfunction date(locales) {\n var format = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n var formatter = new Intl.DateTimeFormat(locales, format);\n return function (value) {\n if (isString(value)) value = new Date(value);\n return formatter.format(value);\n };\n}\n\nfunction number(locales) {\n var format = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n var formatter = new Intl.NumberFormat(locales, format);\n return function (value) {\n return formatter.format(value);\n };\n}\n\nvar defaultFormats = function defaultFormats(language, locales) {\n var languageData = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n var formats = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {};\n\n locales = locales || language;\n var plurals$$1 = languageData.plurals;\n\n var style = function style(format) {\n return isString(format) ? formats[format] || { style: format } : format;\n };\n var replaceOctothorpe = function replaceOctothorpe(value, message) {\n return function (ctx) {\n var msg = isFunction(message) ? message(ctx) : message;\n var norm = Array.isArray(msg) ? msg : [msg];\n var formatter = new Intl.NumberFormat(locales);\n var valueStr = formatter.format(value);\n return norm.map(function (m) {\n return isString(m) ? m.replace(\"#\", valueStr) : m;\n });\n };\n };\n\n return {\n plural: function plural(value, _ref) {\n var _ref$offset = _ref.offset,\n offset = _ref$offset === undefined ? 0 : _ref$offset,\n rules = _objectWithoutProperties(_ref, [\"offset\"]);\n\n var message = rules[value] || rules[plurals$$1(value - offset)];\n return replaceOctothorpe(value - offset, message);\n },\n\n selectordinal: function selectordinal(value, _ref2) {\n var _ref2$offset = _ref2.offset,\n offset = _ref2$offset === undefined ? 0 : _ref2$offset,\n rules = _objectWithoutProperties(_ref2, [\"offset\"]);\n\n var message = rules[value] || rules[plurals$$1(value - offset, true)];\n return replaceOctothorpe(value - offset, message);\n },\n\n select: function select(value, rules) {\n return rules[value] || rules.other;\n },\n\n number: function number$$1(value, format) {\n return number(locales, style(format))(value);\n },\n\n date: function date$$1(value, format) {\n return date(locales, style(format))(value);\n },\n\n undefined: function undefined(value) {\n return value;\n }\n };\n};\n\n// Params -> CTX\n/**\n * Creates a context object, which formats ICU MessageFormat arguments based on\n * argument type.\n *\n * @param language - Language of message\n * @param locales - Locales to be used when formatting the numbers or dates\n * @param values - Parameters for variable interpolation\n * @param languageData - Language data (e.g: plurals)\n * @param formats - Custom format styles\n * @returns {function(string, string, any)}\n */\nfunction context(_ref3) {\n var language = _ref3.language,\n locales = _ref3.locales,\n values = _ref3.values,\n formats = _ref3.formats,\n languageData = _ref3.languageData;\n\n var formatters = defaultFormats(language, locales, languageData, formats);\n\n var ctx = function ctx(name, type, format) {\n var value = values[name];\n var formatted = formatters[type](value, format);\n var message = isFunction(formatted) ? formatted(ctx) : formatted;\n return Array.isArray(message) ? message.join(\"\") : message;\n };\n\n return ctx;\n}\n\nfunction interpolate(translation, language, locales, languageData) {\n return function (values) {\n var formats = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n var message = translation(context({\n language: language,\n locales: locales,\n languageData: languageData,\n formats: formats,\n values: values\n }));\n\n return Array.isArray(message) ? message.join(\"\").trim() : message;\n };\n}\n\nvar flatten = function flatten(arrays) {\n return [].concat.apply([], arrays);\n};\nvar zip = function zip(a, b) {\n return a.map(function (item, index) {\n return [item, b[index]];\n });\n};\n\nvar t = function t(strings) {\n for (var _len = arguments.length, values = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n values[_key - 1] = arguments[_key];\n }\n\n return flatten(zip(strings, values)).join(\"\");\n};\n\nvar _plural = function _plural(type) {\n return function (i18n) {\n return function (_ref) {\n var value = _ref.value,\n _ref$offset = _ref.offset,\n offset = _ref$offset === undefined ? 0 : _ref$offset,\n locales = _ref.locales,\n format = _ref.format,\n other = _ref.other,\n pluralForms = _objectWithoutProperties(_ref, [\"value\", \"offset\", \"locales\", \"format\", \"other\"]);\n\n if (locales === undefined) locales = i18n.locales || i18n.language;\n\n var diff = value - offset;\n var diffAsString = number(locales, format)(diff);\n var translation = pluralForms[value.toString()] || // exact match\n pluralForms[i18n.pluralForm(diff, type)] || // plural form\n other; // fallback\n return translation.replace(\"#\", diffAsString);\n };\n };\n};\n\nvar plural = _plural(\"cardinal\");\nvar selectOrdinal = _plural(\"ordinal\");\n\nfunction select(_ref2) {\n var value = _ref2.value,\n other = _ref2.other,\n selectForms = _objectWithoutProperties(_ref2, [\"value\", \"other\"]);\n\n return selectForms[value] || other;\n}\n\n// [Tokens] -> (CTX -> String)\nfunction processTokens(tokens) {\n var octothorpe = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n if (!tokens.filter(function (token) {\n return !isString(token);\n }).length) {\n return tokens.join(\"\");\n }\n\n return function (ctx) {\n return tokens.map(function (token) {\n if (isString(token)) {\n return token;\n\n // # in plural case\n } else if (token.type === \"octothorpe\") {\n var name = octothorpe.name,\n _octothorpe$offset = octothorpe.offset,\n _offset = _octothorpe$offset === undefined ? 0 : _octothorpe$offset;\n\n return ctx(name) - _offset;\n\n // simple argument\n } else if (token.type === \"argument\") {\n return ctx(token.arg);\n\n // argument with custom format (date, number)\n } else if (token.type === \"function\") {\n return ctx(token.arg, token.key, token.params[0]);\n }\n\n var offset = token.offset ? parseInt(token.offset) : undefined;\n\n // complex argument with cases\n var formatProps = {};\n token.cases.forEach(function (item) {\n formatProps[item.key] = processTokens(item.tokens, {\n name: token.arg,\n offset: offset\n });\n });\n\n return ctx(token.arg, token.type, _extends({\n offset: offset\n }, formatProps));\n });\n };\n}\n\n// Message -> (Params -> String)\nfunction compile(message) {\n try {\n return processTokens(messageformatParser.parse(message));\n } catch (e) {\n console.error(\"Message cannot be parsed due to syntax errors: \" + message);\n return message;\n }\n}\n\nvar loadLanguageData = (function (locale) {\n if (!locale) {\n return;\n }\n\n var _locale$split = locale.split(/[_-]/),\n _locale$split2 = _slicedToArray(_locale$split, 1),\n language = _locale$split2[0];\n\n return { plurals: plurals[language] };\n});\n\n\n\nvar dev = /*#__PURE__*/Object.freeze({\n compile: compile,\n loadLanguageData: loadLanguageData\n});\n\nfunction getLanguageData(catalog) {\n return (catalog || {}).languageData || {};\n}\n\nfunction getMessages(catalog) {\n return (catalog || {}).messages || {};\n}\n\nvar I18n = function () {\n function I18n() {\n _classCallCheck(this, I18n);\n\n // Messages and languageData are merged on load,\n // so we must initialize it manually\n this._activeMessages = {};\n this._catalogs = {};\n\n {\n this.t = t;\n this.select = select;\n this.plural = plural(this);\n this.selectOrdinal = selectOrdinal(this);\n }\n }\n\n // Messages/language data in active language.\n // This is optimization, so we don't perform object lookup\n // _catalogs[language] for each translation.\n\n\n // Message catalogs\n\n\n _createClass(I18n, [{\n key: \"_cacheActiveLanguage\",\n value: function _cacheActiveLanguage() {\n var activeCatalog = this._catalogs[this.language];\n\n var languageData = getLanguageData(activeCatalog);\n {\n // Allow overriding data in development, useful for testing\n if (isEmpty(languageData) && this._dev && isFunction(this._dev.loadLanguageData)) {\n languageData = this._dev.loadLanguageData(this.language);\n }\n }\n\n this._activeMessages = getMessages(activeCatalog);\n this._activeLanguageData = languageData;\n }\n }, {\n key: \"load\",\n value: function load(catalogs) {\n var _this = this;\n\n if ((typeof catalogs === \"undefined\" ? \"undefined\" : _typeof(catalogs)) !== \"object\") return;\n\n // deeply merge Catalogs\n _Object$keys(_extends({}, this._catalogs, catalogs)).forEach(function (language) {\n var compiledMessages = getMessages(catalogs[language]);\n\n {\n if (_this._dev && isFunction(_this._dev.compile)) {\n compiledMessages = _Object$keys(compiledMessages).reduce(function (dict, id) {\n var msg = compiledMessages[id];\n dict[id] = isString(msg) ? _this._dev.compile(msg) : msg;\n return dict;\n }, {});\n }\n }\n\n _this._catalogs[language] = {\n messages: _extends({}, getMessages(_this._catalogs[language]), compiledMessages),\n languageData: _extends({}, getLanguageData(_this._catalogs[language]), getLanguageData(catalogs[language]))\n };\n });\n\n this._cacheActiveLanguage();\n }\n }, {\n key: \"activate\",\n value: function activate(language, locales) {\n if (!language) return;\n\n {\n if (this.availableLanguages.indexOf(language) === -1) {\n console.warn(\"Message catalog for locale \\\"\" + language + \"\\\" not loaded.\");\n }\n }\n\n this._language = language;\n this._locales = locales;\n this._cacheActiveLanguage();\n }\n }, {\n key: \"use\",\n value: function use(language, locales) {\n return setupI18n({\n language: language,\n locales: locales,\n catalogs: this._catalogs,\n development: this._dev\n });\n }\n\n // default translate method\n\n }, {\n key: \"_\",\n value: function _(id) {\n var values = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n var _ref = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {},\n defaults = _ref.defaults,\n _ref$formats = _ref.formats,\n formats = _ref$formats === undefined ? {} : _ref$formats;\n\n // Expand message descriptor\n if (id && (typeof id === \"undefined\" ? \"undefined\" : _typeof(id)) === \"object\") {\n values = id.values;\n defaults = id.defaults;\n formats = id.formats;\n id = id.id;\n }\n\n var translation = this.messages[id] || defaults || id;\n\n // replace missing messages with custom message for debugging\n var missing = this._missing;\n if (missing && !this.messages[id]) {\n translation = isFunction(missing) ? missing(this.language, id) : missing;\n }\n\n {\n if (isString(translation) && this._dev && isFunction(this._dev.compile)) {\n translation = this._dev.compile(translation);\n }\n }\n\n if (!isFunction(translation)) return translation;\n return interpolate(translation, this.language, this.locales, this.languageData)(values, formats);\n }\n }, {\n key: \"pluralForm\",\n value: function pluralForm(n) {\n var pluralType = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : \"cardinal\";\n\n if (!this.languageData.plurals) return \"other\";\n return this.languageData.plurals(n, pluralType === \"ordinal\");\n }\n }, {\n key: \"date\",\n value: function date$$1(value, format) {\n return date(this.locales || this.language, format)(value);\n }\n }, {\n key: \"number\",\n value: function number$$1(value, format) {\n return number(this.locales || this.language, format)(value);\n }\n }, {\n key: \"availableLanguages\",\n get: function get() {\n return _Object$keys(this._catalogs);\n }\n }, {\n key: \"language\",\n get: function get() {\n return this._language;\n }\n }, {\n key: \"locales\",\n get: function get() {\n return this._locales;\n }\n }, {\n key: \"messages\",\n get: function get() {\n return this._activeMessages;\n }\n }, {\n key: \"languageData\",\n get: function get() {\n return this._activeLanguageData;\n }\n }]);\n\n return I18n;\n}();\n\nfunction setupI18n() {\n var params = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n\n var i18n = new I18n();\n\n {\n i18n._dev = dev;\n }\n\n if (params.catalogs) i18n.load(params.catalogs);\n if (params.language) i18n.activate(params.language, params.locales);\n if (params.missing) i18n._missing = params.missing;\n\n return i18n;\n}\n\nvar i18n = setupI18n();\n\nvar i18nMark = function i18nMark(id) {\n return id;\n};\n\nexports.i18nMark = i18nMark;\nexports.i18n = i18n;\nexports.setupI18n = setupI18n;\nexports.date = date;\nexports.number = number;\n","if (process.env.NODE_ENV === \"production\") {\n module.exports = require(\"./cjs/core.production.min.js\")\n} else {\n module.exports = require(\"./cjs/core.development.js\")\n}\n","'use strict';\n\nObject.defineProperty(exports, '__esModule', { value: true });\n\nfunction _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; }\n\nvar _Object$getPrototypeOf = _interopDefault(require('babel-runtime/core-js/object/get-prototype-of'));\nvar _classCallCheck = _interopDefault(require('babel-runtime/helpers/classCallCheck'));\nvar _createClass = _interopDefault(require('babel-runtime/helpers/createClass'));\nvar _possibleConstructorReturn = _interopDefault(require('babel-runtime/helpers/possibleConstructorReturn'));\nvar _inherits = _interopDefault(require('babel-runtime/helpers/inherits'));\nvar React = require('react');\nvar PropTypes = _interopDefault(require('prop-types'));\nvar hashSum = _interopDefault(require('hash-sum'));\nvar core = require('@lingui/core');\nvar _extends = _interopDefault(require('babel-runtime/helpers/extends'));\nvar hoistStatics = _interopDefault(require('hoist-non-react-statics'));\nvar _getIterator = _interopDefault(require('babel-runtime/core-js/get-iterator'));\nvar _slicedToArray = _interopDefault(require('babel-runtime/helpers/slicedToArray'));\nvar _Object$keys = _interopDefault(require('babel-runtime/core-js/object/keys'));\nvar _toConsumableArray = _interopDefault(require('babel-runtime/helpers/toConsumableArray'));\nvar _objectWithoutProperties = _interopDefault(require('babel-runtime/helpers/objectWithoutProperties'));\n\n/*\n * I18nPublisher - Connects to lingui-i18n/I18n class\n * Allows listeners to subscribe for changes\n */\nfunction makeLinguiPublisher(i18n) {\n var subscribers = [];\n\n return {\n i18n: i18n,\n i18nHash: null,\n\n getSubscribers: function getSubscribers() {\n return subscribers;\n },\n subscribe: function subscribe(callback) {\n subscribers.push(callback);\n },\n unsubscribe: function unsubscribe(callback) {\n subscribers = subscribers.filter(function (cb) {\n return cb !== callback;\n });\n },\n update: function update() {\n var params = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n\n if (!params) return;\n var catalogs = params.catalogs,\n language = params.language,\n locales = params.locales;\n\n if (!catalogs && !language && !locales) return;\n\n if (catalogs) i18n.load(catalogs);\n if (language) i18n.activate(language, locales);\n\n this.i18nHash = hashSum([i18n.language, i18n.messages]);\n\n subscribers.forEach(function (f) {\n return f();\n });\n }\n };\n}\n\nvar I18nProvider = function (_React$Component) {\n _inherits(I18nProvider, _React$Component);\n\n function I18nProvider(props) {\n _classCallCheck(this, I18nProvider);\n\n var _this = _possibleConstructorReturn(this, (I18nProvider.__proto__ || _Object$getPrototypeOf(I18nProvider)).call(this, props));\n\n var language = props.language,\n locales = props.locales,\n catalogs = props.catalogs,\n missing = props.missing;\n\n var i18n = props.i18n || core.setupI18n({\n language: language,\n locales: locales,\n catalogs: catalogs\n });\n _this.linguiPublisher = makeLinguiPublisher(i18n);\n _this.linguiPublisher.i18n._missing = _this.props.missing;\n return _this;\n }\n\n _createClass(I18nProvider, [{\n key: \"componentDidUpdate\",\n value: function componentDidUpdate(prevProps) {\n var _props = this.props,\n language = _props.language,\n locales = _props.locales,\n catalogs = _props.catalogs;\n\n if (language !== prevProps.language || locales !== prevProps.locales || catalogs !== prevProps.catalogs) {\n this.linguiPublisher.update({ language: language, catalogs: catalogs, locales: locales });\n }\n\n this.linguiPublisher.i18n._missing = this.props.missing;\n }\n }, {\n key: \"getChildContext\",\n value: function getChildContext() {\n return {\n linguiPublisher: this.linguiPublisher,\n linguiDefaultRender: this.props.defaultRender\n };\n }\n }, {\n key: \"render\",\n value: function render() {\n return this.props.children || null;\n }\n }]);\n\n return I18nProvider;\n}(React.Component);\n\nI18nProvider.defaultProps = {\n defaultRender: null\n};\nI18nProvider.childContextTypes = {\n linguiPublisher: PropTypes.object.isRequired,\n linguiDefaultRender: PropTypes.any\n};\n\nvar I18n = function (_React$Component) {\n _inherits(I18n, _React$Component);\n\n function I18n() {\n var _ref;\n\n var _temp, _this, _ret;\n\n _classCallCheck(this, I18n);\n\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _ret = (_temp = (_this = _possibleConstructorReturn(this, (_ref = I18n.__proto__ || _Object$getPrototypeOf(I18n)).call.apply(_ref, [this].concat(args))), _this), _this.checkUpdate = /* istanbul ignore next */function () {\n _this.forceUpdate();\n }, _temp), _possibleConstructorReturn(_this, _ret);\n }\n\n _createClass(I18n, [{\n key: \"componentDidMount\",\n value: function componentDidMount() {\n var _getI18n = this.getI18n(),\n subscribe = _getI18n.subscribe;\n\n if (this.props.update && subscribe) subscribe(this.checkUpdate);\n }\n }, {\n key: \"componentWillUnmount\",\n value: function componentWillUnmount() {\n var _getI18n2 = this.getI18n(),\n unsubscribe = _getI18n2.unsubscribe;\n\n if (this.props.update && unsubscribe) unsubscribe(this.checkUpdate);\n }\n\n // Test checks that subscribe/unsubscribe is called with function.\n\n }, {\n key: \"getI18n\",\n value: function getI18n() {\n return this.context.linguiPublisher || {};\n }\n }, {\n key: \"render\",\n value: function render() {\n var _props = this.props,\n children = _props.children,\n withHash = _props.withHash;\n\n var _getI18n3 = this.getI18n(),\n i18n = _getI18n3.i18n,\n i18nHash = _getI18n3.i18nHash;\n\n var props = _extends({\n i18n: i18n\n }, withHash ? { i18nHash: i18nHash } : {});\n\n if (typeof children === \"function\") {\n return children(props);\n }\n\n {\n console.warn(\"I18n accepts only function as a children. \" + \"Other usecases are deprecated and will be removed in v3.0\");\n }\n\n // Deprecate v3.0\n return React.isValidElement(children) ? React.cloneElement(children, props) : React.createElement(children, props);\n }\n }]);\n\n return I18n;\n}(React.Component);\n\nI18n.defaultProps = {\n update: true,\n withHash: true\n};\nI18n.contextTypes = {\n linguiPublisher: PropTypes.object\n};\n\nvar withI18n = function withI18n() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n return function (WrappedComponent) {\n {\n if (typeof options === \"function\" || React.isValidElement(options)) {\n console.warn(\"withI18n([options]) takes options as a first argument, \" + \"but received React component itself. Without options, the Component \" + \"should be wrapped as withI18n()(Component), not withI18n(Component).\");\n }\n }\n\n var _options$update = options.update,\n update = _options$update === undefined ? true : _options$update,\n _options$withHash = options.withHash,\n withHash = _options$withHash === undefined ? true : _options$withHash,\n _options$withRef = options.withRef,\n withRef = _options$withRef === undefined ? false : _options$withRef;\n\n var WithI18n = function (_React$Component) {\n _inherits(WithI18n, _React$Component);\n\n function WithI18n() {\n var _ref;\n\n var _temp, _this, _ret;\n\n _classCallCheck(this, WithI18n);\n\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _ret = (_temp = (_this = _possibleConstructorReturn(this, (_ref = WithI18n.__proto__ || _Object$getPrototypeOf(WithI18n)).call.apply(_ref, [this].concat(args))), _this), _this.wrappedInstance = null, _this.setWrappedInstance = function (ref) {\n if (withRef) _this.wrappedInstance = ref;\n }, _this.getWrappedInstance = function () {\n if (!withRef) {\n throw new Error(\"To access the wrapped instance, you need to specify { withRef: true }\" + \" in the options argument of the withI18n() call.\");\n }\n\n return _this.wrappedInstance;\n }, _temp), _possibleConstructorReturn(_this, _ret);\n }\n\n _createClass(WithI18n, [{\n key: \"render\",\n value: function render() {\n var props = _extends({}, this.props, withRef ? { ref: this.setWrappedInstance } : {});\n return React.createElement(\n I18n,\n { update: update, withHash: withHash },\n function (_ref2) {\n var i18n = _ref2.i18n,\n i18nHash = _ref2.i18nHash;\n return React.createElement(WrappedComponent, _extends({}, props, { i18n: i18n, i18nHash: i18nHash }));\n }\n );\n }\n }]);\n\n return WithI18n;\n }(React.Component);\n\n WithI18n.contextTypes = {\n linguiPublisher: PropTypes.object\n };\n\n\n return hoistStatics(WithI18n, WrappedComponent);\n };\n};\n\n// match <0>paired</0> and <1/> unpaired tags\nvar tagRe = /<(\\d+)>(.*?)<\\/\\1>|<(\\d+)\\/>/;\nvar nlRe = /(?:\\r\\n|\\r|\\n)/g;\n\n/**\n * `formatElements` - parse string and return tree of react elements\n *\n * `value` is string to be formatted with <0>Paired<0/> or <0/> (unpaired)\n * placeholders. `elements` is a array of react elements which indexes\n * correspond to element indexes in formatted string\n */\nfunction formatElements(value) {\n var elements = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : [];\n\n // TODO: warn if there're any unprocessed elements\n // TODO: warn if element at `index` doesn't exist\n\n var parts = value.replace(nlRe, \"\").split(tagRe);\n\n // no inline elements, return\n if (parts.length === 1) return value;\n\n var tree = [];\n\n var before = parts.shift();\n if (before) tree.push(before);\n\n var _iteratorNormalCompletion = true;\n var _didIteratorError = false;\n var _iteratorError = undefined;\n\n try {\n for (var _iterator = _getIterator(getElements(parts)), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {\n var _ref = _step.value;\n\n var _ref2 = _slicedToArray(_ref, 3);\n\n var index = _ref2[0];\n var children = _ref2[1];\n var after = _ref2[2];\n\n var element = elements[index];\n tree.push(React.cloneElement(element, { key: index },\n\n // format children for pair tags\n // unpaired tags might have children if it's a component passed as a variable\n children ? formatElements(children, elements) : element.props.children));\n\n if (after) tree.push(after);\n }\n } catch (err) {\n _didIteratorError = true;\n _iteratorError = err;\n } finally {\n try {\n if (!_iteratorNormalCompletion && _iterator.return) {\n _iterator.return();\n }\n } finally {\n if (_didIteratorError) {\n throw _iteratorError;\n }\n }\n }\n\n return tree;\n}\n\n/*\n * `getElements` - return array of element indexes and element childrens\n *\n * `parts` is array of [pairedIndex, children, unpairedIndex, textAfter, ...]\n * where:\n * - `pairedIndex` is index of paired element (undef for unpaired)\n * - `children` are children of paired element (undef for unpaired)\n * - `unpairedIndex` is index of unpaired element (undef for paired)\n * - `textAfter` is string after all elements (empty string, if there's nothing)\n *\n * `parts` length is always multiply of 4\n *\n * Returns: Array<[elementIndex, children, after]>\n */\nfunction getElements(parts) {\n if (!parts.length) return [];\n\n var _parts$slice = parts.slice(0, 4),\n _parts$slice2 = _slicedToArray(_parts$slice, 4),\n paired = _parts$slice2[0],\n children = _parts$slice2[1],\n unpaired = _parts$slice2[2],\n after = _parts$slice2[3];\n\n return [[parseInt(paired || unpaired), children || \"\", after]].concat(getElements(parts.slice(4, parts.length)));\n}\n\nvar Render = function (_React$Component) {\n _inherits(Render, _React$Component);\n\n function Render() {\n _classCallCheck(this, Render);\n\n return _possibleConstructorReturn(this, (Render.__proto__ || _Object$getPrototypeOf(Render)).apply(this, arguments));\n }\n\n _createClass(Render, [{\n key: \"render\",\n value: function render() {\n var _props = this.props,\n className = _props.className,\n value = _props.value;\n\n var render = this.props.render || this.context.linguiDefaultRender;\n\n if (render === null || render === undefined) {\n return value || null;\n } else if (typeof render === \"string\") {\n // Built-in element: h1, p\n return React.createElement(render, { className: className }, value);\n }\n\n return React.isValidElement(render) ? // Custom element: <p className=\"lear' />\n React.cloneElement(render, {}, value) : // Custom component: ({ translation }) => <a title={translation}>x</a>\n React.createElement(render, { translation: value });\n }\n }]);\n\n return Render;\n}(React.Component);\n\nRender.contextTypes = {\n linguiDefaultRender: PropTypes.any\n};\n\nvar Trans = function (_React$Component) {\n _inherits(Trans, _React$Component);\n\n function Trans() {\n _classCallCheck(this, Trans);\n\n return _possibleConstructorReturn(this, (Trans.__proto__ || _Object$getPrototypeOf(Trans)).apply(this, arguments));\n }\n\n _createClass(Trans, [{\n key: \"componentDidMount\",\n value: function componentDidMount() {\n {\n if (!this.getTranslation() && this.props.children) {\n console.warn(\"@lingui/babel-preset-react is probably missing in babel config, \" + \"but you are using <Trans> component in a way which requires it. \" + \"Either don't use children in <Trans> component or configure babel \" + \"to load @lingui/babel-preset-react preset. See tutorial for more info: \" + \"https://l.lingui.io/tutorial-i18n-react\");\n }\n }\n }\n }, {\n key: \"getTranslation\",\n value: function getTranslation() {\n var _props = this.props,\n _props$id = _props.id,\n id = _props$id === undefined ? \"\" : _props$id,\n defaults = _props.defaults,\n i18n = _props.i18n,\n formats = _props.formats;\n\n\n var values = _extends({}, this.props.values);\n var components = this.props.components ? [].concat(_toConsumableArray(this.props.components)) : [];\n\n if (values) {\n /*\n Related discussion: https://github.com/lingui/js-lingui/issues/183\n Values *might* contain React elements with static content.\n They're replaced with <INDEX /> placeholders and added to `components`.\n Example:\n Translation: Hello {name}\n Values: { name: <strong>Jane</strong> }\n It'll become \"Hello <0 />\" with components=[<strong>Jane</strong>]\n */\n\n _Object$keys(values).forEach(function (key) {\n var value = values[key];\n if (!React.isValidElement(value)) return;\n\n var index = components.push(value) - 1; // push returns new length of array\n values[key] = \"<\" + index + \"/>\";\n });\n }\n\n var translation = i18n && typeof i18n._ === \"function\" ? i18n._(id, values, { defaults: defaults, formats: formats }) : id; // i18n provider isn't loaded at all\n if (!translation) return null;\n\n return formatElements(translation, components);\n }\n }, {\n key: \"render\",\n value: function render() {\n return React.createElement(Render, {\n render: this.props.render,\n className: this.props.className,\n value: this.getTranslation()\n });\n }\n }]);\n\n return Trans;\n}(React.Component);\n\nvar Trans$1 = withI18n()(Trans);\n\nvar Select = withI18n()(function (_React$Component) {\n _inherits(Select, _React$Component);\n\n function Select() {\n _classCallCheck(this, Select);\n\n return _possibleConstructorReturn(this, (Select.__proto__ || _Object$getPrototypeOf(Select)).apply(this, arguments));\n }\n\n _createClass(Select, [{\n key: \"render\",\n value: function render() {\n // lingui-transform-js transforms also this file in react-native env.\n // i18n must be aliased to _i18n to hide i18n.select call from plugin,\n // otherwise it throws \"undefined is not iterable\" obscure error.\n var _props = this.props,\n className = _props.className,\n render = _props.render,\n _i18n = _props.i18n,\n selectProps = _objectWithoutProperties(_props, [\"className\", \"render\", \"i18n\"]);\n\n return React.createElement(Render, {\n className: className,\n render: render,\n value: _i18n.select(selectProps)\n });\n }\n }]);\n\n return Select;\n}(React.Component));\n\nvar PluralFactory = function PluralFactory() {\n var _class2, _temp2;\n\n var ordinal = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;\n\n var displayName = !ordinal ? \"Plural\" : \"SelectOrdinal\";\n\n return _temp2 = _class2 = function (_React$Component2) {\n _inherits(_class2, _React$Component2);\n\n function _class2() {\n var _ref;\n\n var _temp, _this2, _ret;\n\n _classCallCheck(this, _class2);\n\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _ret = (_temp = (_this2 = _possibleConstructorReturn(this, (_ref = _class2.__proto__ || _Object$getPrototypeOf(_class2)).call.apply(_ref, [this].concat(args))), _this2), _this2.displayName = displayName, _temp), _possibleConstructorReturn(_this2, _ret);\n }\n\n _createClass(_class2, [{\n key: \"render\",\n value: function render() {\n var _props2 = this.props,\n className = _props2.className,\n render = _props2.render,\n i18n = _props2.i18n,\n value = _props2.value,\n offset = _props2.offset,\n props = _objectWithoutProperties(_props2, [\"className\", \"render\", \"i18n\", \"value\", \"offset\"]);\n\n var getPluralValue = !ordinal ? i18n.plural : i18n.selectOrdinal;\n\n // i18n.selectOrdinal/plural uses numbers for exact matches (1, 2),\n // while SelectOrdinal/Plural has to use strings (_1, _2).\n var pluralProps = _Object$keys(props).reduce(function (acc, prop) {\n var key = prop.replace(\"_\", \"\");\n acc[key] = props[prop];\n return acc;\n }, {\n value: Number(value),\n offset: Number(offset)\n });\n\n return React.createElement(Render, {\n className: className,\n render: render,\n value: getPluralValue(pluralProps)\n });\n }\n }]);\n\n return _class2;\n }(React.Component), _class2.defaultProps = {\n offset: 0\n }, _temp2;\n};\n\nvar Plural = withI18n()(PluralFactory(false));\nvar SelectOrdinal = withI18n()(PluralFactory(true));\n\nfunction createFormat(formatFunction) {\n return function (_ref) {\n var value = _ref.value,\n format = _ref.format,\n i18n = _ref.i18n,\n className = _ref.className,\n render = _ref.render;\n\n var formatter = formatFunction(i18n.locales || i18n.language, format);\n return React.createElement(Render, { className: className, render: render, value: formatter(value) });\n };\n}\n\nvar DateFormat = withI18n()(createFormat(core.date));\nvar NumberFormat = withI18n()(createFormat(core.number));\n\nvar i18nMark = function i18nMark(id) {\n return id;\n};\n\nexports.i18nMark = i18nMark;\nexports.withI18n = withI18n;\nexports.I18nProvider = I18nProvider;\nexports.I18n = I18n;\nexports.Trans = Trans$1;\nexports.Plural = Plural;\nexports.Select = Select;\nexports.SelectOrdinal = SelectOrdinal;\nexports.DateFormat = DateFormat;\nexports.NumberFormat = NumberFormat;\n","if (process.env.NODE_ENV === \"production\") {\n module.exports = require(\"./cjs/react.production.min.js\")\n} else {\n module.exports = require(\"./cjs/react.development.js\")\n}\n","module.exports = require('./lib/axios');","'use strict';\n\nvar utils = require('./../utils');\nvar settle = require('./../core/settle');\nvar buildURL = require('./../helpers/buildURL');\nvar parseHeaders = require('./../helpers/parseHeaders');\nvar isURLSameOrigin = require('./../helpers/isURLSameOrigin');\nvar createError = require('../core/createError');\n\nmodule.exports = function xhrAdapter(config) {\n return new Promise(function dispatchXhrRequest(resolve, reject) {\n var requestData = config.data;\n var requestHeaders = config.headers;\n\n if (utils.isFormData(requestData)) {\n delete requestHeaders['Content-Type']; // Let the browser set it\n }\n\n var request = new XMLHttpRequest();\n\n // HTTP basic authentication\n if (config.auth) {\n var username = config.auth.username || '';\n var password = config.auth.password || '';\n requestHeaders.Authorization = 'Basic ' + btoa(username + ':' + password);\n }\n\n request.open(config.method.toUpperCase(), buildURL(config.url, config.params, config.paramsSerializer), true);\n\n // Set the request timeout in MS\n request.timeout = config.timeout;\n\n // Listen for ready state\n request.onreadystatechange = function handleLoad() {\n if (!request || request.readyState !== 4) {\n return;\n }\n\n // The request errored out and we didn't get a response, this will be\n // handled by onerror instead\n // With one exception: request that using file: protocol, most browsers\n // will return status as 0 even though it's a successful request\n if (request.status === 0 && !(request.responseURL && request.responseURL.indexOf('file:') === 0)) {\n return;\n }\n\n // Prepare the response\n var responseHeaders = 'getAllResponseHeaders' in request ? parseHeaders(request.getAllResponseHeaders()) : null;\n var responseData = !config.responseType || config.responseType === 'text' ? request.responseText : request.response;\n var response = {\n data: responseData,\n status: request.status,\n statusText: request.statusText,\n headers: responseHeaders,\n config: config,\n request: request\n };\n\n settle(resolve, reject, response);\n\n // Clean up request\n request = null;\n };\n\n // Handle low level network errors\n request.onerror = function handleError() {\n // Real errors are hidden from us by the browser\n // onerror should only fire if it's a network error\n reject(createError('Network Error', config, null, request));\n\n // Clean up request\n request = null;\n };\n\n // Handle timeout\n request.ontimeout = function handleTimeout() {\n reject(createError('timeout of ' + config.timeout + 'ms exceeded', config, 'ECONNABORTED',\n request));\n\n // Clean up request\n request = null;\n };\n\n // Add xsrf header\n // This is only done if running in a standard browser environment.\n // Specifically not if we're in a web worker, or react-native.\n if (utils.isStandardBrowserEnv()) {\n var cookies = require('./../helpers/cookies');\n\n // Add xsrf header\n var xsrfValue = (config.withCredentials || isURLSameOrigin(config.url)) && config.xsrfCookieName ?\n cookies.read(config.xsrfCookieName) :\n undefined;\n\n if (xsrfValue) {\n requestHeaders[config.xsrfHeaderName] = xsrfValue;\n }\n }\n\n // Add headers to the request\n if ('setRequestHeader' in request) {\n utils.forEach(requestHeaders, function setRequestHeader(val, key) {\n if (typeof requestData === 'undefined' && key.toLowerCase() === 'content-type') {\n // Remove Content-Type if data is undefined\n delete requestHeaders[key];\n } else {\n // Otherwise add header to the request\n request.setRequestHeader(key, val);\n }\n });\n }\n\n // Add withCredentials to request if needed\n if (config.withCredentials) {\n request.withCredentials = true;\n }\n\n // Add responseType to request if needed\n if (config.responseType) {\n try {\n request.responseType = config.responseType;\n } catch (e) {\n // Expected DOMException thrown by browsers not compatible XMLHttpRequest Level 2.\n // But, this can be suppressed for 'json' type as it can be parsed by default 'transformResponse' function.\n if (config.responseType !== 'json') {\n throw e;\n }\n }\n }\n\n // Handle progress if needed\n if (typeof config.onDownloadProgress === 'function') {\n request.addEventListener('progress', config.onDownloadProgress);\n }\n\n // Not all browsers support upload events\n if (typeof config.onUploadProgress === 'function' && request.upload) {\n request.upload.addEventListener('progress', config.onUploadProgress);\n }\n\n if (config.cancelToken) {\n // Handle cancellation\n config.cancelToken.promise.then(function onCanceled(cancel) {\n if (!request) {\n return;\n }\n\n request.abort();\n reject(cancel);\n // Clean up request\n request = null;\n });\n }\n\n if (requestData === undefined) {\n requestData = null;\n }\n\n // Send the request\n request.send(requestData);\n });\n};\n","'use strict';\n\nvar utils = require('./utils');\nvar bind = require('./helpers/bind');\nvar Axios = require('./core/Axios');\nvar defaults = require('./defaults');\n\n/**\n * Create an instance of Axios\n *\n * @param {Object} defaultConfig The default config for the instance\n * @return {Axios} A new instance of Axios\n */\nfunction createInstance(defaultConfig) {\n var context = new Axios(defaultConfig);\n var instance = bind(Axios.prototype.request, context);\n\n // Copy axios.prototype to instance\n utils.extend(instance, Axios.prototype, context);\n\n // Copy context to instance\n utils.extend(instance, context);\n\n return instance;\n}\n\n// Create the default instance to be exported\nvar axios = createInstance(defaults);\n\n// Expose Axios class to allow class inheritance\naxios.Axios = Axios;\n\n// Factory for creating new instances\naxios.create = function create(instanceConfig) {\n return createInstance(utils.merge(defaults, instanceConfig));\n};\n\n// Expose Cancel & CancelToken\naxios.Cancel = require('./cancel/Cancel');\naxios.CancelToken = require('./cancel/CancelToken');\naxios.isCancel = require('./cancel/isCancel');\n\n// Expose all/spread\naxios.all = function all(promises) {\n return Promise.all(promises);\n};\naxios.spread = require('./helpers/spread');\n\nmodule.exports = axios;\n\n// Allow use of default import syntax in TypeScript\nmodule.exports.default = axios;\n","'use strict';\n\n/**\n * A `Cancel` is an object that is thrown when an operation is canceled.\n *\n * @class\n * @param {string=} message The message.\n */\nfunction Cancel(message) {\n this.message = message;\n}\n\nCancel.prototype.toString = function toString() {\n return 'Cancel' + (this.message ? ': ' + this.message : '');\n};\n\nCancel.prototype.__CANCEL__ = true;\n\nmodule.exports = Cancel;\n","'use strict';\n\nvar Cancel = require('./Cancel');\n\n/**\n * A `CancelToken` is an object that can be used to request cancellation of an operation.\n *\n * @class\n * @param {Function} executor The executor function.\n */\nfunction CancelToken(executor) {\n if (typeof executor !== 'function') {\n throw new TypeError('executor must be a function.');\n }\n\n var resolvePromise;\n this.promise = new Promise(function promiseExecutor(resolve) {\n resolvePromise = resolve;\n });\n\n var token = this;\n executor(function cancel(message) {\n if (token.reason) {\n // Cancellation has already been requested\n return;\n }\n\n token.reason = new Cancel(message);\n resolvePromise(token.reason);\n });\n}\n\n/**\n * Throws a `Cancel` if cancellation has been requested.\n */\nCancelToken.prototype.throwIfRequested = function throwIfRequested() {\n if (this.reason) {\n throw this.reason;\n }\n};\n\n/**\n * Returns an object that contains a new `CancelToken` and a function that, when called,\n * cancels the `CancelToken`.\n */\nCancelToken.source = function source() {\n var cancel;\n var token = new CancelToken(function executor(c) {\n cancel = c;\n });\n return {\n token: token,\n cancel: cancel\n };\n};\n\nmodule.exports = CancelToken;\n","'use strict';\n\nmodule.exports = function isCancel(value) {\n return !!(value && value.__CANCEL__);\n};\n","'use strict';\n\nvar defaults = require('./../defaults');\nvar utils = require('./../utils');\nvar InterceptorManager = require('./InterceptorManager');\nvar dispatchRequest = require('./dispatchRequest');\n\n/**\n * Create a new instance of Axios\n *\n * @param {Object} instanceConfig The default config for the instance\n */\nfunction Axios(instanceConfig) {\n this.defaults = instanceConfig;\n this.interceptors = {\n request: new InterceptorManager(),\n response: new InterceptorManager()\n };\n}\n\n/**\n * Dispatch a request\n *\n * @param {Object} config The config specific for this request (merged with this.defaults)\n */\nAxios.prototype.request = function request(config) {\n /*eslint no-param-reassign:0*/\n // Allow for axios('example/url'[, config]) a la fetch API\n if (typeof config === 'string') {\n config = utils.merge({\n url: arguments[0]\n }, arguments[1]);\n }\n\n config = utils.merge(defaults, {method: 'get'}, this.defaults, config);\n config.method = config.method.toLowerCase();\n\n // Hook up interceptors middleware\n var chain = [dispatchRequest, undefined];\n var promise = Promise.resolve(config);\n\n this.interceptors.request.forEach(function unshiftRequestInterceptors(interceptor) {\n chain.unshift(interceptor.fulfilled, interceptor.rejected);\n });\n\n this.interceptors.response.forEach(function pushResponseInterceptors(interceptor) {\n chain.push(interceptor.fulfilled, interceptor.rejected);\n });\n\n while (chain.length) {\n promise = promise.then(chain.shift(), chain.shift());\n }\n\n return promise;\n};\n\n// Provide aliases for supported request methods\nutils.forEach(['delete', 'get', 'head', 'options'], function forEachMethodNoData(method) {\n /*eslint func-names:0*/\n Axios.prototype[method] = function(url, config) {\n return this.request(utils.merge(config || {}, {\n method: method,\n url: url\n }));\n };\n});\n\nutils.forEach(['post', 'put', 'patch'], function forEachMethodWithData(method) {\n /*eslint func-names:0*/\n Axios.prototype[method] = function(url, data, config) {\n return this.request(utils.merge(config || {}, {\n method: method,\n url: url,\n data: data\n }));\n };\n});\n\nmodule.exports = Axios;\n","'use strict';\n\nvar utils = require('./../utils');\n\nfunction InterceptorManager() {\n this.handlers = [];\n}\n\n/**\n * Add a new interceptor to the stack\n *\n * @param {Function} fulfilled The function to handle `then` for a `Promise`\n * @param {Function} rejected The function to handle `reject` for a `Promise`\n *\n * @return {Number} An ID used to remove interceptor later\n */\nInterceptorManager.prototype.use = function use(fulfilled, rejected) {\n this.handlers.push({\n fulfilled: fulfilled,\n rejected: rejected\n });\n return this.handlers.length - 1;\n};\n\n/**\n * Remove an interceptor from the stack\n *\n * @param {Number} id The ID that was returned by `use`\n */\nInterceptorManager.prototype.eject = function eject(id) {\n if (this.handlers[id]) {\n this.handlers[id] = null;\n }\n};\n\n/**\n * Iterate over all the registered interceptors\n *\n * This method is particularly useful for skipping over any\n * interceptors that may have become `null` calling `eject`.\n *\n * @param {Function} fn The function to call for each interceptor\n */\nInterceptorManager.prototype.forEach = function forEach(fn) {\n utils.forEach(this.handlers, function forEachHandler(h) {\n if (h !== null) {\n fn(h);\n }\n });\n};\n\nmodule.exports = InterceptorManager;\n","'use strict';\n\nvar enhanceError = require('./enhanceError');\n\n/**\n * Create an Error with the specified message, config, error code, request and response.\n *\n * @param {string} message The error message.\n * @param {Object} config The config.\n * @param {string} [code] The error code (for example, 'ECONNABORTED').\n * @param {Object} [request] The request.\n * @param {Object} [response] The response.\n * @returns {Error} The created error.\n */\nmodule.exports = function createError(message, config, code, request, response) {\n var error = new Error(message);\n return enhanceError(error, config, code, request, response);\n};\n","'use strict';\n\nvar utils = require('./../utils');\nvar transformData = require('./transformData');\nvar isCancel = require('../cancel/isCancel');\nvar defaults = require('../defaults');\nvar isAbsoluteURL = require('./../helpers/isAbsoluteURL');\nvar combineURLs = require('./../helpers/combineURLs');\n\n/**\n * Throws a `Cancel` if cancellation has been requested.\n */\nfunction throwIfCancellationRequested(config) {\n if (config.cancelToken) {\n config.cancelToken.throwIfRequested();\n }\n}\n\n/**\n * Dispatch a request to the server using the configured adapter.\n *\n * @param {object} config The config that is to be used for the request\n * @returns {Promise} The Promise to be fulfilled\n */\nmodule.exports = function dispatchRequest(config) {\n throwIfCancellationRequested(config);\n\n // Support baseURL config\n if (config.baseURL && !isAbsoluteURL(config.url)) {\n config.url = combineURLs(config.baseURL, config.url);\n }\n\n // Ensure headers exist\n config.headers = config.headers || {};\n\n // Transform request data\n config.data = transformData(\n config.data,\n config.headers,\n config.transformRequest\n );\n\n // Flatten headers\n config.headers = utils.merge(\n config.headers.common || {},\n config.headers[config.method] || {},\n config.headers || {}\n );\n\n utils.forEach(\n ['delete', 'get', 'head', 'post', 'put', 'patch', 'common'],\n function cleanHeaderConfig(method) {\n delete config.headers[method];\n }\n );\n\n var adapter = config.adapter || defaults.adapter;\n\n return adapter(config).then(function onAdapterResolution(response) {\n throwIfCancellationRequested(config);\n\n // Transform response data\n response.data = transformData(\n response.data,\n response.headers,\n config.transformResponse\n );\n\n return response;\n }, function onAdapterRejection(reason) {\n if (!isCancel(reason)) {\n throwIfCancellationRequested(config);\n\n // Transform response data\n if (reason && reason.response) {\n reason.response.data = transformData(\n reason.response.data,\n reason.response.headers,\n config.transformResponse\n );\n }\n }\n\n return Promise.reject(reason);\n });\n};\n","'use strict';\n\n/**\n * Update an Error with the specified config, error code, and response.\n *\n * @param {Error} error The error to update.\n * @param {Object} config The config.\n * @param {string} [code] The error code (for example, 'ECONNABORTED').\n * @param {Object} [request] The request.\n * @param {Object} [response] The response.\n * @returns {Error} The error.\n */\nmodule.exports = function enhanceError(error, config, code, request, response) {\n error.config = config;\n if (code) {\n error.code = code;\n }\n error.request = request;\n error.response = response;\n return error;\n};\n","'use strict';\n\nvar createError = require('./createError');\n\n/**\n * Resolve or reject a Promise based on response status.\n *\n * @param {Function} resolve A function that resolves the promise.\n * @param {Function} reject A function that rejects the promise.\n * @param {object} response The response.\n */\nmodule.exports = function settle(resolve, reject, response) {\n var validateStatus = response.config.validateStatus;\n // Note: status is not exposed by XDomainRequest\n if (!response.status || !validateStatus || validateStatus(response.status)) {\n resolve(response);\n } else {\n reject(createError(\n 'Request failed with status code ' + response.status,\n response.config,\n null,\n response.request,\n response\n ));\n }\n};\n","'use strict';\n\nvar utils = require('./../utils');\n\n/**\n * Transform the data for a request or a response\n *\n * @param {Object|String} data The data to be transformed\n * @param {Array} headers The headers for the request or response\n * @param {Array|Function} fns A single function or Array of functions\n * @returns {*} The resulting transformed data\n */\nmodule.exports = function transformData(data, headers, fns) {\n /*eslint no-param-reassign:0*/\n utils.forEach(fns, function transform(fn) {\n data = fn(data, headers);\n });\n\n return data;\n};\n","'use strict';\n\nvar utils = require('./utils');\nvar normalizeHeaderName = require('./helpers/normalizeHeaderName');\n\nvar DEFAULT_CONTENT_TYPE = {\n 'Content-Type': 'application/x-www-form-urlencoded'\n};\n\nfunction setContentTypeIfUnset(headers, value) {\n if (!utils.isUndefined(headers) && utils.isUndefined(headers['Content-Type'])) {\n headers['Content-Type'] = value;\n }\n}\n\nfunction getDefaultAdapter() {\n var adapter;\n if (typeof XMLHttpRequest !== 'undefined') {\n // For browsers use XHR adapter\n adapter = require('./adapters/xhr');\n } else if (typeof process !== 'undefined') {\n // For node use HTTP adapter\n adapter = require('./adapters/http');\n }\n return adapter;\n}\n\nvar defaults = {\n adapter: getDefaultAdapter(),\n\n transformRequest: [function transformRequest(data, headers) {\n normalizeHeaderName(headers, 'Content-Type');\n if (utils.isFormData(data) ||\n utils.isArrayBuffer(data) ||\n utils.isBuffer(data) ||\n utils.isStream(data) ||\n utils.isFile(data) ||\n utils.isBlob(data)\n ) {\n return data;\n }\n if (utils.isArrayBufferView(data)) {\n return data.buffer;\n }\n if (utils.isURLSearchParams(data)) {\n setContentTypeIfUnset(headers, 'application/x-www-form-urlencoded;charset=utf-8');\n return data.toString();\n }\n if (utils.isObject(data)) {\n setContentTypeIfUnset(headers, 'application/json;charset=utf-8');\n return JSON.stringify(data);\n }\n return data;\n }],\n\n transformResponse: [function transformResponse(data) {\n /*eslint no-param-reassign:0*/\n if (typeof data === 'string') {\n try {\n data = JSON.parse(data);\n } catch (e) { /* Ignore */ }\n }\n return data;\n }],\n\n /**\n * A timeout in milliseconds to abort a request. If set to 0 (default) a\n * timeout is not created.\n */\n timeout: 0,\n\n xsrfCookieName: 'XSRF-TOKEN',\n xsrfHeaderName: 'X-XSRF-TOKEN',\n\n maxContentLength: -1,\n\n validateStatus: function validateStatus(status) {\n return status >= 200 && status < 300;\n }\n};\n\ndefaults.headers = {\n common: {\n 'Accept': 'application/json, text/plain, */*'\n }\n};\n\nutils.forEach(['delete', 'get', 'head'], function forEachMethodNoData(method) {\n defaults.headers[method] = {};\n});\n\nutils.forEach(['post', 'put', 'patch'], function forEachMethodWithData(method) {\n defaults.headers[method] = utils.merge(DEFAULT_CONTENT_TYPE);\n});\n\nmodule.exports = defaults;\n","'use strict';\n\nmodule.exports = function bind(fn, thisArg) {\n return function wrap() {\n var args = new Array(arguments.length);\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i];\n }\n return fn.apply(thisArg, args);\n };\n};\n","'use strict';\n\nvar utils = require('./../utils');\n\nfunction encode(val) {\n return encodeURIComponent(val).\n replace(/%40/gi, '@').\n replace(/%3A/gi, ':').\n replace(/%24/g, '$').\n replace(/%2C/gi, ',').\n replace(/%20/g, '+').\n replace(/%5B/gi, '[').\n replace(/%5D/gi, ']');\n}\n\n/**\n * Build a URL by appending params to the end\n *\n * @param {string} url The base of the url (e.g., http://www.google.com)\n * @param {object} [params] The params to be appended\n * @returns {string} The formatted url\n */\nmodule.exports = function buildURL(url, params, paramsSerializer) {\n /*eslint no-param-reassign:0*/\n if (!params) {\n return url;\n }\n\n var serializedParams;\n if (paramsSerializer) {\n serializedParams = paramsSerializer(params);\n } else if (utils.isURLSearchParams(params)) {\n serializedParams = params.toString();\n } else {\n var parts = [];\n\n utils.forEach(params, function serialize(val, key) {\n if (val === null || typeof val === 'undefined') {\n return;\n }\n\n if (utils.isArray(val)) {\n key = key + '[]';\n } else {\n val = [val];\n }\n\n utils.forEach(val, function parseValue(v) {\n if (utils.isDate(v)) {\n v = v.toISOString();\n } else if (utils.isObject(v)) {\n v = JSON.stringify(v);\n }\n parts.push(encode(key) + '=' + encode(v));\n });\n });\n\n serializedParams = parts.join('&');\n }\n\n if (serializedParams) {\n url += (url.indexOf('?') === -1 ? '?' : '&') + serializedParams;\n }\n\n return url;\n};\n","'use strict';\n\n/**\n * Creates a new URL by combining the specified URLs\n *\n * @param {string} baseURL The base URL\n * @param {string} relativeURL The relative URL\n * @returns {string} The combined URL\n */\nmodule.exports = function combineURLs(baseURL, relativeURL) {\n return relativeURL\n ? baseURL.replace(/\\/+$/, '') + '/' + relativeURL.replace(/^\\/+/, '')\n : baseURL;\n};\n","'use strict';\n\nvar utils = require('./../utils');\n\nmodule.exports = (\n utils.isStandardBrowserEnv() ?\n\n // Standard browser envs support document.cookie\n (function standardBrowserEnv() {\n return {\n write: function write(name, value, expires, path, domain, secure) {\n var cookie = [];\n cookie.push(name + '=' + encodeURIComponent(value));\n\n if (utils.isNumber(expires)) {\n cookie.push('expires=' + new Date(expires).toGMTString());\n }\n\n if (utils.isString(path)) {\n cookie.push('path=' + path);\n }\n\n if (utils.isString(domain)) {\n cookie.push('domain=' + domain);\n }\n\n if (secure === true) {\n cookie.push('secure');\n }\n\n document.cookie = cookie.join('; ');\n },\n\n read: function read(name) {\n var match = document.cookie.match(new RegExp('(^|;\\\\s*)(' + name + ')=([^;]*)'));\n return (match ? decodeURIComponent(match[3]) : null);\n },\n\n remove: function remove(name) {\n this.write(name, '', Date.now() - 86400000);\n }\n };\n })() :\n\n // Non standard browser env (web workers, react-native) lack needed support.\n (function nonStandardBrowserEnv() {\n return {\n write: function write() {},\n read: function read() { return null; },\n remove: function remove() {}\n };\n })()\n);\n","'use strict';\n\n/**\n * Determines whether the specified URL is absolute\n *\n * @param {string} url The URL to test\n * @returns {boolean} True if the specified URL is absolute, otherwise false\n */\nmodule.exports = function isAbsoluteURL(url) {\n // A URL is considered absolute if it begins with \"<scheme>://\" or \"//\" (protocol-relative URL).\n // RFC 3986 defines scheme name as a sequence of characters beginning with a letter and followed\n // by any combination of letters, digits, plus, period, or hyphen.\n return /^([a-z][a-z\\d\\+\\-\\.]*:)?\\/\\//i.test(url);\n};\n","'use strict';\n\nvar utils = require('./../utils');\n\nmodule.exports = (\n utils.isStandardBrowserEnv() ?\n\n // Standard browser envs have full support of the APIs needed to test\n // whether the request URL is of the same origin as current location.\n (function standardBrowserEnv() {\n var msie = /(msie|trident)/i.test(navigator.userAgent);\n var urlParsingNode = document.createElement('a');\n var originURL;\n\n /**\n * Parse a URL to discover it's components\n *\n * @param {String} url The URL to be parsed\n * @returns {Object}\n */\n function resolveURL(url) {\n var href = url;\n\n if (msie) {\n // IE needs attribute set twice to normalize properties\n urlParsingNode.setAttribute('href', href);\n href = urlParsingNode.href;\n }\n\n urlParsingNode.setAttribute('href', href);\n\n // urlParsingNode provides the UrlUtils interface - http://url.spec.whatwg.org/#urlutils\n return {\n href: urlParsingNode.href,\n protocol: urlParsingNode.protocol ? urlParsingNode.protocol.replace(/:$/, '') : '',\n host: urlParsingNode.host,\n search: urlParsingNode.search ? urlParsingNode.search.replace(/^\\?/, '') : '',\n hash: urlParsingNode.hash ? urlParsingNode.hash.replace(/^#/, '') : '',\n hostname: urlParsingNode.hostname,\n port: urlParsingNode.port,\n pathname: (urlParsingNode.pathname.charAt(0) === '/') ?\n urlParsingNode.pathname :\n '/' + urlParsingNode.pathname\n };\n }\n\n originURL = resolveURL(window.location.href);\n\n /**\n * Determine if a URL shares the same origin as the current location\n *\n * @param {String} requestURL The URL to test\n * @returns {boolean} True if URL shares the same origin, otherwise false\n */\n return function isURLSameOrigin(requestURL) {\n var parsed = (utils.isString(requestURL)) ? resolveURL(requestURL) : requestURL;\n return (parsed.protocol === originURL.protocol &&\n parsed.host === originURL.host);\n };\n })() :\n\n // Non standard browser envs (web workers, react-native) lack needed support.\n (function nonStandardBrowserEnv() {\n return function isURLSameOrigin() {\n return true;\n };\n })()\n);\n","'use strict';\n\nvar utils = require('../utils');\n\nmodule.exports = function normalizeHeaderName(headers, normalizedName) {\n utils.forEach(headers, function processHeader(value, name) {\n if (name !== normalizedName && name.toUpperCase() === normalizedName.toUpperCase()) {\n headers[normalizedName] = value;\n delete headers[name];\n }\n });\n};\n","'use strict';\n\nvar utils = require('./../utils');\n\n// Headers whose duplicates are ignored by node\n// c.f. https://nodejs.org/api/http.html#http_message_headers\nvar ignoreDuplicateOf = [\n 'age', 'authorization', 'content-length', 'content-type', 'etag',\n 'expires', 'from', 'host', 'if-modified-since', 'if-unmodified-since',\n 'last-modified', 'location', 'max-forwards', 'proxy-authorization',\n 'referer', 'retry-after', 'user-agent'\n];\n\n/**\n * Parse headers into an object\n *\n * ```\n * Date: Wed, 27 Aug 2014 08:58:49 GMT\n * Content-Type: application/json\n * Connection: keep-alive\n * Transfer-Encoding: chunked\n * ```\n *\n * @param {String} headers Headers needing to be parsed\n * @returns {Object} Headers parsed into an object\n */\nmodule.exports = function parseHeaders(headers) {\n var parsed = {};\n var key;\n var val;\n var i;\n\n if (!headers) { return parsed; }\n\n utils.forEach(headers.split('\\n'), function parser(line) {\n i = line.indexOf(':');\n key = utils.trim(line.substr(0, i)).toLowerCase();\n val = utils.trim(line.substr(i + 1));\n\n if (key) {\n if (parsed[key] && ignoreDuplicateOf.indexOf(key) >= 0) {\n return;\n }\n if (key === 'set-cookie') {\n parsed[key] = (parsed[key] ? parsed[key] : []).concat([val]);\n } else {\n parsed[key] = parsed[key] ? parsed[key] + ', ' + val : val;\n }\n }\n });\n\n return parsed;\n};\n","'use strict';\n\n/**\n * Syntactic sugar for invoking a function and expanding an array for arguments.\n *\n * Common use case would be to use `Function.prototype.apply`.\n *\n * ```js\n * function f(x, y, z) {}\n * var args = [1, 2, 3];\n * f.apply(null, args);\n * ```\n *\n * With `spread` this example can be re-written.\n *\n * ```js\n * spread(function(x, y, z) {})([1, 2, 3]);\n * ```\n *\n * @param {Function} callback\n * @returns {Function}\n */\nmodule.exports = function spread(callback) {\n return function wrap(arr) {\n return callback.apply(null, arr);\n };\n};\n","'use strict';\n\nvar bind = require('./helpers/bind');\nvar isBuffer = require('is-buffer');\n\n/*global toString:true*/\n\n// utils is a library of generic helper functions non-specific to axios\n\nvar toString = Object.prototype.toString;\n\n/**\n * Determine if a value is an Array\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is an Array, otherwise false\n */\nfunction isArray(val) {\n return toString.call(val) === '[object Array]';\n}\n\n/**\n * Determine if a value is an ArrayBuffer\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is an ArrayBuffer, otherwise false\n */\nfunction isArrayBuffer(val) {\n return toString.call(val) === '[object ArrayBuffer]';\n}\n\n/**\n * Determine if a value is a FormData\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is an FormData, otherwise false\n */\nfunction isFormData(val) {\n return (typeof FormData !== 'undefined') && (val instanceof FormData);\n}\n\n/**\n * Determine if a value is a view on an ArrayBuffer\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a view on an ArrayBuffer, otherwise false\n */\nfunction isArrayBufferView(val) {\n var result;\n if ((typeof ArrayBuffer !== 'undefined') && (ArrayBuffer.isView)) {\n result = ArrayBuffer.isView(val);\n } else {\n result = (val) && (val.buffer) && (val.buffer instanceof ArrayBuffer);\n }\n return result;\n}\n\n/**\n * Determine if a value is a String\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a String, otherwise false\n */\nfunction isString(val) {\n return typeof val === 'string';\n}\n\n/**\n * Determine if a value is a Number\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a Number, otherwise false\n */\nfunction isNumber(val) {\n return typeof val === 'number';\n}\n\n/**\n * Determine if a value is undefined\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if the value is undefined, otherwise false\n */\nfunction isUndefined(val) {\n return typeof val === 'undefined';\n}\n\n/**\n * Determine if a value is an Object\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is an Object, otherwise false\n */\nfunction isObject(val) {\n return val !== null && typeof val === 'object';\n}\n\n/**\n * Determine if a value is a Date\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a Date, otherwise false\n */\nfunction isDate(val) {\n return toString.call(val) === '[object Date]';\n}\n\n/**\n * Determine if a value is a File\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a File, otherwise false\n */\nfunction isFile(val) {\n return toString.call(val) === '[object File]';\n}\n\n/**\n * Determine if a value is a Blob\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a Blob, otherwise false\n */\nfunction isBlob(val) {\n return toString.call(val) === '[object Blob]';\n}\n\n/**\n * Determine if a value is a Function\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a Function, otherwise false\n */\nfunction isFunction(val) {\n return toString.call(val) === '[object Function]';\n}\n\n/**\n * Determine if a value is a Stream\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a Stream, otherwise false\n */\nfunction isStream(val) {\n return isObject(val) && isFunction(val.pipe);\n}\n\n/**\n * Determine if a value is a URLSearchParams object\n *\n * @param {Object} val The value to test\n * @returns {boolean} True if value is a URLSearchParams object, otherwise false\n */\nfunction isURLSearchParams(val) {\n return typeof URLSearchParams !== 'undefined' && val instanceof URLSearchParams;\n}\n\n/**\n * Trim excess whitespace off the beginning and end of a string\n *\n * @param {String} str The String to trim\n * @returns {String} The String freed of excess whitespace\n */\nfunction trim(str) {\n return str.replace(/^\\s*/, '').replace(/\\s*$/, '');\n}\n\n/**\n * Determine if we're running in a standard browser environment\n *\n * This allows axios to run in a web worker, and react-native.\n * Both environments support XMLHttpRequest, but not fully standard globals.\n *\n * web workers:\n * typeof window -> undefined\n * typeof document -> undefined\n *\n * react-native:\n * navigator.product -> 'ReactNative'\n */\nfunction isStandardBrowserEnv() {\n if (typeof navigator !== 'undefined' && navigator.product === 'ReactNative') {\n return false;\n }\n return (\n typeof window !== 'undefined' &&\n typeof document !== 'undefined'\n );\n}\n\n/**\n * Iterate over an Array or an Object invoking a function for each item.\n *\n * If `obj` is an Array callback will be called passing\n * the value, index, and complete array for each item.\n *\n * If 'obj' is an Object callback will be called passing\n * the value, key, and complete object for each property.\n *\n * @param {Object|Array} obj The object to iterate\n * @param {Function} fn The callback to invoke for each item\n */\nfunction forEach(obj, fn) {\n // Don't bother if no value provided\n if (obj === null || typeof obj === 'undefined') {\n return;\n }\n\n // Force an array if not already something iterable\n if (typeof obj !== 'object') {\n /*eslint no-param-reassign:0*/\n obj = [obj];\n }\n\n if (isArray(obj)) {\n // Iterate over array values\n for (var i = 0, l = obj.length; i < l; i++) {\n fn.call(null, obj[i], i, obj);\n }\n } else {\n // Iterate over object keys\n for (var key in obj) {\n if (Object.prototype.hasOwnProperty.call(obj, key)) {\n fn.call(null, obj[key], key, obj);\n }\n }\n }\n}\n\n/**\n * Accepts varargs expecting each argument to be an object, then\n * immutably merges the properties of each object and returns result.\n *\n * When multiple objects contain the same key the later object in\n * the arguments list will take precedence.\n *\n * Example:\n *\n * ```js\n * var result = merge({foo: 123}, {foo: 456});\n * console.log(result.foo); // outputs 456\n * ```\n *\n * @param {Object} obj1 Object to merge\n * @returns {Object} Result of all merge properties\n */\nfunction merge(/* obj1, obj2, obj3, ... */) {\n var result = {};\n function assignValue(val, key) {\n if (typeof result[key] === 'object' && typeof val === 'object') {\n result[key] = merge(result[key], val);\n } else {\n result[key] = val;\n }\n }\n\n for (var i = 0, l = arguments.length; i < l; i++) {\n forEach(arguments[i], assignValue);\n }\n return result;\n}\n\n/**\n * Extends object a by mutably adding to it the properties of object b.\n *\n * @param {Object} a The object to be extended\n * @param {Object} b The object to copy properties from\n * @param {Object} thisArg The object to bind function to\n * @return {Object} The resulting value of object a\n */\nfunction extend(a, b, thisArg) {\n forEach(b, function assignValue(val, key) {\n if (thisArg && typeof val === 'function') {\n a[key] = bind(val, thisArg);\n } else {\n a[key] = val;\n }\n });\n return a;\n}\n\nmodule.exports = {\n isArray: isArray,\n isArrayBuffer: isArrayBuffer,\n isBuffer: isBuffer,\n isFormData: isFormData,\n isArrayBufferView: isArrayBufferView,\n isString: isString,\n isNumber: isNumber,\n isObject: isObject,\n isUndefined: isUndefined,\n isDate: isDate,\n isFile: isFile,\n isBlob: isBlob,\n isFunction: isFunction,\n isStream: isStream,\n isURLSearchParams: isURLSearchParams,\n isStandardBrowserEnv: isStandardBrowserEnv,\n forEach: forEach,\n merge: merge,\n extend: extend,\n trim: trim\n};\n","module.exports = { \"default\": require(\"core-js/library/fn/array/from\"), __esModule: true };","module.exports = { \"default\": require(\"core-js/library/fn/get-iterator\"), __esModule: true };","module.exports = { \"default\": require(\"core-js/library/fn/is-iterable\"), __esModule: true };","module.exports = { \"default\": require(\"core-js/library/fn/object/assign\"), __esModule: true };","module.exports = { \"default\": require(\"core-js/library/fn/object/create\"), __esModule: true };","module.exports = { \"default\": require(\"core-js/library/fn/object/define-property\"), 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_defineProperty2 = _interopRequireDefault(_defineProperty);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function () {\n function defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n (0, _defineProperty2.default)(target, descriptor.key, descriptor);\n }\n }\n\n return function (Constructor, protoProps, staticProps) {\n if (protoProps) defineProperties(Constructor.prototype, protoProps);\n if (staticProps) defineProperties(Constructor, staticProps);\n return Constructor;\n };\n}();","\"use strict\";\n\nexports.__esModule = true;\n\nvar _assign = require(\"../core-js/object/assign\");\n\nvar _assign2 = _interopRequireDefault(_assign);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = _assign2.default || function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n\n return target;\n};","\"use strict\";\n\nexports.__esModule = true;\n\nvar _setPrototypeOf = require(\"../core-js/object/set-prototype-of\");\n\nvar _setPrototypeOf2 = _interopRequireDefault(_setPrototypeOf);\n\nvar _create = require(\"../core-js/object/create\");\n\nvar _create2 = _interopRequireDefault(_create);\n\nvar _typeof2 = require(\"../helpers/typeof\");\n\nvar _typeof3 = _interopRequireDefault(_typeof2);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (subClass, superClass) {\n if (typeof superClass !== \"function\" && superClass !== null) {\n throw new TypeError(\"Super expression must either be null or a function, not \" + (typeof superClass === \"undefined\" ? \"undefined\" : (0, _typeof3.default)(superClass)));\n }\n\n subClass.prototype = (0, _create2.default)(superClass && superClass.prototype, {\n constructor: {\n value: subClass,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n if (superClass) _setPrototypeOf2.default ? (0, _setPrototypeOf2.default)(subClass, superClass) : subClass.__proto__ = superClass;\n};","\"use strict\";\n\nexports.__esModule = true;\n\nexports.default = function (obj, keys) {\n var target = {};\n\n for (var i in obj) {\n if (keys.indexOf(i) >= 0) continue;\n if (!Object.prototype.hasOwnProperty.call(obj, i)) continue;\n target[i] = obj[i];\n }\n\n return target;\n};","\"use strict\";\n\nexports.__esModule = true;\n\nvar _typeof2 = require(\"../helpers/typeof\");\n\nvar _typeof3 = _interopRequireDefault(_typeof2);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (self, call) {\n if (!self) {\n throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n }\n\n return call && ((typeof call === \"undefined\" ? \"undefined\" : (0, _typeof3.default)(call)) === \"object\" || typeof call === \"function\") ? call : self;\n};","\"use strict\";\n\nexports.__esModule = true;\n\nvar _isIterable2 = require(\"../core-js/is-iterable\");\n\nvar _isIterable3 = _interopRequireDefault(_isIterable2);\n\nvar _getIterator2 = require(\"../core-js/get-iterator\");\n\nvar _getIterator3 = _interopRequireDefault(_getIterator2);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function () {\n function sliceIterator(arr, i) {\n var _arr = [];\n var _n = true;\n var _d = false;\n var _e = undefined;\n\n try {\n for (var _i = (0, _getIterator3.default)(arr), _s; !(_n = (_s = _i.next()).done); _n = true) {\n _arr.push(_s.value);\n\n if (i && _arr.length === i) break;\n }\n } catch (err) {\n _d = true;\n _e = err;\n } finally {\n try {\n if (!_n && _i[\"return\"]) _i[\"return\"]();\n } finally {\n if (_d) throw _e;\n }\n }\n\n return _arr;\n }\n\n return function (arr, i) {\n if (Array.isArray(arr)) {\n return arr;\n } else if ((0, _isIterable3.default)(Object(arr))) {\n return sliceIterator(arr, i);\n } else {\n throw new TypeError(\"Invalid attempt to destructure non-iterable instance\");\n }\n };\n}();","\"use strict\";\n\nexports.__esModule = true;\n\nvar _from = require(\"../core-js/array/from\");\n\nvar _from2 = _interopRequireDefault(_from);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (arr) {\n if (Array.isArray(arr)) {\n for (var i = 0, arr2 = Array(arr.length); i < arr.length; i++) {\n arr2[i] = arr[i];\n }\n\n return arr2;\n } else {\n return (0, _from2.default)(arr);\n }\n};","\"use strict\";\n\nexports.__esModule = true;\n\nvar _iterator = require(\"../core-js/symbol/iterator\");\n\nvar _iterator2 = _interopRequireDefault(_iterator);\n\nvar _symbol = require(\"../core-js/symbol\");\n\nvar _symbol2 = _interopRequireDefault(_symbol);\n\nvar _typeof = typeof _symbol2.default === \"function\" && typeof _iterator2.default === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof _symbol2.default === \"function\" && obj.constructor === _symbol2.default && obj !== _symbol2.default.prototype ? \"symbol\" : typeof obj; };\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = typeof _symbol2.default === \"function\" && _typeof(_iterator2.default) === \"symbol\" ? function (obj) {\n return typeof obj === \"undefined\" ? \"undefined\" : _typeof(obj);\n} : function (obj) {\n return obj && typeof _symbol2.default === \"function\" && obj.constructor === _symbol2.default && obj !== _symbol2.default.prototype ? \"symbol\" : typeof obj === \"undefined\" ? \"undefined\" : _typeof(obj);\n};","'use strict';\n\nvar GetIntrinsic = require('get-intrinsic');\n\nvar callBind = require('./');\n\nvar $indexOf = callBind(GetIntrinsic('String.prototype.indexOf'));\n\nmodule.exports = function callBoundIntrinsic(name, allowMissing) {\n\tvar intrinsic = GetIntrinsic(name, !!allowMissing);\n\tif (typeof intrinsic === 'function' && $indexOf(name, '.prototype.') > -1) {\n\t\treturn callBind(intrinsic);\n\t}\n\treturn intrinsic;\n};\n","'use strict';\n\nvar bind = require('function-bind');\nvar GetIntrinsic = require('get-intrinsic');\n\nvar $apply = GetIntrinsic('%Function.prototype.apply%');\nvar $call = GetIntrinsic('%Function.prototype.call%');\nvar $reflectApply = GetIntrinsic('%Reflect.apply%', true) || bind.call($call, $apply);\n\nvar $defineProperty = GetIntrinsic('%Object.defineProperty%', true);\n\nif ($defineProperty) {\n\ttry {\n\t\t$defineProperty({}, 'a', { value: 1 });\n\t} catch (e) {\n\t\t// IE 8 has a broken defineProperty\n\t\t$defineProperty = null;\n\t}\n}\n\nmodule.exports = function callBind() {\n\treturn $reflectApply(bind, $call, arguments);\n};\n\nvar applyBind = function applyBind() {\n\treturn $reflectApply(bind, $apply, arguments);\n};\n\nif ($defineProperty) {\n\t$defineProperty(module.exports, 'apply', { value: applyBind });\n} else {\n\tmodule.exports.apply = applyBind;\n}\n","/*!\n Copyright (c) 2017 Jed Watson.\n Licensed under the MIT License (MIT), see\n http://jedwatson.github.io/classnames\n*/\n/* global define */\n\n(function () {\n\t'use strict';\n\n\tvar hasOwn = {}.hasOwnProperty;\n\n\tfunction classNames () {\n\t\tvar classes = [];\n\n\t\tfor (var i = 0; i < arguments.length; i++) {\n\t\t\tvar arg = arguments[i];\n\t\t\tif (!arg) continue;\n\n\t\t\tvar argType = typeof arg;\n\n\t\t\tif (argType === 'string' || argType === 'number') {\n\t\t\t\tclasses.push(arg);\n\t\t\t} else if (Array.isArray(arg) && arg.length) {\n\t\t\t\tvar inner = classNames.apply(null, arg);\n\t\t\t\tif (inner) {\n\t\t\t\t\tclasses.push(inner);\n\t\t\t\t}\n\t\t\t} else if (argType === 'object') {\n\t\t\t\tfor (var key in arg) {\n\t\t\t\t\tif (hasOwn.call(arg, key) && arg[key]) {\n\t\t\t\t\t\tclasses.push(key);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn classes.join(' ');\n\t}\n\n\tif (typeof module !== 'undefined' && module.exports) {\n\t\tclassNames.default = classNames;\n\t\tmodule.exports = classNames;\n\t} else if (typeof define === 'function' && typeof define.amd === 'object' && define.amd) {\n\t\t// register as 'classnames', consistent with npm package name\n\t\tdefine('classnames', [], function () {\n\t\t\treturn classNames;\n\t\t});\n\t} else {\n\t\twindow.classNames = classNames;\n\t}\n}());\n","require('../../modules/es6.string.iterator');\nrequire('../../modules/es6.array.from');\nmodule.exports = require('../../modules/_core').Array.from;\n","require('../modules/web.dom.iterable');\nrequire('../modules/es6.string.iterator');\nmodule.exports = require('../modules/core.get-iterator');\n","require('../modules/web.dom.iterable');\nrequire('../modules/es6.string.iterator');\nmodule.exports = require('../modules/core.is-iterable');\n","require('../../modules/es6.object.assign');\nmodule.exports = require('../../modules/_core').Object.assign;\n","require('../../modules/es6.object.create');\nvar $Object = require('../../modules/_core').Object;\nmodule.exports = function create(P, D) {\n return $Object.create(P, D);\n};\n","require('../../modules/es6.object.define-property');\nvar $Object = require('../../modules/_core').Object;\nmodule.exports = function defineProperty(it, key, desc) {\n return $Object.defineProperty(it, key, desc);\n};\n","require('../../modules/es6.object.get-own-property-names');\nvar $Object = require('../../modules/_core').Object;\nmodule.exports = function getOwnPropertyNames(it) {\n return $Object.getOwnPropertyNames(it);\n};\n","require('../../modules/es6.object.get-prototype-of');\nmodule.exports = require('../../modules/_core').Object.getPrototypeOf;\n","require('../../modules/es6.object.keys');\nmodule.exports = require('../../modules/_core').Object.keys;\n","require('../../modules/es6.object.set-prototype-of');\nmodule.exports = require('../../modules/_core').Object.setPrototypeOf;\n","require('../../modules/es6.symbol');\nrequire('../../modules/es6.object.to-string');\nrequire('../../modules/es7.symbol.async-iterator');\nrequire('../../modules/es7.symbol.observable');\nmodule.exports = require('../../modules/_core').Symbol;\n","require('../../modules/es6.string.iterator');\nrequire('../../modules/web.dom.iterable');\nmodule.exports = require('../../modules/_wks-ext').f('iterator');\n","module.exports = function (it) {\n if (typeof it != 'function') throw TypeError(it + ' is not a function!');\n return it;\n};\n","module.exports = function () { /* empty */ };\n","var isObject = require('./_is-object');\nmodule.exports = function (it) {\n if (!isObject(it)) throw TypeError(it + ' is not an object!');\n return it;\n};\n","// false -> Array#indexOf\n// true -> Array#includes\nvar toIObject = require('./_to-iobject');\nvar toLength = require('./_to-length');\nvar toAbsoluteIndex = require('./_to-absolute-index');\nmodule.exports = function (IS_INCLUDES) {\n return function ($this, el, fromIndex) {\n var O = toIObject($this);\n var length = toLength(O.length);\n var index = toAbsoluteIndex(fromIndex, length);\n var value;\n // Array#includes uses SameValueZero equality algorithm\n // eslint-disable-next-line no-self-compare\n if (IS_INCLUDES && el != el) while (length > index) {\n value = O[index++];\n // eslint-disable-next-line no-self-compare\n if (value != value) return true;\n // Array#indexOf ignores holes, Array#includes - not\n } else for (;length > index; index++) if (IS_INCLUDES || index in O) {\n if (O[index] === el) return IS_INCLUDES || index || 0;\n } return !IS_INCLUDES && -1;\n };\n};\n","// getting tag from 19.1.3.6 Object.prototype.toString()\nvar cof = require('./_cof');\nvar TAG = require('./_wks')('toStringTag');\n// ES3 wrong here\nvar ARG = cof(function () { return arguments; }()) == 'Arguments';\n\n// fallback for IE11 Script Access Denied error\nvar tryGet = function (it, key) {\n try {\n return it[key];\n } catch (e) { /* empty */ }\n};\n\nmodule.exports = function (it) {\n var O, T, B;\n return it === undefined ? 'Undefined' : it === null ? 'Null'\n // @@toStringTag case\n : typeof (T = tryGet(O = Object(it), TAG)) == 'string' ? T\n // builtinTag case\n : ARG ? cof(O)\n // ES3 arguments fallback\n : (B = cof(O)) == 'Object' && typeof O.callee == 'function' ? 'Arguments' : B;\n};\n","var toString = {}.toString;\n\nmodule.exports = function (it) {\n return toString.call(it).slice(8, -1);\n};\n","var core = module.exports = { version: '2.6.5' };\nif (typeof __e == 'number') __e = core; // eslint-disable-line no-undef\n","'use strict';\nvar $defineProperty = require('./_object-dp');\nvar createDesc = require('./_property-desc');\n\nmodule.exports = function (object, index, value) {\n if (index in object) $defineProperty.f(object, index, createDesc(0, value));\n else object[index] = value;\n};\n","// optional / simple context binding\nvar aFunction = require('./_a-function');\nmodule.exports = function (fn, that, length) {\n aFunction(fn);\n if (that === undefined) return fn;\n switch (length) {\n case 1: return function (a) {\n return fn.call(that, a);\n };\n case 2: return function (a, b) {\n return fn.call(that, a, b);\n };\n case 3: return function (a, b, c) {\n return fn.call(that, a, b, c);\n };\n }\n return function (/* ...args */) {\n return fn.apply(that, arguments);\n };\n};\n","// 7.2.1 RequireObjectCoercible(argument)\nmodule.exports = function (it) {\n if (it == undefined) throw TypeError(\"Can't call method on \" + it);\n return it;\n};\n","// Thank's IE8 for his funny defineProperty\nmodule.exports = !require('./_fails')(function () {\n return Object.defineProperty({}, 'a', { get: function () { return 7; } }).a != 7;\n});\n","var isObject = require('./_is-object');\nvar document = require('./_global').document;\n// typeof document.createElement is 'object' in old IE\nvar is = isObject(document) && isObject(document.createElement);\nmodule.exports = function (it) {\n return is ? document.createElement(it) : {};\n};\n","// IE 8- don't enum bug keys\nmodule.exports = (\n 'constructor,hasOwnProperty,isPrototypeOf,propertyIsEnumerable,toLocaleString,toString,valueOf'\n).split(',');\n","// all enumerable object keys, includes symbols\nvar getKeys = require('./_object-keys');\nvar gOPS = require('./_object-gops');\nvar pIE = require('./_object-pie');\nmodule.exports = function (it) {\n var result = getKeys(it);\n var getSymbols = gOPS.f;\n if (getSymbols) {\n var symbols = getSymbols(it);\n var isEnum = pIE.f;\n var i = 0;\n var key;\n while (symbols.length > i) if (isEnum.call(it, key = symbols[i++])) result.push(key);\n } return result;\n};\n","var global = require('./_global');\nvar core = require('./_core');\nvar ctx = require('./_ctx');\nvar hide = require('./_hide');\nvar has = require('./_has');\nvar PROTOTYPE = 'prototype';\n\nvar $export = function (type, name, source) {\n var IS_FORCED = type & $export.F;\n var IS_GLOBAL = type & $export.G;\n var IS_STATIC = type & $export.S;\n var IS_PROTO = type & $export.P;\n var IS_BIND = type & $export.B;\n var IS_WRAP = type & $export.W;\n var exports = IS_GLOBAL ? core : core[name] || (core[name] = {});\n var expProto = exports[PROTOTYPE];\n var target = IS_GLOBAL ? global : IS_STATIC ? global[name] : (global[name] || {})[PROTOTYPE];\n var key, own, out;\n if (IS_GLOBAL) source = name;\n for (key in source) {\n // contains in native\n own = !IS_FORCED && target && target[key] !== undefined;\n if (own && has(exports, key)) continue;\n // export native or passed\n out = own ? target[key] : source[key];\n // prevent global pollution for namespaces\n exports[key] = IS_GLOBAL && typeof target[key] != 'function' ? source[key]\n // bind timers to global for call from export context\n : IS_BIND && own ? ctx(out, global)\n // wrap global constructors for prevent change them in library\n : IS_WRAP && target[key] == out ? (function (C) {\n var F = function (a, b, c) {\n if (this instanceof C) {\n switch (arguments.length) {\n case 0: return new C();\n case 1: return new C(a);\n case 2: return new C(a, b);\n } return new C(a, b, c);\n } return C.apply(this, arguments);\n };\n F[PROTOTYPE] = C[PROTOTYPE];\n return F;\n // make static versions for prototype methods\n })(out) : IS_PROTO && typeof out == 'function' ? ctx(Function.call, out) : out;\n // export proto methods to core.%CONSTRUCTOR%.methods.%NAME%\n if (IS_PROTO) {\n (exports.virtual || (exports.virtual = {}))[key] = out;\n // export proto methods to core.%CONSTRUCTOR%.prototype.%NAME%\n if (type & $export.R && expProto && !expProto[key]) hide(expProto, key, out);\n }\n }\n};\n// type bitmap\n$export.F = 1; // forced\n$export.G = 2; // global\n$export.S = 4; // static\n$export.P = 8; // proto\n$export.B = 16; // bind\n$export.W = 32; // wrap\n$export.U = 64; // safe\n$export.R = 128; // real proto method for `library`\nmodule.exports = $export;\n","module.exports = function (exec) {\n try {\n return !!exec();\n } catch (e) {\n return true;\n }\n};\n","// https://github.com/zloirock/core-js/issues/86#issuecomment-115759028\nvar global = module.exports = typeof window != 'undefined' && window.Math == Math\n ? window : typeof self != 'undefined' && self.Math == Math ? self\n // eslint-disable-next-line no-new-func\n : Function('return this')();\nif (typeof __g == 'number') __g = global; // eslint-disable-line no-undef\n","var hasOwnProperty = {}.hasOwnProperty;\nmodule.exports = function (it, key) {\n return hasOwnProperty.call(it, key);\n};\n","var dP = require('./_object-dp');\nvar createDesc = require('./_property-desc');\nmodule.exports = require('./_descriptors') ? function (object, key, value) {\n return dP.f(object, key, createDesc(1, value));\n} : function (object, key, value) {\n object[key] = value;\n return object;\n};\n","var document = require('./_global').document;\nmodule.exports = document && document.documentElement;\n","module.exports = !require('./_descriptors') && !require('./_fails')(function () {\n return Object.defineProperty(require('./_dom-create')('div'), 'a', { get: function () { return 7; } }).a != 7;\n});\n","// fallback for non-array-like ES3 and non-enumerable old V8 strings\nvar cof = require('./_cof');\n// eslint-disable-next-line no-prototype-builtins\nmodule.exports = Object('z').propertyIsEnumerable(0) ? Object : function (it) {\n return cof(it) == 'String' ? it.split('') : Object(it);\n};\n","// check on default Array iterator\nvar Iterators = require('./_iterators');\nvar ITERATOR = require('./_wks')('iterator');\nvar ArrayProto = Array.prototype;\n\nmodule.exports = function (it) {\n return it !== undefined && (Iterators.Array === it || ArrayProto[ITERATOR] === it);\n};\n","// 7.2.2 IsArray(argument)\nvar cof = require('./_cof');\nmodule.exports = Array.isArray || function isArray(arg) {\n return cof(arg) == 'Array';\n};\n","module.exports = function (it) {\n return typeof it === 'object' ? it !== null : typeof it === 'function';\n};\n","// call something on iterator step with safe closing on error\nvar anObject = require('./_an-object');\nmodule.exports = function (iterator, fn, value, entries) {\n try {\n return entries ? fn(anObject(value)[0], value[1]) : fn(value);\n // 7.4.6 IteratorClose(iterator, completion)\n } catch (e) {\n var ret = iterator['return'];\n if (ret !== undefined) anObject(ret.call(iterator));\n throw e;\n }\n};\n","'use strict';\nvar create = require('./_object-create');\nvar descriptor = require('./_property-desc');\nvar setToStringTag = require('./_set-to-string-tag');\nvar IteratorPrototype = {};\n\n// 25.1.2.1.1 %IteratorPrototype%[@@iterator]()\nrequire('./_hide')(IteratorPrototype, require('./_wks')('iterator'), function () { return this; });\n\nmodule.exports = function (Constructor, NAME, next) {\n Constructor.prototype = create(IteratorPrototype, { next: descriptor(1, next) });\n setToStringTag(Constructor, NAME + ' Iterator');\n};\n","'use strict';\nvar LIBRARY = require('./_library');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar hide = require('./_hide');\nvar Iterators = require('./_iterators');\nvar $iterCreate = require('./_iter-create');\nvar setToStringTag = require('./_set-to-string-tag');\nvar getPrototypeOf = require('./_object-gpo');\nvar ITERATOR = require('./_wks')('iterator');\nvar BUGGY = !([].keys && 'next' in [].keys()); // Safari has buggy iterators w/o `next`\nvar FF_ITERATOR = '@@iterator';\nvar KEYS = 'keys';\nvar VALUES = 'values';\n\nvar returnThis = function () { return this; };\n\nmodule.exports = function (Base, NAME, Constructor, next, DEFAULT, IS_SET, FORCED) {\n $iterCreate(Constructor, NAME, next);\n var getMethod = function (kind) {\n if (!BUGGY && kind in proto) return proto[kind];\n switch (kind) {\n case KEYS: return function keys() { return new Constructor(this, kind); };\n case VALUES: return function values() { return new Constructor(this, kind); };\n } return function entries() { return new Constructor(this, kind); };\n };\n var TAG = NAME + ' Iterator';\n var DEF_VALUES = DEFAULT == VALUES;\n var VALUES_BUG = false;\n var proto = Base.prototype;\n var $native = proto[ITERATOR] || proto[FF_ITERATOR] || DEFAULT && proto[DEFAULT];\n var $default = $native || getMethod(DEFAULT);\n var $entries = DEFAULT ? !DEF_VALUES ? $default : getMethod('entries') : undefined;\n var $anyNative = NAME == 'Array' ? proto.entries || $native : $native;\n var methods, key, IteratorPrototype;\n // Fix native\n if ($anyNative) {\n IteratorPrototype = getPrototypeOf($anyNative.call(new Base()));\n if (IteratorPrototype !== Object.prototype && IteratorPrototype.next) {\n // Set @@toStringTag to native iterators\n setToStringTag(IteratorPrototype, TAG, true);\n // fix for some old engines\n if (!LIBRARY && typeof IteratorPrototype[ITERATOR] != 'function') hide(IteratorPrototype, ITERATOR, returnThis);\n }\n }\n // fix Array#{values, @@iterator}.name in V8 / FF\n if (DEF_VALUES && $native && $native.name !== VALUES) {\n VALUES_BUG = true;\n $default = function values() { return $native.call(this); };\n }\n // Define iterator\n if ((!LIBRARY || FORCED) && (BUGGY || VALUES_BUG || !proto[ITERATOR])) {\n hide(proto, ITERATOR, $default);\n }\n // Plug for library\n Iterators[NAME] = $default;\n Iterators[TAG] = returnThis;\n if (DEFAULT) {\n methods = {\n values: DEF_VALUES ? $default : getMethod(VALUES),\n keys: IS_SET ? $default : getMethod(KEYS),\n entries: $entries\n };\n if (FORCED) for (key in methods) {\n if (!(key in proto)) redefine(proto, key, methods[key]);\n } else $export($export.P + $export.F * (BUGGY || VALUES_BUG), NAME, methods);\n }\n return methods;\n};\n","var ITERATOR = require('./_wks')('iterator');\nvar SAFE_CLOSING = false;\n\ntry {\n var riter = [7][ITERATOR]();\n riter['return'] = function () { SAFE_CLOSING = true; };\n // eslint-disable-next-line no-throw-literal\n Array.from(riter, function () { throw 2; });\n} catch (e) { /* empty */ }\n\nmodule.exports = function (exec, skipClosing) {\n if (!skipClosing && !SAFE_CLOSING) return false;\n var safe = false;\n try {\n var arr = [7];\n var iter = arr[ITERATOR]();\n iter.next = function () { return { done: safe = true }; };\n arr[ITERATOR] = function () { return iter; };\n exec(arr);\n } catch (e) { /* empty */ }\n return safe;\n};\n","module.exports = function (done, value) {\n return { value: value, done: !!done };\n};\n","module.exports = {};\n","module.exports = true;\n","var META = require('./_uid')('meta');\nvar isObject = require('./_is-object');\nvar has = require('./_has');\nvar setDesc = require('./_object-dp').f;\nvar id = 0;\nvar isExtensible = Object.isExtensible || function () {\n return true;\n};\nvar FREEZE = !require('./_fails')(function () {\n return isExtensible(Object.preventExtensions({}));\n});\nvar setMeta = function (it) {\n setDesc(it, META, { value: {\n i: 'O' + ++id, // object ID\n w: {} // weak collections IDs\n } });\n};\nvar fastKey = function (it, create) {\n // return primitive with prefix\n if (!isObject(it)) return typeof it == 'symbol' ? it : (typeof it == 'string' ? 'S' : 'P') + it;\n if (!has(it, META)) {\n // can't set metadata to uncaught frozen object\n if (!isExtensible(it)) return 'F';\n // not necessary to add metadata\n if (!create) return 'E';\n // add missing metadata\n setMeta(it);\n // return object ID\n } return it[META].i;\n};\nvar getWeak = function (it, create) {\n if (!has(it, META)) {\n // can't set metadata to uncaught frozen object\n if (!isExtensible(it)) return true;\n // not necessary to add metadata\n if (!create) return false;\n // add missing metadata\n setMeta(it);\n // return hash weak collections IDs\n } return it[META].w;\n};\n// add metadata on freeze-family methods calling\nvar onFreeze = function (it) {\n if (FREEZE && meta.NEED && isExtensible(it) && !has(it, META)) setMeta(it);\n return it;\n};\nvar meta = module.exports = {\n KEY: META,\n NEED: false,\n fastKey: fastKey,\n getWeak: getWeak,\n onFreeze: onFreeze\n};\n","'use strict';\n// 19.1.2.1 Object.assign(target, source, ...)\nvar getKeys = require('./_object-keys');\nvar gOPS = require('./_object-gops');\nvar pIE = require('./_object-pie');\nvar toObject = require('./_to-object');\nvar IObject = require('./_iobject');\nvar $assign = Object.assign;\n\n// should work with symbols and should have deterministic property order (V8 bug)\nmodule.exports = !$assign || require('./_fails')(function () {\n var A = {};\n var B = {};\n // eslint-disable-next-line no-undef\n var S = Symbol();\n var K = 'abcdefghijklmnopqrst';\n A[S] = 7;\n K.split('').forEach(function (k) { B[k] = k; });\n return $assign({}, A)[S] != 7 || Object.keys($assign({}, B)).join('') != K;\n}) ? function assign(target, source) { // eslint-disable-line no-unused-vars\n var T = toObject(target);\n var aLen = arguments.length;\n var index = 1;\n var getSymbols = gOPS.f;\n var isEnum = pIE.f;\n while (aLen > index) {\n var S = IObject(arguments[index++]);\n var keys = getSymbols ? getKeys(S).concat(getSymbols(S)) : getKeys(S);\n var length = keys.length;\n var j = 0;\n var key;\n while (length > j) if (isEnum.call(S, key = keys[j++])) T[key] = S[key];\n } return T;\n} : $assign;\n","// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\nvar anObject = require('./_an-object');\nvar dPs = require('./_object-dps');\nvar enumBugKeys = require('./_enum-bug-keys');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar Empty = function () { /* empty */ };\nvar PROTOTYPE = 'prototype';\n\n// Create object with fake `null` prototype: use iframe Object with cleared prototype\nvar createDict = function () {\n // Thrash, waste and sodomy: IE GC bug\n var iframe = require('./_dom-create')('iframe');\n var i = enumBugKeys.length;\n var lt = '<';\n var gt = '>';\n var iframeDocument;\n iframe.style.display = 'none';\n require('./_html').appendChild(iframe);\n iframe.src = 'javascript:'; // eslint-disable-line no-script-url\n // createDict = iframe.contentWindow.Object;\n // html.removeChild(iframe);\n iframeDocument = iframe.contentWindow.document;\n iframeDocument.open();\n iframeDocument.write(lt + 'script' + gt + 'document.F=Object' + lt + '/script' + gt);\n iframeDocument.close();\n createDict = iframeDocument.F;\n while (i--) delete createDict[PROTOTYPE][enumBugKeys[i]];\n return createDict();\n};\n\nmodule.exports = Object.create || function create(O, Properties) {\n var result;\n if (O !== null) {\n Empty[PROTOTYPE] = anObject(O);\n result = new Empty();\n Empty[PROTOTYPE] = null;\n // add \"__proto__\" for Object.getPrototypeOf polyfill\n result[IE_PROTO] = O;\n } else result = createDict();\n return Properties === undefined ? result : dPs(result, Properties);\n};\n","var anObject = require('./_an-object');\nvar IE8_DOM_DEFINE = require('./_ie8-dom-define');\nvar toPrimitive = require('./_to-primitive');\nvar dP = Object.defineProperty;\n\nexports.f = require('./_descriptors') ? Object.defineProperty : function defineProperty(O, P, Attributes) {\n anObject(O);\n P = toPrimitive(P, true);\n anObject(Attributes);\n if (IE8_DOM_DEFINE) try {\n return dP(O, P, Attributes);\n } catch (e) { /* empty */ }\n if ('get' in Attributes || 'set' in Attributes) throw TypeError('Accessors not supported!');\n if ('value' in Attributes) O[P] = Attributes.value;\n return O;\n};\n","var dP = require('./_object-dp');\nvar anObject = require('./_an-object');\nvar getKeys = require('./_object-keys');\n\nmodule.exports = require('./_descriptors') ? Object.defineProperties : function defineProperties(O, Properties) {\n anObject(O);\n var keys = getKeys(Properties);\n var length = keys.length;\n var i = 0;\n var P;\n while (length > i) dP.f(O, P = keys[i++], Properties[P]);\n return O;\n};\n","var pIE = require('./_object-pie');\nvar createDesc = require('./_property-desc');\nvar toIObject = require('./_to-iobject');\nvar toPrimitive = require('./_to-primitive');\nvar has = require('./_has');\nvar IE8_DOM_DEFINE = require('./_ie8-dom-define');\nvar gOPD = Object.getOwnPropertyDescriptor;\n\nexports.f = require('./_descriptors') ? gOPD : function getOwnPropertyDescriptor(O, P) {\n O = toIObject(O);\n P = toPrimitive(P, true);\n if (IE8_DOM_DEFINE) try {\n return gOPD(O, P);\n } catch (e) { /* empty */ }\n if (has(O, P)) return createDesc(!pIE.f.call(O, P), O[P]);\n};\n","// fallback for IE11 buggy Object.getOwnPropertyNames with iframe and window\nvar toIObject = require('./_to-iobject');\nvar gOPN = require('./_object-gopn').f;\nvar toString = {}.toString;\n\nvar windowNames = typeof window == 'object' && window && Object.getOwnPropertyNames\n ? Object.getOwnPropertyNames(window) : [];\n\nvar getWindowNames = function (it) {\n try {\n return gOPN(it);\n } catch (e) {\n return windowNames.slice();\n }\n};\n\nmodule.exports.f = function getOwnPropertyNames(it) {\n return windowNames && toString.call(it) == '[object Window]' ? getWindowNames(it) : gOPN(toIObject(it));\n};\n","// 19.1.2.7 / 15.2.3.4 Object.getOwnPropertyNames(O)\nvar $keys = require('./_object-keys-internal');\nvar hiddenKeys = require('./_enum-bug-keys').concat('length', 'prototype');\n\nexports.f = Object.getOwnPropertyNames || function getOwnPropertyNames(O) {\n return $keys(O, hiddenKeys);\n};\n","exports.f = Object.getOwnPropertySymbols;\n","// 19.1.2.9 / 15.2.3.2 Object.getPrototypeOf(O)\nvar has = require('./_has');\nvar toObject = require('./_to-object');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar ObjectProto = Object.prototype;\n\nmodule.exports = Object.getPrototypeOf || function (O) {\n O = toObject(O);\n if (has(O, IE_PROTO)) return O[IE_PROTO];\n if (typeof O.constructor == 'function' && O instanceof O.constructor) {\n return O.constructor.prototype;\n } return O instanceof Object ? ObjectProto : null;\n};\n","var has = require('./_has');\nvar toIObject = require('./_to-iobject');\nvar arrayIndexOf = require('./_array-includes')(false);\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\n\nmodule.exports = function (object, names) {\n var O = toIObject(object);\n var i = 0;\n var result = [];\n var key;\n for (key in O) if (key != IE_PROTO) has(O, key) && result.push(key);\n // Don't enum bug & hidden keys\n while (names.length > i) if (has(O, key = names[i++])) {\n ~arrayIndexOf(result, key) || result.push(key);\n }\n return result;\n};\n","// 19.1.2.14 / 15.2.3.14 Object.keys(O)\nvar $keys = require('./_object-keys-internal');\nvar enumBugKeys = require('./_enum-bug-keys');\n\nmodule.exports = Object.keys || function keys(O) {\n return $keys(O, enumBugKeys);\n};\n","exports.f = {}.propertyIsEnumerable;\n","// most Object methods by ES6 should accept primitives\nvar $export = require('./_export');\nvar core = require('./_core');\nvar fails = require('./_fails');\nmodule.exports = function (KEY, exec) {\n var fn = (core.Object || {})[KEY] || Object[KEY];\n var exp = {};\n exp[KEY] = exec(fn);\n $export($export.S + $export.F * fails(function () { fn(1); }), 'Object', exp);\n};\n","module.exports = function (bitmap, value) {\n return {\n enumerable: !(bitmap & 1),\n configurable: !(bitmap & 2),\n writable: !(bitmap & 4),\n value: value\n };\n};\n","module.exports = require('./_hide');\n","// Works with __proto__ only. Old v8 can't work with null proto objects.\n/* eslint-disable no-proto */\nvar isObject = require('./_is-object');\nvar anObject = require('./_an-object');\nvar check = function (O, proto) {\n anObject(O);\n if (!isObject(proto) && proto !== null) throw TypeError(proto + \": can't set as prototype!\");\n};\nmodule.exports = {\n set: Object.setPrototypeOf || ('__proto__' in {} ? // eslint-disable-line\n function (test, buggy, set) {\n try {\n set = require('./_ctx')(Function.call, require('./_object-gopd').f(Object.prototype, '__proto__').set, 2);\n set(test, []);\n buggy = !(test instanceof Array);\n } catch (e) { buggy = true; }\n return function setPrototypeOf(O, proto) {\n check(O, proto);\n if (buggy) O.__proto__ = proto;\n else set(O, proto);\n return O;\n };\n }({}, false) : undefined),\n check: check\n};\n","var def = require('./_object-dp').f;\nvar has = require('./_has');\nvar TAG = require('./_wks')('toStringTag');\n\nmodule.exports = function (it, tag, stat) {\n if (it && !has(it = stat ? it : it.prototype, TAG)) def(it, TAG, { configurable: true, value: tag });\n};\n","var shared = require('./_shared')('keys');\nvar uid = require('./_uid');\nmodule.exports = function (key) {\n return shared[key] || (shared[key] = uid(key));\n};\n","var core = require('./_core');\nvar global = require('./_global');\nvar SHARED = '__core-js_shared__';\nvar store = global[SHARED] || (global[SHARED] = {});\n\n(module.exports = function (key, value) {\n return store[key] || (store[key] = value !== undefined ? value : {});\n})('versions', []).push({\n version: core.version,\n mode: require('./_library') ? 'pure' : 'global',\n copyright: '© 2019 Denis Pushkarev (zloirock.ru)'\n});\n","var toInteger = require('./_to-integer');\nvar defined = require('./_defined');\n// true -> String#at\n// false -> String#codePointAt\nmodule.exports = function (TO_STRING) {\n return function (that, pos) {\n var s = String(defined(that));\n var i = toInteger(pos);\n var l = s.length;\n var a, b;\n if (i < 0 || i >= l) return TO_STRING ? '' : undefined;\n a = s.charCodeAt(i);\n return a < 0xd800 || a > 0xdbff || i + 1 === l || (b = s.charCodeAt(i + 1)) < 0xdc00 || b > 0xdfff\n ? TO_STRING ? s.charAt(i) : a\n : TO_STRING ? s.slice(i, i + 2) : (a - 0xd800 << 10) + (b - 0xdc00) + 0x10000;\n };\n};\n","var toInteger = require('./_to-integer');\nvar max = Math.max;\nvar min = Math.min;\nmodule.exports = function (index, length) {\n index = toInteger(index);\n return index < 0 ? max(index + length, 0) : min(index, length);\n};\n","// 7.1.4 ToInteger\nvar ceil = Math.ceil;\nvar floor = Math.floor;\nmodule.exports = function (it) {\n return isNaN(it = +it) ? 0 : (it > 0 ? floor : ceil)(it);\n};\n","// to indexed object, toObject with fallback for non-array-like ES3 strings\nvar IObject = require('./_iobject');\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n return IObject(defined(it));\n};\n","// 7.1.15 ToLength\nvar toInteger = require('./_to-integer');\nvar min = Math.min;\nmodule.exports = function (it) {\n return it > 0 ? min(toInteger(it), 0x1fffffffffffff) : 0; // pow(2, 53) - 1 == 9007199254740991\n};\n","// 7.1.13 ToObject(argument)\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n return Object(defined(it));\n};\n","// 7.1.1 ToPrimitive(input [, PreferredType])\nvar isObject = require('./_is-object');\n// instead of the ES6 spec version, we didn't implement @@toPrimitive case\n// and the second argument - flag - preferred type is a string\nmodule.exports = function (it, S) {\n if (!isObject(it)) return it;\n var fn, val;\n if (S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n if (typeof (fn = it.valueOf) == 'function' && !isObject(val = fn.call(it))) return val;\n if (!S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n throw TypeError(\"Can't convert object to primitive value\");\n};\n","var id = 0;\nvar px = Math.random();\nmodule.exports = function (key) {\n return 'Symbol('.concat(key === undefined ? '' : key, ')_', (++id + px).toString(36));\n};\n","var global = require('./_global');\nvar core = require('./_core');\nvar LIBRARY = require('./_library');\nvar wksExt = require('./_wks-ext');\nvar defineProperty = require('./_object-dp').f;\nmodule.exports = function (name) {\n var $Symbol = core.Symbol || (core.Symbol = LIBRARY ? {} : global.Symbol || {});\n if (name.charAt(0) != '_' && !(name in $Symbol)) defineProperty($Symbol, name, { value: wksExt.f(name) });\n};\n","exports.f = require('./_wks');\n","var store = require('./_shared')('wks');\nvar uid = require('./_uid');\nvar Symbol = require('./_global').Symbol;\nvar USE_SYMBOL = typeof Symbol == 'function';\n\nvar $exports = module.exports = function (name) {\n return store[name] || (store[name] =\n USE_SYMBOL && Symbol[name] || (USE_SYMBOL ? Symbol : uid)('Symbol.' + name));\n};\n\n$exports.store = store;\n","var classof = require('./_classof');\nvar ITERATOR = require('./_wks')('iterator');\nvar Iterators = require('./_iterators');\nmodule.exports = require('./_core').getIteratorMethod = function (it) {\n if (it != undefined) return it[ITERATOR]\n || it['@@iterator']\n || Iterators[classof(it)];\n};\n","var anObject = require('./_an-object');\nvar get = require('./core.get-iterator-method');\nmodule.exports = require('./_core').getIterator = function (it) {\n var iterFn = get(it);\n if (typeof iterFn != 'function') throw TypeError(it + ' is not iterable!');\n return anObject(iterFn.call(it));\n};\n","var classof = require('./_classof');\nvar ITERATOR = require('./_wks')('iterator');\nvar Iterators = require('./_iterators');\nmodule.exports = require('./_core').isIterable = function (it) {\n var O = Object(it);\n return O[ITERATOR] !== undefined\n || '@@iterator' in O\n // eslint-disable-next-line no-prototype-builtins\n || Iterators.hasOwnProperty(classof(O));\n};\n","'use strict';\nvar ctx = require('./_ctx');\nvar $export = require('./_export');\nvar toObject = require('./_to-object');\nvar call = require('./_iter-call');\nvar isArrayIter = require('./_is-array-iter');\nvar toLength = require('./_to-length');\nvar createProperty = require('./_create-property');\nvar getIterFn = require('./core.get-iterator-method');\n\n$export($export.S + $export.F * !require('./_iter-detect')(function (iter) { Array.from(iter); }), 'Array', {\n // 22.1.2.1 Array.from(arrayLike, mapfn = undefined, thisArg = undefined)\n from: function from(arrayLike /* , mapfn = undefined, thisArg = undefined */) {\n var O = toObject(arrayLike);\n var C = typeof this == 'function' ? this : Array;\n var aLen = arguments.length;\n var mapfn = aLen > 1 ? arguments[1] : undefined;\n var mapping = mapfn !== undefined;\n var index = 0;\n var iterFn = getIterFn(O);\n var length, result, step, iterator;\n if (mapping) mapfn = ctx(mapfn, aLen > 2 ? arguments[2] : undefined, 2);\n // if object isn't iterable or it's array with default iterator - use simple case\n if (iterFn != undefined && !(C == Array && isArrayIter(iterFn))) {\n for (iterator = iterFn.call(O), result = new C(); !(step = iterator.next()).done; index++) {\n createProperty(result, index, mapping ? call(iterator, mapfn, [step.value, index], true) : step.value);\n }\n } else {\n length = toLength(O.length);\n for (result = new C(length); length > index; index++) {\n createProperty(result, index, mapping ? mapfn(O[index], index) : O[index]);\n }\n }\n result.length = index;\n return result;\n }\n});\n","'use strict';\nvar addToUnscopables = require('./_add-to-unscopables');\nvar step = require('./_iter-step');\nvar Iterators = require('./_iterators');\nvar toIObject = require('./_to-iobject');\n\n// 22.1.3.4 Array.prototype.entries()\n// 22.1.3.13 Array.prototype.keys()\n// 22.1.3.29 Array.prototype.values()\n// 22.1.3.30 Array.prototype[@@iterator]()\nmodule.exports = require('./_iter-define')(Array, 'Array', function (iterated, kind) {\n this._t = toIObject(iterated); // target\n this._i = 0; // next index\n this._k = kind; // kind\n// 22.1.5.2.1 %ArrayIteratorPrototype%.next()\n}, function () {\n var O = this._t;\n var kind = this._k;\n var index = this._i++;\n if (!O || index >= O.length) {\n this._t = undefined;\n return step(1);\n }\n if (kind == 'keys') return step(0, index);\n if (kind == 'values') return step(0, O[index]);\n return step(0, [index, O[index]]);\n}, 'values');\n\n// argumentsList[@@iterator] is %ArrayProto_values% (9.4.4.6, 9.4.4.7)\nIterators.Arguments = Iterators.Array;\n\naddToUnscopables('keys');\naddToUnscopables('values');\naddToUnscopables('entries');\n","// 19.1.3.1 Object.assign(target, source)\nvar $export = require('./_export');\n\n$export($export.S + $export.F, 'Object', { assign: require('./_object-assign') });\n","var $export = require('./_export');\n// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\n$export($export.S, 'Object', { create: require('./_object-create') });\n","var $export = require('./_export');\n// 19.1.2.4 / 15.2.3.6 Object.defineProperty(O, P, Attributes)\n$export($export.S + $export.F * !require('./_descriptors'), 'Object', { defineProperty: require('./_object-dp').f });\n","// 19.1.2.7 Object.getOwnPropertyNames(O)\nrequire('./_object-sap')('getOwnPropertyNames', function () {\n return require('./_object-gopn-ext').f;\n});\n","// 19.1.2.9 Object.getPrototypeOf(O)\nvar toObject = require('./_to-object');\nvar $getPrototypeOf = require('./_object-gpo');\n\nrequire('./_object-sap')('getPrototypeOf', function () {\n return function getPrototypeOf(it) {\n return $getPrototypeOf(toObject(it));\n };\n});\n","// 19.1.2.14 Object.keys(O)\nvar toObject = require('./_to-object');\nvar $keys = require('./_object-keys');\n\nrequire('./_object-sap')('keys', function () {\n return function keys(it) {\n return $keys(toObject(it));\n };\n});\n","// 19.1.3.19 Object.setPrototypeOf(O, proto)\nvar $export = require('./_export');\n$export($export.S, 'Object', { setPrototypeOf: require('./_set-proto').set });\n","'use strict';\nvar $at = require('./_string-at')(true);\n\n// 21.1.3.27 String.prototype[@@iterator]()\nrequire('./_iter-define')(String, 'String', function (iterated) {\n this._t = String(iterated); // target\n this._i = 0; // next index\n// 21.1.5.2.1 %StringIteratorPrototype%.next()\n}, function () {\n var O = this._t;\n var index = this._i;\n var point;\n if (index >= O.length) return { value: undefined, done: true };\n point = $at(O, index);\n this._i += point.length;\n return { value: point, done: false };\n});\n","'use strict';\n// ECMAScript 6 symbols shim\nvar global = require('./_global');\nvar has = require('./_has');\nvar DESCRIPTORS = require('./_descriptors');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar META = require('./_meta').KEY;\nvar $fails = require('./_fails');\nvar shared = require('./_shared');\nvar setToStringTag = require('./_set-to-string-tag');\nvar uid = require('./_uid');\nvar wks = require('./_wks');\nvar wksExt = require('./_wks-ext');\nvar wksDefine = require('./_wks-define');\nvar enumKeys = require('./_enum-keys');\nvar isArray = require('./_is-array');\nvar anObject = require('./_an-object');\nvar isObject = require('./_is-object');\nvar toIObject = require('./_to-iobject');\nvar toPrimitive = require('./_to-primitive');\nvar createDesc = require('./_property-desc');\nvar _create = require('./_object-create');\nvar gOPNExt = require('./_object-gopn-ext');\nvar $GOPD = require('./_object-gopd');\nvar $DP = require('./_object-dp');\nvar $keys = require('./_object-keys');\nvar gOPD = $GOPD.f;\nvar dP = $DP.f;\nvar gOPN = gOPNExt.f;\nvar $Symbol = global.Symbol;\nvar $JSON = global.JSON;\nvar _stringify = $JSON && $JSON.stringify;\nvar PROTOTYPE = 'prototype';\nvar HIDDEN = wks('_hidden');\nvar TO_PRIMITIVE = wks('toPrimitive');\nvar isEnum = {}.propertyIsEnumerable;\nvar SymbolRegistry = shared('symbol-registry');\nvar AllSymbols = shared('symbols');\nvar OPSymbols = shared('op-symbols');\nvar ObjectProto = Object[PROTOTYPE];\nvar USE_NATIVE = typeof $Symbol == 'function';\nvar QObject = global.QObject;\n// Don't use setters in Qt Script, https://github.com/zloirock/core-js/issues/173\nvar setter = !QObject || !QObject[PROTOTYPE] || !QObject[PROTOTYPE].findChild;\n\n// fallback for old Android, https://code.google.com/p/v8/issues/detail?id=687\nvar setSymbolDesc = DESCRIPTORS && $fails(function () {\n return _create(dP({}, 'a', {\n get: function () { return dP(this, 'a', { value: 7 }).a; }\n })).a != 7;\n}) ? function (it, key, D) {\n var protoDesc = gOPD(ObjectProto, key);\n if (protoDesc) delete ObjectProto[key];\n dP(it, key, D);\n if (protoDesc && it !== ObjectProto) dP(ObjectProto, key, protoDesc);\n} : dP;\n\nvar wrap = function (tag) {\n var sym = AllSymbols[tag] = _create($Symbol[PROTOTYPE]);\n sym._k = tag;\n return sym;\n};\n\nvar isSymbol = USE_NATIVE && typeof $Symbol.iterator == 'symbol' ? function (it) {\n return typeof it == 'symbol';\n} : function (it) {\n return it instanceof $Symbol;\n};\n\nvar $defineProperty = function defineProperty(it, key, D) {\n if (it === ObjectProto) $defineProperty(OPSymbols, key, D);\n anObject(it);\n key = toPrimitive(key, true);\n anObject(D);\n if (has(AllSymbols, key)) {\n if (!D.enumerable) {\n if (!has(it, HIDDEN)) dP(it, HIDDEN, createDesc(1, {}));\n it[HIDDEN][key] = true;\n } else {\n if (has(it, HIDDEN) && it[HIDDEN][key]) it[HIDDEN][key] = false;\n D = _create(D, { enumerable: createDesc(0, false) });\n } return setSymbolDesc(it, key, D);\n } return dP(it, key, D);\n};\nvar $defineProperties = function defineProperties(it, P) {\n anObject(it);\n var keys = enumKeys(P = toIObject(P));\n var i = 0;\n var l = keys.length;\n var key;\n while (l > i) $defineProperty(it, key = keys[i++], P[key]);\n return it;\n};\nvar $create = function create(it, P) {\n return P === undefined ? _create(it) : $defineProperties(_create(it), P);\n};\nvar $propertyIsEnumerable = function propertyIsEnumerable(key) {\n var E = isEnum.call(this, key = toPrimitive(key, true));\n if (this === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return false;\n return E || !has(this, key) || !has(AllSymbols, key) || has(this, HIDDEN) && this[HIDDEN][key] ? E : true;\n};\nvar $getOwnPropertyDescriptor = function getOwnPropertyDescriptor(it, key) {\n it = toIObject(it);\n key = toPrimitive(key, true);\n if (it === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return;\n var D = gOPD(it, key);\n if (D && has(AllSymbols, key) && !(has(it, HIDDEN) && it[HIDDEN][key])) D.enumerable = true;\n return D;\n};\nvar $getOwnPropertyNames = function getOwnPropertyNames(it) {\n var names = gOPN(toIObject(it));\n var result = [];\n var i = 0;\n var key;\n while (names.length > i) {\n if (!has(AllSymbols, key = names[i++]) && key != HIDDEN && key != META) result.push(key);\n } return result;\n};\nvar $getOwnPropertySymbols = function getOwnPropertySymbols(it) {\n var IS_OP = it === ObjectProto;\n var names = gOPN(IS_OP ? OPSymbols : toIObject(it));\n var result = [];\n var i = 0;\n var key;\n while (names.length > i) {\n if (has(AllSymbols, key = names[i++]) && (IS_OP ? has(ObjectProto, key) : true)) result.push(AllSymbols[key]);\n } return result;\n};\n\n// 19.4.1.1 Symbol([description])\nif (!USE_NATIVE) {\n $Symbol = function Symbol() {\n if (this instanceof $Symbol) throw TypeError('Symbol is not a constructor!');\n var tag = uid(arguments.length > 0 ? arguments[0] : undefined);\n var $set = function (value) {\n if (this === ObjectProto) $set.call(OPSymbols, value);\n if (has(this, HIDDEN) && has(this[HIDDEN], tag)) this[HIDDEN][tag] = false;\n setSymbolDesc(this, tag, createDesc(1, value));\n };\n if (DESCRIPTORS && setter) setSymbolDesc(ObjectProto, tag, { configurable: true, set: $set });\n return wrap(tag);\n };\n redefine($Symbol[PROTOTYPE], 'toString', function toString() {\n return this._k;\n });\n\n $GOPD.f = $getOwnPropertyDescriptor;\n $DP.f = $defineProperty;\n require('./_object-gopn').f = gOPNExt.f = $getOwnPropertyNames;\n require('./_object-pie').f = $propertyIsEnumerable;\n require('./_object-gops').f = $getOwnPropertySymbols;\n\n if (DESCRIPTORS && !require('./_library')) {\n redefine(ObjectProto, 'propertyIsEnumerable', $propertyIsEnumerable, true);\n }\n\n wksExt.f = function (name) {\n return wrap(wks(name));\n };\n}\n\n$export($export.G + $export.W + $export.F * !USE_NATIVE, { Symbol: $Symbol });\n\nfor (var es6Symbols = (\n // 19.4.2.2, 19.4.2.3, 19.4.2.4, 19.4.2.6, 19.4.2.8, 19.4.2.9, 19.4.2.10, 19.4.2.11, 19.4.2.12, 19.4.2.13, 19.4.2.14\n 'hasInstance,isConcatSpreadable,iterator,match,replace,search,species,split,toPrimitive,toStringTag,unscopables'\n).split(','), j = 0; es6Symbols.length > j;)wks(es6Symbols[j++]);\n\nfor (var wellKnownSymbols = $keys(wks.store), k = 0; wellKnownSymbols.length > k;) wksDefine(wellKnownSymbols[k++]);\n\n$export($export.S + $export.F * !USE_NATIVE, 'Symbol', {\n // 19.4.2.1 Symbol.for(key)\n 'for': function (key) {\n return has(SymbolRegistry, key += '')\n ? SymbolRegistry[key]\n : SymbolRegistry[key] = $Symbol(key);\n },\n // 19.4.2.5 Symbol.keyFor(sym)\n keyFor: function keyFor(sym) {\n if (!isSymbol(sym)) throw TypeError(sym + ' is not a symbol!');\n for (var key in SymbolRegistry) if (SymbolRegistry[key] === sym) return key;\n },\n useSetter: function () { setter = true; },\n useSimple: function () { setter = false; }\n});\n\n$export($export.S + $export.F * !USE_NATIVE, 'Object', {\n // 19.1.2.2 Object.create(O [, Properties])\n create: $create,\n // 19.1.2.4 Object.defineProperty(O, P, Attributes)\n defineProperty: $defineProperty,\n // 19.1.2.3 Object.defineProperties(O, Properties)\n defineProperties: $defineProperties,\n // 19.1.2.6 Object.getOwnPropertyDescriptor(O, P)\n getOwnPropertyDescriptor: $getOwnPropertyDescriptor,\n // 19.1.2.7 Object.getOwnPropertyNames(O)\n getOwnPropertyNames: $getOwnPropertyNames,\n // 19.1.2.8 Object.getOwnPropertySymbols(O)\n getOwnPropertySymbols: $getOwnPropertySymbols\n});\n\n// 24.3.2 JSON.stringify(value [, replacer [, space]])\n$JSON && $export($export.S + $export.F * (!USE_NATIVE || $fails(function () {\n var S = $Symbol();\n // MS Edge converts symbol values to JSON as {}\n // WebKit converts symbol values to JSON as null\n // V8 throws on boxed symbols\n return _stringify([S]) != '[null]' || _stringify({ a: S }) != '{}' || _stringify(Object(S)) != '{}';\n})), 'JSON', {\n stringify: function stringify(it) {\n var args = [it];\n var i = 1;\n var replacer, $replacer;\n while (arguments.length > i) args.push(arguments[i++]);\n $replacer = replacer = args[1];\n if (!isObject(replacer) && it === undefined || isSymbol(it)) return; // IE8 returns string on undefined\n if (!isArray(replacer)) replacer = function (key, value) {\n if (typeof $replacer == 'function') value = $replacer.call(this, key, value);\n if (!isSymbol(value)) return value;\n };\n args[1] = replacer;\n return _stringify.apply($JSON, args);\n }\n});\n\n// 19.4.3.4 Symbol.prototype[@@toPrimitive](hint)\n$Symbol[PROTOTYPE][TO_PRIMITIVE] || require('./_hide')($Symbol[PROTOTYPE], TO_PRIMITIVE, $Symbol[PROTOTYPE].valueOf);\n// 19.4.3.5 Symbol.prototype[@@toStringTag]\nsetToStringTag($Symbol, 'Symbol');\n// 20.2.1.9 Math[@@toStringTag]\nsetToStringTag(Math, 'Math', true);\n// 24.3.3 JSON[@@toStringTag]\nsetToStringTag(global.JSON, 'JSON', true);\n","require('./_wks-define')('asyncIterator');\n","require('./_wks-define')('observable');\n","require('./es6.array.iterator');\nvar global = require('./_global');\nvar hide = require('./_hide');\nvar Iterators = require('./_iterators');\nvar TO_STRING_TAG = require('./_wks')('toStringTag');\n\nvar DOMIterables = ('CSSRuleList,CSSStyleDeclaration,CSSValueList,ClientRectList,DOMRectList,DOMStringList,' +\n 'DOMTokenList,DataTransferItemList,FileList,HTMLAllCollection,HTMLCollection,HTMLFormElement,HTMLSelectElement,' +\n 'MediaList,MimeTypeArray,NamedNodeMap,NodeList,PaintRequestList,Plugin,PluginArray,SVGLengthList,SVGNumberList,' +\n 'SVGPathSegList,SVGPointList,SVGStringList,SVGTransformList,SourceBufferList,StyleSheetList,TextTrackCueList,' +\n 'TextTrackList,TouchList').split(',');\n\nfor (var i = 0; i < DOMIterables.length; i++) {\n var NAME = DOMIterables[i];\n var Collection = global[NAME];\n var proto = Collection && Collection.prototype;\n if (proto && !proto[TO_STRING_TAG]) hide(proto, TO_STRING_TAG, NAME);\n Iterators[NAME] = Iterators.Array;\n}\n","'use strict';\n\nexports.__esModule = true;\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _gud = require('gud');\n\nvar _gud2 = _interopRequireDefault(_gud);\n\nvar _warning = require('warning');\n\nvar _warning2 = _interopRequireDefault(_warning);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }\n\nvar MAX_SIGNED_31_BIT_INT = 1073741823;\n\n// Inlined Object.is polyfill.\n// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\nfunction objectIs(x, y) {\n if (x === y) {\n return x !== 0 || 1 / x === 1 / y;\n } else {\n return x !== x && y !== y;\n }\n}\n\nfunction createEventEmitter(value) {\n var handlers = [];\n return {\n on: function on(handler) {\n handlers.push(handler);\n },\n off: function off(handler) {\n handlers = handlers.filter(function (h) {\n return h !== handler;\n });\n },\n get: function get() {\n return value;\n },\n set: function set(newValue, changedBits) {\n value = newValue;\n handlers.forEach(function (handler) {\n return handler(value, changedBits);\n });\n }\n };\n}\n\nfunction onlyChild(children) {\n return Array.isArray(children) ? children[0] : children;\n}\n\nfunction createReactContext(defaultValue, calculateChangedBits) {\n var _Provider$childContex, _Consumer$contextType;\n\n var contextProp = '__create-react-context-' + (0, _gud2.default)() + '__';\n\n var Provider = function (_Component) {\n _inherits(Provider, _Component);\n\n function Provider() {\n var _temp, _this, _ret;\n\n _classCallCheck(this, Provider);\n\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _ret = (_temp = (_this = _possibleConstructorReturn(this, _Component.call.apply(_Component, [this].concat(args))), _this), _this.emitter = createEventEmitter(_this.props.value), _temp), _possibleConstructorReturn(_this, _ret);\n }\n\n Provider.prototype.getChildContext = function getChildContext() {\n var _ref;\n\n return _ref = {}, _ref[contextProp] = this.emitter, _ref;\n };\n\n Provider.prototype.componentWillReceiveProps = function componentWillReceiveProps(nextProps) {\n if (this.props.value !== nextProps.value) {\n var oldValue = this.props.value;\n var newValue = nextProps.value;\n var changedBits = void 0;\n\n if (objectIs(oldValue, newValue)) {\n changedBits = 0; // No change\n } else {\n changedBits = typeof calculateChangedBits === 'function' ? calculateChangedBits(oldValue, newValue) : MAX_SIGNED_31_BIT_INT;\n if (process.env.NODE_ENV !== 'production') {\n (0, _warning2.default)((changedBits & MAX_SIGNED_31_BIT_INT) === changedBits, 'calculateChangedBits: Expected the return value to be a ' + '31-bit integer. Instead received: %s', changedBits);\n }\n\n changedBits |= 0;\n\n if (changedBits !== 0) {\n this.emitter.set(nextProps.value, changedBits);\n }\n }\n }\n };\n\n Provider.prototype.render = function render() {\n return this.props.children;\n };\n\n return Provider;\n }(_react.Component);\n\n Provider.childContextTypes = (_Provider$childContex = {}, _Provider$childContex[contextProp] = _propTypes2.default.object.isRequired, _Provider$childContex);\n\n var Consumer = function (_Component2) {\n _inherits(Consumer, _Component2);\n\n function Consumer() {\n var _temp2, _this2, _ret2;\n\n _classCallCheck(this, Consumer);\n\n for (var _len2 = arguments.length, args = Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {\n args[_key2] = arguments[_key2];\n }\n\n return _ret2 = (_temp2 = (_this2 = _possibleConstructorReturn(this, _Component2.call.apply(_Component2, [this].concat(args))), _this2), _this2.state = {\n value: _this2.getValue()\n }, _this2.onUpdate = function (newValue, changedBits) {\n var observedBits = _this2.observedBits | 0;\n if ((observedBits & changedBits) !== 0) {\n _this2.setState({ value: _this2.getValue() });\n }\n }, _temp2), _possibleConstructorReturn(_this2, _ret2);\n }\n\n Consumer.prototype.componentWillReceiveProps = function componentWillReceiveProps(nextProps) {\n var observedBits = nextProps.observedBits;\n\n this.observedBits = observedBits === undefined || observedBits === null ? MAX_SIGNED_31_BIT_INT // Subscribe to all changes by default\n : observedBits;\n };\n\n Consumer.prototype.componentDidMount = function componentDidMount() {\n if (this.context[contextProp]) {\n this.context[contextProp].on(this.onUpdate);\n }\n var observedBits = this.props.observedBits;\n\n this.observedBits = observedBits === undefined || observedBits === null ? MAX_SIGNED_31_BIT_INT // Subscribe to all changes by default\n : observedBits;\n };\n\n Consumer.prototype.componentWillUnmount = function componentWillUnmount() {\n if (this.context[contextProp]) {\n this.context[contextProp].off(this.onUpdate);\n }\n };\n\n Consumer.prototype.getValue = function getValue() {\n if (this.context[contextProp]) {\n return this.context[contextProp].get();\n } else {\n return defaultValue;\n }\n };\n\n Consumer.prototype.render = function render() {\n return onlyChild(this.props.children)(this.state.value);\n };\n\n return Consumer;\n }(_react.Component);\n\n Consumer.contextTypes = (_Consumer$contextType = {}, _Consumer$contextType[contextProp] = _propTypes2.default.object, _Consumer$contextType);\n\n\n return {\n Provider: Provider,\n Consumer: Consumer\n };\n}\n\nexports.default = createReactContext;\nmodule.exports = exports['default'];","'use strict';\n\nexports.__esModule = true;\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _implementation = require('./implementation');\n\nvar _implementation2 = _interopRequireDefault(_implementation);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = _react2.default.createContext || _implementation2.default;\nmodule.exports = exports['default'];","/**\n * Returns a function, that, as long as it continues to be invoked, will not\n * be triggered. The function will be called after it stops being called for\n * N milliseconds. If `immediate` is passed, trigger the function on the\n * leading edge, instead of the trailing. The function also has a property 'clear' \n * that is a function which will clear the timer to prevent previously scheduled executions. \n *\n * @source underscore.js\n * @see http://unscriptable.com/2009/03/20/debouncing-javascript-methods/\n * @param {Function} function to wrap\n * @param {Number} timeout in ms (`100`)\n * @param {Boolean} whether to execute at the beginning (`false`)\n * @api public\n */\nfunction debounce(func, wait, immediate){\n var timeout, args, context, timestamp, result;\n if (null == wait) wait = 100;\n\n function later() {\n var last = Date.now() - timestamp;\n\n if (last < wait && last >= 0) {\n timeout = setTimeout(later, wait - last);\n } else {\n timeout = null;\n if (!immediate) {\n result = func.apply(context, args);\n context = args = null;\n }\n }\n };\n\n var debounced = function(){\n context = this;\n args = arguments;\n timestamp = Date.now();\n var callNow = immediate && !timeout;\n if (!timeout) timeout = setTimeout(later, wait);\n if (callNow) {\n result = func.apply(context, args);\n context = args = null;\n }\n\n return result;\n };\n\n debounced.clear = function() {\n if (timeout) {\n clearTimeout(timeout);\n timeout = null;\n }\n };\n \n debounced.flush = function() {\n if (timeout) {\n result = func.apply(context, args);\n context = args = null;\n \n clearTimeout(timeout);\n timeout = null;\n }\n };\n\n return debounced;\n};\n\n// Adds compatibility for ES modules\ndebounce.debounce = debounce;\n\nmodule.exports = debounce;\n","var objectKeys = require('object-keys');\nvar isArguments = require('is-arguments');\nvar is = require('object-is');\nvar isRegex = require('is-regex');\nvar flags = require('regexp.prototype.flags');\nvar isDate = require('is-date-object');\n\nvar getTime = Date.prototype.getTime;\n\nfunction deepEqual(actual, expected, options) {\n var opts = options || {};\n\n // 7.1. All identical values are equivalent, as determined by ===.\n if (opts.strict ? is(actual, expected) : actual === expected) {\n return true;\n }\n\n // 7.3. Other pairs that do not both pass typeof value == 'object', equivalence is determined by ==.\n if (!actual || !expected || (typeof actual !== 'object' && typeof expected !== 'object')) {\n return opts.strict ? is(actual, expected) : actual == expected;\n }\n\n /*\n * 7.4. For all other Object pairs, including Array objects, equivalence is\n * determined by having the same number of owned properties (as verified\n * with Object.prototype.hasOwnProperty.call), the same set of keys\n * (although not necessarily the same order), equivalent values for every\n * corresponding key, and an identical 'prototype' property. Note: this\n * accounts for both named and indexed properties on Arrays.\n */\n // eslint-disable-next-line no-use-before-define\n return objEquiv(actual, expected, opts);\n}\n\nfunction isUndefinedOrNull(value) {\n return value === null || value === undefined;\n}\n\nfunction isBuffer(x) {\n if (!x || typeof x !== 'object' || typeof x.length !== 'number') {\n return false;\n }\n if (typeof x.copy !== 'function' || typeof x.slice !== 'function') {\n return false;\n }\n if (x.length > 0 && typeof x[0] !== 'number') {\n return false;\n }\n return true;\n}\n\nfunction objEquiv(a, b, opts) {\n /* eslint max-statements: [2, 50] */\n var i, key;\n if (typeof a !== typeof b) { return false; }\n if (isUndefinedOrNull(a) || isUndefinedOrNull(b)) { return false; }\n\n // an identical 'prototype' property.\n if (a.prototype !== b.prototype) { return false; }\n\n if (isArguments(a) !== isArguments(b)) { return false; }\n\n var aIsRegex = isRegex(a);\n var bIsRegex = isRegex(b);\n if (aIsRegex !== bIsRegex) { return false; }\n if (aIsRegex || bIsRegex) {\n return a.source === b.source && flags(a) === flags(b);\n }\n\n if (isDate(a) && isDate(b)) {\n return getTime.call(a) === getTime.call(b);\n }\n\n var aIsBuffer = isBuffer(a);\n var bIsBuffer = isBuffer(b);\n if (aIsBuffer !== bIsBuffer) { return false; }\n if (aIsBuffer || bIsBuffer) { // && would work too, because both are true or both false here\n if (a.length !== b.length) { return false; }\n for (i = 0; i < a.length; i++) {\n if (a[i] !== b[i]) { return false; }\n }\n return true;\n }\n\n if (typeof a !== typeof b) { return false; }\n\n try {\n var ka = objectKeys(a);\n var kb = objectKeys(b);\n } catch (e) { // happens when one is a string literal and the other isn't\n return false;\n }\n // having the same number of owned properties (keys incorporates hasOwnProperty)\n if (ka.length !== kb.length) { return false; }\n\n // the same set of keys (although not necessarily the same order),\n ka.sort();\n kb.sort();\n // ~~~cheap key test\n for (i = ka.length - 1; i >= 0; i--) {\n if (ka[i] != kb[i]) { return false; }\n }\n // equivalent values for every corresponding key, and ~~~possibly expensive deep test\n for (i = ka.length - 1; i >= 0; i--) {\n key = ka[i];\n if (!deepEqual(a[key], b[key], opts)) { return false; }\n }\n\n return true;\n}\n\nmodule.exports = deepEqual;\n","'use strict';\n\nvar keysShim;\nif (!Object.keys) {\n\t// modified from https://github.com/es-shims/es5-shim\n\tvar has = Object.prototype.hasOwnProperty;\n\tvar toStr = Object.prototype.toString;\n\tvar isArgs = require('./isArguments'); // eslint-disable-line global-require\n\tvar isEnumerable = Object.prototype.propertyIsEnumerable;\n\tvar hasDontEnumBug = !isEnumerable.call({ toString: null }, 'toString');\n\tvar hasProtoEnumBug = isEnumerable.call(function () {}, 'prototype');\n\tvar dontEnums = [\n\t\t'toString',\n\t\t'toLocaleString',\n\t\t'valueOf',\n\t\t'hasOwnProperty',\n\t\t'isPrototypeOf',\n\t\t'propertyIsEnumerable',\n\t\t'constructor'\n\t];\n\tvar equalsConstructorPrototype = function (o) {\n\t\tvar ctor = o.constructor;\n\t\treturn ctor && ctor.prototype === o;\n\t};\n\tvar excludedKeys = {\n\t\t$applicationCache: true,\n\t\t$console: true,\n\t\t$external: true,\n\t\t$frame: true,\n\t\t$frameElement: true,\n\t\t$frames: true,\n\t\t$innerHeight: true,\n\t\t$innerWidth: true,\n\t\t$onmozfullscreenchange: true,\n\t\t$onmozfullscreenerror: true,\n\t\t$outerHeight: true,\n\t\t$outerWidth: true,\n\t\t$pageXOffset: true,\n\t\t$pageYOffset: true,\n\t\t$parent: true,\n\t\t$scrollLeft: true,\n\t\t$scrollTop: true,\n\t\t$scrollX: true,\n\t\t$scrollY: true,\n\t\t$self: true,\n\t\t$webkitIndexedDB: true,\n\t\t$webkitStorageInfo: true,\n\t\t$window: true\n\t};\n\tvar hasAutomationEqualityBug = (function () {\n\t\t/* global window */\n\t\tif (typeof window === 'undefined') { return false; }\n\t\tfor (var k in window) {\n\t\t\ttry {\n\t\t\t\tif (!excludedKeys['$' + k] && has.call(window, k) && window[k] !== null && typeof window[k] === 'object') {\n\t\t\t\t\ttry {\n\t\t\t\t\t\tequalsConstructorPrototype(window[k]);\n\t\t\t\t\t} catch (e) {\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} catch (e) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\t\treturn false;\n\t}());\n\tvar equalsConstructorPrototypeIfNotBuggy = function (o) {\n\t\t/* global window */\n\t\tif (typeof window === 'undefined' || !hasAutomationEqualityBug) {\n\t\t\treturn equalsConstructorPrototype(o);\n\t\t}\n\t\ttry {\n\t\t\treturn equalsConstructorPrototype(o);\n\t\t} catch (e) {\n\t\t\treturn false;\n\t\t}\n\t};\n\n\tkeysShim = function keys(object) {\n\t\tvar isObject = object !== null && typeof object === 'object';\n\t\tvar isFunction = toStr.call(object) === '[object Function]';\n\t\tvar isArguments = isArgs(object);\n\t\tvar isString = isObject && toStr.call(object) === '[object String]';\n\t\tvar theKeys = [];\n\n\t\tif (!isObject && !isFunction && !isArguments) {\n\t\t\tthrow new TypeError('Object.keys called on a non-object');\n\t\t}\n\n\t\tvar skipProto = hasProtoEnumBug && isFunction;\n\t\tif (isString && object.length > 0 && !has.call(object, 0)) {\n\t\t\tfor (var i = 0; i < object.length; ++i) {\n\t\t\t\ttheKeys.push(String(i));\n\t\t\t}\n\t\t}\n\n\t\tif (isArguments && object.length > 0) {\n\t\t\tfor (var j = 0; j < object.length; ++j) {\n\t\t\t\ttheKeys.push(String(j));\n\t\t\t}\n\t\t} else {\n\t\t\tfor (var name in object) {\n\t\t\t\tif (!(skipProto && name === 'prototype') && has.call(object, name)) {\n\t\t\t\t\ttheKeys.push(String(name));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (hasDontEnumBug) {\n\t\t\tvar skipConstructor = equalsConstructorPrototypeIfNotBuggy(object);\n\n\t\t\tfor (var k = 0; k < dontEnums.length; ++k) {\n\t\t\t\tif (!(skipConstructor && dontEnums[k] === 'constructor') && has.call(object, dontEnums[k])) {\n\t\t\t\t\ttheKeys.push(dontEnums[k]);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\treturn theKeys;\n\t};\n}\nmodule.exports = keysShim;\n","'use strict';\n\nvar slice = Array.prototype.slice;\nvar isArgs = require('./isArguments');\n\nvar origKeys = Object.keys;\nvar keysShim = origKeys ? function keys(o) { return origKeys(o); } : require('./implementation');\n\nvar originalKeys = Object.keys;\n\nkeysShim.shim = function shimObjectKeys() {\n\tif (Object.keys) {\n\t\tvar keysWorksWithArguments = (function () {\n\t\t\t// Safari 5.0 bug\n\t\t\tvar args = Object.keys(arguments);\n\t\t\treturn args && args.length === arguments.length;\n\t\t}(1, 2));\n\t\tif (!keysWorksWithArguments) {\n\t\t\tObject.keys = function keys(object) { // eslint-disable-line func-name-matching\n\t\t\t\tif (isArgs(object)) {\n\t\t\t\t\treturn originalKeys(slice.call(object));\n\t\t\t\t}\n\t\t\t\treturn originalKeys(object);\n\t\t\t};\n\t\t}\n\t} else {\n\t\tObject.keys = keysShim;\n\t}\n\treturn Object.keys || keysShim;\n};\n\nmodule.exports = keysShim;\n","'use strict';\n\nvar toStr = Object.prototype.toString;\n\nmodule.exports = function isArguments(value) {\n\tvar str = toStr.call(value);\n\tvar isArgs = str === '[object Arguments]';\n\tif (!isArgs) {\n\t\tisArgs = str !== '[object Array]' &&\n\t\t\tvalue !== null &&\n\t\t\ttypeof value === 'object' &&\n\t\t\ttypeof value.length === 'number' &&\n\t\t\tvalue.length >= 0 &&\n\t\t\ttoStr.call(value.callee) === '[object Function]';\n\t}\n\treturn isArgs;\n};\n","'use strict';\n\nvar keys = require('object-keys');\nvar hasSymbols = typeof Symbol === 'function' && typeof Symbol('foo') === 'symbol';\n\nvar toStr = Object.prototype.toString;\nvar concat = Array.prototype.concat;\nvar origDefineProperty = Object.defineProperty;\n\nvar isFunction = function (fn) {\n\treturn typeof fn === 'function' && toStr.call(fn) === '[object Function]';\n};\n\nvar arePropertyDescriptorsSupported = function () {\n\tvar obj = {};\n\ttry {\n\t\torigDefineProperty(obj, 'x', { enumerable: false, value: obj });\n\t\t// eslint-disable-next-line no-unused-vars, no-restricted-syntax\n\t\tfor (var _ in obj) { // jscs:ignore disallowUnusedVariables\n\t\t\treturn false;\n\t\t}\n\t\treturn obj.x === obj;\n\t} catch (e) { /* this is IE 8. */\n\t\treturn false;\n\t}\n};\nvar supportsDescriptors = origDefineProperty && arePropertyDescriptorsSupported();\n\nvar defineProperty = function (object, name, value, predicate) {\n\tif (name in object && (!isFunction(predicate) || !predicate())) {\n\t\treturn;\n\t}\n\tif (supportsDescriptors) {\n\t\torigDefineProperty(object, name, {\n\t\t\tconfigurable: true,\n\t\t\tenumerable: false,\n\t\t\tvalue: value,\n\t\t\twritable: true\n\t\t});\n\t} else {\n\t\tobject[name] = value;\n\t}\n};\n\nvar defineProperties = function (object, map) {\n\tvar predicates = arguments.length > 2 ? arguments[2] : {};\n\tvar props = keys(map);\n\tif (hasSymbols) {\n\t\tprops = concat.call(props, Object.getOwnPropertySymbols(map));\n\t}\n\tfor (var i = 0; i < props.length; i += 1) {\n\t\tdefineProperty(object, props[i], map[props[i]], predicates[props[i]]);\n\t}\n};\n\ndefineProperties.supportsDescriptors = !!supportsDescriptors;\n\nmodule.exports = defineProperties;\n","\"use strict\";\n\nvar _interopRequireDefault = require(\"@babel/runtime/helpers/interopRequireDefault\");\n\nexports.__esModule = true;\nexports.default = addClass;\n\nvar _hasClass = _interopRequireDefault(require(\"./hasClass\"));\n\nfunction addClass(element, className) {\n if (element.classList) element.classList.add(className);else if (!(0, _hasClass.default)(element, className)) if (typeof element.className === 'string') element.className = element.className + ' ' + className;else element.setAttribute('class', (element.className && element.className.baseVal || '') + ' ' + className);\n}\n\nmodule.exports = exports[\"default\"];","\"use strict\";\n\nexports.__esModule = true;\nexports.default = hasClass;\n\nfunction hasClass(element, className) {\n if (element.classList) return !!className && element.classList.contains(className);else return (\" \" + (element.className.baseVal || element.className) + \" \").indexOf(\" \" + className + \" \") !== -1;\n}\n\nmodule.exports = exports[\"default\"];","'use strict';\n\nfunction replaceClassName(origClass, classToRemove) {\n return origClass.replace(new RegExp('(^|\\\\s)' + classToRemove + '(?:\\\\s|$)', 'g'), '$1').replace(/\\s+/g, ' ').replace(/^\\s*|\\s*$/g, '');\n}\n\nmodule.exports = function removeClass(element, className) {\n if (element.classList) element.classList.remove(className);else if (typeof element.className === 'string') element.className = replaceClassName(element.className, className);else element.setAttribute('class', replaceClassName(element.className && element.className.baseVal || '', className));\n};","'use strict';\n\n/* eslint no-invalid-this: 1 */\n\nvar ERROR_MESSAGE = 'Function.prototype.bind called on incompatible ';\nvar slice = Array.prototype.slice;\nvar toStr = Object.prototype.toString;\nvar funcType = '[object Function]';\n\nmodule.exports = function bind(that) {\n var target = this;\n if (typeof target !== 'function' || toStr.call(target) !== funcType) {\n throw new TypeError(ERROR_MESSAGE + target);\n }\n var args = slice.call(arguments, 1);\n\n var bound;\n var binder = function () {\n if (this instanceof bound) {\n var result = target.apply(\n this,\n args.concat(slice.call(arguments))\n );\n if (Object(result) === result) {\n return result;\n }\n return this;\n } else {\n return target.apply(\n that,\n args.concat(slice.call(arguments))\n );\n }\n };\n\n var boundLength = Math.max(0, target.length - args.length);\n var boundArgs = [];\n for (var i = 0; i < boundLength; i++) {\n boundArgs.push('$' + i);\n }\n\n bound = Function('binder', 'return function (' + boundArgs.join(',') + '){ return binder.apply(this,arguments); }')(binder);\n\n if (target.prototype) {\n var Empty = function Empty() {};\n Empty.prototype = target.prototype;\n bound.prototype = new Empty();\n Empty.prototype = null;\n }\n\n return bound;\n};\n","'use strict';\n\nvar implementation = require('./implementation');\n\nmodule.exports = Function.prototype.bind || implementation;\n","'use strict';\n\n/* globals\n\tAggregateError,\n\tAtomics,\n\tFinalizationRegistry,\n\tSharedArrayBuffer,\n\tWeakRef,\n*/\n\nvar undefined;\n\nvar $SyntaxError = SyntaxError;\nvar $Function = Function;\nvar $TypeError = TypeError;\n\n// eslint-disable-next-line consistent-return\nvar getEvalledConstructor = function (expressionSyntax) {\n\ttry {\n\t\t// eslint-disable-next-line no-new-func\n\t\treturn Function('\"use strict\"; return (' + expressionSyntax + ').constructor;')();\n\t} catch (e) {}\n};\n\nvar $gOPD = Object.getOwnPropertyDescriptor;\nif ($gOPD) {\n\ttry {\n\t\t$gOPD({}, '');\n\t} catch (e) {\n\t\t$gOPD = null; // this is IE 8, which has a broken gOPD\n\t}\n}\n\nvar throwTypeError = function () {\n\tthrow new $TypeError();\n};\nvar ThrowTypeError = $gOPD\n\t? (function () {\n\t\ttry {\n\t\t\t// eslint-disable-next-line no-unused-expressions, no-caller, no-restricted-properties\n\t\t\targuments.callee; // IE 8 does not throw here\n\t\t\treturn throwTypeError;\n\t\t} catch (calleeThrows) {\n\t\t\ttry {\n\t\t\t\t// IE 8 throws on Object.getOwnPropertyDescriptor(arguments, '')\n\t\t\t\treturn $gOPD(arguments, 'callee').get;\n\t\t\t} catch (gOPDthrows) {\n\t\t\t\treturn throwTypeError;\n\t\t\t}\n\t\t}\n\t}())\n\t: throwTypeError;\n\nvar hasSymbols = require('has-symbols')();\n\nvar getProto = Object.getPrototypeOf || function (x) { return x.__proto__; }; // eslint-disable-line no-proto\n\nvar asyncGenFunction = getEvalledConstructor('async function* () {}');\nvar asyncGenFunctionPrototype = asyncGenFunction ? asyncGenFunction.prototype : undefined;\nvar asyncGenPrototype = asyncGenFunctionPrototype ? asyncGenFunctionPrototype.prototype : undefined;\n\nvar TypedArray = typeof Uint8Array === 'undefined' ? undefined : getProto(Uint8Array);\n\nvar INTRINSICS = {\n\t'%AggregateError%': typeof AggregateError === 'undefined' ? undefined : AggregateError,\n\t'%Array%': Array,\n\t'%ArrayBuffer%': typeof ArrayBuffer === 'undefined' ? undefined : ArrayBuffer,\n\t'%ArrayIteratorPrototype%': hasSymbols ? getProto([][Symbol.iterator]()) : undefined,\n\t'%AsyncFromSyncIteratorPrototype%': undefined,\n\t'%AsyncFunction%': getEvalledConstructor('async function () {}'),\n\t'%AsyncGenerator%': asyncGenFunctionPrototype,\n\t'%AsyncGeneratorFunction%': asyncGenFunction,\n\t'%AsyncIteratorPrototype%': asyncGenPrototype ? getProto(asyncGenPrototype) : undefined,\n\t'%Atomics%': typeof Atomics === 'undefined' ? undefined : Atomics,\n\t'%BigInt%': typeof BigInt === 'undefined' ? undefined : BigInt,\n\t'%Boolean%': Boolean,\n\t'%DataView%': typeof DataView === 'undefined' ? undefined : DataView,\n\t'%Date%': Date,\n\t'%decodeURI%': decodeURI,\n\t'%decodeURIComponent%': decodeURIComponent,\n\t'%encodeURI%': encodeURI,\n\t'%encodeURIComponent%': encodeURIComponent,\n\t'%Error%': Error,\n\t'%eval%': eval, // eslint-disable-line no-eval\n\t'%EvalError%': EvalError,\n\t'%Float32Array%': typeof Float32Array === 'undefined' ? undefined : Float32Array,\n\t'%Float64Array%': typeof Float64Array === 'undefined' ? undefined : Float64Array,\n\t'%FinalizationRegistry%': typeof FinalizationRegistry === 'undefined' ? undefined : FinalizationRegistry,\n\t'%Function%': $Function,\n\t'%GeneratorFunction%': getEvalledConstructor('function* () {}'),\n\t'%Int8Array%': typeof Int8Array === 'undefined' ? undefined : Int8Array,\n\t'%Int16Array%': typeof Int16Array === 'undefined' ? undefined : Int16Array,\n\t'%Int32Array%': typeof Int32Array === 'undefined' ? undefined : Int32Array,\n\t'%isFinite%': isFinite,\n\t'%isNaN%': isNaN,\n\t'%IteratorPrototype%': hasSymbols ? getProto(getProto([][Symbol.iterator]())) : undefined,\n\t'%JSON%': typeof JSON === 'object' ? JSON : undefined,\n\t'%Map%': typeof Map === 'undefined' ? undefined : Map,\n\t'%MapIteratorPrototype%': typeof Map === 'undefined' || !hasSymbols ? undefined : getProto(new Map()[Symbol.iterator]()),\n\t'%Math%': Math,\n\t'%Number%': Number,\n\t'%Object%': Object,\n\t'%parseFloat%': parseFloat,\n\t'%parseInt%': parseInt,\n\t'%Promise%': typeof Promise === 'undefined' ? undefined : Promise,\n\t'%Proxy%': typeof Proxy === 'undefined' ? undefined : Proxy,\n\t'%RangeError%': RangeError,\n\t'%ReferenceError%': ReferenceError,\n\t'%Reflect%': typeof Reflect === 'undefined' ? undefined : Reflect,\n\t'%RegExp%': RegExp,\n\t'%Set%': typeof Set === 'undefined' ? undefined : Set,\n\t'%SetIteratorPrototype%': typeof Set === 'undefined' || !hasSymbols ? undefined : getProto(new Set()[Symbol.iterator]()),\n\t'%SharedArrayBuffer%': typeof SharedArrayBuffer === 'undefined' ? undefined : SharedArrayBuffer,\n\t'%String%': String,\n\t'%StringIteratorPrototype%': hasSymbols ? getProto(''[Symbol.iterator]()) : undefined,\n\t'%Symbol%': hasSymbols ? Symbol : undefined,\n\t'%SyntaxError%': $SyntaxError,\n\t'%ThrowTypeError%': ThrowTypeError,\n\t'%TypedArray%': TypedArray,\n\t'%TypeError%': $TypeError,\n\t'%Uint8Array%': typeof Uint8Array === 'undefined' ? undefined : Uint8Array,\n\t'%Uint8ClampedArray%': typeof Uint8ClampedArray === 'undefined' ? undefined : Uint8ClampedArray,\n\t'%Uint16Array%': typeof Uint16Array === 'undefined' ? undefined : Uint16Array,\n\t'%Uint32Array%': typeof Uint32Array === 'undefined' ? undefined : Uint32Array,\n\t'%URIError%': URIError,\n\t'%WeakMap%': typeof WeakMap === 'undefined' ? undefined : WeakMap,\n\t'%WeakRef%': typeof WeakRef === 'undefined' ? undefined : WeakRef,\n\t'%WeakSet%': typeof WeakSet === 'undefined' ? undefined : WeakSet\n};\n\nvar LEGACY_ALIASES = {\n\t'%ArrayBufferPrototype%': ['ArrayBuffer', 'prototype'],\n\t'%ArrayPrototype%': ['Array', 'prototype'],\n\t'%ArrayProto_entries%': ['Array', 'prototype', 'entries'],\n\t'%ArrayProto_forEach%': ['Array', 'prototype', 'forEach'],\n\t'%ArrayProto_keys%': ['Array', 'prototype', 'keys'],\n\t'%ArrayProto_values%': ['Array', 'prototype', 'values'],\n\t'%AsyncFunctionPrototype%': ['AsyncFunction', 'prototype'],\n\t'%AsyncGenerator%': ['AsyncGeneratorFunction', 'prototype'],\n\t'%AsyncGeneratorPrototype%': ['AsyncGeneratorFunction', 'prototype', 'prototype'],\n\t'%BooleanPrototype%': ['Boolean', 'prototype'],\n\t'%DataViewPrototype%': ['DataView', 'prototype'],\n\t'%DatePrototype%': ['Date', 'prototype'],\n\t'%ErrorPrototype%': ['Error', 'prototype'],\n\t'%EvalErrorPrototype%': ['EvalError', 'prototype'],\n\t'%Float32ArrayPrototype%': ['Float32Array', 'prototype'],\n\t'%Float64ArrayPrototype%': ['Float64Array', 'prototype'],\n\t'%FunctionPrototype%': ['Function', 'prototype'],\n\t'%Generator%': ['GeneratorFunction', 'prototype'],\n\t'%GeneratorPrototype%': ['GeneratorFunction', 'prototype', 'prototype'],\n\t'%Int8ArrayPrototype%': ['Int8Array', 'prototype'],\n\t'%Int16ArrayPrototype%': ['Int16Array', 'prototype'],\n\t'%Int32ArrayPrototype%': ['Int32Array', 'prototype'],\n\t'%JSONParse%': ['JSON', 'parse'],\n\t'%JSONStringify%': ['JSON', 'stringify'],\n\t'%MapPrototype%': ['Map', 'prototype'],\n\t'%NumberPrototype%': ['Number', 'prototype'],\n\t'%ObjectPrototype%': ['Object', 'prototype'],\n\t'%ObjProto_toString%': ['Object', 'prototype', 'toString'],\n\t'%ObjProto_valueOf%': ['Object', 'prototype', 'valueOf'],\n\t'%PromisePrototype%': ['Promise', 'prototype'],\n\t'%PromiseProto_then%': ['Promise', 'prototype', 'then'],\n\t'%Promise_all%': ['Promise', 'all'],\n\t'%Promise_reject%': ['Promise', 'reject'],\n\t'%Promise_resolve%': ['Promise', 'resolve'],\n\t'%RangeErrorPrototype%': ['RangeError', 'prototype'],\n\t'%ReferenceErrorPrototype%': ['ReferenceError', 'prototype'],\n\t'%RegExpPrototype%': ['RegExp', 'prototype'],\n\t'%SetPrototype%': ['Set', 'prototype'],\n\t'%SharedArrayBufferPrototype%': ['SharedArrayBuffer', 'prototype'],\n\t'%StringPrototype%': ['String', 'prototype'],\n\t'%SymbolPrototype%': ['Symbol', 'prototype'],\n\t'%SyntaxErrorPrototype%': ['SyntaxError', 'prototype'],\n\t'%TypedArrayPrototype%': ['TypedArray', 'prototype'],\n\t'%TypeErrorPrototype%': ['TypeError', 'prototype'],\n\t'%Uint8ArrayPrototype%': ['Uint8Array', 'prototype'],\n\t'%Uint8ClampedArrayPrototype%': ['Uint8ClampedArray', 'prototype'],\n\t'%Uint16ArrayPrototype%': ['Uint16Array', 'prototype'],\n\t'%Uint32ArrayPrototype%': ['Uint32Array', 'prototype'],\n\t'%URIErrorPrototype%': ['URIError', 'prototype'],\n\t'%WeakMapPrototype%': ['WeakMap', 'prototype'],\n\t'%WeakSetPrototype%': ['WeakSet', 'prototype']\n};\n\nvar bind = require('function-bind');\nvar hasOwn = require('has');\nvar $concat = bind.call(Function.call, Array.prototype.concat);\nvar $spliceApply = bind.call(Function.apply, Array.prototype.splice);\nvar $replace = bind.call(Function.call, String.prototype.replace);\nvar $strSlice = bind.call(Function.call, String.prototype.slice);\n\n/* adapted from https://github.com/lodash/lodash/blob/4.17.15/dist/lodash.js#L6735-L6744 */\nvar rePropName = /[^%.[\\]]+|\\[(?:(-?\\d+(?:\\.\\d+)?)|([\"'])((?:(?!\\2)[^\\\\]|\\\\.)*?)\\2)\\]|(?=(?:\\.|\\[\\])(?:\\.|\\[\\]|%$))/g;\nvar reEscapeChar = /\\\\(\\\\)?/g; /** Used to match backslashes in property paths. */\nvar stringToPath = function stringToPath(string) {\n\tvar first = $strSlice(string, 0, 1);\n\tvar last = $strSlice(string, -1);\n\tif (first === '%' && last !== '%') {\n\t\tthrow new $SyntaxError('invalid intrinsic syntax, expected closing `%`');\n\t} else if (last === '%' && first !== '%') {\n\t\tthrow new $SyntaxError('invalid intrinsic syntax, expected opening `%`');\n\t}\n\tvar result = [];\n\t$replace(string, rePropName, function (match, number, quote, subString) {\n\t\tresult[result.length] = quote ? $replace(subString, reEscapeChar, '$1') : number || match;\n\t});\n\treturn result;\n};\n/* end adaptation */\n\nvar getBaseIntrinsic = function getBaseIntrinsic(name, allowMissing) {\n\tvar intrinsicName = name;\n\tvar alias;\n\tif (hasOwn(LEGACY_ALIASES, intrinsicName)) {\n\t\talias = LEGACY_ALIASES[intrinsicName];\n\t\tintrinsicName = '%' + alias[0] + '%';\n\t}\n\n\tif (hasOwn(INTRINSICS, intrinsicName)) {\n\t\tvar value = INTRINSICS[intrinsicName];\n\t\tif (typeof value === 'undefined' && !allowMissing) {\n\t\t\tthrow new $TypeError('intrinsic ' + name + ' exists, but is not available. Please file an issue!');\n\t\t}\n\n\t\treturn {\n\t\t\talias: alias,\n\t\t\tname: intrinsicName,\n\t\t\tvalue: value\n\t\t};\n\t}\n\n\tthrow new $SyntaxError('intrinsic ' + name + ' does not exist!');\n};\n\nmodule.exports = function GetIntrinsic(name, allowMissing) {\n\tif (typeof name !== 'string' || name.length === 0) {\n\t\tthrow new $TypeError('intrinsic name must be a non-empty string');\n\t}\n\tif (arguments.length > 1 && typeof allowMissing !== 'boolean') {\n\t\tthrow new $TypeError('\"allowMissing\" argument must be a boolean');\n\t}\n\n\tvar parts = stringToPath(name);\n\tvar intrinsicBaseName = parts.length > 0 ? parts[0] : '';\n\n\tvar intrinsic = getBaseIntrinsic('%' + intrinsicBaseName + '%', allowMissing);\n\tvar intrinsicRealName = intrinsic.name;\n\tvar value = intrinsic.value;\n\tvar skipFurtherCaching = false;\n\n\tvar alias = intrinsic.alias;\n\tif (alias) {\n\t\tintrinsicBaseName = alias[0];\n\t\t$spliceApply(parts, $concat([0, 1], alias));\n\t}\n\n\tfor (var i = 1, isOwn = true; i < parts.length; i += 1) {\n\t\tvar part = parts[i];\n\t\tvar first = $strSlice(part, 0, 1);\n\t\tvar last = $strSlice(part, -1);\n\t\tif (\n\t\t\t(\n\t\t\t\t(first === '\"' || first === \"'\" || first === '`')\n\t\t\t\t|| (last === '\"' || last === \"'\" || last === '`')\n\t\t\t)\n\t\t\t&& first !== last\n\t\t) {\n\t\t\tthrow new $SyntaxError('property names with quotes must have matching quotes');\n\t\t}\n\t\tif (part === 'constructor' || !isOwn) {\n\t\t\tskipFurtherCaching = true;\n\t\t}\n\n\t\tintrinsicBaseName += '.' + part;\n\t\tintrinsicRealName = '%' + intrinsicBaseName + '%';\n\n\t\tif (hasOwn(INTRINSICS, intrinsicRealName)) {\n\t\t\tvalue = INTRINSICS[intrinsicRealName];\n\t\t} else if (value != null) {\n\t\t\tif (!(part in value)) {\n\t\t\t\tif (!allowMissing) {\n\t\t\t\t\tthrow new $TypeError('base intrinsic for ' + name + ' exists, but the property is not available.');\n\t\t\t\t}\n\t\t\t\treturn void undefined;\n\t\t\t}\n\t\t\tif ($gOPD && (i + 1) >= parts.length) {\n\t\t\t\tvar desc = $gOPD(value, part);\n\t\t\t\tisOwn = !!desc;\n\n\t\t\t\t// By convention, when a data property is converted to an accessor\n\t\t\t\t// property to emulate a data property that does not suffer from\n\t\t\t\t// the override mistake, that accessor's getter is marked with\n\t\t\t\t// an `originalValue` property. Here, when we detect this, we\n\t\t\t\t// uphold the illusion by pretending to see that original data\n\t\t\t\t// property, i.e., returning the value rather than the getter\n\t\t\t\t// itself.\n\t\t\t\tif (isOwn && 'get' in desc && !('originalValue' in desc.get)) {\n\t\t\t\t\tvalue = desc.get;\n\t\t\t\t} else {\n\t\t\t\t\tvalue = value[part];\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tisOwn = hasOwn(value, part);\n\t\t\t\tvalue = value[part];\n\t\t\t}\n\n\t\t\tif (isOwn && !skipFurtherCaching) {\n\t\t\t\tINTRINSICS[intrinsicRealName] = value;\n\t\t\t}\n\t\t}\n\t}\n\treturn value;\n};\n","'use strict';\n\nvar origSymbol = global.Symbol;\nvar hasSymbolSham = require('./shams');\n\nmodule.exports = function hasNativeSymbols() {\n\tif (typeof origSymbol !== 'function') { return false; }\n\tif (typeof Symbol !== 'function') { return false; }\n\tif (typeof origSymbol('foo') !== 'symbol') { return false; }\n\tif (typeof Symbol('bar') !== 'symbol') { return false; }\n\n\treturn hasSymbolSham();\n};\n","'use strict';\n\n/* eslint complexity: [2, 18], max-statements: [2, 33] */\nmodule.exports = function hasSymbols() {\n\tif (typeof Symbol !== 'function' || typeof Object.getOwnPropertySymbols !== 'function') { return false; }\n\tif (typeof Symbol.iterator === 'symbol') { return true; }\n\n\tvar obj = {};\n\tvar sym = Symbol('test');\n\tvar symObj = Object(sym);\n\tif (typeof sym === 'string') { return false; }\n\n\tif (Object.prototype.toString.call(sym) !== '[object Symbol]') { return false; }\n\tif (Object.prototype.toString.call(symObj) !== '[object Symbol]') { return false; }\n\n\t// temp disabled per https://github.com/ljharb/object.assign/issues/17\n\t// if (sym instanceof Symbol) { return false; }\n\t// temp disabled per https://github.com/WebReflection/get-own-property-symbols/issues/4\n\t// if (!(symObj instanceof Symbol)) { return false; }\n\n\t// if (typeof Symbol.prototype.toString !== 'function') { return false; }\n\t// if (String(sym) !== Symbol.prototype.toString.call(sym)) { return false; }\n\n\tvar symVal = 42;\n\tobj[sym] = symVal;\n\tfor (sym in obj) { return false; } // eslint-disable-line no-restricted-syntax\n\tif (typeof Object.keys === 'function' && Object.keys(obj).length !== 0) { return false; }\n\n\tif (typeof Object.getOwnPropertyNames === 'function' && Object.getOwnPropertyNames(obj).length !== 0) { return false; }\n\n\tvar syms = Object.getOwnPropertySymbols(obj);\n\tif (syms.length !== 1 || syms[0] !== sym) { return false; }\n\n\tif (!Object.prototype.propertyIsEnumerable.call(obj, sym)) { return false; }\n\n\tif (typeof Object.getOwnPropertyDescriptor === 'function') {\n\t\tvar descriptor = Object.getOwnPropertyDescriptor(obj, sym);\n\t\tif (descriptor.value !== symVal || descriptor.enumerable !== true) { return false; }\n\t}\n\n\treturn true;\n};\n","// @flow\n'use strict';\n\nvar key = '__global_unique_id__';\n\nmodule.exports = function() {\n return global[key] = (global[key] || 0) + 1;\n};\n","'use strict';\n\nvar bind = require('function-bind');\n\nmodule.exports = bind.call(Function.call, Object.prototype.hasOwnProperty);\n","'use strict';\n\nfunction pad (hash, len) {\n while (hash.length < len) {\n hash = '0' + hash;\n }\n return hash;\n}\n\nfunction fold (hash, text) {\n var i;\n var chr;\n var len;\n if (text.length === 0) {\n return hash;\n }\n for (i = 0, len = text.length; i < len; i++) {\n chr = text.charCodeAt(i);\n hash = ((hash << 5) - hash) + chr;\n hash |= 0;\n }\n return hash < 0 ? hash * -2 : hash;\n}\n\nfunction foldObject (hash, o, seen) {\n return Object.keys(o).sort().reduce(foldKey, hash);\n function foldKey (hash, key) {\n return foldValue(hash, o[key], key, seen);\n }\n}\n\nfunction foldValue (input, value, key, seen) {\n var hash = fold(fold(fold(input, key), toString(value)), typeof value);\n if (value === null) {\n return fold(hash, 'null');\n }\n if (value === undefined) {\n return fold(hash, 'undefined');\n }\n if (typeof value === 'object') {\n if (seen.indexOf(value) !== -1) {\n return fold(hash, '[Circular]' + key);\n }\n seen.push(value);\n return foldObject(hash, value, seen);\n }\n return fold(hash, value.toString());\n}\n\nfunction toString (o) {\n return Object.prototype.toString.call(o);\n}\n\nfunction sum (o) {\n return pad(foldValue(0, o, '', []).toString(16), 8);\n}\n\nmodule.exports = sum;\n","'use strict';\n\n/**\n * Copyright 2015, Yahoo! Inc.\n * Copyrights licensed under the New BSD License. See the accompanying LICENSE file for terms.\n */\nvar ReactIs = require('react-is');\nvar REACT_STATICS = {\n childContextTypes: true,\n contextType: true,\n contextTypes: true,\n defaultProps: true,\n displayName: true,\n getDefaultProps: true,\n getDerivedStateFromError: true,\n getDerivedStateFromProps: true,\n mixins: true,\n propTypes: true,\n type: true\n};\n\nvar KNOWN_STATICS = {\n name: true,\n length: true,\n prototype: true,\n caller: true,\n callee: true,\n arguments: true,\n arity: true\n};\n\nvar FORWARD_REF_STATICS = {\n '$$typeof': true,\n render: true,\n defaultProps: true,\n displayName: true,\n propTypes: true\n};\n\nvar MEMO_STATICS = {\n '$$typeof': true,\n compare: true,\n defaultProps: true,\n displayName: true,\n propTypes: true,\n type: true\n};\n\nvar TYPE_STATICS = {};\nTYPE_STATICS[ReactIs.ForwardRef] = FORWARD_REF_STATICS;\n\nfunction getStatics(component) {\n if (ReactIs.isMemo(component)) {\n return MEMO_STATICS;\n }\n return TYPE_STATICS[component['$$typeof']] || REACT_STATICS;\n}\n\nvar defineProperty = Object.defineProperty;\nvar getOwnPropertyNames = Object.getOwnPropertyNames;\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar getOwnPropertyDescriptor = Object.getOwnPropertyDescriptor;\nvar getPrototypeOf = Object.getPrototypeOf;\nvar objectPrototype = Object.prototype;\n\nfunction hoistNonReactStatics(targetComponent, sourceComponent, blacklist) {\n if (typeof sourceComponent !== 'string') {\n // don't hoist over string (html) components\n\n if (objectPrototype) {\n var inheritedComponent = getPrototypeOf(sourceComponent);\n if (inheritedComponent && inheritedComponent !== objectPrototype) {\n hoistNonReactStatics(targetComponent, inheritedComponent, blacklist);\n }\n }\n\n var keys = getOwnPropertyNames(sourceComponent);\n\n if (getOwnPropertySymbols) {\n keys = keys.concat(getOwnPropertySymbols(sourceComponent));\n }\n\n var targetStatics = getStatics(targetComponent);\n var sourceStatics = getStatics(sourceComponent);\n\n for (var i = 0; i < keys.length; ++i) {\n var key = keys[i];\n if (!KNOWN_STATICS[key] && !(blacklist && blacklist[key]) && !(sourceStatics && sourceStatics[key]) && !(targetStatics && targetStatics[key])) {\n var descriptor = getOwnPropertyDescriptor(sourceComponent, key);\n try {\n // Avoid failures from read-only properties\n defineProperty(targetComponent, key, descriptor);\n } catch (e) {}\n }\n }\n\n return targetComponent;\n }\n\n return targetComponent;\n}\n\nmodule.exports = hoistNonReactStatics;\n","'use strict';\n\nvar hasToStringTag = typeof Symbol === 'function' && typeof Symbol.toStringTag === 'symbol';\nvar callBound = require('call-bind/callBound');\n\nvar $toString = callBound('Object.prototype.toString');\n\nvar isStandardArguments = function isArguments(value) {\n\tif (hasToStringTag && value && typeof value === 'object' && Symbol.toStringTag in value) {\n\t\treturn false;\n\t}\n\treturn $toString(value) === '[object Arguments]';\n};\n\nvar isLegacyArguments = function isArguments(value) {\n\tif (isStandardArguments(value)) {\n\t\treturn true;\n\t}\n\treturn value !== null &&\n\t\ttypeof value === 'object' &&\n\t\ttypeof value.length === 'number' &&\n\t\tvalue.length >= 0 &&\n\t\t$toString(value) !== '[object Array]' &&\n\t\t$toString(value.callee) === '[object Function]';\n};\n\nvar supportsStandardArguments = (function () {\n\treturn isStandardArguments(arguments);\n}());\n\nisStandardArguments.isLegacyArguments = isLegacyArguments; // for tests\n\nmodule.exports = supportsStandardArguments ? isStandardArguments : isLegacyArguments;\n","/*!\n * Determine if an object is a Buffer\n *\n * @author Feross Aboukhadijeh <https://feross.org>\n * @license MIT\n */\n\nmodule.exports = function isBuffer (obj) {\n return obj != null && obj.constructor != null &&\n typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj)\n}\n","'use strict';\n\nvar getDay = Date.prototype.getDay;\nvar tryDateObject = function tryDateGetDayCall(value) {\n\ttry {\n\t\tgetDay.call(value);\n\t\treturn true;\n\t} catch (e) {\n\t\treturn false;\n\t}\n};\n\nvar toStr = Object.prototype.toString;\nvar dateClass = '[object Date]';\nvar hasToStringTag = typeof Symbol === 'function' && typeof Symbol.toStringTag === 'symbol';\n\nmodule.exports = function isDateObject(value) {\n\tif (typeof value !== 'object' || value === null) {\n\t\treturn false;\n\t}\n\treturn hasToStringTag ? tryDateObject(value) : toStr.call(value) === dateClass;\n};\n","'use strict';\n\nvar hasSymbols = require('has-symbols')();\nvar hasToStringTag = hasSymbols && typeof Symbol.toStringTag === 'symbol';\nvar hasOwnProperty;\nvar regexExec;\nvar isRegexMarker;\nvar badStringifier;\n\nif (hasToStringTag) {\n\thasOwnProperty = Function.call.bind(Object.prototype.hasOwnProperty);\n\tregexExec = Function.call.bind(RegExp.prototype.exec);\n\tisRegexMarker = {};\n\n\tvar throwRegexMarker = function () {\n\t\tthrow isRegexMarker;\n\t};\n\tbadStringifier = {\n\t\ttoString: throwRegexMarker,\n\t\tvalueOf: throwRegexMarker\n\t};\n\n\tif (typeof Symbol.toPrimitive === 'symbol') {\n\t\tbadStringifier[Symbol.toPrimitive] = throwRegexMarker;\n\t}\n}\n\nvar toStr = Object.prototype.toString;\nvar gOPD = Object.getOwnPropertyDescriptor;\nvar regexClass = '[object RegExp]';\n\nmodule.exports = hasToStringTag\n\t// eslint-disable-next-line consistent-return\n\t? function isRegex(value) {\n\t\tif (!value || typeof value !== 'object') {\n\t\t\treturn false;\n\t\t}\n\n\t\tvar descriptor = gOPD(value, 'lastIndex');\n\t\tvar hasLastIndexDataProperty = descriptor && hasOwnProperty(descriptor, 'value');\n\t\tif (!hasLastIndexDataProperty) {\n\t\t\treturn false;\n\t\t}\n\n\t\ttry {\n\t\t\tregexExec(value, badStringifier);\n\t\t} catch (e) {\n\t\t\treturn e === isRegexMarker;\n\t\t}\n\t}\n\t: function isRegex(value) {\n\t\t// In older browsers, typeof regex incorrectly returns 'function'\n\t\tif (!value || (typeof value !== 'object' && typeof value !== 'function')) {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn toStr.call(value) === regexClass;\n\t};\n","'use strict';\n\nvar origSymbol = global.Symbol;\nvar hasSymbolSham = require('./shams');\n\nmodule.exports = function hasNativeSymbols() {\n\tif (typeof origSymbol !== 'function') { return false; }\n\tif (typeof Symbol !== 'function') { return false; }\n\tif (typeof origSymbol('foo') !== 'symbol') { return false; }\n\tif (typeof Symbol('bar') !== 'symbol') { return false; }\n\n\treturn hasSymbolSham();\n};\n","'use strict';\n\n/* eslint complexity: [2, 18], max-statements: [2, 33] */\nmodule.exports = function hasSymbols() {\n\tif (typeof Symbol !== 'function' || typeof Object.getOwnPropertySymbols !== 'function') { return false; }\n\tif (typeof Symbol.iterator === 'symbol') { return true; }\n\n\tvar obj = {};\n\tvar sym = Symbol('test');\n\tvar symObj = Object(sym);\n\tif (typeof sym === 'string') { return false; }\n\n\tif (Object.prototype.toString.call(sym) !== '[object Symbol]') { return false; }\n\tif (Object.prototype.toString.call(symObj) !== '[object Symbol]') { return false; }\n\n\t// temp disabled per https://github.com/ljharb/object.assign/issues/17\n\t// if (sym instanceof Symbol) { return false; }\n\t// temp disabled per https://github.com/WebReflection/get-own-property-symbols/issues/4\n\t// if (!(symObj instanceof Symbol)) { return false; }\n\n\t// if (typeof Symbol.prototype.toString !== 'function') { return false; }\n\t// if (String(sym) !== Symbol.prototype.toString.call(sym)) { return false; }\n\n\tvar symVal = 42;\n\tobj[sym] = symVal;\n\tfor (sym in obj) { return false; } // eslint-disable-line no-restricted-syntax\n\tif (typeof Object.keys === 'function' && Object.keys(obj).length !== 0) { return false; }\n\n\tif (typeof Object.getOwnPropertyNames === 'function' && Object.getOwnPropertyNames(obj).length !== 0) { return false; }\n\n\tvar syms = Object.getOwnPropertySymbols(obj);\n\tif (syms.length !== 1 || syms[0] !== sym) { return false; }\n\n\tif (!Object.prototype.propertyIsEnumerable.call(obj, sym)) { return false; }\n\n\tif (typeof Object.getOwnPropertyDescriptor === 'function') {\n\t\tvar descriptor = Object.getOwnPropertyDescriptor(obj, sym);\n\t\tif (descriptor.value !== symVal || descriptor.enumerable !== true) { return false; }\n\t}\n\n\treturn true;\n};\n","/*--------------------------------------------------------------------------\r\n * linq.js - LINQ for JavaScript\r\n * licensed under MIT License\r\n *------------------------------------------------------------------------*/\r\n\r\n(function (root, undefined) {\r\n // ReadOnly Function\r\n var Functions = {\r\n Identity: function (x) { return x; },\r\n True: function () { return true; },\r\n Blank: function () { }\r\n };\r\n\r\n // const Type\r\n var Types = {\r\n Boolean: typeof true,\r\n Number: typeof 0,\r\n String: typeof \"\",\r\n Object: typeof {},\r\n Undefined: typeof undefined,\r\n Function: typeof function () { }\r\n };\r\n\r\n // createLambda cache\r\n var funcCache = { \"\": Functions.Identity };\r\n\r\n // private utility methods\r\n var Utils = {\r\n // Create anonymous function from lambda expression string\r\n createLambda: function (expression) {\r\n if (expression == null) return Functions.Identity;\r\n if (typeof expression === Types.String) {\r\n // get from cache\r\n var f = funcCache[expression];\r\n if (f != null) {\r\n return f;\r\n }\r\n\r\n if (expression.indexOf(\"=>\") === -1) {\r\n var regexp = new RegExp(\"[$]+\", \"g\");\r\n\r\n var maxLength = 0;\r\n var match;\r\n while ((match = regexp.exec(expression)) != null) {\r\n var paramNumber = match[0].length;\r\n if (paramNumber > maxLength) {\r\n maxLength = paramNumber;\r\n }\r\n }\r\n\r\n var argArray = [];\r\n for (var i = 1; i <= maxLength; i++) {\r\n var dollar = \"\";\r\n for (var j = 0; j < i; j++) {\r\n dollar += \"$\";\r\n }\r\n argArray.push(dollar);\r\n }\r\n\r\n var args = Array.prototype.join.call(argArray, \",\");\r\n\r\n f = new Function(args, \"return \" + expression);\r\n funcCache[expression] = f;\r\n return f;\r\n }\r\n else {\r\n var expr = expression.match(/^[(\\s]*([^()]*?)[)\\s]*=>(.*)/);\r\n f = new Function(expr[1], \"return \" + expr[2]);\r\n funcCache[expression] = f;\r\n return f;\r\n }\r\n }\r\n return expression;\r\n },\r\n\r\n isIEnumerable: function (obj) {\r\n if (typeof Enumerator !== Types.Undefined) {\r\n try {\r\n new Enumerator(obj); // check JScript(IE)'s Enumerator\r\n return true;\r\n }\r\n catch (e) { }\r\n }\r\n\r\n return false;\r\n },\r\n\r\n // IE8's defineProperty is defined but cannot use, therefore check defineProperties\r\n defineProperty: (Object.defineProperties != null)\r\n ? function (target, methodName, value) {\r\n Object.defineProperty(target, methodName, {\r\n enumerable: false,\r\n configurable: true,\r\n writable: true,\r\n value: value\r\n })\r\n }\r\n : function (target, methodName, value) {\r\n target[methodName] = value;\r\n },\r\n\r\n compare: function (a, b) {\r\n return (a === b) ? 0\r\n : (a > b) ? 1\r\n : -1;\r\n },\r\n\r\n dispose: function (obj) {\r\n if (obj != null) obj.dispose();\r\n },\r\n\r\n hasNativeIteratorSupport: function () {\r\n return typeof Symbol !== 'undefined' && typeof Symbol.iterator !== 'undefined';\r\n }\r\n };\r\n\r\n // IEnumerator State\r\n var State = { Before: 0, Running: 1, After: 2 };\r\n\r\n // \"Enumerator\" is conflict JScript's \"Enumerator\"\r\n var IEnumerator = function (initialize, tryGetNext, dispose) {\r\n var yielder = new Yielder();\r\n var state = State.Before;\r\n\r\n this.current = yielder.current;\r\n\r\n this.moveNext = function () {\r\n try {\r\n switch (state) {\r\n case State.Before:\r\n state = State.Running;\r\n initialize();\r\n // fall through\r\n case State.Running:\r\n if (tryGetNext.apply(yielder)) {\r\n return true;\r\n }\r\n else {\r\n this.dispose();\r\n return false;\r\n }\r\n case State.After:\r\n return false;\r\n }\r\n }\r\n catch (e) {\r\n this.dispose();\r\n throw e;\r\n }\r\n };\r\n\r\n this.dispose = function () {\r\n if (state != State.Running) return;\r\n\r\n try {\r\n dispose();\r\n }\r\n finally {\r\n state = State.After;\r\n }\r\n };\r\n };\r\n\r\n // for tryGetNext\r\n var Yielder = function () {\r\n var current = null;\r\n this.current = function () { return current; };\r\n this.yieldReturn = function (value) {\r\n current = value;\r\n return true;\r\n };\r\n this.yieldBreak = function () {\r\n return false;\r\n };\r\n };\r\n\r\n // Enumerable constuctor\r\n var Enumerable = function (getEnumerator) {\r\n this.getEnumerator = getEnumerator;\r\n };\r\n\r\n // Utility\r\n\r\n Enumerable.Utils = {}; // container\r\n\r\n Enumerable.Utils.createLambda = function (expression) {\r\n return Utils.createLambda(expression);\r\n };\r\n\r\n Enumerable.Utils.createEnumerable = function (getEnumerator) {\r\n return new Enumerable(getEnumerator);\r\n };\r\n\r\n Enumerable.Utils.createEnumerator = function (initialize, tryGetNext, dispose) {\r\n return new IEnumerator(initialize, tryGetNext, dispose);\r\n };\r\n\r\n Enumerable.Utils.extendTo = function (type) {\r\n var typeProto = type.prototype;\r\n var enumerableProto;\r\n\r\n if (type === Array) {\r\n enumerableProto = ArrayEnumerable.prototype;\r\n Utils.defineProperty(typeProto, \"getSource\", function () {\r\n return this;\r\n });\r\n }\r\n else {\r\n enumerableProto = Enumerable.prototype;\r\n Utils.defineProperty(typeProto, \"getEnumerator\", function () {\r\n return Enumerable.from(this).getEnumerator();\r\n });\r\n }\r\n\r\n for (var methodName in enumerableProto) {\r\n var func = enumerableProto[methodName];\r\n\r\n // already extended\r\n if (typeProto[methodName] == func) continue;\r\n\r\n // already defined(example Array#reverse/join/forEach...)\r\n if (typeProto[methodName] != null) {\r\n methodName = methodName + \"ByLinq\";\r\n if (typeProto[methodName] == func) continue; // recheck\r\n }\r\n\r\n if (func instanceof Function) {\r\n Utils.defineProperty(typeProto, methodName, func);\r\n }\r\n }\r\n };\r\n\r\n // Generator\r\n\r\n Enumerable.choice = function () // variable argument\r\n {\r\n var args = arguments;\r\n\r\n return new Enumerable(function () {\r\n return new IEnumerator(\r\n function () {\r\n args = (args[0] instanceof Array) ? args[0]\r\n : (args[0].getEnumerator != null) ? args[0].toArray()\r\n : args;\r\n },\r\n function () {\r\n return this.yieldReturn(args[Math.floor(Math.random() * args.length)]);\r\n },\r\n Functions.Blank);\r\n });\r\n };\r\n\r\n Enumerable.cycle = function () // variable argument\r\n {\r\n var args = arguments;\r\n\r\n return new Enumerable(function () {\r\n var index = 0;\r\n return new IEnumerator(\r\n function () {\r\n args = (args[0] instanceof Array) ? args[0]\r\n : (args[0].getEnumerator != null) ? args[0].toArray()\r\n : args;\r\n },\r\n function () {\r\n if (index >= args.length) index = 0;\r\n return this.yieldReturn(args[index++]);\r\n },\r\n Functions.Blank);\r\n });\r\n };\r\n\r\n Enumerable.empty = function () {\r\n return new Enumerable(function () {\r\n return new IEnumerator(\r\n Functions.Blank,\r\n function () { return false; },\r\n Functions.Blank);\r\n });\r\n };\r\n\r\n Enumerable.from = function (obj) {\r\n if (obj == null) {\r\n return Enumerable.empty();\r\n }\r\n if (obj instanceof Enumerable) {\r\n return obj;\r\n }\r\n if (typeof obj == Types.Number || typeof obj == Types.Boolean) {\r\n return Enumerable.repeat(obj, 1);\r\n }\r\n if (typeof obj == Types.String) {\r\n return new Enumerable(function () {\r\n var index = 0;\r\n return new IEnumerator(\r\n Functions.Blank,\r\n function () {\r\n return (index < obj.length) ? this.yieldReturn(obj.charAt(index++)) : false;\r\n },\r\n Functions.Blank);\r\n });\r\n }\r\n if (typeof obj != Types.Function) {\r\n // array or array like object\r\n if (typeof obj.length == Types.Number) {\r\n return new ArrayEnumerable(obj);\r\n }\r\n\r\n // iterable object\r\n if (typeof Symbol !== 'undefined' && typeof obj[Symbol.iterator] !== 'undefined') {\r\n return new Enumerable(function () {\r\n return new IEnumerator(\r\n Functions.Blank,\r\n function () {\r\n var next = obj.next();\r\n return (next.done ? false : (this.yieldReturn(next.value)));\r\n },\r\n Functions.Blank);\r\n });\r\n }\r\n\r\n // JScript's IEnumerable\r\n if (!(obj instanceof Object) && Utils.isIEnumerable(obj)) {\r\n return new Enumerable(function () {\r\n var isFirst = true;\r\n var enumerator;\r\n return new IEnumerator(\r\n function () { enumerator = new Enumerator(obj); },\r\n function () {\r\n if (isFirst) isFirst = false;\r\n else enumerator.moveNext();\r\n\r\n return (enumerator.atEnd()) ? false : this.yieldReturn(enumerator.item());\r\n },\r\n Functions.Blank);\r\n });\r\n }\r\n\r\n // WinMD IIterable<T>\r\n if (typeof Windows === Types.Object && typeof obj.first === Types.Function) {\r\n return new Enumerable(function () {\r\n var isFirst = true;\r\n var enumerator;\r\n return new IEnumerator(\r\n function () { enumerator = obj.first(); },\r\n function () {\r\n if (isFirst) isFirst = false;\r\n else enumerator.moveNext();\r\n\r\n return (enumerator.hasCurrent) ? this.yieldReturn(enumerator.current) : this.yieldBreak();\r\n },\r\n Functions.Blank);\r\n });\r\n }\r\n }\r\n\r\n // case function/object : Create keyValuePair[]\r\n return new Enumerable(function () {\r\n var array = [];\r\n var index = 0;\r\n\r\n return new IEnumerator(\r\n function () {\r\n for (var key in obj) {\r\n var value = obj[key];\r\n if (!(value instanceof Function) && Object.prototype.hasOwnProperty.call(obj, key)) {\r\n array.push({ key: key, value: value });\r\n }\r\n }\r\n },\r\n function () {\r\n return (index < array.length)\r\n ? this.yieldReturn(array[index++])\r\n : false;\r\n },\r\n Functions.Blank);\r\n });\r\n },\r\n\r\n Enumerable.make = function (element) {\r\n return Enumerable.repeat(element, 1);\r\n };\r\n\r\n // Overload:function(input, pattern)\r\n // Overload:function(input, pattern, flags)\r\n Enumerable.matches = function (input, pattern, flags) {\r\n if (flags == null) flags = \"\";\r\n if (pattern instanceof RegExp) {\r\n flags += (pattern.ignoreCase) ? \"i\" : \"\";\r\n flags += (pattern.multiline) ? \"m\" : \"\";\r\n pattern = pattern.source;\r\n }\r\n if (flags.indexOf(\"g\") === -1) flags += \"g\";\r\n\r\n return new Enumerable(function () {\r\n var regex;\r\n return new IEnumerator(\r\n function () { regex = new RegExp(pattern, flags); },\r\n function () {\r\n var match = regex.exec(input);\r\n return (match) ? this.yieldReturn(match) : false;\r\n },\r\n Functions.Blank);\r\n });\r\n };\r\n\r\n // Overload:function(start, count)\r\n // Overload:function(start, count, step)\r\n Enumerable.range = function (start, count, step) {\r\n if (step == null) step = 1;\r\n\r\n return new Enumerable(function () {\r\n var value;\r\n var index = 0;\r\n\r\n return new IEnumerator(\r\n function () { value = start - step; },\r\n function () {\r\n return (index++ < count)\r\n ? this.yieldReturn(value += step)\r\n : this.yieldBreak();\r\n },\r\n Functions.Blank);\r\n });\r\n };\r\n\r\n // Overload:function(start, count)\r\n // Overload:function(start, count, step)\r\n Enumerable.rangeDown = function (start, count, step) {\r\n if (step == null) step = 1;\r\n\r\n return new Enumerable(function () {\r\n var value;\r\n var index = 0;\r\n\r\n return new IEnumerator(\r\n function () { value = start + step; },\r\n function () {\r\n return (index++ < count)\r\n ? this.yieldReturn(value -= step)\r\n : this.yieldBreak();\r\n },\r\n Functions.Blank);\r\n });\r\n };\r\n\r\n // Overload:function(start, to)\r\n // Overload:function(start, to, step)\r\n Enumerable.rangeTo = function (start, to, step) {\r\n if (step == null) step = 1;\r\n\r\n if (start < to) {\r\n return new Enumerable(function () {\r\n var value;\r\n\r\n return new IEnumerator(\r\n function () { value = start - step; },\r\n function () {\r\n var next = value += step;\r\n return (next <= to)\r\n ? this.yieldReturn(next)\r\n : this.yieldBreak();\r\n },\r\n Functions.Blank);\r\n });\r\n }\r\n else {\r\n return new Enumerable(function () {\r\n var value;\r\n\r\n return new IEnumerator(\r\n function () { value = start + step; },\r\n function () {\r\n var next = value -= step;\r\n return (next >= to)\r\n ? this.yieldReturn(next)\r\n : this.yieldBreak();\r\n },\r\n Functions.Blank);\r\n });\r\n }\r\n };\r\n\r\n // Overload:function(element)\r\n // Overload:function(element, count)\r\n Enumerable.repeat = function (element, count) {\r\n if (count != null) return Enumerable.repeat(element).take(count);\r\n\r\n return new Enumerable(function () {\r\n return new IEnumerator(\r\n Functions.Blank,\r\n function () { return this.yieldReturn(element); },\r\n Functions.Blank);\r\n });\r\n };\r\n\r\n Enumerable.repeatWithFinalize = function (initializer, finalizer) {\r\n initializer = Utils.createLambda(initializer);\r\n finalizer = Utils.createLambda(finalizer);\r\n\r\n return new Enumerable(function () {\r\n var element;\r\n return new IEnumerator(\r\n function () { element = initializer(); },\r\n function () { return this.yieldReturn(element); },\r\n function () {\r\n if (element != null) {\r\n finalizer(element);\r\n element = null;\r\n }\r\n });\r\n });\r\n };\r\n\r\n // Overload:function(func)\r\n // Overload:function(func, count)\r\n Enumerable.generate = function (func, count) {\r\n if (count != null) return Enumerable.generate(func).take(count);\r\n func = Utils.createLambda(func);\r\n\r\n return new Enumerable(function () {\r\n return new IEnumerator(\r\n Functions.Blank,\r\n function () { return this.yieldReturn(func()); },\r\n Functions.Blank);\r\n });\r\n };\r\n\r\n // Overload:function()\r\n // Overload:function(start)\r\n // Overload:function(start, step)\r\n Enumerable.toInfinity = function (start, step) {\r\n if (start == null) start = 0;\r\n if (step == null) step = 1;\r\n\r\n return new Enumerable(function () {\r\n var value;\r\n return new IEnumerator(\r\n function () { value = start - step; },\r\n function () { return this.yieldReturn(value += step); },\r\n Functions.Blank);\r\n });\r\n };\r\n\r\n // Overload:function()\r\n // Overload:function(start)\r\n // Overload:function(start, step)\r\n Enumerable.toNegativeInfinity = function (start, step) {\r\n if (start == null) start = 0;\r\n if (step == null) step = 1;\r\n\r\n return new Enumerable(function () {\r\n var value;\r\n return new IEnumerator(\r\n function () { value = start + step; },\r\n function () { return this.yieldReturn(value -= step); },\r\n Functions.Blank);\r\n });\r\n };\r\n\r\n Enumerable.unfold = function (seed, func) {\r\n func = Utils.createLambda(func);\r\n\r\n return new Enumerable(function () {\r\n var isFirst = true;\r\n var value;\r\n return new IEnumerator(\r\n Functions.Blank,\r\n function () {\r\n if (isFirst) {\r\n isFirst = false;\r\n value = seed;\r\n return this.yieldReturn(value);\r\n }\r\n value = func(value);\r\n return this.yieldReturn(value);\r\n },\r\n Functions.Blank);\r\n });\r\n };\r\n\r\n Enumerable.defer = function (enumerableFactory) {\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n\r\n return new IEnumerator(\r\n function () { enumerator = Enumerable.from(enumerableFactory()).getEnumerator(); },\r\n function () {\r\n return (enumerator.moveNext())\r\n ? this.yieldReturn(enumerator.current())\r\n : this.yieldBreak();\r\n },\r\n function () {\r\n Utils.dispose(enumerator);\r\n });\r\n });\r\n };\r\n\r\n // Extension Methods\r\n\r\n /* Projection and Filtering Methods */\r\n\r\n // Overload:function(func)\r\n // Overload:function(func, resultSelector<element>)\r\n // Overload:function(func, resultSelector<element, nestLevel>)\r\n Enumerable.prototype.traverseBreadthFirst = function (func, resultSelector) {\r\n var source = this;\r\n func = Utils.createLambda(func);\r\n resultSelector = Utils.createLambda(resultSelector);\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n var nestLevel = 0;\r\n var buffer = [];\r\n\r\n return new IEnumerator(\r\n function () { enumerator = source.getEnumerator(); },\r\n function () {\r\n while (true) {\r\n if (enumerator.moveNext()) {\r\n buffer.push(enumerator.current());\r\n return this.yieldReturn(resultSelector(enumerator.current(), nestLevel));\r\n }\r\n\r\n var next = Enumerable.from(buffer).selectMany(function (x) { return func(x); });\r\n if (!next.any()) {\r\n return false;\r\n }\r\n else {\r\n nestLevel++;\r\n buffer = [];\r\n Utils.dispose(enumerator);\r\n enumerator = next.getEnumerator();\r\n }\r\n }\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n // Overload:function(func)\r\n // Overload:function(func, resultSelector<element>)\r\n // Overload:function(func, resultSelector<element, nestLevel>)\r\n Enumerable.prototype.traverseDepthFirst = function (func, resultSelector) {\r\n var source = this;\r\n func = Utils.createLambda(func);\r\n resultSelector = Utils.createLambda(resultSelector);\r\n\r\n return new Enumerable(function () {\r\n var enumeratorStack = [];\r\n var enumerator;\r\n\r\n return new IEnumerator(\r\n function () { enumerator = source.getEnumerator(); },\r\n function () {\r\n while (true) {\r\n if (enumerator.moveNext()) {\r\n var value = resultSelector(enumerator.current(), enumeratorStack.length);\r\n enumeratorStack.push(enumerator);\r\n enumerator = Enumerable.from(func(enumerator.current())).getEnumerator();\r\n return this.yieldReturn(value);\r\n }\r\n\r\n if (enumeratorStack.length <= 0) return false;\r\n Utils.dispose(enumerator);\r\n enumerator = enumeratorStack.pop();\r\n }\r\n },\r\n function () {\r\n try {\r\n Utils.dispose(enumerator);\r\n }\r\n finally {\r\n Enumerable.from(enumeratorStack).forEach(function (s) { s.dispose(); });\r\n }\r\n });\r\n });\r\n };\r\n\r\n Enumerable.prototype.flatten = function () {\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n var middleEnumerator = null;\r\n\r\n return new IEnumerator(\r\n function () { enumerator = source.getEnumerator(); },\r\n function () {\r\n while (true) {\r\n if (middleEnumerator != null) {\r\n if (middleEnumerator.moveNext()) {\r\n return this.yieldReturn(middleEnumerator.current());\r\n }\r\n else {\r\n middleEnumerator = null;\r\n }\r\n }\r\n\r\n if (enumerator.moveNext()) {\r\n if (enumerator.current() instanceof Array) {\r\n Utils.dispose(middleEnumerator);\r\n middleEnumerator = Enumerable.from(enumerator.current())\r\n .selectMany(Functions.Identity)\r\n .flatten()\r\n .getEnumerator();\r\n continue;\r\n }\r\n else {\r\n return this.yieldReturn(enumerator.current());\r\n }\r\n }\r\n\r\n return false;\r\n }\r\n },\r\n function () {\r\n try {\r\n Utils.dispose(enumerator);\r\n }\r\n finally {\r\n Utils.dispose(middleEnumerator);\r\n }\r\n });\r\n });\r\n };\r\n\r\n Enumerable.prototype.pairwise = function (selector) {\r\n var source = this;\r\n selector = Utils.createLambda(selector);\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n\r\n return new IEnumerator(\r\n function () {\r\n enumerator = source.getEnumerator();\r\n enumerator.moveNext();\r\n },\r\n function () {\r\n var prev = enumerator.current();\r\n return (enumerator.moveNext())\r\n ? this.yieldReturn(selector(prev, enumerator.current()))\r\n : false;\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n // Overload:function(func)\r\n // Overload:function(seed,func<value,element>)\r\n Enumerable.prototype.scan = function (seed, func) {\r\n var isUseSeed;\r\n if (func == null) {\r\n func = Utils.createLambda(seed); // arguments[0]\r\n isUseSeed = false;\r\n } else {\r\n func = Utils.createLambda(func);\r\n isUseSeed = true;\r\n }\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n var value;\r\n var isFirst = true;\r\n\r\n return new IEnumerator(\r\n function () { enumerator = source.getEnumerator(); },\r\n function () {\r\n if (isFirst) {\r\n isFirst = false;\r\n if (!isUseSeed) {\r\n if (enumerator.moveNext()) {\r\n return this.yieldReturn(value = enumerator.current());\r\n }\r\n }\r\n else {\r\n return this.yieldReturn(value = seed);\r\n }\r\n }\r\n\r\n return (enumerator.moveNext())\r\n ? this.yieldReturn(value = func(value, enumerator.current()))\r\n : false;\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n // Overload:function(selector<element>)\r\n // Overload:function(selector<element,index>)\r\n Enumerable.prototype.select = function (selector) {\r\n selector = Utils.createLambda(selector);\r\n\r\n if (selector.length <= 1) {\r\n return new WhereSelectEnumerable(this, null, selector);\r\n }\r\n else {\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n var index = 0;\r\n\r\n return new IEnumerator(\r\n function () { enumerator = source.getEnumerator(); },\r\n function () {\r\n return (enumerator.moveNext())\r\n ? this.yieldReturn(selector(enumerator.current(), index++))\r\n : false;\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n }\r\n };\r\n\r\n // Overload:function(collectionSelector<element>)\r\n // Overload:function(collectionSelector<element,index>)\r\n // Overload:function(collectionSelector<element>,resultSelector)\r\n // Overload:function(collectionSelector<element,index>,resultSelector)\r\n Enumerable.prototype.selectMany = function (collectionSelector, resultSelector) {\r\n var source = this;\r\n collectionSelector = Utils.createLambda(collectionSelector);\r\n if (resultSelector == null) resultSelector = function (a, b) { return b; };\r\n resultSelector = Utils.createLambda(resultSelector);\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n var middleEnumerator = undefined;\r\n var index = 0;\r\n\r\n return new IEnumerator(\r\n function () { enumerator = source.getEnumerator(); },\r\n function () {\r\n if (middleEnumerator === undefined) {\r\n if (!enumerator.moveNext()) return false;\r\n }\r\n do {\r\n if (middleEnumerator == null) {\r\n var middleSeq = collectionSelector(enumerator.current(), index++);\r\n middleEnumerator = Enumerable.from(middleSeq).getEnumerator();\r\n }\r\n if (middleEnumerator.moveNext()) {\r\n return this.yieldReturn(resultSelector(enumerator.current(), middleEnumerator.current()));\r\n }\r\n Utils.dispose(middleEnumerator);\r\n middleEnumerator = null;\r\n } while (enumerator.moveNext());\r\n return false;\r\n },\r\n function () {\r\n try {\r\n Utils.dispose(enumerator);\r\n }\r\n finally {\r\n Utils.dispose(middleEnumerator);\r\n }\r\n });\r\n });\r\n };\r\n\r\n // Overload:function(predicate<element>)\r\n // Overload:function(predicate<element,index>)\r\n Enumerable.prototype.where = function (predicate) {\r\n predicate = Utils.createLambda(predicate);\r\n\r\n if (predicate.length <= 1) {\r\n return new WhereEnumerable(this, predicate);\r\n }\r\n else {\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n var index = 0;\r\n\r\n return new IEnumerator(\r\n function () { enumerator = source.getEnumerator(); },\r\n function () {\r\n while (enumerator.moveNext()) {\r\n if (predicate(enumerator.current(), index++)) {\r\n return this.yieldReturn(enumerator.current());\r\n }\r\n }\r\n return false;\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n }\r\n };\r\n\r\n\r\n // Overload:function(selector<element>)\r\n // Overload:function(selector<element,index>)\r\n Enumerable.prototype.choose = function (selector) {\r\n selector = Utils.createLambda(selector);\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n var index = 0;\r\n\r\n return new IEnumerator(\r\n function () { enumerator = source.getEnumerator(); },\r\n function () {\r\n while (enumerator.moveNext()) {\r\n var result = selector(enumerator.current(), index++);\r\n if (result != null) {\r\n return this.yieldReturn(result);\r\n }\r\n }\r\n return this.yieldBreak();\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n Enumerable.prototype.ofType = function (type) {\r\n var typeName;\r\n switch (type) {\r\n case Number:\r\n typeName = Types.Number;\r\n break;\r\n case String:\r\n typeName = Types.String;\r\n break;\r\n case Boolean:\r\n typeName = Types.Boolean;\r\n break;\r\n case Function:\r\n typeName = Types.Function;\r\n break;\r\n default:\r\n typeName = null;\r\n break;\r\n }\r\n return (typeName === null)\r\n ? this.where(function (x) { return x instanceof type; })\r\n : this.where(function (x) { return typeof x === typeName; });\r\n };\r\n\r\n // mutiple arguments, last one is selector, others are enumerable\r\n Enumerable.prototype.zip = function () {\r\n var args = arguments;\r\n var selector = Utils.createLambda(arguments[arguments.length - 1]);\r\n\r\n var source = this;\r\n // optimized case:argument is 2\r\n if (arguments.length == 2) {\r\n var second = arguments[0];\r\n\r\n return new Enumerable(function () {\r\n var firstEnumerator;\r\n var secondEnumerator;\r\n var index = 0;\r\n\r\n return new IEnumerator(\r\n function () {\r\n firstEnumerator = source.getEnumerator();\r\n secondEnumerator = Enumerable.from(second).getEnumerator();\r\n },\r\n function () {\r\n if (firstEnumerator.moveNext() && secondEnumerator.moveNext()) {\r\n return this.yieldReturn(selector(firstEnumerator.current(), secondEnumerator.current(), index++));\r\n }\r\n return false;\r\n },\r\n function () {\r\n try {\r\n Utils.dispose(firstEnumerator);\r\n } finally {\r\n Utils.dispose(secondEnumerator);\r\n }\r\n });\r\n });\r\n }\r\n else {\r\n return new Enumerable(function () {\r\n var enumerators;\r\n var index = 0;\r\n\r\n return new IEnumerator(\r\n function () {\r\n var array = Enumerable.make(source)\r\n .concat(Enumerable.from(args).takeExceptLast().select(Enumerable.from))\r\n .select(function (x) { return x.getEnumerator() })\r\n .toArray();\r\n enumerators = Enumerable.from(array);\r\n },\r\n function () {\r\n if (enumerators.all(function (x) { return x.moveNext() })) {\r\n var array = enumerators\r\n .select(function (x) { return x.current() })\r\n .toArray();\r\n array.push(index++);\r\n return this.yieldReturn(selector.apply(null, array));\r\n }\r\n else {\r\n return this.yieldBreak();\r\n }\r\n },\r\n function () {\r\n Enumerable.from(enumerators).forEach(Utils.dispose);\r\n });\r\n });\r\n }\r\n };\r\n\r\n // mutiple arguments\r\n Enumerable.prototype.merge = function () {\r\n var args = arguments;\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var enumerators;\r\n var index = -1;\r\n\r\n return new IEnumerator(\r\n function () {\r\n enumerators = Enumerable.make(source)\r\n .concat(Enumerable.from(args).select(Enumerable.from))\r\n .select(function (x) { return x.getEnumerator() })\r\n .toArray();\r\n },\r\n function () {\r\n while (enumerators.length > 0) {\r\n index = (index >= enumerators.length - 1) ? 0 : index + 1;\r\n var enumerator = enumerators[index];\r\n\r\n if (enumerator.moveNext()) {\r\n return this.yieldReturn(enumerator.current());\r\n }\r\n else {\r\n enumerator.dispose();\r\n enumerators.splice(index--, 1);\r\n }\r\n }\r\n return this.yieldBreak();\r\n },\r\n function () {\r\n Enumerable.from(enumerators).forEach(Utils.dispose);\r\n });\r\n });\r\n };\r\n\r\n /* Join Methods */\r\n\r\n // Overload:function (inner, outerKeySelector, innerKeySelector, resultSelector)\r\n // Overload:function (inner, outerKeySelector, innerKeySelector, resultSelector, compareSelector)\r\n Enumerable.prototype.join = function (inner, outerKeySelector, innerKeySelector, resultSelector, compareSelector) {\r\n outerKeySelector = Utils.createLambda(outerKeySelector);\r\n innerKeySelector = Utils.createLambda(innerKeySelector);\r\n resultSelector = Utils.createLambda(resultSelector);\r\n compareSelector = Utils.createLambda(compareSelector);\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var outerEnumerator;\r\n var lookup;\r\n var innerElements = null;\r\n var innerCount = 0;\r\n\r\n return new IEnumerator(\r\n function () {\r\n outerEnumerator = source.getEnumerator();\r\n lookup = Enumerable.from(inner).toLookup(innerKeySelector, Functions.Identity, compareSelector);\r\n },\r\n function () {\r\n while (true) {\r\n if (innerElements != null) {\r\n var innerElement = innerElements[innerCount++];\r\n if (innerElement !== undefined) {\r\n return this.yieldReturn(resultSelector(outerEnumerator.current(), innerElement));\r\n }\r\n\r\n innerElement = null;\r\n innerCount = 0;\r\n }\r\n\r\n if (outerEnumerator.moveNext()) {\r\n var key = outerKeySelector(outerEnumerator.current());\r\n innerElements = lookup.get(key).toArray();\r\n } else {\r\n return false;\r\n }\r\n }\r\n },\r\n function () { Utils.dispose(outerEnumerator); });\r\n });\r\n };\r\n\r\n // Overload:function (inner, outerKeySelector, innerKeySelector, resultSelector)\r\n // Overload:function (inner, outerKeySelector, innerKeySelector, resultSelector, compareSelector)\r\n Enumerable.prototype.groupJoin = function (inner, outerKeySelector, innerKeySelector, resultSelector, compareSelector) {\r\n outerKeySelector = Utils.createLambda(outerKeySelector);\r\n innerKeySelector = Utils.createLambda(innerKeySelector);\r\n resultSelector = Utils.createLambda(resultSelector);\r\n compareSelector = Utils.createLambda(compareSelector);\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var enumerator = source.getEnumerator();\r\n var lookup = null;\r\n\r\n return new IEnumerator(\r\n function () {\r\n enumerator = source.getEnumerator();\r\n lookup = Enumerable.from(inner).toLookup(innerKeySelector, Functions.Identity, compareSelector);\r\n },\r\n function () {\r\n if (enumerator.moveNext()) {\r\n var innerElement = lookup.get(outerKeySelector(enumerator.current()));\r\n return this.yieldReturn(resultSelector(enumerator.current(), innerElement));\r\n }\r\n return false;\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n /* Set Methods */\r\n\r\n Enumerable.prototype.all = function (predicate) {\r\n predicate = Utils.createLambda(predicate);\r\n\r\n var result = true;\r\n this.forEach(function (x) {\r\n if (!predicate(x)) {\r\n result = false;\r\n return false; // break\r\n }\r\n });\r\n return result;\r\n };\r\n\r\n // Overload:function()\r\n // Overload:function(predicate)\r\n Enumerable.prototype.any = function (predicate) {\r\n predicate = Utils.createLambda(predicate);\r\n\r\n var enumerator = this.getEnumerator();\r\n try {\r\n if (arguments.length == 0) return enumerator.moveNext(); // case:function()\r\n\r\n while (enumerator.moveNext()) // case:function(predicate)\r\n {\r\n if (predicate(enumerator.current())) return true;\r\n }\r\n return false;\r\n }\r\n finally {\r\n Utils.dispose(enumerator);\r\n }\r\n };\r\n\r\n Enumerable.prototype.isEmpty = function () {\r\n return !this.any();\r\n };\r\n\r\n // multiple arguments\r\n Enumerable.prototype.concat = function () {\r\n var source = this;\r\n\r\n if (arguments.length == 1) {\r\n var second = arguments[0];\r\n\r\n return new Enumerable(function () {\r\n var firstEnumerator;\r\n var secondEnumerator;\r\n\r\n return new IEnumerator(\r\n function () { firstEnumerator = source.getEnumerator(); },\r\n function () {\r\n if (secondEnumerator == null) {\r\n if (firstEnumerator.moveNext()) return this.yieldReturn(firstEnumerator.current());\r\n secondEnumerator = Enumerable.from(second).getEnumerator();\r\n }\r\n if (secondEnumerator.moveNext()) return this.yieldReturn(secondEnumerator.current());\r\n return false;\r\n },\r\n function () {\r\n try {\r\n Utils.dispose(firstEnumerator);\r\n }\r\n finally {\r\n Utils.dispose(secondEnumerator);\r\n }\r\n });\r\n });\r\n }\r\n else {\r\n var args = arguments;\r\n\r\n return new Enumerable(function () {\r\n var enumerators;\r\n\r\n return new IEnumerator(\r\n function () {\r\n enumerators = Enumerable.make(source)\r\n .concat(Enumerable.from(args).select(Enumerable.from))\r\n .select(function (x) { return x.getEnumerator() })\r\n .toArray();\r\n },\r\n function () {\r\n while (enumerators.length > 0) {\r\n var enumerator = enumerators[0];\r\n\r\n if (enumerator.moveNext()) {\r\n return this.yieldReturn(enumerator.current());\r\n }\r\n else {\r\n enumerator.dispose();\r\n enumerators.splice(0, 1);\r\n }\r\n }\r\n return this.yieldBreak();\r\n },\r\n function () {\r\n Enumerable.from(enumerators).forEach(Utils.dispose);\r\n });\r\n });\r\n }\r\n };\r\n\r\n Enumerable.prototype.insert = function (index, second) {\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var firstEnumerator;\r\n var secondEnumerator;\r\n var count = 0;\r\n var isEnumerated = false;\r\n\r\n return new IEnumerator(\r\n function () {\r\n firstEnumerator = source.getEnumerator();\r\n secondEnumerator = Enumerable.from(second).getEnumerator();\r\n },\r\n function () {\r\n if (count == index && secondEnumerator.moveNext()) {\r\n isEnumerated = true;\r\n return this.yieldReturn(secondEnumerator.current());\r\n }\r\n if (firstEnumerator.moveNext()) {\r\n count++;\r\n return this.yieldReturn(firstEnumerator.current());\r\n }\r\n if (!isEnumerated && secondEnumerator.moveNext()) {\r\n return this.yieldReturn(secondEnumerator.current());\r\n }\r\n return false;\r\n },\r\n function () {\r\n try {\r\n Utils.dispose(firstEnumerator);\r\n }\r\n finally {\r\n Utils.dispose(secondEnumerator);\r\n }\r\n });\r\n });\r\n };\r\n\r\n Enumerable.prototype.alternate = function (alternateValueOrSequence) {\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var buffer;\r\n var enumerator;\r\n var alternateSequence;\r\n var alternateEnumerator;\r\n\r\n return new IEnumerator(\r\n function () {\r\n if (alternateValueOrSequence instanceof Array || alternateValueOrSequence.getEnumerator != null) {\r\n alternateSequence = Enumerable.from(Enumerable.from(alternateValueOrSequence).toArray()); // freeze\r\n }\r\n else {\r\n alternateSequence = Enumerable.make(alternateValueOrSequence);\r\n }\r\n enumerator = source.getEnumerator();\r\n if (enumerator.moveNext()) buffer = enumerator.current();\r\n },\r\n function () {\r\n while (true) {\r\n if (alternateEnumerator != null) {\r\n if (alternateEnumerator.moveNext()) {\r\n return this.yieldReturn(alternateEnumerator.current());\r\n }\r\n else {\r\n alternateEnumerator = null;\r\n }\r\n }\r\n\r\n if (buffer == null && enumerator.moveNext()) {\r\n buffer = enumerator.current(); // hasNext\r\n alternateEnumerator = alternateSequence.getEnumerator();\r\n continue; // GOTO\r\n }\r\n else if (buffer != null) {\r\n var retVal = buffer;\r\n buffer = null;\r\n return this.yieldReturn(retVal);\r\n }\r\n\r\n return this.yieldBreak();\r\n }\r\n },\r\n function () {\r\n try {\r\n Utils.dispose(enumerator);\r\n }\r\n finally {\r\n Utils.dispose(alternateEnumerator);\r\n }\r\n });\r\n });\r\n };\r\n\r\n // Overload:function(value)\r\n // Overload:function(value, compareSelector)\r\n Enumerable.prototype.contains = function (value, compareSelector) {\r\n compareSelector = Utils.createLambda(compareSelector);\r\n var enumerator = this.getEnumerator();\r\n try {\r\n while (enumerator.moveNext()) {\r\n if (compareSelector(enumerator.current()) === value) return true;\r\n }\r\n return false;\r\n }\r\n finally {\r\n Utils.dispose(enumerator);\r\n }\r\n };\r\n\r\n Enumerable.prototype.defaultIfEmpty = function (defaultValue) {\r\n var source = this;\r\n if (defaultValue === undefined) defaultValue = null;\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n var isFirst = true;\r\n\r\n return new IEnumerator(\r\n function () { enumerator = source.getEnumerator(); },\r\n function () {\r\n if (enumerator.moveNext()) {\r\n isFirst = false;\r\n return this.yieldReturn(enumerator.current());\r\n }\r\n else if (isFirst) {\r\n isFirst = false;\r\n return this.yieldReturn(defaultValue);\r\n }\r\n return false;\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n // Overload:function()\r\n // Overload:function(compareSelector)\r\n Enumerable.prototype.distinct = function (compareSelector) {\r\n return this.except(Enumerable.empty(), compareSelector);\r\n };\r\n\r\n Enumerable.prototype.distinctUntilChanged = function (compareSelector) {\r\n compareSelector = Utils.createLambda(compareSelector);\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n var compareKey;\r\n var initial;\r\n\r\n return new IEnumerator(\r\n function () {\r\n enumerator = source.getEnumerator();\r\n },\r\n function () {\r\n while (enumerator.moveNext()) {\r\n var key = compareSelector(enumerator.current());\r\n\r\n if (initial) {\r\n initial = false;\r\n compareKey = key;\r\n return this.yieldReturn(enumerator.current());\r\n }\r\n\r\n if (compareKey === key) {\r\n continue;\r\n }\r\n\r\n compareKey = key;\r\n return this.yieldReturn(enumerator.current());\r\n }\r\n return this.yieldBreak();\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n // Overload:function(second)\r\n // Overload:function(second, compareSelector)\r\n Enumerable.prototype.except = function (second, compareSelector) {\r\n compareSelector = Utils.createLambda(compareSelector);\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n var keys;\r\n\r\n return new IEnumerator(\r\n function () {\r\n enumerator = source.getEnumerator();\r\n keys = new Dictionary(compareSelector);\r\n Enumerable.from(second).forEach(function (key) { keys.add(key); });\r\n },\r\n function () {\r\n while (enumerator.moveNext()) {\r\n var current = enumerator.current();\r\n if (!keys.contains(current)) {\r\n keys.add(current);\r\n return this.yieldReturn(current);\r\n }\r\n }\r\n return false;\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n // Overload:function(second)\r\n // Overload:function(second, compareSelector)\r\n Enumerable.prototype.intersect = function (second, compareSelector) {\r\n compareSelector = Utils.createLambda(compareSelector);\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n var keys;\r\n var outs;\r\n\r\n return new IEnumerator(\r\n function () {\r\n enumerator = source.getEnumerator();\r\n\r\n keys = new Dictionary(compareSelector);\r\n Enumerable.from(second).forEach(function (key) { keys.add(key); });\r\n outs = new Dictionary(compareSelector);\r\n },\r\n function () {\r\n while (enumerator.moveNext()) {\r\n var current = enumerator.current();\r\n if (!outs.contains(current) && keys.contains(current)) {\r\n outs.add(current);\r\n return this.yieldReturn(current);\r\n }\r\n }\r\n return false;\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n // Overload:function(second)\r\n // Overload:function(second, compareSelector)\r\n Enumerable.prototype.sequenceEqual = function (second, compareSelector) {\r\n compareSelector = Utils.createLambda(compareSelector);\r\n\r\n var firstEnumerator = this.getEnumerator();\r\n try {\r\n var secondEnumerator = Enumerable.from(second).getEnumerator();\r\n try {\r\n while (firstEnumerator.moveNext()) {\r\n if (!secondEnumerator.moveNext()\r\n || compareSelector(firstEnumerator.current()) !== compareSelector(secondEnumerator.current())) {\r\n return false;\r\n }\r\n }\r\n\r\n if (secondEnumerator.moveNext()) return false;\r\n return true;\r\n }\r\n finally {\r\n Utils.dispose(secondEnumerator);\r\n }\r\n }\r\n finally {\r\n Utils.dispose(firstEnumerator);\r\n }\r\n };\r\n\r\n Enumerable.prototype.union = function (second, compareSelector) {\r\n compareSelector = Utils.createLambda(compareSelector);\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var firstEnumerator;\r\n var secondEnumerator;\r\n var keys;\r\n\r\n return new IEnumerator(\r\n function () {\r\n firstEnumerator = source.getEnumerator();\r\n keys = new Dictionary(compareSelector);\r\n },\r\n function () {\r\n var current;\r\n if (secondEnumerator === undefined) {\r\n while (firstEnumerator.moveNext()) {\r\n current = firstEnumerator.current();\r\n if (!keys.contains(current)) {\r\n keys.add(current);\r\n return this.yieldReturn(current);\r\n }\r\n }\r\n secondEnumerator = Enumerable.from(second).getEnumerator();\r\n }\r\n while (secondEnumerator.moveNext()) {\r\n current = secondEnumerator.current();\r\n if (!keys.contains(current)) {\r\n keys.add(current);\r\n return this.yieldReturn(current);\r\n }\r\n }\r\n return false;\r\n },\r\n function () {\r\n try {\r\n Utils.dispose(firstEnumerator);\r\n }\r\n finally {\r\n Utils.dispose(secondEnumerator);\r\n }\r\n });\r\n });\r\n };\r\n\r\n /* Ordering Methods */\r\n\r\n Enumerable.prototype.orderBy = function (keySelector) {\r\n return new OrderedEnumerable(this, keySelector, false);\r\n };\r\n\r\n Enumerable.prototype.orderByDescending = function (keySelector) {\r\n return new OrderedEnumerable(this, keySelector, true);\r\n };\r\n\r\n Enumerable.prototype.reverse = function () {\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var buffer;\r\n var index;\r\n\r\n return new IEnumerator(\r\n function () {\r\n buffer = source.toArray();\r\n index = buffer.length;\r\n },\r\n function () {\r\n return (index > 0)\r\n ? this.yieldReturn(buffer[--index])\r\n : false;\r\n },\r\n Functions.Blank);\r\n });\r\n };\r\n\r\n Enumerable.prototype.shuffle = function () {\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var buffer;\r\n\r\n return new IEnumerator(\r\n function () { buffer = source.toArray(); },\r\n function () {\r\n if (buffer.length > 0) {\r\n var i = Math.floor(Math.random() * buffer.length);\r\n return this.yieldReturn(buffer.splice(i, 1)[0]);\r\n }\r\n return false;\r\n },\r\n Functions.Blank);\r\n });\r\n };\r\n\r\n Enumerable.prototype.weightedSample = function (weightSelector) {\r\n weightSelector = Utils.createLambda(weightSelector);\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var sortedByBound;\r\n var totalWeight = 0;\r\n\r\n return new IEnumerator(\r\n function () {\r\n sortedByBound = source\r\n .choose(function (x) {\r\n var weight = weightSelector(x);\r\n if (weight <= 0) return null; // ignore 0\r\n\r\n totalWeight += weight;\r\n return { value: x, bound: totalWeight };\r\n })\r\n .toArray();\r\n },\r\n function () {\r\n if (sortedByBound.length > 0) {\r\n var draw = Math.floor(Math.random() * totalWeight) + 1;\r\n\r\n var lower = -1;\r\n var upper = sortedByBound.length;\r\n while (upper - lower > 1) {\r\n var index = Math.floor((lower + upper) / 2);\r\n if (sortedByBound[index].bound >= draw) {\r\n upper = index;\r\n }\r\n else {\r\n lower = index;\r\n }\r\n }\r\n\r\n return this.yieldReturn(sortedByBound[upper].value);\r\n }\r\n\r\n return this.yieldBreak();\r\n },\r\n Functions.Blank);\r\n });\r\n };\r\n\r\n /* Grouping Methods */\r\n\r\n // Overload:function(keySelector)\r\n // Overload:function(keySelector,elementSelector)\r\n // Overload:function(keySelector,elementSelector,resultSelector)\r\n // Overload:function(keySelector,elementSelector,resultSelector,compareSelector)\r\n Enumerable.prototype.groupBy = function (keySelector, elementSelector, resultSelector, compareSelector) {\r\n var source = this;\r\n keySelector = Utils.createLambda(keySelector);\r\n elementSelector = Utils.createLambda(elementSelector);\r\n if (resultSelector != null) resultSelector = Utils.createLambda(resultSelector);\r\n compareSelector = Utils.createLambda(compareSelector);\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n\r\n return new IEnumerator(\r\n function () {\r\n enumerator = source.toLookup(keySelector, elementSelector, compareSelector)\r\n .toEnumerable()\r\n .getEnumerator();\r\n },\r\n function () {\r\n while (enumerator.moveNext()) {\r\n return (resultSelector == null)\r\n ? this.yieldReturn(enumerator.current())\r\n : this.yieldReturn(resultSelector(enumerator.current().key(), enumerator.current()));\r\n }\r\n return false;\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n // Overload:function(keySelector)\r\n // Overload:function(keySelector,elementSelector)\r\n // Overload:function(keySelector,elementSelector,resultSelector)\r\n // Overload:function(keySelector,elementSelector,resultSelector,compareSelector)\r\n Enumerable.prototype.partitionBy = function (keySelector, elementSelector, resultSelector, compareSelector) {\r\n\r\n var source = this;\r\n keySelector = Utils.createLambda(keySelector);\r\n elementSelector = Utils.createLambda(elementSelector);\r\n compareSelector = Utils.createLambda(compareSelector);\r\n var hasResultSelector;\r\n if (resultSelector == null) {\r\n hasResultSelector = false;\r\n resultSelector = function (key, group) { return new Grouping(key, group); };\r\n }\r\n else {\r\n hasResultSelector = true;\r\n resultSelector = Utils.createLambda(resultSelector);\r\n }\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n var key;\r\n var compareKey;\r\n var group = [];\r\n\r\n return new IEnumerator(\r\n function () {\r\n enumerator = source.getEnumerator();\r\n if (enumerator.moveNext()) {\r\n key = keySelector(enumerator.current());\r\n compareKey = compareSelector(key);\r\n group.push(elementSelector(enumerator.current()));\r\n }\r\n },\r\n function () {\r\n var hasNext;\r\n while ((hasNext = enumerator.moveNext()) == true) {\r\n if (compareKey === compareSelector(keySelector(enumerator.current()))) {\r\n group.push(elementSelector(enumerator.current()));\r\n }\r\n else break;\r\n }\r\n\r\n if (group.length > 0) {\r\n var result = (hasResultSelector)\r\n ? resultSelector(key, Enumerable.from(group))\r\n : resultSelector(key, group);\r\n if (hasNext) {\r\n key = keySelector(enumerator.current());\r\n compareKey = compareSelector(key);\r\n group = [elementSelector(enumerator.current())];\r\n }\r\n else group = [];\r\n\r\n return this.yieldReturn(result);\r\n }\r\n\r\n return false;\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n Enumerable.prototype.buffer = function (count) {\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n\r\n return new IEnumerator(\r\n function () { enumerator = source.getEnumerator(); },\r\n function () {\r\n var array = [];\r\n var index = 0;\r\n while (enumerator.moveNext()) {\r\n array.push(enumerator.current());\r\n if (++index >= count) return this.yieldReturn(array);\r\n }\r\n if (array.length > 0) return this.yieldReturn(array);\r\n return false;\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n /* Aggregate Methods */\r\n\r\n // Overload:function(func)\r\n // Overload:function(seed,func)\r\n // Overload:function(seed,func,resultSelector)\r\n Enumerable.prototype.aggregate = function (seed, func, resultSelector) {\r\n resultSelector = Utils.createLambda(resultSelector);\r\n return resultSelector(this.scan(seed, func, resultSelector).last());\r\n };\r\n\r\n // Overload:function()\r\n // Overload:function(selector)\r\n Enumerable.prototype.average = function (selector) {\r\n selector = Utils.createLambda(selector);\r\n\r\n var sum = 0;\r\n var count = 0;\r\n this.forEach(function (x) {\r\n sum += selector(x);\r\n ++count;\r\n });\r\n\r\n return sum / count;\r\n };\r\n\r\n // Overload:function()\r\n // Overload:function(predicate)\r\n Enumerable.prototype.count = function (predicate) {\r\n predicate = (predicate == null) ? Functions.True : Utils.createLambda(predicate);\r\n\r\n var count = 0;\r\n this.forEach(function (x, i) {\r\n if (predicate(x, i))++count;\r\n });\r\n return count;\r\n };\r\n\r\n // Overload:function()\r\n // Overload:function(selector)\r\n Enumerable.prototype.max = function (selector) {\r\n if (selector == null) selector = Functions.Identity;\r\n return this.select(selector).aggregate(function (a, b) { return (a > b) ? a : b; });\r\n };\r\n\r\n // Overload:function()\r\n // Overload:function(selector)\r\n Enumerable.prototype.min = function (selector) {\r\n if (selector == null) selector = Functions.Identity;\r\n return this.select(selector).aggregate(function (a, b) { return (a < b) ? a : b; });\r\n };\r\n\r\n Enumerable.prototype.maxBy = function (keySelector) {\r\n keySelector = Utils.createLambda(keySelector);\r\n return this.aggregate(function (a, b) { return (keySelector(a) > keySelector(b)) ? a : b; });\r\n };\r\n\r\n Enumerable.prototype.minBy = function (keySelector) {\r\n keySelector = Utils.createLambda(keySelector);\r\n return this.aggregate(function (a, b) { return (keySelector(a) < keySelector(b)) ? a : b; });\r\n };\r\n\r\n // Overload:function()\r\n // Overload:function(selector)\r\n Enumerable.prototype.sum = function (selector) {\r\n if (selector == null) selector = Functions.Identity;\r\n return this.select(selector).aggregate(0, function (a, b) { return a + b; });\r\n };\r\n\r\n /* Paging Methods */\r\n\r\n Enumerable.prototype.elementAt = function (index) {\r\n var value;\r\n var found = false;\r\n this.forEach(function (x, i) {\r\n if (i == index) {\r\n value = x;\r\n found = true;\r\n return false;\r\n }\r\n });\r\n\r\n if (!found) throw new Error(\"index is less than 0 or greater than or equal to the number of elements in source.\");\r\n return value;\r\n };\r\n\r\n Enumerable.prototype.elementAtOrDefault = function (index, defaultValue) {\r\n if (defaultValue === undefined) defaultValue = null;\r\n var value;\r\n var found = false;\r\n this.forEach(function (x, i) {\r\n if (i == index) {\r\n value = x;\r\n found = true;\r\n return false;\r\n }\r\n });\r\n\r\n return (!found) ? defaultValue : value;\r\n };\r\n\r\n // Overload:function()\r\n // Overload:function(predicate)\r\n Enumerable.prototype.first = function (predicate) {\r\n if (predicate != null) return this.where(predicate).first();\r\n\r\n var value;\r\n var found = false;\r\n this.forEach(function (x) {\r\n value = x;\r\n found = true;\r\n return false;\r\n });\r\n\r\n if (!found) throw new Error(\"first:No element satisfies the condition.\");\r\n return value;\r\n };\r\n\r\n Enumerable.prototype.firstOrDefault = function (predicate, defaultValue) {\r\n if (predicate !== undefined) {\r\n if (typeof predicate === Types.Function || typeof Utils.createLambda(predicate) === Types.Function) {\r\n return this.where(predicate).firstOrDefault(undefined, defaultValue);\r\n }\r\n defaultValue = predicate;\r\n }\r\n\r\n var value;\r\n var found = false;\r\n this.forEach(function (x) {\r\n value = x;\r\n found = true;\r\n return false;\r\n });\r\n return (!found) ? defaultValue : value;\r\n };\r\n\r\n // Overload:function()\r\n // Overload:function(predicate)\r\n Enumerable.prototype.last = function (predicate) {\r\n if (predicate != null) return this.where(predicate).last();\r\n\r\n var value;\r\n var found = false;\r\n this.forEach(function (x) {\r\n found = true;\r\n value = x;\r\n });\r\n\r\n if (!found) throw new Error(\"last:No element satisfies the condition.\");\r\n return value;\r\n };\r\n\r\n Enumerable.prototype.lastOrDefault = function (predicate, defaultValue) {\r\n if (predicate !== undefined) {\r\n if (typeof predicate === Types.Function || typeof Utils.createLambda(predicate) === Types.Function) {\r\n return this.where(predicate).lastOrDefault(undefined, defaultValue);\r\n }\r\n defaultValue = predicate;\r\n }\r\n\r\n var value;\r\n var found = false;\r\n this.forEach(function (x) {\r\n found = true;\r\n value = x;\r\n });\r\n return (!found) ? defaultValue : value;\r\n };\r\n\r\n // Overload:function()\r\n // Overload:function(predicate)\r\n Enumerable.prototype.single = function (predicate) {\r\n if (predicate != null) return this.where(predicate).single();\r\n\r\n var value;\r\n var found = false;\r\n this.forEach(function (x) {\r\n if (!found) {\r\n found = true;\r\n value = x;\r\n } else throw new Error(\"single:sequence contains more than one element.\");\r\n });\r\n\r\n if (!found) throw new Error(\"single:No element satisfies the condition.\");\r\n return value;\r\n };\r\n\r\n // Overload:function(defaultValue)\r\n // Overload:function(defaultValue,predicate)\r\n Enumerable.prototype.singleOrDefault = function (predicate, defaultValue) {\r\n if (defaultValue === undefined) defaultValue = null;\r\n if (predicate != null) return this.where(predicate).singleOrDefault(null, defaultValue);\r\n\r\n var value;\r\n var found = false;\r\n this.forEach(function (x) {\r\n if (!found) {\r\n found = true;\r\n value = x;\r\n } else throw new Error(\"single:sequence contains more than one element.\");\r\n });\r\n\r\n return (!found) ? defaultValue : value;\r\n };\r\n\r\n Enumerable.prototype.skip = function (count) {\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n var index = 0;\r\n\r\n return new IEnumerator(\r\n function () {\r\n enumerator = source.getEnumerator();\r\n while (index++ < count && enumerator.moveNext()) {\r\n }\r\n ;\r\n },\r\n function () {\r\n return (enumerator.moveNext())\r\n ? this.yieldReturn(enumerator.current())\r\n : false;\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n // Overload:function(predicate<element>)\r\n // Overload:function(predicate<element,index>)\r\n Enumerable.prototype.skipWhile = function (predicate) {\r\n predicate = Utils.createLambda(predicate);\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n var index = 0;\r\n var isSkipEnd = false;\r\n\r\n return new IEnumerator(\r\n function () { enumerator = source.getEnumerator(); },\r\n function () {\r\n while (!isSkipEnd) {\r\n if (enumerator.moveNext()) {\r\n if (!predicate(enumerator.current(), index++)) {\r\n isSkipEnd = true;\r\n return this.yieldReturn(enumerator.current());\r\n }\r\n continue;\r\n } else return false;\r\n }\r\n\r\n return (enumerator.moveNext())\r\n ? this.yieldReturn(enumerator.current())\r\n : false;\r\n\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n Enumerable.prototype.take = function (count) {\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n var index = 0;\r\n\r\n return new IEnumerator(\r\n function () { enumerator = source.getEnumerator(); },\r\n function () {\r\n return (index++ < count && enumerator.moveNext())\r\n ? this.yieldReturn(enumerator.current())\r\n : false;\r\n },\r\n function () { Utils.dispose(enumerator); }\r\n );\r\n });\r\n };\r\n\r\n // Overload:function(predicate<element>)\r\n // Overload:function(predicate<element,index>)\r\n Enumerable.prototype.takeWhile = function (predicate) {\r\n predicate = Utils.createLambda(predicate);\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n var index = 0;\r\n\r\n return new IEnumerator(\r\n function () { enumerator = source.getEnumerator(); },\r\n function () {\r\n return (enumerator.moveNext() && predicate(enumerator.current(), index++))\r\n ? this.yieldReturn(enumerator.current())\r\n : false;\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n // Overload:function()\r\n // Overload:function(count)\r\n Enumerable.prototype.takeExceptLast = function (count) {\r\n if (count == null) count = 1;\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n if (count <= 0) return source.getEnumerator(); // do nothing\r\n\r\n var enumerator;\r\n var q = [];\r\n\r\n return new IEnumerator(\r\n function () { enumerator = source.getEnumerator(); },\r\n function () {\r\n while (enumerator.moveNext()) {\r\n if (q.length == count) {\r\n q.push(enumerator.current());\r\n return this.yieldReturn(q.shift());\r\n }\r\n q.push(enumerator.current());\r\n }\r\n return false;\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n Enumerable.prototype.takeFromLast = function (count) {\r\n if (count <= 0 || count == null) return Enumerable.empty();\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var sourceEnumerator;\r\n var enumerator;\r\n var q = [];\r\n\r\n return new IEnumerator(\r\n function () { sourceEnumerator = source.getEnumerator(); },\r\n function () {\r\n while (sourceEnumerator.moveNext()) {\r\n if (q.length == count) q.shift();\r\n q.push(sourceEnumerator.current());\r\n }\r\n if (enumerator == null) {\r\n enumerator = Enumerable.from(q).getEnumerator();\r\n }\r\n return (enumerator.moveNext())\r\n ? this.yieldReturn(enumerator.current())\r\n : false;\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n // Overload:function(item)\r\n // Overload:function(predicate)\r\n Enumerable.prototype.indexOf = function (item) {\r\n var found = null;\r\n\r\n // item as predicate\r\n if (typeof (item) === Types.Function) {\r\n this.forEach(function (x, i) {\r\n if (item(x, i)) {\r\n found = i;\r\n return false;\r\n }\r\n });\r\n }\r\n else {\r\n this.forEach(function (x, i) {\r\n if (x === item) {\r\n found = i;\r\n return false;\r\n }\r\n });\r\n }\r\n\r\n return (found !== null) ? found : -1;\r\n };\r\n\r\n // Overload:function(item)\r\n // Overload:function(predicate)\r\n Enumerable.prototype.lastIndexOf = function (item) {\r\n var result = -1;\r\n\r\n // item as predicate\r\n if (typeof (item) === Types.Function) {\r\n this.forEach(function (x, i) {\r\n if (item(x, i)) result = i;\r\n });\r\n }\r\n else {\r\n this.forEach(function (x, i) {\r\n if (x === item) result = i;\r\n });\r\n }\r\n\r\n return result;\r\n };\r\n\r\n /* Convert Methods */\r\n\r\n Enumerable.prototype.cast = function () {\r\n return this;\r\n };\r\n\r\n Enumerable.prototype.asEnumerable = function () {\r\n return Enumerable.from(this);\r\n };\r\n\r\n Enumerable.prototype.toArray = function () {\r\n var array = [];\r\n this.forEach(function (x) { array.push(x); });\r\n return array;\r\n };\r\n\r\n // Overload:function(keySelector)\r\n // Overload:function(keySelector, elementSelector)\r\n // Overload:function(keySelector, elementSelector, compareSelector)\r\n Enumerable.prototype.toLookup = function (keySelector, elementSelector, compareSelector) {\r\n keySelector = Utils.createLambda(keySelector);\r\n elementSelector = Utils.createLambda(elementSelector);\r\n compareSelector = Utils.createLambda(compareSelector);\r\n\r\n var dict = new Dictionary(compareSelector);\r\n this.forEach(function (x) {\r\n var key = keySelector(x);\r\n var element = elementSelector(x);\r\n\r\n var array = dict.get(key);\r\n if (array !== undefined) array.push(element);\r\n else dict.add(key, [element]);\r\n });\r\n return new Lookup(dict);\r\n };\r\n\r\n Enumerable.prototype.toObject = function (keySelector, elementSelector) {\r\n keySelector = Utils.createLambda(keySelector);\r\n elementSelector = Utils.createLambda(elementSelector);\r\n\r\n var obj = {};\r\n this.forEach(function (x) {\r\n obj[keySelector(x)] = elementSelector(x);\r\n });\r\n return obj;\r\n };\r\n\r\n // Overload:function(keySelector, elementSelector)\r\n // Overload:function(keySelector, elementSelector, compareSelector)\r\n Enumerable.prototype.toDictionary = function (keySelector, elementSelector, compareSelector) {\r\n keySelector = Utils.createLambda(keySelector);\r\n elementSelector = Utils.createLambda(elementSelector);\r\n compareSelector = Utils.createLambda(compareSelector);\r\n\r\n var dict = new Dictionary(compareSelector);\r\n this.forEach(function (x) {\r\n dict.add(keySelector(x), elementSelector(x));\r\n });\r\n return dict;\r\n };\r\n\r\n // Overload:function()\r\n // Overload:function(replacer)\r\n // Overload:function(replacer, space)\r\n Enumerable.prototype.toJSONString = function (replacer, space) {\r\n if (typeof JSON === Types.Undefined || JSON.stringify == null) {\r\n throw new Error(\"toJSONString can't find JSON.stringify. This works native JSON support Browser or include json2.js\");\r\n }\r\n return JSON.stringify(this.toArray(), replacer, space);\r\n };\r\n\r\n // Overload:function()\r\n // Overload:function(separator)\r\n // Overload:function(separator,selector)\r\n Enumerable.prototype.toJoinedString = function (separator, selector) {\r\n if (separator == null) separator = \"\";\r\n if (selector == null) selector = Functions.Identity;\r\n\r\n return this.select(selector).toArray().join(separator);\r\n };\r\n\r\n\r\n /* Action Methods */\r\n\r\n // Overload:function(action<element>)\r\n // Overload:function(action<element,index>)\r\n Enumerable.prototype.doAction = function (action) {\r\n var source = this;\r\n action = Utils.createLambda(action);\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n var index = 0;\r\n\r\n return new IEnumerator(\r\n function () { enumerator = source.getEnumerator(); },\r\n function () {\r\n if (enumerator.moveNext()) {\r\n action(enumerator.current(), index++);\r\n return this.yieldReturn(enumerator.current());\r\n }\r\n return false;\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n // Overload:function(action<element>)\r\n // Overload:function(action<element,index>)\r\n // Overload:function(func<element,bool>)\r\n // Overload:function(func<element,index,bool>)\r\n Enumerable.prototype.forEach = function (action) {\r\n action = Utils.createLambda(action);\r\n\r\n var index = 0;\r\n var enumerator = this.getEnumerator();\r\n try {\r\n while (enumerator.moveNext()) {\r\n if (action(enumerator.current(), index++) === false) break;\r\n }\r\n } finally {\r\n Utils.dispose(enumerator);\r\n }\r\n };\r\n\r\n // Overload:function()\r\n // Overload:function(separator)\r\n // Overload:function(separator,selector)\r\n Enumerable.prototype.write = function (separator, selector) {\r\n if (separator == null) separator = \"\";\r\n selector = Utils.createLambda(selector);\r\n\r\n var isFirst = true;\r\n this.forEach(function (item) {\r\n if (isFirst) isFirst = false;\r\n else document.write(separator);\r\n document.write(selector(item));\r\n });\r\n };\r\n\r\n // Overload:function()\r\n // Overload:function(selector)\r\n Enumerable.prototype.writeLine = function (selector) {\r\n selector = Utils.createLambda(selector);\r\n\r\n this.forEach(function (item) {\r\n document.writeln(selector(item) + \"<br />\");\r\n });\r\n };\r\n\r\n Enumerable.prototype.force = function () {\r\n var enumerator = this.getEnumerator();\r\n\r\n try {\r\n while (enumerator.moveNext()) {\r\n }\r\n }\r\n finally {\r\n Utils.dispose(enumerator);\r\n }\r\n };\r\n\r\n /* Functional Methods */\r\n\r\n Enumerable.prototype.letBind = function (func) {\r\n func = Utils.createLambda(func);\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n\r\n return new IEnumerator(\r\n function () {\r\n enumerator = Enumerable.from(func(source)).getEnumerator();\r\n },\r\n function () {\r\n return (enumerator.moveNext())\r\n ? this.yieldReturn(enumerator.current())\r\n : false;\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n Enumerable.prototype.share = function () {\r\n var source = this;\r\n var sharedEnumerator;\r\n var disposed = false;\r\n\r\n return new DisposableEnumerable(function () {\r\n return new IEnumerator(\r\n function () {\r\n if (sharedEnumerator == null) {\r\n sharedEnumerator = source.getEnumerator();\r\n }\r\n },\r\n function () {\r\n if (disposed) throw new Error(\"enumerator is disposed\");\r\n\r\n return (sharedEnumerator.moveNext())\r\n ? this.yieldReturn(sharedEnumerator.current())\r\n : false;\r\n },\r\n Functions.Blank\r\n );\r\n }, function () {\r\n disposed = true;\r\n Utils.dispose(sharedEnumerator);\r\n });\r\n };\r\n\r\n Enumerable.prototype.memoize = function () {\r\n var source = this;\r\n var cache;\r\n var enumerator;\r\n var disposed = false;\r\n\r\n return new DisposableEnumerable(function () {\r\n var index = -1;\r\n\r\n return new IEnumerator(\r\n function () {\r\n if (enumerator == null) {\r\n enumerator = source.getEnumerator();\r\n cache = [];\r\n }\r\n },\r\n function () {\r\n if (disposed) throw new Error(\"enumerator is disposed\");\r\n\r\n index++;\r\n if (cache.length <= index) {\r\n return (enumerator.moveNext())\r\n ? this.yieldReturn(cache[index] = enumerator.current())\r\n : false;\r\n }\r\n\r\n return this.yieldReturn(cache[index]);\r\n },\r\n Functions.Blank\r\n );\r\n }, function () {\r\n disposed = true;\r\n Utils.dispose(enumerator);\r\n cache = null;\r\n });\r\n };\r\n\r\n /* Iterator (ES6 for..of) support */\r\n if (Utils.hasNativeIteratorSupport()) {\r\n Enumerable.prototype[Symbol.iterator] = function () {\r\n return {\r\n enumerator: this.getEnumerator(),\r\n next: function () {\r\n if (this.enumerator.moveNext()) {\r\n return {\r\n done: false,\r\n value: this.enumerator.current()\r\n };\r\n } else {\r\n return { done: true };\r\n }\r\n }\r\n };\r\n };\r\n }\r\n\r\n /* Error Handling Methods */\r\n\r\n Enumerable.prototype.catchError = function (handler) {\r\n handler = Utils.createLambda(handler);\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n\r\n return new IEnumerator(\r\n function () { enumerator = source.getEnumerator(); },\r\n function () {\r\n try {\r\n return (enumerator.moveNext())\r\n ? this.yieldReturn(enumerator.current())\r\n : false;\r\n } catch (e) {\r\n handler(e);\r\n return false;\r\n }\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n });\r\n };\r\n\r\n Enumerable.prototype.finallyAction = function (finallyAction) {\r\n finallyAction = Utils.createLambda(finallyAction);\r\n var source = this;\r\n\r\n return new Enumerable(function () {\r\n var enumerator;\r\n\r\n return new IEnumerator(\r\n function () { enumerator = source.getEnumerator(); },\r\n function () {\r\n return (enumerator.moveNext())\r\n ? this.yieldReturn(enumerator.current())\r\n : false;\r\n },\r\n function () {\r\n try {\r\n Utils.dispose(enumerator);\r\n } finally {\r\n finallyAction();\r\n }\r\n });\r\n });\r\n };\r\n\r\n /* For Debug Methods */\r\n\r\n // Overload:function()\r\n // Overload:function(selector)\r\n Enumerable.prototype.log = function (selector) {\r\n selector = Utils.createLambda(selector);\r\n\r\n return this.doAction(function (item) {\r\n if (typeof console !== Types.Undefined) {\r\n console.log(selector(item));\r\n }\r\n });\r\n };\r\n\r\n // Overload:function()\r\n // Overload:function(message)\r\n // Overload:function(message,selector)\r\n Enumerable.prototype.trace = function (message, selector) {\r\n if (message == null) message = \"Trace\";\r\n selector = Utils.createLambda(selector);\r\n\r\n return this.doAction(function (item) {\r\n if (typeof console !== Types.Undefined) {\r\n console.log(message, selector(item));\r\n }\r\n });\r\n };\r\n\r\n // private\r\n\r\n var OrderedEnumerable = function (source, keySelector, descending, parent) {\r\n this.source = source;\r\n this.keySelector = Utils.createLambda(keySelector);\r\n this.descending = descending;\r\n this.parent = parent;\r\n };\r\n OrderedEnumerable.prototype = new Enumerable();\r\n\r\n OrderedEnumerable.prototype.createOrderedEnumerable = function (keySelector, descending) {\r\n return new OrderedEnumerable(this.source, keySelector, descending, this);\r\n };\r\n\r\n OrderedEnumerable.prototype.thenBy = function (keySelector) {\r\n return this.createOrderedEnumerable(keySelector, false);\r\n };\r\n\r\n OrderedEnumerable.prototype.thenByDescending = function (keySelector) {\r\n return this.createOrderedEnumerable(keySelector, true);\r\n };\r\n\r\n OrderedEnumerable.prototype.getEnumerator = function () {\r\n var self = this;\r\n var buffer;\r\n var indexes;\r\n var index = 0;\r\n\r\n return new IEnumerator(\r\n function () {\r\n buffer = [];\r\n indexes = [];\r\n self.source.forEach(function (item, index) {\r\n buffer.push(item);\r\n indexes.push(index);\r\n });\r\n var sortContext = SortContext.create(self, null);\r\n sortContext.GenerateKeys(buffer);\r\n\r\n indexes.sort(function (a, b) { return sortContext.compare(a, b); });\r\n },\r\n function () {\r\n return (index < indexes.length)\r\n ? this.yieldReturn(buffer[indexes[index++]])\r\n : false;\r\n },\r\n Functions.Blank\r\n );\r\n };\r\n\r\n var SortContext = function (keySelector, descending, child) {\r\n this.keySelector = keySelector;\r\n this.descending = descending;\r\n this.child = child;\r\n this.keys = null;\r\n };\r\n\r\n SortContext.create = function (orderedEnumerable, currentContext) {\r\n var context = new SortContext(orderedEnumerable.keySelector, orderedEnumerable.descending, currentContext);\r\n if (orderedEnumerable.parent != null) return SortContext.create(orderedEnumerable.parent, context);\r\n return context;\r\n };\r\n\r\n SortContext.prototype.GenerateKeys = function (source) {\r\n var len = source.length;\r\n var keySelector = this.keySelector;\r\n var keys = new Array(len);\r\n for (var i = 0; i < len; i++) keys[i] = keySelector(source[i]);\r\n this.keys = keys;\r\n\r\n if (this.child != null) this.child.GenerateKeys(source);\r\n };\r\n\r\n SortContext.prototype.compare = function (index1, index2) {\r\n var comparison = Utils.compare(this.keys[index1], this.keys[index2]);\r\n\r\n if (comparison == 0) {\r\n if (this.child != null) return this.child.compare(index1, index2);\r\n return Utils.compare(index1, index2);\r\n }\r\n\r\n return (this.descending) ? -comparison : comparison;\r\n };\r\n\r\n var DisposableEnumerable = function (getEnumerator, dispose) {\r\n this.dispose = dispose;\r\n Enumerable.call(this, getEnumerator);\r\n };\r\n DisposableEnumerable.prototype = new Enumerable();\r\n\r\n // optimize array or arraylike object\r\n\r\n var ArrayEnumerable = function (source) {\r\n this.getSource = function () { return source; };\r\n };\r\n ArrayEnumerable.prototype = new Enumerable();\r\n\r\n ArrayEnumerable.prototype.any = function (predicate) {\r\n return (predicate == null)\r\n ? (this.getSource().length > 0)\r\n : Enumerable.prototype.any.apply(this, arguments);\r\n };\r\n\r\n ArrayEnumerable.prototype.count = function (predicate) {\r\n return (predicate == null)\r\n ? this.getSource().length\r\n : Enumerable.prototype.count.apply(this, arguments);\r\n };\r\n\r\n ArrayEnumerable.prototype.elementAt = function (index) {\r\n var source = this.getSource();\r\n return (0 <= index && index < source.length)\r\n ? source[index]\r\n : Enumerable.prototype.elementAt.apply(this, arguments);\r\n };\r\n\r\n ArrayEnumerable.prototype.elementAtOrDefault = function (index, defaultValue) {\r\n if (defaultValue === undefined) defaultValue = null;\r\n var source = this.getSource();\r\n return (0 <= index && index < source.length)\r\n ? source[index]\r\n : defaultValue;\r\n };\r\n\r\n ArrayEnumerable.prototype.first = function (predicate) {\r\n var source = this.getSource();\r\n return (predicate == null && source.length > 0)\r\n ? source[0]\r\n : Enumerable.prototype.first.apply(this, arguments);\r\n };\r\n\r\n ArrayEnumerable.prototype.firstOrDefault = function (predicate, defaultValue) {\r\n if (predicate !== undefined) {\r\n return Enumerable.prototype.firstOrDefault.apply(this, arguments);\r\n }\r\n defaultValue = predicate;\r\n\r\n var source = this.getSource();\r\n return source.length > 0 ? source[0] : defaultValue;\r\n };\r\n\r\n ArrayEnumerable.prototype.last = function (predicate) {\r\n var source = this.getSource();\r\n return (predicate == null && source.length > 0)\r\n ? source[source.length - 1]\r\n : Enumerable.prototype.last.apply(this, arguments);\r\n };\r\n\r\n ArrayEnumerable.prototype.lastOrDefault = function (predicate, defaultValue) {\r\n if (predicate !== undefined) {\r\n return Enumerable.prototype.lastOrDefault.apply(this, arguments);\r\n }\r\n defaultValue = predicate;\r\n\r\n var source = this.getSource();\r\n return source.length > 0 ? source[source.length - 1] : defaultValue;\r\n };\r\n\r\n ArrayEnumerable.prototype.skip = function (count) {\r\n var source = this.getSource();\r\n\r\n return new Enumerable(function () {\r\n var index;\r\n\r\n return new IEnumerator(\r\n function () { index = (count < 0) ? 0 : count; },\r\n function () {\r\n return (index < source.length)\r\n ? this.yieldReturn(source[index++])\r\n : false;\r\n },\r\n Functions.Blank);\r\n });\r\n };\r\n\r\n ArrayEnumerable.prototype.takeExceptLast = function (count) {\r\n if (count == null) count = 1;\r\n return this.take(this.getSource().length - count);\r\n };\r\n\r\n ArrayEnumerable.prototype.takeFromLast = function (count) {\r\n return this.skip(this.getSource().length - count);\r\n };\r\n\r\n ArrayEnumerable.prototype.reverse = function () {\r\n var source = this.getSource();\r\n\r\n return new Enumerable(function () {\r\n var index;\r\n\r\n return new IEnumerator(\r\n function () {\r\n index = source.length;\r\n },\r\n function () {\r\n return (index > 0)\r\n ? this.yieldReturn(source[--index])\r\n : false;\r\n },\r\n Functions.Blank);\r\n });\r\n };\r\n\r\n ArrayEnumerable.prototype.sequenceEqual = function (second, compareSelector) {\r\n if ((second instanceof ArrayEnumerable || second instanceof Array)\r\n && compareSelector == null\r\n && Enumerable.from(second).count() != this.count()) {\r\n return false;\r\n }\r\n\r\n return Enumerable.prototype.sequenceEqual.apply(this, arguments);\r\n };\r\n\r\n ArrayEnumerable.prototype.toJoinedString = function (separator, selector) {\r\n var source = this.getSource();\r\n if (selector != null || !(source instanceof Array)) {\r\n return Enumerable.prototype.toJoinedString.apply(this, arguments);\r\n }\r\n\r\n if (separator == null) separator = \"\";\r\n return source.join(separator);\r\n };\r\n\r\n ArrayEnumerable.prototype.getEnumerator = function () {\r\n var source = this.getSource();\r\n var index = -1;\r\n\r\n // fast and simple enumerator\r\n return {\r\n current: function () { return source[index]; },\r\n moveNext: function () {\r\n return ++index < source.length;\r\n },\r\n dispose: Functions.Blank\r\n };\r\n };\r\n\r\n // optimization for multiple where and multiple select and whereselect\r\n\r\n var WhereEnumerable = function (source, predicate) {\r\n this.prevSource = source;\r\n this.prevPredicate = predicate; // predicate.length always <= 1\r\n };\r\n WhereEnumerable.prototype = new Enumerable();\r\n\r\n WhereEnumerable.prototype.where = function (predicate) {\r\n predicate = Utils.createLambda(predicate);\r\n\r\n if (predicate.length <= 1) {\r\n var prevPredicate = this.prevPredicate;\r\n var composedPredicate = function (x) { return prevPredicate(x) && predicate(x); };\r\n return new WhereEnumerable(this.prevSource, composedPredicate);\r\n }\r\n else {\r\n // if predicate use index, can't compose\r\n return Enumerable.prototype.where.call(this, predicate);\r\n }\r\n };\r\n\r\n WhereEnumerable.prototype.select = function (selector) {\r\n selector = Utils.createLambda(selector);\r\n\r\n return (selector.length <= 1)\r\n ? new WhereSelectEnumerable(this.prevSource, this.prevPredicate, selector)\r\n : Enumerable.prototype.select.call(this, selector);\r\n };\r\n\r\n WhereEnumerable.prototype.getEnumerator = function () {\r\n var predicate = this.prevPredicate;\r\n var source = this.prevSource;\r\n var enumerator;\r\n\r\n return new IEnumerator(\r\n function () { enumerator = source.getEnumerator(); },\r\n function () {\r\n while (enumerator.moveNext()) {\r\n if (predicate(enumerator.current())) {\r\n return this.yieldReturn(enumerator.current());\r\n }\r\n }\r\n return false;\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n };\r\n\r\n var WhereSelectEnumerable = function (source, predicate, selector) {\r\n this.prevSource = source;\r\n this.prevPredicate = predicate; // predicate.length always <= 1 or null\r\n this.prevSelector = selector; // selector.length always <= 1\r\n };\r\n WhereSelectEnumerable.prototype = new Enumerable();\r\n\r\n WhereSelectEnumerable.prototype.where = function (predicate) {\r\n predicate = Utils.createLambda(predicate);\r\n\r\n return (predicate.length <= 1)\r\n ? new WhereEnumerable(this, predicate)\r\n : Enumerable.prototype.where.call(this, predicate);\r\n };\r\n\r\n WhereSelectEnumerable.prototype.select = function (selector) {\r\n selector = Utils.createLambda(selector);\r\n\r\n if (selector.length <= 1) {\r\n var prevSelector = this.prevSelector;\r\n var composedSelector = function (x) { return selector(prevSelector(x)); };\r\n return new WhereSelectEnumerable(this.prevSource, this.prevPredicate, composedSelector);\r\n }\r\n else {\r\n // if selector use index, can't compose\r\n return Enumerable.prototype.select.call(this, selector);\r\n }\r\n };\r\n\r\n WhereSelectEnumerable.prototype.getEnumerator = function () {\r\n var predicate = this.prevPredicate;\r\n var selector = this.prevSelector;\r\n var source = this.prevSource;\r\n var enumerator;\r\n\r\n return new IEnumerator(\r\n function () { enumerator = source.getEnumerator(); },\r\n function () {\r\n while (enumerator.moveNext()) {\r\n if (predicate == null || predicate(enumerator.current())) {\r\n return this.yieldReturn(selector(enumerator.current()));\r\n }\r\n }\r\n return false;\r\n },\r\n function () { Utils.dispose(enumerator); });\r\n };\r\n\r\n // Collections\r\n\r\n var Dictionary = (function () {\r\n // static utility methods\r\n var callHasOwnProperty = function (target, key) {\r\n return Object.prototype.hasOwnProperty.call(target, key);\r\n };\r\n\r\n var computeHashCode = function (obj) {\r\n if (obj === null) return \"null\";\r\n if (obj === undefined) return \"undefined\";\r\n\r\n return (typeof obj.toString === Types.Function)\r\n ? obj.toString()\r\n : Object.prototype.toString.call(obj);\r\n };\r\n\r\n // LinkedList for Dictionary\r\n var HashEntry = function (key, value) {\r\n this.key = key;\r\n this.value = value;\r\n this.prev = null;\r\n this.next = null;\r\n };\r\n\r\n var EntryList = function () {\r\n this.first = null;\r\n this.last = null;\r\n };\r\n EntryList.prototype =\r\n {\r\n addLast: function (entry) {\r\n if (this.last != null) {\r\n this.last.next = entry;\r\n entry.prev = this.last;\r\n this.last = entry;\r\n } else this.first = this.last = entry;\r\n },\r\n\r\n replace: function (entry, newEntry) {\r\n if (entry.prev != null) {\r\n entry.prev.next = newEntry;\r\n newEntry.prev = entry.prev;\r\n } else this.first = newEntry;\r\n\r\n if (entry.next != null) {\r\n entry.next.prev = newEntry;\r\n newEntry.next = entry.next;\r\n } else this.last = newEntry;\r\n\r\n },\r\n\r\n remove: function (entry) {\r\n if (entry.prev != null) entry.prev.next = entry.next;\r\n else this.first = entry.next;\r\n\r\n if (entry.next != null) entry.next.prev = entry.prev;\r\n else this.last = entry.prev;\r\n }\r\n };\r\n\r\n // Overload:function()\r\n // Overload:function(compareSelector)\r\n var Dictionary = function (compareSelector) {\r\n this.countField = 0;\r\n this.entryList = new EntryList();\r\n this.buckets = {}; // as Dictionary<string,List<object>>\r\n this.compareSelector = (compareSelector == null) ? Functions.Identity : compareSelector;\r\n };\r\n Dictionary.prototype =\r\n {\r\n add: function (key, value) {\r\n var compareKey = this.compareSelector(key);\r\n var hash = computeHashCode(compareKey);\r\n var entry = new HashEntry(key, value);\r\n if (callHasOwnProperty(this.buckets, hash)) {\r\n var array = this.buckets[hash];\r\n for (var i = 0; i < array.length; i++) {\r\n if (this.compareSelector(array[i].key) === compareKey) {\r\n this.entryList.replace(array[i], entry);\r\n array[i] = entry;\r\n return;\r\n }\r\n }\r\n array.push(entry);\r\n } else {\r\n this.buckets[hash] = [entry];\r\n }\r\n this.countField++;\r\n this.entryList.addLast(entry);\r\n },\r\n\r\n get: function (key) {\r\n var compareKey = this.compareSelector(key);\r\n var hash = computeHashCode(compareKey);\r\n if (!callHasOwnProperty(this.buckets, hash)) return undefined;\r\n\r\n var array = this.buckets[hash];\r\n for (var i = 0; i < array.length; i++) {\r\n var entry = array[i];\r\n if (this.compareSelector(entry.key) === compareKey) return entry.value;\r\n }\r\n return undefined;\r\n },\r\n\r\n set: function (key, value) {\r\n var compareKey = this.compareSelector(key);\r\n var hash = computeHashCode(compareKey);\r\n if (callHasOwnProperty(this.buckets, hash)) {\r\n var array = this.buckets[hash];\r\n for (var i = 0; i < array.length; i++) {\r\n if (this.compareSelector(array[i].key) === compareKey) {\r\n var newEntry = new HashEntry(key, value);\r\n this.entryList.replace(array[i], newEntry);\r\n array[i] = newEntry;\r\n return true;\r\n }\r\n }\r\n }\r\n return false;\r\n },\r\n\r\n contains: function (key) {\r\n var compareKey = this.compareSelector(key);\r\n var hash = computeHashCode(compareKey);\r\n if (!callHasOwnProperty(this.buckets, hash)) return false;\r\n\r\n var array = this.buckets[hash];\r\n for (var i = 0; i < array.length; i++) {\r\n if (this.compareSelector(array[i].key) === compareKey) return true;\r\n }\r\n return false;\r\n },\r\n\r\n clear: function () {\r\n this.countField = 0;\r\n this.buckets = {};\r\n this.entryList = new EntryList();\r\n },\r\n\r\n remove: function (key) {\r\n var compareKey = this.compareSelector(key);\r\n var hash = computeHashCode(compareKey);\r\n if (!callHasOwnProperty(this.buckets, hash)) return;\r\n\r\n var array = this.buckets[hash];\r\n for (var i = 0; i < array.length; i++) {\r\n if (this.compareSelector(array[i].key) === compareKey) {\r\n this.entryList.remove(array[i]);\r\n array.splice(i, 1);\r\n if (array.length == 0) delete this.buckets[hash];\r\n this.countField--;\r\n return;\r\n }\r\n }\r\n },\r\n\r\n count: function () {\r\n return this.countField;\r\n },\r\n\r\n toEnumerable: function () {\r\n var self = this;\r\n return new Enumerable(function () {\r\n var currentEntry;\r\n\r\n return new IEnumerator(\r\n function () { currentEntry = self.entryList.first; },\r\n function () {\r\n if (currentEntry != null) {\r\n var result = { key: currentEntry.key, value: currentEntry.value };\r\n currentEntry = currentEntry.next;\r\n return this.yieldReturn(result);\r\n }\r\n return false;\r\n },\r\n Functions.Blank);\r\n });\r\n }\r\n };\r\n\r\n return Dictionary;\r\n })();\r\n\r\n // dictionary = Dictionary<TKey, TValue[]>\r\n var Lookup = function (dictionary) {\r\n this.count = function () {\r\n return dictionary.count();\r\n };\r\n this.get = function (key) {\r\n return Enumerable.from(dictionary.get(key));\r\n };\r\n this.contains = function (key) {\r\n return dictionary.contains(key);\r\n };\r\n this.toEnumerable = function () {\r\n return dictionary.toEnumerable().select(function (kvp) {\r\n return new Grouping(kvp.key, kvp.value);\r\n });\r\n };\r\n };\r\n\r\n var Grouping = function (groupKey, elements) {\r\n this.key = function () {\r\n return groupKey;\r\n };\r\n ArrayEnumerable.call(this, elements);\r\n };\r\n Grouping.prototype = new ArrayEnumerable();\r\n\r\n // module export\r\n if (typeof define === Types.Function && define.amd) { // AMD\r\n define(\"linqjs\", [], function () { return Enumerable; });\r\n }\r\n else if (typeof module !== Types.Undefined && module.exports) { // Node\r\n module.exports = Enumerable;\r\n }\r\n else {\r\n root.Enumerable = Enumerable;\r\n }\r\n})(this);\r\n","var _cp = [\nfunction(n, ord) {\n if (ord) return 'other';\n return 'other';\n},\nfunction(n, ord) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\nfunction(n, ord) {\n if (ord) return 'other';\n return ((n == 0\n || n == 1)) ? 'one' : 'other';\n},\nfunction(n, ord) {\n var s = String(n).split('.'), v0 = !s[1];\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n}\n];\n\n(function (root, plurals) {\n if (typeof define === 'function' && define.amd) {\n define(plurals);\n } else if (typeof exports === 'object') {\n module.exports = plurals;\n } else {\n root.plurals = plurals;\n }\n}(this, {\naf: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nak: function(n, ord\n) {\n if (ord) return 'other';\n return ((n == 0\n || n == 1)) ? 'one' : 'other';\n},\n\nam: function(n, ord\n) {\n if (ord) return 'other';\n return (n >= 0 && n <= 1) ? 'one' : 'other';\n},\n\nar: function(n, ord\n) {\n var s = String(n).split('.'), t0 = Number(s[0]) == n,\n n100 = t0 && s[0].slice(-2);\n if (ord) return 'other';\n return (n == 0) ? 'zero'\n : (n == 1) ? 'one'\n : (n == 2) ? 'two'\n : ((n100 >= 3 && n100 <= 10)) ? 'few'\n : ((n100 >= 11 && n100 <= 99)) ? 'many'\n : 'other';\n},\n\nars: function(n, ord\n) {\n var s = String(n).split('.'), t0 = Number(s[0]) == n,\n n100 = t0 && s[0].slice(-2);\n if (ord) return 'other';\n return (n == 0) ? 'zero'\n : (n == 1) ? 'one'\n : (n == 2) ? 'two'\n : ((n100 >= 3 && n100 <= 10)) ? 'few'\n : ((n100 >= 11 && n100 <= 99)) ? 'many'\n : 'other';\n},\n\nas: function(n, ord\n) {\n if (ord) return ((n == 1 || n == 5 || n == 7 || n == 8 || n == 9\n || n == 10)) ? 'one'\n : ((n == 2\n || n == 3)) ? 'two'\n : (n == 4) ? 'few'\n : (n == 6) ? 'many'\n : 'other';\n return (n >= 0 && n <= 1) ? 'one' : 'other';\n},\n\nasa: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nast: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1];\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\naz: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], i10 = i.slice(-1),\n i100 = i.slice(-2), i1000 = i.slice(-3);\n if (ord) return ((i10 == 1 || i10 == 2 || i10 == 5 || i10 == 7 || i10 == 8)\n || (i100 == 20 || i100 == 50 || i100 == 70\n || i100 == 80)) ? 'one'\n : ((i10 == 3 || i10 == 4) || (i1000 == 100 || i1000 == 200\n || i1000 == 300 || i1000 == 400 || i1000 == 500 || i1000 == 600 || i1000 == 700\n || i1000 == 800\n || i1000 == 900)) ? 'few'\n : (i == 0 || i10 == 6 || (i100 == 40 || i100 == 60\n || i100 == 90)) ? 'many'\n : 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nbe: function(n, ord\n) {\n var s = String(n).split('.'), t0 = Number(s[0]) == n,\n n10 = t0 && s[0].slice(-1), n100 = t0 && s[0].slice(-2);\n if (ord) return ((n10 == 2\n || n10 == 3) && n100 != 12 && n100 != 13) ? 'few' : 'other';\n return (n10 == 1 && n100 != 11) ? 'one'\n : ((n10 >= 2 && n10 <= 4) && (n100 < 12\n || n100 > 14)) ? 'few'\n : (t0 && n10 == 0 || (n10 >= 5 && n10 <= 9)\n || (n100 >= 11 && n100 <= 14)) ? 'many'\n : 'other';\n},\n\nbem: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nbez: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nbg: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nbh: function(n, ord\n) {\n if (ord) return 'other';\n return ((n == 0\n || n == 1)) ? 'one' : 'other';\n},\n\nbm: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nbn: function(n, ord\n) {\n if (ord) return ((n == 1 || n == 5 || n == 7 || n == 8 || n == 9\n || n == 10)) ? 'one'\n : ((n == 2\n || n == 3)) ? 'two'\n : (n == 4) ? 'few'\n : (n == 6) ? 'many'\n : 'other';\n return (n >= 0 && n <= 1) ? 'one' : 'other';\n},\n\nbo: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nbr: function(n, ord\n) {\n var s = String(n).split('.'), t0 = Number(s[0]) == n,\n n10 = t0 && s[0].slice(-1), n100 = t0 && s[0].slice(-2),\n n1000000 = t0 && s[0].slice(-6);\n if (ord) return 'other';\n return (n10 == 1 && n100 != 11 && n100 != 71 && n100 != 91) ? 'one'\n : (n10 == 2 && n100 != 12 && n100 != 72 && n100 != 92) ? 'two'\n : (((n10 == 3 || n10 == 4) || n10 == 9) && (n100 < 10\n || n100 > 19) && (n100 < 70 || n100 > 79) && (n100 < 90\n || n100 > 99)) ? 'few'\n : (n != 0 && t0 && n1000000 == 0) ? 'many'\n : 'other';\n},\n\nbrx: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nbs: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], f = s[1] || '', v0 = !s[1],\n i10 = i.slice(-1), i100 = i.slice(-2), f10 = f.slice(-1), f100 = f.slice(-2);\n if (ord) return 'other';\n return (v0 && i10 == 1 && i100 != 11\n || f10 == 1 && f100 != 11) ? 'one'\n : (v0 && (i10 >= 2 && i10 <= 4) && (i100 < 12 || i100 > 14)\n || (f10 >= 2 && f10 <= 4) && (f100 < 12\n || f100 > 14)) ? 'few'\n : 'other';\n},\n\nca: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1];\n if (ord) return ((n == 1\n || n == 3)) ? 'one'\n : (n == 2) ? 'two'\n : (n == 4) ? 'few'\n : 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\nce: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\ncgg: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nchr: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nckb: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\ncs: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], v0 = !s[1];\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one'\n : ((i >= 2 && i <= 4) && v0) ? 'few'\n : (!v0) ? 'many'\n : 'other';\n},\n\ncy: function(n, ord\n) {\n if (ord) return ((n == 0 || n == 7 || n == 8\n || n == 9)) ? 'zero'\n : (n == 1) ? 'one'\n : (n == 2) ? 'two'\n : ((n == 3\n || n == 4)) ? 'few'\n : ((n == 5\n || n == 6)) ? 'many'\n : 'other';\n return (n == 0) ? 'zero'\n : (n == 1) ? 'one'\n : (n == 2) ? 'two'\n : (n == 3) ? 'few'\n : (n == 6) ? 'many'\n : 'other';\n},\n\nda: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], t0 = Number(s[0]) == n;\n if (ord) return 'other';\n return (n == 1 || !t0 && (i == 0\n || i == 1)) ? 'one' : 'other';\n},\n\nde: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1];\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\ndsb: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], f = s[1] || '', v0 = !s[1],\n i100 = i.slice(-2), f100 = f.slice(-2);\n if (ord) return 'other';\n return (v0 && i100 == 1\n || f100 == 1) ? 'one'\n : (v0 && i100 == 2\n || f100 == 2) ? 'two'\n : (v0 && (i100 == 3 || i100 == 4) || (f100 == 3\n || f100 == 4)) ? 'few'\n : 'other';\n},\n\ndv: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\ndz: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nee: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nel: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nen: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1], t0 = Number(s[0]) == n,\n n10 = t0 && s[0].slice(-1), n100 = t0 && s[0].slice(-2);\n if (ord) return (n10 == 1 && n100 != 11) ? 'one'\n : (n10 == 2 && n100 != 12) ? 'two'\n : (n10 == 3 && n100 != 13) ? 'few'\n : 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\neo: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nes: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\net: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1];\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\neu: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nfa: function(n, ord\n) {\n if (ord) return 'other';\n return (n >= 0 && n <= 1) ? 'one' : 'other';\n},\n\nff: function(n, ord\n) {\n if (ord) return 'other';\n return (n >= 0 && n < 2) ? 'one' : 'other';\n},\n\nfi: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1];\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\nfil: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], f = s[1] || '', v0 = !s[1],\n i10 = i.slice(-1), f10 = f.slice(-1);\n if (ord) return (n == 1) ? 'one' : 'other';\n return (v0 && (i == 1 || i == 2 || i == 3)\n || v0 && i10 != 4 && i10 != 6 && i10 != 9\n || !v0 && f10 != 4 && f10 != 6 && f10 != 9) ? 'one' : 'other';\n},\n\nfo: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nfr: function(n, ord\n) {\n if (ord) return (n == 1) ? 'one' : 'other';\n return (n >= 0 && n < 2) ? 'one' : 'other';\n},\n\nfur: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nfy: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1];\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\nga: function(n, ord\n) {\n var s = String(n).split('.'), t0 = Number(s[0]) == n;\n if (ord) return (n == 1) ? 'one' : 'other';\n return (n == 1) ? 'one'\n : (n == 2) ? 'two'\n : ((t0 && n >= 3 && n <= 6)) ? 'few'\n : ((t0 && n >= 7 && n <= 10)) ? 'many'\n : 'other';\n},\n\ngd: function(n, ord\n) {\n var s = String(n).split('.'), t0 = Number(s[0]) == n;\n if (ord) return ((n == 1\n || n == 11)) ? 'one'\n : ((n == 2\n || n == 12)) ? 'two'\n : ((n == 3\n || n == 13)) ? 'few'\n : 'other';\n return ((n == 1\n || n == 11)) ? 'one'\n : ((n == 2\n || n == 12)) ? 'two'\n : (((t0 && n >= 3 && n <= 10)\n || (t0 && n >= 13 && n <= 19))) ? 'few'\n : 'other';\n},\n\ngl: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1];\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\ngsw: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\ngu: function(n, ord\n) {\n if (ord) return (n == 1) ? 'one'\n : ((n == 2\n || n == 3)) ? 'two'\n : (n == 4) ? 'few'\n : (n == 6) ? 'many'\n : 'other';\n return (n >= 0 && n <= 1) ? 'one' : 'other';\n},\n\nguw: function(n, ord\n) {\n if (ord) return 'other';\n return ((n == 0\n || n == 1)) ? 'one' : 'other';\n},\n\ngv: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], v0 = !s[1], i10 = i.slice(-1),\n i100 = i.slice(-2);\n if (ord) return 'other';\n return (v0 && i10 == 1) ? 'one'\n : (v0 && i10 == 2) ? 'two'\n : (v0 && (i100 == 0 || i100 == 20 || i100 == 40 || i100 == 60\n || i100 == 80)) ? 'few'\n : (!v0) ? 'many'\n : 'other';\n},\n\nha: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nhaw: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nhe: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], v0 = !s[1], t0 = Number(s[0]) == n,\n n10 = t0 && s[0].slice(-1);\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one'\n : (i == 2 && v0) ? 'two'\n : (v0 && (n < 0\n || n > 10) && t0 && n10 == 0) ? 'many'\n : 'other';\n},\n\nhi: function(n, ord\n) {\n if (ord) return (n == 1) ? 'one'\n : ((n == 2\n || n == 3)) ? 'two'\n : (n == 4) ? 'few'\n : (n == 6) ? 'many'\n : 'other';\n return (n >= 0 && n <= 1) ? 'one' : 'other';\n},\n\nhr: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], f = s[1] || '', v0 = !s[1],\n i10 = i.slice(-1), i100 = i.slice(-2), f10 = f.slice(-1), f100 = f.slice(-2);\n if (ord) return 'other';\n return (v0 && i10 == 1 && i100 != 11\n || f10 == 1 && f100 != 11) ? 'one'\n : (v0 && (i10 >= 2 && i10 <= 4) && (i100 < 12 || i100 > 14)\n || (f10 >= 2 && f10 <= 4) && (f100 < 12\n || f100 > 14)) ? 'few'\n : 'other';\n},\n\nhsb: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], f = s[1] || '', v0 = !s[1],\n i100 = i.slice(-2), f100 = f.slice(-2);\n if (ord) return 'other';\n return (v0 && i100 == 1\n || f100 == 1) ? 'one'\n : (v0 && i100 == 2\n || f100 == 2) ? 'two'\n : (v0 && (i100 == 3 || i100 == 4) || (f100 == 3\n || f100 == 4)) ? 'few'\n : 'other';\n},\n\nhu: function(n, ord\n) {\n if (ord) return ((n == 1\n || n == 5)) ? 'one' : 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nhy: function(n, ord\n) {\n if (ord) return (n == 1) ? 'one' : 'other';\n return (n >= 0 && n < 2) ? 'one' : 'other';\n},\n\nia: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1];\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\nid: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nig: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nii: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\n\"in\": function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nio: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1];\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\nis: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], t0 = Number(s[0]) == n,\n i10 = i.slice(-1), i100 = i.slice(-2);\n if (ord) return 'other';\n return (t0 && i10 == 1 && i100 != 11\n || !t0) ? 'one' : 'other';\n},\n\nit: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1];\n if (ord) return ((n == 11 || n == 8 || n == 80\n || n == 800)) ? 'many' : 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\niu: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one'\n : (n == 2) ? 'two'\n : 'other';\n},\n\niw: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], v0 = !s[1], t0 = Number(s[0]) == n,\n n10 = t0 && s[0].slice(-1);\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one'\n : (i == 2 && v0) ? 'two'\n : (v0 && (n < 0\n || n > 10) && t0 && n10 == 0) ? 'many'\n : 'other';\n},\n\nja: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\njbo: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\njgo: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nji: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1];\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\njmc: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\njv: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\njw: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nka: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], i100 = i.slice(-2);\n if (ord) return (i == 1) ? 'one'\n : (i == 0 || ((i100 >= 2 && i100 <= 20) || i100 == 40 || i100 == 60\n || i100 == 80)) ? 'many'\n : 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nkab: function(n, ord\n) {\n if (ord) return 'other';\n return (n >= 0 && n < 2) ? 'one' : 'other';\n},\n\nkaj: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nkcg: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nkde: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nkea: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nkk: function(n, ord\n) {\n var s = String(n).split('.'), t0 = Number(s[0]) == n,\n n10 = t0 && s[0].slice(-1);\n if (ord) return (n10 == 6 || n10 == 9\n || t0 && n10 == 0 && n != 0) ? 'many' : 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nkkj: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nkl: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nkm: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nkn: function(n, ord\n) {\n if (ord) return 'other';\n return (n >= 0 && n <= 1) ? 'one' : 'other';\n},\n\nko: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nks: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nksb: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nksh: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 0) ? 'zero'\n : (n == 1) ? 'one'\n : 'other';\n},\n\nku: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nkw: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one'\n : (n == 2) ? 'two'\n : 'other';\n},\n\nky: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nlag: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0];\n if (ord) return 'other';\n return (n == 0) ? 'zero'\n : ((i == 0\n || i == 1) && n != 0) ? 'one'\n : 'other';\n},\n\nlb: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nlg: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nlkt: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nln: function(n, ord\n) {\n if (ord) return 'other';\n return ((n == 0\n || n == 1)) ? 'one' : 'other';\n},\n\nlo: function(n, ord\n) {\n if (ord) return (n == 1) ? 'one' : 'other';\n return 'other';\n},\n\nlt: function(n, ord\n) {\n var s = String(n).split('.'), f = s[1] || '', t0 = Number(s[0]) == n,\n n10 = t0 && s[0].slice(-1), n100 = t0 && s[0].slice(-2);\n if (ord) return 'other';\n return (n10 == 1 && (n100 < 11\n || n100 > 19)) ? 'one'\n : ((n10 >= 2 && n10 <= 9) && (n100 < 11\n || n100 > 19)) ? 'few'\n : (f != 0) ? 'many'\n : 'other';\n},\n\nlv: function(n, ord\n) {\n var s = String(n).split('.'), f = s[1] || '', v = f.length,\n t0 = Number(s[0]) == n, n10 = t0 && s[0].slice(-1),\n n100 = t0 && s[0].slice(-2), f100 = f.slice(-2), f10 = f.slice(-1);\n if (ord) return 'other';\n return (t0 && n10 == 0 || (n100 >= 11 && n100 <= 19)\n || v == 2 && (f100 >= 11 && f100 <= 19)) ? 'zero'\n : (n10 == 1 && n100 != 11 || v == 2 && f10 == 1 && f100 != 11\n || v != 2 && f10 == 1) ? 'one'\n : 'other';\n},\n\nmas: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nmg: function(n, ord\n) {\n if (ord) return 'other';\n return ((n == 0\n || n == 1)) ? 'one' : 'other';\n},\n\nmgo: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nmk: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], f = s[1] || '', v0 = !s[1],\n i10 = i.slice(-1), i100 = i.slice(-2), f10 = f.slice(-1), f100 = f.slice(-2);\n if (ord) return (i10 == 1 && i100 != 11) ? 'one'\n : (i10 == 2 && i100 != 12) ? 'two'\n : ((i10 == 7\n || i10 == 8) && i100 != 17 && i100 != 18) ? 'many'\n : 'other';\n return (v0 && i10 == 1 && i100 != 11\n || f10 == 1 && f100 != 11) ? 'one' : 'other';\n},\n\nml: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nmn: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nmo: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1], t0 = Number(s[0]) == n,\n n100 = t0 && s[0].slice(-2);\n if (ord) return (n == 1) ? 'one' : 'other';\n return (n == 1 && v0) ? 'one'\n : (!v0 || n == 0\n || n != 1 && (n100 >= 1 && n100 <= 19)) ? 'few'\n : 'other';\n},\n\nmr: function(n, ord\n) {\n if (ord) return (n == 1) ? 'one'\n : ((n == 2\n || n == 3)) ? 'two'\n : (n == 4) ? 'few'\n : 'other';\n return (n >= 0 && n <= 1) ? 'one' : 'other';\n},\n\nms: function(n, ord\n) {\n if (ord) return (n == 1) ? 'one' : 'other';\n return 'other';\n},\n\nmt: function(n, ord\n) {\n var s = String(n).split('.'), t0 = Number(s[0]) == n,\n n100 = t0 && s[0].slice(-2);\n if (ord) return 'other';\n return (n == 1) ? 'one'\n : (n == 0\n || (n100 >= 2 && n100 <= 10)) ? 'few'\n : ((n100 >= 11 && n100 <= 19)) ? 'many'\n : 'other';\n},\n\nmy: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nnah: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nnaq: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one'\n : (n == 2) ? 'two'\n : 'other';\n},\n\nnb: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nnd: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nne: function(n, ord\n) {\n var s = String(n).split('.'), t0 = Number(s[0]) == n;\n if (ord) return ((t0 && n >= 1 && n <= 4)) ? 'one' : 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nnl: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1];\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\nnn: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nnnh: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nno: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nnqo: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nnr: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nnso: function(n, ord\n) {\n if (ord) return 'other';\n return ((n == 0\n || n == 1)) ? 'one' : 'other';\n},\n\nny: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nnyn: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nom: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nor: function(n, ord\n) {\n var s = String(n).split('.'), t0 = Number(s[0]) == n;\n if (ord) return ((n == 1 || n == 5\n || (t0 && n >= 7 && n <= 9))) ? 'one'\n : ((n == 2\n || n == 3)) ? 'two'\n : (n == 4) ? 'few'\n : (n == 6) ? 'many'\n : 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nos: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\npa: function(n, ord\n) {\n if (ord) return 'other';\n return ((n == 0\n || n == 1)) ? 'one' : 'other';\n},\n\npap: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\npl: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], v0 = !s[1], i10 = i.slice(-1),\n i100 = i.slice(-2);\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one'\n : (v0 && (i10 >= 2 && i10 <= 4) && (i100 < 12\n || i100 > 14)) ? 'few'\n : (v0 && i != 1 && (i10 == 0 || i10 == 1)\n || v0 && (i10 >= 5 && i10 <= 9)\n || v0 && (i100 >= 12 && i100 <= 14)) ? 'many'\n : 'other';\n},\n\nprg: function(n, ord\n) {\n var s = String(n).split('.'), f = s[1] || '', v = f.length,\n t0 = Number(s[0]) == n, n10 = t0 && s[0].slice(-1),\n n100 = t0 && s[0].slice(-2), f100 = f.slice(-2), f10 = f.slice(-1);\n if (ord) return 'other';\n return (t0 && n10 == 0 || (n100 >= 11 && n100 <= 19)\n || v == 2 && (f100 >= 11 && f100 <= 19)) ? 'zero'\n : (n10 == 1 && n100 != 11 || v == 2 && f10 == 1 && f100 != 11\n || v != 2 && f10 == 1) ? 'one'\n : 'other';\n},\n\nps: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\npt: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0];\n if (ord) return 'other';\n return ((i == 0\n || i == 1)) ? 'one' : 'other';\n},\n\n\"pt-PT\": function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1];\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\nrm: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nro: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1], t0 = Number(s[0]) == n,\n n100 = t0 && s[0].slice(-2);\n if (ord) return (n == 1) ? 'one' : 'other';\n return (n == 1 && v0) ? 'one'\n : (!v0 || n == 0\n || n != 1 && (n100 >= 1 && n100 <= 19)) ? 'few'\n : 'other';\n},\n\nrof: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nroot: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nru: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], v0 = !s[1], i10 = i.slice(-1),\n i100 = i.slice(-2);\n if (ord) return 'other';\n return (v0 && i10 == 1 && i100 != 11) ? 'one'\n : (v0 && (i10 >= 2 && i10 <= 4) && (i100 < 12\n || i100 > 14)) ? 'few'\n : (v0 && i10 == 0 || v0 && (i10 >= 5 && i10 <= 9)\n || v0 && (i100 >= 11 && i100 <= 14)) ? 'many'\n : 'other';\n},\n\nrwk: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nsah: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nsaq: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nsc: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1];\n if (ord) return ((n == 11 || n == 8 || n == 80\n || n == 800)) ? 'many' : 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\nscn: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1];\n if (ord) return ((n == 11 || n == 8 || n == 80\n || n == 800)) ? 'many' : 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\nsd: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nsdh: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nse: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one'\n : (n == 2) ? 'two'\n : 'other';\n},\n\nseh: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nses: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nsg: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nsh: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], f = s[1] || '', v0 = !s[1],\n i10 = i.slice(-1), i100 = i.slice(-2), f10 = f.slice(-1), f100 = f.slice(-2);\n if (ord) return 'other';\n return (v0 && i10 == 1 && i100 != 11\n || f10 == 1 && f100 != 11) ? 'one'\n : (v0 && (i10 >= 2 && i10 <= 4) && (i100 < 12 || i100 > 14)\n || (f10 >= 2 && f10 <= 4) && (f100 < 12\n || f100 > 14)) ? 'few'\n : 'other';\n},\n\nshi: function(n, ord\n) {\n var s = String(n).split('.'), t0 = Number(s[0]) == n;\n if (ord) return 'other';\n return (n >= 0 && n <= 1) ? 'one'\n : ((t0 && n >= 2 && n <= 10)) ? 'few'\n : 'other';\n},\n\nsi: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], f = s[1] || '';\n if (ord) return 'other';\n return ((n == 0 || n == 1)\n || i == 0 && f == 1) ? 'one' : 'other';\n},\n\nsk: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], v0 = !s[1];\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one'\n : ((i >= 2 && i <= 4) && v0) ? 'few'\n : (!v0) ? 'many'\n : 'other';\n},\n\nsl: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], v0 = !s[1], i100 = i.slice(-2);\n if (ord) return 'other';\n return (v0 && i100 == 1) ? 'one'\n : (v0 && i100 == 2) ? 'two'\n : (v0 && (i100 == 3 || i100 == 4)\n || !v0) ? 'few'\n : 'other';\n},\n\nsma: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one'\n : (n == 2) ? 'two'\n : 'other';\n},\n\nsmi: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one'\n : (n == 2) ? 'two'\n : 'other';\n},\n\nsmj: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one'\n : (n == 2) ? 'two'\n : 'other';\n},\n\nsmn: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one'\n : (n == 2) ? 'two'\n : 'other';\n},\n\nsms: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one'\n : (n == 2) ? 'two'\n : 'other';\n},\n\nsn: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nso: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nsq: function(n, ord\n) {\n var s = String(n).split('.'), t0 = Number(s[0]) == n,\n n10 = t0 && s[0].slice(-1), n100 = t0 && s[0].slice(-2);\n if (ord) return (n == 1) ? 'one'\n : (n10 == 4 && n100 != 14) ? 'many'\n : 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nsr: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], f = s[1] || '', v0 = !s[1],\n i10 = i.slice(-1), i100 = i.slice(-2), f10 = f.slice(-1), f100 = f.slice(-2);\n if (ord) return 'other';\n return (v0 && i10 == 1 && i100 != 11\n || f10 == 1 && f100 != 11) ? 'one'\n : (v0 && (i10 >= 2 && i10 <= 4) && (i100 < 12 || i100 > 14)\n || (f10 >= 2 && f10 <= 4) && (f100 < 12\n || f100 > 14)) ? 'few'\n : 'other';\n},\n\nss: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nssy: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nst: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nsv: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1], t0 = Number(s[0]) == n,\n n10 = t0 && s[0].slice(-1), n100 = t0 && s[0].slice(-2);\n if (ord) return ((n10 == 1\n || n10 == 2) && n100 != 11 && n100 != 12) ? 'one' : 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\nsw: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1];\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\nsyr: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nta: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nte: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nteo: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nth: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nti: function(n, ord\n) {\n if (ord) return 'other';\n return ((n == 0\n || n == 1)) ? 'one' : 'other';\n},\n\ntig: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\ntk: function(n, ord\n) {\n var s = String(n).split('.'), t0 = Number(s[0]) == n,\n n10 = t0 && s[0].slice(-1);\n if (ord) return ((n10 == 6 || n10 == 9)\n || n == 10) ? 'few' : 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\ntl: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], f = s[1] || '', v0 = !s[1],\n i10 = i.slice(-1), f10 = f.slice(-1);\n if (ord) return (n == 1) ? 'one' : 'other';\n return (v0 && (i == 1 || i == 2 || i == 3)\n || v0 && i10 != 4 && i10 != 6 && i10 != 9\n || !v0 && f10 != 4 && f10 != 6 && f10 != 9) ? 'one' : 'other';\n},\n\ntn: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nto: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\ntr: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nts: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\ntzm: function(n, ord\n) {\n var s = String(n).split('.'), t0 = Number(s[0]) == n;\n if (ord) return 'other';\n return ((n == 0 || n == 1)\n || (t0 && n >= 11 && n <= 99)) ? 'one' : 'other';\n},\n\nug: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nuk: function(n, ord\n) {\n var s = String(n).split('.'), i = s[0], v0 = !s[1], t0 = Number(s[0]) == n,\n n10 = t0 && s[0].slice(-1), n100 = t0 && s[0].slice(-2), i10 = i.slice(-1),\n i100 = i.slice(-2);\n if (ord) return (n10 == 3 && n100 != 13) ? 'few' : 'other';\n return (v0 && i10 == 1 && i100 != 11) ? 'one'\n : (v0 && (i10 >= 2 && i10 <= 4) && (i100 < 12\n || i100 > 14)) ? 'few'\n : (v0 && i10 == 0 || v0 && (i10 >= 5 && i10 <= 9)\n || v0 && (i100 >= 11 && i100 <= 14)) ? 'many'\n : 'other';\n},\n\nur: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1];\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\nuz: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nve: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nvi: function(n, ord\n) {\n if (ord) return (n == 1) ? 'one' : 'other';\n return 'other';\n},\n\nvo: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nvun: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nwa: function(n, ord\n) {\n if (ord) return 'other';\n return ((n == 0\n || n == 1)) ? 'one' : 'other';\n},\n\nwae: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nwo: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nxh: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nxog: function(n, ord\n) {\n if (ord) return 'other';\n return (n == 1) ? 'one' : 'other';\n},\n\nyi: function(n, ord\n) {\n var s = String(n).split('.'), v0 = !s[1];\n if (ord) return 'other';\n return (n == 1 && v0) ? 'one' : 'other';\n},\n\nyo: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nyue: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nzh: function(n, ord\n) {\n if (ord) return 'other';\n return 'other';\n},\n\nzu: function(n, ord\n) {\n if (ord) return 'other';\n return (n >= 0 && n <= 1) ? 'one' : 'other';\n}\n}));\n","/*\n * Generated by PEG.js 0.10.0.\n *\n * http://pegjs.org/\n */\n\n\"use strict\";\n\nfunction peg$subclass(child, parent) {\n function ctor() { this.constructor = child; }\n ctor.prototype = parent.prototype;\n child.prototype = new ctor();\n}\n\nfunction peg$SyntaxError(message, expected, found, location) {\n this.message = message;\n this.expected = expected;\n this.found = found;\n this.location = location;\n this.name = \"SyntaxError\";\n\n if (typeof Error.captureStackTrace === \"function\") {\n Error.captureStackTrace(this, peg$SyntaxError);\n }\n}\n\npeg$subclass(peg$SyntaxError, Error);\n\npeg$SyntaxError.buildMessage = function(expected, found) {\n var DESCRIBE_EXPECTATION_FNS = {\n literal: function(expectation) {\n return \"\\\"\" + literalEscape(expectation.text) + \"\\\"\";\n },\n\n \"class\": function(expectation) {\n var escapedParts = \"\",\n i;\n\n for (i = 0; i < expectation.parts.length; i++) {\n escapedParts += expectation.parts[i] instanceof Array\n ? classEscape(expectation.parts[i][0]) + \"-\" + classEscape(expectation.parts[i][1])\n : classEscape(expectation.parts[i]);\n }\n\n return \"[\" + (expectation.inverted ? \"^\" : \"\") + escapedParts + \"]\";\n },\n\n any: function(expectation) {\n return \"any character\";\n },\n\n end: function(expectation) {\n return \"end of input\";\n },\n\n other: function(expectation) {\n return expectation.description;\n }\n };\n\n function hex(ch) {\n return ch.charCodeAt(0).toString(16).toUpperCase();\n }\n\n function literalEscape(s) {\n return s\n .replace(/\\\\/g, '\\\\\\\\')\n .replace(/\"/g, '\\\\\"')\n .replace(/\\0/g, '\\\\0')\n .replace(/\\t/g, '\\\\t')\n .replace(/\\n/g, '\\\\n')\n .replace(/\\r/g, '\\\\r')\n .replace(/[\\x00-\\x0F]/g, function(ch) { return '\\\\x0' + hex(ch); })\n .replace(/[\\x10-\\x1F\\x7F-\\x9F]/g, function(ch) { return '\\\\x' + hex(ch); });\n }\n\n function classEscape(s) {\n return s\n .replace(/\\\\/g, '\\\\\\\\')\n .replace(/\\]/g, '\\\\]')\n .replace(/\\^/g, '\\\\^')\n .replace(/-/g, '\\\\-')\n .replace(/\\0/g, '\\\\0')\n .replace(/\\t/g, '\\\\t')\n .replace(/\\n/g, '\\\\n')\n .replace(/\\r/g, '\\\\r')\n .replace(/[\\x00-\\x0F]/g, function(ch) { return '\\\\x0' + hex(ch); })\n .replace(/[\\x10-\\x1F\\x7F-\\x9F]/g, function(ch) { return '\\\\x' + hex(ch); });\n }\n\n function describeExpectation(expectation) {\n return DESCRIBE_EXPECTATION_FNS[expectation.type](expectation);\n }\n\n function describeExpected(expected) {\n var descriptions = new Array(expected.length),\n i, j;\n\n for (i = 0; i < expected.length; i++) {\n descriptions[i] = describeExpectation(expected[i]);\n }\n\n descriptions.sort();\n\n if (descriptions.length > 0) {\n for (i = 1, j = 1; i < descriptions.length; i++) {\n if (descriptions[i - 1] !== descriptions[i]) {\n descriptions[j] = descriptions[i];\n j++;\n }\n }\n descriptions.length = j;\n }\n\n switch (descriptions.length) {\n case 1:\n return descriptions[0];\n\n case 2:\n return descriptions[0] + \" or \" + descriptions[1];\n\n default:\n return descriptions.slice(0, -1).join(\", \")\n + \", or \"\n + descriptions[descriptions.length - 1];\n }\n }\n\n function describeFound(found) {\n return found ? \"\\\"\" + literalEscape(found) + \"\\\"\" : \"end of input\";\n }\n\n return \"Expected \" + describeExpected(expected) + \" but \" + describeFound(found) + \" found.\";\n};\n\nfunction peg$parse(input, options) {\n options = options !== void 0 ? options : {};\n\n var peg$FAILED = {},\n\n peg$startRuleFunctions = { start: peg$parsestart },\n peg$startRuleFunction = peg$parsestart,\n\n peg$c0 = \"#\",\n peg$c1 = peg$literalExpectation(\"#\", false),\n peg$c2 = function() { return inPlural; },\n peg$c3 = function() { return { type: 'octothorpe' }; },\n peg$c4 = function(str) { return str.join(''); },\n peg$c5 = \"{\",\n peg$c6 = peg$literalExpectation(\"{\", false),\n peg$c7 = \"}\",\n peg$c8 = peg$literalExpectation(\"}\", false),\n peg$c9 = function(arg) {\n return {\n type: 'argument',\n arg: arg\n };\n },\n peg$c10 = \",\",\n peg$c11 = peg$literalExpectation(\",\", false),\n peg$c12 = \"select\",\n peg$c13 = peg$literalExpectation(\"select\", false),\n peg$c14 = function(arg, m) { if (options.strictNumberSign) { inPlural = false; } return m; },\n peg$c15 = function(arg, cases) {\n return {\n type: 'select',\n arg: arg,\n cases: cases\n };\n },\n peg$c16 = \"plural\",\n peg$c17 = peg$literalExpectation(\"plural\", false),\n peg$c18 = \"selectordinal\",\n peg$c19 = peg$literalExpectation(\"selectordinal\", false),\n peg$c20 = function(arg, m) { inPlural = true; return m; },\n peg$c21 = function(arg, type, offset, cases) {\n var ls = ((type === 'selectordinal') ? options.ordinal : options.cardinal)\n || ['zero', 'one', 'two', 'few', 'many', 'other'];\n if (ls && ls.length) cases.forEach(function(c) {\n if (isNaN(c.key) && ls.indexOf(c.key) < 0) throw new Error(\n 'Invalid key `' + c.key + '` for argument `' + arg + '`.' +\n ' Valid ' + type + ' keys for this locale are `' + ls.join('`, `') +\n '`, and explicit keys like `=0`.');\n });\n inPlural = false;\n return {\n type: type,\n arg: arg,\n offset: offset || 0,\n cases: cases\n };\n },\n peg$c22 = function(arg, key, params) {\n return {\n type: 'function',\n arg: arg,\n key: key,\n params: params\n };\n },\n peg$c23 = /^[^\\t-\\r \\x85\\u200E\\u200F\\u2028\\u2029!-\\/:-@[-\\^`{-~\\xA1-\\xA7\\xA9\\xAB\\xAC\\xAE\\xB0\\xB1\\xB6\\xBB\\xBF\\xD7\\xF7\\u2010-\\u2027\\u2030-\\u203E\\u2041-\\u2053\\u2055-\\u205E\\u2190-\\u245F\\u2500-\\u2775\\u2794-\\u2BFF\\u2E00-\\u2E7F\\u3001-\\u3003\\u3008-\\u3020\\u3030\\uFD3E\\uFD3F\\uFE45\\uFE46]/,\n peg$c24 = peg$classExpectation([[\"\\t\", \"\\r\"], \" \", \"\\x85\", \"\\u200E\", \"\\u200F\", \"\\u2028\", \"\\u2029\", [\"!\", \"/\"], [\":\", \"@\"], [\"[\", \"^\"], \"`\", [\"{\", \"~\"], [\"\\xA1\", \"\\xA7\"], \"\\xA9\", \"\\xAB\", \"\\xAC\", \"\\xAE\", \"\\xB0\", \"\\xB1\", \"\\xB6\", \"\\xBB\", \"\\xBF\", \"\\xD7\", \"\\xF7\", [\"\\u2010\", \"\\u2027\"], [\"\\u2030\", \"\\u203E\"], [\"\\u2041\", \"\\u2053\"], [\"\\u2055\", \"\\u205E\"], [\"\\u2190\", \"\\u245F\"], [\"\\u2500\", \"\\u2775\"], [\"\\u2794\", \"\\u2BFF\"], [\"\\u2E00\", \"\\u2E7F\"], [\"\\u3001\", \"\\u3003\"], [\"\\u3008\", \"\\u3020\"], \"\\u3030\", \"\\uFD3E\", \"\\uFD3F\", \"\\uFE45\", \"\\uFE46\"], true, false),\n peg$c25 = function(key, tokens) { return { key: key, tokens: tokens }; },\n peg$c26 = function(tokens) { return tokens; },\n peg$c27 = \"offset\",\n peg$c28 = peg$literalExpectation(\"offset\", false),\n peg$c29 = \":\",\n peg$c30 = peg$literalExpectation(\":\", false),\n peg$c31 = function(d) { return d; },\n peg$c32 = \"=\",\n peg$c33 = peg$literalExpectation(\"=\", false),\n peg$c34 = function(p) { return options.strictFunctionParams; },\n peg$c35 = function(p) { return p; },\n peg$c36 = function(p) { return p.replace(whitespaceTrimRE, ''); },\n peg$c37 = \"''\",\n peg$c38 = peg$literalExpectation(\"''\", false),\n peg$c39 = function() { return \"'\"; },\n peg$c40 = /^[^']/,\n peg$c41 = peg$classExpectation([\"'\"], true, false),\n peg$c42 = \"'{\",\n peg$c43 = peg$literalExpectation(\"'{\", false),\n peg$c44 = \"'\",\n peg$c45 = peg$literalExpectation(\"'\", false),\n peg$c46 = function(str) { return '\\u007B'+str.join(''); },\n peg$c47 = \"'}\",\n peg$c48 = peg$literalExpectation(\"'}\", false),\n peg$c49 = function(str) { return '\\u007D'+str.join(''); },\n peg$c50 = \"'#\",\n peg$c51 = peg$literalExpectation(\"'#\", false),\n peg$c52 = function(str) { return \"#\"+str.join(''); },\n peg$c53 = function(quotedOcto) { return quotedOcto[0]; },\n peg$c54 = function(octo) { return !inPlural; },\n peg$c55 = function(octo) { return octo; },\n peg$c56 = /^[^{}#\\\\\\0-\\x08\\x0E-\\x1F\\x7F]/,\n peg$c57 = peg$classExpectation([\"{\", \"}\", \"#\", \"\\\\\", [\"\\0\", \"\\b\"], [\"\\x0E\", \"\\x1F\"], \"\\x7F\"], true, false),\n peg$c58 = \"\\\\\\\\\",\n peg$c59 = peg$literalExpectation(\"\\\\\\\\\", false),\n peg$c60 = function() { return '\\\\'; },\n peg$c61 = \"\\\\#\",\n peg$c62 = peg$literalExpectation(\"\\\\#\", false),\n peg$c63 = function() { return '#'; },\n peg$c64 = \"\\\\{\",\n peg$c65 = peg$literalExpectation(\"\\\\{\", false),\n peg$c66 = function() { return '\\u007B'; },\n peg$c67 = \"\\\\}\",\n peg$c68 = peg$literalExpectation(\"\\\\}\", false),\n peg$c69 = function() { return '\\u007D'; },\n peg$c70 = \"\\\\u\",\n peg$c71 = peg$literalExpectation(\"\\\\u\", false),\n peg$c72 = function(h1, h2, h3, h4) {\n return String.fromCharCode(parseInt('0x' + h1 + h2 + h3 + h4));\n },\n peg$c73 = /^[^',}]/,\n peg$c74 = peg$classExpectation([\"'\", \",\", \"}\"], true, false),\n peg$c75 = /^[^'}]/,\n peg$c76 = peg$classExpectation([\"'\", \"}\"], true, false),\n peg$c77 = /^[0-9]/,\n peg$c78 = peg$classExpectation([[\"0\", \"9\"]], false, false),\n peg$c79 = /^[0-9a-fA-F]/,\n peg$c80 = peg$classExpectation([[\"0\", \"9\"], [\"a\", \"f\"], [\"A\", \"F\"]], false, false),\n peg$c81 = /^[\\t-\\r \\x85\\u200E\\u200F\\u2028\\u2029]/,\n peg$c82 = peg$classExpectation([[\"\\t\", \"\\r\"], \" \", \"\\x85\", \"\\u200E\", \"\\u200F\", \"\\u2028\", \"\\u2029\"], false, false),\n\n peg$currPos = 0,\n peg$savedPos = 0,\n peg$posDetailsCache = [{ line: 1, column: 1 }],\n peg$maxFailPos = 0,\n peg$maxFailExpected = [],\n peg$silentFails = 0,\n\n peg$result;\n\n if (\"startRule\" in options) {\n if (!(options.startRule in peg$startRuleFunctions)) {\n throw new Error(\"Can't start parsing from rule \\\"\" + options.startRule + \"\\\".\");\n }\n\n peg$startRuleFunction = peg$startRuleFunctions[options.startRule];\n }\n\n function text() {\n return input.substring(peg$savedPos, peg$currPos);\n }\n\n function location() {\n return peg$computeLocation(peg$savedPos, peg$currPos);\n }\n\n function expected(description, location) {\n location = location !== void 0 ? location : peg$computeLocation(peg$savedPos, peg$currPos)\n\n throw peg$buildStructuredError(\n [peg$otherExpectation(description)],\n input.substring(peg$savedPos, peg$currPos),\n location\n );\n }\n\n function error(message, location) {\n location = location !== void 0 ? location : peg$computeLocation(peg$savedPos, peg$currPos)\n\n throw peg$buildSimpleError(message, location);\n }\n\n function peg$literalExpectation(text, ignoreCase) {\n return { type: \"literal\", text: text, ignoreCase: ignoreCase };\n }\n\n function peg$classExpectation(parts, inverted, ignoreCase) {\n return { type: \"class\", parts: parts, inverted: inverted, ignoreCase: ignoreCase };\n }\n\n function peg$anyExpectation() {\n return { type: \"any\" };\n }\n\n function peg$endExpectation() {\n return { type: \"end\" };\n }\n\n function peg$otherExpectation(description) {\n return { type: \"other\", description: description };\n }\n\n function peg$computePosDetails(pos) {\n var details = peg$posDetailsCache[pos], p;\n\n if (details) {\n return details;\n } else {\n p = pos - 1;\n while (!peg$posDetailsCache[p]) {\n p--;\n }\n\n details = peg$posDetailsCache[p];\n details = {\n line: details.line,\n column: details.column\n };\n\n while (p < pos) {\n if (input.charCodeAt(p) === 10) {\n details.line++;\n details.column = 1;\n } else {\n details.column++;\n }\n\n p++;\n }\n\n peg$posDetailsCache[pos] = details;\n return details;\n }\n }\n\n function peg$computeLocation(startPos, endPos) {\n var startPosDetails = peg$computePosDetails(startPos),\n endPosDetails = peg$computePosDetails(endPos);\n\n return {\n start: {\n offset: startPos,\n line: startPosDetails.line,\n column: startPosDetails.column\n },\n end: {\n offset: endPos,\n line: endPosDetails.line,\n column: endPosDetails.column\n }\n };\n }\n\n function peg$fail(expected) {\n if (peg$currPos < peg$maxFailPos) { return; }\n\n if (peg$currPos > peg$maxFailPos) {\n peg$maxFailPos = peg$currPos;\n peg$maxFailExpected = [];\n }\n\n peg$maxFailExpected.push(expected);\n }\n\n function peg$buildSimpleError(message, location) {\n return new peg$SyntaxError(message, null, null, location);\n }\n\n function peg$buildStructuredError(expected, found, location) {\n return new peg$SyntaxError(\n peg$SyntaxError.buildMessage(expected, found),\n expected,\n found,\n location\n );\n }\n\n function peg$parsestart() {\n var s0, s1;\n\n s0 = [];\n s1 = peg$parsetoken();\n while (s1 !== peg$FAILED) {\n s0.push(s1);\n s1 = peg$parsetoken();\n }\n\n return s0;\n }\n\n function peg$parsetoken() {\n var s0, s1, s2;\n\n s0 = peg$parseargument();\n if (s0 === peg$FAILED) {\n s0 = peg$parseselect();\n if (s0 === peg$FAILED) {\n s0 = peg$parseplural();\n if (s0 === peg$FAILED) {\n s0 = peg$parsefunction();\n if (s0 === peg$FAILED) {\n s0 = peg$currPos;\n if (input.charCodeAt(peg$currPos) === 35) {\n s1 = peg$c0;\n peg$currPos++;\n } else {\n s1 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c1); }\n }\n if (s1 !== peg$FAILED) {\n peg$savedPos = peg$currPos;\n s2 = peg$c2();\n if (s2) {\n s2 = void 0;\n } else {\n s2 = peg$FAILED;\n }\n if (s2 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c3();\n s0 = s1;\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n if (s0 === peg$FAILED) {\n s0 = peg$currPos;\n s1 = [];\n s2 = peg$parsechar();\n if (s2 !== peg$FAILED) {\n while (s2 !== peg$FAILED) {\n s1.push(s2);\n s2 = peg$parsechar();\n }\n } else {\n s1 = peg$FAILED;\n }\n if (s1 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c4(s1);\n }\n s0 = s1;\n }\n }\n }\n }\n }\n\n return s0;\n }\n\n function peg$parseargument() {\n var s0, s1, s2, s3, s4, s5;\n\n s0 = peg$currPos;\n if (input.charCodeAt(peg$currPos) === 123) {\n s1 = peg$c5;\n peg$currPos++;\n } else {\n s1 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c6); }\n }\n if (s1 !== peg$FAILED) {\n s2 = peg$parse_();\n if (s2 !== peg$FAILED) {\n s3 = peg$parseid();\n if (s3 !== peg$FAILED) {\n s4 = peg$parse_();\n if (s4 !== peg$FAILED) {\n if (input.charCodeAt(peg$currPos) === 125) {\n s5 = peg$c7;\n peg$currPos++;\n } else {\n s5 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c8); }\n }\n if (s5 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c9(s3);\n s0 = s1;\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n\n return s0;\n }\n\n function peg$parseselect() {\n var s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, s13;\n\n s0 = peg$currPos;\n if (input.charCodeAt(peg$currPos) === 123) {\n s1 = peg$c5;\n peg$currPos++;\n } else {\n s1 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c6); }\n }\n if (s1 !== peg$FAILED) {\n s2 = peg$parse_();\n if (s2 !== peg$FAILED) {\n s3 = peg$parseid();\n if (s3 !== peg$FAILED) {\n s4 = peg$parse_();\n if (s4 !== peg$FAILED) {\n if (input.charCodeAt(peg$currPos) === 44) {\n s5 = peg$c10;\n peg$currPos++;\n } else {\n s5 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c11); }\n }\n if (s5 !== peg$FAILED) {\n s6 = peg$parse_();\n if (s6 !== peg$FAILED) {\n s7 = peg$currPos;\n if (input.substr(peg$currPos, 6) === peg$c12) {\n s8 = peg$c12;\n peg$currPos += 6;\n } else {\n s8 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c13); }\n }\n if (s8 !== peg$FAILED) {\n peg$savedPos = s7;\n s8 = peg$c14(s3, s8);\n }\n s7 = s8;\n if (s7 !== peg$FAILED) {\n s8 = peg$parse_();\n if (s8 !== peg$FAILED) {\n if (input.charCodeAt(peg$currPos) === 44) {\n s9 = peg$c10;\n peg$currPos++;\n } else {\n s9 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c11); }\n }\n if (s9 !== peg$FAILED) {\n s10 = peg$parse_();\n if (s10 !== peg$FAILED) {\n s11 = [];\n s12 = peg$parseselectCase();\n if (s12 !== peg$FAILED) {\n while (s12 !== peg$FAILED) {\n s11.push(s12);\n s12 = peg$parseselectCase();\n }\n } else {\n s11 = peg$FAILED;\n }\n if (s11 !== peg$FAILED) {\n s12 = peg$parse_();\n if (s12 !== peg$FAILED) {\n if (input.charCodeAt(peg$currPos) === 125) {\n s13 = peg$c7;\n peg$currPos++;\n } else {\n s13 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c8); }\n }\n if (s13 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c15(s3, s11);\n s0 = s1;\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n\n return s0;\n }\n\n function peg$parseplural() {\n var s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, s13, s14;\n\n s0 = peg$currPos;\n if (input.charCodeAt(peg$currPos) === 123) {\n s1 = peg$c5;\n peg$currPos++;\n } else {\n s1 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c6); }\n }\n if (s1 !== peg$FAILED) {\n s2 = peg$parse_();\n if (s2 !== peg$FAILED) {\n s3 = peg$parseid();\n if (s3 !== peg$FAILED) {\n s4 = peg$parse_();\n if (s4 !== peg$FAILED) {\n if (input.charCodeAt(peg$currPos) === 44) {\n s5 = peg$c10;\n peg$currPos++;\n } else {\n s5 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c11); }\n }\n if (s5 !== peg$FAILED) {\n s6 = peg$parse_();\n if (s6 !== peg$FAILED) {\n s7 = peg$currPos;\n if (input.substr(peg$currPos, 6) === peg$c16) {\n s8 = peg$c16;\n peg$currPos += 6;\n } else {\n s8 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c17); }\n }\n if (s8 === peg$FAILED) {\n if (input.substr(peg$currPos, 13) === peg$c18) {\n s8 = peg$c18;\n peg$currPos += 13;\n } else {\n s8 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c19); }\n }\n }\n if (s8 !== peg$FAILED) {\n peg$savedPos = s7;\n s8 = peg$c20(s3, s8);\n }\n s7 = s8;\n if (s7 !== peg$FAILED) {\n s8 = peg$parse_();\n if (s8 !== peg$FAILED) {\n if (input.charCodeAt(peg$currPos) === 44) {\n s9 = peg$c10;\n peg$currPos++;\n } else {\n s9 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c11); }\n }\n if (s9 !== peg$FAILED) {\n s10 = peg$parse_();\n if (s10 !== peg$FAILED) {\n s11 = peg$parseoffset();\n if (s11 === peg$FAILED) {\n s11 = null;\n }\n if (s11 !== peg$FAILED) {\n s12 = [];\n s13 = peg$parsepluralCase();\n if (s13 !== peg$FAILED) {\n while (s13 !== peg$FAILED) {\n s12.push(s13);\n s13 = peg$parsepluralCase();\n }\n } else {\n s12 = peg$FAILED;\n }\n if (s12 !== peg$FAILED) {\n s13 = peg$parse_();\n if (s13 !== peg$FAILED) {\n if (input.charCodeAt(peg$currPos) === 125) {\n s14 = peg$c7;\n peg$currPos++;\n } else {\n s14 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c8); }\n }\n if (s14 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c21(s3, s7, s11, s12);\n s0 = s1;\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n\n return s0;\n }\n\n function peg$parsefunction() {\n var s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10;\n\n s0 = peg$currPos;\n if (input.charCodeAt(peg$currPos) === 123) {\n s1 = peg$c5;\n peg$currPos++;\n } else {\n s1 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c6); }\n }\n if (s1 !== peg$FAILED) {\n s2 = peg$parse_();\n if (s2 !== peg$FAILED) {\n s3 = peg$parseid();\n if (s3 !== peg$FAILED) {\n s4 = peg$parse_();\n if (s4 !== peg$FAILED) {\n if (input.charCodeAt(peg$currPos) === 44) {\n s5 = peg$c10;\n peg$currPos++;\n } else {\n s5 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c11); }\n }\n if (s5 !== peg$FAILED) {\n s6 = peg$parse_();\n if (s6 !== peg$FAILED) {\n s7 = peg$currPos;\n s8 = peg$parseid();\n if (s8 !== peg$FAILED) {\n peg$savedPos = s7;\n s8 = peg$c14(s3, s8);\n }\n s7 = s8;\n if (s7 !== peg$FAILED) {\n s8 = peg$parse_();\n if (s8 !== peg$FAILED) {\n s9 = peg$parsefunctionParams();\n if (s9 !== peg$FAILED) {\n if (input.charCodeAt(peg$currPos) === 125) {\n s10 = peg$c7;\n peg$currPos++;\n } else {\n s10 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c8); }\n }\n if (s10 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c22(s3, s7, s9);\n s0 = s1;\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n\n return s0;\n }\n\n function peg$parseid() {\n var s0, s1, s2;\n\n s0 = peg$currPos;\n s1 = [];\n if (peg$c23.test(input.charAt(peg$currPos))) {\n s2 = input.charAt(peg$currPos);\n peg$currPos++;\n } else {\n s2 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c24); }\n }\n if (s2 !== peg$FAILED) {\n while (s2 !== peg$FAILED) {\n s1.push(s2);\n if (peg$c23.test(input.charAt(peg$currPos))) {\n s2 = input.charAt(peg$currPos);\n peg$currPos++;\n } else {\n s2 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c24); }\n }\n }\n } else {\n s1 = peg$FAILED;\n }\n if (s1 !== peg$FAILED) {\n s0 = input.substring(s0, peg$currPos);\n } else {\n s0 = s1;\n }\n\n return s0;\n }\n\n function peg$parseparamDefault() {\n var s0, s1, s2;\n\n s0 = peg$currPos;\n s1 = [];\n s2 = peg$parseparamcharsDefault();\n if (s2 !== peg$FAILED) {\n while (s2 !== peg$FAILED) {\n s1.push(s2);\n s2 = peg$parseparamcharsDefault();\n }\n } else {\n s1 = peg$FAILED;\n }\n if (s1 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c4(s1);\n }\n s0 = s1;\n\n return s0;\n }\n\n function peg$parseparamStrict() {\n var s0, s1, s2;\n\n s0 = peg$currPos;\n s1 = [];\n s2 = peg$parseparamcharsStrict();\n if (s2 !== peg$FAILED) {\n while (s2 !== peg$FAILED) {\n s1.push(s2);\n s2 = peg$parseparamcharsStrict();\n }\n } else {\n s1 = peg$FAILED;\n }\n if (s1 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c4(s1);\n }\n s0 = s1;\n\n return s0;\n }\n\n function peg$parseselectCase() {\n var s0, s1, s2, s3, s4;\n\n s0 = peg$currPos;\n s1 = peg$parse_();\n if (s1 !== peg$FAILED) {\n s2 = peg$parseid();\n if (s2 !== peg$FAILED) {\n s3 = peg$parse_();\n if (s3 !== peg$FAILED) {\n s4 = peg$parsecaseTokens();\n if (s4 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c25(s2, s4);\n s0 = s1;\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n\n return s0;\n }\n\n function peg$parsepluralCase() {\n var s0, s1, s2, s3, s4;\n\n s0 = peg$currPos;\n s1 = peg$parse_();\n if (s1 !== peg$FAILED) {\n s2 = peg$parsepluralKey();\n if (s2 !== peg$FAILED) {\n s3 = peg$parse_();\n if (s3 !== peg$FAILED) {\n s4 = peg$parsecaseTokens();\n if (s4 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c25(s2, s4);\n s0 = s1;\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n\n return s0;\n }\n\n function peg$parsecaseTokens() {\n var s0, s1, s2, s3, s4, s5;\n\n s0 = peg$currPos;\n if (input.charCodeAt(peg$currPos) === 123) {\n s1 = peg$c5;\n peg$currPos++;\n } else {\n s1 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c6); }\n }\n if (s1 !== peg$FAILED) {\n s2 = peg$currPos;\n s3 = peg$parse_();\n if (s3 !== peg$FAILED) {\n s4 = peg$currPos;\n peg$silentFails++;\n if (input.charCodeAt(peg$currPos) === 123) {\n s5 = peg$c5;\n peg$currPos++;\n } else {\n s5 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c6); }\n }\n peg$silentFails--;\n if (s5 !== peg$FAILED) {\n peg$currPos = s4;\n s4 = void 0;\n } else {\n s4 = peg$FAILED;\n }\n if (s4 !== peg$FAILED) {\n s3 = [s3, s4];\n s2 = s3;\n } else {\n peg$currPos = s2;\n s2 = peg$FAILED;\n }\n } else {\n peg$currPos = s2;\n s2 = peg$FAILED;\n }\n if (s2 === peg$FAILED) {\n s2 = null;\n }\n if (s2 !== peg$FAILED) {\n s3 = [];\n s4 = peg$parsetoken();\n while (s4 !== peg$FAILED) {\n s3.push(s4);\n s4 = peg$parsetoken();\n }\n if (s3 !== peg$FAILED) {\n s4 = peg$parse_();\n if (s4 !== peg$FAILED) {\n if (input.charCodeAt(peg$currPos) === 125) {\n s5 = peg$c7;\n peg$currPos++;\n } else {\n s5 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c8); }\n }\n if (s5 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c26(s3);\n s0 = s1;\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n\n return s0;\n }\n\n function peg$parseoffset() {\n var s0, s1, s2, s3, s4, s5, s6, s7;\n\n s0 = peg$currPos;\n s1 = peg$parse_();\n if (s1 !== peg$FAILED) {\n if (input.substr(peg$currPos, 6) === peg$c27) {\n s2 = peg$c27;\n peg$currPos += 6;\n } else {\n s2 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c28); }\n }\n if (s2 !== peg$FAILED) {\n s3 = peg$parse_();\n if (s3 !== peg$FAILED) {\n if (input.charCodeAt(peg$currPos) === 58) {\n s4 = peg$c29;\n peg$currPos++;\n } else {\n s4 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c30); }\n }\n if (s4 !== peg$FAILED) {\n s5 = peg$parse_();\n if (s5 !== peg$FAILED) {\n s6 = peg$parsedigits();\n if (s6 !== peg$FAILED) {\n s7 = peg$parse_();\n if (s7 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c31(s6);\n s0 = s1;\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n\n return s0;\n }\n\n function peg$parsepluralKey() {\n var s0, s1, s2;\n\n s0 = peg$parseid();\n if (s0 === peg$FAILED) {\n s0 = peg$currPos;\n if (input.charCodeAt(peg$currPos) === 61) {\n s1 = peg$c32;\n peg$currPos++;\n } else {\n s1 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c33); }\n }\n if (s1 !== peg$FAILED) {\n s2 = peg$parsedigits();\n if (s2 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c31(s2);\n s0 = s1;\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n }\n\n return s0;\n }\n\n function peg$parsefunctionParams() {\n var s0, s1, s2;\n\n s0 = peg$currPos;\n s1 = [];\n s2 = peg$parsefunctionParamsDefault();\n while (s2 !== peg$FAILED) {\n s1.push(s2);\n s2 = peg$parsefunctionParamsDefault();\n }\n if (s1 !== peg$FAILED) {\n peg$savedPos = peg$currPos;\n s2 = peg$c34(s1);\n if (s2) {\n s2 = peg$FAILED;\n } else {\n s2 = void 0;\n }\n if (s2 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c35(s1);\n s0 = s1;\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n if (s0 === peg$FAILED) {\n s0 = peg$currPos;\n s1 = [];\n s2 = peg$parsefunctionParamsStrict();\n while (s2 !== peg$FAILED) {\n s1.push(s2);\n s2 = peg$parsefunctionParamsStrict();\n }\n if (s1 !== peg$FAILED) {\n peg$savedPos = peg$currPos;\n s2 = peg$c34(s1);\n if (s2) {\n s2 = void 0;\n } else {\n s2 = peg$FAILED;\n }\n if (s2 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c35(s1);\n s0 = s1;\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n }\n\n return s0;\n }\n\n function peg$parsefunctionParamsStrict() {\n var s0, s1, s2, s3;\n\n s0 = peg$currPos;\n s1 = peg$parse_();\n if (s1 !== peg$FAILED) {\n if (input.charCodeAt(peg$currPos) === 44) {\n s2 = peg$c10;\n peg$currPos++;\n } else {\n s2 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c11); }\n }\n if (s2 !== peg$FAILED) {\n s3 = peg$parseparamStrict();\n if (s3 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c35(s3);\n s0 = s1;\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n\n return s0;\n }\n\n function peg$parsefunctionParamsDefault() {\n var s0, s1, s2, s3, s4, s5;\n\n s0 = peg$currPos;\n s1 = peg$parse_();\n if (s1 !== peg$FAILED) {\n if (input.charCodeAt(peg$currPos) === 44) {\n s2 = peg$c10;\n peg$currPos++;\n } else {\n s2 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c11); }\n }\n if (s2 !== peg$FAILED) {\n s3 = peg$parse_();\n if (s3 !== peg$FAILED) {\n s4 = peg$parseparamDefault();\n if (s4 !== peg$FAILED) {\n s5 = peg$parse_();\n if (s5 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c36(s4);\n s0 = s1;\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n\n return s0;\n }\n\n function peg$parsedoubleapos() {\n var s0, s1;\n\n s0 = peg$currPos;\n if (input.substr(peg$currPos, 2) === peg$c37) {\n s1 = peg$c37;\n peg$currPos += 2;\n } else {\n s1 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c38); }\n }\n if (s1 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c39();\n }\n s0 = s1;\n\n return s0;\n }\n\n function peg$parseinapos() {\n var s0, s1, s2;\n\n s0 = peg$parsedoubleapos();\n if (s0 === peg$FAILED) {\n s0 = peg$currPos;\n s1 = [];\n if (peg$c40.test(input.charAt(peg$currPos))) {\n s2 = input.charAt(peg$currPos);\n peg$currPos++;\n } else {\n s2 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c41); }\n }\n if (s2 !== peg$FAILED) {\n while (s2 !== peg$FAILED) {\n s1.push(s2);\n if (peg$c40.test(input.charAt(peg$currPos))) {\n s2 = input.charAt(peg$currPos);\n peg$currPos++;\n } else {\n s2 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c41); }\n }\n }\n } else {\n s1 = peg$FAILED;\n }\n if (s1 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c4(s1);\n }\n s0 = s1;\n }\n\n return s0;\n }\n\n function peg$parsequotedCurly() {\n var s0, s1, s2, s3;\n\n s0 = peg$currPos;\n if (input.substr(peg$currPos, 2) === peg$c42) {\n s1 = peg$c42;\n peg$currPos += 2;\n } else {\n s1 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c43); }\n }\n if (s1 !== peg$FAILED) {\n s2 = [];\n s3 = peg$parseinapos();\n while (s3 !== peg$FAILED) {\n s2.push(s3);\n s3 = peg$parseinapos();\n }\n if (s2 !== peg$FAILED) {\n if (input.charCodeAt(peg$currPos) === 39) {\n s3 = peg$c44;\n peg$currPos++;\n } else {\n s3 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c45); }\n }\n if (s3 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c46(s2);\n s0 = s1;\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n if (s0 === peg$FAILED) {\n s0 = peg$currPos;\n if (input.substr(peg$currPos, 2) === peg$c47) {\n s1 = peg$c47;\n peg$currPos += 2;\n } else {\n s1 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c48); }\n }\n if (s1 !== peg$FAILED) {\n s2 = [];\n s3 = peg$parseinapos();\n while (s3 !== peg$FAILED) {\n s2.push(s3);\n s3 = peg$parseinapos();\n }\n if (s2 !== peg$FAILED) {\n if (input.charCodeAt(peg$currPos) === 39) {\n s3 = peg$c44;\n peg$currPos++;\n } else {\n s3 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c45); }\n }\n if (s3 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c49(s2);\n s0 = s1;\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n }\n\n return s0;\n }\n\n function peg$parsequoted() {\n var s0, s1, s2, s3, s4, s5;\n\n s0 = peg$parsequotedCurly();\n if (s0 === peg$FAILED) {\n s0 = peg$currPos;\n s1 = peg$currPos;\n s2 = peg$currPos;\n if (input.substr(peg$currPos, 2) === peg$c50) {\n s3 = peg$c50;\n peg$currPos += 2;\n } else {\n s3 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c51); }\n }\n if (s3 !== peg$FAILED) {\n s4 = [];\n s5 = peg$parseinapos();\n while (s5 !== peg$FAILED) {\n s4.push(s5);\n s5 = peg$parseinapos();\n }\n if (s4 !== peg$FAILED) {\n if (input.charCodeAt(peg$currPos) === 39) {\n s5 = peg$c44;\n peg$currPos++;\n } else {\n s5 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c45); }\n }\n if (s5 !== peg$FAILED) {\n peg$savedPos = s2;\n s3 = peg$c52(s4);\n s2 = s3;\n } else {\n peg$currPos = s2;\n s2 = peg$FAILED;\n }\n } else {\n peg$currPos = s2;\n s2 = peg$FAILED;\n }\n } else {\n peg$currPos = s2;\n s2 = peg$FAILED;\n }\n if (s2 !== peg$FAILED) {\n peg$savedPos = peg$currPos;\n s3 = peg$c2();\n if (s3) {\n s3 = void 0;\n } else {\n s3 = peg$FAILED;\n }\n if (s3 !== peg$FAILED) {\n s2 = [s2, s3];\n s1 = s2;\n } else {\n peg$currPos = s1;\n s1 = peg$FAILED;\n }\n } else {\n peg$currPos = s1;\n s1 = peg$FAILED;\n }\n if (s1 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c53(s1);\n }\n s0 = s1;\n if (s0 === peg$FAILED) {\n if (input.charCodeAt(peg$currPos) === 39) {\n s0 = peg$c44;\n peg$currPos++;\n } else {\n s0 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c45); }\n }\n }\n }\n\n return s0;\n }\n\n function peg$parsequotedFunctionParams() {\n var s0;\n\n s0 = peg$parsequotedCurly();\n if (s0 === peg$FAILED) {\n if (input.charCodeAt(peg$currPos) === 39) {\n s0 = peg$c44;\n peg$currPos++;\n } else {\n s0 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c45); }\n }\n }\n\n return s0;\n }\n\n function peg$parsechar() {\n var s0, s1, s2, s3, s4, s5;\n\n s0 = peg$parsedoubleapos();\n if (s0 === peg$FAILED) {\n s0 = peg$parsequoted();\n if (s0 === peg$FAILED) {\n s0 = peg$currPos;\n if (input.charCodeAt(peg$currPos) === 35) {\n s1 = peg$c0;\n peg$currPos++;\n } else {\n s1 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c1); }\n }\n if (s1 !== peg$FAILED) {\n peg$savedPos = peg$currPos;\n s2 = peg$c54(s1);\n if (s2) {\n s2 = void 0;\n } else {\n s2 = peg$FAILED;\n }\n if (s2 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c55(s1);\n s0 = s1;\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n if (s0 === peg$FAILED) {\n if (peg$c56.test(input.charAt(peg$currPos))) {\n s0 = input.charAt(peg$currPos);\n peg$currPos++;\n } else {\n s0 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c57); }\n }\n if (s0 === peg$FAILED) {\n s0 = peg$currPos;\n if (input.substr(peg$currPos, 2) === peg$c58) {\n s1 = peg$c58;\n peg$currPos += 2;\n } else {\n s1 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c59); }\n }\n if (s1 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c60();\n }\n s0 = s1;\n if (s0 === peg$FAILED) {\n s0 = peg$currPos;\n if (input.substr(peg$currPos, 2) === peg$c61) {\n s1 = peg$c61;\n peg$currPos += 2;\n } else {\n s1 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c62); }\n }\n if (s1 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c63();\n }\n s0 = s1;\n if (s0 === peg$FAILED) {\n s0 = peg$currPos;\n if (input.substr(peg$currPos, 2) === peg$c64) {\n s1 = peg$c64;\n peg$currPos += 2;\n } else {\n s1 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c65); }\n }\n if (s1 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c66();\n }\n s0 = s1;\n if (s0 === peg$FAILED) {\n s0 = peg$currPos;\n if (input.substr(peg$currPos, 2) === peg$c67) {\n s1 = peg$c67;\n peg$currPos += 2;\n } else {\n s1 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c68); }\n }\n if (s1 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c69();\n }\n s0 = s1;\n if (s0 === peg$FAILED) {\n s0 = peg$currPos;\n if (input.substr(peg$currPos, 2) === peg$c70) {\n s1 = peg$c70;\n peg$currPos += 2;\n } else {\n s1 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c71); }\n }\n if (s1 !== peg$FAILED) {\n s2 = peg$parsehexDigit();\n if (s2 !== peg$FAILED) {\n s3 = peg$parsehexDigit();\n if (s3 !== peg$FAILED) {\n s4 = peg$parsehexDigit();\n if (s4 !== peg$FAILED) {\n s5 = peg$parsehexDigit();\n if (s5 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c72(s2, s3, s4, s5);\n s0 = s1;\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n } else {\n peg$currPos = s0;\n s0 = peg$FAILED;\n }\n }\n }\n }\n }\n }\n }\n }\n }\n\n return s0;\n }\n\n function peg$parseparamcharsCommon() {\n var s0;\n\n s0 = peg$parsedoubleapos();\n if (s0 === peg$FAILED) {\n s0 = peg$parsequotedFunctionParams();\n }\n\n return s0;\n }\n\n function peg$parseparamcharsDefault() {\n var s0, s1, s2;\n\n s0 = peg$parseparamcharsCommon();\n if (s0 === peg$FAILED) {\n s0 = peg$currPos;\n s1 = [];\n if (peg$c73.test(input.charAt(peg$currPos))) {\n s2 = input.charAt(peg$currPos);\n peg$currPos++;\n } else {\n s2 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c74); }\n }\n if (s2 !== peg$FAILED) {\n while (s2 !== peg$FAILED) {\n s1.push(s2);\n if (peg$c73.test(input.charAt(peg$currPos))) {\n s2 = input.charAt(peg$currPos);\n peg$currPos++;\n } else {\n s2 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c74); }\n }\n }\n } else {\n s1 = peg$FAILED;\n }\n if (s1 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c4(s1);\n }\n s0 = s1;\n }\n\n return s0;\n }\n\n function peg$parseparamcharsStrict() {\n var s0, s1, s2;\n\n s0 = peg$parseparamcharsCommon();\n if (s0 === peg$FAILED) {\n s0 = peg$currPos;\n s1 = [];\n if (peg$c75.test(input.charAt(peg$currPos))) {\n s2 = input.charAt(peg$currPos);\n peg$currPos++;\n } else {\n s2 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c76); }\n }\n if (s2 !== peg$FAILED) {\n while (s2 !== peg$FAILED) {\n s1.push(s2);\n if (peg$c75.test(input.charAt(peg$currPos))) {\n s2 = input.charAt(peg$currPos);\n peg$currPos++;\n } else {\n s2 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c76); }\n }\n }\n } else {\n s1 = peg$FAILED;\n }\n if (s1 !== peg$FAILED) {\n peg$savedPos = s0;\n s1 = peg$c4(s1);\n }\n s0 = s1;\n }\n\n return s0;\n }\n\n function peg$parsedigits() {\n var s0, s1, s2;\n\n s0 = peg$currPos;\n s1 = [];\n if (peg$c77.test(input.charAt(peg$currPos))) {\n s2 = input.charAt(peg$currPos);\n peg$currPos++;\n } else {\n s2 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c78); }\n }\n if (s2 !== peg$FAILED) {\n while (s2 !== peg$FAILED) {\n s1.push(s2);\n if (peg$c77.test(input.charAt(peg$currPos))) {\n s2 = input.charAt(peg$currPos);\n peg$currPos++;\n } else {\n s2 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c78); }\n }\n }\n } else {\n s1 = peg$FAILED;\n }\n if (s1 !== peg$FAILED) {\n s0 = input.substring(s0, peg$currPos);\n } else {\n s0 = s1;\n }\n\n return s0;\n }\n\n function peg$parsehexDigit() {\n var s0;\n\n if (peg$c79.test(input.charAt(peg$currPos))) {\n s0 = input.charAt(peg$currPos);\n peg$currPos++;\n } else {\n s0 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c80); }\n }\n\n return s0;\n }\n\n function peg$parse_() {\n var s0, s1, s2;\n\n s0 = peg$currPos;\n s1 = [];\n if (peg$c81.test(input.charAt(peg$currPos))) {\n s2 = input.charAt(peg$currPos);\n peg$currPos++;\n } else {\n s2 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c82); }\n }\n while (s2 !== peg$FAILED) {\n s1.push(s2);\n if (peg$c81.test(input.charAt(peg$currPos))) {\n s2 = input.charAt(peg$currPos);\n peg$currPos++;\n } else {\n s2 = peg$FAILED;\n if (peg$silentFails === 0) { peg$fail(peg$c82); }\n }\n }\n if (s1 !== peg$FAILED) {\n s0 = input.substring(s0, peg$currPos);\n } else {\n s0 = s1;\n }\n\n return s0;\n }\n\n\n var inPlural = false;\n var whitespaceChars = \"[\\u0009-\\u000d \\u0085\\u200e\\u200f\\u2028\\u2029]*\";\n var whitespaceTrimRE = new RegExp(\"^\" + whitespaceChars + \"|\" + whitespaceChars + \"$\", \"g\");\n\n\n peg$result = peg$startRuleFunction();\n\n if (peg$result !== peg$FAILED && peg$currPos === input.length) {\n return peg$result;\n } else {\n if (peg$result !== peg$FAILED && peg$currPos < input.length) {\n peg$fail(peg$endExpectation());\n }\n\n throw peg$buildStructuredError(\n peg$maxFailExpected,\n peg$maxFailPos < input.length ? input.charAt(peg$maxFailPos) : null,\n peg$maxFailPos < input.length\n ? peg$computeLocation(peg$maxFailPos, peg$maxFailPos + 1)\n : peg$computeLocation(peg$maxFailPos, peg$maxFailPos)\n );\n }\n}\n\nmodule.exports = {\n SyntaxError: peg$SyntaxError,\n parse: peg$parse\n};\n","import { isComputedProp, isObservableProp, createAtom, action, _allowStateChangesInsideComputed, reaction, computed, runInAction, observable, values, entries, isObservableArray, getAtom, $mobx, ObservableMap, _interceptReads, intercept, observe, _getAdministration, set } from 'mobx';\n\nvar livelinessChecking = \"warn\";\r\n/**\r\n * Defines what MST should do when running into reads / writes to objects that have died.\r\n * By default it will print a warning.\r\n * Use the `\"error\"` option to easy debugging to see where the error was thrown and when the offending read / write took place\r\n *\r\n * @param mode `\"warn\"`, `\"error\"` or `\"ignore\"`\r\n */\r\nfunction setLivelinessChecking(mode) {\r\n livelinessChecking = mode;\r\n}\r\n/**\r\n * Returns the current liveliness checking mode.\r\n *\r\n * @returns `\"warn\"`, `\"error\"` or `\"ignore\"`\r\n */\r\nfunction getLivelinessChecking() {\r\n return livelinessChecking;\r\n}\r\n/**\r\n * @deprecated use setLivelinessChecking instead\r\n * @hidden\r\n *\r\n * Defines what MST should do when running into reads / writes to objects that have died.\r\n * By default it will print a warning.\r\n * Use the `\"error\"` option to easy debugging to see where the error was thrown and when the offending read / write took place\r\n *\r\n * @param mode `\"warn\"`, `\"error\"` or `\"ignore\"`\r\n */\r\nfunction setLivelynessChecking(mode) {\r\n setLivelinessChecking(mode);\r\n}\n\n/**\r\n * @hidden\r\n */\r\nvar Hook;\r\n(function (Hook) {\r\n Hook[\"afterCreate\"] = \"afterCreate\";\r\n Hook[\"afterAttach\"] = \"afterAttach\";\r\n Hook[\"afterCreationFinalization\"] = \"afterCreationFinalization\";\r\n Hook[\"beforeDetach\"] = \"beforeDetach\";\r\n Hook[\"beforeDestroy\"] = \"beforeDestroy\";\r\n})(Hook || (Hook = {}));\n\n/*! *****************************************************************************\r\nCopyright (c) Microsoft Corporation. All rights reserved.\r\nLicensed under the Apache License, Version 2.0 (the \"License\"); you may not use\r\nthis file except in compliance with the License. You may obtain a copy of the\r\nLicense at http://www.apache.org/licenses/LICENSE-2.0\r\n\r\nTHIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\r\nKIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED\r\nWARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,\r\nMERCHANTABLITY OR NON-INFRINGEMENT.\r\n\r\nSee the Apache Version 2.0 License for specific language governing permissions\r\nand limitations under the License.\r\n***************************************************************************** */\r\n/* global Reflect, Promise */\r\n\r\nvar extendStatics = function(d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n};\r\n\r\nfunction __extends(d, b) {\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\r\n}\r\n\r\nvar __assign = function() {\r\n __assign = Object.assign || function __assign(t) {\r\n for (var s, i = 1, n = arguments.length; i < n; i++) {\r\n s = arguments[i];\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\r\n }\r\n return t;\r\n };\r\n return __assign.apply(this, arguments);\r\n};\r\n\r\nfunction __rest(s, e) {\r\n var t = {};\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)\r\n t[p] = s[p];\r\n if (s != null && typeof Object.getOwnPropertySymbols === \"function\")\r\n for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\r\n if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))\r\n t[p[i]] = s[p[i]];\r\n }\r\n return t;\r\n}\r\n\r\nfunction __decorate(decorators, target, key, desc) {\r\n var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;\r\n if (typeof Reflect === \"object\" && typeof Reflect.decorate === \"function\") r = Reflect.decorate(decorators, target, key, desc);\r\n else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;\r\n return c > 3 && r && Object.defineProperty(target, key, r), r;\r\n}\r\n\r\nfunction __values(o) {\r\n var m = typeof Symbol === \"function\" && o[Symbol.iterator], i = 0;\r\n if (m) return m.call(o);\r\n return {\r\n next: function () {\r\n if (o && i >= o.length) o = void 0;\r\n return { value: o && o[i++], done: !o };\r\n }\r\n };\r\n}\r\n\r\nfunction __read(o, n) {\r\n var m = typeof Symbol === \"function\" && o[Symbol.iterator];\r\n if (!m) return o;\r\n var i = m.call(o), r, ar = [], e;\r\n try {\r\n while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);\r\n }\r\n catch (error) { e = { error: error }; }\r\n finally {\r\n try {\r\n if (r && !r.done && (m = i[\"return\"])) m.call(i);\r\n }\r\n finally { if (e) throw e.error; }\r\n }\r\n return ar;\r\n}\r\n\r\nfunction __spread() {\r\n for (var ar = [], i = 0; i < arguments.length; i++)\r\n ar = ar.concat(__read(arguments[i]));\r\n return ar;\r\n}\n\n/**\r\n * Returns the _actual_ type of the given tree node. (Or throws)\r\n *\r\n * @param object\r\n * @returns\r\n */\r\nfunction getType(object) {\r\n assertIsStateTreeNode(object, 1);\r\n return getStateTreeNode(object).type;\r\n}\r\n/**\r\n * Returns the _declared_ type of the given sub property of an object, array or map.\r\n * In the case of arrays and maps the property name is optional and will be ignored.\r\n *\r\n * Example:\r\n * ```ts\r\n * const Box = types.model({ x: 0, y: 0 })\r\n * const box = Box.create()\r\n *\r\n * console.log(getChildType(box, \"x\").name) // 'number'\r\n * ```\r\n *\r\n * @param object\r\n * @param propertyName\r\n * @returns\r\n */\r\nfunction getChildType(object, propertyName) {\r\n assertIsStateTreeNode(object, 1);\r\n return getStateTreeNode(object).getChildType(propertyName);\r\n}\r\n/**\r\n * Registers a function that will be invoked for each mutation that is applied to the provided model instance, or to any of its children.\r\n * See [patches](https://github.com/mobxjs/mobx-state-tree#patches) for more details. onPatch events are emitted immediately and will not await the end of a transaction.\r\n * Patches can be used to deep observe a model tree.\r\n *\r\n * @param target the model instance from which to receive patches\r\n * @param callback the callback that is invoked for each patch. The reversePatch is a patch that would actually undo the emitted patch\r\n * @returns function to remove the listener\r\n */\r\nfunction onPatch(target, callback) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n assertIsFunction(callback, 2);\r\n return getStateTreeNode(target).onPatch(callback);\r\n}\r\n/**\r\n * Registers a function that is invoked whenever a new snapshot for the given model instance is available.\r\n * The listener will only be fire at the end of the current MobX (trans)action.\r\n * See [snapshots](https://github.com/mobxjs/mobx-state-tree#snapshots) for more details.\r\n *\r\n * @param target\r\n * @param callback\r\n * @returns\r\n */\r\nfunction onSnapshot(target, callback) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n assertIsFunction(callback, 2);\r\n return getStateTreeNode(target).onSnapshot(callback);\r\n}\r\n/**\r\n * Applies a JSON-patch to the given model instance or bails out if the patch couldn't be applied\r\n * See [patches](https://github.com/mobxjs/mobx-state-tree#patches) for more details.\r\n *\r\n * Can apply a single past, or an array of patches.\r\n *\r\n * @param target\r\n * @param patch\r\n * @returns\r\n */\r\nfunction applyPatch(target, patch) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n assertArg(patch, function (p) { return typeof p === \"object\"; }, \"object or array\", 2);\r\n getStateTreeNode(target).applyPatches(asArray(patch));\r\n}\r\n/**\r\n * Small abstraction around `onPatch` and `applyPatch`, attaches a patch listener to a tree and records all the patches.\r\n * Returns an recorder object with the following signature:\r\n *\r\n * Example:\r\n * ```ts\r\n * export interface IPatchRecorder {\r\n * // the recorded patches\r\n * patches: IJsonPatch[]\r\n * // the inverse of the recorded patches\r\n * inversePatches: IJsonPatch[]\r\n * // true if currently recording\r\n * recording: boolean\r\n * // stop recording patches\r\n * stop(): void\r\n * // resume recording patches\r\n * resume(): void\r\n * // apply all the recorded patches on the given target (the original subject if omitted)\r\n * replay(target?: IAnyStateTreeNode): void\r\n * // reverse apply the recorded patches on the given target (the original subject if omitted)\r\n * // stops the recorder if not already stopped\r\n * undo(): void\r\n * }\r\n * ```\r\n *\r\n * The optional filter function allows to skip recording certain patches.\r\n *\r\n * @param subject\r\n * @param filter\r\n * @returns\r\n */\r\nfunction recordPatches(subject, filter) {\r\n // check all arguments\r\n assertIsStateTreeNode(subject, 1);\r\n var data = {\r\n patches: [],\r\n reversedInversePatches: []\r\n };\r\n // we will generate the immutable copy of patches on demand for public consumption\r\n var publicData = {};\r\n var disposer;\r\n var recorder = {\r\n get recording() {\r\n return !!disposer;\r\n },\r\n get patches() {\r\n if (!publicData.patches) {\r\n publicData.patches = data.patches.slice();\r\n }\r\n return publicData.patches;\r\n },\r\n get reversedInversePatches() {\r\n if (!publicData.reversedInversePatches) {\r\n publicData.reversedInversePatches = data.reversedInversePatches.slice();\r\n }\r\n return publicData.reversedInversePatches;\r\n },\r\n get inversePatches() {\r\n if (!publicData.inversePatches) {\r\n publicData.inversePatches = data.reversedInversePatches.slice().reverse();\r\n }\r\n return publicData.inversePatches;\r\n },\r\n stop: function () {\r\n if (disposer) {\r\n disposer();\r\n disposer = undefined;\r\n }\r\n },\r\n resume: function () {\r\n if (disposer)\r\n return;\r\n disposer = onPatch(subject, function (patch, inversePatch) {\r\n // skip patches that are asked to be filtered if there's a filter in place\r\n if (filter && !filter(patch, inversePatch, getRunningActionContext())) {\r\n return;\r\n }\r\n data.patches.push(patch);\r\n data.reversedInversePatches.unshift(inversePatch);\r\n // mark immutable public patches as dirty\r\n publicData.patches = undefined;\r\n publicData.inversePatches = undefined;\r\n publicData.reversedInversePatches = undefined;\r\n });\r\n },\r\n replay: function (target) {\r\n applyPatch(target || subject, data.patches);\r\n },\r\n undo: function (target) {\r\n applyPatch(target || subject, data.reversedInversePatches);\r\n }\r\n };\r\n recorder.resume();\r\n return recorder;\r\n}\r\n/**\r\n * The inverse of `unprotect`.\r\n *\r\n * @param target\r\n */\r\nfunction protect(target) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n var node = getStateTreeNode(target);\r\n if (!node.isRoot)\r\n throw fail$1(\"`protect` can only be invoked on root nodes\");\r\n node.isProtectionEnabled = true;\r\n}\r\n/**\r\n * By default it is not allowed to directly modify a model. Models can only be modified through actions.\r\n * However, in some cases you don't care about the advantages (like replayability, traceability, etc) this yields.\r\n * For example because you are building a PoC or don't have any middleware attached to your tree.\r\n *\r\n * In that case you can disable this protection by calling `unprotect` on the root of your tree.\r\n *\r\n * Example:\r\n * ```ts\r\n * const Todo = types.model({\r\n * done: false\r\n * }).actions(self => ({\r\n * toggle() {\r\n * self.done = !self.done\r\n * }\r\n * }))\r\n *\r\n * const todo = Todo.create()\r\n * todo.done = true // throws!\r\n * todo.toggle() // OK\r\n * unprotect(todo)\r\n * todo.done = false // OK\r\n * ```\r\n */\r\nfunction unprotect(target) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n var node = getStateTreeNode(target);\r\n if (!node.isRoot)\r\n throw fail$1(\"`unprotect` can only be invoked on root nodes\");\r\n node.isProtectionEnabled = false;\r\n}\r\n/**\r\n * Returns true if the object is in protected mode, @see protect\r\n */\r\nfunction isProtected(target) {\r\n return getStateTreeNode(target).isProtected;\r\n}\r\n/**\r\n * Applies a snapshot to a given model instances. Patch and snapshot listeners will be invoked as usual.\r\n *\r\n * @param target\r\n * @param snapshot\r\n * @returns\r\n */\r\nfunction applySnapshot(target, snapshot) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n return getStateTreeNode(target).applySnapshot(snapshot);\r\n}\r\n/**\r\n * Calculates a snapshot from the given model instance. The snapshot will always reflect the latest state but use\r\n * structural sharing where possible. Doesn't require MobX transactions to be completed.\r\n *\r\n * @param target\r\n * @param applyPostProcess If true (the default) then postProcessSnapshot gets applied.\r\n * @returns\r\n */\r\nfunction getSnapshot(target, applyPostProcess) {\r\n if (applyPostProcess === void 0) { applyPostProcess = true; }\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n var node = getStateTreeNode(target);\r\n if (applyPostProcess)\r\n return node.snapshot;\r\n return freeze(node.type.getSnapshot(node, false));\r\n}\r\n/**\r\n * Given a model instance, returns `true` if the object has a parent, that is, is part of another object, map or array.\r\n *\r\n * @param target\r\n * @param depth How far should we look upward? 1 by default.\r\n * @returns\r\n */\r\nfunction hasParent(target, depth) {\r\n if (depth === void 0) { depth = 1; }\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n assertIsNumber(depth, 2, 0);\r\n var parent = getStateTreeNode(target).parent;\r\n while (parent) {\r\n if (--depth === 0)\r\n return true;\r\n parent = parent.parent;\r\n }\r\n return false;\r\n}\r\n/**\r\n * Returns the immediate parent of this object, or throws.\r\n *\r\n * Note that the immediate parent can be either an object, map or array, and\r\n * doesn't necessarily refer to the parent model.\r\n *\r\n * Please note that in child nodes access to the root is only possible\r\n * once the `afterAttach` hook has fired.\r\n *\r\n * @param target\r\n * @param depth How far should we look upward? 1 by default.\r\n * @returns\r\n */\r\nfunction getParent(target, depth) {\r\n if (depth === void 0) { depth = 1; }\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n assertIsNumber(depth, 2, 0);\r\n var d = depth;\r\n var parent = getStateTreeNode(target).parent;\r\n while (parent) {\r\n if (--d === 0)\r\n return parent.storedValue;\r\n parent = parent.parent;\r\n }\r\n throw fail$1(\"Failed to find the parent of \" + getStateTreeNode(target) + \" at depth \" + depth);\r\n}\r\n/**\r\n * Given a model instance, returns `true` if the object has a parent of given type, that is, is part of another object, map or array\r\n *\r\n * @param target\r\n * @param type\r\n * @returns\r\n */\r\nfunction hasParentOfType(target, type) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n assertIsType(type, 2);\r\n var parent = getStateTreeNode(target).parent;\r\n while (parent) {\r\n if (type.is(parent.storedValue))\r\n return true;\r\n parent = parent.parent;\r\n }\r\n return false;\r\n}\r\n/**\r\n * Returns the target's parent of a given type, or throws.\r\n *\r\n * @param target\r\n * @param type\r\n * @returns\r\n */\r\nfunction getParentOfType(target, type) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n assertIsType(type, 2);\r\n var parent = getStateTreeNode(target).parent;\r\n while (parent) {\r\n if (type.is(parent.storedValue))\r\n return parent.storedValue;\r\n parent = parent.parent;\r\n }\r\n throw fail$1(\"Failed to find the parent of \" + getStateTreeNode(target) + \" of a given type\");\r\n}\r\n/**\r\n * Given an object in a model tree, returns the root object of that tree.\r\n *\r\n * Please note that in child nodes access to the root is only possible\r\n * once the `afterAttach` hook has fired.\r\n *\r\n * @param target\r\n * @returns\r\n */\r\nfunction getRoot(target) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n return getStateTreeNode(target).root.storedValue;\r\n}\r\n/**\r\n * Returns the path of the given object in the model tree\r\n *\r\n * @param target\r\n * @returns\r\n */\r\nfunction getPath(target) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n return getStateTreeNode(target).path;\r\n}\r\n/**\r\n * Returns the path of the given object as unescaped string array.\r\n *\r\n * @param target\r\n * @returns\r\n */\r\nfunction getPathParts(target) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n return splitJsonPath(getStateTreeNode(target).path);\r\n}\r\n/**\r\n * Returns true if the given object is the root of a model tree.\r\n *\r\n * @param target\r\n * @returns\r\n */\r\nfunction isRoot(target) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n return getStateTreeNode(target).isRoot;\r\n}\r\n/**\r\n * Resolves a path relatively to a given object.\r\n * Returns undefined if no value can be found.\r\n *\r\n * @param target\r\n * @param path escaped json path\r\n * @returns\r\n */\r\nfunction resolvePath(target, path) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n assertIsString(path, 2);\r\n var node = resolveNodeByPath(getStateTreeNode(target), path);\r\n return node ? node.value : undefined;\r\n}\r\n/**\r\n * Resolves a model instance given a root target, the type and the identifier you are searching for.\r\n * Returns undefined if no value can be found.\r\n *\r\n * @param type\r\n * @param target\r\n * @param identifier\r\n * @returns\r\n */\r\nfunction resolveIdentifier(type, target, identifier) {\r\n // check all arguments\r\n assertIsType(type, 1);\r\n assertIsStateTreeNode(target, 2);\r\n assertIsValidIdentifier(identifier, 3);\r\n var node = getStateTreeNode(target).root.identifierCache.resolve(type, normalizeIdentifier(identifier));\r\n return node ? node.value : undefined;\r\n}\r\n/**\r\n * Returns the identifier of the target node.\r\n * This is the *string normalized* identifier, which might not match the type of the identifier attribute\r\n *\r\n * @param target\r\n * @returns\r\n */\r\nfunction getIdentifier(target) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n return getStateTreeNode(target).identifier;\r\n}\r\n/**\r\n * Tests if a reference is valid (pointing to an existing node and optionally if alive) and returns such reference if it the check passes,\r\n * else it returns undefined.\r\n *\r\n * @param getter Function to access the reference.\r\n * @param checkIfAlive true to also make sure the referenced node is alive (default), false to skip this check.\r\n * @returns\r\n */\r\nfunction tryReference(getter, checkIfAlive) {\r\n if (checkIfAlive === void 0) { checkIfAlive = true; }\r\n try {\r\n var node = getter();\r\n if (node === undefined || node === null) {\r\n return undefined;\r\n }\r\n else if (isStateTreeNode(node)) {\r\n if (!checkIfAlive) {\r\n return node;\r\n }\r\n else {\r\n return isAlive(node) ? node : undefined;\r\n }\r\n }\r\n else {\r\n throw fail$1(\"The reference to be checked is not one of node, null or undefined\");\r\n }\r\n }\r\n catch (e) {\r\n if (e instanceof InvalidReferenceError) {\r\n return undefined;\r\n }\r\n throw e;\r\n }\r\n}\r\n/**\r\n * Tests if a reference is valid (pointing to an existing node and optionally if alive) and returns if the check passes or not.\r\n *\r\n * @param getter Function to access the reference.\r\n * @param checkIfAlive true to also make sure the referenced node is alive (default), false to skip this check.\r\n * @returns\r\n */\r\nfunction isValidReference(getter, checkIfAlive) {\r\n if (checkIfAlive === void 0) { checkIfAlive = true; }\r\n try {\r\n var node = getter();\r\n if (node === undefined || node === null) {\r\n return false;\r\n }\r\n else if (isStateTreeNode(node)) {\r\n return checkIfAlive ? isAlive(node) : true;\r\n }\r\n else {\r\n throw fail$1(\"The reference to be checked is not one of node, null or undefined\");\r\n }\r\n }\r\n catch (e) {\r\n if (e instanceof InvalidReferenceError) {\r\n return false;\r\n }\r\n throw e;\r\n }\r\n}\r\n/**\r\n * Try to resolve a given path relative to a given node.\r\n *\r\n * @param target\r\n * @param path\r\n * @returns\r\n */\r\nfunction tryResolve(target, path) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n assertIsString(path, 2);\r\n var node = resolveNodeByPath(getStateTreeNode(target), path, false);\r\n if (node === undefined)\r\n return undefined;\r\n try {\r\n return node.value;\r\n }\r\n catch (e) {\r\n // For what ever reason not resolvable (e.g. totally not existing path, or value that cannot be fetched)\r\n // see test / issue: 'try resolve doesn't work #686'\r\n return undefined;\r\n }\r\n}\r\n/**\r\n * Given two state tree nodes that are part of the same tree,\r\n * returns the shortest jsonpath needed to navigate from the one to the other\r\n *\r\n * @param base\r\n * @param target\r\n * @returns\r\n */\r\nfunction getRelativePath(base, target) {\r\n // check all arguments\r\n assertIsStateTreeNode(base, 1);\r\n assertIsStateTreeNode(target, 2);\r\n return getRelativePathBetweenNodes(getStateTreeNode(base), getStateTreeNode(target));\r\n}\r\n/**\r\n * Returns a deep copy of the given state tree node as new tree.\r\n * Short hand for `snapshot(x) = getType(x).create(getSnapshot(x))`\r\n *\r\n * _Tip: clone will create a literal copy, including the same identifiers. To modify identifiers etc during cloning, don't use clone but take a snapshot of the tree, modify it, and create new instance_\r\n *\r\n * @param source\r\n * @param keepEnvironment indicates whether the clone should inherit the same environment (`true`, the default), or not have an environment (`false`). If an object is passed in as second argument, that will act as the environment for the cloned tree.\r\n * @returns\r\n */\r\nfunction clone(source, keepEnvironment) {\r\n if (keepEnvironment === void 0) { keepEnvironment = true; }\r\n // check all arguments\r\n assertIsStateTreeNode(source, 1);\r\n var node = getStateTreeNode(source);\r\n return node.type.create(node.snapshot, keepEnvironment === true\r\n ? node.root.environment\r\n : keepEnvironment === false\r\n ? undefined\r\n : keepEnvironment); // it's an object or something else\r\n}\r\n/**\r\n * Removes a model element from the state tree, and let it live on as a new state tree\r\n */\r\nfunction detach(target) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n getStateTreeNode(target).detach();\r\n return target;\r\n}\r\n/**\r\n * Removes a model element from the state tree, and mark it as end-of-life; the element should not be used anymore\r\n */\r\nfunction destroy(target) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n var node = getStateTreeNode(target);\r\n if (node.isRoot)\r\n node.die();\r\n else\r\n node.parent.removeChild(node.subpath);\r\n}\r\n/**\r\n * Returns true if the given state tree node is not killed yet.\r\n * This means that the node is still a part of a tree, and that `destroy`\r\n * has not been called. If a node is not alive anymore, the only thing one can do with it\r\n * is requesting it's last path and snapshot\r\n *\r\n * @param target\r\n * @returns\r\n */\r\nfunction isAlive(target) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n return getStateTreeNode(target).observableIsAlive;\r\n}\r\n/**\r\n * Use this utility to register a function that should be called whenever the\r\n * targeted state tree node is destroyed. This is a useful alternative to managing\r\n * cleanup methods yourself using the `beforeDestroy` hook.\r\n *\r\n * This methods returns the same disposer that was passed as argument.\r\n *\r\n * Example:\r\n * ```ts\r\n * const Todo = types.model({\r\n * title: types.string\r\n * }).actions(self => ({\r\n * afterCreate() {\r\n * const autoSaveDisposer = reaction(\r\n * () => getSnapshot(self),\r\n * snapshot => sendSnapshotToServerSomehow(snapshot)\r\n * )\r\n * // stop sending updates to server if this\r\n * // instance is destroyed\r\n * addDisposer(self, autoSaveDisposer)\r\n * }\r\n * }))\r\n * ```\r\n *\r\n * @param target\r\n * @param disposer\r\n * @returns The same disposer that was passed as argument\r\n */\r\nfunction addDisposer(target, disposer) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n assertIsFunction(disposer, 2);\r\n var node = getStateTreeNode(target);\r\n node.addDisposer(disposer);\r\n return disposer;\r\n}\r\n/**\r\n * Returns the environment of the current state tree. For more info on environments,\r\n * see [Dependency injection](https://github.com/mobxjs/mobx-state-tree#dependency-injection)\r\n *\r\n * Please note that in child nodes access to the root is only possible\r\n * once the `afterAttach` hook has fired\r\n *\r\n * Returns an empty environment if the tree wasn't initialized with an environment\r\n *\r\n * @param target\r\n * @returns\r\n */\r\nfunction getEnv(target) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n var node = getStateTreeNode(target);\r\n var env = node.root.environment;\r\n if (!env)\r\n return EMPTY_OBJECT;\r\n return env;\r\n}\r\n/**\r\n * Performs a depth first walk through a tree.\r\n */\r\nfunction walk(target, processor) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n assertIsFunction(processor, 2);\r\n var node = getStateTreeNode(target);\r\n // tslint:disable-next-line:no_unused-variable\r\n node.getChildren().forEach(function (child) {\r\n if (isStateTreeNode(child.storedValue))\r\n walk(child.storedValue, processor);\r\n });\r\n processor(node.storedValue);\r\n}\r\n/**\r\n * Returns a reflection of the model type properties and name for either a model type or model node.\r\n *\r\n * @param typeOrNode\r\n * @returns\r\n */\r\nfunction getPropertyMembers(typeOrNode) {\r\n var type;\r\n if (isStateTreeNode(typeOrNode)) {\r\n type = getType(typeOrNode);\r\n }\r\n else {\r\n type = typeOrNode;\r\n }\r\n assertArg(type, function (t) { return isModelType(t); }, \"model type or model instance\", 1);\r\n return {\r\n name: type.name,\r\n properties: __assign({}, type.properties)\r\n };\r\n}\r\n/**\r\n * Returns a reflection of the model node, including name, properties, views, volatile and actions.\r\n *\r\n * @param target\r\n * @returns\r\n */\r\nfunction getMembers(target) {\r\n var type = getStateTreeNode(target).type;\r\n var reflected = __assign(__assign({}, getPropertyMembers(type)), { actions: [], volatile: [], views: [] });\r\n var props = Object.getOwnPropertyNames(target);\r\n props.forEach(function (key) {\r\n if (key in reflected.properties)\r\n return;\r\n var descriptor = Object.getOwnPropertyDescriptor(target, key);\r\n if (descriptor.get) {\r\n if (isComputedProp(target, key))\r\n reflected.views.push(key);\r\n else\r\n reflected.volatile.push(key);\r\n return;\r\n }\r\n if (descriptor.value._isMSTAction === true)\r\n reflected.actions.push(key);\r\n else if (isObservableProp(target, key))\r\n reflected.volatile.push(key);\r\n else\r\n reflected.views.push(key);\r\n });\r\n return reflected;\r\n}\r\n/**\r\n * Casts a node snapshot or instance type to an instance type so it can be assigned to a type instance.\r\n * Note that this is just a cast for the type system, this is, it won't actually convert a snapshot to an instance,\r\n * but just fool typescript into thinking so.\r\n * Either way, casting when outside an assignation operation won't compile.\r\n *\r\n * Example:\r\n * ```ts\r\n * const ModelA = types.model({\r\n * n: types.number\r\n * }).actions(self => ({\r\n * setN(aNumber: number) {\r\n * self.n = aNumber\r\n * }\r\n * }))\r\n *\r\n * const ModelB = types.model({\r\n * innerModel: ModelA\r\n * }).actions(self => ({\r\n * someAction() {\r\n * // this will allow the compiler to assign a snapshot to the property\r\n * self.innerModel = cast({ a: 5 })\r\n * }\r\n * }))\r\n * ```\r\n *\r\n * @param snapshotOrInstance Snapshot or instance\r\n * @returns The same object casted as an instance\r\n */\r\nfunction cast(snapshotOrInstance) {\r\n return snapshotOrInstance;\r\n}\r\n/**\r\n * Casts a node instance type to an snapshot type so it can be assigned to a type snapshot (e.g. to be used inside a create call).\r\n * Note that this is just a cast for the type system, this is, it won't actually convert an instance to a snapshot,\r\n * but just fool typescript into thinking so.\r\n *\r\n * Example:\r\n * ```ts\r\n * const ModelA = types.model({\r\n * n: types.number\r\n * }).actions(self => ({\r\n * setN(aNumber: number) {\r\n * self.n = aNumber\r\n * }\r\n * }))\r\n *\r\n * const ModelB = types.model({\r\n * innerModel: ModelA\r\n * })\r\n *\r\n * const a = ModelA.create({ n: 5 });\r\n * // this will allow the compiler to use a model as if it were a snapshot\r\n * const b = ModelB.create({ innerModel: castToSnapshot(a)})\r\n * ```\r\n *\r\n * @param snapshotOrInstance Snapshot or instance\r\n * @returns The same object casted as an input (creation) snapshot\r\n */\r\nfunction castToSnapshot(snapshotOrInstance) {\r\n return snapshotOrInstance;\r\n}\r\n/**\r\n * Casts a node instance type to a reference snapshot type so it can be assigned to a refernence snapshot (e.g. to be used inside a create call).\r\n * Note that this is just a cast for the type system, this is, it won't actually convert an instance to a refererence snapshot,\r\n * but just fool typescript into thinking so.\r\n *\r\n * Example:\r\n * ```ts\r\n * const ModelA = types.model({\r\n * id: types.identifier,\r\n * n: types.number\r\n * }).actions(self => ({\r\n * setN(aNumber: number) {\r\n * self.n = aNumber\r\n * }\r\n * }))\r\n *\r\n * const ModelB = types.model({\r\n * refA: types.reference(ModelA)\r\n * })\r\n *\r\n * const a = ModelA.create({ id: 'someId', n: 5 });\r\n * // this will allow the compiler to use a model as if it were a reference snapshot\r\n * const b = ModelB.create({ refA: castToReference(a)})\r\n * ```\r\n *\r\n * @param instance Instance\r\n * @returns The same object casted as an reference snapshot (string or number)\r\n */\r\nfunction castToReferenceSnapshot(instance) {\r\n return instance;\r\n}\r\n/**\r\n * Returns the unique node id (not to be confused with the instance identifier) for a\r\n * given instance.\r\n * This id is a number that is unique for each instance.\r\n *\r\n * @export\r\n * @param target\r\n * @returns\r\n */\r\nfunction getNodeId(target) {\r\n assertIsStateTreeNode(target, 1);\r\n return getStateTreeNode(target).nodeId;\r\n}\n\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar BaseNode = /** @class */ (function () {\r\n function BaseNode(type, parent, subpath, environment) {\r\n this.type = type;\r\n this.environment = environment;\r\n this._state = NodeLifeCycle.INITIALIZING;\r\n this.environment = environment;\r\n this.baseSetParent(parent, subpath);\r\n }\r\n Object.defineProperty(BaseNode.prototype, \"subpath\", {\r\n get: function () {\r\n return this._subpath;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n Object.defineProperty(BaseNode.prototype, \"subpathUponDeath\", {\r\n get: function () {\r\n return this._subpathUponDeath;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n Object.defineProperty(BaseNode.prototype, \"pathUponDeath\", {\r\n get: function () {\r\n return this._pathUponDeath;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n Object.defineProperty(BaseNode.prototype, \"value\", {\r\n get: function () {\r\n return this.type.getValue(this);\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n Object.defineProperty(BaseNode.prototype, \"state\", {\r\n get: function () {\r\n return this._state;\r\n },\r\n set: function (val) {\r\n var wasAlive = this.isAlive;\r\n this._state = val;\r\n var isAlive = this.isAlive;\r\n if (this.aliveAtom && wasAlive !== isAlive) {\r\n this.aliveAtom.reportChanged();\r\n }\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n BaseNode.prototype.fireInternalHook = function (name) {\r\n if (this._hookSubscribers) {\r\n this._hookSubscribers.emit(name, this, name);\r\n }\r\n };\r\n BaseNode.prototype.registerHook = function (hook, hookHandler) {\r\n if (!this._hookSubscribers) {\r\n this._hookSubscribers = new EventHandlers();\r\n }\r\n return this._hookSubscribers.register(hook, hookHandler);\r\n };\r\n Object.defineProperty(BaseNode.prototype, \"parent\", {\r\n get: function () {\r\n return this._parent;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n BaseNode.prototype.baseSetParent = function (parent, subpath) {\r\n this._parent = parent;\r\n this._subpath = subpath;\r\n this._escapedSubpath = undefined; // regenerate when needed\r\n if (this.pathAtom) {\r\n this.pathAtom.reportChanged();\r\n }\r\n };\r\n Object.defineProperty(BaseNode.prototype, \"path\", {\r\n /*\r\n * Returns (escaped) path representation as string\r\n */\r\n get: function () {\r\n return this.getEscapedPath(true);\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n BaseNode.prototype.getEscapedPath = function (reportObserved) {\r\n if (reportObserved) {\r\n if (!this.pathAtom) {\r\n this.pathAtom = createAtom(\"path\");\r\n }\r\n this.pathAtom.reportObserved();\r\n }\r\n if (!this.parent)\r\n return \"\";\r\n // regenerate escaped subpath if needed\r\n if (this._escapedSubpath === undefined) {\r\n this._escapedSubpath = !this._subpath ? \"\" : escapeJsonPath(this._subpath);\r\n }\r\n return this.parent.getEscapedPath(reportObserved) + \"/\" + this._escapedSubpath;\r\n };\r\n Object.defineProperty(BaseNode.prototype, \"isRoot\", {\r\n get: function () {\r\n return this.parent === null;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n Object.defineProperty(BaseNode.prototype, \"isAlive\", {\r\n get: function () {\r\n return this.state !== NodeLifeCycle.DEAD;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n Object.defineProperty(BaseNode.prototype, \"isDetaching\", {\r\n get: function () {\r\n return this.state === NodeLifeCycle.DETACHING;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n Object.defineProperty(BaseNode.prototype, \"observableIsAlive\", {\r\n get: function () {\r\n if (!this.aliveAtom) {\r\n this.aliveAtom = createAtom(\"alive\");\r\n }\r\n this.aliveAtom.reportObserved();\r\n return this.isAlive;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n BaseNode.prototype.baseFinalizeCreation = function (whenFinalized) {\r\n if (devMode()) {\r\n if (!this.isAlive) {\r\n // istanbul ignore next\r\n throw fail(\"assertion failed: cannot finalize the creation of a node that is already dead\");\r\n }\r\n }\r\n // goal: afterCreate hooks runs depth-first. After attach runs parent first, so on afterAttach the parent has completed already\r\n if (this.state === NodeLifeCycle.CREATED) {\r\n if (this.parent) {\r\n if (this.parent.state !== NodeLifeCycle.FINALIZED) {\r\n // parent not ready yet, postpone\r\n return;\r\n }\r\n this.fireHook(Hook.afterAttach);\r\n }\r\n this.state = NodeLifeCycle.FINALIZED;\r\n if (whenFinalized) {\r\n whenFinalized();\r\n }\r\n }\r\n };\r\n BaseNode.prototype.baseFinalizeDeath = function () {\r\n if (this._hookSubscribers) {\r\n this._hookSubscribers.clearAll();\r\n }\r\n this._subpathUponDeath = this._subpath;\r\n this._pathUponDeath = this.getEscapedPath(false);\r\n this.baseSetParent(null, \"\");\r\n this.state = NodeLifeCycle.DEAD;\r\n };\r\n BaseNode.prototype.baseAboutToDie = function () {\r\n this.fireHook(Hook.beforeDestroy);\r\n };\r\n return BaseNode;\r\n}());\n\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar ScalarNode = /** @class */ (function (_super) {\r\n __extends(ScalarNode, _super);\r\n function ScalarNode(simpleType, parent, subpath, environment, initialSnapshot) {\r\n var _this = _super.call(this, simpleType, parent, subpath, environment) || this;\r\n try {\r\n _this.storedValue = simpleType.createNewInstance(initialSnapshot);\r\n }\r\n catch (e) {\r\n // short-cut to die the instance, to avoid the snapshot computed starting to throw...\r\n _this.state = NodeLifeCycle.DEAD;\r\n throw e;\r\n }\r\n _this.state = NodeLifeCycle.CREATED;\r\n // for scalar nodes there's no point in firing this event since it would fire on the constructor, before\r\n // anybody can actually register for/listen to it\r\n // this.fireHook(Hook.AfterCreate)\r\n _this.finalizeCreation();\r\n return _this;\r\n }\r\n Object.defineProperty(ScalarNode.prototype, \"root\", {\r\n get: function () {\r\n // future optimization: store root ref in the node and maintain it\r\n if (!this.parent)\r\n throw fail$1(\"This scalar node is not part of a tree\");\r\n return this.parent.root;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n ScalarNode.prototype.setParent = function (newParent, subpath) {\r\n var parentChanged = this.parent !== newParent;\r\n var subpathChanged = this.subpath !== subpath;\r\n if (!parentChanged && !subpathChanged) {\r\n return;\r\n }\r\n if (devMode()) {\r\n if (!subpath) {\r\n // istanbul ignore next\r\n throw fail$1(\"assertion failed: subpath expected\");\r\n }\r\n if (!newParent) {\r\n // istanbul ignore next\r\n throw fail$1(\"assertion failed: parent expected\");\r\n }\r\n if (parentChanged) {\r\n // istanbul ignore next\r\n throw fail$1(\"assertion failed: scalar nodes cannot change their parent\");\r\n }\r\n }\r\n this.environment = undefined; // use parent's\r\n this.baseSetParent(this.parent, subpath);\r\n };\r\n Object.defineProperty(ScalarNode.prototype, \"snapshot\", {\r\n get: function () {\r\n return freeze(this.getSnapshot());\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n ScalarNode.prototype.getSnapshot = function () {\r\n return this.type.getSnapshot(this);\r\n };\r\n ScalarNode.prototype.toString = function () {\r\n var path = (this.isAlive ? this.path : this.pathUponDeath) || \"<root>\";\r\n return this.type.name + \"@\" + path + (this.isAlive ? \"\" : \" [dead]\");\r\n };\r\n ScalarNode.prototype.die = function () {\r\n if (!this.isAlive || this.state === NodeLifeCycle.DETACHING)\r\n return;\r\n this.aboutToDie();\r\n this.finalizeDeath();\r\n };\r\n ScalarNode.prototype.finalizeCreation = function () {\r\n this.baseFinalizeCreation();\r\n };\r\n ScalarNode.prototype.aboutToDie = function () {\r\n this.baseAboutToDie();\r\n };\r\n ScalarNode.prototype.finalizeDeath = function () {\r\n this.baseFinalizeDeath();\r\n };\r\n ScalarNode.prototype.fireHook = function (name) {\r\n this.fireInternalHook(name);\r\n };\r\n __decorate([\r\n action\r\n ], ScalarNode.prototype, \"die\", null);\r\n return ScalarNode;\r\n}(BaseNode));\n\nvar nextNodeId = 1;\r\nvar snapshotReactionOptions = {\r\n onError: function (e) {\r\n throw e;\r\n }\r\n};\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar ObjectNode = /** @class */ (function (_super) {\r\n __extends(ObjectNode, _super);\r\n function ObjectNode(complexType, parent, subpath, environment, initialValue) {\r\n var _this = _super.call(this, complexType, parent, subpath, environment) || this;\r\n _this.nodeId = ++nextNodeId;\r\n _this.isProtectionEnabled = true;\r\n _this._autoUnbox = true; // unboxing is disabled when reading child nodes\r\n _this._isRunningAction = false; // only relevant for root\r\n _this._hasSnapshotReaction = false;\r\n _this._observableInstanceState = 0 /* UNINITIALIZED */;\r\n _this._cachedInitialSnapshotCreated = false;\r\n _this.unbox = _this.unbox.bind(_this);\r\n _this._initialSnapshot = freeze(initialValue);\r\n _this.identifierAttribute = complexType.identifierAttribute;\r\n if (!parent) {\r\n _this.identifierCache = new IdentifierCache();\r\n }\r\n _this._childNodes = complexType.initializeChildNodes(_this, _this._initialSnapshot);\r\n // identifier can not be changed during lifecycle of a node\r\n // so we safely can read it from initial snapshot\r\n _this.identifier = null;\r\n _this.unnormalizedIdentifier = null;\r\n if (_this.identifierAttribute && _this._initialSnapshot) {\r\n var id = _this._initialSnapshot[_this.identifierAttribute];\r\n if (id === undefined) {\r\n // try with the actual node if not (for optional identifiers)\r\n var childNode = _this._childNodes[_this.identifierAttribute];\r\n if (childNode) {\r\n id = childNode.value;\r\n }\r\n }\r\n if (typeof id !== \"string\" && typeof id !== \"number\") {\r\n throw fail$1(\"Instance identifier '\" + _this.identifierAttribute + \"' for type '\" + _this.type.name + \"' must be a string or a number\");\r\n }\r\n // normalize internal identifier to string\r\n _this.identifier = normalizeIdentifier(id);\r\n _this.unnormalizedIdentifier = id;\r\n }\r\n if (!parent) {\r\n _this.identifierCache.addNodeToCache(_this);\r\n }\r\n else {\r\n parent.root.identifierCache.addNodeToCache(_this);\r\n }\r\n return _this;\r\n }\r\n ObjectNode.prototype.applyPatches = function (patches) {\r\n this.createObservableInstanceIfNeeded();\r\n this._applyPatches(patches);\r\n };\r\n ObjectNode.prototype.applySnapshot = function (snapshot) {\r\n this.createObservableInstanceIfNeeded();\r\n this._applySnapshot(snapshot);\r\n };\r\n ObjectNode.prototype.createObservableInstanceIfNeeded = function () {\r\n var e_1, _a;\r\n if (this._observableInstanceState !== 0 /* UNINITIALIZED */) {\r\n return;\r\n }\r\n if (devMode()) {\r\n if (this.state !== NodeLifeCycle.INITIALIZING) {\r\n // istanbul ignore next\r\n throw fail$1(\"assertion failed: the creation of the observable instance must be done on the initializing phase\");\r\n }\r\n }\r\n this._observableInstanceState = 1 /* CREATING */;\r\n // make sure the parent chain is created as well\r\n // array with parent chain from parent to child\r\n var parentChain = [];\r\n var parent = this.parent;\r\n // for performance reasons we never go back further than the most direct\r\n // uninitialized parent\r\n // this is done to avoid traversing the whole tree to the root when using\r\n // the same reference again\r\n while (parent &&\r\n parent._observableInstanceState === 0 /* UNINITIALIZED */) {\r\n parentChain.unshift(parent);\r\n parent = parent.parent;\r\n }\r\n try {\r\n // initialize the uninitialized parent chain from parent to child\r\n for (var parentChain_1 = __values(parentChain), parentChain_1_1 = parentChain_1.next(); !parentChain_1_1.done; parentChain_1_1 = parentChain_1.next()) {\r\n var p = parentChain_1_1.value;\r\n p.createObservableInstanceIfNeeded();\r\n }\r\n }\r\n catch (e_1_1) { e_1 = { error: e_1_1 }; }\r\n finally {\r\n try {\r\n if (parentChain_1_1 && !parentChain_1_1.done && (_a = parentChain_1.return)) _a.call(parentChain_1);\r\n }\r\n finally { if (e_1) throw e_1.error; }\r\n }\r\n var type = this.type;\r\n try {\r\n this.storedValue = type.createNewInstance(this._childNodes);\r\n this.preboot();\r\n this._isRunningAction = true;\r\n type.finalizeNewInstance(this, this.storedValue);\r\n }\r\n catch (e) {\r\n // short-cut to die the instance, to avoid the snapshot computed starting to throw...\r\n this.state = NodeLifeCycle.DEAD;\r\n throw e;\r\n }\r\n finally {\r\n this._isRunningAction = false;\r\n }\r\n this._observableInstanceState = 2 /* CREATED */;\r\n // NOTE: we need to touch snapshot, because non-observable\r\n // \"_observableInstanceState\" field was touched\r\n invalidateComputed(this, \"snapshot\");\r\n if (this.isRoot)\r\n this._addSnapshotReaction();\r\n this._childNodes = EMPTY_OBJECT;\r\n this.state = NodeLifeCycle.CREATED;\r\n this.fireHook(Hook.afterCreate);\r\n this.finalizeCreation();\r\n };\r\n Object.defineProperty(ObjectNode.prototype, \"root\", {\r\n get: function () {\r\n var parent = this.parent;\r\n return parent ? parent.root : this;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n ObjectNode.prototype.clearParent = function () {\r\n if (!this.parent)\r\n return;\r\n // detach if attached\r\n this.fireHook(Hook.beforeDetach);\r\n var previousState = this.state;\r\n this.state = NodeLifeCycle.DETACHING;\r\n var root = this.root;\r\n var newEnv = root.environment;\r\n var newIdCache = root.identifierCache.splitCache(this);\r\n try {\r\n this.parent.removeChild(this.subpath);\r\n this.baseSetParent(null, \"\");\r\n this.environment = newEnv;\r\n this.identifierCache = newIdCache;\r\n }\r\n finally {\r\n this.state = previousState;\r\n }\r\n };\r\n ObjectNode.prototype.setParent = function (newParent, subpath) {\r\n var parentChanged = newParent !== this.parent;\r\n var subpathChanged = subpath !== this.subpath;\r\n if (!parentChanged && !subpathChanged) {\r\n return;\r\n }\r\n if (devMode()) {\r\n if (!subpath) {\r\n // istanbul ignore next\r\n throw fail$1(\"assertion failed: subpath expected\");\r\n }\r\n if (!newParent) {\r\n // istanbul ignore next\r\n throw fail$1(\"assertion failed: new parent expected\");\r\n }\r\n if (this.parent && parentChanged) {\r\n throw fail$1(\"A node cannot exists twice in the state tree. Failed to add \" + this + \" to path '\" + newParent.path + \"/\" + subpath + \"'.\");\r\n }\r\n if (!this.parent && newParent.root === this) {\r\n throw fail$1(\"A state tree is not allowed to contain itself. Cannot assign \" + this + \" to path '\" + newParent.path + \"/\" + subpath + \"'\");\r\n }\r\n if (!this.parent &&\r\n !!this.environment &&\r\n this.environment !== newParent.root.environment) {\r\n throw fail$1(\"A state tree cannot be made part of another state tree as long as their environments are different.\");\r\n }\r\n }\r\n if (parentChanged) {\r\n // attach to new parent\r\n this.environment = undefined; // will use root's\r\n newParent.root.identifierCache.mergeCache(this);\r\n this.baseSetParent(newParent, subpath);\r\n this.fireHook(Hook.afterAttach);\r\n }\r\n else if (subpathChanged) {\r\n // moving to a new subpath on the same parent\r\n this.baseSetParent(this.parent, subpath);\r\n }\r\n };\r\n ObjectNode.prototype.fireHook = function (name) {\r\n var _this = this;\r\n this.fireInternalHook(name);\r\n var fn = this.storedValue &&\r\n typeof this.storedValue === \"object\" &&\r\n this.storedValue[name];\r\n if (typeof fn === \"function\") {\r\n // we check for it to allow old mobx peer dependencies that don't have the method to work (even when still bugged)\r\n if (_allowStateChangesInsideComputed) {\r\n _allowStateChangesInsideComputed(function () {\r\n fn.apply(_this.storedValue);\r\n });\r\n }\r\n else {\r\n fn.apply(this.storedValue);\r\n }\r\n }\r\n };\r\n Object.defineProperty(ObjectNode.prototype, \"snapshot\", {\r\n // advantage of using computed for a snapshot is that nicely respects transactions etc.\r\n get: function () {\r\n return freeze(this.getSnapshot());\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n // NOTE: we use this method to get snapshot without creating @computed overhead\r\n ObjectNode.prototype.getSnapshot = function () {\r\n if (!this.isAlive)\r\n return this._snapshotUponDeath;\r\n return this._observableInstanceState === 2 /* CREATED */\r\n ? this._getActualSnapshot()\r\n : this._getCachedInitialSnapshot();\r\n };\r\n ObjectNode.prototype._getActualSnapshot = function () {\r\n return this.type.getSnapshot(this);\r\n };\r\n ObjectNode.prototype._getCachedInitialSnapshot = function () {\r\n if (!this._cachedInitialSnapshotCreated) {\r\n var type = this.type;\r\n var childNodes = this._childNodes;\r\n var snapshot = this._initialSnapshot;\r\n this._cachedInitialSnapshot = type.processInitialSnapshot(childNodes, snapshot);\r\n this._cachedInitialSnapshotCreated = true;\r\n }\r\n return this._cachedInitialSnapshot;\r\n };\r\n ObjectNode.prototype.isRunningAction = function () {\r\n if (this._isRunningAction)\r\n return true;\r\n if (this.isRoot)\r\n return false;\r\n return this.parent.isRunningAction();\r\n };\r\n ObjectNode.prototype.assertAlive = function (context) {\r\n var livelinessChecking = getLivelinessChecking();\r\n if (!this.isAlive && livelinessChecking !== \"ignore\") {\r\n var error = this._getAssertAliveError(context);\r\n switch (livelinessChecking) {\r\n case \"error\":\r\n throw fail$1(error);\r\n case \"warn\":\r\n warnError(error);\r\n }\r\n }\r\n };\r\n ObjectNode.prototype._getAssertAliveError = function (context) {\r\n var escapedPath = this.getEscapedPath(false) || this.pathUponDeath || \"\";\r\n var subpath = (context.subpath && escapeJsonPath(context.subpath)) || \"\";\r\n var actionContext = context.actionContext || getCurrentActionContext();\r\n // try to use a real action context if possible since it includes the action name\r\n if (actionContext && actionContext.type !== \"action\" && actionContext.parentActionEvent) {\r\n actionContext = actionContext.parentActionEvent;\r\n }\r\n var actionFullPath = \"\";\r\n if (actionContext && actionContext.name != null) {\r\n // try to use the context, and if it not available use the node one\r\n var actionPath = (actionContext && actionContext.context && getPath(actionContext.context)) ||\r\n escapedPath;\r\n actionFullPath = actionPath + \".\" + actionContext.name + \"()\";\r\n }\r\n return \"You are trying to read or write to an object that is no longer part of a state tree. (Object type: '\" + this.type.name + \"', Path upon death: '\" + escapedPath + \"', Subpath: '\" + subpath + \"', Action: '\" + actionFullPath + \"'). Either detach nodes first, or don't use objects after removing / replacing them in the tree.\";\r\n };\r\n ObjectNode.prototype.getChildNode = function (subpath) {\r\n this.assertAlive({\r\n subpath: subpath\r\n });\r\n this._autoUnbox = false;\r\n try {\r\n return this._observableInstanceState === 2 /* CREATED */\r\n ? this.type.getChildNode(this, subpath)\r\n : this._childNodes[subpath];\r\n }\r\n finally {\r\n this._autoUnbox = true;\r\n }\r\n };\r\n ObjectNode.prototype.getChildren = function () {\r\n this.assertAlive(EMPTY_OBJECT);\r\n this._autoUnbox = false;\r\n try {\r\n return this._observableInstanceState === 2 /* CREATED */\r\n ? this.type.getChildren(this)\r\n : convertChildNodesToArray(this._childNodes);\r\n }\r\n finally {\r\n this._autoUnbox = true;\r\n }\r\n };\r\n ObjectNode.prototype.getChildType = function (propertyName) {\r\n return this.type.getChildType(propertyName);\r\n };\r\n Object.defineProperty(ObjectNode.prototype, \"isProtected\", {\r\n get: function () {\r\n return this.root.isProtectionEnabled;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n ObjectNode.prototype.assertWritable = function (context) {\r\n this.assertAlive(context);\r\n if (!this.isRunningAction() && this.isProtected) {\r\n throw fail$1(\"Cannot modify '\" + this + \"', the object is protected and can only be modified by using an action.\");\r\n }\r\n };\r\n ObjectNode.prototype.removeChild = function (subpath) {\r\n this.type.removeChild(this, subpath);\r\n };\r\n // bound on the constructor\r\n ObjectNode.prototype.unbox = function (childNode) {\r\n if (!childNode)\r\n return childNode;\r\n this.assertAlive({\r\n subpath: childNode.subpath || childNode.subpathUponDeath\r\n });\r\n return this._autoUnbox ? childNode.value : childNode;\r\n };\r\n ObjectNode.prototype.toString = function () {\r\n var path = (this.isAlive ? this.path : this.pathUponDeath) || \"<root>\";\r\n var identifier = this.identifier ? \"(id: \" + this.identifier + \")\" : \"\";\r\n return this.type.name + \"@\" + path + identifier + (this.isAlive ? \"\" : \" [dead]\");\r\n };\r\n ObjectNode.prototype.finalizeCreation = function () {\r\n var _this = this;\r\n this.baseFinalizeCreation(function () {\r\n var e_2, _a;\r\n try {\r\n for (var _b = __values(_this.getChildren()), _c = _b.next(); !_c.done; _c = _b.next()) {\r\n var child = _c.value;\r\n child.finalizeCreation();\r\n }\r\n }\r\n catch (e_2_1) { e_2 = { error: e_2_1 }; }\r\n finally {\r\n try {\r\n if (_c && !_c.done && (_a = _b.return)) _a.call(_b);\r\n }\r\n finally { if (e_2) throw e_2.error; }\r\n }\r\n _this.fireInternalHook(Hook.afterCreationFinalization);\r\n });\r\n };\r\n ObjectNode.prototype.detach = function () {\r\n if (!this.isAlive)\r\n throw fail$1(\"Error while detaching, node is not alive.\");\r\n this.clearParent();\r\n };\r\n ObjectNode.prototype.preboot = function () {\r\n var self = this;\r\n this._applyPatches = createActionInvoker(this.storedValue, \"@APPLY_PATCHES\", function (patches) {\r\n patches.forEach(function (patch) {\r\n var parts = splitJsonPath(patch.path);\r\n var node = resolveNodeByPathParts(self, parts.slice(0, -1));\r\n node.applyPatchLocally(parts[parts.length - 1], patch);\r\n });\r\n });\r\n this._applySnapshot = createActionInvoker(this.storedValue, \"@APPLY_SNAPSHOT\", function (snapshot) {\r\n // if the snapshot is the same as the current one, avoid performing a reconcile\r\n if (snapshot === self.snapshot)\r\n return;\r\n // else, apply it by calling the type logic\r\n return self.type.applySnapshot(self, snapshot);\r\n });\r\n addHiddenFinalProp(this.storedValue, \"$treenode\", this);\r\n addHiddenFinalProp(this.storedValue, \"toJSON\", toJSON);\r\n };\r\n ObjectNode.prototype.die = function () {\r\n if (!this.isAlive || this.state === NodeLifeCycle.DETACHING)\r\n return;\r\n this.aboutToDie();\r\n this.finalizeDeath();\r\n };\r\n ObjectNode.prototype.aboutToDie = function () {\r\n if (this._observableInstanceState === 0 /* UNINITIALIZED */) {\r\n return;\r\n }\r\n this.getChildren().forEach(function (node) {\r\n node.aboutToDie();\r\n });\r\n // beforeDestroy should run before the disposers since else we could end up in a situation where\r\n // a disposer added with addDisposer at this stage (beforeDestroy) is actually never released\r\n this.baseAboutToDie();\r\n this._internalEventsEmit(\"dispose\" /* Dispose */);\r\n this._internalEventsClear(\"dispose\" /* Dispose */);\r\n };\r\n ObjectNode.prototype.finalizeDeath = function () {\r\n // invariant: not called directly but from \"die\"\r\n this.getChildren().forEach(function (node) {\r\n node.finalizeDeath();\r\n });\r\n this.root.identifierCache.notifyDied(this);\r\n // \"kill\" the computed prop and just store the last snapshot\r\n var snapshot = this.snapshot;\r\n this._snapshotUponDeath = snapshot;\r\n this._internalEventsClearAll();\r\n this.baseFinalizeDeath();\r\n };\r\n ObjectNode.prototype.onSnapshot = function (onChange) {\r\n this._addSnapshotReaction();\r\n return this._internalEventsRegister(\"snapshot\" /* Snapshot */, onChange);\r\n };\r\n ObjectNode.prototype.emitSnapshot = function (snapshot) {\r\n this._internalEventsEmit(\"snapshot\" /* Snapshot */, snapshot);\r\n };\r\n ObjectNode.prototype.onPatch = function (handler) {\r\n return this._internalEventsRegister(\"patch\" /* Patch */, handler);\r\n };\r\n ObjectNode.prototype.emitPatch = function (basePatch, source) {\r\n if (this._internalEventsHasSubscribers(\"patch\" /* Patch */)) {\r\n var localizedPatch = extend({}, basePatch, {\r\n path: source.path.substr(this.path.length) + \"/\" + basePatch.path // calculate the relative path of the patch\r\n });\r\n var _a = __read(splitPatch(localizedPatch), 2), patch = _a[0], reversePatch = _a[1];\r\n this._internalEventsEmit(\"patch\" /* Patch */, patch, reversePatch);\r\n }\r\n if (this.parent)\r\n this.parent.emitPatch(basePatch, source);\r\n };\r\n ObjectNode.prototype.hasDisposer = function (disposer) {\r\n return this._internalEventsHas(\"dispose\" /* Dispose */, disposer);\r\n };\r\n ObjectNode.prototype.addDisposer = function (disposer) {\r\n if (!this.hasDisposer(disposer)) {\r\n this._internalEventsRegister(\"dispose\" /* Dispose */, disposer, true);\r\n return;\r\n }\r\n throw fail$1(\"cannot add a disposer when it is already registered for execution\");\r\n };\r\n ObjectNode.prototype.removeDisposer = function (disposer) {\r\n if (!this._internalEventsHas(\"dispose\" /* Dispose */, disposer)) {\r\n throw fail$1(\"cannot remove a disposer which was never registered for execution\");\r\n }\r\n this._internalEventsUnregister(\"dispose\" /* Dispose */, disposer);\r\n };\r\n ObjectNode.prototype.removeMiddleware = function (middleware) {\r\n if (this.middlewares) {\r\n var index = this.middlewares.indexOf(middleware);\r\n if (index >= 0) {\r\n this.middlewares.splice(index, 1);\r\n }\r\n }\r\n };\r\n ObjectNode.prototype.addMiddleWare = function (handler, includeHooks) {\r\n var _this = this;\r\n if (includeHooks === void 0) { includeHooks = true; }\r\n var middleware = { handler: handler, includeHooks: includeHooks };\r\n if (!this.middlewares)\r\n this.middlewares = [middleware];\r\n else\r\n this.middlewares.push(middleware);\r\n return function () {\r\n _this.removeMiddleware(middleware);\r\n };\r\n };\r\n ObjectNode.prototype.applyPatchLocally = function (subpath, patch) {\r\n this.assertWritable({\r\n subpath: subpath\r\n });\r\n this.createObservableInstanceIfNeeded();\r\n this.type.applyPatchLocally(this, subpath, patch);\r\n };\r\n ObjectNode.prototype._addSnapshotReaction = function () {\r\n var _this = this;\r\n if (!this._hasSnapshotReaction) {\r\n var snapshotDisposer = reaction(function () { return _this.snapshot; }, function (snapshot) { return _this.emitSnapshot(snapshot); }, snapshotReactionOptions);\r\n this.addDisposer(snapshotDisposer);\r\n this._hasSnapshotReaction = true;\r\n }\r\n };\r\n // we proxy the methods to avoid creating an EventHandlers instance when it is not needed\r\n ObjectNode.prototype._internalEventsHasSubscribers = function (event) {\r\n return !!this._internalEvents && this._internalEvents.hasSubscribers(event);\r\n };\r\n ObjectNode.prototype._internalEventsRegister = function (event, eventHandler, atTheBeginning) {\r\n if (atTheBeginning === void 0) { atTheBeginning = false; }\r\n if (!this._internalEvents) {\r\n this._internalEvents = new EventHandlers();\r\n }\r\n return this._internalEvents.register(event, eventHandler, atTheBeginning);\r\n };\r\n ObjectNode.prototype._internalEventsHas = function (event, eventHandler) {\r\n return !!this._internalEvents && this._internalEvents.has(event, eventHandler);\r\n };\r\n ObjectNode.prototype._internalEventsUnregister = function (event, eventHandler) {\r\n if (this._internalEvents) {\r\n this._internalEvents.unregister(event, eventHandler);\r\n }\r\n };\r\n ObjectNode.prototype._internalEventsEmit = function (event) {\r\n var _a;\r\n var args = [];\r\n for (var _i = 1; _i < arguments.length; _i++) {\r\n args[_i - 1] = arguments[_i];\r\n }\r\n if (this._internalEvents) {\r\n (_a = this._internalEvents).emit.apply(_a, __spread([event], args));\r\n }\r\n };\r\n ObjectNode.prototype._internalEventsClear = function (event) {\r\n if (this._internalEvents) {\r\n this._internalEvents.clear(event);\r\n }\r\n };\r\n ObjectNode.prototype._internalEventsClearAll = function () {\r\n if (this._internalEvents) {\r\n this._internalEvents.clearAll();\r\n }\r\n };\r\n __decorate([\r\n action\r\n ], ObjectNode.prototype, \"createObservableInstanceIfNeeded\", null);\r\n __decorate([\r\n computed\r\n ], ObjectNode.prototype, \"snapshot\", null);\r\n __decorate([\r\n action\r\n ], ObjectNode.prototype, \"detach\", null);\r\n __decorate([\r\n action\r\n ], ObjectNode.prototype, \"die\", null);\r\n return ObjectNode;\r\n}(BaseNode));\n\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar TypeFlags;\r\n(function (TypeFlags) {\r\n TypeFlags[TypeFlags[\"String\"] = 1] = \"String\";\r\n TypeFlags[TypeFlags[\"Number\"] = 2] = \"Number\";\r\n TypeFlags[TypeFlags[\"Boolean\"] = 4] = \"Boolean\";\r\n TypeFlags[TypeFlags[\"Date\"] = 8] = \"Date\";\r\n TypeFlags[TypeFlags[\"Literal\"] = 16] = \"Literal\";\r\n TypeFlags[TypeFlags[\"Array\"] = 32] = \"Array\";\r\n TypeFlags[TypeFlags[\"Map\"] = 64] = \"Map\";\r\n TypeFlags[TypeFlags[\"Object\"] = 128] = \"Object\";\r\n TypeFlags[TypeFlags[\"Frozen\"] = 256] = \"Frozen\";\r\n TypeFlags[TypeFlags[\"Optional\"] = 512] = \"Optional\";\r\n TypeFlags[TypeFlags[\"Reference\"] = 1024] = \"Reference\";\r\n TypeFlags[TypeFlags[\"Identifier\"] = 2048] = \"Identifier\";\r\n TypeFlags[TypeFlags[\"Late\"] = 4096] = \"Late\";\r\n TypeFlags[TypeFlags[\"Refinement\"] = 8192] = \"Refinement\";\r\n TypeFlags[TypeFlags[\"Union\"] = 16384] = \"Union\";\r\n TypeFlags[TypeFlags[\"Null\"] = 32768] = \"Null\";\r\n TypeFlags[TypeFlags[\"Undefined\"] = 65536] = \"Undefined\";\r\n TypeFlags[TypeFlags[\"Integer\"] = 131072] = \"Integer\";\r\n TypeFlags[TypeFlags[\"Custom\"] = 262144] = \"Custom\";\r\n TypeFlags[TypeFlags[\"SnapshotProcessor\"] = 524288] = \"SnapshotProcessor\";\r\n})(TypeFlags || (TypeFlags = {}));\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar cannotDetermineSubtype = \"cannotDetermine\";\r\n/**\r\n * A base type produces a MST node (Node in the state tree)\r\n *\r\n * @internal\r\n * @hidden\r\n */\r\nvar BaseType = /** @class */ (function () {\r\n function BaseType(name) {\r\n this.isType = true;\r\n this.name = name;\r\n }\r\n BaseType.prototype.create = function (snapshot, environment) {\r\n typecheckInternal(this, snapshot);\r\n return this.instantiate(null, \"\", environment, snapshot).value;\r\n };\r\n BaseType.prototype.getSnapshot = function (node, applyPostProcess) {\r\n // istanbul ignore next\r\n throw fail$1(\"unimplemented method\");\r\n };\r\n BaseType.prototype.isAssignableFrom = function (type) {\r\n return type === this;\r\n };\r\n BaseType.prototype.validate = function (value, context) {\r\n var node = getStateTreeNodeSafe(value);\r\n if (node) {\r\n var valueType = getType(value);\r\n return this.isAssignableFrom(valueType)\r\n ? typeCheckSuccess()\r\n : typeCheckFailure(context, value);\r\n // it is tempting to compare snapshots, but in that case we should always clone on assignments...\r\n }\r\n return this.isValidSnapshot(value, context);\r\n };\r\n BaseType.prototype.is = function (thing) {\r\n return this.validate(thing, [{ path: \"\", type: this }]).length === 0;\r\n };\r\n Object.defineProperty(BaseType.prototype, \"Type\", {\r\n get: function () {\r\n // istanbul ignore next\r\n throw fail$1(\"Factory.Type should not be actually called. It is just a Type signature that can be used at compile time with Typescript, by using `typeof type.Type`\");\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n Object.defineProperty(BaseType.prototype, \"TypeWithoutSTN\", {\r\n get: function () {\r\n // istanbul ignore next\r\n throw fail$1(\"Factory.TypeWithoutSTN should not be actually called. It is just a Type signature that can be used at compile time with Typescript, by using `typeof type.TypeWithoutSTN`\");\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n Object.defineProperty(BaseType.prototype, \"SnapshotType\", {\r\n get: function () {\r\n // istanbul ignore next\r\n throw fail$1(\"Factory.SnapshotType should not be actually called. It is just a Type signature that can be used at compile time with Typescript, by using `typeof type.SnapshotType`\");\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n Object.defineProperty(BaseType.prototype, \"CreationType\", {\r\n get: function () {\r\n // istanbul ignore next\r\n throw fail$1(\"Factory.CreationType should not be actually called. It is just a Type signature that can be used at compile time with Typescript, by using `typeof type.CreationType`\");\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n __decorate([\r\n action\r\n ], BaseType.prototype, \"create\", null);\r\n return BaseType;\r\n}());\r\n/**\r\n * A complex type produces a MST node (Node in the state tree)\r\n *\r\n * @internal\r\n * @hidden\r\n */\r\nvar ComplexType = /** @class */ (function (_super) {\r\n __extends(ComplexType, _super);\r\n function ComplexType(name) {\r\n return _super.call(this, name) || this;\r\n }\r\n ComplexType.prototype.create = function (snapshot, environment) {\r\n if (snapshot === void 0) { snapshot = this.getDefaultSnapshot(); }\r\n return _super.prototype.create.call(this, snapshot, environment);\r\n };\r\n ComplexType.prototype.getValue = function (node) {\r\n node.createObservableInstanceIfNeeded();\r\n return node.storedValue;\r\n };\r\n ComplexType.prototype.tryToReconcileNode = function (current, newValue) {\r\n if (current.isDetaching)\r\n return false;\r\n if (current.snapshot === newValue) {\r\n // newValue is the current snapshot of the node, noop\r\n return true;\r\n }\r\n if (isStateTreeNode(newValue) && getStateTreeNode(newValue) === current) {\r\n // the current node is the same as the new one\r\n return true;\r\n }\r\n if (current.type === this &&\r\n isMutable(newValue) &&\r\n !isStateTreeNode(newValue) &&\r\n (!current.identifierAttribute ||\r\n current.identifier ===\r\n normalizeIdentifier(newValue[current.identifierAttribute]))) {\r\n // the newValue has no node, so can be treated like a snapshot\r\n // we can reconcile\r\n current.applySnapshot(newValue);\r\n return true;\r\n }\r\n return false;\r\n };\r\n ComplexType.prototype.reconcile = function (current, newValue, parent, subpath) {\r\n var nodeReconciled = this.tryToReconcileNode(current, newValue);\r\n if (nodeReconciled) {\r\n current.setParent(parent, subpath);\r\n return current;\r\n }\r\n // current node cannot be recycled in any way\r\n current.die(); // noop if detaching\r\n // attempt to reuse the new one\r\n if (isStateTreeNode(newValue) && this.isAssignableFrom(getType(newValue))) {\r\n // newValue is a Node as well, move it here..\r\n var newNode = getStateTreeNode(newValue);\r\n newNode.setParent(parent, subpath);\r\n return newNode;\r\n }\r\n // nothing to do, we have to create a new node\r\n return this.instantiate(parent, subpath, undefined, newValue);\r\n };\r\n ComplexType.prototype.getSubTypes = function () {\r\n return null;\r\n };\r\n __decorate([\r\n action\r\n ], ComplexType.prototype, \"create\", null);\r\n return ComplexType;\r\n}(BaseType));\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar SimpleType = /** @class */ (function (_super) {\r\n __extends(SimpleType, _super);\r\n function SimpleType() {\r\n return _super !== null && _super.apply(this, arguments) || this;\r\n }\r\n SimpleType.prototype.createNewInstance = function (snapshot) {\r\n return snapshot;\r\n };\r\n SimpleType.prototype.getValue = function (node) {\r\n // if we ever find a case where scalar nodes can be accessed without iterating through its parent\r\n // uncomment this to make sure the parent chain is created when this is accessed\r\n // if (node.parent) {\r\n // node.parent.createObservableInstanceIfNeeded()\r\n // }\r\n return node.storedValue;\r\n };\r\n SimpleType.prototype.getSnapshot = function (node) {\r\n return node.storedValue;\r\n };\r\n SimpleType.prototype.reconcile = function (current, newValue, parent, subpath) {\r\n // reconcile only if type and value are still the same, and only if the node is not detaching\r\n if (!current.isDetaching && current.type === this && current.storedValue === newValue) {\r\n return current;\r\n }\r\n var res = this.instantiate(parent, subpath, undefined, newValue);\r\n current.die(); // noop if detaching\r\n return res;\r\n };\r\n SimpleType.prototype.getSubTypes = function () {\r\n return null;\r\n };\r\n return SimpleType;\r\n}(BaseType));\r\n/**\r\n * Returns if a given value represents a type.\r\n *\r\n * @param value Value to check.\r\n * @returns `true` if the value is a type.\r\n */\r\nfunction isType(value) {\r\n return typeof value === \"object\" && value && value.isType === true;\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction assertIsType(type, argNumber) {\r\n assertArg(type, isType, \"mobx-state-tree type\", argNumber);\r\n}\n\nvar runningActions = new Map();\r\n/**\r\n * Note: Consider migrating to `createActionTrackingMiddleware2`, it is easier to use.\r\n *\r\n * Convenience utility to create action based middleware that supports async processes more easily.\r\n * All hooks are called for both synchronous and asynchronous actions. Except that either `onSuccess` or `onFail` is called\r\n *\r\n * The create middleware tracks the process of an action (assuming it passes the `filter`).\r\n * `onResume` can return any value, which will be passed as second argument to any other hook. This makes it possible to keep state during a process.\r\n *\r\n * See the `atomic` middleware for an example\r\n *\r\n * @param hooks\r\n * @returns\r\n */\r\nfunction createActionTrackingMiddleware(hooks) {\r\n return function actionTrackingMiddleware(call, next, abort) {\r\n switch (call.type) {\r\n case \"action\": {\r\n if (!hooks.filter || hooks.filter(call) === true) {\r\n var context = hooks.onStart(call);\r\n hooks.onResume(call, context);\r\n runningActions.set(call.id, {\r\n call: call,\r\n context: context,\r\n async: false\r\n });\r\n try {\r\n var res = next(call);\r\n hooks.onSuspend(call, context);\r\n if (runningActions.get(call.id).async === false) {\r\n runningActions.delete(call.id);\r\n hooks.onSuccess(call, context, res);\r\n }\r\n return res;\r\n }\r\n catch (e) {\r\n runningActions.delete(call.id);\r\n hooks.onFail(call, context, e);\r\n throw e;\r\n }\r\n }\r\n else {\r\n return next(call);\r\n }\r\n }\r\n case \"flow_spawn\": {\r\n var root = runningActions.get(call.rootId);\r\n root.async = true;\r\n return next(call);\r\n }\r\n case \"flow_resume\":\r\n case \"flow_resume_error\": {\r\n var root = runningActions.get(call.rootId);\r\n hooks.onResume(call, root.context);\r\n try {\r\n return next(call);\r\n }\r\n finally {\r\n hooks.onSuspend(call, root.context);\r\n }\r\n }\r\n case \"flow_throw\": {\r\n var root = runningActions.get(call.rootId);\r\n runningActions.delete(call.rootId);\r\n hooks.onFail(call, root.context, call.args[0]);\r\n return next(call);\r\n }\r\n case \"flow_return\": {\r\n var root = runningActions.get(call.rootId);\r\n runningActions.delete(call.rootId);\r\n hooks.onSuccess(call, root.context, call.args[0]);\r\n return next(call);\r\n }\r\n }\r\n };\r\n}\n\nvar RunningAction = /** @class */ (function () {\r\n function RunningAction(hooks, call) {\r\n this.hooks = hooks;\r\n this.call = call;\r\n this.flowsPending = 0;\r\n this.running = true;\r\n if (hooks) {\r\n hooks.onStart(call);\r\n }\r\n }\r\n RunningAction.prototype.finish = function (error) {\r\n if (this.running) {\r\n this.running = false;\r\n if (this.hooks) {\r\n this.hooks.onFinish(this.call, error);\r\n }\r\n }\r\n };\r\n RunningAction.prototype.incFlowsPending = function () {\r\n this.flowsPending++;\r\n };\r\n RunningAction.prototype.decFlowsPending = function () {\r\n this.flowsPending--;\r\n };\r\n Object.defineProperty(RunningAction.prototype, \"hasFlowsPending\", {\r\n get: function () {\r\n return this.flowsPending > 0;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n return RunningAction;\r\n}());\r\n/**\r\n * Convenience utility to create action based middleware that supports async processes more easily.\r\n * The flow is like this:\r\n * - for each action: if filter passes -> `onStart` -> (inner actions recursively) -> `onFinish`\r\n *\r\n * Example: if we had an action `a` that called inside an action `b1`, then `b2` the flow would be:\r\n * - `filter(a)`\r\n * - `onStart(a)`\r\n * - `filter(b1)`\r\n * - `onStart(b1)`\r\n * - `onFinish(b1)`\r\n * - `filter(b2)`\r\n * - `onStart(b2)`\r\n * - `onFinish(b2)`\r\n * - `onFinish(a)`\r\n *\r\n * The flow is the same no matter if the actions are sync or async.\r\n *\r\n * See the `atomic` middleware for an example\r\n *\r\n * @param hooks\r\n * @returns\r\n */\r\nfunction createActionTrackingMiddleware2(middlewareHooks) {\r\n var runningActions = new WeakMap();\r\n return function actionTrackingMiddleware(call, next) {\r\n // find parentRunningAction\r\n var parentRunningAction = call.parentActionEvent\r\n ? runningActions.get(call.parentActionEvent)\r\n : undefined;\r\n if (call.type === \"action\") {\r\n var newCall = __assign(__assign({}, call), { \r\n // make a shallow copy of the parent action env\r\n env: parentRunningAction && parentRunningAction.call.env, parentCall: parentRunningAction && parentRunningAction.call });\r\n var passesFilter = !middlewareHooks.filter || middlewareHooks.filter(newCall);\r\n var hooks = passesFilter ? middlewareHooks : undefined;\r\n var runningAction = new RunningAction(hooks, newCall);\r\n runningActions.set(call, runningAction);\r\n var res = void 0;\r\n try {\r\n res = next(call);\r\n }\r\n catch (e) {\r\n runningAction.finish(e);\r\n throw e;\r\n }\r\n if (!runningAction.hasFlowsPending) {\r\n // sync action finished\r\n runningAction.finish();\r\n }\r\n return res;\r\n }\r\n else {\r\n if (!parentRunningAction) {\r\n return next(call);\r\n }\r\n switch (call.type) {\r\n case \"flow_spawn\": {\r\n parentRunningAction.incFlowsPending();\r\n return next(call);\r\n }\r\n case \"flow_resume\":\r\n case \"flow_resume_error\": {\r\n return next(call);\r\n }\r\n case \"flow_throw\": {\r\n var error = call.args[0];\r\n try {\r\n return next(call);\r\n }\r\n finally {\r\n parentRunningAction.decFlowsPending();\r\n if (!parentRunningAction.hasFlowsPending) {\r\n parentRunningAction.finish(error);\r\n }\r\n }\r\n }\r\n case \"flow_return\": {\r\n try {\r\n return next(call);\r\n }\r\n finally {\r\n parentRunningAction.decFlowsPending();\r\n if (!parentRunningAction.hasFlowsPending) {\r\n parentRunningAction.finish();\r\n }\r\n }\r\n }\r\n }\r\n }\r\n };\r\n}\n\nfunction serializeArgument(node, actionName, index, arg) {\r\n if (arg instanceof Date)\r\n return { $MST_DATE: arg.getTime() };\r\n if (isPrimitive(arg))\r\n return arg;\r\n // We should not serialize MST nodes, even if we can, because we don't know if the receiving party can handle a raw snapshot instead of an\r\n // MST type instance. So if one wants to serialize a MST node that was pass in, either explitly pass: 1: an id, 2: a (relative) path, 3: a snapshot\r\n if (isStateTreeNode(arg))\r\n return serializeTheUnserializable(\"[MSTNode: \" + getType(arg).name + \"]\");\r\n if (typeof arg === \"function\")\r\n return serializeTheUnserializable(\"[function]\");\r\n if (typeof arg === \"object\" && !isPlainObject(arg) && !isArray(arg))\r\n return serializeTheUnserializable(\"[object \" + ((arg && arg.constructor && arg.constructor.name) ||\r\n \"Complex Object\") + \"]\");\r\n try {\r\n // Check if serializable, cycle free etc...\r\n // MWE: there must be a better way....\r\n JSON.stringify(arg); // or throws\r\n return arg;\r\n }\r\n catch (e) {\r\n return serializeTheUnserializable(\"\" + e);\r\n }\r\n}\r\nfunction deserializeArgument(adm, value) {\r\n if (value && typeof value === \"object\" && \"$MST_DATE\" in value)\r\n return new Date(value[\"$MST_DATE\"]);\r\n return value;\r\n}\r\nfunction serializeTheUnserializable(baseType) {\r\n return {\r\n $MST_UNSERIALIZABLE: true,\r\n type: baseType\r\n };\r\n}\r\n/**\r\n * Applies an action or a series of actions in a single MobX transaction.\r\n * Does not return any value\r\n * Takes an action description as produced by the `onAction` middleware.\r\n *\r\n * @param target\r\n * @param actions\r\n */\r\nfunction applyAction(target, actions) {\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n assertArg(actions, function (a) { return typeof a === \"object\"; }, \"object or array\", 2);\r\n runInAction(function () {\r\n asArray(actions).forEach(function (action) { return baseApplyAction(target, action); });\r\n });\r\n}\r\nfunction baseApplyAction(target, action) {\r\n var resolvedTarget = tryResolve(target, action.path || \"\");\r\n if (!resolvedTarget)\r\n throw fail$1(\"Invalid action path: \" + (action.path || \"\"));\r\n var node = getStateTreeNode(resolvedTarget);\r\n // Reserved functions\r\n if (action.name === \"@APPLY_PATCHES\") {\r\n return applyPatch.call(null, resolvedTarget, action.args[0]);\r\n }\r\n if (action.name === \"@APPLY_SNAPSHOT\") {\r\n return applySnapshot.call(null, resolvedTarget, action.args[0]);\r\n }\r\n if (!(typeof resolvedTarget[action.name] === \"function\"))\r\n throw fail$1(\"Action '\" + action.name + \"' does not exist in '\" + node.path + \"'\");\r\n return resolvedTarget[action.name].apply(resolvedTarget, action.args ? action.args.map(function (v) { return deserializeArgument(node, v); }) : []);\r\n}\r\n/**\r\n * Small abstraction around `onAction` and `applyAction`, attaches an action listener to a tree and records all the actions emitted.\r\n * Returns an recorder object with the following signature:\r\n *\r\n * Example:\r\n * ```ts\r\n * export interface IActionRecorder {\r\n * // the recorded actions\r\n * actions: ISerializedActionCall[]\r\n * // true if currently recording\r\n * recording: boolean\r\n * // stop recording actions\r\n * stop(): void\r\n * // resume recording actions\r\n * resume(): void\r\n * // apply all the recorded actions on the given object\r\n * replay(target: IAnyStateTreeNode): void\r\n * }\r\n * ```\r\n *\r\n * The optional filter function allows to skip recording certain actions.\r\n *\r\n * @param subject\r\n * @returns\r\n */\r\nfunction recordActions(subject, filter) {\r\n // check all arguments\r\n assertIsStateTreeNode(subject, 1);\r\n var actions = [];\r\n var listener = function (call) {\r\n var recordThis = filter ? filter(call, getRunningActionContext()) : true;\r\n if (recordThis) {\r\n actions.push(call);\r\n }\r\n };\r\n var disposer;\r\n var recorder = {\r\n actions: actions,\r\n get recording() {\r\n return !!disposer;\r\n },\r\n stop: function () {\r\n if (disposer) {\r\n disposer();\r\n disposer = undefined;\r\n }\r\n },\r\n resume: function () {\r\n if (disposer)\r\n return;\r\n disposer = onAction(subject, listener);\r\n },\r\n replay: function (target) {\r\n applyAction(target, actions);\r\n }\r\n };\r\n recorder.resume();\r\n return recorder;\r\n}\r\n/**\r\n * Registers a function that will be invoked for each action that is called on the provided model instance, or to any of its children.\r\n * See [actions](https://github.com/mobxjs/mobx-state-tree#actions) for more details. onAction events are emitted only for the outermost called action in the stack.\r\n * Action can also be intercepted by middleware using addMiddleware to change the function call before it will be run.\r\n *\r\n * Not all action arguments might be serializable. For unserializable arguments, a struct like `{ $MST_UNSERIALIZABLE: true, type: \"someType\" }` will be generated.\r\n * MST Nodes are considered non-serializable as well (they could be serialized as there snapshot, but it is uncertain whether an replaying party will be able to handle such a non-instantiated snapshot).\r\n * Rather, when using `onAction` middleware, one should consider in passing arguments which are 1: an id, 2: a (relative) path, or 3: a snapshot. Instead of a real MST node.\r\n *\r\n * Example:\r\n * ```ts\r\n * const Todo = types.model({\r\n * task: types.string\r\n * })\r\n *\r\n * const TodoStore = types.model({\r\n * todos: types.array(Todo)\r\n * }).actions(self => ({\r\n * add(todo) {\r\n * self.todos.push(todo);\r\n * }\r\n * }))\r\n *\r\n * const s = TodoStore.create({ todos: [] })\r\n *\r\n * let disposer = onAction(s, (call) => {\r\n * console.log(call);\r\n * })\r\n *\r\n * s.add({ task: \"Grab a coffee\" })\r\n * // Logs: { name: \"add\", path: \"\", args: [{ task: \"Grab a coffee\" }] }\r\n * ```\r\n *\r\n * @param target\r\n * @param listener\r\n * @param attachAfter (default false) fires the listener *after* the action has executed instead of before.\r\n * @returns\r\n */\r\nfunction onAction(target, listener, attachAfter) {\r\n if (attachAfter === void 0) { attachAfter = false; }\r\n // check all arguments\r\n assertIsStateTreeNode(target, 1);\r\n if (devMode()) {\r\n if (!isRoot(target))\r\n warnError(\"Warning: Attaching onAction listeners to non root nodes is dangerous: No events will be emitted for actions initiated higher up in the tree.\");\r\n if (!isProtected(target))\r\n warnError(\"Warning: Attaching onAction listeners to non protected nodes is dangerous: No events will be emitted for direct modifications without action.\");\r\n }\r\n return addMiddleware(target, function handler(rawCall, next) {\r\n if (rawCall.type === \"action\" && rawCall.id === rawCall.rootId) {\r\n var sourceNode_1 = getStateTreeNode(rawCall.context);\r\n var info = {\r\n name: rawCall.name,\r\n path: getRelativePathBetweenNodes(getStateTreeNode(target), sourceNode_1),\r\n args: rawCall.args.map(function (arg, index) {\r\n return serializeArgument(sourceNode_1, rawCall.name, index, arg);\r\n })\r\n };\r\n if (attachAfter) {\r\n var res = next(rawCall);\r\n listener(info);\r\n return res;\r\n }\r\n else {\r\n listener(info);\r\n return next(rawCall);\r\n }\r\n }\r\n else {\r\n return next(rawCall);\r\n }\r\n });\r\n}\n\nvar nextActionId = 1;\r\nvar currentActionContext;\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction getCurrentActionContext() {\r\n return currentActionContext;\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction getNextActionId() {\r\n return nextActionId++;\r\n}\r\n// TODO: optimize away entire action context if there is no middleware in tree?\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction runWithActionContext(context, fn) {\r\n var node = getStateTreeNode(context.context);\r\n if (context.type === \"action\") {\r\n node.assertAlive({\r\n actionContext: context\r\n });\r\n }\r\n var baseIsRunningAction = node._isRunningAction;\r\n node._isRunningAction = true;\r\n var previousContext = currentActionContext;\r\n currentActionContext = context;\r\n try {\r\n return runMiddleWares(node, context, fn);\r\n }\r\n finally {\r\n currentActionContext = previousContext;\r\n node._isRunningAction = baseIsRunningAction;\r\n }\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction getParentActionContext(parentContext) {\r\n if (!parentContext)\r\n return undefined;\r\n if (parentContext.type === \"action\")\r\n return parentContext;\r\n return parentContext.parentActionEvent;\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction createActionInvoker(target, name, fn) {\r\n var res = function () {\r\n var id = getNextActionId();\r\n var parentContext = currentActionContext;\r\n var parentActionContext = getParentActionContext(parentContext);\r\n return runWithActionContext({\r\n type: \"action\",\r\n name: name,\r\n id: id,\r\n args: argsToArray(arguments),\r\n context: target,\r\n tree: getRoot(target),\r\n rootId: parentContext ? parentContext.rootId : id,\r\n parentId: parentContext ? parentContext.id : 0,\r\n allParentIds: parentContext\r\n ? __spread(parentContext.allParentIds, [parentContext.id]) : [],\r\n parentEvent: parentContext,\r\n parentActionEvent: parentActionContext\r\n }, fn);\r\n };\r\n res._isMSTAction = true;\r\n return res;\r\n}\r\n/**\r\n * Middleware can be used to intercept any action is invoked on the subtree where it is attached.\r\n * If a tree is protected (by default), this means that any mutation of the tree will pass through your middleware.\r\n *\r\n * For more details, see the [middleware docs](../middleware.md)\r\n *\r\n * @param target Node to apply the middleware to.\r\n * @param middleware Middleware to apply.\r\n * @returns A callable function to dispose the middleware.\r\n */\r\nfunction addMiddleware(target, handler, includeHooks) {\r\n if (includeHooks === void 0) { includeHooks = true; }\r\n var node = getStateTreeNode(target);\r\n if (devMode()) {\r\n if (!node.isProtectionEnabled) {\r\n warnError(\"It is recommended to protect the state tree before attaching action middleware, as otherwise it cannot be guaranteed that all changes are passed through middleware. See `protect`\");\r\n }\r\n }\r\n return node.addMiddleWare(handler, includeHooks);\r\n}\r\n/**\r\n * Binds middleware to a specific action.\r\n *\r\n * Example:\r\n * ```ts\r\n * type.actions(self => {\r\n * function takeA____() {\r\n * self.toilet.donate()\r\n * self.wipe()\r\n * self.wipe()\r\n * self.toilet.flush()\r\n * }\r\n * return {\r\n * takeA____: decorate(atomic, takeA____)\r\n * }\r\n * })\r\n * ```\r\n *\r\n * @param handler\r\n * @param fn\r\n * @param includeHooks\r\n * @returns The original function\r\n */\r\nfunction decorate(handler, fn, includeHooks) {\r\n if (includeHooks === void 0) { includeHooks = true; }\r\n var middleware = { handler: handler, includeHooks: includeHooks };\r\n fn.$mst_middleware = fn.$mst_middleware || [];\r\n fn.$mst_middleware.push(middleware);\r\n return fn;\r\n}\r\nvar CollectedMiddlewares = /** @class */ (function () {\r\n function CollectedMiddlewares(node, fn) {\r\n this.arrayIndex = 0;\r\n this.inArrayIndex = 0;\r\n this.middlewares = [];\r\n // we just push middleware arrays into an array of arrays to avoid making copies\r\n if (fn.$mst_middleware) {\r\n this.middlewares.push(fn.$mst_middleware);\r\n }\r\n var n = node;\r\n // Find all middlewares. Optimization: cache this?\r\n while (n) {\r\n if (n.middlewares)\r\n this.middlewares.push(n.middlewares);\r\n n = n.parent;\r\n }\r\n }\r\n Object.defineProperty(CollectedMiddlewares.prototype, \"isEmpty\", {\r\n get: function () {\r\n return this.middlewares.length <= 0;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n CollectedMiddlewares.prototype.getNextMiddleware = function () {\r\n var array = this.middlewares[this.arrayIndex];\r\n if (!array)\r\n return undefined;\r\n var item = array[this.inArrayIndex++];\r\n if (!item) {\r\n this.arrayIndex++;\r\n this.inArrayIndex = 0;\r\n return this.getNextMiddleware();\r\n }\r\n return item;\r\n };\r\n return CollectedMiddlewares;\r\n}());\r\nfunction runMiddleWares(node, baseCall, originalFn) {\r\n var middlewares = new CollectedMiddlewares(node, originalFn);\r\n // Short circuit\r\n if (middlewares.isEmpty)\r\n return action(originalFn).apply(null, baseCall.args);\r\n var result = null;\r\n function runNextMiddleware(call) {\r\n var middleware = middlewares.getNextMiddleware();\r\n var handler = middleware && middleware.handler;\r\n if (!handler) {\r\n return action(originalFn).apply(null, call.args);\r\n }\r\n // skip hooks if asked to\r\n if (!middleware.includeHooks && Hook[call.name]) {\r\n return runNextMiddleware(call);\r\n }\r\n var nextInvoked = false;\r\n function next(call2, callback) {\r\n nextInvoked = true;\r\n // the result can contain\r\n // - the non manipulated return value from an action\r\n // - the non manipulated abort value\r\n // - one of the above but manipulated through the callback function\r\n result = runNextMiddleware(call2);\r\n if (callback) {\r\n result = callback(result);\r\n }\r\n }\r\n var abortInvoked = false;\r\n function abort(value) {\r\n abortInvoked = true;\r\n // overwrite the result\r\n // can be manipulated through middlewares earlier in the queue using the callback fn\r\n result = value;\r\n }\r\n handler(call, next, abort);\r\n if (devMode()) {\r\n if (!nextInvoked && !abortInvoked) {\r\n var node2 = getStateTreeNode(call.tree);\r\n throw fail$1(\"Neither the next() nor the abort() callback within the middleware \" + handler.name + \" for the action: \\\"\" + call.name + \"\\\" on the node: \" + node2.type.name + \" was invoked.\");\r\n }\r\n else if (nextInvoked && abortInvoked) {\r\n var node2 = getStateTreeNode(call.tree);\r\n throw fail$1(\"The next() and abort() callback within the middleware \" + handler.name + \" for the action: \\\"\" + call.name + \"\\\" on the node: \" + node2.type.name + \" were invoked.\");\r\n }\r\n }\r\n return result;\r\n }\r\n return runNextMiddleware(baseCall);\r\n}\n\n/**\r\n * Returns the currently executing MST action context, or undefined if none.\r\n */\r\nfunction getRunningActionContext() {\r\n var current = getCurrentActionContext();\r\n while (current && current.type !== \"action\") {\r\n current = current.parentActionEvent;\r\n }\r\n return current;\r\n}\r\nfunction _isActionContextThisOrChildOf(actionContext, sameOrParent, includeSame) {\r\n var parentId = typeof sameOrParent === \"number\" ? sameOrParent : sameOrParent.id;\r\n var current = includeSame\r\n ? actionContext\r\n : actionContext.parentActionEvent;\r\n while (current) {\r\n if (current.id === parentId) {\r\n return true;\r\n }\r\n current = current.parentActionEvent;\r\n }\r\n return false;\r\n}\r\n/**\r\n * Returns if the given action context is a parent of this action context.\r\n */\r\nfunction isActionContextChildOf(actionContext, parent) {\r\n return _isActionContextThisOrChildOf(actionContext, parent, false);\r\n}\r\n/**\r\n * Returns if the given action context is this or a parent of this action context.\r\n */\r\nfunction isActionContextThisOrChildOf(actionContext, parentOrThis) {\r\n return _isActionContextThisOrChildOf(actionContext, parentOrThis, true);\r\n}\n\nfunction safeStringify(value) {\r\n try {\r\n return JSON.stringify(value);\r\n }\r\n catch (e) {\r\n // istanbul ignore next\r\n return \"<Unserializable: \" + e + \">\";\r\n }\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction prettyPrintValue(value) {\r\n return typeof value === \"function\"\r\n ? \"<function\" + (value.name ? \" \" + value.name : \"\") + \">\"\r\n : isStateTreeNode(value)\r\n ? \"<\" + value + \">\"\r\n : \"`\" + safeStringify(value) + \"`\";\r\n}\r\nfunction shortenPrintValue(valueInString) {\r\n return valueInString.length < 280\r\n ? valueInString\r\n : valueInString.substring(0, 272) + \"......\" + valueInString.substring(valueInString.length - 8);\r\n}\r\nfunction toErrorString(error) {\r\n var value = error.value;\r\n var type = error.context[error.context.length - 1].type;\r\n var fullPath = error.context\r\n .map(function (_a) {\r\n var path = _a.path;\r\n return path;\r\n })\r\n .filter(function (path) { return path.length > 0; })\r\n .join(\"/\");\r\n var pathPrefix = fullPath.length > 0 ? \"at path \\\"/\" + fullPath + \"\\\" \" : \"\";\r\n var currentTypename = isStateTreeNode(value)\r\n ? \"value of type \" + getStateTreeNode(value).type.name + \":\"\r\n : isPrimitive(value)\r\n ? \"value\"\r\n : \"snapshot\";\r\n var isSnapshotCompatible = type && isStateTreeNode(value) && type.is(getStateTreeNode(value).snapshot);\r\n return (\"\" + pathPrefix + currentTypename + \" \" + prettyPrintValue(value) + \" is not assignable \" + (type ? \"to type: `\" + type.name + \"`\" : \"\") +\r\n (error.message ? \" (\" + error.message + \")\" : \"\") +\r\n (type\r\n ? isPrimitiveType(type) || isPrimitive(value)\r\n ? \".\"\r\n : \", expected an instance of `\" + type.name + \"` or a snapshot like `\" + type.describe() + \"` instead.\" +\r\n (isSnapshotCompatible\r\n ? \" (Note that a snapshot of the provided value is compatible with the targeted type)\"\r\n : \"\")\r\n : \".\"));\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction getContextForPath(context, path, type) {\r\n return context.concat([{ path: path, type: type }]);\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction typeCheckSuccess() {\r\n return EMPTY_ARRAY;\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction typeCheckFailure(context, value, message) {\r\n return [{ context: context, value: value, message: message }];\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction flattenTypeErrors(errors) {\r\n return errors.reduce(function (a, i) { return a.concat(i); }, []);\r\n}\r\n// TODO; doublecheck: typecheck should only needed to be invoked from: type.create and array / map / value.property will change\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction typecheckInternal(type, value) {\r\n // runs typeChecking if it is in dev-mode or through a process.env.ENABLE_TYPE_CHECK flag\r\n if (isTypeCheckingEnabled()) {\r\n typecheck(type, value);\r\n }\r\n}\r\n/**\r\n * Run's the typechecker for the given type on the given value, which can be a snapshot or an instance.\r\n * Throws if the given value is not according the provided type specification.\r\n * Use this if you need typechecks even in a production build (by default all automatic runtime type checks will be skipped in production builds)\r\n *\r\n * @param type Type to check against.\r\n * @param value Value to be checked, either a snapshot or an instance.\r\n */\r\nfunction typecheck(type, value) {\r\n var errors = type.validate(value, [{ path: \"\", type: type }]);\r\n if (errors.length > 0) {\r\n throw fail$1(validationErrorsToString(type, value, errors));\r\n }\r\n}\r\nfunction validationErrorsToString(type, value, errors) {\r\n if (errors.length === 0) {\r\n return undefined;\r\n }\r\n return (\"Error while converting \" + shortenPrintValue(prettyPrintValue(value)) + \" to `\" + type.name + \"`:\\n\\n \" + errors.map(toErrorString).join(\"\\n \"));\r\n}\n\nvar identifierCacheId = 0;\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar IdentifierCache = /** @class */ (function () {\r\n function IdentifierCache() {\r\n this.cacheId = identifierCacheId++;\r\n // n.b. in cache all identifiers are normalized to strings\r\n this.cache = observable.map();\r\n // last time the cache (array) for a given time changed\r\n // n.b. it is not really the time, but just an integer that gets increased after each modification to the array\r\n this.lastCacheModificationPerId = observable.map();\r\n }\r\n IdentifierCache.prototype.updateLastCacheModificationPerId = function (identifier) {\r\n var lcm = this.lastCacheModificationPerId.get(identifier);\r\n // we start at 1 since 0 means no update since cache creation\r\n this.lastCacheModificationPerId.set(identifier, lcm === undefined ? 1 : lcm + 1);\r\n };\r\n IdentifierCache.prototype.getLastCacheModificationPerId = function (identifier) {\r\n var modificationId = this.lastCacheModificationPerId.get(identifier) || 0;\r\n return this.cacheId + \"-\" + modificationId;\r\n };\r\n IdentifierCache.prototype.addNodeToCache = function (node, lastCacheUpdate) {\r\n if (lastCacheUpdate === void 0) { lastCacheUpdate = true; }\r\n if (node.identifierAttribute) {\r\n var identifier = node.identifier;\r\n if (!this.cache.has(identifier)) {\r\n this.cache.set(identifier, observable.array([], mobxShallow));\r\n }\r\n var set = this.cache.get(identifier);\r\n if (set.indexOf(node) !== -1)\r\n throw fail$1(\"Already registered\");\r\n set.push(node);\r\n if (lastCacheUpdate) {\r\n this.updateLastCacheModificationPerId(identifier);\r\n }\r\n }\r\n };\r\n IdentifierCache.prototype.mergeCache = function (node) {\r\n var _this = this;\r\n values(node.identifierCache.cache).forEach(function (nodes) {\r\n return nodes.forEach(function (child) {\r\n _this.addNodeToCache(child);\r\n });\r\n });\r\n };\r\n IdentifierCache.prototype.notifyDied = function (node) {\r\n if (node.identifierAttribute) {\r\n var id = node.identifier;\r\n var set = this.cache.get(id);\r\n if (set) {\r\n set.remove(node);\r\n // remove empty sets from cache\r\n if (!set.length) {\r\n this.cache.delete(id);\r\n }\r\n this.updateLastCacheModificationPerId(node.identifier);\r\n }\r\n }\r\n };\r\n IdentifierCache.prototype.splitCache = function (node) {\r\n var _this = this;\r\n var res = new IdentifierCache();\r\n var basePath = node.path;\r\n entries(this.cache).forEach(function (_a) {\r\n var _b = __read(_a, 2), id = _b[0], nodes = _b[1];\r\n var modified = false;\r\n for (var i = nodes.length - 1; i >= 0; i--) {\r\n if (nodes[i].path.indexOf(basePath) === 0) {\r\n res.addNodeToCache(nodes[i], false); // no need to update lastUpdated since it is a whole new cache\r\n nodes.splice(i, 1);\r\n modified = true;\r\n }\r\n }\r\n if (modified) {\r\n _this.updateLastCacheModificationPerId(id);\r\n }\r\n });\r\n return res;\r\n };\r\n IdentifierCache.prototype.has = function (type, identifier) {\r\n var set = this.cache.get(identifier);\r\n if (!set)\r\n return false;\r\n return set.some(function (candidate) { return type.isAssignableFrom(candidate.type); });\r\n };\r\n IdentifierCache.prototype.resolve = function (type, identifier) {\r\n var set = this.cache.get(identifier);\r\n if (!set)\r\n return null;\r\n var matches = set.filter(function (candidate) { return type.isAssignableFrom(candidate.type); });\r\n switch (matches.length) {\r\n case 0:\r\n return null;\r\n case 1:\r\n return matches[0];\r\n default:\r\n throw fail$1(\"Cannot resolve a reference to type '\" + type.name + \"' with id: '\" + identifier + \"' unambigously, there are multiple candidates: \" + matches\r\n .map(function (n) { return n.path; })\r\n .join(\", \"));\r\n }\r\n };\r\n return IdentifierCache;\r\n}());\n\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction createObjectNode(type, parent, subpath, environment, initialValue) {\r\n var existingNode = getStateTreeNodeSafe(initialValue);\r\n if (existingNode) {\r\n if (existingNode.parent) {\r\n // istanbul ignore next\r\n throw fail$1(\"Cannot add an object to a state tree if it is already part of the same or another state tree. Tried to assign an object to '\" + (parent ? parent.path : \"\") + \"/\" + subpath + \"', but it lives already at '\" + existingNode.path + \"'\");\r\n }\r\n if (parent) {\r\n existingNode.setParent(parent, subpath);\r\n }\r\n // else it already has no parent since it is a pre-requisite\r\n return existingNode;\r\n }\r\n // not a node, a snapshot\r\n return new ObjectNode(type, parent, subpath, environment, initialValue);\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction createScalarNode(type, parent, subpath, environment, initialValue) {\r\n return new ScalarNode(type, parent, subpath, environment, initialValue);\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction isNode(value) {\r\n return value instanceof ScalarNode || value instanceof ObjectNode;\r\n}\n\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar NodeLifeCycle;\r\n(function (NodeLifeCycle) {\r\n NodeLifeCycle[NodeLifeCycle[\"INITIALIZING\"] = 0] = \"INITIALIZING\";\r\n NodeLifeCycle[NodeLifeCycle[\"CREATED\"] = 1] = \"CREATED\";\r\n NodeLifeCycle[NodeLifeCycle[\"FINALIZED\"] = 2] = \"FINALIZED\";\r\n NodeLifeCycle[NodeLifeCycle[\"DETACHING\"] = 3] = \"DETACHING\";\r\n NodeLifeCycle[NodeLifeCycle[\"DEAD\"] = 4] = \"DEAD\"; // no coming back from this one\r\n})(NodeLifeCycle || (NodeLifeCycle = {}));\r\n/**\r\n * Returns true if the given value is a node in a state tree.\r\n * More precisely, that is, if the value is an instance of a\r\n * `types.model`, `types.array` or `types.map`.\r\n *\r\n * @param value\r\n * @returns true if the value is a state tree node.\r\n */\r\nfunction isStateTreeNode(value) {\r\n return !!(value && value.$treenode);\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction assertIsStateTreeNode(value, argNumber) {\r\n assertArg(value, isStateTreeNode, \"mobx-state-tree node\", argNumber);\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction getStateTreeNode(value) {\r\n if (!isStateTreeNode(value)) {\r\n // istanbul ignore next\r\n throw fail$1(\"Value \" + value + \" is no MST Node\");\r\n }\r\n return value.$treenode;\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction getStateTreeNodeSafe(value) {\r\n return (value && value.$treenode) || null;\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction toJSON() {\r\n return getStateTreeNode(this).snapshot;\r\n}\r\nvar doubleDot = function (_) { return \"..\"; };\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction getRelativePathBetweenNodes(base, target) {\r\n // PRE condition target is (a child of) base!\r\n if (base.root !== target.root) {\r\n throw fail$1(\"Cannot calculate relative path: objects '\" + base + \"' and '\" + target + \"' are not part of the same object tree\");\r\n }\r\n var baseParts = splitJsonPath(base.path);\r\n var targetParts = splitJsonPath(target.path);\r\n var common = 0;\r\n for (; common < baseParts.length; common++) {\r\n if (baseParts[common] !== targetParts[common])\r\n break;\r\n }\r\n // TODO: assert that no targetParts paths are \"..\", \".\" or \"\"!\r\n return (baseParts\r\n .slice(common)\r\n .map(doubleDot)\r\n .join(\"/\") + joinJsonPath(targetParts.slice(common)));\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction resolveNodeByPath(base, path, failIfResolveFails) {\r\n if (failIfResolveFails === void 0) { failIfResolveFails = true; }\r\n return resolveNodeByPathParts(base, splitJsonPath(path), failIfResolveFails);\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction resolveNodeByPathParts(base, pathParts, failIfResolveFails) {\r\n if (failIfResolveFails === void 0) { failIfResolveFails = true; }\r\n var current = base;\r\n for (var i = 0; i < pathParts.length; i++) {\r\n var part = pathParts[i];\r\n if (part === \"..\") {\r\n current = current.parent;\r\n if (current)\r\n continue; // not everything has a parent\r\n }\r\n else if (part === \".\") {\r\n continue;\r\n }\r\n else if (current) {\r\n if (current instanceof ScalarNode) {\r\n // check if the value of a scalar resolves to a state tree node (e.g. references)\r\n // then we can continue resolving...\r\n try {\r\n var value = current.value;\r\n if (isStateTreeNode(value)) {\r\n current = getStateTreeNode(value);\r\n // fall through\r\n }\r\n }\r\n catch (e) {\r\n if (!failIfResolveFails) {\r\n return undefined;\r\n }\r\n throw e;\r\n }\r\n }\r\n if (current instanceof ObjectNode) {\r\n var subType = current.getChildType(part);\r\n if (subType) {\r\n current = current.getChildNode(part);\r\n if (current)\r\n continue;\r\n }\r\n }\r\n }\r\n if (failIfResolveFails)\r\n throw fail$1(\"Could not resolve '\" + part + \"' in path '\" + (joinJsonPath(pathParts.slice(0, i)) ||\r\n \"/\") + \"' while resolving '\" + joinJsonPath(pathParts) + \"'\");\r\n else\r\n return undefined;\r\n }\r\n return current;\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction convertChildNodesToArray(childNodes) {\r\n if (!childNodes)\r\n return EMPTY_ARRAY;\r\n var keys = Object.keys(childNodes);\r\n if (!keys.length)\r\n return EMPTY_ARRAY;\r\n var result = new Array(keys.length);\r\n keys.forEach(function (key, index) {\r\n result[index] = childNodes[key];\r\n });\r\n return result;\r\n}\n\n// based on: https://github.com/mobxjs/mobx-utils/blob/master/src/async-action.ts\r\n/*\r\n All contents of this file are deprecated.\r\n\r\n The term `process` has been replaced with `flow` to avoid conflicts with the\r\n global `process` object.\r\n\r\n Refer to `flow.ts` for any further changes to this implementation.\r\n*/\r\nvar DEPRECATION_MESSAGE = \"See https://github.com/mobxjs/mobx-state-tree/issues/399 for more information. \" +\r\n \"Note that the middleware event types starting with `process` now start with `flow`.\";\r\n/**\r\n * @hidden\r\n *\r\n * @deprecated has been renamed to `flow()`.\r\n * See https://github.com/mobxjs/mobx-state-tree/issues/399 for more information.\r\n * Note that the middleware event types starting with `process` now start with `flow`.\r\n *\r\n * @returns {Promise}\r\n */\r\nfunction process$1(asyncAction) {\r\n deprecated(\"process\", \"`process()` has been renamed to `flow()`. \" + DEPRECATION_MESSAGE);\r\n return flow(asyncAction);\r\n}\n\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar EMPTY_ARRAY = Object.freeze([]);\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar EMPTY_OBJECT = Object.freeze({});\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar mobxShallow = typeof $mobx === \"string\" ? { deep: false } : { deep: false, proxy: false };\r\nObject.freeze(mobxShallow);\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction fail$1(message) {\r\n if (message === void 0) { message = \"Illegal state\"; }\r\n return new Error(\"[mobx-state-tree] \" + message);\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction identity(_) {\r\n return _;\r\n}\r\n/**\r\n * pollyfill (for IE) suggested in MDN:\r\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number/isInteger\r\n * @internal\r\n * @hidden\r\n */\r\nvar isInteger = Number.isInteger ||\r\n function (value) {\r\n return typeof value === \"number\" && isFinite(value) && Math.floor(value) === value;\r\n };\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction isArray(val) {\r\n return Array.isArray(val) || isObservableArray(val);\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction asArray(val) {\r\n if (!val)\r\n return EMPTY_ARRAY;\r\n if (isArray(val))\r\n return val;\r\n return [val];\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction extend(a) {\r\n var b = [];\r\n for (var _i = 1; _i < arguments.length; _i++) {\r\n b[_i - 1] = arguments[_i];\r\n }\r\n for (var i = 0; i < b.length; i++) {\r\n var current = b[i];\r\n for (var key in current)\r\n a[key] = current[key];\r\n }\r\n return a;\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction isPlainObject(value) {\r\n if (value === null || typeof value !== \"object\")\r\n return false;\r\n var proto = Object.getPrototypeOf(value);\r\n return proto === Object.prototype || proto === null;\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction isMutable(value) {\r\n return (value !== null &&\r\n typeof value === \"object\" &&\r\n !(value instanceof Date) &&\r\n !(value instanceof RegExp));\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction isPrimitive(value, includeDate) {\r\n if (includeDate === void 0) { includeDate = true; }\r\n if (value === null || value === undefined)\r\n return true;\r\n if (typeof value === \"string\" ||\r\n typeof value === \"number\" ||\r\n typeof value === \"boolean\" ||\r\n (includeDate && value instanceof Date))\r\n return true;\r\n return false;\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n * Freeze a value and return it (if not in production)\r\n */\r\nfunction freeze(value) {\r\n if (!devMode())\r\n return value;\r\n return isPrimitive(value) || isObservableArray(value) ? value : Object.freeze(value);\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n * Recursively freeze a value (if not in production)\r\n */\r\nfunction deepFreeze(value) {\r\n if (!devMode())\r\n return value;\r\n freeze(value);\r\n if (isPlainObject(value)) {\r\n Object.keys(value).forEach(function (propKey) {\r\n if (!isPrimitive(value[propKey]) &&\r\n !Object.isFrozen(value[propKey])) {\r\n deepFreeze(value[propKey]);\r\n }\r\n });\r\n }\r\n return value;\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction isSerializable(value) {\r\n return typeof value !== \"function\";\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction addHiddenFinalProp(object, propName, value) {\r\n Object.defineProperty(object, propName, {\r\n enumerable: false,\r\n writable: false,\r\n configurable: true,\r\n value: value\r\n });\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction addHiddenWritableProp(object, propName, value) {\r\n Object.defineProperty(object, propName, {\r\n enumerable: false,\r\n writable: true,\r\n configurable: true,\r\n value: value\r\n });\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar EventHandler = /** @class */ (function () {\r\n function EventHandler() {\r\n this.handlers = [];\r\n }\r\n Object.defineProperty(EventHandler.prototype, \"hasSubscribers\", {\r\n get: function () {\r\n return this.handlers.length > 0;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n EventHandler.prototype.register = function (fn, atTheBeginning) {\r\n var _this = this;\r\n if (atTheBeginning === void 0) { atTheBeginning = false; }\r\n if (atTheBeginning) {\r\n this.handlers.unshift(fn);\r\n }\r\n else {\r\n this.handlers.push(fn);\r\n }\r\n return function () {\r\n _this.unregister(fn);\r\n };\r\n };\r\n EventHandler.prototype.has = function (fn) {\r\n return this.handlers.indexOf(fn) >= 0;\r\n };\r\n EventHandler.prototype.unregister = function (fn) {\r\n var index = this.handlers.indexOf(fn);\r\n if (index >= 0) {\r\n this.handlers.splice(index, 1);\r\n }\r\n };\r\n EventHandler.prototype.clear = function () {\r\n this.handlers.length = 0;\r\n };\r\n EventHandler.prototype.emit = function () {\r\n var args = [];\r\n for (var _i = 0; _i < arguments.length; _i++) {\r\n args[_i] = arguments[_i];\r\n }\r\n // make a copy just in case it changes\r\n var handlers = this.handlers.slice();\r\n handlers.forEach(function (f) { return f.apply(void 0, __spread(args)); });\r\n };\r\n return EventHandler;\r\n}());\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar EventHandlers = /** @class */ (function () {\r\n function EventHandlers() {\r\n }\r\n EventHandlers.prototype.hasSubscribers = function (event) {\r\n var handler = this.eventHandlers && this.eventHandlers[event];\r\n return !!handler && handler.hasSubscribers;\r\n };\r\n EventHandlers.prototype.register = function (event, fn, atTheBeginning) {\r\n if (atTheBeginning === void 0) { atTheBeginning = false; }\r\n if (!this.eventHandlers) {\r\n this.eventHandlers = {};\r\n }\r\n var handler = this.eventHandlers[event];\r\n if (!handler) {\r\n handler = this.eventHandlers[event] = new EventHandler();\r\n }\r\n return handler.register(fn, atTheBeginning);\r\n };\r\n EventHandlers.prototype.has = function (event, fn) {\r\n var handler = this.eventHandlers && this.eventHandlers[event];\r\n return !!handler && handler.has(fn);\r\n };\r\n EventHandlers.prototype.unregister = function (event, fn) {\r\n var handler = this.eventHandlers && this.eventHandlers[event];\r\n if (handler) {\r\n handler.unregister(fn);\r\n }\r\n };\r\n EventHandlers.prototype.clear = function (event) {\r\n if (this.eventHandlers) {\r\n delete this.eventHandlers[event];\r\n }\r\n };\r\n EventHandlers.prototype.clearAll = function () {\r\n this.eventHandlers = undefined;\r\n };\r\n EventHandlers.prototype.emit = function (event) {\r\n var _a;\r\n var args = [];\r\n for (var _i = 1; _i < arguments.length; _i++) {\r\n args[_i - 1] = arguments[_i];\r\n }\r\n var handler = this.eventHandlers && this.eventHandlers[event];\r\n if (handler) {\r\n (_a = handler).emit.apply(_a, __spread(args));\r\n }\r\n };\r\n return EventHandlers;\r\n}());\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction argsToArray(args) {\r\n var res = new Array(args.length);\r\n for (var i = 0; i < args.length; i++)\r\n res[i] = args[i];\r\n return res;\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction invalidateComputed(target, propName) {\r\n var atom = getAtom(target, propName);\r\n atom.trackAndCompute();\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction stringStartsWith(str, beginning) {\r\n return str.indexOf(beginning) === 0;\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar deprecated = function (id, message) {\r\n // skip if running production\r\n if (!devMode())\r\n return;\r\n // warn if hasn't been warned before\r\n if (deprecated.ids && !deprecated.ids.hasOwnProperty(id)) {\r\n warnError(\"Deprecation warning: \" + message);\r\n }\r\n // mark as warned to avoid duplicate warn message\r\n if (deprecated.ids)\r\n deprecated.ids[id] = true;\r\n};\r\ndeprecated.ids = {};\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction warnError(msg) {\r\n console.warn(new Error(\"[mobx-state-tree] \" + msg));\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction isTypeCheckingEnabled() {\r\n return (devMode() ||\r\n (typeof process !== \"undefined\" && process.env && process.env.ENABLE_TYPE_CHECK === \"true\"));\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction devMode() {\r\n return process.env.NODE_ENV !== \"production\";\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction assertArg(value, fn, typeName, argNumber) {\r\n if (devMode()) {\r\n if (!fn(value)) {\r\n // istanbul ignore next\r\n throw fail$1(\"expected \" + typeName + \" as argument \" + asArray(argNumber).join(\" or \") + \", got \" + value + \" instead\");\r\n }\r\n }\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction assertIsFunction(value, argNumber) {\r\n assertArg(value, function (fn) { return typeof fn === \"function\"; }, \"function\", argNumber);\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction assertIsNumber(value, argNumber, min, max) {\r\n assertArg(value, function (n) { return typeof n === \"number\"; }, \"number\", argNumber);\r\n if (min !== undefined) {\r\n assertArg(value, function (n) { return n >= min; }, \"number greater than \" + min, argNumber);\r\n }\r\n if (max !== undefined) {\r\n assertArg(value, function (n) { return n <= max; }, \"number lesser than \" + max, argNumber);\r\n }\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction assertIsString(value, argNumber, canBeEmpty) {\r\n if (canBeEmpty === void 0) { canBeEmpty = true; }\r\n assertArg(value, function (s) { return typeof s === \"string\"; }, \"string\", argNumber);\r\n if (!canBeEmpty) {\r\n assertArg(value, function (s) { return s !== \"\"; }, \"not empty string\", argNumber);\r\n }\r\n}\n\n/**\r\n * See [asynchronous actions](https://github.com/mobxjs/mobx-state-tree/blob/master/docs/async-actions.md).\r\n *\r\n * @returns The flow as a promise.\r\n */\r\nfunction flow(generator) {\r\n return createFlowSpawner(generator.name, generator);\r\n}\r\n/**\r\n * @deprecated Not needed since TS3.6.\r\n * Used for TypeScript to make flows that return a promise return the actual promise result.\r\n *\r\n * @param val\r\n * @returns\r\n */\r\nfunction castFlowReturn(val) {\r\n return val;\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction createFlowSpawner(name, generator) {\r\n var spawner = function flowSpawner() {\r\n // Implementation based on https://github.com/tj/co/blob/master/index.js\r\n var runId = getNextActionId();\r\n var parentContext = getCurrentActionContext();\r\n if (!parentContext) {\r\n throw fail$1(\"a mst flow must always have a parent context\");\r\n }\r\n var parentActionContext = getParentActionContext(parentContext);\r\n if (!parentActionContext) {\r\n throw fail$1(\"a mst flow must always have a parent action context\");\r\n }\r\n var contextBase = {\r\n name: name,\r\n id: runId,\r\n tree: parentContext.tree,\r\n context: parentContext.context,\r\n parentId: parentContext.id,\r\n allParentIds: __spread(parentContext.allParentIds, [parentContext.id]),\r\n rootId: parentContext.rootId,\r\n parentEvent: parentContext,\r\n parentActionEvent: parentActionContext\r\n };\r\n var args = arguments;\r\n function wrap(fn, type, arg) {\r\n fn.$mst_middleware = spawner.$mst_middleware; // pick up any middleware attached to the flow\r\n runWithActionContext(__assign(__assign({}, contextBase), { type: type, args: [arg] }), fn);\r\n }\r\n return new Promise(function (resolve, reject) {\r\n var gen;\r\n var init = function asyncActionInit() {\r\n gen = generator.apply(null, arguments);\r\n onFulfilled(undefined); // kick off the flow\r\n };\r\n init.$mst_middleware = spawner.$mst_middleware;\r\n runWithActionContext(__assign(__assign({}, contextBase), { type: \"flow_spawn\", args: argsToArray(args) }), init);\r\n function onFulfilled(res) {\r\n var ret;\r\n try {\r\n // prettier-ignore\r\n wrap(function (r) { ret = gen.next(r); }, \"flow_resume\", res);\r\n }\r\n catch (e) {\r\n // prettier-ignore\r\n setImmediate(function () {\r\n wrap(function (r) { reject(e); }, \"flow_throw\", e);\r\n });\r\n return;\r\n }\r\n next(ret);\r\n return;\r\n }\r\n function onRejected(err) {\r\n var ret;\r\n try {\r\n // prettier-ignore\r\n wrap(function (r) { ret = gen.throw(r); }, \"flow_resume_error\", err); // or yieldError?\r\n }\r\n catch (e) {\r\n // prettier-ignore\r\n setImmediate(function () {\r\n wrap(function (r) { reject(e); }, \"flow_throw\", e);\r\n });\r\n return;\r\n }\r\n next(ret);\r\n }\r\n function next(ret) {\r\n if (ret.done) {\r\n // prettier-ignore\r\n setImmediate(function () {\r\n wrap(function (r) { resolve(r); }, \"flow_return\", ret.value);\r\n });\r\n return;\r\n }\r\n // TODO: support more type of values? See https://github.com/tj/co/blob/249bbdc72da24ae44076afd716349d2089b31c4c/index.js#L100\r\n if (!ret.value || typeof ret.value.then !== \"function\") {\r\n // istanbul ignore next\r\n throw fail$1(\"Only promises can be yielded to `async`, got: \" + ret);\r\n }\r\n return ret.value.then(onFulfilled, onRejected);\r\n }\r\n });\r\n };\r\n return spawner;\r\n}\n\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction splitPatch(patch) {\r\n if (!(\"oldValue\" in patch))\r\n throw fail$1(\"Patches without `oldValue` field cannot be inversed\");\r\n return [stripPatch(patch), invertPatch(patch)];\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction stripPatch(patch) {\r\n // strips `oldvalue` information from the patch, so that it becomes a patch conform the json-patch spec\r\n // this removes the ability to undo the patch\r\n switch (patch.op) {\r\n case \"add\":\r\n return { op: \"add\", path: patch.path, value: patch.value };\r\n case \"remove\":\r\n return { op: \"remove\", path: patch.path };\r\n case \"replace\":\r\n return { op: \"replace\", path: patch.path, value: patch.value };\r\n }\r\n}\r\nfunction invertPatch(patch) {\r\n switch (patch.op) {\r\n case \"add\":\r\n return {\r\n op: \"remove\",\r\n path: patch.path\r\n };\r\n case \"remove\":\r\n return {\r\n op: \"add\",\r\n path: patch.path,\r\n value: patch.oldValue\r\n };\r\n case \"replace\":\r\n return {\r\n op: \"replace\",\r\n path: patch.path,\r\n value: patch.oldValue\r\n };\r\n }\r\n}\r\n/**\r\n * Simple simple check to check it is a number.\r\n */\r\nfunction isNumber(x) {\r\n return typeof x === \"number\";\r\n}\r\n/**\r\n * Escape slashes and backslashes.\r\n *\r\n * http://tools.ietf.org/html/rfc6901\r\n */\r\nfunction escapeJsonPath(path) {\r\n if (isNumber(path) === true) {\r\n return \"\" + path;\r\n }\r\n if (path.indexOf(\"/\") === -1 && path.indexOf(\"~\") === -1)\r\n return path;\r\n return path.replace(/~/g, \"~0\").replace(/\\//g, \"~1\");\r\n}\r\n/**\r\n * Unescape slashes and backslashes.\r\n */\r\nfunction unescapeJsonPath(path) {\r\n return path.replace(/~1/g, \"/\").replace(/~0/g, \"~\");\r\n}\r\n/**\r\n * Generates a json-path compliant json path from path parts.\r\n *\r\n * @param path\r\n * @returns\r\n */\r\nfunction joinJsonPath(path) {\r\n // `/` refers to property with an empty name, while `` refers to root itself!\r\n if (path.length === 0)\r\n return \"\";\r\n var getPathStr = function (p) { return p.map(escapeJsonPath).join(\"/\"); };\r\n if (path[0] === \".\" || path[0] === \"..\") {\r\n // relative\r\n return getPathStr(path);\r\n }\r\n else {\r\n // absolute\r\n return \"/\" + getPathStr(path);\r\n }\r\n}\r\n/**\r\n * Splits and decodes a json path into several parts.\r\n *\r\n * @param path\r\n * @returns\r\n */\r\nfunction splitJsonPath(path) {\r\n // `/` refers to property with an empty name, while `` refers to root itself!\r\n var parts = path.split(\"/\").map(unescapeJsonPath);\r\n var valid = path === \"\" ||\r\n path === \".\" ||\r\n path === \"..\" ||\r\n stringStartsWith(path, \"/\") ||\r\n stringStartsWith(path, \"./\") ||\r\n stringStartsWith(path, \"../\");\r\n if (!valid) {\r\n throw fail$1(\"a json path must be either rooted, empty or relative, but got '\" + path + \"'\");\r\n }\r\n // '/a/b/c' -> [\"a\", \"b\", \"c\"]\r\n // '../../b/c' -> [\"..\", \"..\", \"b\", \"c\"]\r\n // '' -> []\r\n // '/' -> ['']\r\n // './a' -> [\".\", \"a\"]\r\n // /./a' -> [\".\", \"a\"] equivalent to './a'\r\n if (parts[0] === \"\") {\r\n parts.shift();\r\n }\r\n return parts;\r\n}\n\nvar SnapshotProcessor = /** @class */ (function (_super) {\r\n __extends(SnapshotProcessor, _super);\r\n function SnapshotProcessor(_subtype, _processors, name) {\r\n var _this = _super.call(this, name || _subtype.name) || this;\r\n _this._subtype = _subtype;\r\n _this._processors = _processors;\r\n return _this;\r\n }\r\n Object.defineProperty(SnapshotProcessor.prototype, \"flags\", {\r\n get: function () {\r\n return this._subtype.flags | TypeFlags.SnapshotProcessor;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n SnapshotProcessor.prototype.describe = function () {\r\n return \"snapshotProcessor(\" + this._subtype.describe() + \")\";\r\n };\r\n SnapshotProcessor.prototype.preProcessSnapshot = function (sn) {\r\n if (this._processors.preProcessor) {\r\n return this._processors.preProcessor.call(null, sn);\r\n }\r\n return sn;\r\n };\r\n SnapshotProcessor.prototype.postProcessSnapshot = function (sn) {\r\n if (this._processors.postProcessor) {\r\n return this._processors.postProcessor.call(null, sn);\r\n }\r\n return sn;\r\n };\r\n SnapshotProcessor.prototype._fixNode = function (node) {\r\n var _this = this;\r\n // the node has to use these methods rather than the original type ones\r\n proxyNodeTypeMethods(node.type, this, \"isAssignableFrom\", \"create\");\r\n var oldGetSnapshot = node.getSnapshot;\r\n node.getSnapshot = function () {\r\n return _this.postProcessSnapshot(oldGetSnapshot.call(node));\r\n };\r\n };\r\n SnapshotProcessor.prototype.instantiate = function (parent, subpath, environment, initialValue) {\r\n var processedInitialValue = isStateTreeNode(initialValue)\r\n ? initialValue\r\n : this.preProcessSnapshot(initialValue);\r\n var node = this._subtype.instantiate(parent, subpath, environment, processedInitialValue);\r\n this._fixNode(node);\r\n return node;\r\n };\r\n SnapshotProcessor.prototype.reconcile = function (current, newValue, parent, subpath) {\r\n var node = this._subtype.reconcile(current, isStateTreeNode(newValue) ? newValue : this.preProcessSnapshot(newValue), parent, subpath);\r\n if (node !== current) {\r\n this._fixNode(node);\r\n }\r\n return node;\r\n };\r\n SnapshotProcessor.prototype.getSnapshot = function (node, applyPostProcess) {\r\n if (applyPostProcess === void 0) { applyPostProcess = true; }\r\n var sn = this._subtype.getSnapshot(node);\r\n return applyPostProcess ? this.postProcessSnapshot(sn) : sn;\r\n };\r\n SnapshotProcessor.prototype.isValidSnapshot = function (value, context) {\r\n var processedSn = this.preProcessSnapshot(value);\r\n return this._subtype.validate(processedSn, context);\r\n };\r\n SnapshotProcessor.prototype.getSubTypes = function () {\r\n return this._subtype;\r\n };\r\n SnapshotProcessor.prototype.is = function (thing) {\r\n return (this._subtype.validate(isType(thing) ? this._subtype : this.preProcessSnapshot(thing), [\r\n { path: \"\", type: this._subtype }\r\n ]).length === 0);\r\n };\r\n return SnapshotProcessor;\r\n}(BaseType));\r\nfunction proxyNodeTypeMethods(nodeType, snapshotProcessorType) {\r\n var e_1, _a;\r\n var methods = [];\r\n for (var _i = 2; _i < arguments.length; _i++) {\r\n methods[_i - 2] = arguments[_i];\r\n }\r\n try {\r\n for (var methods_1 = __values(methods), methods_1_1 = methods_1.next(); !methods_1_1.done; methods_1_1 = methods_1.next()) {\r\n var method = methods_1_1.value;\r\n nodeType[method] = snapshotProcessorType[method].bind(snapshotProcessorType);\r\n }\r\n }\r\n catch (e_1_1) { e_1 = { error: e_1_1 }; }\r\n finally {\r\n try {\r\n if (methods_1_1 && !methods_1_1.done && (_a = methods_1.return)) _a.call(methods_1);\r\n }\r\n finally { if (e_1) throw e_1.error; }\r\n }\r\n}\r\n/**\r\n * `types.snapshotProcessor` - Runs a pre/post snapshot processor before/after serializing a given type.\r\n *\r\n * Example:\r\n * ```ts\r\n * const Todo1 = types.model({ text: types.string })\r\n * // in the backend the text type must be null when empty\r\n * interface BackendTodo {\r\n * text: string | null\r\n * }\r\n * const Todo2 = types.snapshotProcessor(Todo1, {\r\n * // from snapshot to instance\r\n * preProcessor(sn: BackendTodo) {\r\n * return {\r\n * text: sn.text || \"\";\r\n * }\r\n * },\r\n * // from instance to snapshot\r\n * postProcessor(sn): BackendTodo {\r\n * return {\r\n * text: !sn.text ? null : sn.text\r\n * }\r\n * }\r\n * })\r\n * ```\r\n *\r\n * @param type Type to run the processors over.\r\n * @param processors Processors to run.\r\n * @param name Type name, or undefined to inherit the inner type one.\r\n * @returns\r\n */\r\nfunction snapshotProcessor(type, processors, name) {\r\n assertIsType(type, 1);\r\n if (devMode()) {\r\n if (processors.postProcessor && typeof processors.postProcessor !== \"function\") {\r\n // istanbul ignore next\r\n throw fail(\"postSnapshotProcessor must be a function\");\r\n }\r\n if (processors.preProcessor && typeof processors.preProcessor !== \"function\") {\r\n // istanbul ignore next\r\n throw fail(\"preSnapshotProcessor must be a function\");\r\n }\r\n }\r\n return new SnapshotProcessor(type, processors, name);\r\n}\n\nvar needsIdentifierError = \"Map.put can only be used to store complex values that have an identifier type attribute\";\r\nfunction tryCollectModelTypes(type, modelTypes) {\r\n var e_1, _a;\r\n var subtypes = type.getSubTypes();\r\n if (subtypes === cannotDetermineSubtype) {\r\n return false;\r\n }\r\n if (subtypes) {\r\n var subtypesArray = asArray(subtypes);\r\n try {\r\n for (var subtypesArray_1 = __values(subtypesArray), subtypesArray_1_1 = subtypesArray_1.next(); !subtypesArray_1_1.done; subtypesArray_1_1 = subtypesArray_1.next()) {\r\n var subtype = subtypesArray_1_1.value;\r\n if (!tryCollectModelTypes(subtype, modelTypes))\r\n return false;\r\n }\r\n }\r\n catch (e_1_1) { e_1 = { error: e_1_1 }; }\r\n finally {\r\n try {\r\n if (subtypesArray_1_1 && !subtypesArray_1_1.done && (_a = subtypesArray_1.return)) _a.call(subtypesArray_1);\r\n }\r\n finally { if (e_1) throw e_1.error; }\r\n }\r\n }\r\n if (type instanceof ModelType) {\r\n modelTypes.push(type);\r\n }\r\n return true;\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar MapIdentifierMode;\r\n(function (MapIdentifierMode) {\r\n MapIdentifierMode[MapIdentifierMode[\"UNKNOWN\"] = 0] = \"UNKNOWN\";\r\n MapIdentifierMode[MapIdentifierMode[\"YES\"] = 1] = \"YES\";\r\n MapIdentifierMode[MapIdentifierMode[\"NO\"] = 2] = \"NO\";\r\n})(MapIdentifierMode || (MapIdentifierMode = {}));\r\nvar MSTMap = /** @class */ (function (_super) {\r\n __extends(MSTMap, _super);\r\n function MSTMap(initialData) {\r\n return _super.call(this, initialData, observable.ref.enhancer) || this;\r\n }\r\n MSTMap.prototype.get = function (key) {\r\n // maybe this is over-enthousiastic? normalize numeric keys to strings\r\n return _super.prototype.get.call(this, \"\" + key);\r\n };\r\n MSTMap.prototype.has = function (key) {\r\n return _super.prototype.has.call(this, \"\" + key);\r\n };\r\n MSTMap.prototype.delete = function (key) {\r\n return _super.prototype.delete.call(this, \"\" + key);\r\n };\r\n MSTMap.prototype.set = function (key, value) {\r\n return _super.prototype.set.call(this, \"\" + key, value);\r\n };\r\n MSTMap.prototype.put = function (value) {\r\n if (!value)\r\n throw fail$1(\"Map.put cannot be used to set empty values\");\r\n if (isStateTreeNode(value)) {\r\n var node = getStateTreeNode(value);\r\n if (devMode()) {\r\n if (!node.identifierAttribute) {\r\n throw fail$1(needsIdentifierError);\r\n }\r\n }\r\n if (node.identifier === null) {\r\n throw fail$1(needsIdentifierError);\r\n }\r\n this.set(node.identifier, value);\r\n return value;\r\n }\r\n else if (!isMutable(value)) {\r\n throw fail$1(\"Map.put can only be used to store complex values\");\r\n }\r\n else {\r\n var mapNode = getStateTreeNode(this);\r\n var mapType = mapNode.type;\r\n if (mapType.identifierMode !== MapIdentifierMode.YES) {\r\n throw fail$1(needsIdentifierError);\r\n }\r\n var idAttr = mapType.mapIdentifierAttribute;\r\n var id = value[idAttr];\r\n if (!isValidIdentifier(id)) {\r\n // try again but this time after creating a node for the value\r\n // since it might be an optional identifier\r\n var newNode = this.put(mapType.getChildType().create(value, mapNode.environment));\r\n return this.put(getSnapshot(newNode));\r\n }\r\n var key = normalizeIdentifier(id);\r\n this.set(key, value);\r\n return this.get(key);\r\n }\r\n };\r\n return MSTMap;\r\n}(ObservableMap));\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar MapType = /** @class */ (function (_super) {\r\n __extends(MapType, _super);\r\n function MapType(name, _subType, hookInitializers) {\r\n if (hookInitializers === void 0) { hookInitializers = []; }\r\n var _this = _super.call(this, name) || this;\r\n _this._subType = _subType;\r\n _this.identifierMode = MapIdentifierMode.UNKNOWN;\r\n _this.mapIdentifierAttribute = undefined;\r\n _this.flags = TypeFlags.Map;\r\n _this.hookInitializers = [];\r\n _this._determineIdentifierMode();\r\n _this.hookInitializers = hookInitializers;\r\n return _this;\r\n }\r\n MapType.prototype.hooks = function (hooks) {\r\n var hookInitializers = this.hookInitializers.length > 0 ? this.hookInitializers.concat(hooks) : [hooks];\r\n return new MapType(this.name, this._subType, hookInitializers);\r\n };\r\n MapType.prototype.instantiate = function (parent, subpath, environment, initialValue) {\r\n this._determineIdentifierMode();\r\n return createObjectNode(this, parent, subpath, environment, initialValue);\r\n };\r\n MapType.prototype._determineIdentifierMode = function () {\r\n if (this.identifierMode !== MapIdentifierMode.UNKNOWN) {\r\n return;\r\n }\r\n var modelTypes = [];\r\n if (tryCollectModelTypes(this._subType, modelTypes)) {\r\n var identifierAttribute_1 = undefined;\r\n modelTypes.forEach(function (type) {\r\n if (type.identifierAttribute) {\r\n if (identifierAttribute_1 && identifierAttribute_1 !== type.identifierAttribute) {\r\n throw fail$1(\"The objects in a map should all have the same identifier attribute, expected '\" + identifierAttribute_1 + \"', but child of type '\" + type.name + \"' declared attribute '\" + type.identifierAttribute + \"' as identifier\");\r\n }\r\n identifierAttribute_1 = type.identifierAttribute;\r\n }\r\n });\r\n if (identifierAttribute_1) {\r\n this.identifierMode = MapIdentifierMode.YES;\r\n this.mapIdentifierAttribute = identifierAttribute_1;\r\n }\r\n else {\r\n this.identifierMode = MapIdentifierMode.NO;\r\n }\r\n }\r\n };\r\n MapType.prototype.initializeChildNodes = function (objNode, initialSnapshot) {\r\n if (initialSnapshot === void 0) { initialSnapshot = {}; }\r\n var subType = objNode.type._subType;\r\n var result = {};\r\n Object.keys(initialSnapshot).forEach(function (name) {\r\n result[name] = subType.instantiate(objNode, name, undefined, initialSnapshot[name]);\r\n });\r\n return result;\r\n };\r\n MapType.prototype.createNewInstance = function (childNodes) {\r\n return new MSTMap(childNodes);\r\n };\r\n MapType.prototype.finalizeNewInstance = function (node, instance) {\r\n _interceptReads(instance, node.unbox);\r\n var type = node.type;\r\n type.hookInitializers.forEach(function (initializer) {\r\n var hooks = initializer(instance);\r\n Object.keys(hooks).forEach(function (name) {\r\n var hook = hooks[name];\r\n var actionInvoker = createActionInvoker(instance, name, hook);\r\n (!devMode() ? addHiddenFinalProp : addHiddenWritableProp)(instance, name, actionInvoker);\r\n });\r\n });\r\n intercept(instance, this.willChange);\r\n observe(instance, this.didChange);\r\n };\r\n MapType.prototype.describe = function () {\r\n return \"Map<string, \" + this._subType.describe() + \">\";\r\n };\r\n MapType.prototype.getChildren = function (node) {\r\n // return (node.storedValue as ObservableMap<any>).values()\r\n return values(node.storedValue);\r\n };\r\n MapType.prototype.getChildNode = function (node, key) {\r\n var childNode = node.storedValue.get(\"\" + key);\r\n if (!childNode)\r\n throw fail$1(\"Not a child \" + key);\r\n return childNode;\r\n };\r\n MapType.prototype.willChange = function (change) {\r\n var node = getStateTreeNode(change.object);\r\n var key = change.name;\r\n node.assertWritable({ subpath: key });\r\n var mapType = node.type;\r\n var subType = mapType._subType;\r\n switch (change.type) {\r\n case \"update\":\r\n {\r\n var newValue = change.newValue;\r\n var oldValue = change.object.get(key);\r\n if (newValue === oldValue)\r\n return null;\r\n typecheckInternal(subType, newValue);\r\n change.newValue = subType.reconcile(node.getChildNode(key), change.newValue, node, key);\r\n mapType.processIdentifier(key, change.newValue);\r\n }\r\n break;\r\n case \"add\":\r\n {\r\n typecheckInternal(subType, change.newValue);\r\n change.newValue = subType.instantiate(node, key, undefined, change.newValue);\r\n mapType.processIdentifier(key, change.newValue);\r\n }\r\n break;\r\n }\r\n return change;\r\n };\r\n MapType.prototype.processIdentifier = function (expected, node) {\r\n if (this.identifierMode === MapIdentifierMode.YES && node instanceof ObjectNode) {\r\n var identifier = node.identifier;\r\n if (identifier !== expected)\r\n throw fail$1(\"A map of objects containing an identifier should always store the object under their own identifier. Trying to store key '\" + identifier + \"', but expected: '\" + expected + \"'\");\r\n }\r\n };\r\n MapType.prototype.getSnapshot = function (node) {\r\n var res = {};\r\n node.getChildren().forEach(function (childNode) {\r\n res[childNode.subpath] = childNode.snapshot;\r\n });\r\n return res;\r\n };\r\n MapType.prototype.processInitialSnapshot = function (childNodes) {\r\n var processed = {};\r\n Object.keys(childNodes).forEach(function (key) {\r\n processed[key] = childNodes[key].getSnapshot();\r\n });\r\n return processed;\r\n };\r\n MapType.prototype.didChange = function (change) {\r\n var node = getStateTreeNode(change.object);\r\n switch (change.type) {\r\n case \"update\":\r\n return void node.emitPatch({\r\n op: \"replace\",\r\n path: escapeJsonPath(change.name),\r\n value: change.newValue.snapshot,\r\n oldValue: change.oldValue ? change.oldValue.snapshot : undefined\r\n }, node);\r\n case \"add\":\r\n return void node.emitPatch({\r\n op: \"add\",\r\n path: escapeJsonPath(change.name),\r\n value: change.newValue.snapshot,\r\n oldValue: undefined\r\n }, node);\r\n case \"delete\":\r\n // a node got deleted, get the old snapshot and make the node die\r\n var oldSnapshot = change.oldValue.snapshot;\r\n change.oldValue.die();\r\n // emit the patch\r\n return void node.emitPatch({\r\n op: \"remove\",\r\n path: escapeJsonPath(change.name),\r\n oldValue: oldSnapshot\r\n }, node);\r\n }\r\n };\r\n MapType.prototype.applyPatchLocally = function (node, subpath, patch) {\r\n var target = node.storedValue;\r\n switch (patch.op) {\r\n case \"add\":\r\n case \"replace\":\r\n target.set(subpath, patch.value);\r\n break;\r\n case \"remove\":\r\n target.delete(subpath);\r\n break;\r\n }\r\n };\r\n MapType.prototype.applySnapshot = function (node, snapshot) {\r\n typecheckInternal(this, snapshot);\r\n var target = node.storedValue;\r\n var currentKeys = {};\r\n Array.from(target.keys()).forEach(function (key) {\r\n currentKeys[key] = false;\r\n });\r\n if (snapshot) {\r\n // Don't use target.replace, as it will throw away all existing items first\r\n for (var key in snapshot) {\r\n target.set(key, snapshot[key]);\r\n currentKeys[\"\" + key] = true;\r\n }\r\n }\r\n Object.keys(currentKeys).forEach(function (key) {\r\n if (currentKeys[key] === false)\r\n target.delete(key);\r\n });\r\n };\r\n MapType.prototype.getChildType = function () {\r\n return this._subType;\r\n };\r\n MapType.prototype.isValidSnapshot = function (value, context) {\r\n var _this = this;\r\n if (!isPlainObject(value)) {\r\n return typeCheckFailure(context, value, \"Value is not a plain object\");\r\n }\r\n return flattenTypeErrors(Object.keys(value).map(function (path) {\r\n return _this._subType.validate(value[path], getContextForPath(context, path, _this._subType));\r\n }));\r\n };\r\n MapType.prototype.getDefaultSnapshot = function () {\r\n return EMPTY_OBJECT;\r\n };\r\n MapType.prototype.removeChild = function (node, subpath) {\r\n node.storedValue.delete(subpath);\r\n };\r\n __decorate([\r\n action\r\n ], MapType.prototype, \"applySnapshot\", null);\r\n return MapType;\r\n}(ComplexType));\r\n/**\r\n * `types.map` - Creates a key based collection type who's children are all of a uniform declared type.\r\n * If the type stored in a map has an identifier, it is mandatory to store the child under that identifier in the map.\r\n *\r\n * This type will always produce [observable maps](https://mobx.js.org/refguide/map.html)\r\n *\r\n * Example:\r\n * ```ts\r\n * const Todo = types.model({\r\n * id: types.identifier,\r\n * task: types.string\r\n * })\r\n *\r\n * const TodoStore = types.model({\r\n * todos: types.map(Todo)\r\n * })\r\n *\r\n * const s = TodoStore.create({ todos: {} })\r\n * unprotect(s)\r\n * s.todos.set(17, { task: \"Grab coffee\", id: 17 })\r\n * s.todos.put({ task: \"Grab cookie\", id: 18 }) // put will infer key from the identifier\r\n * console.log(s.todos.get(17).task) // prints: \"Grab coffee\"\r\n * ```\r\n *\r\n * @param subtype\r\n * @returns\r\n */\r\nfunction map(subtype) {\r\n return new MapType(\"map<string, \" + subtype.name + \">\", subtype);\r\n}\r\n/**\r\n * Returns if a given value represents a map type.\r\n *\r\n * @param type\r\n * @returns `true` if it is a map type.\r\n */\r\nfunction isMapType(type) {\r\n return isType(type) && (type.flags & TypeFlags.Map) > 0;\r\n}\n\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar ArrayType = /** @class */ (function (_super) {\r\n __extends(ArrayType, _super);\r\n function ArrayType(name, _subType, hookInitializers) {\r\n if (hookInitializers === void 0) { hookInitializers = []; }\r\n var _this = _super.call(this, name) || this;\r\n _this._subType = _subType;\r\n _this.flags = TypeFlags.Array;\r\n _this.hookInitializers = [];\r\n _this.hookInitializers = hookInitializers;\r\n return _this;\r\n }\r\n ArrayType.prototype.hooks = function (hooks) {\r\n var hookInitializers = this.hookInitializers.length > 0 ? this.hookInitializers.concat(hooks) : [hooks];\r\n return new ArrayType(this.name, this._subType, hookInitializers);\r\n };\r\n ArrayType.prototype.instantiate = function (parent, subpath, environment, initialValue) {\r\n return createObjectNode(this, parent, subpath, environment, initialValue);\r\n };\r\n ArrayType.prototype.initializeChildNodes = function (objNode, snapshot) {\r\n if (snapshot === void 0) { snapshot = []; }\r\n var subType = objNode.type._subType;\r\n var result = {};\r\n snapshot.forEach(function (item, index) {\r\n var subpath = \"\" + index;\r\n result[subpath] = subType.instantiate(objNode, subpath, undefined, item);\r\n });\r\n return result;\r\n };\r\n ArrayType.prototype.createNewInstance = function (childNodes) {\r\n return observable.array(convertChildNodesToArray(childNodes), mobxShallow);\r\n };\r\n ArrayType.prototype.finalizeNewInstance = function (node, instance) {\r\n _getAdministration(instance).dehancer = node.unbox;\r\n var type = node.type;\r\n type.hookInitializers.forEach(function (initializer) {\r\n var hooks = initializer(instance);\r\n Object.keys(hooks).forEach(function (name) {\r\n var hook = hooks[name];\r\n var actionInvoker = createActionInvoker(instance, name, hook);\r\n (!devMode() ? addHiddenFinalProp : addHiddenWritableProp)(instance, name, actionInvoker);\r\n });\r\n });\r\n intercept(instance, this.willChange);\r\n observe(instance, this.didChange);\r\n };\r\n ArrayType.prototype.describe = function () {\r\n return this._subType.describe() + \"[]\";\r\n };\r\n ArrayType.prototype.getChildren = function (node) {\r\n return node.storedValue.slice();\r\n };\r\n ArrayType.prototype.getChildNode = function (node, key) {\r\n var index = Number(key);\r\n if (index < node.storedValue.length)\r\n return node.storedValue[index];\r\n throw fail$1(\"Not a child: \" + key);\r\n };\r\n ArrayType.prototype.willChange = function (change) {\r\n var node = getStateTreeNode(change.object);\r\n node.assertWritable({ subpath: \"\" + change.index });\r\n var subType = node.type._subType;\r\n var childNodes = node.getChildren();\r\n switch (change.type) {\r\n case \"update\":\r\n {\r\n if (change.newValue === change.object[change.index])\r\n return null;\r\n var updatedNodes = reconcileArrayChildren(node, subType, [childNodes[change.index]], [change.newValue], [change.index]);\r\n if (!updatedNodes) {\r\n return null;\r\n }\r\n change.newValue = updatedNodes[0];\r\n }\r\n break;\r\n case \"splice\":\r\n {\r\n var index_1 = change.index, removedCount = change.removedCount, added = change.added;\r\n var addedNodes = reconcileArrayChildren(node, subType, childNodes.slice(index_1, index_1 + removedCount), added, added.map(function (_, i) { return index_1 + i; }));\r\n if (!addedNodes) {\r\n return null;\r\n }\r\n change.added = addedNodes;\r\n // update paths of remaining items\r\n for (var i = index_1 + removedCount; i < childNodes.length; i++) {\r\n childNodes[i].setParent(node, \"\" + (i + added.length - removedCount));\r\n }\r\n }\r\n break;\r\n }\r\n return change;\r\n };\r\n ArrayType.prototype.getSnapshot = function (node) {\r\n return node.getChildren().map(function (childNode) { return childNode.snapshot; });\r\n };\r\n ArrayType.prototype.processInitialSnapshot = function (childNodes) {\r\n var processed = [];\r\n Object.keys(childNodes).forEach(function (key) {\r\n processed.push(childNodes[key].getSnapshot());\r\n });\r\n return processed;\r\n };\r\n ArrayType.prototype.didChange = function (change) {\r\n var node = getStateTreeNode(change.object);\r\n switch (change.type) {\r\n case \"update\":\r\n return void node.emitPatch({\r\n op: \"replace\",\r\n path: \"\" + change.index,\r\n value: change.newValue.snapshot,\r\n oldValue: change.oldValue ? change.oldValue.snapshot : undefined\r\n }, node);\r\n case \"splice\":\r\n for (var i = change.removedCount - 1; i >= 0; i--)\r\n node.emitPatch({\r\n op: \"remove\",\r\n path: \"\" + (change.index + i),\r\n oldValue: change.removed[i].snapshot\r\n }, node);\r\n for (var i = 0; i < change.addedCount; i++)\r\n node.emitPatch({\r\n op: \"add\",\r\n path: \"\" + (change.index + i),\r\n value: node.getChildNode(\"\" + (change.index + i)).snapshot,\r\n oldValue: undefined\r\n }, node);\r\n return;\r\n }\r\n };\r\n ArrayType.prototype.applyPatchLocally = function (node, subpath, patch) {\r\n var target = node.storedValue;\r\n var index = subpath === \"-\" ? target.length : Number(subpath);\r\n switch (patch.op) {\r\n case \"replace\":\r\n target[index] = patch.value;\r\n break;\r\n case \"add\":\r\n target.splice(index, 0, patch.value);\r\n break;\r\n case \"remove\":\r\n target.splice(index, 1);\r\n break;\r\n }\r\n };\r\n ArrayType.prototype.applySnapshot = function (node, snapshot) {\r\n typecheckInternal(this, snapshot);\r\n var target = node.storedValue;\r\n target.replace(snapshot);\r\n };\r\n ArrayType.prototype.getChildType = function () {\r\n return this._subType;\r\n };\r\n ArrayType.prototype.isValidSnapshot = function (value, context) {\r\n var _this = this;\r\n if (!isArray(value)) {\r\n return typeCheckFailure(context, value, \"Value is not an array\");\r\n }\r\n return flattenTypeErrors(value.map(function (item, index) {\r\n return _this._subType.validate(item, getContextForPath(context, \"\" + index, _this._subType));\r\n }));\r\n };\r\n ArrayType.prototype.getDefaultSnapshot = function () {\r\n return EMPTY_ARRAY;\r\n };\r\n ArrayType.prototype.removeChild = function (node, subpath) {\r\n node.storedValue.splice(Number(subpath), 1);\r\n };\r\n __decorate([\r\n action\r\n ], ArrayType.prototype, \"applySnapshot\", null);\r\n return ArrayType;\r\n}(ComplexType));\r\n/**\r\n * `types.array` - Creates an index based collection type who's children are all of a uniform declared type.\r\n *\r\n * This type will always produce [observable arrays](https://mobx.js.org/refguide/array.html)\r\n *\r\n * Example:\r\n * ```ts\r\n * const Todo = types.model({\r\n * task: types.string\r\n * })\r\n *\r\n * const TodoStore = types.model({\r\n * todos: types.array(Todo)\r\n * })\r\n *\r\n * const s = TodoStore.create({ todos: [] })\r\n * unprotect(s) // needed to allow modifying outside of an action\r\n * s.todos.push({ task: \"Grab coffee\" })\r\n * console.log(s.todos[0]) // prints: \"Grab coffee\"\r\n * ```\r\n *\r\n * @param subtype\r\n * @returns\r\n */\r\nfunction array(subtype) {\r\n assertIsType(subtype, 1);\r\n return new ArrayType(subtype.name + \"[]\", subtype);\r\n}\r\nfunction reconcileArrayChildren(parent, childType, oldNodes, newValues, newPaths) {\r\n var nothingChanged = true;\r\n for (var i = 0;; i++) {\r\n var hasNewNode = i <= newValues.length - 1;\r\n var oldNode = oldNodes[i];\r\n var newValue = hasNewNode ? newValues[i] : undefined;\r\n var newPath = \"\" + newPaths[i];\r\n // for some reason, instead of newValue we got a node, fallback to the storedValue\r\n // TODO: https://github.com/mobxjs/mobx-state-tree/issues/340#issuecomment-325581681\r\n if (isNode(newValue))\r\n newValue = newValue.storedValue;\r\n if (!oldNode && !hasNewNode) {\r\n // both are empty, end\r\n break;\r\n }\r\n else if (!hasNewNode) {\r\n // new one does not exists\r\n nothingChanged = false;\r\n oldNodes.splice(i, 1);\r\n if (oldNode instanceof ObjectNode) {\r\n // since it is going to be returned by pop/splice/shift better create it before killing it\r\n // so it doesn't end up in an undead state\r\n oldNode.createObservableInstanceIfNeeded();\r\n }\r\n oldNode.die();\r\n i--;\r\n }\r\n else if (!oldNode) {\r\n // there is no old node, create it\r\n // check if already belongs to the same parent. if so, avoid pushing item in. only swapping can occur.\r\n if (isStateTreeNode(newValue) && getStateTreeNode(newValue).parent === parent) {\r\n // this node is owned by this parent, but not in the reconcilable set, so it must be double\r\n throw fail$1(\"Cannot add an object to a state tree if it is already part of the same or another state tree. Tried to assign an object to '\" + parent.path + \"/\" + newPath + \"', but it lives already at '\" + getStateTreeNode(newValue).path + \"'\");\r\n }\r\n nothingChanged = false;\r\n var newNode = valueAsNode(childType, parent, newPath, newValue);\r\n oldNodes.splice(i, 0, newNode);\r\n }\r\n else if (areSame(oldNode, newValue)) {\r\n // both are the same, reconcile\r\n oldNodes[i] = valueAsNode(childType, parent, newPath, newValue, oldNode);\r\n }\r\n else {\r\n // nothing to do, try to reorder\r\n var oldMatch = undefined;\r\n // find a possible candidate to reuse\r\n for (var j = i; j < oldNodes.length; j++) {\r\n if (areSame(oldNodes[j], newValue)) {\r\n oldMatch = oldNodes.splice(j, 1)[0];\r\n break;\r\n }\r\n }\r\n nothingChanged = false;\r\n var newNode = valueAsNode(childType, parent, newPath, newValue, oldMatch);\r\n oldNodes.splice(i, 0, newNode);\r\n }\r\n }\r\n return nothingChanged ? null : oldNodes;\r\n}\r\n/**\r\n * Convert a value to a node at given parent and subpath. Attempts to reuse old node if possible and given.\r\n */\r\nfunction valueAsNode(childType, parent, subpath, newValue, oldNode) {\r\n // ensure the value is valid-ish\r\n typecheckInternal(childType, newValue);\r\n function getNewNode() {\r\n // the new value has a MST node\r\n if (isStateTreeNode(newValue)) {\r\n var childNode = getStateTreeNode(newValue);\r\n childNode.assertAlive(EMPTY_OBJECT);\r\n // the node lives here\r\n if (childNode.parent !== null && childNode.parent === parent) {\r\n childNode.setParent(parent, subpath);\r\n return childNode;\r\n }\r\n }\r\n // there is old node and new one is a value/snapshot\r\n if (oldNode) {\r\n return childType.reconcile(oldNode, newValue, parent, subpath);\r\n }\r\n // nothing to do, create from scratch\r\n return childType.instantiate(parent, subpath, undefined, newValue);\r\n }\r\n var newNode = getNewNode();\r\n if (oldNode && oldNode !== newNode) {\r\n if (oldNode instanceof ObjectNode) {\r\n // since it is going to be returned by pop/splice/shift better create it before killing it\r\n // so it doesn't end up in an undead state\r\n oldNode.createObservableInstanceIfNeeded();\r\n }\r\n oldNode.die();\r\n }\r\n return newNode;\r\n}\r\n/**\r\n * Check if a node holds a value.\r\n */\r\nfunction areSame(oldNode, newValue) {\r\n // never consider dead old nodes for reconciliation\r\n if (!oldNode.isAlive) {\r\n return false;\r\n }\r\n // the new value has the same node\r\n if (isStateTreeNode(newValue)) {\r\n var newNode = getStateTreeNode(newValue);\r\n return newNode.isAlive && newNode === oldNode;\r\n }\r\n // the provided value is the snapshot of the old node\r\n if (oldNode.snapshot === newValue) {\r\n return true;\r\n }\r\n // new value is a snapshot with the correct identifier\r\n return (oldNode instanceof ObjectNode &&\r\n oldNode.identifier !== null &&\r\n oldNode.identifierAttribute &&\r\n isPlainObject(newValue) &&\r\n oldNode.identifier === normalizeIdentifier(newValue[oldNode.identifierAttribute]) &&\r\n oldNode.type.is(newValue));\r\n}\r\n/**\r\n * Returns if a given value represents an array type.\r\n *\r\n * @param type\r\n * @returns `true` if the type is an array type.\r\n */\r\nfunction isArrayType(type) {\r\n return isType(type) && (type.flags & TypeFlags.Array) > 0;\r\n}\n\nvar PRE_PROCESS_SNAPSHOT = \"preProcessSnapshot\";\r\nvar POST_PROCESS_SNAPSHOT = \"postProcessSnapshot\";\r\nfunction objectTypeToString() {\r\n return getStateTreeNode(this).toString();\r\n}\r\nvar defaultObjectOptions = {\r\n name: \"AnonymousModel\",\r\n properties: {},\r\n initializers: EMPTY_ARRAY\r\n};\r\nfunction toPropertiesObject(declaredProps) {\r\n // loop through properties and ensures that all items are types\r\n return Object.keys(declaredProps).reduce(function (props, key) {\r\n var _a, _b, _c;\r\n // warn if user intended a HOOK\r\n if (key in Hook)\r\n throw fail$1(\"Hook '\" + key + \"' was defined as property. Hooks should be defined as part of the actions\");\r\n // the user intended to use a view\r\n var descriptor = Object.getOwnPropertyDescriptor(props, key);\r\n if (\"get\" in descriptor) {\r\n throw fail$1(\"Getters are not supported as properties. Please use views instead\");\r\n }\r\n // undefined and null are not valid\r\n var value = descriptor.value;\r\n if (value === null || value === undefined) {\r\n throw fail$1(\"The default value of an attribute cannot be null or undefined as the type cannot be inferred. Did you mean `types.maybe(someType)`?\");\r\n // its a primitive, convert to its type\r\n }\r\n else if (isPrimitive(value)) {\r\n return Object.assign({}, props, (_a = {},\r\n _a[key] = optional(getPrimitiveFactoryFromValue(value), value),\r\n _a));\r\n // map defaults to empty object automatically for models\r\n }\r\n else if (value instanceof MapType) {\r\n return Object.assign({}, props, (_b = {},\r\n _b[key] = optional(value, {}),\r\n _b));\r\n }\r\n else if (value instanceof ArrayType) {\r\n return Object.assign({}, props, (_c = {}, _c[key] = optional(value, []), _c));\r\n // its already a type\r\n }\r\n else if (isType(value)) {\r\n return props;\r\n // its a function, maybe the user wanted a view?\r\n }\r\n else if (devMode() && typeof value === \"function\") {\r\n throw fail$1(\"Invalid type definition for property '\" + key + \"', it looks like you passed a function. Did you forget to invoke it, or did you intend to declare a view / action?\");\r\n // no other complex values\r\n }\r\n else if (devMode() && typeof value === \"object\") {\r\n throw fail$1(\"Invalid type definition for property '\" + key + \"', it looks like you passed an object. Try passing another model type or a types.frozen.\");\r\n // WTF did you pass in mate?\r\n }\r\n else {\r\n throw fail$1(\"Invalid type definition for property '\" + key + \"', cannot infer a type from a value like '\" + value + \"' (\" + typeof value + \")\");\r\n }\r\n }, declaredProps);\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar ModelType = /** @class */ (function (_super) {\r\n __extends(ModelType, _super);\r\n function ModelType(opts) {\r\n var _this = _super.call(this, opts.name || defaultObjectOptions.name) || this;\r\n _this.flags = TypeFlags.Object;\r\n _this.named = function (name) {\r\n return _this.cloneAndEnhance({ name: name });\r\n };\r\n _this.props = function (properties) {\r\n return _this.cloneAndEnhance({ properties: properties });\r\n };\r\n _this.preProcessSnapshot = function (preProcessor) {\r\n var currentPreprocessor = _this.preProcessor;\r\n if (!currentPreprocessor)\r\n return _this.cloneAndEnhance({ preProcessor: preProcessor });\r\n else\r\n return _this.cloneAndEnhance({\r\n preProcessor: function (snapshot) { return currentPreprocessor(preProcessor(snapshot)); }\r\n });\r\n };\r\n _this.postProcessSnapshot = function (postProcessor) {\r\n var currentPostprocessor = _this.postProcessor;\r\n if (!currentPostprocessor)\r\n return _this.cloneAndEnhance({ postProcessor: postProcessor });\r\n else\r\n return _this.cloneAndEnhance({\r\n postProcessor: function (snapshot) { return postProcessor(currentPostprocessor(snapshot)); }\r\n });\r\n };\r\n Object.assign(_this, defaultObjectOptions, opts);\r\n // ensures that any default value gets converted to its related type\r\n _this.properties = toPropertiesObject(_this.properties);\r\n freeze(_this.properties); // make sure nobody messes with it\r\n _this.propertyNames = Object.keys(_this.properties);\r\n _this.identifierAttribute = _this._getIdentifierAttribute();\r\n return _this;\r\n }\r\n ModelType.prototype._getIdentifierAttribute = function () {\r\n var identifierAttribute = undefined;\r\n this.forAllProps(function (propName, propType) {\r\n if (propType.flags & TypeFlags.Identifier) {\r\n if (identifierAttribute)\r\n throw fail$1(\"Cannot define property '\" + propName + \"' as object identifier, property '\" + identifierAttribute + \"' is already defined as identifier property\");\r\n identifierAttribute = propName;\r\n }\r\n });\r\n return identifierAttribute;\r\n };\r\n ModelType.prototype.cloneAndEnhance = function (opts) {\r\n return new ModelType({\r\n name: opts.name || this.name,\r\n properties: Object.assign({}, this.properties, opts.properties),\r\n initializers: this.initializers.concat(opts.initializers || []),\r\n preProcessor: opts.preProcessor || this.preProcessor,\r\n postProcessor: opts.postProcessor || this.postProcessor\r\n });\r\n };\r\n ModelType.prototype.actions = function (fn) {\r\n var _this = this;\r\n var actionInitializer = function (self) {\r\n _this.instantiateActions(self, fn(self));\r\n return self;\r\n };\r\n return this.cloneAndEnhance({ initializers: [actionInitializer] });\r\n };\r\n ModelType.prototype.instantiateActions = function (self, actions) {\r\n // check if return is correct\r\n if (!isPlainObject(actions))\r\n throw fail$1(\"actions initializer should return a plain object containing actions\");\r\n // bind actions to the object created\r\n Object.keys(actions).forEach(function (name) {\r\n // warn if preprocessor was given\r\n if (name === PRE_PROCESS_SNAPSHOT)\r\n throw fail$1(\"Cannot define action '\" + PRE_PROCESS_SNAPSHOT + \"', it should be defined using 'type.preProcessSnapshot(fn)' instead\");\r\n // warn if postprocessor was given\r\n if (name === POST_PROCESS_SNAPSHOT)\r\n throw fail$1(\"Cannot define action '\" + POST_PROCESS_SNAPSHOT + \"', it should be defined using 'type.postProcessSnapshot(fn)' instead\");\r\n var action2 = actions[name];\r\n // apply hook composition\r\n var baseAction = self[name];\r\n if (name in Hook && baseAction) {\r\n var specializedAction_1 = action2;\r\n action2 = function () {\r\n baseAction.apply(null, arguments);\r\n specializedAction_1.apply(null, arguments);\r\n };\r\n }\r\n // the goal of this is to make sure actions using \"this\" can call themselves,\r\n // while still allowing the middlewares to register them\r\n var middlewares = action2.$mst_middleware; // make sure middlewares are not lost\r\n var boundAction = action2.bind(actions);\r\n boundAction.$mst_middleware = middlewares;\r\n var actionInvoker = createActionInvoker(self, name, boundAction);\r\n actions[name] = actionInvoker;\r\n (!devMode() ? addHiddenFinalProp : addHiddenWritableProp)(self, name, actionInvoker);\r\n });\r\n };\r\n ModelType.prototype.volatile = function (fn) {\r\n var _this = this;\r\n var stateInitializer = function (self) {\r\n _this.instantiateVolatileState(self, fn(self));\r\n return self;\r\n };\r\n return this.cloneAndEnhance({ initializers: [stateInitializer] });\r\n };\r\n ModelType.prototype.instantiateVolatileState = function (self, state) {\r\n // check views return\r\n if (!isPlainObject(state))\r\n throw fail$1(\"volatile state initializer should return a plain object containing state\");\r\n set(self, state);\r\n };\r\n ModelType.prototype.extend = function (fn) {\r\n var _this = this;\r\n var initializer = function (self) {\r\n var _a = fn(self), actions = _a.actions, views = _a.views, state = _a.state, rest = __rest(_a, [\"actions\", \"views\", \"state\"]);\r\n for (var key in rest)\r\n throw fail$1(\"The `extend` function should return an object with a subset of the fields 'actions', 'views' and 'state'. Found invalid key '\" + key + \"'\");\r\n if (state)\r\n _this.instantiateVolatileState(self, state);\r\n if (views)\r\n _this.instantiateViews(self, views);\r\n if (actions)\r\n _this.instantiateActions(self, actions);\r\n return self;\r\n };\r\n return this.cloneAndEnhance({ initializers: [initializer] });\r\n };\r\n ModelType.prototype.views = function (fn) {\r\n var _this = this;\r\n var viewInitializer = function (self) {\r\n _this.instantiateViews(self, fn(self));\r\n return self;\r\n };\r\n return this.cloneAndEnhance({ initializers: [viewInitializer] });\r\n };\r\n ModelType.prototype.instantiateViews = function (self, views) {\r\n // check views return\r\n if (!isPlainObject(views))\r\n throw fail$1(\"views initializer should return a plain object containing views\");\r\n Object.keys(views).forEach(function (key) {\r\n // is this a computed property?\r\n var descriptor = Object.getOwnPropertyDescriptor(views, key);\r\n if (\"get\" in descriptor) {\r\n if (isComputedProp(self, key)) {\r\n var computedValue = _getAdministration(self, key);\r\n // TODO: mobx currently does not allow redefining computes yet, pending #1121\r\n // FIXME: this binds to the internals of mobx!\r\n computedValue.derivation = descriptor.get;\r\n computedValue.scope = self;\r\n if (descriptor.set)\r\n computedValue.setter = action(computedValue.name + \"-setter\", descriptor.set);\r\n }\r\n else {\r\n computed(self, key, descriptor, true);\r\n }\r\n }\r\n else if (typeof descriptor.value === \"function\") {\r\n (!devMode() ? addHiddenFinalProp : addHiddenWritableProp)(self, key, descriptor.value);\r\n }\r\n else {\r\n throw fail$1(\"A view member should either be a function or getter based property\");\r\n }\r\n });\r\n };\r\n ModelType.prototype.instantiate = function (parent, subpath, environment, initialValue) {\r\n var value = isStateTreeNode(initialValue)\r\n ? initialValue\r\n : this.applySnapshotPreProcessor(initialValue);\r\n return createObjectNode(this, parent, subpath, environment, value);\r\n // Optimization: record all prop- view- and action names after first construction, and generate an optimal base class\r\n // that pre-reserves all these fields for fast object-member lookups\r\n };\r\n ModelType.prototype.initializeChildNodes = function (objNode, initialSnapshot) {\r\n if (initialSnapshot === void 0) { initialSnapshot = {}; }\r\n var type = objNode.type;\r\n var result = {};\r\n type.forAllProps(function (name, childType) {\r\n result[name] = childType.instantiate(objNode, name, undefined, initialSnapshot[name]);\r\n });\r\n return result;\r\n };\r\n ModelType.prototype.createNewInstance = function (childNodes) {\r\n return observable.object(childNodes, EMPTY_OBJECT, mobxShallow);\r\n };\r\n ModelType.prototype.finalizeNewInstance = function (node, instance) {\r\n addHiddenFinalProp(instance, \"toString\", objectTypeToString);\r\n this.forAllProps(function (name) {\r\n _interceptReads(instance, name, node.unbox);\r\n });\r\n this.initializers.reduce(function (self, fn) { return fn(self); }, instance);\r\n intercept(instance, this.willChange);\r\n observe(instance, this.didChange);\r\n };\r\n ModelType.prototype.willChange = function (chg) {\r\n // TODO: mobx typings don't seem to take into account that newValue can be set even when removing a prop\r\n var change = chg;\r\n var node = getStateTreeNode(change.object);\r\n var subpath = change.name;\r\n node.assertWritable({ subpath: subpath });\r\n var childType = node.type.properties[subpath];\r\n // only properties are typed, state are stored as-is references\r\n if (childType) {\r\n typecheckInternal(childType, change.newValue);\r\n change.newValue = childType.reconcile(node.getChildNode(subpath), change.newValue, node, subpath);\r\n }\r\n return change;\r\n };\r\n ModelType.prototype.didChange = function (chg) {\r\n // TODO: mobx typings don't seem to take into account that newValue can be set even when removing a prop\r\n var change = chg;\r\n var childNode = getStateTreeNode(change.object);\r\n var childType = childNode.type.properties[change.name];\r\n if (!childType) {\r\n // don't emit patches for volatile state\r\n return;\r\n }\r\n var oldChildValue = change.oldValue ? change.oldValue.snapshot : undefined;\r\n childNode.emitPatch({\r\n op: \"replace\",\r\n path: escapeJsonPath(change.name),\r\n value: change.newValue.snapshot,\r\n oldValue: oldChildValue\r\n }, childNode);\r\n };\r\n ModelType.prototype.getChildren = function (node) {\r\n var _this = this;\r\n var res = [];\r\n this.forAllProps(function (name) {\r\n res.push(_this.getChildNode(node, name));\r\n });\r\n return res;\r\n };\r\n ModelType.prototype.getChildNode = function (node, key) {\r\n if (!(key in this.properties))\r\n throw fail$1(\"Not a value property: \" + key);\r\n var childNode = _getAdministration(node.storedValue, key).value; // TODO: blegh!\r\n if (!childNode)\r\n throw fail$1(\"Node not available for property \" + key);\r\n return childNode;\r\n };\r\n ModelType.prototype.getSnapshot = function (node, applyPostProcess) {\r\n var _this = this;\r\n if (applyPostProcess === void 0) { applyPostProcess = true; }\r\n var res = {};\r\n this.forAllProps(function (name, type) {\r\n getAtom(node.storedValue, name).reportObserved();\r\n res[name] = _this.getChildNode(node, name).snapshot;\r\n });\r\n if (applyPostProcess) {\r\n return this.applySnapshotPostProcessor(res);\r\n }\r\n return res;\r\n };\r\n ModelType.prototype.processInitialSnapshot = function (childNodes) {\r\n var processed = {};\r\n Object.keys(childNodes).forEach(function (key) {\r\n processed[key] = childNodes[key].getSnapshot();\r\n });\r\n return this.applySnapshotPostProcessor(processed);\r\n };\r\n ModelType.prototype.applyPatchLocally = function (node, subpath, patch) {\r\n if (!(patch.op === \"replace\" || patch.op === \"add\")) {\r\n throw fail$1(\"object does not support operation \" + patch.op);\r\n }\r\n node.storedValue[subpath] = patch.value;\r\n };\r\n ModelType.prototype.applySnapshot = function (node, snapshot) {\r\n var preProcessedSnapshot = this.applySnapshotPreProcessor(snapshot);\r\n typecheckInternal(this, preProcessedSnapshot);\r\n this.forAllProps(function (name) {\r\n node.storedValue[name] = preProcessedSnapshot[name];\r\n });\r\n };\r\n ModelType.prototype.applySnapshotPreProcessor = function (snapshot) {\r\n var processor = this.preProcessor;\r\n return processor ? processor.call(null, snapshot) : snapshot;\r\n };\r\n ModelType.prototype.applySnapshotPostProcessor = function (snapshot) {\r\n var postProcessor = this.postProcessor;\r\n if (postProcessor)\r\n return postProcessor.call(null, snapshot);\r\n return snapshot;\r\n };\r\n ModelType.prototype.getChildType = function (propertyName) {\r\n assertIsString(propertyName, 1);\r\n return this.properties[propertyName];\r\n };\r\n ModelType.prototype.isValidSnapshot = function (value, context) {\r\n var _this = this;\r\n var snapshot = this.applySnapshotPreProcessor(value);\r\n if (!isPlainObject(snapshot)) {\r\n return typeCheckFailure(context, snapshot, \"Value is not a plain object\");\r\n }\r\n return flattenTypeErrors(this.propertyNames.map(function (key) {\r\n return _this.properties[key].validate(snapshot[key], getContextForPath(context, key, _this.properties[key]));\r\n }));\r\n };\r\n ModelType.prototype.forAllProps = function (fn) {\r\n var _this = this;\r\n this.propertyNames.forEach(function (key) { return fn(key, _this.properties[key]); });\r\n };\r\n ModelType.prototype.describe = function () {\r\n var _this = this;\r\n // optimization: cache\r\n return (\"{ \" +\r\n this.propertyNames.map(function (key) { return key + \": \" + _this.properties[key].describe(); }).join(\"; \") +\r\n \" }\");\r\n };\r\n ModelType.prototype.getDefaultSnapshot = function () {\r\n return EMPTY_OBJECT;\r\n };\r\n ModelType.prototype.removeChild = function (node, subpath) {\r\n node.storedValue[subpath] = undefined;\r\n };\r\n __decorate([\r\n action\r\n ], ModelType.prototype, \"applySnapshot\", null);\r\n return ModelType;\r\n}(ComplexType));\r\n/**\r\n * `types.model` - Creates a new model type by providing a name, properties, volatile state and actions.\r\n *\r\n * See the [model type](https://github.com/mobxjs/mobx-state-tree#creating-models) description or the [getting started](https://github.com/mobxjs/mobx-state-tree/blob/master/docs/getting-started.md#getting-started-1) tutorial.\r\n */\r\nfunction model() {\r\n var args = [];\r\n for (var _i = 0; _i < arguments.length; _i++) {\r\n args[_i] = arguments[_i];\r\n }\r\n var name = typeof args[0] === \"string\" ? args.shift() : \"AnonymousModel\";\r\n var properties = args.shift() || {};\r\n return new ModelType({ name: name, properties: properties });\r\n}\r\n/**\r\n * `types.compose` - Composes a new model from one or more existing model types.\r\n * This method can be invoked in two forms:\r\n * Given 2 or more model types, the types are composed into a new Type.\r\n * Given first parameter as a string and 2 or more model types,\r\n * the types are composed into a new Type with the given name\r\n */\r\nfunction compose() {\r\n var args = [];\r\n for (var _i = 0; _i < arguments.length; _i++) {\r\n args[_i] = arguments[_i];\r\n }\r\n // TODO: just join the base type names if no name is provided\r\n var hasTypename = typeof args[0] === \"string\";\r\n var typeName = hasTypename ? args[0] : \"AnonymousModel\";\r\n if (hasTypename) {\r\n args.shift();\r\n }\r\n // check all parameters\r\n if (devMode()) {\r\n args.forEach(function (type, i) {\r\n assertArg(type, isModelType, \"mobx-state-tree model type\", hasTypename ? i + 2 : i + 1);\r\n });\r\n }\r\n return args\r\n .reduce(function (prev, cur) {\r\n return prev.cloneAndEnhance({\r\n name: prev.name + \"_\" + cur.name,\r\n properties: cur.properties,\r\n initializers: cur.initializers,\r\n preProcessor: function (snapshot) {\r\n return cur.applySnapshotPreProcessor(prev.applySnapshotPreProcessor(snapshot));\r\n },\r\n postProcessor: function (snapshot) {\r\n return cur.applySnapshotPostProcessor(prev.applySnapshotPostProcessor(snapshot));\r\n }\r\n });\r\n })\r\n .named(typeName);\r\n}\r\n/**\r\n * Returns if a given value represents a model type.\r\n *\r\n * @param type\r\n * @returns\r\n */\r\nfunction isModelType(type) {\r\n return isType(type) && (type.flags & TypeFlags.Object) > 0;\r\n}\n\n// TODO: implement CoreType using types.custom ?\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar CoreType = /** @class */ (function (_super) {\r\n __extends(CoreType, _super);\r\n function CoreType(name, flags, checker, initializer) {\r\n if (initializer === void 0) { initializer = identity; }\r\n var _this = _super.call(this, name) || this;\r\n _this.flags = flags;\r\n _this.checker = checker;\r\n _this.initializer = initializer;\r\n _this.flags = flags;\r\n return _this;\r\n }\r\n CoreType.prototype.describe = function () {\r\n return this.name;\r\n };\r\n CoreType.prototype.instantiate = function (parent, subpath, environment, initialValue) {\r\n return createScalarNode(this, parent, subpath, environment, initialValue);\r\n };\r\n CoreType.prototype.createNewInstance = function (snapshot) {\r\n return this.initializer(snapshot);\r\n };\r\n CoreType.prototype.isValidSnapshot = function (value, context) {\r\n if (isPrimitive(value) && this.checker(value)) {\r\n return typeCheckSuccess();\r\n }\r\n var typeName = this.name === \"Date\" ? \"Date or a unix milliseconds timestamp\" : this.name;\r\n return typeCheckFailure(context, value, \"Value is not a \" + typeName);\r\n };\r\n return CoreType;\r\n}(SimpleType));\r\n/**\r\n * `types.string` - Creates a type that can only contain a string value.\r\n * This type is used for string values by default\r\n *\r\n * Example:\r\n * ```ts\r\n * const Person = types.model({\r\n * firstName: types.string,\r\n * lastName: \"Doe\"\r\n * })\r\n * ```\r\n */\r\n// tslint:disable-next-line:variable-name\r\nvar string = new CoreType(\"string\", TypeFlags.String, function (v) { return typeof v === \"string\"; });\r\n/**\r\n * `types.number` - Creates a type that can only contain a numeric value.\r\n * This type is used for numeric values by default\r\n *\r\n * Example:\r\n * ```ts\r\n * const Vector = types.model({\r\n * x: types.number,\r\n * y: 1.5\r\n * })\r\n * ```\r\n */\r\n// tslint:disable-next-line:variable-name\r\nvar number = new CoreType(\"number\", TypeFlags.Number, function (v) { return typeof v === \"number\"; });\r\n/**\r\n * `types.integer` - Creates a type that can only contain an integer value.\r\n * This type is used for integer values by default\r\n *\r\n * Example:\r\n * ```ts\r\n * const Size = types.model({\r\n * width: types.integer,\r\n * height: 10\r\n * })\r\n * ```\r\n */\r\n// tslint:disable-next-line:variable-name\r\nvar integer = new CoreType(\"integer\", TypeFlags.Integer, function (v) { return isInteger(v); });\r\n/**\r\n * `types.boolean` - Creates a type that can only contain a boolean value.\r\n * This type is used for boolean values by default\r\n *\r\n * Example:\r\n * ```ts\r\n * const Thing = types.model({\r\n * isCool: types.boolean,\r\n * isAwesome: false\r\n * })\r\n * ```\r\n */\r\n// tslint:disable-next-line:variable-name\r\nvar boolean = new CoreType(\"boolean\", TypeFlags.Boolean, function (v) { return typeof v === \"boolean\"; });\r\n/**\r\n * `types.null` - The type of the value `null`\r\n */\r\nvar nullType = new CoreType(\"null\", TypeFlags.Null, function (v) { return v === null; });\r\n/**\r\n * `types.undefined` - The type of the value `undefined`\r\n */\r\nvar undefinedType = new CoreType(\"undefined\", TypeFlags.Undefined, function (v) { return v === undefined; });\r\nvar _DatePrimitive = new CoreType(\"Date\", TypeFlags.Date, function (v) { return typeof v === \"number\" || v instanceof Date; }, function (v) { return (v instanceof Date ? v : new Date(v)); });\r\n_DatePrimitive.getSnapshot = function (node) {\r\n return node.storedValue.getTime();\r\n};\r\n/**\r\n * `types.Date` - Creates a type that can only contain a javascript Date value.\r\n *\r\n * Example:\r\n * ```ts\r\n * const LogLine = types.model({\r\n * timestamp: types.Date,\r\n * })\r\n *\r\n * LogLine.create({ timestamp: new Date() })\r\n * ```\r\n */\r\nvar DatePrimitive = _DatePrimitive;\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction getPrimitiveFactoryFromValue(value) {\r\n switch (typeof value) {\r\n case \"string\":\r\n return string;\r\n case \"number\":\r\n return number; // In the future, isInteger(value) ? integer : number would be interesting, but would be too breaking for now\r\n case \"boolean\":\r\n return boolean;\r\n case \"object\":\r\n if (value instanceof Date)\r\n return DatePrimitive;\r\n }\r\n throw fail$1(\"Cannot determine primitive type from value \" + value);\r\n}\r\n/**\r\n * Returns if a given value represents a primitive type.\r\n *\r\n * @param type\r\n * @returns\r\n */\r\nfunction isPrimitiveType(type) {\r\n return (isType(type) &&\r\n (type.flags &\r\n (TypeFlags.String |\r\n TypeFlags.Number |\r\n TypeFlags.Integer |\r\n TypeFlags.Boolean |\r\n TypeFlags.Date)) >\r\n 0);\r\n}\n\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar Literal = /** @class */ (function (_super) {\r\n __extends(Literal, _super);\r\n function Literal(value) {\r\n var _this = _super.call(this, JSON.stringify(value)) || this;\r\n _this.flags = TypeFlags.Literal;\r\n _this.value = value;\r\n return _this;\r\n }\r\n Literal.prototype.instantiate = function (parent, subpath, environment, initialValue) {\r\n return createScalarNode(this, parent, subpath, environment, initialValue);\r\n };\r\n Literal.prototype.describe = function () {\r\n return JSON.stringify(this.value);\r\n };\r\n Literal.prototype.isValidSnapshot = function (value, context) {\r\n if (isPrimitive(value) && value === this.value) {\r\n return typeCheckSuccess();\r\n }\r\n return typeCheckFailure(context, value, \"Value is not a literal \" + JSON.stringify(this.value));\r\n };\r\n return Literal;\r\n}(SimpleType));\r\n/**\r\n * `types.literal` - The literal type will return a type that will match only the exact given type.\r\n * The given value must be a primitive, in order to be serialized to a snapshot correctly.\r\n * You can use literal to match exact strings for example the exact male or female string.\r\n *\r\n * Example:\r\n * ```ts\r\n * const Person = types.model({\r\n * name: types.string,\r\n * gender: types.union(types.literal('male'), types.literal('female'))\r\n * })\r\n * ```\r\n *\r\n * @param value The value to use in the strict equal check\r\n * @returns\r\n */\r\nfunction literal(value) {\r\n // check that the given value is a primitive\r\n assertArg(value, isPrimitive, \"primitive\", 1);\r\n return new Literal(value);\r\n}\r\n/**\r\n * Returns if a given value represents a literal type.\r\n *\r\n * @param type\r\n * @returns\r\n */\r\nfunction isLiteralType(type) {\r\n return isType(type) && (type.flags & TypeFlags.Literal) > 0;\r\n}\n\nvar Refinement = /** @class */ (function (_super) {\r\n __extends(Refinement, _super);\r\n function Refinement(name, _subtype, _predicate, _message) {\r\n var _this = _super.call(this, name) || this;\r\n _this._subtype = _subtype;\r\n _this._predicate = _predicate;\r\n _this._message = _message;\r\n return _this;\r\n }\r\n Object.defineProperty(Refinement.prototype, \"flags\", {\r\n get: function () {\r\n return this._subtype.flags | TypeFlags.Refinement;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n Refinement.prototype.describe = function () {\r\n return this.name;\r\n };\r\n Refinement.prototype.instantiate = function (parent, subpath, environment, initialValue) {\r\n // create the child type\r\n return this._subtype.instantiate(parent, subpath, environment, initialValue);\r\n };\r\n Refinement.prototype.isAssignableFrom = function (type) {\r\n return this._subtype.isAssignableFrom(type);\r\n };\r\n Refinement.prototype.isValidSnapshot = function (value, context) {\r\n var subtypeErrors = this._subtype.validate(value, context);\r\n if (subtypeErrors.length > 0)\r\n return subtypeErrors;\r\n var snapshot = isStateTreeNode(value) ? getStateTreeNode(value).snapshot : value;\r\n if (!this._predicate(snapshot)) {\r\n return typeCheckFailure(context, value, this._message(value));\r\n }\r\n return typeCheckSuccess();\r\n };\r\n Refinement.prototype.reconcile = function (current, newValue, parent, subpath) {\r\n return this._subtype.reconcile(current, newValue, parent, subpath);\r\n };\r\n Refinement.prototype.getSubTypes = function () {\r\n return this._subtype;\r\n };\r\n return Refinement;\r\n}(BaseType));\r\n/**\r\n * `types.refinement` - Creates a type that is more specific than the base type, e.g. `types.refinement(types.string, value => value.length > 5)` to create a type of strings that can only be longer then 5.\r\n *\r\n * @param name\r\n * @param type\r\n * @param predicate\r\n * @returns\r\n */\r\nfunction refinement() {\r\n var args = [];\r\n for (var _i = 0; _i < arguments.length; _i++) {\r\n args[_i] = arguments[_i];\r\n }\r\n var name = typeof args[0] === \"string\" ? args.shift() : isType(args[0]) ? args[0].name : null;\r\n var type = args[0];\r\n var predicate = args[1];\r\n var message = args[2]\r\n ? args[2]\r\n : function (v) { return \"Value does not respect the refinement predicate\"; };\r\n // ensures all parameters are correct\r\n assertIsType(type, [1, 2]);\r\n assertIsString(name, 1);\r\n assertIsFunction(predicate, [2, 3]);\r\n assertIsFunction(message, [3, 4]);\r\n return new Refinement(name, type, predicate, message);\r\n}\r\n/**\r\n * Returns if a given value is a refinement type.\r\n *\r\n * @param type\r\n * @returns\r\n */\r\nfunction isRefinementType(type) {\r\n return (type.flags & TypeFlags.Refinement) > 0;\r\n}\n\n/**\r\n * `types.enumeration` - Can be used to create an string based enumeration.\r\n * (note: this methods is just sugar for a union of string literals)\r\n *\r\n * Example:\r\n * ```ts\r\n * const TrafficLight = types.model({\r\n * color: types.enumeration(\"Color\", [\"Red\", \"Orange\", \"Green\"])\r\n * })\r\n * ```\r\n *\r\n * @param name descriptive name of the enumeration (optional)\r\n * @param options possible values this enumeration can have\r\n * @returns\r\n */\r\nfunction enumeration(name, options) {\r\n var realOptions = typeof name === \"string\" ? options : name;\r\n // check all options\r\n if (devMode()) {\r\n realOptions.forEach(function (option, i) {\r\n assertIsString(option, i + 1);\r\n });\r\n }\r\n var type = union.apply(void 0, __spread(realOptions.map(function (option) { return literal(\"\" + option); })));\r\n if (typeof name === \"string\")\r\n type.name = name;\r\n return type;\r\n}\n\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar Union = /** @class */ (function (_super) {\r\n __extends(Union, _super);\r\n function Union(name, _types, options) {\r\n var _this = _super.call(this, name) || this;\r\n _this._types = _types;\r\n _this._eager = true;\r\n options = __assign({ eager: true, dispatcher: undefined }, options);\r\n _this._dispatcher = options.dispatcher;\r\n if (!options.eager)\r\n _this._eager = false;\r\n return _this;\r\n }\r\n Object.defineProperty(Union.prototype, \"flags\", {\r\n get: function () {\r\n var result = TypeFlags.Union;\r\n this._types.forEach(function (type) {\r\n result |= type.flags;\r\n });\r\n return result;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n Union.prototype.isAssignableFrom = function (type) {\r\n return this._types.some(function (subType) { return subType.isAssignableFrom(type); });\r\n };\r\n Union.prototype.describe = function () {\r\n return \"(\" + this._types.map(function (factory) { return factory.describe(); }).join(\" | \") + \")\";\r\n };\r\n Union.prototype.instantiate = function (parent, subpath, environment, initialValue) {\r\n var type = this.determineType(initialValue, undefined);\r\n if (!type)\r\n throw fail$1(\"No matching type for union \" + this.describe()); // can happen in prod builds\r\n return type.instantiate(parent, subpath, environment, initialValue);\r\n };\r\n Union.prototype.reconcile = function (current, newValue, parent, subpath) {\r\n var type = this.determineType(newValue, current.type);\r\n if (!type)\r\n throw fail$1(\"No matching type for union \" + this.describe()); // can happen in prod builds\r\n return type.reconcile(current, newValue, parent, subpath);\r\n };\r\n Union.prototype.determineType = function (value, reconcileCurrentType) {\r\n // try the dispatcher, if defined\r\n if (this._dispatcher) {\r\n return this._dispatcher(value);\r\n }\r\n // find the most accomodating type\r\n // if we are using reconciliation try the current node type first (fix for #1045)\r\n if (reconcileCurrentType) {\r\n if (reconcileCurrentType.is(value)) {\r\n return reconcileCurrentType;\r\n }\r\n return this._types.filter(function (t) { return t !== reconcileCurrentType; }).find(function (type) { return type.is(value); });\r\n }\r\n else {\r\n return this._types.find(function (type) { return type.is(value); });\r\n }\r\n };\r\n Union.prototype.isValidSnapshot = function (value, context) {\r\n if (this._dispatcher) {\r\n return this._dispatcher(value).validate(value, context);\r\n }\r\n var allErrors = [];\r\n var applicableTypes = 0;\r\n for (var i = 0; i < this._types.length; i++) {\r\n var type = this._types[i];\r\n var errors = type.validate(value, context);\r\n if (errors.length === 0) {\r\n if (this._eager)\r\n return typeCheckSuccess();\r\n else\r\n applicableTypes++;\r\n }\r\n else {\r\n allErrors.push(errors);\r\n }\r\n }\r\n if (applicableTypes === 1)\r\n return typeCheckSuccess();\r\n return typeCheckFailure(context, value, \"No type is applicable for the union\").concat(flattenTypeErrors(allErrors));\r\n };\r\n Union.prototype.getSubTypes = function () {\r\n return this._types;\r\n };\r\n return Union;\r\n}(BaseType));\r\n/**\r\n * `types.union` - Create a union of multiple types. If the correct type cannot be inferred unambiguously from a snapshot, provide a dispatcher function of the form `(snapshot) => Type`.\r\n *\r\n * @param optionsOrType\r\n * @param otherTypes\r\n * @returns\r\n */\r\nfunction union(optionsOrType) {\r\n var otherTypes = [];\r\n for (var _i = 1; _i < arguments.length; _i++) {\r\n otherTypes[_i - 1] = arguments[_i];\r\n }\r\n var options = isType(optionsOrType) ? undefined : optionsOrType;\r\n var types = isType(optionsOrType) ? __spread([optionsOrType], otherTypes) : otherTypes;\r\n var name = \"(\" + types.map(function (type) { return type.name; }).join(\" | \") + \")\";\r\n // check all options\r\n if (devMode()) {\r\n if (options) {\r\n assertArg(options, function (o) { return isPlainObject(o); }, \"object { eager?: boolean, dispatcher?: Function }\", 1);\r\n }\r\n types.forEach(function (type, i) {\r\n assertIsType(type, options ? i + 2 : i + 1);\r\n });\r\n }\r\n return new Union(name, types, options);\r\n}\r\n/**\r\n * Returns if a given value represents a union type.\r\n *\r\n * @param type\r\n * @returns\r\n */\r\nfunction isUnionType(type) {\r\n return (type.flags & TypeFlags.Union) > 0;\r\n}\n\n/**\r\n * @hidden\r\n * @internal\r\n */\r\nvar OptionalValue = /** @class */ (function (_super) {\r\n __extends(OptionalValue, _super);\r\n function OptionalValue(_subtype, _defaultValue, optionalValues) {\r\n var _this = _super.call(this, _subtype.name) || this;\r\n _this._subtype = _subtype;\r\n _this._defaultValue = _defaultValue;\r\n _this.optionalValues = optionalValues;\r\n return _this;\r\n }\r\n Object.defineProperty(OptionalValue.prototype, \"flags\", {\r\n get: function () {\r\n return this._subtype.flags | TypeFlags.Optional;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n OptionalValue.prototype.describe = function () {\r\n return this._subtype.describe() + \"?\";\r\n };\r\n OptionalValue.prototype.instantiate = function (parent, subpath, environment, initialValue) {\r\n if (this.optionalValues.indexOf(initialValue) >= 0) {\r\n var defaultInstanceOrSnapshot = this.getDefaultInstanceOrSnapshot();\r\n return this._subtype.instantiate(parent, subpath, environment, defaultInstanceOrSnapshot);\r\n }\r\n return this._subtype.instantiate(parent, subpath, environment, initialValue);\r\n };\r\n OptionalValue.prototype.reconcile = function (current, newValue, parent, subpath) {\r\n return this._subtype.reconcile(current, this.optionalValues.indexOf(newValue) < 0 && this._subtype.is(newValue)\r\n ? newValue\r\n : this.getDefaultInstanceOrSnapshot(), parent, subpath);\r\n };\r\n OptionalValue.prototype.getDefaultInstanceOrSnapshot = function () {\r\n var defaultInstanceOrSnapshot = typeof this._defaultValue === \"function\"\r\n ? this._defaultValue()\r\n : this._defaultValue;\r\n // while static values are already snapshots and checked on types.optional\r\n // generator functions must always be rechecked just in case\r\n if (typeof this._defaultValue === \"function\") {\r\n typecheckInternal(this, defaultInstanceOrSnapshot);\r\n }\r\n return defaultInstanceOrSnapshot;\r\n };\r\n OptionalValue.prototype.isValidSnapshot = function (value, context) {\r\n // defaulted values can be skipped\r\n if (this.optionalValues.indexOf(value) >= 0) {\r\n return typeCheckSuccess();\r\n }\r\n // bounce validation to the sub-type\r\n return this._subtype.validate(value, context);\r\n };\r\n OptionalValue.prototype.isAssignableFrom = function (type) {\r\n return this._subtype.isAssignableFrom(type);\r\n };\r\n OptionalValue.prototype.getSubTypes = function () {\r\n return this._subtype;\r\n };\r\n return OptionalValue;\r\n}(BaseType));\r\nfunction checkOptionalPreconditions(type, defaultValueOrFunction) {\r\n // make sure we never pass direct instances\r\n if (typeof defaultValueOrFunction !== \"function\" && isStateTreeNode(defaultValueOrFunction)) {\r\n throw fail$1(\"default value cannot be an instance, pass a snapshot or a function that creates an instance/snapshot instead\");\r\n }\r\n assertIsType(type, 1);\r\n if (devMode()) {\r\n // we only check default values if they are passed directly\r\n // if they are generator functions they will be checked once they are generated\r\n // we don't check generator function results here to avoid generating a node just for type-checking purposes\r\n // which might generate side-effects\r\n if (typeof defaultValueOrFunction !== \"function\") {\r\n typecheckInternal(type, defaultValueOrFunction);\r\n }\r\n }\r\n}\r\n/**\r\n * `types.optional` - Can be used to create a property with a default value.\r\n *\r\n * Depending on the third argument (`optionalValues`) there are two ways of operation:\r\n * - If the argument is not provided, then if a value is not provided in the snapshot (`undefined` or missing),\r\n * it will default to the provided `defaultValue`\r\n * - If the argument is provided, then if the value in the snapshot matches one of the optional values inside the array then it will\r\n * default to the provided `defaultValue`. Additionally, if one of the optional values inside the array is `undefined` then a missing\r\n * property is also valid.\r\n *\r\n * Note that it is also possible to include values of the same type as the intended subtype as optional values,\r\n * in this case the optional value will be transformed into the `defaultValue` (e.g. `types.optional(types.string, \"unnamed\", [undefined, \"\"])`\r\n * will transform the snapshot values `undefined` (and therefore missing) and empty strings into the string `\"unnamed\"` when it gets\r\n * instantiated).\r\n *\r\n * If `defaultValue` is a function, the function will be invoked for every new instance.\r\n * Applying a snapshot in which the optional value is one of the optional values (or `undefined`/_not_ present if none are provided) causes the\r\n * value to be reset.\r\n *\r\n * Example:\r\n * ```ts\r\n * const Todo = types.model({\r\n * title: types.string,\r\n * subtitle1: types.optional(types.string, \"\", [null]),\r\n * subtitle2: types.optional(types.string, \"\", [null, undefined]),\r\n * done: types.optional(types.boolean, false),\r\n * created: types.optional(types.Date, () => new Date()),\r\n * })\r\n *\r\n * // if done is missing / undefined it will become false\r\n * // if created is missing / undefined it will get a freshly generated timestamp\r\n * // if subtitle1 is null it will default to \"\", but it cannot be missing or undefined\r\n * // if subtitle2 is null or undefined it will default to \"\"; since it can be undefined it can also be missing\r\n * const todo = Todo.create({ title: \"Get coffee\", subtitle1: null })\r\n * ```\r\n *\r\n * @param type\r\n * @param defaultValueOrFunction\r\n * @param optionalValues an optional array with zero or more primitive values (string, number, boolean, null or undefined)\r\n * that will be converted into the default. `[ undefined ]` is assumed when none is provided\r\n * @returns\r\n */\r\nfunction optional(type, defaultValueOrFunction, optionalValues) {\r\n checkOptionalPreconditions(type, defaultValueOrFunction);\r\n return new OptionalValue(type, defaultValueOrFunction, optionalValues ? optionalValues : undefinedAsOptionalValues);\r\n}\r\nvar undefinedAsOptionalValues = [undefined];\r\n/**\r\n * Returns if a value represents an optional type.\r\n *\r\n * @template IT\r\n * @param type\r\n * @returns\r\n */\r\nfunction isOptionalType(type) {\r\n return isType(type) && (type.flags & TypeFlags.Optional) > 0;\r\n}\n\nvar optionalUndefinedType = optional(undefinedType, undefined);\r\nvar optionalNullType = optional(nullType, null);\r\n/**\r\n * `types.maybe` - Maybe will make a type nullable, and also optional.\r\n * The value `undefined` will be used to represent nullability.\r\n *\r\n * @param type\r\n * @returns\r\n */\r\nfunction maybe(type) {\r\n assertIsType(type, 1);\r\n return union(type, optionalUndefinedType);\r\n}\r\n/**\r\n * `types.maybeNull` - Maybe will make a type nullable, and also optional.\r\n * The value `null` will be used to represent no value.\r\n *\r\n * @param type\r\n * @returns\r\n */\r\nfunction maybeNull(type) {\r\n assertIsType(type, 1);\r\n return union(type, optionalNullType);\r\n}\n\nvar Late = /** @class */ (function (_super) {\r\n __extends(Late, _super);\r\n function Late(name, _definition) {\r\n var _this = _super.call(this, name) || this;\r\n _this._definition = _definition;\r\n return _this;\r\n }\r\n Object.defineProperty(Late.prototype, \"flags\", {\r\n get: function () {\r\n return (this._subType ? this._subType.flags : 0) | TypeFlags.Late;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n Late.prototype.getSubType = function (mustSucceed) {\r\n if (!this._subType) {\r\n var t = undefined;\r\n try {\r\n t = this._definition();\r\n }\r\n catch (e) {\r\n if (e instanceof ReferenceError)\r\n // can happen in strict ES5 code when a definition is self refering\r\n t = undefined;\r\n else\r\n throw e;\r\n }\r\n if (mustSucceed && t === undefined)\r\n throw fail$1(\"Late type seems to be used too early, the definition (still) returns undefined\");\r\n if (t) {\r\n if (devMode() && !isType(t))\r\n throw fail$1(\"Failed to determine subtype, make sure types.late returns a type definition.\");\r\n this._subType = t;\r\n }\r\n }\r\n return this._subType;\r\n };\r\n Late.prototype.instantiate = function (parent, subpath, environment, initialValue) {\r\n return this.getSubType(true).instantiate(parent, subpath, environment, initialValue);\r\n };\r\n Late.prototype.reconcile = function (current, newValue, parent, subpath) {\r\n return this.getSubType(true).reconcile(current, newValue, parent, subpath);\r\n };\r\n Late.prototype.describe = function () {\r\n var t = this.getSubType(false);\r\n return t ? t.name : \"<uknown late type>\";\r\n };\r\n Late.prototype.isValidSnapshot = function (value, context) {\r\n var t = this.getSubType(false);\r\n if (!t) {\r\n // See #916; the variable the definition closure is pointing to wasn't defined yet, so can't be evaluted yet here\r\n return typeCheckSuccess();\r\n }\r\n return t.validate(value, context);\r\n };\r\n Late.prototype.isAssignableFrom = function (type) {\r\n var t = this.getSubType(false);\r\n return t ? t.isAssignableFrom(type) : false;\r\n };\r\n Late.prototype.getSubTypes = function () {\r\n var subtype = this.getSubType(false);\r\n return subtype ? subtype : cannotDetermineSubtype;\r\n };\r\n return Late;\r\n}(BaseType));\r\n/**\r\n * `types.late` - Defines a type that gets implemented later. This is useful when you have to deal with circular dependencies.\r\n * Please notice that when defining circular dependencies TypeScript isn't smart enough to inference them.\r\n *\r\n * Example:\r\n * ```ts\r\n * // TypeScript isn't smart enough to infer self referencing types.\r\n * const Node = types.model({\r\n * children: types.array(types.late((): IAnyModelType => Node)) // then typecast each array element to Instance<typeof Node>\r\n * })\r\n * ```\r\n *\r\n * @param name The name to use for the type that will be returned.\r\n * @param type A function that returns the type that will be defined.\r\n * @returns\r\n */\r\nfunction late(nameOrType, maybeType) {\r\n var name = typeof nameOrType === \"string\" ? nameOrType : \"late(\" + nameOrType.toString() + \")\";\r\n var type = typeof nameOrType === \"string\" ? maybeType : nameOrType;\r\n // checks that the type is actually a late type\r\n if (devMode()) {\r\n if (!(typeof type === \"function\" && type.length === 0))\r\n throw fail$1(\"Invalid late type, expected a function with zero arguments that returns a type, got: \" +\r\n type);\r\n }\r\n return new Late(name, type);\r\n}\r\n/**\r\n * Returns if a given value represents a late type.\r\n *\r\n * @param type\r\n * @returns\r\n */\r\nfunction isLateType(type) {\r\n return isType(type) && (type.flags & TypeFlags.Late) > 0;\r\n}\n\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar Frozen = /** @class */ (function (_super) {\r\n __extends(Frozen, _super);\r\n function Frozen(subType) {\r\n var _this = _super.call(this, subType ? \"frozen(\" + subType.name + \")\" : \"frozen\") || this;\r\n _this.subType = subType;\r\n _this.flags = TypeFlags.Frozen;\r\n return _this;\r\n }\r\n Frozen.prototype.describe = function () {\r\n return \"<any immutable value>\";\r\n };\r\n Frozen.prototype.instantiate = function (parent, subpath, environment, value) {\r\n // create the node\r\n return createScalarNode(this, parent, subpath, environment, deepFreeze(value));\r\n };\r\n Frozen.prototype.isValidSnapshot = function (value, context) {\r\n if (!isSerializable(value)) {\r\n return typeCheckFailure(context, value, \"Value is not serializable and cannot be frozen\");\r\n }\r\n if (this.subType)\r\n return this.subType.validate(value, context);\r\n return typeCheckSuccess();\r\n };\r\n return Frozen;\r\n}(SimpleType));\r\nvar untypedFrozenInstance = new Frozen();\r\n/**\r\n * `types.frozen` - Frozen can be used to store any value that is serializable in itself (that is valid JSON).\r\n * Frozen values need to be immutable or treated as if immutable. They need be serializable as well.\r\n * Values stored in frozen will snapshotted as-is by MST, and internal changes will not be tracked.\r\n *\r\n * This is useful to store complex, but immutable values like vectors etc. It can form a powerful bridge to parts of your application that should be immutable, or that assume data to be immutable.\r\n *\r\n * Note: if you want to store free-form state that is mutable, or not serializeable, consider using volatile state instead.\r\n *\r\n * Frozen properties can be defined in three different ways\r\n * 1. `types.frozen(SubType)` - provide a valid MST type and frozen will check if the provided data conforms the snapshot for that type\r\n * 2. `types.frozen({ someDefaultValue: true})` - provide a primitive value, object or array, and MST will infer the type from that object, and also make it the default value for the field\r\n * 3. `types.frozen<TypeScriptType>()` - provide a typescript type, to help in strongly typing the field (design time only)\r\n *\r\n * Example:\r\n * ```ts\r\n * const GameCharacter = types.model({\r\n * name: string,\r\n * location: types.frozen({ x: 0, y: 0})\r\n * })\r\n *\r\n * const hero = GameCharacter.create({\r\n * name: \"Mario\",\r\n * location: { x: 7, y: 4 }\r\n * })\r\n *\r\n * hero.location = { x: 10, y: 2 } // OK\r\n * hero.location.x = 7 // Not ok!\r\n * ```\r\n *\r\n * ```ts\r\n * type Point = { x: number, y: number }\r\n * const Mouse = types.model({\r\n * loc: types.frozen<Point>()\r\n * })\r\n * ```\r\n *\r\n * @param defaultValueOrType\r\n * @returns\r\n */\r\nfunction frozen(arg) {\r\n if (arguments.length === 0)\r\n return untypedFrozenInstance;\r\n else if (isType(arg))\r\n return new Frozen(arg);\r\n else\r\n return optional(untypedFrozenInstance, arg);\r\n}\r\n/**\r\n * Returns if a given value represents a frozen type.\r\n *\r\n * @param type\r\n * @returns\r\n */\r\nfunction isFrozenType(type) {\r\n return isType(type) && (type.flags & TypeFlags.Frozen) > 0;\r\n}\n\nfunction getInvalidationCause(hook) {\r\n switch (hook) {\r\n case Hook.beforeDestroy:\r\n return \"destroy\";\r\n case Hook.beforeDetach:\r\n return \"detach\";\r\n default:\r\n return undefined;\r\n }\r\n}\r\nvar StoredReference = /** @class */ (function () {\r\n function StoredReference(value, targetType) {\r\n this.targetType = targetType;\r\n if (isValidIdentifier(value)) {\r\n this.identifier = value;\r\n }\r\n else if (isStateTreeNode(value)) {\r\n var targetNode = getStateTreeNode(value);\r\n if (!targetNode.identifierAttribute)\r\n throw fail$1(\"Can only store references with a defined identifier attribute.\");\r\n var id = targetNode.unnormalizedIdentifier;\r\n if (id === null || id === undefined) {\r\n throw fail$1(\"Can only store references to tree nodes with a defined identifier.\");\r\n }\r\n this.identifier = id;\r\n }\r\n else {\r\n throw fail$1(\"Can only store references to tree nodes or identifiers, got: '\" + value + \"'\");\r\n }\r\n }\r\n StoredReference.prototype.updateResolvedReference = function (node) {\r\n var normalizedId = normalizeIdentifier(this.identifier);\r\n var root = node.root;\r\n var lastCacheModification = root.identifierCache.getLastCacheModificationPerId(normalizedId);\r\n if (!this.resolvedReference ||\r\n this.resolvedReference.lastCacheModification !== lastCacheModification) {\r\n var targetType = this.targetType;\r\n // reference was initialized with the identifier of the target\r\n var target = root.identifierCache.resolve(targetType, normalizedId);\r\n if (!target) {\r\n throw new InvalidReferenceError(\"[mobx-state-tree] Failed to resolve reference '\" + this.identifier + \"' to type '\" + this.targetType.name + \"' (from node: \" + node.path + \")\");\r\n }\r\n this.resolvedReference = {\r\n node: target,\r\n lastCacheModification: lastCacheModification\r\n };\r\n }\r\n };\r\n Object.defineProperty(StoredReference.prototype, \"resolvedValue\", {\r\n get: function () {\r\n this.updateResolvedReference(this.node);\r\n return this.resolvedReference.node.value;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n return StoredReference;\r\n}());\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar InvalidReferenceError = /** @class */ (function (_super) {\r\n __extends(InvalidReferenceError, _super);\r\n function InvalidReferenceError(m) {\r\n var _this = _super.call(this, m) || this;\r\n Object.setPrototypeOf(_this, InvalidReferenceError.prototype);\r\n return _this;\r\n }\r\n return InvalidReferenceError;\r\n}(Error));\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar BaseReferenceType = /** @class */ (function (_super) {\r\n __extends(BaseReferenceType, _super);\r\n function BaseReferenceType(targetType, onInvalidated) {\r\n var _this = _super.call(this, \"reference(\" + targetType.name + \")\") || this;\r\n _this.targetType = targetType;\r\n _this.onInvalidated = onInvalidated;\r\n _this.flags = TypeFlags.Reference;\r\n return _this;\r\n }\r\n BaseReferenceType.prototype.describe = function () {\r\n return this.name;\r\n };\r\n BaseReferenceType.prototype.isAssignableFrom = function (type) {\r\n return this.targetType.isAssignableFrom(type);\r\n };\r\n BaseReferenceType.prototype.isValidSnapshot = function (value, context) {\r\n return isValidIdentifier(value)\r\n ? typeCheckSuccess()\r\n : typeCheckFailure(context, value, \"Value is not a valid identifier, which is a string or a number\");\r\n };\r\n BaseReferenceType.prototype.fireInvalidated = function (cause, storedRefNode, referenceId, refTargetNode) {\r\n // to actually invalidate a reference we need an alive parent,\r\n // since it is a scalar value (immutable-ish) and we need to change it\r\n // from the parent\r\n var storedRefParentNode = storedRefNode.parent;\r\n if (!storedRefParentNode || !storedRefParentNode.isAlive) {\r\n return;\r\n }\r\n var storedRefParentValue = storedRefParentNode.storedValue;\r\n if (!storedRefParentValue) {\r\n return;\r\n }\r\n this.onInvalidated({\r\n cause: cause,\r\n parent: storedRefParentValue,\r\n invalidTarget: refTargetNode ? refTargetNode.storedValue : undefined,\r\n invalidId: referenceId,\r\n replaceRef: function (newRef) {\r\n applyPatch(storedRefNode.root.storedValue, {\r\n op: \"replace\",\r\n value: newRef,\r\n path: storedRefNode.path\r\n });\r\n },\r\n removeRef: function () {\r\n if (isModelType(storedRefParentNode.type)) {\r\n this.replaceRef(undefined);\r\n }\r\n else {\r\n applyPatch(storedRefNode.root.storedValue, {\r\n op: \"remove\",\r\n path: storedRefNode.path\r\n });\r\n }\r\n }\r\n });\r\n };\r\n BaseReferenceType.prototype.addTargetNodeWatcher = function (storedRefNode, referenceId) {\r\n var _this = this;\r\n // this will make sure the target node becomes created\r\n var refTargetValue = this.getValue(storedRefNode);\r\n if (!refTargetValue) {\r\n return undefined;\r\n }\r\n var refTargetNode = getStateTreeNode(refTargetValue);\r\n var hookHandler = function (_, refTargetNodeHook) {\r\n var cause = getInvalidationCause(refTargetNodeHook);\r\n if (!cause) {\r\n return;\r\n }\r\n _this.fireInvalidated(cause, storedRefNode, referenceId, refTargetNode);\r\n };\r\n var refTargetDetachHookDisposer = refTargetNode.registerHook(Hook.beforeDetach, hookHandler);\r\n var refTargetDestroyHookDisposer = refTargetNode.registerHook(Hook.beforeDestroy, hookHandler);\r\n return function () {\r\n refTargetDetachHookDisposer();\r\n refTargetDestroyHookDisposer();\r\n };\r\n };\r\n BaseReferenceType.prototype.watchTargetNodeForInvalidations = function (storedRefNode, identifier, customGetSet) {\r\n var _this = this;\r\n if (!this.onInvalidated) {\r\n return;\r\n }\r\n var onRefTargetDestroyedHookDisposer;\r\n // get rid of the watcher hook when the stored ref node is destroyed\r\n // detached is ignored since scalar nodes (where the reference resides) cannot be detached\r\n storedRefNode.registerHook(Hook.beforeDestroy, function () {\r\n if (onRefTargetDestroyedHookDisposer) {\r\n onRefTargetDestroyedHookDisposer();\r\n }\r\n });\r\n var startWatching = function (sync) {\r\n // re-create hook in case the stored ref gets reattached\r\n if (onRefTargetDestroyedHookDisposer) {\r\n onRefTargetDestroyedHookDisposer();\r\n }\r\n // make sure the target node is actually there and initialized\r\n var storedRefParentNode = storedRefNode.parent;\r\n var storedRefParentValue = storedRefParentNode && storedRefParentNode.storedValue;\r\n if (storedRefParentNode && storedRefParentNode.isAlive && storedRefParentValue) {\r\n var refTargetNodeExists = void 0;\r\n if (customGetSet) {\r\n refTargetNodeExists = !!customGetSet.get(identifier, storedRefParentValue);\r\n }\r\n else {\r\n refTargetNodeExists = storedRefNode.root.identifierCache.has(_this.targetType, normalizeIdentifier(identifier));\r\n }\r\n if (!refTargetNodeExists) {\r\n // we cannot change the reference in sync mode\r\n // since we are in the middle of a reconciliation/instantiation and the change would be overwritten\r\n // for those cases just let the wrong reference be assigned and fail upon usage\r\n // (like current references do)\r\n // this means that effectively this code will only run when it is created from a snapshot\r\n if (!sync) {\r\n _this.fireInvalidated(\"invalidSnapshotReference\", storedRefNode, identifier, null);\r\n }\r\n }\r\n else {\r\n onRefTargetDestroyedHookDisposer = _this.addTargetNodeWatcher(storedRefNode, identifier);\r\n }\r\n }\r\n };\r\n if (storedRefNode.state === NodeLifeCycle.FINALIZED) {\r\n // already attached, so the whole tree is ready\r\n startWatching(true);\r\n }\r\n else {\r\n if (!storedRefNode.isRoot) {\r\n // start watching once the whole tree is ready\r\n storedRefNode.root.registerHook(Hook.afterCreationFinalization, function () {\r\n // make sure to attach it so it can start listening\r\n if (storedRefNode.parent) {\r\n storedRefNode.parent.createObservableInstanceIfNeeded();\r\n }\r\n });\r\n }\r\n // start watching once the node is attached somewhere / parent changes\r\n storedRefNode.registerHook(Hook.afterAttach, function () {\r\n startWatching(false);\r\n });\r\n }\r\n };\r\n return BaseReferenceType;\r\n}(SimpleType));\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar IdentifierReferenceType = /** @class */ (function (_super) {\r\n __extends(IdentifierReferenceType, _super);\r\n function IdentifierReferenceType(targetType, onInvalidated) {\r\n return _super.call(this, targetType, onInvalidated) || this;\r\n }\r\n IdentifierReferenceType.prototype.getValue = function (storedRefNode) {\r\n if (!storedRefNode.isAlive)\r\n return undefined;\r\n var storedRef = storedRefNode.storedValue;\r\n return storedRef.resolvedValue;\r\n };\r\n IdentifierReferenceType.prototype.getSnapshot = function (storedRefNode) {\r\n var ref = storedRefNode.storedValue;\r\n return ref.identifier;\r\n };\r\n IdentifierReferenceType.prototype.instantiate = function (parent, subpath, environment, initialValue) {\r\n var identifier = isStateTreeNode(initialValue)\r\n ? getIdentifier(initialValue)\r\n : initialValue;\r\n var storedRef = new StoredReference(initialValue, this.targetType);\r\n var storedRefNode = createScalarNode(this, parent, subpath, environment, storedRef);\r\n storedRef.node = storedRefNode;\r\n this.watchTargetNodeForInvalidations(storedRefNode, identifier, undefined);\r\n return storedRefNode;\r\n };\r\n IdentifierReferenceType.prototype.reconcile = function (current, newValue, parent, subpath) {\r\n if (!current.isDetaching && current.type === this) {\r\n var compareByValue = isStateTreeNode(newValue);\r\n var ref = current.storedValue;\r\n if ((!compareByValue && ref.identifier === newValue) ||\r\n (compareByValue && ref.resolvedValue === newValue)) {\r\n current.setParent(parent, subpath);\r\n return current;\r\n }\r\n }\r\n var newNode = this.instantiate(parent, subpath, undefined, newValue);\r\n current.die(); // noop if detaching\r\n return newNode;\r\n };\r\n return IdentifierReferenceType;\r\n}(BaseReferenceType));\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar CustomReferenceType = /** @class */ (function (_super) {\r\n __extends(CustomReferenceType, _super);\r\n function CustomReferenceType(targetType, options, onInvalidated) {\r\n var _this = _super.call(this, targetType, onInvalidated) || this;\r\n _this.options = options;\r\n return _this;\r\n }\r\n CustomReferenceType.prototype.getValue = function (storedRefNode) {\r\n if (!storedRefNode.isAlive)\r\n return undefined;\r\n var referencedNode = this.options.get(storedRefNode.storedValue, storedRefNode.parent ? storedRefNode.parent.storedValue : null);\r\n return referencedNode;\r\n };\r\n CustomReferenceType.prototype.getSnapshot = function (storedRefNode) {\r\n return storedRefNode.storedValue;\r\n };\r\n CustomReferenceType.prototype.instantiate = function (parent, subpath, environment, newValue) {\r\n var identifier = isStateTreeNode(newValue)\r\n ? this.options.set(newValue, parent ? parent.storedValue : null)\r\n : newValue;\r\n var storedRefNode = createScalarNode(this, parent, subpath, environment, identifier);\r\n this.watchTargetNodeForInvalidations(storedRefNode, identifier, this.options);\r\n return storedRefNode;\r\n };\r\n CustomReferenceType.prototype.reconcile = function (current, newValue, parent, subpath) {\r\n var newIdentifier = isStateTreeNode(newValue)\r\n ? this.options.set(newValue, current ? current.storedValue : null)\r\n : newValue;\r\n if (!current.isDetaching &&\r\n current.type === this &&\r\n current.storedValue === newIdentifier) {\r\n current.setParent(parent, subpath);\r\n return current;\r\n }\r\n var newNode = this.instantiate(parent, subpath, undefined, newIdentifier);\r\n current.die(); // noop if detaching\r\n return newNode;\r\n };\r\n return CustomReferenceType;\r\n}(BaseReferenceType));\r\n/**\r\n * `types.reference` - Creates a reference to another type, which should have defined an identifier.\r\n * See also the [reference and identifiers](https://github.com/mobxjs/mobx-state-tree#references-and-identifiers) section.\r\n */\r\nfunction reference(subType, options) {\r\n assertIsType(subType, 1);\r\n if (devMode()) {\r\n if (arguments.length === 2 && typeof arguments[1] === \"string\") {\r\n // istanbul ignore next\r\n throw fail$1(\"References with base path are no longer supported. Please remove the base path.\");\r\n }\r\n }\r\n var getSetOptions = options ? options : undefined;\r\n var onInvalidated = options\r\n ? options.onInvalidated\r\n : undefined;\r\n if (getSetOptions && (getSetOptions.get || getSetOptions.set)) {\r\n if (devMode()) {\r\n if (!getSetOptions.get || !getSetOptions.set) {\r\n throw fail$1(\"reference options must either contain both a 'get' and a 'set' method or none of them\");\r\n }\r\n }\r\n return new CustomReferenceType(subType, {\r\n get: getSetOptions.get,\r\n set: getSetOptions.set\r\n }, onInvalidated);\r\n }\r\n else {\r\n return new IdentifierReferenceType(subType, onInvalidated);\r\n }\r\n}\r\n/**\r\n * Returns if a given value represents a reference type.\r\n *\r\n * @param type\r\n * @returns\r\n */\r\nfunction isReferenceType(type) {\r\n return (type.flags & TypeFlags.Reference) > 0;\r\n}\r\n/**\r\n * `types.safeReference` - A safe reference is like a standard reference, except that it accepts the undefined value by default\r\n * and automatically sets itself to undefined (when the parent is a model) / removes itself from arrays and maps\r\n * when the reference it is pointing to gets detached/destroyed.\r\n *\r\n * The optional options parameter object accepts a parameter named `acceptsUndefined`, which is set to true by default, so it is suitable\r\n * for model properties.\r\n * When used inside collections (arrays/maps), it is recommended to set this option to false so it can't take undefined as value,\r\n * which is usually the desired in those cases.\r\n *\r\n * Strictly speaking it is a `types.maybe(types.reference(X))` (when `acceptsUndefined` is set to true, the default) and\r\n * `types.reference(X)` (when `acceptsUndefined` is set to false), both of them with a customized `onInvalidated` option.\r\n *\r\n * @param subType\r\n * @param options\r\n * @returns\r\n */\r\nfunction safeReference(subType, options) {\r\n var refType = reference(subType, __assign(__assign({}, options), { onInvalidated: function (ev) {\r\n ev.removeRef();\r\n } }));\r\n if (options && options.acceptsUndefined === false) {\r\n return refType;\r\n }\r\n else {\r\n return maybe(refType);\r\n }\r\n}\n\nvar BaseIdentifierType = /** @class */ (function (_super) {\r\n __extends(BaseIdentifierType, _super);\r\n function BaseIdentifierType(name, validType) {\r\n var _this = _super.call(this, name) || this;\r\n _this.validType = validType;\r\n _this.flags = TypeFlags.Identifier;\r\n return _this;\r\n }\r\n BaseIdentifierType.prototype.instantiate = function (parent, subpath, environment, initialValue) {\r\n if (!parent || !(parent.type instanceof ModelType))\r\n throw fail$1(\"Identifier types can only be instantiated as direct child of a model type\");\r\n return createScalarNode(this, parent, subpath, environment, initialValue);\r\n };\r\n BaseIdentifierType.prototype.reconcile = function (current, newValue, parent, subpath) {\r\n // we don't consider detaching here since identifier are scalar nodes, and scalar nodes cannot be detached\r\n if (current.storedValue !== newValue)\r\n throw fail$1(\"Tried to change identifier from '\" + current.storedValue + \"' to '\" + newValue + \"'. Changing identifiers is not allowed.\");\r\n current.setParent(parent, subpath);\r\n return current;\r\n };\r\n BaseIdentifierType.prototype.isValidSnapshot = function (value, context) {\r\n if (typeof value !== this.validType) {\r\n return typeCheckFailure(context, value, \"Value is not a valid \" + this.describe() + \", expected a \" + this.validType);\r\n }\r\n return typeCheckSuccess();\r\n };\r\n return BaseIdentifierType;\r\n}(SimpleType));\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar IdentifierType = /** @class */ (function (_super) {\r\n __extends(IdentifierType, _super);\r\n function IdentifierType() {\r\n var _this = _super.call(this, \"identifier\", \"string\") || this;\r\n _this.flags = TypeFlags.Identifier;\r\n return _this;\r\n }\r\n IdentifierType.prototype.describe = function () {\r\n return \"identifier\";\r\n };\r\n return IdentifierType;\r\n}(BaseIdentifierType));\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar IdentifierNumberType = /** @class */ (function (_super) {\r\n __extends(IdentifierNumberType, _super);\r\n function IdentifierNumberType() {\r\n return _super.call(this, \"identifierNumber\", \"number\") || this;\r\n }\r\n IdentifierNumberType.prototype.getSnapshot = function (node) {\r\n return node.storedValue;\r\n };\r\n IdentifierNumberType.prototype.describe = function () {\r\n return \"identifierNumber\";\r\n };\r\n return IdentifierNumberType;\r\n}(BaseIdentifierType));\r\n/**\r\n * `types.identifier` - Identifiers are used to make references, lifecycle events and reconciling works.\r\n * Inside a state tree, for each type can exist only one instance for each given identifier.\r\n * For example there couldn't be 2 instances of user with id 1. If you need more, consider using references.\r\n * Identifier can be used only as type property of a model.\r\n * This type accepts as parameter the value type of the identifier field that can be either string or number.\r\n *\r\n * Example:\r\n * ```ts\r\n * const Todo = types.model(\"Todo\", {\r\n * id: types.identifier,\r\n * title: types.string\r\n * })\r\n * ```\r\n *\r\n * @returns\r\n */\r\nvar identifier = new IdentifierType();\r\n/**\r\n * `types.identifierNumber` - Similar to `types.identifier`. This one will serialize from / to a number when applying snapshots\r\n *\r\n * Example:\r\n * ```ts\r\n * const Todo = types.model(\"Todo\", {\r\n * id: types.identifierNumber,\r\n * title: types.string\r\n * })\r\n * ```\r\n *\r\n * @returns\r\n */\r\nvar identifierNumber = new IdentifierNumberType();\r\n/**\r\n * Returns if a given value represents an identifier type.\r\n *\r\n * @param type\r\n * @returns\r\n */\r\nfunction isIdentifierType(type) {\r\n return isType(type) && (type.flags & TypeFlags.Identifier) > 0;\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction normalizeIdentifier(id) {\r\n return \"\" + id;\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction isValidIdentifier(id) {\r\n return typeof id === \"string\" || typeof id === \"number\";\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nfunction assertIsValidIdentifier(id, argNumber) {\r\n assertArg(id, isValidIdentifier, \"string or number (identifier)\", argNumber);\r\n}\n\n/**\r\n * `types.custom` - Creates a custom type. Custom types can be used for arbitrary immutable values, that have a serializable representation. For example, to create your own Date representation, Decimal type etc.\r\n *\r\n * The signature of the options is:\r\n * ```ts\r\n * export interface CustomTypeOptions<S, T> {\r\n * // Friendly name\r\n * name: string\r\n * // given a serialized value, how to turn it into the target type\r\n * fromSnapshot(snapshot: S): T\r\n * // return the serialization of the current value\r\n * toSnapshot(value: T): S\r\n * // if true, this is a converted value, if false, it's a snapshot\r\n * isTargetType(value: T | S): value is T\r\n * // a non empty string is assumed to be a validation error\r\n * getValidationMessage?(snapshot: S): string\r\n * }\r\n * ```\r\n *\r\n * Example:\r\n * ```ts\r\n * const DecimalPrimitive = types.custom<string, Decimal>({\r\n * name: \"Decimal\",\r\n * fromSnapshot(value: string) {\r\n * return new Decimal(value)\r\n * },\r\n * toSnapshot(value: Decimal) {\r\n * return value.toString()\r\n * },\r\n * isTargetType(value: string | Decimal): boolean {\r\n * return value instanceof Decimal\r\n * },\r\n * getValidationMessage(value: string): string {\r\n * if (/^-?\\d+\\.\\d+$/.test(value)) return \"\" // OK\r\n * return `'${value}' doesn't look like a valid decimal number`\r\n * }\r\n * })\r\n *\r\n * const Wallet = types.model({\r\n * balance: DecimalPrimitive\r\n * })\r\n * ```\r\n *\r\n * @param options\r\n * @returns\r\n */\r\nfunction custom(options) {\r\n return new CustomType(options);\r\n}\r\n/**\r\n * @internal\r\n * @hidden\r\n */\r\nvar CustomType = /** @class */ (function (_super) {\r\n __extends(CustomType, _super);\r\n function CustomType(options) {\r\n var _this = _super.call(this, options.name) || this;\r\n _this.options = options;\r\n _this.flags = TypeFlags.Custom;\r\n return _this;\r\n }\r\n CustomType.prototype.describe = function () {\r\n return this.name;\r\n };\r\n CustomType.prototype.isValidSnapshot = function (value, context) {\r\n if (this.options.isTargetType(value))\r\n return typeCheckSuccess();\r\n var typeError = this.options.getValidationMessage(value);\r\n if (typeError) {\r\n return typeCheckFailure(context, value, \"Invalid value for type '\" + this.name + \"': \" + typeError);\r\n }\r\n return typeCheckSuccess();\r\n };\r\n CustomType.prototype.getSnapshot = function (node) {\r\n return this.options.toSnapshot(node.storedValue);\r\n };\r\n CustomType.prototype.instantiate = function (parent, subpath, environment, initialValue) {\r\n var valueToStore = this.options.isTargetType(initialValue)\r\n ? initialValue\r\n : this.options.fromSnapshot(initialValue);\r\n return createScalarNode(this, parent, subpath, environment, valueToStore);\r\n };\r\n CustomType.prototype.reconcile = function (current, value, parent, subpath) {\r\n var isSnapshot = !this.options.isTargetType(value);\r\n // in theory customs use scalar nodes which cannot be detached, but still...\r\n if (!current.isDetaching) {\r\n var unchanged = current.type === this &&\r\n (isSnapshot ? value === current.snapshot : value === current.storedValue);\r\n if (unchanged) {\r\n current.setParent(parent, subpath);\r\n return current;\r\n }\r\n }\r\n var valueToStore = isSnapshot ? this.options.fromSnapshot(value) : value;\r\n var newNode = this.instantiate(parent, subpath, undefined, valueToStore);\r\n current.die(); // noop if detaching\r\n return newNode;\r\n };\r\n return CustomType;\r\n}(SimpleType));\n\n// we import the types to re-export them inside types.\r\nvar types = {\r\n enumeration: enumeration,\r\n model: model,\r\n compose: compose,\r\n custom: custom,\r\n reference: reference,\r\n safeReference: safeReference,\r\n union: union,\r\n optional: optional,\r\n literal: literal,\r\n maybe: maybe,\r\n maybeNull: maybeNull,\r\n refinement: refinement,\r\n string: string,\r\n boolean: boolean,\r\n number: number,\r\n integer: integer,\r\n Date: DatePrimitive,\r\n map: map,\r\n array: array,\r\n frozen: frozen,\r\n identifier: identifier,\r\n identifierNumber: identifierNumber,\r\n late: late,\r\n undefined: undefinedType,\r\n null: nullType,\r\n snapshotProcessor: snapshotProcessor\r\n};\n\nexport { addDisposer, addMiddleware, applyAction, applyPatch, applySnapshot, cast, castFlowReturn, castToReferenceSnapshot, castToSnapshot, clone, createActionTrackingMiddleware, createActionTrackingMiddleware2, decorate, destroy, detach, escapeJsonPath, flow, getChildType, getEnv, getIdentifier, getLivelinessChecking, getMembers, getNodeId, getParent, getParentOfType, getPath, getPathParts, getPropertyMembers, getRelativePath, getRoot, getRunningActionContext, getSnapshot, getType, hasParent, hasParentOfType, isActionContextChildOf, isActionContextThisOrChildOf, isAlive, isArrayType, isFrozenType, isIdentifierType, isLateType, isLiteralType, isMapType, isModelType, isOptionalType, isPrimitiveType, isProtected, isReferenceType, isRefinementType, isRoot, isStateTreeNode, isType, isUnionType, isValidReference, joinJsonPath, onAction, onPatch, onSnapshot, process$1 as process, protect, recordActions, recordPatches, resolveIdentifier, resolvePath, setLivelinessChecking, setLivelynessChecking, splitJsonPath, tryReference, tryResolve, typecheck, types, unescapeJsonPath, unprotect, walk };\n","/** MobX - (c) Michel Weststrate 2015 - 2020 - MIT Licensed */\n/*! *****************************************************************************\r\nCopyright (c) Microsoft Corporation. All rights reserved.\r\nLicensed under the Apache License, Version 2.0 (the \"License\"); you may not use\r\nthis file except in compliance with the License. You may obtain a copy of the\r\nLicense at http://www.apache.org/licenses/LICENSE-2.0\r\n\r\nTHIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\r\nKIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED\r\nWARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,\r\nMERCHANTABLITY OR NON-INFRINGEMENT.\r\n\r\nSee the Apache Version 2.0 License for specific language governing permissions\r\nand limitations under the License.\r\n***************************************************************************** */\r\n/* global Reflect, Promise */\r\n\r\nvar extendStatics = function(d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n};\r\n\r\nfunction __extends(d, b) {\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\r\n}\r\n\r\nvar __assign = function() {\r\n __assign = Object.assign || function __assign(t) {\r\n for (var s, i = 1, n = arguments.length; i < n; i++) {\r\n s = arguments[i];\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\r\n }\r\n return t;\r\n };\r\n return __assign.apply(this, arguments);\r\n};\r\n\r\nfunction __read(o, n) {\r\n var m = typeof Symbol === \"function\" && o[Symbol.iterator];\r\n if (!m) return o;\r\n var i = m.call(o), r, ar = [], e;\r\n try {\r\n while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);\r\n }\r\n catch (error) { e = { error: error }; }\r\n finally {\r\n try {\r\n if (r && !r.done && (m = i[\"return\"])) m.call(i);\r\n }\r\n finally { if (e) throw e.error; }\r\n }\r\n return ar;\r\n}\r\n\r\nfunction __spread() {\r\n for (var ar = [], i = 0; i < arguments.length; i++)\r\n ar = ar.concat(__read(arguments[i]));\r\n return ar;\r\n}\n\nvar OBFUSCATED_ERROR = \"An invariant failed, however the error is obfuscated because this is an production build.\";\r\nvar EMPTY_ARRAY = [];\r\nObject.freeze(EMPTY_ARRAY);\r\nvar EMPTY_OBJECT = {};\r\nObject.freeze(EMPTY_OBJECT);\r\nvar mockGlobal = {};\r\nfunction getGlobal() {\r\n if (typeof window !== \"undefined\") {\r\n return window;\r\n }\r\n if (typeof global !== \"undefined\") {\r\n return global;\r\n }\r\n if (typeof self !== \"undefined\") {\r\n return self;\r\n }\r\n return mockGlobal;\r\n}\r\nfunction getNextId() {\r\n return ++globalState.mobxGuid;\r\n}\r\nfunction fail(message) {\r\n invariant(false, message);\r\n throw \"X\"; // unreachable\r\n}\r\nfunction invariant(check, message) {\r\n if (!check)\r\n throw new Error(\"[mobx] \" + (message || OBFUSCATED_ERROR));\r\n}\r\n/**\r\n * Prints a deprecation message, but only one time.\r\n * Returns false if the deprecated message was already printed before\r\n */\r\nvar deprecatedMessages = [];\r\nfunction deprecated(msg, thing) {\r\n if (process.env.NODE_ENV === \"production\")\r\n return false;\r\n if (thing) {\r\n return deprecated(\"'\" + msg + \"', use '\" + thing + \"' instead.\");\r\n }\r\n if (deprecatedMessages.indexOf(msg) !== -1)\r\n return false;\r\n deprecatedMessages.push(msg);\r\n console.error(\"[mobx] Deprecated: \" + msg);\r\n return true;\r\n}\r\n/**\r\n * Makes sure that the provided function is invoked at most once.\r\n */\r\nfunction once(func) {\r\n var invoked = false;\r\n return function () {\r\n if (invoked)\r\n return;\r\n invoked = true;\r\n return func.apply(this, arguments);\r\n };\r\n}\r\nvar noop = function () { };\r\nfunction unique(list) {\r\n var res = [];\r\n list.forEach(function (item) {\r\n if (res.indexOf(item) === -1)\r\n res.push(item);\r\n });\r\n return res;\r\n}\r\nfunction isObject(value) {\r\n return value !== null && typeof value === \"object\";\r\n}\r\nfunction isPlainObject(value) {\r\n if (value === null || typeof value !== \"object\")\r\n return false;\r\n var proto = Object.getPrototypeOf(value);\r\n return proto === Object.prototype || proto === null;\r\n}\r\nfunction convertToMap(dataStructure) {\r\n if (isES6Map(dataStructure) || isObservableMap(dataStructure)) {\r\n return dataStructure;\r\n }\r\n else if (Array.isArray(dataStructure)) {\r\n return new Map(dataStructure);\r\n }\r\n else if (isPlainObject(dataStructure)) {\r\n return new Map(Object.entries(dataStructure));\r\n }\r\n else {\r\n return fail(\"Cannot convert to map from '\" + dataStructure + \"'\");\r\n }\r\n}\r\nfunction makeNonEnumerable(object, propNames) {\r\n for (var i = 0; i < propNames.length; i++) {\r\n addHiddenProp(object, propNames[i], object[propNames[i]]);\r\n }\r\n}\r\nfunction addHiddenProp(object, propName, value) {\r\n Object.defineProperty(object, propName, {\r\n enumerable: false,\r\n writable: true,\r\n configurable: true,\r\n value: value\r\n });\r\n}\r\nfunction addHiddenFinalProp(object, propName, value) {\r\n Object.defineProperty(object, propName, {\r\n enumerable: false,\r\n writable: false,\r\n configurable: true,\r\n value: value\r\n });\r\n}\r\nfunction isPropertyConfigurable(object, prop) {\r\n var descriptor = Object.getOwnPropertyDescriptor(object, prop);\r\n return !descriptor || (descriptor.configurable !== false && descriptor.writable !== false);\r\n}\r\nfunction assertPropertyConfigurable(object, prop) {\r\n if (process.env.NODE_ENV !== \"production\" && !isPropertyConfigurable(object, prop))\r\n fail(\"Cannot make property '\" + prop + \"' observable, it is not configurable and writable in the target object\");\r\n}\r\nfunction createInstanceofPredicate(name, clazz) {\r\n var propName = \"isMobX\" + name;\r\n clazz.prototype[propName] = true;\r\n return function (x) {\r\n return isObject(x) && x[propName] === true;\r\n };\r\n}\r\nfunction areBothNaN(a, b) {\r\n return typeof a === \"number\" && typeof b === \"number\" && isNaN(a) && isNaN(b);\r\n}\r\n/**\r\n * Returns whether the argument is an array, disregarding observability.\r\n */\r\nfunction isArrayLike(x) {\r\n return Array.isArray(x) || isObservableArray(x);\r\n}\r\nfunction isES6Map(thing) {\r\n if (getGlobal().Map !== undefined && thing instanceof getGlobal().Map)\r\n return true;\r\n return false;\r\n}\r\nfunction isES6Set(thing) {\r\n return thing instanceof Set;\r\n}\r\n// use Array.from in Mobx 5\r\nfunction iteratorToArray(it) {\r\n var res = [];\r\n while (true) {\r\n var r = it.next();\r\n if (r.done)\r\n break;\r\n res.push(r.value);\r\n }\r\n return res;\r\n}\r\nfunction primitiveSymbol() {\r\n // es-disable-next-line\r\n return (typeof Symbol === \"function\" && Symbol.toPrimitive) || \"@@toPrimitive\";\r\n}\r\nfunction toPrimitive(value) {\r\n return value === null ? null : typeof value === \"object\" ? \"\" + value : value;\r\n}\n\nfunction iteratorSymbol() {\r\n return (typeof Symbol === \"function\" && Symbol.iterator) || \"@@iterator\";\r\n}\r\nfunction declareIterator(prototType, iteratorFactory) {\r\n addHiddenFinalProp(prototType, iteratorSymbol(), iteratorFactory);\r\n}\r\nfunction makeIterable(iterator) {\r\n iterator[iteratorSymbol()] = getSelf;\r\n return iterator;\r\n}\r\nfunction toStringTagSymbol() {\r\n return (typeof Symbol === \"function\" && Symbol.toStringTag) || \"@@toStringTag\";\r\n}\r\nfunction getSelf() {\r\n return this;\r\n}\n\n/**\r\n * Anything that can be used to _store_ state is an Atom in mobx. Atoms have two important jobs\r\n *\r\n * 1) detect when they are being _used_ and report this (using reportObserved). This allows mobx to make the connection between running functions and the data they used\r\n * 2) they should notify mobx whenever they have _changed_. This way mobx can re-run any functions (derivations) that are using this atom.\r\n */\r\nvar Atom = /** @class */ (function () {\r\n /**\r\n * Create a new atom. For debugging purposes it is recommended to give it a name.\r\n * The onBecomeObserved and onBecomeUnobserved callbacks can be used for resource management.\r\n */\r\n function Atom(name) {\r\n if (name === void 0) { name = \"Atom@\" + getNextId(); }\r\n this.name = name;\r\n this.isPendingUnobservation = false; // for effective unobserving. BaseAtom has true, for extra optimization, so its onBecomeUnobserved never gets called, because it's not needed\r\n this.isBeingObserved = false;\r\n this.observers = [];\r\n this.observersIndexes = {};\r\n this.diffValue = 0;\r\n this.lastAccessedBy = 0;\r\n this.lowestObserverState = IDerivationState.NOT_TRACKING;\r\n }\r\n Atom.prototype.onBecomeUnobserved = function () {\r\n // noop\r\n };\r\n Atom.prototype.onBecomeObserved = function () {\r\n /* noop */\r\n };\r\n /**\r\n * Invoke this method to notify mobx that your atom has been used somehow.\r\n * Returns true if there is currently a reactive context.\r\n */\r\n Atom.prototype.reportObserved = function () {\r\n return reportObserved(this);\r\n };\r\n /**\r\n * Invoke this method _after_ this method has changed to signal mobx that all its observers should invalidate.\r\n */\r\n Atom.prototype.reportChanged = function () {\r\n startBatch();\r\n propagateChanged(this);\r\n endBatch();\r\n };\r\n Atom.prototype.toString = function () {\r\n return this.name;\r\n };\r\n return Atom;\r\n}());\r\nvar isAtom = createInstanceofPredicate(\"Atom\", Atom);\r\nfunction createAtom(name, onBecomeObservedHandler, onBecomeUnobservedHandler) {\r\n if (onBecomeObservedHandler === void 0) { onBecomeObservedHandler = noop; }\r\n if (onBecomeUnobservedHandler === void 0) { onBecomeUnobservedHandler = noop; }\r\n var atom = new Atom(name);\r\n onBecomeObserved(atom, onBecomeObservedHandler);\r\n onBecomeUnobserved(atom, onBecomeUnobservedHandler);\r\n return atom;\r\n}\n\nfunction identityComparer(a, b) {\r\n return a === b;\r\n}\r\nfunction structuralComparer(a, b) {\r\n return deepEqual(a, b);\r\n}\r\nfunction shallowComparer(a, b) {\r\n return deepEqual(a, b, 1);\r\n}\r\nfunction defaultComparer(a, b) {\r\n return areBothNaN(a, b) || identityComparer(a, b);\r\n}\r\nvar comparer = {\r\n identity: identityComparer,\r\n structural: structuralComparer,\r\n default: defaultComparer,\r\n shallow: shallowComparer\r\n};\n\nvar enumerableDescriptorCache = {};\r\nvar nonEnumerableDescriptorCache = {};\r\nfunction createPropertyInitializerDescriptor(prop, enumerable) {\r\n var cache = enumerable ? enumerableDescriptorCache : nonEnumerableDescriptorCache;\r\n return (cache[prop] ||\r\n (cache[prop] = {\r\n configurable: true,\r\n enumerable: enumerable,\r\n get: function () {\r\n initializeInstance(this);\r\n return this[prop];\r\n },\r\n set: function (value) {\r\n initializeInstance(this);\r\n this[prop] = value;\r\n }\r\n }));\r\n}\r\nfunction initializeInstance(target) {\r\n if (target.__mobxDidRunLazyInitializers === true)\r\n return;\r\n var decorators = target.__mobxDecorators;\r\n if (decorators) {\r\n addHiddenProp(target, \"__mobxDidRunLazyInitializers\", true);\r\n for (var key in decorators) {\r\n var d = decorators[key];\r\n d.propertyCreator(target, d.prop, d.descriptor, d.decoratorTarget, d.decoratorArguments);\r\n }\r\n }\r\n}\r\nfunction createPropDecorator(propertyInitiallyEnumerable, propertyCreator) {\r\n return function decoratorFactory() {\r\n var decoratorArguments;\r\n var decorator = function decorate(target, prop, descriptor, applyImmediately\r\n // This is a special parameter to signal the direct application of a decorator, allow extendObservable to skip the entire type decoration part,\r\n // as the instance to apply the decorator to equals the target\r\n ) {\r\n if (applyImmediately === true) {\r\n propertyCreator(target, prop, descriptor, target, decoratorArguments);\r\n return null;\r\n }\r\n if (process.env.NODE_ENV !== \"production\" && !quacksLikeADecorator(arguments))\r\n fail(\"This function is a decorator, but it wasn't invoked like a decorator\");\r\n if (!Object.prototype.hasOwnProperty.call(target, \"__mobxDecorators\")) {\r\n var inheritedDecorators = target.__mobxDecorators;\r\n addHiddenProp(target, \"__mobxDecorators\", __assign({}, inheritedDecorators));\r\n }\r\n target.__mobxDecorators[prop] = {\r\n prop: prop,\r\n propertyCreator: propertyCreator,\r\n descriptor: descriptor,\r\n decoratorTarget: target,\r\n decoratorArguments: decoratorArguments\r\n };\r\n return createPropertyInitializerDescriptor(prop, propertyInitiallyEnumerable);\r\n };\r\n if (quacksLikeADecorator(arguments)) {\r\n // @decorator\r\n decoratorArguments = EMPTY_ARRAY;\r\n return decorator.apply(null, arguments);\r\n }\r\n else {\r\n // @decorator(args)\r\n decoratorArguments = Array.prototype.slice.call(arguments);\r\n return decorator;\r\n }\r\n };\r\n}\r\nfunction quacksLikeADecorator(args) {\r\n return (((args.length === 2 || args.length === 3) && typeof args[1] === \"string\") ||\r\n (args.length === 4 && args[3] === true));\r\n}\n\nfunction deepEnhancer(v, _, name) {\r\n // it is an observable already, done\r\n if (isObservable(v))\r\n return v;\r\n // something that can be converted and mutated?\r\n if (Array.isArray(v))\r\n return observable.array(v, { name: name });\r\n if (isPlainObject(v))\r\n return observable.object(v, undefined, { name: name });\r\n if (isES6Map(v))\r\n return observable.map(v, { name: name });\r\n if (isES6Set(v))\r\n return observable.set(v, { name: name });\r\n return v;\r\n}\r\nfunction shallowEnhancer(v, _, name) {\r\n if (v === undefined || v === null)\r\n return v;\r\n if (isObservableObject(v) || isObservableArray(v) || isObservableMap(v) || isObservableSet(v))\r\n return v;\r\n if (Array.isArray(v))\r\n return observable.array(v, { name: name, deep: false });\r\n if (isPlainObject(v))\r\n return observable.object(v, undefined, { name: name, deep: false });\r\n if (isES6Map(v))\r\n return observable.map(v, { name: name, deep: false });\r\n if (isES6Set(v))\r\n return observable.set(v, { name: name, deep: false });\r\n return fail(process.env.NODE_ENV !== \"production\" &&\r\n \"The shallow modifier / decorator can only used in combination with arrays, objects, maps and sets\");\r\n}\r\nfunction referenceEnhancer(newValue) {\r\n // never turn into an observable\r\n return newValue;\r\n}\r\nfunction refStructEnhancer(v, oldValue, name) {\r\n if (process.env.NODE_ENV !== \"production\" && isObservable(v))\r\n throw \"observable.struct should not be used with observable values\";\r\n if (deepEqual(v, oldValue))\r\n return oldValue;\r\n return v;\r\n}\n\nfunction createDecoratorForEnhancer(enhancer) {\r\n invariant(enhancer);\r\n var decorator = createPropDecorator(true, function (target, propertyName, descriptor, _decoratorTarget, decoratorArgs) {\r\n if (process.env.NODE_ENV !== \"production\") {\r\n invariant(!descriptor || !descriptor.get, \"@observable cannot be used on getter (property \\\"\" + propertyName + \"\\\"), use @computed instead.\");\r\n }\r\n var initialValue = descriptor\r\n ? descriptor.initializer\r\n ? descriptor.initializer.call(target)\r\n : descriptor.value\r\n : undefined;\r\n defineObservableProperty(target, propertyName, initialValue, enhancer);\r\n });\r\n var res = \r\n // Extra process checks, as this happens during module initialization\r\n typeof process !== \"undefined\" && process.env && process.env.NODE_ENV !== \"production\"\r\n ? function observableDecorator() {\r\n // This wrapper function is just to detect illegal decorator invocations, deprecate in a next version\r\n // and simply return the created prop decorator\r\n if (arguments.length < 2)\r\n return fail(\"Incorrect decorator invocation. @observable decorator doesn't expect any arguments\");\r\n return decorator.apply(null, arguments);\r\n }\r\n : decorator;\r\n res.enhancer = enhancer;\r\n return res;\r\n}\n\n// Predefined bags of create observable options, to avoid allocating temporarily option objects\r\n// in the majority of cases\r\nvar defaultCreateObservableOptions = {\r\n deep: true,\r\n name: undefined,\r\n defaultDecorator: undefined\r\n};\r\nvar shallowCreateObservableOptions = {\r\n deep: false,\r\n name: undefined,\r\n defaultDecorator: undefined\r\n};\r\nObject.freeze(defaultCreateObservableOptions);\r\nObject.freeze(shallowCreateObservableOptions);\r\nfunction assertValidOption(key) {\r\n if (!/^(deep|name|equals|defaultDecorator)$/.test(key))\r\n fail(\"invalid option for (extend)observable: \" + key);\r\n}\r\nfunction asCreateObservableOptions(thing) {\r\n if (thing === null || thing === undefined)\r\n return defaultCreateObservableOptions;\r\n if (typeof thing === \"string\")\r\n return { name: thing, deep: true };\r\n if (process.env.NODE_ENV !== \"production\") {\r\n if (typeof thing !== \"object\")\r\n return fail(\"expected options object\");\r\n Object.keys(thing).forEach(assertValidOption);\r\n }\r\n return thing;\r\n}\r\nfunction getEnhancerFromOptions(options) {\r\n return options.defaultDecorator\r\n ? options.defaultDecorator.enhancer\r\n : options.deep === false\r\n ? referenceEnhancer\r\n : deepEnhancer;\r\n}\r\nvar deepDecorator = createDecoratorForEnhancer(deepEnhancer);\r\nvar shallowDecorator = createDecoratorForEnhancer(shallowEnhancer);\r\nvar refDecorator = createDecoratorForEnhancer(referenceEnhancer);\r\nvar refStructDecorator = createDecoratorForEnhancer(refStructEnhancer);\r\n/**\r\n * Turns an object, array or function into a reactive structure.\r\n * @param v the value which should become observable.\r\n */\r\nfunction createObservable(v, arg2, arg3) {\r\n // @observable someProp;\r\n if (typeof arguments[1] === \"string\") {\r\n return deepDecorator.apply(null, arguments);\r\n }\r\n // it is an observable already, done\r\n if (isObservable(v))\r\n return v;\r\n // something that can be converted and mutated?\r\n var res = isPlainObject(v)\r\n ? observable.object(v, arg2, arg3)\r\n : Array.isArray(v)\r\n ? observable.array(v, arg2)\r\n : isES6Map(v)\r\n ? observable.map(v, arg2)\r\n : isES6Set(v)\r\n ? observable.set(v, arg2)\r\n : v;\r\n // this value could be converted to a new observable data structure, return it\r\n if (res !== v)\r\n return res;\r\n // otherwise, just box it\r\n fail(process.env.NODE_ENV !== \"production\" &&\r\n \"The provided value could not be converted into an observable. If you want just create an observable reference to the object use 'observable.box(value)'\");\r\n}\r\nvar observableFactories = {\r\n box: function (value, options) {\r\n if (arguments.length > 2)\r\n incorrectlyUsedAsDecorator(\"box\");\r\n var o = asCreateObservableOptions(options);\r\n return new ObservableValue(value, getEnhancerFromOptions(o), o.name, true, o.equals);\r\n },\r\n shallowBox: function (value, name) {\r\n if (arguments.length > 2)\r\n incorrectlyUsedAsDecorator(\"shallowBox\");\r\n deprecated(\"observable.shallowBox\", \"observable.box(value, { deep: false })\");\r\n return observable.box(value, { name: name, deep: false });\r\n },\r\n array: function (initialValues, options) {\r\n if (arguments.length > 2)\r\n incorrectlyUsedAsDecorator(\"array\");\r\n var o = asCreateObservableOptions(options);\r\n return new ObservableArray(initialValues, getEnhancerFromOptions(o), o.name);\r\n },\r\n shallowArray: function (initialValues, name) {\r\n if (arguments.length > 2)\r\n incorrectlyUsedAsDecorator(\"shallowArray\");\r\n deprecated(\"observable.shallowArray\", \"observable.array(values, { deep: false })\");\r\n return observable.array(initialValues, { name: name, deep: false });\r\n },\r\n map: function (initialValues, options) {\r\n if (arguments.length > 2)\r\n incorrectlyUsedAsDecorator(\"map\");\r\n var o = asCreateObservableOptions(options);\r\n return new ObservableMap(initialValues, getEnhancerFromOptions(o), o.name);\r\n },\r\n shallowMap: function (initialValues, name) {\r\n if (arguments.length > 2)\r\n incorrectlyUsedAsDecorator(\"shallowMap\");\r\n deprecated(\"observable.shallowMap\", \"observable.map(values, { deep: false })\");\r\n return observable.map(initialValues, { name: name, deep: false });\r\n },\r\n set: function (initialValues, options) {\r\n if (arguments.length > 2)\r\n incorrectlyUsedAsDecorator(\"set\");\r\n var o = asCreateObservableOptions(options);\r\n return new ObservableSet(initialValues, getEnhancerFromOptions(o), o.name);\r\n },\r\n object: function (props, decorators, options) {\r\n if (typeof arguments[1] === \"string\")\r\n incorrectlyUsedAsDecorator(\"object\");\r\n var o = asCreateObservableOptions(options);\r\n return extendObservable({}, props, decorators, o);\r\n },\r\n shallowObject: function (props, name) {\r\n if (typeof arguments[1] === \"string\")\r\n incorrectlyUsedAsDecorator(\"shallowObject\");\r\n deprecated(\"observable.shallowObject\", \"observable.object(values, {}, { deep: false })\");\r\n return observable.object(props, {}, { name: name, deep: false });\r\n },\r\n ref: refDecorator,\r\n shallow: shallowDecorator,\r\n deep: deepDecorator,\r\n struct: refStructDecorator\r\n};\r\nvar observable = createObservable;\r\n// weird trick to keep our typings nicely with our funcs, and still extend the observable function\r\nObject.keys(observableFactories).forEach(function (name) { return (observable[name] = observableFactories[name]); });\r\nfunction incorrectlyUsedAsDecorator(methodName) {\r\n fail(\r\n // process.env.NODE_ENV !== \"production\" &&\r\n \"Expected one or two arguments to observable.\" + methodName + \". Did you accidentally try to use observable.\" + methodName + \" as decorator?\");\r\n}\n\nvar computedDecorator = createPropDecorator(false, function (instance, propertyName, descriptor, decoratorTarget, decoratorArgs) {\r\n var get = descriptor.get, set = descriptor.set; // initialValue is the descriptor for get / set props\r\n // Optimization: faster on decorator target or instance? Assuming target\r\n // Optimization: find out if declaring on instance isn't just faster. (also makes the property descriptor simpler). But, more memory usage..\r\n // Forcing instance now, fixes hot reloadig issues on React Native:\r\n var options = decoratorArgs[0] || {};\r\n defineComputedProperty(instance, propertyName, __assign({ get: get, set: set }, options));\r\n});\r\nvar computedStructDecorator = computedDecorator({ equals: comparer.structural });\r\n/**\r\n * Decorator for class properties: @computed get value() { return expr; }.\r\n * For legacy purposes also invokable as ES5 observable created: `computed(() => expr)`;\r\n */\r\nvar computed = function computed(arg1, arg2, arg3) {\r\n if (typeof arg2 === \"string\") {\r\n // @computed\r\n return computedDecorator.apply(null, arguments);\r\n }\r\n if (arg1 !== null && typeof arg1 === \"object\" && arguments.length === 1) {\r\n // @computed({ options })\r\n return computedDecorator.apply(null, arguments);\r\n }\r\n // computed(expr, options?)\r\n if (process.env.NODE_ENV !== \"production\") {\r\n invariant(typeof arg1 === \"function\", \"First argument to `computed` should be an expression.\");\r\n invariant(arguments.length < 3, \"Computed takes one or two arguments if used as function\");\r\n }\r\n var opts = typeof arg2 === \"object\" ? arg2 : {};\r\n opts.get = arg1;\r\n opts.set = typeof arg2 === \"function\" ? arg2 : opts.set;\r\n opts.name = opts.name || arg1.name || \"\"; /* for generated name */\r\n return new ComputedValue(opts);\r\n};\r\ncomputed.struct = computedStructDecorator;\n\nvar IDerivationState;\r\n(function (IDerivationState) {\r\n // before being run or (outside batch and not being observed)\r\n // at this point derivation is not holding any data about dependency tree\r\n IDerivationState[IDerivationState[\"NOT_TRACKING\"] = -1] = \"NOT_TRACKING\";\r\n // no shallow dependency changed since last computation\r\n // won't recalculate derivation\r\n // this is what makes mobx fast\r\n IDerivationState[IDerivationState[\"UP_TO_DATE\"] = 0] = \"UP_TO_DATE\";\r\n // some deep dependency changed, but don't know if shallow dependency changed\r\n // will require to check first if UP_TO_DATE or POSSIBLY_STALE\r\n // currently only ComputedValue will propagate POSSIBLY_STALE\r\n //\r\n // having this state is second big optimization:\r\n // don't have to recompute on every dependency change, but only when it's needed\r\n IDerivationState[IDerivationState[\"POSSIBLY_STALE\"] = 1] = \"POSSIBLY_STALE\";\r\n // A shallow dependency has changed since last computation and the derivation\r\n // will need to recompute when it's needed next.\r\n IDerivationState[IDerivationState[\"STALE\"] = 2] = \"STALE\";\r\n})(IDerivationState || (IDerivationState = {}));\r\nvar TraceMode;\r\n(function (TraceMode) {\r\n TraceMode[TraceMode[\"NONE\"] = 0] = \"NONE\";\r\n TraceMode[TraceMode[\"LOG\"] = 1] = \"LOG\";\r\n TraceMode[TraceMode[\"BREAK\"] = 2] = \"BREAK\";\r\n})(TraceMode || (TraceMode = {}));\r\nvar CaughtException = /** @class */ (function () {\r\n function CaughtException(cause) {\r\n this.cause = cause;\r\n // Empty\r\n }\r\n return CaughtException;\r\n}());\r\nfunction isCaughtException(e) {\r\n return e instanceof CaughtException;\r\n}\r\n/**\r\n * Finds out whether any dependency of the derivation has actually changed.\r\n * If dependenciesState is 1 then it will recalculate dependencies,\r\n * if any dependency changed it will propagate it by changing dependenciesState to 2.\r\n *\r\n * By iterating over the dependencies in the same order that they were reported and\r\n * stopping on the first change, all the recalculations are only called for ComputedValues\r\n * that will be tracked by derivation. That is because we assume that if the first x\r\n * dependencies of the derivation doesn't change then the derivation should run the same way\r\n * up until accessing x-th dependency.\r\n */\r\nfunction shouldCompute(derivation) {\r\n switch (derivation.dependenciesState) {\r\n case IDerivationState.UP_TO_DATE:\r\n return false;\r\n case IDerivationState.NOT_TRACKING:\r\n case IDerivationState.STALE:\r\n return true;\r\n case IDerivationState.POSSIBLY_STALE: {\r\n // state propagation can occur outside of action/reactive context #2195\r\n var prevAllowStateReads = allowStateReadsStart(true);\r\n var prevUntracked = untrackedStart(); // no need for those computeds to be reported, they will be picked up in trackDerivedFunction.\r\n var obs = derivation.observing, l = obs.length;\r\n for (var i = 0; i < l; i++) {\r\n var obj = obs[i];\r\n if (isComputedValue(obj)) {\r\n if (globalState.disableErrorBoundaries) {\r\n obj.get();\r\n }\r\n else {\r\n try {\r\n obj.get();\r\n }\r\n catch (e) {\r\n // we are not interested in the value *or* exception at this moment, but if there is one, notify all\r\n untrackedEnd(prevUntracked);\r\n allowStateReadsEnd(prevAllowStateReads);\r\n return true;\r\n }\r\n }\r\n // if ComputedValue `obj` actually changed it will be computed and propagated to its observers.\r\n // and `derivation` is an observer of `obj`\r\n // invariantShouldCompute(derivation)\r\n if (derivation.dependenciesState === IDerivationState.STALE) {\r\n untrackedEnd(prevUntracked);\r\n allowStateReadsEnd(prevAllowStateReads);\r\n return true;\r\n }\r\n }\r\n }\r\n changeDependenciesStateTo0(derivation);\r\n untrackedEnd(prevUntracked);\r\n allowStateReadsEnd(prevAllowStateReads);\r\n return false;\r\n }\r\n }\r\n}\r\n// function invariantShouldCompute(derivation: IDerivation) {\r\n// const newDepState = (derivation as any).dependenciesState\r\n// if (\r\n// process.env.NODE_ENV === \"production\" &&\r\n// (newDepState === IDerivationState.POSSIBLY_STALE ||\r\n// newDepState === IDerivationState.NOT_TRACKING)\r\n// )\r\n// fail(\"Illegal dependency state\")\r\n// }\r\nfunction isComputingDerivation() {\r\n return globalState.trackingDerivation !== null; // filter out actions inside computations\r\n}\r\nfunction checkIfStateModificationsAreAllowed(atom) {\r\n var hasObservers = atom.observers.length > 0;\r\n // Should never be possible to change an observed observable from inside computed, see #798\r\n if (globalState.computationDepth > 0 && hasObservers)\r\n fail(process.env.NODE_ENV !== \"production\" &&\r\n \"Computed values are not allowed to cause side effects by changing observables that are already being observed. Tried to modify: \" + atom.name);\r\n // Should not be possible to change observed state outside strict mode, except during initialization, see #563\r\n if (!globalState.allowStateChanges && (hasObservers || globalState.enforceActions === \"strict\"))\r\n fail(process.env.NODE_ENV !== \"production\" &&\r\n (globalState.enforceActions\r\n ? \"Since strict-mode is enabled, changing observed observable values outside actions is not allowed. Please wrap the code in an `action` if this change is intended. Tried to modify: \"\r\n : \"Side effects like changing state are not allowed at this point. Are you trying to modify state from, for example, the render function of a React component? Tried to modify: \") +\r\n atom.name);\r\n}\r\nfunction checkIfStateReadsAreAllowed(observable) {\r\n if (process.env.NODE_ENV !== \"production\" &&\r\n !globalState.allowStateReads &&\r\n globalState.observableRequiresReaction) {\r\n console.warn(\"[mobx] Observable \" + observable.name + \" being read outside a reactive context\");\r\n }\r\n}\r\n/**\r\n * Executes the provided function `f` and tracks which observables are being accessed.\r\n * The tracking information is stored on the `derivation` object and the derivation is registered\r\n * as observer of any of the accessed observables.\r\n */\r\nfunction trackDerivedFunction(derivation, f, context) {\r\n var prevAllowStateReads = allowStateReadsStart(true);\r\n // pre allocate array allocation + room for variation in deps\r\n // array will be trimmed by bindDependencies\r\n changeDependenciesStateTo0(derivation);\r\n derivation.newObserving = new Array(derivation.observing.length + 100);\r\n derivation.unboundDepsCount = 0;\r\n derivation.runId = ++globalState.runId;\r\n var prevTracking = globalState.trackingDerivation;\r\n globalState.trackingDerivation = derivation;\r\n var result;\r\n if (globalState.disableErrorBoundaries === true) {\r\n result = f.call(context);\r\n }\r\n else {\r\n try {\r\n result = f.call(context);\r\n }\r\n catch (e) {\r\n result = new CaughtException(e);\r\n }\r\n }\r\n globalState.trackingDerivation = prevTracking;\r\n bindDependencies(derivation);\r\n if (derivation.observing.length === 0) {\r\n warnAboutDerivationWithoutDependencies(derivation);\r\n }\r\n allowStateReadsEnd(prevAllowStateReads);\r\n return result;\r\n}\r\nfunction warnAboutDerivationWithoutDependencies(derivation) {\r\n if (process.env.NODE_ENV === \"production\")\r\n return;\r\n if (globalState.reactionRequiresObservable || derivation.requiresObservable) {\r\n console.warn(\"[mobx] Derivation \" + derivation.name + \" is created/updated without reading any observable value\");\r\n }\r\n}\r\n/**\r\n * diffs newObserving with observing.\r\n * update observing to be newObserving with unique observables\r\n * notify observers that become observed/unobserved\r\n */\r\nfunction bindDependencies(derivation) {\r\n // invariant(derivation.dependenciesState !== IDerivationState.NOT_TRACKING, \"INTERNAL ERROR bindDependencies expects derivation.dependenciesState !== -1\");\r\n var prevObserving = derivation.observing;\r\n var observing = (derivation.observing = derivation.newObserving);\r\n var lowestNewObservingDerivationState = IDerivationState.UP_TO_DATE;\r\n // Go through all new observables and check diffValue: (this list can contain duplicates):\r\n // 0: first occurrence, change to 1 and keep it\r\n // 1: extra occurrence, drop it\r\n var i0 = 0, l = derivation.unboundDepsCount;\r\n for (var i = 0; i < l; i++) {\r\n var dep = observing[i];\r\n if (dep.diffValue === 0) {\r\n dep.diffValue = 1;\r\n if (i0 !== i)\r\n observing[i0] = dep;\r\n i0++;\r\n }\r\n // Upcast is 'safe' here, because if dep is IObservable, `dependenciesState` will be undefined,\r\n // not hitting the condition\r\n if (dep.dependenciesState > lowestNewObservingDerivationState) {\r\n lowestNewObservingDerivationState = dep.dependenciesState;\r\n }\r\n }\r\n observing.length = i0;\r\n derivation.newObserving = null; // newObserving shouldn't be needed outside tracking (statement moved down to work around FF bug, see #614)\r\n // Go through all old observables and check diffValue: (it is unique after last bindDependencies)\r\n // 0: it's not in new observables, unobserve it\r\n // 1: it keeps being observed, don't want to notify it. change to 0\r\n l = prevObserving.length;\r\n while (l--) {\r\n var dep = prevObserving[l];\r\n if (dep.diffValue === 0) {\r\n removeObserver(dep, derivation);\r\n }\r\n dep.diffValue = 0;\r\n }\r\n // Go through all new observables and check diffValue: (now it should be unique)\r\n // 0: it was set to 0 in last loop. don't need to do anything.\r\n // 1: it wasn't observed, let's observe it. set back to 0\r\n while (i0--) {\r\n var dep = observing[i0];\r\n if (dep.diffValue === 1) {\r\n dep.diffValue = 0;\r\n addObserver(dep, derivation);\r\n }\r\n }\r\n // Some new observed derivations may become stale during this derivation computation\r\n // so they have had no chance to propagate staleness (#916)\r\n if (lowestNewObservingDerivationState !== IDerivationState.UP_TO_DATE) {\r\n derivation.dependenciesState = lowestNewObservingDerivationState;\r\n derivation.onBecomeStale();\r\n }\r\n}\r\nfunction clearObserving(derivation) {\r\n // invariant(globalState.inBatch > 0, \"INTERNAL ERROR clearObserving should be called only inside batch\");\r\n var obs = derivation.observing;\r\n derivation.observing = [];\r\n var i = obs.length;\r\n while (i--)\r\n removeObserver(obs[i], derivation);\r\n derivation.dependenciesState = IDerivationState.NOT_TRACKING;\r\n}\r\nfunction untracked(action) {\r\n var prev = untrackedStart();\r\n var res = action();\r\n untrackedEnd(prev);\r\n return res;\r\n}\r\nfunction untrackedStart() {\r\n var prev = globalState.trackingDerivation;\r\n globalState.trackingDerivation = null;\r\n return prev;\r\n}\r\nfunction untrackedEnd(prev) {\r\n globalState.trackingDerivation = prev;\r\n}\r\nfunction allowStateReadsStart(allowStateReads) {\r\n var prev = globalState.allowStateReads;\r\n globalState.allowStateReads = allowStateReads;\r\n return prev;\r\n}\r\nfunction allowStateReadsEnd(prev) {\r\n globalState.allowStateReads = prev;\r\n}\r\n/**\r\n * needed to keep `lowestObserverState` correct. when changing from (2 or 1) to 0\r\n *\r\n */\r\nfunction changeDependenciesStateTo0(derivation) {\r\n if (derivation.dependenciesState === IDerivationState.UP_TO_DATE)\r\n return;\r\n derivation.dependenciesState = IDerivationState.UP_TO_DATE;\r\n var obs = derivation.observing;\r\n var i = obs.length;\r\n while (i--)\r\n obs[i].lowestObserverState = IDerivationState.UP_TO_DATE;\r\n}\n\n// we don't use globalState for these in order to avoid possible issues with multiple\r\n// mobx versions\r\nvar currentActionId = 0;\r\nvar nextActionId = 1;\r\nvar functionNameDescriptor = Object.getOwnPropertyDescriptor(function () { }, \"name\");\r\nvar isFunctionNameConfigurable = functionNameDescriptor && functionNameDescriptor.configurable;\r\nfunction createAction(actionName, fn) {\r\n if (process.env.NODE_ENV !== \"production\") {\r\n invariant(typeof fn === \"function\", \"`action` can only be invoked on functions\");\r\n if (typeof actionName !== \"string\" || !actionName)\r\n fail(\"actions should have valid names, got: '\" + actionName + \"'\");\r\n }\r\n var res = function () {\r\n return executeAction(actionName, fn, this, arguments);\r\n };\r\n if (process.env.NODE_ENV !== \"production\") {\r\n if (isFunctionNameConfigurable) {\r\n Object.defineProperty(res, \"name\", { value: actionName });\r\n }\r\n }\r\n res.isMobxAction = true;\r\n return res;\r\n}\r\nfunction executeAction(actionName, fn, scope, args) {\r\n var runInfo = _startAction(actionName, scope, args);\r\n try {\r\n return fn.apply(scope, args);\r\n }\r\n catch (err) {\r\n runInfo.error = err;\r\n throw err;\r\n }\r\n finally {\r\n _endAction(runInfo);\r\n }\r\n}\r\nfunction _startAction(actionName, scope, args) {\r\n var notifySpy = isSpyEnabled() && !!actionName;\r\n var startTime = 0;\r\n if (notifySpy) {\r\n startTime = Date.now();\r\n var l = (args && args.length) || 0;\r\n var flattendArgs = new Array(l);\r\n if (l > 0)\r\n for (var i = 0; i < l; i++)\r\n flattendArgs[i] = args[i];\r\n spyReportStart({\r\n type: \"action\",\r\n name: actionName,\r\n object: scope,\r\n arguments: flattendArgs\r\n });\r\n }\r\n var prevDerivation = untrackedStart();\r\n startBatch();\r\n var prevAllowStateChanges = allowStateChangesStart(true);\r\n var prevAllowStateReads = allowStateReadsStart(true);\r\n var runInfo = {\r\n prevDerivation: prevDerivation,\r\n prevAllowStateChanges: prevAllowStateChanges,\r\n prevAllowStateReads: prevAllowStateReads,\r\n notifySpy: notifySpy,\r\n startTime: startTime,\r\n actionId: nextActionId++,\r\n parentActionId: currentActionId\r\n };\r\n currentActionId = runInfo.actionId;\r\n return runInfo;\r\n}\r\nfunction _endAction(runInfo) {\r\n if (currentActionId !== runInfo.actionId) {\r\n fail(\"invalid action stack. did you forget to finish an action?\");\r\n }\r\n currentActionId = runInfo.parentActionId;\r\n if (runInfo.error !== undefined) {\r\n globalState.suppressReactionErrors = true;\r\n }\r\n allowStateChangesEnd(runInfo.prevAllowStateChanges);\r\n allowStateReadsEnd(runInfo.prevAllowStateReads);\r\n endBatch();\r\n untrackedEnd(runInfo.prevDerivation);\r\n if (runInfo.notifySpy) {\r\n spyReportEnd({ time: Date.now() - runInfo.startTime });\r\n }\r\n globalState.suppressReactionErrors = false;\r\n}\r\nfunction allowStateChanges(allowStateChanges, func) {\r\n var prev = allowStateChangesStart(allowStateChanges);\r\n var res;\r\n try {\r\n res = func();\r\n }\r\n finally {\r\n allowStateChangesEnd(prev);\r\n }\r\n return res;\r\n}\r\nfunction allowStateChangesStart(allowStateChanges) {\r\n var prev = globalState.allowStateChanges;\r\n globalState.allowStateChanges = allowStateChanges;\r\n return prev;\r\n}\r\nfunction allowStateChangesEnd(prev) {\r\n globalState.allowStateChanges = prev;\r\n}\r\nfunction allowStateChangesInsideComputed(func) {\r\n var prev = globalState.computationDepth;\r\n globalState.computationDepth = 0;\r\n var res;\r\n try {\r\n res = func();\r\n }\r\n finally {\r\n globalState.computationDepth = prev;\r\n }\r\n return res;\r\n}\n\nvar ObservableValue = /** @class */ (function (_super) {\r\n __extends(ObservableValue, _super);\r\n function ObservableValue(value, enhancer, name, notifySpy, equals) {\r\n if (name === void 0) { name = \"ObservableValue@\" + getNextId(); }\r\n if (notifySpy === void 0) { notifySpy = true; }\r\n if (equals === void 0) { equals = comparer.default; }\r\n var _this = _super.call(this, name) || this;\r\n _this.enhancer = enhancer;\r\n _this.name = name;\r\n _this.equals = equals;\r\n _this.hasUnreportedChange = false;\r\n _this.value = enhancer(value, undefined, name);\r\n if (notifySpy && isSpyEnabled()) {\r\n // only notify spy if this is a stand-alone observable\r\n spyReport({ type: \"create\", name: _this.name, newValue: \"\" + _this.value });\r\n }\r\n return _this;\r\n }\r\n ObservableValue.prototype.dehanceValue = function (value) {\r\n if (this.dehancer !== undefined)\r\n return this.dehancer(value);\r\n return value;\r\n };\r\n ObservableValue.prototype.set = function (newValue) {\r\n var oldValue = this.value;\r\n newValue = this.prepareNewValue(newValue);\r\n if (newValue !== globalState.UNCHANGED) {\r\n var notifySpy = isSpyEnabled();\r\n if (notifySpy) {\r\n spyReportStart({\r\n type: \"update\",\r\n name: this.name,\r\n newValue: newValue,\r\n oldValue: oldValue\r\n });\r\n }\r\n this.setNewValue(newValue);\r\n if (notifySpy)\r\n spyReportEnd();\r\n }\r\n };\r\n ObservableValue.prototype.prepareNewValue = function (newValue) {\r\n checkIfStateModificationsAreAllowed(this);\r\n if (hasInterceptors(this)) {\r\n var change = interceptChange(this, {\r\n object: this,\r\n type: \"update\",\r\n newValue: newValue\r\n });\r\n if (!change)\r\n return globalState.UNCHANGED;\r\n newValue = change.newValue;\r\n }\r\n // apply modifier\r\n newValue = this.enhancer(newValue, this.value, this.name);\r\n return this.equals(this.value, newValue) ? globalState.UNCHANGED : newValue;\r\n };\r\n ObservableValue.prototype.setNewValue = function (newValue) {\r\n var oldValue = this.value;\r\n this.value = newValue;\r\n this.reportChanged();\r\n if (hasListeners(this)) {\r\n notifyListeners(this, {\r\n type: \"update\",\r\n object: this,\r\n newValue: newValue,\r\n oldValue: oldValue\r\n });\r\n }\r\n };\r\n ObservableValue.prototype.get = function () {\r\n this.reportObserved();\r\n return this.dehanceValue(this.value);\r\n };\r\n ObservableValue.prototype.intercept = function (handler) {\r\n return registerInterceptor(this, handler);\r\n };\r\n ObservableValue.prototype.observe = function (listener, fireImmediately) {\r\n if (fireImmediately)\r\n listener({\r\n object: this,\r\n type: \"update\",\r\n newValue: this.value,\r\n oldValue: undefined\r\n });\r\n return registerListener(this, listener);\r\n };\r\n ObservableValue.prototype.toJSON = function () {\r\n return this.get();\r\n };\r\n ObservableValue.prototype.toString = function () {\r\n return this.name + \"[\" + this.value + \"]\";\r\n };\r\n ObservableValue.prototype.valueOf = function () {\r\n return toPrimitive(this.get());\r\n };\r\n return ObservableValue;\r\n}(Atom));\r\nObservableValue.prototype[primitiveSymbol()] = ObservableValue.prototype.valueOf;\r\nvar isObservableValue = createInstanceofPredicate(\"ObservableValue\", ObservableValue);\n\n/**\r\n * A node in the state dependency root that observes other nodes, and can be observed itself.\r\n *\r\n * ComputedValue will remember the result of the computation for the duration of the batch, or\r\n * while being observed.\r\n *\r\n * During this time it will recompute only when one of its direct dependencies changed,\r\n * but only when it is being accessed with `ComputedValue.get()`.\r\n *\r\n * Implementation description:\r\n * 1. First time it's being accessed it will compute and remember result\r\n * give back remembered result until 2. happens\r\n * 2. First time any deep dependency change, propagate POSSIBLY_STALE to all observers, wait for 3.\r\n * 3. When it's being accessed, recompute if any shallow dependency changed.\r\n * if result changed: propagate STALE to all observers, that were POSSIBLY_STALE from the last step.\r\n * go to step 2. either way\r\n *\r\n * If at any point it's outside batch and it isn't observed: reset everything and go to 1.\r\n */\r\nvar ComputedValue = /** @class */ (function () {\r\n /**\r\n * Create a new computed value based on a function expression.\r\n *\r\n * The `name` property is for debug purposes only.\r\n *\r\n * The `equals` property specifies the comparer function to use to determine if a newly produced\r\n * value differs from the previous value. Two comparers are provided in the library; `defaultComparer`\r\n * compares based on identity comparison (===), and `structualComparer` deeply compares the structure.\r\n * Structural comparison can be convenient if you always produce a new aggregated object and\r\n * don't want to notify observers if it is structurally the same.\r\n * This is useful for working with vectors, mouse coordinates etc.\r\n */\r\n function ComputedValue(options) {\r\n this.dependenciesState = IDerivationState.NOT_TRACKING;\r\n this.observing = []; // nodes we are looking at. Our value depends on these nodes\r\n this.newObserving = null; // during tracking it's an array with new observed observers\r\n this.isBeingObserved = false;\r\n this.isPendingUnobservation = false;\r\n this.observers = [];\r\n this.observersIndexes = {};\r\n this.diffValue = 0;\r\n this.runId = 0;\r\n this.lastAccessedBy = 0;\r\n this.lowestObserverState = IDerivationState.UP_TO_DATE;\r\n this.unboundDepsCount = 0;\r\n this.__mapid = \"#\" + getNextId();\r\n this.value = new CaughtException(null);\r\n this.isComputing = false; // to check for cycles\r\n this.isRunningSetter = false;\r\n this.isTracing = TraceMode.NONE;\r\n invariant(options.get, \"missing option for computed: get\");\r\n this.derivation = options.get;\r\n this.name = options.name || \"ComputedValue@\" + getNextId();\r\n if (options.set)\r\n this.setter = createAction(this.name + \"-setter\", options.set);\r\n this.equals =\r\n options.equals ||\r\n (options.compareStructural || options.struct\r\n ? comparer.structural\r\n : comparer.default);\r\n this.scope = options.context;\r\n this.requiresReaction = !!options.requiresReaction;\r\n this.keepAlive = !!options.keepAlive;\r\n }\r\n ComputedValue.prototype.onBecomeStale = function () {\r\n propagateMaybeChanged(this);\r\n };\r\n ComputedValue.prototype.onBecomeUnobserved = function () { };\r\n ComputedValue.prototype.onBecomeObserved = function () { };\r\n /**\r\n * Returns the current value of this computed value.\r\n * Will evaluate its computation first if needed.\r\n */\r\n ComputedValue.prototype.get = function () {\r\n if (this.isComputing)\r\n fail(\"Cycle detected in computation \" + this.name + \": \" + this.derivation);\r\n if (globalState.inBatch === 0 && this.observers.length === 0 && !this.keepAlive) {\r\n if (shouldCompute(this)) {\r\n this.warnAboutUntrackedRead();\r\n startBatch(); // See perf test 'computed memoization'\r\n this.value = this.computeValue(false);\r\n endBatch();\r\n }\r\n }\r\n else {\r\n reportObserved(this);\r\n if (shouldCompute(this))\r\n if (this.trackAndCompute())\r\n propagateChangeConfirmed(this);\r\n }\r\n var result = this.value;\r\n if (isCaughtException(result))\r\n throw result.cause;\r\n return result;\r\n };\r\n ComputedValue.prototype.peek = function () {\r\n var res = this.computeValue(false);\r\n if (isCaughtException(res))\r\n throw res.cause;\r\n return res;\r\n };\r\n ComputedValue.prototype.set = function (value) {\r\n if (this.setter) {\r\n invariant(!this.isRunningSetter, \"The setter of computed value '\" + this.name + \"' is trying to update itself. Did you intend to update an _observable_ value, instead of the computed property?\");\r\n this.isRunningSetter = true;\r\n try {\r\n this.setter.call(this.scope, value);\r\n }\r\n finally {\r\n this.isRunningSetter = false;\r\n }\r\n }\r\n else\r\n invariant(false, process.env.NODE_ENV !== \"production\" &&\r\n \"[ComputedValue '\" + this.name + \"'] It is not possible to assign a new value to a computed value.\");\r\n };\r\n ComputedValue.prototype.trackAndCompute = function () {\r\n if (isSpyEnabled()) {\r\n spyReport({\r\n object: this.scope,\r\n type: \"compute\",\r\n name: this.name\r\n });\r\n }\r\n var oldValue = this.value;\r\n var wasSuspended = \r\n /* see #1208 */ this.dependenciesState === IDerivationState.NOT_TRACKING;\r\n var newValue = this.computeValue(true);\r\n var changed = wasSuspended ||\r\n isCaughtException(oldValue) ||\r\n isCaughtException(newValue) ||\r\n !this.equals(oldValue, newValue);\r\n if (changed) {\r\n this.value = newValue;\r\n }\r\n return changed;\r\n };\r\n ComputedValue.prototype.computeValue = function (track) {\r\n this.isComputing = true;\r\n globalState.computationDepth++;\r\n var res;\r\n if (track) {\r\n res = trackDerivedFunction(this, this.derivation, this.scope);\r\n }\r\n else {\r\n if (globalState.disableErrorBoundaries === true) {\r\n res = this.derivation.call(this.scope);\r\n }\r\n else {\r\n try {\r\n res = this.derivation.call(this.scope);\r\n }\r\n catch (e) {\r\n res = new CaughtException(e);\r\n }\r\n }\r\n }\r\n globalState.computationDepth--;\r\n this.isComputing = false;\r\n return res;\r\n };\r\n ComputedValue.prototype.suspend = function () {\r\n if (!this.keepAlive) {\r\n clearObserving(this);\r\n this.value = undefined; // don't hold on to computed value!\r\n }\r\n };\r\n ComputedValue.prototype.observe = function (listener, fireImmediately) {\r\n var _this = this;\r\n var firstTime = true;\r\n var prevValue = undefined;\r\n return autorun(function () {\r\n var newValue = _this.get();\r\n if (!firstTime || fireImmediately) {\r\n var prevU = untrackedStart();\r\n listener({\r\n type: \"update\",\r\n object: _this,\r\n newValue: newValue,\r\n oldValue: prevValue\r\n });\r\n untrackedEnd(prevU);\r\n }\r\n firstTime = false;\r\n prevValue = newValue;\r\n });\r\n };\r\n ComputedValue.prototype.warnAboutUntrackedRead = function () {\r\n if (process.env.NODE_ENV === \"production\")\r\n return;\r\n if (this.requiresReaction === true) {\r\n fail(\"[mobx] Computed value \" + this.name + \" is read outside a reactive context\");\r\n }\r\n if (this.isTracing !== TraceMode.NONE) {\r\n console.log(\"[mobx.trace] '\" + this.name + \"' is being read outside a reactive context. Doing a full recompute\");\r\n }\r\n if (globalState.computedRequiresReaction) {\r\n console.warn(\"[mobx] Computed value \" + this.name + \" is being read outside a reactive context. Doing a full recompute\");\r\n }\r\n };\r\n ComputedValue.prototype.toJSON = function () {\r\n return this.get();\r\n };\r\n ComputedValue.prototype.toString = function () {\r\n return this.name + \"[\" + this.derivation.toString() + \"]\";\r\n };\r\n ComputedValue.prototype.valueOf = function () {\r\n return toPrimitive(this.get());\r\n };\r\n return ComputedValue;\r\n}());\r\nComputedValue.prototype[primitiveSymbol()] = ComputedValue.prototype.valueOf;\r\nvar isComputedValue = createInstanceofPredicate(\"ComputedValue\", ComputedValue);\n\n/**\r\n * These values will persist if global state is reset\r\n */\r\nvar persistentKeys = [\r\n \"mobxGuid\",\r\n \"spyListeners\",\r\n \"enforceActions\",\r\n \"computedRequiresReaction\",\r\n \"reactionRequiresObservable\",\r\n \"observableRequiresReaction\",\r\n \"allowStateReads\",\r\n \"disableErrorBoundaries\",\r\n \"runId\",\r\n \"UNCHANGED\"\r\n];\r\nvar MobXGlobals = /** @class */ (function () {\r\n function MobXGlobals() {\r\n /**\r\n * MobXGlobals version.\r\n * MobX compatiblity with other versions loaded in memory as long as this version matches.\r\n * It indicates that the global state still stores similar information\r\n *\r\n * N.B: this version is unrelated to the package version of MobX, and is only the version of the\r\n * internal state storage of MobX, and can be the same across many different package versions\r\n */\r\n this.version = 5;\r\n /**\r\n * globally unique token to signal unchanged\r\n */\r\n this.UNCHANGED = {};\r\n /**\r\n * Currently running derivation\r\n */\r\n this.trackingDerivation = null;\r\n /**\r\n * Are we running a computation currently? (not a reaction)\r\n */\r\n this.computationDepth = 0;\r\n /**\r\n * Each time a derivation is tracked, it is assigned a unique run-id\r\n */\r\n this.runId = 0;\r\n /**\r\n * 'guid' for general purpose. Will be persisted amongst resets.\r\n */\r\n this.mobxGuid = 0;\r\n /**\r\n * Are we in a batch block? (and how many of them)\r\n */\r\n this.inBatch = 0;\r\n /**\r\n * Observables that don't have observers anymore, and are about to be\r\n * suspended, unless somebody else accesses it in the same batch\r\n *\r\n * @type {IObservable[]}\r\n */\r\n this.pendingUnobservations = [];\r\n /**\r\n * List of scheduled, not yet executed, reactions.\r\n */\r\n this.pendingReactions = [];\r\n /**\r\n * Are we currently processing reactions?\r\n */\r\n this.isRunningReactions = false;\r\n /**\r\n * Is it allowed to change observables at this point?\r\n * In general, MobX doesn't allow that when running computations and React.render.\r\n * To ensure that those functions stay pure.\r\n */\r\n this.allowStateChanges = true;\r\n /**\r\n * Is it allowed to read observables at this point?\r\n * Used to hold the state needed for `observableRequiresReaction`\r\n */\r\n this.allowStateReads = true;\r\n /**\r\n * If strict mode is enabled, state changes are by default not allowed\r\n */\r\n this.enforceActions = false;\r\n /**\r\n * Spy callbacks\r\n */\r\n this.spyListeners = [];\r\n /**\r\n * Globally attached error handlers that react specifically to errors in reactions\r\n */\r\n this.globalReactionErrorHandlers = [];\r\n /**\r\n * Warn if computed values are accessed outside a reactive context\r\n */\r\n this.computedRequiresReaction = false;\r\n /**\r\n * (Experimental)\r\n * Warn if you try to create to derivation / reactive context without accessing any observable.\r\n */\r\n this.reactionRequiresObservable = false;\r\n /**\r\n * (Experimental)\r\n * Warn if observables are accessed outside a reactive context\r\n */\r\n this.observableRequiresReaction = false;\r\n /**\r\n * Allows overwriting of computed properties, useful in tests but not prod as it can cause\r\n * memory leaks. See https://github.com/mobxjs/mobx/issues/1867\r\n */\r\n this.computedConfigurable = false;\r\n /*\r\n * Don't catch and rethrow exceptions. This is useful for inspecting the state of\r\n * the stack when an exception occurs while debugging.\r\n */\r\n this.disableErrorBoundaries = false;\r\n /*\r\n * If true, we are already handling an exception in an action. Any errors in reactions should be supressed, as\r\n * they are not the cause, see: https://github.com/mobxjs/mobx/issues/1836\r\n */\r\n this.suppressReactionErrors = false;\r\n }\r\n return MobXGlobals;\r\n}());\r\nvar canMergeGlobalState = true;\r\nvar isolateCalled = false;\r\nvar globalState = (function () {\r\n var global = getGlobal();\r\n if (global.__mobxInstanceCount > 0 && !global.__mobxGlobals)\r\n canMergeGlobalState = false;\r\n if (global.__mobxGlobals && global.__mobxGlobals.version !== new MobXGlobals().version)\r\n canMergeGlobalState = false;\r\n if (!canMergeGlobalState) {\r\n setTimeout(function () {\r\n if (!isolateCalled) {\r\n fail(\"There are multiple, different versions of MobX active. Make sure MobX is loaded only once or use `configure({ isolateGlobalState: true })`\");\r\n }\r\n }, 1);\r\n return new MobXGlobals();\r\n }\r\n else if (global.__mobxGlobals) {\r\n global.__mobxInstanceCount += 1;\r\n if (!global.__mobxGlobals.UNCHANGED)\r\n global.__mobxGlobals.UNCHANGED = {}; // make merge backward compatible\r\n return global.__mobxGlobals;\r\n }\r\n else {\r\n global.__mobxInstanceCount = 1;\r\n return (global.__mobxGlobals = new MobXGlobals());\r\n }\r\n})();\r\nfunction isolateGlobalState() {\r\n if (globalState.pendingReactions.length ||\r\n globalState.inBatch ||\r\n globalState.isRunningReactions)\r\n fail(\"isolateGlobalState should be called before MobX is running any reactions\");\r\n isolateCalled = true;\r\n if (canMergeGlobalState) {\r\n if (--getGlobal().__mobxInstanceCount === 0)\r\n getGlobal().__mobxGlobals = undefined;\r\n globalState = new MobXGlobals();\r\n }\r\n}\r\nfunction getGlobalState() {\r\n return globalState;\r\n}\r\n/**\r\n * For testing purposes only; this will break the internal state of existing observables,\r\n * but can be used to get back at a stable state after throwing errors\r\n */\r\nfunction resetGlobalState() {\r\n var defaultGlobals = new MobXGlobals();\r\n for (var key in defaultGlobals)\r\n if (persistentKeys.indexOf(key) === -1)\r\n globalState[key] = defaultGlobals[key];\r\n globalState.allowStateChanges = !globalState.enforceActions;\r\n}\n\nfunction hasObservers(observable) {\r\n return observable.observers && observable.observers.length > 0;\r\n}\r\nfunction getObservers(observable) {\r\n return observable.observers;\r\n}\r\n// function invariantObservers(observable: IObservable) {\r\n// const list = observable.observers\r\n// const map = observable.observersIndexes\r\n// const l = list.length\r\n// for (let i = 0; i < l; i++) {\r\n// const id = list[i].__mapid\r\n// if (i) {\r\n// invariant(map[id] === i, \"INTERNAL ERROR maps derivation.__mapid to index in list\") // for performance\r\n// } else {\r\n// invariant(!(id in map), \"INTERNAL ERROR observer on index 0 shouldn't be held in map.\") // for performance\r\n// }\r\n// }\r\n// invariant(\r\n// list.length === 0 || Object.keys(map).length === list.length - 1,\r\n// \"INTERNAL ERROR there is no junk in map\"\r\n// )\r\n// }\r\nfunction addObserver(observable, node) {\r\n // invariant(node.dependenciesState !== -1, \"INTERNAL ERROR, can add only dependenciesState !== -1\");\r\n // invariant(observable._observers.indexOf(node) === -1, \"INTERNAL ERROR add already added node\");\r\n // invariantObservers(observable);\r\n var l = observable.observers.length;\r\n if (l) {\r\n // because object assignment is relatively expensive, let's not store data about index 0.\r\n observable.observersIndexes[node.__mapid] = l;\r\n }\r\n observable.observers[l] = node;\r\n if (observable.lowestObserverState > node.dependenciesState)\r\n observable.lowestObserverState = node.dependenciesState;\r\n // invariantObservers(observable);\r\n // invariant(observable._observers.indexOf(node) !== -1, \"INTERNAL ERROR didn't add node\");\r\n}\r\nfunction removeObserver(observable, node) {\r\n // invariant(globalState.inBatch > 0, \"INTERNAL ERROR, remove should be called only inside batch\");\r\n // invariant(observable._observers.indexOf(node) !== -1, \"INTERNAL ERROR remove already removed node\");\r\n // invariantObservers(observable);\r\n if (observable.observers.length === 1) {\r\n // deleting last observer\r\n observable.observers.length = 0;\r\n queueForUnobservation(observable);\r\n }\r\n else {\r\n // deleting from _observersIndexes is straight forward, to delete from _observers, let's swap `node` with last element\r\n var list = observable.observers;\r\n var map = observable.observersIndexes;\r\n var filler = list.pop(); // get last element, which should fill the place of `node`, so the array doesn't have holes\r\n if (filler !== node) {\r\n // otherwise node was the last element, which already got removed from array\r\n var index = map[node.__mapid] || 0; // getting index of `node`. this is the only place we actually use map.\r\n if (index) {\r\n // map store all indexes but 0, see comment in `addObserver`\r\n map[filler.__mapid] = index;\r\n }\r\n else {\r\n delete map[filler.__mapid];\r\n }\r\n list[index] = filler;\r\n }\r\n delete map[node.__mapid];\r\n }\r\n // invariantObservers(observable);\r\n // invariant(observable._observers.indexOf(node) === -1, \"INTERNAL ERROR remove already removed node2\");\r\n}\r\nfunction queueForUnobservation(observable) {\r\n if (observable.isPendingUnobservation === false) {\r\n // invariant(observable._observers.length === 0, \"INTERNAL ERROR, should only queue for unobservation unobserved observables\");\r\n observable.isPendingUnobservation = true;\r\n globalState.pendingUnobservations.push(observable);\r\n }\r\n}\r\n/**\r\n * Batch starts a transaction, at least for purposes of memoizing ComputedValues when nothing else does.\r\n * During a batch `onBecomeUnobserved` will be called at most once per observable.\r\n * Avoids unnecessary recalculations.\r\n */\r\nfunction startBatch() {\r\n globalState.inBatch++;\r\n}\r\nfunction endBatch() {\r\n if (--globalState.inBatch === 0) {\r\n runReactions();\r\n // the batch is actually about to finish, all unobserving should happen here.\r\n var list = globalState.pendingUnobservations;\r\n for (var i = 0; i < list.length; i++) {\r\n var observable = list[i];\r\n observable.isPendingUnobservation = false;\r\n if (observable.observers.length === 0) {\r\n if (observable.isBeingObserved) {\r\n // if this observable had reactive observers, trigger the hooks\r\n observable.isBeingObserved = false;\r\n observable.onBecomeUnobserved();\r\n }\r\n if (observable instanceof ComputedValue) {\r\n // computed values are automatically teared down when the last observer leaves\r\n // this process happens recursively, this computed might be the last observabe of another, etc..\r\n observable.suspend();\r\n }\r\n }\r\n }\r\n globalState.pendingUnobservations = [];\r\n }\r\n}\r\nfunction reportObserved(observable) {\r\n checkIfStateReadsAreAllowed(observable);\r\n var derivation = globalState.trackingDerivation;\r\n if (derivation !== null) {\r\n /**\r\n * Simple optimization, give each derivation run an unique id (runId)\r\n * Check if last time this observable was accessed the same runId is used\r\n * if this is the case, the relation is already known\r\n */\r\n if (derivation.runId !== observable.lastAccessedBy) {\r\n observable.lastAccessedBy = derivation.runId;\r\n derivation.newObserving[derivation.unboundDepsCount++] = observable;\r\n if (!observable.isBeingObserved) {\r\n observable.isBeingObserved = true;\r\n observable.onBecomeObserved();\r\n }\r\n }\r\n return true;\r\n }\r\n else if (observable.observers.length === 0 && globalState.inBatch > 0) {\r\n queueForUnobservation(observable);\r\n }\r\n return false;\r\n}\r\n// function invariantLOS(observable: IObservable, msg: string) {\r\n// // it's expensive so better not run it in produciton. but temporarily helpful for testing\r\n// const min = getObservers(observable).reduce((a, b) => Math.min(a, b.dependenciesState), 2)\r\n// if (min >= observable.lowestObserverState) return // <- the only assumption about `lowestObserverState`\r\n// throw new Error(\r\n// \"lowestObserverState is wrong for \" +\r\n// msg +\r\n// \" because \" +\r\n// min +\r\n// \" < \" +\r\n// observable.lowestObserverState\r\n// )\r\n// }\r\n/**\r\n * NOTE: current propagation mechanism will in case of self reruning autoruns behave unexpectedly\r\n * It will propagate changes to observers from previous run\r\n * It's hard or maybe impossible (with reasonable perf) to get it right with current approach\r\n * Hopefully self reruning autoruns aren't a feature people should depend on\r\n * Also most basic use cases should be ok\r\n */\r\n// Called by Atom when its value changes\r\nfunction propagateChanged(observable) {\r\n // invariantLOS(observable, \"changed start\");\r\n if (observable.lowestObserverState === IDerivationState.STALE)\r\n return;\r\n observable.lowestObserverState = IDerivationState.STALE;\r\n var observers = observable.observers;\r\n var i = observers.length;\r\n while (i--) {\r\n var d = observers[i];\r\n if (d.dependenciesState === IDerivationState.UP_TO_DATE) {\r\n if (d.isTracing !== TraceMode.NONE) {\r\n logTraceInfo(d, observable);\r\n }\r\n d.onBecomeStale();\r\n }\r\n d.dependenciesState = IDerivationState.STALE;\r\n }\r\n // invariantLOS(observable, \"changed end\");\r\n}\r\n// Called by ComputedValue when it recalculate and its value changed\r\nfunction propagateChangeConfirmed(observable) {\r\n // invariantLOS(observable, \"confirmed start\");\r\n if (observable.lowestObserverState === IDerivationState.STALE)\r\n return;\r\n observable.lowestObserverState = IDerivationState.STALE;\r\n var observers = observable.observers;\r\n var i = observers.length;\r\n while (i--) {\r\n var d = observers[i];\r\n if (d.dependenciesState === IDerivationState.POSSIBLY_STALE)\r\n d.dependenciesState = IDerivationState.STALE;\r\n else if (d.dependenciesState === IDerivationState.UP_TO_DATE // this happens during computing of `d`, just keep lowestObserverState up to date.\r\n )\r\n observable.lowestObserverState = IDerivationState.UP_TO_DATE;\r\n }\r\n // invariantLOS(observable, \"confirmed end\");\r\n}\r\n// Used by computed when its dependency changed, but we don't wan't to immediately recompute.\r\nfunction propagateMaybeChanged(observable) {\r\n // invariantLOS(observable, \"maybe start\");\r\n if (observable.lowestObserverState !== IDerivationState.UP_TO_DATE)\r\n return;\r\n observable.lowestObserverState = IDerivationState.POSSIBLY_STALE;\r\n var observers = observable.observers;\r\n var i = observers.length;\r\n while (i--) {\r\n var d = observers[i];\r\n if (d.dependenciesState === IDerivationState.UP_TO_DATE) {\r\n d.dependenciesState = IDerivationState.POSSIBLY_STALE;\r\n if (d.isTracing !== TraceMode.NONE) {\r\n logTraceInfo(d, observable);\r\n }\r\n d.onBecomeStale();\r\n }\r\n }\r\n // invariantLOS(observable, \"maybe end\");\r\n}\r\nfunction logTraceInfo(derivation, observable) {\r\n console.log(\"[mobx.trace] '\" + derivation.name + \"' is invalidated due to a change in: '\" + observable.name + \"'\");\r\n if (derivation.isTracing === TraceMode.BREAK) {\r\n var lines = [];\r\n printDepTree(getDependencyTree(derivation), lines, 1);\r\n // prettier-ignore\r\n new Function(\"debugger;\\n/*\\nTracing '\" + derivation.name + \"'\\n\\nYou are entering this break point because derivation '\" + derivation.name + \"' is being traced and '\" + observable.name + \"' is now forcing it to update.\\nJust follow the stacktrace you should now see in the devtools to see precisely what piece of your code is causing this update\\nThe stackframe you are looking for is at least ~6-8 stack-frames up.\\n\\n\" + (derivation instanceof ComputedValue ? derivation.derivation.toString().replace(/[*]\\//g, \"/\") : \"\") + \"\\n\\nThe dependencies for this derivation are:\\n\\n\" + lines.join(\"\\n\") + \"\\n*/\\n \")();\r\n }\r\n}\r\nfunction printDepTree(tree, lines, depth) {\r\n if (lines.length >= 1000) {\r\n lines.push(\"(and many more)\");\r\n return;\r\n }\r\n lines.push(\"\" + new Array(depth).join(\"\\t\") + tree.name); // MWE: not the fastest, but the easiest way :)\r\n if (tree.dependencies)\r\n tree.dependencies.forEach(function (child) { return printDepTree(child, lines, depth + 1); });\r\n}\n\nvar Reaction = /** @class */ (function () {\r\n function Reaction(name, onInvalidate, errorHandler, requiresObservable) {\r\n if (name === void 0) { name = \"Reaction@\" + getNextId(); }\r\n if (requiresObservable === void 0) { requiresObservable = false; }\r\n this.name = name;\r\n this.onInvalidate = onInvalidate;\r\n this.errorHandler = errorHandler;\r\n this.requiresObservable = requiresObservable;\r\n this.observing = []; // nodes we are looking at. Our value depends on these nodes\r\n this.newObserving = [];\r\n this.dependenciesState = IDerivationState.NOT_TRACKING;\r\n this.diffValue = 0;\r\n this.runId = 0;\r\n this.unboundDepsCount = 0;\r\n this.__mapid = \"#\" + getNextId();\r\n this.isDisposed = false;\r\n this._isScheduled = false;\r\n this._isTrackPending = false;\r\n this._isRunning = false;\r\n this.isTracing = TraceMode.NONE;\r\n }\r\n Reaction.prototype.onBecomeStale = function () {\r\n this.schedule();\r\n };\r\n Reaction.prototype.schedule = function () {\r\n if (!this._isScheduled) {\r\n this._isScheduled = true;\r\n globalState.pendingReactions.push(this);\r\n runReactions();\r\n }\r\n };\r\n Reaction.prototype.isScheduled = function () {\r\n return this._isScheduled;\r\n };\r\n /**\r\n * internal, use schedule() if you intend to kick off a reaction\r\n */\r\n Reaction.prototype.runReaction = function () {\r\n if (!this.isDisposed) {\r\n startBatch();\r\n this._isScheduled = false;\r\n if (shouldCompute(this)) {\r\n this._isTrackPending = true;\r\n try {\r\n this.onInvalidate();\r\n if (this._isTrackPending && isSpyEnabled()) {\r\n // onInvalidate didn't trigger track right away..\r\n spyReport({\r\n name: this.name,\r\n type: \"scheduled-reaction\"\r\n });\r\n }\r\n }\r\n catch (e) {\r\n this.reportExceptionInDerivation(e);\r\n }\r\n }\r\n endBatch();\r\n }\r\n };\r\n Reaction.prototype.track = function (fn) {\r\n startBatch();\r\n var notify = isSpyEnabled();\r\n var startTime;\r\n if (notify) {\r\n startTime = Date.now();\r\n spyReportStart({\r\n name: this.name,\r\n type: \"reaction\"\r\n });\r\n }\r\n this._isRunning = true;\r\n var result = trackDerivedFunction(this, fn, undefined);\r\n this._isRunning = false;\r\n this._isTrackPending = false;\r\n if (this.isDisposed) {\r\n // disposed during last run. Clean up everything that was bound after the dispose call.\r\n clearObserving(this);\r\n }\r\n if (isCaughtException(result))\r\n this.reportExceptionInDerivation(result.cause);\r\n if (notify) {\r\n spyReportEnd({\r\n time: Date.now() - startTime\r\n });\r\n }\r\n endBatch();\r\n };\r\n Reaction.prototype.reportExceptionInDerivation = function (error) {\r\n var _this = this;\r\n if (this.errorHandler) {\r\n this.errorHandler(error, this);\r\n return;\r\n }\r\n if (globalState.disableErrorBoundaries)\r\n throw error;\r\n var message = \"[mobx] Encountered an uncaught exception that was thrown by a reaction or observer component, in: '\" + this + \"'\";\r\n if (globalState.suppressReactionErrors) {\r\n console.warn(\"[mobx] (error in reaction '\" + this.name + \"' suppressed, fix error of causing action below)\"); // prettier-ignore\r\n }\r\n else {\r\n console.error(message, error);\r\n /** If debugging brought you here, please, read the above message :-). Tnx! */\r\n }\r\n if (isSpyEnabled()) {\r\n spyReport({\r\n type: \"error\",\r\n name: this.name,\r\n message: message,\r\n error: \"\" + error\r\n });\r\n }\r\n globalState.globalReactionErrorHandlers.forEach(function (f) { return f(error, _this); });\r\n };\r\n Reaction.prototype.dispose = function () {\r\n if (!this.isDisposed) {\r\n this.isDisposed = true;\r\n if (!this._isRunning) {\r\n // if disposed while running, clean up later. Maybe not optimal, but rare case\r\n startBatch();\r\n clearObserving(this);\r\n endBatch();\r\n }\r\n }\r\n };\r\n Reaction.prototype.getDisposer = function () {\r\n var r = this.dispose.bind(this);\r\n r.$mobx = this;\r\n return r;\r\n };\r\n Reaction.prototype.toString = function () {\r\n return \"Reaction[\" + this.name + \"]\";\r\n };\r\n Reaction.prototype.trace = function (enterBreakPoint) {\r\n if (enterBreakPoint === void 0) { enterBreakPoint = false; }\r\n trace(this, enterBreakPoint);\r\n };\r\n return Reaction;\r\n}());\r\nfunction onReactionError(handler) {\r\n globalState.globalReactionErrorHandlers.push(handler);\r\n return function () {\r\n var idx = globalState.globalReactionErrorHandlers.indexOf(handler);\r\n if (idx >= 0)\r\n globalState.globalReactionErrorHandlers.splice(idx, 1);\r\n };\r\n}\r\n/**\r\n * Magic number alert!\r\n * Defines within how many times a reaction is allowed to re-trigger itself\r\n * until it is assumed that this is gonna be a never ending loop...\r\n */\r\nvar MAX_REACTION_ITERATIONS = 100;\r\nvar reactionScheduler = function (f) { return f(); };\r\nfunction runReactions() {\r\n // Trampolining, if runReactions are already running, new reactions will be picked up\r\n if (globalState.inBatch > 0 || globalState.isRunningReactions)\r\n return;\r\n reactionScheduler(runReactionsHelper);\r\n}\r\nfunction runReactionsHelper() {\r\n globalState.isRunningReactions = true;\r\n var allReactions = globalState.pendingReactions;\r\n var iterations = 0;\r\n // While running reactions, new reactions might be triggered.\r\n // Hence we work with two variables and check whether\r\n // we converge to no remaining reactions after a while.\r\n while (allReactions.length > 0) {\r\n if (++iterations === MAX_REACTION_ITERATIONS) {\r\n console.error(\"Reaction doesn't converge to a stable state after \" + MAX_REACTION_ITERATIONS + \" iterations.\" +\r\n (\" Probably there is a cycle in the reactive function: \" + allReactions[0]));\r\n allReactions.splice(0); // clear reactions\r\n }\r\n var remainingReactions = allReactions.splice(0);\r\n for (var i = 0, l = remainingReactions.length; i < l; i++)\r\n remainingReactions[i].runReaction();\r\n }\r\n globalState.isRunningReactions = false;\r\n}\r\nvar isReaction = createInstanceofPredicate(\"Reaction\", Reaction);\r\nfunction setReactionScheduler(fn) {\r\n var baseScheduler = reactionScheduler;\r\n reactionScheduler = function (f) { return fn(function () { return baseScheduler(f); }); };\r\n}\n\nfunction isSpyEnabled() {\r\n return !!globalState.spyListeners.length;\r\n}\r\nfunction spyReport(event) {\r\n if (!globalState.spyListeners.length)\r\n return;\r\n var listeners = globalState.spyListeners;\r\n for (var i = 0, l = listeners.length; i < l; i++)\r\n listeners[i](event);\r\n}\r\nfunction spyReportStart(event) {\r\n var change = __assign(__assign({}, event), { spyReportStart: true });\r\n spyReport(change);\r\n}\r\nvar END_EVENT = { spyReportEnd: true };\r\nfunction spyReportEnd(change) {\r\n if (change)\r\n spyReport(__assign(__assign({}, change), { spyReportEnd: true }));\r\n else\r\n spyReport(END_EVENT);\r\n}\r\nfunction spy(listener) {\r\n globalState.spyListeners.push(listener);\r\n return once(function () {\r\n globalState.spyListeners = globalState.spyListeners.filter(function (l) { return l !== listener; });\r\n });\r\n}\n\nfunction dontReassignFields() {\r\n fail(process.env.NODE_ENV !== \"production\" && \"@action fields are not reassignable\");\r\n}\r\nfunction namedActionDecorator(name) {\r\n return function (target, prop, descriptor) {\r\n if (descriptor) {\r\n if (process.env.NODE_ENV !== \"production\" && descriptor.get !== undefined) {\r\n return fail(\"@action cannot be used with getters\");\r\n }\r\n // babel / typescript\r\n // @action method() { }\r\n if (descriptor.value) {\r\n // typescript\r\n return {\r\n value: createAction(name, descriptor.value),\r\n enumerable: false,\r\n configurable: true,\r\n writable: true // for typescript, this must be writable, otherwise it cannot inherit :/ (see inheritable actions test)\r\n };\r\n }\r\n // babel only: @action method = () => {}\r\n var initializer_1 = descriptor.initializer;\r\n return {\r\n enumerable: false,\r\n configurable: true,\r\n writable: true,\r\n initializer: function () {\r\n // N.B: we can't immediately invoke initializer; this would be wrong\r\n return createAction(name, initializer_1.call(this));\r\n }\r\n };\r\n }\r\n // bound instance methods\r\n return actionFieldDecorator(name).apply(this, arguments);\r\n };\r\n}\r\nfunction actionFieldDecorator(name) {\r\n // Simple property that writes on first invocation to the current instance\r\n return function (target, prop, descriptor) {\r\n Object.defineProperty(target, prop, {\r\n configurable: true,\r\n enumerable: false,\r\n get: function () {\r\n return undefined;\r\n },\r\n set: function (value) {\r\n addHiddenProp(this, prop, action(name, value));\r\n }\r\n });\r\n };\r\n}\r\nfunction boundActionDecorator(target, propertyName, descriptor, applyToInstance) {\r\n if (applyToInstance === true) {\r\n defineBoundAction(target, propertyName, descriptor.value);\r\n return null;\r\n }\r\n if (descriptor) {\r\n // if (descriptor.value)\r\n // Typescript / Babel: @action.bound method() { }\r\n // also: babel @action.bound method = () => {}\r\n return {\r\n configurable: true,\r\n enumerable: false,\r\n get: function () {\r\n defineBoundAction(this, propertyName, descriptor.value || descriptor.initializer.call(this));\r\n return this[propertyName];\r\n },\r\n set: dontReassignFields\r\n };\r\n }\r\n // field decorator Typescript @action.bound method = () => {}\r\n return {\r\n enumerable: false,\r\n configurable: true,\r\n set: function (v) {\r\n defineBoundAction(this, propertyName, v);\r\n },\r\n get: function () {\r\n return undefined;\r\n }\r\n };\r\n}\n\nvar action = function action(arg1, arg2, arg3, arg4) {\r\n // action(fn() {})\r\n if (arguments.length === 1 && typeof arg1 === \"function\")\r\n return createAction(arg1.name || \"<unnamed action>\", arg1);\r\n // action(\"name\", fn() {})\r\n if (arguments.length === 2 && typeof arg2 === \"function\")\r\n return createAction(arg1, arg2);\r\n // @action(\"name\") fn() {}\r\n if (arguments.length === 1 && typeof arg1 === \"string\")\r\n return namedActionDecorator(arg1);\r\n // @action fn() {}\r\n if (arg4 === true) {\r\n // apply to instance immediately\r\n arg1[arg2] = createAction(arg1.name || arg2, arg3.value);\r\n }\r\n else {\r\n return namedActionDecorator(arg2).apply(null, arguments);\r\n }\r\n};\r\naction.bound = boundActionDecorator;\r\nfunction runInAction(arg1, arg2) {\r\n // TODO: deprecate?\r\n var actionName = typeof arg1 === \"string\" ? arg1 : arg1.name || \"<unnamed action>\";\r\n var fn = typeof arg1 === \"function\" ? arg1 : arg2;\r\n if (process.env.NODE_ENV !== \"production\") {\r\n invariant(typeof fn === \"function\" && fn.length === 0, \"`runInAction` expects a function without arguments\");\r\n if (typeof actionName !== \"string\" || !actionName)\r\n fail(\"actions should have valid names, got: '\" + actionName + \"'\");\r\n }\r\n return executeAction(actionName, fn, this, undefined);\r\n}\r\nfunction isAction(thing) {\r\n return typeof thing === \"function\" && thing.isMobxAction === true;\r\n}\r\nfunction defineBoundAction(target, propertyName, fn) {\r\n addHiddenProp(target, propertyName, createAction(propertyName, fn.bind(target)));\r\n}\n\n/**\r\n * Creates a named reactive view and keeps it alive, so that the view is always\r\n * updated if one of the dependencies changes, even when the view is not further used by something else.\r\n * @param view The reactive view\r\n * @returns disposer function, which can be used to stop the view from being updated in the future.\r\n */\r\nfunction autorun(view, opts) {\r\n if (opts === void 0) { opts = EMPTY_OBJECT; }\r\n if (process.env.NODE_ENV !== \"production\") {\r\n invariant(typeof view === \"function\", \"Autorun expects a function as first argument\");\r\n invariant(isAction(view) === false, \"Autorun does not accept actions since actions are untrackable\");\r\n }\r\n var name = (opts && opts.name) || view.name || \"Autorun@\" + getNextId();\r\n var runSync = !opts.scheduler && !opts.delay;\r\n var reaction;\r\n if (runSync) {\r\n // normal autorun\r\n reaction = new Reaction(name, function () {\r\n this.track(reactionRunner);\r\n }, opts.onError, opts.requiresObservable);\r\n }\r\n else {\r\n var scheduler_1 = createSchedulerFromOptions(opts);\r\n // debounced autorun\r\n var isScheduled_1 = false;\r\n reaction = new Reaction(name, function () {\r\n if (!isScheduled_1) {\r\n isScheduled_1 = true;\r\n scheduler_1(function () {\r\n isScheduled_1 = false;\r\n if (!reaction.isDisposed)\r\n reaction.track(reactionRunner);\r\n });\r\n }\r\n }, opts.onError, opts.requiresObservable);\r\n }\r\n function reactionRunner() {\r\n view(reaction);\r\n }\r\n reaction.schedule();\r\n return reaction.getDisposer();\r\n}\r\nvar run = function (f) { return f(); };\r\nfunction createSchedulerFromOptions(opts) {\r\n return opts.scheduler\r\n ? opts.scheduler\r\n : opts.delay\r\n ? function (f) { return setTimeout(f, opts.delay); }\r\n : run;\r\n}\r\nfunction reaction(expression, effect, opts) {\r\n if (opts === void 0) { opts = EMPTY_OBJECT; }\r\n if (typeof opts === \"boolean\") {\r\n opts = { fireImmediately: opts };\r\n deprecated(\"Using fireImmediately as argument is deprecated. Use '{ fireImmediately: true }' instead\");\r\n }\r\n if (process.env.NODE_ENV !== \"production\") {\r\n invariant(typeof expression === \"function\", \"First argument to reaction should be a function\");\r\n invariant(typeof opts === \"object\", \"Third argument of reactions should be an object\");\r\n }\r\n var name = opts.name || \"Reaction@\" + getNextId();\r\n var effectAction = action(name, opts.onError ? wrapErrorHandler(opts.onError, effect) : effect);\r\n var runSync = !opts.scheduler && !opts.delay;\r\n var scheduler = createSchedulerFromOptions(opts);\r\n var firstTime = true;\r\n var isScheduled = false;\r\n var value;\r\n var equals = opts.compareStructural\r\n ? comparer.structural\r\n : opts.equals || comparer.default;\r\n var r = new Reaction(name, function () {\r\n if (firstTime || runSync) {\r\n reactionRunner();\r\n }\r\n else if (!isScheduled) {\r\n isScheduled = true;\r\n scheduler(reactionRunner);\r\n }\r\n }, opts.onError, opts.requiresObservable);\r\n function reactionRunner() {\r\n isScheduled = false; // Q: move into reaction runner?\r\n if (r.isDisposed)\r\n return;\r\n var changed = false;\r\n r.track(function () {\r\n var nextValue = expression(r);\r\n changed = firstTime || !equals(value, nextValue);\r\n value = nextValue;\r\n });\r\n if (firstTime && opts.fireImmediately)\r\n effectAction(value, r);\r\n if (!firstTime && changed === true)\r\n effectAction(value, r);\r\n if (firstTime)\r\n firstTime = false;\r\n }\r\n r.schedule();\r\n return r.getDisposer();\r\n}\r\nfunction wrapErrorHandler(errorHandler, baseFn) {\r\n return function () {\r\n try {\r\n return baseFn.apply(this, arguments);\r\n }\r\n catch (e) {\r\n errorHandler.call(this, e);\r\n }\r\n };\r\n}\n\nfunction onBecomeObserved(thing, arg2, arg3) {\r\n return interceptHook(\"onBecomeObserved\", thing, arg2, arg3);\r\n}\r\nfunction onBecomeUnobserved(thing, arg2, arg3) {\r\n return interceptHook(\"onBecomeUnobserved\", thing, arg2, arg3);\r\n}\r\nfunction interceptHook(hook, thing, arg2, arg3) {\r\n var atom = typeof arg3 === \"function\" ? getAtom(thing, arg2) : getAtom(thing);\r\n var cb = typeof arg3 === \"function\" ? arg3 : arg2;\r\n var orig = atom[hook];\r\n if (typeof orig !== \"function\")\r\n return fail(process.env.NODE_ENV !== \"production\" && \"Not an atom that can be (un)observed\");\r\n atom[hook] = function () {\r\n orig.call(this);\r\n cb.call(this);\r\n };\r\n return function () {\r\n atom[hook] = orig;\r\n };\r\n}\n\nfunction configure(options) {\r\n var enforceActions = options.enforceActions, computedRequiresReaction = options.computedRequiresReaction, computedConfigurable = options.computedConfigurable, disableErrorBoundaries = options.disableErrorBoundaries, arrayBuffer = options.arrayBuffer, reactionScheduler = options.reactionScheduler, reactionRequiresObservable = options.reactionRequiresObservable, observableRequiresReaction = options.observableRequiresReaction;\r\n if (options.isolateGlobalState === true) {\r\n isolateGlobalState();\r\n }\r\n if (enforceActions !== undefined) {\r\n if (typeof enforceActions === \"boolean\" || enforceActions === \"strict\")\r\n deprecated(\"Deprecated value for 'enforceActions', use 'false' => '\\\"never\\\"', 'true' => '\\\"observed\\\"', '\\\"strict\\\"' => \\\"'always'\\\" instead\");\r\n var ea = void 0;\r\n switch (enforceActions) {\r\n case true:\r\n case \"observed\":\r\n ea = true;\r\n break;\r\n case false:\r\n case \"never\":\r\n ea = false;\r\n break;\r\n case \"strict\":\r\n case \"always\":\r\n ea = \"strict\";\r\n break;\r\n default:\r\n fail(\"Invalid value for 'enforceActions': '\" + enforceActions + \"', expected 'never', 'always' or 'observed'\");\r\n }\r\n globalState.enforceActions = ea;\r\n globalState.allowStateChanges = ea === true || ea === \"strict\" ? false : true;\r\n }\r\n if (computedRequiresReaction !== undefined) {\r\n globalState.computedRequiresReaction = !!computedRequiresReaction;\r\n }\r\n if (reactionRequiresObservable !== undefined) {\r\n globalState.reactionRequiresObservable = !!reactionRequiresObservable;\r\n }\r\n if (observableRequiresReaction !== undefined) {\r\n globalState.observableRequiresReaction = !!observableRequiresReaction;\r\n globalState.allowStateReads = !globalState.observableRequiresReaction;\r\n }\r\n if (computedConfigurable !== undefined) {\r\n globalState.computedConfigurable = !!computedConfigurable;\r\n }\r\n if (disableErrorBoundaries !== undefined) {\r\n if (disableErrorBoundaries === true)\r\n console.warn(\"WARNING: Debug feature only. MobX will NOT recover from errors if this is on.\");\r\n globalState.disableErrorBoundaries = !!disableErrorBoundaries;\r\n }\r\n if (typeof arrayBuffer === \"number\") {\r\n reserveArrayBuffer(arrayBuffer);\r\n }\r\n if (reactionScheduler) {\r\n setReactionScheduler(reactionScheduler);\r\n }\r\n}\n\nfunction decorate(thing, decorators) {\r\n if (process.env.NODE_ENV !== \"production\" && !isPlainObject(decorators))\r\n fail(\"Decorators should be a key value map\");\r\n var target = typeof thing === \"function\" ? thing.prototype : thing;\r\n var _loop_1 = function (prop) {\r\n var propertyDecorators = decorators[prop];\r\n if (!Array.isArray(propertyDecorators)) {\r\n propertyDecorators = [propertyDecorators];\r\n }\r\n // prettier-ignore\r\n if (process.env.NODE_ENV !== \"production\" && !propertyDecorators.every(function (decorator) { return typeof decorator === \"function\"; }))\r\n fail(\"Decorate: expected a decorator function or array of decorator functions for '\" + prop + \"'\");\r\n var descriptor = Object.getOwnPropertyDescriptor(target, prop);\r\n var newDescriptor = propertyDecorators.reduce(function (accDescriptor, decorator) { return decorator(target, prop, accDescriptor); }, descriptor);\r\n if (newDescriptor)\r\n Object.defineProperty(target, prop, newDescriptor);\r\n };\r\n for (var prop in decorators) {\r\n _loop_1(prop);\r\n }\r\n return thing;\r\n}\n\nfunction extendShallowObservable(target, properties, decorators) {\r\n deprecated(\"'extendShallowObservable' is deprecated, use 'extendObservable(target, props, { deep: false })' instead\");\r\n return extendObservable(target, properties, decorators, shallowCreateObservableOptions);\r\n}\r\nfunction extendObservable(target, properties, decorators, options) {\r\n if (process.env.NODE_ENV !== \"production\") {\r\n invariant(arguments.length >= 2 && arguments.length <= 4, \"'extendObservable' expected 2-4 arguments\");\r\n invariant(typeof target === \"object\", \"'extendObservable' expects an object as first argument\");\r\n invariant(!isObservableMap(target), \"'extendObservable' should not be used on maps, use map.merge instead\");\r\n invariant(!isObservable(properties), \"Extending an object with another observable (object) is not supported. Please construct an explicit propertymap, using `toJS` if need. See issue #540\");\r\n if (decorators)\r\n for (var key in decorators)\r\n if (!(key in properties))\r\n fail(\"Trying to declare a decorator for unspecified property '\" + key + \"'\");\r\n }\r\n options = asCreateObservableOptions(options);\r\n var defaultDecorator = options.defaultDecorator || (options.deep === false ? refDecorator : deepDecorator);\r\n initializeInstance(target);\r\n asObservableObject(target, options.name, defaultDecorator.enhancer); // make sure object is observable, even without initial props\r\n startBatch();\r\n try {\r\n for (var key in properties) {\r\n var descriptor = Object.getOwnPropertyDescriptor(properties, key);\r\n if (process.env.NODE_ENV !== \"production\") {\r\n if (isComputed(descriptor.value))\r\n fail(\"Passing a 'computed' as initial property value is no longer supported by extendObservable. Use a getter or decorator instead\");\r\n }\r\n var decorator = decorators && key in decorators\r\n ? decorators[key]\r\n : descriptor.get\r\n ? computedDecorator\r\n : defaultDecorator;\r\n if (process.env.NODE_ENV !== \"production\" && typeof decorator !== \"function\")\r\n return fail(\"Not a valid decorator for '\" + key + \"', got: \" + decorator);\r\n var resultDescriptor = decorator(target, key, descriptor, true);\r\n if (resultDescriptor // otherwise, assume already applied, due to `applyToInstance`\r\n )\r\n Object.defineProperty(target, key, resultDescriptor);\r\n }\r\n }\r\n finally {\r\n endBatch();\r\n }\r\n return target;\r\n}\n\nfunction getDependencyTree(thing, property) {\r\n return nodeToDependencyTree(getAtom(thing, property));\r\n}\r\nfunction nodeToDependencyTree(node) {\r\n var result = {\r\n name: node.name\r\n };\r\n if (node.observing && node.observing.length > 0)\r\n result.dependencies = unique(node.observing).map(nodeToDependencyTree);\r\n return result;\r\n}\r\nfunction getObserverTree(thing, property) {\r\n return nodeToObserverTree(getAtom(thing, property));\r\n}\r\nfunction nodeToObserverTree(node) {\r\n var result = {\r\n name: node.name\r\n };\r\n if (hasObservers(node))\r\n result.observers = getObservers(node).map(nodeToObserverTree);\r\n return result;\r\n}\n\nvar generatorId = 0;\r\nfunction FlowCancellationError() {\r\n this.message = \"FLOW_CANCELLED\";\r\n}\r\nFlowCancellationError.prototype = Object.create(Error.prototype);\r\nfunction isFlowCancellationError(error) {\r\n return error instanceof FlowCancellationError;\r\n}\r\nfunction flow(generator) {\r\n if (arguments.length !== 1)\r\n fail(!!process.env.NODE_ENV && \"Flow expects one 1 argument and cannot be used as decorator\");\r\n var name = generator.name || \"<unnamed flow>\";\r\n // Implementation based on https://github.com/tj/co/blob/master/index.js\r\n return function () {\r\n var ctx = this;\r\n var args = arguments;\r\n var runId = ++generatorId;\r\n var gen = action(name + \" - runid: \" + runId + \" - init\", generator).apply(ctx, args);\r\n var rejector;\r\n var pendingPromise = undefined;\r\n var res = new Promise(function (resolve, reject) {\r\n var stepId = 0;\r\n rejector = reject;\r\n function onFulfilled(res) {\r\n pendingPromise = undefined;\r\n var ret;\r\n try {\r\n ret = action(name + \" - runid: \" + runId + \" - yield \" + stepId++, gen.next).call(gen, res);\r\n }\r\n catch (e) {\r\n return reject(e);\r\n }\r\n next(ret);\r\n }\r\n function onRejected(err) {\r\n pendingPromise = undefined;\r\n var ret;\r\n try {\r\n ret = action(name + \" - runid: \" + runId + \" - yield \" + stepId++, gen.throw).call(gen, err);\r\n }\r\n catch (e) {\r\n return reject(e);\r\n }\r\n next(ret);\r\n }\r\n function next(ret) {\r\n if (ret && typeof ret.then === \"function\") {\r\n // an async iterator\r\n ret.then(next, reject);\r\n return;\r\n }\r\n if (ret.done)\r\n return resolve(ret.value);\r\n pendingPromise = Promise.resolve(ret.value);\r\n return pendingPromise.then(onFulfilled, onRejected);\r\n }\r\n onFulfilled(undefined); // kick off the process\r\n });\r\n res.cancel = action(name + \" - runid: \" + runId + \" - cancel\", function () {\r\n try {\r\n if (pendingPromise)\r\n cancelPromise(pendingPromise);\r\n // Finally block can return (or yield) stuff..\r\n var res_1 = gen.return(undefined);\r\n // eat anything that promise would do, it's cancelled!\r\n var yieldedPromise = Promise.resolve(res_1.value);\r\n yieldedPromise.then(noop, noop);\r\n cancelPromise(yieldedPromise); // maybe it can be cancelled :)\r\n // reject our original promise\r\n rejector(new FlowCancellationError());\r\n }\r\n catch (e) {\r\n rejector(e); // there could be a throwing finally block\r\n }\r\n });\r\n return res;\r\n };\r\n}\r\nfunction cancelPromise(promise) {\r\n if (typeof promise.cancel === \"function\")\r\n promise.cancel();\r\n}\n\nfunction interceptReads(thing, propOrHandler, handler) {\r\n var target;\r\n if (isObservableMap(thing) || isObservableArray(thing) || isObservableValue(thing)) {\r\n target = getAdministration(thing);\r\n }\r\n else if (isObservableObject(thing)) {\r\n if (typeof propOrHandler !== \"string\")\r\n return fail(process.env.NODE_ENV !== \"production\" &&\r\n \"InterceptReads can only be used with a specific property, not with an object in general\");\r\n target = getAdministration(thing, propOrHandler);\r\n }\r\n else {\r\n return fail(process.env.NODE_ENV !== \"production\" &&\r\n \"Expected observable map, object or array as first array\");\r\n }\r\n if (target.dehancer !== undefined)\r\n return fail(process.env.NODE_ENV !== \"production\" && \"An intercept reader was already established\");\r\n target.dehancer = typeof propOrHandler === \"function\" ? propOrHandler : handler;\r\n return function () {\r\n target.dehancer = undefined;\r\n };\r\n}\n\nfunction intercept(thing, propOrHandler, handler) {\r\n if (typeof handler === \"function\")\r\n return interceptProperty(thing, propOrHandler, handler);\r\n else\r\n return interceptInterceptable(thing, propOrHandler);\r\n}\r\nfunction interceptInterceptable(thing, handler) {\r\n return getAdministration(thing).intercept(handler);\r\n}\r\nfunction interceptProperty(thing, property, handler) {\r\n return getAdministration(thing, property).intercept(handler);\r\n}\n\nfunction _isComputed(value, property) {\r\n if (value === null || value === undefined)\r\n return false;\r\n if (property !== undefined) {\r\n if (isObservableObject(value) === false)\r\n return false;\r\n if (!value.$mobx.values[property])\r\n return false;\r\n var atom = getAtom(value, property);\r\n return isComputedValue(atom);\r\n }\r\n return isComputedValue(value);\r\n}\r\nfunction isComputed(value) {\r\n if (arguments.length > 1)\r\n return fail(process.env.NODE_ENV !== \"production\" &&\r\n \"isComputed expects only 1 argument. Use isObservableProp to inspect the observability of a property\");\r\n return _isComputed(value);\r\n}\r\nfunction isComputedProp(value, propName) {\r\n if (typeof propName !== \"string\")\r\n return fail(process.env.NODE_ENV !== \"production\" &&\r\n \"isComputed expected a property name as second argument\");\r\n return _isComputed(value, propName);\r\n}\n\nfunction _isObservable(value, property) {\r\n if (value === null || value === undefined)\r\n return false;\r\n if (property !== undefined) {\r\n if (process.env.NODE_ENV !== \"production\" &&\r\n (isObservableMap(value) || isObservableArray(value)))\r\n return fail(\"isObservable(object, propertyName) is not supported for arrays and maps. Use map.has or array.length instead.\");\r\n if (isObservableObject(value)) {\r\n var o = value.$mobx;\r\n return o.values && !!o.values[property];\r\n }\r\n return false;\r\n }\r\n // For first check, see #701\r\n return (isObservableObject(value) ||\r\n !!value.$mobx ||\r\n isAtom(value) ||\r\n isReaction(value) ||\r\n isComputedValue(value));\r\n}\r\nfunction isObservable(value) {\r\n if (arguments.length !== 1)\r\n fail(process.env.NODE_ENV !== \"production\" &&\r\n \"isObservable expects only 1 argument. Use isObservableProp to inspect the observability of a property\");\r\n return _isObservable(value);\r\n}\r\nfunction isObservableProp(value, propName) {\r\n if (typeof propName !== \"string\")\r\n return fail(process.env.NODE_ENV !== \"production\" && \"expected a property name as second argument\");\r\n return _isObservable(value, propName);\r\n}\n\nfunction keys(obj) {\r\n if (isObservableObject(obj)) {\r\n return obj.$mobx.getKeys();\r\n }\r\n if (isObservableMap(obj)) {\r\n return obj._keys.slice();\r\n }\r\n if (isObservableSet(obj)) {\r\n return iteratorToArray(obj.keys());\r\n }\r\n if (isObservableArray(obj)) {\r\n return obj.map(function (_, index) { return index; });\r\n }\r\n return fail(process.env.NODE_ENV !== \"production\" &&\r\n \"'keys()' can only be used on observable objects, arrays, sets and maps\");\r\n}\r\nfunction values(obj) {\r\n if (isObservableObject(obj)) {\r\n return keys(obj).map(function (key) { return obj[key]; });\r\n }\r\n if (isObservableMap(obj)) {\r\n return keys(obj).map(function (key) { return obj.get(key); });\r\n }\r\n if (isObservableSet(obj)) {\r\n return iteratorToArray(obj.values());\r\n }\r\n if (isObservableArray(obj)) {\r\n return obj.slice();\r\n }\r\n return fail(process.env.NODE_ENV !== \"production\" &&\r\n \"'values()' can only be used on observable objects, arrays, sets and maps\");\r\n}\r\nfunction entries(obj) {\r\n if (isObservableObject(obj)) {\r\n return keys(obj).map(function (key) { return [key, obj[key]]; });\r\n }\r\n if (isObservableMap(obj)) {\r\n return keys(obj).map(function (key) { return [key, obj.get(key)]; });\r\n }\r\n if (isObservableSet(obj)) {\r\n return iteratorToArray(obj.entries());\r\n }\r\n if (isObservableArray(obj)) {\r\n return obj.map(function (key, index) { return [index, key]; });\r\n }\r\n return fail(process.env.NODE_ENV !== \"production\" &&\r\n \"'entries()' can only be used on observable objects, arrays and maps\");\r\n}\r\nfunction set(obj, key, value) {\r\n if (arguments.length === 2 && !isObservableSet(obj)) {\r\n startBatch();\r\n var values_1 = key;\r\n try {\r\n for (var key_1 in values_1)\r\n set(obj, key_1, values_1[key_1]);\r\n }\r\n finally {\r\n endBatch();\r\n }\r\n return;\r\n }\r\n if (isObservableObject(obj)) {\r\n var adm = obj.$mobx;\r\n var existingObservable = adm.values[key];\r\n if (existingObservable) {\r\n adm.write(obj, key, value);\r\n }\r\n else {\r\n defineObservableProperty(obj, key, value, adm.defaultEnhancer);\r\n }\r\n }\r\n else if (isObservableMap(obj)) {\r\n obj.set(key, value);\r\n }\r\n else if (isObservableSet(obj)) {\r\n obj.add(key);\r\n }\r\n else if (isObservableArray(obj)) {\r\n if (typeof key !== \"number\")\r\n key = parseInt(key, 10);\r\n invariant(key >= 0, \"Not a valid index: '\" + key + \"'\");\r\n startBatch();\r\n if (key >= obj.length)\r\n obj.length = key + 1;\r\n obj[key] = value;\r\n endBatch();\r\n }\r\n else {\r\n return fail(process.env.NODE_ENV !== \"production\" &&\r\n \"'set()' can only be used on observable objects, arrays and maps\");\r\n }\r\n}\r\nfunction remove(obj, key) {\r\n if (isObservableObject(obj)) {\r\n obj.$mobx.remove(key);\r\n }\r\n else if (isObservableMap(obj)) {\r\n obj.delete(key);\r\n }\r\n else if (isObservableSet(obj)) {\r\n obj.delete(key);\r\n }\r\n else if (isObservableArray(obj)) {\r\n if (typeof key !== \"number\")\r\n key = parseInt(key, 10);\r\n invariant(key >= 0, \"Not a valid index: '\" + key + \"'\");\r\n obj.splice(key, 1);\r\n }\r\n else {\r\n return fail(process.env.NODE_ENV !== \"production\" &&\r\n \"'remove()' can only be used on observable objects, arrays and maps\");\r\n }\r\n}\r\nfunction has(obj, key) {\r\n if (isObservableObject(obj)) {\r\n // return keys(obj).indexOf(key) >= 0\r\n var adm = getAdministration(obj);\r\n adm.getKeys(); // make sure we get notified of key changes, but for performance, use the values map to look up existence\r\n return !!adm.values[key];\r\n }\r\n else if (isObservableMap(obj)) {\r\n return obj.has(key);\r\n }\r\n else if (isObservableSet(obj)) {\r\n return obj.has(key);\r\n }\r\n else if (isObservableArray(obj)) {\r\n return key >= 0 && key < obj.length;\r\n }\r\n else {\r\n return fail(process.env.NODE_ENV !== \"production\" &&\r\n \"'has()' can only be used on observable objects, arrays and maps\");\r\n }\r\n}\r\nfunction get(obj, key) {\r\n if (!has(obj, key))\r\n return undefined;\r\n if (isObservableObject(obj)) {\r\n return obj[key];\r\n }\r\n else if (isObservableMap(obj)) {\r\n return obj.get(key);\r\n }\r\n else if (isObservableArray(obj)) {\r\n return obj[key];\r\n }\r\n else {\r\n return fail(process.env.NODE_ENV !== \"production\" &&\r\n \"'get()' can only be used on observable objects, arrays and maps\");\r\n }\r\n}\n\nfunction observe(thing, propOrCb, cbOrFire, fireImmediately) {\r\n if (typeof cbOrFire === \"function\")\r\n return observeObservableProperty(thing, propOrCb, cbOrFire, fireImmediately);\r\n else\r\n return observeObservable(thing, propOrCb, cbOrFire);\r\n}\r\nfunction observeObservable(thing, listener, fireImmediately) {\r\n return getAdministration(thing).observe(listener, fireImmediately);\r\n}\r\nfunction observeObservableProperty(thing, property, listener, fireImmediately) {\r\n return getAdministration(thing, property).observe(listener, fireImmediately);\r\n}\n\nvar defaultOptions = {\r\n detectCycles: true,\r\n exportMapsAsObjects: true,\r\n recurseEverything: false\r\n};\r\nfunction cache(map, key, value, options) {\r\n if (options.detectCycles)\r\n map.set(key, value);\r\n return value;\r\n}\r\nfunction toJSHelper(source, options, __alreadySeen) {\r\n if (!options.recurseEverything && !isObservable(source))\r\n return source;\r\n if (typeof source !== \"object\")\r\n return source;\r\n // Directly return null if source is null\r\n if (source === null)\r\n return null;\r\n // Directly return the Date object itself if contained in the observable\r\n if (source instanceof Date)\r\n return source;\r\n if (isObservableValue(source))\r\n return toJSHelper(source.get(), options, __alreadySeen);\r\n // make sure we track the keys of the object\r\n if (isObservable(source))\r\n keys(source);\r\n var detectCycles = options.detectCycles === true;\r\n if (detectCycles && source !== null && __alreadySeen.has(source)) {\r\n return __alreadySeen.get(source);\r\n }\r\n if (isObservableArray(source) || Array.isArray(source)) {\r\n var res_1 = cache(__alreadySeen, source, [], options);\r\n var toAdd = source.map(function (value) { return toJSHelper(value, options, __alreadySeen); });\r\n res_1.length = toAdd.length;\r\n for (var i = 0, l = toAdd.length; i < l; i++)\r\n res_1[i] = toAdd[i];\r\n return res_1;\r\n }\r\n if (isObservableSet(source) || Object.getPrototypeOf(source) === Set.prototype) {\r\n if (options.exportMapsAsObjects === false) {\r\n var res_2 = cache(__alreadySeen, source, new Set(), options);\r\n source.forEach(function (value) {\r\n res_2.add(toJSHelper(value, options, __alreadySeen));\r\n });\r\n return res_2;\r\n }\r\n else {\r\n var res_3 = cache(__alreadySeen, source, [], options);\r\n source.forEach(function (value) {\r\n res_3.push(toJSHelper(value, options, __alreadySeen));\r\n });\r\n return res_3;\r\n }\r\n }\r\n if (isObservableMap(source) || Object.getPrototypeOf(source) === Map.prototype) {\r\n if (options.exportMapsAsObjects === false) {\r\n var res_4 = cache(__alreadySeen, source, new Map(), options);\r\n source.forEach(function (value, key) {\r\n res_4.set(key, toJSHelper(value, options, __alreadySeen));\r\n });\r\n return res_4;\r\n }\r\n else {\r\n var res_5 = cache(__alreadySeen, source, {}, options);\r\n source.forEach(function (value, key) {\r\n res_5[key] = toJSHelper(value, options, __alreadySeen);\r\n });\r\n return res_5;\r\n }\r\n }\r\n // Fallback to the situation that source is an ObservableObject or a plain object\r\n var res = cache(__alreadySeen, source, {}, options);\r\n for (var key in source) {\r\n res[key] = toJSHelper(source[key], options, __alreadySeen);\r\n }\r\n return res;\r\n}\r\nfunction toJS(source, options) {\r\n // backward compatibility\r\n if (typeof options === \"boolean\")\r\n options = { detectCycles: options };\r\n if (!options)\r\n options = defaultOptions;\r\n options.detectCycles =\r\n options.detectCycles === undefined\r\n ? options.recurseEverything === true\r\n : options.detectCycles === true;\r\n var __alreadySeen;\r\n if (options.detectCycles)\r\n __alreadySeen = new Map();\r\n return toJSHelper(source, options, __alreadySeen);\r\n}\n\nfunction trace() {\r\n var args = [];\r\n for (var _i = 0; _i < arguments.length; _i++) {\r\n args[_i] = arguments[_i];\r\n }\r\n var enterBreakPoint = false;\r\n if (typeof args[args.length - 1] === \"boolean\")\r\n enterBreakPoint = args.pop();\r\n var derivation = getAtomFromArgs(args);\r\n if (!derivation) {\r\n return fail(process.env.NODE_ENV !== \"production\" &&\r\n \"'trace(break?)' can only be used inside a tracked computed value or a Reaction. Consider passing in the computed value or reaction explicitly\");\r\n }\r\n if (derivation.isTracing === TraceMode.NONE) {\r\n console.log(\"[mobx.trace] '\" + derivation.name + \"' tracing enabled\");\r\n }\r\n derivation.isTracing = enterBreakPoint ? TraceMode.BREAK : TraceMode.LOG;\r\n}\r\nfunction getAtomFromArgs(args) {\r\n switch (args.length) {\r\n case 0:\r\n return globalState.trackingDerivation;\r\n case 1:\r\n return getAtom(args[0]);\r\n case 2:\r\n return getAtom(args[0], args[1]);\r\n }\r\n}\n\n/**\r\n * During a transaction no views are updated until the end of the transaction.\r\n * The transaction will be run synchronously nonetheless.\r\n *\r\n * @param action a function that updates some reactive state\r\n * @returns any value that was returned by the 'action' parameter.\r\n */\r\nfunction transaction(action, thisArg) {\r\n if (thisArg === void 0) { thisArg = undefined; }\r\n startBatch();\r\n try {\r\n return action.apply(thisArg);\r\n }\r\n finally {\r\n endBatch();\r\n }\r\n}\n\nfunction when(predicate, arg1, arg2) {\r\n if (arguments.length === 1 || (arg1 && typeof arg1 === \"object\"))\r\n return whenPromise(predicate, arg1);\r\n return _when(predicate, arg1, arg2 || {});\r\n}\r\nfunction _when(predicate, effect, opts) {\r\n var timeoutHandle;\r\n if (typeof opts.timeout === \"number\") {\r\n timeoutHandle = setTimeout(function () {\r\n if (!disposer.$mobx.isDisposed) {\r\n disposer();\r\n var error = new Error(\"WHEN_TIMEOUT\");\r\n if (opts.onError)\r\n opts.onError(error);\r\n else\r\n throw error;\r\n }\r\n }, opts.timeout);\r\n }\r\n opts.name = opts.name || \"When@\" + getNextId();\r\n var effectAction = createAction(opts.name + \"-effect\", effect);\r\n var disposer = autorun(function (r) {\r\n if (predicate()) {\r\n r.dispose();\r\n if (timeoutHandle)\r\n clearTimeout(timeoutHandle);\r\n effectAction();\r\n }\r\n }, opts);\r\n return disposer;\r\n}\r\nfunction whenPromise(predicate, opts) {\r\n if (process.env.NODE_ENV !== \"production\" && opts && opts.onError)\r\n return fail(\"the options 'onError' and 'promise' cannot be combined\");\r\n var cancel;\r\n var res = new Promise(function (resolve, reject) {\r\n var disposer = _when(predicate, resolve, __assign(__assign({}, opts), { onError: reject }));\r\n cancel = function () {\r\n disposer();\r\n reject(\"WHEN_CANCELLED\");\r\n };\r\n });\r\n res.cancel = cancel;\r\n return res;\r\n}\n\nfunction hasInterceptors(interceptable) {\r\n return interceptable.interceptors !== undefined && interceptable.interceptors.length > 0;\r\n}\r\nfunction registerInterceptor(interceptable, handler) {\r\n var interceptors = interceptable.interceptors || (interceptable.interceptors = []);\r\n interceptors.push(handler);\r\n return once(function () {\r\n var idx = interceptors.indexOf(handler);\r\n if (idx !== -1)\r\n interceptors.splice(idx, 1);\r\n });\r\n}\r\nfunction interceptChange(interceptable, change) {\r\n var prevU = untrackedStart();\r\n try {\r\n var interceptors = interceptable.interceptors;\r\n if (interceptors)\r\n for (var i = 0, l = interceptors.length; i < l; i++) {\r\n change = interceptors[i](change);\r\n invariant(!change || change.type, \"Intercept handlers should return nothing or a change object\");\r\n if (!change)\r\n break;\r\n }\r\n return change;\r\n }\r\n finally {\r\n untrackedEnd(prevU);\r\n }\r\n}\n\nfunction hasListeners(listenable) {\r\n return listenable.changeListeners !== undefined && listenable.changeListeners.length > 0;\r\n}\r\nfunction registerListener(listenable, handler) {\r\n var listeners = listenable.changeListeners || (listenable.changeListeners = []);\r\n listeners.push(handler);\r\n return once(function () {\r\n var idx = listeners.indexOf(handler);\r\n if (idx !== -1)\r\n listeners.splice(idx, 1);\r\n });\r\n}\r\nfunction notifyListeners(listenable, change) {\r\n var prevU = untrackedStart();\r\n var listeners = listenable.changeListeners;\r\n if (!listeners)\r\n return;\r\n listeners = listeners.slice();\r\n for (var i = 0, l = listeners.length; i < l; i++) {\r\n listeners[i](change);\r\n }\r\n untrackedEnd(prevU);\r\n}\n\nvar MAX_SPLICE_SIZE = 10000; // See e.g. https://github.com/mobxjs/mobx/issues/859\r\n// Detects bug in safari 9.1.1 (or iOS 9 safari mobile). See #364\r\nvar safariPrototypeSetterInheritanceBug = (function () {\r\n var v = false;\r\n var p = {};\r\n Object.defineProperty(p, \"0\", {\r\n set: function () {\r\n v = true;\r\n }\r\n });\r\n Object.create(p)[\"0\"] = 1;\r\n return v === false;\r\n})();\r\n/**\r\n * This array buffer contains two lists of properties, so that all arrays\r\n * can recycle their property definitions, which significantly improves performance of creating\r\n * properties on the fly.\r\n */\r\nvar OBSERVABLE_ARRAY_BUFFER_SIZE = 0;\r\n// Typescript workaround to make sure ObservableArray extends Array\r\nvar StubArray = /** @class */ (function () {\r\n function StubArray() {\r\n }\r\n return StubArray;\r\n}());\r\nfunction inherit(ctor, proto) {\r\n if (typeof Object[\"setPrototypeOf\"] !== \"undefined\") {\r\n Object[\"setPrototypeOf\"](ctor.prototype, proto);\r\n }\r\n else if (typeof ctor.prototype.__proto__ !== \"undefined\") {\r\n ctor.prototype.__proto__ = proto;\r\n }\r\n else {\r\n ctor[\"prototype\"] = proto;\r\n }\r\n}\r\ninherit(StubArray, Array.prototype);\r\n// Weex freeze Array.prototype\r\n// Make them writeable and configurable in prototype chain\r\n// https://github.com/alibaba/weex/pull/1529\r\nif (Object.isFrozen(Array)) {\r\n [\r\n \"constructor\",\r\n \"push\",\r\n \"shift\",\r\n \"concat\",\r\n \"pop\",\r\n \"unshift\",\r\n \"replace\",\r\n \"find\",\r\n \"findIndex\",\r\n \"splice\",\r\n \"reverse\",\r\n \"sort\"\r\n ].forEach(function (key) {\r\n Object.defineProperty(StubArray.prototype, key, {\r\n configurable: true,\r\n writable: true,\r\n value: Array.prototype[key]\r\n });\r\n });\r\n}\r\nvar ObservableArrayAdministration = /** @class */ (function () {\r\n function ObservableArrayAdministration(name, enhancer, array, owned) {\r\n this.array = array;\r\n this.owned = owned;\r\n this.values = [];\r\n this.lastKnownLength = 0;\r\n this.atom = new Atom(name || \"ObservableArray@\" + getNextId());\r\n this.enhancer = function (newV, oldV) { return enhancer(newV, oldV, name + \"[..]\"); };\r\n }\r\n ObservableArrayAdministration.prototype.dehanceValue = function (value) {\r\n if (this.dehancer !== undefined)\r\n return this.dehancer(value);\r\n return value;\r\n };\r\n ObservableArrayAdministration.prototype.dehanceValues = function (values) {\r\n if (this.dehancer !== undefined && values.length > 0)\r\n return values.map(this.dehancer);\r\n return values;\r\n };\r\n ObservableArrayAdministration.prototype.intercept = function (handler) {\r\n return registerInterceptor(this, handler);\r\n };\r\n ObservableArrayAdministration.prototype.observe = function (listener, fireImmediately) {\r\n if (fireImmediately === void 0) { fireImmediately = false; }\r\n if (fireImmediately) {\r\n listener({\r\n object: this.array,\r\n type: \"splice\",\r\n index: 0,\r\n added: this.values.slice(),\r\n addedCount: this.values.length,\r\n removed: [],\r\n removedCount: 0\r\n });\r\n }\r\n return registerListener(this, listener);\r\n };\r\n ObservableArrayAdministration.prototype.getArrayLength = function () {\r\n this.atom.reportObserved();\r\n return this.values.length;\r\n };\r\n ObservableArrayAdministration.prototype.setArrayLength = function (newLength) {\r\n if (typeof newLength !== \"number\" || newLength < 0)\r\n throw new Error(\"[mobx.array] Out of range: \" + newLength);\r\n var currentLength = this.values.length;\r\n if (newLength === currentLength)\r\n return;\r\n else if (newLength > currentLength) {\r\n var newItems = new Array(newLength - currentLength);\r\n for (var i = 0; i < newLength - currentLength; i++)\r\n newItems[i] = undefined; // No Array.fill everywhere...\r\n this.spliceWithArray(currentLength, 0, newItems);\r\n }\r\n else\r\n this.spliceWithArray(newLength, currentLength - newLength);\r\n };\r\n // adds / removes the necessary numeric properties to this object\r\n ObservableArrayAdministration.prototype.updateArrayLength = function (oldLength, delta) {\r\n if (oldLength !== this.lastKnownLength)\r\n throw new Error(\"[mobx] Modification exception: the internal structure of an observable array was changed. Did you use peek() to change it?\");\r\n this.lastKnownLength += delta;\r\n if (delta > 0 && oldLength + delta + 1 > OBSERVABLE_ARRAY_BUFFER_SIZE)\r\n reserveArrayBuffer(oldLength + delta + 1);\r\n };\r\n ObservableArrayAdministration.prototype.spliceWithArray = function (index, deleteCount, newItems) {\r\n var _this = this;\r\n checkIfStateModificationsAreAllowed(this.atom);\r\n var length = this.values.length;\r\n if (index === undefined)\r\n index = 0;\r\n else if (index > length)\r\n index = length;\r\n else if (index < 0)\r\n index = Math.max(0, length + index);\r\n if (arguments.length === 1)\r\n deleteCount = length - index;\r\n else if (deleteCount === undefined || deleteCount === null)\r\n deleteCount = 0;\r\n else\r\n deleteCount = Math.max(0, Math.min(deleteCount, length - index));\r\n if (newItems === undefined)\r\n newItems = EMPTY_ARRAY;\r\n if (hasInterceptors(this)) {\r\n var change = interceptChange(this, {\r\n object: this.array,\r\n type: \"splice\",\r\n index: index,\r\n removedCount: deleteCount,\r\n added: newItems\r\n });\r\n if (!change)\r\n return EMPTY_ARRAY;\r\n deleteCount = change.removedCount;\r\n newItems = change.added;\r\n }\r\n newItems =\r\n newItems.length === 0 ? newItems : newItems.map(function (v) { return _this.enhancer(v, undefined); });\r\n var lengthDelta = newItems.length - deleteCount;\r\n this.updateArrayLength(length, lengthDelta); // create or remove new entries\r\n var res = this.spliceItemsIntoValues(index, deleteCount, newItems);\r\n if (deleteCount !== 0 || newItems.length !== 0)\r\n this.notifyArraySplice(index, newItems, res);\r\n return this.dehanceValues(res);\r\n };\r\n ObservableArrayAdministration.prototype.spliceItemsIntoValues = function (index, deleteCount, newItems) {\r\n var _a;\r\n if (newItems.length < MAX_SPLICE_SIZE) {\r\n return (_a = this.values).splice.apply(_a, __spread([index, deleteCount], newItems));\r\n }\r\n else {\r\n var res = this.values.slice(index, index + deleteCount);\r\n this.values = this.values\r\n .slice(0, index)\r\n .concat(newItems, this.values.slice(index + deleteCount));\r\n return res;\r\n }\r\n };\r\n ObservableArrayAdministration.prototype.notifyArrayChildUpdate = function (index, newValue, oldValue) {\r\n var notifySpy = !this.owned && isSpyEnabled();\r\n var notify = hasListeners(this);\r\n var change = notify || notifySpy\r\n ? {\r\n object: this.array,\r\n type: \"update\",\r\n index: index,\r\n newValue: newValue,\r\n oldValue: oldValue\r\n }\r\n : null;\r\n if (notifySpy)\r\n spyReportStart(__assign(__assign({}, change), { name: this.atom.name }));\r\n this.atom.reportChanged();\r\n if (notify)\r\n notifyListeners(this, change);\r\n if (notifySpy)\r\n spyReportEnd();\r\n };\r\n ObservableArrayAdministration.prototype.notifyArraySplice = function (index, added, removed) {\r\n var notifySpy = !this.owned && isSpyEnabled();\r\n var notify = hasListeners(this);\r\n var change = notify || notifySpy\r\n ? {\r\n object: this.array,\r\n type: \"splice\",\r\n index: index,\r\n removed: removed,\r\n added: added,\r\n removedCount: removed.length,\r\n addedCount: added.length\r\n }\r\n : null;\r\n if (notifySpy)\r\n spyReportStart(__assign(__assign({}, change), { name: this.atom.name }));\r\n this.atom.reportChanged();\r\n // conform: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/observe\r\n if (notify)\r\n notifyListeners(this, change);\r\n if (notifySpy)\r\n spyReportEnd();\r\n };\r\n return ObservableArrayAdministration;\r\n}());\r\nvar ObservableArray = /** @class */ (function (_super) {\r\n __extends(ObservableArray, _super);\r\n function ObservableArray(initialValues, enhancer, name, owned) {\r\n if (name === void 0) { name = \"ObservableArray@\" + getNextId(); }\r\n if (owned === void 0) { owned = false; }\r\n var _this = _super.call(this) || this;\r\n var adm = new ObservableArrayAdministration(name, enhancer, _this, owned);\r\n addHiddenFinalProp(_this, \"$mobx\", adm);\r\n if (initialValues && initialValues.length) {\r\n var prev = allowStateChangesStart(true);\r\n _this.spliceWithArray(0, 0, initialValues);\r\n allowStateChangesEnd(prev);\r\n }\r\n if (safariPrototypeSetterInheritanceBug) {\r\n // Seems that Safari won't use numeric prototype setter untill any * numeric property is\r\n // defined on the instance. After that it works fine, even if this property is deleted.\r\n Object.defineProperty(adm.array, \"0\", ENTRY_0);\r\n }\r\n return _this;\r\n }\r\n ObservableArray.prototype.intercept = function (handler) {\r\n return this.$mobx.intercept(handler);\r\n };\r\n ObservableArray.prototype.observe = function (listener, fireImmediately) {\r\n if (fireImmediately === void 0) { fireImmediately = false; }\r\n return this.$mobx.observe(listener, fireImmediately);\r\n };\r\n ObservableArray.prototype.clear = function () {\r\n return this.splice(0);\r\n };\r\n ObservableArray.prototype.concat = function () {\r\n var arrays = [];\r\n for (var _i = 0; _i < arguments.length; _i++) {\r\n arrays[_i] = arguments[_i];\r\n }\r\n this.$mobx.atom.reportObserved();\r\n return Array.prototype.concat.apply(this.peek(), arrays.map(function (a) { return (isObservableArray(a) ? a.peek() : a); }));\r\n };\r\n ObservableArray.prototype.replace = function (newItems) {\r\n return this.$mobx.spliceWithArray(0, this.$mobx.values.length, newItems);\r\n };\r\n /**\r\n * Converts this array back to a (shallow) javascript structure.\r\n * For a deep clone use mobx.toJS\r\n */\r\n ObservableArray.prototype.toJS = function () {\r\n return this.slice();\r\n };\r\n ObservableArray.prototype.toJSON = function () {\r\n // Used by JSON.stringify\r\n return this.toJS();\r\n };\r\n ObservableArray.prototype.peek = function () {\r\n this.$mobx.atom.reportObserved();\r\n return this.$mobx.dehanceValues(this.$mobx.values);\r\n };\r\n // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/find\r\n ObservableArray.prototype.find = function (predicate, thisArg, fromIndex) {\r\n if (fromIndex === void 0) { fromIndex = 0; }\r\n if (arguments.length === 3)\r\n deprecated(\"The array.find fromIndex argument to find will not be supported anymore in the next major\");\r\n var idx = this.findIndex.apply(this, arguments);\r\n return idx === -1 ? undefined : this.get(idx);\r\n };\r\n // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/findIndex\r\n ObservableArray.prototype.findIndex = function (predicate, thisArg, fromIndex) {\r\n if (fromIndex === void 0) { fromIndex = 0; }\r\n if (arguments.length === 3)\r\n deprecated(\"The array.findIndex fromIndex argument to find will not be supported anymore in the next major\");\r\n var items = this.peek(), l = items.length;\r\n for (var i = fromIndex; i < l; i++)\r\n if (predicate.call(thisArg, items[i], i, this))\r\n return i;\r\n return -1;\r\n };\r\n /*\r\n * functions that do alter the internal structure of the array, (based on lib.es6.d.ts)\r\n * since these functions alter the inner structure of the array, the have side effects.\r\n * Because the have side effects, they should not be used in computed function,\r\n * and for that reason the do not call dependencyState.notifyObserved\r\n */\r\n ObservableArray.prototype.splice = function (index, deleteCount) {\r\n var newItems = [];\r\n for (var _i = 2; _i < arguments.length; _i++) {\r\n newItems[_i - 2] = arguments[_i];\r\n }\r\n switch (arguments.length) {\r\n case 0:\r\n return [];\r\n case 1:\r\n return this.$mobx.spliceWithArray(index);\r\n case 2:\r\n return this.$mobx.spliceWithArray(index, deleteCount);\r\n }\r\n return this.$mobx.spliceWithArray(index, deleteCount, newItems);\r\n };\r\n ObservableArray.prototype.spliceWithArray = function (index, deleteCount, newItems) {\r\n return this.$mobx.spliceWithArray(index, deleteCount, newItems);\r\n };\r\n ObservableArray.prototype.push = function () {\r\n var items = [];\r\n for (var _i = 0; _i < arguments.length; _i++) {\r\n items[_i] = arguments[_i];\r\n }\r\n var adm = this.$mobx;\r\n adm.spliceWithArray(adm.values.length, 0, items);\r\n return adm.values.length;\r\n };\r\n ObservableArray.prototype.pop = function () {\r\n return this.splice(Math.max(this.$mobx.values.length - 1, 0), 1)[0];\r\n };\r\n ObservableArray.prototype.shift = function () {\r\n return this.splice(0, 1)[0];\r\n };\r\n ObservableArray.prototype.unshift = function () {\r\n var items = [];\r\n for (var _i = 0; _i < arguments.length; _i++) {\r\n items[_i] = arguments[_i];\r\n }\r\n var adm = this.$mobx;\r\n adm.spliceWithArray(0, 0, items);\r\n return adm.values.length;\r\n };\r\n ObservableArray.prototype.reverse = function () {\r\n // reverse by default mutates in place before returning the result\r\n // which makes it both a 'derivation' and a 'mutation'.\r\n // so we deviate from the default and just make it an dervitation\r\n var clone = this.slice();\r\n return clone.reverse.apply(clone, arguments);\r\n };\r\n ObservableArray.prototype.sort = function (compareFn) {\r\n // sort by default mutates in place before returning the result\r\n // which goes against all good practices. Let's not change the array in place!\r\n var clone = this.slice();\r\n return clone.sort.apply(clone, arguments);\r\n };\r\n ObservableArray.prototype.remove = function (value) {\r\n var idx = this.$mobx.dehanceValues(this.$mobx.values).indexOf(value);\r\n if (idx > -1) {\r\n this.splice(idx, 1);\r\n return true;\r\n }\r\n return false;\r\n };\r\n ObservableArray.prototype.move = function (fromIndex, toIndex) {\r\n deprecated(\"observableArray.move is deprecated, use .slice() & .replace() instead\");\r\n function checkIndex(index) {\r\n if (index < 0) {\r\n throw new Error(\"[mobx.array] Index out of bounds: \" + index + \" is negative\");\r\n }\r\n var length = this.$mobx.values.length;\r\n if (index >= length) {\r\n throw new Error(\"[mobx.array] Index out of bounds: \" + index + \" is not smaller than \" + length);\r\n }\r\n }\r\n checkIndex.call(this, fromIndex);\r\n checkIndex.call(this, toIndex);\r\n if (fromIndex === toIndex) {\r\n return;\r\n }\r\n var oldItems = this.$mobx.values;\r\n var newItems;\r\n if (fromIndex < toIndex) {\r\n newItems = __spread(oldItems.slice(0, fromIndex), oldItems.slice(fromIndex + 1, toIndex + 1), [\r\n oldItems[fromIndex]\r\n ], oldItems.slice(toIndex + 1));\r\n }\r\n else {\r\n // toIndex < fromIndex\r\n newItems = __spread(oldItems.slice(0, toIndex), [\r\n oldItems[fromIndex]\r\n ], oldItems.slice(toIndex, fromIndex), oldItems.slice(fromIndex + 1));\r\n }\r\n this.replace(newItems);\r\n };\r\n // See #734, in case property accessors are unreliable...\r\n ObservableArray.prototype.get = function (index) {\r\n var impl = this.$mobx;\r\n if (impl) {\r\n if (index < impl.values.length) {\r\n impl.atom.reportObserved();\r\n return impl.dehanceValue(impl.values[index]);\r\n }\r\n console.warn(\"[mobx.array] Attempt to read an array index (\" + index + \") that is out of bounds (\" + impl.values.length + \"). Please check length first. Out of bound indices will not be tracked by MobX\");\r\n }\r\n return undefined;\r\n };\r\n // See #734, in case property accessors are unreliable...\r\n ObservableArray.prototype.set = function (index, newValue) {\r\n var adm = this.$mobx;\r\n var values = adm.values;\r\n if (index < values.length) {\r\n // update at index in range\r\n checkIfStateModificationsAreAllowed(adm.atom);\r\n var oldValue = values[index];\r\n if (hasInterceptors(adm)) {\r\n var change = interceptChange(adm, {\r\n type: \"update\",\r\n object: this,\r\n index: index,\r\n newValue: newValue\r\n });\r\n if (!change)\r\n return;\r\n newValue = change.newValue;\r\n }\r\n newValue = adm.enhancer(newValue, oldValue);\r\n var changed = newValue !== oldValue;\r\n if (changed) {\r\n values[index] = newValue;\r\n adm.notifyArrayChildUpdate(index, newValue, oldValue);\r\n }\r\n }\r\n else if (index === values.length) {\r\n // add a new item\r\n adm.spliceWithArray(index, 0, [newValue]);\r\n }\r\n else {\r\n // out of bounds\r\n throw new Error(\"[mobx.array] Index out of bounds, \" + index + \" is larger than \" + values.length);\r\n }\r\n };\r\n return ObservableArray;\r\n}(StubArray));\r\ndeclareIterator(ObservableArray.prototype, function () {\r\n this.$mobx.atom.reportObserved();\r\n var self = this;\r\n var nextIndex = 0;\r\n return makeIterable({\r\n next: function () {\r\n return nextIndex < self.length\r\n ? { value: self[nextIndex++], done: false }\r\n : { done: true, value: undefined };\r\n }\r\n });\r\n});\r\nObject.defineProperty(ObservableArray.prototype, \"length\", {\r\n enumerable: false,\r\n configurable: true,\r\n get: function () {\r\n return this.$mobx.getArrayLength();\r\n },\r\n set: function (newLength) {\r\n this.$mobx.setArrayLength(newLength);\r\n }\r\n});\r\naddHiddenProp(ObservableArray.prototype, toStringTagSymbol(), \"Array\");\r\n[\r\n \"every\",\r\n \"filter\",\r\n \"forEach\",\r\n \"indexOf\",\r\n \"join\",\r\n \"lastIndexOf\",\r\n \"map\",\r\n \"reduce\",\r\n \"reduceRight\",\r\n \"slice\",\r\n \"some\",\r\n \"toString\",\r\n \"toLocaleString\"\r\n].forEach(function (funcName) {\r\n var baseFunc = Array.prototype[funcName];\r\n invariant(typeof baseFunc === \"function\", \"Base function not defined on Array prototype: '\" + funcName + \"'\");\r\n addHiddenProp(ObservableArray.prototype, funcName, function () {\r\n return baseFunc.apply(this.peek(), arguments);\r\n });\r\n});\r\n/**\r\n * We don't want those to show up in `for (const key in ar)` ...\r\n */\r\nmakeNonEnumerable(ObservableArray.prototype, [\r\n \"constructor\",\r\n \"intercept\",\r\n \"observe\",\r\n \"clear\",\r\n \"concat\",\r\n \"get\",\r\n \"replace\",\r\n \"toJS\",\r\n \"toJSON\",\r\n \"peek\",\r\n \"find\",\r\n \"findIndex\",\r\n \"splice\",\r\n \"spliceWithArray\",\r\n \"push\",\r\n \"pop\",\r\n \"set\",\r\n \"shift\",\r\n \"unshift\",\r\n \"reverse\",\r\n \"sort\",\r\n \"remove\",\r\n \"move\",\r\n \"toString\",\r\n \"toLocaleString\"\r\n]);\r\n// See #364\r\nvar ENTRY_0 = createArrayEntryDescriptor(0);\r\nfunction createArrayEntryDescriptor(index) {\r\n return {\r\n enumerable: false,\r\n configurable: false,\r\n get: function () {\r\n return this.get(index);\r\n },\r\n set: function (value) {\r\n this.set(index, value);\r\n }\r\n };\r\n}\r\nfunction createArrayBufferItem(index) {\r\n Object.defineProperty(ObservableArray.prototype, \"\" + index, createArrayEntryDescriptor(index));\r\n}\r\nfunction reserveArrayBuffer(max) {\r\n for (var index = OBSERVABLE_ARRAY_BUFFER_SIZE; index < max; index++)\r\n createArrayBufferItem(index);\r\n OBSERVABLE_ARRAY_BUFFER_SIZE = max;\r\n}\r\nreserveArrayBuffer(1000);\r\nvar isObservableArrayAdministration = createInstanceofPredicate(\"ObservableArrayAdministration\", ObservableArrayAdministration);\r\nfunction isObservableArray(thing) {\r\n return isObject(thing) && isObservableArrayAdministration(thing.$mobx);\r\n}\n\nvar ObservableMapMarker = {};\r\nvar ObservableMap = /** @class */ (function () {\r\n function ObservableMap(initialData, enhancer, name) {\r\n if (enhancer === void 0) { enhancer = deepEnhancer; }\r\n if (name === void 0) { name = \"ObservableMap@\" + getNextId(); }\r\n this.enhancer = enhancer;\r\n this.name = name;\r\n this.$mobx = ObservableMapMarker;\r\n this._keys = (new ObservableArray(undefined, referenceEnhancer, this.name + \".keys()\", true));\r\n if (typeof Map !== \"function\") {\r\n throw new Error(\"mobx.map requires Map polyfill for the current browser. Check babel-polyfill or core-js/es6/map.js\");\r\n }\r\n this._data = new Map();\r\n this._hasMap = new Map();\r\n this.merge(initialData);\r\n }\r\n ObservableMap.prototype._has = function (key) {\r\n return this._data.has(key);\r\n };\r\n ObservableMap.prototype.has = function (key) {\r\n var _this = this;\r\n if (!globalState.trackingDerivation)\r\n return this._has(key);\r\n var entry = this._hasMap.get(key);\r\n if (!entry) {\r\n // todo: replace with atom (breaking change)\r\n var newEntry = (entry = new ObservableValue(this._has(key), referenceEnhancer, this.name + \".\" + stringifyKey(key) + \"?\", false));\r\n this._hasMap.set(key, newEntry);\r\n onBecomeUnobserved(newEntry, function () { return _this._hasMap.delete(key); });\r\n }\r\n return entry.get();\r\n };\r\n ObservableMap.prototype.set = function (key, value) {\r\n var hasKey = this._has(key);\r\n if (hasInterceptors(this)) {\r\n var change = interceptChange(this, {\r\n type: hasKey ? \"update\" : \"add\",\r\n object: this,\r\n newValue: value,\r\n name: key\r\n });\r\n if (!change)\r\n return this;\r\n value = change.newValue;\r\n }\r\n if (hasKey) {\r\n this._updateValue(key, value);\r\n }\r\n else {\r\n this._addValue(key, value);\r\n }\r\n return this;\r\n };\r\n ObservableMap.prototype.delete = function (key) {\r\n var _this = this;\r\n if (hasInterceptors(this)) {\r\n var change = interceptChange(this, {\r\n type: \"delete\",\r\n object: this,\r\n name: key\r\n });\r\n if (!change)\r\n return false;\r\n }\r\n if (this._has(key)) {\r\n var notifySpy = isSpyEnabled();\r\n var notify = hasListeners(this);\r\n var change = notify || notifySpy\r\n ? {\r\n type: \"delete\",\r\n object: this,\r\n oldValue: this._data.get(key).value,\r\n name: key\r\n }\r\n : null;\r\n if (notifySpy)\r\n spyReportStart(__assign(__assign({}, change), { name: this.name, key: key }));\r\n transaction(function () {\r\n _this._keys.remove(key);\r\n _this._updateHasMapEntry(key, false);\r\n var observable = _this._data.get(key);\r\n observable.setNewValue(undefined);\r\n _this._data.delete(key);\r\n });\r\n if (notify)\r\n notifyListeners(this, change);\r\n if (notifySpy)\r\n spyReportEnd();\r\n return true;\r\n }\r\n return false;\r\n };\r\n ObservableMap.prototype._updateHasMapEntry = function (key, value) {\r\n var entry = this._hasMap.get(key);\r\n if (entry) {\r\n entry.setNewValue(value);\r\n }\r\n };\r\n ObservableMap.prototype._updateValue = function (key, newValue) {\r\n var observable = this._data.get(key);\r\n newValue = observable.prepareNewValue(newValue);\r\n if (newValue !== globalState.UNCHANGED) {\r\n var notifySpy = isSpyEnabled();\r\n var notify = hasListeners(this);\r\n var change = notify || notifySpy\r\n ? {\r\n type: \"update\",\r\n object: this,\r\n oldValue: observable.value,\r\n name: key,\r\n newValue: newValue\r\n }\r\n : null;\r\n if (notifySpy)\r\n spyReportStart(__assign(__assign({}, change), { name: this.name, key: key }));\r\n observable.setNewValue(newValue);\r\n if (notify)\r\n notifyListeners(this, change);\r\n if (notifySpy)\r\n spyReportEnd();\r\n }\r\n };\r\n ObservableMap.prototype._addValue = function (key, newValue) {\r\n var _this = this;\r\n transaction(function () {\r\n var observable = new ObservableValue(newValue, _this.enhancer, _this.name + \".\" + stringifyKey(key), false);\r\n _this._data.set(key, observable);\r\n newValue = observable.value; // value might have been changed\r\n _this._updateHasMapEntry(key, true);\r\n _this._keys.push(key);\r\n });\r\n var notifySpy = isSpyEnabled();\r\n var notify = hasListeners(this);\r\n var change = notify || notifySpy\r\n ? {\r\n type: \"add\",\r\n object: this,\r\n name: key,\r\n newValue: newValue\r\n }\r\n : null;\r\n if (notifySpy)\r\n spyReportStart(__assign(__assign({}, change), { name: this.name, key: key }));\r\n if (notify)\r\n notifyListeners(this, change);\r\n if (notifySpy)\r\n spyReportEnd();\r\n };\r\n ObservableMap.prototype.get = function (key) {\r\n if (this.has(key))\r\n return this.dehanceValue(this._data.get(key).get());\r\n return this.dehanceValue(undefined);\r\n };\r\n ObservableMap.prototype.dehanceValue = function (value) {\r\n if (this.dehancer !== undefined) {\r\n return this.dehancer(value);\r\n }\r\n return value;\r\n };\r\n ObservableMap.prototype.keys = function () {\r\n return this._keys[iteratorSymbol()]();\r\n };\r\n ObservableMap.prototype.values = function () {\r\n var self = this;\r\n var nextIndex = 0;\r\n return makeIterable({\r\n next: function () {\r\n return nextIndex < self._keys.length\r\n ? { value: self.get(self._keys[nextIndex++]), done: false }\r\n : { value: undefined, done: true };\r\n }\r\n });\r\n };\r\n ObservableMap.prototype.entries = function () {\r\n var self = this;\r\n var nextIndex = 0;\r\n return makeIterable({\r\n next: function () {\r\n if (nextIndex < self._keys.length) {\r\n var key = self._keys[nextIndex++];\r\n return {\r\n value: [key, self.get(key)],\r\n done: false\r\n };\r\n }\r\n return { done: true };\r\n }\r\n });\r\n };\r\n ObservableMap.prototype.forEach = function (callback, thisArg) {\r\n var _this = this;\r\n this._keys.forEach(function (key) { return callback.call(thisArg, _this.get(key), key, _this); });\r\n };\r\n /** Merge another object into this object, returns this. */\r\n ObservableMap.prototype.merge = function (other) {\r\n var _this = this;\r\n if (isObservableMap(other)) {\r\n other = other.toJS();\r\n }\r\n transaction(function () {\r\n if (isPlainObject(other))\r\n Object.keys(other).forEach(function (key) { return _this.set(key, other[key]); });\r\n else if (Array.isArray(other))\r\n other.forEach(function (_a) {\r\n var _b = __read(_a, 2), key = _b[0], value = _b[1];\r\n return _this.set(key, value);\r\n });\r\n else if (isES6Map(other)) {\r\n if (other.constructor !== Map)\r\n fail(\"Cannot initialize from classes that inherit from Map: \" + other.constructor.name); // prettier-ignore\r\n else\r\n other.forEach(function (value, key) { return _this.set(key, value); });\r\n }\r\n else if (other !== null && other !== undefined)\r\n fail(\"Cannot initialize map from \" + other);\r\n });\r\n return this;\r\n };\r\n ObservableMap.prototype.clear = function () {\r\n var _this = this;\r\n transaction(function () {\r\n untracked(function () {\r\n _this._keys.slice().forEach(function (key) { return _this.delete(key); });\r\n });\r\n });\r\n };\r\n ObservableMap.prototype.replace = function (values) {\r\n var _this = this;\r\n transaction(function () {\r\n var replacementMap = convertToMap(values);\r\n var oldKeys = _this._keys;\r\n var newKeys = Array.from(replacementMap.keys());\r\n var keysChanged = false;\r\n for (var i = 0; i < oldKeys.length; i++) {\r\n var oldKey = oldKeys[i];\r\n // key order change\r\n if (oldKeys.length === newKeys.length && oldKey !== newKeys[i]) {\r\n keysChanged = true;\r\n }\r\n // deleted key\r\n if (!replacementMap.has(oldKey)) {\r\n keysChanged = true;\r\n _this.delete(oldKey);\r\n }\r\n }\r\n replacementMap.forEach(function (value, key) {\r\n // new key\r\n if (!_this._data.has(key)) {\r\n keysChanged = true;\r\n }\r\n _this.set(key, value);\r\n });\r\n if (keysChanged) {\r\n _this._keys.replace(newKeys);\r\n }\r\n });\r\n return this;\r\n };\r\n Object.defineProperty(ObservableMap.prototype, \"size\", {\r\n get: function () {\r\n return this._keys.length;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n /**\r\n * Returns a plain object that represents this map.\r\n * Note that all the keys being stringified.\r\n * If there are duplicating keys after converting them to strings, behaviour is undetermined.\r\n */\r\n ObservableMap.prototype.toPOJO = function () {\r\n var _this = this;\r\n var res = {};\r\n this._keys.forEach(function (key) { return (res[typeof key === \"symbol\" ? key : stringifyKey(key)] = _this.get(key)); });\r\n return res;\r\n };\r\n /**\r\n * Returns a shallow non observable object clone of this map.\r\n * Note that the values migth still be observable. For a deep clone use mobx.toJS.\r\n */\r\n ObservableMap.prototype.toJS = function () {\r\n var _this = this;\r\n var res = new Map();\r\n this._keys.forEach(function (key) { return res.set(key, _this.get(key)); });\r\n return res;\r\n };\r\n ObservableMap.prototype.toJSON = function () {\r\n // Used by JSON.stringify\r\n return this.toPOJO();\r\n };\r\n ObservableMap.prototype.toString = function () {\r\n var _this = this;\r\n return (this.name +\r\n \"[{ \" +\r\n this._keys.map(function (key) { return stringifyKey(key) + \": \" + (\"\" + _this.get(key)); }).join(\", \") +\r\n \" }]\");\r\n };\r\n /**\r\n * Observes this object. Triggers for the events 'add', 'update' and 'delete'.\r\n * See: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/observe\r\n * for callback details\r\n */\r\n ObservableMap.prototype.observe = function (listener, fireImmediately) {\r\n process.env.NODE_ENV !== \"production\" &&\r\n invariant(fireImmediately !== true, \"`observe` doesn't support fireImmediately=true in combination with maps.\");\r\n return registerListener(this, listener);\r\n };\r\n ObservableMap.prototype.intercept = function (handler) {\r\n return registerInterceptor(this, handler);\r\n };\r\n return ObservableMap;\r\n}());\r\nfunction stringifyKey(key) {\r\n if (key && key.toString)\r\n return key.toString();\r\n else\r\n return new String(key).toString();\r\n}\r\ndeclareIterator(ObservableMap.prototype, function () {\r\n return this.entries();\r\n});\r\naddHiddenFinalProp(ObservableMap.prototype, toStringTagSymbol(), \"Map\");\r\n/* 'var' fixes small-build issue */\r\nvar isObservableMap = createInstanceofPredicate(\"ObservableMap\", ObservableMap);\n\nvar ObservableSetMarker = {};\r\nvar ObservableSet = /** @class */ (function () {\r\n function ObservableSet(initialData, enhancer, name) {\r\n if (enhancer === void 0) { enhancer = deepEnhancer; }\r\n if (name === void 0) { name = \"ObservableSet@\" + getNextId(); }\r\n this.name = name;\r\n this.$mobx = ObservableSetMarker;\r\n this._data = new Set();\r\n this._atom = createAtom(this.name);\r\n if (typeof Set !== \"function\") {\r\n throw new Error(\"mobx.set requires Set polyfill for the current browser. Check babel-polyfill or core-js/es6/set.js\");\r\n }\r\n this.enhancer = function (newV, oldV) { return enhancer(newV, oldV, name); };\r\n if (initialData) {\r\n this.replace(initialData);\r\n }\r\n }\r\n ObservableSet.prototype.dehanceValue = function (value) {\r\n if (this.dehancer !== undefined) {\r\n return this.dehancer(value);\r\n }\r\n return value;\r\n };\r\n ObservableSet.prototype.clear = function () {\r\n var _this = this;\r\n transaction(function () {\r\n untracked(function () {\r\n _this._data.forEach(function (value) {\r\n _this.delete(value);\r\n });\r\n });\r\n });\r\n };\r\n ObservableSet.prototype.forEach = function (callbackFn, thisArg) {\r\n var _this = this;\r\n this._data.forEach(function (value) {\r\n callbackFn.call(thisArg, value, value, _this);\r\n });\r\n };\r\n Object.defineProperty(ObservableSet.prototype, \"size\", {\r\n get: function () {\r\n this._atom.reportObserved();\r\n return this._data.size;\r\n },\r\n enumerable: true,\r\n configurable: true\r\n });\r\n ObservableSet.prototype.add = function (value) {\r\n var _this = this;\r\n checkIfStateModificationsAreAllowed(this._atom);\r\n if (hasInterceptors(this)) {\r\n var change = interceptChange(this, {\r\n type: \"add\",\r\n object: this,\r\n newValue: value\r\n });\r\n if (!change)\r\n return this;\r\n // TODO: ideally, value = change.value would be done here, so that values can be\r\n // changed by interceptor. Same applies for other Set and Map api's.\r\n }\r\n if (!this.has(value)) {\r\n transaction(function () {\r\n _this._data.add(_this.enhancer(value, undefined));\r\n _this._atom.reportChanged();\r\n });\r\n var notifySpy = isSpyEnabled();\r\n var notify = hasListeners(this);\r\n var change = notify || notifySpy\r\n ? {\r\n type: \"add\",\r\n object: this,\r\n newValue: value\r\n }\r\n : null;\r\n if (notifySpy && process.env.NODE_ENV !== \"production\")\r\n spyReportStart(change);\r\n if (notify)\r\n notifyListeners(this, change);\r\n if (notifySpy && process.env.NODE_ENV !== \"production\")\r\n spyReportEnd();\r\n }\r\n return this;\r\n };\r\n ObservableSet.prototype.delete = function (value) {\r\n var _this = this;\r\n if (hasInterceptors(this)) {\r\n var change = interceptChange(this, {\r\n type: \"delete\",\r\n object: this,\r\n oldValue: value\r\n });\r\n if (!change)\r\n return false;\r\n }\r\n if (this.has(value)) {\r\n var notifySpy = isSpyEnabled();\r\n var notify = hasListeners(this);\r\n var change = notify || notifySpy\r\n ? {\r\n type: \"delete\",\r\n object: this,\r\n oldValue: value\r\n }\r\n : null;\r\n if (notifySpy && process.env.NODE_ENV !== \"production\")\r\n spyReportStart(__assign(__assign({}, change), { name: this.name }));\r\n transaction(function () {\r\n _this._atom.reportChanged();\r\n _this._data.delete(value);\r\n });\r\n if (notify)\r\n notifyListeners(this, change);\r\n if (notifySpy && process.env.NODE_ENV !== \"production\")\r\n spyReportEnd();\r\n return true;\r\n }\r\n return false;\r\n };\r\n ObservableSet.prototype.has = function (value) {\r\n this._atom.reportObserved();\r\n return this._data.has(this.dehanceValue(value));\r\n };\r\n ObservableSet.prototype.entries = function () {\r\n var nextIndex = 0;\r\n var keys = iteratorToArray(this.keys());\r\n var values = iteratorToArray(this.values());\r\n return makeIterable({\r\n next: function () {\r\n var index = nextIndex;\r\n nextIndex += 1;\r\n return index < values.length\r\n ? { value: [keys[index], values[index]], done: false }\r\n : { done: true };\r\n }\r\n });\r\n };\r\n ObservableSet.prototype.keys = function () {\r\n return this.values();\r\n };\r\n ObservableSet.prototype.values = function () {\r\n this._atom.reportObserved();\r\n var self = this;\r\n var nextIndex = 0;\r\n var observableValues;\r\n if (this._data.values !== undefined) {\r\n observableValues = iteratorToArray(this._data.values());\r\n }\r\n else {\r\n // There is no values function in IE11\r\n observableValues = [];\r\n this._data.forEach(function (e) { return observableValues.push(e); });\r\n }\r\n return makeIterable({\r\n next: function () {\r\n return nextIndex < observableValues.length\r\n ? { value: self.dehanceValue(observableValues[nextIndex++]), done: false }\r\n : { done: true };\r\n }\r\n });\r\n };\r\n ObservableSet.prototype.replace = function (other) {\r\n var _this = this;\r\n if (isObservableSet(other)) {\r\n other = other.toJS();\r\n }\r\n transaction(function () {\r\n if (Array.isArray(other)) {\r\n _this.clear();\r\n other.forEach(function (value) { return _this.add(value); });\r\n }\r\n else if (isES6Set(other)) {\r\n _this.clear();\r\n other.forEach(function (value) { return _this.add(value); });\r\n }\r\n else if (other !== null && other !== undefined) {\r\n fail(\"Cannot initialize set from \" + other);\r\n }\r\n });\r\n return this;\r\n };\r\n ObservableSet.prototype.observe = function (listener, fireImmediately) {\r\n // TODO 'fireImmediately' can be true?\r\n process.env.NODE_ENV !== \"production\" &&\r\n invariant(fireImmediately !== true, \"`observe` doesn't support fireImmediately=true in combination with sets.\");\r\n return registerListener(this, listener);\r\n };\r\n ObservableSet.prototype.intercept = function (handler) {\r\n return registerInterceptor(this, handler);\r\n };\r\n ObservableSet.prototype.toJS = function () {\r\n return new Set(this);\r\n };\r\n ObservableSet.prototype.toString = function () {\r\n return this.name + \"[ \" + iteratorToArray(this.keys()).join(\", \") + \" ]\";\r\n };\r\n return ObservableSet;\r\n}());\r\ndeclareIterator(ObservableSet.prototype, function () {\r\n return this.values();\r\n});\r\naddHiddenFinalProp(ObservableSet.prototype, toStringTagSymbol(), \"Set\");\r\nvar isObservableSet = createInstanceofPredicate(\"ObservableSet\", ObservableSet);\n\nvar ObservableObjectAdministration = /** @class */ (function () {\r\n function ObservableObjectAdministration(target, name, defaultEnhancer) {\r\n this.target = target;\r\n this.name = name;\r\n this.defaultEnhancer = defaultEnhancer;\r\n this.values = {};\r\n }\r\n ObservableObjectAdministration.prototype.read = function (owner, key) {\r\n if (process.env.NODE_ENV === \"production\" && this.target !== owner) {\r\n this.illegalAccess(owner, key);\r\n if (!this.values[key])\r\n return undefined;\r\n }\r\n return this.values[key].get();\r\n };\r\n ObservableObjectAdministration.prototype.write = function (owner, key, newValue) {\r\n var instance = this.target;\r\n if (process.env.NODE_ENV === \"production\" && instance !== owner) {\r\n this.illegalAccess(owner, key);\r\n }\r\n var observable = this.values[key];\r\n if (observable instanceof ComputedValue) {\r\n observable.set(newValue);\r\n return;\r\n }\r\n // intercept\r\n if (hasInterceptors(this)) {\r\n var change = interceptChange(this, {\r\n type: \"update\",\r\n object: instance,\r\n name: key,\r\n newValue: newValue\r\n });\r\n if (!change)\r\n return;\r\n newValue = change.newValue;\r\n }\r\n newValue = observable.prepareNewValue(newValue);\r\n // notify spy & observers\r\n if (newValue !== globalState.UNCHANGED) {\r\n var notify = hasListeners(this);\r\n var notifySpy = isSpyEnabled();\r\n var change = notify || notifySpy\r\n ? {\r\n type: \"update\",\r\n object: instance,\r\n oldValue: observable.value,\r\n name: key,\r\n newValue: newValue\r\n }\r\n : null;\r\n if (notifySpy)\r\n spyReportStart(__assign(__assign({}, change), { name: this.name, key: key }));\r\n observable.setNewValue(newValue);\r\n if (notify)\r\n notifyListeners(this, change);\r\n if (notifySpy)\r\n spyReportEnd();\r\n }\r\n };\r\n ObservableObjectAdministration.prototype.remove = function (key) {\r\n if (!this.values[key])\r\n return;\r\n var target = this.target;\r\n if (hasInterceptors(this)) {\r\n var change = interceptChange(this, {\r\n object: target,\r\n name: key,\r\n type: \"remove\"\r\n });\r\n if (!change)\r\n return;\r\n }\r\n try {\r\n startBatch();\r\n var notify = hasListeners(this);\r\n var notifySpy = isSpyEnabled();\r\n var oldValue = this.values[key].get();\r\n if (this.keys)\r\n this.keys.remove(key);\r\n delete this.values[key];\r\n delete this.target[key];\r\n var change = notify || notifySpy\r\n ? {\r\n type: \"remove\",\r\n object: target,\r\n oldValue: oldValue,\r\n name: key\r\n }\r\n : null;\r\n if (notifySpy)\r\n spyReportStart(__assign(__assign({}, change), { name: this.name, key: key }));\r\n if (notify)\r\n notifyListeners(this, change);\r\n if (notifySpy)\r\n spyReportEnd();\r\n }\r\n finally {\r\n endBatch();\r\n }\r\n };\r\n ObservableObjectAdministration.prototype.illegalAccess = function (owner, propName) {\r\n /**\r\n * This happens if a property is accessed through the prototype chain, but the property was\r\n * declared directly as own property on the prototype.\r\n *\r\n * E.g.:\r\n * class A {\r\n * }\r\n * extendObservable(A.prototype, { x: 1 })\r\n *\r\n * classB extens A {\r\n * }\r\n * console.log(new B().x)\r\n *\r\n * It is unclear whether the property should be considered 'static' or inherited.\r\n * Either use `console.log(A.x)`\r\n * or: decorate(A, { x: observable })\r\n *\r\n * When using decorate, the property will always be redeclared as own property on the actual instance\r\n */\r\n console.warn(\"Property '\" + propName + \"' of '\" + owner + \"' was accessed through the prototype chain. Use 'decorate' instead to declare the prop or access it statically through it's owner\");\r\n };\r\n /**\r\n * Observes this object. Triggers for the events 'add', 'update' and 'delete'.\r\n * See: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/observe\r\n * for callback details\r\n */\r\n ObservableObjectAdministration.prototype.observe = function (callback, fireImmediately) {\r\n process.env.NODE_ENV !== \"production\" &&\r\n invariant(fireImmediately !== true, \"`observe` doesn't support the fire immediately property for observable objects.\");\r\n return registerListener(this, callback);\r\n };\r\n ObservableObjectAdministration.prototype.intercept = function (handler) {\r\n return registerInterceptor(this, handler);\r\n };\r\n ObservableObjectAdministration.prototype.getKeys = function () {\r\n var _this = this;\r\n if (this.keys === undefined) {\r\n this.keys = (new ObservableArray(Object.keys(this.values).filter(function (key) { return _this.values[key] instanceof ObservableValue; }), referenceEnhancer, \"keys(\" + this.name + \")\", true));\r\n }\r\n return this.keys.slice();\r\n };\r\n return ObservableObjectAdministration;\r\n}());\r\nfunction asObservableObject(target, name, defaultEnhancer) {\r\n if (name === void 0) { name = \"\"; }\r\n if (defaultEnhancer === void 0) { defaultEnhancer = deepEnhancer; }\r\n var adm = target.$mobx;\r\n if (adm)\r\n return adm;\r\n process.env.NODE_ENV !== \"production\" &&\r\n invariant(Object.isExtensible(target), \"Cannot make the designated object observable; it is not extensible\");\r\n if (!isPlainObject(target))\r\n name = (target.constructor.name || \"ObservableObject\") + \"@\" + getNextId();\r\n if (!name)\r\n name = \"ObservableObject@\" + getNextId();\r\n adm = new ObservableObjectAdministration(target, name, defaultEnhancer);\r\n addHiddenFinalProp(target, \"$mobx\", adm);\r\n return adm;\r\n}\r\nfunction defineObservableProperty(target, propName, newValue, enhancer) {\r\n var adm = asObservableObject(target);\r\n assertPropertyConfigurable(target, propName);\r\n if (hasInterceptors(adm)) {\r\n var change = interceptChange(adm, {\r\n object: target,\r\n name: propName,\r\n type: \"add\",\r\n newValue: newValue\r\n });\r\n if (!change)\r\n return;\r\n newValue = change.newValue;\r\n }\r\n var observable = (adm.values[propName] = new ObservableValue(newValue, enhancer, adm.name + \".\" + propName, false));\r\n newValue = observable.value; // observableValue might have changed it\r\n Object.defineProperty(target, propName, generateObservablePropConfig(propName));\r\n if (adm.keys)\r\n adm.keys.push(propName);\r\n notifyPropertyAddition(adm, target, propName, newValue);\r\n}\r\nfunction defineComputedProperty(target, // which objects holds the observable and provides `this` context?\r\npropName, options) {\r\n var adm = asObservableObject(target);\r\n options.name = adm.name + \".\" + propName;\r\n options.context = target;\r\n adm.values[propName] = new ComputedValue(options);\r\n Object.defineProperty(target, propName, generateComputedPropConfig(propName));\r\n}\r\nvar observablePropertyConfigs = Object.create(null);\r\nvar computedPropertyConfigs = Object.create(null);\r\nfunction generateObservablePropConfig(propName) {\r\n return (observablePropertyConfigs[propName] ||\r\n (observablePropertyConfigs[propName] = {\r\n configurable: true,\r\n enumerable: true,\r\n get: function () {\r\n return this.$mobx.read(this, propName);\r\n },\r\n set: function (v) {\r\n this.$mobx.write(this, propName, v);\r\n }\r\n }));\r\n}\r\nfunction getAdministrationForComputedPropOwner(owner) {\r\n var adm = owner.$mobx;\r\n if (!adm) {\r\n // because computed props are declared on proty,\r\n // the current instance might not have been initialized yet\r\n initializeInstance(owner);\r\n return owner.$mobx;\r\n }\r\n return adm;\r\n}\r\nfunction generateComputedPropConfig(propName) {\r\n return (computedPropertyConfigs[propName] ||\r\n (computedPropertyConfigs[propName] = {\r\n configurable: globalState.computedConfigurable,\r\n enumerable: false,\r\n get: function () {\r\n return getAdministrationForComputedPropOwner(this).read(this, propName);\r\n },\r\n set: function (v) {\r\n getAdministrationForComputedPropOwner(this).write(this, propName, v);\r\n }\r\n }));\r\n}\r\nfunction notifyPropertyAddition(adm, object, key, newValue) {\r\n var notify = hasListeners(adm);\r\n var notifySpy = isSpyEnabled();\r\n var change = notify || notifySpy\r\n ? {\r\n type: \"add\",\r\n object: object,\r\n name: key,\r\n newValue: newValue\r\n }\r\n : null;\r\n if (notifySpy)\r\n spyReportStart(__assign(__assign({}, change), { name: adm.name, key: key }));\r\n if (notify)\r\n notifyListeners(adm, change);\r\n if (notifySpy)\r\n spyReportEnd();\r\n}\r\nvar isObservableObjectAdministration = createInstanceofPredicate(\"ObservableObjectAdministration\", ObservableObjectAdministration);\r\nfunction isObservableObject(thing) {\r\n if (isObject(thing)) {\r\n // Initializers run lazily when transpiling to babel, so make sure they are run...\r\n initializeInstance(thing);\r\n return isObservableObjectAdministration(thing.$mobx);\r\n }\r\n return false;\r\n}\n\nfunction getAtom(thing, property) {\r\n if (typeof thing === \"object\" && thing !== null) {\r\n if (isObservableArray(thing)) {\r\n if (property !== undefined)\r\n fail(process.env.NODE_ENV !== \"production\" &&\r\n \"It is not possible to get index atoms from arrays\");\r\n return thing.$mobx.atom;\r\n }\r\n if (isObservableSet(thing)) {\r\n return thing.$mobx;\r\n }\r\n if (isObservableMap(thing)) {\r\n var anyThing = thing;\r\n if (property === undefined)\r\n return getAtom(anyThing._keys);\r\n var observable = anyThing._data.get(property) || anyThing._hasMap.get(property);\r\n if (!observable)\r\n fail(process.env.NODE_ENV !== \"production\" &&\r\n \"the entry '\" + property + \"' does not exist in the observable map '\" + getDebugName(thing) + \"'\");\r\n return observable;\r\n }\r\n // Initializers run lazily when transpiling to babel, so make sure they are run...\r\n initializeInstance(thing);\r\n if (property && !thing.$mobx)\r\n thing[property]; // See #1072\r\n if (isObservableObject(thing)) {\r\n if (!property)\r\n return fail(process.env.NODE_ENV !== \"production\" && \"please specify a property\");\r\n var observable = thing.$mobx.values[property];\r\n if (!observable)\r\n fail(process.env.NODE_ENV !== \"production\" &&\r\n \"no observable property '\" + property + \"' found on the observable object '\" + getDebugName(thing) + \"'\");\r\n return observable;\r\n }\r\n if (isAtom(thing) || isComputedValue(thing) || isReaction(thing)) {\r\n return thing;\r\n }\r\n }\r\n else if (typeof thing === \"function\") {\r\n if (isReaction(thing.$mobx)) {\r\n // disposer function\r\n return thing.$mobx;\r\n }\r\n }\r\n return fail(process.env.NODE_ENV !== \"production\" && \"Cannot obtain atom from \" + thing);\r\n}\r\nfunction getAdministration(thing, property) {\r\n if (!thing)\r\n fail(\"Expecting some object\");\r\n if (property !== undefined)\r\n return getAdministration(getAtom(thing, property));\r\n if (isAtom(thing) || isComputedValue(thing) || isReaction(thing))\r\n return thing;\r\n if (isObservableMap(thing) || isObservableSet(thing))\r\n return thing;\r\n // Initializers run lazily when transpiling to babel, so make sure they are run...\r\n initializeInstance(thing);\r\n if (thing.$mobx)\r\n return thing.$mobx;\r\n fail(process.env.NODE_ENV !== \"production\" && \"Cannot obtain administration from \" + thing);\r\n}\r\nfunction getDebugName(thing, property) {\r\n var named;\r\n if (property !== undefined)\r\n named = getAtom(thing, property);\r\n else if (isObservableObject(thing) || isObservableMap(thing) || isObservableSet(thing))\r\n named = getAdministration(thing);\r\n else\r\n named = getAtom(thing); // valid for arrays as well\r\n return named.name;\r\n}\n\nvar toString = Object.prototype.toString;\r\nfunction deepEqual(a, b, depth) {\r\n if (depth === void 0) { depth = -1; }\r\n return eq(a, b, depth);\r\n}\r\n// Copied from https://github.com/jashkenas/underscore/blob/5c237a7c682fb68fd5378203f0bf22dce1624854/underscore.js#L1186-L1289\r\n// Internal recursive comparison function for `isEqual`.\r\nfunction eq(a, b, depth, aStack, bStack) {\r\n // Identical objects are equal. `0 === -0`, but they aren't identical.\r\n // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).\r\n if (a === b)\r\n return a !== 0 || 1 / a === 1 / b;\r\n // `null` or `undefined` only equal to itself (strict comparison).\r\n if (a == null || b == null)\r\n return false;\r\n // `NaN`s are equivalent, but non-reflexive.\r\n if (a !== a)\r\n return b !== b;\r\n // Exhaust primitive checks\r\n var type = typeof a;\r\n if (type !== \"function\" && type !== \"object\" && typeof b != \"object\")\r\n return false;\r\n // Unwrap any wrapped objects.\r\n a = unwrap(a);\r\n b = unwrap(b);\r\n // Compare `[[Class]]` names.\r\n var className = toString.call(a);\r\n if (className !== toString.call(b))\r\n return false;\r\n switch (className) {\r\n // Strings, numbers, regular expressions, dates, and booleans are compared by value.\r\n case \"[object RegExp]\":\r\n // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')\r\n case \"[object String]\":\r\n // Primitives and their corresponding object wrappers are equivalent; thus, `\"5\"` is\r\n // equivalent to `new String(\"5\")`.\r\n return \"\" + a === \"\" + b;\r\n case \"[object Number]\":\r\n // `NaN`s are equivalent, but non-reflexive.\r\n // Object(NaN) is equivalent to NaN.\r\n if (+a !== +a)\r\n return +b !== +b;\r\n // An `egal` comparison is performed for other numeric values.\r\n return +a === 0 ? 1 / +a === 1 / b : +a === +b;\r\n case \"[object Date]\":\r\n case \"[object Boolean]\":\r\n // Coerce dates and booleans to numeric primitive values. Dates are compared by their\r\n // millisecond representations. Note that invalid dates with millisecond representations\r\n // of `NaN` are not equivalent.\r\n return +a === +b;\r\n case \"[object Symbol]\":\r\n return (\r\n // eslint-disable-next-line\r\n typeof Symbol !== \"undefined\" && Symbol.valueOf.call(a) === Symbol.valueOf.call(b));\r\n }\r\n var areArrays = className === \"[object Array]\";\r\n if (!areArrays) {\r\n if (typeof a != \"object\" || typeof b != \"object\")\r\n return false;\r\n // Objects with different constructors are not equivalent, but `Object`s or `Array`s\r\n // from different frames are.\r\n var aCtor = a.constructor, bCtor = b.constructor;\r\n if (aCtor !== bCtor &&\r\n !(typeof aCtor === \"function\" &&\r\n aCtor instanceof aCtor &&\r\n typeof bCtor === \"function\" &&\r\n bCtor instanceof bCtor) &&\r\n (\"constructor\" in a && \"constructor\" in b)) {\r\n return false;\r\n }\r\n }\r\n if (depth === 0) {\r\n return false;\r\n }\r\n else if (depth < 0) {\r\n depth = -1;\r\n }\r\n // Assume equality for cyclic structures. The algorithm for detecting cyclic\r\n // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.\r\n // Initializing stack of traversed objects.\r\n // It's done here since we only need them for objects and arrays comparison.\r\n aStack = aStack || [];\r\n bStack = bStack || [];\r\n var length = aStack.length;\r\n while (length--) {\r\n // Linear search. Performance is inversely proportional to the number of\r\n // unique nested structures.\r\n if (aStack[length] === a)\r\n return bStack[length] === b;\r\n }\r\n // Add the first object to the stack of traversed objects.\r\n aStack.push(a);\r\n bStack.push(b);\r\n // Recursively compare objects and arrays.\r\n if (areArrays) {\r\n // Compare array lengths to determine if a deep comparison is necessary.\r\n length = a.length;\r\n if (length !== b.length)\r\n return false;\r\n // Deep compare the contents, ignoring non-numeric properties.\r\n while (length--) {\r\n if (!eq(a[length], b[length], depth - 1, aStack, bStack))\r\n return false;\r\n }\r\n }\r\n else {\r\n // Deep compare objects.\r\n var keys = Object.keys(a);\r\n var key = void 0;\r\n length = keys.length;\r\n // Ensure that both objects contain the same number of properties before comparing deep equality.\r\n if (Object.keys(b).length !== length)\r\n return false;\r\n while (length--) {\r\n // Deep compare each member\r\n key = keys[length];\r\n if (!(has$1(b, key) && eq(a[key], b[key], depth - 1, aStack, bStack)))\r\n return false;\r\n }\r\n }\r\n // Remove the first object from the stack of traversed objects.\r\n aStack.pop();\r\n bStack.pop();\r\n return true;\r\n}\r\nfunction unwrap(a) {\r\n if (isObservableArray(a))\r\n return a.peek();\r\n if (isES6Map(a) || isObservableMap(a))\r\n return iteratorToArray(a.entries());\r\n if (isES6Set(a) || isObservableSet(a))\r\n return iteratorToArray(a.entries());\r\n return a;\r\n}\r\nfunction has$1(a, key) {\r\n return Object.prototype.hasOwnProperty.call(a, key);\r\n}\n\n/*\r\nThe only reason for this file to exist is pure horror:\r\nWithout it rollup can make the bundling fail at any point in time; when it rolls up the files in the wrong order\r\nit will cause undefined errors (for example because super classes or local variables not being hosted).\r\nWith this file that will still happen,\r\nbut at least in this file we can magically reorder the imports with trial and error until the build succeeds again.\r\n*/\n\n/**\r\n * (c) Michel Weststrate 2015 - 2019\r\n * MIT Licensed\r\n *\r\n * Welcome to the mobx sources! To get an global overview of how MobX internally works,\r\n * this is a good place to start:\r\n * https://medium.com/@mweststrate/becoming-fully-reactive-an-in-depth-explanation-of-mobservable-55995262a254#.xvbh6qd74\r\n *\r\n * Source folders:\r\n * ===============\r\n *\r\n * - api/ Most of the public static methods exposed by the module can be found here.\r\n * - core/ Implementation of the MobX algorithm; atoms, derivations, reactions, dependency trees, optimizations. Cool stuff can be found here.\r\n * - types/ All the magic that is need to have observable objects, arrays and values is in this folder. Including the modifiers like `asFlat`.\r\n * - utils/ Utility stuff.\r\n *\r\n */\r\ntry {\r\n // define process.env if needed\r\n // if this is not a production build in the first place\r\n // (in which case the expression below would be substituted with 'production')\r\n // tslint:disable-next-line\r\n process.env.NODE_ENV;\r\n}\r\ncatch (e) {\r\n var g = getGlobal();\r\n if (typeof process === \"undefined\")\r\n g.process = {};\r\n g.process.env = {};\r\n}\r\n(function () {\r\n function testCodeMinification() { }\r\n if (testCodeMinification.name !== \"testCodeMinification\" &&\r\n process.env.NODE_ENV !== \"production\" &&\r\n typeof process !== 'undefined' && process.env.IGNORE_MOBX_MINIFY_WARNING !== \"true\") {\r\n // trick so it doesn't get replaced\r\n var varName = [\"process\", \"env\", \"NODE_ENV\"].join(\".\");\r\n console.warn(\"[mobx] you are running a minified build, but '\" + varName + \"' was not set to 'production' in your bundler. This results in an unnecessarily large and slow bundle\");\r\n }\r\n})();\r\n// forward compatibility with mobx, so that packages can easily support mobx 4 & 5\r\nvar $mobx = \"$mobx\";\r\nif (typeof __MOBX_DEVTOOLS_GLOBAL_HOOK__ === \"object\") {\r\n // See: https://github.com/andykog/mobx-devtools/\r\n __MOBX_DEVTOOLS_GLOBAL_HOOK__.injectMobx({\r\n spy: spy,\r\n extras: {\r\n getDebugName: getDebugName\r\n },\r\n $mobx: $mobx\r\n });\r\n}\r\n// TODO: remove in some future build\r\nif (process.env.NODE_ENV !== \"production\" &&\r\n typeof module !== \"undefined\" &&\r\n typeof module.exports !== \"undefined\") {\r\n var warnedAboutDefaultExport_1 = false;\r\n Object.defineProperty(module.exports, \"default\", {\r\n enumerable: false,\r\n get: function () {\r\n if (!warnedAboutDefaultExport_1) {\r\n warnedAboutDefaultExport_1 = true;\r\n console.warn(\"The MobX package does not have a default export. Use 'import { thing } from \\\"mobx\\\"' (recommended) or 'import * as mobx from \\\"mobx\\\"' instead.\\\"\");\r\n }\r\n return undefined;\r\n }\r\n });\r\n [\r\n \"extras\",\r\n \"Atom\",\r\n \"BaseAtom\",\r\n \"asFlat\",\r\n \"asMap\",\r\n \"asReference\",\r\n \"asStructure\",\r\n \"autorunAsync\",\r\n \"createTranformer\",\r\n \"expr\",\r\n \"isModifierDescriptor\",\r\n \"isStrictModeEnabled\",\r\n \"map\",\r\n \"useStrict\",\r\n \"whyRun\"\r\n ].forEach(function (prop) {\r\n Object.defineProperty(module.exports, prop, {\r\n enumerable: false,\r\n get: function () {\r\n fail(\"'\" + prop + \"' is no longer part of the public MobX api. Please consult the changelog to find out where this functionality went\");\r\n },\r\n set: function () { }\r\n });\r\n });\r\n}\n\nexport { $mobx, FlowCancellationError, IDerivationState, ObservableMap, ObservableSet, Reaction, allowStateChanges as _allowStateChanges, allowStateChangesInsideComputed as _allowStateChangesInsideComputed, allowStateReadsEnd as _allowStateReadsEnd, allowStateReadsStart as _allowStateReadsStart, _endAction, getAdministration as _getAdministration, getGlobalState as _getGlobalState, interceptReads as _interceptReads, isComputingDerivation as _isComputingDerivation, resetGlobalState as _resetGlobalState, _startAction, action, autorun, comparer, computed, configure, createAtom, decorate, entries, extendObservable, extendShallowObservable, flow, get, getAtom, getDebugName, getDependencyTree, getObserverTree, has, intercept, isAction, isArrayLike, isObservableValue as isBoxedObservable, isComputed, isComputedProp, isFlowCancellationError, isObservable, isObservableArray, isObservableMap, isObservableObject, isObservableProp, isObservableSet, keys, observable, observe, onBecomeObserved, onBecomeUnobserved, onReactionError, reaction, remove, runInAction, set, spy, toJS, trace, transaction, untracked, values, when };\n","/*\nobject-assign\n(c) Sindre Sorhus\n@license MIT\n*/\n\n'use strict';\n/* eslint-disable no-unused-vars */\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\nfunction toObject(val) {\n\tif (val === null || val === undefined) {\n\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t}\n\n\treturn Object(val);\n}\n\nfunction shouldUseNative() {\n\ttry {\n\t\tif (!Object.assign) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Detect buggy property enumeration order in older V8 versions.\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=4118\n\t\tvar test1 = new String('abc'); // eslint-disable-line no-new-wrappers\n\t\ttest1[5] = 'de';\n\t\tif (Object.getOwnPropertyNames(test1)[0] === '5') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test2 = {};\n\t\tfor (var i = 0; i < 10; i++) {\n\t\t\ttest2['_' + String.fromCharCode(i)] = i;\n\t\t}\n\t\tvar order2 = Object.getOwnPropertyNames(test2).map(function (n) {\n\t\t\treturn test2[n];\n\t\t});\n\t\tif (order2.join('') !== '0123456789') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test3 = {};\n\t\t'abcdefghijklmnopqrst'.split('').forEach(function (letter) {\n\t\t\ttest3[letter] = letter;\n\t\t});\n\t\tif (Object.keys(Object.assign({}, test3)).join('') !==\n\t\t\t\t'abcdefghijklmnopqrst') {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t} catch (err) {\n\t\t// We don't expect any of the above to throw, but better to be safe.\n\t\treturn false;\n\t}\n}\n\nmodule.exports = shouldUseNative() ? Object.assign : function (target, source) {\n\tvar from;\n\tvar to = toObject(target);\n\tvar symbols;\n\n\tfor (var s = 1; s < arguments.length; s++) {\n\t\tfrom = Object(arguments[s]);\n\n\t\tfor (var key in from) {\n\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\tto[key] = from[key];\n\t\t\t}\n\t\t}\n\n\t\tif (getOwnPropertySymbols) {\n\t\t\tsymbols = getOwnPropertySymbols(from);\n\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn to;\n};\n","'use strict';\n\nvar numberIsNaN = function (value) {\n\treturn value !== value;\n};\n\nmodule.exports = function is(a, b) {\n\tif (a === 0 && b === 0) {\n\t\treturn 1 / a === 1 / b;\n\t}\n\tif (a === b) {\n\t\treturn true;\n\t}\n\tif (numberIsNaN(a) && numberIsNaN(b)) {\n\t\treturn true;\n\t}\n\treturn false;\n};\n\n","'use strict';\n\nvar define = require('define-properties');\nvar callBind = require('call-bind');\n\nvar implementation = require('./implementation');\nvar getPolyfill = require('./polyfill');\nvar shim = require('./shim');\n\nvar polyfill = callBind(getPolyfill(), Object);\n\ndefine(polyfill, {\n\tgetPolyfill: getPolyfill,\n\timplementation: implementation,\n\tshim: shim\n});\n\nmodule.exports = polyfill;\n","'use strict';\n\nvar implementation = require('./implementation');\n\nmodule.exports = function getPolyfill() {\n\treturn typeof Object.is === 'function' ? Object.is : implementation;\n};\n","'use strict';\n\nvar getPolyfill = require('./polyfill');\nvar define = require('define-properties');\n\nmodule.exports = function shimObjectIs() {\n\tvar polyfill = getPolyfill();\n\tdefine(Object, { is: polyfill }, {\n\t\tis: function testObjectIs() {\n\t\t\treturn Object.is !== polyfill;\n\t\t}\n\t});\n\treturn polyfill;\n};\n","'use strict';\n\nvar keysShim;\nif (!Object.keys) {\n\t// modified from https://github.com/es-shims/es5-shim\n\tvar has = Object.prototype.hasOwnProperty;\n\tvar toStr = Object.prototype.toString;\n\tvar isArgs = require('./isArguments'); // eslint-disable-line global-require\n\tvar isEnumerable = Object.prototype.propertyIsEnumerable;\n\tvar hasDontEnumBug = !isEnumerable.call({ toString: null }, 'toString');\n\tvar hasProtoEnumBug = isEnumerable.call(function () {}, 'prototype');\n\tvar dontEnums = [\n\t\t'toString',\n\t\t'toLocaleString',\n\t\t'valueOf',\n\t\t'hasOwnProperty',\n\t\t'isPrototypeOf',\n\t\t'propertyIsEnumerable',\n\t\t'constructor'\n\t];\n\tvar equalsConstructorPrototype = function (o) {\n\t\tvar ctor = o.constructor;\n\t\treturn ctor && ctor.prototype === o;\n\t};\n\tvar excludedKeys = {\n\t\t$applicationCache: true,\n\t\t$console: true,\n\t\t$external: true,\n\t\t$frame: true,\n\t\t$frameElement: true,\n\t\t$frames: true,\n\t\t$innerHeight: true,\n\t\t$innerWidth: true,\n\t\t$outerHeight: true,\n\t\t$outerWidth: true,\n\t\t$pageXOffset: true,\n\t\t$pageYOffset: true,\n\t\t$parent: true,\n\t\t$scrollLeft: true,\n\t\t$scrollTop: true,\n\t\t$scrollX: true,\n\t\t$scrollY: true,\n\t\t$self: true,\n\t\t$webkitIndexedDB: true,\n\t\t$webkitStorageInfo: true,\n\t\t$window: true\n\t};\n\tvar hasAutomationEqualityBug = (function () {\n\t\t/* global window */\n\t\tif (typeof window === 'undefined') { return false; }\n\t\tfor (var k in window) {\n\t\t\ttry {\n\t\t\t\tif (!excludedKeys['$' + k] && has.call(window, k) && window[k] !== null && typeof window[k] === 'object') {\n\t\t\t\t\ttry {\n\t\t\t\t\t\tequalsConstructorPrototype(window[k]);\n\t\t\t\t\t} catch (e) {\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} catch (e) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\t\treturn false;\n\t}());\n\tvar equalsConstructorPrototypeIfNotBuggy = function (o) {\n\t\t/* global window */\n\t\tif (typeof window === 'undefined' || !hasAutomationEqualityBug) {\n\t\t\treturn equalsConstructorPrototype(o);\n\t\t}\n\t\ttry {\n\t\t\treturn equalsConstructorPrototype(o);\n\t\t} catch (e) {\n\t\t\treturn false;\n\t\t}\n\t};\n\n\tkeysShim = function keys(object) {\n\t\tvar isObject = object !== null && typeof object === 'object';\n\t\tvar isFunction = toStr.call(object) === '[object Function]';\n\t\tvar isArguments = isArgs(object);\n\t\tvar isString = isObject && toStr.call(object) === '[object String]';\n\t\tvar theKeys = [];\n\n\t\tif (!isObject && !isFunction && !isArguments) {\n\t\t\tthrow new TypeError('Object.keys called on a non-object');\n\t\t}\n\n\t\tvar skipProto = hasProtoEnumBug && isFunction;\n\t\tif (isString && object.length > 0 && !has.call(object, 0)) {\n\t\t\tfor (var i = 0; i < object.length; ++i) {\n\t\t\t\ttheKeys.push(String(i));\n\t\t\t}\n\t\t}\n\n\t\tif (isArguments && object.length > 0) {\n\t\t\tfor (var j = 0; j < object.length; ++j) {\n\t\t\t\ttheKeys.push(String(j));\n\t\t\t}\n\t\t} else {\n\t\t\tfor (var name in object) {\n\t\t\t\tif (!(skipProto && name === 'prototype') && has.call(object, name)) {\n\t\t\t\t\ttheKeys.push(String(name));\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (hasDontEnumBug) {\n\t\t\tvar skipConstructor = equalsConstructorPrototypeIfNotBuggy(object);\n\n\t\t\tfor (var k = 0; k < dontEnums.length; ++k) {\n\t\t\t\tif (!(skipConstructor && dontEnums[k] === 'constructor') && has.call(object, dontEnums[k])) {\n\t\t\t\t\ttheKeys.push(dontEnums[k]);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\treturn theKeys;\n\t};\n}\nmodule.exports = keysShim;\n","'use strict';\n\nvar slice = Array.prototype.slice;\nvar isArgs = require('./isArguments');\n\nvar origKeys = Object.keys;\nvar keysShim = origKeys ? function keys(o) { return origKeys(o); } : require('./implementation');\n\nvar originalKeys = Object.keys;\n\nkeysShim.shim = function shimObjectKeys() {\n\tif (Object.keys) {\n\t\tvar keysWorksWithArguments = (function () {\n\t\t\t// Safari 5.0 bug\n\t\t\tvar args = Object.keys(arguments);\n\t\t\treturn args && args.length === arguments.length;\n\t\t}(1, 2));\n\t\tif (!keysWorksWithArguments) {\n\t\t\tObject.keys = function keys(object) { // eslint-disable-line func-name-matching\n\t\t\t\tif (isArgs(object)) {\n\t\t\t\t\treturn originalKeys(slice.call(object));\n\t\t\t\t}\n\t\t\t\treturn originalKeys(object);\n\t\t\t};\n\t\t}\n\t} else {\n\t\tObject.keys = keysShim;\n\t}\n\treturn Object.keys || keysShim;\n};\n\nmodule.exports = keysShim;\n","'use strict';\n\nvar toStr = Object.prototype.toString;\n\nmodule.exports = function isArguments(value) {\n\tvar str = toStr.call(value);\n\tvar isArgs = str === '[object Arguments]';\n\tif (!isArgs) {\n\t\tisArgs = str !== '[object Array]' &&\n\t\t\tvalue !== null &&\n\t\t\ttypeof value === 'object' &&\n\t\t\ttypeof value.length === 'number' &&\n\t\t\tvalue.length >= 0 &&\n\t\t\ttoStr.call(value.callee) === '[object Function]';\n\t}\n\treturn isArgs;\n};\n","/**!\n * @fileOverview Kickass library to create and place poppers near their reference elements.\n * @version 1.16.1\n * @license\n * Copyright (c) 2016 Federico Zivolo and contributors\n *\n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n *\n * The above copyright notice and this permission notice shall be included in all\n * copies or substantial portions of the Software.\n *\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\n * SOFTWARE.\n */\nvar isBrowser = typeof window !== 'undefined' && typeof document !== 'undefined' && typeof navigator !== 'undefined';\n\nvar timeoutDuration = function () {\n var longerTimeoutBrowsers = ['Edge', 'Trident', 'Firefox'];\n for (var i = 0; i < longerTimeoutBrowsers.length; i += 1) {\n if (isBrowser && navigator.userAgent.indexOf(longerTimeoutBrowsers[i]) >= 0) {\n return 1;\n }\n }\n return 0;\n}();\n\nfunction microtaskDebounce(fn) {\n var called = false;\n return function () {\n if (called) {\n return;\n }\n called = true;\n window.Promise.resolve().then(function () {\n called = false;\n fn();\n });\n };\n}\n\nfunction taskDebounce(fn) {\n var scheduled = false;\n return function () {\n if (!scheduled) {\n scheduled = true;\n setTimeout(function () {\n scheduled = false;\n fn();\n }, timeoutDuration);\n }\n };\n}\n\nvar supportsMicroTasks = isBrowser && window.Promise;\n\n/**\n* Create a debounced version of a method, that's asynchronously deferred\n* but called in the minimum time possible.\n*\n* @method\n* @memberof Popper.Utils\n* @argument {Function} fn\n* @returns {Function}\n*/\nvar debounce = supportsMicroTasks ? microtaskDebounce : taskDebounce;\n\n/**\n * Check if the given variable is a function\n * @method\n * @memberof Popper.Utils\n * @argument {Any} functionToCheck - variable to check\n * @returns {Boolean} answer to: is a function?\n */\nfunction isFunction(functionToCheck) {\n var getType = {};\n return functionToCheck && getType.toString.call(functionToCheck) === '[object Function]';\n}\n\n/**\n * Get CSS computed property of the given element\n * @method\n * @memberof Popper.Utils\n * @argument {Eement} element\n * @argument {String} property\n */\nfunction getStyleComputedProperty(element, property) {\n if (element.nodeType !== 1) {\n return [];\n }\n // NOTE: 1 DOM access here\n var window = element.ownerDocument.defaultView;\n var css = window.getComputedStyle(element, null);\n return property ? css[property] : css;\n}\n\n/**\n * Returns the parentNode or the host of the element\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @returns {Element} parent\n */\nfunction getParentNode(element) {\n if (element.nodeName === 'HTML') {\n return element;\n }\n return element.parentNode || element.host;\n}\n\n/**\n * Returns the scrolling parent of the given element\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @returns {Element} scroll parent\n */\nfunction getScrollParent(element) {\n // Return body, `getScroll` will take care to get the correct `scrollTop` from it\n if (!element) {\n return document.body;\n }\n\n switch (element.nodeName) {\n case 'HTML':\n case 'BODY':\n return element.ownerDocument.body;\n case '#document':\n return element.body;\n }\n\n // Firefox want us to check `-x` and `-y` variations as well\n\n var _getStyleComputedProp = getStyleComputedProperty(element),\n overflow = _getStyleComputedProp.overflow,\n overflowX = _getStyleComputedProp.overflowX,\n overflowY = _getStyleComputedProp.overflowY;\n\n if (/(auto|scroll|overlay)/.test(overflow + overflowY + overflowX)) {\n return element;\n }\n\n return getScrollParent(getParentNode(element));\n}\n\n/**\n * Returns the reference node of the reference object, or the reference object itself.\n * @method\n * @memberof Popper.Utils\n * @param {Element|Object} reference - the reference element (the popper will be relative to this)\n * @returns {Element} parent\n */\nfunction getReferenceNode(reference) {\n return reference && reference.referenceNode ? reference.referenceNode : reference;\n}\n\nvar isIE11 = isBrowser && !!(window.MSInputMethodContext && document.documentMode);\nvar isIE10 = isBrowser && /MSIE 10/.test(navigator.userAgent);\n\n/**\n * Determines if the browser is Internet Explorer\n * @method\n * @memberof Popper.Utils\n * @param {Number} version to check\n * @returns {Boolean} isIE\n */\nfunction isIE(version) {\n if (version === 11) {\n return isIE11;\n }\n if (version === 10) {\n return isIE10;\n }\n return isIE11 || isIE10;\n}\n\n/**\n * Returns the offset parent of the given element\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @returns {Element} offset parent\n */\nfunction getOffsetParent(element) {\n if (!element) {\n return document.documentElement;\n }\n\n var noOffsetParent = isIE(10) ? document.body : null;\n\n // NOTE: 1 DOM access here\n var offsetParent = element.offsetParent || null;\n // Skip hidden elements which don't have an offsetParent\n while (offsetParent === noOffsetParent && element.nextElementSibling) {\n offsetParent = (element = element.nextElementSibling).offsetParent;\n }\n\n var nodeName = offsetParent && offsetParent.nodeName;\n\n if (!nodeName || nodeName === 'BODY' || nodeName === 'HTML') {\n return element ? element.ownerDocument.documentElement : document.documentElement;\n }\n\n // .offsetParent will return the closest TH, TD or TABLE in case\n // no offsetParent is present, I hate this job...\n if (['TH', 'TD', 'TABLE'].indexOf(offsetParent.nodeName) !== -1 && getStyleComputedProperty(offsetParent, 'position') === 'static') {\n return getOffsetParent(offsetParent);\n }\n\n return offsetParent;\n}\n\nfunction isOffsetContainer(element) {\n var nodeName = element.nodeName;\n\n if (nodeName === 'BODY') {\n return false;\n }\n return nodeName === 'HTML' || getOffsetParent(element.firstElementChild) === element;\n}\n\n/**\n * Finds the root node (document, shadowDOM root) of the given element\n * @method\n * @memberof Popper.Utils\n * @argument {Element} node\n * @returns {Element} root node\n */\nfunction getRoot(node) {\n if (node.parentNode !== null) {\n return getRoot(node.parentNode);\n }\n\n return node;\n}\n\n/**\n * Finds the offset parent common to the two provided nodes\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element1\n * @argument {Element} element2\n * @returns {Element} common offset parent\n */\nfunction findCommonOffsetParent(element1, element2) {\n // This check is needed to avoid errors in case one of the elements isn't defined for any reason\n if (!element1 || !element1.nodeType || !element2 || !element2.nodeType) {\n return document.documentElement;\n }\n\n // Here we make sure to give as \"start\" the element that comes first in the DOM\n var order = element1.compareDocumentPosition(element2) & Node.DOCUMENT_POSITION_FOLLOWING;\n var start = order ? element1 : element2;\n var end = order ? element2 : element1;\n\n // Get common ancestor container\n var range = document.createRange();\n range.setStart(start, 0);\n range.setEnd(end, 0);\n var commonAncestorContainer = range.commonAncestorContainer;\n\n // Both nodes are inside #document\n\n if (element1 !== commonAncestorContainer && element2 !== commonAncestorContainer || start.contains(end)) {\n if (isOffsetContainer(commonAncestorContainer)) {\n return commonAncestorContainer;\n }\n\n return getOffsetParent(commonAncestorContainer);\n }\n\n // one of the nodes is inside shadowDOM, find which one\n var element1root = getRoot(element1);\n if (element1root.host) {\n return findCommonOffsetParent(element1root.host, element2);\n } else {\n return findCommonOffsetParent(element1, getRoot(element2).host);\n }\n}\n\n/**\n * Gets the scroll value of the given element in the given side (top and left)\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @argument {String} side `top` or `left`\n * @returns {number} amount of scrolled pixels\n */\nfunction getScroll(element) {\n var side = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 'top';\n\n var upperSide = side === 'top' ? 'scrollTop' : 'scrollLeft';\n var nodeName = element.nodeName;\n\n if (nodeName === 'BODY' || nodeName === 'HTML') {\n var html = element.ownerDocument.documentElement;\n var scrollingElement = element.ownerDocument.scrollingElement || html;\n return scrollingElement[upperSide];\n }\n\n return element[upperSide];\n}\n\n/*\n * Sum or subtract the element scroll values (left and top) from a given rect object\n * @method\n * @memberof Popper.Utils\n * @param {Object} rect - Rect object you want to change\n * @param {HTMLElement} element - The element from the function reads the scroll values\n * @param {Boolean} subtract - set to true if you want to subtract the scroll values\n * @return {Object} rect - The modifier rect object\n */\nfunction includeScroll(rect, element) {\n var subtract = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;\n\n var scrollTop = getScroll(element, 'top');\n var scrollLeft = getScroll(element, 'left');\n var modifier = subtract ? -1 : 1;\n rect.top += scrollTop * modifier;\n rect.bottom += scrollTop * modifier;\n rect.left += scrollLeft * modifier;\n rect.right += scrollLeft * modifier;\n return rect;\n}\n\n/*\n * Helper to detect borders of a given element\n * @method\n * @memberof Popper.Utils\n * @param {CSSStyleDeclaration} styles\n * Result of `getStyleComputedProperty` on the given element\n * @param {String} axis - `x` or `y`\n * @return {number} borders - The borders size of the given axis\n */\n\nfunction getBordersSize(styles, axis) {\n var sideA = axis === 'x' ? 'Left' : 'Top';\n var sideB = sideA === 'Left' ? 'Right' : 'Bottom';\n\n return parseFloat(styles['border' + sideA + 'Width']) + parseFloat(styles['border' + sideB + 'Width']);\n}\n\nfunction getSize(axis, body, html, computedStyle) {\n return Math.max(body['offset' + axis], body['scroll' + axis], html['client' + axis], html['offset' + axis], html['scroll' + axis], isIE(10) ? parseInt(html['offset' + axis]) + parseInt(computedStyle['margin' + (axis === 'Height' ? 'Top' : 'Left')]) + parseInt(computedStyle['margin' + (axis === 'Height' ? 'Bottom' : 'Right')]) : 0);\n}\n\nfunction getWindowSizes(document) {\n var body = document.body;\n var html = document.documentElement;\n var computedStyle = isIE(10) && getComputedStyle(html);\n\n return {\n height: getSize('Height', body, html, computedStyle),\n width: getSize('Width', body, html, computedStyle)\n };\n}\n\nvar classCallCheck = function (instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n};\n\nvar createClass = function () {\n function defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n Object.defineProperty(target, descriptor.key, descriptor);\n }\n }\n\n return function (Constructor, protoProps, staticProps) {\n if (protoProps) defineProperties(Constructor.prototype, protoProps);\n if (staticProps) defineProperties(Constructor, staticProps);\n return Constructor;\n };\n}();\n\n\n\n\n\nvar defineProperty = function (obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n};\n\nvar _extends = Object.assign || function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n\n return target;\n};\n\n/**\n * Given element offsets, generate an output similar to getBoundingClientRect\n * @method\n * @memberof Popper.Utils\n * @argument {Object} offsets\n * @returns {Object} ClientRect like output\n */\nfunction getClientRect(offsets) {\n return _extends({}, offsets, {\n right: offsets.left + offsets.width,\n bottom: offsets.top + offsets.height\n });\n}\n\n/**\n * Get bounding client rect of given element\n * @method\n * @memberof Popper.Utils\n * @param {HTMLElement} element\n * @return {Object} client rect\n */\nfunction getBoundingClientRect(element) {\n var rect = {};\n\n // IE10 10 FIX: Please, don't ask, the element isn't\n // considered in DOM in some circumstances...\n // This isn't reproducible in IE10 compatibility mode of IE11\n try {\n if (isIE(10)) {\n rect = element.getBoundingClientRect();\n var scrollTop = getScroll(element, 'top');\n var scrollLeft = getScroll(element, 'left');\n rect.top += scrollTop;\n rect.left += scrollLeft;\n rect.bottom += scrollTop;\n rect.right += scrollLeft;\n } else {\n rect = element.getBoundingClientRect();\n }\n } catch (e) {}\n\n var result = {\n left: rect.left,\n top: rect.top,\n width: rect.right - rect.left,\n height: rect.bottom - rect.top\n };\n\n // subtract scrollbar size from sizes\n var sizes = element.nodeName === 'HTML' ? getWindowSizes(element.ownerDocument) : {};\n var width = sizes.width || element.clientWidth || result.width;\n var height = sizes.height || element.clientHeight || result.height;\n\n var horizScrollbar = element.offsetWidth - width;\n var vertScrollbar = element.offsetHeight - height;\n\n // if an hypothetical scrollbar is detected, we must be sure it's not a `border`\n // we make this check conditional for performance reasons\n if (horizScrollbar || vertScrollbar) {\n var styles = getStyleComputedProperty(element);\n horizScrollbar -= getBordersSize(styles, 'x');\n vertScrollbar -= getBordersSize(styles, 'y');\n\n result.width -= horizScrollbar;\n result.height -= vertScrollbar;\n }\n\n return getClientRect(result);\n}\n\nfunction getOffsetRectRelativeToArbitraryNode(children, parent) {\n var fixedPosition = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;\n\n var isIE10 = isIE(10);\n var isHTML = parent.nodeName === 'HTML';\n var childrenRect = getBoundingClientRect(children);\n var parentRect = getBoundingClientRect(parent);\n var scrollParent = getScrollParent(children);\n\n var styles = getStyleComputedProperty(parent);\n var borderTopWidth = parseFloat(styles.borderTopWidth);\n var borderLeftWidth = parseFloat(styles.borderLeftWidth);\n\n // In cases where the parent is fixed, we must ignore negative scroll in offset calc\n if (fixedPosition && isHTML) {\n parentRect.top = Math.max(parentRect.top, 0);\n parentRect.left = Math.max(parentRect.left, 0);\n }\n var offsets = getClientRect({\n top: childrenRect.top - parentRect.top - borderTopWidth,\n left: childrenRect.left - parentRect.left - borderLeftWidth,\n width: childrenRect.width,\n height: childrenRect.height\n });\n offsets.marginTop = 0;\n offsets.marginLeft = 0;\n\n // Subtract margins of documentElement in case it's being used as parent\n // we do this only on HTML because it's the only element that behaves\n // differently when margins are applied to it. The margins are included in\n // the box of the documentElement, in the other cases not.\n if (!isIE10 && isHTML) {\n var marginTop = parseFloat(styles.marginTop);\n var marginLeft = parseFloat(styles.marginLeft);\n\n offsets.top -= borderTopWidth - marginTop;\n offsets.bottom -= borderTopWidth - marginTop;\n offsets.left -= borderLeftWidth - marginLeft;\n offsets.right -= borderLeftWidth - marginLeft;\n\n // Attach marginTop and marginLeft because in some circumstances we may need them\n offsets.marginTop = marginTop;\n offsets.marginLeft = marginLeft;\n }\n\n if (isIE10 && !fixedPosition ? parent.contains(scrollParent) : parent === scrollParent && scrollParent.nodeName !== 'BODY') {\n offsets = includeScroll(offsets, parent);\n }\n\n return offsets;\n}\n\nfunction getViewportOffsetRectRelativeToArtbitraryNode(element) {\n var excludeScroll = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n\n var html = element.ownerDocument.documentElement;\n var relativeOffset = getOffsetRectRelativeToArbitraryNode(element, html);\n var width = Math.max(html.clientWidth, window.innerWidth || 0);\n var height = Math.max(html.clientHeight, window.innerHeight || 0);\n\n var scrollTop = !excludeScroll ? getScroll(html) : 0;\n var scrollLeft = !excludeScroll ? getScroll(html, 'left') : 0;\n\n var offset = {\n top: scrollTop - relativeOffset.top + relativeOffset.marginTop,\n left: scrollLeft - relativeOffset.left + relativeOffset.marginLeft,\n width: width,\n height: height\n };\n\n return getClientRect(offset);\n}\n\n/**\n * Check if the given element is fixed or is inside a fixed parent\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @argument {Element} customContainer\n * @returns {Boolean} answer to \"isFixed?\"\n */\nfunction isFixed(element) {\n var nodeName = element.nodeName;\n if (nodeName === 'BODY' || nodeName === 'HTML') {\n return false;\n }\n if (getStyleComputedProperty(element, 'position') === 'fixed') {\n return true;\n }\n var parentNode = getParentNode(element);\n if (!parentNode) {\n return false;\n }\n return isFixed(parentNode);\n}\n\n/**\n * Finds the first parent of an element that has a transformed property defined\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @returns {Element} first transformed parent or documentElement\n */\n\nfunction getFixedPositionOffsetParent(element) {\n // This check is needed to avoid errors in case one of the elements isn't defined for any reason\n if (!element || !element.parentElement || isIE()) {\n return document.documentElement;\n }\n var el = element.parentElement;\n while (el && getStyleComputedProperty(el, 'transform') === 'none') {\n el = el.parentElement;\n }\n return el || document.documentElement;\n}\n\n/**\n * Computed the boundaries limits and return them\n * @method\n * @memberof Popper.Utils\n * @param {HTMLElement} popper\n * @param {HTMLElement} reference\n * @param {number} padding\n * @param {HTMLElement} boundariesElement - Element used to define the boundaries\n * @param {Boolean} fixedPosition - Is in fixed position mode\n * @returns {Object} Coordinates of the boundaries\n */\nfunction getBoundaries(popper, reference, padding, boundariesElement) {\n var fixedPosition = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : false;\n\n // NOTE: 1 DOM access here\n\n var boundaries = { top: 0, left: 0 };\n var offsetParent = fixedPosition ? getFixedPositionOffsetParent(popper) : findCommonOffsetParent(popper, getReferenceNode(reference));\n\n // Handle viewport case\n if (boundariesElement === 'viewport') {\n boundaries = getViewportOffsetRectRelativeToArtbitraryNode(offsetParent, fixedPosition);\n } else {\n // Handle other cases based on DOM element used as boundaries\n var boundariesNode = void 0;\n if (boundariesElement === 'scrollParent') {\n boundariesNode = getScrollParent(getParentNode(reference));\n if (boundariesNode.nodeName === 'BODY') {\n boundariesNode = popper.ownerDocument.documentElement;\n }\n } else if (boundariesElement === 'window') {\n boundariesNode = popper.ownerDocument.documentElement;\n } else {\n boundariesNode = boundariesElement;\n }\n\n var offsets = getOffsetRectRelativeToArbitraryNode(boundariesNode, offsetParent, fixedPosition);\n\n // In case of HTML, we need a different computation\n if (boundariesNode.nodeName === 'HTML' && !isFixed(offsetParent)) {\n var _getWindowSizes = getWindowSizes(popper.ownerDocument),\n height = _getWindowSizes.height,\n width = _getWindowSizes.width;\n\n boundaries.top += offsets.top - offsets.marginTop;\n boundaries.bottom = height + offsets.top;\n boundaries.left += offsets.left - offsets.marginLeft;\n boundaries.right = width + offsets.left;\n } else {\n // for all the other DOM elements, this one is good\n boundaries = offsets;\n }\n }\n\n // Add paddings\n padding = padding || 0;\n var isPaddingNumber = typeof padding === 'number';\n boundaries.left += isPaddingNumber ? padding : padding.left || 0;\n boundaries.top += isPaddingNumber ? padding : padding.top || 0;\n boundaries.right -= isPaddingNumber ? padding : padding.right || 0;\n boundaries.bottom -= isPaddingNumber ? padding : padding.bottom || 0;\n\n return boundaries;\n}\n\nfunction getArea(_ref) {\n var width = _ref.width,\n height = _ref.height;\n\n return width * height;\n}\n\n/**\n * Utility used to transform the `auto` placement to the placement with more\n * available space.\n * @method\n * @memberof Popper.Utils\n * @argument {Object} data - The data object generated by update method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction computeAutoPlacement(placement, refRect, popper, reference, boundariesElement) {\n var padding = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : 0;\n\n if (placement.indexOf('auto') === -1) {\n return placement;\n }\n\n var boundaries = getBoundaries(popper, reference, padding, boundariesElement);\n\n var rects = {\n top: {\n width: boundaries.width,\n height: refRect.top - boundaries.top\n },\n right: {\n width: boundaries.right - refRect.right,\n height: boundaries.height\n },\n bottom: {\n width: boundaries.width,\n height: boundaries.bottom - refRect.bottom\n },\n left: {\n width: refRect.left - boundaries.left,\n height: boundaries.height\n }\n };\n\n var sortedAreas = Object.keys(rects).map(function (key) {\n return _extends({\n key: key\n }, rects[key], {\n area: getArea(rects[key])\n });\n }).sort(function (a, b) {\n return b.area - a.area;\n });\n\n var filteredAreas = sortedAreas.filter(function (_ref2) {\n var width = _ref2.width,\n height = _ref2.height;\n return width >= popper.clientWidth && height >= popper.clientHeight;\n });\n\n var computedPlacement = filteredAreas.length > 0 ? filteredAreas[0].key : sortedAreas[0].key;\n\n var variation = placement.split('-')[1];\n\n return computedPlacement + (variation ? '-' + variation : '');\n}\n\n/**\n * Get offsets to the reference element\n * @method\n * @memberof Popper.Utils\n * @param {Object} state\n * @param {Element} popper - the popper element\n * @param {Element} reference - the reference element (the popper will be relative to this)\n * @param {Element} fixedPosition - is in fixed position mode\n * @returns {Object} An object containing the offsets which will be applied to the popper\n */\nfunction getReferenceOffsets(state, popper, reference) {\n var fixedPosition = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;\n\n var commonOffsetParent = fixedPosition ? getFixedPositionOffsetParent(popper) : findCommonOffsetParent(popper, getReferenceNode(reference));\n return getOffsetRectRelativeToArbitraryNode(reference, commonOffsetParent, fixedPosition);\n}\n\n/**\n * Get the outer sizes of the given element (offset size + margins)\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @returns {Object} object containing width and height properties\n */\nfunction getOuterSizes(element) {\n var window = element.ownerDocument.defaultView;\n var styles = window.getComputedStyle(element);\n var x = parseFloat(styles.marginTop || 0) + parseFloat(styles.marginBottom || 0);\n var y = parseFloat(styles.marginLeft || 0) + parseFloat(styles.marginRight || 0);\n var result = {\n width: element.offsetWidth + y,\n height: element.offsetHeight + x\n };\n return result;\n}\n\n/**\n * Get the opposite placement of the given one\n * @method\n * @memberof Popper.Utils\n * @argument {String} placement\n * @returns {String} flipped placement\n */\nfunction getOppositePlacement(placement) {\n var hash = { left: 'right', right: 'left', bottom: 'top', top: 'bottom' };\n return placement.replace(/left|right|bottom|top/g, function (matched) {\n return hash[matched];\n });\n}\n\n/**\n * Get offsets to the popper\n * @method\n * @memberof Popper.Utils\n * @param {Object} position - CSS position the Popper will get applied\n * @param {HTMLElement} popper - the popper element\n * @param {Object} referenceOffsets - the reference offsets (the popper will be relative to this)\n * @param {String} placement - one of the valid placement options\n * @returns {Object} popperOffsets - An object containing the offsets which will be applied to the popper\n */\nfunction getPopperOffsets(popper, referenceOffsets, placement) {\n placement = placement.split('-')[0];\n\n // Get popper node sizes\n var popperRect = getOuterSizes(popper);\n\n // Add position, width and height to our offsets object\n var popperOffsets = {\n width: popperRect.width,\n height: popperRect.height\n };\n\n // depending by the popper placement we have to compute its offsets slightly differently\n var isHoriz = ['right', 'left'].indexOf(placement) !== -1;\n var mainSide = isHoriz ? 'top' : 'left';\n var secondarySide = isHoriz ? 'left' : 'top';\n var measurement = isHoriz ? 'height' : 'width';\n var secondaryMeasurement = !isHoriz ? 'height' : 'width';\n\n popperOffsets[mainSide] = referenceOffsets[mainSide] + referenceOffsets[measurement] / 2 - popperRect[measurement] / 2;\n if (placement === secondarySide) {\n popperOffsets[secondarySide] = referenceOffsets[secondarySide] - popperRect[secondaryMeasurement];\n } else {\n popperOffsets[secondarySide] = referenceOffsets[getOppositePlacement(secondarySide)];\n }\n\n return popperOffsets;\n}\n\n/**\n * Mimics the `find` method of Array\n * @method\n * @memberof Popper.Utils\n * @argument {Array} arr\n * @argument prop\n * @argument value\n * @returns index or -1\n */\nfunction find(arr, check) {\n // use native find if supported\n if (Array.prototype.find) {\n return arr.find(check);\n }\n\n // use `filter` to obtain the same behavior of `find`\n return arr.filter(check)[0];\n}\n\n/**\n * Return the index of the matching object\n * @method\n * @memberof Popper.Utils\n * @argument {Array} arr\n * @argument prop\n * @argument value\n * @returns index or -1\n */\nfunction findIndex(arr, prop, value) {\n // use native findIndex if supported\n if (Array.prototype.findIndex) {\n return arr.findIndex(function (cur) {\n return cur[prop] === value;\n });\n }\n\n // use `find` + `indexOf` if `findIndex` isn't supported\n var match = find(arr, function (obj) {\n return obj[prop] === value;\n });\n return arr.indexOf(match);\n}\n\n/**\n * Loop trough the list of modifiers and run them in order,\n * each of them will then edit the data object.\n * @method\n * @memberof Popper.Utils\n * @param {dataObject} data\n * @param {Array} modifiers\n * @param {String} ends - Optional modifier name used as stopper\n * @returns {dataObject}\n */\nfunction runModifiers(modifiers, data, ends) {\n var modifiersToRun = ends === undefined ? modifiers : modifiers.slice(0, findIndex(modifiers, 'name', ends));\n\n modifiersToRun.forEach(function (modifier) {\n if (modifier['function']) {\n // eslint-disable-line dot-notation\n console.warn('`modifier.function` is deprecated, use `modifier.fn`!');\n }\n var fn = modifier['function'] || modifier.fn; // eslint-disable-line dot-notation\n if (modifier.enabled && isFunction(fn)) {\n // Add properties to offsets to make them a complete clientRect object\n // we do this before each modifier to make sure the previous one doesn't\n // mess with these values\n data.offsets.popper = getClientRect(data.offsets.popper);\n data.offsets.reference = getClientRect(data.offsets.reference);\n\n data = fn(data, modifier);\n }\n });\n\n return data;\n}\n\n/**\n * Updates the position of the popper, computing the new offsets and applying\n * the new style.<br />\n * Prefer `scheduleUpdate` over `update` because of performance reasons.\n * @method\n * @memberof Popper\n */\nfunction update() {\n // if popper is destroyed, don't perform any further update\n if (this.state.isDestroyed) {\n return;\n }\n\n var data = {\n instance: this,\n styles: {},\n arrowStyles: {},\n attributes: {},\n flipped: false,\n offsets: {}\n };\n\n // compute reference element offsets\n data.offsets.reference = getReferenceOffsets(this.state, this.popper, this.reference, this.options.positionFixed);\n\n // compute auto placement, store placement inside the data object,\n // modifiers will be able to edit `placement` if needed\n // and refer to originalPlacement to know the original value\n data.placement = computeAutoPlacement(this.options.placement, data.offsets.reference, this.popper, this.reference, this.options.modifiers.flip.boundariesElement, this.options.modifiers.flip.padding);\n\n // store the computed placement inside `originalPlacement`\n data.originalPlacement = data.placement;\n\n data.positionFixed = this.options.positionFixed;\n\n // compute the popper offsets\n data.offsets.popper = getPopperOffsets(this.popper, data.offsets.reference, data.placement);\n\n data.offsets.popper.position = this.options.positionFixed ? 'fixed' : 'absolute';\n\n // run the modifiers\n data = runModifiers(this.modifiers, data);\n\n // the first `update` will call `onCreate` callback\n // the other ones will call `onUpdate` callback\n if (!this.state.isCreated) {\n this.state.isCreated = true;\n this.options.onCreate(data);\n } else {\n this.options.onUpdate(data);\n }\n}\n\n/**\n * Helper used to know if the given modifier is enabled.\n * @method\n * @memberof Popper.Utils\n * @returns {Boolean}\n */\nfunction isModifierEnabled(modifiers, modifierName) {\n return modifiers.some(function (_ref) {\n var name = _ref.name,\n enabled = _ref.enabled;\n return enabled && name === modifierName;\n });\n}\n\n/**\n * Get the prefixed supported property name\n * @method\n * @memberof Popper.Utils\n * @argument {String} property (camelCase)\n * @returns {String} prefixed property (camelCase or PascalCase, depending on the vendor prefix)\n */\nfunction getSupportedPropertyName(property) {\n var prefixes = [false, 'ms', 'Webkit', 'Moz', 'O'];\n var upperProp = property.charAt(0).toUpperCase() + property.slice(1);\n\n for (var i = 0; i < prefixes.length; i++) {\n var prefix = prefixes[i];\n var toCheck = prefix ? '' + prefix + upperProp : property;\n if (typeof document.body.style[toCheck] !== 'undefined') {\n return toCheck;\n }\n }\n return null;\n}\n\n/**\n * Destroys the popper.\n * @method\n * @memberof Popper\n */\nfunction destroy() {\n this.state.isDestroyed = true;\n\n // touch DOM only if `applyStyle` modifier is enabled\n if (isModifierEnabled(this.modifiers, 'applyStyle')) {\n this.popper.removeAttribute('x-placement');\n this.popper.style.position = '';\n this.popper.style.top = '';\n this.popper.style.left = '';\n this.popper.style.right = '';\n this.popper.style.bottom = '';\n this.popper.style.willChange = '';\n this.popper.style[getSupportedPropertyName('transform')] = '';\n }\n\n this.disableEventListeners();\n\n // remove the popper if user explicitly asked for the deletion on destroy\n // do not use `remove` because IE11 doesn't support it\n if (this.options.removeOnDestroy) {\n this.popper.parentNode.removeChild(this.popper);\n }\n return this;\n}\n\n/**\n * Get the window associated with the element\n * @argument {Element} element\n * @returns {Window}\n */\nfunction getWindow(element) {\n var ownerDocument = element.ownerDocument;\n return ownerDocument ? ownerDocument.defaultView : window;\n}\n\nfunction attachToScrollParents(scrollParent, event, callback, scrollParents) {\n var isBody = scrollParent.nodeName === 'BODY';\n var target = isBody ? scrollParent.ownerDocument.defaultView : scrollParent;\n target.addEventListener(event, callback, { passive: true });\n\n if (!isBody) {\n attachToScrollParents(getScrollParent(target.parentNode), event, callback, scrollParents);\n }\n scrollParents.push(target);\n}\n\n/**\n * Setup needed event listeners used to update the popper position\n * @method\n * @memberof Popper.Utils\n * @private\n */\nfunction setupEventListeners(reference, options, state, updateBound) {\n // Resize event listener on window\n state.updateBound = updateBound;\n getWindow(reference).addEventListener('resize', state.updateBound, { passive: true });\n\n // Scroll event listener on scroll parents\n var scrollElement = getScrollParent(reference);\n attachToScrollParents(scrollElement, 'scroll', state.updateBound, state.scrollParents);\n state.scrollElement = scrollElement;\n state.eventsEnabled = true;\n\n return state;\n}\n\n/**\n * It will add resize/scroll events and start recalculating\n * position of the popper element when they are triggered.\n * @method\n * @memberof Popper\n */\nfunction enableEventListeners() {\n if (!this.state.eventsEnabled) {\n this.state = setupEventListeners(this.reference, this.options, this.state, this.scheduleUpdate);\n }\n}\n\n/**\n * Remove event listeners used to update the popper position\n * @method\n * @memberof Popper.Utils\n * @private\n */\nfunction removeEventListeners(reference, state) {\n // Remove resize event listener on window\n getWindow(reference).removeEventListener('resize', state.updateBound);\n\n // Remove scroll event listener on scroll parents\n state.scrollParents.forEach(function (target) {\n target.removeEventListener('scroll', state.updateBound);\n });\n\n // Reset state\n state.updateBound = null;\n state.scrollParents = [];\n state.scrollElement = null;\n state.eventsEnabled = false;\n return state;\n}\n\n/**\n * It will remove resize/scroll events and won't recalculate popper position\n * when they are triggered. It also won't trigger `onUpdate` callback anymore,\n * unless you call `update` method manually.\n * @method\n * @memberof Popper\n */\nfunction disableEventListeners() {\n if (this.state.eventsEnabled) {\n cancelAnimationFrame(this.scheduleUpdate);\n this.state = removeEventListeners(this.reference, this.state);\n }\n}\n\n/**\n * Tells if a given input is a number\n * @method\n * @memberof Popper.Utils\n * @param {*} input to check\n * @return {Boolean}\n */\nfunction isNumeric(n) {\n return n !== '' && !isNaN(parseFloat(n)) && isFinite(n);\n}\n\n/**\n * Set the style to the given popper\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element - Element to apply the style to\n * @argument {Object} styles\n * Object with a list of properties and values which will be applied to the element\n */\nfunction setStyles(element, styles) {\n Object.keys(styles).forEach(function (prop) {\n var unit = '';\n // add unit if the value is numeric and is one of the following\n if (['width', 'height', 'top', 'right', 'bottom', 'left'].indexOf(prop) !== -1 && isNumeric(styles[prop])) {\n unit = 'px';\n }\n element.style[prop] = styles[prop] + unit;\n });\n}\n\n/**\n * Set the attributes to the given popper\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element - Element to apply the attributes to\n * @argument {Object} styles\n * Object with a list of properties and values which will be applied to the element\n */\nfunction setAttributes(element, attributes) {\n Object.keys(attributes).forEach(function (prop) {\n var value = attributes[prop];\n if (value !== false) {\n element.setAttribute(prop, attributes[prop]);\n } else {\n element.removeAttribute(prop);\n }\n });\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by `update` method\n * @argument {Object} data.styles - List of style properties - values to apply to popper element\n * @argument {Object} data.attributes - List of attribute properties - values to apply to popper element\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The same data object\n */\nfunction applyStyle(data) {\n // any property present in `data.styles` will be applied to the popper,\n // in this way we can make the 3rd party modifiers add custom styles to it\n // Be aware, modifiers could override the properties defined in the previous\n // lines of this modifier!\n setStyles(data.instance.popper, data.styles);\n\n // any property present in `data.attributes` will be applied to the popper,\n // they will be set as HTML attributes of the element\n setAttributes(data.instance.popper, data.attributes);\n\n // if arrowElement is defined and arrowStyles has some properties\n if (data.arrowElement && Object.keys(data.arrowStyles).length) {\n setStyles(data.arrowElement, data.arrowStyles);\n }\n\n return data;\n}\n\n/**\n * Set the x-placement attribute before everything else because it could be used\n * to add margins to the popper margins needs to be calculated to get the\n * correct popper offsets.\n * @method\n * @memberof Popper.modifiers\n * @param {HTMLElement} reference - The reference element used to position the popper\n * @param {HTMLElement} popper - The HTML element used as popper\n * @param {Object} options - Popper.js options\n */\nfunction applyStyleOnLoad(reference, popper, options, modifierOptions, state) {\n // compute reference element offsets\n var referenceOffsets = getReferenceOffsets(state, popper, reference, options.positionFixed);\n\n // compute auto placement, store placement inside the data object,\n // modifiers will be able to edit `placement` if needed\n // and refer to originalPlacement to know the original value\n var placement = computeAutoPlacement(options.placement, referenceOffsets, popper, reference, options.modifiers.flip.boundariesElement, options.modifiers.flip.padding);\n\n popper.setAttribute('x-placement', placement);\n\n // Apply `position` to popper before anything else because\n // without the position applied we can't guarantee correct computations\n setStyles(popper, { position: options.positionFixed ? 'fixed' : 'absolute' });\n\n return options;\n}\n\n/**\n * @function\n * @memberof Popper.Utils\n * @argument {Object} data - The data object generated by `update` method\n * @argument {Boolean} shouldRound - If the offsets should be rounded at all\n * @returns {Object} The popper's position offsets rounded\n *\n * The tale of pixel-perfect positioning. It's still not 100% perfect, but as\n * good as it can be within reason.\n * Discussion here: https://github.com/FezVrasta/popper.js/pull/715\n *\n * Low DPI screens cause a popper to be blurry if not using full pixels (Safari\n * as well on High DPI screens).\n *\n * Firefox prefers no rounding for positioning and does not have blurriness on\n * high DPI screens.\n *\n * Only horizontal placement and left/right values need to be considered.\n */\nfunction getRoundedOffsets(data, shouldRound) {\n var _data$offsets = data.offsets,\n popper = _data$offsets.popper,\n reference = _data$offsets.reference;\n var round = Math.round,\n floor = Math.floor;\n\n var noRound = function noRound(v) {\n return v;\n };\n\n var referenceWidth = round(reference.width);\n var popperWidth = round(popper.width);\n\n var isVertical = ['left', 'right'].indexOf(data.placement) !== -1;\n var isVariation = data.placement.indexOf('-') !== -1;\n var sameWidthParity = referenceWidth % 2 === popperWidth % 2;\n var bothOddWidth = referenceWidth % 2 === 1 && popperWidth % 2 === 1;\n\n var horizontalToInteger = !shouldRound ? noRound : isVertical || isVariation || sameWidthParity ? round : floor;\n var verticalToInteger = !shouldRound ? noRound : round;\n\n return {\n left: horizontalToInteger(bothOddWidth && !isVariation && shouldRound ? popper.left - 1 : popper.left),\n top: verticalToInteger(popper.top),\n bottom: verticalToInteger(popper.bottom),\n right: horizontalToInteger(popper.right)\n };\n}\n\nvar isFirefox = isBrowser && /Firefox/i.test(navigator.userAgent);\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by `update` method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction computeStyle(data, options) {\n var x = options.x,\n y = options.y;\n var popper = data.offsets.popper;\n\n // Remove this legacy support in Popper.js v2\n\n var legacyGpuAccelerationOption = find(data.instance.modifiers, function (modifier) {\n return modifier.name === 'applyStyle';\n }).gpuAcceleration;\n if (legacyGpuAccelerationOption !== undefined) {\n console.warn('WARNING: `gpuAcceleration` option moved to `computeStyle` modifier and will not be supported in future versions of Popper.js!');\n }\n var gpuAcceleration = legacyGpuAccelerationOption !== undefined ? legacyGpuAccelerationOption : options.gpuAcceleration;\n\n var offsetParent = getOffsetParent(data.instance.popper);\n var offsetParentRect = getBoundingClientRect(offsetParent);\n\n // Styles\n var styles = {\n position: popper.position\n };\n\n var offsets = getRoundedOffsets(data, window.devicePixelRatio < 2 || !isFirefox);\n\n var sideA = x === 'bottom' ? 'top' : 'bottom';\n var sideB = y === 'right' ? 'left' : 'right';\n\n // if gpuAcceleration is set to `true` and transform is supported,\n // we use `translate3d` to apply the position to the popper we\n // automatically use the supported prefixed version if needed\n var prefixedProperty = getSupportedPropertyName('transform');\n\n // now, let's make a step back and look at this code closely (wtf?)\n // If the content of the popper grows once it's been positioned, it\n // may happen that the popper gets misplaced because of the new content\n // overflowing its reference element\n // To avoid this problem, we provide two options (x and y), which allow\n // the consumer to define the offset origin.\n // If we position a popper on top of a reference element, we can set\n // `x` to `top` to make the popper grow towards its top instead of\n // its bottom.\n var left = void 0,\n top = void 0;\n if (sideA === 'bottom') {\n // when offsetParent is <html> the positioning is relative to the bottom of the screen (excluding the scrollbar)\n // and not the bottom of the html element\n if (offsetParent.nodeName === 'HTML') {\n top = -offsetParent.clientHeight + offsets.bottom;\n } else {\n top = -offsetParentRect.height + offsets.bottom;\n }\n } else {\n top = offsets.top;\n }\n if (sideB === 'right') {\n if (offsetParent.nodeName === 'HTML') {\n left = -offsetParent.clientWidth + offsets.right;\n } else {\n left = -offsetParentRect.width + offsets.right;\n }\n } else {\n left = offsets.left;\n }\n if (gpuAcceleration && prefixedProperty) {\n styles[prefixedProperty] = 'translate3d(' + left + 'px, ' + top + 'px, 0)';\n styles[sideA] = 0;\n styles[sideB] = 0;\n styles.willChange = 'transform';\n } else {\n // othwerise, we use the standard `top`, `left`, `bottom` and `right` properties\n var invertTop = sideA === 'bottom' ? -1 : 1;\n var invertLeft = sideB === 'right' ? -1 : 1;\n styles[sideA] = top * invertTop;\n styles[sideB] = left * invertLeft;\n styles.willChange = sideA + ', ' + sideB;\n }\n\n // Attributes\n var attributes = {\n 'x-placement': data.placement\n };\n\n // Update `data` attributes, styles and arrowStyles\n data.attributes = _extends({}, attributes, data.attributes);\n data.styles = _extends({}, styles, data.styles);\n data.arrowStyles = _extends({}, data.offsets.arrow, data.arrowStyles);\n\n return data;\n}\n\n/**\n * Helper used to know if the given modifier depends from another one.<br />\n * It checks if the needed modifier is listed and enabled.\n * @method\n * @memberof Popper.Utils\n * @param {Array} modifiers - list of modifiers\n * @param {String} requestingName - name of requesting modifier\n * @param {String} requestedName - name of requested modifier\n * @returns {Boolean}\n */\nfunction isModifierRequired(modifiers, requestingName, requestedName) {\n var requesting = find(modifiers, function (_ref) {\n var name = _ref.name;\n return name === requestingName;\n });\n\n var isRequired = !!requesting && modifiers.some(function (modifier) {\n return modifier.name === requestedName && modifier.enabled && modifier.order < requesting.order;\n });\n\n if (!isRequired) {\n var _requesting = '`' + requestingName + '`';\n var requested = '`' + requestedName + '`';\n console.warn(requested + ' modifier is required by ' + _requesting + ' modifier in order to work, be sure to include it before ' + _requesting + '!');\n }\n return isRequired;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by update method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction arrow(data, options) {\n var _data$offsets$arrow;\n\n // arrow depends on keepTogether in order to work\n if (!isModifierRequired(data.instance.modifiers, 'arrow', 'keepTogether')) {\n return data;\n }\n\n var arrowElement = options.element;\n\n // if arrowElement is a string, suppose it's a CSS selector\n if (typeof arrowElement === 'string') {\n arrowElement = data.instance.popper.querySelector(arrowElement);\n\n // if arrowElement is not found, don't run the modifier\n if (!arrowElement) {\n return data;\n }\n } else {\n // if the arrowElement isn't a query selector we must check that the\n // provided DOM node is child of its popper node\n if (!data.instance.popper.contains(arrowElement)) {\n console.warn('WARNING: `arrow.element` must be child of its popper element!');\n return data;\n }\n }\n\n var placement = data.placement.split('-')[0];\n var _data$offsets = data.offsets,\n popper = _data$offsets.popper,\n reference = _data$offsets.reference;\n\n var isVertical = ['left', 'right'].indexOf(placement) !== -1;\n\n var len = isVertical ? 'height' : 'width';\n var sideCapitalized = isVertical ? 'Top' : 'Left';\n var side = sideCapitalized.toLowerCase();\n var altSide = isVertical ? 'left' : 'top';\n var opSide = isVertical ? 'bottom' : 'right';\n var arrowElementSize = getOuterSizes(arrowElement)[len];\n\n //\n // extends keepTogether behavior making sure the popper and its\n // reference have enough pixels in conjunction\n //\n\n // top/left side\n if (reference[opSide] - arrowElementSize < popper[side]) {\n data.offsets.popper[side] -= popper[side] - (reference[opSide] - arrowElementSize);\n }\n // bottom/right side\n if (reference[side] + arrowElementSize > popper[opSide]) {\n data.offsets.popper[side] += reference[side] + arrowElementSize - popper[opSide];\n }\n data.offsets.popper = getClientRect(data.offsets.popper);\n\n // compute center of the popper\n var center = reference[side] + reference[len] / 2 - arrowElementSize / 2;\n\n // Compute the sideValue using the updated popper offsets\n // take popper margin in account because we don't have this info available\n var css = getStyleComputedProperty(data.instance.popper);\n var popperMarginSide = parseFloat(css['margin' + sideCapitalized]);\n var popperBorderSide = parseFloat(css['border' + sideCapitalized + 'Width']);\n var sideValue = center - data.offsets.popper[side] - popperMarginSide - popperBorderSide;\n\n // prevent arrowElement from being placed not contiguously to its popper\n sideValue = Math.max(Math.min(popper[len] - arrowElementSize, sideValue), 0);\n\n data.arrowElement = arrowElement;\n data.offsets.arrow = (_data$offsets$arrow = {}, defineProperty(_data$offsets$arrow, side, Math.round(sideValue)), defineProperty(_data$offsets$arrow, altSide, ''), _data$offsets$arrow);\n\n return data;\n}\n\n/**\n * Get the opposite placement variation of the given one\n * @method\n * @memberof Popper.Utils\n * @argument {String} placement variation\n * @returns {String} flipped placement variation\n */\nfunction getOppositeVariation(variation) {\n if (variation === 'end') {\n return 'start';\n } else if (variation === 'start') {\n return 'end';\n }\n return variation;\n}\n\n/**\n * List of accepted placements to use as values of the `placement` option.<br />\n * Valid placements are:\n * - `auto`\n * - `top`\n * - `right`\n * - `bottom`\n * - `left`\n *\n * Each placement can have a variation from this list:\n * - `-start`\n * - `-end`\n *\n * Variations are interpreted easily if you think of them as the left to right\n * written languages. Horizontally (`top` and `bottom`), `start` is left and `end`\n * is right.<br />\n * Vertically (`left` and `right`), `start` is top and `end` is bottom.\n *\n * Some valid examples are:\n * - `top-end` (on top of reference, right aligned)\n * - `right-start` (on right of reference, top aligned)\n * - `bottom` (on bottom, centered)\n * - `auto-end` (on the side with more space available, alignment depends by placement)\n *\n * @static\n * @type {Array}\n * @enum {String}\n * @readonly\n * @method placements\n * @memberof Popper\n */\nvar placements = ['auto-start', 'auto', 'auto-end', 'top-start', 'top', 'top-end', 'right-start', 'right', 'right-end', 'bottom-end', 'bottom', 'bottom-start', 'left-end', 'left', 'left-start'];\n\n// Get rid of `auto` `auto-start` and `auto-end`\nvar validPlacements = placements.slice(3);\n\n/**\n * Given an initial placement, returns all the subsequent placements\n * clockwise (or counter-clockwise).\n *\n * @method\n * @memberof Popper.Utils\n * @argument {String} placement - A valid placement (it accepts variations)\n * @argument {Boolean} counter - Set to true to walk the placements counterclockwise\n * @returns {Array} placements including their variations\n */\nfunction clockwise(placement) {\n var counter = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n\n var index = validPlacements.indexOf(placement);\n var arr = validPlacements.slice(index + 1).concat(validPlacements.slice(0, index));\n return counter ? arr.reverse() : arr;\n}\n\nvar BEHAVIORS = {\n FLIP: 'flip',\n CLOCKWISE: 'clockwise',\n COUNTERCLOCKWISE: 'counterclockwise'\n};\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by update method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction flip(data, options) {\n // if `inner` modifier is enabled, we can't use the `flip` modifier\n if (isModifierEnabled(data.instance.modifiers, 'inner')) {\n return data;\n }\n\n if (data.flipped && data.placement === data.originalPlacement) {\n // seems like flip is trying to loop, probably there's not enough space on any of the flippable sides\n return data;\n }\n\n var boundaries = getBoundaries(data.instance.popper, data.instance.reference, options.padding, options.boundariesElement, data.positionFixed);\n\n var placement = data.placement.split('-')[0];\n var placementOpposite = getOppositePlacement(placement);\n var variation = data.placement.split('-')[1] || '';\n\n var flipOrder = [];\n\n switch (options.behavior) {\n case BEHAVIORS.FLIP:\n flipOrder = [placement, placementOpposite];\n break;\n case BEHAVIORS.CLOCKWISE:\n flipOrder = clockwise(placement);\n break;\n case BEHAVIORS.COUNTERCLOCKWISE:\n flipOrder = clockwise(placement, true);\n break;\n default:\n flipOrder = options.behavior;\n }\n\n flipOrder.forEach(function (step, index) {\n if (placement !== step || flipOrder.length === index + 1) {\n return data;\n }\n\n placement = data.placement.split('-')[0];\n placementOpposite = getOppositePlacement(placement);\n\n var popperOffsets = data.offsets.popper;\n var refOffsets = data.offsets.reference;\n\n // using floor because the reference offsets may contain decimals we are not going to consider here\n var floor = Math.floor;\n var overlapsRef = placement === 'left' && floor(popperOffsets.right) > floor(refOffsets.left) || placement === 'right' && floor(popperOffsets.left) < floor(refOffsets.right) || placement === 'top' && floor(popperOffsets.bottom) > floor(refOffsets.top) || placement === 'bottom' && floor(popperOffsets.top) < floor(refOffsets.bottom);\n\n var overflowsLeft = floor(popperOffsets.left) < floor(boundaries.left);\n var overflowsRight = floor(popperOffsets.right) > floor(boundaries.right);\n var overflowsTop = floor(popperOffsets.top) < floor(boundaries.top);\n var overflowsBottom = floor(popperOffsets.bottom) > floor(boundaries.bottom);\n\n var overflowsBoundaries = placement === 'left' && overflowsLeft || placement === 'right' && overflowsRight || placement === 'top' && overflowsTop || placement === 'bottom' && overflowsBottom;\n\n // flip the variation if required\n var isVertical = ['top', 'bottom'].indexOf(placement) !== -1;\n\n // flips variation if reference element overflows boundaries\n var flippedVariationByRef = !!options.flipVariations && (isVertical && variation === 'start' && overflowsLeft || isVertical && variation === 'end' && overflowsRight || !isVertical && variation === 'start' && overflowsTop || !isVertical && variation === 'end' && overflowsBottom);\n\n // flips variation if popper content overflows boundaries\n var flippedVariationByContent = !!options.flipVariationsByContent && (isVertical && variation === 'start' && overflowsRight || isVertical && variation === 'end' && overflowsLeft || !isVertical && variation === 'start' && overflowsBottom || !isVertical && variation === 'end' && overflowsTop);\n\n var flippedVariation = flippedVariationByRef || flippedVariationByContent;\n\n if (overlapsRef || overflowsBoundaries || flippedVariation) {\n // this boolean to detect any flip loop\n data.flipped = true;\n\n if (overlapsRef || overflowsBoundaries) {\n placement = flipOrder[index + 1];\n }\n\n if (flippedVariation) {\n variation = getOppositeVariation(variation);\n }\n\n data.placement = placement + (variation ? '-' + variation : '');\n\n // this object contains `position`, we want to preserve it along with\n // any additional property we may add in the future\n data.offsets.popper = _extends({}, data.offsets.popper, getPopperOffsets(data.instance.popper, data.offsets.reference, data.placement));\n\n data = runModifiers(data.instance.modifiers, data, 'flip');\n }\n });\n return data;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by update method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction keepTogether(data) {\n var _data$offsets = data.offsets,\n popper = _data$offsets.popper,\n reference = _data$offsets.reference;\n\n var placement = data.placement.split('-')[0];\n var floor = Math.floor;\n var isVertical = ['top', 'bottom'].indexOf(placement) !== -1;\n var side = isVertical ? 'right' : 'bottom';\n var opSide = isVertical ? 'left' : 'top';\n var measurement = isVertical ? 'width' : 'height';\n\n if (popper[side] < floor(reference[opSide])) {\n data.offsets.popper[opSide] = floor(reference[opSide]) - popper[measurement];\n }\n if (popper[opSide] > floor(reference[side])) {\n data.offsets.popper[opSide] = floor(reference[side]);\n }\n\n return data;\n}\n\n/**\n * Converts a string containing value + unit into a px value number\n * @function\n * @memberof {modifiers~offset}\n * @private\n * @argument {String} str - Value + unit string\n * @argument {String} measurement - `height` or `width`\n * @argument {Object} popperOffsets\n * @argument {Object} referenceOffsets\n * @returns {Number|String}\n * Value in pixels, or original string if no values were extracted\n */\nfunction toValue(str, measurement, popperOffsets, referenceOffsets) {\n // separate value from unit\n var split = str.match(/((?:\\-|\\+)?\\d*\\.?\\d*)(.*)/);\n var value = +split[1];\n var unit = split[2];\n\n // If it's not a number it's an operator, I guess\n if (!value) {\n return str;\n }\n\n if (unit.indexOf('%') === 0) {\n var element = void 0;\n switch (unit) {\n case '%p':\n element = popperOffsets;\n break;\n case '%':\n case '%r':\n default:\n element = referenceOffsets;\n }\n\n var rect = getClientRect(element);\n return rect[measurement] / 100 * value;\n } else if (unit === 'vh' || unit === 'vw') {\n // if is a vh or vw, we calculate the size based on the viewport\n var size = void 0;\n if (unit === 'vh') {\n size = Math.max(document.documentElement.clientHeight, window.innerHeight || 0);\n } else {\n size = Math.max(document.documentElement.clientWidth, window.innerWidth || 0);\n }\n return size / 100 * value;\n } else {\n // if is an explicit pixel unit, we get rid of the unit and keep the value\n // if is an implicit unit, it's px, and we return just the value\n return value;\n }\n}\n\n/**\n * Parse an `offset` string to extrapolate `x` and `y` numeric offsets.\n * @function\n * @memberof {modifiers~offset}\n * @private\n * @argument {String} offset\n * @argument {Object} popperOffsets\n * @argument {Object} referenceOffsets\n * @argument {String} basePlacement\n * @returns {Array} a two cells array with x and y offsets in numbers\n */\nfunction parseOffset(offset, popperOffsets, referenceOffsets, basePlacement) {\n var offsets = [0, 0];\n\n // Use height if placement is left or right and index is 0 otherwise use width\n // in this way the first offset will use an axis and the second one\n // will use the other one\n var useHeight = ['right', 'left'].indexOf(basePlacement) !== -1;\n\n // Split the offset string to obtain a list of values and operands\n // The regex addresses values with the plus or minus sign in front (+10, -20, etc)\n var fragments = offset.split(/(\\+|\\-)/).map(function (frag) {\n return frag.trim();\n });\n\n // Detect if the offset string contains a pair of values or a single one\n // they could be separated by comma or space\n var divider = fragments.indexOf(find(fragments, function (frag) {\n return frag.search(/,|\\s/) !== -1;\n }));\n\n if (fragments[divider] && fragments[divider].indexOf(',') === -1) {\n console.warn('Offsets separated by white space(s) are deprecated, use a comma (,) instead.');\n }\n\n // If divider is found, we divide the list of values and operands to divide\n // them by ofset X and Y.\n var splitRegex = /\\s*,\\s*|\\s+/;\n var ops = divider !== -1 ? [fragments.slice(0, divider).concat([fragments[divider].split(splitRegex)[0]]), [fragments[divider].split(splitRegex)[1]].concat(fragments.slice(divider + 1))] : [fragments];\n\n // Convert the values with units to absolute pixels to allow our computations\n ops = ops.map(function (op, index) {\n // Most of the units rely on the orientation of the popper\n var measurement = (index === 1 ? !useHeight : useHeight) ? 'height' : 'width';\n var mergeWithPrevious = false;\n return op\n // This aggregates any `+` or `-` sign that aren't considered operators\n // e.g.: 10 + +5 => [10, +, +5]\n .reduce(function (a, b) {\n if (a[a.length - 1] === '' && ['+', '-'].indexOf(b) !== -1) {\n a[a.length - 1] = b;\n mergeWithPrevious = true;\n return a;\n } else if (mergeWithPrevious) {\n a[a.length - 1] += b;\n mergeWithPrevious = false;\n return a;\n } else {\n return a.concat(b);\n }\n }, [])\n // Here we convert the string values into number values (in px)\n .map(function (str) {\n return toValue(str, measurement, popperOffsets, referenceOffsets);\n });\n });\n\n // Loop trough the offsets arrays and execute the operations\n ops.forEach(function (op, index) {\n op.forEach(function (frag, index2) {\n if (isNumeric(frag)) {\n offsets[index] += frag * (op[index2 - 1] === '-' ? -1 : 1);\n }\n });\n });\n return offsets;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by update method\n * @argument {Object} options - Modifiers configuration and options\n * @argument {Number|String} options.offset=0\n * The offset value as described in the modifier description\n * @returns {Object} The data object, properly modified\n */\nfunction offset(data, _ref) {\n var offset = _ref.offset;\n var placement = data.placement,\n _data$offsets = data.offsets,\n popper = _data$offsets.popper,\n reference = _data$offsets.reference;\n\n var basePlacement = placement.split('-')[0];\n\n var offsets = void 0;\n if (isNumeric(+offset)) {\n offsets = [+offset, 0];\n } else {\n offsets = parseOffset(offset, popper, reference, basePlacement);\n }\n\n if (basePlacement === 'left') {\n popper.top += offsets[0];\n popper.left -= offsets[1];\n } else if (basePlacement === 'right') {\n popper.top += offsets[0];\n popper.left += offsets[1];\n } else if (basePlacement === 'top') {\n popper.left += offsets[0];\n popper.top -= offsets[1];\n } else if (basePlacement === 'bottom') {\n popper.left += offsets[0];\n popper.top += offsets[1];\n }\n\n data.popper = popper;\n return data;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by `update` method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction preventOverflow(data, options) {\n var boundariesElement = options.boundariesElement || getOffsetParent(data.instance.popper);\n\n // If offsetParent is the reference element, we really want to\n // go one step up and use the next offsetParent as reference to\n // avoid to make this modifier completely useless and look like broken\n if (data.instance.reference === boundariesElement) {\n boundariesElement = getOffsetParent(boundariesElement);\n }\n\n // NOTE: DOM access here\n // resets the popper's position so that the document size can be calculated excluding\n // the size of the popper element itself\n var transformProp = getSupportedPropertyName('transform');\n var popperStyles = data.instance.popper.style; // assignment to help minification\n var top = popperStyles.top,\n left = popperStyles.left,\n transform = popperStyles[transformProp];\n\n popperStyles.top = '';\n popperStyles.left = '';\n popperStyles[transformProp] = '';\n\n var boundaries = getBoundaries(data.instance.popper, data.instance.reference, options.padding, boundariesElement, data.positionFixed);\n\n // NOTE: DOM access here\n // restores the original style properties after the offsets have been computed\n popperStyles.top = top;\n popperStyles.left = left;\n popperStyles[transformProp] = transform;\n\n options.boundaries = boundaries;\n\n var order = options.priority;\n var popper = data.offsets.popper;\n\n var check = {\n primary: function primary(placement) {\n var value = popper[placement];\n if (popper[placement] < boundaries[placement] && !options.escapeWithReference) {\n value = Math.max(popper[placement], boundaries[placement]);\n }\n return defineProperty({}, placement, value);\n },\n secondary: function secondary(placement) {\n var mainSide = placement === 'right' ? 'left' : 'top';\n var value = popper[mainSide];\n if (popper[placement] > boundaries[placement] && !options.escapeWithReference) {\n value = Math.min(popper[mainSide], boundaries[placement] - (placement === 'right' ? popper.width : popper.height));\n }\n return defineProperty({}, mainSide, value);\n }\n };\n\n order.forEach(function (placement) {\n var side = ['left', 'top'].indexOf(placement) !== -1 ? 'primary' : 'secondary';\n popper = _extends({}, popper, check[side](placement));\n });\n\n data.offsets.popper = popper;\n\n return data;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by `update` method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction shift(data) {\n var placement = data.placement;\n var basePlacement = placement.split('-')[0];\n var shiftvariation = placement.split('-')[1];\n\n // if shift shiftvariation is specified, run the modifier\n if (shiftvariation) {\n var _data$offsets = data.offsets,\n reference = _data$offsets.reference,\n popper = _data$offsets.popper;\n\n var isVertical = ['bottom', 'top'].indexOf(basePlacement) !== -1;\n var side = isVertical ? 'left' : 'top';\n var measurement = isVertical ? 'width' : 'height';\n\n var shiftOffsets = {\n start: defineProperty({}, side, reference[side]),\n end: defineProperty({}, side, reference[side] + reference[measurement] - popper[measurement])\n };\n\n data.offsets.popper = _extends({}, popper, shiftOffsets[shiftvariation]);\n }\n\n return data;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by update method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction hide(data) {\n if (!isModifierRequired(data.instance.modifiers, 'hide', 'preventOverflow')) {\n return data;\n }\n\n var refRect = data.offsets.reference;\n var bound = find(data.instance.modifiers, function (modifier) {\n return modifier.name === 'preventOverflow';\n }).boundaries;\n\n if (refRect.bottom < bound.top || refRect.left > bound.right || refRect.top > bound.bottom || refRect.right < bound.left) {\n // Avoid unnecessary DOM access if visibility hasn't changed\n if (data.hide === true) {\n return data;\n }\n\n data.hide = true;\n data.attributes['x-out-of-boundaries'] = '';\n } else {\n // Avoid unnecessary DOM access if visibility hasn't changed\n if (data.hide === false) {\n return data;\n }\n\n data.hide = false;\n data.attributes['x-out-of-boundaries'] = false;\n }\n\n return data;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by `update` method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction inner(data) {\n var placement = data.placement;\n var basePlacement = placement.split('-')[0];\n var _data$offsets = data.offsets,\n popper = _data$offsets.popper,\n reference = _data$offsets.reference;\n\n var isHoriz = ['left', 'right'].indexOf(basePlacement) !== -1;\n\n var subtractLength = ['top', 'left'].indexOf(basePlacement) === -1;\n\n popper[isHoriz ? 'left' : 'top'] = reference[basePlacement] - (subtractLength ? popper[isHoriz ? 'width' : 'height'] : 0);\n\n data.placement = getOppositePlacement(placement);\n data.offsets.popper = getClientRect(popper);\n\n return data;\n}\n\n/**\n * Modifier function, each modifier can have a function of this type assigned\n * to its `fn` property.<br />\n * These functions will be called on each update, this means that you must\n * make sure they are performant enough to avoid performance bottlenecks.\n *\n * @function ModifierFn\n * @argument {dataObject} data - The data object generated by `update` method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {dataObject} The data object, properly modified\n */\n\n/**\n * Modifiers are plugins used to alter the behavior of your poppers.<br />\n * Popper.js uses a set of 9 modifiers to provide all the basic functionalities\n * needed by the library.\n *\n * Usually you don't want to override the `order`, `fn` and `onLoad` props.\n * All the other properties are configurations that could be tweaked.\n * @namespace modifiers\n */\nvar modifiers = {\n /**\n * Modifier used to shift the popper on the start or end of its reference\n * element.<br />\n * It will read the variation of the `placement` property.<br />\n * It can be one either `-end` or `-start`.\n * @memberof modifiers\n * @inner\n */\n shift: {\n /** @prop {number} order=100 - Index used to define the order of execution */\n order: 100,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: shift\n },\n\n /**\n * The `offset` modifier can shift your popper on both its axis.\n *\n * It accepts the following units:\n * - `px` or unit-less, interpreted as pixels\n * - `%` or `%r`, percentage relative to the length of the reference element\n * - `%p`, percentage relative to the length of the popper element\n * - `vw`, CSS viewport width unit\n * - `vh`, CSS viewport height unit\n *\n * For length is intended the main axis relative to the placement of the popper.<br />\n * This means that if the placement is `top` or `bottom`, the length will be the\n * `width`. In case of `left` or `right`, it will be the `height`.\n *\n * You can provide a single value (as `Number` or `String`), or a pair of values\n * as `String` divided by a comma or one (or more) white spaces.<br />\n * The latter is a deprecated method because it leads to confusion and will be\n * removed in v2.<br />\n * Additionally, it accepts additions and subtractions between different units.\n * Note that multiplications and divisions aren't supported.\n *\n * Valid examples are:\n * ```\n * 10\n * '10%'\n * '10, 10'\n * '10%, 10'\n * '10 + 10%'\n * '10 - 5vh + 3%'\n * '-10px + 5vh, 5px - 6%'\n * ```\n * > **NB**: If you desire to apply offsets to your poppers in a way that may make them overlap\n * > with their reference element, unfortunately, you will have to disable the `flip` modifier.\n * > You can read more on this at this [issue](https://github.com/FezVrasta/popper.js/issues/373).\n *\n * @memberof modifiers\n * @inner\n */\n offset: {\n /** @prop {number} order=200 - Index used to define the order of execution */\n order: 200,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: offset,\n /** @prop {Number|String} offset=0\n * The offset value as described in the modifier description\n */\n offset: 0\n },\n\n /**\n * Modifier used to prevent the popper from being positioned outside the boundary.\n *\n * A scenario exists where the reference itself is not within the boundaries.<br />\n * We can say it has \"escaped the boundaries\" — or just \"escaped\".<br />\n * In this case we need to decide whether the popper should either:\n *\n * - detach from the reference and remain \"trapped\" in the boundaries, or\n * - if it should ignore the boundary and \"escape with its reference\"\n *\n * When `escapeWithReference` is set to`true` and reference is completely\n * outside its boundaries, the popper will overflow (or completely leave)\n * the boundaries in order to remain attached to the edge of the reference.\n *\n * @memberof modifiers\n * @inner\n */\n preventOverflow: {\n /** @prop {number} order=300 - Index used to define the order of execution */\n order: 300,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: preventOverflow,\n /**\n * @prop {Array} [priority=['left','right','top','bottom']]\n * Popper will try to prevent overflow following these priorities by default,\n * then, it could overflow on the left and on top of the `boundariesElement`\n */\n priority: ['left', 'right', 'top', 'bottom'],\n /**\n * @prop {number} padding=5\n * Amount of pixel used to define a minimum distance between the boundaries\n * and the popper. This makes sure the popper always has a little padding\n * between the edges of its container\n */\n padding: 5,\n /**\n * @prop {String|HTMLElement} boundariesElement='scrollParent'\n * Boundaries used by the modifier. Can be `scrollParent`, `window`,\n * `viewport` or any DOM element.\n */\n boundariesElement: 'scrollParent'\n },\n\n /**\n * Modifier used to make sure the reference and its popper stay near each other\n * without leaving any gap between the two. Especially useful when the arrow is\n * enabled and you want to ensure that it points to its reference element.\n * It cares only about the first axis. You can still have poppers with margin\n * between the popper and its reference element.\n * @memberof modifiers\n * @inner\n */\n keepTogether: {\n /** @prop {number} order=400 - Index used to define the order of execution */\n order: 400,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: keepTogether\n },\n\n /**\n * This modifier is used to move the `arrowElement` of the popper to make\n * sure it is positioned between the reference element and its popper element.\n * It will read the outer size of the `arrowElement` node to detect how many\n * pixels of conjunction are needed.\n *\n * It has no effect if no `arrowElement` is provided.\n * @memberof modifiers\n * @inner\n */\n arrow: {\n /** @prop {number} order=500 - Index used to define the order of execution */\n order: 500,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: arrow,\n /** @prop {String|HTMLElement} element='[x-arrow]' - Selector or node used as arrow */\n element: '[x-arrow]'\n },\n\n /**\n * Modifier used to flip the popper's placement when it starts to overlap its\n * reference element.\n *\n * Requires the `preventOverflow` modifier before it in order to work.\n *\n * **NOTE:** this modifier will interrupt the current update cycle and will\n * restart it if it detects the need to flip the placement.\n * @memberof modifiers\n * @inner\n */\n flip: {\n /** @prop {number} order=600 - Index used to define the order of execution */\n order: 600,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: flip,\n /**\n * @prop {String|Array} behavior='flip'\n * The behavior used to change the popper's placement. It can be one of\n * `flip`, `clockwise`, `counterclockwise` or an array with a list of valid\n * placements (with optional variations)\n */\n behavior: 'flip',\n /**\n * @prop {number} padding=5\n * The popper will flip if it hits the edges of the `boundariesElement`\n */\n padding: 5,\n /**\n * @prop {String|HTMLElement} boundariesElement='viewport'\n * The element which will define the boundaries of the popper position.\n * The popper will never be placed outside of the defined boundaries\n * (except if `keepTogether` is enabled)\n */\n boundariesElement: 'viewport',\n /**\n * @prop {Boolean} flipVariations=false\n * The popper will switch placement variation between `-start` and `-end` when\n * the reference element overlaps its boundaries.\n *\n * The original placement should have a set variation.\n */\n flipVariations: false,\n /**\n * @prop {Boolean} flipVariationsByContent=false\n * The popper will switch placement variation between `-start` and `-end` when\n * the popper element overlaps its reference boundaries.\n *\n * The original placement should have a set variation.\n */\n flipVariationsByContent: false\n },\n\n /**\n * Modifier used to make the popper flow toward the inner of the reference element.\n * By default, when this modifier is disabled, the popper will be placed outside\n * the reference element.\n * @memberof modifiers\n * @inner\n */\n inner: {\n /** @prop {number} order=700 - Index used to define the order of execution */\n order: 700,\n /** @prop {Boolean} enabled=false - Whether the modifier is enabled or not */\n enabled: false,\n /** @prop {ModifierFn} */\n fn: inner\n },\n\n /**\n * Modifier used to hide the popper when its reference element is outside of the\n * popper boundaries. It will set a `x-out-of-boundaries` attribute which can\n * be used to hide with a CSS selector the popper when its reference is\n * out of boundaries.\n *\n * Requires the `preventOverflow` modifier before it in order to work.\n * @memberof modifiers\n * @inner\n */\n hide: {\n /** @prop {number} order=800 - Index used to define the order of execution */\n order: 800,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: hide\n },\n\n /**\n * Computes the style that will be applied to the popper element to gets\n * properly positioned.\n *\n * Note that this modifier will not touch the DOM, it just prepares the styles\n * so that `applyStyle` modifier can apply it. This separation is useful\n * in case you need to replace `applyStyle` with a custom implementation.\n *\n * This modifier has `850` as `order` value to maintain backward compatibility\n * with previous versions of Popper.js. Expect the modifiers ordering method\n * to change in future major versions of the library.\n *\n * @memberof modifiers\n * @inner\n */\n computeStyle: {\n /** @prop {number} order=850 - Index used to define the order of execution */\n order: 850,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: computeStyle,\n /**\n * @prop {Boolean} gpuAcceleration=true\n * If true, it uses the CSS 3D transformation to position the popper.\n * Otherwise, it will use the `top` and `left` properties\n */\n gpuAcceleration: true,\n /**\n * @prop {string} [x='bottom']\n * Where to anchor the X axis (`bottom` or `top`). AKA X offset origin.\n * Change this if your popper should grow in a direction different from `bottom`\n */\n x: 'bottom',\n /**\n * @prop {string} [x='left']\n * Where to anchor the Y axis (`left` or `right`). AKA Y offset origin.\n * Change this if your popper should grow in a direction different from `right`\n */\n y: 'right'\n },\n\n /**\n * Applies the computed styles to the popper element.\n *\n * All the DOM manipulations are limited to this modifier. This is useful in case\n * you want to integrate Popper.js inside a framework or view library and you\n * want to delegate all the DOM manipulations to it.\n *\n * Note that if you disable this modifier, you must make sure the popper element\n * has its position set to `absolute` before Popper.js can do its work!\n *\n * Just disable this modifier and define your own to achieve the desired effect.\n *\n * @memberof modifiers\n * @inner\n */\n applyStyle: {\n /** @prop {number} order=900 - Index used to define the order of execution */\n order: 900,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: applyStyle,\n /** @prop {Function} */\n onLoad: applyStyleOnLoad,\n /**\n * @deprecated since version 1.10.0, the property moved to `computeStyle` modifier\n * @prop {Boolean} gpuAcceleration=true\n * If true, it uses the CSS 3D transformation to position the popper.\n * Otherwise, it will use the `top` and `left` properties\n */\n gpuAcceleration: undefined\n }\n};\n\n/**\n * The `dataObject` is an object containing all the information used by Popper.js.\n * This object is passed to modifiers and to the `onCreate` and `onUpdate` callbacks.\n * @name dataObject\n * @property {Object} data.instance The Popper.js instance\n * @property {String} data.placement Placement applied to popper\n * @property {String} data.originalPlacement Placement originally defined on init\n * @property {Boolean} data.flipped True if popper has been flipped by flip modifier\n * @property {Boolean} data.hide True if the reference element is out of boundaries, useful to know when to hide the popper\n * @property {HTMLElement} data.arrowElement Node used as arrow by arrow modifier\n * @property {Object} data.styles Any CSS property defined here will be applied to the popper. It expects the JavaScript nomenclature (eg. `marginBottom`)\n * @property {Object} data.arrowStyles Any CSS property defined here will be applied to the popper arrow. It expects the JavaScript nomenclature (eg. `marginBottom`)\n * @property {Object} data.boundaries Offsets of the popper boundaries\n * @property {Object} data.offsets The measurements of popper, reference and arrow elements\n * @property {Object} data.offsets.popper `top`, `left`, `width`, `height` values\n * @property {Object} data.offsets.reference `top`, `left`, `width`, `height` values\n * @property {Object} data.offsets.arrow] `top` and `left` offsets, only one of them will be different from 0\n */\n\n/**\n * Default options provided to Popper.js constructor.<br />\n * These can be overridden using the `options` argument of Popper.js.<br />\n * To override an option, simply pass an object with the same\n * structure of the `options` object, as the 3rd argument. For example:\n * ```\n * new Popper(ref, pop, {\n * modifiers: {\n * preventOverflow: { enabled: false }\n * }\n * })\n * ```\n * @type {Object}\n * @static\n * @memberof Popper\n */\nvar Defaults = {\n /**\n * Popper's placement.\n * @prop {Popper.placements} placement='bottom'\n */\n placement: 'bottom',\n\n /**\n * Set this to true if you want popper to position it self in 'fixed' mode\n * @prop {Boolean} positionFixed=false\n */\n positionFixed: false,\n\n /**\n * Whether events (resize, scroll) are initially enabled.\n * @prop {Boolean} eventsEnabled=true\n */\n eventsEnabled: true,\n\n /**\n * Set to true if you want to automatically remove the popper when\n * you call the `destroy` method.\n * @prop {Boolean} removeOnDestroy=false\n */\n removeOnDestroy: false,\n\n /**\n * Callback called when the popper is created.<br />\n * By default, it is set to no-op.<br />\n * Access Popper.js instance with `data.instance`.\n * @prop {onCreate}\n */\n onCreate: function onCreate() {},\n\n /**\n * Callback called when the popper is updated. This callback is not called\n * on the initialization/creation of the popper, but only on subsequent\n * updates.<br />\n * By default, it is set to no-op.<br />\n * Access Popper.js instance with `data.instance`.\n * @prop {onUpdate}\n */\n onUpdate: function onUpdate() {},\n\n /**\n * List of modifiers used to modify the offsets before they are applied to the popper.\n * They provide most of the functionalities of Popper.js.\n * @prop {modifiers}\n */\n modifiers: modifiers\n};\n\n/**\n * @callback onCreate\n * @param {dataObject} data\n */\n\n/**\n * @callback onUpdate\n * @param {dataObject} data\n */\n\n// Utils\n// Methods\nvar Popper = function () {\n /**\n * Creates a new Popper.js instance.\n * @class Popper\n * @param {Element|referenceObject} reference - The reference element used to position the popper\n * @param {Element} popper - The HTML / XML element used as the popper\n * @param {Object} options - Your custom options to override the ones defined in [Defaults](#defaults)\n * @return {Object} instance - The generated Popper.js instance\n */\n function Popper(reference, popper) {\n var _this = this;\n\n var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n classCallCheck(this, Popper);\n\n this.scheduleUpdate = function () {\n return requestAnimationFrame(_this.update);\n };\n\n // make update() debounced, so that it only runs at most once-per-tick\n this.update = debounce(this.update.bind(this));\n\n // with {} we create a new object with the options inside it\n this.options = _extends({}, Popper.Defaults, options);\n\n // init state\n this.state = {\n isDestroyed: false,\n isCreated: false,\n scrollParents: []\n };\n\n // get reference and popper elements (allow jQuery wrappers)\n this.reference = reference && reference.jquery ? reference[0] : reference;\n this.popper = popper && popper.jquery ? popper[0] : popper;\n\n // Deep merge modifiers options\n this.options.modifiers = {};\n Object.keys(_extends({}, Popper.Defaults.modifiers, options.modifiers)).forEach(function (name) {\n _this.options.modifiers[name] = _extends({}, Popper.Defaults.modifiers[name] || {}, options.modifiers ? options.modifiers[name] : {});\n });\n\n // Refactoring modifiers' list (Object => Array)\n this.modifiers = Object.keys(this.options.modifiers).map(function (name) {\n return _extends({\n name: name\n }, _this.options.modifiers[name]);\n })\n // sort the modifiers by order\n .sort(function (a, b) {\n return a.order - b.order;\n });\n\n // modifiers have the ability to execute arbitrary code when Popper.js get inited\n // such code is executed in the same order of its modifier\n // they could add new properties to their options configuration\n // BE AWARE: don't add options to `options.modifiers.name` but to `modifierOptions`!\n this.modifiers.forEach(function (modifierOptions) {\n if (modifierOptions.enabled && isFunction(modifierOptions.onLoad)) {\n modifierOptions.onLoad(_this.reference, _this.popper, _this.options, modifierOptions, _this.state);\n }\n });\n\n // fire the first update to position the popper in the right place\n this.update();\n\n var eventsEnabled = this.options.eventsEnabled;\n if (eventsEnabled) {\n // setup event listeners, they will take care of update the position in specific situations\n this.enableEventListeners();\n }\n\n this.state.eventsEnabled = eventsEnabled;\n }\n\n // We can't use class properties because they don't get listed in the\n // class prototype and break stuff like Sinon stubs\n\n\n createClass(Popper, [{\n key: 'update',\n value: function update$$1() {\n return update.call(this);\n }\n }, {\n key: 'destroy',\n value: function destroy$$1() {\n return destroy.call(this);\n }\n }, {\n key: 'enableEventListeners',\n value: function enableEventListeners$$1() {\n return enableEventListeners.call(this);\n }\n }, {\n key: 'disableEventListeners',\n value: function disableEventListeners$$1() {\n return disableEventListeners.call(this);\n }\n\n /**\n * Schedules an update. It will run on the next UI update available.\n * @method scheduleUpdate\n * @memberof Popper\n */\n\n\n /**\n * Collection of utilities useful when writing custom modifiers.\n * Starting from version 1.7, this method is available only if you\n * include `popper-utils.js` before `popper.js`.\n *\n * **DEPRECATION**: This way to access PopperUtils is deprecated\n * and will be removed in v2! Use the PopperUtils module directly instead.\n * Due to the high instability of the methods contained in Utils, we can't\n * guarantee them to follow semver. Use them at your own risk!\n * @static\n * @private\n * @type {Object}\n * @deprecated since version 1.8\n * @member Utils\n * @memberof Popper\n */\n\n }]);\n return Popper;\n}();\n\n/**\n * The `referenceObject` is an object that provides an interface compatible with Popper.js\n * and lets you use it as replacement of a real DOM node.<br />\n * You can use this method to position a popper relatively to a set of coordinates\n * in case you don't have a DOM node to use as reference.\n *\n * ```\n * new Popper(referenceObject, popperNode);\n * ```\n *\n * NB: This feature isn't supported in Internet Explorer 10.\n * @name referenceObject\n * @property {Function} data.getBoundingClientRect\n * A function that returns a set of coordinates compatible with the native `getBoundingClientRect` method.\n * @property {number} data.clientWidth\n * An ES6 getter that will return the width of the virtual reference element.\n * @property {number} data.clientHeight\n * An ES6 getter that will return the height of the virtual reference element.\n */\n\n\nPopper.Utils = (typeof window !== 'undefined' ? window : global).PopperUtils;\nPopper.placements = placements;\nPopper.Defaults = Defaults;\n\nexport default Popper;\n//# sourceMappingURL=popper.js.map\n","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar printWarning = function() {};\n\nif (process.env.NODE_ENV !== 'production') {\n var ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\n var loggedTypeFailures = {};\n var has = Function.call.bind(Object.prototype.hasOwnProperty);\n\n printWarning = function(text) {\n var message = 'Warning: ' + text;\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n };\n}\n\n/**\n * Assert that the values match with the type specs.\n * Error messages are memorized and will only be shown once.\n *\n * @param {object} typeSpecs Map of name to a ReactPropType\n * @param {object} values Runtime values that need to be type-checked\n * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n * @param {string} componentName Name of the component for error messages.\n * @param {?Function} getStack Returns the component stack.\n * @private\n */\nfunction checkPropTypes(typeSpecs, values, location, componentName, getStack) {\n if (process.env.NODE_ENV !== 'production') {\n for (var typeSpecName in typeSpecs) {\n if (has(typeSpecs, typeSpecName)) {\n var error;\n // Prop type validation may throw. In case they do, we don't want to\n // fail the render phase where it didn't fail before. So we log it.\n // After these have been cleaned up, we'll let them throw.\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n if (typeof typeSpecs[typeSpecName] !== 'function') {\n var err = Error(\n (componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' +\n 'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.'\n );\n err.name = 'Invariant Violation';\n throw err;\n }\n error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);\n } catch (ex) {\n error = ex;\n }\n if (error && !(error instanceof Error)) {\n printWarning(\n (componentName || 'React class') + ': type specification of ' +\n location + ' `' + typeSpecName + '` is invalid; the type checker ' +\n 'function must return `null` or an `Error` but returned a ' + typeof error + '. ' +\n 'You may have forgotten to pass an argument to the type checker ' +\n 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' +\n 'shape all require an argument).'\n );\n }\n if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error.message] = true;\n\n var stack = getStack ? getStack() : '';\n\n printWarning(\n 'Failed ' + location + ' type: ' + error.message + (stack != null ? stack : '')\n );\n }\n }\n }\n }\n}\n\n/**\n * Resets warning cache when testing.\n *\n * @private\n */\ncheckPropTypes.resetWarningCache = function() {\n if (process.env.NODE_ENV !== 'production') {\n loggedTypeFailures = {};\n }\n}\n\nmodule.exports = checkPropTypes;\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar ReactIs = require('react-is');\nvar assign = require('object-assign');\n\nvar ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\nvar checkPropTypes = require('./checkPropTypes');\n\nvar has = Function.call.bind(Object.prototype.hasOwnProperty);\nvar printWarning = function() {};\n\nif (process.env.NODE_ENV !== 'production') {\n printWarning = function(text) {\n var message = 'Warning: ' + text;\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n };\n}\n\nfunction emptyFunctionThatReturnsNull() {\n return null;\n}\n\nmodule.exports = function(isValidElement, throwOnDirectAccess) {\n /* global Symbol */\n var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n /**\n * Returns the iterator method function contained on the iterable object.\n *\n * Be sure to invoke the function with the iterable as context:\n *\n * var iteratorFn = getIteratorFn(myIterable);\n * if (iteratorFn) {\n * var iterator = iteratorFn.call(myIterable);\n * ...\n * }\n *\n * @param {?object} maybeIterable\n * @return {?function}\n */\n function getIteratorFn(maybeIterable) {\n var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n if (typeof iteratorFn === 'function') {\n return iteratorFn;\n }\n }\n\n /**\n * Collection of methods that allow declaration and validation of props that are\n * supplied to React components. Example usage:\n *\n * var Props = require('ReactPropTypes');\n * var MyArticle = React.createClass({\n * propTypes: {\n * // An optional string prop named \"description\".\n * description: Props.string,\n *\n * // A required enum prop named \"category\".\n * category: Props.oneOf(['News','Photos']).isRequired,\n *\n * // A prop named \"dialog\" that requires an instance of Dialog.\n * dialog: Props.instanceOf(Dialog).isRequired\n * },\n * render: function() { ... }\n * });\n *\n * A more formal specification of how these methods are used:\n *\n * type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)\n * decl := ReactPropTypes.{type}(.isRequired)?\n *\n * Each and every declaration produces a function with the same signature. This\n * allows the creation of custom validation functions. For example:\n *\n * var MyLink = React.createClass({\n * propTypes: {\n * // An optional string or URI prop named \"href\".\n * href: function(props, propName, componentName) {\n * var propValue = props[propName];\n * if (propValue != null && typeof propValue !== 'string' &&\n * !(propValue instanceof URI)) {\n * return new Error(\n * 'Expected a string or an URI for ' + propName + ' in ' +\n * componentName\n * );\n * }\n * }\n * },\n * render: function() {...}\n * });\n *\n * @internal\n */\n\n var ANONYMOUS = '<<anonymous>>';\n\n // Important!\n // Keep this list in sync with production version in `./factoryWithThrowingShims.js`.\n var ReactPropTypes = {\n array: createPrimitiveTypeChecker('array'),\n bool: createPrimitiveTypeChecker('boolean'),\n func: createPrimitiveTypeChecker('function'),\n number: createPrimitiveTypeChecker('number'),\n object: createPrimitiveTypeChecker('object'),\n string: createPrimitiveTypeChecker('string'),\n symbol: createPrimitiveTypeChecker('symbol'),\n\n any: createAnyTypeChecker(),\n arrayOf: createArrayOfTypeChecker,\n element: createElementTypeChecker(),\n elementType: createElementTypeTypeChecker(),\n instanceOf: createInstanceTypeChecker,\n node: createNodeChecker(),\n objectOf: createObjectOfTypeChecker,\n oneOf: createEnumTypeChecker,\n oneOfType: createUnionTypeChecker,\n shape: createShapeTypeChecker,\n exact: createStrictShapeTypeChecker,\n };\n\n /**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\n /*eslint-disable no-self-compare*/\n function is(x, y) {\n // SameValue algorithm\n if (x === y) {\n // Steps 1-5, 7-10\n // Steps 6.b-6.e: +0 != -0\n return x !== 0 || 1 / x === 1 / y;\n } else {\n // Step 6.a: NaN == NaN\n return x !== x && y !== y;\n }\n }\n /*eslint-enable no-self-compare*/\n\n /**\n * We use an Error-like object for backward compatibility as people may call\n * PropTypes directly and inspect their output. However, we don't use real\n * Errors anymore. We don't inspect their stack anyway, and creating them\n * is prohibitively expensive if they are created too often, such as what\n * happens in oneOfType() for any type before the one that matched.\n */\n function PropTypeError(message) {\n this.message = message;\n this.stack = '';\n }\n // Make `instanceof Error` still work for returned errors.\n PropTypeError.prototype = Error.prototype;\n\n function createChainableTypeChecker(validate) {\n if (process.env.NODE_ENV !== 'production') {\n var manualPropTypeCallCache = {};\n var manualPropTypeWarningCount = 0;\n }\n function checkType(isRequired, props, propName, componentName, location, propFullName, secret) {\n componentName = componentName || ANONYMOUS;\n propFullName = propFullName || propName;\n\n if (secret !== ReactPropTypesSecret) {\n if (throwOnDirectAccess) {\n // New behavior only for users of `prop-types` package\n var err = new Error(\n 'Calling PropTypes validators directly is not supported by the `prop-types` package. ' +\n 'Use `PropTypes.checkPropTypes()` to call them. ' +\n 'Read more at http://fb.me/use-check-prop-types'\n );\n err.name = 'Invariant Violation';\n throw err;\n } else if (process.env.NODE_ENV !== 'production' && typeof console !== 'undefined') {\n // Old behavior for people using React.PropTypes\n var cacheKey = componentName + ':' + propName;\n if (\n !manualPropTypeCallCache[cacheKey] &&\n // Avoid spamming the console because they are often not actionable except for lib authors\n manualPropTypeWarningCount < 3\n ) {\n printWarning(\n 'You are manually calling a React.PropTypes validation ' +\n 'function for the `' + propFullName + '` prop on `' + componentName + '`. This is deprecated ' +\n 'and will throw in the standalone `prop-types` package. ' +\n 'You may be seeing this warning due to a third-party PropTypes ' +\n 'library. See https://fb.me/react-warning-dont-call-proptypes ' + 'for details.'\n );\n manualPropTypeCallCache[cacheKey] = true;\n manualPropTypeWarningCount++;\n }\n }\n }\n if (props[propName] == null) {\n if (isRequired) {\n if (props[propName] === null) {\n return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required ' + ('in `' + componentName + '`, but its value is `null`.'));\n }\n return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required in ' + ('`' + componentName + '`, but its value is `undefined`.'));\n }\n return null;\n } else {\n return validate(props, propName, componentName, location, propFullName);\n }\n }\n\n var chainedCheckType = checkType.bind(null, false);\n chainedCheckType.isRequired = checkType.bind(null, true);\n\n return chainedCheckType;\n }\n\n function createPrimitiveTypeChecker(expectedType) {\n function validate(props, propName, componentName, location, propFullName, secret) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== expectedType) {\n // `propValue` being instance of, say, date/regexp, pass the 'object'\n // check, but we can offer a more precise error message here rather than\n // 'of type `object`'.\n var preciseType = getPreciseType(propValue);\n\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createAnyTypeChecker() {\n return createChainableTypeChecker(emptyFunctionThatReturnsNull);\n }\n\n function createArrayOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');\n }\n var propValue = props[propName];\n if (!Array.isArray(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));\n }\n for (var i = 0; i < propValue.length; i++) {\n var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']', ReactPropTypesSecret);\n if (error instanceof Error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createElementTypeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n if (!isValidElement(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createElementTypeTypeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n if (!ReactIs.isValidElementType(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement type.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createInstanceTypeChecker(expectedClass) {\n function validate(props, propName, componentName, location, propFullName) {\n if (!(props[propName] instanceof expectedClass)) {\n var expectedClassName = expectedClass.name || ANONYMOUS;\n var actualClassName = getClassName(props[propName]);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createEnumTypeChecker(expectedValues) {\n if (!Array.isArray(expectedValues)) {\n if (process.env.NODE_ENV !== 'production') {\n if (arguments.length > 1) {\n printWarning(\n 'Invalid arguments supplied to oneOf, expected an array, got ' + arguments.length + ' arguments. ' +\n 'A common mistake is to write oneOf(x, y, z) instead of oneOf([x, y, z]).'\n );\n } else {\n printWarning('Invalid argument supplied to oneOf, expected an array.');\n }\n }\n return emptyFunctionThatReturnsNull;\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n for (var i = 0; i < expectedValues.length; i++) {\n if (is(propValue, expectedValues[i])) {\n return null;\n }\n }\n\n var valuesString = JSON.stringify(expectedValues, function replacer(key, value) {\n var type = getPreciseType(value);\n if (type === 'symbol') {\n return String(value);\n }\n return value;\n });\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of value `' + String(propValue) + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));\n }\n return createChainableTypeChecker(validate);\n }\n\n function createObjectOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');\n }\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));\n }\n for (var key in propValue) {\n if (has(propValue, key)) {\n var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error instanceof Error) {\n return error;\n }\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createUnionTypeChecker(arrayOfTypeCheckers) {\n if (!Array.isArray(arrayOfTypeCheckers)) {\n process.env.NODE_ENV !== 'production' ? printWarning('Invalid argument supplied to oneOfType, expected an instance of array.') : void 0;\n return emptyFunctionThatReturnsNull;\n }\n\n for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n var checker = arrayOfTypeCheckers[i];\n if (typeof checker !== 'function') {\n printWarning(\n 'Invalid argument supplied to oneOfType. Expected an array of check functions, but ' +\n 'received ' + getPostfixForTypeWarning(checker) + ' at index ' + i + '.'\n );\n return emptyFunctionThatReturnsNull;\n }\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n var checker = arrayOfTypeCheckers[i];\n if (checker(props, propName, componentName, location, propFullName, ReactPropTypesSecret) == null) {\n return null;\n }\n }\n\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.'));\n }\n return createChainableTypeChecker(validate);\n }\n\n function createNodeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n if (!isNode(props[propName])) {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createShapeTypeChecker(shapeTypes) {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n }\n for (var key in shapeTypes) {\n var checker = shapeTypes[key];\n if (!checker) {\n continue;\n }\n var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createStrictShapeTypeChecker(shapeTypes) {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n }\n // We need to check all keys in case some are required but missing from\n // props.\n var allKeys = assign({}, props[propName], shapeTypes);\n for (var key in allKeys) {\n var checker = shapeTypes[key];\n if (!checker) {\n return new PropTypeError(\n 'Invalid ' + location + ' `' + propFullName + '` key `' + key + '` supplied to `' + componentName + '`.' +\n '\\nBad object: ' + JSON.stringify(props[propName], null, ' ') +\n '\\nValid keys: ' + JSON.stringify(Object.keys(shapeTypes), null, ' ')\n );\n }\n var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error) {\n return error;\n }\n }\n return null;\n }\n\n return createChainableTypeChecker(validate);\n }\n\n function isNode(propValue) {\n switch (typeof propValue) {\n case 'number':\n case 'string':\n case 'undefined':\n return true;\n case 'boolean':\n return !propValue;\n case 'object':\n if (Array.isArray(propValue)) {\n return propValue.every(isNode);\n }\n if (propValue === null || isValidElement(propValue)) {\n return true;\n }\n\n var iteratorFn = getIteratorFn(propValue);\n if (iteratorFn) {\n var iterator = iteratorFn.call(propValue);\n var step;\n if (iteratorFn !== propValue.entries) {\n while (!(step = iterator.next()).done) {\n if (!isNode(step.value)) {\n return false;\n }\n }\n } else {\n // Iterator will provide entry [k,v] tuples rather than values.\n while (!(step = iterator.next()).done) {\n var entry = step.value;\n if (entry) {\n if (!isNode(entry[1])) {\n return false;\n }\n }\n }\n }\n } else {\n return false;\n }\n\n return true;\n default:\n return false;\n }\n }\n\n function isSymbol(propType, propValue) {\n // Native Symbol.\n if (propType === 'symbol') {\n return true;\n }\n\n // falsy value can't be a Symbol\n if (!propValue) {\n return false;\n }\n\n // 19.4.3.5 Symbol.prototype[@@toStringTag] === 'Symbol'\n if (propValue['@@toStringTag'] === 'Symbol') {\n return true;\n }\n\n // Fallback for non-spec compliant Symbols which are polyfilled.\n if (typeof Symbol === 'function' && propValue instanceof Symbol) {\n return true;\n }\n\n return false;\n }\n\n // Equivalent of `typeof` but with special handling for array and regexp.\n function getPropType(propValue) {\n var propType = typeof propValue;\n if (Array.isArray(propValue)) {\n return 'array';\n }\n if (propValue instanceof RegExp) {\n // Old webkits (at least until Android 4.0) return 'function' rather than\n // 'object' for typeof a RegExp. We'll normalize this here so that /bla/\n // passes PropTypes.object.\n return 'object';\n }\n if (isSymbol(propType, propValue)) {\n return 'symbol';\n }\n return propType;\n }\n\n // This handles more types than `getPropType`. Only used for error messages.\n // See `createPrimitiveTypeChecker`.\n function getPreciseType(propValue) {\n if (typeof propValue === 'undefined' || propValue === null) {\n return '' + propValue;\n }\n var propType = getPropType(propValue);\n if (propType === 'object') {\n if (propValue instanceof Date) {\n return 'date';\n } else if (propValue instanceof RegExp) {\n return 'regexp';\n }\n }\n return propType;\n }\n\n // Returns a string that is postfixed to a warning about an invalid type.\n // For example, \"undefined\" or \"of type array\"\n function getPostfixForTypeWarning(value) {\n var type = getPreciseType(value);\n switch (type) {\n case 'array':\n case 'object':\n return 'an ' + type;\n case 'boolean':\n case 'date':\n case 'regexp':\n return 'a ' + type;\n default:\n return type;\n }\n }\n\n // Returns class name of the object, if any.\n function getClassName(propValue) {\n if (!propValue.constructor || !propValue.constructor.name) {\n return ANONYMOUS;\n }\n return propValue.constructor.name;\n }\n\n ReactPropTypes.checkPropTypes = checkPropTypes;\n ReactPropTypes.resetWarningCache = checkPropTypes.resetWarningCache;\n ReactPropTypes.PropTypes = ReactPropTypes;\n\n return ReactPropTypes;\n};\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nif (process.env.NODE_ENV !== 'production') {\n var ReactIs = require('react-is');\n\n // By explicitly using `prop-types` you are opting into new development behavior.\n // http://fb.me/prop-types-in-prod\n var throwOnDirectAccess = true;\n module.exports = require('./factoryWithTypeCheckers')(ReactIs.isElement, throwOnDirectAccess);\n} else {\n // By explicitly using `prop-types` you are opting into new production behavior.\n // http://fb.me/prop-types-in-prod\n module.exports = require('./factoryWithThrowingShims')();\n}\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';\n\nmodule.exports = ReactPropTypesSecret;\n","/** @license React v16.14.0\n * react-dom.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\n\n\nif (process.env.NODE_ENV !== \"production\") {\n (function() {\n'use strict';\n\nvar React = require('react');\nvar _assign = require('object-assign');\nvar Scheduler = require('scheduler');\nvar checkPropTypes = require('prop-types/checkPropTypes');\nvar tracing = require('scheduler/tracing');\n\nvar ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED; // Prevent newer renderers from RTE when used with older react package versions.\n// Current owner and dispatcher used to share the same ref,\n// but PR #14548 split them out to better support the react-debug-tools package.\n\nif (!ReactSharedInternals.hasOwnProperty('ReactCurrentDispatcher')) {\n ReactSharedInternals.ReactCurrentDispatcher = {\n current: null\n };\n}\n\nif (!ReactSharedInternals.hasOwnProperty('ReactCurrentBatchConfig')) {\n ReactSharedInternals.ReactCurrentBatchConfig = {\n suspense: null\n };\n}\n\n// by calls to these methods by a Babel plugin.\n//\n// In PROD (or in packages without access to React internals),\n// they are left as they are instead.\n\nfunction warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}\nfunction error(format) {\n {\n for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {\n args[_key2 - 1] = arguments[_key2];\n }\n\n printWarning('error', format, args);\n }\n}\n\nfunction printWarning(level, format, args) {\n // When changing this logic, you might want to also\n // update consoleWithStackDev.www.js as well.\n {\n var hasExistingStack = args.length > 0 && typeof args[args.length - 1] === 'string' && args[args.length - 1].indexOf('\\n in') === 0;\n\n if (!hasExistingStack) {\n var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;\n var stack = ReactDebugCurrentFrame.getStackAddendum();\n\n if (stack !== '') {\n format += '%s';\n args = args.concat([stack]);\n }\n }\n\n var argsWithFormat = args.map(function (item) {\n return '' + item;\n }); // Careful: RN currently depends on this prefix\n\n argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it\n // breaks IE9: https://github.com/facebook/react/issues/13610\n // eslint-disable-next-line react-internal/no-production-logging\n\n Function.prototype.apply.call(console[level], console, argsWithFormat);\n\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n var argIndex = 0;\n var message = 'Warning: ' + format.replace(/%s/g, function () {\n return args[argIndex++];\n });\n throw new Error(message);\n } catch (x) {}\n }\n}\n\nif (!React) {\n {\n throw Error( \"ReactDOM was loaded before React. Make sure you load the React package before loading ReactDOM.\" );\n }\n}\n\nvar invokeGuardedCallbackImpl = function (name, func, context, a, b, c, d, e, f) {\n var funcArgs = Array.prototype.slice.call(arguments, 3);\n\n try {\n func.apply(context, funcArgs);\n } catch (error) {\n this.onError(error);\n }\n};\n\n{\n // In DEV mode, we swap out invokeGuardedCallback for a special version\n // that plays more nicely with the browser's DevTools. The idea is to preserve\n // \"Pause on exceptions\" behavior. Because React wraps all user-provided\n // functions in invokeGuardedCallback, and the production version of\n // invokeGuardedCallback uses a try-catch, all user exceptions are treated\n // like caught exceptions, and the DevTools won't pause unless the developer\n // takes the extra step of enabling pause on caught exceptions. This is\n // unintuitive, though, because even though React has caught the error, from\n // the developer's perspective, the error is uncaught.\n //\n // To preserve the expected \"Pause on exceptions\" behavior, we don't use a\n // try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake\n // DOM node, and call the user-provided callback from inside an event handler\n // for that fake event. If the callback throws, the error is \"captured\" using\n // a global event handler. But because the error happens in a different\n // event loop context, it does not interrupt the normal program flow.\n // Effectively, this gives us try-catch behavior without actually using\n // try-catch. Neat!\n // Check that the browser supports the APIs we need to implement our special\n // DEV version of invokeGuardedCallback\n if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {\n var fakeNode = document.createElement('react');\n\n var invokeGuardedCallbackDev = function (name, func, context, a, b, c, d, e, f) {\n // If document doesn't exist we know for sure we will crash in this method\n // when we call document.createEvent(). However this can cause confusing\n // errors: https://github.com/facebookincubator/create-react-app/issues/3482\n // So we preemptively throw with a better message instead.\n if (!(typeof document !== 'undefined')) {\n {\n throw Error( \"The `document` global was defined when React was initialized, but is not defined anymore. This can happen in a test environment if a component schedules an update from an asynchronous callback, but the test has already finished running. To solve this, you can either unmount the component at the end of your test (and ensure that any asynchronous operations get canceled in `componentWillUnmount`), or you can change the test itself to be asynchronous.\" );\n }\n }\n\n var evt = document.createEvent('Event'); // Keeps track of whether the user-provided callback threw an error. We\n // set this to true at the beginning, then set it to false right after\n // calling the function. If the function errors, `didError` will never be\n // set to false. This strategy works even if the browser is flaky and\n // fails to call our global error handler, because it doesn't rely on\n // the error event at all.\n\n var didError = true; // Keeps track of the value of window.event so that we can reset it\n // during the callback to let user code access window.event in the\n // browsers that support it.\n\n var windowEvent = window.event; // Keeps track of the descriptor of window.event to restore it after event\n // dispatching: https://github.com/facebook/react/issues/13688\n\n var windowEventDescriptor = Object.getOwnPropertyDescriptor(window, 'event'); // Create an event handler for our fake event. We will synchronously\n // dispatch our fake event using `dispatchEvent`. Inside the handler, we\n // call the user-provided callback.\n\n var funcArgs = Array.prototype.slice.call(arguments, 3);\n\n function callCallback() {\n // We immediately remove the callback from event listeners so that\n // nested `invokeGuardedCallback` calls do not clash. Otherwise, a\n // nested call would trigger the fake event handlers of any call higher\n // in the stack.\n fakeNode.removeEventListener(evtType, callCallback, false); // We check for window.hasOwnProperty('event') to prevent the\n // window.event assignment in both IE <= 10 as they throw an error\n // \"Member not found\" in strict mode, and in Firefox which does not\n // support window.event.\n\n if (typeof window.event !== 'undefined' && window.hasOwnProperty('event')) {\n window.event = windowEvent;\n }\n\n func.apply(context, funcArgs);\n didError = false;\n } // Create a global error event handler. We use this to capture the value\n // that was thrown. It's possible that this error handler will fire more\n // than once; for example, if non-React code also calls `dispatchEvent`\n // and a handler for that event throws. We should be resilient to most of\n // those cases. Even if our error event handler fires more than once, the\n // last error event is always used. If the callback actually does error,\n // we know that the last error event is the correct one, because it's not\n // possible for anything else to have happened in between our callback\n // erroring and the code that follows the `dispatchEvent` call below. If\n // the callback doesn't error, but the error event was fired, we know to\n // ignore it because `didError` will be false, as described above.\n\n\n var error; // Use this to track whether the error event is ever called.\n\n var didSetError = false;\n var isCrossOriginError = false;\n\n function handleWindowError(event) {\n error = event.error;\n didSetError = true;\n\n if (error === null && event.colno === 0 && event.lineno === 0) {\n isCrossOriginError = true;\n }\n\n if (event.defaultPrevented) {\n // Some other error handler has prevented default.\n // Browsers silence the error report if this happens.\n // We'll remember this to later decide whether to log it or not.\n if (error != null && typeof error === 'object') {\n try {\n error._suppressLogging = true;\n } catch (inner) {// Ignore.\n }\n }\n }\n } // Create a fake event type.\n\n\n var evtType = \"react-\" + (name ? name : 'invokeguardedcallback'); // Attach our event handlers\n\n window.addEventListener('error', handleWindowError);\n fakeNode.addEventListener(evtType, callCallback, false); // Synchronously dispatch our fake event. If the user-provided function\n // errors, it will trigger our global error handler.\n\n evt.initEvent(evtType, false, false);\n fakeNode.dispatchEvent(evt);\n\n if (windowEventDescriptor) {\n Object.defineProperty(window, 'event', windowEventDescriptor);\n }\n\n if (didError) {\n if (!didSetError) {\n // The callback errored, but the error event never fired.\n error = new Error('An error was thrown inside one of your components, but React ' + \"doesn't know what it was. This is likely due to browser \" + 'flakiness. React does its best to preserve the \"Pause on ' + 'exceptions\" behavior of the DevTools, which requires some ' + \"DEV-mode only tricks. It's possible that these don't work in \" + 'your browser. Try triggering the error in production mode, ' + 'or switching to a modern browser. If you suspect that this is ' + 'actually an issue with React, please file an issue.');\n } else if (isCrossOriginError) {\n error = new Error(\"A cross-origin error was thrown. React doesn't have access to \" + 'the actual error object in development. ' + 'See https://fb.me/react-crossorigin-error for more information.');\n }\n\n this.onError(error);\n } // Remove our event listeners\n\n\n window.removeEventListener('error', handleWindowError);\n };\n\n invokeGuardedCallbackImpl = invokeGuardedCallbackDev;\n }\n}\n\nvar invokeGuardedCallbackImpl$1 = invokeGuardedCallbackImpl;\n\nvar hasError = false;\nvar caughtError = null; // Used by event system to capture/rethrow the first error.\n\nvar hasRethrowError = false;\nvar rethrowError = null;\nvar reporter = {\n onError: function (error) {\n hasError = true;\n caughtError = error;\n }\n};\n/**\n * Call a function while guarding against errors that happens within it.\n * Returns an error if it throws, otherwise null.\n *\n * In production, this is implemented using a try-catch. The reason we don't\n * use a try-catch directly is so that we can swap out a different\n * implementation in DEV mode.\n *\n * @param {String} name of the guard to use for logging or debugging\n * @param {Function} func The function to invoke\n * @param {*} context The context to use when calling the function\n * @param {...*} args Arguments for function\n */\n\nfunction invokeGuardedCallback(name, func, context, a, b, c, d, e, f) {\n hasError = false;\n caughtError = null;\n invokeGuardedCallbackImpl$1.apply(reporter, arguments);\n}\n/**\n * Same as invokeGuardedCallback, but instead of returning an error, it stores\n * it in a global so it can be rethrown by `rethrowCaughtError` later.\n * TODO: See if caughtError and rethrowError can be unified.\n *\n * @param {String} name of the guard to use for logging or debugging\n * @param {Function} func The function to invoke\n * @param {*} context The context to use when calling the function\n * @param {...*} args Arguments for function\n */\n\nfunction invokeGuardedCallbackAndCatchFirstError(name, func, context, a, b, c, d, e, f) {\n invokeGuardedCallback.apply(this, arguments);\n\n if (hasError) {\n var error = clearCaughtError();\n\n if (!hasRethrowError) {\n hasRethrowError = true;\n rethrowError = error;\n }\n }\n}\n/**\n * During execution of guarded functions we will capture the first error which\n * we will rethrow to be handled by the top level error handler.\n */\n\nfunction rethrowCaughtError() {\n if (hasRethrowError) {\n var error = rethrowError;\n hasRethrowError = false;\n rethrowError = null;\n throw error;\n }\n}\nfunction hasCaughtError() {\n return hasError;\n}\nfunction clearCaughtError() {\n if (hasError) {\n var error = caughtError;\n hasError = false;\n caughtError = null;\n return error;\n } else {\n {\n {\n throw Error( \"clearCaughtError was called but no error was captured. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n }\n}\n\nvar getFiberCurrentPropsFromNode = null;\nvar getInstanceFromNode = null;\nvar getNodeFromInstance = null;\nfunction setComponentTree(getFiberCurrentPropsFromNodeImpl, getInstanceFromNodeImpl, getNodeFromInstanceImpl) {\n getFiberCurrentPropsFromNode = getFiberCurrentPropsFromNodeImpl;\n getInstanceFromNode = getInstanceFromNodeImpl;\n getNodeFromInstance = getNodeFromInstanceImpl;\n\n {\n if (!getNodeFromInstance || !getInstanceFromNode) {\n error('EventPluginUtils.setComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.');\n }\n }\n}\nvar validateEventDispatches;\n\n{\n validateEventDispatches = function (event) {\n var dispatchListeners = event._dispatchListeners;\n var dispatchInstances = event._dispatchInstances;\n var listenersIsArr = Array.isArray(dispatchListeners);\n var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0;\n var instancesIsArr = Array.isArray(dispatchInstances);\n var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0;\n\n if (instancesIsArr !== listenersIsArr || instancesLen !== listenersLen) {\n error('EventPluginUtils: Invalid `event`.');\n }\n };\n}\n/**\n * Dispatch the event to the listener.\n * @param {SyntheticEvent} event SyntheticEvent to handle\n * @param {function} listener Application-level callback\n * @param {*} inst Internal component instance\n */\n\n\nfunction executeDispatch(event, listener, inst) {\n var type = event.type || 'unknown-event';\n event.currentTarget = getNodeFromInstance(inst);\n invokeGuardedCallbackAndCatchFirstError(type, listener, undefined, event);\n event.currentTarget = null;\n}\n/**\n * Standard/simple iteration through an event's collected dispatches.\n */\n\nfunction executeDispatchesInOrder(event) {\n var dispatchListeners = event._dispatchListeners;\n var dispatchInstances = event._dispatchInstances;\n\n {\n validateEventDispatches(event);\n }\n\n if (Array.isArray(dispatchListeners)) {\n for (var i = 0; i < dispatchListeners.length; i++) {\n if (event.isPropagationStopped()) {\n break;\n } // Listeners and Instances are two parallel arrays that are always in sync.\n\n\n executeDispatch(event, dispatchListeners[i], dispatchInstances[i]);\n }\n } else if (dispatchListeners) {\n executeDispatch(event, dispatchListeners, dispatchInstances);\n }\n\n event._dispatchListeners = null;\n event._dispatchInstances = null;\n}\n\nvar FunctionComponent = 0;\nvar ClassComponent = 1;\nvar IndeterminateComponent = 2; // Before we know whether it is function or class\n\nvar HostRoot = 3; // Root of a host tree. Could be nested inside another node.\n\nvar HostPortal = 4; // A subtree. Could be an entry point to a different renderer.\n\nvar HostComponent = 5;\nvar HostText = 6;\nvar Fragment = 7;\nvar Mode = 8;\nvar ContextConsumer = 9;\nvar ContextProvider = 10;\nvar ForwardRef = 11;\nvar Profiler = 12;\nvar SuspenseComponent = 13;\nvar MemoComponent = 14;\nvar SimpleMemoComponent = 15;\nvar LazyComponent = 16;\nvar IncompleteClassComponent = 17;\nvar DehydratedFragment = 18;\nvar SuspenseListComponent = 19;\nvar FundamentalComponent = 20;\nvar ScopeComponent = 21;\nvar Block = 22;\n\n/**\n * Injectable ordering of event plugins.\n */\nvar eventPluginOrder = null;\n/**\n * Injectable mapping from names to event plugin modules.\n */\n\nvar namesToPlugins = {};\n/**\n * Recomputes the plugin list using the injected plugins and plugin ordering.\n *\n * @private\n */\n\nfunction recomputePluginOrdering() {\n if (!eventPluginOrder) {\n // Wait until an `eventPluginOrder` is injected.\n return;\n }\n\n for (var pluginName in namesToPlugins) {\n var pluginModule = namesToPlugins[pluginName];\n var pluginIndex = eventPluginOrder.indexOf(pluginName);\n\n if (!(pluginIndex > -1)) {\n {\n throw Error( \"EventPluginRegistry: Cannot inject event plugins that do not exist in the plugin ordering, `\" + pluginName + \"`.\" );\n }\n }\n\n if (plugins[pluginIndex]) {\n continue;\n }\n\n if (!pluginModule.extractEvents) {\n {\n throw Error( \"EventPluginRegistry: Event plugins must implement an `extractEvents` method, but `\" + pluginName + \"` does not.\" );\n }\n }\n\n plugins[pluginIndex] = pluginModule;\n var publishedEvents = pluginModule.eventTypes;\n\n for (var eventName in publishedEvents) {\n if (!publishEventForPlugin(publishedEvents[eventName], pluginModule, eventName)) {\n {\n throw Error( \"EventPluginRegistry: Failed to publish event `\" + eventName + \"` for plugin `\" + pluginName + \"`.\" );\n }\n }\n }\n }\n}\n/**\n * Publishes an event so that it can be dispatched by the supplied plugin.\n *\n * @param {object} dispatchConfig Dispatch configuration for the event.\n * @param {object} PluginModule Plugin publishing the event.\n * @return {boolean} True if the event was successfully published.\n * @private\n */\n\n\nfunction publishEventForPlugin(dispatchConfig, pluginModule, eventName) {\n if (!!eventNameDispatchConfigs.hasOwnProperty(eventName)) {\n {\n throw Error( \"EventPluginRegistry: More than one plugin attempted to publish the same event name, `\" + eventName + \"`.\" );\n }\n }\n\n eventNameDispatchConfigs[eventName] = dispatchConfig;\n var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;\n\n if (phasedRegistrationNames) {\n for (var phaseName in phasedRegistrationNames) {\n if (phasedRegistrationNames.hasOwnProperty(phaseName)) {\n var phasedRegistrationName = phasedRegistrationNames[phaseName];\n publishRegistrationName(phasedRegistrationName, pluginModule, eventName);\n }\n }\n\n return true;\n } else if (dispatchConfig.registrationName) {\n publishRegistrationName(dispatchConfig.registrationName, pluginModule, eventName);\n return true;\n }\n\n return false;\n}\n/**\n * Publishes a registration name that is used to identify dispatched events.\n *\n * @param {string} registrationName Registration name to add.\n * @param {object} PluginModule Plugin publishing the event.\n * @private\n */\n\n\nfunction publishRegistrationName(registrationName, pluginModule, eventName) {\n if (!!registrationNameModules[registrationName]) {\n {\n throw Error( \"EventPluginRegistry: More than one plugin attempted to publish the same registration name, `\" + registrationName + \"`.\" );\n }\n }\n\n registrationNameModules[registrationName] = pluginModule;\n registrationNameDependencies[registrationName] = pluginModule.eventTypes[eventName].dependencies;\n\n {\n var lowerCasedName = registrationName.toLowerCase();\n possibleRegistrationNames[lowerCasedName] = registrationName;\n\n if (registrationName === 'onDoubleClick') {\n possibleRegistrationNames.ondblclick = registrationName;\n }\n }\n}\n/**\n * Registers plugins so that they can extract and dispatch events.\n */\n\n/**\n * Ordered list of injected plugins.\n */\n\n\nvar plugins = [];\n/**\n * Mapping from event name to dispatch config\n */\n\nvar eventNameDispatchConfigs = {};\n/**\n * Mapping from registration name to plugin module\n */\n\nvar registrationNameModules = {};\n/**\n * Mapping from registration name to event name\n */\n\nvar registrationNameDependencies = {};\n/**\n * Mapping from lowercase registration names to the properly cased version,\n * used to warn in the case of missing event handlers. Available\n * only in true.\n * @type {Object}\n */\n\nvar possibleRegistrationNames = {} ; // Trust the developer to only use possibleRegistrationNames in true\n\n/**\n * Injects an ordering of plugins (by plugin name). This allows the ordering\n * to be decoupled from injection of the actual plugins so that ordering is\n * always deterministic regardless of packaging, on-the-fly injection, etc.\n *\n * @param {array} InjectedEventPluginOrder\n * @internal\n */\n\nfunction injectEventPluginOrder(injectedEventPluginOrder) {\n if (!!eventPluginOrder) {\n {\n throw Error( \"EventPluginRegistry: Cannot inject event plugin ordering more than once. You are likely trying to load more than one copy of React.\" );\n }\n } // Clone the ordering so it cannot be dynamically mutated.\n\n\n eventPluginOrder = Array.prototype.slice.call(injectedEventPluginOrder);\n recomputePluginOrdering();\n}\n/**\n * Injects plugins to be used by plugin event system. The plugin names must be\n * in the ordering injected by `injectEventPluginOrder`.\n *\n * Plugins can be injected as part of page initialization or on-the-fly.\n *\n * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n * @internal\n */\n\nfunction injectEventPluginsByName(injectedNamesToPlugins) {\n var isOrderingDirty = false;\n\n for (var pluginName in injectedNamesToPlugins) {\n if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) {\n continue;\n }\n\n var pluginModule = injectedNamesToPlugins[pluginName];\n\n if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== pluginModule) {\n if (!!namesToPlugins[pluginName]) {\n {\n throw Error( \"EventPluginRegistry: Cannot inject two different event plugins using the same name, `\" + pluginName + \"`.\" );\n }\n }\n\n namesToPlugins[pluginName] = pluginModule;\n isOrderingDirty = true;\n }\n }\n\n if (isOrderingDirty) {\n recomputePluginOrdering();\n }\n}\n\nvar canUseDOM = !!(typeof window !== 'undefined' && typeof window.document !== 'undefined' && typeof window.document.createElement !== 'undefined');\n\nvar PLUGIN_EVENT_SYSTEM = 1;\nvar IS_REPLAYED = 1 << 5;\nvar IS_FIRST_ANCESTOR = 1 << 6;\n\nvar restoreImpl = null;\nvar restoreTarget = null;\nvar restoreQueue = null;\n\nfunction restoreStateOfTarget(target) {\n // We perform this translation at the end of the event loop so that we\n // always receive the correct fiber here\n var internalInstance = getInstanceFromNode(target);\n\n if (!internalInstance) {\n // Unmounted\n return;\n }\n\n if (!(typeof restoreImpl === 'function')) {\n {\n throw Error( \"setRestoreImplementation() needs to be called to handle a target for controlled events. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n var stateNode = internalInstance.stateNode; // Guard against Fiber being unmounted.\n\n if (stateNode) {\n var _props = getFiberCurrentPropsFromNode(stateNode);\n\n restoreImpl(internalInstance.stateNode, internalInstance.type, _props);\n }\n}\n\nfunction setRestoreImplementation(impl) {\n restoreImpl = impl;\n}\nfunction enqueueStateRestore(target) {\n if (restoreTarget) {\n if (restoreQueue) {\n restoreQueue.push(target);\n } else {\n restoreQueue = [target];\n }\n } else {\n restoreTarget = target;\n }\n}\nfunction needsStateRestore() {\n return restoreTarget !== null || restoreQueue !== null;\n}\nfunction restoreStateIfNeeded() {\n if (!restoreTarget) {\n return;\n }\n\n var target = restoreTarget;\n var queuedTargets = restoreQueue;\n restoreTarget = null;\n restoreQueue = null;\n restoreStateOfTarget(target);\n\n if (queuedTargets) {\n for (var i = 0; i < queuedTargets.length; i++) {\n restoreStateOfTarget(queuedTargets[i]);\n }\n }\n}\n\nvar enableProfilerTimer = true; // Trace which interactions trigger each commit.\n\nvar enableDeprecatedFlareAPI = false; // Experimental Host Component support.\n\nvar enableFundamentalAPI = false; // Experimental Scope support.\nvar warnAboutStringRefs = false;\n\n// the renderer. Such as when we're dispatching events or if third party\n// libraries need to call batchedUpdates. Eventually, this API will go away when\n// everything is batched by default. We'll then have a similar API to opt-out of\n// scheduled work and instead do synchronous work.\n// Defaults\n\nvar batchedUpdatesImpl = function (fn, bookkeeping) {\n return fn(bookkeeping);\n};\n\nvar discreteUpdatesImpl = function (fn, a, b, c, d) {\n return fn(a, b, c, d);\n};\n\nvar flushDiscreteUpdatesImpl = function () {};\n\nvar batchedEventUpdatesImpl = batchedUpdatesImpl;\nvar isInsideEventHandler = false;\nvar isBatchingEventUpdates = false;\n\nfunction finishEventHandler() {\n // Here we wait until all updates have propagated, which is important\n // when using controlled components within layers:\n // https://github.com/facebook/react/issues/1698\n // Then we restore state of any controlled component.\n var controlledComponentsHavePendingUpdates = needsStateRestore();\n\n if (controlledComponentsHavePendingUpdates) {\n // If a controlled event was fired, we may need to restore the state of\n // the DOM node back to the controlled value. This is necessary when React\n // bails out of the update without touching the DOM.\n flushDiscreteUpdatesImpl();\n restoreStateIfNeeded();\n }\n}\n\nfunction batchedUpdates(fn, bookkeeping) {\n if (isInsideEventHandler) {\n // If we are currently inside another batch, we need to wait until it\n // fully completes before restoring state.\n return fn(bookkeeping);\n }\n\n isInsideEventHandler = true;\n\n try {\n return batchedUpdatesImpl(fn, bookkeeping);\n } finally {\n isInsideEventHandler = false;\n finishEventHandler();\n }\n}\nfunction batchedEventUpdates(fn, a, b) {\n if (isBatchingEventUpdates) {\n // If we are currently inside another batch, we need to wait until it\n // fully completes before restoring state.\n return fn(a, b);\n }\n\n isBatchingEventUpdates = true;\n\n try {\n return batchedEventUpdatesImpl(fn, a, b);\n } finally {\n isBatchingEventUpdates = false;\n finishEventHandler();\n }\n} // This is for the React Flare event system\nfunction discreteUpdates(fn, a, b, c, d) {\n var prevIsInsideEventHandler = isInsideEventHandler;\n isInsideEventHandler = true;\n\n try {\n return discreteUpdatesImpl(fn, a, b, c, d);\n } finally {\n isInsideEventHandler = prevIsInsideEventHandler;\n\n if (!isInsideEventHandler) {\n finishEventHandler();\n }\n }\n}\nfunction flushDiscreteUpdatesIfNeeded(timeStamp) {\n // event.timeStamp isn't overly reliable due to inconsistencies in\n // how different browsers have historically provided the time stamp.\n // Some browsers provide high-resolution time stamps for all events,\n // some provide low-resolution time stamps for all events. FF < 52\n // even mixes both time stamps together. Some browsers even report\n // negative time stamps or time stamps that are 0 (iOS9) in some cases.\n // Given we are only comparing two time stamps with equality (!==),\n // we are safe from the resolution differences. If the time stamp is 0\n // we bail-out of preventing the flush, which can affect semantics,\n // such as if an earlier flush removes or adds event listeners that\n // are fired in the subsequent flush. However, this is the same\n // behaviour as we had before this change, so the risks are low.\n if (!isInsideEventHandler && (!enableDeprecatedFlareAPI )) {\n flushDiscreteUpdatesImpl();\n }\n}\nfunction setBatchingImplementation(_batchedUpdatesImpl, _discreteUpdatesImpl, _flushDiscreteUpdatesImpl, _batchedEventUpdatesImpl) {\n batchedUpdatesImpl = _batchedUpdatesImpl;\n discreteUpdatesImpl = _discreteUpdatesImpl;\n flushDiscreteUpdatesImpl = _flushDiscreteUpdatesImpl;\n batchedEventUpdatesImpl = _batchedEventUpdatesImpl;\n}\n\nvar DiscreteEvent = 0;\nvar UserBlockingEvent = 1;\nvar ContinuousEvent = 2;\n\n// A reserved attribute.\n// It is handled by React separately and shouldn't be written to the DOM.\nvar RESERVED = 0; // A simple string attribute.\n// Attributes that aren't in the whitelist are presumed to have this type.\n\nvar STRING = 1; // A string attribute that accepts booleans in React. In HTML, these are called\n// \"enumerated\" attributes with \"true\" and \"false\" as possible values.\n// When true, it should be set to a \"true\" string.\n// When false, it should be set to a \"false\" string.\n\nvar BOOLEANISH_STRING = 2; // A real boolean attribute.\n// When true, it should be present (set either to an empty string or its name).\n// When false, it should be omitted.\n\nvar BOOLEAN = 3; // An attribute that can be used as a flag as well as with a value.\n// When true, it should be present (set either to an empty string or its name).\n// When false, it should be omitted.\n// For any other value, should be present with that value.\n\nvar OVERLOADED_BOOLEAN = 4; // An attribute that must be numeric or parse as a numeric.\n// When falsy, it should be removed.\n\nvar NUMERIC = 5; // An attribute that must be positive numeric or parse as a positive numeric.\n// When falsy, it should be removed.\n\nvar POSITIVE_NUMERIC = 6;\n\n/* eslint-disable max-len */\nvar ATTRIBUTE_NAME_START_CHAR = \":A-Z_a-z\\\\u00C0-\\\\u00D6\\\\u00D8-\\\\u00F6\\\\u00F8-\\\\u02FF\\\\u0370-\\\\u037D\\\\u037F-\\\\u1FFF\\\\u200C-\\\\u200D\\\\u2070-\\\\u218F\\\\u2C00-\\\\u2FEF\\\\u3001-\\\\uD7FF\\\\uF900-\\\\uFDCF\\\\uFDF0-\\\\uFFFD\";\n/* eslint-enable max-len */\n\nvar ATTRIBUTE_NAME_CHAR = ATTRIBUTE_NAME_START_CHAR + \"\\\\-.0-9\\\\u00B7\\\\u0300-\\\\u036F\\\\u203F-\\\\u2040\";\nvar ROOT_ATTRIBUTE_NAME = 'data-reactroot';\nvar VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + ATTRIBUTE_NAME_START_CHAR + '][' + ATTRIBUTE_NAME_CHAR + ']*$');\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar illegalAttributeNameCache = {};\nvar validatedAttributeNameCache = {};\nfunction isAttributeNameSafe(attributeName) {\n if (hasOwnProperty.call(validatedAttributeNameCache, attributeName)) {\n return true;\n }\n\n if (hasOwnProperty.call(illegalAttributeNameCache, attributeName)) {\n return false;\n }\n\n if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) {\n validatedAttributeNameCache[attributeName] = true;\n return true;\n }\n\n illegalAttributeNameCache[attributeName] = true;\n\n {\n error('Invalid attribute name: `%s`', attributeName);\n }\n\n return false;\n}\nfunction shouldIgnoreAttribute(name, propertyInfo, isCustomComponentTag) {\n if (propertyInfo !== null) {\n return propertyInfo.type === RESERVED;\n }\n\n if (isCustomComponentTag) {\n return false;\n }\n\n if (name.length > 2 && (name[0] === 'o' || name[0] === 'O') && (name[1] === 'n' || name[1] === 'N')) {\n return true;\n }\n\n return false;\n}\nfunction shouldRemoveAttributeWithWarning(name, value, propertyInfo, isCustomComponentTag) {\n if (propertyInfo !== null && propertyInfo.type === RESERVED) {\n return false;\n }\n\n switch (typeof value) {\n case 'function': // $FlowIssue symbol is perfectly valid here\n\n case 'symbol':\n // eslint-disable-line\n return true;\n\n case 'boolean':\n {\n if (isCustomComponentTag) {\n return false;\n }\n\n if (propertyInfo !== null) {\n return !propertyInfo.acceptsBooleans;\n } else {\n var prefix = name.toLowerCase().slice(0, 5);\n return prefix !== 'data-' && prefix !== 'aria-';\n }\n }\n\n default:\n return false;\n }\n}\nfunction shouldRemoveAttribute(name, value, propertyInfo, isCustomComponentTag) {\n if (value === null || typeof value === 'undefined') {\n return true;\n }\n\n if (shouldRemoveAttributeWithWarning(name, value, propertyInfo, isCustomComponentTag)) {\n return true;\n }\n\n if (isCustomComponentTag) {\n return false;\n }\n\n if (propertyInfo !== null) {\n switch (propertyInfo.type) {\n case BOOLEAN:\n return !value;\n\n case OVERLOADED_BOOLEAN:\n return value === false;\n\n case NUMERIC:\n return isNaN(value);\n\n case POSITIVE_NUMERIC:\n return isNaN(value) || value < 1;\n }\n }\n\n return false;\n}\nfunction getPropertyInfo(name) {\n return properties.hasOwnProperty(name) ? properties[name] : null;\n}\n\nfunction PropertyInfoRecord(name, type, mustUseProperty, attributeName, attributeNamespace, sanitizeURL) {\n this.acceptsBooleans = type === BOOLEANISH_STRING || type === BOOLEAN || type === OVERLOADED_BOOLEAN;\n this.attributeName = attributeName;\n this.attributeNamespace = attributeNamespace;\n this.mustUseProperty = mustUseProperty;\n this.propertyName = name;\n this.type = type;\n this.sanitizeURL = sanitizeURL;\n} // When adding attributes to this list, be sure to also add them to\n// the `possibleStandardNames` module to ensure casing and incorrect\n// name warnings.\n\n\nvar properties = {}; // These props are reserved by React. They shouldn't be written to the DOM.\n\nvar reservedProps = ['children', 'dangerouslySetInnerHTML', // TODO: This prevents the assignment of defaultValue to regular\n// elements (not just inputs). Now that ReactDOMInput assigns to the\n// defaultValue property -- do we need this?\n'defaultValue', 'defaultChecked', 'innerHTML', 'suppressContentEditableWarning', 'suppressHydrationWarning', 'style'];\n\nreservedProps.forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, RESERVED, false, // mustUseProperty\n name, // attributeName\n null, // attributeNamespace\n false);\n}); // A few React string attributes have a different name.\n// This is a mapping from React prop names to the attribute names.\n\n[['acceptCharset', 'accept-charset'], ['className', 'class'], ['htmlFor', 'for'], ['httpEquiv', 'http-equiv']].forEach(function (_ref) {\n var name = _ref[0],\n attributeName = _ref[1];\n properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n attributeName, // attributeName\n null, // attributeNamespace\n false);\n}); // These are \"enumerated\" HTML attributes that accept \"true\" and \"false\".\n// In React, we let users pass `true` and `false` even though technically\n// these aren't boolean attributes (they are coerced to strings).\n\n['contentEditable', 'draggable', 'spellCheck', 'value'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, BOOLEANISH_STRING, false, // mustUseProperty\n name.toLowerCase(), // attributeName\n null, // attributeNamespace\n false);\n}); // These are \"enumerated\" SVG attributes that accept \"true\" and \"false\".\n// In React, we let users pass `true` and `false` even though technically\n// these aren't boolean attributes (they are coerced to strings).\n// Since these are SVG attributes, their attribute names are case-sensitive.\n\n['autoReverse', 'externalResourcesRequired', 'focusable', 'preserveAlpha'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, BOOLEANISH_STRING, false, // mustUseProperty\n name, // attributeName\n null, // attributeNamespace\n false);\n}); // These are HTML boolean attributes.\n\n['allowFullScreen', 'async', // Note: there is a special case that prevents it from being written to the DOM\n// on the client side because the browsers are inconsistent. Instead we call focus().\n'autoFocus', 'autoPlay', 'controls', 'default', 'defer', 'disabled', 'disablePictureInPicture', 'formNoValidate', 'hidden', 'loop', 'noModule', 'noValidate', 'open', 'playsInline', 'readOnly', 'required', 'reversed', 'scoped', 'seamless', // Microdata\n'itemScope'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, BOOLEAN, false, // mustUseProperty\n name.toLowerCase(), // attributeName\n null, // attributeNamespace\n false);\n}); // These are the few React props that we set as DOM properties\n// rather than attributes. These are all booleans.\n\n['checked', // Note: `option.selected` is not updated if `select.multiple` is\n// disabled with `removeAttribute`. We have special logic for handling this.\n'multiple', 'muted', 'selected' // NOTE: if you add a camelCased prop to this list,\n// you'll need to set attributeName to name.toLowerCase()\n// instead in the assignment below.\n].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, BOOLEAN, true, // mustUseProperty\n name, // attributeName\n null, // attributeNamespace\n false);\n}); // These are HTML attributes that are \"overloaded booleans\": they behave like\n// booleans, but can also accept a string value.\n\n['capture', 'download' // NOTE: if you add a camelCased prop to this list,\n// you'll need to set attributeName to name.toLowerCase()\n// instead in the assignment below.\n].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, OVERLOADED_BOOLEAN, false, // mustUseProperty\n name, // attributeName\n null, // attributeNamespace\n false);\n}); // These are HTML attributes that must be positive numbers.\n\n['cols', 'rows', 'size', 'span' // NOTE: if you add a camelCased prop to this list,\n// you'll need to set attributeName to name.toLowerCase()\n// instead in the assignment below.\n].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, POSITIVE_NUMERIC, false, // mustUseProperty\n name, // attributeName\n null, // attributeNamespace\n false);\n}); // These are HTML attributes that must be numbers.\n\n['rowSpan', 'start'].forEach(function (name) {\n properties[name] = new PropertyInfoRecord(name, NUMERIC, false, // mustUseProperty\n name.toLowerCase(), // attributeName\n null, // attributeNamespace\n false);\n});\nvar CAMELIZE = /[\\-\\:]([a-z])/g;\n\nvar capitalize = function (token) {\n return token[1].toUpperCase();\n}; // This is a list of all SVG attributes that need special casing, namespacing,\n// or boolean value assignment. Regular attributes that just accept strings\n// and have the same names are omitted, just like in the HTML whitelist.\n// Some of these attributes can be hard to find. This list was created by\n// scraping the MDN documentation.\n\n\n['accent-height', 'alignment-baseline', 'arabic-form', 'baseline-shift', 'cap-height', 'clip-path', 'clip-rule', 'color-interpolation', 'color-interpolation-filters', 'color-profile', 'color-rendering', 'dominant-baseline', 'enable-background', 'fill-opacity', 'fill-rule', 'flood-color', 'flood-opacity', 'font-family', 'font-size', 'font-size-adjust', 'font-stretch', 'font-style', 'font-variant', 'font-weight', 'glyph-name', 'glyph-orientation-horizontal', 'glyph-orientation-vertical', 'horiz-adv-x', 'horiz-origin-x', 'image-rendering', 'letter-spacing', 'lighting-color', 'marker-end', 'marker-mid', 'marker-start', 'overline-position', 'overline-thickness', 'paint-order', 'panose-1', 'pointer-events', 'rendering-intent', 'shape-rendering', 'stop-color', 'stop-opacity', 'strikethrough-position', 'strikethrough-thickness', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'text-anchor', 'text-decoration', 'text-rendering', 'underline-position', 'underline-thickness', 'unicode-bidi', 'unicode-range', 'units-per-em', 'v-alphabetic', 'v-hanging', 'v-ideographic', 'v-mathematical', 'vector-effect', 'vert-adv-y', 'vert-origin-x', 'vert-origin-y', 'word-spacing', 'writing-mode', 'xmlns:xlink', 'x-height' // NOTE: if you add a camelCased prop to this list,\n// you'll need to set attributeName to name.toLowerCase()\n// instead in the assignment below.\n].forEach(function (attributeName) {\n var name = attributeName.replace(CAMELIZE, capitalize);\n properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n attributeName, null, // attributeNamespace\n false);\n}); // String SVG attributes with the xlink namespace.\n\n['xlink:actuate', 'xlink:arcrole', 'xlink:role', 'xlink:show', 'xlink:title', 'xlink:type' // NOTE: if you add a camelCased prop to this list,\n// you'll need to set attributeName to name.toLowerCase()\n// instead in the assignment below.\n].forEach(function (attributeName) {\n var name = attributeName.replace(CAMELIZE, capitalize);\n properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n attributeName, 'http://www.w3.org/1999/xlink', false);\n}); // String SVG attributes with the xml namespace.\n\n['xml:base', 'xml:lang', 'xml:space' // NOTE: if you add a camelCased prop to this list,\n// you'll need to set attributeName to name.toLowerCase()\n// instead in the assignment below.\n].forEach(function (attributeName) {\n var name = attributeName.replace(CAMELIZE, capitalize);\n properties[name] = new PropertyInfoRecord(name, STRING, false, // mustUseProperty\n attributeName, 'http://www.w3.org/XML/1998/namespace', false);\n}); // These attribute exists both in HTML and SVG.\n// The attribute name is case-sensitive in SVG so we can't just use\n// the React name like we do for attributes that exist only in HTML.\n\n['tabIndex', 'crossOrigin'].forEach(function (attributeName) {\n properties[attributeName] = new PropertyInfoRecord(attributeName, STRING, false, // mustUseProperty\n attributeName.toLowerCase(), // attributeName\n null, // attributeNamespace\n false);\n}); // These attributes accept URLs. These must not allow javascript: URLS.\n// These will also need to accept Trusted Types object in the future.\n\nvar xlinkHref = 'xlinkHref';\nproperties[xlinkHref] = new PropertyInfoRecord('xlinkHref', STRING, false, // mustUseProperty\n'xlink:href', 'http://www.w3.org/1999/xlink', true);\n['src', 'href', 'action', 'formAction'].forEach(function (attributeName) {\n properties[attributeName] = new PropertyInfoRecord(attributeName, STRING, false, // mustUseProperty\n attributeName.toLowerCase(), // attributeName\n null, // attributeNamespace\n true);\n});\n\nvar ReactDebugCurrentFrame = null;\n\n{\n ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;\n} // A javascript: URL can contain leading C0 control or \\u0020 SPACE,\n// and any newline or tab are filtered out as if they're not part of the URL.\n// https://url.spec.whatwg.org/#url-parsing\n// Tab or newline are defined as \\r\\n\\t:\n// https://infra.spec.whatwg.org/#ascii-tab-or-newline\n// A C0 control is a code point in the range \\u0000 NULL to \\u001F\n// INFORMATION SEPARATOR ONE, inclusive:\n// https://infra.spec.whatwg.org/#c0-control-or-space\n\n/* eslint-disable max-len */\n\n\nvar isJavaScriptProtocol = /^[\\u0000-\\u001F ]*j[\\r\\n\\t]*a[\\r\\n\\t]*v[\\r\\n\\t]*a[\\r\\n\\t]*s[\\r\\n\\t]*c[\\r\\n\\t]*r[\\r\\n\\t]*i[\\r\\n\\t]*p[\\r\\n\\t]*t[\\r\\n\\t]*\\:/i;\nvar didWarn = false;\n\nfunction sanitizeURL(url) {\n {\n if (!didWarn && isJavaScriptProtocol.test(url)) {\n didWarn = true;\n\n error('A future version of React will block javascript: URLs as a security precaution. ' + 'Use event handlers instead if you can. If you need to generate unsafe HTML try ' + 'using dangerouslySetInnerHTML instead. React was passed %s.', JSON.stringify(url));\n }\n }\n}\n\n/**\n * Get the value for a property on a node. Only used in DEV for SSR validation.\n * The \"expected\" argument is used as a hint of what the expected value is.\n * Some properties have multiple equivalent values.\n */\nfunction getValueForProperty(node, name, expected, propertyInfo) {\n {\n if (propertyInfo.mustUseProperty) {\n var propertyName = propertyInfo.propertyName;\n return node[propertyName];\n } else {\n if ( propertyInfo.sanitizeURL) {\n // If we haven't fully disabled javascript: URLs, and if\n // the hydration is successful of a javascript: URL, we\n // still want to warn on the client.\n sanitizeURL('' + expected);\n }\n\n var attributeName = propertyInfo.attributeName;\n var stringValue = null;\n\n if (propertyInfo.type === OVERLOADED_BOOLEAN) {\n if (node.hasAttribute(attributeName)) {\n var value = node.getAttribute(attributeName);\n\n if (value === '') {\n return true;\n }\n\n if (shouldRemoveAttribute(name, expected, propertyInfo, false)) {\n return value;\n }\n\n if (value === '' + expected) {\n return expected;\n }\n\n return value;\n }\n } else if (node.hasAttribute(attributeName)) {\n if (shouldRemoveAttribute(name, expected, propertyInfo, false)) {\n // We had an attribute but shouldn't have had one, so read it\n // for the error message.\n return node.getAttribute(attributeName);\n }\n\n if (propertyInfo.type === BOOLEAN) {\n // If this was a boolean, it doesn't matter what the value is\n // the fact that we have it is the same as the expected.\n return expected;\n } // Even if this property uses a namespace we use getAttribute\n // because we assume its namespaced name is the same as our config.\n // To use getAttributeNS we need the local name which we don't have\n // in our config atm.\n\n\n stringValue = node.getAttribute(attributeName);\n }\n\n if (shouldRemoveAttribute(name, expected, propertyInfo, false)) {\n return stringValue === null ? expected : stringValue;\n } else if (stringValue === '' + expected) {\n return expected;\n } else {\n return stringValue;\n }\n }\n }\n}\n/**\n * Get the value for a attribute on a node. Only used in DEV for SSR validation.\n * The third argument is used as a hint of what the expected value is. Some\n * attributes have multiple equivalent values.\n */\n\nfunction getValueForAttribute(node, name, expected) {\n {\n if (!isAttributeNameSafe(name)) {\n return;\n }\n\n if (!node.hasAttribute(name)) {\n return expected === undefined ? undefined : null;\n }\n\n var value = node.getAttribute(name);\n\n if (value === '' + expected) {\n return expected;\n }\n\n return value;\n }\n}\n/**\n * Sets the value for a property on a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n * @param {*} value\n */\n\nfunction setValueForProperty(node, name, value, isCustomComponentTag) {\n var propertyInfo = getPropertyInfo(name);\n\n if (shouldIgnoreAttribute(name, propertyInfo, isCustomComponentTag)) {\n return;\n }\n\n if (shouldRemoveAttribute(name, value, propertyInfo, isCustomComponentTag)) {\n value = null;\n } // If the prop isn't in the special list, treat it as a simple attribute.\n\n\n if (isCustomComponentTag || propertyInfo === null) {\n if (isAttributeNameSafe(name)) {\n var _attributeName = name;\n\n if (value === null) {\n node.removeAttribute(_attributeName);\n } else {\n node.setAttribute(_attributeName, '' + value);\n }\n }\n\n return;\n }\n\n var mustUseProperty = propertyInfo.mustUseProperty;\n\n if (mustUseProperty) {\n var propertyName = propertyInfo.propertyName;\n\n if (value === null) {\n var type = propertyInfo.type;\n node[propertyName] = type === BOOLEAN ? false : '';\n } else {\n // Contrary to `setAttribute`, object properties are properly\n // `toString`ed by IE8/9.\n node[propertyName] = value;\n }\n\n return;\n } // The rest are treated as attributes with special cases.\n\n\n var attributeName = propertyInfo.attributeName,\n attributeNamespace = propertyInfo.attributeNamespace;\n\n if (value === null) {\n node.removeAttribute(attributeName);\n } else {\n var _type = propertyInfo.type;\n var attributeValue;\n\n if (_type === BOOLEAN || _type === OVERLOADED_BOOLEAN && value === true) {\n // If attribute type is boolean, we know for sure it won't be an execution sink\n // and we won't require Trusted Type here.\n attributeValue = '';\n } else {\n // `setAttribute` with objects becomes only `[object]` in IE8/9,\n // ('' + value) makes it output the correct toString()-value.\n {\n attributeValue = '' + value;\n }\n\n if (propertyInfo.sanitizeURL) {\n sanitizeURL(attributeValue.toString());\n }\n }\n\n if (attributeNamespace) {\n node.setAttributeNS(attributeNamespace, attributeName, attributeValue);\n } else {\n node.setAttribute(attributeName, attributeValue);\n }\n }\n}\n\nvar BEFORE_SLASH_RE = /^(.*)[\\\\\\/]/;\nfunction describeComponentFrame (name, source, ownerName) {\n var sourceInfo = '';\n\n if (source) {\n var path = source.fileName;\n var fileName = path.replace(BEFORE_SLASH_RE, '');\n\n {\n // In DEV, include code for a common special case:\n // prefer \"folder/index.js\" instead of just \"index.js\".\n if (/^index\\./.test(fileName)) {\n var match = path.match(BEFORE_SLASH_RE);\n\n if (match) {\n var pathBeforeSlash = match[1];\n\n if (pathBeforeSlash) {\n var folderName = pathBeforeSlash.replace(BEFORE_SLASH_RE, '');\n fileName = folderName + '/' + fileName;\n }\n }\n }\n }\n\n sourceInfo = ' (at ' + fileName + ':' + source.lineNumber + ')';\n } else if (ownerName) {\n sourceInfo = ' (created by ' + ownerName + ')';\n }\n\n return '\\n in ' + (name || 'Unknown') + sourceInfo;\n}\n\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar hasSymbol = typeof Symbol === 'function' && Symbol.for;\nvar REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for('react.element') : 0xeac7;\nvar REACT_PORTAL_TYPE = hasSymbol ? Symbol.for('react.portal') : 0xeaca;\nvar REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for('react.fragment') : 0xeacb;\nvar REACT_STRICT_MODE_TYPE = hasSymbol ? Symbol.for('react.strict_mode') : 0xeacc;\nvar REACT_PROFILER_TYPE = hasSymbol ? Symbol.for('react.profiler') : 0xead2;\nvar REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for('react.provider') : 0xeacd;\nvar REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for('react.context') : 0xeace; // TODO: We don't use AsyncMode or ConcurrentMode anymore. They were temporary\nvar REACT_CONCURRENT_MODE_TYPE = hasSymbol ? Symbol.for('react.concurrent_mode') : 0xeacf;\nvar REACT_FORWARD_REF_TYPE = hasSymbol ? Symbol.for('react.forward_ref') : 0xead0;\nvar REACT_SUSPENSE_TYPE = hasSymbol ? Symbol.for('react.suspense') : 0xead1;\nvar REACT_SUSPENSE_LIST_TYPE = hasSymbol ? Symbol.for('react.suspense_list') : 0xead8;\nvar REACT_MEMO_TYPE = hasSymbol ? Symbol.for('react.memo') : 0xead3;\nvar REACT_LAZY_TYPE = hasSymbol ? Symbol.for('react.lazy') : 0xead4;\nvar REACT_BLOCK_TYPE = hasSymbol ? Symbol.for('react.block') : 0xead9;\nvar MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator';\nfunction getIteratorFn(maybeIterable) {\n if (maybeIterable === null || typeof maybeIterable !== 'object') {\n return null;\n }\n\n var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];\n\n if (typeof maybeIterator === 'function') {\n return maybeIterator;\n }\n\n return null;\n}\n\nvar Uninitialized = -1;\nvar Pending = 0;\nvar Resolved = 1;\nvar Rejected = 2;\nfunction refineResolvedLazyComponent(lazyComponent) {\n return lazyComponent._status === Resolved ? lazyComponent._result : null;\n}\nfunction initializeLazyComponentType(lazyComponent) {\n if (lazyComponent._status === Uninitialized) {\n lazyComponent._status = Pending;\n var ctor = lazyComponent._ctor;\n var thenable = ctor();\n lazyComponent._result = thenable;\n thenable.then(function (moduleObject) {\n if (lazyComponent._status === Pending) {\n var defaultExport = moduleObject.default;\n\n {\n if (defaultExport === undefined) {\n error('lazy: Expected the result of a dynamic import() call. ' + 'Instead received: %s\\n\\nYour code should look like: \\n ' + \"const MyComponent = lazy(() => import('./MyComponent'))\", moduleObject);\n }\n }\n\n lazyComponent._status = Resolved;\n lazyComponent._result = defaultExport;\n }\n }, function (error) {\n if (lazyComponent._status === Pending) {\n lazyComponent._status = Rejected;\n lazyComponent._result = error;\n }\n });\n }\n}\n\nfunction getWrappedName(outerType, innerType, wrapperName) {\n var functionName = innerType.displayName || innerType.name || '';\n return outerType.displayName || (functionName !== '' ? wrapperName + \"(\" + functionName + \")\" : wrapperName);\n}\n\nfunction getComponentName(type) {\n if (type == null) {\n // Host root, text node or just invalid type.\n return null;\n }\n\n {\n if (typeof type.tag === 'number') {\n error('Received an unexpected object in getComponentName(). ' + 'This is likely a bug in React. Please file an issue.');\n }\n }\n\n if (typeof type === 'function') {\n return type.displayName || type.name || null;\n }\n\n if (typeof type === 'string') {\n return type;\n }\n\n switch (type) {\n case REACT_FRAGMENT_TYPE:\n return 'Fragment';\n\n case REACT_PORTAL_TYPE:\n return 'Portal';\n\n case REACT_PROFILER_TYPE:\n return \"Profiler\";\n\n case REACT_STRICT_MODE_TYPE:\n return 'StrictMode';\n\n case REACT_SUSPENSE_TYPE:\n return 'Suspense';\n\n case REACT_SUSPENSE_LIST_TYPE:\n return 'SuspenseList';\n }\n\n if (typeof type === 'object') {\n switch (type.$$typeof) {\n case REACT_CONTEXT_TYPE:\n return 'Context.Consumer';\n\n case REACT_PROVIDER_TYPE:\n return 'Context.Provider';\n\n case REACT_FORWARD_REF_TYPE:\n return getWrappedName(type, type.render, 'ForwardRef');\n\n case REACT_MEMO_TYPE:\n return getComponentName(type.type);\n\n case REACT_BLOCK_TYPE:\n return getComponentName(type.render);\n\n case REACT_LAZY_TYPE:\n {\n var thenable = type;\n var resolvedThenable = refineResolvedLazyComponent(thenable);\n\n if (resolvedThenable) {\n return getComponentName(resolvedThenable);\n }\n\n break;\n }\n }\n }\n\n return null;\n}\n\nvar ReactDebugCurrentFrame$1 = ReactSharedInternals.ReactDebugCurrentFrame;\n\nfunction describeFiber(fiber) {\n switch (fiber.tag) {\n case HostRoot:\n case HostPortal:\n case HostText:\n case Fragment:\n case ContextProvider:\n case ContextConsumer:\n return '';\n\n default:\n var owner = fiber._debugOwner;\n var source = fiber._debugSource;\n var name = getComponentName(fiber.type);\n var ownerName = null;\n\n if (owner) {\n ownerName = getComponentName(owner.type);\n }\n\n return describeComponentFrame(name, source, ownerName);\n }\n}\n\nfunction getStackByFiberInDevAndProd(workInProgress) {\n var info = '';\n var node = workInProgress;\n\n do {\n info += describeFiber(node);\n node = node.return;\n } while (node);\n\n return info;\n}\nvar current = null;\nvar isRendering = false;\nfunction getCurrentFiberOwnerNameInDevOrNull() {\n {\n if (current === null) {\n return null;\n }\n\n var owner = current._debugOwner;\n\n if (owner !== null && typeof owner !== 'undefined') {\n return getComponentName(owner.type);\n }\n }\n\n return null;\n}\nfunction getCurrentFiberStackInDev() {\n {\n if (current === null) {\n return '';\n } // Safe because if current fiber exists, we are reconciling,\n // and it is guaranteed to be the work-in-progress version.\n\n\n return getStackByFiberInDevAndProd(current);\n }\n}\nfunction resetCurrentFiber() {\n {\n ReactDebugCurrentFrame$1.getCurrentStack = null;\n current = null;\n isRendering = false;\n }\n}\nfunction setCurrentFiber(fiber) {\n {\n ReactDebugCurrentFrame$1.getCurrentStack = getCurrentFiberStackInDev;\n current = fiber;\n isRendering = false;\n }\n}\nfunction setIsRendering(rendering) {\n {\n isRendering = rendering;\n }\n}\n\n// Flow does not allow string concatenation of most non-string types. To work\n// around this limitation, we use an opaque type that can only be obtained by\n// passing the value through getToStringValue first.\nfunction toString(value) {\n return '' + value;\n}\nfunction getToStringValue(value) {\n switch (typeof value) {\n case 'boolean':\n case 'number':\n case 'object':\n case 'string':\n case 'undefined':\n return value;\n\n default:\n // function, symbol are assigned as empty strings\n return '';\n }\n}\n\nvar ReactDebugCurrentFrame$2 = null;\nvar ReactControlledValuePropTypes = {\n checkPropTypes: null\n};\n\n{\n ReactDebugCurrentFrame$2 = ReactSharedInternals.ReactDebugCurrentFrame;\n var hasReadOnlyValue = {\n button: true,\n checkbox: true,\n image: true,\n hidden: true,\n radio: true,\n reset: true,\n submit: true\n };\n var propTypes = {\n value: function (props, propName, componentName) {\n if (hasReadOnlyValue[props.type] || props.onChange || props.readOnly || props.disabled || props[propName] == null || enableDeprecatedFlareAPI ) {\n return null;\n }\n\n return new Error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n },\n checked: function (props, propName, componentName) {\n if (props.onChange || props.readOnly || props.disabled || props[propName] == null || enableDeprecatedFlareAPI ) {\n return null;\n }\n\n return new Error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n }\n };\n /**\n * Provide a linked `value` attribute for controlled forms. You should not use\n * this outside of the ReactDOM controlled form components.\n */\n\n ReactControlledValuePropTypes.checkPropTypes = function (tagName, props) {\n checkPropTypes(propTypes, props, 'prop', tagName, ReactDebugCurrentFrame$2.getStackAddendum);\n };\n}\n\nfunction isCheckable(elem) {\n var type = elem.type;\n var nodeName = elem.nodeName;\n return nodeName && nodeName.toLowerCase() === 'input' && (type === 'checkbox' || type === 'radio');\n}\n\nfunction getTracker(node) {\n return node._valueTracker;\n}\n\nfunction detachTracker(node) {\n node._valueTracker = null;\n}\n\nfunction getValueFromNode(node) {\n var value = '';\n\n if (!node) {\n return value;\n }\n\n if (isCheckable(node)) {\n value = node.checked ? 'true' : 'false';\n } else {\n value = node.value;\n }\n\n return value;\n}\n\nfunction trackValueOnNode(node) {\n var valueField = isCheckable(node) ? 'checked' : 'value';\n var descriptor = Object.getOwnPropertyDescriptor(node.constructor.prototype, valueField);\n var currentValue = '' + node[valueField]; // if someone has already defined a value or Safari, then bail\n // and don't track value will cause over reporting of changes,\n // but it's better then a hard failure\n // (needed for certain tests that spyOn input values and Safari)\n\n if (node.hasOwnProperty(valueField) || typeof descriptor === 'undefined' || typeof descriptor.get !== 'function' || typeof descriptor.set !== 'function') {\n return;\n }\n\n var get = descriptor.get,\n set = descriptor.set;\n Object.defineProperty(node, valueField, {\n configurable: true,\n get: function () {\n return get.call(this);\n },\n set: function (value) {\n currentValue = '' + value;\n set.call(this, value);\n }\n }); // We could've passed this the first time\n // but it triggers a bug in IE11 and Edge 14/15.\n // Calling defineProperty() again should be equivalent.\n // https://github.com/facebook/react/issues/11768\n\n Object.defineProperty(node, valueField, {\n enumerable: descriptor.enumerable\n });\n var tracker = {\n getValue: function () {\n return currentValue;\n },\n setValue: function (value) {\n currentValue = '' + value;\n },\n stopTracking: function () {\n detachTracker(node);\n delete node[valueField];\n }\n };\n return tracker;\n}\n\nfunction track(node) {\n if (getTracker(node)) {\n return;\n } // TODO: Once it's just Fiber we can move this to node._wrapperState\n\n\n node._valueTracker = trackValueOnNode(node);\n}\nfunction updateValueIfChanged(node) {\n if (!node) {\n return false;\n }\n\n var tracker = getTracker(node); // if there is no tracker at this point it's unlikely\n // that trying again will succeed\n\n if (!tracker) {\n return true;\n }\n\n var lastValue = tracker.getValue();\n var nextValue = getValueFromNode(node);\n\n if (nextValue !== lastValue) {\n tracker.setValue(nextValue);\n return true;\n }\n\n return false;\n}\n\nvar didWarnValueDefaultValue = false;\nvar didWarnCheckedDefaultChecked = false;\nvar didWarnControlledToUncontrolled = false;\nvar didWarnUncontrolledToControlled = false;\n\nfunction isControlled(props) {\n var usesChecked = props.type === 'checkbox' || props.type === 'radio';\n return usesChecked ? props.checked != null : props.value != null;\n}\n/**\n * Implements an <input> host component that allows setting these optional\n * props: `checked`, `value`, `defaultChecked`, and `defaultValue`.\n *\n * If `checked` or `value` are not supplied (or null/undefined), user actions\n * that affect the checked state or value will trigger updates to the element.\n *\n * If they are supplied (and not null/undefined), the rendered element will not\n * trigger updates to the element. Instead, the props must change in order for\n * the rendered element to be updated.\n *\n * The rendered element will be initialized as unchecked (or `defaultChecked`)\n * with an empty value (or `defaultValue`).\n *\n * See http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html\n */\n\n\nfunction getHostProps(element, props) {\n var node = element;\n var checked = props.checked;\n\n var hostProps = _assign({}, props, {\n defaultChecked: undefined,\n defaultValue: undefined,\n value: undefined,\n checked: checked != null ? checked : node._wrapperState.initialChecked\n });\n\n return hostProps;\n}\nfunction initWrapperState(element, props) {\n {\n ReactControlledValuePropTypes.checkPropTypes('input', props);\n\n if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnCheckedDefaultChecked) {\n error('%s contains an input of type %s with both checked and defaultChecked props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', getCurrentFiberOwnerNameInDevOrNull() || 'A component', props.type);\n\n didWarnCheckedDefaultChecked = true;\n }\n\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n error('%s contains an input of type %s with both value and defaultValue props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', getCurrentFiberOwnerNameInDevOrNull() || 'A component', props.type);\n\n didWarnValueDefaultValue = true;\n }\n }\n\n var node = element;\n var defaultValue = props.defaultValue == null ? '' : props.defaultValue;\n node._wrapperState = {\n initialChecked: props.checked != null ? props.checked : props.defaultChecked,\n initialValue: getToStringValue(props.value != null ? props.value : defaultValue),\n controlled: isControlled(props)\n };\n}\nfunction updateChecked(element, props) {\n var node = element;\n var checked = props.checked;\n\n if (checked != null) {\n setValueForProperty(node, 'checked', checked, false);\n }\n}\nfunction updateWrapper(element, props) {\n var node = element;\n\n {\n var controlled = isControlled(props);\n\n if (!node._wrapperState.controlled && controlled && !didWarnUncontrolledToControlled) {\n error('A component is changing an uncontrolled input of type %s to be controlled. ' + 'Input elements should not switch from uncontrolled to controlled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', props.type);\n\n didWarnUncontrolledToControlled = true;\n }\n\n if (node._wrapperState.controlled && !controlled && !didWarnControlledToUncontrolled) {\n error('A component is changing a controlled input of type %s to be uncontrolled. ' + 'Input elements should not switch from controlled to uncontrolled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', props.type);\n\n didWarnControlledToUncontrolled = true;\n }\n }\n\n updateChecked(element, props);\n var value = getToStringValue(props.value);\n var type = props.type;\n\n if (value != null) {\n if (type === 'number') {\n if (value === 0 && node.value === '' || // We explicitly want to coerce to number here if possible.\n // eslint-disable-next-line\n node.value != value) {\n node.value = toString(value);\n }\n } else if (node.value !== toString(value)) {\n node.value = toString(value);\n }\n } else if (type === 'submit' || type === 'reset') {\n // Submit/reset inputs need the attribute removed completely to avoid\n // blank-text buttons.\n node.removeAttribute('value');\n return;\n }\n\n {\n // When syncing the value attribute, the value comes from a cascade of\n // properties:\n // 1. The value React property\n // 2. The defaultValue React property\n // 3. Otherwise there should be no change\n if (props.hasOwnProperty('value')) {\n setDefaultValue(node, props.type, value);\n } else if (props.hasOwnProperty('defaultValue')) {\n setDefaultValue(node, props.type, getToStringValue(props.defaultValue));\n }\n }\n\n {\n // When syncing the checked attribute, it only changes when it needs\n // to be removed, such as transitioning from a checkbox into a text input\n if (props.checked == null && props.defaultChecked != null) {\n node.defaultChecked = !!props.defaultChecked;\n }\n }\n}\nfunction postMountWrapper(element, props, isHydrating) {\n var node = element; // Do not assign value if it is already set. This prevents user text input\n // from being lost during SSR hydration.\n\n if (props.hasOwnProperty('value') || props.hasOwnProperty('defaultValue')) {\n var type = props.type;\n var isButton = type === 'submit' || type === 'reset'; // Avoid setting value attribute on submit/reset inputs as it overrides the\n // default value provided by the browser. See: #12872\n\n if (isButton && (props.value === undefined || props.value === null)) {\n return;\n }\n\n var initialValue = toString(node._wrapperState.initialValue); // Do not assign value if it is already set. This prevents user text input\n // from being lost during SSR hydration.\n\n if (!isHydrating) {\n {\n // When syncing the value attribute, the value property should use\n // the wrapperState._initialValue property. This uses:\n //\n // 1. The value React property when present\n // 2. The defaultValue React property when present\n // 3. An empty string\n if (initialValue !== node.value) {\n node.value = initialValue;\n }\n }\n }\n\n {\n // Otherwise, the value attribute is synchronized to the property,\n // so we assign defaultValue to the same thing as the value property\n // assignment step above.\n node.defaultValue = initialValue;\n }\n } // Normally, we'd just do `node.checked = node.checked` upon initial mount, less this bug\n // this is needed to work around a chrome bug where setting defaultChecked\n // will sometimes influence the value of checked (even after detachment).\n // Reference: https://bugs.chromium.org/p/chromium/issues/detail?id=608416\n // We need to temporarily unset name to avoid disrupting radio button groups.\n\n\n var name = node.name;\n\n if (name !== '') {\n node.name = '';\n }\n\n {\n // When syncing the checked attribute, both the checked property and\n // attribute are assigned at the same time using defaultChecked. This uses:\n //\n // 1. The checked React property when present\n // 2. The defaultChecked React property when present\n // 3. Otherwise, false\n node.defaultChecked = !node.defaultChecked;\n node.defaultChecked = !!node._wrapperState.initialChecked;\n }\n\n if (name !== '') {\n node.name = name;\n }\n}\nfunction restoreControlledState(element, props) {\n var node = element;\n updateWrapper(node, props);\n updateNamedCousins(node, props);\n}\n\nfunction updateNamedCousins(rootNode, props) {\n var name = props.name;\n\n if (props.type === 'radio' && name != null) {\n var queryRoot = rootNode;\n\n while (queryRoot.parentNode) {\n queryRoot = queryRoot.parentNode;\n } // If `rootNode.form` was non-null, then we could try `form.elements`,\n // but that sometimes behaves strangely in IE8. We could also try using\n // `form.getElementsByName`, but that will only return direct children\n // and won't include inputs that use the HTML5 `form=` attribute. Since\n // the input might not even be in a form. It might not even be in the\n // document. Let's just use the local `querySelectorAll` to ensure we don't\n // miss anything.\n\n\n var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type=\"radio\"]');\n\n for (var i = 0; i < group.length; i++) {\n var otherNode = group[i];\n\n if (otherNode === rootNode || otherNode.form !== rootNode.form) {\n continue;\n } // This will throw if radio buttons rendered by different copies of React\n // and the same name are rendered into the same form (same as #1939).\n // That's probably okay; we don't support it just as we don't support\n // mixing React radio buttons with non-React ones.\n\n\n var otherProps = getFiberCurrentPropsFromNode$1(otherNode);\n\n if (!otherProps) {\n {\n throw Error( \"ReactDOMInput: Mixing React and non-React radio inputs with the same `name` is not supported.\" );\n }\n } // We need update the tracked value on the named cousin since the value\n // was changed but the input saw no event or value set\n\n\n updateValueIfChanged(otherNode); // If this is a controlled radio button group, forcing the input that\n // was previously checked to update will cause it to be come re-checked\n // as appropriate.\n\n updateWrapper(otherNode, otherProps);\n }\n }\n} // In Chrome, assigning defaultValue to certain input types triggers input validation.\n// For number inputs, the display value loses trailing decimal points. For email inputs,\n// Chrome raises \"The specified value <x> is not a valid email address\".\n//\n// Here we check to see if the defaultValue has actually changed, avoiding these problems\n// when the user is inputting text\n//\n// https://github.com/facebook/react/issues/7253\n\n\nfunction setDefaultValue(node, type, value) {\n if ( // Focused number inputs synchronize on blur. See ChangeEventPlugin.js\n type !== 'number' || node.ownerDocument.activeElement !== node) {\n if (value == null) {\n node.defaultValue = toString(node._wrapperState.initialValue);\n } else if (node.defaultValue !== toString(value)) {\n node.defaultValue = toString(value);\n }\n }\n}\n\nvar didWarnSelectedSetOnOption = false;\nvar didWarnInvalidChild = false;\n\nfunction flattenChildren(children) {\n var content = ''; // Flatten children. We'll warn if they are invalid\n // during validateProps() which runs for hydration too.\n // Note that this would throw on non-element objects.\n // Elements are stringified (which is normally irrelevant\n // but matters for <fbt>).\n\n React.Children.forEach(children, function (child) {\n if (child == null) {\n return;\n }\n\n content += child; // Note: we don't warn about invalid children here.\n // Instead, this is done separately below so that\n // it happens during the hydration codepath too.\n });\n return content;\n}\n/**\n * Implements an <option> host component that warns when `selected` is set.\n */\n\n\nfunction validateProps(element, props) {\n {\n // This mirrors the codepath above, but runs for hydration too.\n // Warn about invalid children here so that client and hydration are consistent.\n // TODO: this seems like it could cause a DEV-only throw for hydration\n // if children contains a non-element object. We should try to avoid that.\n if (typeof props.children === 'object' && props.children !== null) {\n React.Children.forEach(props.children, function (child) {\n if (child == null) {\n return;\n }\n\n if (typeof child === 'string' || typeof child === 'number') {\n return;\n }\n\n if (typeof child.type !== 'string') {\n return;\n }\n\n if (!didWarnInvalidChild) {\n didWarnInvalidChild = true;\n\n error('Only strings and numbers are supported as <option> children.');\n }\n });\n } // TODO: Remove support for `selected` in <option>.\n\n\n if (props.selected != null && !didWarnSelectedSetOnOption) {\n error('Use the `defaultValue` or `value` props on <select> instead of ' + 'setting `selected` on <option>.');\n\n didWarnSelectedSetOnOption = true;\n }\n }\n}\nfunction postMountWrapper$1(element, props) {\n // value=\"\" should make a value attribute (#6219)\n if (props.value != null) {\n element.setAttribute('value', toString(getToStringValue(props.value)));\n }\n}\nfunction getHostProps$1(element, props) {\n var hostProps = _assign({\n children: undefined\n }, props);\n\n var content = flattenChildren(props.children);\n\n if (content) {\n hostProps.children = content;\n }\n\n return hostProps;\n}\n\nvar didWarnValueDefaultValue$1;\n\n{\n didWarnValueDefaultValue$1 = false;\n}\n\nfunction getDeclarationErrorAddendum() {\n var ownerName = getCurrentFiberOwnerNameInDevOrNull();\n\n if (ownerName) {\n return '\\n\\nCheck the render method of `' + ownerName + '`.';\n }\n\n return '';\n}\n\nvar valuePropNames = ['value', 'defaultValue'];\n/**\n * Validation function for `value` and `defaultValue`.\n */\n\nfunction checkSelectPropTypes(props) {\n {\n ReactControlledValuePropTypes.checkPropTypes('select', props);\n\n for (var i = 0; i < valuePropNames.length; i++) {\n var propName = valuePropNames[i];\n\n if (props[propName] == null) {\n continue;\n }\n\n var isArray = Array.isArray(props[propName]);\n\n if (props.multiple && !isArray) {\n error('The `%s` prop supplied to <select> must be an array if ' + '`multiple` is true.%s', propName, getDeclarationErrorAddendum());\n } else if (!props.multiple && isArray) {\n error('The `%s` prop supplied to <select> must be a scalar ' + 'value if `multiple` is false.%s', propName, getDeclarationErrorAddendum());\n }\n }\n }\n}\n\nfunction updateOptions(node, multiple, propValue, setDefaultSelected) {\n var options = node.options;\n\n if (multiple) {\n var selectedValues = propValue;\n var selectedValue = {};\n\n for (var i = 0; i < selectedValues.length; i++) {\n // Prefix to avoid chaos with special keys.\n selectedValue['$' + selectedValues[i]] = true;\n }\n\n for (var _i = 0; _i < options.length; _i++) {\n var selected = selectedValue.hasOwnProperty('$' + options[_i].value);\n\n if (options[_i].selected !== selected) {\n options[_i].selected = selected;\n }\n\n if (selected && setDefaultSelected) {\n options[_i].defaultSelected = true;\n }\n }\n } else {\n // Do not set `select.value` as exact behavior isn't consistent across all\n // browsers for all cases.\n var _selectedValue = toString(getToStringValue(propValue));\n\n var defaultSelected = null;\n\n for (var _i2 = 0; _i2 < options.length; _i2++) {\n if (options[_i2].value === _selectedValue) {\n options[_i2].selected = true;\n\n if (setDefaultSelected) {\n options[_i2].defaultSelected = true;\n }\n\n return;\n }\n\n if (defaultSelected === null && !options[_i2].disabled) {\n defaultSelected = options[_i2];\n }\n }\n\n if (defaultSelected !== null) {\n defaultSelected.selected = true;\n }\n }\n}\n/**\n * Implements a <select> host component that allows optionally setting the\n * props `value` and `defaultValue`. If `multiple` is false, the prop must be a\n * stringable. If `multiple` is true, the prop must be an array of stringables.\n *\n * If `value` is not supplied (or null/undefined), user actions that change the\n * selected option will trigger updates to the rendered options.\n *\n * If it is supplied (and not null/undefined), the rendered options will not\n * update in response to user actions. Instead, the `value` prop must change in\n * order for the rendered options to update.\n *\n * If `defaultValue` is provided, any options with the supplied values will be\n * selected.\n */\n\n\nfunction getHostProps$2(element, props) {\n return _assign({}, props, {\n value: undefined\n });\n}\nfunction initWrapperState$1(element, props) {\n var node = element;\n\n {\n checkSelectPropTypes(props);\n }\n\n node._wrapperState = {\n wasMultiple: !!props.multiple\n };\n\n {\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue$1) {\n error('Select elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled select ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components');\n\n didWarnValueDefaultValue$1 = true;\n }\n }\n}\nfunction postMountWrapper$2(element, props) {\n var node = element;\n node.multiple = !!props.multiple;\n var value = props.value;\n\n if (value != null) {\n updateOptions(node, !!props.multiple, value, false);\n } else if (props.defaultValue != null) {\n updateOptions(node, !!props.multiple, props.defaultValue, true);\n }\n}\nfunction postUpdateWrapper(element, props) {\n var node = element;\n var wasMultiple = node._wrapperState.wasMultiple;\n node._wrapperState.wasMultiple = !!props.multiple;\n var value = props.value;\n\n if (value != null) {\n updateOptions(node, !!props.multiple, value, false);\n } else if (wasMultiple !== !!props.multiple) {\n // For simplicity, reapply `defaultValue` if `multiple` is toggled.\n if (props.defaultValue != null) {\n updateOptions(node, !!props.multiple, props.defaultValue, true);\n } else {\n // Revert the select back to its default unselected state.\n updateOptions(node, !!props.multiple, props.multiple ? [] : '', false);\n }\n }\n}\nfunction restoreControlledState$1(element, props) {\n var node = element;\n var value = props.value;\n\n if (value != null) {\n updateOptions(node, !!props.multiple, value, false);\n }\n}\n\nvar didWarnValDefaultVal = false;\n\n/**\n * Implements a <textarea> host component that allows setting `value`, and\n * `defaultValue`. This differs from the traditional DOM API because value is\n * usually set as PCDATA children.\n *\n * If `value` is not supplied (or null/undefined), user actions that affect the\n * value will trigger updates to the element.\n *\n * If `value` is supplied (and not null/undefined), the rendered element will\n * not trigger updates to the element. Instead, the `value` prop must change in\n * order for the rendered element to be updated.\n *\n * The rendered element will be initialized with an empty value, the prop\n * `defaultValue` if specified, or the children content (deprecated).\n */\nfunction getHostProps$3(element, props) {\n var node = element;\n\n if (!(props.dangerouslySetInnerHTML == null)) {\n {\n throw Error( \"`dangerouslySetInnerHTML` does not make sense on <textarea>.\" );\n }\n } // Always set children to the same thing. In IE9, the selection range will\n // get reset if `textContent` is mutated. We could add a check in setTextContent\n // to only set the value if/when the value differs from the node value (which would\n // completely solve this IE9 bug), but Sebastian+Sophie seemed to like this\n // solution. The value can be a boolean or object so that's why it's forced\n // to be a string.\n\n\n var hostProps = _assign({}, props, {\n value: undefined,\n defaultValue: undefined,\n children: toString(node._wrapperState.initialValue)\n });\n\n return hostProps;\n}\nfunction initWrapperState$2(element, props) {\n var node = element;\n\n {\n ReactControlledValuePropTypes.checkPropTypes('textarea', props);\n\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValDefaultVal) {\n error('%s contains a textarea with both value and defaultValue props. ' + 'Textarea elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled textarea ' + 'and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', getCurrentFiberOwnerNameInDevOrNull() || 'A component');\n\n didWarnValDefaultVal = true;\n }\n }\n\n var initialValue = props.value; // Only bother fetching default value if we're going to use it\n\n if (initialValue == null) {\n var children = props.children,\n defaultValue = props.defaultValue;\n\n if (children != null) {\n {\n error('Use the `defaultValue` or `value` props instead of setting ' + 'children on <textarea>.');\n }\n\n {\n if (!(defaultValue == null)) {\n {\n throw Error( \"If you supply `defaultValue` on a <textarea>, do not pass children.\" );\n }\n }\n\n if (Array.isArray(children)) {\n if (!(children.length <= 1)) {\n {\n throw Error( \"<textarea> can only have at most one child.\" );\n }\n }\n\n children = children[0];\n }\n\n defaultValue = children;\n }\n }\n\n if (defaultValue == null) {\n defaultValue = '';\n }\n\n initialValue = defaultValue;\n }\n\n node._wrapperState = {\n initialValue: getToStringValue(initialValue)\n };\n}\nfunction updateWrapper$1(element, props) {\n var node = element;\n var value = getToStringValue(props.value);\n var defaultValue = getToStringValue(props.defaultValue);\n\n if (value != null) {\n // Cast `value` to a string to ensure the value is set correctly. While\n // browsers typically do this as necessary, jsdom doesn't.\n var newValue = toString(value); // To avoid side effects (such as losing text selection), only set value if changed\n\n if (newValue !== node.value) {\n node.value = newValue;\n }\n\n if (props.defaultValue == null && node.defaultValue !== newValue) {\n node.defaultValue = newValue;\n }\n }\n\n if (defaultValue != null) {\n node.defaultValue = toString(defaultValue);\n }\n}\nfunction postMountWrapper$3(element, props) {\n var node = element; // This is in postMount because we need access to the DOM node, which is not\n // available until after the component has mounted.\n\n var textContent = node.textContent; // Only set node.value if textContent is equal to the expected\n // initial value. In IE10/IE11 there is a bug where the placeholder attribute\n // will populate textContent as well.\n // https://developer.microsoft.com/microsoft-edge/platform/issues/101525/\n\n if (textContent === node._wrapperState.initialValue) {\n if (textContent !== '' && textContent !== null) {\n node.value = textContent;\n }\n }\n}\nfunction restoreControlledState$2(element, props) {\n // DOM component is still mounted; update\n updateWrapper$1(element, props);\n}\n\nvar HTML_NAMESPACE = 'http://www.w3.org/1999/xhtml';\nvar MATH_NAMESPACE = 'http://www.w3.org/1998/Math/MathML';\nvar SVG_NAMESPACE = 'http://www.w3.org/2000/svg';\nvar Namespaces = {\n html: HTML_NAMESPACE,\n mathml: MATH_NAMESPACE,\n svg: SVG_NAMESPACE\n}; // Assumes there is no parent namespace.\n\nfunction getIntrinsicNamespace(type) {\n switch (type) {\n case 'svg':\n return SVG_NAMESPACE;\n\n case 'math':\n return MATH_NAMESPACE;\n\n default:\n return HTML_NAMESPACE;\n }\n}\nfunction getChildNamespace(parentNamespace, type) {\n if (parentNamespace == null || parentNamespace === HTML_NAMESPACE) {\n // No (or default) parent namespace: potential entry point.\n return getIntrinsicNamespace(type);\n }\n\n if (parentNamespace === SVG_NAMESPACE && type === 'foreignObject') {\n // We're leaving SVG.\n return HTML_NAMESPACE;\n } // By default, pass namespace below.\n\n\n return parentNamespace;\n}\n\n/* globals MSApp */\n\n/**\n * Create a function which has 'unsafe' privileges (required by windows8 apps)\n */\nvar createMicrosoftUnsafeLocalFunction = function (func) {\n if (typeof MSApp !== 'undefined' && MSApp.execUnsafeLocalFunction) {\n return function (arg0, arg1, arg2, arg3) {\n MSApp.execUnsafeLocalFunction(function () {\n return func(arg0, arg1, arg2, arg3);\n });\n };\n } else {\n return func;\n }\n};\n\nvar reusableSVGContainer;\n/**\n * Set the innerHTML property of a node\n *\n * @param {DOMElement} node\n * @param {string} html\n * @internal\n */\n\nvar setInnerHTML = createMicrosoftUnsafeLocalFunction(function (node, html) {\n if (node.namespaceURI === Namespaces.svg) {\n\n if (!('innerHTML' in node)) {\n // IE does not have innerHTML for SVG nodes, so instead we inject the\n // new markup in a temp node and then move the child nodes across into\n // the target node\n reusableSVGContainer = reusableSVGContainer || document.createElement('div');\n reusableSVGContainer.innerHTML = '<svg>' + html.valueOf().toString() + '</svg>';\n var svgNode = reusableSVGContainer.firstChild;\n\n while (node.firstChild) {\n node.removeChild(node.firstChild);\n }\n\n while (svgNode.firstChild) {\n node.appendChild(svgNode.firstChild);\n }\n\n return;\n }\n }\n\n node.innerHTML = html;\n});\n\n/**\n * HTML nodeType values that represent the type of the node\n */\nvar ELEMENT_NODE = 1;\nvar TEXT_NODE = 3;\nvar COMMENT_NODE = 8;\nvar DOCUMENT_NODE = 9;\nvar DOCUMENT_FRAGMENT_NODE = 11;\n\n/**\n * Set the textContent property of a node. For text updates, it's faster\n * to set the `nodeValue` of the Text node directly instead of using\n * `.textContent` which will remove the existing node and create a new one.\n *\n * @param {DOMElement} node\n * @param {string} text\n * @internal\n */\n\nvar setTextContent = function (node, text) {\n if (text) {\n var firstChild = node.firstChild;\n\n if (firstChild && firstChild === node.lastChild && firstChild.nodeType === TEXT_NODE) {\n firstChild.nodeValue = text;\n return;\n }\n }\n\n node.textContent = text;\n};\n\n// Do not use the below two methods directly!\n// Instead use constants exported from DOMTopLevelEventTypes in ReactDOM.\n// (It is the only module that is allowed to access these methods.)\nfunction unsafeCastStringToDOMTopLevelType(topLevelType) {\n return topLevelType;\n}\nfunction unsafeCastDOMTopLevelTypeToString(topLevelType) {\n return topLevelType;\n}\n\n/**\n * Generate a mapping of standard vendor prefixes using the defined style property and event name.\n *\n * @param {string} styleProp\n * @param {string} eventName\n * @returns {object}\n */\n\nfunction makePrefixMap(styleProp, eventName) {\n var prefixes = {};\n prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();\n prefixes['Webkit' + styleProp] = 'webkit' + eventName;\n prefixes['Moz' + styleProp] = 'moz' + eventName;\n return prefixes;\n}\n/**\n * A list of event names to a configurable list of vendor prefixes.\n */\n\n\nvar vendorPrefixes = {\n animationend: makePrefixMap('Animation', 'AnimationEnd'),\n animationiteration: makePrefixMap('Animation', 'AnimationIteration'),\n animationstart: makePrefixMap('Animation', 'AnimationStart'),\n transitionend: makePrefixMap('Transition', 'TransitionEnd')\n};\n/**\n * Event names that have already been detected and prefixed (if applicable).\n */\n\nvar prefixedEventNames = {};\n/**\n * Element to check for prefixes on.\n */\n\nvar style = {};\n/**\n * Bootstrap if a DOM exists.\n */\n\nif (canUseDOM) {\n style = document.createElement('div').style; // On some platforms, in particular some releases of Android 4.x,\n // the un-prefixed \"animation\" and \"transition\" properties are defined on the\n // style object but the events that fire will still be prefixed, so we need\n // to check if the un-prefixed events are usable, and if not remove them from the map.\n\n if (!('AnimationEvent' in window)) {\n delete vendorPrefixes.animationend.animation;\n delete vendorPrefixes.animationiteration.animation;\n delete vendorPrefixes.animationstart.animation;\n } // Same as above\n\n\n if (!('TransitionEvent' in window)) {\n delete vendorPrefixes.transitionend.transition;\n }\n}\n/**\n * Attempts to determine the correct vendor prefixed event name.\n *\n * @param {string} eventName\n * @returns {string}\n */\n\n\nfunction getVendorPrefixedEventName(eventName) {\n if (prefixedEventNames[eventName]) {\n return prefixedEventNames[eventName];\n } else if (!vendorPrefixes[eventName]) {\n return eventName;\n }\n\n var prefixMap = vendorPrefixes[eventName];\n\n for (var styleProp in prefixMap) {\n if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) {\n return prefixedEventNames[eventName] = prefixMap[styleProp];\n }\n }\n\n return eventName;\n}\n\n/**\n * To identify top level events in ReactDOM, we use constants defined by this\n * module. This is the only module that uses the unsafe* methods to express\n * that the constants actually correspond to the browser event names. This lets\n * us save some bundle size by avoiding a top level type -> event name map.\n * The rest of ReactDOM code should import top level types from this file.\n */\n\nvar TOP_ABORT = unsafeCastStringToDOMTopLevelType('abort');\nvar TOP_ANIMATION_END = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationend'));\nvar TOP_ANIMATION_ITERATION = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationiteration'));\nvar TOP_ANIMATION_START = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationstart'));\nvar TOP_BLUR = unsafeCastStringToDOMTopLevelType('blur');\nvar TOP_CAN_PLAY = unsafeCastStringToDOMTopLevelType('canplay');\nvar TOP_CAN_PLAY_THROUGH = unsafeCastStringToDOMTopLevelType('canplaythrough');\nvar TOP_CANCEL = unsafeCastStringToDOMTopLevelType('cancel');\nvar TOP_CHANGE = unsafeCastStringToDOMTopLevelType('change');\nvar TOP_CLICK = unsafeCastStringToDOMTopLevelType('click');\nvar TOP_CLOSE = unsafeCastStringToDOMTopLevelType('close');\nvar TOP_COMPOSITION_END = unsafeCastStringToDOMTopLevelType('compositionend');\nvar TOP_COMPOSITION_START = unsafeCastStringToDOMTopLevelType('compositionstart');\nvar TOP_COMPOSITION_UPDATE = unsafeCastStringToDOMTopLevelType('compositionupdate');\nvar TOP_CONTEXT_MENU = unsafeCastStringToDOMTopLevelType('contextmenu');\nvar TOP_COPY = unsafeCastStringToDOMTopLevelType('copy');\nvar TOP_CUT = unsafeCastStringToDOMTopLevelType('cut');\nvar TOP_DOUBLE_CLICK = unsafeCastStringToDOMTopLevelType('dblclick');\nvar TOP_AUX_CLICK = unsafeCastStringToDOMTopLevelType('auxclick');\nvar TOP_DRAG = unsafeCastStringToDOMTopLevelType('drag');\nvar TOP_DRAG_END = unsafeCastStringToDOMTopLevelType('dragend');\nvar TOP_DRAG_ENTER = unsafeCastStringToDOMTopLevelType('dragenter');\nvar TOP_DRAG_EXIT = unsafeCastStringToDOMTopLevelType('dragexit');\nvar TOP_DRAG_LEAVE = unsafeCastStringToDOMTopLevelType('dragleave');\nvar TOP_DRAG_OVER = unsafeCastStringToDOMTopLevelType('dragover');\nvar TOP_DRAG_START = unsafeCastStringToDOMTopLevelType('dragstart');\nvar TOP_DROP = unsafeCastStringToDOMTopLevelType('drop');\nvar TOP_DURATION_CHANGE = unsafeCastStringToDOMTopLevelType('durationchange');\nvar TOP_EMPTIED = unsafeCastStringToDOMTopLevelType('emptied');\nvar TOP_ENCRYPTED = unsafeCastStringToDOMTopLevelType('encrypted');\nvar TOP_ENDED = unsafeCastStringToDOMTopLevelType('ended');\nvar TOP_ERROR = unsafeCastStringToDOMTopLevelType('error');\nvar TOP_FOCUS = unsafeCastStringToDOMTopLevelType('focus');\nvar TOP_GOT_POINTER_CAPTURE = unsafeCastStringToDOMTopLevelType('gotpointercapture');\nvar TOP_INPUT = unsafeCastStringToDOMTopLevelType('input');\nvar TOP_INVALID = unsafeCastStringToDOMTopLevelType('invalid');\nvar TOP_KEY_DOWN = unsafeCastStringToDOMTopLevelType('keydown');\nvar TOP_KEY_PRESS = unsafeCastStringToDOMTopLevelType('keypress');\nvar TOP_KEY_UP = unsafeCastStringToDOMTopLevelType('keyup');\nvar TOP_LOAD = unsafeCastStringToDOMTopLevelType('load');\nvar TOP_LOAD_START = unsafeCastStringToDOMTopLevelType('loadstart');\nvar TOP_LOADED_DATA = unsafeCastStringToDOMTopLevelType('loadeddata');\nvar TOP_LOADED_METADATA = unsafeCastStringToDOMTopLevelType('loadedmetadata');\nvar TOP_LOST_POINTER_CAPTURE = unsafeCastStringToDOMTopLevelType('lostpointercapture');\nvar TOP_MOUSE_DOWN = unsafeCastStringToDOMTopLevelType('mousedown');\nvar TOP_MOUSE_MOVE = unsafeCastStringToDOMTopLevelType('mousemove');\nvar TOP_MOUSE_OUT = unsafeCastStringToDOMTopLevelType('mouseout');\nvar TOP_MOUSE_OVER = unsafeCastStringToDOMTopLevelType('mouseover');\nvar TOP_MOUSE_UP = unsafeCastStringToDOMTopLevelType('mouseup');\nvar TOP_PASTE = unsafeCastStringToDOMTopLevelType('paste');\nvar TOP_PAUSE = unsafeCastStringToDOMTopLevelType('pause');\nvar TOP_PLAY = unsafeCastStringToDOMTopLevelType('play');\nvar TOP_PLAYING = unsafeCastStringToDOMTopLevelType('playing');\nvar TOP_POINTER_CANCEL = unsafeCastStringToDOMTopLevelType('pointercancel');\nvar TOP_POINTER_DOWN = unsafeCastStringToDOMTopLevelType('pointerdown');\nvar TOP_POINTER_MOVE = unsafeCastStringToDOMTopLevelType('pointermove');\nvar TOP_POINTER_OUT = unsafeCastStringToDOMTopLevelType('pointerout');\nvar TOP_POINTER_OVER = unsafeCastStringToDOMTopLevelType('pointerover');\nvar TOP_POINTER_UP = unsafeCastStringToDOMTopLevelType('pointerup');\nvar TOP_PROGRESS = unsafeCastStringToDOMTopLevelType('progress');\nvar TOP_RATE_CHANGE = unsafeCastStringToDOMTopLevelType('ratechange');\nvar TOP_RESET = unsafeCastStringToDOMTopLevelType('reset');\nvar TOP_SCROLL = unsafeCastStringToDOMTopLevelType('scroll');\nvar TOP_SEEKED = unsafeCastStringToDOMTopLevelType('seeked');\nvar TOP_SEEKING = unsafeCastStringToDOMTopLevelType('seeking');\nvar TOP_SELECTION_CHANGE = unsafeCastStringToDOMTopLevelType('selectionchange');\nvar TOP_STALLED = unsafeCastStringToDOMTopLevelType('stalled');\nvar TOP_SUBMIT = unsafeCastStringToDOMTopLevelType('submit');\nvar TOP_SUSPEND = unsafeCastStringToDOMTopLevelType('suspend');\nvar TOP_TEXT_INPUT = unsafeCastStringToDOMTopLevelType('textInput');\nvar TOP_TIME_UPDATE = unsafeCastStringToDOMTopLevelType('timeupdate');\nvar TOP_TOGGLE = unsafeCastStringToDOMTopLevelType('toggle');\nvar TOP_TOUCH_CANCEL = unsafeCastStringToDOMTopLevelType('touchcancel');\nvar TOP_TOUCH_END = unsafeCastStringToDOMTopLevelType('touchend');\nvar TOP_TOUCH_MOVE = unsafeCastStringToDOMTopLevelType('touchmove');\nvar TOP_TOUCH_START = unsafeCastStringToDOMTopLevelType('touchstart');\nvar TOP_TRANSITION_END = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('transitionend'));\nvar TOP_VOLUME_CHANGE = unsafeCastStringToDOMTopLevelType('volumechange');\nvar TOP_WAITING = unsafeCastStringToDOMTopLevelType('waiting');\nvar TOP_WHEEL = unsafeCastStringToDOMTopLevelType('wheel'); // List of events that need to be individually attached to media elements.\n// Note that events in this list will *not* be listened to at the top level\n// unless they're explicitly whitelisted in `ReactBrowserEventEmitter.listenTo`.\n\nvar mediaEventTypes = [TOP_ABORT, TOP_CAN_PLAY, TOP_CAN_PLAY_THROUGH, TOP_DURATION_CHANGE, TOP_EMPTIED, TOP_ENCRYPTED, TOP_ENDED, TOP_ERROR, TOP_LOADED_DATA, TOP_LOADED_METADATA, TOP_LOAD_START, TOP_PAUSE, TOP_PLAY, TOP_PLAYING, TOP_PROGRESS, TOP_RATE_CHANGE, TOP_SEEKED, TOP_SEEKING, TOP_STALLED, TOP_SUSPEND, TOP_TIME_UPDATE, TOP_VOLUME_CHANGE, TOP_WAITING];\nfunction getRawEventName(topLevelType) {\n return unsafeCastDOMTopLevelTypeToString(topLevelType);\n}\n\nvar PossiblyWeakMap = typeof WeakMap === 'function' ? WeakMap : Map; // prettier-ignore\n\nvar elementListenerMap = new PossiblyWeakMap();\nfunction getListenerMapForElement(element) {\n var listenerMap = elementListenerMap.get(element);\n\n if (listenerMap === undefined) {\n listenerMap = new Map();\n elementListenerMap.set(element, listenerMap);\n }\n\n return listenerMap;\n}\n\n/**\n * `ReactInstanceMap` maintains a mapping from a public facing stateful\n * instance (key) and the internal representation (value). This allows public\n * methods to accept the user facing instance as an argument and map them back\n * to internal methods.\n *\n * Note that this module is currently shared and assumed to be stateless.\n * If this becomes an actual Map, that will break.\n */\nfunction get(key) {\n return key._reactInternalFiber;\n}\nfunction has(key) {\n return key._reactInternalFiber !== undefined;\n}\nfunction set(key, value) {\n key._reactInternalFiber = value;\n}\n\n// Don't change these two values. They're used by React Dev Tools.\nvar NoEffect =\n/* */\n0;\nvar PerformedWork =\n/* */\n1; // You can change the rest (and add more).\n\nvar Placement =\n/* */\n2;\nvar Update =\n/* */\n4;\nvar PlacementAndUpdate =\n/* */\n6;\nvar Deletion =\n/* */\n8;\nvar ContentReset =\n/* */\n16;\nvar Callback =\n/* */\n32;\nvar DidCapture =\n/* */\n64;\nvar Ref =\n/* */\n128;\nvar Snapshot =\n/* */\n256;\nvar Passive =\n/* */\n512;\nvar Hydrating =\n/* */\n1024;\nvar HydratingAndUpdate =\n/* */\n1028; // Passive & Update & Callback & Ref & Snapshot\n\nvar LifecycleEffectMask =\n/* */\n932; // Union of all host effects\n\nvar HostEffectMask =\n/* */\n2047;\nvar Incomplete =\n/* */\n2048;\nvar ShouldCapture =\n/* */\n4096;\n\nvar ReactCurrentOwner = ReactSharedInternals.ReactCurrentOwner;\nfunction getNearestMountedFiber(fiber) {\n var node = fiber;\n var nearestMounted = fiber;\n\n if (!fiber.alternate) {\n // If there is no alternate, this might be a new tree that isn't inserted\n // yet. If it is, then it will have a pending insertion effect on it.\n var nextNode = node;\n\n do {\n node = nextNode;\n\n if ((node.effectTag & (Placement | Hydrating)) !== NoEffect) {\n // This is an insertion or in-progress hydration. The nearest possible\n // mounted fiber is the parent but we need to continue to figure out\n // if that one is still mounted.\n nearestMounted = node.return;\n }\n\n nextNode = node.return;\n } while (nextNode);\n } else {\n while (node.return) {\n node = node.return;\n }\n }\n\n if (node.tag === HostRoot) {\n // TODO: Check if this was a nested HostRoot when used with\n // renderContainerIntoSubtree.\n return nearestMounted;\n } // If we didn't hit the root, that means that we're in an disconnected tree\n // that has been unmounted.\n\n\n return null;\n}\nfunction getSuspenseInstanceFromFiber(fiber) {\n if (fiber.tag === SuspenseComponent) {\n var suspenseState = fiber.memoizedState;\n\n if (suspenseState === null) {\n var current = fiber.alternate;\n\n if (current !== null) {\n suspenseState = current.memoizedState;\n }\n }\n\n if (suspenseState !== null) {\n return suspenseState.dehydrated;\n }\n }\n\n return null;\n}\nfunction getContainerFromFiber(fiber) {\n return fiber.tag === HostRoot ? fiber.stateNode.containerInfo : null;\n}\nfunction isFiberMounted(fiber) {\n return getNearestMountedFiber(fiber) === fiber;\n}\nfunction isMounted(component) {\n {\n var owner = ReactCurrentOwner.current;\n\n if (owner !== null && owner.tag === ClassComponent) {\n var ownerFiber = owner;\n var instance = ownerFiber.stateNode;\n\n if (!instance._warnedAboutRefsInRender) {\n error('%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', getComponentName(ownerFiber.type) || 'A component');\n }\n\n instance._warnedAboutRefsInRender = true;\n }\n }\n\n var fiber = get(component);\n\n if (!fiber) {\n return false;\n }\n\n return getNearestMountedFiber(fiber) === fiber;\n}\n\nfunction assertIsMounted(fiber) {\n if (!(getNearestMountedFiber(fiber) === fiber)) {\n {\n throw Error( \"Unable to find node on an unmounted component.\" );\n }\n }\n}\n\nfunction findCurrentFiberUsingSlowPath(fiber) {\n var alternate = fiber.alternate;\n\n if (!alternate) {\n // If there is no alternate, then we only need to check if it is mounted.\n var nearestMounted = getNearestMountedFiber(fiber);\n\n if (!(nearestMounted !== null)) {\n {\n throw Error( \"Unable to find node on an unmounted component.\" );\n }\n }\n\n if (nearestMounted !== fiber) {\n return null;\n }\n\n return fiber;\n } // If we have two possible branches, we'll walk backwards up to the root\n // to see what path the root points to. On the way we may hit one of the\n // special cases and we'll deal with them.\n\n\n var a = fiber;\n var b = alternate;\n\n while (true) {\n var parentA = a.return;\n\n if (parentA === null) {\n // We're at the root.\n break;\n }\n\n var parentB = parentA.alternate;\n\n if (parentB === null) {\n // There is no alternate. This is an unusual case. Currently, it only\n // happens when a Suspense component is hidden. An extra fragment fiber\n // is inserted in between the Suspense fiber and its children. Skip\n // over this extra fragment fiber and proceed to the next parent.\n var nextParent = parentA.return;\n\n if (nextParent !== null) {\n a = b = nextParent;\n continue;\n } // If there's no parent, we're at the root.\n\n\n break;\n } // If both copies of the parent fiber point to the same child, we can\n // assume that the child is current. This happens when we bailout on low\n // priority: the bailed out fiber's child reuses the current child.\n\n\n if (parentA.child === parentB.child) {\n var child = parentA.child;\n\n while (child) {\n if (child === a) {\n // We've determined that A is the current branch.\n assertIsMounted(parentA);\n return fiber;\n }\n\n if (child === b) {\n // We've determined that B is the current branch.\n assertIsMounted(parentA);\n return alternate;\n }\n\n child = child.sibling;\n } // We should never have an alternate for any mounting node. So the only\n // way this could possibly happen is if this was unmounted, if at all.\n\n\n {\n {\n throw Error( \"Unable to find node on an unmounted component.\" );\n }\n }\n }\n\n if (a.return !== b.return) {\n // The return pointer of A and the return pointer of B point to different\n // fibers. We assume that return pointers never criss-cross, so A must\n // belong to the child set of A.return, and B must belong to the child\n // set of B.return.\n a = parentA;\n b = parentB;\n } else {\n // The return pointers point to the same fiber. We'll have to use the\n // default, slow path: scan the child sets of each parent alternate to see\n // which child belongs to which set.\n //\n // Search parent A's child set\n var didFindChild = false;\n var _child = parentA.child;\n\n while (_child) {\n if (_child === a) {\n didFindChild = true;\n a = parentA;\n b = parentB;\n break;\n }\n\n if (_child === b) {\n didFindChild = true;\n b = parentA;\n a = parentB;\n break;\n }\n\n _child = _child.sibling;\n }\n\n if (!didFindChild) {\n // Search parent B's child set\n _child = parentB.child;\n\n while (_child) {\n if (_child === a) {\n didFindChild = true;\n a = parentB;\n b = parentA;\n break;\n }\n\n if (_child === b) {\n didFindChild = true;\n b = parentB;\n a = parentA;\n break;\n }\n\n _child = _child.sibling;\n }\n\n if (!didFindChild) {\n {\n throw Error( \"Child was not found in either parent set. This indicates a bug in React related to the return pointer. Please file an issue.\" );\n }\n }\n }\n }\n\n if (!(a.alternate === b)) {\n {\n throw Error( \"Return fibers should always be each others' alternates. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n } // If the root is not a host container, we're in a disconnected tree. I.e.\n // unmounted.\n\n\n if (!(a.tag === HostRoot)) {\n {\n throw Error( \"Unable to find node on an unmounted component.\" );\n }\n }\n\n if (a.stateNode.current === a) {\n // We've determined that A is the current branch.\n return fiber;\n } // Otherwise B has to be current branch.\n\n\n return alternate;\n}\nfunction findCurrentHostFiber(parent) {\n var currentParent = findCurrentFiberUsingSlowPath(parent);\n\n if (!currentParent) {\n return null;\n } // Next we'll drill down this component to find the first HostComponent/Text.\n\n\n var node = currentParent;\n\n while (true) {\n if (node.tag === HostComponent || node.tag === HostText) {\n return node;\n } else if (node.child) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === currentParent) {\n return null;\n }\n\n while (!node.sibling) {\n if (!node.return || node.return === currentParent) {\n return null;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n } // Flow needs the return null here, but ESLint complains about it.\n // eslint-disable-next-line no-unreachable\n\n\n return null;\n}\nfunction findCurrentHostFiberWithNoPortals(parent) {\n var currentParent = findCurrentFiberUsingSlowPath(parent);\n\n if (!currentParent) {\n return null;\n } // Next we'll drill down this component to find the first HostComponent/Text.\n\n\n var node = currentParent;\n\n while (true) {\n if (node.tag === HostComponent || node.tag === HostText || enableFundamentalAPI ) {\n return node;\n } else if (node.child && node.tag !== HostPortal) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === currentParent) {\n return null;\n }\n\n while (!node.sibling) {\n if (!node.return || node.return === currentParent) {\n return null;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n } // Flow needs the return null here, but ESLint complains about it.\n // eslint-disable-next-line no-unreachable\n\n\n return null;\n}\n\n/**\n * Accumulates items that must not be null or undefined into the first one. This\n * is used to conserve memory by avoiding array allocations, and thus sacrifices\n * API cleanness. Since `current` can be null before being passed in and not\n * null after this function, make sure to assign it back to `current`:\n *\n * `a = accumulateInto(a, b);`\n *\n * This API should be sparingly used. Try `accumulate` for something cleaner.\n *\n * @return {*|array<*>} An accumulation of items.\n */\n\nfunction accumulateInto(current, next) {\n if (!(next != null)) {\n {\n throw Error( \"accumulateInto(...): Accumulated items must not be null or undefined.\" );\n }\n }\n\n if (current == null) {\n return next;\n } // Both are not empty. Warning: Never call x.concat(y) when you are not\n // certain that x is an Array (x could be a string with concat method).\n\n\n if (Array.isArray(current)) {\n if (Array.isArray(next)) {\n current.push.apply(current, next);\n return current;\n }\n\n current.push(next);\n return current;\n }\n\n if (Array.isArray(next)) {\n // A bit too dangerous to mutate `next`.\n return [current].concat(next);\n }\n\n return [current, next];\n}\n\n/**\n * @param {array} arr an \"accumulation\" of items which is either an Array or\n * a single item. Useful when paired with the `accumulate` module. This is a\n * simple utility that allows us to reason about a collection of items, but\n * handling the case when there is exactly one item (and we do not need to\n * allocate an array).\n * @param {function} cb Callback invoked with each element or a collection.\n * @param {?} [scope] Scope used as `this` in a callback.\n */\nfunction forEachAccumulated(arr, cb, scope) {\n if (Array.isArray(arr)) {\n arr.forEach(cb, scope);\n } else if (arr) {\n cb.call(scope, arr);\n }\n}\n\n/**\n * Internal queue of events that have accumulated their dispatches and are\n * waiting to have their dispatches executed.\n */\n\nvar eventQueue = null;\n/**\n * Dispatches an event and releases it back into the pool, unless persistent.\n *\n * @param {?object} event Synthetic event to be dispatched.\n * @private\n */\n\nvar executeDispatchesAndRelease = function (event) {\n if (event) {\n executeDispatchesInOrder(event);\n\n if (!event.isPersistent()) {\n event.constructor.release(event);\n }\n }\n};\n\nvar executeDispatchesAndReleaseTopLevel = function (e) {\n return executeDispatchesAndRelease(e);\n};\n\nfunction runEventsInBatch(events) {\n if (events !== null) {\n eventQueue = accumulateInto(eventQueue, events);\n } // Set `eventQueue` to null before processing it so that we can tell if more\n // events get enqueued while processing.\n\n\n var processingEventQueue = eventQueue;\n eventQueue = null;\n\n if (!processingEventQueue) {\n return;\n }\n\n forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel);\n\n if (!!eventQueue) {\n {\n throw Error( \"processEventQueue(): Additional events were enqueued while processing an event queue. Support for this has not yet been implemented.\" );\n }\n } // This would be a good time to rethrow if any of the event handlers threw.\n\n\n rethrowCaughtError();\n}\n\n/**\n * Gets the target node from a native browser event by accounting for\n * inconsistencies in browser DOM APIs.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {DOMEventTarget} Target node.\n */\n\nfunction getEventTarget(nativeEvent) {\n // Fallback to nativeEvent.srcElement for IE9\n // https://github.com/facebook/react/issues/12506\n var target = nativeEvent.target || nativeEvent.srcElement || window; // Normalize SVG <use> element events #4963\n\n if (target.correspondingUseElement) {\n target = target.correspondingUseElement;\n } // Safari may fire events on text nodes (Node.TEXT_NODE is 3).\n // @see http://www.quirksmode.org/js/events_properties.html\n\n\n return target.nodeType === TEXT_NODE ? target.parentNode : target;\n}\n\n/**\n * Checks if an event is supported in the current execution environment.\n *\n * NOTE: This will not work correctly for non-generic events such as `change`,\n * `reset`, `load`, `error`, and `select`.\n *\n * Borrows from Modernizr.\n *\n * @param {string} eventNameSuffix Event name, e.g. \"click\".\n * @return {boolean} True if the event is supported.\n * @internal\n * @license Modernizr 3.0.0pre (Custom Build) | MIT\n */\n\nfunction isEventSupported(eventNameSuffix) {\n if (!canUseDOM) {\n return false;\n }\n\n var eventName = 'on' + eventNameSuffix;\n var isSupported = eventName in document;\n\n if (!isSupported) {\n var element = document.createElement('div');\n element.setAttribute(eventName, 'return;');\n isSupported = typeof element[eventName] === 'function';\n }\n\n return isSupported;\n}\n\n/**\n * Summary of `DOMEventPluginSystem` event handling:\n *\n * - Top-level delegation is used to trap most native browser events. This\n * may only occur in the main thread and is the responsibility of\n * ReactDOMEventListener, which is injected and can therefore support\n * pluggable event sources. This is the only work that occurs in the main\n * thread.\n *\n * - We normalize and de-duplicate events to account for browser quirks. This\n * may be done in the worker thread.\n *\n * - Forward these native events (with the associated top-level type used to\n * trap it) to `EventPluginRegistry`, which in turn will ask plugins if they want\n * to extract any synthetic events.\n *\n * - The `EventPluginRegistry` will then process each event by annotating them with\n * \"dispatches\", a sequence of listeners and IDs that care about that event.\n *\n * - The `EventPluginRegistry` then dispatches the events.\n *\n * Overview of React and the event system:\n *\n * +------------+ .\n * | DOM | .\n * +------------+ .\n * | .\n * v .\n * +------------+ .\n * | ReactEvent | .\n * | Listener | .\n * +------------+ . +-----------+\n * | . +--------+|SimpleEvent|\n * | . | |Plugin |\n * +-----|------+ . v +-----------+\n * | | | . +--------------+ +------------+\n * | +-----------.--->|PluginRegistry| | Event |\n * | | . | | +-----------+ | Propagators|\n * | ReactEvent | . | | |TapEvent | |------------|\n * | Emitter | . | |<---+|Plugin | |other plugin|\n * | | . | | +-----------+ | utilities |\n * | +-----------.--->| | +------------+\n * | | | . +--------------+\n * +-----|------+ . ^ +-----------+\n * | . | |Enter/Leave|\n * + . +-------+|Plugin |\n * +-------------+ . +-----------+\n * | application | .\n * |-------------| .\n * | | .\n * | | .\n * +-------------+ .\n * .\n * React Core . General Purpose Event Plugin System\n */\n\nvar CALLBACK_BOOKKEEPING_POOL_SIZE = 10;\nvar callbackBookkeepingPool = [];\n\nfunction releaseTopLevelCallbackBookKeeping(instance) {\n instance.topLevelType = null;\n instance.nativeEvent = null;\n instance.targetInst = null;\n instance.ancestors.length = 0;\n\n if (callbackBookkeepingPool.length < CALLBACK_BOOKKEEPING_POOL_SIZE) {\n callbackBookkeepingPool.push(instance);\n }\n} // Used to store ancestor hierarchy in top level callback\n\n\nfunction getTopLevelCallbackBookKeeping(topLevelType, nativeEvent, targetInst, eventSystemFlags) {\n if (callbackBookkeepingPool.length) {\n var instance = callbackBookkeepingPool.pop();\n instance.topLevelType = topLevelType;\n instance.eventSystemFlags = eventSystemFlags;\n instance.nativeEvent = nativeEvent;\n instance.targetInst = targetInst;\n return instance;\n }\n\n return {\n topLevelType: topLevelType,\n eventSystemFlags: eventSystemFlags,\n nativeEvent: nativeEvent,\n targetInst: targetInst,\n ancestors: []\n };\n}\n/**\n * Find the deepest React component completely containing the root of the\n * passed-in instance (for use when entire React trees are nested within each\n * other). If React trees are not nested, returns null.\n */\n\n\nfunction findRootContainerNode(inst) {\n if (inst.tag === HostRoot) {\n return inst.stateNode.containerInfo;\n } // TODO: It may be a good idea to cache this to prevent unnecessary DOM\n // traversal, but caching is difficult to do correctly without using a\n // mutation observer to listen for all DOM changes.\n\n\n while (inst.return) {\n inst = inst.return;\n }\n\n if (inst.tag !== HostRoot) {\n // This can happen if we're in a detached tree.\n return null;\n }\n\n return inst.stateNode.containerInfo;\n}\n/**\n * Allows registered plugins an opportunity to extract events from top-level\n * native browser events.\n *\n * @return {*} An accumulation of synthetic events.\n * @internal\n */\n\n\nfunction extractPluginEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags) {\n var events = null;\n\n for (var i = 0; i < plugins.length; i++) {\n // Not every plugin in the ordering may be loaded at runtime.\n var possiblePlugin = plugins[i];\n\n if (possiblePlugin) {\n var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags);\n\n if (extractedEvents) {\n events = accumulateInto(events, extractedEvents);\n }\n }\n }\n\n return events;\n}\n\nfunction runExtractedPluginEventsInBatch(topLevelType, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags) {\n var events = extractPluginEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags);\n runEventsInBatch(events);\n}\n\nfunction handleTopLevel(bookKeeping) {\n var targetInst = bookKeeping.targetInst; // Loop through the hierarchy, in case there's any nested components.\n // It's important that we build the array of ancestors before calling any\n // event handlers, because event handlers can modify the DOM, leading to\n // inconsistencies with ReactMount's node cache. See #1105.\n\n var ancestor = targetInst;\n\n do {\n if (!ancestor) {\n var ancestors = bookKeeping.ancestors;\n ancestors.push(ancestor);\n break;\n }\n\n var root = findRootContainerNode(ancestor);\n\n if (!root) {\n break;\n }\n\n var tag = ancestor.tag;\n\n if (tag === HostComponent || tag === HostText) {\n bookKeeping.ancestors.push(ancestor);\n }\n\n ancestor = getClosestInstanceFromNode(root);\n } while (ancestor);\n\n for (var i = 0; i < bookKeeping.ancestors.length; i++) {\n targetInst = bookKeeping.ancestors[i];\n var eventTarget = getEventTarget(bookKeeping.nativeEvent);\n var topLevelType = bookKeeping.topLevelType;\n var nativeEvent = bookKeeping.nativeEvent;\n var eventSystemFlags = bookKeeping.eventSystemFlags; // If this is the first ancestor, we mark it on the system flags\n\n if (i === 0) {\n eventSystemFlags |= IS_FIRST_ANCESTOR;\n }\n\n runExtractedPluginEventsInBatch(topLevelType, targetInst, nativeEvent, eventTarget, eventSystemFlags);\n }\n}\n\nfunction dispatchEventForLegacyPluginEventSystem(topLevelType, eventSystemFlags, nativeEvent, targetInst) {\n var bookKeeping = getTopLevelCallbackBookKeeping(topLevelType, nativeEvent, targetInst, eventSystemFlags);\n\n try {\n // Event queue being processed in the same cycle allows\n // `preventDefault`.\n batchedEventUpdates(handleTopLevel, bookKeeping);\n } finally {\n releaseTopLevelCallbackBookKeeping(bookKeeping);\n }\n}\n/**\n * We listen for bubbled touch events on the document object.\n *\n * Firefox v8.01 (and possibly others) exhibited strange behavior when\n * mounting `onmousemove` events at some node that was not the document\n * element. The symptoms were that if your mouse is not moving over something\n * contained within that mount point (for example on the background) the\n * top-level listeners for `onmousemove` won't be called. However, if you\n * register the `mousemove` on the document object, then it will of course\n * catch all `mousemove`s. This along with iOS quirks, justifies restricting\n * top-level listeners to the document object only, at least for these\n * movement types of events and possibly all events.\n *\n * @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n *\n * Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but\n * they bubble to document.\n *\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @param {object} mountAt Container where to mount the listener\n */\n\nfunction legacyListenToEvent(registrationName, mountAt) {\n var listenerMap = getListenerMapForElement(mountAt);\n var dependencies = registrationNameDependencies[registrationName];\n\n for (var i = 0; i < dependencies.length; i++) {\n var dependency = dependencies[i];\n legacyListenToTopLevelEvent(dependency, mountAt, listenerMap);\n }\n}\nfunction legacyListenToTopLevelEvent(topLevelType, mountAt, listenerMap) {\n if (!listenerMap.has(topLevelType)) {\n switch (topLevelType) {\n case TOP_SCROLL:\n trapCapturedEvent(TOP_SCROLL, mountAt);\n break;\n\n case TOP_FOCUS:\n case TOP_BLUR:\n trapCapturedEvent(TOP_FOCUS, mountAt);\n trapCapturedEvent(TOP_BLUR, mountAt); // We set the flag for a single dependency later in this function,\n // but this ensures we mark both as attached rather than just one.\n\n listenerMap.set(TOP_BLUR, null);\n listenerMap.set(TOP_FOCUS, null);\n break;\n\n case TOP_CANCEL:\n case TOP_CLOSE:\n if (isEventSupported(getRawEventName(topLevelType))) {\n trapCapturedEvent(topLevelType, mountAt);\n }\n\n break;\n\n case TOP_INVALID:\n case TOP_SUBMIT:\n case TOP_RESET:\n // We listen to them on the target DOM elements.\n // Some of them bubble so we don't want them to fire twice.\n break;\n\n default:\n // By default, listen on the top level to all non-media events.\n // Media events don't bubble so adding the listener wouldn't do anything.\n var isMediaEvent = mediaEventTypes.indexOf(topLevelType) !== -1;\n\n if (!isMediaEvent) {\n trapBubbledEvent(topLevelType, mountAt);\n }\n\n break;\n }\n\n listenerMap.set(topLevelType, null);\n }\n}\nfunction isListeningToAllDependencies(registrationName, mountAt) {\n var listenerMap = getListenerMapForElement(mountAt);\n var dependencies = registrationNameDependencies[registrationName];\n\n for (var i = 0; i < dependencies.length; i++) {\n var dependency = dependencies[i];\n\n if (!listenerMap.has(dependency)) {\n return false;\n }\n }\n\n return true;\n}\n\nvar attemptUserBlockingHydration;\nfunction setAttemptUserBlockingHydration(fn) {\n attemptUserBlockingHydration = fn;\n}\nvar attemptContinuousHydration;\nfunction setAttemptContinuousHydration(fn) {\n attemptContinuousHydration = fn;\n}\nvar attemptHydrationAtCurrentPriority;\nfunction setAttemptHydrationAtCurrentPriority(fn) {\n attemptHydrationAtCurrentPriority = fn;\n} // TODO: Upgrade this definition once we're on a newer version of Flow that\nvar hasScheduledReplayAttempt = false; // The queue of discrete events to be replayed.\n\nvar queuedDiscreteEvents = []; // Indicates if any continuous event targets are non-null for early bailout.\n// if the last target was dehydrated.\n\nvar queuedFocus = null;\nvar queuedDrag = null;\nvar queuedMouse = null; // For pointer events there can be one latest event per pointerId.\n\nvar queuedPointers = new Map();\nvar queuedPointerCaptures = new Map(); // We could consider replaying selectionchange and touchmoves too.\n\nvar queuedExplicitHydrationTargets = [];\nfunction hasQueuedDiscreteEvents() {\n return queuedDiscreteEvents.length > 0;\n}\nvar discreteReplayableEvents = [TOP_MOUSE_DOWN, TOP_MOUSE_UP, TOP_TOUCH_CANCEL, TOP_TOUCH_END, TOP_TOUCH_START, TOP_AUX_CLICK, TOP_DOUBLE_CLICK, TOP_POINTER_CANCEL, TOP_POINTER_DOWN, TOP_POINTER_UP, TOP_DRAG_END, TOP_DRAG_START, TOP_DROP, TOP_COMPOSITION_END, TOP_COMPOSITION_START, TOP_KEY_DOWN, TOP_KEY_PRESS, TOP_KEY_UP, TOP_INPUT, TOP_TEXT_INPUT, TOP_CLOSE, TOP_CANCEL, TOP_COPY, TOP_CUT, TOP_PASTE, TOP_CLICK, TOP_CHANGE, TOP_CONTEXT_MENU, TOP_RESET, TOP_SUBMIT];\nvar continuousReplayableEvents = [TOP_FOCUS, TOP_BLUR, TOP_DRAG_ENTER, TOP_DRAG_LEAVE, TOP_MOUSE_OVER, TOP_MOUSE_OUT, TOP_POINTER_OVER, TOP_POINTER_OUT, TOP_GOT_POINTER_CAPTURE, TOP_LOST_POINTER_CAPTURE];\nfunction isReplayableDiscreteEvent(eventType) {\n return discreteReplayableEvents.indexOf(eventType) > -1;\n}\n\nfunction trapReplayableEventForDocument(topLevelType, document, listenerMap) {\n legacyListenToTopLevelEvent(topLevelType, document, listenerMap);\n}\n\nfunction eagerlyTrapReplayableEvents(container, document) {\n var listenerMapForDoc = getListenerMapForElement(document); // Discrete\n\n discreteReplayableEvents.forEach(function (topLevelType) {\n trapReplayableEventForDocument(topLevelType, document, listenerMapForDoc);\n }); // Continuous\n\n continuousReplayableEvents.forEach(function (topLevelType) {\n trapReplayableEventForDocument(topLevelType, document, listenerMapForDoc);\n });\n}\n\nfunction createQueuedReplayableEvent(blockedOn, topLevelType, eventSystemFlags, container, nativeEvent) {\n return {\n blockedOn: blockedOn,\n topLevelType: topLevelType,\n eventSystemFlags: eventSystemFlags | IS_REPLAYED,\n nativeEvent: nativeEvent,\n container: container\n };\n}\n\nfunction queueDiscreteEvent(blockedOn, topLevelType, eventSystemFlags, container, nativeEvent) {\n var queuedEvent = createQueuedReplayableEvent(blockedOn, topLevelType, eventSystemFlags, container, nativeEvent);\n queuedDiscreteEvents.push(queuedEvent);\n} // Resets the replaying for this type of continuous event to no event.\n\nfunction clearIfContinuousEvent(topLevelType, nativeEvent) {\n switch (topLevelType) {\n case TOP_FOCUS:\n case TOP_BLUR:\n queuedFocus = null;\n break;\n\n case TOP_DRAG_ENTER:\n case TOP_DRAG_LEAVE:\n queuedDrag = null;\n break;\n\n case TOP_MOUSE_OVER:\n case TOP_MOUSE_OUT:\n queuedMouse = null;\n break;\n\n case TOP_POINTER_OVER:\n case TOP_POINTER_OUT:\n {\n var pointerId = nativeEvent.pointerId;\n queuedPointers.delete(pointerId);\n break;\n }\n\n case TOP_GOT_POINTER_CAPTURE:\n case TOP_LOST_POINTER_CAPTURE:\n {\n var _pointerId = nativeEvent.pointerId;\n queuedPointerCaptures.delete(_pointerId);\n break;\n }\n }\n}\n\nfunction accumulateOrCreateContinuousQueuedReplayableEvent(existingQueuedEvent, blockedOn, topLevelType, eventSystemFlags, container, nativeEvent) {\n if (existingQueuedEvent === null || existingQueuedEvent.nativeEvent !== nativeEvent) {\n var queuedEvent = createQueuedReplayableEvent(blockedOn, topLevelType, eventSystemFlags, container, nativeEvent);\n\n if (blockedOn !== null) {\n var _fiber2 = getInstanceFromNode$1(blockedOn);\n\n if (_fiber2 !== null) {\n // Attempt to increase the priority of this target.\n attemptContinuousHydration(_fiber2);\n }\n }\n\n return queuedEvent;\n } // If we have already queued this exact event, then it's because\n // the different event systems have different DOM event listeners.\n // We can accumulate the flags and store a single event to be\n // replayed.\n\n\n existingQueuedEvent.eventSystemFlags |= eventSystemFlags;\n return existingQueuedEvent;\n}\n\nfunction queueIfContinuousEvent(blockedOn, topLevelType, eventSystemFlags, container, nativeEvent) {\n // These set relatedTarget to null because the replayed event will be treated as if we\n // moved from outside the window (no target) onto the target once it hydrates.\n // Instead of mutating we could clone the event.\n switch (topLevelType) {\n case TOP_FOCUS:\n {\n var focusEvent = nativeEvent;\n queuedFocus = accumulateOrCreateContinuousQueuedReplayableEvent(queuedFocus, blockedOn, topLevelType, eventSystemFlags, container, focusEvent);\n return true;\n }\n\n case TOP_DRAG_ENTER:\n {\n var dragEvent = nativeEvent;\n queuedDrag = accumulateOrCreateContinuousQueuedReplayableEvent(queuedDrag, blockedOn, topLevelType, eventSystemFlags, container, dragEvent);\n return true;\n }\n\n case TOP_MOUSE_OVER:\n {\n var mouseEvent = nativeEvent;\n queuedMouse = accumulateOrCreateContinuousQueuedReplayableEvent(queuedMouse, blockedOn, topLevelType, eventSystemFlags, container, mouseEvent);\n return true;\n }\n\n case TOP_POINTER_OVER:\n {\n var pointerEvent = nativeEvent;\n var pointerId = pointerEvent.pointerId;\n queuedPointers.set(pointerId, accumulateOrCreateContinuousQueuedReplayableEvent(queuedPointers.get(pointerId) || null, blockedOn, topLevelType, eventSystemFlags, container, pointerEvent));\n return true;\n }\n\n case TOP_GOT_POINTER_CAPTURE:\n {\n var _pointerEvent = nativeEvent;\n var _pointerId2 = _pointerEvent.pointerId;\n queuedPointerCaptures.set(_pointerId2, accumulateOrCreateContinuousQueuedReplayableEvent(queuedPointerCaptures.get(_pointerId2) || null, blockedOn, topLevelType, eventSystemFlags, container, _pointerEvent));\n return true;\n }\n }\n\n return false;\n} // Check if this target is unblocked. Returns true if it's unblocked.\n\nfunction attemptExplicitHydrationTarget(queuedTarget) {\n // TODO: This function shares a lot of logic with attemptToDispatchEvent.\n // Try to unify them. It's a bit tricky since it would require two return\n // values.\n var targetInst = getClosestInstanceFromNode(queuedTarget.target);\n\n if (targetInst !== null) {\n var nearestMounted = getNearestMountedFiber(targetInst);\n\n if (nearestMounted !== null) {\n var tag = nearestMounted.tag;\n\n if (tag === SuspenseComponent) {\n var instance = getSuspenseInstanceFromFiber(nearestMounted);\n\n if (instance !== null) {\n // We're blocked on hydrating this boundary.\n // Increase its priority.\n queuedTarget.blockedOn = instance;\n Scheduler.unstable_runWithPriority(queuedTarget.priority, function () {\n attemptHydrationAtCurrentPriority(nearestMounted);\n });\n return;\n }\n } else if (tag === HostRoot) {\n var root = nearestMounted.stateNode;\n\n if (root.hydrate) {\n queuedTarget.blockedOn = getContainerFromFiber(nearestMounted); // We don't currently have a way to increase the priority of\n // a root other than sync.\n\n return;\n }\n }\n }\n }\n\n queuedTarget.blockedOn = null;\n}\n\nfunction attemptReplayContinuousQueuedEvent(queuedEvent) {\n if (queuedEvent.blockedOn !== null) {\n return false;\n }\n\n var nextBlockedOn = attemptToDispatchEvent(queuedEvent.topLevelType, queuedEvent.eventSystemFlags, queuedEvent.container, queuedEvent.nativeEvent);\n\n if (nextBlockedOn !== null) {\n // We're still blocked. Try again later.\n var _fiber3 = getInstanceFromNode$1(nextBlockedOn);\n\n if (_fiber3 !== null) {\n attemptContinuousHydration(_fiber3);\n }\n\n queuedEvent.blockedOn = nextBlockedOn;\n return false;\n }\n\n return true;\n}\n\nfunction attemptReplayContinuousQueuedEventInMap(queuedEvent, key, map) {\n if (attemptReplayContinuousQueuedEvent(queuedEvent)) {\n map.delete(key);\n }\n}\n\nfunction replayUnblockedEvents() {\n hasScheduledReplayAttempt = false; // First replay discrete events.\n\n while (queuedDiscreteEvents.length > 0) {\n var nextDiscreteEvent = queuedDiscreteEvents[0];\n\n if (nextDiscreteEvent.blockedOn !== null) {\n // We're still blocked.\n // Increase the priority of this boundary to unblock\n // the next discrete event.\n var _fiber4 = getInstanceFromNode$1(nextDiscreteEvent.blockedOn);\n\n if (_fiber4 !== null) {\n attemptUserBlockingHydration(_fiber4);\n }\n\n break;\n }\n\n var nextBlockedOn = attemptToDispatchEvent(nextDiscreteEvent.topLevelType, nextDiscreteEvent.eventSystemFlags, nextDiscreteEvent.container, nextDiscreteEvent.nativeEvent);\n\n if (nextBlockedOn !== null) {\n // We're still blocked. Try again later.\n nextDiscreteEvent.blockedOn = nextBlockedOn;\n } else {\n // We've successfully replayed the first event. Let's try the next one.\n queuedDiscreteEvents.shift();\n }\n } // Next replay any continuous events.\n\n\n if (queuedFocus !== null && attemptReplayContinuousQueuedEvent(queuedFocus)) {\n queuedFocus = null;\n }\n\n if (queuedDrag !== null && attemptReplayContinuousQueuedEvent(queuedDrag)) {\n queuedDrag = null;\n }\n\n if (queuedMouse !== null && attemptReplayContinuousQueuedEvent(queuedMouse)) {\n queuedMouse = null;\n }\n\n queuedPointers.forEach(attemptReplayContinuousQueuedEventInMap);\n queuedPointerCaptures.forEach(attemptReplayContinuousQueuedEventInMap);\n}\n\nfunction scheduleCallbackIfUnblocked(queuedEvent, unblocked) {\n if (queuedEvent.blockedOn === unblocked) {\n queuedEvent.blockedOn = null;\n\n if (!hasScheduledReplayAttempt) {\n hasScheduledReplayAttempt = true; // Schedule a callback to attempt replaying as many events as are\n // now unblocked. This first might not actually be unblocked yet.\n // We could check it early to avoid scheduling an unnecessary callback.\n\n Scheduler.unstable_scheduleCallback(Scheduler.unstable_NormalPriority, replayUnblockedEvents);\n }\n }\n}\n\nfunction retryIfBlockedOn(unblocked) {\n // Mark anything that was blocked on this as no longer blocked\n // and eligible for a replay.\n if (queuedDiscreteEvents.length > 0) {\n scheduleCallbackIfUnblocked(queuedDiscreteEvents[0], unblocked); // This is a exponential search for each boundary that commits. I think it's\n // worth it because we expect very few discrete events to queue up and once\n // we are actually fully unblocked it will be fast to replay them.\n\n for (var i = 1; i < queuedDiscreteEvents.length; i++) {\n var queuedEvent = queuedDiscreteEvents[i];\n\n if (queuedEvent.blockedOn === unblocked) {\n queuedEvent.blockedOn = null;\n }\n }\n }\n\n if (queuedFocus !== null) {\n scheduleCallbackIfUnblocked(queuedFocus, unblocked);\n }\n\n if (queuedDrag !== null) {\n scheduleCallbackIfUnblocked(queuedDrag, unblocked);\n }\n\n if (queuedMouse !== null) {\n scheduleCallbackIfUnblocked(queuedMouse, unblocked);\n }\n\n var unblock = function (queuedEvent) {\n return scheduleCallbackIfUnblocked(queuedEvent, unblocked);\n };\n\n queuedPointers.forEach(unblock);\n queuedPointerCaptures.forEach(unblock);\n\n for (var _i = 0; _i < queuedExplicitHydrationTargets.length; _i++) {\n var queuedTarget = queuedExplicitHydrationTargets[_i];\n\n if (queuedTarget.blockedOn === unblocked) {\n queuedTarget.blockedOn = null;\n }\n }\n\n while (queuedExplicitHydrationTargets.length > 0) {\n var nextExplicitTarget = queuedExplicitHydrationTargets[0];\n\n if (nextExplicitTarget.blockedOn !== null) {\n // We're still blocked.\n break;\n } else {\n attemptExplicitHydrationTarget(nextExplicitTarget);\n\n if (nextExplicitTarget.blockedOn === null) {\n // We're unblocked.\n queuedExplicitHydrationTargets.shift();\n }\n }\n }\n}\n\nfunction addEventBubbleListener(element, eventType, listener) {\n element.addEventListener(eventType, listener, false);\n}\nfunction addEventCaptureListener(element, eventType, listener) {\n element.addEventListener(eventType, listener, true);\n}\n\n// do it in two places, which duplicates logic\n// and increases the bundle size, we do it all\n// here once. If we remove or refactor the\n// SimpleEventPlugin, we should also remove or\n// update the below line.\n\nvar simpleEventPluginEventTypes = {};\nvar topLevelEventsToDispatchConfig = new Map();\nvar eventPriorities = new Map(); // We store most of the events in this module in pairs of two strings so we can re-use\n// the code required to apply the same logic for event prioritization and that of the\n// SimpleEventPlugin. This complicates things slightly, but the aim is to reduce code\n// duplication (for which there would be quite a bit). For the events that are not needed\n// for the SimpleEventPlugin (otherDiscreteEvents) we process them separately as an\n// array of top level events.\n// Lastly, we ignore prettier so we can keep the formatting sane.\n// prettier-ignore\n\nvar discreteEventPairsForSimpleEventPlugin = [TOP_BLUR, 'blur', TOP_CANCEL, 'cancel', TOP_CLICK, 'click', TOP_CLOSE, 'close', TOP_CONTEXT_MENU, 'contextMenu', TOP_COPY, 'copy', TOP_CUT, 'cut', TOP_AUX_CLICK, 'auxClick', TOP_DOUBLE_CLICK, 'doubleClick', TOP_DRAG_END, 'dragEnd', TOP_DRAG_START, 'dragStart', TOP_DROP, 'drop', TOP_FOCUS, 'focus', TOP_INPUT, 'input', TOP_INVALID, 'invalid', TOP_KEY_DOWN, 'keyDown', TOP_KEY_PRESS, 'keyPress', TOP_KEY_UP, 'keyUp', TOP_MOUSE_DOWN, 'mouseDown', TOP_MOUSE_UP, 'mouseUp', TOP_PASTE, 'paste', TOP_PAUSE, 'pause', TOP_PLAY, 'play', TOP_POINTER_CANCEL, 'pointerCancel', TOP_POINTER_DOWN, 'pointerDown', TOP_POINTER_UP, 'pointerUp', TOP_RATE_CHANGE, 'rateChange', TOP_RESET, 'reset', TOP_SEEKED, 'seeked', TOP_SUBMIT, 'submit', TOP_TOUCH_CANCEL, 'touchCancel', TOP_TOUCH_END, 'touchEnd', TOP_TOUCH_START, 'touchStart', TOP_VOLUME_CHANGE, 'volumeChange'];\nvar otherDiscreteEvents = [TOP_CHANGE, TOP_SELECTION_CHANGE, TOP_TEXT_INPUT, TOP_COMPOSITION_START, TOP_COMPOSITION_END, TOP_COMPOSITION_UPDATE]; // prettier-ignore\n\nvar userBlockingPairsForSimpleEventPlugin = [TOP_DRAG, 'drag', TOP_DRAG_ENTER, 'dragEnter', TOP_DRAG_EXIT, 'dragExit', TOP_DRAG_LEAVE, 'dragLeave', TOP_DRAG_OVER, 'dragOver', TOP_MOUSE_MOVE, 'mouseMove', TOP_MOUSE_OUT, 'mouseOut', TOP_MOUSE_OVER, 'mouseOver', TOP_POINTER_MOVE, 'pointerMove', TOP_POINTER_OUT, 'pointerOut', TOP_POINTER_OVER, 'pointerOver', TOP_SCROLL, 'scroll', TOP_TOGGLE, 'toggle', TOP_TOUCH_MOVE, 'touchMove', TOP_WHEEL, 'wheel']; // prettier-ignore\n\nvar continuousPairsForSimpleEventPlugin = [TOP_ABORT, 'abort', TOP_ANIMATION_END, 'animationEnd', TOP_ANIMATION_ITERATION, 'animationIteration', TOP_ANIMATION_START, 'animationStart', TOP_CAN_PLAY, 'canPlay', TOP_CAN_PLAY_THROUGH, 'canPlayThrough', TOP_DURATION_CHANGE, 'durationChange', TOP_EMPTIED, 'emptied', TOP_ENCRYPTED, 'encrypted', TOP_ENDED, 'ended', TOP_ERROR, 'error', TOP_GOT_POINTER_CAPTURE, 'gotPointerCapture', TOP_LOAD, 'load', TOP_LOADED_DATA, 'loadedData', TOP_LOADED_METADATA, 'loadedMetadata', TOP_LOAD_START, 'loadStart', TOP_LOST_POINTER_CAPTURE, 'lostPointerCapture', TOP_PLAYING, 'playing', TOP_PROGRESS, 'progress', TOP_SEEKING, 'seeking', TOP_STALLED, 'stalled', TOP_SUSPEND, 'suspend', TOP_TIME_UPDATE, 'timeUpdate', TOP_TRANSITION_END, 'transitionEnd', TOP_WAITING, 'waiting'];\n/**\n * Turns\n * ['abort', ...]\n * into\n * eventTypes = {\n * 'abort': {\n * phasedRegistrationNames: {\n * bubbled: 'onAbort',\n * captured: 'onAbortCapture',\n * },\n * dependencies: [TOP_ABORT],\n * },\n * ...\n * };\n * topLevelEventsToDispatchConfig = new Map([\n * [TOP_ABORT, { sameConfig }],\n * ]);\n */\n\nfunction processSimpleEventPluginPairsByPriority(eventTypes, priority) {\n // As the event types are in pairs of two, we need to iterate\n // through in twos. The events are in pairs of two to save code\n // and improve init perf of processing this array, as it will\n // result in far fewer object allocations and property accesses\n // if we only use three arrays to process all the categories of\n // instead of tuples.\n for (var i = 0; i < eventTypes.length; i += 2) {\n var topEvent = eventTypes[i];\n var event = eventTypes[i + 1];\n var capitalizedEvent = event[0].toUpperCase() + event.slice(1);\n var onEvent = 'on' + capitalizedEvent;\n var config = {\n phasedRegistrationNames: {\n bubbled: onEvent,\n captured: onEvent + 'Capture'\n },\n dependencies: [topEvent],\n eventPriority: priority\n };\n eventPriorities.set(topEvent, priority);\n topLevelEventsToDispatchConfig.set(topEvent, config);\n simpleEventPluginEventTypes[event] = config;\n }\n}\n\nfunction processTopEventPairsByPriority(eventTypes, priority) {\n for (var i = 0; i < eventTypes.length; i++) {\n eventPriorities.set(eventTypes[i], priority);\n }\n} // SimpleEventPlugin\n\n\nprocessSimpleEventPluginPairsByPriority(discreteEventPairsForSimpleEventPlugin, DiscreteEvent);\nprocessSimpleEventPluginPairsByPriority(userBlockingPairsForSimpleEventPlugin, UserBlockingEvent);\nprocessSimpleEventPluginPairsByPriority(continuousPairsForSimpleEventPlugin, ContinuousEvent); // Not used by SimpleEventPlugin\n\nprocessTopEventPairsByPriority(otherDiscreteEvents, DiscreteEvent);\nfunction getEventPriorityForPluginSystem(topLevelType) {\n var priority = eventPriorities.get(topLevelType); // Default to a ContinuousEvent. Note: we might\n // want to warn if we can't detect the priority\n // for the event.\n\n return priority === undefined ? ContinuousEvent : priority;\n}\n\n// Intentionally not named imports because Rollup would use dynamic dispatch for\nvar UserBlockingPriority = Scheduler.unstable_UserBlockingPriority,\n runWithPriority = Scheduler.unstable_runWithPriority; // TODO: can we stop exporting these?\n\nvar _enabled = true;\nfunction setEnabled(enabled) {\n _enabled = !!enabled;\n}\nfunction isEnabled() {\n return _enabled;\n}\nfunction trapBubbledEvent(topLevelType, element) {\n trapEventForPluginEventSystem(element, topLevelType, false);\n}\nfunction trapCapturedEvent(topLevelType, element) {\n trapEventForPluginEventSystem(element, topLevelType, true);\n}\n\nfunction trapEventForPluginEventSystem(container, topLevelType, capture) {\n var listener;\n\n switch (getEventPriorityForPluginSystem(topLevelType)) {\n case DiscreteEvent:\n listener = dispatchDiscreteEvent.bind(null, topLevelType, PLUGIN_EVENT_SYSTEM, container);\n break;\n\n case UserBlockingEvent:\n listener = dispatchUserBlockingUpdate.bind(null, topLevelType, PLUGIN_EVENT_SYSTEM, container);\n break;\n\n case ContinuousEvent:\n default:\n listener = dispatchEvent.bind(null, topLevelType, PLUGIN_EVENT_SYSTEM, container);\n break;\n }\n\n var rawEventName = getRawEventName(topLevelType);\n\n if (capture) {\n addEventCaptureListener(container, rawEventName, listener);\n } else {\n addEventBubbleListener(container, rawEventName, listener);\n }\n}\n\nfunction dispatchDiscreteEvent(topLevelType, eventSystemFlags, container, nativeEvent) {\n flushDiscreteUpdatesIfNeeded(nativeEvent.timeStamp);\n discreteUpdates(dispatchEvent, topLevelType, eventSystemFlags, container, nativeEvent);\n}\n\nfunction dispatchUserBlockingUpdate(topLevelType, eventSystemFlags, container, nativeEvent) {\n runWithPriority(UserBlockingPriority, dispatchEvent.bind(null, topLevelType, eventSystemFlags, container, nativeEvent));\n}\n\nfunction dispatchEvent(topLevelType, eventSystemFlags, container, nativeEvent) {\n if (!_enabled) {\n return;\n }\n\n if (hasQueuedDiscreteEvents() && isReplayableDiscreteEvent(topLevelType)) {\n // If we already have a queue of discrete events, and this is another discrete\n // event, then we can't dispatch it regardless of its target, since they\n // need to dispatch in order.\n queueDiscreteEvent(null, // Flags that we're not actually blocked on anything as far as we know.\n topLevelType, eventSystemFlags, container, nativeEvent);\n return;\n }\n\n var blockedOn = attemptToDispatchEvent(topLevelType, eventSystemFlags, container, nativeEvent);\n\n if (blockedOn === null) {\n // We successfully dispatched this event.\n clearIfContinuousEvent(topLevelType, nativeEvent);\n return;\n }\n\n if (isReplayableDiscreteEvent(topLevelType)) {\n // This this to be replayed later once the target is available.\n queueDiscreteEvent(blockedOn, topLevelType, eventSystemFlags, container, nativeEvent);\n return;\n }\n\n if (queueIfContinuousEvent(blockedOn, topLevelType, eventSystemFlags, container, nativeEvent)) {\n return;\n } // We need to clear only if we didn't queue because\n // queueing is accummulative.\n\n\n clearIfContinuousEvent(topLevelType, nativeEvent); // This is not replayable so we'll invoke it but without a target,\n // in case the event system needs to trace it.\n\n {\n dispatchEventForLegacyPluginEventSystem(topLevelType, eventSystemFlags, nativeEvent, null);\n }\n} // Attempt dispatching an event. Returns a SuspenseInstance or Container if it's blocked.\n\nfunction attemptToDispatchEvent(topLevelType, eventSystemFlags, container, nativeEvent) {\n // TODO: Warn if _enabled is false.\n var nativeEventTarget = getEventTarget(nativeEvent);\n var targetInst = getClosestInstanceFromNode(nativeEventTarget);\n\n if (targetInst !== null) {\n var nearestMounted = getNearestMountedFiber(targetInst);\n\n if (nearestMounted === null) {\n // This tree has been unmounted already. Dispatch without a target.\n targetInst = null;\n } else {\n var tag = nearestMounted.tag;\n\n if (tag === SuspenseComponent) {\n var instance = getSuspenseInstanceFromFiber(nearestMounted);\n\n if (instance !== null) {\n // Queue the event to be replayed later. Abort dispatching since we\n // don't want this event dispatched twice through the event system.\n // TODO: If this is the first discrete event in the queue. Schedule an increased\n // priority for this boundary.\n return instance;\n } // This shouldn't happen, something went wrong but to avoid blocking\n // the whole system, dispatch the event without a target.\n // TODO: Warn.\n\n\n targetInst = null;\n } else if (tag === HostRoot) {\n var root = nearestMounted.stateNode;\n\n if (root.hydrate) {\n // If this happens during a replay something went wrong and it might block\n // the whole system.\n return getContainerFromFiber(nearestMounted);\n }\n\n targetInst = null;\n } else if (nearestMounted !== targetInst) {\n // If we get an event (ex: img onload) before committing that\n // component's mount, ignore it for now (that is, treat it as if it was an\n // event on a non-React tree). We might also consider queueing events and\n // dispatching them after the mount.\n targetInst = null;\n }\n }\n }\n\n {\n dispatchEventForLegacyPluginEventSystem(topLevelType, eventSystemFlags, nativeEvent, targetInst);\n } // We're not blocked on anything.\n\n\n return null;\n}\n\n// List derived from Gecko source code:\n// https://github.com/mozilla/gecko-dev/blob/4e638efc71/layout/style/test/property_database.js\nvar shorthandToLonghand = {\n animation: ['animationDelay', 'animationDirection', 'animationDuration', 'animationFillMode', 'animationIterationCount', 'animationName', 'animationPlayState', 'animationTimingFunction'],\n background: ['backgroundAttachment', 'backgroundClip', 'backgroundColor', 'backgroundImage', 'backgroundOrigin', 'backgroundPositionX', 'backgroundPositionY', 'backgroundRepeat', 'backgroundSize'],\n backgroundPosition: ['backgroundPositionX', 'backgroundPositionY'],\n border: ['borderBottomColor', 'borderBottomStyle', 'borderBottomWidth', 'borderImageOutset', 'borderImageRepeat', 'borderImageSlice', 'borderImageSource', 'borderImageWidth', 'borderLeftColor', 'borderLeftStyle', 'borderLeftWidth', 'borderRightColor', 'borderRightStyle', 'borderRightWidth', 'borderTopColor', 'borderTopStyle', 'borderTopWidth'],\n borderBlockEnd: ['borderBlockEndColor', 'borderBlockEndStyle', 'borderBlockEndWidth'],\n borderBlockStart: ['borderBlockStartColor', 'borderBlockStartStyle', 'borderBlockStartWidth'],\n borderBottom: ['borderBottomColor', 'borderBottomStyle', 'borderBottomWidth'],\n borderColor: ['borderBottomColor', 'borderLeftColor', 'borderRightColor', 'borderTopColor'],\n borderImage: ['borderImageOutset', 'borderImageRepeat', 'borderImageSlice', 'borderImageSource', 'borderImageWidth'],\n borderInlineEnd: ['borderInlineEndColor', 'borderInlineEndStyle', 'borderInlineEndWidth'],\n borderInlineStart: ['borderInlineStartColor', 'borderInlineStartStyle', 'borderInlineStartWidth'],\n borderLeft: ['borderLeftColor', 'borderLeftStyle', 'borderLeftWidth'],\n borderRadius: ['borderBottomLeftRadius', 'borderBottomRightRadius', 'borderTopLeftRadius', 'borderTopRightRadius'],\n borderRight: ['borderRightColor', 'borderRightStyle', 'borderRightWidth'],\n borderStyle: ['borderBottomStyle', 'borderLeftStyle', 'borderRightStyle', 'borderTopStyle'],\n borderTop: ['borderTopColor', 'borderTopStyle', 'borderTopWidth'],\n borderWidth: ['borderBottomWidth', 'borderLeftWidth', 'borderRightWidth', 'borderTopWidth'],\n columnRule: ['columnRuleColor', 'columnRuleStyle', 'columnRuleWidth'],\n columns: ['columnCount', 'columnWidth'],\n flex: ['flexBasis', 'flexGrow', 'flexShrink'],\n flexFlow: ['flexDirection', 'flexWrap'],\n font: ['fontFamily', 'fontFeatureSettings', 'fontKerning', 'fontLanguageOverride', 'fontSize', 'fontSizeAdjust', 'fontStretch', 'fontStyle', 'fontVariant', 'fontVariantAlternates', 'fontVariantCaps', 'fontVariantEastAsian', 'fontVariantLigatures', 'fontVariantNumeric', 'fontVariantPosition', 'fontWeight', 'lineHeight'],\n fontVariant: ['fontVariantAlternates', 'fontVariantCaps', 'fontVariantEastAsian', 'fontVariantLigatures', 'fontVariantNumeric', 'fontVariantPosition'],\n gap: ['columnGap', 'rowGap'],\n grid: ['gridAutoColumns', 'gridAutoFlow', 'gridAutoRows', 'gridTemplateAreas', 'gridTemplateColumns', 'gridTemplateRows'],\n gridArea: ['gridColumnEnd', 'gridColumnStart', 'gridRowEnd', 'gridRowStart'],\n gridColumn: ['gridColumnEnd', 'gridColumnStart'],\n gridColumnGap: ['columnGap'],\n gridGap: ['columnGap', 'rowGap'],\n gridRow: ['gridRowEnd', 'gridRowStart'],\n gridRowGap: ['rowGap'],\n gridTemplate: ['gridTemplateAreas', 'gridTemplateColumns', 'gridTemplateRows'],\n listStyle: ['listStyleImage', 'listStylePosition', 'listStyleType'],\n margin: ['marginBottom', 'marginLeft', 'marginRight', 'marginTop'],\n marker: ['markerEnd', 'markerMid', 'markerStart'],\n mask: ['maskClip', 'maskComposite', 'maskImage', 'maskMode', 'maskOrigin', 'maskPositionX', 'maskPositionY', 'maskRepeat', 'maskSize'],\n maskPosition: ['maskPositionX', 'maskPositionY'],\n outline: ['outlineColor', 'outlineStyle', 'outlineWidth'],\n overflow: ['overflowX', 'overflowY'],\n padding: ['paddingBottom', 'paddingLeft', 'paddingRight', 'paddingTop'],\n placeContent: ['alignContent', 'justifyContent'],\n placeItems: ['alignItems', 'justifyItems'],\n placeSelf: ['alignSelf', 'justifySelf'],\n textDecoration: ['textDecorationColor', 'textDecorationLine', 'textDecorationStyle'],\n textEmphasis: ['textEmphasisColor', 'textEmphasisStyle'],\n transition: ['transitionDelay', 'transitionDuration', 'transitionProperty', 'transitionTimingFunction'],\n wordWrap: ['overflowWrap']\n};\n\n/**\n * CSS properties which accept numbers but are not in units of \"px\".\n */\nvar isUnitlessNumber = {\n animationIterationCount: true,\n borderImageOutset: true,\n borderImageSlice: true,\n borderImageWidth: true,\n boxFlex: true,\n boxFlexGroup: true,\n boxOrdinalGroup: true,\n columnCount: true,\n columns: true,\n flex: true,\n flexGrow: true,\n flexPositive: true,\n flexShrink: true,\n flexNegative: true,\n flexOrder: true,\n gridArea: true,\n gridRow: true,\n gridRowEnd: true,\n gridRowSpan: true,\n gridRowStart: true,\n gridColumn: true,\n gridColumnEnd: true,\n gridColumnSpan: true,\n gridColumnStart: true,\n fontWeight: true,\n lineClamp: true,\n lineHeight: true,\n opacity: true,\n order: true,\n orphans: true,\n tabSize: true,\n widows: true,\n zIndex: true,\n zoom: true,\n // SVG-related properties\n fillOpacity: true,\n floodOpacity: true,\n stopOpacity: true,\n strokeDasharray: true,\n strokeDashoffset: true,\n strokeMiterlimit: true,\n strokeOpacity: true,\n strokeWidth: true\n};\n/**\n * @param {string} prefix vendor-specific prefix, eg: Webkit\n * @param {string} key style name, eg: transitionDuration\n * @return {string} style name prefixed with `prefix`, properly camelCased, eg:\n * WebkitTransitionDuration\n */\n\nfunction prefixKey(prefix, key) {\n return prefix + key.charAt(0).toUpperCase() + key.substring(1);\n}\n/**\n * Support style names that may come passed in prefixed by adding permutations\n * of vendor prefixes.\n */\n\n\nvar prefixes = ['Webkit', 'ms', 'Moz', 'O']; // Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an\n// infinite loop, because it iterates over the newly added props too.\n\nObject.keys(isUnitlessNumber).forEach(function (prop) {\n prefixes.forEach(function (prefix) {\n isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop];\n });\n});\n\n/**\n * Convert a value into the proper css writable value. The style name `name`\n * should be logical (no hyphens), as specified\n * in `CSSProperty.isUnitlessNumber`.\n *\n * @param {string} name CSS property name such as `topMargin`.\n * @param {*} value CSS property value such as `10px`.\n * @return {string} Normalized style value with dimensions applied.\n */\n\nfunction dangerousStyleValue(name, value, isCustomProperty) {\n // Note that we've removed escapeTextForBrowser() calls here since the\n // whole string will be escaped when the attribute is injected into\n // the markup. If you provide unsafe user data here they can inject\n // arbitrary CSS which may be problematic (I couldn't repro this):\n // https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet\n // http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/\n // This is not an XSS hole but instead a potential CSS injection issue\n // which has lead to a greater discussion about how we're going to\n // trust URLs moving forward. See #2115901\n var isEmpty = value == null || typeof value === 'boolean' || value === '';\n\n if (isEmpty) {\n return '';\n }\n\n if (!isCustomProperty && typeof value === 'number' && value !== 0 && !(isUnitlessNumber.hasOwnProperty(name) && isUnitlessNumber[name])) {\n return value + 'px'; // Presumes implicit 'px' suffix for unitless numbers\n }\n\n return ('' + value).trim();\n}\n\nvar uppercasePattern = /([A-Z])/g;\nvar msPattern = /^ms-/;\n/**\n * Hyphenates a camelcased CSS property name, for example:\n *\n * > hyphenateStyleName('backgroundColor')\n * < \"background-color\"\n * > hyphenateStyleName('MozTransition')\n * < \"-moz-transition\"\n * > hyphenateStyleName('msTransition')\n * < \"-ms-transition\"\n *\n * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix\n * is converted to `-ms-`.\n */\n\nfunction hyphenateStyleName(name) {\n return name.replace(uppercasePattern, '-$1').toLowerCase().replace(msPattern, '-ms-');\n}\n\nvar warnValidStyle = function () {};\n\n{\n // 'msTransform' is correct, but the other prefixes should be capitalized\n var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/;\n var msPattern$1 = /^-ms-/;\n var hyphenPattern = /-(.)/g; // style values shouldn't contain a semicolon\n\n var badStyleValueWithSemicolonPattern = /;\\s*$/;\n var warnedStyleNames = {};\n var warnedStyleValues = {};\n var warnedForNaNValue = false;\n var warnedForInfinityValue = false;\n\n var camelize = function (string) {\n return string.replace(hyphenPattern, function (_, character) {\n return character.toUpperCase();\n });\n };\n\n var warnHyphenatedStyleName = function (name) {\n if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n return;\n }\n\n warnedStyleNames[name] = true;\n\n error('Unsupported style property %s. Did you mean %s?', name, // As Andi Smith suggests\n // (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix\n // is converted to lowercase `ms`.\n camelize(name.replace(msPattern$1, 'ms-')));\n };\n\n var warnBadVendoredStyleName = function (name) {\n if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n return;\n }\n\n warnedStyleNames[name] = true;\n\n error('Unsupported vendor-prefixed style property %s. Did you mean %s?', name, name.charAt(0).toUpperCase() + name.slice(1));\n };\n\n var warnStyleValueWithSemicolon = function (name, value) {\n if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) {\n return;\n }\n\n warnedStyleValues[value] = true;\n\n error(\"Style property values shouldn't contain a semicolon. \" + 'Try \"%s: %s\" instead.', name, value.replace(badStyleValueWithSemicolonPattern, ''));\n };\n\n var warnStyleValueIsNaN = function (name, value) {\n if (warnedForNaNValue) {\n return;\n }\n\n warnedForNaNValue = true;\n\n error('`NaN` is an invalid value for the `%s` css style property.', name);\n };\n\n var warnStyleValueIsInfinity = function (name, value) {\n if (warnedForInfinityValue) {\n return;\n }\n\n warnedForInfinityValue = true;\n\n error('`Infinity` is an invalid value for the `%s` css style property.', name);\n };\n\n warnValidStyle = function (name, value) {\n if (name.indexOf('-') > -1) {\n warnHyphenatedStyleName(name);\n } else if (badVendoredStyleNamePattern.test(name)) {\n warnBadVendoredStyleName(name);\n } else if (badStyleValueWithSemicolonPattern.test(value)) {\n warnStyleValueWithSemicolon(name, value);\n }\n\n if (typeof value === 'number') {\n if (isNaN(value)) {\n warnStyleValueIsNaN(name, value);\n } else if (!isFinite(value)) {\n warnStyleValueIsInfinity(name, value);\n }\n }\n };\n}\n\nvar warnValidStyle$1 = warnValidStyle;\n\n/**\n * Operations for dealing with CSS properties.\n */\n\n/**\n * This creates a string that is expected to be equivalent to the style\n * attribute generated by server-side rendering. It by-passes warnings and\n * security checks so it's not safe to use this value for anything other than\n * comparison. It is only used in DEV for SSR validation.\n */\n\nfunction createDangerousStringForStyles(styles) {\n {\n var serialized = '';\n var delimiter = '';\n\n for (var styleName in styles) {\n if (!styles.hasOwnProperty(styleName)) {\n continue;\n }\n\n var styleValue = styles[styleName];\n\n if (styleValue != null) {\n var isCustomProperty = styleName.indexOf('--') === 0;\n serialized += delimiter + (isCustomProperty ? styleName : hyphenateStyleName(styleName)) + ':';\n serialized += dangerousStyleValue(styleName, styleValue, isCustomProperty);\n delimiter = ';';\n }\n }\n\n return serialized || null;\n }\n}\n/**\n * Sets the value for multiple styles on a node. If a value is specified as\n * '' (empty string), the corresponding style property will be unset.\n *\n * @param {DOMElement} node\n * @param {object} styles\n */\n\nfunction setValueForStyles(node, styles) {\n var style = node.style;\n\n for (var styleName in styles) {\n if (!styles.hasOwnProperty(styleName)) {\n continue;\n }\n\n var isCustomProperty = styleName.indexOf('--') === 0;\n\n {\n if (!isCustomProperty) {\n warnValidStyle$1(styleName, styles[styleName]);\n }\n }\n\n var styleValue = dangerousStyleValue(styleName, styles[styleName], isCustomProperty);\n\n if (styleName === 'float') {\n styleName = 'cssFloat';\n }\n\n if (isCustomProperty) {\n style.setProperty(styleName, styleValue);\n } else {\n style[styleName] = styleValue;\n }\n }\n}\n\nfunction isValueEmpty(value) {\n return value == null || typeof value === 'boolean' || value === '';\n}\n/**\n * Given {color: 'red', overflow: 'hidden'} returns {\n * color: 'color',\n * overflowX: 'overflow',\n * overflowY: 'overflow',\n * }. This can be read as \"the overflowY property was set by the overflow\n * shorthand\". That is, the values are the property that each was derived from.\n */\n\n\nfunction expandShorthandMap(styles) {\n var expanded = {};\n\n for (var key in styles) {\n var longhands = shorthandToLonghand[key] || [key];\n\n for (var i = 0; i < longhands.length; i++) {\n expanded[longhands[i]] = key;\n }\n }\n\n return expanded;\n}\n/**\n * When mixing shorthand and longhand property names, we warn during updates if\n * we expect an incorrect result to occur. In particular, we warn for:\n *\n * Updating a shorthand property (longhand gets overwritten):\n * {font: 'foo', fontVariant: 'bar'} -> {font: 'baz', fontVariant: 'bar'}\n * becomes .style.font = 'baz'\n * Removing a shorthand property (longhand gets lost too):\n * {font: 'foo', fontVariant: 'bar'} -> {fontVariant: 'bar'}\n * becomes .style.font = ''\n * Removing a longhand property (should revert to shorthand; doesn't):\n * {font: 'foo', fontVariant: 'bar'} -> {font: 'foo'}\n * becomes .style.fontVariant = ''\n */\n\n\nfunction validateShorthandPropertyCollisionInDev(styleUpdates, nextStyles) {\n {\n\n if (!nextStyles) {\n return;\n }\n\n var expandedUpdates = expandShorthandMap(styleUpdates);\n var expandedStyles = expandShorthandMap(nextStyles);\n var warnedAbout = {};\n\n for (var key in expandedUpdates) {\n var originalKey = expandedUpdates[key];\n var correctOriginalKey = expandedStyles[key];\n\n if (correctOriginalKey && originalKey !== correctOriginalKey) {\n var warningKey = originalKey + ',' + correctOriginalKey;\n\n if (warnedAbout[warningKey]) {\n continue;\n }\n\n warnedAbout[warningKey] = true;\n\n error('%s a style property during rerender (%s) when a ' + 'conflicting property is set (%s) can lead to styling bugs. To ' + \"avoid this, don't mix shorthand and non-shorthand properties \" + 'for the same value; instead, replace the shorthand with ' + 'separate values.', isValueEmpty(styleUpdates[originalKey]) ? 'Removing' : 'Updating', originalKey, correctOriginalKey);\n }\n }\n }\n}\n\n// For HTML, certain tags should omit their close tag. We keep a whitelist for\n// those special-case tags.\nvar omittedCloseTags = {\n area: true,\n base: true,\n br: true,\n col: true,\n embed: true,\n hr: true,\n img: true,\n input: true,\n keygen: true,\n link: true,\n meta: true,\n param: true,\n source: true,\n track: true,\n wbr: true // NOTE: menuitem's close tag should be omitted, but that causes problems.\n\n};\n\n// `omittedCloseTags` except that `menuitem` should still have its closing tag.\n\nvar voidElementTags = _assign({\n menuitem: true\n}, omittedCloseTags);\n\nvar HTML = '__html';\nvar ReactDebugCurrentFrame$3 = null;\n\n{\n ReactDebugCurrentFrame$3 = ReactSharedInternals.ReactDebugCurrentFrame;\n}\n\nfunction assertValidProps(tag, props) {\n if (!props) {\n return;\n } // Note the use of `==` which checks for null or undefined.\n\n\n if (voidElementTags[tag]) {\n if (!(props.children == null && props.dangerouslySetInnerHTML == null)) {\n {\n throw Error( tag + \" is a void element tag and must neither have `children` nor use `dangerouslySetInnerHTML`.\" + ( ReactDebugCurrentFrame$3.getStackAddendum() ) );\n }\n }\n }\n\n if (props.dangerouslySetInnerHTML != null) {\n if (!(props.children == null)) {\n {\n throw Error( \"Can only set one of `children` or `props.dangerouslySetInnerHTML`.\" );\n }\n }\n\n if (!(typeof props.dangerouslySetInnerHTML === 'object' && HTML in props.dangerouslySetInnerHTML)) {\n {\n throw Error( \"`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. Please visit https://fb.me/react-invariant-dangerously-set-inner-html for more information.\" );\n }\n }\n }\n\n {\n if (!props.suppressContentEditableWarning && props.contentEditable && props.children != null) {\n error('A component is `contentEditable` and contains `children` managed by ' + 'React. It is now your responsibility to guarantee that none of ' + 'those nodes are unexpectedly modified or duplicated. This is ' + 'probably not intentional.');\n }\n }\n\n if (!(props.style == null || typeof props.style === 'object')) {\n {\n throw Error( \"The `style` prop expects a mapping from style properties to values, not a string. For example, style={{marginRight: spacing + 'em'}} when using JSX.\" + ( ReactDebugCurrentFrame$3.getStackAddendum() ) );\n }\n }\n}\n\nfunction isCustomComponent(tagName, props) {\n if (tagName.indexOf('-') === -1) {\n return typeof props.is === 'string';\n }\n\n switch (tagName) {\n // These are reserved SVG and MathML elements.\n // We don't mind this whitelist too much because we expect it to never grow.\n // The alternative is to track the namespace in a few places which is convoluted.\n // https://w3c.github.io/webcomponents/spec/custom/#custom-elements-core-concepts\n case 'annotation-xml':\n case 'color-profile':\n case 'font-face':\n case 'font-face-src':\n case 'font-face-uri':\n case 'font-face-format':\n case 'font-face-name':\n case 'missing-glyph':\n return false;\n\n default:\n return true;\n }\n}\n\n// When adding attributes to the HTML or SVG whitelist, be sure to\n// also add them to this module to ensure casing and incorrect name\n// warnings.\nvar possibleStandardNames = {\n // HTML\n accept: 'accept',\n acceptcharset: 'acceptCharset',\n 'accept-charset': 'acceptCharset',\n accesskey: 'accessKey',\n action: 'action',\n allowfullscreen: 'allowFullScreen',\n alt: 'alt',\n as: 'as',\n async: 'async',\n autocapitalize: 'autoCapitalize',\n autocomplete: 'autoComplete',\n autocorrect: 'autoCorrect',\n autofocus: 'autoFocus',\n autoplay: 'autoPlay',\n autosave: 'autoSave',\n capture: 'capture',\n cellpadding: 'cellPadding',\n cellspacing: 'cellSpacing',\n challenge: 'challenge',\n charset: 'charSet',\n checked: 'checked',\n children: 'children',\n cite: 'cite',\n class: 'className',\n classid: 'classID',\n classname: 'className',\n cols: 'cols',\n colspan: 'colSpan',\n content: 'content',\n contenteditable: 'contentEditable',\n contextmenu: 'contextMenu',\n controls: 'controls',\n controlslist: 'controlsList',\n coords: 'coords',\n crossorigin: 'crossOrigin',\n dangerouslysetinnerhtml: 'dangerouslySetInnerHTML',\n data: 'data',\n datetime: 'dateTime',\n default: 'default',\n defaultchecked: 'defaultChecked',\n defaultvalue: 'defaultValue',\n defer: 'defer',\n dir: 'dir',\n disabled: 'disabled',\n disablepictureinpicture: 'disablePictureInPicture',\n download: 'download',\n draggable: 'draggable',\n enctype: 'encType',\n for: 'htmlFor',\n form: 'form',\n formmethod: 'formMethod',\n formaction: 'formAction',\n formenctype: 'formEncType',\n formnovalidate: 'formNoValidate',\n formtarget: 'formTarget',\n frameborder: 'frameBorder',\n headers: 'headers',\n height: 'height',\n hidden: 'hidden',\n high: 'high',\n href: 'href',\n hreflang: 'hrefLang',\n htmlfor: 'htmlFor',\n httpequiv: 'httpEquiv',\n 'http-equiv': 'httpEquiv',\n icon: 'icon',\n id: 'id',\n innerhtml: 'innerHTML',\n inputmode: 'inputMode',\n integrity: 'integrity',\n is: 'is',\n itemid: 'itemID',\n itemprop: 'itemProp',\n itemref: 'itemRef',\n itemscope: 'itemScope',\n itemtype: 'itemType',\n keyparams: 'keyParams',\n keytype: 'keyType',\n kind: 'kind',\n label: 'label',\n lang: 'lang',\n list: 'list',\n loop: 'loop',\n low: 'low',\n manifest: 'manifest',\n marginwidth: 'marginWidth',\n marginheight: 'marginHeight',\n max: 'max',\n maxlength: 'maxLength',\n media: 'media',\n mediagroup: 'mediaGroup',\n method: 'method',\n min: 'min',\n minlength: 'minLength',\n multiple: 'multiple',\n muted: 'muted',\n name: 'name',\n nomodule: 'noModule',\n nonce: 'nonce',\n novalidate: 'noValidate',\n open: 'open',\n optimum: 'optimum',\n pattern: 'pattern',\n placeholder: 'placeholder',\n playsinline: 'playsInline',\n poster: 'poster',\n preload: 'preload',\n profile: 'profile',\n radiogroup: 'radioGroup',\n readonly: 'readOnly',\n referrerpolicy: 'referrerPolicy',\n rel: 'rel',\n required: 'required',\n reversed: 'reversed',\n role: 'role',\n rows: 'rows',\n rowspan: 'rowSpan',\n sandbox: 'sandbox',\n scope: 'scope',\n scoped: 'scoped',\n scrolling: 'scrolling',\n seamless: 'seamless',\n selected: 'selected',\n shape: 'shape',\n size: 'size',\n sizes: 'sizes',\n span: 'span',\n spellcheck: 'spellCheck',\n src: 'src',\n srcdoc: 'srcDoc',\n srclang: 'srcLang',\n srcset: 'srcSet',\n start: 'start',\n step: 'step',\n style: 'style',\n summary: 'summary',\n tabindex: 'tabIndex',\n target: 'target',\n title: 'title',\n type: 'type',\n usemap: 'useMap',\n value: 'value',\n width: 'width',\n wmode: 'wmode',\n wrap: 'wrap',\n // SVG\n about: 'about',\n accentheight: 'accentHeight',\n 'accent-height': 'accentHeight',\n accumulate: 'accumulate',\n additive: 'additive',\n alignmentbaseline: 'alignmentBaseline',\n 'alignment-baseline': 'alignmentBaseline',\n allowreorder: 'allowReorder',\n alphabetic: 'alphabetic',\n amplitude: 'amplitude',\n arabicform: 'arabicForm',\n 'arabic-form': 'arabicForm',\n ascent: 'ascent',\n attributename: 'attributeName',\n attributetype: 'attributeType',\n autoreverse: 'autoReverse',\n azimuth: 'azimuth',\n basefrequency: 'baseFrequency',\n baselineshift: 'baselineShift',\n 'baseline-shift': 'baselineShift',\n baseprofile: 'baseProfile',\n bbox: 'bbox',\n begin: 'begin',\n bias: 'bias',\n by: 'by',\n calcmode: 'calcMode',\n capheight: 'capHeight',\n 'cap-height': 'capHeight',\n clip: 'clip',\n clippath: 'clipPath',\n 'clip-path': 'clipPath',\n clippathunits: 'clipPathUnits',\n cliprule: 'clipRule',\n 'clip-rule': 'clipRule',\n color: 'color',\n colorinterpolation: 'colorInterpolation',\n 'color-interpolation': 'colorInterpolation',\n colorinterpolationfilters: 'colorInterpolationFilters',\n 'color-interpolation-filters': 'colorInterpolationFilters',\n colorprofile: 'colorProfile',\n 'color-profile': 'colorProfile',\n colorrendering: 'colorRendering',\n 'color-rendering': 'colorRendering',\n contentscripttype: 'contentScriptType',\n contentstyletype: 'contentStyleType',\n cursor: 'cursor',\n cx: 'cx',\n cy: 'cy',\n d: 'd',\n datatype: 'datatype',\n decelerate: 'decelerate',\n descent: 'descent',\n diffuseconstant: 'diffuseConstant',\n direction: 'direction',\n display: 'display',\n divisor: 'divisor',\n dominantbaseline: 'dominantBaseline',\n 'dominant-baseline': 'dominantBaseline',\n dur: 'dur',\n dx: 'dx',\n dy: 'dy',\n edgemode: 'edgeMode',\n elevation: 'elevation',\n enablebackground: 'enableBackground',\n 'enable-background': 'enableBackground',\n end: 'end',\n exponent: 'exponent',\n externalresourcesrequired: 'externalResourcesRequired',\n fill: 'fill',\n fillopacity: 'fillOpacity',\n 'fill-opacity': 'fillOpacity',\n fillrule: 'fillRule',\n 'fill-rule': 'fillRule',\n filter: 'filter',\n filterres: 'filterRes',\n filterunits: 'filterUnits',\n floodopacity: 'floodOpacity',\n 'flood-opacity': 'floodOpacity',\n floodcolor: 'floodColor',\n 'flood-color': 'floodColor',\n focusable: 'focusable',\n fontfamily: 'fontFamily',\n 'font-family': 'fontFamily',\n fontsize: 'fontSize',\n 'font-size': 'fontSize',\n fontsizeadjust: 'fontSizeAdjust',\n 'font-size-adjust': 'fontSizeAdjust',\n fontstretch: 'fontStretch',\n 'font-stretch': 'fontStretch',\n fontstyle: 'fontStyle',\n 'font-style': 'fontStyle',\n fontvariant: 'fontVariant',\n 'font-variant': 'fontVariant',\n fontweight: 'fontWeight',\n 'font-weight': 'fontWeight',\n format: 'format',\n from: 'from',\n fx: 'fx',\n fy: 'fy',\n g1: 'g1',\n g2: 'g2',\n glyphname: 'glyphName',\n 'glyph-name': 'glyphName',\n glyphorientationhorizontal: 'glyphOrientationHorizontal',\n 'glyph-orientation-horizontal': 'glyphOrientationHorizontal',\n glyphorientationvertical: 'glyphOrientationVertical',\n 'glyph-orientation-vertical': 'glyphOrientationVertical',\n glyphref: 'glyphRef',\n gradienttransform: 'gradientTransform',\n gradientunits: 'gradientUnits',\n hanging: 'hanging',\n horizadvx: 'horizAdvX',\n 'horiz-adv-x': 'horizAdvX',\n horizoriginx: 'horizOriginX',\n 'horiz-origin-x': 'horizOriginX',\n ideographic: 'ideographic',\n imagerendering: 'imageRendering',\n 'image-rendering': 'imageRendering',\n in2: 'in2',\n in: 'in',\n inlist: 'inlist',\n intercept: 'intercept',\n k1: 'k1',\n k2: 'k2',\n k3: 'k3',\n k4: 'k4',\n k: 'k',\n kernelmatrix: 'kernelMatrix',\n kernelunitlength: 'kernelUnitLength',\n kerning: 'kerning',\n keypoints: 'keyPoints',\n keysplines: 'keySplines',\n keytimes: 'keyTimes',\n lengthadjust: 'lengthAdjust',\n letterspacing: 'letterSpacing',\n 'letter-spacing': 'letterSpacing',\n lightingcolor: 'lightingColor',\n 'lighting-color': 'lightingColor',\n limitingconeangle: 'limitingConeAngle',\n local: 'local',\n markerend: 'markerEnd',\n 'marker-end': 'markerEnd',\n markerheight: 'markerHeight',\n markermid: 'markerMid',\n 'marker-mid': 'markerMid',\n markerstart: 'markerStart',\n 'marker-start': 'markerStart',\n markerunits: 'markerUnits',\n markerwidth: 'markerWidth',\n mask: 'mask',\n maskcontentunits: 'maskContentUnits',\n maskunits: 'maskUnits',\n mathematical: 'mathematical',\n mode: 'mode',\n numoctaves: 'numOctaves',\n offset: 'offset',\n opacity: 'opacity',\n operator: 'operator',\n order: 'order',\n orient: 'orient',\n orientation: 'orientation',\n origin: 'origin',\n overflow: 'overflow',\n overlineposition: 'overlinePosition',\n 'overline-position': 'overlinePosition',\n overlinethickness: 'overlineThickness',\n 'overline-thickness': 'overlineThickness',\n paintorder: 'paintOrder',\n 'paint-order': 'paintOrder',\n panose1: 'panose1',\n 'panose-1': 'panose1',\n pathlength: 'pathLength',\n patterncontentunits: 'patternContentUnits',\n patterntransform: 'patternTransform',\n patternunits: 'patternUnits',\n pointerevents: 'pointerEvents',\n 'pointer-events': 'pointerEvents',\n points: 'points',\n pointsatx: 'pointsAtX',\n pointsaty: 'pointsAtY',\n pointsatz: 'pointsAtZ',\n prefix: 'prefix',\n preservealpha: 'preserveAlpha',\n preserveaspectratio: 'preserveAspectRatio',\n primitiveunits: 'primitiveUnits',\n property: 'property',\n r: 'r',\n radius: 'radius',\n refx: 'refX',\n refy: 'refY',\n renderingintent: 'renderingIntent',\n 'rendering-intent': 'renderingIntent',\n repeatcount: 'repeatCount',\n repeatdur: 'repeatDur',\n requiredextensions: 'requiredExtensions',\n requiredfeatures: 'requiredFeatures',\n resource: 'resource',\n restart: 'restart',\n result: 'result',\n results: 'results',\n rotate: 'rotate',\n rx: 'rx',\n ry: 'ry',\n scale: 'scale',\n security: 'security',\n seed: 'seed',\n shaperendering: 'shapeRendering',\n 'shape-rendering': 'shapeRendering',\n slope: 'slope',\n spacing: 'spacing',\n specularconstant: 'specularConstant',\n specularexponent: 'specularExponent',\n speed: 'speed',\n spreadmethod: 'spreadMethod',\n startoffset: 'startOffset',\n stddeviation: 'stdDeviation',\n stemh: 'stemh',\n stemv: 'stemv',\n stitchtiles: 'stitchTiles',\n stopcolor: 'stopColor',\n 'stop-color': 'stopColor',\n stopopacity: 'stopOpacity',\n 'stop-opacity': 'stopOpacity',\n strikethroughposition: 'strikethroughPosition',\n 'strikethrough-position': 'strikethroughPosition',\n strikethroughthickness: 'strikethroughThickness',\n 'strikethrough-thickness': 'strikethroughThickness',\n string: 'string',\n stroke: 'stroke',\n strokedasharray: 'strokeDasharray',\n 'stroke-dasharray': 'strokeDasharray',\n strokedashoffset: 'strokeDashoffset',\n 'stroke-dashoffset': 'strokeDashoffset',\n strokelinecap: 'strokeLinecap',\n 'stroke-linecap': 'strokeLinecap',\n strokelinejoin: 'strokeLinejoin',\n 'stroke-linejoin': 'strokeLinejoin',\n strokemiterlimit: 'strokeMiterlimit',\n 'stroke-miterlimit': 'strokeMiterlimit',\n strokewidth: 'strokeWidth',\n 'stroke-width': 'strokeWidth',\n strokeopacity: 'strokeOpacity',\n 'stroke-opacity': 'strokeOpacity',\n suppresscontenteditablewarning: 'suppressContentEditableWarning',\n suppresshydrationwarning: 'suppressHydrationWarning',\n surfacescale: 'surfaceScale',\n systemlanguage: 'systemLanguage',\n tablevalues: 'tableValues',\n targetx: 'targetX',\n targety: 'targetY',\n textanchor: 'textAnchor',\n 'text-anchor': 'textAnchor',\n textdecoration: 'textDecoration',\n 'text-decoration': 'textDecoration',\n textlength: 'textLength',\n textrendering: 'textRendering',\n 'text-rendering': 'textRendering',\n to: 'to',\n transform: 'transform',\n typeof: 'typeof',\n u1: 'u1',\n u2: 'u2',\n underlineposition: 'underlinePosition',\n 'underline-position': 'underlinePosition',\n underlinethickness: 'underlineThickness',\n 'underline-thickness': 'underlineThickness',\n unicode: 'unicode',\n unicodebidi: 'unicodeBidi',\n 'unicode-bidi': 'unicodeBidi',\n unicoderange: 'unicodeRange',\n 'unicode-range': 'unicodeRange',\n unitsperem: 'unitsPerEm',\n 'units-per-em': 'unitsPerEm',\n unselectable: 'unselectable',\n valphabetic: 'vAlphabetic',\n 'v-alphabetic': 'vAlphabetic',\n values: 'values',\n vectoreffect: 'vectorEffect',\n 'vector-effect': 'vectorEffect',\n version: 'version',\n vertadvy: 'vertAdvY',\n 'vert-adv-y': 'vertAdvY',\n vertoriginx: 'vertOriginX',\n 'vert-origin-x': 'vertOriginX',\n vertoriginy: 'vertOriginY',\n 'vert-origin-y': 'vertOriginY',\n vhanging: 'vHanging',\n 'v-hanging': 'vHanging',\n videographic: 'vIdeographic',\n 'v-ideographic': 'vIdeographic',\n viewbox: 'viewBox',\n viewtarget: 'viewTarget',\n visibility: 'visibility',\n vmathematical: 'vMathematical',\n 'v-mathematical': 'vMathematical',\n vocab: 'vocab',\n widths: 'widths',\n wordspacing: 'wordSpacing',\n 'word-spacing': 'wordSpacing',\n writingmode: 'writingMode',\n 'writing-mode': 'writingMode',\n x1: 'x1',\n x2: 'x2',\n x: 'x',\n xchannelselector: 'xChannelSelector',\n xheight: 'xHeight',\n 'x-height': 'xHeight',\n xlinkactuate: 'xlinkActuate',\n 'xlink:actuate': 'xlinkActuate',\n xlinkarcrole: 'xlinkArcrole',\n 'xlink:arcrole': 'xlinkArcrole',\n xlinkhref: 'xlinkHref',\n 'xlink:href': 'xlinkHref',\n xlinkrole: 'xlinkRole',\n 'xlink:role': 'xlinkRole',\n xlinkshow: 'xlinkShow',\n 'xlink:show': 'xlinkShow',\n xlinktitle: 'xlinkTitle',\n 'xlink:title': 'xlinkTitle',\n xlinktype: 'xlinkType',\n 'xlink:type': 'xlinkType',\n xmlbase: 'xmlBase',\n 'xml:base': 'xmlBase',\n xmllang: 'xmlLang',\n 'xml:lang': 'xmlLang',\n xmlns: 'xmlns',\n 'xml:space': 'xmlSpace',\n xmlnsxlink: 'xmlnsXlink',\n 'xmlns:xlink': 'xmlnsXlink',\n xmlspace: 'xmlSpace',\n y1: 'y1',\n y2: 'y2',\n y: 'y',\n ychannelselector: 'yChannelSelector',\n z: 'z',\n zoomandpan: 'zoomAndPan'\n};\n\nvar ariaProperties = {\n 'aria-current': 0,\n // state\n 'aria-details': 0,\n 'aria-disabled': 0,\n // state\n 'aria-hidden': 0,\n // state\n 'aria-invalid': 0,\n // state\n 'aria-keyshortcuts': 0,\n 'aria-label': 0,\n 'aria-roledescription': 0,\n // Widget Attributes\n 'aria-autocomplete': 0,\n 'aria-checked': 0,\n 'aria-expanded': 0,\n 'aria-haspopup': 0,\n 'aria-level': 0,\n 'aria-modal': 0,\n 'aria-multiline': 0,\n 'aria-multiselectable': 0,\n 'aria-orientation': 0,\n 'aria-placeholder': 0,\n 'aria-pressed': 0,\n 'aria-readonly': 0,\n 'aria-required': 0,\n 'aria-selected': 0,\n 'aria-sort': 0,\n 'aria-valuemax': 0,\n 'aria-valuemin': 0,\n 'aria-valuenow': 0,\n 'aria-valuetext': 0,\n // Live Region Attributes\n 'aria-atomic': 0,\n 'aria-busy': 0,\n 'aria-live': 0,\n 'aria-relevant': 0,\n // Drag-and-Drop Attributes\n 'aria-dropeffect': 0,\n 'aria-grabbed': 0,\n // Relationship Attributes\n 'aria-activedescendant': 0,\n 'aria-colcount': 0,\n 'aria-colindex': 0,\n 'aria-colspan': 0,\n 'aria-controls': 0,\n 'aria-describedby': 0,\n 'aria-errormessage': 0,\n 'aria-flowto': 0,\n 'aria-labelledby': 0,\n 'aria-owns': 0,\n 'aria-posinset': 0,\n 'aria-rowcount': 0,\n 'aria-rowindex': 0,\n 'aria-rowspan': 0,\n 'aria-setsize': 0\n};\n\nvar warnedProperties = {};\nvar rARIA = new RegExp('^(aria)-[' + ATTRIBUTE_NAME_CHAR + ']*$');\nvar rARIACamel = new RegExp('^(aria)[A-Z][' + ATTRIBUTE_NAME_CHAR + ']*$');\nvar hasOwnProperty$1 = Object.prototype.hasOwnProperty;\n\nfunction validateProperty(tagName, name) {\n {\n if (hasOwnProperty$1.call(warnedProperties, name) && warnedProperties[name]) {\n return true;\n }\n\n if (rARIACamel.test(name)) {\n var ariaName = 'aria-' + name.slice(4).toLowerCase();\n var correctName = ariaProperties.hasOwnProperty(ariaName) ? ariaName : null; // If this is an aria-* attribute, but is not listed in the known DOM\n // DOM properties, then it is an invalid aria-* attribute.\n\n if (correctName == null) {\n error('Invalid ARIA attribute `%s`. ARIA attributes follow the pattern aria-* and must be lowercase.', name);\n\n warnedProperties[name] = true;\n return true;\n } // aria-* attributes should be lowercase; suggest the lowercase version.\n\n\n if (name !== correctName) {\n error('Invalid ARIA attribute `%s`. Did you mean `%s`?', name, correctName);\n\n warnedProperties[name] = true;\n return true;\n }\n }\n\n if (rARIA.test(name)) {\n var lowerCasedName = name.toLowerCase();\n var standardName = ariaProperties.hasOwnProperty(lowerCasedName) ? lowerCasedName : null; // If this is an aria-* attribute, but is not listed in the known DOM\n // DOM properties, then it is an invalid aria-* attribute.\n\n if (standardName == null) {\n warnedProperties[name] = true;\n return false;\n } // aria-* attributes should be lowercase; suggest the lowercase version.\n\n\n if (name !== standardName) {\n error('Unknown ARIA attribute `%s`. Did you mean `%s`?', name, standardName);\n\n warnedProperties[name] = true;\n return true;\n }\n }\n }\n\n return true;\n}\n\nfunction warnInvalidARIAProps(type, props) {\n {\n var invalidProps = [];\n\n for (var key in props) {\n var isValid = validateProperty(type, key);\n\n if (!isValid) {\n invalidProps.push(key);\n }\n }\n\n var unknownPropString = invalidProps.map(function (prop) {\n return '`' + prop + '`';\n }).join(', ');\n\n if (invalidProps.length === 1) {\n error('Invalid aria prop %s on <%s> tag. ' + 'For details, see https://fb.me/invalid-aria-prop', unknownPropString, type);\n } else if (invalidProps.length > 1) {\n error('Invalid aria props %s on <%s> tag. ' + 'For details, see https://fb.me/invalid-aria-prop', unknownPropString, type);\n }\n }\n}\n\nfunction validateProperties(type, props) {\n if (isCustomComponent(type, props)) {\n return;\n }\n\n warnInvalidARIAProps(type, props);\n}\n\nvar didWarnValueNull = false;\nfunction validateProperties$1(type, props) {\n {\n if (type !== 'input' && type !== 'textarea' && type !== 'select') {\n return;\n }\n\n if (props != null && props.value === null && !didWarnValueNull) {\n didWarnValueNull = true;\n\n if (type === 'select' && props.multiple) {\n error('`value` prop on `%s` should not be null. ' + 'Consider using an empty array when `multiple` is set to `true` ' + 'to clear the component or `undefined` for uncontrolled components.', type);\n } else {\n error('`value` prop on `%s` should not be null. ' + 'Consider using an empty string to clear the component or `undefined` ' + 'for uncontrolled components.', type);\n }\n }\n }\n}\n\nvar validateProperty$1 = function () {};\n\n{\n var warnedProperties$1 = {};\n var _hasOwnProperty = Object.prototype.hasOwnProperty;\n var EVENT_NAME_REGEX = /^on./;\n var INVALID_EVENT_NAME_REGEX = /^on[^A-Z]/;\n var rARIA$1 = new RegExp('^(aria)-[' + ATTRIBUTE_NAME_CHAR + ']*$');\n var rARIACamel$1 = new RegExp('^(aria)[A-Z][' + ATTRIBUTE_NAME_CHAR + ']*$');\n\n validateProperty$1 = function (tagName, name, value, canUseEventSystem) {\n if (_hasOwnProperty.call(warnedProperties$1, name) && warnedProperties$1[name]) {\n return true;\n }\n\n var lowerCasedName = name.toLowerCase();\n\n if (lowerCasedName === 'onfocusin' || lowerCasedName === 'onfocusout') {\n error('React uses onFocus and onBlur instead of onFocusIn and onFocusOut. ' + 'All React events are normalized to bubble, so onFocusIn and onFocusOut ' + 'are not needed/supported by React.');\n\n warnedProperties$1[name] = true;\n return true;\n } // We can't rely on the event system being injected on the server.\n\n\n if (canUseEventSystem) {\n if (registrationNameModules.hasOwnProperty(name)) {\n return true;\n }\n\n var registrationName = possibleRegistrationNames.hasOwnProperty(lowerCasedName) ? possibleRegistrationNames[lowerCasedName] : null;\n\n if (registrationName != null) {\n error('Invalid event handler property `%s`. Did you mean `%s`?', name, registrationName);\n\n warnedProperties$1[name] = true;\n return true;\n }\n\n if (EVENT_NAME_REGEX.test(name)) {\n error('Unknown event handler property `%s`. It will be ignored.', name);\n\n warnedProperties$1[name] = true;\n return true;\n }\n } else if (EVENT_NAME_REGEX.test(name)) {\n // If no event plugins have been injected, we are in a server environment.\n // So we can't tell if the event name is correct for sure, but we can filter\n // out known bad ones like `onclick`. We can't suggest a specific replacement though.\n if (INVALID_EVENT_NAME_REGEX.test(name)) {\n error('Invalid event handler property `%s`. ' + 'React events use the camelCase naming convention, for example `onClick`.', name);\n }\n\n warnedProperties$1[name] = true;\n return true;\n } // Let the ARIA attribute hook validate ARIA attributes\n\n\n if (rARIA$1.test(name) || rARIACamel$1.test(name)) {\n return true;\n }\n\n if (lowerCasedName === 'innerhtml') {\n error('Directly setting property `innerHTML` is not permitted. ' + 'For more information, lookup documentation on `dangerouslySetInnerHTML`.');\n\n warnedProperties$1[name] = true;\n return true;\n }\n\n if (lowerCasedName === 'aria') {\n error('The `aria` attribute is reserved for future use in React. ' + 'Pass individual `aria-` attributes instead.');\n\n warnedProperties$1[name] = true;\n return true;\n }\n\n if (lowerCasedName === 'is' && value !== null && value !== undefined && typeof value !== 'string') {\n error('Received a `%s` for a string attribute `is`. If this is expected, cast ' + 'the value to a string.', typeof value);\n\n warnedProperties$1[name] = true;\n return true;\n }\n\n if (typeof value === 'number' && isNaN(value)) {\n error('Received NaN for the `%s` attribute. If this is expected, cast ' + 'the value to a string.', name);\n\n warnedProperties$1[name] = true;\n return true;\n }\n\n var propertyInfo = getPropertyInfo(name);\n var isReserved = propertyInfo !== null && propertyInfo.type === RESERVED; // Known attributes should match the casing specified in the property config.\n\n if (possibleStandardNames.hasOwnProperty(lowerCasedName)) {\n var standardName = possibleStandardNames[lowerCasedName];\n\n if (standardName !== name) {\n error('Invalid DOM property `%s`. Did you mean `%s`?', name, standardName);\n\n warnedProperties$1[name] = true;\n return true;\n }\n } else if (!isReserved && name !== lowerCasedName) {\n // Unknown attributes should have lowercase casing since that's how they\n // will be cased anyway with server rendering.\n error('React does not recognize the `%s` prop on a DOM element. If you ' + 'intentionally want it to appear in the DOM as a custom ' + 'attribute, spell it as lowercase `%s` instead. ' + 'If you accidentally passed it from a parent component, remove ' + 'it from the DOM element.', name, lowerCasedName);\n\n warnedProperties$1[name] = true;\n return true;\n }\n\n if (typeof value === 'boolean' && shouldRemoveAttributeWithWarning(name, value, propertyInfo, false)) {\n if (value) {\n error('Received `%s` for a non-boolean attribute `%s`.\\n\\n' + 'If you want to write it to the DOM, pass a string instead: ' + '%s=\"%s\" or %s={value.toString()}.', value, name, name, value, name);\n } else {\n error('Received `%s` for a non-boolean attribute `%s`.\\n\\n' + 'If you want to write it to the DOM, pass a string instead: ' + '%s=\"%s\" or %s={value.toString()}.\\n\\n' + 'If you used to conditionally omit it with %s={condition && value}, ' + 'pass %s={condition ? value : undefined} instead.', value, name, name, value, name, name, name);\n }\n\n warnedProperties$1[name] = true;\n return true;\n } // Now that we've validated casing, do not validate\n // data types for reserved props\n\n\n if (isReserved) {\n return true;\n } // Warn when a known attribute is a bad type\n\n\n if (shouldRemoveAttributeWithWarning(name, value, propertyInfo, false)) {\n warnedProperties$1[name] = true;\n return false;\n } // Warn when passing the strings 'false' or 'true' into a boolean prop\n\n\n if ((value === 'false' || value === 'true') && propertyInfo !== null && propertyInfo.type === BOOLEAN) {\n error('Received the string `%s` for the boolean attribute `%s`. ' + '%s ' + 'Did you mean %s={%s}?', value, name, value === 'false' ? 'The browser will interpret it as a truthy value.' : 'Although this works, it will not work as expected if you pass the string \"false\".', name, value);\n\n warnedProperties$1[name] = true;\n return true;\n }\n\n return true;\n };\n}\n\nvar warnUnknownProperties = function (type, props, canUseEventSystem) {\n {\n var unknownProps = [];\n\n for (var key in props) {\n var isValid = validateProperty$1(type, key, props[key], canUseEventSystem);\n\n if (!isValid) {\n unknownProps.push(key);\n }\n }\n\n var unknownPropString = unknownProps.map(function (prop) {\n return '`' + prop + '`';\n }).join(', ');\n\n if (unknownProps.length === 1) {\n error('Invalid value for prop %s on <%s> tag. Either remove it from the element, ' + 'or pass a string or number value to keep it in the DOM. ' + 'For details, see https://fb.me/react-attribute-behavior', unknownPropString, type);\n } else if (unknownProps.length > 1) {\n error('Invalid values for props %s on <%s> tag. Either remove them from the element, ' + 'or pass a string or number value to keep them in the DOM. ' + 'For details, see https://fb.me/react-attribute-behavior', unknownPropString, type);\n }\n }\n};\n\nfunction validateProperties$2(type, props, canUseEventSystem) {\n if (isCustomComponent(type, props)) {\n return;\n }\n\n warnUnknownProperties(type, props, canUseEventSystem);\n}\n\nvar didWarnInvalidHydration = false;\nvar DANGEROUSLY_SET_INNER_HTML = 'dangerouslySetInnerHTML';\nvar SUPPRESS_CONTENT_EDITABLE_WARNING = 'suppressContentEditableWarning';\nvar SUPPRESS_HYDRATION_WARNING = 'suppressHydrationWarning';\nvar AUTOFOCUS = 'autoFocus';\nvar CHILDREN = 'children';\nvar STYLE = 'style';\nvar HTML$1 = '__html';\nvar HTML_NAMESPACE$1 = Namespaces.html;\nvar warnedUnknownTags;\nvar suppressHydrationWarning;\nvar validatePropertiesInDevelopment;\nvar warnForTextDifference;\nvar warnForPropDifference;\nvar warnForExtraAttributes;\nvar warnForInvalidEventListener;\nvar canDiffStyleForHydrationWarning;\nvar normalizeMarkupForTextOrAttribute;\nvar normalizeHTML;\n\n{\n warnedUnknownTags = {\n // Chrome is the only major browser not shipping <time>. But as of July\n // 2017 it intends to ship it due to widespread usage. We intentionally\n // *don't* warn for <time> even if it's unrecognized by Chrome because\n // it soon will be, and many apps have been using it anyway.\n time: true,\n // There are working polyfills for <dialog>. Let people use it.\n dialog: true,\n // Electron ships a custom <webview> tag to display external web content in\n // an isolated frame and process.\n // This tag is not present in non Electron environments such as JSDom which\n // is often used for testing purposes.\n // @see https://electronjs.org/docs/api/webview-tag\n webview: true\n };\n\n validatePropertiesInDevelopment = function (type, props) {\n validateProperties(type, props);\n validateProperties$1(type, props);\n validateProperties$2(type, props,\n /* canUseEventSystem */\n true);\n }; // IE 11 parses & normalizes the style attribute as opposed to other\n // browsers. It adds spaces and sorts the properties in some\n // non-alphabetical order. Handling that would require sorting CSS\n // properties in the client & server versions or applying\n // `expectedStyle` to a temporary DOM node to read its `style` attribute\n // normalized. Since it only affects IE, we're skipping style warnings\n // in that browser completely in favor of doing all that work.\n // See https://github.com/facebook/react/issues/11807\n\n\n canDiffStyleForHydrationWarning = canUseDOM && !document.documentMode; // HTML parsing normalizes CR and CRLF to LF.\n // It also can turn \\u0000 into \\uFFFD inside attributes.\n // https://www.w3.org/TR/html5/single-page.html#preprocessing-the-input-stream\n // If we have a mismatch, it might be caused by that.\n // We will still patch up in this case but not fire the warning.\n\n var NORMALIZE_NEWLINES_REGEX = /\\r\\n?/g;\n var NORMALIZE_NULL_AND_REPLACEMENT_REGEX = /\\u0000|\\uFFFD/g;\n\n normalizeMarkupForTextOrAttribute = function (markup) {\n var markupString = typeof markup === 'string' ? markup : '' + markup;\n return markupString.replace(NORMALIZE_NEWLINES_REGEX, '\\n').replace(NORMALIZE_NULL_AND_REPLACEMENT_REGEX, '');\n };\n\n warnForTextDifference = function (serverText, clientText) {\n if (didWarnInvalidHydration) {\n return;\n }\n\n var normalizedClientText = normalizeMarkupForTextOrAttribute(clientText);\n var normalizedServerText = normalizeMarkupForTextOrAttribute(serverText);\n\n if (normalizedServerText === normalizedClientText) {\n return;\n }\n\n didWarnInvalidHydration = true;\n\n error('Text content did not match. Server: \"%s\" Client: \"%s\"', normalizedServerText, normalizedClientText);\n };\n\n warnForPropDifference = function (propName, serverValue, clientValue) {\n if (didWarnInvalidHydration) {\n return;\n }\n\n var normalizedClientValue = normalizeMarkupForTextOrAttribute(clientValue);\n var normalizedServerValue = normalizeMarkupForTextOrAttribute(serverValue);\n\n if (normalizedServerValue === normalizedClientValue) {\n return;\n }\n\n didWarnInvalidHydration = true;\n\n error('Prop `%s` did not match. Server: %s Client: %s', propName, JSON.stringify(normalizedServerValue), JSON.stringify(normalizedClientValue));\n };\n\n warnForExtraAttributes = function (attributeNames) {\n if (didWarnInvalidHydration) {\n return;\n }\n\n didWarnInvalidHydration = true;\n var names = [];\n attributeNames.forEach(function (name) {\n names.push(name);\n });\n\n error('Extra attributes from the server: %s', names);\n };\n\n warnForInvalidEventListener = function (registrationName, listener) {\n if (listener === false) {\n error('Expected `%s` listener to be a function, instead got `false`.\\n\\n' + 'If you used to conditionally omit it with %s={condition && value}, ' + 'pass %s={condition ? value : undefined} instead.', registrationName, registrationName, registrationName);\n } else {\n error('Expected `%s` listener to be a function, instead got a value of `%s` type.', registrationName, typeof listener);\n }\n }; // Parse the HTML and read it back to normalize the HTML string so that it\n // can be used for comparison.\n\n\n normalizeHTML = function (parent, html) {\n // We could have created a separate document here to avoid\n // re-initializing custom elements if they exist. But this breaks\n // how <noscript> is being handled. So we use the same document.\n // See the discussion in https://github.com/facebook/react/pull/11157.\n var testElement = parent.namespaceURI === HTML_NAMESPACE$1 ? parent.ownerDocument.createElement(parent.tagName) : parent.ownerDocument.createElementNS(parent.namespaceURI, parent.tagName);\n testElement.innerHTML = html;\n return testElement.innerHTML;\n };\n}\n\nfunction ensureListeningTo(rootContainerElement, registrationName) {\n var isDocumentOrFragment = rootContainerElement.nodeType === DOCUMENT_NODE || rootContainerElement.nodeType === DOCUMENT_FRAGMENT_NODE;\n var doc = isDocumentOrFragment ? rootContainerElement : rootContainerElement.ownerDocument;\n legacyListenToEvent(registrationName, doc);\n}\n\nfunction getOwnerDocumentFromRootContainer(rootContainerElement) {\n return rootContainerElement.nodeType === DOCUMENT_NODE ? rootContainerElement : rootContainerElement.ownerDocument;\n}\n\nfunction noop() {}\n\nfunction trapClickOnNonInteractiveElement(node) {\n // Mobile Safari does not fire properly bubble click events on\n // non-interactive elements, which means delegated click listeners do not\n // fire. The workaround for this bug involves attaching an empty click\n // listener on the target node.\n // http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n // Just set it using the onclick property so that we don't have to manage any\n // bookkeeping for it. Not sure if we need to clear it when the listener is\n // removed.\n // TODO: Only do this for the relevant Safaris maybe?\n node.onclick = noop;\n}\n\nfunction setInitialDOMProperties(tag, domElement, rootContainerElement, nextProps, isCustomComponentTag) {\n for (var propKey in nextProps) {\n if (!nextProps.hasOwnProperty(propKey)) {\n continue;\n }\n\n var nextProp = nextProps[propKey];\n\n if (propKey === STYLE) {\n {\n if (nextProp) {\n // Freeze the next style object so that we can assume it won't be\n // mutated. We have already warned for this in the past.\n Object.freeze(nextProp);\n }\n } // Relies on `updateStylesByID` not mutating `styleUpdates`.\n\n\n setValueForStyles(domElement, nextProp);\n } else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n var nextHtml = nextProp ? nextProp[HTML$1] : undefined;\n\n if (nextHtml != null) {\n setInnerHTML(domElement, nextHtml);\n }\n } else if (propKey === CHILDREN) {\n if (typeof nextProp === 'string') {\n // Avoid setting initial textContent when the text is empty. In IE11 setting\n // textContent on a <textarea> will cause the placeholder to not\n // show within the <textarea> until it has been focused and blurred again.\n // https://github.com/facebook/react/issues/6731#issuecomment-254874553\n var canSetTextContent = tag !== 'textarea' || nextProp !== '';\n\n if (canSetTextContent) {\n setTextContent(domElement, nextProp);\n }\n } else if (typeof nextProp === 'number') {\n setTextContent(domElement, '' + nextProp);\n }\n } else if ( propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING) ; else if (propKey === AUTOFOCUS) ; else if (registrationNameModules.hasOwnProperty(propKey)) {\n if (nextProp != null) {\n if ( typeof nextProp !== 'function') {\n warnForInvalidEventListener(propKey, nextProp);\n }\n\n ensureListeningTo(rootContainerElement, propKey);\n }\n } else if (nextProp != null) {\n setValueForProperty(domElement, propKey, nextProp, isCustomComponentTag);\n }\n }\n}\n\nfunction updateDOMProperties(domElement, updatePayload, wasCustomComponentTag, isCustomComponentTag) {\n // TODO: Handle wasCustomComponentTag\n for (var i = 0; i < updatePayload.length; i += 2) {\n var propKey = updatePayload[i];\n var propValue = updatePayload[i + 1];\n\n if (propKey === STYLE) {\n setValueForStyles(domElement, propValue);\n } else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n setInnerHTML(domElement, propValue);\n } else if (propKey === CHILDREN) {\n setTextContent(domElement, propValue);\n } else {\n setValueForProperty(domElement, propKey, propValue, isCustomComponentTag);\n }\n }\n}\n\nfunction createElement(type, props, rootContainerElement, parentNamespace) {\n var isCustomComponentTag; // We create tags in the namespace of their parent container, except HTML\n // tags get no namespace.\n\n var ownerDocument = getOwnerDocumentFromRootContainer(rootContainerElement);\n var domElement;\n var namespaceURI = parentNamespace;\n\n if (namespaceURI === HTML_NAMESPACE$1) {\n namespaceURI = getIntrinsicNamespace(type);\n }\n\n if (namespaceURI === HTML_NAMESPACE$1) {\n {\n isCustomComponentTag = isCustomComponent(type, props); // Should this check be gated by parent namespace? Not sure we want to\n // allow <SVG> or <mATH>.\n\n if (!isCustomComponentTag && type !== type.toLowerCase()) {\n error('<%s /> is using incorrect casing. ' + 'Use PascalCase for React components, ' + 'or lowercase for HTML elements.', type);\n }\n }\n\n if (type === 'script') {\n // Create the script via .innerHTML so its \"parser-inserted\" flag is\n // set to true and it does not execute\n var div = ownerDocument.createElement('div');\n\n div.innerHTML = '<script><' + '/script>'; // eslint-disable-line\n // This is guaranteed to yield a script element.\n\n var firstChild = div.firstChild;\n domElement = div.removeChild(firstChild);\n } else if (typeof props.is === 'string') {\n // $FlowIssue `createElement` should be updated for Web Components\n domElement = ownerDocument.createElement(type, {\n is: props.is\n });\n } else {\n // Separate else branch instead of using `props.is || undefined` above because of a Firefox bug.\n // See discussion in https://github.com/facebook/react/pull/6896\n // and discussion in https://bugzilla.mozilla.org/show_bug.cgi?id=1276240\n domElement = ownerDocument.createElement(type); // Normally attributes are assigned in `setInitialDOMProperties`, however the `multiple` and `size`\n // attributes on `select`s needs to be added before `option`s are inserted.\n // This prevents:\n // - a bug where the `select` does not scroll to the correct option because singular\n // `select` elements automatically pick the first item #13222\n // - a bug where the `select` set the first item as selected despite the `size` attribute #14239\n // See https://github.com/facebook/react/issues/13222\n // and https://github.com/facebook/react/issues/14239\n\n if (type === 'select') {\n var node = domElement;\n\n if (props.multiple) {\n node.multiple = true;\n } else if (props.size) {\n // Setting a size greater than 1 causes a select to behave like `multiple=true`, where\n // it is possible that no option is selected.\n //\n // This is only necessary when a select in \"single selection mode\".\n node.size = props.size;\n }\n }\n }\n } else {\n domElement = ownerDocument.createElementNS(namespaceURI, type);\n }\n\n {\n if (namespaceURI === HTML_NAMESPACE$1) {\n if (!isCustomComponentTag && Object.prototype.toString.call(domElement) === '[object HTMLUnknownElement]' && !Object.prototype.hasOwnProperty.call(warnedUnknownTags, type)) {\n warnedUnknownTags[type] = true;\n\n error('The tag <%s> is unrecognized in this browser. ' + 'If you meant to render a React component, start its name with ' + 'an uppercase letter.', type);\n }\n }\n }\n\n return domElement;\n}\nfunction createTextNode(text, rootContainerElement) {\n return getOwnerDocumentFromRootContainer(rootContainerElement).createTextNode(text);\n}\nfunction setInitialProperties(domElement, tag, rawProps, rootContainerElement) {\n var isCustomComponentTag = isCustomComponent(tag, rawProps);\n\n {\n validatePropertiesInDevelopment(tag, rawProps);\n } // TODO: Make sure that we check isMounted before firing any of these events.\n\n\n var props;\n\n switch (tag) {\n case 'iframe':\n case 'object':\n case 'embed':\n trapBubbledEvent(TOP_LOAD, domElement);\n props = rawProps;\n break;\n\n case 'video':\n case 'audio':\n // Create listener for each media event\n for (var i = 0; i < mediaEventTypes.length; i++) {\n trapBubbledEvent(mediaEventTypes[i], domElement);\n }\n\n props = rawProps;\n break;\n\n case 'source':\n trapBubbledEvent(TOP_ERROR, domElement);\n props = rawProps;\n break;\n\n case 'img':\n case 'image':\n case 'link':\n trapBubbledEvent(TOP_ERROR, domElement);\n trapBubbledEvent(TOP_LOAD, domElement);\n props = rawProps;\n break;\n\n case 'form':\n trapBubbledEvent(TOP_RESET, domElement);\n trapBubbledEvent(TOP_SUBMIT, domElement);\n props = rawProps;\n break;\n\n case 'details':\n trapBubbledEvent(TOP_TOGGLE, domElement);\n props = rawProps;\n break;\n\n case 'input':\n initWrapperState(domElement, rawProps);\n props = getHostProps(domElement, rawProps);\n trapBubbledEvent(TOP_INVALID, domElement); // For controlled components we always need to ensure we're listening\n // to onChange. Even if there is no listener.\n\n ensureListeningTo(rootContainerElement, 'onChange');\n break;\n\n case 'option':\n validateProps(domElement, rawProps);\n props = getHostProps$1(domElement, rawProps);\n break;\n\n case 'select':\n initWrapperState$1(domElement, rawProps);\n props = getHostProps$2(domElement, rawProps);\n trapBubbledEvent(TOP_INVALID, domElement); // For controlled components we always need to ensure we're listening\n // to onChange. Even if there is no listener.\n\n ensureListeningTo(rootContainerElement, 'onChange');\n break;\n\n case 'textarea':\n initWrapperState$2(domElement, rawProps);\n props = getHostProps$3(domElement, rawProps);\n trapBubbledEvent(TOP_INVALID, domElement); // For controlled components we always need to ensure we're listening\n // to onChange. Even if there is no listener.\n\n ensureListeningTo(rootContainerElement, 'onChange');\n break;\n\n default:\n props = rawProps;\n }\n\n assertValidProps(tag, props);\n setInitialDOMProperties(tag, domElement, rootContainerElement, props, isCustomComponentTag);\n\n switch (tag) {\n case 'input':\n // TODO: Make sure we check if this is still unmounted or do any clean\n // up necessary since we never stop tracking anymore.\n track(domElement);\n postMountWrapper(domElement, rawProps, false);\n break;\n\n case 'textarea':\n // TODO: Make sure we check if this is still unmounted or do any clean\n // up necessary since we never stop tracking anymore.\n track(domElement);\n postMountWrapper$3(domElement);\n break;\n\n case 'option':\n postMountWrapper$1(domElement, rawProps);\n break;\n\n case 'select':\n postMountWrapper$2(domElement, rawProps);\n break;\n\n default:\n if (typeof props.onClick === 'function') {\n // TODO: This cast may not be sound for SVG, MathML or custom elements.\n trapClickOnNonInteractiveElement(domElement);\n }\n\n break;\n }\n} // Calculate the diff between the two objects.\n\nfunction diffProperties(domElement, tag, lastRawProps, nextRawProps, rootContainerElement) {\n {\n validatePropertiesInDevelopment(tag, nextRawProps);\n }\n\n var updatePayload = null;\n var lastProps;\n var nextProps;\n\n switch (tag) {\n case 'input':\n lastProps = getHostProps(domElement, lastRawProps);\n nextProps = getHostProps(domElement, nextRawProps);\n updatePayload = [];\n break;\n\n case 'option':\n lastProps = getHostProps$1(domElement, lastRawProps);\n nextProps = getHostProps$1(domElement, nextRawProps);\n updatePayload = [];\n break;\n\n case 'select':\n lastProps = getHostProps$2(domElement, lastRawProps);\n nextProps = getHostProps$2(domElement, nextRawProps);\n updatePayload = [];\n break;\n\n case 'textarea':\n lastProps = getHostProps$3(domElement, lastRawProps);\n nextProps = getHostProps$3(domElement, nextRawProps);\n updatePayload = [];\n break;\n\n default:\n lastProps = lastRawProps;\n nextProps = nextRawProps;\n\n if (typeof lastProps.onClick !== 'function' && typeof nextProps.onClick === 'function') {\n // TODO: This cast may not be sound for SVG, MathML or custom elements.\n trapClickOnNonInteractiveElement(domElement);\n }\n\n break;\n }\n\n assertValidProps(tag, nextProps);\n var propKey;\n var styleName;\n var styleUpdates = null;\n\n for (propKey in lastProps) {\n if (nextProps.hasOwnProperty(propKey) || !lastProps.hasOwnProperty(propKey) || lastProps[propKey] == null) {\n continue;\n }\n\n if (propKey === STYLE) {\n var lastStyle = lastProps[propKey];\n\n for (styleName in lastStyle) {\n if (lastStyle.hasOwnProperty(styleName)) {\n if (!styleUpdates) {\n styleUpdates = {};\n }\n\n styleUpdates[styleName] = '';\n }\n }\n } else if (propKey === DANGEROUSLY_SET_INNER_HTML || propKey === CHILDREN) ; else if ( propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING) ; else if (propKey === AUTOFOCUS) ; else if (registrationNameModules.hasOwnProperty(propKey)) {\n // This is a special case. If any listener updates we need to ensure\n // that the \"current\" fiber pointer gets updated so we need a commit\n // to update this element.\n if (!updatePayload) {\n updatePayload = [];\n }\n } else {\n // For all other deleted properties we add it to the queue. We use\n // the whitelist in the commit phase instead.\n (updatePayload = updatePayload || []).push(propKey, null);\n }\n }\n\n for (propKey in nextProps) {\n var nextProp = nextProps[propKey];\n var lastProp = lastProps != null ? lastProps[propKey] : undefined;\n\n if (!nextProps.hasOwnProperty(propKey) || nextProp === lastProp || nextProp == null && lastProp == null) {\n continue;\n }\n\n if (propKey === STYLE) {\n {\n if (nextProp) {\n // Freeze the next style object so that we can assume it won't be\n // mutated. We have already warned for this in the past.\n Object.freeze(nextProp);\n }\n }\n\n if (lastProp) {\n // Unset styles on `lastProp` but not on `nextProp`.\n for (styleName in lastProp) {\n if (lastProp.hasOwnProperty(styleName) && (!nextProp || !nextProp.hasOwnProperty(styleName))) {\n if (!styleUpdates) {\n styleUpdates = {};\n }\n\n styleUpdates[styleName] = '';\n }\n } // Update styles that changed since `lastProp`.\n\n\n for (styleName in nextProp) {\n if (nextProp.hasOwnProperty(styleName) && lastProp[styleName] !== nextProp[styleName]) {\n if (!styleUpdates) {\n styleUpdates = {};\n }\n\n styleUpdates[styleName] = nextProp[styleName];\n }\n }\n } else {\n // Relies on `updateStylesByID` not mutating `styleUpdates`.\n if (!styleUpdates) {\n if (!updatePayload) {\n updatePayload = [];\n }\n\n updatePayload.push(propKey, styleUpdates);\n }\n\n styleUpdates = nextProp;\n }\n } else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n var nextHtml = nextProp ? nextProp[HTML$1] : undefined;\n var lastHtml = lastProp ? lastProp[HTML$1] : undefined;\n\n if (nextHtml != null) {\n if (lastHtml !== nextHtml) {\n (updatePayload = updatePayload || []).push(propKey, nextHtml);\n }\n }\n } else if (propKey === CHILDREN) {\n if (lastProp !== nextProp && (typeof nextProp === 'string' || typeof nextProp === 'number')) {\n (updatePayload = updatePayload || []).push(propKey, '' + nextProp);\n }\n } else if ( propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING) ; else if (registrationNameModules.hasOwnProperty(propKey)) {\n if (nextProp != null) {\n // We eagerly listen to this even though we haven't committed yet.\n if ( typeof nextProp !== 'function') {\n warnForInvalidEventListener(propKey, nextProp);\n }\n\n ensureListeningTo(rootContainerElement, propKey);\n }\n\n if (!updatePayload && lastProp !== nextProp) {\n // This is a special case. If any listener updates we need to ensure\n // that the \"current\" props pointer gets updated so we need a commit\n // to update this element.\n updatePayload = [];\n }\n } else {\n // For any other property we always add it to the queue and then we\n // filter it out using the whitelist during the commit.\n (updatePayload = updatePayload || []).push(propKey, nextProp);\n }\n }\n\n if (styleUpdates) {\n {\n validateShorthandPropertyCollisionInDev(styleUpdates, nextProps[STYLE]);\n }\n\n (updatePayload = updatePayload || []).push(STYLE, styleUpdates);\n }\n\n return updatePayload;\n} // Apply the diff.\n\nfunction updateProperties(domElement, updatePayload, tag, lastRawProps, nextRawProps) {\n // Update checked *before* name.\n // In the middle of an update, it is possible to have multiple checked.\n // When a checked radio tries to change name, browser makes another radio's checked false.\n if (tag === 'input' && nextRawProps.type === 'radio' && nextRawProps.name != null) {\n updateChecked(domElement, nextRawProps);\n }\n\n var wasCustomComponentTag = isCustomComponent(tag, lastRawProps);\n var isCustomComponentTag = isCustomComponent(tag, nextRawProps); // Apply the diff.\n\n updateDOMProperties(domElement, updatePayload, wasCustomComponentTag, isCustomComponentTag); // TODO: Ensure that an update gets scheduled if any of the special props\n // changed.\n\n switch (tag) {\n case 'input':\n // Update the wrapper around inputs *after* updating props. This has to\n // happen after `updateDOMProperties`. Otherwise HTML5 input validations\n // raise warnings and prevent the new value from being assigned.\n updateWrapper(domElement, nextRawProps);\n break;\n\n case 'textarea':\n updateWrapper$1(domElement, nextRawProps);\n break;\n\n case 'select':\n // <select> value update needs to occur after <option> children\n // reconciliation\n postUpdateWrapper(domElement, nextRawProps);\n break;\n }\n}\n\nfunction getPossibleStandardName(propName) {\n {\n var lowerCasedName = propName.toLowerCase();\n\n if (!possibleStandardNames.hasOwnProperty(lowerCasedName)) {\n return null;\n }\n\n return possibleStandardNames[lowerCasedName] || null;\n }\n}\n\nfunction diffHydratedProperties(domElement, tag, rawProps, parentNamespace, rootContainerElement) {\n var isCustomComponentTag;\n var extraAttributeNames;\n\n {\n suppressHydrationWarning = rawProps[SUPPRESS_HYDRATION_WARNING] === true;\n isCustomComponentTag = isCustomComponent(tag, rawProps);\n validatePropertiesInDevelopment(tag, rawProps);\n } // TODO: Make sure that we check isMounted before firing any of these events.\n\n\n switch (tag) {\n case 'iframe':\n case 'object':\n case 'embed':\n trapBubbledEvent(TOP_LOAD, domElement);\n break;\n\n case 'video':\n case 'audio':\n // Create listener for each media event\n for (var i = 0; i < mediaEventTypes.length; i++) {\n trapBubbledEvent(mediaEventTypes[i], domElement);\n }\n\n break;\n\n case 'source':\n trapBubbledEvent(TOP_ERROR, domElement);\n break;\n\n case 'img':\n case 'image':\n case 'link':\n trapBubbledEvent(TOP_ERROR, domElement);\n trapBubbledEvent(TOP_LOAD, domElement);\n break;\n\n case 'form':\n trapBubbledEvent(TOP_RESET, domElement);\n trapBubbledEvent(TOP_SUBMIT, domElement);\n break;\n\n case 'details':\n trapBubbledEvent(TOP_TOGGLE, domElement);\n break;\n\n case 'input':\n initWrapperState(domElement, rawProps);\n trapBubbledEvent(TOP_INVALID, domElement); // For controlled components we always need to ensure we're listening\n // to onChange. Even if there is no listener.\n\n ensureListeningTo(rootContainerElement, 'onChange');\n break;\n\n case 'option':\n validateProps(domElement, rawProps);\n break;\n\n case 'select':\n initWrapperState$1(domElement, rawProps);\n trapBubbledEvent(TOP_INVALID, domElement); // For controlled components we always need to ensure we're listening\n // to onChange. Even if there is no listener.\n\n ensureListeningTo(rootContainerElement, 'onChange');\n break;\n\n case 'textarea':\n initWrapperState$2(domElement, rawProps);\n trapBubbledEvent(TOP_INVALID, domElement); // For controlled components we always need to ensure we're listening\n // to onChange. Even if there is no listener.\n\n ensureListeningTo(rootContainerElement, 'onChange');\n break;\n }\n\n assertValidProps(tag, rawProps);\n\n {\n extraAttributeNames = new Set();\n var attributes = domElement.attributes;\n\n for (var _i = 0; _i < attributes.length; _i++) {\n var name = attributes[_i].name.toLowerCase();\n\n switch (name) {\n // Built-in SSR attribute is whitelisted\n case 'data-reactroot':\n break;\n // Controlled attributes are not validated\n // TODO: Only ignore them on controlled tags.\n\n case 'value':\n break;\n\n case 'checked':\n break;\n\n case 'selected':\n break;\n\n default:\n // Intentionally use the original name.\n // See discussion in https://github.com/facebook/react/pull/10676.\n extraAttributeNames.add(attributes[_i].name);\n }\n }\n }\n\n var updatePayload = null;\n\n for (var propKey in rawProps) {\n if (!rawProps.hasOwnProperty(propKey)) {\n continue;\n }\n\n var nextProp = rawProps[propKey];\n\n if (propKey === CHILDREN) {\n // For text content children we compare against textContent. This\n // might match additional HTML that is hidden when we read it using\n // textContent. E.g. \"foo\" will match \"f<span>oo</span>\" but that still\n // satisfies our requirement. Our requirement is not to produce perfect\n // HTML and attributes. Ideally we should preserve structure but it's\n // ok not to if the visible content is still enough to indicate what\n // even listeners these nodes might be wired up to.\n // TODO: Warn if there is more than a single textNode as a child.\n // TODO: Should we use domElement.firstChild.nodeValue to compare?\n if (typeof nextProp === 'string') {\n if (domElement.textContent !== nextProp) {\n if ( !suppressHydrationWarning) {\n warnForTextDifference(domElement.textContent, nextProp);\n }\n\n updatePayload = [CHILDREN, nextProp];\n }\n } else if (typeof nextProp === 'number') {\n if (domElement.textContent !== '' + nextProp) {\n if ( !suppressHydrationWarning) {\n warnForTextDifference(domElement.textContent, nextProp);\n }\n\n updatePayload = [CHILDREN, '' + nextProp];\n }\n }\n } else if (registrationNameModules.hasOwnProperty(propKey)) {\n if (nextProp != null) {\n if ( typeof nextProp !== 'function') {\n warnForInvalidEventListener(propKey, nextProp);\n }\n\n ensureListeningTo(rootContainerElement, propKey);\n }\n } else if ( // Convince Flow we've calculated it (it's DEV-only in this method.)\n typeof isCustomComponentTag === 'boolean') {\n // Validate that the properties correspond to their expected values.\n var serverValue = void 0;\n var propertyInfo = getPropertyInfo(propKey);\n\n if (suppressHydrationWarning) ; else if ( propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING || // Controlled attributes are not validated\n // TODO: Only ignore them on controlled tags.\n propKey === 'value' || propKey === 'checked' || propKey === 'selected') ; else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n var serverHTML = domElement.innerHTML;\n var nextHtml = nextProp ? nextProp[HTML$1] : undefined;\n var expectedHTML = normalizeHTML(domElement, nextHtml != null ? nextHtml : '');\n\n if (expectedHTML !== serverHTML) {\n warnForPropDifference(propKey, serverHTML, expectedHTML);\n }\n } else if (propKey === STYLE) {\n // $FlowFixMe - Should be inferred as not undefined.\n extraAttributeNames.delete(propKey);\n\n if (canDiffStyleForHydrationWarning) {\n var expectedStyle = createDangerousStringForStyles(nextProp);\n serverValue = domElement.getAttribute('style');\n\n if (expectedStyle !== serverValue) {\n warnForPropDifference(propKey, serverValue, expectedStyle);\n }\n }\n } else if (isCustomComponentTag) {\n // $FlowFixMe - Should be inferred as not undefined.\n extraAttributeNames.delete(propKey.toLowerCase());\n serverValue = getValueForAttribute(domElement, propKey, nextProp);\n\n if (nextProp !== serverValue) {\n warnForPropDifference(propKey, serverValue, nextProp);\n }\n } else if (!shouldIgnoreAttribute(propKey, propertyInfo, isCustomComponentTag) && !shouldRemoveAttribute(propKey, nextProp, propertyInfo, isCustomComponentTag)) {\n var isMismatchDueToBadCasing = false;\n\n if (propertyInfo !== null) {\n // $FlowFixMe - Should be inferred as not undefined.\n extraAttributeNames.delete(propertyInfo.attributeName);\n serverValue = getValueForProperty(domElement, propKey, nextProp, propertyInfo);\n } else {\n var ownNamespace = parentNamespace;\n\n if (ownNamespace === HTML_NAMESPACE$1) {\n ownNamespace = getIntrinsicNamespace(tag);\n }\n\n if (ownNamespace === HTML_NAMESPACE$1) {\n // $FlowFixMe - Should be inferred as not undefined.\n extraAttributeNames.delete(propKey.toLowerCase());\n } else {\n var standardName = getPossibleStandardName(propKey);\n\n if (standardName !== null && standardName !== propKey) {\n // If an SVG prop is supplied with bad casing, it will\n // be successfully parsed from HTML, but will produce a mismatch\n // (and would be incorrectly rendered on the client).\n // However, we already warn about bad casing elsewhere.\n // So we'll skip the misleading extra mismatch warning in this case.\n isMismatchDueToBadCasing = true; // $FlowFixMe - Should be inferred as not undefined.\n\n extraAttributeNames.delete(standardName);\n } // $FlowFixMe - Should be inferred as not undefined.\n\n\n extraAttributeNames.delete(propKey);\n }\n\n serverValue = getValueForAttribute(domElement, propKey, nextProp);\n }\n\n if (nextProp !== serverValue && !isMismatchDueToBadCasing) {\n warnForPropDifference(propKey, serverValue, nextProp);\n }\n }\n }\n }\n\n {\n // $FlowFixMe - Should be inferred as not undefined.\n if (extraAttributeNames.size > 0 && !suppressHydrationWarning) {\n // $FlowFixMe - Should be inferred as not undefined.\n warnForExtraAttributes(extraAttributeNames);\n }\n }\n\n switch (tag) {\n case 'input':\n // TODO: Make sure we check if this is still unmounted or do any clean\n // up necessary since we never stop tracking anymore.\n track(domElement);\n postMountWrapper(domElement, rawProps, true);\n break;\n\n case 'textarea':\n // TODO: Make sure we check if this is still unmounted or do any clean\n // up necessary since we never stop tracking anymore.\n track(domElement);\n postMountWrapper$3(domElement);\n break;\n\n case 'select':\n case 'option':\n // For input and textarea we current always set the value property at\n // post mount to force it to diverge from attributes. However, for\n // option and select we don't quite do the same thing and select\n // is not resilient to the DOM state changing so we don't do that here.\n // TODO: Consider not doing this for input and textarea.\n break;\n\n default:\n if (typeof rawProps.onClick === 'function') {\n // TODO: This cast may not be sound for SVG, MathML or custom elements.\n trapClickOnNonInteractiveElement(domElement);\n }\n\n break;\n }\n\n return updatePayload;\n}\nfunction diffHydratedText(textNode, text) {\n var isDifferent = textNode.nodeValue !== text;\n return isDifferent;\n}\nfunction warnForUnmatchedText(textNode, text) {\n {\n warnForTextDifference(textNode.nodeValue, text);\n }\n}\nfunction warnForDeletedHydratableElement(parentNode, child) {\n {\n if (didWarnInvalidHydration) {\n return;\n }\n\n didWarnInvalidHydration = true;\n\n error('Did not expect server HTML to contain a <%s> in <%s>.', child.nodeName.toLowerCase(), parentNode.nodeName.toLowerCase());\n }\n}\nfunction warnForDeletedHydratableText(parentNode, child) {\n {\n if (didWarnInvalidHydration) {\n return;\n }\n\n didWarnInvalidHydration = true;\n\n error('Did not expect server HTML to contain the text node \"%s\" in <%s>.', child.nodeValue, parentNode.nodeName.toLowerCase());\n }\n}\nfunction warnForInsertedHydratedElement(parentNode, tag, props) {\n {\n if (didWarnInvalidHydration) {\n return;\n }\n\n didWarnInvalidHydration = true;\n\n error('Expected server HTML to contain a matching <%s> in <%s>.', tag, parentNode.nodeName.toLowerCase());\n }\n}\nfunction warnForInsertedHydratedText(parentNode, text) {\n {\n if (text === '') {\n // We expect to insert empty text nodes since they're not represented in\n // the HTML.\n // TODO: Remove this special case if we can just avoid inserting empty\n // text nodes.\n return;\n }\n\n if (didWarnInvalidHydration) {\n return;\n }\n\n didWarnInvalidHydration = true;\n\n error('Expected server HTML to contain a matching text node for \"%s\" in <%s>.', text, parentNode.nodeName.toLowerCase());\n }\n}\nfunction restoreControlledState$3(domElement, tag, props) {\n switch (tag) {\n case 'input':\n restoreControlledState(domElement, props);\n return;\n\n case 'textarea':\n restoreControlledState$2(domElement, props);\n return;\n\n case 'select':\n restoreControlledState$1(domElement, props);\n return;\n }\n}\n\nfunction getActiveElement(doc) {\n doc = doc || (typeof document !== 'undefined' ? document : undefined);\n\n if (typeof doc === 'undefined') {\n return null;\n }\n\n try {\n return doc.activeElement || doc.body;\n } catch (e) {\n return doc.body;\n }\n}\n\n/**\n * Given any node return the first leaf node without children.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {DOMElement|DOMTextNode}\n */\n\nfunction getLeafNode(node) {\n while (node && node.firstChild) {\n node = node.firstChild;\n }\n\n return node;\n}\n/**\n * Get the next sibling within a container. This will walk up the\n * DOM if a node's siblings have been exhausted.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {?DOMElement|DOMTextNode}\n */\n\n\nfunction getSiblingNode(node) {\n while (node) {\n if (node.nextSibling) {\n return node.nextSibling;\n }\n\n node = node.parentNode;\n }\n}\n/**\n * Get object describing the nodes which contain characters at offset.\n *\n * @param {DOMElement|DOMTextNode} root\n * @param {number} offset\n * @return {?object}\n */\n\n\nfunction getNodeForCharacterOffset(root, offset) {\n var node = getLeafNode(root);\n var nodeStart = 0;\n var nodeEnd = 0;\n\n while (node) {\n if (node.nodeType === TEXT_NODE) {\n nodeEnd = nodeStart + node.textContent.length;\n\n if (nodeStart <= offset && nodeEnd >= offset) {\n return {\n node: node,\n offset: offset - nodeStart\n };\n }\n\n nodeStart = nodeEnd;\n }\n\n node = getLeafNode(getSiblingNode(node));\n }\n}\n\n/**\n * @param {DOMElement} outerNode\n * @return {?object}\n */\n\nfunction getOffsets(outerNode) {\n var ownerDocument = outerNode.ownerDocument;\n var win = ownerDocument && ownerDocument.defaultView || window;\n var selection = win.getSelection && win.getSelection();\n\n if (!selection || selection.rangeCount === 0) {\n return null;\n }\n\n var anchorNode = selection.anchorNode,\n anchorOffset = selection.anchorOffset,\n focusNode = selection.focusNode,\n focusOffset = selection.focusOffset; // In Firefox, anchorNode and focusNode can be \"anonymous divs\", e.g. the\n // up/down buttons on an <input type=\"number\">. Anonymous divs do not seem to\n // expose properties, triggering a \"Permission denied error\" if any of its\n // properties are accessed. The only seemingly possible way to avoid erroring\n // is to access a property that typically works for non-anonymous divs and\n // catch any error that may otherwise arise. See\n // https://bugzilla.mozilla.org/show_bug.cgi?id=208427\n\n try {\n /* eslint-disable no-unused-expressions */\n anchorNode.nodeType;\n focusNode.nodeType;\n /* eslint-enable no-unused-expressions */\n } catch (e) {\n return null;\n }\n\n return getModernOffsetsFromPoints(outerNode, anchorNode, anchorOffset, focusNode, focusOffset);\n}\n/**\n * Returns {start, end} where `start` is the character/codepoint index of\n * (anchorNode, anchorOffset) within the textContent of `outerNode`, and\n * `end` is the index of (focusNode, focusOffset).\n *\n * Returns null if you pass in garbage input but we should probably just crash.\n *\n * Exported only for testing.\n */\n\nfunction getModernOffsetsFromPoints(outerNode, anchorNode, anchorOffset, focusNode, focusOffset) {\n var length = 0;\n var start = -1;\n var end = -1;\n var indexWithinAnchor = 0;\n var indexWithinFocus = 0;\n var node = outerNode;\n var parentNode = null;\n\n outer: while (true) {\n var next = null;\n\n while (true) {\n if (node === anchorNode && (anchorOffset === 0 || node.nodeType === TEXT_NODE)) {\n start = length + anchorOffset;\n }\n\n if (node === focusNode && (focusOffset === 0 || node.nodeType === TEXT_NODE)) {\n end = length + focusOffset;\n }\n\n if (node.nodeType === TEXT_NODE) {\n length += node.nodeValue.length;\n }\n\n if ((next = node.firstChild) === null) {\n break;\n } // Moving from `node` to its first child `next`.\n\n\n parentNode = node;\n node = next;\n }\n\n while (true) {\n if (node === outerNode) {\n // If `outerNode` has children, this is always the second time visiting\n // it. If it has no children, this is still the first loop, and the only\n // valid selection is anchorNode and focusNode both equal to this node\n // and both offsets 0, in which case we will have handled above.\n break outer;\n }\n\n if (parentNode === anchorNode && ++indexWithinAnchor === anchorOffset) {\n start = length;\n }\n\n if (parentNode === focusNode && ++indexWithinFocus === focusOffset) {\n end = length;\n }\n\n if ((next = node.nextSibling) !== null) {\n break;\n }\n\n node = parentNode;\n parentNode = node.parentNode;\n } // Moving from `node` to its next sibling `next`.\n\n\n node = next;\n }\n\n if (start === -1 || end === -1) {\n // This should never happen. (Would happen if the anchor/focus nodes aren't\n // actually inside the passed-in node.)\n return null;\n }\n\n return {\n start: start,\n end: end\n };\n}\n/**\n * In modern non-IE browsers, we can support both forward and backward\n * selections.\n *\n * Note: IE10+ supports the Selection object, but it does not support\n * the `extend` method, which means that even in modern IE, it's not possible\n * to programmatically create a backward selection. Thus, for all IE\n * versions, we use the old IE API to create our selections.\n *\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\n\nfunction setOffsets(node, offsets) {\n var doc = node.ownerDocument || document;\n var win = doc && doc.defaultView || window; // Edge fails with \"Object expected\" in some scenarios.\n // (For instance: TinyMCE editor used in a list component that supports pasting to add more,\n // fails when pasting 100+ items)\n\n if (!win.getSelection) {\n return;\n }\n\n var selection = win.getSelection();\n var length = node.textContent.length;\n var start = Math.min(offsets.start, length);\n var end = offsets.end === undefined ? start : Math.min(offsets.end, length); // IE 11 uses modern selection, but doesn't support the extend method.\n // Flip backward selections, so we can set with a single range.\n\n if (!selection.extend && start > end) {\n var temp = end;\n end = start;\n start = temp;\n }\n\n var startMarker = getNodeForCharacterOffset(node, start);\n var endMarker = getNodeForCharacterOffset(node, end);\n\n if (startMarker && endMarker) {\n if (selection.rangeCount === 1 && selection.anchorNode === startMarker.node && selection.anchorOffset === startMarker.offset && selection.focusNode === endMarker.node && selection.focusOffset === endMarker.offset) {\n return;\n }\n\n var range = doc.createRange();\n range.setStart(startMarker.node, startMarker.offset);\n selection.removeAllRanges();\n\n if (start > end) {\n selection.addRange(range);\n selection.extend(endMarker.node, endMarker.offset);\n } else {\n range.setEnd(endMarker.node, endMarker.offset);\n selection.addRange(range);\n }\n }\n}\n\nfunction isTextNode(node) {\n return node && node.nodeType === TEXT_NODE;\n}\n\nfunction containsNode(outerNode, innerNode) {\n if (!outerNode || !innerNode) {\n return false;\n } else if (outerNode === innerNode) {\n return true;\n } else if (isTextNode(outerNode)) {\n return false;\n } else if (isTextNode(innerNode)) {\n return containsNode(outerNode, innerNode.parentNode);\n } else if ('contains' in outerNode) {\n return outerNode.contains(innerNode);\n } else if (outerNode.compareDocumentPosition) {\n return !!(outerNode.compareDocumentPosition(innerNode) & 16);\n } else {\n return false;\n }\n}\n\nfunction isInDocument(node) {\n return node && node.ownerDocument && containsNode(node.ownerDocument.documentElement, node);\n}\n\nfunction isSameOriginFrame(iframe) {\n try {\n // Accessing the contentDocument of a HTMLIframeElement can cause the browser\n // to throw, e.g. if it has a cross-origin src attribute.\n // Safari will show an error in the console when the access results in \"Blocked a frame with origin\". e.g:\n // iframe.contentDocument.defaultView;\n // A safety way is to access one of the cross origin properties: Window or Location\n // Which might result in \"SecurityError\" DOM Exception and it is compatible to Safari.\n // https://html.spec.whatwg.org/multipage/browsers.html#integration-with-idl\n return typeof iframe.contentWindow.location.href === 'string';\n } catch (err) {\n return false;\n }\n}\n\nfunction getActiveElementDeep() {\n var win = window;\n var element = getActiveElement();\n\n while (element instanceof win.HTMLIFrameElement) {\n if (isSameOriginFrame(element)) {\n win = element.contentWindow;\n } else {\n return element;\n }\n\n element = getActiveElement(win.document);\n }\n\n return element;\n}\n/**\n * @ReactInputSelection: React input selection module. Based on Selection.js,\n * but modified to be suitable for react and has a couple of bug fixes (doesn't\n * assume buttons have range selections allowed).\n * Input selection module for React.\n */\n\n/**\n * @hasSelectionCapabilities: we get the element types that support selection\n * from https://html.spec.whatwg.org/#do-not-apply, looking at `selectionStart`\n * and `selectionEnd` rows.\n */\n\n\nfunction hasSelectionCapabilities(elem) {\n var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n return nodeName && (nodeName === 'input' && (elem.type === 'text' || elem.type === 'search' || elem.type === 'tel' || elem.type === 'url' || elem.type === 'password') || nodeName === 'textarea' || elem.contentEditable === 'true');\n}\nfunction getSelectionInformation() {\n var focusedElem = getActiveElementDeep();\n return {\n // Used by Flare\n activeElementDetached: null,\n focusedElem: focusedElem,\n selectionRange: hasSelectionCapabilities(focusedElem) ? getSelection(focusedElem) : null\n };\n}\n/**\n * @restoreSelection: If any selection information was potentially lost,\n * restore it. This is useful when performing operations that could remove dom\n * nodes and place them back in, resulting in focus being lost.\n */\n\nfunction restoreSelection(priorSelectionInformation) {\n var curFocusedElem = getActiveElementDeep();\n var priorFocusedElem = priorSelectionInformation.focusedElem;\n var priorSelectionRange = priorSelectionInformation.selectionRange;\n\n if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) {\n if (priorSelectionRange !== null && hasSelectionCapabilities(priorFocusedElem)) {\n setSelection(priorFocusedElem, priorSelectionRange);\n } // Focusing a node can change the scroll position, which is undesirable\n\n\n var ancestors = [];\n var ancestor = priorFocusedElem;\n\n while (ancestor = ancestor.parentNode) {\n if (ancestor.nodeType === ELEMENT_NODE) {\n ancestors.push({\n element: ancestor,\n left: ancestor.scrollLeft,\n top: ancestor.scrollTop\n });\n }\n }\n\n if (typeof priorFocusedElem.focus === 'function') {\n priorFocusedElem.focus();\n }\n\n for (var i = 0; i < ancestors.length; i++) {\n var info = ancestors[i];\n info.element.scrollLeft = info.left;\n info.element.scrollTop = info.top;\n }\n }\n}\n/**\n * @getSelection: Gets the selection bounds of a focused textarea, input or\n * contentEditable node.\n * -@input: Look up selection bounds of this input\n * -@return {start: selectionStart, end: selectionEnd}\n */\n\nfunction getSelection(input) {\n var selection;\n\n if ('selectionStart' in input) {\n // Modern browser with input or textarea.\n selection = {\n start: input.selectionStart,\n end: input.selectionEnd\n };\n } else {\n // Content editable or old IE textarea.\n selection = getOffsets(input);\n }\n\n return selection || {\n start: 0,\n end: 0\n };\n}\n/**\n * @setSelection: Sets the selection bounds of a textarea or input and focuses\n * the input.\n * -@input Set selection bounds of this input or textarea\n * -@offsets Object of same form that is returned from get*\n */\n\nfunction setSelection(input, offsets) {\n var start = offsets.start,\n end = offsets.end;\n\n if (end === undefined) {\n end = start;\n }\n\n if ('selectionStart' in input) {\n input.selectionStart = start;\n input.selectionEnd = Math.min(end, input.value.length);\n } else {\n setOffsets(input, offsets);\n }\n}\n\nvar validateDOMNesting = function () {};\n\nvar updatedAncestorInfo = function () {};\n\n{\n // This validation code was written based on the HTML5 parsing spec:\n // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n //\n // Note: this does not catch all invalid nesting, nor does it try to (as it's\n // not clear what practical benefit doing so provides); instead, we warn only\n // for cases where the parser will give a parse tree differing from what React\n // intended. For example, <b><div></div></b> is invalid but we don't warn\n // because it still parses correctly; we do warn for other cases like nested\n // <p> tags where the beginning of the second element implicitly closes the\n // first, causing a confusing mess.\n // https://html.spec.whatwg.org/multipage/syntax.html#special\n var specialTags = ['address', 'applet', 'area', 'article', 'aside', 'base', 'basefont', 'bgsound', 'blockquote', 'body', 'br', 'button', 'caption', 'center', 'col', 'colgroup', 'dd', 'details', 'dir', 'div', 'dl', 'dt', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'frame', 'frameset', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hgroup', 'hr', 'html', 'iframe', 'img', 'input', 'isindex', 'li', 'link', 'listing', 'main', 'marquee', 'menu', 'menuitem', 'meta', 'nav', 'noembed', 'noframes', 'noscript', 'object', 'ol', 'p', 'param', 'plaintext', 'pre', 'script', 'section', 'select', 'source', 'style', 'summary', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'title', 'tr', 'track', 'ul', 'wbr', 'xmp']; // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n\n var inScopeTags = ['applet', 'caption', 'html', 'table', 'td', 'th', 'marquee', 'object', 'template', // https://html.spec.whatwg.org/multipage/syntax.html#html-integration-point\n // TODO: Distinguish by namespace here -- for <title>, including it here\n // errs on the side of fewer warnings\n 'foreignObject', 'desc', 'title']; // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-button-scope\n\n var buttonScopeTags = inScopeTags.concat(['button']); // https://html.spec.whatwg.org/multipage/syntax.html#generate-implied-end-tags\n\n var impliedEndTags = ['dd', 'dt', 'li', 'option', 'optgroup', 'p', 'rp', 'rt'];\n var emptyAncestorInfo = {\n current: null,\n formTag: null,\n aTagInScope: null,\n buttonTagInScope: null,\n nobrTagInScope: null,\n pTagInButtonScope: null,\n listItemTagAutoclosing: null,\n dlItemTagAutoclosing: null\n };\n\n updatedAncestorInfo = function (oldInfo, tag) {\n var ancestorInfo = _assign({}, oldInfo || emptyAncestorInfo);\n\n var info = {\n tag: tag\n };\n\n if (inScopeTags.indexOf(tag) !== -1) {\n ancestorInfo.aTagInScope = null;\n ancestorInfo.buttonTagInScope = null;\n ancestorInfo.nobrTagInScope = null;\n }\n\n if (buttonScopeTags.indexOf(tag) !== -1) {\n ancestorInfo.pTagInButtonScope = null;\n } // See rules for 'li', 'dd', 'dt' start tags in\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n\n\n if (specialTags.indexOf(tag) !== -1 && tag !== 'address' && tag !== 'div' && tag !== 'p') {\n ancestorInfo.listItemTagAutoclosing = null;\n ancestorInfo.dlItemTagAutoclosing = null;\n }\n\n ancestorInfo.current = info;\n\n if (tag === 'form') {\n ancestorInfo.formTag = info;\n }\n\n if (tag === 'a') {\n ancestorInfo.aTagInScope = info;\n }\n\n if (tag === 'button') {\n ancestorInfo.buttonTagInScope = info;\n }\n\n if (tag === 'nobr') {\n ancestorInfo.nobrTagInScope = info;\n }\n\n if (tag === 'p') {\n ancestorInfo.pTagInButtonScope = info;\n }\n\n if (tag === 'li') {\n ancestorInfo.listItemTagAutoclosing = info;\n }\n\n if (tag === 'dd' || tag === 'dt') {\n ancestorInfo.dlItemTagAutoclosing = info;\n }\n\n return ancestorInfo;\n };\n /**\n * Returns whether\n */\n\n\n var isTagValidWithParent = function (tag, parentTag) {\n // First, let's check if we're in an unusual parsing mode...\n switch (parentTag) {\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inselect\n case 'select':\n return tag === 'option' || tag === 'optgroup' || tag === '#text';\n\n case 'optgroup':\n return tag === 'option' || tag === '#text';\n // Strictly speaking, seeing an <option> doesn't mean we're in a <select>\n // but\n\n case 'option':\n return tag === '#text';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intd\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incaption\n // No special behavior since these rules fall back to \"in body\" mode for\n // all except special table nodes which cause bad parsing behavior anyway.\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intr\n\n case 'tr':\n return tag === 'th' || tag === 'td' || tag === 'style' || tag === 'script' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intbody\n\n case 'tbody':\n case 'thead':\n case 'tfoot':\n return tag === 'tr' || tag === 'style' || tag === 'script' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incolgroup\n\n case 'colgroup':\n return tag === 'col' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intable\n\n case 'table':\n return tag === 'caption' || tag === 'colgroup' || tag === 'tbody' || tag === 'tfoot' || tag === 'thead' || tag === 'style' || tag === 'script' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inhead\n\n case 'head':\n return tag === 'base' || tag === 'basefont' || tag === 'bgsound' || tag === 'link' || tag === 'meta' || tag === 'title' || tag === 'noscript' || tag === 'noframes' || tag === 'style' || tag === 'script' || tag === 'template';\n // https://html.spec.whatwg.org/multipage/semantics.html#the-html-element\n\n case 'html':\n return tag === 'head' || tag === 'body' || tag === 'frameset';\n\n case 'frameset':\n return tag === 'frame';\n\n case '#document':\n return tag === 'html';\n } // Probably in the \"in body\" parsing mode, so we outlaw only tag combos\n // where the parsing rules cause implicit opens or closes to be added.\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n\n\n switch (tag) {\n case 'h1':\n case 'h2':\n case 'h3':\n case 'h4':\n case 'h5':\n case 'h6':\n return parentTag !== 'h1' && parentTag !== 'h2' && parentTag !== 'h3' && parentTag !== 'h4' && parentTag !== 'h5' && parentTag !== 'h6';\n\n case 'rp':\n case 'rt':\n return impliedEndTags.indexOf(parentTag) === -1;\n\n case 'body':\n case 'caption':\n case 'col':\n case 'colgroup':\n case 'frameset':\n case 'frame':\n case 'head':\n case 'html':\n case 'tbody':\n case 'td':\n case 'tfoot':\n case 'th':\n case 'thead':\n case 'tr':\n // These tags are only valid with a few parents that have special child\n // parsing rules -- if we're down here, then none of those matched and\n // so we allow it only if we don't know what the parent is, as all other\n // cases are invalid.\n return parentTag == null;\n }\n\n return true;\n };\n /**\n * Returns whether\n */\n\n\n var findInvalidAncestorForTag = function (tag, ancestorInfo) {\n switch (tag) {\n case 'address':\n case 'article':\n case 'aside':\n case 'blockquote':\n case 'center':\n case 'details':\n case 'dialog':\n case 'dir':\n case 'div':\n case 'dl':\n case 'fieldset':\n case 'figcaption':\n case 'figure':\n case 'footer':\n case 'header':\n case 'hgroup':\n case 'main':\n case 'menu':\n case 'nav':\n case 'ol':\n case 'p':\n case 'section':\n case 'summary':\n case 'ul':\n case 'pre':\n case 'listing':\n case 'table':\n case 'hr':\n case 'xmp':\n case 'h1':\n case 'h2':\n case 'h3':\n case 'h4':\n case 'h5':\n case 'h6':\n return ancestorInfo.pTagInButtonScope;\n\n case 'form':\n return ancestorInfo.formTag || ancestorInfo.pTagInButtonScope;\n\n case 'li':\n return ancestorInfo.listItemTagAutoclosing;\n\n case 'dd':\n case 'dt':\n return ancestorInfo.dlItemTagAutoclosing;\n\n case 'button':\n return ancestorInfo.buttonTagInScope;\n\n case 'a':\n // Spec says something about storing a list of markers, but it sounds\n // equivalent to this check.\n return ancestorInfo.aTagInScope;\n\n case 'nobr':\n return ancestorInfo.nobrTagInScope;\n }\n\n return null;\n };\n\n var didWarn$1 = {};\n\n validateDOMNesting = function (childTag, childText, ancestorInfo) {\n ancestorInfo = ancestorInfo || emptyAncestorInfo;\n var parentInfo = ancestorInfo.current;\n var parentTag = parentInfo && parentInfo.tag;\n\n if (childText != null) {\n if (childTag != null) {\n error('validateDOMNesting: when childText is passed, childTag should be null');\n }\n\n childTag = '#text';\n }\n\n var invalidParent = isTagValidWithParent(childTag, parentTag) ? null : parentInfo;\n var invalidAncestor = invalidParent ? null : findInvalidAncestorForTag(childTag, ancestorInfo);\n var invalidParentOrAncestor = invalidParent || invalidAncestor;\n\n if (!invalidParentOrAncestor) {\n return;\n }\n\n var ancestorTag = invalidParentOrAncestor.tag;\n var addendum = getCurrentFiberStackInDev();\n var warnKey = !!invalidParent + '|' + childTag + '|' + ancestorTag + '|' + addendum;\n\n if (didWarn$1[warnKey]) {\n return;\n }\n\n didWarn$1[warnKey] = true;\n var tagDisplayName = childTag;\n var whitespaceInfo = '';\n\n if (childTag === '#text') {\n if (/\\S/.test(childText)) {\n tagDisplayName = 'Text nodes';\n } else {\n tagDisplayName = 'Whitespace text nodes';\n whitespaceInfo = \" Make sure you don't have any extra whitespace between tags on \" + 'each line of your source code.';\n }\n } else {\n tagDisplayName = '<' + childTag + '>';\n }\n\n if (invalidParent) {\n var info = '';\n\n if (ancestorTag === 'table' && childTag === 'tr') {\n info += ' Add a <tbody>, <thead> or <tfoot> to your code to match the DOM tree generated by ' + 'the browser.';\n }\n\n error('validateDOMNesting(...): %s cannot appear as a child of <%s>.%s%s', tagDisplayName, ancestorTag, whitespaceInfo, info);\n } else {\n error('validateDOMNesting(...): %s cannot appear as a descendant of ' + '<%s>.', tagDisplayName, ancestorTag);\n }\n };\n}\n\nvar SUPPRESS_HYDRATION_WARNING$1;\n\n{\n SUPPRESS_HYDRATION_WARNING$1 = 'suppressHydrationWarning';\n}\n\nvar SUSPENSE_START_DATA = '$';\nvar SUSPENSE_END_DATA = '/$';\nvar SUSPENSE_PENDING_START_DATA = '$?';\nvar SUSPENSE_FALLBACK_START_DATA = '$!';\nvar STYLE$1 = 'style';\nvar eventsEnabled = null;\nvar selectionInformation = null;\n\nfunction shouldAutoFocusHostComponent(type, props) {\n switch (type) {\n case 'button':\n case 'input':\n case 'select':\n case 'textarea':\n return !!props.autoFocus;\n }\n\n return false;\n}\nfunction getRootHostContext(rootContainerInstance) {\n var type;\n var namespace;\n var nodeType = rootContainerInstance.nodeType;\n\n switch (nodeType) {\n case DOCUMENT_NODE:\n case DOCUMENT_FRAGMENT_NODE:\n {\n type = nodeType === DOCUMENT_NODE ? '#document' : '#fragment';\n var root = rootContainerInstance.documentElement;\n namespace = root ? root.namespaceURI : getChildNamespace(null, '');\n break;\n }\n\n default:\n {\n var container = nodeType === COMMENT_NODE ? rootContainerInstance.parentNode : rootContainerInstance;\n var ownNamespace = container.namespaceURI || null;\n type = container.tagName;\n namespace = getChildNamespace(ownNamespace, type);\n break;\n }\n }\n\n {\n var validatedTag = type.toLowerCase();\n var ancestorInfo = updatedAncestorInfo(null, validatedTag);\n return {\n namespace: namespace,\n ancestorInfo: ancestorInfo\n };\n }\n}\nfunction getChildHostContext(parentHostContext, type, rootContainerInstance) {\n {\n var parentHostContextDev = parentHostContext;\n var namespace = getChildNamespace(parentHostContextDev.namespace, type);\n var ancestorInfo = updatedAncestorInfo(parentHostContextDev.ancestorInfo, type);\n return {\n namespace: namespace,\n ancestorInfo: ancestorInfo\n };\n }\n}\nfunction getPublicInstance(instance) {\n return instance;\n}\nfunction prepareForCommit(containerInfo) {\n eventsEnabled = isEnabled();\n selectionInformation = getSelectionInformation();\n setEnabled(false);\n}\nfunction resetAfterCommit(containerInfo) {\n restoreSelection(selectionInformation);\n setEnabled(eventsEnabled);\n eventsEnabled = null;\n\n selectionInformation = null;\n}\nfunction createInstance(type, props, rootContainerInstance, hostContext, internalInstanceHandle) {\n var parentNamespace;\n\n {\n // TODO: take namespace into account when validating.\n var hostContextDev = hostContext;\n validateDOMNesting(type, null, hostContextDev.ancestorInfo);\n\n if (typeof props.children === 'string' || typeof props.children === 'number') {\n var string = '' + props.children;\n var ownAncestorInfo = updatedAncestorInfo(hostContextDev.ancestorInfo, type);\n validateDOMNesting(null, string, ownAncestorInfo);\n }\n\n parentNamespace = hostContextDev.namespace;\n }\n\n var domElement = createElement(type, props, rootContainerInstance, parentNamespace);\n precacheFiberNode(internalInstanceHandle, domElement);\n updateFiberProps(domElement, props);\n return domElement;\n}\nfunction appendInitialChild(parentInstance, child) {\n parentInstance.appendChild(child);\n}\nfunction finalizeInitialChildren(domElement, type, props, rootContainerInstance, hostContext) {\n setInitialProperties(domElement, type, props, rootContainerInstance);\n return shouldAutoFocusHostComponent(type, props);\n}\nfunction prepareUpdate(domElement, type, oldProps, newProps, rootContainerInstance, hostContext) {\n {\n var hostContextDev = hostContext;\n\n if (typeof newProps.children !== typeof oldProps.children && (typeof newProps.children === 'string' || typeof newProps.children === 'number')) {\n var string = '' + newProps.children;\n var ownAncestorInfo = updatedAncestorInfo(hostContextDev.ancestorInfo, type);\n validateDOMNesting(null, string, ownAncestorInfo);\n }\n }\n\n return diffProperties(domElement, type, oldProps, newProps, rootContainerInstance);\n}\nfunction shouldSetTextContent(type, props) {\n return type === 'textarea' || type === 'option' || type === 'noscript' || typeof props.children === 'string' || typeof props.children === 'number' || typeof props.dangerouslySetInnerHTML === 'object' && props.dangerouslySetInnerHTML !== null && props.dangerouslySetInnerHTML.__html != null;\n}\nfunction shouldDeprioritizeSubtree(type, props) {\n return !!props.hidden;\n}\nfunction createTextInstance(text, rootContainerInstance, hostContext, internalInstanceHandle) {\n {\n var hostContextDev = hostContext;\n validateDOMNesting(null, text, hostContextDev.ancestorInfo);\n }\n\n var textNode = createTextNode(text, rootContainerInstance);\n precacheFiberNode(internalInstanceHandle, textNode);\n return textNode;\n}\n// if a component just imports ReactDOM (e.g. for findDOMNode).\n// Some environments might not have setTimeout or clearTimeout.\n\nvar scheduleTimeout = typeof setTimeout === 'function' ? setTimeout : undefined;\nvar cancelTimeout = typeof clearTimeout === 'function' ? clearTimeout : undefined;\nvar noTimeout = -1; // -------------------\nfunction commitMount(domElement, type, newProps, internalInstanceHandle) {\n // Despite the naming that might imply otherwise, this method only\n // fires if there is an `Update` effect scheduled during mounting.\n // This happens if `finalizeInitialChildren` returns `true` (which it\n // does to implement the `autoFocus` attribute on the client). But\n // there are also other cases when this might happen (such as patching\n // up text content during hydration mismatch). So we'll check this again.\n if (shouldAutoFocusHostComponent(type, newProps)) {\n domElement.focus();\n }\n}\nfunction commitUpdate(domElement, updatePayload, type, oldProps, newProps, internalInstanceHandle) {\n // Update the props handle so that we know which props are the ones with\n // with current event handlers.\n updateFiberProps(domElement, newProps); // Apply the diff to the DOM node.\n\n updateProperties(domElement, updatePayload, type, oldProps, newProps);\n}\nfunction resetTextContent(domElement) {\n setTextContent(domElement, '');\n}\nfunction commitTextUpdate(textInstance, oldText, newText) {\n textInstance.nodeValue = newText;\n}\nfunction appendChild(parentInstance, child) {\n parentInstance.appendChild(child);\n}\nfunction appendChildToContainer(container, child) {\n var parentNode;\n\n if (container.nodeType === COMMENT_NODE) {\n parentNode = container.parentNode;\n parentNode.insertBefore(child, container);\n } else {\n parentNode = container;\n parentNode.appendChild(child);\n } // This container might be used for a portal.\n // If something inside a portal is clicked, that click should bubble\n // through the React tree. However, on Mobile Safari the click would\n // never bubble through the *DOM* tree unless an ancestor with onclick\n // event exists. So we wouldn't see it and dispatch it.\n // This is why we ensure that non React root containers have inline onclick\n // defined.\n // https://github.com/facebook/react/issues/11918\n\n\n var reactRootContainer = container._reactRootContainer;\n\n if ((reactRootContainer === null || reactRootContainer === undefined) && parentNode.onclick === null) {\n // TODO: This cast may not be sound for SVG, MathML or custom elements.\n trapClickOnNonInteractiveElement(parentNode);\n }\n}\nfunction insertBefore(parentInstance, child, beforeChild) {\n parentInstance.insertBefore(child, beforeChild);\n}\nfunction insertInContainerBefore(container, child, beforeChild) {\n if (container.nodeType === COMMENT_NODE) {\n container.parentNode.insertBefore(child, beforeChild);\n } else {\n container.insertBefore(child, beforeChild);\n }\n}\nfunction removeChild(parentInstance, child) {\n parentInstance.removeChild(child);\n}\nfunction removeChildFromContainer(container, child) {\n if (container.nodeType === COMMENT_NODE) {\n container.parentNode.removeChild(child);\n } else {\n container.removeChild(child);\n }\n}\n\nfunction hideInstance(instance) {\n // pass host context to this method?\n\n\n instance = instance;\n var style = instance.style;\n\n if (typeof style.setProperty === 'function') {\n style.setProperty('display', 'none', 'important');\n } else {\n style.display = 'none';\n }\n}\nfunction hideTextInstance(textInstance) {\n textInstance.nodeValue = '';\n}\nfunction unhideInstance(instance, props) {\n instance = instance;\n var styleProp = props[STYLE$1];\n var display = styleProp !== undefined && styleProp !== null && styleProp.hasOwnProperty('display') ? styleProp.display : null;\n instance.style.display = dangerousStyleValue('display', display);\n}\nfunction unhideTextInstance(textInstance, text) {\n textInstance.nodeValue = text;\n} // -------------------\nfunction canHydrateInstance(instance, type, props) {\n if (instance.nodeType !== ELEMENT_NODE || type.toLowerCase() !== instance.nodeName.toLowerCase()) {\n return null;\n } // This has now been refined to an element node.\n\n\n return instance;\n}\nfunction canHydrateTextInstance(instance, text) {\n if (text === '' || instance.nodeType !== TEXT_NODE) {\n // Empty strings are not parsed by HTML so there won't be a correct match here.\n return null;\n } // This has now been refined to a text node.\n\n\n return instance;\n}\nfunction isSuspenseInstancePending(instance) {\n return instance.data === SUSPENSE_PENDING_START_DATA;\n}\nfunction isSuspenseInstanceFallback(instance) {\n return instance.data === SUSPENSE_FALLBACK_START_DATA;\n}\n\nfunction getNextHydratable(node) {\n // Skip non-hydratable nodes.\n for (; node != null; node = node.nextSibling) {\n var nodeType = node.nodeType;\n\n if (nodeType === ELEMENT_NODE || nodeType === TEXT_NODE) {\n break;\n }\n }\n\n return node;\n}\n\nfunction getNextHydratableSibling(instance) {\n return getNextHydratable(instance.nextSibling);\n}\nfunction getFirstHydratableChild(parentInstance) {\n return getNextHydratable(parentInstance.firstChild);\n}\nfunction hydrateInstance(instance, type, props, rootContainerInstance, hostContext, internalInstanceHandle) {\n precacheFiberNode(internalInstanceHandle, instance); // TODO: Possibly defer this until the commit phase where all the events\n // get attached.\n\n updateFiberProps(instance, props);\n var parentNamespace;\n\n {\n var hostContextDev = hostContext;\n parentNamespace = hostContextDev.namespace;\n }\n\n return diffHydratedProperties(instance, type, props, parentNamespace, rootContainerInstance);\n}\nfunction hydrateTextInstance(textInstance, text, internalInstanceHandle) {\n precacheFiberNode(internalInstanceHandle, textInstance);\n return diffHydratedText(textInstance, text);\n}\nfunction getNextHydratableInstanceAfterSuspenseInstance(suspenseInstance) {\n var node = suspenseInstance.nextSibling; // Skip past all nodes within this suspense boundary.\n // There might be nested nodes so we need to keep track of how\n // deep we are and only break out when we're back on top.\n\n var depth = 0;\n\n while (node) {\n if (node.nodeType === COMMENT_NODE) {\n var data = node.data;\n\n if (data === SUSPENSE_END_DATA) {\n if (depth === 0) {\n return getNextHydratableSibling(node);\n } else {\n depth--;\n }\n } else if (data === SUSPENSE_START_DATA || data === SUSPENSE_FALLBACK_START_DATA || data === SUSPENSE_PENDING_START_DATA) {\n depth++;\n }\n }\n\n node = node.nextSibling;\n } // TODO: Warn, we didn't find the end comment boundary.\n\n\n return null;\n} // Returns the SuspenseInstance if this node is a direct child of a\n// SuspenseInstance. I.e. if its previous sibling is a Comment with\n// SUSPENSE_x_START_DATA. Otherwise, null.\n\nfunction getParentSuspenseInstance(targetInstance) {\n var node = targetInstance.previousSibling; // Skip past all nodes within this suspense boundary.\n // There might be nested nodes so we need to keep track of how\n // deep we are and only break out when we're back on top.\n\n var depth = 0;\n\n while (node) {\n if (node.nodeType === COMMENT_NODE) {\n var data = node.data;\n\n if (data === SUSPENSE_START_DATA || data === SUSPENSE_FALLBACK_START_DATA || data === SUSPENSE_PENDING_START_DATA) {\n if (depth === 0) {\n return node;\n } else {\n depth--;\n }\n } else if (data === SUSPENSE_END_DATA) {\n depth++;\n }\n }\n\n node = node.previousSibling;\n }\n\n return null;\n}\nfunction commitHydratedContainer(container) {\n // Retry if any event replaying was blocked on this.\n retryIfBlockedOn(container);\n}\nfunction commitHydratedSuspenseInstance(suspenseInstance) {\n // Retry if any event replaying was blocked on this.\n retryIfBlockedOn(suspenseInstance);\n}\nfunction didNotMatchHydratedContainerTextInstance(parentContainer, textInstance, text) {\n {\n warnForUnmatchedText(textInstance, text);\n }\n}\nfunction didNotMatchHydratedTextInstance(parentType, parentProps, parentInstance, textInstance, text) {\n if ( parentProps[SUPPRESS_HYDRATION_WARNING$1] !== true) {\n warnForUnmatchedText(textInstance, text);\n }\n}\nfunction didNotHydrateContainerInstance(parentContainer, instance) {\n {\n if (instance.nodeType === ELEMENT_NODE) {\n warnForDeletedHydratableElement(parentContainer, instance);\n } else if (instance.nodeType === COMMENT_NODE) ; else {\n warnForDeletedHydratableText(parentContainer, instance);\n }\n }\n}\nfunction didNotHydrateInstance(parentType, parentProps, parentInstance, instance) {\n if ( parentProps[SUPPRESS_HYDRATION_WARNING$1] !== true) {\n if (instance.nodeType === ELEMENT_NODE) {\n warnForDeletedHydratableElement(parentInstance, instance);\n } else if (instance.nodeType === COMMENT_NODE) ; else {\n warnForDeletedHydratableText(parentInstance, instance);\n }\n }\n}\nfunction didNotFindHydratableContainerInstance(parentContainer, type, props) {\n {\n warnForInsertedHydratedElement(parentContainer, type);\n }\n}\nfunction didNotFindHydratableContainerTextInstance(parentContainer, text) {\n {\n warnForInsertedHydratedText(parentContainer, text);\n }\n}\nfunction didNotFindHydratableInstance(parentType, parentProps, parentInstance, type, props) {\n if ( parentProps[SUPPRESS_HYDRATION_WARNING$1] !== true) {\n warnForInsertedHydratedElement(parentInstance, type);\n }\n}\nfunction didNotFindHydratableTextInstance(parentType, parentProps, parentInstance, text) {\n if ( parentProps[SUPPRESS_HYDRATION_WARNING$1] !== true) {\n warnForInsertedHydratedText(parentInstance, text);\n }\n}\nfunction didNotFindHydratableSuspenseInstance(parentType, parentProps, parentInstance) {\n if ( parentProps[SUPPRESS_HYDRATION_WARNING$1] !== true) ;\n}\n\nvar randomKey = Math.random().toString(36).slice(2);\nvar internalInstanceKey = '__reactInternalInstance$' + randomKey;\nvar internalEventHandlersKey = '__reactEventHandlers$' + randomKey;\nvar internalContainerInstanceKey = '__reactContainere$' + randomKey;\nfunction precacheFiberNode(hostInst, node) {\n node[internalInstanceKey] = hostInst;\n}\nfunction markContainerAsRoot(hostRoot, node) {\n node[internalContainerInstanceKey] = hostRoot;\n}\nfunction unmarkContainerAsRoot(node) {\n node[internalContainerInstanceKey] = null;\n}\nfunction isContainerMarkedAsRoot(node) {\n return !!node[internalContainerInstanceKey];\n} // Given a DOM node, return the closest HostComponent or HostText fiber ancestor.\n// If the target node is part of a hydrated or not yet rendered subtree, then\n// this may also return a SuspenseComponent or HostRoot to indicate that.\n// Conceptually the HostRoot fiber is a child of the Container node. So if you\n// pass the Container node as the targetNode, you will not actually get the\n// HostRoot back. To get to the HostRoot, you need to pass a child of it.\n// The same thing applies to Suspense boundaries.\n\nfunction getClosestInstanceFromNode(targetNode) {\n var targetInst = targetNode[internalInstanceKey];\n\n if (targetInst) {\n // Don't return HostRoot or SuspenseComponent here.\n return targetInst;\n } // If the direct event target isn't a React owned DOM node, we need to look\n // to see if one of its parents is a React owned DOM node.\n\n\n var parentNode = targetNode.parentNode;\n\n while (parentNode) {\n // We'll check if this is a container root that could include\n // React nodes in the future. We need to check this first because\n // if we're a child of a dehydrated container, we need to first\n // find that inner container before moving on to finding the parent\n // instance. Note that we don't check this field on the targetNode\n // itself because the fibers are conceptually between the container\n // node and the first child. It isn't surrounding the container node.\n // If it's not a container, we check if it's an instance.\n targetInst = parentNode[internalContainerInstanceKey] || parentNode[internalInstanceKey];\n\n if (targetInst) {\n // Since this wasn't the direct target of the event, we might have\n // stepped past dehydrated DOM nodes to get here. However they could\n // also have been non-React nodes. We need to answer which one.\n // If we the instance doesn't have any children, then there can't be\n // a nested suspense boundary within it. So we can use this as a fast\n // bailout. Most of the time, when people add non-React children to\n // the tree, it is using a ref to a child-less DOM node.\n // Normally we'd only need to check one of the fibers because if it\n // has ever gone from having children to deleting them or vice versa\n // it would have deleted the dehydrated boundary nested inside already.\n // However, since the HostRoot starts out with an alternate it might\n // have one on the alternate so we need to check in case this was a\n // root.\n var alternate = targetInst.alternate;\n\n if (targetInst.child !== null || alternate !== null && alternate.child !== null) {\n // Next we need to figure out if the node that skipped past is\n // nested within a dehydrated boundary and if so, which one.\n var suspenseInstance = getParentSuspenseInstance(targetNode);\n\n while (suspenseInstance !== null) {\n // We found a suspense instance. That means that we haven't\n // hydrated it yet. Even though we leave the comments in the\n // DOM after hydrating, and there are boundaries in the DOM\n // that could already be hydrated, we wouldn't have found them\n // through this pass since if the target is hydrated it would\n // have had an internalInstanceKey on it.\n // Let's get the fiber associated with the SuspenseComponent\n // as the deepest instance.\n var targetSuspenseInst = suspenseInstance[internalInstanceKey];\n\n if (targetSuspenseInst) {\n return targetSuspenseInst;\n } // If we don't find a Fiber on the comment, it might be because\n // we haven't gotten to hydrate it yet. There might still be a\n // parent boundary that hasn't above this one so we need to find\n // the outer most that is known.\n\n\n suspenseInstance = getParentSuspenseInstance(suspenseInstance); // If we don't find one, then that should mean that the parent\n // host component also hasn't hydrated yet. We can return it\n // below since it will bail out on the isMounted check later.\n }\n }\n\n return targetInst;\n }\n\n targetNode = parentNode;\n parentNode = targetNode.parentNode;\n }\n\n return null;\n}\n/**\n * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent\n * instance, or null if the node was not rendered by this React.\n */\n\nfunction getInstanceFromNode$1(node) {\n var inst = node[internalInstanceKey] || node[internalContainerInstanceKey];\n\n if (inst) {\n if (inst.tag === HostComponent || inst.tag === HostText || inst.tag === SuspenseComponent || inst.tag === HostRoot) {\n return inst;\n } else {\n return null;\n }\n }\n\n return null;\n}\n/**\n * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding\n * DOM node.\n */\n\nfunction getNodeFromInstance$1(inst) {\n if (inst.tag === HostComponent || inst.tag === HostText) {\n // In Fiber this, is just the state node right now. We assume it will be\n // a host component or host text.\n return inst.stateNode;\n } // Without this first invariant, passing a non-DOM-component triggers the next\n // invariant for a missing parent, which is super confusing.\n\n\n {\n {\n throw Error( \"getNodeFromInstance: Invalid argument.\" );\n }\n }\n}\nfunction getFiberCurrentPropsFromNode$1(node) {\n return node[internalEventHandlersKey] || null;\n}\nfunction updateFiberProps(node, props) {\n node[internalEventHandlersKey] = props;\n}\n\nfunction getParent(inst) {\n do {\n inst = inst.return; // TODO: If this is a HostRoot we might want to bail out.\n // That is depending on if we want nested subtrees (layers) to bubble\n // events to their parent. We could also go through parentNode on the\n // host node but that wouldn't work for React Native and doesn't let us\n // do the portal feature.\n } while (inst && inst.tag !== HostComponent);\n\n if (inst) {\n return inst;\n }\n\n return null;\n}\n/**\n * Return the lowest common ancestor of A and B, or null if they are in\n * different trees.\n */\n\n\nfunction getLowestCommonAncestor(instA, instB) {\n var depthA = 0;\n\n for (var tempA = instA; tempA; tempA = getParent(tempA)) {\n depthA++;\n }\n\n var depthB = 0;\n\n for (var tempB = instB; tempB; tempB = getParent(tempB)) {\n depthB++;\n } // If A is deeper, crawl up.\n\n\n while (depthA - depthB > 0) {\n instA = getParent(instA);\n depthA--;\n } // If B is deeper, crawl up.\n\n\n while (depthB - depthA > 0) {\n instB = getParent(instB);\n depthB--;\n } // Walk in lockstep until we find a match.\n\n\n var depth = depthA;\n\n while (depth--) {\n if (instA === instB || instA === instB.alternate) {\n return instA;\n }\n\n instA = getParent(instA);\n instB = getParent(instB);\n }\n\n return null;\n}\n/**\n * Simulates the traversal of a two-phase, capture/bubble event dispatch.\n */\n\nfunction traverseTwoPhase(inst, fn, arg) {\n var path = [];\n\n while (inst) {\n path.push(inst);\n inst = getParent(inst);\n }\n\n var i;\n\n for (i = path.length; i-- > 0;) {\n fn(path[i], 'captured', arg);\n }\n\n for (i = 0; i < path.length; i++) {\n fn(path[i], 'bubbled', arg);\n }\n}\n/**\n * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that\n * should would receive a `mouseEnter` or `mouseLeave` event.\n *\n * Does not invoke the callback on the nearest common ancestor because nothing\n * \"entered\" or \"left\" that element.\n */\n\nfunction traverseEnterLeave(from, to, fn, argFrom, argTo) {\n var common = from && to ? getLowestCommonAncestor(from, to) : null;\n var pathFrom = [];\n\n while (true) {\n if (!from) {\n break;\n }\n\n if (from === common) {\n break;\n }\n\n var alternate = from.alternate;\n\n if (alternate !== null && alternate === common) {\n break;\n }\n\n pathFrom.push(from);\n from = getParent(from);\n }\n\n var pathTo = [];\n\n while (true) {\n if (!to) {\n break;\n }\n\n if (to === common) {\n break;\n }\n\n var _alternate = to.alternate;\n\n if (_alternate !== null && _alternate === common) {\n break;\n }\n\n pathTo.push(to);\n to = getParent(to);\n }\n\n for (var i = 0; i < pathFrom.length; i++) {\n fn(pathFrom[i], 'bubbled', argFrom);\n }\n\n for (var _i = pathTo.length; _i-- > 0;) {\n fn(pathTo[_i], 'captured', argTo);\n }\n}\n\nfunction isInteractive(tag) {\n return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';\n}\n\nfunction shouldPreventMouseEvent(name, type, props) {\n switch (name) {\n case 'onClick':\n case 'onClickCapture':\n case 'onDoubleClick':\n case 'onDoubleClickCapture':\n case 'onMouseDown':\n case 'onMouseDownCapture':\n case 'onMouseMove':\n case 'onMouseMoveCapture':\n case 'onMouseUp':\n case 'onMouseUpCapture':\n case 'onMouseEnter':\n return !!(props.disabled && isInteractive(type));\n\n default:\n return false;\n }\n}\n/**\n * @param {object} inst The instance, which is the source of events.\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @return {?function} The stored callback.\n */\n\n\nfunction getListener(inst, registrationName) {\n var listener; // TODO: shouldPreventMouseEvent is DOM-specific and definitely should not\n // live here; needs to be moved to a better place soon\n\n var stateNode = inst.stateNode;\n\n if (!stateNode) {\n // Work in progress (ex: onload events in incremental mode).\n return null;\n }\n\n var props = getFiberCurrentPropsFromNode(stateNode);\n\n if (!props) {\n // Work in progress.\n return null;\n }\n\n listener = props[registrationName];\n\n if (shouldPreventMouseEvent(registrationName, inst.type, props)) {\n return null;\n }\n\n if (!(!listener || typeof listener === 'function')) {\n {\n throw Error( \"Expected `\" + registrationName + \"` listener to be a function, instead got a value of `\" + typeof listener + \"` type.\" );\n }\n }\n\n return listener;\n}\n\n/**\n * Some event types have a notion of different registration names for different\n * \"phases\" of propagation. This finds listeners by a given phase.\n */\nfunction listenerAtPhase(inst, event, propagationPhase) {\n var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase];\n return getListener(inst, registrationName);\n}\n/**\n * A small set of propagation patterns, each of which will accept a small amount\n * of information, and generate a set of \"dispatch ready event objects\" - which\n * are sets of events that have already been annotated with a set of dispatched\n * listener functions/ids. The API is designed this way to discourage these\n * propagation strategies from actually executing the dispatches, since we\n * always want to collect the entire set of dispatches before executing even a\n * single one.\n */\n\n/**\n * Tags a `SyntheticEvent` with dispatched listeners. Creating this function\n * here, allows us to not have to bind or create functions for each event.\n * Mutating the event's members allows us to not have to create a wrapping\n * \"dispatch\" object that pairs the event with the listener.\n */\n\n\nfunction accumulateDirectionalDispatches(inst, phase, event) {\n {\n if (!inst) {\n error('Dispatching inst must not be null');\n }\n }\n\n var listener = listenerAtPhase(inst, event, phase);\n\n if (listener) {\n event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n }\n}\n/**\n * Collect dispatches (must be entirely collected before dispatching - see unit\n * tests). Lazily allocate the array to conserve memory. We must loop through\n * each event and perform the traversal for each one. We cannot perform a\n * single traversal for the entire collection of events because each event may\n * have a different target.\n */\n\n\nfunction accumulateTwoPhaseDispatchesSingle(event) {\n if (event && event.dispatchConfig.phasedRegistrationNames) {\n traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);\n }\n}\n/**\n * Accumulates without regard to direction, does not look for phased\n * registration names. Same as `accumulateDirectDispatchesSingle` but without\n * requiring that the `dispatchMarker` be the same as the dispatched ID.\n */\n\n\nfunction accumulateDispatches(inst, ignoredDirection, event) {\n if (inst && event && event.dispatchConfig.registrationName) {\n var registrationName = event.dispatchConfig.registrationName;\n var listener = getListener(inst, registrationName);\n\n if (listener) {\n event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n }\n }\n}\n/**\n * Accumulates dispatches on an `SyntheticEvent`, but only for the\n * `dispatchMarker`.\n * @param {SyntheticEvent} event\n */\n\n\nfunction accumulateDirectDispatchesSingle(event) {\n if (event && event.dispatchConfig.registrationName) {\n accumulateDispatches(event._targetInst, null, event);\n }\n}\n\nfunction accumulateTwoPhaseDispatches(events) {\n forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);\n}\nfunction accumulateEnterLeaveDispatches(leave, enter, from, to) {\n traverseEnterLeave(from, to, accumulateDispatches, leave, enter);\n}\nfunction accumulateDirectDispatches(events) {\n forEachAccumulated(events, accumulateDirectDispatchesSingle);\n}\n\n/**\n * These variables store information about text content of a target node,\n * allowing comparison of content before and after a given event.\n *\n * Identify the node where selection currently begins, then observe\n * both its text content and its current position in the DOM. Since the\n * browser may natively replace the target node during composition, we can\n * use its position to find its replacement.\n *\n *\n */\nvar root = null;\nvar startText = null;\nvar fallbackText = null;\nfunction initialize(nativeEventTarget) {\n root = nativeEventTarget;\n startText = getText();\n return true;\n}\nfunction reset() {\n root = null;\n startText = null;\n fallbackText = null;\n}\nfunction getData() {\n if (fallbackText) {\n return fallbackText;\n }\n\n var start;\n var startValue = startText;\n var startLength = startValue.length;\n var end;\n var endValue = getText();\n var endLength = endValue.length;\n\n for (start = 0; start < startLength; start++) {\n if (startValue[start] !== endValue[start]) {\n break;\n }\n }\n\n var minEnd = startLength - start;\n\n for (end = 1; end <= minEnd; end++) {\n if (startValue[startLength - end] !== endValue[endLength - end]) {\n break;\n }\n }\n\n var sliceTail = end > 1 ? 1 - end : undefined;\n fallbackText = endValue.slice(start, sliceTail);\n return fallbackText;\n}\nfunction getText() {\n if ('value' in root) {\n return root.value;\n }\n\n return root.textContent;\n}\n\nvar EVENT_POOL_SIZE = 10;\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\n\nvar EventInterface = {\n type: null,\n target: null,\n // currentTarget is set when dispatching; no use in copying it here\n currentTarget: function () {\n return null;\n },\n eventPhase: null,\n bubbles: null,\n cancelable: null,\n timeStamp: function (event) {\n return event.timeStamp || Date.now();\n },\n defaultPrevented: null,\n isTrusted: null\n};\n\nfunction functionThatReturnsTrue() {\n return true;\n}\n\nfunction functionThatReturnsFalse() {\n return false;\n}\n/**\n * Synthetic events are dispatched by event plugins, typically in response to a\n * top-level event delegation handler.\n *\n * These systems should generally use pooling to reduce the frequency of garbage\n * collection. The system should check `isPersistent` to determine whether the\n * event should be released into the pool after being dispatched. Users that\n * need a persisted event should invoke `persist`.\n *\n * Synthetic events (and subclasses) implement the DOM Level 3 Events API by\n * normalizing browser quirks. Subclasses do not necessarily have to implement a\n * DOM interface; custom application-specific events can also subclass this.\n *\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {*} targetInst Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @param {DOMEventTarget} nativeEventTarget Target node.\n */\n\n\nfunction SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {\n {\n // these have a getter/setter for warnings\n delete this.nativeEvent;\n delete this.preventDefault;\n delete this.stopPropagation;\n delete this.isDefaultPrevented;\n delete this.isPropagationStopped;\n }\n\n this.dispatchConfig = dispatchConfig;\n this._targetInst = targetInst;\n this.nativeEvent = nativeEvent;\n var Interface = this.constructor.Interface;\n\n for (var propName in Interface) {\n if (!Interface.hasOwnProperty(propName)) {\n continue;\n }\n\n {\n delete this[propName]; // this has a getter/setter for warnings\n }\n\n var normalize = Interface[propName];\n\n if (normalize) {\n this[propName] = normalize(nativeEvent);\n } else {\n if (propName === 'target') {\n this.target = nativeEventTarget;\n } else {\n this[propName] = nativeEvent[propName];\n }\n }\n }\n\n var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;\n\n if (defaultPrevented) {\n this.isDefaultPrevented = functionThatReturnsTrue;\n } else {\n this.isDefaultPrevented = functionThatReturnsFalse;\n }\n\n this.isPropagationStopped = functionThatReturnsFalse;\n return this;\n}\n\n_assign(SyntheticEvent.prototype, {\n preventDefault: function () {\n this.defaultPrevented = true;\n var event = this.nativeEvent;\n\n if (!event) {\n return;\n }\n\n if (event.preventDefault) {\n event.preventDefault();\n } else if (typeof event.returnValue !== 'unknown') {\n event.returnValue = false;\n }\n\n this.isDefaultPrevented = functionThatReturnsTrue;\n },\n stopPropagation: function () {\n var event = this.nativeEvent;\n\n if (!event) {\n return;\n }\n\n if (event.stopPropagation) {\n event.stopPropagation();\n } else if (typeof event.cancelBubble !== 'unknown') {\n // The ChangeEventPlugin registers a \"propertychange\" event for\n // IE. This event does not support bubbling or cancelling, and\n // any references to cancelBubble throw \"Member not found\". A\n // typeof check of \"unknown\" circumvents this issue (and is also\n // IE specific).\n event.cancelBubble = true;\n }\n\n this.isPropagationStopped = functionThatReturnsTrue;\n },\n\n /**\n * We release all dispatched `SyntheticEvent`s after each event loop, adding\n * them back into the pool. This allows a way to hold onto a reference that\n * won't be added back into the pool.\n */\n persist: function () {\n this.isPersistent = functionThatReturnsTrue;\n },\n\n /**\n * Checks if this event should be released back into the pool.\n *\n * @return {boolean} True if this should not be released, false otherwise.\n */\n isPersistent: functionThatReturnsFalse,\n\n /**\n * `PooledClass` looks for `destructor` on each instance it releases.\n */\n destructor: function () {\n var Interface = this.constructor.Interface;\n\n for (var propName in Interface) {\n {\n Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));\n }\n }\n\n this.dispatchConfig = null;\n this._targetInst = null;\n this.nativeEvent = null;\n this.isDefaultPrevented = functionThatReturnsFalse;\n this.isPropagationStopped = functionThatReturnsFalse;\n this._dispatchListeners = null;\n this._dispatchInstances = null;\n\n {\n Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));\n Object.defineProperty(this, 'isDefaultPrevented', getPooledWarningPropertyDefinition('isDefaultPrevented', functionThatReturnsFalse));\n Object.defineProperty(this, 'isPropagationStopped', getPooledWarningPropertyDefinition('isPropagationStopped', functionThatReturnsFalse));\n Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', function () {}));\n Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', function () {}));\n }\n }\n});\n\nSyntheticEvent.Interface = EventInterface;\n/**\n * Helper to reduce boilerplate when creating subclasses.\n */\n\nSyntheticEvent.extend = function (Interface) {\n var Super = this;\n\n var E = function () {};\n\n E.prototype = Super.prototype;\n var prototype = new E();\n\n function Class() {\n return Super.apply(this, arguments);\n }\n\n _assign(prototype, Class.prototype);\n\n Class.prototype = prototype;\n Class.prototype.constructor = Class;\n Class.Interface = _assign({}, Super.Interface, Interface);\n Class.extend = Super.extend;\n addEventPoolingTo(Class);\n return Class;\n};\n\naddEventPoolingTo(SyntheticEvent);\n/**\n * Helper to nullify syntheticEvent instance properties when destructing\n *\n * @param {String} propName\n * @param {?object} getVal\n * @return {object} defineProperty object\n */\n\nfunction getPooledWarningPropertyDefinition(propName, getVal) {\n var isFunction = typeof getVal === 'function';\n return {\n configurable: true,\n set: set,\n get: get\n };\n\n function set(val) {\n var action = isFunction ? 'setting the method' : 'setting the property';\n warn(action, 'This is effectively a no-op');\n return val;\n }\n\n function get() {\n var action = isFunction ? 'accessing the method' : 'accessing the property';\n var result = isFunction ? 'This is a no-op function' : 'This is set to null';\n warn(action, result);\n return getVal;\n }\n\n function warn(action, result) {\n {\n error(\"This synthetic event is reused for performance reasons. If you're seeing this, \" + \"you're %s `%s` on a released/nullified synthetic event. %s. \" + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result);\n }\n }\n}\n\nfunction getPooledEvent(dispatchConfig, targetInst, nativeEvent, nativeInst) {\n var EventConstructor = this;\n\n if (EventConstructor.eventPool.length) {\n var instance = EventConstructor.eventPool.pop();\n EventConstructor.call(instance, dispatchConfig, targetInst, nativeEvent, nativeInst);\n return instance;\n }\n\n return new EventConstructor(dispatchConfig, targetInst, nativeEvent, nativeInst);\n}\n\nfunction releasePooledEvent(event) {\n var EventConstructor = this;\n\n if (!(event instanceof EventConstructor)) {\n {\n throw Error( \"Trying to release an event instance into a pool of a different type.\" );\n }\n }\n\n event.destructor();\n\n if (EventConstructor.eventPool.length < EVENT_POOL_SIZE) {\n EventConstructor.eventPool.push(event);\n }\n}\n\nfunction addEventPoolingTo(EventConstructor) {\n EventConstructor.eventPool = [];\n EventConstructor.getPooled = getPooledEvent;\n EventConstructor.release = releasePooledEvent;\n}\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents\n */\n\nvar SyntheticCompositionEvent = SyntheticEvent.extend({\n data: null\n});\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105\n * /#events-inputevents\n */\n\nvar SyntheticInputEvent = SyntheticEvent.extend({\n data: null\n});\n\nvar END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space\n\nvar START_KEYCODE = 229;\nvar canUseCompositionEvent = canUseDOM && 'CompositionEvent' in window;\nvar documentMode = null;\n\nif (canUseDOM && 'documentMode' in document) {\n documentMode = document.documentMode;\n} // Webkit offers a very useful `textInput` event that can be used to\n// directly represent `beforeInput`. The IE `textinput` event is not as\n// useful, so we don't use it.\n\n\nvar canUseTextInputEvent = canUseDOM && 'TextEvent' in window && !documentMode; // In IE9+, we have access to composition events, but the data supplied\n// by the native compositionend event may be incorrect. Japanese ideographic\n// spaces, for instance (\\u3000) are not recorded correctly.\n\nvar useFallbackCompositionData = canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);\nvar SPACEBAR_CODE = 32;\nvar SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE); // Events and their corresponding property names.\n\nvar eventTypes = {\n beforeInput: {\n phasedRegistrationNames: {\n bubbled: 'onBeforeInput',\n captured: 'onBeforeInputCapture'\n },\n dependencies: [TOP_COMPOSITION_END, TOP_KEY_PRESS, TOP_TEXT_INPUT, TOP_PASTE]\n },\n compositionEnd: {\n phasedRegistrationNames: {\n bubbled: 'onCompositionEnd',\n captured: 'onCompositionEndCapture'\n },\n dependencies: [TOP_BLUR, TOP_COMPOSITION_END, TOP_KEY_DOWN, TOP_KEY_PRESS, TOP_KEY_UP, TOP_MOUSE_DOWN]\n },\n compositionStart: {\n phasedRegistrationNames: {\n bubbled: 'onCompositionStart',\n captured: 'onCompositionStartCapture'\n },\n dependencies: [TOP_BLUR, TOP_COMPOSITION_START, TOP_KEY_DOWN, TOP_KEY_PRESS, TOP_KEY_UP, TOP_MOUSE_DOWN]\n },\n compositionUpdate: {\n phasedRegistrationNames: {\n bubbled: 'onCompositionUpdate',\n captured: 'onCompositionUpdateCapture'\n },\n dependencies: [TOP_BLUR, TOP_COMPOSITION_UPDATE, TOP_KEY_DOWN, TOP_KEY_PRESS, TOP_KEY_UP, TOP_MOUSE_DOWN]\n }\n}; // Track whether we've ever handled a keypress on the space key.\n\nvar hasSpaceKeypress = false;\n/**\n * Return whether a native keypress event is assumed to be a command.\n * This is required because Firefox fires `keypress` events for key commands\n * (cut, copy, select-all, etc.) even though no character is inserted.\n */\n\nfunction isKeypressCommand(nativeEvent) {\n return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) && // ctrlKey && altKey is equivalent to AltGr, and is not a command.\n !(nativeEvent.ctrlKey && nativeEvent.altKey);\n}\n/**\n * Translate native top level events into event types.\n *\n * @param {string} topLevelType\n * @return {object}\n */\n\n\nfunction getCompositionEventType(topLevelType) {\n switch (topLevelType) {\n case TOP_COMPOSITION_START:\n return eventTypes.compositionStart;\n\n case TOP_COMPOSITION_END:\n return eventTypes.compositionEnd;\n\n case TOP_COMPOSITION_UPDATE:\n return eventTypes.compositionUpdate;\n }\n}\n/**\n * Does our fallback best-guess model think this event signifies that\n * composition has begun?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\n\n\nfunction isFallbackCompositionStart(topLevelType, nativeEvent) {\n return topLevelType === TOP_KEY_DOWN && nativeEvent.keyCode === START_KEYCODE;\n}\n/**\n * Does our fallback mode think that this event is the end of composition?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\n\n\nfunction isFallbackCompositionEnd(topLevelType, nativeEvent) {\n switch (topLevelType) {\n case TOP_KEY_UP:\n // Command keys insert or clear IME input.\n return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;\n\n case TOP_KEY_DOWN:\n // Expect IME keyCode on each keydown. If we get any other\n // code we must have exited earlier.\n return nativeEvent.keyCode !== START_KEYCODE;\n\n case TOP_KEY_PRESS:\n case TOP_MOUSE_DOWN:\n case TOP_BLUR:\n // Events are not possible without cancelling IME.\n return true;\n\n default:\n return false;\n }\n}\n/**\n * Google Input Tools provides composition data via a CustomEvent,\n * with the `data` property populated in the `detail` object. If this\n * is available on the event object, use it. If not, this is a plain\n * composition event and we have nothing special to extract.\n *\n * @param {object} nativeEvent\n * @return {?string}\n */\n\n\nfunction getDataFromCustomEvent(nativeEvent) {\n var detail = nativeEvent.detail;\n\n if (typeof detail === 'object' && 'data' in detail) {\n return detail.data;\n }\n\n return null;\n}\n/**\n * Check if a composition event was triggered by Korean IME.\n * Our fallback mode does not work well with IE's Korean IME,\n * so just use native composition events when Korean IME is used.\n * Although CompositionEvent.locale property is deprecated,\n * it is available in IE, where our fallback mode is enabled.\n *\n * @param {object} nativeEvent\n * @return {boolean}\n */\n\n\nfunction isUsingKoreanIME(nativeEvent) {\n return nativeEvent.locale === 'ko';\n} // Track the current IME composition status, if any.\n\n\nvar isComposing = false;\n/**\n * @return {?object} A SyntheticCompositionEvent.\n */\n\nfunction extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var eventType;\n var fallbackData;\n\n if (canUseCompositionEvent) {\n eventType = getCompositionEventType(topLevelType);\n } else if (!isComposing) {\n if (isFallbackCompositionStart(topLevelType, nativeEvent)) {\n eventType = eventTypes.compositionStart;\n }\n } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n eventType = eventTypes.compositionEnd;\n }\n\n if (!eventType) {\n return null;\n }\n\n if (useFallbackCompositionData && !isUsingKoreanIME(nativeEvent)) {\n // The current composition is stored statically and must not be\n // overwritten while composition continues.\n if (!isComposing && eventType === eventTypes.compositionStart) {\n isComposing = initialize(nativeEventTarget);\n } else if (eventType === eventTypes.compositionEnd) {\n if (isComposing) {\n fallbackData = getData();\n }\n }\n }\n\n var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget);\n\n if (fallbackData) {\n // Inject data generated from fallback path into the synthetic event.\n // This matches the property of native CompositionEventInterface.\n event.data = fallbackData;\n } else {\n var customData = getDataFromCustomEvent(nativeEvent);\n\n if (customData !== null) {\n event.data = customData;\n }\n }\n\n accumulateTwoPhaseDispatches(event);\n return event;\n}\n/**\n * @param {TopLevelType} topLevelType Number from `TopLevelType`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The string corresponding to this `beforeInput` event.\n */\n\n\nfunction getNativeBeforeInputChars(topLevelType, nativeEvent) {\n switch (topLevelType) {\n case TOP_COMPOSITION_END:\n return getDataFromCustomEvent(nativeEvent);\n\n case TOP_KEY_PRESS:\n /**\n * If native `textInput` events are available, our goal is to make\n * use of them. However, there is a special case: the spacebar key.\n * In Webkit, preventing default on a spacebar `textInput` event\n * cancels character insertion, but it *also* causes the browser\n * to fall back to its default spacebar behavior of scrolling the\n * page.\n *\n * Tracking at:\n * https://code.google.com/p/chromium/issues/detail?id=355103\n *\n * To avoid this issue, use the keypress event as if no `textInput`\n * event is available.\n */\n var which = nativeEvent.which;\n\n if (which !== SPACEBAR_CODE) {\n return null;\n }\n\n hasSpaceKeypress = true;\n return SPACEBAR_CHAR;\n\n case TOP_TEXT_INPUT:\n // Record the characters to be added to the DOM.\n var chars = nativeEvent.data; // If it's a spacebar character, assume that we have already handled\n // it at the keypress level and bail immediately. Android Chrome\n // doesn't give us keycodes, so we need to ignore it.\n\n if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {\n return null;\n }\n\n return chars;\n\n default:\n // For other native event types, do nothing.\n return null;\n }\n}\n/**\n * For browsers that do not provide the `textInput` event, extract the\n * appropriate string to use for SyntheticInputEvent.\n *\n * @param {number} topLevelType Number from `TopLevelEventTypes`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The fallback string for this `beforeInput` event.\n */\n\n\nfunction getFallbackBeforeInputChars(topLevelType, nativeEvent) {\n // If we are currently composing (IME) and using a fallback to do so,\n // try to extract the composed characters from the fallback object.\n // If composition event is available, we extract a string only at\n // compositionevent, otherwise extract it at fallback events.\n if (isComposing) {\n if (topLevelType === TOP_COMPOSITION_END || !canUseCompositionEvent && isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n var chars = getData();\n reset();\n isComposing = false;\n return chars;\n }\n\n return null;\n }\n\n switch (topLevelType) {\n case TOP_PASTE:\n // If a paste event occurs after a keypress, throw out the input\n // chars. Paste events should not lead to BeforeInput events.\n return null;\n\n case TOP_KEY_PRESS:\n /**\n * As of v27, Firefox may fire keypress events even when no character\n * will be inserted. A few possibilities:\n *\n * - `which` is `0`. Arrow keys, Esc key, etc.\n *\n * - `which` is the pressed key code, but no char is available.\n * Ex: 'AltGr + d` in Polish. There is no modified character for\n * this key combination and no character is inserted into the\n * document, but FF fires the keypress for char code `100` anyway.\n * No `input` event will occur.\n *\n * - `which` is the pressed key code, but a command combination is\n * being used. Ex: `Cmd+C`. No character is inserted, and no\n * `input` event will occur.\n */\n if (!isKeypressCommand(nativeEvent)) {\n // IE fires the `keypress` event when a user types an emoji via\n // Touch keyboard of Windows. In such a case, the `char` property\n // holds an emoji character like `\\uD83D\\uDE0A`. Because its length\n // is 2, the property `which` does not represent an emoji correctly.\n // In such a case, we directly return the `char` property instead of\n // using `which`.\n if (nativeEvent.char && nativeEvent.char.length > 1) {\n return nativeEvent.char;\n } else if (nativeEvent.which) {\n return String.fromCharCode(nativeEvent.which);\n }\n }\n\n return null;\n\n case TOP_COMPOSITION_END:\n return useFallbackCompositionData && !isUsingKoreanIME(nativeEvent) ? null : nativeEvent.data;\n\n default:\n return null;\n }\n}\n/**\n * Extract a SyntheticInputEvent for `beforeInput`, based on either native\n * `textInput` or fallback behavior.\n *\n * @return {?object} A SyntheticInputEvent.\n */\n\n\nfunction extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var chars;\n\n if (canUseTextInputEvent) {\n chars = getNativeBeforeInputChars(topLevelType, nativeEvent);\n } else {\n chars = getFallbackBeforeInputChars(topLevelType, nativeEvent);\n } // If no characters are being inserted, no BeforeInput event should\n // be fired.\n\n\n if (!chars) {\n return null;\n }\n\n var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget);\n event.data = chars;\n accumulateTwoPhaseDispatches(event);\n return event;\n}\n/**\n * Create an `onBeforeInput` event to match\n * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.\n *\n * This event plugin is based on the native `textInput` event\n * available in Chrome, Safari, Opera, and IE. This event fires after\n * `onKeyPress` and `onCompositionEnd`, but before `onInput`.\n *\n * `beforeInput` is spec'd but not implemented in any browsers, and\n * the `input` event does not provide any useful information about what has\n * actually been added, contrary to the spec. Thus, `textInput` is the best\n * available event to identify the characters that have actually been inserted\n * into the target node.\n *\n * This plugin is also responsible for emitting `composition` events, thus\n * allowing us to share composition fallback code for both `beforeInput` and\n * `composition` event types.\n */\n\n\nvar BeforeInputEventPlugin = {\n eventTypes: eventTypes,\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags) {\n var composition = extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n var beforeInput = extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n\n if (composition === null) {\n return beforeInput;\n }\n\n if (beforeInput === null) {\n return composition;\n }\n\n return [composition, beforeInput];\n }\n};\n\n/**\n * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary\n */\nvar supportedInputTypes = {\n color: true,\n date: true,\n datetime: true,\n 'datetime-local': true,\n email: true,\n month: true,\n number: true,\n password: true,\n range: true,\n search: true,\n tel: true,\n text: true,\n time: true,\n url: true,\n week: true\n};\n\nfunction isTextInputElement(elem) {\n var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n\n if (nodeName === 'input') {\n return !!supportedInputTypes[elem.type];\n }\n\n if (nodeName === 'textarea') {\n return true;\n }\n\n return false;\n}\n\nvar eventTypes$1 = {\n change: {\n phasedRegistrationNames: {\n bubbled: 'onChange',\n captured: 'onChangeCapture'\n },\n dependencies: [TOP_BLUR, TOP_CHANGE, TOP_CLICK, TOP_FOCUS, TOP_INPUT, TOP_KEY_DOWN, TOP_KEY_UP, TOP_SELECTION_CHANGE]\n }\n};\n\nfunction createAndAccumulateChangeEvent(inst, nativeEvent, target) {\n var event = SyntheticEvent.getPooled(eventTypes$1.change, inst, nativeEvent, target);\n event.type = 'change'; // Flag this event loop as needing state restore.\n\n enqueueStateRestore(target);\n accumulateTwoPhaseDispatches(event);\n return event;\n}\n/**\n * For IE shims\n */\n\n\nvar activeElement = null;\nvar activeElementInst = null;\n/**\n * SECTION: handle `change` event\n */\n\nfunction shouldUseChangeEvent(elem) {\n var nodeName = elem.nodeName && elem.nodeName.toLowerCase();\n return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';\n}\n\nfunction manualDispatchChangeEvent(nativeEvent) {\n var event = createAndAccumulateChangeEvent(activeElementInst, nativeEvent, getEventTarget(nativeEvent)); // If change and propertychange bubbled, we'd just bind to it like all the\n // other events and have it go through ReactBrowserEventEmitter. Since it\n // doesn't, we manually listen for the events and so we have to enqueue and\n // process the abstract event manually.\n //\n // Batching is necessary here in order to ensure that all event handlers run\n // before the next rerender (including event handlers attached to ancestor\n // elements instead of directly on the input). Without this, controlled\n // components don't work properly in conjunction with event bubbling because\n // the component is rerendered and the value reverted before all the event\n // handlers can run. See https://github.com/facebook/react/issues/708.\n\n batchedUpdates(runEventInBatch, event);\n}\n\nfunction runEventInBatch(event) {\n runEventsInBatch(event);\n}\n\nfunction getInstIfValueChanged(targetInst) {\n var targetNode = getNodeFromInstance$1(targetInst);\n\n if (updateValueIfChanged(targetNode)) {\n return targetInst;\n }\n}\n\nfunction getTargetInstForChangeEvent(topLevelType, targetInst) {\n if (topLevelType === TOP_CHANGE) {\n return targetInst;\n }\n}\n/**\n * SECTION: handle `input` event\n */\n\n\nvar isInputEventSupported = false;\n\nif (canUseDOM) {\n // IE9 claims to support the input event but fails to trigger it when\n // deleting text, so we ignore its input events.\n isInputEventSupported = isEventSupported('input') && (!document.documentMode || document.documentMode > 9);\n}\n/**\n * (For IE <=9) Starts tracking propertychange events on the passed-in element\n * and override the value property so that we can distinguish user events from\n * value changes in JS.\n */\n\n\nfunction startWatchingForValueChange(target, targetInst) {\n activeElement = target;\n activeElementInst = targetInst;\n activeElement.attachEvent('onpropertychange', handlePropertyChange);\n}\n/**\n * (For IE <=9) Removes the event listeners from the currently-tracked element,\n * if any exists.\n */\n\n\nfunction stopWatchingForValueChange() {\n if (!activeElement) {\n return;\n }\n\n activeElement.detachEvent('onpropertychange', handlePropertyChange);\n activeElement = null;\n activeElementInst = null;\n}\n/**\n * (For IE <=9) Handles a propertychange event, sending a `change` event if\n * the value of the active element has changed.\n */\n\n\nfunction handlePropertyChange(nativeEvent) {\n if (nativeEvent.propertyName !== 'value') {\n return;\n }\n\n if (getInstIfValueChanged(activeElementInst)) {\n manualDispatchChangeEvent(nativeEvent);\n }\n}\n\nfunction handleEventsForInputEventPolyfill(topLevelType, target, targetInst) {\n if (topLevelType === TOP_FOCUS) {\n // In IE9, propertychange fires for most input events but is buggy and\n // doesn't fire when text is deleted, but conveniently, selectionchange\n // appears to fire in all of the remaining cases so we catch those and\n // forward the event if the value has changed\n // In either case, we don't want to call the event handler if the value\n // is changed from JS so we redefine a setter for `.value` that updates\n // our activeElementValue variable, allowing us to ignore those changes\n //\n // stopWatching() should be a noop here but we call it just in case we\n // missed a blur event somehow.\n stopWatchingForValueChange();\n startWatchingForValueChange(target, targetInst);\n } else if (topLevelType === TOP_BLUR) {\n stopWatchingForValueChange();\n }\n} // For IE8 and IE9.\n\n\nfunction getTargetInstForInputEventPolyfill(topLevelType, targetInst) {\n if (topLevelType === TOP_SELECTION_CHANGE || topLevelType === TOP_KEY_UP || topLevelType === TOP_KEY_DOWN) {\n // On the selectionchange event, the target is just document which isn't\n // helpful for us so just check activeElement instead.\n //\n // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire\n // propertychange on the first input event after setting `value` from a\n // script and fires only keydown, keypress, keyup. Catching keyup usually\n // gets it and catching keydown lets us fire an event for the first\n // keystroke if user does a key repeat (it'll be a little delayed: right\n // before the second keystroke). Other input methods (e.g., paste) seem to\n // fire selectionchange normally.\n return getInstIfValueChanged(activeElementInst);\n }\n}\n/**\n * SECTION: handle `click` event\n */\n\n\nfunction shouldUseClickEvent(elem) {\n // Use the `click` event to detect changes to checkbox and radio inputs.\n // This approach works across all browsers, whereas `change` does not fire\n // until `blur` in IE8.\n var nodeName = elem.nodeName;\n return nodeName && nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');\n}\n\nfunction getTargetInstForClickEvent(topLevelType, targetInst) {\n if (topLevelType === TOP_CLICK) {\n return getInstIfValueChanged(targetInst);\n }\n}\n\nfunction getTargetInstForInputOrChangeEvent(topLevelType, targetInst) {\n if (topLevelType === TOP_INPUT || topLevelType === TOP_CHANGE) {\n return getInstIfValueChanged(targetInst);\n }\n}\n\nfunction handleControlledInputBlur(node) {\n var state = node._wrapperState;\n\n if (!state || !state.controlled || node.type !== 'number') {\n return;\n }\n\n {\n // If controlled, assign the value attribute to the current value on blur\n setDefaultValue(node, 'number', node.value);\n }\n}\n/**\n * This plugin creates an `onChange` event that normalizes change events\n * across form elements. This event fires at a time when it's possible to\n * change the element's value without seeing a flicker.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - select\n */\n\n\nvar ChangeEventPlugin = {\n eventTypes: eventTypes$1,\n _isInputEventSupported: isInputEventSupported,\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags) {\n var targetNode = targetInst ? getNodeFromInstance$1(targetInst) : window;\n var getTargetInstFunc, handleEventFunc;\n\n if (shouldUseChangeEvent(targetNode)) {\n getTargetInstFunc = getTargetInstForChangeEvent;\n } else if (isTextInputElement(targetNode)) {\n if (isInputEventSupported) {\n getTargetInstFunc = getTargetInstForInputOrChangeEvent;\n } else {\n getTargetInstFunc = getTargetInstForInputEventPolyfill;\n handleEventFunc = handleEventsForInputEventPolyfill;\n }\n } else if (shouldUseClickEvent(targetNode)) {\n getTargetInstFunc = getTargetInstForClickEvent;\n }\n\n if (getTargetInstFunc) {\n var inst = getTargetInstFunc(topLevelType, targetInst);\n\n if (inst) {\n var event = createAndAccumulateChangeEvent(inst, nativeEvent, nativeEventTarget);\n return event;\n }\n }\n\n if (handleEventFunc) {\n handleEventFunc(topLevelType, targetNode, targetInst);\n } // When blurring, set the value attribute for number inputs\n\n\n if (topLevelType === TOP_BLUR) {\n handleControlledInputBlur(targetNode);\n }\n }\n};\n\nvar SyntheticUIEvent = SyntheticEvent.extend({\n view: null,\n detail: null\n});\n\n/**\n * Translation from modifier key to the associated property in the event.\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers\n */\nvar modifierKeyToProp = {\n Alt: 'altKey',\n Control: 'ctrlKey',\n Meta: 'metaKey',\n Shift: 'shiftKey'\n}; // Older browsers (Safari <= 10, iOS Safari <= 10.2) do not support\n// getModifierState. If getModifierState is not supported, we map it to a set of\n// modifier keys exposed by the event. In this case, Lock-keys are not supported.\n\nfunction modifierStateGetter(keyArg) {\n var syntheticEvent = this;\n var nativeEvent = syntheticEvent.nativeEvent;\n\n if (nativeEvent.getModifierState) {\n return nativeEvent.getModifierState(keyArg);\n }\n\n var keyProp = modifierKeyToProp[keyArg];\n return keyProp ? !!nativeEvent[keyProp] : false;\n}\n\nfunction getEventModifierState(nativeEvent) {\n return modifierStateGetter;\n}\n\nvar previousScreenX = 0;\nvar previousScreenY = 0; // Use flags to signal movementX/Y has already been set\n\nvar isMovementXSet = false;\nvar isMovementYSet = false;\n/**\n * @interface MouseEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\n\nvar SyntheticMouseEvent = SyntheticUIEvent.extend({\n screenX: null,\n screenY: null,\n clientX: null,\n clientY: null,\n pageX: null,\n pageY: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n getModifierState: getEventModifierState,\n button: null,\n buttons: null,\n relatedTarget: function (event) {\n return event.relatedTarget || (event.fromElement === event.srcElement ? event.toElement : event.fromElement);\n },\n movementX: function (event) {\n if ('movementX' in event) {\n return event.movementX;\n }\n\n var screenX = previousScreenX;\n previousScreenX = event.screenX;\n\n if (!isMovementXSet) {\n isMovementXSet = true;\n return 0;\n }\n\n return event.type === 'mousemove' ? event.screenX - screenX : 0;\n },\n movementY: function (event) {\n if ('movementY' in event) {\n return event.movementY;\n }\n\n var screenY = previousScreenY;\n previousScreenY = event.screenY;\n\n if (!isMovementYSet) {\n isMovementYSet = true;\n return 0;\n }\n\n return event.type === 'mousemove' ? event.screenY - screenY : 0;\n }\n});\n\n/**\n * @interface PointerEvent\n * @see http://www.w3.org/TR/pointerevents/\n */\n\nvar SyntheticPointerEvent = SyntheticMouseEvent.extend({\n pointerId: null,\n width: null,\n height: null,\n pressure: null,\n tangentialPressure: null,\n tiltX: null,\n tiltY: null,\n twist: null,\n pointerType: null,\n isPrimary: null\n});\n\nvar eventTypes$2 = {\n mouseEnter: {\n registrationName: 'onMouseEnter',\n dependencies: [TOP_MOUSE_OUT, TOP_MOUSE_OVER]\n },\n mouseLeave: {\n registrationName: 'onMouseLeave',\n dependencies: [TOP_MOUSE_OUT, TOP_MOUSE_OVER]\n },\n pointerEnter: {\n registrationName: 'onPointerEnter',\n dependencies: [TOP_POINTER_OUT, TOP_POINTER_OVER]\n },\n pointerLeave: {\n registrationName: 'onPointerLeave',\n dependencies: [TOP_POINTER_OUT, TOP_POINTER_OVER]\n }\n};\nvar EnterLeaveEventPlugin = {\n eventTypes: eventTypes$2,\n\n /**\n * For almost every interaction we care about, there will be both a top-level\n * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that\n * we do not extract duplicate events. However, moving the mouse into the\n * browser from outside will not fire a `mouseout` event. In this case, we use\n * the `mouseover` top-level event.\n */\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags) {\n var isOverEvent = topLevelType === TOP_MOUSE_OVER || topLevelType === TOP_POINTER_OVER;\n var isOutEvent = topLevelType === TOP_MOUSE_OUT || topLevelType === TOP_POINTER_OUT;\n\n if (isOverEvent && (eventSystemFlags & IS_REPLAYED) === 0 && (nativeEvent.relatedTarget || nativeEvent.fromElement)) {\n // If this is an over event with a target, then we've already dispatched\n // the event in the out event of the other target. If this is replayed,\n // then it's because we couldn't dispatch against this target previously\n // so we have to do it now instead.\n return null;\n }\n\n if (!isOutEvent && !isOverEvent) {\n // Must not be a mouse or pointer in or out - ignoring.\n return null;\n }\n\n var win;\n\n if (nativeEventTarget.window === nativeEventTarget) {\n // `nativeEventTarget` is probably a window object.\n win = nativeEventTarget;\n } else {\n // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n var doc = nativeEventTarget.ownerDocument;\n\n if (doc) {\n win = doc.defaultView || doc.parentWindow;\n } else {\n win = window;\n }\n }\n\n var from;\n var to;\n\n if (isOutEvent) {\n from = targetInst;\n var related = nativeEvent.relatedTarget || nativeEvent.toElement;\n to = related ? getClosestInstanceFromNode(related) : null;\n\n if (to !== null) {\n var nearestMounted = getNearestMountedFiber(to);\n\n if (to !== nearestMounted || to.tag !== HostComponent && to.tag !== HostText) {\n to = null;\n }\n }\n } else {\n // Moving to a node from outside the window.\n from = null;\n to = targetInst;\n }\n\n if (from === to) {\n // Nothing pertains to our managed components.\n return null;\n }\n\n var eventInterface, leaveEventType, enterEventType, eventTypePrefix;\n\n if (topLevelType === TOP_MOUSE_OUT || topLevelType === TOP_MOUSE_OVER) {\n eventInterface = SyntheticMouseEvent;\n leaveEventType = eventTypes$2.mouseLeave;\n enterEventType = eventTypes$2.mouseEnter;\n eventTypePrefix = 'mouse';\n } else if (topLevelType === TOP_POINTER_OUT || topLevelType === TOP_POINTER_OVER) {\n eventInterface = SyntheticPointerEvent;\n leaveEventType = eventTypes$2.pointerLeave;\n enterEventType = eventTypes$2.pointerEnter;\n eventTypePrefix = 'pointer';\n }\n\n var fromNode = from == null ? win : getNodeFromInstance$1(from);\n var toNode = to == null ? win : getNodeFromInstance$1(to);\n var leave = eventInterface.getPooled(leaveEventType, from, nativeEvent, nativeEventTarget);\n leave.type = eventTypePrefix + 'leave';\n leave.target = fromNode;\n leave.relatedTarget = toNode;\n var enter = eventInterface.getPooled(enterEventType, to, nativeEvent, nativeEventTarget);\n enter.type = eventTypePrefix + 'enter';\n enter.target = toNode;\n enter.relatedTarget = fromNode;\n accumulateEnterLeaveDispatches(leave, enter, from, to); // If we are not processing the first ancestor, then we\n // should not process the same nativeEvent again, as we\n // will have already processed it in the first ancestor.\n\n if ((eventSystemFlags & IS_FIRST_ANCESTOR) === 0) {\n return [leave];\n }\n\n return [leave, enter];\n }\n};\n\n/**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\nfunction is(x, y) {\n return x === y && (x !== 0 || 1 / x === 1 / y) || x !== x && y !== y // eslint-disable-line no-self-compare\n ;\n}\n\nvar objectIs = typeof Object.is === 'function' ? Object.is : is;\n\nvar hasOwnProperty$2 = Object.prototype.hasOwnProperty;\n/**\n * Performs equality by iterating through keys on an object and returning false\n * when any key has values which are not strictly equal between the arguments.\n * Returns true when the values of all keys are strictly equal.\n */\n\nfunction shallowEqual(objA, objB) {\n if (objectIs(objA, objB)) {\n return true;\n }\n\n if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {\n return false;\n }\n\n var keysA = Object.keys(objA);\n var keysB = Object.keys(objB);\n\n if (keysA.length !== keysB.length) {\n return false;\n } // Test for A's keys different from B.\n\n\n for (var i = 0; i < keysA.length; i++) {\n if (!hasOwnProperty$2.call(objB, keysA[i]) || !objectIs(objA[keysA[i]], objB[keysA[i]])) {\n return false;\n }\n }\n\n return true;\n}\n\nvar skipSelectionChangeEvent = canUseDOM && 'documentMode' in document && document.documentMode <= 11;\nvar eventTypes$3 = {\n select: {\n phasedRegistrationNames: {\n bubbled: 'onSelect',\n captured: 'onSelectCapture'\n },\n dependencies: [TOP_BLUR, TOP_CONTEXT_MENU, TOP_DRAG_END, TOP_FOCUS, TOP_KEY_DOWN, TOP_KEY_UP, TOP_MOUSE_DOWN, TOP_MOUSE_UP, TOP_SELECTION_CHANGE]\n }\n};\nvar activeElement$1 = null;\nvar activeElementInst$1 = null;\nvar lastSelection = null;\nvar mouseDown = false;\n/**\n * Get an object which is a unique representation of the current selection.\n *\n * The return value will not be consistent across nodes or browsers, but\n * two identical selections on the same node will return identical objects.\n *\n * @param {DOMElement} node\n * @return {object}\n */\n\nfunction getSelection$1(node) {\n if ('selectionStart' in node && hasSelectionCapabilities(node)) {\n return {\n start: node.selectionStart,\n end: node.selectionEnd\n };\n } else {\n var win = node.ownerDocument && node.ownerDocument.defaultView || window;\n var selection = win.getSelection();\n return {\n anchorNode: selection.anchorNode,\n anchorOffset: selection.anchorOffset,\n focusNode: selection.focusNode,\n focusOffset: selection.focusOffset\n };\n }\n}\n/**\n * Get document associated with the event target.\n *\n * @param {object} nativeEventTarget\n * @return {Document}\n */\n\n\nfunction getEventTargetDocument(eventTarget) {\n return eventTarget.window === eventTarget ? eventTarget.document : eventTarget.nodeType === DOCUMENT_NODE ? eventTarget : eventTarget.ownerDocument;\n}\n/**\n * Poll selection to see whether it's changed.\n *\n * @param {object} nativeEvent\n * @param {object} nativeEventTarget\n * @return {?SyntheticEvent}\n */\n\n\nfunction constructSelectEvent(nativeEvent, nativeEventTarget) {\n // Ensure we have the right element, and that the user is not dragging a\n // selection (this matches native `select` event behavior). In HTML5, select\n // fires only on input and textarea thus if there's no focused element we\n // won't dispatch.\n var doc = getEventTargetDocument(nativeEventTarget);\n\n if (mouseDown || activeElement$1 == null || activeElement$1 !== getActiveElement(doc)) {\n return null;\n } // Only fire when selection has actually changed.\n\n\n var currentSelection = getSelection$1(activeElement$1);\n\n if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) {\n lastSelection = currentSelection;\n var syntheticEvent = SyntheticEvent.getPooled(eventTypes$3.select, activeElementInst$1, nativeEvent, nativeEventTarget);\n syntheticEvent.type = 'select';\n syntheticEvent.target = activeElement$1;\n accumulateTwoPhaseDispatches(syntheticEvent);\n return syntheticEvent;\n }\n\n return null;\n}\n/**\n * This plugin creates an `onSelect` event that normalizes select events\n * across form elements.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - contentEditable\n *\n * This differs from native browser implementations in the following ways:\n * - Fires on contentEditable fields as well as inputs.\n * - Fires for collapsed selection.\n * - Fires after user input.\n */\n\n\nvar SelectEventPlugin = {\n eventTypes: eventTypes$3,\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags, container) {\n var containerOrDoc = container || getEventTargetDocument(nativeEventTarget); // Track whether all listeners exists for this plugin. If none exist, we do\n // not extract events. See #3639.\n\n if (!containerOrDoc || !isListeningToAllDependencies('onSelect', containerOrDoc)) {\n return null;\n }\n\n var targetNode = targetInst ? getNodeFromInstance$1(targetInst) : window;\n\n switch (topLevelType) {\n // Track the input node that has focus.\n case TOP_FOCUS:\n if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') {\n activeElement$1 = targetNode;\n activeElementInst$1 = targetInst;\n lastSelection = null;\n }\n\n break;\n\n case TOP_BLUR:\n activeElement$1 = null;\n activeElementInst$1 = null;\n lastSelection = null;\n break;\n // Don't fire the event while the user is dragging. This matches the\n // semantics of the native select event.\n\n case TOP_MOUSE_DOWN:\n mouseDown = true;\n break;\n\n case TOP_CONTEXT_MENU:\n case TOP_MOUSE_UP:\n case TOP_DRAG_END:\n mouseDown = false;\n return constructSelectEvent(nativeEvent, nativeEventTarget);\n // Chrome and IE fire non-standard event when selection is changed (and\n // sometimes when it hasn't). IE's event fires out of order with respect\n // to key and input events on deletion, so we discard it.\n //\n // Firefox doesn't support selectionchange, so check selection status\n // after each key entry. The selection changes after keydown and before\n // keyup, but we check on keydown as well in the case of holding down a\n // key, when multiple keydown events are fired but only one keyup is.\n // This is also our approach for IE handling, for the reason above.\n\n case TOP_SELECTION_CHANGE:\n if (skipSelectionChangeEvent) {\n break;\n }\n\n // falls through\n\n case TOP_KEY_DOWN:\n case TOP_KEY_UP:\n return constructSelectEvent(nativeEvent, nativeEventTarget);\n }\n\n return null;\n }\n};\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface\n * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent\n */\n\nvar SyntheticAnimationEvent = SyntheticEvent.extend({\n animationName: null,\n elapsedTime: null,\n pseudoElement: null\n});\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/clipboard-apis/\n */\n\nvar SyntheticClipboardEvent = SyntheticEvent.extend({\n clipboardData: function (event) {\n return 'clipboardData' in event ? event.clipboardData : window.clipboardData;\n }\n});\n\n/**\n * @interface FocusEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\n\nvar SyntheticFocusEvent = SyntheticUIEvent.extend({\n relatedTarget: null\n});\n\n/**\n * `charCode` represents the actual \"character code\" and is safe to use with\n * `String.fromCharCode`. As such, only keys that correspond to printable\n * characters produce a valid `charCode`, the only exception to this is Enter.\n * The Tab-key is considered non-printable and does not have a `charCode`,\n * presumably because it does not produce a tab-character in browsers.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {number} Normalized `charCode` property.\n */\nfunction getEventCharCode(nativeEvent) {\n var charCode;\n var keyCode = nativeEvent.keyCode;\n\n if ('charCode' in nativeEvent) {\n charCode = nativeEvent.charCode; // FF does not set `charCode` for the Enter-key, check against `keyCode`.\n\n if (charCode === 0 && keyCode === 13) {\n charCode = 13;\n }\n } else {\n // IE8 does not implement `charCode`, but `keyCode` has the correct value.\n charCode = keyCode;\n } // IE and Edge (on Windows) and Chrome / Safari (on Windows and Linux)\n // report Enter as charCode 10 when ctrl is pressed.\n\n\n if (charCode === 10) {\n charCode = 13;\n } // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.\n // Must not discard the (non-)printable Enter-key.\n\n\n if (charCode >= 32 || charCode === 13) {\n return charCode;\n }\n\n return 0;\n}\n\n/**\n * Normalization of deprecated HTML5 `key` values\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\n\nvar normalizeKey = {\n Esc: 'Escape',\n Spacebar: ' ',\n Left: 'ArrowLeft',\n Up: 'ArrowUp',\n Right: 'ArrowRight',\n Down: 'ArrowDown',\n Del: 'Delete',\n Win: 'OS',\n Menu: 'ContextMenu',\n Apps: 'ContextMenu',\n Scroll: 'ScrollLock',\n MozPrintableKey: 'Unidentified'\n};\n/**\n * Translation from legacy `keyCode` to HTML5 `key`\n * Only special keys supported, all others depend on keyboard layout or browser\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\n\nvar translateToKey = {\n '8': 'Backspace',\n '9': 'Tab',\n '12': 'Clear',\n '13': 'Enter',\n '16': 'Shift',\n '17': 'Control',\n '18': 'Alt',\n '19': 'Pause',\n '20': 'CapsLock',\n '27': 'Escape',\n '32': ' ',\n '33': 'PageUp',\n '34': 'PageDown',\n '35': 'End',\n '36': 'Home',\n '37': 'ArrowLeft',\n '38': 'ArrowUp',\n '39': 'ArrowRight',\n '40': 'ArrowDown',\n '45': 'Insert',\n '46': 'Delete',\n '112': 'F1',\n '113': 'F2',\n '114': 'F3',\n '115': 'F4',\n '116': 'F5',\n '117': 'F6',\n '118': 'F7',\n '119': 'F8',\n '120': 'F9',\n '121': 'F10',\n '122': 'F11',\n '123': 'F12',\n '144': 'NumLock',\n '145': 'ScrollLock',\n '224': 'Meta'\n};\n/**\n * @param {object} nativeEvent Native browser event.\n * @return {string} Normalized `key` property.\n */\n\nfunction getEventKey(nativeEvent) {\n if (nativeEvent.key) {\n // Normalize inconsistent values reported by browsers due to\n // implementations of a working draft specification.\n // FireFox implements `key` but returns `MozPrintableKey` for all\n // printable characters (normalized to `Unidentified`), ignore it.\n var key = normalizeKey[nativeEvent.key] || nativeEvent.key;\n\n if (key !== 'Unidentified') {\n return key;\n }\n } // Browser does not implement `key`, polyfill as much of it as we can.\n\n\n if (nativeEvent.type === 'keypress') {\n var charCode = getEventCharCode(nativeEvent); // The enter-key is technically both printable and non-printable and can\n // thus be captured by `keypress`, no other non-printable key should.\n\n return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);\n }\n\n if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {\n // While user keyboard layout determines the actual meaning of each\n // `keyCode` value, almost all function keys have a universal value.\n return translateToKey[nativeEvent.keyCode] || 'Unidentified';\n }\n\n return '';\n}\n\n/**\n * @interface KeyboardEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\n\nvar SyntheticKeyboardEvent = SyntheticUIEvent.extend({\n key: getEventKey,\n location: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n repeat: null,\n locale: null,\n getModifierState: getEventModifierState,\n // Legacy Interface\n charCode: function (event) {\n // `charCode` is the result of a KeyPress event and represents the value of\n // the actual printable character.\n // KeyPress is deprecated, but its replacement is not yet final and not\n // implemented in any major browser. Only KeyPress has charCode.\n if (event.type === 'keypress') {\n return getEventCharCode(event);\n }\n\n return 0;\n },\n keyCode: function (event) {\n // `keyCode` is the result of a KeyDown/Up event and represents the value of\n // physical keyboard key.\n // The actual meaning of the value depends on the users' keyboard layout\n // which cannot be detected. Assuming that it is a US keyboard layout\n // provides a surprisingly accurate mapping for US and European users.\n // Due to this, it is left to the user to implement at this time.\n if (event.type === 'keydown' || event.type === 'keyup') {\n return event.keyCode;\n }\n\n return 0;\n },\n which: function (event) {\n // `which` is an alias for either `keyCode` or `charCode` depending on the\n // type of the event.\n if (event.type === 'keypress') {\n return getEventCharCode(event);\n }\n\n if (event.type === 'keydown' || event.type === 'keyup') {\n return event.keyCode;\n }\n\n return 0;\n }\n});\n\n/**\n * @interface DragEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\n\nvar SyntheticDragEvent = SyntheticMouseEvent.extend({\n dataTransfer: null\n});\n\n/**\n * @interface TouchEvent\n * @see http://www.w3.org/TR/touch-events/\n */\n\nvar SyntheticTouchEvent = SyntheticUIEvent.extend({\n touches: null,\n targetTouches: null,\n changedTouches: null,\n altKey: null,\n metaKey: null,\n ctrlKey: null,\n shiftKey: null,\n getModifierState: getEventModifierState\n});\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-\n * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent\n */\n\nvar SyntheticTransitionEvent = SyntheticEvent.extend({\n propertyName: null,\n elapsedTime: null,\n pseudoElement: null\n});\n\n/**\n * @interface WheelEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\n\nvar SyntheticWheelEvent = SyntheticMouseEvent.extend({\n deltaX: function (event) {\n return 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).\n 'wheelDeltaX' in event ? -event.wheelDeltaX : 0;\n },\n deltaY: function (event) {\n return 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).\n 'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).\n 'wheelDelta' in event ? -event.wheelDelta : 0;\n },\n deltaZ: null,\n // Browsers without \"deltaMode\" is reporting in raw wheel delta where one\n // notch on the scroll is always +/- 120, roughly equivalent to pixels.\n // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or\n // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.\n deltaMode: null\n});\n\nvar knownHTMLTopLevelTypes = [TOP_ABORT, TOP_CANCEL, TOP_CAN_PLAY, TOP_CAN_PLAY_THROUGH, TOP_CLOSE, TOP_DURATION_CHANGE, TOP_EMPTIED, TOP_ENCRYPTED, TOP_ENDED, TOP_ERROR, TOP_INPUT, TOP_INVALID, TOP_LOAD, TOP_LOADED_DATA, TOP_LOADED_METADATA, TOP_LOAD_START, TOP_PAUSE, TOP_PLAY, TOP_PLAYING, TOP_PROGRESS, TOP_RATE_CHANGE, TOP_RESET, TOP_SEEKED, TOP_SEEKING, TOP_STALLED, TOP_SUBMIT, TOP_SUSPEND, TOP_TIME_UPDATE, TOP_TOGGLE, TOP_VOLUME_CHANGE, TOP_WAITING];\nvar SimpleEventPlugin = {\n // simpleEventPluginEventTypes gets populated from\n // the DOMEventProperties module.\n eventTypes: simpleEventPluginEventTypes,\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget, eventSystemFlags) {\n var dispatchConfig = topLevelEventsToDispatchConfig.get(topLevelType);\n\n if (!dispatchConfig) {\n return null;\n }\n\n var EventConstructor;\n\n switch (topLevelType) {\n case TOP_KEY_PRESS:\n // Firefox creates a keypress event for function keys too. This removes\n // the unwanted keypress events. Enter is however both printable and\n // non-printable. One would expect Tab to be as well (but it isn't).\n if (getEventCharCode(nativeEvent) === 0) {\n return null;\n }\n\n /* falls through */\n\n case TOP_KEY_DOWN:\n case TOP_KEY_UP:\n EventConstructor = SyntheticKeyboardEvent;\n break;\n\n case TOP_BLUR:\n case TOP_FOCUS:\n EventConstructor = SyntheticFocusEvent;\n break;\n\n case TOP_CLICK:\n // Firefox creates a click event on right mouse clicks. This removes the\n // unwanted click events.\n if (nativeEvent.button === 2) {\n return null;\n }\n\n /* falls through */\n\n case TOP_AUX_CLICK:\n case TOP_DOUBLE_CLICK:\n case TOP_MOUSE_DOWN:\n case TOP_MOUSE_MOVE:\n case TOP_MOUSE_UP: // TODO: Disabled elements should not respond to mouse events\n\n /* falls through */\n\n case TOP_MOUSE_OUT:\n case TOP_MOUSE_OVER:\n case TOP_CONTEXT_MENU:\n EventConstructor = SyntheticMouseEvent;\n break;\n\n case TOP_DRAG:\n case TOP_DRAG_END:\n case TOP_DRAG_ENTER:\n case TOP_DRAG_EXIT:\n case TOP_DRAG_LEAVE:\n case TOP_DRAG_OVER:\n case TOP_DRAG_START:\n case TOP_DROP:\n EventConstructor = SyntheticDragEvent;\n break;\n\n case TOP_TOUCH_CANCEL:\n case TOP_TOUCH_END:\n case TOP_TOUCH_MOVE:\n case TOP_TOUCH_START:\n EventConstructor = SyntheticTouchEvent;\n break;\n\n case TOP_ANIMATION_END:\n case TOP_ANIMATION_ITERATION:\n case TOP_ANIMATION_START:\n EventConstructor = SyntheticAnimationEvent;\n break;\n\n case TOP_TRANSITION_END:\n EventConstructor = SyntheticTransitionEvent;\n break;\n\n case TOP_SCROLL:\n EventConstructor = SyntheticUIEvent;\n break;\n\n case TOP_WHEEL:\n EventConstructor = SyntheticWheelEvent;\n break;\n\n case TOP_COPY:\n case TOP_CUT:\n case TOP_PASTE:\n EventConstructor = SyntheticClipboardEvent;\n break;\n\n case TOP_GOT_POINTER_CAPTURE:\n case TOP_LOST_POINTER_CAPTURE:\n case TOP_POINTER_CANCEL:\n case TOP_POINTER_DOWN:\n case TOP_POINTER_MOVE:\n case TOP_POINTER_OUT:\n case TOP_POINTER_OVER:\n case TOP_POINTER_UP:\n EventConstructor = SyntheticPointerEvent;\n break;\n\n default:\n {\n if (knownHTMLTopLevelTypes.indexOf(topLevelType) === -1) {\n error('SimpleEventPlugin: Unhandled event type, `%s`. This warning ' + 'is likely caused by a bug in React. Please file an issue.', topLevelType);\n }\n } // HTML Events\n // @see http://www.w3.org/TR/html5/index.html#events-0\n\n\n EventConstructor = SyntheticEvent;\n break;\n }\n\n var event = EventConstructor.getPooled(dispatchConfig, targetInst, nativeEvent, nativeEventTarget);\n accumulateTwoPhaseDispatches(event);\n return event;\n }\n};\n\n/**\n * Specifies a deterministic ordering of `EventPlugin`s. A convenient way to\n * reason about plugins, without having to package every one of them. This\n * is better than having plugins be ordered in the same order that they\n * are injected because that ordering would be influenced by the packaging order.\n * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that\n * preventing default on events is convenient in `SimpleEventPlugin` handlers.\n */\n\nvar DOMEventPluginOrder = ['ResponderEventPlugin', 'SimpleEventPlugin', 'EnterLeaveEventPlugin', 'ChangeEventPlugin', 'SelectEventPlugin', 'BeforeInputEventPlugin'];\n/**\n * Inject modules for resolving DOM hierarchy and plugin ordering.\n */\n\ninjectEventPluginOrder(DOMEventPluginOrder);\nsetComponentTree(getFiberCurrentPropsFromNode$1, getInstanceFromNode$1, getNodeFromInstance$1);\n/**\n * Some important event plugins included by default (without having to require\n * them).\n */\n\ninjectEventPluginsByName({\n SimpleEventPlugin: SimpleEventPlugin,\n EnterLeaveEventPlugin: EnterLeaveEventPlugin,\n ChangeEventPlugin: ChangeEventPlugin,\n SelectEventPlugin: SelectEventPlugin,\n BeforeInputEventPlugin: BeforeInputEventPlugin\n});\n\n// Prefix measurements so that it's possible to filter them.\n// Longer prefixes are hard to read in DevTools.\nvar reactEmoji = \"\\u269B\";\nvar warningEmoji = \"\\u26D4\";\nvar supportsUserTiming = typeof performance !== 'undefined' && typeof performance.mark === 'function' && typeof performance.clearMarks === 'function' && typeof performance.measure === 'function' && typeof performance.clearMeasures === 'function'; // Keep track of current fiber so that we know the path to unwind on pause.\n// TODO: this looks the same as nextUnitOfWork in scheduler. Can we unify them?\n\nvar currentFiber = null; // If we're in the middle of user code, which fiber and method is it?\n// Reusing `currentFiber` would be confusing for this because user code fiber\n// can change during commit phase too, but we don't need to unwind it (since\n// lifecycles in the commit phase don't resemble a tree).\n\nvar currentPhase = null;\nvar currentPhaseFiber = null; // Did lifecycle hook schedule an update? This is often a performance problem,\n// so we will keep track of it, and include it in the report.\n// Track commits caused by cascading updates.\n\nvar isCommitting = false;\nvar hasScheduledUpdateInCurrentCommit = false;\nvar hasScheduledUpdateInCurrentPhase = false;\nvar commitCountInCurrentWorkLoop = 0;\nvar effectCountInCurrentCommit = 0;\n// to avoid stretch the commit phase with measurement overhead.\n\nvar labelsInCurrentCommit = new Set();\n\nvar formatMarkName = function (markName) {\n return reactEmoji + \" \" + markName;\n};\n\nvar formatLabel = function (label, warning) {\n var prefix = warning ? warningEmoji + \" \" : reactEmoji + \" \";\n var suffix = warning ? \" Warning: \" + warning : '';\n return \"\" + prefix + label + suffix;\n};\n\nvar beginMark = function (markName) {\n performance.mark(formatMarkName(markName));\n};\n\nvar clearMark = function (markName) {\n performance.clearMarks(formatMarkName(markName));\n};\n\nvar endMark = function (label, markName, warning) {\n var formattedMarkName = formatMarkName(markName);\n var formattedLabel = formatLabel(label, warning);\n\n try {\n performance.measure(formattedLabel, formattedMarkName);\n } catch (err) {} // If previous mark was missing for some reason, this will throw.\n // This could only happen if React crashed in an unexpected place earlier.\n // Don't pile on with more errors.\n // Clear marks immediately to avoid growing buffer.\n\n\n performance.clearMarks(formattedMarkName);\n performance.clearMeasures(formattedLabel);\n};\n\nvar getFiberMarkName = function (label, debugID) {\n return label + \" (#\" + debugID + \")\";\n};\n\nvar getFiberLabel = function (componentName, isMounted, phase) {\n if (phase === null) {\n // These are composite component total time measurements.\n return componentName + \" [\" + (isMounted ? 'update' : 'mount') + \"]\";\n } else {\n // Composite component methods.\n return componentName + \".\" + phase;\n }\n};\n\nvar beginFiberMark = function (fiber, phase) {\n var componentName = getComponentName(fiber.type) || 'Unknown';\n var debugID = fiber._debugID;\n var isMounted = fiber.alternate !== null;\n var label = getFiberLabel(componentName, isMounted, phase);\n\n if (isCommitting && labelsInCurrentCommit.has(label)) {\n // During the commit phase, we don't show duplicate labels because\n // there is a fixed overhead for every measurement, and we don't\n // want to stretch the commit phase beyond necessary.\n return false;\n }\n\n labelsInCurrentCommit.add(label);\n var markName = getFiberMarkName(label, debugID);\n beginMark(markName);\n return true;\n};\n\nvar clearFiberMark = function (fiber, phase) {\n var componentName = getComponentName(fiber.type) || 'Unknown';\n var debugID = fiber._debugID;\n var isMounted = fiber.alternate !== null;\n var label = getFiberLabel(componentName, isMounted, phase);\n var markName = getFiberMarkName(label, debugID);\n clearMark(markName);\n};\n\nvar endFiberMark = function (fiber, phase, warning) {\n var componentName = getComponentName(fiber.type) || 'Unknown';\n var debugID = fiber._debugID;\n var isMounted = fiber.alternate !== null;\n var label = getFiberLabel(componentName, isMounted, phase);\n var markName = getFiberMarkName(label, debugID);\n endMark(label, markName, warning);\n};\n\nvar shouldIgnoreFiber = function (fiber) {\n // Host components should be skipped in the timeline.\n // We could check typeof fiber.type, but does this work with RN?\n switch (fiber.tag) {\n case HostRoot:\n case HostComponent:\n case HostText:\n case HostPortal:\n case Fragment:\n case ContextProvider:\n case ContextConsumer:\n case Mode:\n return true;\n\n default:\n return false;\n }\n};\n\nvar clearPendingPhaseMeasurement = function () {\n if (currentPhase !== null && currentPhaseFiber !== null) {\n clearFiberMark(currentPhaseFiber, currentPhase);\n }\n\n currentPhaseFiber = null;\n currentPhase = null;\n hasScheduledUpdateInCurrentPhase = false;\n};\n\nvar pauseTimers = function () {\n // Stops all currently active measurements so that they can be resumed\n // if we continue in a later deferred loop from the same unit of work.\n var fiber = currentFiber;\n\n while (fiber) {\n if (fiber._debugIsCurrentlyTiming) {\n endFiberMark(fiber, null, null);\n }\n\n fiber = fiber.return;\n }\n};\n\nvar resumeTimersRecursively = function (fiber) {\n if (fiber.return !== null) {\n resumeTimersRecursively(fiber.return);\n }\n\n if (fiber._debugIsCurrentlyTiming) {\n beginFiberMark(fiber, null);\n }\n};\n\nvar resumeTimers = function () {\n // Resumes all measurements that were active during the last deferred loop.\n if (currentFiber !== null) {\n resumeTimersRecursively(currentFiber);\n }\n};\n\nfunction recordEffect() {\n {\n effectCountInCurrentCommit++;\n }\n}\nfunction recordScheduleUpdate() {\n {\n if (isCommitting) {\n hasScheduledUpdateInCurrentCommit = true;\n }\n\n if (currentPhase !== null && currentPhase !== 'componentWillMount' && currentPhase !== 'componentWillReceiveProps') {\n hasScheduledUpdateInCurrentPhase = true;\n }\n }\n}\nfunction startWorkTimer(fiber) {\n {\n if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n return;\n } // If we pause, this is the fiber to unwind from.\n\n\n currentFiber = fiber;\n\n if (!beginFiberMark(fiber, null)) {\n return;\n }\n\n fiber._debugIsCurrentlyTiming = true;\n }\n}\nfunction cancelWorkTimer(fiber) {\n {\n if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n return;\n } // Remember we shouldn't complete measurement for this fiber.\n // Otherwise flamechart will be deep even for small updates.\n\n\n fiber._debugIsCurrentlyTiming = false;\n clearFiberMark(fiber, null);\n }\n}\nfunction stopWorkTimer(fiber) {\n {\n if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n return;\n } // If we pause, its parent is the fiber to unwind from.\n\n\n currentFiber = fiber.return;\n\n if (!fiber._debugIsCurrentlyTiming) {\n return;\n }\n\n fiber._debugIsCurrentlyTiming = false;\n endFiberMark(fiber, null, null);\n }\n}\nfunction stopFailedWorkTimer(fiber) {\n {\n if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n return;\n } // If we pause, its parent is the fiber to unwind from.\n\n\n currentFiber = fiber.return;\n\n if (!fiber._debugIsCurrentlyTiming) {\n return;\n }\n\n fiber._debugIsCurrentlyTiming = false;\n var warning = fiber.tag === SuspenseComponent ? 'Rendering was suspended' : 'An error was thrown inside this error boundary';\n endFiberMark(fiber, null, warning);\n }\n}\nfunction startPhaseTimer(fiber, phase) {\n {\n if (!supportsUserTiming) {\n return;\n }\n\n clearPendingPhaseMeasurement();\n\n if (!beginFiberMark(fiber, phase)) {\n return;\n }\n\n currentPhaseFiber = fiber;\n currentPhase = phase;\n }\n}\nfunction stopPhaseTimer() {\n {\n if (!supportsUserTiming) {\n return;\n }\n\n if (currentPhase !== null && currentPhaseFiber !== null) {\n var warning = hasScheduledUpdateInCurrentPhase ? 'Scheduled a cascading update' : null;\n endFiberMark(currentPhaseFiber, currentPhase, warning);\n }\n\n currentPhase = null;\n currentPhaseFiber = null;\n }\n}\nfunction startWorkLoopTimer(nextUnitOfWork) {\n {\n currentFiber = nextUnitOfWork;\n\n if (!supportsUserTiming) {\n return;\n }\n\n commitCountInCurrentWorkLoop = 0; // This is top level call.\n // Any other measurements are performed within.\n\n beginMark('(React Tree Reconciliation)'); // Resume any measurements that were in progress during the last loop.\n\n resumeTimers();\n }\n}\nfunction stopWorkLoopTimer(interruptedBy, didCompleteRoot) {\n {\n if (!supportsUserTiming) {\n return;\n }\n\n var warning = null;\n\n if (interruptedBy !== null) {\n if (interruptedBy.tag === HostRoot) {\n warning = 'A top-level update interrupted the previous render';\n } else {\n var componentName = getComponentName(interruptedBy.type) || 'Unknown';\n warning = \"An update to \" + componentName + \" interrupted the previous render\";\n }\n } else if (commitCountInCurrentWorkLoop > 1) {\n warning = 'There were cascading updates';\n }\n\n commitCountInCurrentWorkLoop = 0;\n var label = didCompleteRoot ? '(React Tree Reconciliation: Completed Root)' : '(React Tree Reconciliation: Yielded)'; // Pause any measurements until the next loop.\n\n pauseTimers();\n endMark(label, '(React Tree Reconciliation)', warning);\n }\n}\nfunction startCommitTimer() {\n {\n if (!supportsUserTiming) {\n return;\n }\n\n isCommitting = true;\n hasScheduledUpdateInCurrentCommit = false;\n labelsInCurrentCommit.clear();\n beginMark('(Committing Changes)');\n }\n}\nfunction stopCommitTimer() {\n {\n if (!supportsUserTiming) {\n return;\n }\n\n var warning = null;\n\n if (hasScheduledUpdateInCurrentCommit) {\n warning = 'Lifecycle hook scheduled a cascading update';\n } else if (commitCountInCurrentWorkLoop > 0) {\n warning = 'Caused by a cascading update in earlier commit';\n }\n\n hasScheduledUpdateInCurrentCommit = false;\n commitCountInCurrentWorkLoop++;\n isCommitting = false;\n labelsInCurrentCommit.clear();\n endMark('(Committing Changes)', '(Committing Changes)', warning);\n }\n}\nfunction startCommitSnapshotEffectsTimer() {\n {\n if (!supportsUserTiming) {\n return;\n }\n\n effectCountInCurrentCommit = 0;\n beginMark('(Committing Snapshot Effects)');\n }\n}\nfunction stopCommitSnapshotEffectsTimer() {\n {\n if (!supportsUserTiming) {\n return;\n }\n\n var count = effectCountInCurrentCommit;\n effectCountInCurrentCommit = 0;\n endMark(\"(Committing Snapshot Effects: \" + count + \" Total)\", '(Committing Snapshot Effects)', null);\n }\n}\nfunction startCommitHostEffectsTimer() {\n {\n if (!supportsUserTiming) {\n return;\n }\n\n effectCountInCurrentCommit = 0;\n beginMark('(Committing Host Effects)');\n }\n}\nfunction stopCommitHostEffectsTimer() {\n {\n if (!supportsUserTiming) {\n return;\n }\n\n var count = effectCountInCurrentCommit;\n effectCountInCurrentCommit = 0;\n endMark(\"(Committing Host Effects: \" + count + \" Total)\", '(Committing Host Effects)', null);\n }\n}\nfunction startCommitLifeCyclesTimer() {\n {\n if (!supportsUserTiming) {\n return;\n }\n\n effectCountInCurrentCommit = 0;\n beginMark('(Calling Lifecycle Methods)');\n }\n}\nfunction stopCommitLifeCyclesTimer() {\n {\n if (!supportsUserTiming) {\n return;\n }\n\n var count = effectCountInCurrentCommit;\n effectCountInCurrentCommit = 0;\n endMark(\"(Calling Lifecycle Methods: \" + count + \" Total)\", '(Calling Lifecycle Methods)', null);\n }\n}\n\nvar valueStack = [];\nvar fiberStack;\n\n{\n fiberStack = [];\n}\n\nvar index = -1;\n\nfunction createCursor(defaultValue) {\n return {\n current: defaultValue\n };\n}\n\nfunction pop(cursor, fiber) {\n if (index < 0) {\n {\n error('Unexpected pop.');\n }\n\n return;\n }\n\n {\n if (fiber !== fiberStack[index]) {\n error('Unexpected Fiber popped.');\n }\n }\n\n cursor.current = valueStack[index];\n valueStack[index] = null;\n\n {\n fiberStack[index] = null;\n }\n\n index--;\n}\n\nfunction push(cursor, value, fiber) {\n index++;\n valueStack[index] = cursor.current;\n\n {\n fiberStack[index] = fiber;\n }\n\n cursor.current = value;\n}\n\nvar warnedAboutMissingGetChildContext;\n\n{\n warnedAboutMissingGetChildContext = {};\n}\n\nvar emptyContextObject = {};\n\n{\n Object.freeze(emptyContextObject);\n} // A cursor to the current merged context object on the stack.\n\n\nvar contextStackCursor = createCursor(emptyContextObject); // A cursor to a boolean indicating whether the context has changed.\n\nvar didPerformWorkStackCursor = createCursor(false); // Keep track of the previous context object that was on the stack.\n// We use this to get access to the parent context after we have already\n// pushed the next context provider, and now need to merge their contexts.\n\nvar previousContext = emptyContextObject;\n\nfunction getUnmaskedContext(workInProgress, Component, didPushOwnContextIfProvider) {\n {\n if (didPushOwnContextIfProvider && isContextProvider(Component)) {\n // If the fiber is a context provider itself, when we read its context\n // we may have already pushed its own child context on the stack. A context\n // provider should not \"see\" its own child context. Therefore we read the\n // previous (parent) context instead for a context provider.\n return previousContext;\n }\n\n return contextStackCursor.current;\n }\n}\n\nfunction cacheContext(workInProgress, unmaskedContext, maskedContext) {\n {\n var instance = workInProgress.stateNode;\n instance.__reactInternalMemoizedUnmaskedChildContext = unmaskedContext;\n instance.__reactInternalMemoizedMaskedChildContext = maskedContext;\n }\n}\n\nfunction getMaskedContext(workInProgress, unmaskedContext) {\n {\n var type = workInProgress.type;\n var contextTypes = type.contextTypes;\n\n if (!contextTypes) {\n return emptyContextObject;\n } // Avoid recreating masked context unless unmasked context has changed.\n // Failing to do this will result in unnecessary calls to componentWillReceiveProps.\n // This may trigger infinite loops if componentWillReceiveProps calls setState.\n\n\n var instance = workInProgress.stateNode;\n\n if (instance && instance.__reactInternalMemoizedUnmaskedChildContext === unmaskedContext) {\n return instance.__reactInternalMemoizedMaskedChildContext;\n }\n\n var context = {};\n\n for (var key in contextTypes) {\n context[key] = unmaskedContext[key];\n }\n\n {\n var name = getComponentName(type) || 'Unknown';\n checkPropTypes(contextTypes, context, 'context', name, getCurrentFiberStackInDev);\n } // Cache unmasked context so we can avoid recreating masked context unless necessary.\n // Context is created before the class component is instantiated so check for instance.\n\n\n if (instance) {\n cacheContext(workInProgress, unmaskedContext, context);\n }\n\n return context;\n }\n}\n\nfunction hasContextChanged() {\n {\n return didPerformWorkStackCursor.current;\n }\n}\n\nfunction isContextProvider(type) {\n {\n var childContextTypes = type.childContextTypes;\n return childContextTypes !== null && childContextTypes !== undefined;\n }\n}\n\nfunction popContext(fiber) {\n {\n pop(didPerformWorkStackCursor, fiber);\n pop(contextStackCursor, fiber);\n }\n}\n\nfunction popTopLevelContextObject(fiber) {\n {\n pop(didPerformWorkStackCursor, fiber);\n pop(contextStackCursor, fiber);\n }\n}\n\nfunction pushTopLevelContextObject(fiber, context, didChange) {\n {\n if (!(contextStackCursor.current === emptyContextObject)) {\n {\n throw Error( \"Unexpected context found on stack. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n push(contextStackCursor, context, fiber);\n push(didPerformWorkStackCursor, didChange, fiber);\n }\n}\n\nfunction processChildContext(fiber, type, parentContext) {\n {\n var instance = fiber.stateNode;\n var childContextTypes = type.childContextTypes; // TODO (bvaughn) Replace this behavior with an invariant() in the future.\n // It has only been added in Fiber to match the (unintentional) behavior in Stack.\n\n if (typeof instance.getChildContext !== 'function') {\n {\n var componentName = getComponentName(type) || 'Unknown';\n\n if (!warnedAboutMissingGetChildContext[componentName]) {\n warnedAboutMissingGetChildContext[componentName] = true;\n\n error('%s.childContextTypes is specified but there is no getChildContext() method ' + 'on the instance. You can either define getChildContext() on %s or remove ' + 'childContextTypes from it.', componentName, componentName);\n }\n }\n\n return parentContext;\n }\n\n var childContext;\n startPhaseTimer(fiber, 'getChildContext');\n childContext = instance.getChildContext();\n stopPhaseTimer();\n\n for (var contextKey in childContext) {\n if (!(contextKey in childContextTypes)) {\n {\n throw Error( (getComponentName(type) || 'Unknown') + \".getChildContext(): key \\\"\" + contextKey + \"\\\" is not defined in childContextTypes.\" );\n }\n }\n }\n\n {\n var name = getComponentName(type) || 'Unknown';\n checkPropTypes(childContextTypes, childContext, 'child context', name, // In practice, there is one case in which we won't get a stack. It's when\n // somebody calls unstable_renderSubtreeIntoContainer() and we process\n // context from the parent component instance. The stack will be missing\n // because it's outside of the reconciliation, and so the pointer has not\n // been set. This is rare and doesn't matter. We'll also remove that API.\n getCurrentFiberStackInDev);\n }\n\n return _assign({}, parentContext, {}, childContext);\n }\n}\n\nfunction pushContextProvider(workInProgress) {\n {\n var instance = workInProgress.stateNode; // We push the context as early as possible to ensure stack integrity.\n // If the instance does not exist yet, we will push null at first,\n // and replace it on the stack later when invalidating the context.\n\n var memoizedMergedChildContext = instance && instance.__reactInternalMemoizedMergedChildContext || emptyContextObject; // Remember the parent context so we can merge with it later.\n // Inherit the parent's did-perform-work value to avoid inadvertently blocking updates.\n\n previousContext = contextStackCursor.current;\n push(contextStackCursor, memoizedMergedChildContext, workInProgress);\n push(didPerformWorkStackCursor, didPerformWorkStackCursor.current, workInProgress);\n return true;\n }\n}\n\nfunction invalidateContextProvider(workInProgress, type, didChange) {\n {\n var instance = workInProgress.stateNode;\n\n if (!instance) {\n {\n throw Error( \"Expected to have an instance by this point. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n if (didChange) {\n // Merge parent and own context.\n // Skip this if we're not updating due to sCU.\n // This avoids unnecessarily recomputing memoized values.\n var mergedContext = processChildContext(workInProgress, type, previousContext);\n instance.__reactInternalMemoizedMergedChildContext = mergedContext; // Replace the old (or empty) context with the new one.\n // It is important to unwind the context in the reverse order.\n\n pop(didPerformWorkStackCursor, workInProgress);\n pop(contextStackCursor, workInProgress); // Now push the new context and mark that it has changed.\n\n push(contextStackCursor, mergedContext, workInProgress);\n push(didPerformWorkStackCursor, didChange, workInProgress);\n } else {\n pop(didPerformWorkStackCursor, workInProgress);\n push(didPerformWorkStackCursor, didChange, workInProgress);\n }\n }\n}\n\nfunction findCurrentUnmaskedContext(fiber) {\n {\n // Currently this is only used with renderSubtreeIntoContainer; not sure if it\n // makes sense elsewhere\n if (!(isFiberMounted(fiber) && fiber.tag === ClassComponent)) {\n {\n throw Error( \"Expected subtree parent to be a mounted class component. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n var node = fiber;\n\n do {\n switch (node.tag) {\n case HostRoot:\n return node.stateNode.context;\n\n case ClassComponent:\n {\n var Component = node.type;\n\n if (isContextProvider(Component)) {\n return node.stateNode.__reactInternalMemoizedMergedChildContext;\n }\n\n break;\n }\n }\n\n node = node.return;\n } while (node !== null);\n\n {\n {\n throw Error( \"Found unexpected detached subtree parent. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n }\n}\n\nvar LegacyRoot = 0;\nvar BlockingRoot = 1;\nvar ConcurrentRoot = 2;\n\nvar Scheduler_runWithPriority = Scheduler.unstable_runWithPriority,\n Scheduler_scheduleCallback = Scheduler.unstable_scheduleCallback,\n Scheduler_cancelCallback = Scheduler.unstable_cancelCallback,\n Scheduler_shouldYield = Scheduler.unstable_shouldYield,\n Scheduler_requestPaint = Scheduler.unstable_requestPaint,\n Scheduler_now = Scheduler.unstable_now,\n Scheduler_getCurrentPriorityLevel = Scheduler.unstable_getCurrentPriorityLevel,\n Scheduler_ImmediatePriority = Scheduler.unstable_ImmediatePriority,\n Scheduler_UserBlockingPriority = Scheduler.unstable_UserBlockingPriority,\n Scheduler_NormalPriority = Scheduler.unstable_NormalPriority,\n Scheduler_LowPriority = Scheduler.unstable_LowPriority,\n Scheduler_IdlePriority = Scheduler.unstable_IdlePriority;\n\n{\n // Provide explicit error message when production+profiling bundle of e.g.\n // react-dom is used with production (non-profiling) bundle of\n // scheduler/tracing\n if (!(tracing.__interactionsRef != null && tracing.__interactionsRef.current != null)) {\n {\n throw Error( \"It is not supported to run the profiling version of a renderer (for example, `react-dom/profiling`) without also replacing the `scheduler/tracing` module with `scheduler/tracing-profiling`. Your bundler might have a setting for aliasing both modules. Learn more at http://fb.me/react-profiling\" );\n }\n }\n}\n\nvar fakeCallbackNode = {}; // Except for NoPriority, these correspond to Scheduler priorities. We use\n// ascending numbers so we can compare them like numbers. They start at 90 to\n// avoid clashing with Scheduler's priorities.\n\nvar ImmediatePriority = 99;\nvar UserBlockingPriority$1 = 98;\nvar NormalPriority = 97;\nvar LowPriority = 96;\nvar IdlePriority = 95; // NoPriority is the absence of priority. Also React-only.\n\nvar NoPriority = 90;\nvar shouldYield = Scheduler_shouldYield;\nvar requestPaint = // Fall back gracefully if we're running an older version of Scheduler.\nScheduler_requestPaint !== undefined ? Scheduler_requestPaint : function () {};\nvar syncQueue = null;\nvar immediateQueueCallbackNode = null;\nvar isFlushingSyncQueue = false;\nvar initialTimeMs = Scheduler_now(); // If the initial timestamp is reasonably small, use Scheduler's `now` directly.\n// This will be the case for modern browsers that support `performance.now`. In\n// older browsers, Scheduler falls back to `Date.now`, which returns a Unix\n// timestamp. In that case, subtract the module initialization time to simulate\n// the behavior of performance.now and keep our times small enough to fit\n// within 32 bits.\n// TODO: Consider lifting this into Scheduler.\n\nvar now = initialTimeMs < 10000 ? Scheduler_now : function () {\n return Scheduler_now() - initialTimeMs;\n};\nfunction getCurrentPriorityLevel() {\n switch (Scheduler_getCurrentPriorityLevel()) {\n case Scheduler_ImmediatePriority:\n return ImmediatePriority;\n\n case Scheduler_UserBlockingPriority:\n return UserBlockingPriority$1;\n\n case Scheduler_NormalPriority:\n return NormalPriority;\n\n case Scheduler_LowPriority:\n return LowPriority;\n\n case Scheduler_IdlePriority:\n return IdlePriority;\n\n default:\n {\n {\n throw Error( \"Unknown priority level.\" );\n }\n }\n\n }\n}\n\nfunction reactPriorityToSchedulerPriority(reactPriorityLevel) {\n switch (reactPriorityLevel) {\n case ImmediatePriority:\n return Scheduler_ImmediatePriority;\n\n case UserBlockingPriority$1:\n return Scheduler_UserBlockingPriority;\n\n case NormalPriority:\n return Scheduler_NormalPriority;\n\n case LowPriority:\n return Scheduler_LowPriority;\n\n case IdlePriority:\n return Scheduler_IdlePriority;\n\n default:\n {\n {\n throw Error( \"Unknown priority level.\" );\n }\n }\n\n }\n}\n\nfunction runWithPriority$1(reactPriorityLevel, fn) {\n var priorityLevel = reactPriorityToSchedulerPriority(reactPriorityLevel);\n return Scheduler_runWithPriority(priorityLevel, fn);\n}\nfunction scheduleCallback(reactPriorityLevel, callback, options) {\n var priorityLevel = reactPriorityToSchedulerPriority(reactPriorityLevel);\n return Scheduler_scheduleCallback(priorityLevel, callback, options);\n}\nfunction scheduleSyncCallback(callback) {\n // Push this callback into an internal queue. We'll flush these either in\n // the next tick, or earlier if something calls `flushSyncCallbackQueue`.\n if (syncQueue === null) {\n syncQueue = [callback]; // Flush the queue in the next tick, at the earliest.\n\n immediateQueueCallbackNode = Scheduler_scheduleCallback(Scheduler_ImmediatePriority, flushSyncCallbackQueueImpl);\n } else {\n // Push onto existing queue. Don't need to schedule a callback because\n // we already scheduled one when we created the queue.\n syncQueue.push(callback);\n }\n\n return fakeCallbackNode;\n}\nfunction cancelCallback(callbackNode) {\n if (callbackNode !== fakeCallbackNode) {\n Scheduler_cancelCallback(callbackNode);\n }\n}\nfunction flushSyncCallbackQueue() {\n if (immediateQueueCallbackNode !== null) {\n var node = immediateQueueCallbackNode;\n immediateQueueCallbackNode = null;\n Scheduler_cancelCallback(node);\n }\n\n flushSyncCallbackQueueImpl();\n}\n\nfunction flushSyncCallbackQueueImpl() {\n if (!isFlushingSyncQueue && syncQueue !== null) {\n // Prevent re-entrancy.\n isFlushingSyncQueue = true;\n var i = 0;\n\n try {\n var _isSync = true;\n var queue = syncQueue;\n runWithPriority$1(ImmediatePriority, function () {\n for (; i < queue.length; i++) {\n var callback = queue[i];\n\n do {\n callback = callback(_isSync);\n } while (callback !== null);\n }\n });\n syncQueue = null;\n } catch (error) {\n // If something throws, leave the remaining callbacks on the queue.\n if (syncQueue !== null) {\n syncQueue = syncQueue.slice(i + 1);\n } // Resume flushing in the next tick\n\n\n Scheduler_scheduleCallback(Scheduler_ImmediatePriority, flushSyncCallbackQueue);\n throw error;\n } finally {\n isFlushingSyncQueue = false;\n }\n }\n}\n\nvar NoMode = 0;\nvar StrictMode = 1; // TODO: Remove BlockingMode and ConcurrentMode by reading from the root\n// tag instead\n\nvar BlockingMode = 2;\nvar ConcurrentMode = 4;\nvar ProfileMode = 8;\n\n// Max 31 bit integer. The max integer size in V8 for 32-bit systems.\n// Math.pow(2, 30) - 1\n// 0b111111111111111111111111111111\nvar MAX_SIGNED_31_BIT_INT = 1073741823;\n\nvar NoWork = 0; // TODO: Think of a better name for Never. The key difference with Idle is that\n// Never work can be committed in an inconsistent state without tearing the UI.\n// The main example is offscreen content, like a hidden subtree. So one possible\n// name is Offscreen. However, it also includes dehydrated Suspense boundaries,\n// which are inconsistent in the sense that they haven't finished yet, but\n// aren't visibly inconsistent because the server rendered HTML matches what the\n// hydrated tree would look like.\n\nvar Never = 1; // Idle is slightly higher priority than Never. It must completely finish in\n// order to be consistent.\n\nvar Idle = 2; // Continuous Hydration is slightly higher than Idle and is used to increase\n// priority of hover targets.\n\nvar ContinuousHydration = 3;\nvar Sync = MAX_SIGNED_31_BIT_INT;\nvar Batched = Sync - 1;\nvar UNIT_SIZE = 10;\nvar MAGIC_NUMBER_OFFSET = Batched - 1; // 1 unit of expiration time represents 10ms.\n\nfunction msToExpirationTime(ms) {\n // Always subtract from the offset so that we don't clash with the magic number for NoWork.\n return MAGIC_NUMBER_OFFSET - (ms / UNIT_SIZE | 0);\n}\nfunction expirationTimeToMs(expirationTime) {\n return (MAGIC_NUMBER_OFFSET - expirationTime) * UNIT_SIZE;\n}\n\nfunction ceiling(num, precision) {\n return ((num / precision | 0) + 1) * precision;\n}\n\nfunction computeExpirationBucket(currentTime, expirationInMs, bucketSizeMs) {\n return MAGIC_NUMBER_OFFSET - ceiling(MAGIC_NUMBER_OFFSET - currentTime + expirationInMs / UNIT_SIZE, bucketSizeMs / UNIT_SIZE);\n} // TODO: This corresponds to Scheduler's NormalPriority, not LowPriority. Update\n// the names to reflect.\n\n\nvar LOW_PRIORITY_EXPIRATION = 5000;\nvar LOW_PRIORITY_BATCH_SIZE = 250;\nfunction computeAsyncExpiration(currentTime) {\n return computeExpirationBucket(currentTime, LOW_PRIORITY_EXPIRATION, LOW_PRIORITY_BATCH_SIZE);\n}\nfunction computeSuspenseExpiration(currentTime, timeoutMs) {\n // TODO: Should we warn if timeoutMs is lower than the normal pri expiration time?\n return computeExpirationBucket(currentTime, timeoutMs, LOW_PRIORITY_BATCH_SIZE);\n} // We intentionally set a higher expiration time for interactive updates in\n// dev than in production.\n//\n// If the main thread is being blocked so long that you hit the expiration,\n// it's a problem that could be solved with better scheduling.\n//\n// People will be more likely to notice this and fix it with the long\n// expiration time in development.\n//\n// In production we opt for better UX at the risk of masking scheduling\n// problems, by expiring fast.\n\nvar HIGH_PRIORITY_EXPIRATION = 500 ;\nvar HIGH_PRIORITY_BATCH_SIZE = 100;\nfunction computeInteractiveExpiration(currentTime) {\n return computeExpirationBucket(currentTime, HIGH_PRIORITY_EXPIRATION, HIGH_PRIORITY_BATCH_SIZE);\n}\nfunction inferPriorityFromExpirationTime(currentTime, expirationTime) {\n if (expirationTime === Sync) {\n return ImmediatePriority;\n }\n\n if (expirationTime === Never || expirationTime === Idle) {\n return IdlePriority;\n }\n\n var msUntil = expirationTimeToMs(expirationTime) - expirationTimeToMs(currentTime);\n\n if (msUntil <= 0) {\n return ImmediatePriority;\n }\n\n if (msUntil <= HIGH_PRIORITY_EXPIRATION + HIGH_PRIORITY_BATCH_SIZE) {\n return UserBlockingPriority$1;\n }\n\n if (msUntil <= LOW_PRIORITY_EXPIRATION + LOW_PRIORITY_BATCH_SIZE) {\n return NormalPriority;\n } // TODO: Handle LowPriority\n // Assume anything lower has idle priority\n\n\n return IdlePriority;\n}\n\nvar ReactStrictModeWarnings = {\n recordUnsafeLifecycleWarnings: function (fiber, instance) {},\n flushPendingUnsafeLifecycleWarnings: function () {},\n recordLegacyContextWarning: function (fiber, instance) {},\n flushLegacyContextWarning: function () {},\n discardPendingWarnings: function () {}\n};\n\n{\n var findStrictRoot = function (fiber) {\n var maybeStrictRoot = null;\n var node = fiber;\n\n while (node !== null) {\n if (node.mode & StrictMode) {\n maybeStrictRoot = node;\n }\n\n node = node.return;\n }\n\n return maybeStrictRoot;\n };\n\n var setToSortedString = function (set) {\n var array = [];\n set.forEach(function (value) {\n array.push(value);\n });\n return array.sort().join(', ');\n };\n\n var pendingComponentWillMountWarnings = [];\n var pendingUNSAFE_ComponentWillMountWarnings = [];\n var pendingComponentWillReceivePropsWarnings = [];\n var pendingUNSAFE_ComponentWillReceivePropsWarnings = [];\n var pendingComponentWillUpdateWarnings = [];\n var pendingUNSAFE_ComponentWillUpdateWarnings = []; // Tracks components we have already warned about.\n\n var didWarnAboutUnsafeLifecycles = new Set();\n\n ReactStrictModeWarnings.recordUnsafeLifecycleWarnings = function (fiber, instance) {\n // Dedup strategy: Warn once per component.\n if (didWarnAboutUnsafeLifecycles.has(fiber.type)) {\n return;\n }\n\n if (typeof instance.componentWillMount === 'function' && // Don't warn about react-lifecycles-compat polyfilled components.\n instance.componentWillMount.__suppressDeprecationWarning !== true) {\n pendingComponentWillMountWarnings.push(fiber);\n }\n\n if (fiber.mode & StrictMode && typeof instance.UNSAFE_componentWillMount === 'function') {\n pendingUNSAFE_ComponentWillMountWarnings.push(fiber);\n }\n\n if (typeof instance.componentWillReceiveProps === 'function' && instance.componentWillReceiveProps.__suppressDeprecationWarning !== true) {\n pendingComponentWillReceivePropsWarnings.push(fiber);\n }\n\n if (fiber.mode & StrictMode && typeof instance.UNSAFE_componentWillReceiveProps === 'function') {\n pendingUNSAFE_ComponentWillReceivePropsWarnings.push(fiber);\n }\n\n if (typeof instance.componentWillUpdate === 'function' && instance.componentWillUpdate.__suppressDeprecationWarning !== true) {\n pendingComponentWillUpdateWarnings.push(fiber);\n }\n\n if (fiber.mode & StrictMode && typeof instance.UNSAFE_componentWillUpdate === 'function') {\n pendingUNSAFE_ComponentWillUpdateWarnings.push(fiber);\n }\n };\n\n ReactStrictModeWarnings.flushPendingUnsafeLifecycleWarnings = function () {\n // We do an initial pass to gather component names\n var componentWillMountUniqueNames = new Set();\n\n if (pendingComponentWillMountWarnings.length > 0) {\n pendingComponentWillMountWarnings.forEach(function (fiber) {\n componentWillMountUniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutUnsafeLifecycles.add(fiber.type);\n });\n pendingComponentWillMountWarnings = [];\n }\n\n var UNSAFE_componentWillMountUniqueNames = new Set();\n\n if (pendingUNSAFE_ComponentWillMountWarnings.length > 0) {\n pendingUNSAFE_ComponentWillMountWarnings.forEach(function (fiber) {\n UNSAFE_componentWillMountUniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutUnsafeLifecycles.add(fiber.type);\n });\n pendingUNSAFE_ComponentWillMountWarnings = [];\n }\n\n var componentWillReceivePropsUniqueNames = new Set();\n\n if (pendingComponentWillReceivePropsWarnings.length > 0) {\n pendingComponentWillReceivePropsWarnings.forEach(function (fiber) {\n componentWillReceivePropsUniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutUnsafeLifecycles.add(fiber.type);\n });\n pendingComponentWillReceivePropsWarnings = [];\n }\n\n var UNSAFE_componentWillReceivePropsUniqueNames = new Set();\n\n if (pendingUNSAFE_ComponentWillReceivePropsWarnings.length > 0) {\n pendingUNSAFE_ComponentWillReceivePropsWarnings.forEach(function (fiber) {\n UNSAFE_componentWillReceivePropsUniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutUnsafeLifecycles.add(fiber.type);\n });\n pendingUNSAFE_ComponentWillReceivePropsWarnings = [];\n }\n\n var componentWillUpdateUniqueNames = new Set();\n\n if (pendingComponentWillUpdateWarnings.length > 0) {\n pendingComponentWillUpdateWarnings.forEach(function (fiber) {\n componentWillUpdateUniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutUnsafeLifecycles.add(fiber.type);\n });\n pendingComponentWillUpdateWarnings = [];\n }\n\n var UNSAFE_componentWillUpdateUniqueNames = new Set();\n\n if (pendingUNSAFE_ComponentWillUpdateWarnings.length > 0) {\n pendingUNSAFE_ComponentWillUpdateWarnings.forEach(function (fiber) {\n UNSAFE_componentWillUpdateUniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutUnsafeLifecycles.add(fiber.type);\n });\n pendingUNSAFE_ComponentWillUpdateWarnings = [];\n } // Finally, we flush all the warnings\n // UNSAFE_ ones before the deprecated ones, since they'll be 'louder'\n\n\n if (UNSAFE_componentWillMountUniqueNames.size > 0) {\n var sortedNames = setToSortedString(UNSAFE_componentWillMountUniqueNames);\n\n error('Using UNSAFE_componentWillMount in strict mode is not recommended and may indicate bugs in your code. ' + 'See https://fb.me/react-unsafe-component-lifecycles for details.\\n\\n' + '* Move code with side effects to componentDidMount, and set initial state in the constructor.\\n' + '\\nPlease update the following components: %s', sortedNames);\n }\n\n if (UNSAFE_componentWillReceivePropsUniqueNames.size > 0) {\n var _sortedNames = setToSortedString(UNSAFE_componentWillReceivePropsUniqueNames);\n\n error('Using UNSAFE_componentWillReceiveProps in strict mode is not recommended ' + 'and may indicate bugs in your code. ' + 'See https://fb.me/react-unsafe-component-lifecycles for details.\\n\\n' + '* Move data fetching code or side effects to componentDidUpdate.\\n' + \"* If you're updating state whenever props change, \" + 'refactor your code to use memoization techniques or move it to ' + 'static getDerivedStateFromProps. Learn more at: https://fb.me/react-derived-state\\n' + '\\nPlease update the following components: %s', _sortedNames);\n }\n\n if (UNSAFE_componentWillUpdateUniqueNames.size > 0) {\n var _sortedNames2 = setToSortedString(UNSAFE_componentWillUpdateUniqueNames);\n\n error('Using UNSAFE_componentWillUpdate in strict mode is not recommended ' + 'and may indicate bugs in your code. ' + 'See https://fb.me/react-unsafe-component-lifecycles for details.\\n\\n' + '* Move data fetching code or side effects to componentDidUpdate.\\n' + '\\nPlease update the following components: %s', _sortedNames2);\n }\n\n if (componentWillMountUniqueNames.size > 0) {\n var _sortedNames3 = setToSortedString(componentWillMountUniqueNames);\n\n warn('componentWillMount has been renamed, and is not recommended for use. ' + 'See https://fb.me/react-unsafe-component-lifecycles for details.\\n\\n' + '* Move code with side effects to componentDidMount, and set initial state in the constructor.\\n' + '* Rename componentWillMount to UNSAFE_componentWillMount to suppress ' + 'this warning in non-strict mode. In React 17.x, only the UNSAFE_ name will work. ' + 'To rename all deprecated lifecycles to their new names, you can run ' + '`npx react-codemod rename-unsafe-lifecycles` in your project source folder.\\n' + '\\nPlease update the following components: %s', _sortedNames3);\n }\n\n if (componentWillReceivePropsUniqueNames.size > 0) {\n var _sortedNames4 = setToSortedString(componentWillReceivePropsUniqueNames);\n\n warn('componentWillReceiveProps has been renamed, and is not recommended for use. ' + 'See https://fb.me/react-unsafe-component-lifecycles for details.\\n\\n' + '* Move data fetching code or side effects to componentDidUpdate.\\n' + \"* If you're updating state whenever props change, refactor your \" + 'code to use memoization techniques or move it to ' + 'static getDerivedStateFromProps. Learn more at: https://fb.me/react-derived-state\\n' + '* Rename componentWillReceiveProps to UNSAFE_componentWillReceiveProps to suppress ' + 'this warning in non-strict mode. In React 17.x, only the UNSAFE_ name will work. ' + 'To rename all deprecated lifecycles to their new names, you can run ' + '`npx react-codemod rename-unsafe-lifecycles` in your project source folder.\\n' + '\\nPlease update the following components: %s', _sortedNames4);\n }\n\n if (componentWillUpdateUniqueNames.size > 0) {\n var _sortedNames5 = setToSortedString(componentWillUpdateUniqueNames);\n\n warn('componentWillUpdate has been renamed, and is not recommended for use. ' + 'See https://fb.me/react-unsafe-component-lifecycles for details.\\n\\n' + '* Move data fetching code or side effects to componentDidUpdate.\\n' + '* Rename componentWillUpdate to UNSAFE_componentWillUpdate to suppress ' + 'this warning in non-strict mode. In React 17.x, only the UNSAFE_ name will work. ' + 'To rename all deprecated lifecycles to their new names, you can run ' + '`npx react-codemod rename-unsafe-lifecycles` in your project source folder.\\n' + '\\nPlease update the following components: %s', _sortedNames5);\n }\n };\n\n var pendingLegacyContextWarning = new Map(); // Tracks components we have already warned about.\n\n var didWarnAboutLegacyContext = new Set();\n\n ReactStrictModeWarnings.recordLegacyContextWarning = function (fiber, instance) {\n var strictRoot = findStrictRoot(fiber);\n\n if (strictRoot === null) {\n error('Expected to find a StrictMode component in a strict mode tree. ' + 'This error is likely caused by a bug in React. Please file an issue.');\n\n return;\n } // Dedup strategy: Warn once per component.\n\n\n if (didWarnAboutLegacyContext.has(fiber.type)) {\n return;\n }\n\n var warningsForRoot = pendingLegacyContextWarning.get(strictRoot);\n\n if (fiber.type.contextTypes != null || fiber.type.childContextTypes != null || instance !== null && typeof instance.getChildContext === 'function') {\n if (warningsForRoot === undefined) {\n warningsForRoot = [];\n pendingLegacyContextWarning.set(strictRoot, warningsForRoot);\n }\n\n warningsForRoot.push(fiber);\n }\n };\n\n ReactStrictModeWarnings.flushLegacyContextWarning = function () {\n pendingLegacyContextWarning.forEach(function (fiberArray, strictRoot) {\n if (fiberArray.length === 0) {\n return;\n }\n\n var firstFiber = fiberArray[0];\n var uniqueNames = new Set();\n fiberArray.forEach(function (fiber) {\n uniqueNames.add(getComponentName(fiber.type) || 'Component');\n didWarnAboutLegacyContext.add(fiber.type);\n });\n var sortedNames = setToSortedString(uniqueNames);\n var firstComponentStack = getStackByFiberInDevAndProd(firstFiber);\n\n error('Legacy context API has been detected within a strict-mode tree.' + '\\n\\nThe old API will be supported in all 16.x releases, but applications ' + 'using it should migrate to the new version.' + '\\n\\nPlease update the following components: %s' + '\\n\\nLearn more about this warning here: https://fb.me/react-legacy-context' + '%s', sortedNames, firstComponentStack);\n });\n };\n\n ReactStrictModeWarnings.discardPendingWarnings = function () {\n pendingComponentWillMountWarnings = [];\n pendingUNSAFE_ComponentWillMountWarnings = [];\n pendingComponentWillReceivePropsWarnings = [];\n pendingUNSAFE_ComponentWillReceivePropsWarnings = [];\n pendingComponentWillUpdateWarnings = [];\n pendingUNSAFE_ComponentWillUpdateWarnings = [];\n pendingLegacyContextWarning = new Map();\n };\n}\n\nvar resolveFamily = null; // $FlowFixMe Flow gets confused by a WeakSet feature check below.\n\nvar failedBoundaries = null;\nvar setRefreshHandler = function (handler) {\n {\n resolveFamily = handler;\n }\n};\nfunction resolveFunctionForHotReloading(type) {\n {\n if (resolveFamily === null) {\n // Hot reloading is disabled.\n return type;\n }\n\n var family = resolveFamily(type);\n\n if (family === undefined) {\n return type;\n } // Use the latest known implementation.\n\n\n return family.current;\n }\n}\nfunction resolveClassForHotReloading(type) {\n // No implementation differences.\n return resolveFunctionForHotReloading(type);\n}\nfunction resolveForwardRefForHotReloading(type) {\n {\n if (resolveFamily === null) {\n // Hot reloading is disabled.\n return type;\n }\n\n var family = resolveFamily(type);\n\n if (family === undefined) {\n // Check if we're dealing with a real forwardRef. Don't want to crash early.\n if (type !== null && type !== undefined && typeof type.render === 'function') {\n // ForwardRef is special because its resolved .type is an object,\n // but it's possible that we only have its inner render function in the map.\n // If that inner render function is different, we'll build a new forwardRef type.\n var currentRender = resolveFunctionForHotReloading(type.render);\n\n if (type.render !== currentRender) {\n var syntheticType = {\n $$typeof: REACT_FORWARD_REF_TYPE,\n render: currentRender\n };\n\n if (type.displayName !== undefined) {\n syntheticType.displayName = type.displayName;\n }\n\n return syntheticType;\n }\n }\n\n return type;\n } // Use the latest known implementation.\n\n\n return family.current;\n }\n}\nfunction isCompatibleFamilyForHotReloading(fiber, element) {\n {\n if (resolveFamily === null) {\n // Hot reloading is disabled.\n return false;\n }\n\n var prevType = fiber.elementType;\n var nextType = element.type; // If we got here, we know types aren't === equal.\n\n var needsCompareFamilies = false;\n var $$typeofNextType = typeof nextType === 'object' && nextType !== null ? nextType.$$typeof : null;\n\n switch (fiber.tag) {\n case ClassComponent:\n {\n if (typeof nextType === 'function') {\n needsCompareFamilies = true;\n }\n\n break;\n }\n\n case FunctionComponent:\n {\n if (typeof nextType === 'function') {\n needsCompareFamilies = true;\n } else if ($$typeofNextType === REACT_LAZY_TYPE) {\n // We don't know the inner type yet.\n // We're going to assume that the lazy inner type is stable,\n // and so it is sufficient to avoid reconciling it away.\n // We're not going to unwrap or actually use the new lazy type.\n needsCompareFamilies = true;\n }\n\n break;\n }\n\n case ForwardRef:\n {\n if ($$typeofNextType === REACT_FORWARD_REF_TYPE) {\n needsCompareFamilies = true;\n } else if ($$typeofNextType === REACT_LAZY_TYPE) {\n needsCompareFamilies = true;\n }\n\n break;\n }\n\n case MemoComponent:\n case SimpleMemoComponent:\n {\n if ($$typeofNextType === REACT_MEMO_TYPE) {\n // TODO: if it was but can no longer be simple,\n // we shouldn't set this.\n needsCompareFamilies = true;\n } else if ($$typeofNextType === REACT_LAZY_TYPE) {\n needsCompareFamilies = true;\n }\n\n break;\n }\n\n default:\n return false;\n } // Check if both types have a family and it's the same one.\n\n\n if (needsCompareFamilies) {\n // Note: memo() and forwardRef() we'll compare outer rather than inner type.\n // This means both of them need to be registered to preserve state.\n // If we unwrapped and compared the inner types for wrappers instead,\n // then we would risk falsely saying two separate memo(Foo)\n // calls are equivalent because they wrap the same Foo function.\n var prevFamily = resolveFamily(prevType);\n\n if (prevFamily !== undefined && prevFamily === resolveFamily(nextType)) {\n return true;\n }\n }\n\n return false;\n }\n}\nfunction markFailedErrorBoundaryForHotReloading(fiber) {\n {\n if (resolveFamily === null) {\n // Hot reloading is disabled.\n return;\n }\n\n if (typeof WeakSet !== 'function') {\n return;\n }\n\n if (failedBoundaries === null) {\n failedBoundaries = new WeakSet();\n }\n\n failedBoundaries.add(fiber);\n }\n}\nvar scheduleRefresh = function (root, update) {\n {\n if (resolveFamily === null) {\n // Hot reloading is disabled.\n return;\n }\n\n var staleFamilies = update.staleFamilies,\n updatedFamilies = update.updatedFamilies;\n flushPassiveEffects();\n flushSync(function () {\n scheduleFibersWithFamiliesRecursively(root.current, updatedFamilies, staleFamilies);\n });\n }\n};\nvar scheduleRoot = function (root, element) {\n {\n if (root.context !== emptyContextObject) {\n // Super edge case: root has a legacy _renderSubtree context\n // but we don't know the parentComponent so we can't pass it.\n // Just ignore. We'll delete this with _renderSubtree code path later.\n return;\n }\n\n flushPassiveEffects();\n syncUpdates(function () {\n updateContainer(element, root, null, null);\n });\n }\n};\n\nfunction scheduleFibersWithFamiliesRecursively(fiber, updatedFamilies, staleFamilies) {\n {\n var alternate = fiber.alternate,\n child = fiber.child,\n sibling = fiber.sibling,\n tag = fiber.tag,\n type = fiber.type;\n var candidateType = null;\n\n switch (tag) {\n case FunctionComponent:\n case SimpleMemoComponent:\n case ClassComponent:\n candidateType = type;\n break;\n\n case ForwardRef:\n candidateType = type.render;\n break;\n }\n\n if (resolveFamily === null) {\n throw new Error('Expected resolveFamily to be set during hot reload.');\n }\n\n var needsRender = false;\n var needsRemount = false;\n\n if (candidateType !== null) {\n var family = resolveFamily(candidateType);\n\n if (family !== undefined) {\n if (staleFamilies.has(family)) {\n needsRemount = true;\n } else if (updatedFamilies.has(family)) {\n if (tag === ClassComponent) {\n needsRemount = true;\n } else {\n needsRender = true;\n }\n }\n }\n }\n\n if (failedBoundaries !== null) {\n if (failedBoundaries.has(fiber) || alternate !== null && failedBoundaries.has(alternate)) {\n needsRemount = true;\n }\n }\n\n if (needsRemount) {\n fiber._debugNeedsRemount = true;\n }\n\n if (needsRemount || needsRender) {\n scheduleWork(fiber, Sync);\n }\n\n if (child !== null && !needsRemount) {\n scheduleFibersWithFamiliesRecursively(child, updatedFamilies, staleFamilies);\n }\n\n if (sibling !== null) {\n scheduleFibersWithFamiliesRecursively(sibling, updatedFamilies, staleFamilies);\n }\n }\n}\n\nvar findHostInstancesForRefresh = function (root, families) {\n {\n var hostInstances = new Set();\n var types = new Set(families.map(function (family) {\n return family.current;\n }));\n findHostInstancesForMatchingFibersRecursively(root.current, types, hostInstances);\n return hostInstances;\n }\n};\n\nfunction findHostInstancesForMatchingFibersRecursively(fiber, types, hostInstances) {\n {\n var child = fiber.child,\n sibling = fiber.sibling,\n tag = fiber.tag,\n type = fiber.type;\n var candidateType = null;\n\n switch (tag) {\n case FunctionComponent:\n case SimpleMemoComponent:\n case ClassComponent:\n candidateType = type;\n break;\n\n case ForwardRef:\n candidateType = type.render;\n break;\n }\n\n var didMatch = false;\n\n if (candidateType !== null) {\n if (types.has(candidateType)) {\n didMatch = true;\n }\n }\n\n if (didMatch) {\n // We have a match. This only drills down to the closest host components.\n // There's no need to search deeper because for the purpose of giving\n // visual feedback, \"flashing\" outermost parent rectangles is sufficient.\n findHostInstancesForFiberShallowly(fiber, hostInstances);\n } else {\n // If there's no match, maybe there will be one further down in the child tree.\n if (child !== null) {\n findHostInstancesForMatchingFibersRecursively(child, types, hostInstances);\n }\n }\n\n if (sibling !== null) {\n findHostInstancesForMatchingFibersRecursively(sibling, types, hostInstances);\n }\n }\n}\n\nfunction findHostInstancesForFiberShallowly(fiber, hostInstances) {\n {\n var foundHostInstances = findChildHostInstancesForFiberShallowly(fiber, hostInstances);\n\n if (foundHostInstances) {\n return;\n } // If we didn't find any host children, fallback to closest host parent.\n\n\n var node = fiber;\n\n while (true) {\n switch (node.tag) {\n case HostComponent:\n hostInstances.add(node.stateNode);\n return;\n\n case HostPortal:\n hostInstances.add(node.stateNode.containerInfo);\n return;\n\n case HostRoot:\n hostInstances.add(node.stateNode.containerInfo);\n return;\n }\n\n if (node.return === null) {\n throw new Error('Expected to reach root first.');\n }\n\n node = node.return;\n }\n }\n}\n\nfunction findChildHostInstancesForFiberShallowly(fiber, hostInstances) {\n {\n var node = fiber;\n var foundHostInstances = false;\n\n while (true) {\n if (node.tag === HostComponent) {\n // We got a match.\n foundHostInstances = true;\n hostInstances.add(node.stateNode); // There may still be more, so keep searching.\n } else if (node.child !== null) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === fiber) {\n return foundHostInstances;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === fiber) {\n return foundHostInstances;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n }\n\n return false;\n}\n\nfunction resolveDefaultProps(Component, baseProps) {\n if (Component && Component.defaultProps) {\n // Resolve default props. Taken from ReactElement\n var props = _assign({}, baseProps);\n\n var defaultProps = Component.defaultProps;\n\n for (var propName in defaultProps) {\n if (props[propName] === undefined) {\n props[propName] = defaultProps[propName];\n }\n }\n\n return props;\n }\n\n return baseProps;\n}\nfunction readLazyComponentType(lazyComponent) {\n initializeLazyComponentType(lazyComponent);\n\n if (lazyComponent._status !== Resolved) {\n throw lazyComponent._result;\n }\n\n return lazyComponent._result;\n}\n\nvar valueCursor = createCursor(null);\nvar rendererSigil;\n\n{\n // Use this to detect multiple renderers using the same context\n rendererSigil = {};\n}\n\nvar currentlyRenderingFiber = null;\nvar lastContextDependency = null;\nvar lastContextWithAllBitsObserved = null;\nvar isDisallowedContextReadInDEV = false;\nfunction resetContextDependencies() {\n // This is called right before React yields execution, to ensure `readContext`\n // cannot be called outside the render phase.\n currentlyRenderingFiber = null;\n lastContextDependency = null;\n lastContextWithAllBitsObserved = null;\n\n {\n isDisallowedContextReadInDEV = false;\n }\n}\nfunction enterDisallowedContextReadInDEV() {\n {\n isDisallowedContextReadInDEV = true;\n }\n}\nfunction exitDisallowedContextReadInDEV() {\n {\n isDisallowedContextReadInDEV = false;\n }\n}\nfunction pushProvider(providerFiber, nextValue) {\n var context = providerFiber.type._context;\n\n {\n push(valueCursor, context._currentValue, providerFiber);\n context._currentValue = nextValue;\n\n {\n if (context._currentRenderer !== undefined && context._currentRenderer !== null && context._currentRenderer !== rendererSigil) {\n error('Detected multiple renderers concurrently rendering the ' + 'same context provider. This is currently unsupported.');\n }\n\n context._currentRenderer = rendererSigil;\n }\n }\n}\nfunction popProvider(providerFiber) {\n var currentValue = valueCursor.current;\n pop(valueCursor, providerFiber);\n var context = providerFiber.type._context;\n\n {\n context._currentValue = currentValue;\n }\n}\nfunction calculateChangedBits(context, newValue, oldValue) {\n if (objectIs(oldValue, newValue)) {\n // No change\n return 0;\n } else {\n var changedBits = typeof context._calculateChangedBits === 'function' ? context._calculateChangedBits(oldValue, newValue) : MAX_SIGNED_31_BIT_INT;\n\n {\n if ((changedBits & MAX_SIGNED_31_BIT_INT) !== changedBits) {\n error('calculateChangedBits: Expected the return value to be a ' + '31-bit integer. Instead received: %s', changedBits);\n }\n }\n\n return changedBits | 0;\n }\n}\nfunction scheduleWorkOnParentPath(parent, renderExpirationTime) {\n // Update the child expiration time of all the ancestors, including\n // the alternates.\n var node = parent;\n\n while (node !== null) {\n var alternate = node.alternate;\n\n if (node.childExpirationTime < renderExpirationTime) {\n node.childExpirationTime = renderExpirationTime;\n\n if (alternate !== null && alternate.childExpirationTime < renderExpirationTime) {\n alternate.childExpirationTime = renderExpirationTime;\n }\n } else if (alternate !== null && alternate.childExpirationTime < renderExpirationTime) {\n alternate.childExpirationTime = renderExpirationTime;\n } else {\n // Neither alternate was updated, which means the rest of the\n // ancestor path already has sufficient priority.\n break;\n }\n\n node = node.return;\n }\n}\nfunction propagateContextChange(workInProgress, context, changedBits, renderExpirationTime) {\n var fiber = workInProgress.child;\n\n if (fiber !== null) {\n // Set the return pointer of the child to the work-in-progress fiber.\n fiber.return = workInProgress;\n }\n\n while (fiber !== null) {\n var nextFiber = void 0; // Visit this fiber.\n\n var list = fiber.dependencies;\n\n if (list !== null) {\n nextFiber = fiber.child;\n var dependency = list.firstContext;\n\n while (dependency !== null) {\n // Check if the context matches.\n if (dependency.context === context && (dependency.observedBits & changedBits) !== 0) {\n // Match! Schedule an update on this fiber.\n if (fiber.tag === ClassComponent) {\n // Schedule a force update on the work-in-progress.\n var update = createUpdate(renderExpirationTime, null);\n update.tag = ForceUpdate; // TODO: Because we don't have a work-in-progress, this will add the\n // update to the current fiber, too, which means it will persist even if\n // this render is thrown away. Since it's a race condition, not sure it's\n // worth fixing.\n\n enqueueUpdate(fiber, update);\n }\n\n if (fiber.expirationTime < renderExpirationTime) {\n fiber.expirationTime = renderExpirationTime;\n }\n\n var alternate = fiber.alternate;\n\n if (alternate !== null && alternate.expirationTime < renderExpirationTime) {\n alternate.expirationTime = renderExpirationTime;\n }\n\n scheduleWorkOnParentPath(fiber.return, renderExpirationTime); // Mark the expiration time on the list, too.\n\n if (list.expirationTime < renderExpirationTime) {\n list.expirationTime = renderExpirationTime;\n } // Since we already found a match, we can stop traversing the\n // dependency list.\n\n\n break;\n }\n\n dependency = dependency.next;\n }\n } else if (fiber.tag === ContextProvider) {\n // Don't scan deeper if this is a matching provider\n nextFiber = fiber.type === workInProgress.type ? null : fiber.child;\n } else {\n // Traverse down.\n nextFiber = fiber.child;\n }\n\n if (nextFiber !== null) {\n // Set the return pointer of the child to the work-in-progress fiber.\n nextFiber.return = fiber;\n } else {\n // No child. Traverse to next sibling.\n nextFiber = fiber;\n\n while (nextFiber !== null) {\n if (nextFiber === workInProgress) {\n // We're back to the root of this subtree. Exit.\n nextFiber = null;\n break;\n }\n\n var sibling = nextFiber.sibling;\n\n if (sibling !== null) {\n // Set the return pointer of the sibling to the work-in-progress fiber.\n sibling.return = nextFiber.return;\n nextFiber = sibling;\n break;\n } // No more siblings. Traverse up.\n\n\n nextFiber = nextFiber.return;\n }\n }\n\n fiber = nextFiber;\n }\n}\nfunction prepareToReadContext(workInProgress, renderExpirationTime) {\n currentlyRenderingFiber = workInProgress;\n lastContextDependency = null;\n lastContextWithAllBitsObserved = null;\n var dependencies = workInProgress.dependencies;\n\n if (dependencies !== null) {\n var firstContext = dependencies.firstContext;\n\n if (firstContext !== null) {\n if (dependencies.expirationTime >= renderExpirationTime) {\n // Context list has a pending update. Mark that this fiber performed work.\n markWorkInProgressReceivedUpdate();\n } // Reset the work-in-progress list\n\n\n dependencies.firstContext = null;\n }\n }\n}\nfunction readContext(context, observedBits) {\n {\n // This warning would fire if you read context inside a Hook like useMemo.\n // Unlike the class check below, it's not enforced in production for perf.\n if (isDisallowedContextReadInDEV) {\n error('Context can only be read while React is rendering. ' + 'In classes, you can read it in the render method or getDerivedStateFromProps. ' + 'In function components, you can read it directly in the function body, but not ' + 'inside Hooks like useReducer() or useMemo().');\n }\n }\n\n if (lastContextWithAllBitsObserved === context) ; else if (observedBits === false || observedBits === 0) ; else {\n var resolvedObservedBits; // Avoid deopting on observable arguments or heterogeneous types.\n\n if (typeof observedBits !== 'number' || observedBits === MAX_SIGNED_31_BIT_INT) {\n // Observe all updates.\n lastContextWithAllBitsObserved = context;\n resolvedObservedBits = MAX_SIGNED_31_BIT_INT;\n } else {\n resolvedObservedBits = observedBits;\n }\n\n var contextItem = {\n context: context,\n observedBits: resolvedObservedBits,\n next: null\n };\n\n if (lastContextDependency === null) {\n if (!(currentlyRenderingFiber !== null)) {\n {\n throw Error( \"Context can only be read while React is rendering. In classes, you can read it in the render method or getDerivedStateFromProps. In function components, you can read it directly in the function body, but not inside Hooks like useReducer() or useMemo().\" );\n }\n } // This is the first dependency for this component. Create a new list.\n\n\n lastContextDependency = contextItem;\n currentlyRenderingFiber.dependencies = {\n expirationTime: NoWork,\n firstContext: contextItem,\n responders: null\n };\n } else {\n // Append a new context item.\n lastContextDependency = lastContextDependency.next = contextItem;\n }\n }\n\n return context._currentValue ;\n}\n\nvar UpdateState = 0;\nvar ReplaceState = 1;\nvar ForceUpdate = 2;\nvar CaptureUpdate = 3; // Global state that is reset at the beginning of calling `processUpdateQueue`.\n// It should only be read right after calling `processUpdateQueue`, via\n// `checkHasForceUpdateAfterProcessing`.\n\nvar hasForceUpdate = false;\nvar didWarnUpdateInsideUpdate;\nvar currentlyProcessingQueue;\n\n{\n didWarnUpdateInsideUpdate = false;\n currentlyProcessingQueue = null;\n}\n\nfunction initializeUpdateQueue(fiber) {\n var queue = {\n baseState: fiber.memoizedState,\n baseQueue: null,\n shared: {\n pending: null\n },\n effects: null\n };\n fiber.updateQueue = queue;\n}\nfunction cloneUpdateQueue(current, workInProgress) {\n // Clone the update queue from current. Unless it's already a clone.\n var queue = workInProgress.updateQueue;\n var currentQueue = current.updateQueue;\n\n if (queue === currentQueue) {\n var clone = {\n baseState: currentQueue.baseState,\n baseQueue: currentQueue.baseQueue,\n shared: currentQueue.shared,\n effects: currentQueue.effects\n };\n workInProgress.updateQueue = clone;\n }\n}\nfunction createUpdate(expirationTime, suspenseConfig) {\n var update = {\n expirationTime: expirationTime,\n suspenseConfig: suspenseConfig,\n tag: UpdateState,\n payload: null,\n callback: null,\n next: null\n };\n update.next = update;\n\n {\n update.priority = getCurrentPriorityLevel();\n }\n\n return update;\n}\nfunction enqueueUpdate(fiber, update) {\n var updateQueue = fiber.updateQueue;\n\n if (updateQueue === null) {\n // Only occurs if the fiber has been unmounted.\n return;\n }\n\n var sharedQueue = updateQueue.shared;\n var pending = sharedQueue.pending;\n\n if (pending === null) {\n // This is the first update. Create a circular list.\n update.next = update;\n } else {\n update.next = pending.next;\n pending.next = update;\n }\n\n sharedQueue.pending = update;\n\n {\n if (currentlyProcessingQueue === sharedQueue && !didWarnUpdateInsideUpdate) {\n error('An update (setState, replaceState, or forceUpdate) was scheduled ' + 'from inside an update function. Update functions should be pure, ' + 'with zero side-effects. Consider using componentDidUpdate or a ' + 'callback.');\n\n didWarnUpdateInsideUpdate = true;\n }\n }\n}\nfunction enqueueCapturedUpdate(workInProgress, update) {\n var current = workInProgress.alternate;\n\n if (current !== null) {\n // Ensure the work-in-progress queue is a clone\n cloneUpdateQueue(current, workInProgress);\n } // Captured updates go only on the work-in-progress queue.\n\n\n var queue = workInProgress.updateQueue; // Append the update to the end of the list.\n\n var last = queue.baseQueue;\n\n if (last === null) {\n queue.baseQueue = update.next = update;\n update.next = update;\n } else {\n update.next = last.next;\n last.next = update;\n }\n}\n\nfunction getStateFromUpdate(workInProgress, queue, update, prevState, nextProps, instance) {\n switch (update.tag) {\n case ReplaceState:\n {\n var payload = update.payload;\n\n if (typeof payload === 'function') {\n // Updater function\n {\n enterDisallowedContextReadInDEV();\n\n if ( workInProgress.mode & StrictMode) {\n payload.call(instance, prevState, nextProps);\n }\n }\n\n var nextState = payload.call(instance, prevState, nextProps);\n\n {\n exitDisallowedContextReadInDEV();\n }\n\n return nextState;\n } // State object\n\n\n return payload;\n }\n\n case CaptureUpdate:\n {\n workInProgress.effectTag = workInProgress.effectTag & ~ShouldCapture | DidCapture;\n }\n // Intentional fallthrough\n\n case UpdateState:\n {\n var _payload = update.payload;\n var partialState;\n\n if (typeof _payload === 'function') {\n // Updater function\n {\n enterDisallowedContextReadInDEV();\n\n if ( workInProgress.mode & StrictMode) {\n _payload.call(instance, prevState, nextProps);\n }\n }\n\n partialState = _payload.call(instance, prevState, nextProps);\n\n {\n exitDisallowedContextReadInDEV();\n }\n } else {\n // Partial state object\n partialState = _payload;\n }\n\n if (partialState === null || partialState === undefined) {\n // Null and undefined are treated as no-ops.\n return prevState;\n } // Merge the partial state and the previous state.\n\n\n return _assign({}, prevState, partialState);\n }\n\n case ForceUpdate:\n {\n hasForceUpdate = true;\n return prevState;\n }\n }\n\n return prevState;\n}\n\nfunction processUpdateQueue(workInProgress, props, instance, renderExpirationTime) {\n // This is always non-null on a ClassComponent or HostRoot\n var queue = workInProgress.updateQueue;\n hasForceUpdate = false;\n\n {\n currentlyProcessingQueue = queue.shared;\n } // The last rebase update that is NOT part of the base state.\n\n\n var baseQueue = queue.baseQueue; // The last pending update that hasn't been processed yet.\n\n var pendingQueue = queue.shared.pending;\n\n if (pendingQueue !== null) {\n // We have new updates that haven't been processed yet.\n // We'll add them to the base queue.\n if (baseQueue !== null) {\n // Merge the pending queue and the base queue.\n var baseFirst = baseQueue.next;\n var pendingFirst = pendingQueue.next;\n baseQueue.next = pendingFirst;\n pendingQueue.next = baseFirst;\n }\n\n baseQueue = pendingQueue;\n queue.shared.pending = null; // TODO: Pass `current` as argument\n\n var current = workInProgress.alternate;\n\n if (current !== null) {\n var currentQueue = current.updateQueue;\n\n if (currentQueue !== null) {\n currentQueue.baseQueue = pendingQueue;\n }\n }\n } // These values may change as we process the queue.\n\n\n if (baseQueue !== null) {\n var first = baseQueue.next; // Iterate through the list of updates to compute the result.\n\n var newState = queue.baseState;\n var newExpirationTime = NoWork;\n var newBaseState = null;\n var newBaseQueueFirst = null;\n var newBaseQueueLast = null;\n\n if (first !== null) {\n var update = first;\n\n do {\n var updateExpirationTime = update.expirationTime;\n\n if (updateExpirationTime < renderExpirationTime) {\n // Priority is insufficient. Skip this update. If this is the first\n // skipped update, the previous update/state is the new base\n // update/state.\n var clone = {\n expirationTime: update.expirationTime,\n suspenseConfig: update.suspenseConfig,\n tag: update.tag,\n payload: update.payload,\n callback: update.callback,\n next: null\n };\n\n if (newBaseQueueLast === null) {\n newBaseQueueFirst = newBaseQueueLast = clone;\n newBaseState = newState;\n } else {\n newBaseQueueLast = newBaseQueueLast.next = clone;\n } // Update the remaining priority in the queue.\n\n\n if (updateExpirationTime > newExpirationTime) {\n newExpirationTime = updateExpirationTime;\n }\n } else {\n // This update does have sufficient priority.\n if (newBaseQueueLast !== null) {\n var _clone = {\n expirationTime: Sync,\n // This update is going to be committed so we never want uncommit it.\n suspenseConfig: update.suspenseConfig,\n tag: update.tag,\n payload: update.payload,\n callback: update.callback,\n next: null\n };\n newBaseQueueLast = newBaseQueueLast.next = _clone;\n } // Mark the event time of this update as relevant to this render pass.\n // TODO: This should ideally use the true event time of this update rather than\n // its priority which is a derived and not reverseable value.\n // TODO: We should skip this update if it was already committed but currently\n // we have no way of detecting the difference between a committed and suspended\n // update here.\n\n\n markRenderEventTimeAndConfig(updateExpirationTime, update.suspenseConfig); // Process this update.\n\n newState = getStateFromUpdate(workInProgress, queue, update, newState, props, instance);\n var callback = update.callback;\n\n if (callback !== null) {\n workInProgress.effectTag |= Callback;\n var effects = queue.effects;\n\n if (effects === null) {\n queue.effects = [update];\n } else {\n effects.push(update);\n }\n }\n }\n\n update = update.next;\n\n if (update === null || update === first) {\n pendingQueue = queue.shared.pending;\n\n if (pendingQueue === null) {\n break;\n } else {\n // An update was scheduled from inside a reducer. Add the new\n // pending updates to the end of the list and keep processing.\n update = baseQueue.next = pendingQueue.next;\n pendingQueue.next = first;\n queue.baseQueue = baseQueue = pendingQueue;\n queue.shared.pending = null;\n }\n }\n } while (true);\n }\n\n if (newBaseQueueLast === null) {\n newBaseState = newState;\n } else {\n newBaseQueueLast.next = newBaseQueueFirst;\n }\n\n queue.baseState = newBaseState;\n queue.baseQueue = newBaseQueueLast; // Set the remaining expiration time to be whatever is remaining in the queue.\n // This should be fine because the only two other things that contribute to\n // expiration time are props and context. We're already in the middle of the\n // begin phase by the time we start processing the queue, so we've already\n // dealt with the props. Context in components that specify\n // shouldComponentUpdate is tricky; but we'll have to account for\n // that regardless.\n\n markUnprocessedUpdateTime(newExpirationTime);\n workInProgress.expirationTime = newExpirationTime;\n workInProgress.memoizedState = newState;\n }\n\n {\n currentlyProcessingQueue = null;\n }\n}\n\nfunction callCallback(callback, context) {\n if (!(typeof callback === 'function')) {\n {\n throw Error( \"Invalid argument passed as callback. Expected a function. Instead received: \" + callback );\n }\n }\n\n callback.call(context);\n}\n\nfunction resetHasForceUpdateBeforeProcessing() {\n hasForceUpdate = false;\n}\nfunction checkHasForceUpdateAfterProcessing() {\n return hasForceUpdate;\n}\nfunction commitUpdateQueue(finishedWork, finishedQueue, instance) {\n // Commit the effects\n var effects = finishedQueue.effects;\n finishedQueue.effects = null;\n\n if (effects !== null) {\n for (var i = 0; i < effects.length; i++) {\n var effect = effects[i];\n var callback = effect.callback;\n\n if (callback !== null) {\n effect.callback = null;\n callCallback(callback, instance);\n }\n }\n }\n}\n\nvar ReactCurrentBatchConfig = ReactSharedInternals.ReactCurrentBatchConfig;\nfunction requestCurrentSuspenseConfig() {\n return ReactCurrentBatchConfig.suspense;\n}\n\nvar fakeInternalInstance = {};\nvar isArray = Array.isArray; // React.Component uses a shared frozen object by default.\n// We'll use it to determine whether we need to initialize legacy refs.\n\nvar emptyRefsObject = new React.Component().refs;\nvar didWarnAboutStateAssignmentForComponent;\nvar didWarnAboutUninitializedState;\nvar didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate;\nvar didWarnAboutLegacyLifecyclesAndDerivedState;\nvar didWarnAboutUndefinedDerivedState;\nvar warnOnUndefinedDerivedState;\nvar warnOnInvalidCallback;\nvar didWarnAboutDirectlyAssigningPropsToState;\nvar didWarnAboutContextTypeAndContextTypes;\nvar didWarnAboutInvalidateContextType;\n\n{\n didWarnAboutStateAssignmentForComponent = new Set();\n didWarnAboutUninitializedState = new Set();\n didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate = new Set();\n didWarnAboutLegacyLifecyclesAndDerivedState = new Set();\n didWarnAboutDirectlyAssigningPropsToState = new Set();\n didWarnAboutUndefinedDerivedState = new Set();\n didWarnAboutContextTypeAndContextTypes = new Set();\n didWarnAboutInvalidateContextType = new Set();\n var didWarnOnInvalidCallback = new Set();\n\n warnOnInvalidCallback = function (callback, callerName) {\n if (callback === null || typeof callback === 'function') {\n return;\n }\n\n var key = callerName + \"_\" + callback;\n\n if (!didWarnOnInvalidCallback.has(key)) {\n didWarnOnInvalidCallback.add(key);\n\n error('%s(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callerName, callback);\n }\n };\n\n warnOnUndefinedDerivedState = function (type, partialState) {\n if (partialState === undefined) {\n var componentName = getComponentName(type) || 'Component';\n\n if (!didWarnAboutUndefinedDerivedState.has(componentName)) {\n didWarnAboutUndefinedDerivedState.add(componentName);\n\n error('%s.getDerivedStateFromProps(): A valid state object (or null) must be returned. ' + 'You have returned undefined.', componentName);\n }\n }\n }; // This is so gross but it's at least non-critical and can be removed if\n // it causes problems. This is meant to give a nicer error message for\n // ReactDOM15.unstable_renderSubtreeIntoContainer(reactDOM16Component,\n // ...)) which otherwise throws a \"_processChildContext is not a function\"\n // exception.\n\n\n Object.defineProperty(fakeInternalInstance, '_processChildContext', {\n enumerable: false,\n value: function () {\n {\n {\n throw Error( \"_processChildContext is not available in React 16+. This likely means you have multiple copies of React and are attempting to nest a React 15 tree inside a React 16 tree using unstable_renderSubtreeIntoContainer, which isn't supported. Try to make sure you have only one copy of React (and ideally, switch to ReactDOM.createPortal).\" );\n }\n }\n }\n });\n Object.freeze(fakeInternalInstance);\n}\n\nfunction applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, nextProps) {\n var prevState = workInProgress.memoizedState;\n\n {\n if ( workInProgress.mode & StrictMode) {\n // Invoke the function an extra time to help detect side-effects.\n getDerivedStateFromProps(nextProps, prevState);\n }\n }\n\n var partialState = getDerivedStateFromProps(nextProps, prevState);\n\n {\n warnOnUndefinedDerivedState(ctor, partialState);\n } // Merge the partial state and the previous state.\n\n\n var memoizedState = partialState === null || partialState === undefined ? prevState : _assign({}, prevState, partialState);\n workInProgress.memoizedState = memoizedState; // Once the update queue is empty, persist the derived state onto the\n // base state.\n\n if (workInProgress.expirationTime === NoWork) {\n // Queue is always non-null for classes\n var updateQueue = workInProgress.updateQueue;\n updateQueue.baseState = memoizedState;\n }\n}\nvar classComponentUpdater = {\n isMounted: isMounted,\n enqueueSetState: function (inst, payload, callback) {\n var fiber = get(inst);\n var currentTime = requestCurrentTimeForUpdate();\n var suspenseConfig = requestCurrentSuspenseConfig();\n var expirationTime = computeExpirationForFiber(currentTime, fiber, suspenseConfig);\n var update = createUpdate(expirationTime, suspenseConfig);\n update.payload = payload;\n\n if (callback !== undefined && callback !== null) {\n {\n warnOnInvalidCallback(callback, 'setState');\n }\n\n update.callback = callback;\n }\n\n enqueueUpdate(fiber, update);\n scheduleWork(fiber, expirationTime);\n },\n enqueueReplaceState: function (inst, payload, callback) {\n var fiber = get(inst);\n var currentTime = requestCurrentTimeForUpdate();\n var suspenseConfig = requestCurrentSuspenseConfig();\n var expirationTime = computeExpirationForFiber(currentTime, fiber, suspenseConfig);\n var update = createUpdate(expirationTime, suspenseConfig);\n update.tag = ReplaceState;\n update.payload = payload;\n\n if (callback !== undefined && callback !== null) {\n {\n warnOnInvalidCallback(callback, 'replaceState');\n }\n\n update.callback = callback;\n }\n\n enqueueUpdate(fiber, update);\n scheduleWork(fiber, expirationTime);\n },\n enqueueForceUpdate: function (inst, callback) {\n var fiber = get(inst);\n var currentTime = requestCurrentTimeForUpdate();\n var suspenseConfig = requestCurrentSuspenseConfig();\n var expirationTime = computeExpirationForFiber(currentTime, fiber, suspenseConfig);\n var update = createUpdate(expirationTime, suspenseConfig);\n update.tag = ForceUpdate;\n\n if (callback !== undefined && callback !== null) {\n {\n warnOnInvalidCallback(callback, 'forceUpdate');\n }\n\n update.callback = callback;\n }\n\n enqueueUpdate(fiber, update);\n scheduleWork(fiber, expirationTime);\n }\n};\n\nfunction checkShouldComponentUpdate(workInProgress, ctor, oldProps, newProps, oldState, newState, nextContext) {\n var instance = workInProgress.stateNode;\n\n if (typeof instance.shouldComponentUpdate === 'function') {\n {\n if ( workInProgress.mode & StrictMode) {\n // Invoke the function an extra time to help detect side-effects.\n instance.shouldComponentUpdate(newProps, newState, nextContext);\n }\n }\n\n startPhaseTimer(workInProgress, 'shouldComponentUpdate');\n var shouldUpdate = instance.shouldComponentUpdate(newProps, newState, nextContext);\n stopPhaseTimer();\n\n {\n if (shouldUpdate === undefined) {\n error('%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', getComponentName(ctor) || 'Component');\n }\n }\n\n return shouldUpdate;\n }\n\n if (ctor.prototype && ctor.prototype.isPureReactComponent) {\n return !shallowEqual(oldProps, newProps) || !shallowEqual(oldState, newState);\n }\n\n return true;\n}\n\nfunction checkClassInstance(workInProgress, ctor, newProps) {\n var instance = workInProgress.stateNode;\n\n {\n var name = getComponentName(ctor) || 'Component';\n var renderPresent = instance.render;\n\n if (!renderPresent) {\n if (ctor.prototype && typeof ctor.prototype.render === 'function') {\n error('%s(...): No `render` method found on the returned component ' + 'instance: did you accidentally return an object from the constructor?', name);\n } else {\n error('%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`.', name);\n }\n }\n\n if (instance.getInitialState && !instance.getInitialState.isReactClassApproved && !instance.state) {\n error('getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', name);\n }\n\n if (instance.getDefaultProps && !instance.getDefaultProps.isReactClassApproved) {\n error('getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', name);\n }\n\n if (instance.propTypes) {\n error('propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', name);\n }\n\n if (instance.contextType) {\n error('contextType was defined as an instance property on %s. Use a static ' + 'property to define contextType instead.', name);\n }\n\n {\n if (instance.contextTypes) {\n error('contextTypes was defined as an instance property on %s. Use a static ' + 'property to define contextTypes instead.', name);\n }\n\n if (ctor.contextType && ctor.contextTypes && !didWarnAboutContextTypeAndContextTypes.has(ctor)) {\n didWarnAboutContextTypeAndContextTypes.add(ctor);\n\n error('%s declares both contextTypes and contextType static properties. ' + 'The legacy contextTypes property will be ignored.', name);\n }\n }\n\n if (typeof instance.componentShouldUpdate === 'function') {\n error('%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', name);\n }\n\n if (ctor.prototype && ctor.prototype.isPureReactComponent && typeof instance.shouldComponentUpdate !== 'undefined') {\n error('%s has a method called shouldComponentUpdate(). ' + 'shouldComponentUpdate should not be used when extending React.PureComponent. ' + 'Please extend React.Component if shouldComponentUpdate is used.', getComponentName(ctor) || 'A pure component');\n }\n\n if (typeof instance.componentDidUnmount === 'function') {\n error('%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', name);\n }\n\n if (typeof instance.componentDidReceiveProps === 'function') {\n error('%s has a method called ' + 'componentDidReceiveProps(). But there is no such lifecycle method. ' + 'If you meant to update the state in response to changing props, ' + 'use componentWillReceiveProps(). If you meant to fetch data or ' + 'run side-effects or mutations after React has updated the UI, use componentDidUpdate().', name);\n }\n\n if (typeof instance.componentWillRecieveProps === 'function') {\n error('%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', name);\n }\n\n if (typeof instance.UNSAFE_componentWillRecieveProps === 'function') {\n error('%s has a method called ' + 'UNSAFE_componentWillRecieveProps(). Did you mean UNSAFE_componentWillReceiveProps()?', name);\n }\n\n var hasMutatedProps = instance.props !== newProps;\n\n if (instance.props !== undefined && hasMutatedProps) {\n error('%s(...): When calling super() in `%s`, make sure to pass ' + \"up the same props that your component's constructor was passed.\", name, name);\n }\n\n if (instance.defaultProps) {\n error('Setting defaultProps as an instance property on %s is not supported and will be ignored.' + ' Instead, define defaultProps as a static property on %s.', name, name);\n }\n\n if (typeof instance.getSnapshotBeforeUpdate === 'function' && typeof instance.componentDidUpdate !== 'function' && !didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate.has(ctor)) {\n didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate.add(ctor);\n\n error('%s: getSnapshotBeforeUpdate() should be used with componentDidUpdate(). ' + 'This component defines getSnapshotBeforeUpdate() only.', getComponentName(ctor));\n }\n\n if (typeof instance.getDerivedStateFromProps === 'function') {\n error('%s: getDerivedStateFromProps() is defined as an instance method ' + 'and will be ignored. Instead, declare it as a static method.', name);\n }\n\n if (typeof instance.getDerivedStateFromError === 'function') {\n error('%s: getDerivedStateFromError() is defined as an instance method ' + 'and will be ignored. Instead, declare it as a static method.', name);\n }\n\n if (typeof ctor.getSnapshotBeforeUpdate === 'function') {\n error('%s: getSnapshotBeforeUpdate() is defined as a static method ' + 'and will be ignored. Instead, declare it as an instance method.', name);\n }\n\n var _state = instance.state;\n\n if (_state && (typeof _state !== 'object' || isArray(_state))) {\n error('%s.state: must be set to an object or null', name);\n }\n\n if (typeof instance.getChildContext === 'function' && typeof ctor.childContextTypes !== 'object') {\n error('%s.getChildContext(): childContextTypes must be defined in order to ' + 'use getChildContext().', name);\n }\n }\n}\n\nfunction adoptClassInstance(workInProgress, instance) {\n instance.updater = classComponentUpdater;\n workInProgress.stateNode = instance; // The instance needs access to the fiber so that it can schedule updates\n\n set(instance, workInProgress);\n\n {\n instance._reactInternalInstance = fakeInternalInstance;\n }\n}\n\nfunction constructClassInstance(workInProgress, ctor, props) {\n var isLegacyContextConsumer = false;\n var unmaskedContext = emptyContextObject;\n var context = emptyContextObject;\n var contextType = ctor.contextType;\n\n {\n if ('contextType' in ctor) {\n var isValid = // Allow null for conditional declaration\n contextType === null || contextType !== undefined && contextType.$$typeof === REACT_CONTEXT_TYPE && contextType._context === undefined; // Not a <Context.Consumer>\n\n if (!isValid && !didWarnAboutInvalidateContextType.has(ctor)) {\n didWarnAboutInvalidateContextType.add(ctor);\n var addendum = '';\n\n if (contextType === undefined) {\n addendum = ' However, it is set to undefined. ' + 'This can be caused by a typo or by mixing up named and default imports. ' + 'This can also happen due to a circular dependency, so ' + 'try moving the createContext() call to a separate file.';\n } else if (typeof contextType !== 'object') {\n addendum = ' However, it is set to a ' + typeof contextType + '.';\n } else if (contextType.$$typeof === REACT_PROVIDER_TYPE) {\n addendum = ' Did you accidentally pass the Context.Provider instead?';\n } else if (contextType._context !== undefined) {\n // <Context.Consumer>\n addendum = ' Did you accidentally pass the Context.Consumer instead?';\n } else {\n addendum = ' However, it is set to an object with keys {' + Object.keys(contextType).join(', ') + '}.';\n }\n\n error('%s defines an invalid contextType. ' + 'contextType should point to the Context object returned by React.createContext().%s', getComponentName(ctor) || 'Component', addendum);\n }\n }\n }\n\n if (typeof contextType === 'object' && contextType !== null) {\n context = readContext(contextType);\n } else {\n unmaskedContext = getUnmaskedContext(workInProgress, ctor, true);\n var contextTypes = ctor.contextTypes;\n isLegacyContextConsumer = contextTypes !== null && contextTypes !== undefined;\n context = isLegacyContextConsumer ? getMaskedContext(workInProgress, unmaskedContext) : emptyContextObject;\n } // Instantiate twice to help detect side-effects.\n\n\n {\n if ( workInProgress.mode & StrictMode) {\n new ctor(props, context); // eslint-disable-line no-new\n }\n }\n\n var instance = new ctor(props, context);\n var state = workInProgress.memoizedState = instance.state !== null && instance.state !== undefined ? instance.state : null;\n adoptClassInstance(workInProgress, instance);\n\n {\n if (typeof ctor.getDerivedStateFromProps === 'function' && state === null) {\n var componentName = getComponentName(ctor) || 'Component';\n\n if (!didWarnAboutUninitializedState.has(componentName)) {\n didWarnAboutUninitializedState.add(componentName);\n\n error('`%s` uses `getDerivedStateFromProps` but its initial state is ' + '%s. This is not recommended. Instead, define the initial state by ' + 'assigning an object to `this.state` in the constructor of `%s`. ' + 'This ensures that `getDerivedStateFromProps` arguments have a consistent shape.', componentName, instance.state === null ? 'null' : 'undefined', componentName);\n }\n } // If new component APIs are defined, \"unsafe\" lifecycles won't be called.\n // Warn about these lifecycles if they are present.\n // Don't warn about react-lifecycles-compat polyfilled methods though.\n\n\n if (typeof ctor.getDerivedStateFromProps === 'function' || typeof instance.getSnapshotBeforeUpdate === 'function') {\n var foundWillMountName = null;\n var foundWillReceivePropsName = null;\n var foundWillUpdateName = null;\n\n if (typeof instance.componentWillMount === 'function' && instance.componentWillMount.__suppressDeprecationWarning !== true) {\n foundWillMountName = 'componentWillMount';\n } else if (typeof instance.UNSAFE_componentWillMount === 'function') {\n foundWillMountName = 'UNSAFE_componentWillMount';\n }\n\n if (typeof instance.componentWillReceiveProps === 'function' && instance.componentWillReceiveProps.__suppressDeprecationWarning !== true) {\n foundWillReceivePropsName = 'componentWillReceiveProps';\n } else if (typeof instance.UNSAFE_componentWillReceiveProps === 'function') {\n foundWillReceivePropsName = 'UNSAFE_componentWillReceiveProps';\n }\n\n if (typeof instance.componentWillUpdate === 'function' && instance.componentWillUpdate.__suppressDeprecationWarning !== true) {\n foundWillUpdateName = 'componentWillUpdate';\n } else if (typeof instance.UNSAFE_componentWillUpdate === 'function') {\n foundWillUpdateName = 'UNSAFE_componentWillUpdate';\n }\n\n if (foundWillMountName !== null || foundWillReceivePropsName !== null || foundWillUpdateName !== null) {\n var _componentName = getComponentName(ctor) || 'Component';\n\n var newApiName = typeof ctor.getDerivedStateFromProps === 'function' ? 'getDerivedStateFromProps()' : 'getSnapshotBeforeUpdate()';\n\n if (!didWarnAboutLegacyLifecyclesAndDerivedState.has(_componentName)) {\n didWarnAboutLegacyLifecyclesAndDerivedState.add(_componentName);\n\n error('Unsafe legacy lifecycles will not be called for components using new component APIs.\\n\\n' + '%s uses %s but also contains the following legacy lifecycles:%s%s%s\\n\\n' + 'The above lifecycles should be removed. Learn more about this warning here:\\n' + 'https://fb.me/react-unsafe-component-lifecycles', _componentName, newApiName, foundWillMountName !== null ? \"\\n \" + foundWillMountName : '', foundWillReceivePropsName !== null ? \"\\n \" + foundWillReceivePropsName : '', foundWillUpdateName !== null ? \"\\n \" + foundWillUpdateName : '');\n }\n }\n }\n } // Cache unmasked context so we can avoid recreating masked context unless necessary.\n // ReactFiberContext usually updates this cache but can't for newly-created instances.\n\n\n if (isLegacyContextConsumer) {\n cacheContext(workInProgress, unmaskedContext, context);\n }\n\n return instance;\n}\n\nfunction callComponentWillMount(workInProgress, instance) {\n startPhaseTimer(workInProgress, 'componentWillMount');\n var oldState = instance.state;\n\n if (typeof instance.componentWillMount === 'function') {\n instance.componentWillMount();\n }\n\n if (typeof instance.UNSAFE_componentWillMount === 'function') {\n instance.UNSAFE_componentWillMount();\n }\n\n stopPhaseTimer();\n\n if (oldState !== instance.state) {\n {\n error('%s.componentWillMount(): Assigning directly to this.state is ' + \"deprecated (except inside a component's \" + 'constructor). Use setState instead.', getComponentName(workInProgress.type) || 'Component');\n }\n\n classComponentUpdater.enqueueReplaceState(instance, instance.state, null);\n }\n}\n\nfunction callComponentWillReceiveProps(workInProgress, instance, newProps, nextContext) {\n var oldState = instance.state;\n startPhaseTimer(workInProgress, 'componentWillReceiveProps');\n\n if (typeof instance.componentWillReceiveProps === 'function') {\n instance.componentWillReceiveProps(newProps, nextContext);\n }\n\n if (typeof instance.UNSAFE_componentWillReceiveProps === 'function') {\n instance.UNSAFE_componentWillReceiveProps(newProps, nextContext);\n }\n\n stopPhaseTimer();\n\n if (instance.state !== oldState) {\n {\n var componentName = getComponentName(workInProgress.type) || 'Component';\n\n if (!didWarnAboutStateAssignmentForComponent.has(componentName)) {\n didWarnAboutStateAssignmentForComponent.add(componentName);\n\n error('%s.componentWillReceiveProps(): Assigning directly to ' + \"this.state is deprecated (except inside a component's \" + 'constructor). Use setState instead.', componentName);\n }\n }\n\n classComponentUpdater.enqueueReplaceState(instance, instance.state, null);\n }\n} // Invokes the mount life-cycles on a previously never rendered instance.\n\n\nfunction mountClassInstance(workInProgress, ctor, newProps, renderExpirationTime) {\n {\n checkClassInstance(workInProgress, ctor, newProps);\n }\n\n var instance = workInProgress.stateNode;\n instance.props = newProps;\n instance.state = workInProgress.memoizedState;\n instance.refs = emptyRefsObject;\n initializeUpdateQueue(workInProgress);\n var contextType = ctor.contextType;\n\n if (typeof contextType === 'object' && contextType !== null) {\n instance.context = readContext(contextType);\n } else {\n var unmaskedContext = getUnmaskedContext(workInProgress, ctor, true);\n instance.context = getMaskedContext(workInProgress, unmaskedContext);\n }\n\n {\n if (instance.state === newProps) {\n var componentName = getComponentName(ctor) || 'Component';\n\n if (!didWarnAboutDirectlyAssigningPropsToState.has(componentName)) {\n didWarnAboutDirectlyAssigningPropsToState.add(componentName);\n\n error('%s: It is not recommended to assign props directly to state ' + \"because updates to props won't be reflected in state. \" + 'In most cases, it is better to use props directly.', componentName);\n }\n }\n\n if (workInProgress.mode & StrictMode) {\n ReactStrictModeWarnings.recordLegacyContextWarning(workInProgress, instance);\n }\n\n {\n ReactStrictModeWarnings.recordUnsafeLifecycleWarnings(workInProgress, instance);\n }\n }\n\n processUpdateQueue(workInProgress, newProps, instance, renderExpirationTime);\n instance.state = workInProgress.memoizedState;\n var getDerivedStateFromProps = ctor.getDerivedStateFromProps;\n\n if (typeof getDerivedStateFromProps === 'function') {\n applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, newProps);\n instance.state = workInProgress.memoizedState;\n } // In order to support react-lifecycles-compat polyfilled components,\n // Unsafe lifecycles should not be invoked for components using the new APIs.\n\n\n if (typeof ctor.getDerivedStateFromProps !== 'function' && typeof instance.getSnapshotBeforeUpdate !== 'function' && (typeof instance.UNSAFE_componentWillMount === 'function' || typeof instance.componentWillMount === 'function')) {\n callComponentWillMount(workInProgress, instance); // If we had additional state updates during this life-cycle, let's\n // process them now.\n\n processUpdateQueue(workInProgress, newProps, instance, renderExpirationTime);\n instance.state = workInProgress.memoizedState;\n }\n\n if (typeof instance.componentDidMount === 'function') {\n workInProgress.effectTag |= Update;\n }\n}\n\nfunction resumeMountClassInstance(workInProgress, ctor, newProps, renderExpirationTime) {\n var instance = workInProgress.stateNode;\n var oldProps = workInProgress.memoizedProps;\n instance.props = oldProps;\n var oldContext = instance.context;\n var contextType = ctor.contextType;\n var nextContext = emptyContextObject;\n\n if (typeof contextType === 'object' && contextType !== null) {\n nextContext = readContext(contextType);\n } else {\n var nextLegacyUnmaskedContext = getUnmaskedContext(workInProgress, ctor, true);\n nextContext = getMaskedContext(workInProgress, nextLegacyUnmaskedContext);\n }\n\n var getDerivedStateFromProps = ctor.getDerivedStateFromProps;\n var hasNewLifecycles = typeof getDerivedStateFromProps === 'function' || typeof instance.getSnapshotBeforeUpdate === 'function'; // Note: During these life-cycles, instance.props/instance.state are what\n // ever the previously attempted to render - not the \"current\". However,\n // during componentDidUpdate we pass the \"current\" props.\n // In order to support react-lifecycles-compat polyfilled components,\n // Unsafe lifecycles should not be invoked for components using the new APIs.\n\n if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillReceiveProps === 'function' || typeof instance.componentWillReceiveProps === 'function')) {\n if (oldProps !== newProps || oldContext !== nextContext) {\n callComponentWillReceiveProps(workInProgress, instance, newProps, nextContext);\n }\n }\n\n resetHasForceUpdateBeforeProcessing();\n var oldState = workInProgress.memoizedState;\n var newState = instance.state = oldState;\n processUpdateQueue(workInProgress, newProps, instance, renderExpirationTime);\n newState = workInProgress.memoizedState;\n\n if (oldProps === newProps && oldState === newState && !hasContextChanged() && !checkHasForceUpdateAfterProcessing()) {\n // If an update was already in progress, we should schedule an Update\n // effect even though we're bailing out, so that cWU/cDU are called.\n if (typeof instance.componentDidMount === 'function') {\n workInProgress.effectTag |= Update;\n }\n\n return false;\n }\n\n if (typeof getDerivedStateFromProps === 'function') {\n applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, newProps);\n newState = workInProgress.memoizedState;\n }\n\n var shouldUpdate = checkHasForceUpdateAfterProcessing() || checkShouldComponentUpdate(workInProgress, ctor, oldProps, newProps, oldState, newState, nextContext);\n\n if (shouldUpdate) {\n // In order to support react-lifecycles-compat polyfilled components,\n // Unsafe lifecycles should not be invoked for components using the new APIs.\n if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillMount === 'function' || typeof instance.componentWillMount === 'function')) {\n startPhaseTimer(workInProgress, 'componentWillMount');\n\n if (typeof instance.componentWillMount === 'function') {\n instance.componentWillMount();\n }\n\n if (typeof instance.UNSAFE_componentWillMount === 'function') {\n instance.UNSAFE_componentWillMount();\n }\n\n stopPhaseTimer();\n }\n\n if (typeof instance.componentDidMount === 'function') {\n workInProgress.effectTag |= Update;\n }\n } else {\n // If an update was already in progress, we should schedule an Update\n // effect even though we're bailing out, so that cWU/cDU are called.\n if (typeof instance.componentDidMount === 'function') {\n workInProgress.effectTag |= Update;\n } // If shouldComponentUpdate returned false, we should still update the\n // memoized state to indicate that this work can be reused.\n\n\n workInProgress.memoizedProps = newProps;\n workInProgress.memoizedState = newState;\n } // Update the existing instance's state, props, and context pointers even\n // if shouldComponentUpdate returns false.\n\n\n instance.props = newProps;\n instance.state = newState;\n instance.context = nextContext;\n return shouldUpdate;\n} // Invokes the update life-cycles and returns false if it shouldn't rerender.\n\n\nfunction updateClassInstance(current, workInProgress, ctor, newProps, renderExpirationTime) {\n var instance = workInProgress.stateNode;\n cloneUpdateQueue(current, workInProgress);\n var oldProps = workInProgress.memoizedProps;\n instance.props = workInProgress.type === workInProgress.elementType ? oldProps : resolveDefaultProps(workInProgress.type, oldProps);\n var oldContext = instance.context;\n var contextType = ctor.contextType;\n var nextContext = emptyContextObject;\n\n if (typeof contextType === 'object' && contextType !== null) {\n nextContext = readContext(contextType);\n } else {\n var nextUnmaskedContext = getUnmaskedContext(workInProgress, ctor, true);\n nextContext = getMaskedContext(workInProgress, nextUnmaskedContext);\n }\n\n var getDerivedStateFromProps = ctor.getDerivedStateFromProps;\n var hasNewLifecycles = typeof getDerivedStateFromProps === 'function' || typeof instance.getSnapshotBeforeUpdate === 'function'; // Note: During these life-cycles, instance.props/instance.state are what\n // ever the previously attempted to render - not the \"current\". However,\n // during componentDidUpdate we pass the \"current\" props.\n // In order to support react-lifecycles-compat polyfilled components,\n // Unsafe lifecycles should not be invoked for components using the new APIs.\n\n if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillReceiveProps === 'function' || typeof instance.componentWillReceiveProps === 'function')) {\n if (oldProps !== newProps || oldContext !== nextContext) {\n callComponentWillReceiveProps(workInProgress, instance, newProps, nextContext);\n }\n }\n\n resetHasForceUpdateBeforeProcessing();\n var oldState = workInProgress.memoizedState;\n var newState = instance.state = oldState;\n processUpdateQueue(workInProgress, newProps, instance, renderExpirationTime);\n newState = workInProgress.memoizedState;\n\n if (oldProps === newProps && oldState === newState && !hasContextChanged() && !checkHasForceUpdateAfterProcessing()) {\n // If an update was already in progress, we should schedule an Update\n // effect even though we're bailing out, so that cWU/cDU are called.\n if (typeof instance.componentDidUpdate === 'function') {\n if (oldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n workInProgress.effectTag |= Update;\n }\n }\n\n if (typeof instance.getSnapshotBeforeUpdate === 'function') {\n if (oldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n workInProgress.effectTag |= Snapshot;\n }\n }\n\n return false;\n }\n\n if (typeof getDerivedStateFromProps === 'function') {\n applyDerivedStateFromProps(workInProgress, ctor, getDerivedStateFromProps, newProps);\n newState = workInProgress.memoizedState;\n }\n\n var shouldUpdate = checkHasForceUpdateAfterProcessing() || checkShouldComponentUpdate(workInProgress, ctor, oldProps, newProps, oldState, newState, nextContext);\n\n if (shouldUpdate) {\n // In order to support react-lifecycles-compat polyfilled components,\n // Unsafe lifecycles should not be invoked for components using the new APIs.\n if (!hasNewLifecycles && (typeof instance.UNSAFE_componentWillUpdate === 'function' || typeof instance.componentWillUpdate === 'function')) {\n startPhaseTimer(workInProgress, 'componentWillUpdate');\n\n if (typeof instance.componentWillUpdate === 'function') {\n instance.componentWillUpdate(newProps, newState, nextContext);\n }\n\n if (typeof instance.UNSAFE_componentWillUpdate === 'function') {\n instance.UNSAFE_componentWillUpdate(newProps, newState, nextContext);\n }\n\n stopPhaseTimer();\n }\n\n if (typeof instance.componentDidUpdate === 'function') {\n workInProgress.effectTag |= Update;\n }\n\n if (typeof instance.getSnapshotBeforeUpdate === 'function') {\n workInProgress.effectTag |= Snapshot;\n }\n } else {\n // If an update was already in progress, we should schedule an Update\n // effect even though we're bailing out, so that cWU/cDU are called.\n if (typeof instance.componentDidUpdate === 'function') {\n if (oldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n workInProgress.effectTag |= Update;\n }\n }\n\n if (typeof instance.getSnapshotBeforeUpdate === 'function') {\n if (oldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n workInProgress.effectTag |= Snapshot;\n }\n } // If shouldComponentUpdate returned false, we should still update the\n // memoized props/state to indicate that this work can be reused.\n\n\n workInProgress.memoizedProps = newProps;\n workInProgress.memoizedState = newState;\n } // Update the existing instance's state, props, and context pointers even\n // if shouldComponentUpdate returns false.\n\n\n instance.props = newProps;\n instance.state = newState;\n instance.context = nextContext;\n return shouldUpdate;\n}\n\nvar didWarnAboutMaps;\nvar didWarnAboutGenerators;\nvar didWarnAboutStringRefs;\nvar ownerHasKeyUseWarning;\nvar ownerHasFunctionTypeWarning;\n\nvar warnForMissingKey = function (child) {};\n\n{\n didWarnAboutMaps = false;\n didWarnAboutGenerators = false;\n didWarnAboutStringRefs = {};\n /**\n * Warn if there's no key explicitly set on dynamic arrays of children or\n * object keys are not valid. This allows us to keep track of children between\n * updates.\n */\n\n ownerHasKeyUseWarning = {};\n ownerHasFunctionTypeWarning = {};\n\n warnForMissingKey = function (child) {\n if (child === null || typeof child !== 'object') {\n return;\n }\n\n if (!child._store || child._store.validated || child.key != null) {\n return;\n }\n\n if (!(typeof child._store === 'object')) {\n {\n throw Error( \"React Component in warnForMissingKey should have a _store. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n child._store.validated = true;\n var currentComponentErrorInfo = 'Each child in a list should have a unique ' + '\"key\" prop. See https://fb.me/react-warning-keys for ' + 'more information.' + getCurrentFiberStackInDev();\n\n if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {\n return;\n }\n\n ownerHasKeyUseWarning[currentComponentErrorInfo] = true;\n\n error('Each child in a list should have a unique ' + '\"key\" prop. See https://fb.me/react-warning-keys for ' + 'more information.');\n };\n}\n\nvar isArray$1 = Array.isArray;\n\nfunction coerceRef(returnFiber, current, element) {\n var mixedRef = element.ref;\n\n if (mixedRef !== null && typeof mixedRef !== 'function' && typeof mixedRef !== 'object') {\n {\n // TODO: Clean this up once we turn on the string ref warning for\n // everyone, because the strict mode case will no longer be relevant\n if ((returnFiber.mode & StrictMode || warnAboutStringRefs) && // We warn in ReactElement.js if owner and self are equal for string refs\n // because these cannot be automatically converted to an arrow function\n // using a codemod. Therefore, we don't have to warn about string refs again.\n !(element._owner && element._self && element._owner.stateNode !== element._self)) {\n var componentName = getComponentName(returnFiber.type) || 'Component';\n\n if (!didWarnAboutStringRefs[componentName]) {\n {\n error('A string ref, \"%s\", has been found within a strict mode tree. ' + 'String refs are a source of potential bugs and should be avoided. ' + 'We recommend using useRef() or createRef() instead. ' + 'Learn more about using refs safely here: ' + 'https://fb.me/react-strict-mode-string-ref%s', mixedRef, getStackByFiberInDevAndProd(returnFiber));\n }\n\n didWarnAboutStringRefs[componentName] = true;\n }\n }\n }\n\n if (element._owner) {\n var owner = element._owner;\n var inst;\n\n if (owner) {\n var ownerFiber = owner;\n\n if (!(ownerFiber.tag === ClassComponent)) {\n {\n throw Error( \"Function components cannot have string refs. We recommend using useRef() instead. Learn more about using refs safely here: https://fb.me/react-strict-mode-string-ref\" );\n }\n }\n\n inst = ownerFiber.stateNode;\n }\n\n if (!inst) {\n {\n throw Error( \"Missing owner for string ref \" + mixedRef + \". This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n var stringRef = '' + mixedRef; // Check if previous string ref matches new string ref\n\n if (current !== null && current.ref !== null && typeof current.ref === 'function' && current.ref._stringRef === stringRef) {\n return current.ref;\n }\n\n var ref = function (value) {\n var refs = inst.refs;\n\n if (refs === emptyRefsObject) {\n // This is a lazy pooled frozen object, so we need to initialize.\n refs = inst.refs = {};\n }\n\n if (value === null) {\n delete refs[stringRef];\n } else {\n refs[stringRef] = value;\n }\n };\n\n ref._stringRef = stringRef;\n return ref;\n } else {\n if (!(typeof mixedRef === 'string')) {\n {\n throw Error( \"Expected ref to be a function, a string, an object returned by React.createRef(), or null.\" );\n }\n }\n\n if (!element._owner) {\n {\n throw Error( \"Element ref was specified as a string (\" + mixedRef + \") but no owner was set. This could happen for one of the following reasons:\\n1. You may be adding a ref to a function component\\n2. You may be adding a ref to a component that was not created inside a component's render method\\n3. You have multiple copies of React loaded\\nSee https://fb.me/react-refs-must-have-owner for more information.\" );\n }\n }\n }\n }\n\n return mixedRef;\n}\n\nfunction throwOnInvalidObjectType(returnFiber, newChild) {\n if (returnFiber.type !== 'textarea') {\n var addendum = '';\n\n {\n addendum = ' If you meant to render a collection of children, use an array ' + 'instead.' + getCurrentFiberStackInDev();\n }\n\n {\n {\n throw Error( \"Objects are not valid as a React child (found: \" + (Object.prototype.toString.call(newChild) === '[object Object]' ? 'object with keys {' + Object.keys(newChild).join(', ') + '}' : newChild) + \").\" + addendum );\n }\n }\n }\n}\n\nfunction warnOnFunctionType() {\n {\n var currentComponentErrorInfo = 'Functions are not valid as a React child. This may happen if ' + 'you return a Component instead of <Component /> from render. ' + 'Or maybe you meant to call this function rather than return it.' + getCurrentFiberStackInDev();\n\n if (ownerHasFunctionTypeWarning[currentComponentErrorInfo]) {\n return;\n }\n\n ownerHasFunctionTypeWarning[currentComponentErrorInfo] = true;\n\n error('Functions are not valid as a React child. This may happen if ' + 'you return a Component instead of <Component /> from render. ' + 'Or maybe you meant to call this function rather than return it.');\n }\n} // This wrapper function exists because I expect to clone the code in each path\n// to be able to optimize each path individually by branching early. This needs\n// a compiler or we can do it manually. Helpers that don't need this branching\n// live outside of this function.\n\n\nfunction ChildReconciler(shouldTrackSideEffects) {\n function deleteChild(returnFiber, childToDelete) {\n if (!shouldTrackSideEffects) {\n // Noop.\n return;\n } // Deletions are added in reversed order so we add it to the front.\n // At this point, the return fiber's effect list is empty except for\n // deletions, so we can just append the deletion to the list. The remaining\n // effects aren't added until the complete phase. Once we implement\n // resuming, this may not be true.\n\n\n var last = returnFiber.lastEffect;\n\n if (last !== null) {\n last.nextEffect = childToDelete;\n returnFiber.lastEffect = childToDelete;\n } else {\n returnFiber.firstEffect = returnFiber.lastEffect = childToDelete;\n }\n\n childToDelete.nextEffect = null;\n childToDelete.effectTag = Deletion;\n }\n\n function deleteRemainingChildren(returnFiber, currentFirstChild) {\n if (!shouldTrackSideEffects) {\n // Noop.\n return null;\n } // TODO: For the shouldClone case, this could be micro-optimized a bit by\n // assuming that after the first child we've already added everything.\n\n\n var childToDelete = currentFirstChild;\n\n while (childToDelete !== null) {\n deleteChild(returnFiber, childToDelete);\n childToDelete = childToDelete.sibling;\n }\n\n return null;\n }\n\n function mapRemainingChildren(returnFiber, currentFirstChild) {\n // Add the remaining children to a temporary map so that we can find them by\n // keys quickly. Implicit (null) keys get added to this set with their index\n // instead.\n var existingChildren = new Map();\n var existingChild = currentFirstChild;\n\n while (existingChild !== null) {\n if (existingChild.key !== null) {\n existingChildren.set(existingChild.key, existingChild);\n } else {\n existingChildren.set(existingChild.index, existingChild);\n }\n\n existingChild = existingChild.sibling;\n }\n\n return existingChildren;\n }\n\n function useFiber(fiber, pendingProps) {\n // We currently set sibling to null and index to 0 here because it is easy\n // to forget to do before returning it. E.g. for the single child case.\n var clone = createWorkInProgress(fiber, pendingProps);\n clone.index = 0;\n clone.sibling = null;\n return clone;\n }\n\n function placeChild(newFiber, lastPlacedIndex, newIndex) {\n newFiber.index = newIndex;\n\n if (!shouldTrackSideEffects) {\n // Noop.\n return lastPlacedIndex;\n }\n\n var current = newFiber.alternate;\n\n if (current !== null) {\n var oldIndex = current.index;\n\n if (oldIndex < lastPlacedIndex) {\n // This is a move.\n newFiber.effectTag = Placement;\n return lastPlacedIndex;\n } else {\n // This item can stay in place.\n return oldIndex;\n }\n } else {\n // This is an insertion.\n newFiber.effectTag = Placement;\n return lastPlacedIndex;\n }\n }\n\n function placeSingleChild(newFiber) {\n // This is simpler for the single child case. We only need to do a\n // placement for inserting new children.\n if (shouldTrackSideEffects && newFiber.alternate === null) {\n newFiber.effectTag = Placement;\n }\n\n return newFiber;\n }\n\n function updateTextNode(returnFiber, current, textContent, expirationTime) {\n if (current === null || current.tag !== HostText) {\n // Insert\n var created = createFiberFromText(textContent, returnFiber.mode, expirationTime);\n created.return = returnFiber;\n return created;\n } else {\n // Update\n var existing = useFiber(current, textContent);\n existing.return = returnFiber;\n return existing;\n }\n }\n\n function updateElement(returnFiber, current, element, expirationTime) {\n if (current !== null) {\n if (current.elementType === element.type || ( // Keep this check inline so it only runs on the false path:\n isCompatibleFamilyForHotReloading(current, element) )) {\n // Move based on index\n var existing = useFiber(current, element.props);\n existing.ref = coerceRef(returnFiber, current, element);\n existing.return = returnFiber;\n\n {\n existing._debugSource = element._source;\n existing._debugOwner = element._owner;\n }\n\n return existing;\n }\n } // Insert\n\n\n var created = createFiberFromElement(element, returnFiber.mode, expirationTime);\n created.ref = coerceRef(returnFiber, current, element);\n created.return = returnFiber;\n return created;\n }\n\n function updatePortal(returnFiber, current, portal, expirationTime) {\n if (current === null || current.tag !== HostPortal || current.stateNode.containerInfo !== portal.containerInfo || current.stateNode.implementation !== portal.implementation) {\n // Insert\n var created = createFiberFromPortal(portal, returnFiber.mode, expirationTime);\n created.return = returnFiber;\n return created;\n } else {\n // Update\n var existing = useFiber(current, portal.children || []);\n existing.return = returnFiber;\n return existing;\n }\n }\n\n function updateFragment(returnFiber, current, fragment, expirationTime, key) {\n if (current === null || current.tag !== Fragment) {\n // Insert\n var created = createFiberFromFragment(fragment, returnFiber.mode, expirationTime, key);\n created.return = returnFiber;\n return created;\n } else {\n // Update\n var existing = useFiber(current, fragment);\n existing.return = returnFiber;\n return existing;\n }\n }\n\n function createChild(returnFiber, newChild, expirationTime) {\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n // Text nodes don't have keys. If the previous node is implicitly keyed\n // we can continue to replace it without aborting even if it is not a text\n // node.\n var created = createFiberFromText('' + newChild, returnFiber.mode, expirationTime);\n created.return = returnFiber;\n return created;\n }\n\n if (typeof newChild === 'object' && newChild !== null) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n {\n var _created = createFiberFromElement(newChild, returnFiber.mode, expirationTime);\n\n _created.ref = coerceRef(returnFiber, null, newChild);\n _created.return = returnFiber;\n return _created;\n }\n\n case REACT_PORTAL_TYPE:\n {\n var _created2 = createFiberFromPortal(newChild, returnFiber.mode, expirationTime);\n\n _created2.return = returnFiber;\n return _created2;\n }\n }\n\n if (isArray$1(newChild) || getIteratorFn(newChild)) {\n var _created3 = createFiberFromFragment(newChild, returnFiber.mode, expirationTime, null);\n\n _created3.return = returnFiber;\n return _created3;\n }\n\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType();\n }\n }\n\n return null;\n }\n\n function updateSlot(returnFiber, oldFiber, newChild, expirationTime) {\n // Update the fiber if the keys match, otherwise return null.\n var key = oldFiber !== null ? oldFiber.key : null;\n\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n // Text nodes don't have keys. If the previous node is implicitly keyed\n // we can continue to replace it without aborting even if it is not a text\n // node.\n if (key !== null) {\n return null;\n }\n\n return updateTextNode(returnFiber, oldFiber, '' + newChild, expirationTime);\n }\n\n if (typeof newChild === 'object' && newChild !== null) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n {\n if (newChild.key === key) {\n if (newChild.type === REACT_FRAGMENT_TYPE) {\n return updateFragment(returnFiber, oldFiber, newChild.props.children, expirationTime, key);\n }\n\n return updateElement(returnFiber, oldFiber, newChild, expirationTime);\n } else {\n return null;\n }\n }\n\n case REACT_PORTAL_TYPE:\n {\n if (newChild.key === key) {\n return updatePortal(returnFiber, oldFiber, newChild, expirationTime);\n } else {\n return null;\n }\n }\n }\n\n if (isArray$1(newChild) || getIteratorFn(newChild)) {\n if (key !== null) {\n return null;\n }\n\n return updateFragment(returnFiber, oldFiber, newChild, expirationTime, null);\n }\n\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType();\n }\n }\n\n return null;\n }\n\n function updateFromMap(existingChildren, returnFiber, newIdx, newChild, expirationTime) {\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n // Text nodes don't have keys, so we neither have to check the old nor\n // new node for the key. If both are text nodes, they match.\n var matchedFiber = existingChildren.get(newIdx) || null;\n return updateTextNode(returnFiber, matchedFiber, '' + newChild, expirationTime);\n }\n\n if (typeof newChild === 'object' && newChild !== null) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n {\n var _matchedFiber = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;\n\n if (newChild.type === REACT_FRAGMENT_TYPE) {\n return updateFragment(returnFiber, _matchedFiber, newChild.props.children, expirationTime, newChild.key);\n }\n\n return updateElement(returnFiber, _matchedFiber, newChild, expirationTime);\n }\n\n case REACT_PORTAL_TYPE:\n {\n var _matchedFiber2 = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;\n\n return updatePortal(returnFiber, _matchedFiber2, newChild, expirationTime);\n }\n }\n\n if (isArray$1(newChild) || getIteratorFn(newChild)) {\n var _matchedFiber3 = existingChildren.get(newIdx) || null;\n\n return updateFragment(returnFiber, _matchedFiber3, newChild, expirationTime, null);\n }\n\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType();\n }\n }\n\n return null;\n }\n /**\n * Warns if there is a duplicate or missing key\n */\n\n\n function warnOnInvalidKey(child, knownKeys) {\n {\n if (typeof child !== 'object' || child === null) {\n return knownKeys;\n }\n\n switch (child.$$typeof) {\n case REACT_ELEMENT_TYPE:\n case REACT_PORTAL_TYPE:\n warnForMissingKey(child);\n var key = child.key;\n\n if (typeof key !== 'string') {\n break;\n }\n\n if (knownKeys === null) {\n knownKeys = new Set();\n knownKeys.add(key);\n break;\n }\n\n if (!knownKeys.has(key)) {\n knownKeys.add(key);\n break;\n }\n\n error('Encountered two children with the same key, `%s`. ' + 'Keys should be unique so that components maintain their identity ' + 'across updates. Non-unique keys may cause children to be ' + 'duplicated and/or omitted — the behavior is unsupported and ' + 'could change in a future version.', key);\n\n break;\n }\n }\n\n return knownKeys;\n }\n\n function reconcileChildrenArray(returnFiber, currentFirstChild, newChildren, expirationTime) {\n // This algorithm can't optimize by searching from both ends since we\n // don't have backpointers on fibers. I'm trying to see how far we can get\n // with that model. If it ends up not being worth the tradeoffs, we can\n // add it later.\n // Even with a two ended optimization, we'd want to optimize for the case\n // where there are few changes and brute force the comparison instead of\n // going for the Map. It'd like to explore hitting that path first in\n // forward-only mode and only go for the Map once we notice that we need\n // lots of look ahead. This doesn't handle reversal as well as two ended\n // search but that's unusual. Besides, for the two ended optimization to\n // work on Iterables, we'd need to copy the whole set.\n // In this first iteration, we'll just live with hitting the bad case\n // (adding everything to a Map) in for every insert/move.\n // If you change this code, also update reconcileChildrenIterator() which\n // uses the same algorithm.\n {\n // First, validate keys.\n var knownKeys = null;\n\n for (var i = 0; i < newChildren.length; i++) {\n var child = newChildren[i];\n knownKeys = warnOnInvalidKey(child, knownKeys);\n }\n }\n\n var resultingFirstChild = null;\n var previousNewFiber = null;\n var oldFiber = currentFirstChild;\n var lastPlacedIndex = 0;\n var newIdx = 0;\n var nextOldFiber = null;\n\n for (; oldFiber !== null && newIdx < newChildren.length; newIdx++) {\n if (oldFiber.index > newIdx) {\n nextOldFiber = oldFiber;\n oldFiber = null;\n } else {\n nextOldFiber = oldFiber.sibling;\n }\n\n var newFiber = updateSlot(returnFiber, oldFiber, newChildren[newIdx], expirationTime);\n\n if (newFiber === null) {\n // TODO: This breaks on empty slots like null children. That's\n // unfortunate because it triggers the slow path all the time. We need\n // a better way to communicate whether this was a miss or null,\n // boolean, undefined, etc.\n if (oldFiber === null) {\n oldFiber = nextOldFiber;\n }\n\n break;\n }\n\n if (shouldTrackSideEffects) {\n if (oldFiber && newFiber.alternate === null) {\n // We matched the slot, but we didn't reuse the existing fiber, so we\n // need to delete the existing child.\n deleteChild(returnFiber, oldFiber);\n }\n }\n\n lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx);\n\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = newFiber;\n } else {\n // TODO: Defer siblings if we're not at the right index for this slot.\n // I.e. if we had null values before, then we want to defer this\n // for each null value. However, we also don't want to call updateSlot\n // with the previous one.\n previousNewFiber.sibling = newFiber;\n }\n\n previousNewFiber = newFiber;\n oldFiber = nextOldFiber;\n }\n\n if (newIdx === newChildren.length) {\n // We've reached the end of the new children. We can delete the rest.\n deleteRemainingChildren(returnFiber, oldFiber);\n return resultingFirstChild;\n }\n\n if (oldFiber === null) {\n // If we don't have any more existing children we can choose a fast path\n // since the rest will all be insertions.\n for (; newIdx < newChildren.length; newIdx++) {\n var _newFiber = createChild(returnFiber, newChildren[newIdx], expirationTime);\n\n if (_newFiber === null) {\n continue;\n }\n\n lastPlacedIndex = placeChild(_newFiber, lastPlacedIndex, newIdx);\n\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = _newFiber;\n } else {\n previousNewFiber.sibling = _newFiber;\n }\n\n previousNewFiber = _newFiber;\n }\n\n return resultingFirstChild;\n } // Add all children to a key map for quick lookups.\n\n\n var existingChildren = mapRemainingChildren(returnFiber, oldFiber); // Keep scanning and use the map to restore deleted items as moves.\n\n for (; newIdx < newChildren.length; newIdx++) {\n var _newFiber2 = updateFromMap(existingChildren, returnFiber, newIdx, newChildren[newIdx], expirationTime);\n\n if (_newFiber2 !== null) {\n if (shouldTrackSideEffects) {\n if (_newFiber2.alternate !== null) {\n // The new fiber is a work in progress, but if there exists a\n // current, that means that we reused the fiber. We need to delete\n // it from the child list so that we don't add it to the deletion\n // list.\n existingChildren.delete(_newFiber2.key === null ? newIdx : _newFiber2.key);\n }\n }\n\n lastPlacedIndex = placeChild(_newFiber2, lastPlacedIndex, newIdx);\n\n if (previousNewFiber === null) {\n resultingFirstChild = _newFiber2;\n } else {\n previousNewFiber.sibling = _newFiber2;\n }\n\n previousNewFiber = _newFiber2;\n }\n }\n\n if (shouldTrackSideEffects) {\n // Any existing children that weren't consumed above were deleted. We need\n // to add them to the deletion list.\n existingChildren.forEach(function (child) {\n return deleteChild(returnFiber, child);\n });\n }\n\n return resultingFirstChild;\n }\n\n function reconcileChildrenIterator(returnFiber, currentFirstChild, newChildrenIterable, expirationTime) {\n // This is the same implementation as reconcileChildrenArray(),\n // but using the iterator instead.\n var iteratorFn = getIteratorFn(newChildrenIterable);\n\n if (!(typeof iteratorFn === 'function')) {\n {\n throw Error( \"An object is not an iterable. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n {\n // We don't support rendering Generators because it's a mutation.\n // See https://github.com/facebook/react/issues/12995\n if (typeof Symbol === 'function' && // $FlowFixMe Flow doesn't know about toStringTag\n newChildrenIterable[Symbol.toStringTag] === 'Generator') {\n if (!didWarnAboutGenerators) {\n error('Using Generators as children is unsupported and will likely yield ' + 'unexpected results because enumerating a generator mutates it. ' + 'You may convert it to an array with `Array.from()` or the ' + '`[...spread]` operator before rendering. Keep in mind ' + 'you might need to polyfill these features for older browsers.');\n }\n\n didWarnAboutGenerators = true;\n } // Warn about using Maps as children\n\n\n if (newChildrenIterable.entries === iteratorFn) {\n if (!didWarnAboutMaps) {\n error('Using Maps as children is unsupported and will likely yield ' + 'unexpected results. Convert it to a sequence/iterable of keyed ' + 'ReactElements instead.');\n }\n\n didWarnAboutMaps = true;\n } // First, validate keys.\n // We'll get a different iterator later for the main pass.\n\n\n var _newChildren = iteratorFn.call(newChildrenIterable);\n\n if (_newChildren) {\n var knownKeys = null;\n\n var _step = _newChildren.next();\n\n for (; !_step.done; _step = _newChildren.next()) {\n var child = _step.value;\n knownKeys = warnOnInvalidKey(child, knownKeys);\n }\n }\n }\n\n var newChildren = iteratorFn.call(newChildrenIterable);\n\n if (!(newChildren != null)) {\n {\n throw Error( \"An iterable object provided no iterator.\" );\n }\n }\n\n var resultingFirstChild = null;\n var previousNewFiber = null;\n var oldFiber = currentFirstChild;\n var lastPlacedIndex = 0;\n var newIdx = 0;\n var nextOldFiber = null;\n var step = newChildren.next();\n\n for (; oldFiber !== null && !step.done; newIdx++, step = newChildren.next()) {\n if (oldFiber.index > newIdx) {\n nextOldFiber = oldFiber;\n oldFiber = null;\n } else {\n nextOldFiber = oldFiber.sibling;\n }\n\n var newFiber = updateSlot(returnFiber, oldFiber, step.value, expirationTime);\n\n if (newFiber === null) {\n // TODO: This breaks on empty slots like null children. That's\n // unfortunate because it triggers the slow path all the time. We need\n // a better way to communicate whether this was a miss or null,\n // boolean, undefined, etc.\n if (oldFiber === null) {\n oldFiber = nextOldFiber;\n }\n\n break;\n }\n\n if (shouldTrackSideEffects) {\n if (oldFiber && newFiber.alternate === null) {\n // We matched the slot, but we didn't reuse the existing fiber, so we\n // need to delete the existing child.\n deleteChild(returnFiber, oldFiber);\n }\n }\n\n lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx);\n\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = newFiber;\n } else {\n // TODO: Defer siblings if we're not at the right index for this slot.\n // I.e. if we had null values before, then we want to defer this\n // for each null value. However, we also don't want to call updateSlot\n // with the previous one.\n previousNewFiber.sibling = newFiber;\n }\n\n previousNewFiber = newFiber;\n oldFiber = nextOldFiber;\n }\n\n if (step.done) {\n // We've reached the end of the new children. We can delete the rest.\n deleteRemainingChildren(returnFiber, oldFiber);\n return resultingFirstChild;\n }\n\n if (oldFiber === null) {\n // If we don't have any more existing children we can choose a fast path\n // since the rest will all be insertions.\n for (; !step.done; newIdx++, step = newChildren.next()) {\n var _newFiber3 = createChild(returnFiber, step.value, expirationTime);\n\n if (_newFiber3 === null) {\n continue;\n }\n\n lastPlacedIndex = placeChild(_newFiber3, lastPlacedIndex, newIdx);\n\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = _newFiber3;\n } else {\n previousNewFiber.sibling = _newFiber3;\n }\n\n previousNewFiber = _newFiber3;\n }\n\n return resultingFirstChild;\n } // Add all children to a key map for quick lookups.\n\n\n var existingChildren = mapRemainingChildren(returnFiber, oldFiber); // Keep scanning and use the map to restore deleted items as moves.\n\n for (; !step.done; newIdx++, step = newChildren.next()) {\n var _newFiber4 = updateFromMap(existingChildren, returnFiber, newIdx, step.value, expirationTime);\n\n if (_newFiber4 !== null) {\n if (shouldTrackSideEffects) {\n if (_newFiber4.alternate !== null) {\n // The new fiber is a work in progress, but if there exists a\n // current, that means that we reused the fiber. We need to delete\n // it from the child list so that we don't add it to the deletion\n // list.\n existingChildren.delete(_newFiber4.key === null ? newIdx : _newFiber4.key);\n }\n }\n\n lastPlacedIndex = placeChild(_newFiber4, lastPlacedIndex, newIdx);\n\n if (previousNewFiber === null) {\n resultingFirstChild = _newFiber4;\n } else {\n previousNewFiber.sibling = _newFiber4;\n }\n\n previousNewFiber = _newFiber4;\n }\n }\n\n if (shouldTrackSideEffects) {\n // Any existing children that weren't consumed above were deleted. We need\n // to add them to the deletion list.\n existingChildren.forEach(function (child) {\n return deleteChild(returnFiber, child);\n });\n }\n\n return resultingFirstChild;\n }\n\n function reconcileSingleTextNode(returnFiber, currentFirstChild, textContent, expirationTime) {\n // There's no need to check for keys on text nodes since we don't have a\n // way to define them.\n if (currentFirstChild !== null && currentFirstChild.tag === HostText) {\n // We already have an existing node so let's just update it and delete\n // the rest.\n deleteRemainingChildren(returnFiber, currentFirstChild.sibling);\n var existing = useFiber(currentFirstChild, textContent);\n existing.return = returnFiber;\n return existing;\n } // The existing first child is not a text node so we need to create one\n // and delete the existing ones.\n\n\n deleteRemainingChildren(returnFiber, currentFirstChild);\n var created = createFiberFromText(textContent, returnFiber.mode, expirationTime);\n created.return = returnFiber;\n return created;\n }\n\n function reconcileSingleElement(returnFiber, currentFirstChild, element, expirationTime) {\n var key = element.key;\n var child = currentFirstChild;\n\n while (child !== null) {\n // TODO: If key === null and child.key === null, then this only applies to\n // the first item in the list.\n if (child.key === key) {\n switch (child.tag) {\n case Fragment:\n {\n if (element.type === REACT_FRAGMENT_TYPE) {\n deleteRemainingChildren(returnFiber, child.sibling);\n var existing = useFiber(child, element.props.children);\n existing.return = returnFiber;\n\n {\n existing._debugSource = element._source;\n existing._debugOwner = element._owner;\n }\n\n return existing;\n }\n\n break;\n }\n\n case Block:\n\n // We intentionally fallthrough here if enableBlocksAPI is not on.\n // eslint-disable-next-lined no-fallthrough\n\n default:\n {\n if (child.elementType === element.type || ( // Keep this check inline so it only runs on the false path:\n isCompatibleFamilyForHotReloading(child, element) )) {\n deleteRemainingChildren(returnFiber, child.sibling);\n\n var _existing3 = useFiber(child, element.props);\n\n _existing3.ref = coerceRef(returnFiber, child, element);\n _existing3.return = returnFiber;\n\n {\n _existing3._debugSource = element._source;\n _existing3._debugOwner = element._owner;\n }\n\n return _existing3;\n }\n\n break;\n }\n } // Didn't match.\n\n\n deleteRemainingChildren(returnFiber, child);\n break;\n } else {\n deleteChild(returnFiber, child);\n }\n\n child = child.sibling;\n }\n\n if (element.type === REACT_FRAGMENT_TYPE) {\n var created = createFiberFromFragment(element.props.children, returnFiber.mode, expirationTime, element.key);\n created.return = returnFiber;\n return created;\n } else {\n var _created4 = createFiberFromElement(element, returnFiber.mode, expirationTime);\n\n _created4.ref = coerceRef(returnFiber, currentFirstChild, element);\n _created4.return = returnFiber;\n return _created4;\n }\n }\n\n function reconcileSinglePortal(returnFiber, currentFirstChild, portal, expirationTime) {\n var key = portal.key;\n var child = currentFirstChild;\n\n while (child !== null) {\n // TODO: If key === null and child.key === null, then this only applies to\n // the first item in the list.\n if (child.key === key) {\n if (child.tag === HostPortal && child.stateNode.containerInfo === portal.containerInfo && child.stateNode.implementation === portal.implementation) {\n deleteRemainingChildren(returnFiber, child.sibling);\n var existing = useFiber(child, portal.children || []);\n existing.return = returnFiber;\n return existing;\n } else {\n deleteRemainingChildren(returnFiber, child);\n break;\n }\n } else {\n deleteChild(returnFiber, child);\n }\n\n child = child.sibling;\n }\n\n var created = createFiberFromPortal(portal, returnFiber.mode, expirationTime);\n created.return = returnFiber;\n return created;\n } // This API will tag the children with the side-effect of the reconciliation\n // itself. They will be added to the side-effect list as we pass through the\n // children and the parent.\n\n\n function reconcileChildFibers(returnFiber, currentFirstChild, newChild, expirationTime) {\n // This function is not recursive.\n // If the top level item is an array, we treat it as a set of children,\n // not as a fragment. Nested arrays on the other hand will be treated as\n // fragment nodes. Recursion happens at the normal flow.\n // Handle top level unkeyed fragments as if they were arrays.\n // This leads to an ambiguity between <>{[...]}</> and <>...</>.\n // We treat the ambiguous cases above the same.\n var isUnkeyedTopLevelFragment = typeof newChild === 'object' && newChild !== null && newChild.type === REACT_FRAGMENT_TYPE && newChild.key === null;\n\n if (isUnkeyedTopLevelFragment) {\n newChild = newChild.props.children;\n } // Handle object types\n\n\n var isObject = typeof newChild === 'object' && newChild !== null;\n\n if (isObject) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n return placeSingleChild(reconcileSingleElement(returnFiber, currentFirstChild, newChild, expirationTime));\n\n case REACT_PORTAL_TYPE:\n return placeSingleChild(reconcileSinglePortal(returnFiber, currentFirstChild, newChild, expirationTime));\n }\n }\n\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n return placeSingleChild(reconcileSingleTextNode(returnFiber, currentFirstChild, '' + newChild, expirationTime));\n }\n\n if (isArray$1(newChild)) {\n return reconcileChildrenArray(returnFiber, currentFirstChild, newChild, expirationTime);\n }\n\n if (getIteratorFn(newChild)) {\n return reconcileChildrenIterator(returnFiber, currentFirstChild, newChild, expirationTime);\n }\n\n if (isObject) {\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType();\n }\n }\n\n if (typeof newChild === 'undefined' && !isUnkeyedTopLevelFragment) {\n // If the new child is undefined, and the return fiber is a composite\n // component, throw an error. If Fiber return types are disabled,\n // we already threw above.\n switch (returnFiber.tag) {\n case ClassComponent:\n {\n {\n var instance = returnFiber.stateNode;\n\n if (instance.render._isMockFunction) {\n // We allow auto-mocks to proceed as if they're returning null.\n break;\n }\n }\n }\n // Intentionally fall through to the next case, which handles both\n // functions and classes\n // eslint-disable-next-lined no-fallthrough\n\n case FunctionComponent:\n {\n var Component = returnFiber.type;\n\n {\n {\n throw Error( (Component.displayName || Component.name || 'Component') + \"(...): Nothing was returned from render. This usually means a return statement is missing. Or, to render nothing, return null.\" );\n }\n }\n }\n }\n } // Remaining cases are all treated as empty.\n\n\n return deleteRemainingChildren(returnFiber, currentFirstChild);\n }\n\n return reconcileChildFibers;\n}\n\nvar reconcileChildFibers = ChildReconciler(true);\nvar mountChildFibers = ChildReconciler(false);\nfunction cloneChildFibers(current, workInProgress) {\n if (!(current === null || workInProgress.child === current.child)) {\n {\n throw Error( \"Resuming work not yet implemented.\" );\n }\n }\n\n if (workInProgress.child === null) {\n return;\n }\n\n var currentChild = workInProgress.child;\n var newChild = createWorkInProgress(currentChild, currentChild.pendingProps);\n workInProgress.child = newChild;\n newChild.return = workInProgress;\n\n while (currentChild.sibling !== null) {\n currentChild = currentChild.sibling;\n newChild = newChild.sibling = createWorkInProgress(currentChild, currentChild.pendingProps);\n newChild.return = workInProgress;\n }\n\n newChild.sibling = null;\n} // Reset a workInProgress child set to prepare it for a second pass.\n\nfunction resetChildFibers(workInProgress, renderExpirationTime) {\n var child = workInProgress.child;\n\n while (child !== null) {\n resetWorkInProgress(child, renderExpirationTime);\n child = child.sibling;\n }\n}\n\nvar NO_CONTEXT = {};\nvar contextStackCursor$1 = createCursor(NO_CONTEXT);\nvar contextFiberStackCursor = createCursor(NO_CONTEXT);\nvar rootInstanceStackCursor = createCursor(NO_CONTEXT);\n\nfunction requiredContext(c) {\n if (!(c !== NO_CONTEXT)) {\n {\n throw Error( \"Expected host context to exist. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n return c;\n}\n\nfunction getRootHostContainer() {\n var rootInstance = requiredContext(rootInstanceStackCursor.current);\n return rootInstance;\n}\n\nfunction pushHostContainer(fiber, nextRootInstance) {\n // Push current root instance onto the stack;\n // This allows us to reset root when portals are popped.\n push(rootInstanceStackCursor, nextRootInstance, fiber); // Track the context and the Fiber that provided it.\n // This enables us to pop only Fibers that provide unique contexts.\n\n push(contextFiberStackCursor, fiber, fiber); // Finally, we need to push the host context to the stack.\n // However, we can't just call getRootHostContext() and push it because\n // we'd have a different number of entries on the stack depending on\n // whether getRootHostContext() throws somewhere in renderer code or not.\n // So we push an empty value first. This lets us safely unwind on errors.\n\n push(contextStackCursor$1, NO_CONTEXT, fiber);\n var nextRootContext = getRootHostContext(nextRootInstance); // Now that we know this function doesn't throw, replace it.\n\n pop(contextStackCursor$1, fiber);\n push(contextStackCursor$1, nextRootContext, fiber);\n}\n\nfunction popHostContainer(fiber) {\n pop(contextStackCursor$1, fiber);\n pop(contextFiberStackCursor, fiber);\n pop(rootInstanceStackCursor, fiber);\n}\n\nfunction getHostContext() {\n var context = requiredContext(contextStackCursor$1.current);\n return context;\n}\n\nfunction pushHostContext(fiber) {\n var rootInstance = requiredContext(rootInstanceStackCursor.current);\n var context = requiredContext(contextStackCursor$1.current);\n var nextContext = getChildHostContext(context, fiber.type); // Don't push this Fiber's context unless it's unique.\n\n if (context === nextContext) {\n return;\n } // Track the context and the Fiber that provided it.\n // This enables us to pop only Fibers that provide unique contexts.\n\n\n push(contextFiberStackCursor, fiber, fiber);\n push(contextStackCursor$1, nextContext, fiber);\n}\n\nfunction popHostContext(fiber) {\n // Do not pop unless this Fiber provided the current context.\n // pushHostContext() only pushes Fibers that provide unique contexts.\n if (contextFiberStackCursor.current !== fiber) {\n return;\n }\n\n pop(contextStackCursor$1, fiber);\n pop(contextFiberStackCursor, fiber);\n}\n\nvar DefaultSuspenseContext = 0; // The Suspense Context is split into two parts. The lower bits is\n// inherited deeply down the subtree. The upper bits only affect\n// this immediate suspense boundary and gets reset each new\n// boundary or suspense list.\n\nvar SubtreeSuspenseContextMask = 1; // Subtree Flags:\n// InvisibleParentSuspenseContext indicates that one of our parent Suspense\n// boundaries is not currently showing visible main content.\n// Either because it is already showing a fallback or is not mounted at all.\n// We can use this to determine if it is desirable to trigger a fallback at\n// the parent. If not, then we might need to trigger undesirable boundaries\n// and/or suspend the commit to avoid hiding the parent content.\n\nvar InvisibleParentSuspenseContext = 1; // Shallow Flags:\n// ForceSuspenseFallback can be used by SuspenseList to force newly added\n// items into their fallback state during one of the render passes.\n\nvar ForceSuspenseFallback = 2;\nvar suspenseStackCursor = createCursor(DefaultSuspenseContext);\nfunction hasSuspenseContext(parentContext, flag) {\n return (parentContext & flag) !== 0;\n}\nfunction setDefaultShallowSuspenseContext(parentContext) {\n return parentContext & SubtreeSuspenseContextMask;\n}\nfunction setShallowSuspenseContext(parentContext, shallowContext) {\n return parentContext & SubtreeSuspenseContextMask | shallowContext;\n}\nfunction addSubtreeSuspenseContext(parentContext, subtreeContext) {\n return parentContext | subtreeContext;\n}\nfunction pushSuspenseContext(fiber, newContext) {\n push(suspenseStackCursor, newContext, fiber);\n}\nfunction popSuspenseContext(fiber) {\n pop(suspenseStackCursor, fiber);\n}\n\nfunction shouldCaptureSuspense(workInProgress, hasInvisibleParent) {\n // If it was the primary children that just suspended, capture and render the\n // fallback. Otherwise, don't capture and bubble to the next boundary.\n var nextState = workInProgress.memoizedState;\n\n if (nextState !== null) {\n if (nextState.dehydrated !== null) {\n // A dehydrated boundary always captures.\n return true;\n }\n\n return false;\n }\n\n var props = workInProgress.memoizedProps; // In order to capture, the Suspense component must have a fallback prop.\n\n if (props.fallback === undefined) {\n return false;\n } // Regular boundaries always capture.\n\n\n if (props.unstable_avoidThisFallback !== true) {\n return true;\n } // If it's a boundary we should avoid, then we prefer to bubble up to the\n // parent boundary if it is currently invisible.\n\n\n if (hasInvisibleParent) {\n return false;\n } // If the parent is not able to handle it, we must handle it.\n\n\n return true;\n}\nfunction findFirstSuspended(row) {\n var node = row;\n\n while (node !== null) {\n if (node.tag === SuspenseComponent) {\n var state = node.memoizedState;\n\n if (state !== null) {\n var dehydrated = state.dehydrated;\n\n if (dehydrated === null || isSuspenseInstancePending(dehydrated) || isSuspenseInstanceFallback(dehydrated)) {\n return node;\n }\n }\n } else if (node.tag === SuspenseListComponent && // revealOrder undefined can't be trusted because it don't\n // keep track of whether it suspended or not.\n node.memoizedProps.revealOrder !== undefined) {\n var didSuspend = (node.effectTag & DidCapture) !== NoEffect;\n\n if (didSuspend) {\n return node;\n }\n } else if (node.child !== null) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === row) {\n return null;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === row) {\n return null;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n\n return null;\n}\n\nfunction createDeprecatedResponderListener(responder, props) {\n var eventResponderListener = {\n responder: responder,\n props: props\n };\n\n {\n Object.freeze(eventResponderListener);\n }\n\n return eventResponderListener;\n}\n\nvar HasEffect =\n/* */\n1; // Represents the phase in which the effect (not the clean-up) fires.\n\nvar Layout =\n/* */\n2;\nvar Passive$1 =\n/* */\n4;\n\nvar ReactCurrentDispatcher = ReactSharedInternals.ReactCurrentDispatcher,\n ReactCurrentBatchConfig$1 = ReactSharedInternals.ReactCurrentBatchConfig;\nvar didWarnAboutMismatchedHooksForComponent;\n\n{\n didWarnAboutMismatchedHooksForComponent = new Set();\n}\n\n// These are set right before calling the component.\nvar renderExpirationTime = NoWork; // The work-in-progress fiber. I've named it differently to distinguish it from\n// the work-in-progress hook.\n\nvar currentlyRenderingFiber$1 = null; // Hooks are stored as a linked list on the fiber's memoizedState field. The\n// current hook list is the list that belongs to the current fiber. The\n// work-in-progress hook list is a new list that will be added to the\n// work-in-progress fiber.\n\nvar currentHook = null;\nvar workInProgressHook = null; // Whether an update was scheduled at any point during the render phase. This\n// does not get reset if we do another render pass; only when we're completely\n// finished evaluating this component. This is an optimization so we know\n// whether we need to clear render phase updates after a throw.\n\nvar didScheduleRenderPhaseUpdate = false;\nvar RE_RENDER_LIMIT = 25; // In DEV, this is the name of the currently executing primitive hook\n\nvar currentHookNameInDev = null; // In DEV, this list ensures that hooks are called in the same order between renders.\n// The list stores the order of hooks used during the initial render (mount).\n// Subsequent renders (updates) reference this list.\n\nvar hookTypesDev = null;\nvar hookTypesUpdateIndexDev = -1; // In DEV, this tracks whether currently rendering component needs to ignore\n// the dependencies for Hooks that need them (e.g. useEffect or useMemo).\n// When true, such Hooks will always be \"remounted\". Only used during hot reload.\n\nvar ignorePreviousDependencies = false;\n\nfunction mountHookTypesDev() {\n {\n var hookName = currentHookNameInDev;\n\n if (hookTypesDev === null) {\n hookTypesDev = [hookName];\n } else {\n hookTypesDev.push(hookName);\n }\n }\n}\n\nfunction updateHookTypesDev() {\n {\n var hookName = currentHookNameInDev;\n\n if (hookTypesDev !== null) {\n hookTypesUpdateIndexDev++;\n\n if (hookTypesDev[hookTypesUpdateIndexDev] !== hookName) {\n warnOnHookMismatchInDev(hookName);\n }\n }\n }\n}\n\nfunction checkDepsAreArrayDev(deps) {\n {\n if (deps !== undefined && deps !== null && !Array.isArray(deps)) {\n // Verify deps, but only on mount to avoid extra checks.\n // It's unlikely their type would change as usually you define them inline.\n error('%s received a final argument that is not an array (instead, received `%s`). When ' + 'specified, the final argument must be an array.', currentHookNameInDev, typeof deps);\n }\n }\n}\n\nfunction warnOnHookMismatchInDev(currentHookName) {\n {\n var componentName = getComponentName(currentlyRenderingFiber$1.type);\n\n if (!didWarnAboutMismatchedHooksForComponent.has(componentName)) {\n didWarnAboutMismatchedHooksForComponent.add(componentName);\n\n if (hookTypesDev !== null) {\n var table = '';\n var secondColumnStart = 30;\n\n for (var i = 0; i <= hookTypesUpdateIndexDev; i++) {\n var oldHookName = hookTypesDev[i];\n var newHookName = i === hookTypesUpdateIndexDev ? currentHookName : oldHookName;\n var row = i + 1 + \". \" + oldHookName; // Extra space so second column lines up\n // lol @ IE not supporting String#repeat\n\n while (row.length < secondColumnStart) {\n row += ' ';\n }\n\n row += newHookName + '\\n';\n table += row;\n }\n\n error('React has detected a change in the order of Hooks called by %s. ' + 'This will lead to bugs and errors if not fixed. ' + 'For more information, read the Rules of Hooks: https://fb.me/rules-of-hooks\\n\\n' + ' Previous render Next render\\n' + ' ------------------------------------------------------\\n' + '%s' + ' ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\\n', componentName, table);\n }\n }\n }\n}\n\nfunction throwInvalidHookError() {\n {\n {\n throw Error( \"Invalid hook call. Hooks can only be called inside of the body of a function component. This could happen for one of the following reasons:\\n1. You might have mismatching versions of React and the renderer (such as React DOM)\\n2. You might be breaking the Rules of Hooks\\n3. You might have more than one copy of React in the same app\\nSee https://fb.me/react-invalid-hook-call for tips about how to debug and fix this problem.\" );\n }\n }\n}\n\nfunction areHookInputsEqual(nextDeps, prevDeps) {\n {\n if (ignorePreviousDependencies) {\n // Only true when this component is being hot reloaded.\n return false;\n }\n }\n\n if (prevDeps === null) {\n {\n error('%s received a final argument during this render, but not during ' + 'the previous render. Even though the final argument is optional, ' + 'its type cannot change between renders.', currentHookNameInDev);\n }\n\n return false;\n }\n\n {\n // Don't bother comparing lengths in prod because these arrays should be\n // passed inline.\n if (nextDeps.length !== prevDeps.length) {\n error('The final argument passed to %s changed size between renders. The ' + 'order and size of this array must remain constant.\\n\\n' + 'Previous: %s\\n' + 'Incoming: %s', currentHookNameInDev, \"[\" + prevDeps.join(', ') + \"]\", \"[\" + nextDeps.join(', ') + \"]\");\n }\n }\n\n for (var i = 0; i < prevDeps.length && i < nextDeps.length; i++) {\n if (objectIs(nextDeps[i], prevDeps[i])) {\n continue;\n }\n\n return false;\n }\n\n return true;\n}\n\nfunction renderWithHooks(current, workInProgress, Component, props, secondArg, nextRenderExpirationTime) {\n renderExpirationTime = nextRenderExpirationTime;\n currentlyRenderingFiber$1 = workInProgress;\n\n {\n hookTypesDev = current !== null ? current._debugHookTypes : null;\n hookTypesUpdateIndexDev = -1; // Used for hot reloading:\n\n ignorePreviousDependencies = current !== null && current.type !== workInProgress.type;\n }\n\n workInProgress.memoizedState = null;\n workInProgress.updateQueue = null;\n workInProgress.expirationTime = NoWork; // The following should have already been reset\n // currentHook = null;\n // workInProgressHook = null;\n // didScheduleRenderPhaseUpdate = false;\n // TODO Warn if no hooks are used at all during mount, then some are used during update.\n // Currently we will identify the update render as a mount because memoizedState === null.\n // This is tricky because it's valid for certain types of components (e.g. React.lazy)\n // Using memoizedState to differentiate between mount/update only works if at least one stateful hook is used.\n // Non-stateful hooks (e.g. context) don't get added to memoizedState,\n // so memoizedState would be null during updates and mounts.\n\n {\n if (current !== null && current.memoizedState !== null) {\n ReactCurrentDispatcher.current = HooksDispatcherOnUpdateInDEV;\n } else if (hookTypesDev !== null) {\n // This dispatcher handles an edge case where a component is updating,\n // but no stateful hooks have been used.\n // We want to match the production code behavior (which will use HooksDispatcherOnMount),\n // but with the extra DEV validation to ensure hooks ordering hasn't changed.\n // This dispatcher does that.\n ReactCurrentDispatcher.current = HooksDispatcherOnMountWithHookTypesInDEV;\n } else {\n ReactCurrentDispatcher.current = HooksDispatcherOnMountInDEV;\n }\n }\n\n var children = Component(props, secondArg); // Check if there was a render phase update\n\n if (workInProgress.expirationTime === renderExpirationTime) {\n // Keep rendering in a loop for as long as render phase updates continue to\n // be scheduled. Use a counter to prevent infinite loops.\n var numberOfReRenders = 0;\n\n do {\n workInProgress.expirationTime = NoWork;\n\n if (!(numberOfReRenders < RE_RENDER_LIMIT)) {\n {\n throw Error( \"Too many re-renders. React limits the number of renders to prevent an infinite loop.\" );\n }\n }\n\n numberOfReRenders += 1;\n\n {\n // Even when hot reloading, allow dependencies to stabilize\n // after first render to prevent infinite render phase updates.\n ignorePreviousDependencies = false;\n } // Start over from the beginning of the list\n\n\n currentHook = null;\n workInProgressHook = null;\n workInProgress.updateQueue = null;\n\n {\n // Also validate hook order for cascading updates.\n hookTypesUpdateIndexDev = -1;\n }\n\n ReactCurrentDispatcher.current = HooksDispatcherOnRerenderInDEV ;\n children = Component(props, secondArg);\n } while (workInProgress.expirationTime === renderExpirationTime);\n } // We can assume the previous dispatcher is always this one, since we set it\n // at the beginning of the render phase and there's no re-entrancy.\n\n\n ReactCurrentDispatcher.current = ContextOnlyDispatcher;\n\n {\n workInProgress._debugHookTypes = hookTypesDev;\n } // This check uses currentHook so that it works the same in DEV and prod bundles.\n // hookTypesDev could catch more cases (e.g. context) but only in DEV bundles.\n\n\n var didRenderTooFewHooks = currentHook !== null && currentHook.next !== null;\n renderExpirationTime = NoWork;\n currentlyRenderingFiber$1 = null;\n currentHook = null;\n workInProgressHook = null;\n\n {\n currentHookNameInDev = null;\n hookTypesDev = null;\n hookTypesUpdateIndexDev = -1;\n }\n\n didScheduleRenderPhaseUpdate = false;\n\n if (!!didRenderTooFewHooks) {\n {\n throw Error( \"Rendered fewer hooks than expected. This may be caused by an accidental early return statement.\" );\n }\n }\n\n return children;\n}\nfunction bailoutHooks(current, workInProgress, expirationTime) {\n workInProgress.updateQueue = current.updateQueue;\n workInProgress.effectTag &= ~(Passive | Update);\n\n if (current.expirationTime <= expirationTime) {\n current.expirationTime = NoWork;\n }\n}\nfunction resetHooksAfterThrow() {\n // We can assume the previous dispatcher is always this one, since we set it\n // at the beginning of the render phase and there's no re-entrancy.\n ReactCurrentDispatcher.current = ContextOnlyDispatcher;\n\n if (didScheduleRenderPhaseUpdate) {\n // There were render phase updates. These are only valid for this render\n // phase, which we are now aborting. Remove the updates from the queues so\n // they do not persist to the next render. Do not remove updates from hooks\n // that weren't processed.\n //\n // Only reset the updates from the queue if it has a clone. If it does\n // not have a clone, that means it wasn't processed, and the updates were\n // scheduled before we entered the render phase.\n var hook = currentlyRenderingFiber$1.memoizedState;\n\n while (hook !== null) {\n var queue = hook.queue;\n\n if (queue !== null) {\n queue.pending = null;\n }\n\n hook = hook.next;\n }\n }\n\n renderExpirationTime = NoWork;\n currentlyRenderingFiber$1 = null;\n currentHook = null;\n workInProgressHook = null;\n\n {\n hookTypesDev = null;\n hookTypesUpdateIndexDev = -1;\n currentHookNameInDev = null;\n }\n\n didScheduleRenderPhaseUpdate = false;\n}\n\nfunction mountWorkInProgressHook() {\n var hook = {\n memoizedState: null,\n baseState: null,\n baseQueue: null,\n queue: null,\n next: null\n };\n\n if (workInProgressHook === null) {\n // This is the first hook in the list\n currentlyRenderingFiber$1.memoizedState = workInProgressHook = hook;\n } else {\n // Append to the end of the list\n workInProgressHook = workInProgressHook.next = hook;\n }\n\n return workInProgressHook;\n}\n\nfunction updateWorkInProgressHook() {\n // This function is used both for updates and for re-renders triggered by a\n // render phase update. It assumes there is either a current hook we can\n // clone, or a work-in-progress hook from a previous render pass that we can\n // use as a base. When we reach the end of the base list, we must switch to\n // the dispatcher used for mounts.\n var nextCurrentHook;\n\n if (currentHook === null) {\n var current = currentlyRenderingFiber$1.alternate;\n\n if (current !== null) {\n nextCurrentHook = current.memoizedState;\n } else {\n nextCurrentHook = null;\n }\n } else {\n nextCurrentHook = currentHook.next;\n }\n\n var nextWorkInProgressHook;\n\n if (workInProgressHook === null) {\n nextWorkInProgressHook = currentlyRenderingFiber$1.memoizedState;\n } else {\n nextWorkInProgressHook = workInProgressHook.next;\n }\n\n if (nextWorkInProgressHook !== null) {\n // There's already a work-in-progress. Reuse it.\n workInProgressHook = nextWorkInProgressHook;\n nextWorkInProgressHook = workInProgressHook.next;\n currentHook = nextCurrentHook;\n } else {\n // Clone from the current hook.\n if (!(nextCurrentHook !== null)) {\n {\n throw Error( \"Rendered more hooks than during the previous render.\" );\n }\n }\n\n currentHook = nextCurrentHook;\n var newHook = {\n memoizedState: currentHook.memoizedState,\n baseState: currentHook.baseState,\n baseQueue: currentHook.baseQueue,\n queue: currentHook.queue,\n next: null\n };\n\n if (workInProgressHook === null) {\n // This is the first hook in the list.\n currentlyRenderingFiber$1.memoizedState = workInProgressHook = newHook;\n } else {\n // Append to the end of the list.\n workInProgressHook = workInProgressHook.next = newHook;\n }\n }\n\n return workInProgressHook;\n}\n\nfunction createFunctionComponentUpdateQueue() {\n return {\n lastEffect: null\n };\n}\n\nfunction basicStateReducer(state, action) {\n // $FlowFixMe: Flow doesn't like mixed types\n return typeof action === 'function' ? action(state) : action;\n}\n\nfunction mountReducer(reducer, initialArg, init) {\n var hook = mountWorkInProgressHook();\n var initialState;\n\n if (init !== undefined) {\n initialState = init(initialArg);\n } else {\n initialState = initialArg;\n }\n\n hook.memoizedState = hook.baseState = initialState;\n var queue = hook.queue = {\n pending: null,\n dispatch: null,\n lastRenderedReducer: reducer,\n lastRenderedState: initialState\n };\n var dispatch = queue.dispatch = dispatchAction.bind(null, currentlyRenderingFiber$1, queue);\n return [hook.memoizedState, dispatch];\n}\n\nfunction updateReducer(reducer, initialArg, init) {\n var hook = updateWorkInProgressHook();\n var queue = hook.queue;\n\n if (!(queue !== null)) {\n {\n throw Error( \"Should have a queue. This is likely a bug in React. Please file an issue.\" );\n }\n }\n\n queue.lastRenderedReducer = reducer;\n var current = currentHook; // The last rebase update that is NOT part of the base state.\n\n var baseQueue = current.baseQueue; // The last pending update that hasn't been processed yet.\n\n var pendingQueue = queue.pending;\n\n if (pendingQueue !== null) {\n // We have new updates that haven't been processed yet.\n // We'll add them to the base queue.\n if (baseQueue !== null) {\n // Merge the pending queue and the base queue.\n var baseFirst = baseQueue.next;\n var pendingFirst = pendingQueue.next;\n baseQueue.next = pendingFirst;\n pendingQueue.next = baseFirst;\n }\n\n current.baseQueue = baseQueue = pendingQueue;\n queue.pending = null;\n }\n\n if (baseQueue !== null) {\n // We have a queue to process.\n var first = baseQueue.next;\n var newState = current.baseState;\n var newBaseState = null;\n var newBaseQueueFirst = null;\n var newBaseQueueLast = null;\n var update = first;\n\n do {\n var updateExpirationTime = update.expirationTime;\n\n if (updateExpirationTime < renderExpirationTime) {\n // Priority is insufficient. Skip this update. If this is the first\n // skipped update, the previous update/state is the new base\n // update/state.\n var clone = {\n expirationTime: update.expirationTime,\n suspenseConfig: update.suspenseConfig,\n action: update.action,\n eagerReducer: update.eagerReducer,\n eagerState: update.eagerState,\n next: null\n };\n\n if (newBaseQueueLast === null) {\n newBaseQueueFirst = newBaseQueueLast = clone;\n newBaseState = newState;\n } else {\n newBaseQueueLast = newBaseQueueLast.next = clone;\n } // Update the remaining priority in the queue.\n\n\n if (updateExpirationTime > currentlyRenderingFiber$1.expirationTime) {\n currentlyRenderingFiber$1.expirationTime = updateExpirationTime;\n markUnprocessedUpdateTime(updateExpirationTime);\n }\n } else {\n // This update does have sufficient priority.\n if (newBaseQueueLast !== null) {\n var _clone = {\n expirationTime: Sync,\n // This update is going to be committed so we never want uncommit it.\n suspenseConfig: update.suspenseConfig,\n action: update.action,\n eagerReducer: update.eagerReducer,\n eagerState: update.eagerState,\n next: null\n };\n newBaseQueueLast = newBaseQueueLast.next = _clone;\n } // Mark the event time of this update as relevant to this render pass.\n // TODO: This should ideally use the true event time of this update rather than\n // its priority which is a derived and not reverseable value.\n // TODO: We should skip this update if it was already committed but currently\n // we have no way of detecting the difference between a committed and suspended\n // update here.\n\n\n markRenderEventTimeAndConfig(updateExpirationTime, update.suspenseConfig); // Process this update.\n\n if (update.eagerReducer === reducer) {\n // If this update was processed eagerly, and its reducer matches the\n // current reducer, we can use the eagerly computed state.\n newState = update.eagerState;\n } else {\n var action = update.action;\n newState = reducer(newState, action);\n }\n }\n\n update = update.next;\n } while (update !== null && update !== first);\n\n if (newBaseQueueLast === null) {\n newBaseState = newState;\n } else {\n newBaseQueueLast.next = newBaseQueueFirst;\n } // Mark that the fiber performed work, but only if the new state is\n // different from the current state.\n\n\n if (!objectIs(newState, hook.memoizedState)) {\n markWorkInProgressReceivedUpdate();\n }\n\n hook.memoizedState = newState;\n hook.baseState = newBaseState;\n hook.baseQueue = newBaseQueueLast;\n queue.lastRenderedState = newState;\n }\n\n var dispatch = queue.dispatch;\n return [hook.memoizedState, dispatch];\n}\n\nfunction rerenderReducer(reducer, initialArg, init) {\n var hook = updateWorkInProgressHook();\n var queue = hook.queue;\n\n if (!(queue !== null)) {\n {\n throw Error( \"Should have a queue. This is likely a bug in React. Please file an issue.\" );\n }\n }\n\n queue.lastRenderedReducer = reducer; // This is a re-render. Apply the new render phase updates to the previous\n // work-in-progress hook.\n\n var dispatch = queue.dispatch;\n var lastRenderPhaseUpdate = queue.pending;\n var newState = hook.memoizedState;\n\n if (lastRenderPhaseUpdate !== null) {\n // The queue doesn't persist past this render pass.\n queue.pending = null;\n var firstRenderPhaseUpdate = lastRenderPhaseUpdate.next;\n var update = firstRenderPhaseUpdate;\n\n do {\n // Process this render phase update. We don't have to check the\n // priority because it will always be the same as the current\n // render's.\n var action = update.action;\n newState = reducer(newState, action);\n update = update.next;\n } while (update !== firstRenderPhaseUpdate); // Mark that the fiber performed work, but only if the new state is\n // different from the current state.\n\n\n if (!objectIs(newState, hook.memoizedState)) {\n markWorkInProgressReceivedUpdate();\n }\n\n hook.memoizedState = newState; // Don't persist the state accumulated from the render phase updates to\n // the base state unless the queue is empty.\n // TODO: Not sure if this is the desired semantics, but it's what we\n // do for gDSFP. I can't remember why.\n\n if (hook.baseQueue === null) {\n hook.baseState = newState;\n }\n\n queue.lastRenderedState = newState;\n }\n\n return [newState, dispatch];\n}\n\nfunction mountState(initialState) {\n var hook = mountWorkInProgressHook();\n\n if (typeof initialState === 'function') {\n // $FlowFixMe: Flow doesn't like mixed types\n initialState = initialState();\n }\n\n hook.memoizedState = hook.baseState = initialState;\n var queue = hook.queue = {\n pending: null,\n dispatch: null,\n lastRenderedReducer: basicStateReducer,\n lastRenderedState: initialState\n };\n var dispatch = queue.dispatch = dispatchAction.bind(null, currentlyRenderingFiber$1, queue);\n return [hook.memoizedState, dispatch];\n}\n\nfunction updateState(initialState) {\n return updateReducer(basicStateReducer);\n}\n\nfunction rerenderState(initialState) {\n return rerenderReducer(basicStateReducer);\n}\n\nfunction pushEffect(tag, create, destroy, deps) {\n var effect = {\n tag: tag,\n create: create,\n destroy: destroy,\n deps: deps,\n // Circular\n next: null\n };\n var componentUpdateQueue = currentlyRenderingFiber$1.updateQueue;\n\n if (componentUpdateQueue === null) {\n componentUpdateQueue = createFunctionComponentUpdateQueue();\n currentlyRenderingFiber$1.updateQueue = componentUpdateQueue;\n componentUpdateQueue.lastEffect = effect.next = effect;\n } else {\n var lastEffect = componentUpdateQueue.lastEffect;\n\n if (lastEffect === null) {\n componentUpdateQueue.lastEffect = effect.next = effect;\n } else {\n var firstEffect = lastEffect.next;\n lastEffect.next = effect;\n effect.next = firstEffect;\n componentUpdateQueue.lastEffect = effect;\n }\n }\n\n return effect;\n}\n\nfunction mountRef(initialValue) {\n var hook = mountWorkInProgressHook();\n var ref = {\n current: initialValue\n };\n\n {\n Object.seal(ref);\n }\n\n hook.memoizedState = ref;\n return ref;\n}\n\nfunction updateRef(initialValue) {\n var hook = updateWorkInProgressHook();\n return hook.memoizedState;\n}\n\nfunction mountEffectImpl(fiberEffectTag, hookEffectTag, create, deps) {\n var hook = mountWorkInProgressHook();\n var nextDeps = deps === undefined ? null : deps;\n currentlyRenderingFiber$1.effectTag |= fiberEffectTag;\n hook.memoizedState = pushEffect(HasEffect | hookEffectTag, create, undefined, nextDeps);\n}\n\nfunction updateEffectImpl(fiberEffectTag, hookEffectTag, create, deps) {\n var hook = updateWorkInProgressHook();\n var nextDeps = deps === undefined ? null : deps;\n var destroy = undefined;\n\n if (currentHook !== null) {\n var prevEffect = currentHook.memoizedState;\n destroy = prevEffect.destroy;\n\n if (nextDeps !== null) {\n var prevDeps = prevEffect.deps;\n\n if (areHookInputsEqual(nextDeps, prevDeps)) {\n pushEffect(hookEffectTag, create, destroy, nextDeps);\n return;\n }\n }\n }\n\n currentlyRenderingFiber$1.effectTag |= fiberEffectTag;\n hook.memoizedState = pushEffect(HasEffect | hookEffectTag, create, destroy, nextDeps);\n}\n\nfunction mountEffect(create, deps) {\n {\n // $FlowExpectedError - jest isn't a global, and isn't recognized outside of tests\n if ('undefined' !== typeof jest) {\n warnIfNotCurrentlyActingEffectsInDEV(currentlyRenderingFiber$1);\n }\n }\n\n return mountEffectImpl(Update | Passive, Passive$1, create, deps);\n}\n\nfunction updateEffect(create, deps) {\n {\n // $FlowExpectedError - jest isn't a global, and isn't recognized outside of tests\n if ('undefined' !== typeof jest) {\n warnIfNotCurrentlyActingEffectsInDEV(currentlyRenderingFiber$1);\n }\n }\n\n return updateEffectImpl(Update | Passive, Passive$1, create, deps);\n}\n\nfunction mountLayoutEffect(create, deps) {\n return mountEffectImpl(Update, Layout, create, deps);\n}\n\nfunction updateLayoutEffect(create, deps) {\n return updateEffectImpl(Update, Layout, create, deps);\n}\n\nfunction imperativeHandleEffect(create, ref) {\n if (typeof ref === 'function') {\n var refCallback = ref;\n\n var _inst = create();\n\n refCallback(_inst);\n return function () {\n refCallback(null);\n };\n } else if (ref !== null && ref !== undefined) {\n var refObject = ref;\n\n {\n if (!refObject.hasOwnProperty('current')) {\n error('Expected useImperativeHandle() first argument to either be a ' + 'ref callback or React.createRef() object. Instead received: %s.', 'an object with keys {' + Object.keys(refObject).join(', ') + '}');\n }\n }\n\n var _inst2 = create();\n\n refObject.current = _inst2;\n return function () {\n refObject.current = null;\n };\n }\n}\n\nfunction mountImperativeHandle(ref, create, deps) {\n {\n if (typeof create !== 'function') {\n error('Expected useImperativeHandle() second argument to be a function ' + 'that creates a handle. Instead received: %s.', create !== null ? typeof create : 'null');\n }\n } // TODO: If deps are provided, should we skip comparing the ref itself?\n\n\n var effectDeps = deps !== null && deps !== undefined ? deps.concat([ref]) : null;\n return mountEffectImpl(Update, Layout, imperativeHandleEffect.bind(null, create, ref), effectDeps);\n}\n\nfunction updateImperativeHandle(ref, create, deps) {\n {\n if (typeof create !== 'function') {\n error('Expected useImperativeHandle() second argument to be a function ' + 'that creates a handle. Instead received: %s.', create !== null ? typeof create : 'null');\n }\n } // TODO: If deps are provided, should we skip comparing the ref itself?\n\n\n var effectDeps = deps !== null && deps !== undefined ? deps.concat([ref]) : null;\n return updateEffectImpl(Update, Layout, imperativeHandleEffect.bind(null, create, ref), effectDeps);\n}\n\nfunction mountDebugValue(value, formatterFn) {// This hook is normally a no-op.\n // The react-debug-hooks package injects its own implementation\n // so that e.g. DevTools can display custom hook values.\n}\n\nvar updateDebugValue = mountDebugValue;\n\nfunction mountCallback(callback, deps) {\n var hook = mountWorkInProgressHook();\n var nextDeps = deps === undefined ? null : deps;\n hook.memoizedState = [callback, nextDeps];\n return callback;\n}\n\nfunction updateCallback(callback, deps) {\n var hook = updateWorkInProgressHook();\n var nextDeps = deps === undefined ? null : deps;\n var prevState = hook.memoizedState;\n\n if (prevState !== null) {\n if (nextDeps !== null) {\n var prevDeps = prevState[1];\n\n if (areHookInputsEqual(nextDeps, prevDeps)) {\n return prevState[0];\n }\n }\n }\n\n hook.memoizedState = [callback, nextDeps];\n return callback;\n}\n\nfunction mountMemo(nextCreate, deps) {\n var hook = mountWorkInProgressHook();\n var nextDeps = deps === undefined ? null : deps;\n var nextValue = nextCreate();\n hook.memoizedState = [nextValue, nextDeps];\n return nextValue;\n}\n\nfunction updateMemo(nextCreate, deps) {\n var hook = updateWorkInProgressHook();\n var nextDeps = deps === undefined ? null : deps;\n var prevState = hook.memoizedState;\n\n if (prevState !== null) {\n // Assume these are defined. If they're not, areHookInputsEqual will warn.\n if (nextDeps !== null) {\n var prevDeps = prevState[1];\n\n if (areHookInputsEqual(nextDeps, prevDeps)) {\n return prevState[0];\n }\n }\n }\n\n var nextValue = nextCreate();\n hook.memoizedState = [nextValue, nextDeps];\n return nextValue;\n}\n\nfunction mountDeferredValue(value, config) {\n var _mountState = mountState(value),\n prevValue = _mountState[0],\n setValue = _mountState[1];\n\n mountEffect(function () {\n var previousConfig = ReactCurrentBatchConfig$1.suspense;\n ReactCurrentBatchConfig$1.suspense = config === undefined ? null : config;\n\n try {\n setValue(value);\n } finally {\n ReactCurrentBatchConfig$1.suspense = previousConfig;\n }\n }, [value, config]);\n return prevValue;\n}\n\nfunction updateDeferredValue(value, config) {\n var _updateState = updateState(),\n prevValue = _updateState[0],\n setValue = _updateState[1];\n\n updateEffect(function () {\n var previousConfig = ReactCurrentBatchConfig$1.suspense;\n ReactCurrentBatchConfig$1.suspense = config === undefined ? null : config;\n\n try {\n setValue(value);\n } finally {\n ReactCurrentBatchConfig$1.suspense = previousConfig;\n }\n }, [value, config]);\n return prevValue;\n}\n\nfunction rerenderDeferredValue(value, config) {\n var _rerenderState = rerenderState(),\n prevValue = _rerenderState[0],\n setValue = _rerenderState[1];\n\n updateEffect(function () {\n var previousConfig = ReactCurrentBatchConfig$1.suspense;\n ReactCurrentBatchConfig$1.suspense = config === undefined ? null : config;\n\n try {\n setValue(value);\n } finally {\n ReactCurrentBatchConfig$1.suspense = previousConfig;\n }\n }, [value, config]);\n return prevValue;\n}\n\nfunction startTransition(setPending, config, callback) {\n var priorityLevel = getCurrentPriorityLevel();\n runWithPriority$1(priorityLevel < UserBlockingPriority$1 ? UserBlockingPriority$1 : priorityLevel, function () {\n setPending(true);\n });\n runWithPriority$1(priorityLevel > NormalPriority ? NormalPriority : priorityLevel, function () {\n var previousConfig = ReactCurrentBatchConfig$1.suspense;\n ReactCurrentBatchConfig$1.suspense = config === undefined ? null : config;\n\n try {\n setPending(false);\n callback();\n } finally {\n ReactCurrentBatchConfig$1.suspense = previousConfig;\n }\n });\n}\n\nfunction mountTransition(config) {\n var _mountState2 = mountState(false),\n isPending = _mountState2[0],\n setPending = _mountState2[1];\n\n var start = mountCallback(startTransition.bind(null, setPending, config), [setPending, config]);\n return [start, isPending];\n}\n\nfunction updateTransition(config) {\n var _updateState2 = updateState(),\n isPending = _updateState2[0],\n setPending = _updateState2[1];\n\n var start = updateCallback(startTransition.bind(null, setPending, config), [setPending, config]);\n return [start, isPending];\n}\n\nfunction rerenderTransition(config) {\n var _rerenderState2 = rerenderState(),\n isPending = _rerenderState2[0],\n setPending = _rerenderState2[1];\n\n var start = updateCallback(startTransition.bind(null, setPending, config), [setPending, config]);\n return [start, isPending];\n}\n\nfunction dispatchAction(fiber, queue, action) {\n {\n if (typeof arguments[3] === 'function') {\n error(\"State updates from the useState() and useReducer() Hooks don't support the \" + 'second callback argument. To execute a side effect after ' + 'rendering, declare it in the component body with useEffect().');\n }\n }\n\n var currentTime = requestCurrentTimeForUpdate();\n var suspenseConfig = requestCurrentSuspenseConfig();\n var expirationTime = computeExpirationForFiber(currentTime, fiber, suspenseConfig);\n var update = {\n expirationTime: expirationTime,\n suspenseConfig: suspenseConfig,\n action: action,\n eagerReducer: null,\n eagerState: null,\n next: null\n };\n\n {\n update.priority = getCurrentPriorityLevel();\n } // Append the update to the end of the list.\n\n\n var pending = queue.pending;\n\n if (pending === null) {\n // This is the first update. Create a circular list.\n update.next = update;\n } else {\n update.next = pending.next;\n pending.next = update;\n }\n\n queue.pending = update;\n var alternate = fiber.alternate;\n\n if (fiber === currentlyRenderingFiber$1 || alternate !== null && alternate === currentlyRenderingFiber$1) {\n // This is a render phase update. Stash it in a lazily-created map of\n // queue -> linked list of updates. After this render pass, we'll restart\n // and apply the stashed updates on top of the work-in-progress hook.\n didScheduleRenderPhaseUpdate = true;\n update.expirationTime = renderExpirationTime;\n currentlyRenderingFiber$1.expirationTime = renderExpirationTime;\n } else {\n if (fiber.expirationTime === NoWork && (alternate === null || alternate.expirationTime === NoWork)) {\n // The queue is currently empty, which means we can eagerly compute the\n // next state before entering the render phase. If the new state is the\n // same as the current state, we may be able to bail out entirely.\n var lastRenderedReducer = queue.lastRenderedReducer;\n\n if (lastRenderedReducer !== null) {\n var prevDispatcher;\n\n {\n prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n }\n\n try {\n var currentState = queue.lastRenderedState;\n var eagerState = lastRenderedReducer(currentState, action); // Stash the eagerly computed state, and the reducer used to compute\n // it, on the update object. If the reducer hasn't changed by the\n // time we enter the render phase, then the eager state can be used\n // without calling the reducer again.\n\n update.eagerReducer = lastRenderedReducer;\n update.eagerState = eagerState;\n\n if (objectIs(eagerState, currentState)) {\n // Fast path. We can bail out without scheduling React to re-render.\n // It's still possible that we'll need to rebase this update later,\n // if the component re-renders for a different reason and by that\n // time the reducer has changed.\n return;\n }\n } catch (error) {// Suppress the error. It will throw again in the render phase.\n } finally {\n {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n }\n }\n }\n\n {\n // $FlowExpectedError - jest isn't a global, and isn't recognized outside of tests\n if ('undefined' !== typeof jest) {\n warnIfNotScopedWithMatchingAct(fiber);\n warnIfNotCurrentlyActingUpdatesInDev(fiber);\n }\n }\n\n scheduleWork(fiber, expirationTime);\n }\n}\n\nvar ContextOnlyDispatcher = {\n readContext: readContext,\n useCallback: throwInvalidHookError,\n useContext: throwInvalidHookError,\n useEffect: throwInvalidHookError,\n useImperativeHandle: throwInvalidHookError,\n useLayoutEffect: throwInvalidHookError,\n useMemo: throwInvalidHookError,\n useReducer: throwInvalidHookError,\n useRef: throwInvalidHookError,\n useState: throwInvalidHookError,\n useDebugValue: throwInvalidHookError,\n useResponder: throwInvalidHookError,\n useDeferredValue: throwInvalidHookError,\n useTransition: throwInvalidHookError\n};\nvar HooksDispatcherOnMountInDEV = null;\nvar HooksDispatcherOnMountWithHookTypesInDEV = null;\nvar HooksDispatcherOnUpdateInDEV = null;\nvar HooksDispatcherOnRerenderInDEV = null;\nvar InvalidNestedHooksDispatcherOnMountInDEV = null;\nvar InvalidNestedHooksDispatcherOnUpdateInDEV = null;\nvar InvalidNestedHooksDispatcherOnRerenderInDEV = null;\n\n{\n var warnInvalidContextAccess = function () {\n error('Context can only be read while React is rendering. ' + 'In classes, you can read it in the render method or getDerivedStateFromProps. ' + 'In function components, you can read it directly in the function body, but not ' + 'inside Hooks like useReducer() or useMemo().');\n };\n\n var warnInvalidHookAccess = function () {\n error('Do not call Hooks inside useEffect(...), useMemo(...), or other built-in Hooks. ' + 'You can only call Hooks at the top level of your React function. ' + 'For more information, see ' + 'https://fb.me/rules-of-hooks');\n };\n\n HooksDispatcherOnMountInDEV = {\n readContext: function (context, observedBits) {\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n mountHookTypesDev();\n checkDepsAreArrayDev(deps);\n return mountCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n mountHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n mountHookTypesDev();\n checkDepsAreArrayDev(deps);\n return mountEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n mountHookTypesDev();\n checkDepsAreArrayDev(deps);\n return mountImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n mountHookTypesDev();\n checkDepsAreArrayDev(deps);\n return mountLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n mountHookTypesDev();\n checkDepsAreArrayDev(deps);\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountMemo(create, deps);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n mountHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n mountHookTypesDev();\n return mountRef(initialValue);\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n mountHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountState(initialState);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n mountHookTypesDev();\n return mountDebugValue();\n },\n useResponder: function (responder, props) {\n currentHookNameInDev = 'useResponder';\n mountHookTypesDev();\n return createDeprecatedResponderListener(responder, props);\n },\n useDeferredValue: function (value, config) {\n currentHookNameInDev = 'useDeferredValue';\n mountHookTypesDev();\n return mountDeferredValue(value, config);\n },\n useTransition: function (config) {\n currentHookNameInDev = 'useTransition';\n mountHookTypesDev();\n return mountTransition(config);\n }\n };\n HooksDispatcherOnMountWithHookTypesInDEV = {\n readContext: function (context, observedBits) {\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n updateHookTypesDev();\n return mountCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n updateHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n updateHookTypesDev();\n return mountEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n updateHookTypesDev();\n return mountImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n updateHookTypesDev();\n return mountLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountMemo(create, deps);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n updateHookTypesDev();\n return mountRef(initialValue);\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountState(initialState);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n updateHookTypesDev();\n return mountDebugValue();\n },\n useResponder: function (responder, props) {\n currentHookNameInDev = 'useResponder';\n updateHookTypesDev();\n return createDeprecatedResponderListener(responder, props);\n },\n useDeferredValue: function (value, config) {\n currentHookNameInDev = 'useDeferredValue';\n updateHookTypesDev();\n return mountDeferredValue(value, config);\n },\n useTransition: function (config) {\n currentHookNameInDev = 'useTransition';\n updateHookTypesDev();\n return mountTransition(config);\n }\n };\n HooksDispatcherOnUpdateInDEV = {\n readContext: function (context, observedBits) {\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n updateHookTypesDev();\n return updateCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n updateHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n updateHookTypesDev();\n return updateEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n updateHookTypesDev();\n return updateImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n updateHookTypesDev();\n return updateLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateMemo(create, deps);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n updateHookTypesDev();\n return updateRef();\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateState(initialState);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n updateHookTypesDev();\n return updateDebugValue();\n },\n useResponder: function (responder, props) {\n currentHookNameInDev = 'useResponder';\n updateHookTypesDev();\n return createDeprecatedResponderListener(responder, props);\n },\n useDeferredValue: function (value, config) {\n currentHookNameInDev = 'useDeferredValue';\n updateHookTypesDev();\n return updateDeferredValue(value, config);\n },\n useTransition: function (config) {\n currentHookNameInDev = 'useTransition';\n updateHookTypesDev();\n return updateTransition(config);\n }\n };\n HooksDispatcherOnRerenderInDEV = {\n readContext: function (context, observedBits) {\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n updateHookTypesDev();\n return updateCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n updateHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n updateHookTypesDev();\n return updateEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n updateHookTypesDev();\n return updateImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n updateHookTypesDev();\n return updateLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnRerenderInDEV;\n\n try {\n return updateMemo(create, deps);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnRerenderInDEV;\n\n try {\n return rerenderReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n updateHookTypesDev();\n return updateRef();\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnRerenderInDEV;\n\n try {\n return rerenderState(initialState);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n updateHookTypesDev();\n return updateDebugValue();\n },\n useResponder: function (responder, props) {\n currentHookNameInDev = 'useResponder';\n updateHookTypesDev();\n return createDeprecatedResponderListener(responder, props);\n },\n useDeferredValue: function (value, config) {\n currentHookNameInDev = 'useDeferredValue';\n updateHookTypesDev();\n return rerenderDeferredValue(value, config);\n },\n useTransition: function (config) {\n currentHookNameInDev = 'useTransition';\n updateHookTypesDev();\n return rerenderTransition(config);\n }\n };\n InvalidNestedHooksDispatcherOnMountInDEV = {\n readContext: function (context, observedBits) {\n warnInvalidContextAccess();\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n warnInvalidHookAccess();\n mountHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountMemo(create, deps);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n warnInvalidHookAccess();\n mountHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountRef(initialValue);\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n warnInvalidHookAccess();\n mountHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnMountInDEV;\n\n try {\n return mountState(initialState);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountDebugValue();\n },\n useResponder: function (responder, props) {\n currentHookNameInDev = 'useResponder';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return createDeprecatedResponderListener(responder, props);\n },\n useDeferredValue: function (value, config) {\n currentHookNameInDev = 'useDeferredValue';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountDeferredValue(value, config);\n },\n useTransition: function (config) {\n currentHookNameInDev = 'useTransition';\n warnInvalidHookAccess();\n mountHookTypesDev();\n return mountTransition(config);\n }\n };\n InvalidNestedHooksDispatcherOnUpdateInDEV = {\n readContext: function (context, observedBits) {\n warnInvalidContextAccess();\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n warnInvalidHookAccess();\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateMemo(create, deps);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n warnInvalidHookAccess();\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateRef();\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n warnInvalidHookAccess();\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateState(initialState);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateDebugValue();\n },\n useResponder: function (responder, props) {\n currentHookNameInDev = 'useResponder';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return createDeprecatedResponderListener(responder, props);\n },\n useDeferredValue: function (value, config) {\n currentHookNameInDev = 'useDeferredValue';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateDeferredValue(value, config);\n },\n useTransition: function (config) {\n currentHookNameInDev = 'useTransition';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateTransition(config);\n }\n };\n InvalidNestedHooksDispatcherOnRerenderInDEV = {\n readContext: function (context, observedBits) {\n warnInvalidContextAccess();\n return readContext(context, observedBits);\n },\n useCallback: function (callback, deps) {\n currentHookNameInDev = 'useCallback';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateCallback(callback, deps);\n },\n useContext: function (context, observedBits) {\n currentHookNameInDev = 'useContext';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return readContext(context, observedBits);\n },\n useEffect: function (create, deps) {\n currentHookNameInDev = 'useEffect';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateEffect(create, deps);\n },\n useImperativeHandle: function (ref, create, deps) {\n currentHookNameInDev = 'useImperativeHandle';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateImperativeHandle(ref, create, deps);\n },\n useLayoutEffect: function (create, deps) {\n currentHookNameInDev = 'useLayoutEffect';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateLayoutEffect(create, deps);\n },\n useMemo: function (create, deps) {\n currentHookNameInDev = 'useMemo';\n warnInvalidHookAccess();\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return updateMemo(create, deps);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useReducer: function (reducer, initialArg, init) {\n currentHookNameInDev = 'useReducer';\n warnInvalidHookAccess();\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return rerenderReducer(reducer, initialArg, init);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useRef: function (initialValue) {\n currentHookNameInDev = 'useRef';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateRef();\n },\n useState: function (initialState) {\n currentHookNameInDev = 'useState';\n warnInvalidHookAccess();\n updateHookTypesDev();\n var prevDispatcher = ReactCurrentDispatcher.current;\n ReactCurrentDispatcher.current = InvalidNestedHooksDispatcherOnUpdateInDEV;\n\n try {\n return rerenderState(initialState);\n } finally {\n ReactCurrentDispatcher.current = prevDispatcher;\n }\n },\n useDebugValue: function (value, formatterFn) {\n currentHookNameInDev = 'useDebugValue';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return updateDebugValue();\n },\n useResponder: function (responder, props) {\n currentHookNameInDev = 'useResponder';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return createDeprecatedResponderListener(responder, props);\n },\n useDeferredValue: function (value, config) {\n currentHookNameInDev = 'useDeferredValue';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return rerenderDeferredValue(value, config);\n },\n useTransition: function (config) {\n currentHookNameInDev = 'useTransition';\n warnInvalidHookAccess();\n updateHookTypesDev();\n return rerenderTransition(config);\n }\n };\n}\n\nvar now$1 = Scheduler.unstable_now;\nvar commitTime = 0;\nvar profilerStartTime = -1;\n\nfunction getCommitTime() {\n return commitTime;\n}\n\nfunction recordCommitTime() {\n\n commitTime = now$1();\n}\n\nfunction startProfilerTimer(fiber) {\n\n profilerStartTime = now$1();\n\n if (fiber.actualStartTime < 0) {\n fiber.actualStartTime = now$1();\n }\n}\n\nfunction stopProfilerTimerIfRunning(fiber) {\n\n profilerStartTime = -1;\n}\n\nfunction stopProfilerTimerIfRunningAndRecordDelta(fiber, overrideBaseTime) {\n\n if (profilerStartTime >= 0) {\n var elapsedTime = now$1() - profilerStartTime;\n fiber.actualDuration += elapsedTime;\n\n if (overrideBaseTime) {\n fiber.selfBaseDuration = elapsedTime;\n }\n\n profilerStartTime = -1;\n }\n}\n\n// This may have been an insertion or a hydration.\n\nvar hydrationParentFiber = null;\nvar nextHydratableInstance = null;\nvar isHydrating = false;\n\nfunction enterHydrationState(fiber) {\n\n var parentInstance = fiber.stateNode.containerInfo;\n nextHydratableInstance = getFirstHydratableChild(parentInstance);\n hydrationParentFiber = fiber;\n isHydrating = true;\n return true;\n}\n\nfunction deleteHydratableInstance(returnFiber, instance) {\n {\n switch (returnFiber.tag) {\n case HostRoot:\n didNotHydrateContainerInstance(returnFiber.stateNode.containerInfo, instance);\n break;\n\n case HostComponent:\n didNotHydrateInstance(returnFiber.type, returnFiber.memoizedProps, returnFiber.stateNode, instance);\n break;\n }\n }\n\n var childToDelete = createFiberFromHostInstanceForDeletion();\n childToDelete.stateNode = instance;\n childToDelete.return = returnFiber;\n childToDelete.effectTag = Deletion; // This might seem like it belongs on progressedFirstDeletion. However,\n // these children are not part of the reconciliation list of children.\n // Even if we abort and rereconcile the children, that will try to hydrate\n // again and the nodes are still in the host tree so these will be\n // recreated.\n\n if (returnFiber.lastEffect !== null) {\n returnFiber.lastEffect.nextEffect = childToDelete;\n returnFiber.lastEffect = childToDelete;\n } else {\n returnFiber.firstEffect = returnFiber.lastEffect = childToDelete;\n }\n}\n\nfunction insertNonHydratedInstance(returnFiber, fiber) {\n fiber.effectTag = fiber.effectTag & ~Hydrating | Placement;\n\n {\n switch (returnFiber.tag) {\n case HostRoot:\n {\n var parentContainer = returnFiber.stateNode.containerInfo;\n\n switch (fiber.tag) {\n case HostComponent:\n var type = fiber.type;\n var props = fiber.pendingProps;\n didNotFindHydratableContainerInstance(parentContainer, type);\n break;\n\n case HostText:\n var text = fiber.pendingProps;\n didNotFindHydratableContainerTextInstance(parentContainer, text);\n break;\n }\n\n break;\n }\n\n case HostComponent:\n {\n var parentType = returnFiber.type;\n var parentProps = returnFiber.memoizedProps;\n var parentInstance = returnFiber.stateNode;\n\n switch (fiber.tag) {\n case HostComponent:\n var _type = fiber.type;\n var _props = fiber.pendingProps;\n didNotFindHydratableInstance(parentType, parentProps, parentInstance, _type);\n break;\n\n case HostText:\n var _text = fiber.pendingProps;\n didNotFindHydratableTextInstance(parentType, parentProps, parentInstance, _text);\n break;\n\n case SuspenseComponent:\n didNotFindHydratableSuspenseInstance(parentType, parentProps);\n break;\n }\n\n break;\n }\n\n default:\n return;\n }\n }\n}\n\nfunction tryHydrate(fiber, nextInstance) {\n switch (fiber.tag) {\n case HostComponent:\n {\n var type = fiber.type;\n var props = fiber.pendingProps;\n var instance = canHydrateInstance(nextInstance, type);\n\n if (instance !== null) {\n fiber.stateNode = instance;\n return true;\n }\n\n return false;\n }\n\n case HostText:\n {\n var text = fiber.pendingProps;\n var textInstance = canHydrateTextInstance(nextInstance, text);\n\n if (textInstance !== null) {\n fiber.stateNode = textInstance;\n return true;\n }\n\n return false;\n }\n\n case SuspenseComponent:\n {\n\n return false;\n }\n\n default:\n return false;\n }\n}\n\nfunction tryToClaimNextHydratableInstance(fiber) {\n if (!isHydrating) {\n return;\n }\n\n var nextInstance = nextHydratableInstance;\n\n if (!nextInstance) {\n // Nothing to hydrate. Make it an insertion.\n insertNonHydratedInstance(hydrationParentFiber, fiber);\n isHydrating = false;\n hydrationParentFiber = fiber;\n return;\n }\n\n var firstAttemptedInstance = nextInstance;\n\n if (!tryHydrate(fiber, nextInstance)) {\n // If we can't hydrate this instance let's try the next one.\n // We use this as a heuristic. It's based on intuition and not data so it\n // might be flawed or unnecessary.\n nextInstance = getNextHydratableSibling(firstAttemptedInstance);\n\n if (!nextInstance || !tryHydrate(fiber, nextInstance)) {\n // Nothing to hydrate. Make it an insertion.\n insertNonHydratedInstance(hydrationParentFiber, fiber);\n isHydrating = false;\n hydrationParentFiber = fiber;\n return;\n } // We matched the next one, we'll now assume that the first one was\n // superfluous and we'll delete it. Since we can't eagerly delete it\n // we'll have to schedule a deletion. To do that, this node needs a dummy\n // fiber associated with it.\n\n\n deleteHydratableInstance(hydrationParentFiber, firstAttemptedInstance);\n }\n\n hydrationParentFiber = fiber;\n nextHydratableInstance = getFirstHydratableChild(nextInstance);\n}\n\nfunction prepareToHydrateHostInstance(fiber, rootContainerInstance, hostContext) {\n\n var instance = fiber.stateNode;\n var updatePayload = hydrateInstance(instance, fiber.type, fiber.memoizedProps, rootContainerInstance, hostContext, fiber); // TODO: Type this specific to this type of component.\n\n fiber.updateQueue = updatePayload; // If the update payload indicates that there is a change or if there\n // is a new ref we mark this as an update.\n\n if (updatePayload !== null) {\n return true;\n }\n\n return false;\n}\n\nfunction prepareToHydrateHostTextInstance(fiber) {\n\n var textInstance = fiber.stateNode;\n var textContent = fiber.memoizedProps;\n var shouldUpdate = hydrateTextInstance(textInstance, textContent, fiber);\n\n {\n if (shouldUpdate) {\n // We assume that prepareToHydrateHostTextInstance is called in a context where the\n // hydration parent is the parent host component of this host text.\n var returnFiber = hydrationParentFiber;\n\n if (returnFiber !== null) {\n switch (returnFiber.tag) {\n case HostRoot:\n {\n var parentContainer = returnFiber.stateNode.containerInfo;\n didNotMatchHydratedContainerTextInstance(parentContainer, textInstance, textContent);\n break;\n }\n\n case HostComponent:\n {\n var parentType = returnFiber.type;\n var parentProps = returnFiber.memoizedProps;\n var parentInstance = returnFiber.stateNode;\n didNotMatchHydratedTextInstance(parentType, parentProps, parentInstance, textInstance, textContent);\n break;\n }\n }\n }\n }\n }\n\n return shouldUpdate;\n}\n\nfunction skipPastDehydratedSuspenseInstance(fiber) {\n\n var suspenseState = fiber.memoizedState;\n var suspenseInstance = suspenseState !== null ? suspenseState.dehydrated : null;\n\n if (!suspenseInstance) {\n {\n throw Error( \"Expected to have a hydrated suspense instance. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n return getNextHydratableInstanceAfterSuspenseInstance(suspenseInstance);\n}\n\nfunction popToNextHostParent(fiber) {\n var parent = fiber.return;\n\n while (parent !== null && parent.tag !== HostComponent && parent.tag !== HostRoot && parent.tag !== SuspenseComponent) {\n parent = parent.return;\n }\n\n hydrationParentFiber = parent;\n}\n\nfunction popHydrationState(fiber) {\n\n if (fiber !== hydrationParentFiber) {\n // We're deeper than the current hydration context, inside an inserted\n // tree.\n return false;\n }\n\n if (!isHydrating) {\n // If we're not currently hydrating but we're in a hydration context, then\n // we were an insertion and now need to pop up reenter hydration of our\n // siblings.\n popToNextHostParent(fiber);\n isHydrating = true;\n return false;\n }\n\n var type = fiber.type; // If we have any remaining hydratable nodes, we need to delete them now.\n // We only do this deeper than head and body since they tend to have random\n // other nodes in them. We also ignore components with pure text content in\n // side of them.\n // TODO: Better heuristic.\n\n if (fiber.tag !== HostComponent || type !== 'head' && type !== 'body' && !shouldSetTextContent(type, fiber.memoizedProps)) {\n var nextInstance = nextHydratableInstance;\n\n while (nextInstance) {\n deleteHydratableInstance(fiber, nextInstance);\n nextInstance = getNextHydratableSibling(nextInstance);\n }\n }\n\n popToNextHostParent(fiber);\n\n if (fiber.tag === SuspenseComponent) {\n nextHydratableInstance = skipPastDehydratedSuspenseInstance(fiber);\n } else {\n nextHydratableInstance = hydrationParentFiber ? getNextHydratableSibling(fiber.stateNode) : null;\n }\n\n return true;\n}\n\nfunction resetHydrationState() {\n\n hydrationParentFiber = null;\n nextHydratableInstance = null;\n isHydrating = false;\n}\n\nvar ReactCurrentOwner$1 = ReactSharedInternals.ReactCurrentOwner;\nvar didReceiveUpdate = false;\nvar didWarnAboutBadClass;\nvar didWarnAboutModulePatternComponent;\nvar didWarnAboutContextTypeOnFunctionComponent;\nvar didWarnAboutGetDerivedStateOnFunctionComponent;\nvar didWarnAboutFunctionRefs;\nvar didWarnAboutReassigningProps;\nvar didWarnAboutRevealOrder;\nvar didWarnAboutTailOptions;\n\n{\n didWarnAboutBadClass = {};\n didWarnAboutModulePatternComponent = {};\n didWarnAboutContextTypeOnFunctionComponent = {};\n didWarnAboutGetDerivedStateOnFunctionComponent = {};\n didWarnAboutFunctionRefs = {};\n didWarnAboutReassigningProps = false;\n didWarnAboutRevealOrder = {};\n didWarnAboutTailOptions = {};\n}\n\nfunction reconcileChildren(current, workInProgress, nextChildren, renderExpirationTime) {\n if (current === null) {\n // If this is a fresh new component that hasn't been rendered yet, we\n // won't update its child set by applying minimal side-effects. Instead,\n // we will add them all to the child before it gets rendered. That means\n // we can optimize this reconciliation pass by not tracking side-effects.\n workInProgress.child = mountChildFibers(workInProgress, null, nextChildren, renderExpirationTime);\n } else {\n // If the current child is the same as the work in progress, it means that\n // we haven't yet started any work on these children. Therefore, we use\n // the clone algorithm to create a copy of all the current children.\n // If we had any progressed work already, that is invalid at this point so\n // let's throw it out.\n workInProgress.child = reconcileChildFibers(workInProgress, current.child, nextChildren, renderExpirationTime);\n }\n}\n\nfunction forceUnmountCurrentAndReconcile(current, workInProgress, nextChildren, renderExpirationTime) {\n // This function is fork of reconcileChildren. It's used in cases where we\n // want to reconcile without matching against the existing set. This has the\n // effect of all current children being unmounted; even if the type and key\n // are the same, the old child is unmounted and a new child is created.\n //\n // To do this, we're going to go through the reconcile algorithm twice. In\n // the first pass, we schedule a deletion for all the current children by\n // passing null.\n workInProgress.child = reconcileChildFibers(workInProgress, current.child, null, renderExpirationTime); // In the second pass, we mount the new children. The trick here is that we\n // pass null in place of where we usually pass the current child set. This has\n // the effect of remounting all children regardless of whether their\n // identities match.\n\n workInProgress.child = reconcileChildFibers(workInProgress, null, nextChildren, renderExpirationTime);\n}\n\nfunction updateForwardRef(current, workInProgress, Component, nextProps, renderExpirationTime) {\n // TODO: current can be non-null here even if the component\n // hasn't yet mounted. This happens after the first render suspends.\n // We'll need to figure out if this is fine or can cause issues.\n {\n if (workInProgress.type !== workInProgress.elementType) {\n // Lazy component props can't be validated in createElement\n // because they're only guaranteed to be resolved here.\n var innerPropTypes = Component.propTypes;\n\n if (innerPropTypes) {\n checkPropTypes(innerPropTypes, nextProps, // Resolved props\n 'prop', getComponentName(Component), getCurrentFiberStackInDev);\n }\n }\n }\n\n var render = Component.render;\n var ref = workInProgress.ref; // The rest is a fork of updateFunctionComponent\n\n var nextChildren;\n prepareToReadContext(workInProgress, renderExpirationTime);\n\n {\n ReactCurrentOwner$1.current = workInProgress;\n setIsRendering(true);\n nextChildren = renderWithHooks(current, workInProgress, render, nextProps, ref, renderExpirationTime);\n\n if ( workInProgress.mode & StrictMode) {\n // Only double-render components with Hooks\n if (workInProgress.memoizedState !== null) {\n nextChildren = renderWithHooks(current, workInProgress, render, nextProps, ref, renderExpirationTime);\n }\n }\n\n setIsRendering(false);\n }\n\n if (current !== null && !didReceiveUpdate) {\n bailoutHooks(current, workInProgress, renderExpirationTime);\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderExpirationTime);\n } // React DevTools reads this flag.\n\n\n workInProgress.effectTag |= PerformedWork;\n reconcileChildren(current, workInProgress, nextChildren, renderExpirationTime);\n return workInProgress.child;\n}\n\nfunction updateMemoComponent(current, workInProgress, Component, nextProps, updateExpirationTime, renderExpirationTime) {\n if (current === null) {\n var type = Component.type;\n\n if (isSimpleFunctionComponent(type) && Component.compare === null && // SimpleMemoComponent codepath doesn't resolve outer props either.\n Component.defaultProps === undefined) {\n var resolvedType = type;\n\n {\n resolvedType = resolveFunctionForHotReloading(type);\n } // If this is a plain function component without default props,\n // and with only the default shallow comparison, we upgrade it\n // to a SimpleMemoComponent to allow fast path updates.\n\n\n workInProgress.tag = SimpleMemoComponent;\n workInProgress.type = resolvedType;\n\n {\n validateFunctionComponentInDev(workInProgress, type);\n }\n\n return updateSimpleMemoComponent(current, workInProgress, resolvedType, nextProps, updateExpirationTime, renderExpirationTime);\n }\n\n {\n var innerPropTypes = type.propTypes;\n\n if (innerPropTypes) {\n // Inner memo component props aren't currently validated in createElement.\n // We could move it there, but we'd still need this for lazy code path.\n checkPropTypes(innerPropTypes, nextProps, // Resolved props\n 'prop', getComponentName(type), getCurrentFiberStackInDev);\n }\n }\n\n var child = createFiberFromTypeAndProps(Component.type, null, nextProps, null, workInProgress.mode, renderExpirationTime);\n child.ref = workInProgress.ref;\n child.return = workInProgress;\n workInProgress.child = child;\n return child;\n }\n\n {\n var _type = Component.type;\n var _innerPropTypes = _type.propTypes;\n\n if (_innerPropTypes) {\n // Inner memo component props aren't currently validated in createElement.\n // We could move it there, but we'd still need this for lazy code path.\n checkPropTypes(_innerPropTypes, nextProps, // Resolved props\n 'prop', getComponentName(_type), getCurrentFiberStackInDev);\n }\n }\n\n var currentChild = current.child; // This is always exactly one child\n\n if (updateExpirationTime < renderExpirationTime) {\n // This will be the props with resolved defaultProps,\n // unlike current.memoizedProps which will be the unresolved ones.\n var prevProps = currentChild.memoizedProps; // Default to shallow comparison\n\n var compare = Component.compare;\n compare = compare !== null ? compare : shallowEqual;\n\n if (compare(prevProps, nextProps) && current.ref === workInProgress.ref) {\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderExpirationTime);\n }\n } // React DevTools reads this flag.\n\n\n workInProgress.effectTag |= PerformedWork;\n var newChild = createWorkInProgress(currentChild, nextProps);\n newChild.ref = workInProgress.ref;\n newChild.return = workInProgress;\n workInProgress.child = newChild;\n return newChild;\n}\n\nfunction updateSimpleMemoComponent(current, workInProgress, Component, nextProps, updateExpirationTime, renderExpirationTime) {\n // TODO: current can be non-null here even if the component\n // hasn't yet mounted. This happens when the inner render suspends.\n // We'll need to figure out if this is fine or can cause issues.\n {\n if (workInProgress.type !== workInProgress.elementType) {\n // Lazy component props can't be validated in createElement\n // because they're only guaranteed to be resolved here.\n var outerMemoType = workInProgress.elementType;\n\n if (outerMemoType.$$typeof === REACT_LAZY_TYPE) {\n // We warn when you define propTypes on lazy()\n // so let's just skip over it to find memo() outer wrapper.\n // Inner props for memo are validated later.\n outerMemoType = refineResolvedLazyComponent(outerMemoType);\n }\n\n var outerPropTypes = outerMemoType && outerMemoType.propTypes;\n\n if (outerPropTypes) {\n checkPropTypes(outerPropTypes, nextProps, // Resolved (SimpleMemoComponent has no defaultProps)\n 'prop', getComponentName(outerMemoType), getCurrentFiberStackInDev);\n } // Inner propTypes will be validated in the function component path.\n\n }\n }\n\n if (current !== null) {\n var prevProps = current.memoizedProps;\n\n if (shallowEqual(prevProps, nextProps) && current.ref === workInProgress.ref && ( // Prevent bailout if the implementation changed due to hot reload.\n workInProgress.type === current.type )) {\n didReceiveUpdate = false;\n\n if (updateExpirationTime < renderExpirationTime) {\n // The pending update priority was cleared at the beginning of\n // beginWork. We're about to bail out, but there might be additional\n // updates at a lower priority. Usually, the priority level of the\n // remaining updates is accumlated during the evaluation of the\n // component (i.e. when processing the update queue). But since since\n // we're bailing out early *without* evaluating the component, we need\n // to account for it here, too. Reset to the value of the current fiber.\n // NOTE: This only applies to SimpleMemoComponent, not MemoComponent,\n // because a MemoComponent fiber does not have hooks or an update queue;\n // rather, it wraps around an inner component, which may or may not\n // contains hooks.\n // TODO: Move the reset at in beginWork out of the common path so that\n // this is no longer necessary.\n workInProgress.expirationTime = current.expirationTime;\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderExpirationTime);\n }\n }\n }\n\n return updateFunctionComponent(current, workInProgress, Component, nextProps, renderExpirationTime);\n}\n\nfunction updateFragment(current, workInProgress, renderExpirationTime) {\n var nextChildren = workInProgress.pendingProps;\n reconcileChildren(current, workInProgress, nextChildren, renderExpirationTime);\n return workInProgress.child;\n}\n\nfunction updateMode(current, workInProgress, renderExpirationTime) {\n var nextChildren = workInProgress.pendingProps.children;\n reconcileChildren(current, workInProgress, nextChildren, renderExpirationTime);\n return workInProgress.child;\n}\n\nfunction updateProfiler(current, workInProgress, renderExpirationTime) {\n {\n workInProgress.effectTag |= Update;\n }\n\n var nextProps = workInProgress.pendingProps;\n var nextChildren = nextProps.children;\n reconcileChildren(current, workInProgress, nextChildren, renderExpirationTime);\n return workInProgress.child;\n}\n\nfunction markRef(current, workInProgress) {\n var ref = workInProgress.ref;\n\n if (current === null && ref !== null || current !== null && current.ref !== ref) {\n // Schedule a Ref effect\n workInProgress.effectTag |= Ref;\n }\n}\n\nfunction updateFunctionComponent(current, workInProgress, Component, nextProps, renderExpirationTime) {\n {\n if (workInProgress.type !== workInProgress.elementType) {\n // Lazy component props can't be validated in createElement\n // because they're only guaranteed to be resolved here.\n var innerPropTypes = Component.propTypes;\n\n if (innerPropTypes) {\n checkPropTypes(innerPropTypes, nextProps, // Resolved props\n 'prop', getComponentName(Component), getCurrentFiberStackInDev);\n }\n }\n }\n\n var context;\n\n {\n var unmaskedContext = getUnmaskedContext(workInProgress, Component, true);\n context = getMaskedContext(workInProgress, unmaskedContext);\n }\n\n var nextChildren;\n prepareToReadContext(workInProgress, renderExpirationTime);\n\n {\n ReactCurrentOwner$1.current = workInProgress;\n setIsRendering(true);\n nextChildren = renderWithHooks(current, workInProgress, Component, nextProps, context, renderExpirationTime);\n\n if ( workInProgress.mode & StrictMode) {\n // Only double-render components with Hooks\n if (workInProgress.memoizedState !== null) {\n nextChildren = renderWithHooks(current, workInProgress, Component, nextProps, context, renderExpirationTime);\n }\n }\n\n setIsRendering(false);\n }\n\n if (current !== null && !didReceiveUpdate) {\n bailoutHooks(current, workInProgress, renderExpirationTime);\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderExpirationTime);\n } // React DevTools reads this flag.\n\n\n workInProgress.effectTag |= PerformedWork;\n reconcileChildren(current, workInProgress, nextChildren, renderExpirationTime);\n return workInProgress.child;\n}\n\nfunction updateClassComponent(current, workInProgress, Component, nextProps, renderExpirationTime) {\n {\n if (workInProgress.type !== workInProgress.elementType) {\n // Lazy component props can't be validated in createElement\n // because they're only guaranteed to be resolved here.\n var innerPropTypes = Component.propTypes;\n\n if (innerPropTypes) {\n checkPropTypes(innerPropTypes, nextProps, // Resolved props\n 'prop', getComponentName(Component), getCurrentFiberStackInDev);\n }\n }\n } // Push context providers early to prevent context stack mismatches.\n // During mounting we don't know the child context yet as the instance doesn't exist.\n // We will invalidate the child context in finishClassComponent() right after rendering.\n\n\n var hasContext;\n\n if (isContextProvider(Component)) {\n hasContext = true;\n pushContextProvider(workInProgress);\n } else {\n hasContext = false;\n }\n\n prepareToReadContext(workInProgress, renderExpirationTime);\n var instance = workInProgress.stateNode;\n var shouldUpdate;\n\n if (instance === null) {\n if (current !== null) {\n // A class component without an instance only mounts if it suspended\n // inside a non-concurrent tree, in an inconsistent state. We want to\n // treat it like a new mount, even though an empty version of it already\n // committed. Disconnect the alternate pointers.\n current.alternate = null;\n workInProgress.alternate = null; // Since this is conceptually a new fiber, schedule a Placement effect\n\n workInProgress.effectTag |= Placement;\n } // In the initial pass we might need to construct the instance.\n\n\n constructClassInstance(workInProgress, Component, nextProps);\n mountClassInstance(workInProgress, Component, nextProps, renderExpirationTime);\n shouldUpdate = true;\n } else if (current === null) {\n // In a resume, we'll already have an instance we can reuse.\n shouldUpdate = resumeMountClassInstance(workInProgress, Component, nextProps, renderExpirationTime);\n } else {\n shouldUpdate = updateClassInstance(current, workInProgress, Component, nextProps, renderExpirationTime);\n }\n\n var nextUnitOfWork = finishClassComponent(current, workInProgress, Component, shouldUpdate, hasContext, renderExpirationTime);\n\n {\n var inst = workInProgress.stateNode;\n\n if (inst.props !== nextProps) {\n if (!didWarnAboutReassigningProps) {\n error('It looks like %s is reassigning its own `this.props` while rendering. ' + 'This is not supported and can lead to confusing bugs.', getComponentName(workInProgress.type) || 'a component');\n }\n\n didWarnAboutReassigningProps = true;\n }\n }\n\n return nextUnitOfWork;\n}\n\nfunction finishClassComponent(current, workInProgress, Component, shouldUpdate, hasContext, renderExpirationTime) {\n // Refs should update even if shouldComponentUpdate returns false\n markRef(current, workInProgress);\n var didCaptureError = (workInProgress.effectTag & DidCapture) !== NoEffect;\n\n if (!shouldUpdate && !didCaptureError) {\n // Context providers should defer to sCU for rendering\n if (hasContext) {\n invalidateContextProvider(workInProgress, Component, false);\n }\n\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderExpirationTime);\n }\n\n var instance = workInProgress.stateNode; // Rerender\n\n ReactCurrentOwner$1.current = workInProgress;\n var nextChildren;\n\n if (didCaptureError && typeof Component.getDerivedStateFromError !== 'function') {\n // If we captured an error, but getDerivedStateFromError is not defined,\n // unmount all the children. componentDidCatch will schedule an update to\n // re-render a fallback. This is temporary until we migrate everyone to\n // the new API.\n // TODO: Warn in a future release.\n nextChildren = null;\n\n {\n stopProfilerTimerIfRunning();\n }\n } else {\n {\n setIsRendering(true);\n nextChildren = instance.render();\n\n if ( workInProgress.mode & StrictMode) {\n instance.render();\n }\n\n setIsRendering(false);\n }\n } // React DevTools reads this flag.\n\n\n workInProgress.effectTag |= PerformedWork;\n\n if (current !== null && didCaptureError) {\n // If we're recovering from an error, reconcile without reusing any of\n // the existing children. Conceptually, the normal children and the children\n // that are shown on error are two different sets, so we shouldn't reuse\n // normal children even if their identities match.\n forceUnmountCurrentAndReconcile(current, workInProgress, nextChildren, renderExpirationTime);\n } else {\n reconcileChildren(current, workInProgress, nextChildren, renderExpirationTime);\n } // Memoize state using the values we just used to render.\n // TODO: Restructure so we never read values from the instance.\n\n\n workInProgress.memoizedState = instance.state; // The context might have changed so we need to recalculate it.\n\n if (hasContext) {\n invalidateContextProvider(workInProgress, Component, true);\n }\n\n return workInProgress.child;\n}\n\nfunction pushHostRootContext(workInProgress) {\n var root = workInProgress.stateNode;\n\n if (root.pendingContext) {\n pushTopLevelContextObject(workInProgress, root.pendingContext, root.pendingContext !== root.context);\n } else if (root.context) {\n // Should always be set\n pushTopLevelContextObject(workInProgress, root.context, false);\n }\n\n pushHostContainer(workInProgress, root.containerInfo);\n}\n\nfunction updateHostRoot(current, workInProgress, renderExpirationTime) {\n pushHostRootContext(workInProgress);\n var updateQueue = workInProgress.updateQueue;\n\n if (!(current !== null && updateQueue !== null)) {\n {\n throw Error( \"If the root does not have an updateQueue, we should have already bailed out. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n var nextProps = workInProgress.pendingProps;\n var prevState = workInProgress.memoizedState;\n var prevChildren = prevState !== null ? prevState.element : null;\n cloneUpdateQueue(current, workInProgress);\n processUpdateQueue(workInProgress, nextProps, null, renderExpirationTime);\n var nextState = workInProgress.memoizedState; // Caution: React DevTools currently depends on this property\n // being called \"element\".\n\n var nextChildren = nextState.element;\n\n if (nextChildren === prevChildren) {\n // If the state is the same as before, that's a bailout because we had\n // no work that expires at this time.\n resetHydrationState();\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderExpirationTime);\n }\n\n var root = workInProgress.stateNode;\n\n if (root.hydrate && enterHydrationState(workInProgress)) {\n // If we don't have any current children this might be the first pass.\n // We always try to hydrate. If this isn't a hydration pass there won't\n // be any children to hydrate which is effectively the same thing as\n // not hydrating.\n var child = mountChildFibers(workInProgress, null, nextChildren, renderExpirationTime);\n workInProgress.child = child;\n var node = child;\n\n while (node) {\n // Mark each child as hydrating. This is a fast path to know whether this\n // tree is part of a hydrating tree. This is used to determine if a child\n // node has fully mounted yet, and for scheduling event replaying.\n // Conceptually this is similar to Placement in that a new subtree is\n // inserted into the React tree here. It just happens to not need DOM\n // mutations because it already exists.\n node.effectTag = node.effectTag & ~Placement | Hydrating;\n node = node.sibling;\n }\n } else {\n // Otherwise reset hydration state in case we aborted and resumed another\n // root.\n reconcileChildren(current, workInProgress, nextChildren, renderExpirationTime);\n resetHydrationState();\n }\n\n return workInProgress.child;\n}\n\nfunction updateHostComponent(current, workInProgress, renderExpirationTime) {\n pushHostContext(workInProgress);\n\n if (current === null) {\n tryToClaimNextHydratableInstance(workInProgress);\n }\n\n var type = workInProgress.type;\n var nextProps = workInProgress.pendingProps;\n var prevProps = current !== null ? current.memoizedProps : null;\n var nextChildren = nextProps.children;\n var isDirectTextChild = shouldSetTextContent(type, nextProps);\n\n if (isDirectTextChild) {\n // We special case a direct text child of a host node. This is a common\n // case. We won't handle it as a reified child. We will instead handle\n // this in the host environment that also has access to this prop. That\n // avoids allocating another HostText fiber and traversing it.\n nextChildren = null;\n } else if (prevProps !== null && shouldSetTextContent(type, prevProps)) {\n // If we're switching from a direct text child to a normal child, or to\n // empty, we need to schedule the text content to be reset.\n workInProgress.effectTag |= ContentReset;\n }\n\n markRef(current, workInProgress); // Check the host config to see if the children are offscreen/hidden.\n\n if (workInProgress.mode & ConcurrentMode && renderExpirationTime !== Never && shouldDeprioritizeSubtree(type, nextProps)) {\n {\n markSpawnedWork(Never);\n } // Schedule this fiber to re-render at offscreen priority. Then bailout.\n\n\n workInProgress.expirationTime = workInProgress.childExpirationTime = Never;\n return null;\n }\n\n reconcileChildren(current, workInProgress, nextChildren, renderExpirationTime);\n return workInProgress.child;\n}\n\nfunction updateHostText(current, workInProgress) {\n if (current === null) {\n tryToClaimNextHydratableInstance(workInProgress);\n } // Nothing to do here. This is terminal. We'll do the completion step\n // immediately after.\n\n\n return null;\n}\n\nfunction mountLazyComponent(_current, workInProgress, elementType, updateExpirationTime, renderExpirationTime) {\n if (_current !== null) {\n // A lazy component only mounts if it suspended inside a non-\n // concurrent tree, in an inconsistent state. We want to treat it like\n // a new mount, even though an empty version of it already committed.\n // Disconnect the alternate pointers.\n _current.alternate = null;\n workInProgress.alternate = null; // Since this is conceptually a new fiber, schedule a Placement effect\n\n workInProgress.effectTag |= Placement;\n }\n\n var props = workInProgress.pendingProps; // We can't start a User Timing measurement with correct label yet.\n // Cancel and resume right after we know the tag.\n\n cancelWorkTimer(workInProgress);\n var Component = readLazyComponentType(elementType); // Store the unwrapped component in the type.\n\n workInProgress.type = Component;\n var resolvedTag = workInProgress.tag = resolveLazyComponentTag(Component);\n startWorkTimer(workInProgress);\n var resolvedProps = resolveDefaultProps(Component, props);\n var child;\n\n switch (resolvedTag) {\n case FunctionComponent:\n {\n {\n validateFunctionComponentInDev(workInProgress, Component);\n workInProgress.type = Component = resolveFunctionForHotReloading(Component);\n }\n\n child = updateFunctionComponent(null, workInProgress, Component, resolvedProps, renderExpirationTime);\n return child;\n }\n\n case ClassComponent:\n {\n {\n workInProgress.type = Component = resolveClassForHotReloading(Component);\n }\n\n child = updateClassComponent(null, workInProgress, Component, resolvedProps, renderExpirationTime);\n return child;\n }\n\n case ForwardRef:\n {\n {\n workInProgress.type = Component = resolveForwardRefForHotReloading(Component);\n }\n\n child = updateForwardRef(null, workInProgress, Component, resolvedProps, renderExpirationTime);\n return child;\n }\n\n case MemoComponent:\n {\n {\n if (workInProgress.type !== workInProgress.elementType) {\n var outerPropTypes = Component.propTypes;\n\n if (outerPropTypes) {\n checkPropTypes(outerPropTypes, resolvedProps, // Resolved for outer only\n 'prop', getComponentName(Component), getCurrentFiberStackInDev);\n }\n }\n }\n\n child = updateMemoComponent(null, workInProgress, Component, resolveDefaultProps(Component.type, resolvedProps), // The inner type can have defaults too\n updateExpirationTime, renderExpirationTime);\n return child;\n }\n }\n\n var hint = '';\n\n {\n if (Component !== null && typeof Component === 'object' && Component.$$typeof === REACT_LAZY_TYPE) {\n hint = ' Did you wrap a component in React.lazy() more than once?';\n }\n } // This message intentionally doesn't mention ForwardRef or MemoComponent\n // because the fact that it's a separate type of work is an\n // implementation detail.\n\n\n {\n {\n throw Error( \"Element type is invalid. Received a promise that resolves to: \" + Component + \". Lazy element type must resolve to a class or function.\" + hint );\n }\n }\n}\n\nfunction mountIncompleteClassComponent(_current, workInProgress, Component, nextProps, renderExpirationTime) {\n if (_current !== null) {\n // An incomplete component only mounts if it suspended inside a non-\n // concurrent tree, in an inconsistent state. We want to treat it like\n // a new mount, even though an empty version of it already committed.\n // Disconnect the alternate pointers.\n _current.alternate = null;\n workInProgress.alternate = null; // Since this is conceptually a new fiber, schedule a Placement effect\n\n workInProgress.effectTag |= Placement;\n } // Promote the fiber to a class and try rendering again.\n\n\n workInProgress.tag = ClassComponent; // The rest of this function is a fork of `updateClassComponent`\n // Push context providers early to prevent context stack mismatches.\n // During mounting we don't know the child context yet as the instance doesn't exist.\n // We will invalidate the child context in finishClassComponent() right after rendering.\n\n var hasContext;\n\n if (isContextProvider(Component)) {\n hasContext = true;\n pushContextProvider(workInProgress);\n } else {\n hasContext = false;\n }\n\n prepareToReadContext(workInProgress, renderExpirationTime);\n constructClassInstance(workInProgress, Component, nextProps);\n mountClassInstance(workInProgress, Component, nextProps, renderExpirationTime);\n return finishClassComponent(null, workInProgress, Component, true, hasContext, renderExpirationTime);\n}\n\nfunction mountIndeterminateComponent(_current, workInProgress, Component, renderExpirationTime) {\n if (_current !== null) {\n // An indeterminate component only mounts if it suspended inside a non-\n // concurrent tree, in an inconsistent state. We want to treat it like\n // a new mount, even though an empty version of it already committed.\n // Disconnect the alternate pointers.\n _current.alternate = null;\n workInProgress.alternate = null; // Since this is conceptually a new fiber, schedule a Placement effect\n\n workInProgress.effectTag |= Placement;\n }\n\n var props = workInProgress.pendingProps;\n var context;\n\n {\n var unmaskedContext = getUnmaskedContext(workInProgress, Component, false);\n context = getMaskedContext(workInProgress, unmaskedContext);\n }\n\n prepareToReadContext(workInProgress, renderExpirationTime);\n var value;\n\n {\n if (Component.prototype && typeof Component.prototype.render === 'function') {\n var componentName = getComponentName(Component) || 'Unknown';\n\n if (!didWarnAboutBadClass[componentName]) {\n error(\"The <%s /> component appears to have a render method, but doesn't extend React.Component. \" + 'This is likely to cause errors. Change %s to extend React.Component instead.', componentName, componentName);\n\n didWarnAboutBadClass[componentName] = true;\n }\n }\n\n if (workInProgress.mode & StrictMode) {\n ReactStrictModeWarnings.recordLegacyContextWarning(workInProgress, null);\n }\n\n setIsRendering(true);\n ReactCurrentOwner$1.current = workInProgress;\n value = renderWithHooks(null, workInProgress, Component, props, context, renderExpirationTime);\n setIsRendering(false);\n } // React DevTools reads this flag.\n\n\n workInProgress.effectTag |= PerformedWork;\n\n if (typeof value === 'object' && value !== null && typeof value.render === 'function' && value.$$typeof === undefined) {\n {\n var _componentName = getComponentName(Component) || 'Unknown';\n\n if (!didWarnAboutModulePatternComponent[_componentName]) {\n error('The <%s /> component appears to be a function component that returns a class instance. ' + 'Change %s to a class that extends React.Component instead. ' + \"If you can't use a class try assigning the prototype on the function as a workaround. \" + \"`%s.prototype = React.Component.prototype`. Don't use an arrow function since it \" + 'cannot be called with `new` by React.', _componentName, _componentName, _componentName);\n\n didWarnAboutModulePatternComponent[_componentName] = true;\n }\n } // Proceed under the assumption that this is a class instance\n\n\n workInProgress.tag = ClassComponent; // Throw out any hooks that were used.\n\n workInProgress.memoizedState = null;\n workInProgress.updateQueue = null; // Push context providers early to prevent context stack mismatches.\n // During mounting we don't know the child context yet as the instance doesn't exist.\n // We will invalidate the child context in finishClassComponent() right after rendering.\n\n var hasContext = false;\n\n if (isContextProvider(Component)) {\n hasContext = true;\n pushContextProvider(workInProgress);\n } else {\n hasContext = false;\n }\n\n workInProgress.memoizedState = value.state !== null && value.state !== undefined ? value.state : null;\n initializeUpdateQueue(workInProgress);\n var getDerivedStateFromProps = Component.getDerivedStateFromProps;\n\n if (typeof getDerivedStateFromProps === 'function') {\n applyDerivedStateFromProps(workInProgress, Component, getDerivedStateFromProps, props);\n }\n\n adoptClassInstance(workInProgress, value);\n mountClassInstance(workInProgress, Component, props, renderExpirationTime);\n return finishClassComponent(null, workInProgress, Component, true, hasContext, renderExpirationTime);\n } else {\n // Proceed under the assumption that this is a function component\n workInProgress.tag = FunctionComponent;\n\n {\n\n if ( workInProgress.mode & StrictMode) {\n // Only double-render components with Hooks\n if (workInProgress.memoizedState !== null) {\n value = renderWithHooks(null, workInProgress, Component, props, context, renderExpirationTime);\n }\n }\n }\n\n reconcileChildren(null, workInProgress, value, renderExpirationTime);\n\n {\n validateFunctionComponentInDev(workInProgress, Component);\n }\n\n return workInProgress.child;\n }\n}\n\nfunction validateFunctionComponentInDev(workInProgress, Component) {\n {\n if (Component) {\n if (Component.childContextTypes) {\n error('%s(...): childContextTypes cannot be defined on a function component.', Component.displayName || Component.name || 'Component');\n }\n }\n\n if (workInProgress.ref !== null) {\n var info = '';\n var ownerName = getCurrentFiberOwnerNameInDevOrNull();\n\n if (ownerName) {\n info += '\\n\\nCheck the render method of `' + ownerName + '`.';\n }\n\n var warningKey = ownerName || workInProgress._debugID || '';\n var debugSource = workInProgress._debugSource;\n\n if (debugSource) {\n warningKey = debugSource.fileName + ':' + debugSource.lineNumber;\n }\n\n if (!didWarnAboutFunctionRefs[warningKey]) {\n didWarnAboutFunctionRefs[warningKey] = true;\n\n error('Function components cannot be given refs. ' + 'Attempts to access this ref will fail. ' + 'Did you mean to use React.forwardRef()?%s', info);\n }\n }\n\n if (typeof Component.getDerivedStateFromProps === 'function') {\n var _componentName2 = getComponentName(Component) || 'Unknown';\n\n if (!didWarnAboutGetDerivedStateOnFunctionComponent[_componentName2]) {\n error('%s: Function components do not support getDerivedStateFromProps.', _componentName2);\n\n didWarnAboutGetDerivedStateOnFunctionComponent[_componentName2] = true;\n }\n }\n\n if (typeof Component.contextType === 'object' && Component.contextType !== null) {\n var _componentName3 = getComponentName(Component) || 'Unknown';\n\n if (!didWarnAboutContextTypeOnFunctionComponent[_componentName3]) {\n error('%s: Function components do not support contextType.', _componentName3);\n\n didWarnAboutContextTypeOnFunctionComponent[_componentName3] = true;\n }\n }\n }\n}\n\nvar SUSPENDED_MARKER = {\n dehydrated: null,\n retryTime: NoWork\n};\n\nfunction shouldRemainOnFallback(suspenseContext, current, workInProgress) {\n // If the context is telling us that we should show a fallback, and we're not\n // already showing content, then we should show the fallback instead.\n return hasSuspenseContext(suspenseContext, ForceSuspenseFallback) && (current === null || current.memoizedState !== null);\n}\n\nfunction updateSuspenseComponent(current, workInProgress, renderExpirationTime) {\n var mode = workInProgress.mode;\n var nextProps = workInProgress.pendingProps; // This is used by DevTools to force a boundary to suspend.\n\n {\n if (shouldSuspend(workInProgress)) {\n workInProgress.effectTag |= DidCapture;\n }\n }\n\n var suspenseContext = suspenseStackCursor.current;\n var nextDidTimeout = false;\n var didSuspend = (workInProgress.effectTag & DidCapture) !== NoEffect;\n\n if (didSuspend || shouldRemainOnFallback(suspenseContext, current)) {\n // Something in this boundary's subtree already suspended. Switch to\n // rendering the fallback children.\n nextDidTimeout = true;\n workInProgress.effectTag &= ~DidCapture;\n } else {\n // Attempting the main content\n if (current === null || current.memoizedState !== null) {\n // This is a new mount or this boundary is already showing a fallback state.\n // Mark this subtree context as having at least one invisible parent that could\n // handle the fallback state.\n // Boundaries without fallbacks or should be avoided are not considered since\n // they cannot handle preferred fallback states.\n if (nextProps.fallback !== undefined && nextProps.unstable_avoidThisFallback !== true) {\n suspenseContext = addSubtreeSuspenseContext(suspenseContext, InvisibleParentSuspenseContext);\n }\n }\n }\n\n suspenseContext = setDefaultShallowSuspenseContext(suspenseContext);\n pushSuspenseContext(workInProgress, suspenseContext); // This next part is a bit confusing. If the children timeout, we switch to\n // showing the fallback children in place of the \"primary\" children.\n // However, we don't want to delete the primary children because then their\n // state will be lost (both the React state and the host state, e.g.\n // uncontrolled form inputs). Instead we keep them mounted and hide them.\n // Both the fallback children AND the primary children are rendered at the\n // same time. Once the primary children are un-suspended, we can delete\n // the fallback children — don't need to preserve their state.\n //\n // The two sets of children are siblings in the host environment, but\n // semantically, for purposes of reconciliation, they are two separate sets.\n // So we store them using two fragment fibers.\n //\n // However, we want to avoid allocating extra fibers for every placeholder.\n // They're only necessary when the children time out, because that's the\n // only time when both sets are mounted.\n //\n // So, the extra fragment fibers are only used if the children time out.\n // Otherwise, we render the primary children directly. This requires some\n // custom reconciliation logic to preserve the state of the primary\n // children. It's essentially a very basic form of re-parenting.\n\n if (current === null) {\n // If we're currently hydrating, try to hydrate this boundary.\n // But only if this has a fallback.\n if (nextProps.fallback !== undefined) {\n tryToClaimNextHydratableInstance(workInProgress); // This could've been a dehydrated suspense component.\n } // This is the initial mount. This branch is pretty simple because there's\n // no previous state that needs to be preserved.\n\n\n if (nextDidTimeout) {\n // Mount separate fragments for primary and fallback children.\n var nextFallbackChildren = nextProps.fallback;\n var primaryChildFragment = createFiberFromFragment(null, mode, NoWork, null);\n primaryChildFragment.return = workInProgress;\n\n if ((workInProgress.mode & BlockingMode) === NoMode) {\n // Outside of blocking mode, we commit the effects from the\n // partially completed, timed-out tree, too.\n var progressedState = workInProgress.memoizedState;\n var progressedPrimaryChild = progressedState !== null ? workInProgress.child.child : workInProgress.child;\n primaryChildFragment.child = progressedPrimaryChild;\n var progressedChild = progressedPrimaryChild;\n\n while (progressedChild !== null) {\n progressedChild.return = primaryChildFragment;\n progressedChild = progressedChild.sibling;\n }\n }\n\n var fallbackChildFragment = createFiberFromFragment(nextFallbackChildren, mode, renderExpirationTime, null);\n fallbackChildFragment.return = workInProgress;\n primaryChildFragment.sibling = fallbackChildFragment; // Skip the primary children, and continue working on the\n // fallback children.\n\n workInProgress.memoizedState = SUSPENDED_MARKER;\n workInProgress.child = primaryChildFragment;\n return fallbackChildFragment;\n } else {\n // Mount the primary children without an intermediate fragment fiber.\n var nextPrimaryChildren = nextProps.children;\n workInProgress.memoizedState = null;\n return workInProgress.child = mountChildFibers(workInProgress, null, nextPrimaryChildren, renderExpirationTime);\n }\n } else {\n // This is an update. This branch is more complicated because we need to\n // ensure the state of the primary children is preserved.\n var prevState = current.memoizedState;\n\n if (prevState !== null) {\n // wrapped in a fragment fiber.\n\n\n var currentPrimaryChildFragment = current.child;\n var currentFallbackChildFragment = currentPrimaryChildFragment.sibling;\n\n if (nextDidTimeout) {\n // Still timed out. Reuse the current primary children by cloning\n // its fragment. We're going to skip over these entirely.\n var _nextFallbackChildren2 = nextProps.fallback;\n\n var _primaryChildFragment2 = createWorkInProgress(currentPrimaryChildFragment, currentPrimaryChildFragment.pendingProps);\n\n _primaryChildFragment2.return = workInProgress;\n\n if ((workInProgress.mode & BlockingMode) === NoMode) {\n // Outside of blocking mode, we commit the effects from the\n // partially completed, timed-out tree, too.\n var _progressedState = workInProgress.memoizedState;\n\n var _progressedPrimaryChild = _progressedState !== null ? workInProgress.child.child : workInProgress.child;\n\n if (_progressedPrimaryChild !== currentPrimaryChildFragment.child) {\n _primaryChildFragment2.child = _progressedPrimaryChild;\n var _progressedChild2 = _progressedPrimaryChild;\n\n while (_progressedChild2 !== null) {\n _progressedChild2.return = _primaryChildFragment2;\n _progressedChild2 = _progressedChild2.sibling;\n }\n }\n } // Because primaryChildFragment is a new fiber that we're inserting as the\n // parent of a new tree, we need to set its treeBaseDuration.\n\n\n if ( workInProgress.mode & ProfileMode) {\n // treeBaseDuration is the sum of all the child tree base durations.\n var _treeBaseDuration = 0;\n var _hiddenChild = _primaryChildFragment2.child;\n\n while (_hiddenChild !== null) {\n _treeBaseDuration += _hiddenChild.treeBaseDuration;\n _hiddenChild = _hiddenChild.sibling;\n }\n\n _primaryChildFragment2.treeBaseDuration = _treeBaseDuration;\n } // Clone the fallback child fragment, too. These we'll continue\n // working on.\n\n\n var _fallbackChildFragment2 = createWorkInProgress(currentFallbackChildFragment, _nextFallbackChildren2);\n\n _fallbackChildFragment2.return = workInProgress;\n _primaryChildFragment2.sibling = _fallbackChildFragment2;\n _primaryChildFragment2.childExpirationTime = NoWork; // Skip the primary children, and continue working on the\n // fallback children.\n\n workInProgress.memoizedState = SUSPENDED_MARKER;\n workInProgress.child = _primaryChildFragment2;\n return _fallbackChildFragment2;\n } else {\n // No longer suspended. Switch back to showing the primary children,\n // and remove the intermediate fragment fiber.\n var _nextPrimaryChildren = nextProps.children;\n var currentPrimaryChild = currentPrimaryChildFragment.child;\n var primaryChild = reconcileChildFibers(workInProgress, currentPrimaryChild, _nextPrimaryChildren, renderExpirationTime); // If this render doesn't suspend, we need to delete the fallback\n // children. Wait until the complete phase, after we've confirmed the\n // fallback is no longer needed.\n // TODO: Would it be better to store the fallback fragment on\n // the stateNode?\n // Continue rendering the children, like we normally do.\n\n workInProgress.memoizedState = null;\n return workInProgress.child = primaryChild;\n }\n } else {\n // The current tree has not already timed out. That means the primary\n // children are not wrapped in a fragment fiber.\n var _currentPrimaryChild = current.child;\n\n if (nextDidTimeout) {\n // Timed out. Wrap the children in a fragment fiber to keep them\n // separate from the fallback children.\n var _nextFallbackChildren3 = nextProps.fallback;\n\n var _primaryChildFragment3 = createFiberFromFragment( // It shouldn't matter what the pending props are because we aren't\n // going to render this fragment.\n null, mode, NoWork, null);\n\n _primaryChildFragment3.return = workInProgress;\n _primaryChildFragment3.child = _currentPrimaryChild;\n\n if (_currentPrimaryChild !== null) {\n _currentPrimaryChild.return = _primaryChildFragment3;\n } // Even though we're creating a new fiber, there are no new children,\n // because we're reusing an already mounted tree. So we don't need to\n // schedule a placement.\n // primaryChildFragment.effectTag |= Placement;\n\n\n if ((workInProgress.mode & BlockingMode) === NoMode) {\n // Outside of blocking mode, we commit the effects from the\n // partially completed, timed-out tree, too.\n var _progressedState2 = workInProgress.memoizedState;\n\n var _progressedPrimaryChild2 = _progressedState2 !== null ? workInProgress.child.child : workInProgress.child;\n\n _primaryChildFragment3.child = _progressedPrimaryChild2;\n var _progressedChild3 = _progressedPrimaryChild2;\n\n while (_progressedChild3 !== null) {\n _progressedChild3.return = _primaryChildFragment3;\n _progressedChild3 = _progressedChild3.sibling;\n }\n } // Because primaryChildFragment is a new fiber that we're inserting as the\n // parent of a new tree, we need to set its treeBaseDuration.\n\n\n if ( workInProgress.mode & ProfileMode) {\n // treeBaseDuration is the sum of all the child tree base durations.\n var _treeBaseDuration2 = 0;\n var _hiddenChild2 = _primaryChildFragment3.child;\n\n while (_hiddenChild2 !== null) {\n _treeBaseDuration2 += _hiddenChild2.treeBaseDuration;\n _hiddenChild2 = _hiddenChild2.sibling;\n }\n\n _primaryChildFragment3.treeBaseDuration = _treeBaseDuration2;\n } // Create a fragment from the fallback children, too.\n\n\n var _fallbackChildFragment3 = createFiberFromFragment(_nextFallbackChildren3, mode, renderExpirationTime, null);\n\n _fallbackChildFragment3.return = workInProgress;\n _primaryChildFragment3.sibling = _fallbackChildFragment3;\n _fallbackChildFragment3.effectTag |= Placement;\n _primaryChildFragment3.childExpirationTime = NoWork; // Skip the primary children, and continue working on the\n // fallback children.\n\n workInProgress.memoizedState = SUSPENDED_MARKER;\n workInProgress.child = _primaryChildFragment3;\n return _fallbackChildFragment3;\n } else {\n // Still haven't timed out. Continue rendering the children, like we\n // normally do.\n workInProgress.memoizedState = null;\n var _nextPrimaryChildren2 = nextProps.children;\n return workInProgress.child = reconcileChildFibers(workInProgress, _currentPrimaryChild, _nextPrimaryChildren2, renderExpirationTime);\n }\n }\n }\n}\n\nfunction scheduleWorkOnFiber(fiber, renderExpirationTime) {\n if (fiber.expirationTime < renderExpirationTime) {\n fiber.expirationTime = renderExpirationTime;\n }\n\n var alternate = fiber.alternate;\n\n if (alternate !== null && alternate.expirationTime < renderExpirationTime) {\n alternate.expirationTime = renderExpirationTime;\n }\n\n scheduleWorkOnParentPath(fiber.return, renderExpirationTime);\n}\n\nfunction propagateSuspenseContextChange(workInProgress, firstChild, renderExpirationTime) {\n // Mark any Suspense boundaries with fallbacks as having work to do.\n // If they were previously forced into fallbacks, they may now be able\n // to unblock.\n var node = firstChild;\n\n while (node !== null) {\n if (node.tag === SuspenseComponent) {\n var state = node.memoizedState;\n\n if (state !== null) {\n scheduleWorkOnFiber(node, renderExpirationTime);\n }\n } else if (node.tag === SuspenseListComponent) {\n // If the tail is hidden there might not be an Suspense boundaries\n // to schedule work on. In this case we have to schedule it on the\n // list itself.\n // We don't have to traverse to the children of the list since\n // the list will propagate the change when it rerenders.\n scheduleWorkOnFiber(node, renderExpirationTime);\n } else if (node.child !== null) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === workInProgress) {\n return;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === workInProgress) {\n return;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n}\n\nfunction findLastContentRow(firstChild) {\n // This is going to find the last row among these children that is already\n // showing content on the screen, as opposed to being in fallback state or\n // new. If a row has multiple Suspense boundaries, any of them being in the\n // fallback state, counts as the whole row being in a fallback state.\n // Note that the \"rows\" will be workInProgress, but any nested children\n // will still be current since we haven't rendered them yet. The mounted\n // order may not be the same as the new order. We use the new order.\n var row = firstChild;\n var lastContentRow = null;\n\n while (row !== null) {\n var currentRow = row.alternate; // New rows can't be content rows.\n\n if (currentRow !== null && findFirstSuspended(currentRow) === null) {\n lastContentRow = row;\n }\n\n row = row.sibling;\n }\n\n return lastContentRow;\n}\n\nfunction validateRevealOrder(revealOrder) {\n {\n if (revealOrder !== undefined && revealOrder !== 'forwards' && revealOrder !== 'backwards' && revealOrder !== 'together' && !didWarnAboutRevealOrder[revealOrder]) {\n didWarnAboutRevealOrder[revealOrder] = true;\n\n if (typeof revealOrder === 'string') {\n switch (revealOrder.toLowerCase()) {\n case 'together':\n case 'forwards':\n case 'backwards':\n {\n error('\"%s\" is not a valid value for revealOrder on <SuspenseList />. ' + 'Use lowercase \"%s\" instead.', revealOrder, revealOrder.toLowerCase());\n\n break;\n }\n\n case 'forward':\n case 'backward':\n {\n error('\"%s\" is not a valid value for revealOrder on <SuspenseList />. ' + 'React uses the -s suffix in the spelling. Use \"%ss\" instead.', revealOrder, revealOrder.toLowerCase());\n\n break;\n }\n\n default:\n error('\"%s\" is not a supported revealOrder on <SuspenseList />. ' + 'Did you mean \"together\", \"forwards\" or \"backwards\"?', revealOrder);\n\n break;\n }\n } else {\n error('%s is not a supported value for revealOrder on <SuspenseList />. ' + 'Did you mean \"together\", \"forwards\" or \"backwards\"?', revealOrder);\n }\n }\n }\n}\n\nfunction validateTailOptions(tailMode, revealOrder) {\n {\n if (tailMode !== undefined && !didWarnAboutTailOptions[tailMode]) {\n if (tailMode !== 'collapsed' && tailMode !== 'hidden') {\n didWarnAboutTailOptions[tailMode] = true;\n\n error('\"%s\" is not a supported value for tail on <SuspenseList />. ' + 'Did you mean \"collapsed\" or \"hidden\"?', tailMode);\n } else if (revealOrder !== 'forwards' && revealOrder !== 'backwards') {\n didWarnAboutTailOptions[tailMode] = true;\n\n error('<SuspenseList tail=\"%s\" /> is only valid if revealOrder is ' + '\"forwards\" or \"backwards\". ' + 'Did you mean to specify revealOrder=\"forwards\"?', tailMode);\n }\n }\n }\n}\n\nfunction validateSuspenseListNestedChild(childSlot, index) {\n {\n var isArray = Array.isArray(childSlot);\n var isIterable = !isArray && typeof getIteratorFn(childSlot) === 'function';\n\n if (isArray || isIterable) {\n var type = isArray ? 'array' : 'iterable';\n\n error('A nested %s was passed to row #%s in <SuspenseList />. Wrap it in ' + 'an additional SuspenseList to configure its revealOrder: ' + '<SuspenseList revealOrder=...> ... ' + '<SuspenseList revealOrder=...>{%s}</SuspenseList> ... ' + '</SuspenseList>', type, index, type);\n\n return false;\n }\n }\n\n return true;\n}\n\nfunction validateSuspenseListChildren(children, revealOrder) {\n {\n if ((revealOrder === 'forwards' || revealOrder === 'backwards') && children !== undefined && children !== null && children !== false) {\n if (Array.isArray(children)) {\n for (var i = 0; i < children.length; i++) {\n if (!validateSuspenseListNestedChild(children[i], i)) {\n return;\n }\n }\n } else {\n var iteratorFn = getIteratorFn(children);\n\n if (typeof iteratorFn === 'function') {\n var childrenIterator = iteratorFn.call(children);\n\n if (childrenIterator) {\n var step = childrenIterator.next();\n var _i = 0;\n\n for (; !step.done; step = childrenIterator.next()) {\n if (!validateSuspenseListNestedChild(step.value, _i)) {\n return;\n }\n\n _i++;\n }\n }\n } else {\n error('A single row was passed to a <SuspenseList revealOrder=\"%s\" />. ' + 'This is not useful since it needs multiple rows. ' + 'Did you mean to pass multiple children or an array?', revealOrder);\n }\n }\n }\n }\n}\n\nfunction initSuspenseListRenderState(workInProgress, isBackwards, tail, lastContentRow, tailMode, lastEffectBeforeRendering) {\n var renderState = workInProgress.memoizedState;\n\n if (renderState === null) {\n workInProgress.memoizedState = {\n isBackwards: isBackwards,\n rendering: null,\n renderingStartTime: 0,\n last: lastContentRow,\n tail: tail,\n tailExpiration: 0,\n tailMode: tailMode,\n lastEffect: lastEffectBeforeRendering\n };\n } else {\n // We can reuse the existing object from previous renders.\n renderState.isBackwards = isBackwards;\n renderState.rendering = null;\n renderState.renderingStartTime = 0;\n renderState.last = lastContentRow;\n renderState.tail = tail;\n renderState.tailExpiration = 0;\n renderState.tailMode = tailMode;\n renderState.lastEffect = lastEffectBeforeRendering;\n }\n} // This can end up rendering this component multiple passes.\n// The first pass splits the children fibers into two sets. A head and tail.\n// We first render the head. If anything is in fallback state, we do another\n// pass through beginWork to rerender all children (including the tail) with\n// the force suspend context. If the first render didn't have anything in\n// in fallback state. Then we render each row in the tail one-by-one.\n// That happens in the completeWork phase without going back to beginWork.\n\n\nfunction updateSuspenseListComponent(current, workInProgress, renderExpirationTime) {\n var nextProps = workInProgress.pendingProps;\n var revealOrder = nextProps.revealOrder;\n var tailMode = nextProps.tail;\n var newChildren = nextProps.children;\n validateRevealOrder(revealOrder);\n validateTailOptions(tailMode, revealOrder);\n validateSuspenseListChildren(newChildren, revealOrder);\n reconcileChildren(current, workInProgress, newChildren, renderExpirationTime);\n var suspenseContext = suspenseStackCursor.current;\n var shouldForceFallback = hasSuspenseContext(suspenseContext, ForceSuspenseFallback);\n\n if (shouldForceFallback) {\n suspenseContext = setShallowSuspenseContext(suspenseContext, ForceSuspenseFallback);\n workInProgress.effectTag |= DidCapture;\n } else {\n var didSuspendBefore = current !== null && (current.effectTag & DidCapture) !== NoEffect;\n\n if (didSuspendBefore) {\n // If we previously forced a fallback, we need to schedule work\n // on any nested boundaries to let them know to try to render\n // again. This is the same as context updating.\n propagateSuspenseContextChange(workInProgress, workInProgress.child, renderExpirationTime);\n }\n\n suspenseContext = setDefaultShallowSuspenseContext(suspenseContext);\n }\n\n pushSuspenseContext(workInProgress, suspenseContext);\n\n if ((workInProgress.mode & BlockingMode) === NoMode) {\n // Outside of blocking mode, SuspenseList doesn't work so we just\n // use make it a noop by treating it as the default revealOrder.\n workInProgress.memoizedState = null;\n } else {\n switch (revealOrder) {\n case 'forwards':\n {\n var lastContentRow = findLastContentRow(workInProgress.child);\n var tail;\n\n if (lastContentRow === null) {\n // The whole list is part of the tail.\n // TODO: We could fast path by just rendering the tail now.\n tail = workInProgress.child;\n workInProgress.child = null;\n } else {\n // Disconnect the tail rows after the content row.\n // We're going to render them separately later.\n tail = lastContentRow.sibling;\n lastContentRow.sibling = null;\n }\n\n initSuspenseListRenderState(workInProgress, false, // isBackwards\n tail, lastContentRow, tailMode, workInProgress.lastEffect);\n break;\n }\n\n case 'backwards':\n {\n // We're going to find the first row that has existing content.\n // At the same time we're going to reverse the list of everything\n // we pass in the meantime. That's going to be our tail in reverse\n // order.\n var _tail = null;\n var row = workInProgress.child;\n workInProgress.child = null;\n\n while (row !== null) {\n var currentRow = row.alternate; // New rows can't be content rows.\n\n if (currentRow !== null && findFirstSuspended(currentRow) === null) {\n // This is the beginning of the main content.\n workInProgress.child = row;\n break;\n }\n\n var nextRow = row.sibling;\n row.sibling = _tail;\n _tail = row;\n row = nextRow;\n } // TODO: If workInProgress.child is null, we can continue on the tail immediately.\n\n\n initSuspenseListRenderState(workInProgress, true, // isBackwards\n _tail, null, // last\n tailMode, workInProgress.lastEffect);\n break;\n }\n\n case 'together':\n {\n initSuspenseListRenderState(workInProgress, false, // isBackwards\n null, // tail\n null, // last\n undefined, workInProgress.lastEffect);\n break;\n }\n\n default:\n {\n // The default reveal order is the same as not having\n // a boundary.\n workInProgress.memoizedState = null;\n }\n }\n }\n\n return workInProgress.child;\n}\n\nfunction updatePortalComponent(current, workInProgress, renderExpirationTime) {\n pushHostContainer(workInProgress, workInProgress.stateNode.containerInfo);\n var nextChildren = workInProgress.pendingProps;\n\n if (current === null) {\n // Portals are special because we don't append the children during mount\n // but at commit. Therefore we need to track insertions which the normal\n // flow doesn't do during mount. This doesn't happen at the root because\n // the root always starts with a \"current\" with a null child.\n // TODO: Consider unifying this with how the root works.\n workInProgress.child = reconcileChildFibers(workInProgress, null, nextChildren, renderExpirationTime);\n } else {\n reconcileChildren(current, workInProgress, nextChildren, renderExpirationTime);\n }\n\n return workInProgress.child;\n}\n\nfunction updateContextProvider(current, workInProgress, renderExpirationTime) {\n var providerType = workInProgress.type;\n var context = providerType._context;\n var newProps = workInProgress.pendingProps;\n var oldProps = workInProgress.memoizedProps;\n var newValue = newProps.value;\n\n {\n var providerPropTypes = workInProgress.type.propTypes;\n\n if (providerPropTypes) {\n checkPropTypes(providerPropTypes, newProps, 'prop', 'Context.Provider', getCurrentFiberStackInDev);\n }\n }\n\n pushProvider(workInProgress, newValue);\n\n if (oldProps !== null) {\n var oldValue = oldProps.value;\n var changedBits = calculateChangedBits(context, newValue, oldValue);\n\n if (changedBits === 0) {\n // No change. Bailout early if children are the same.\n if (oldProps.children === newProps.children && !hasContextChanged()) {\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderExpirationTime);\n }\n } else {\n // The context value changed. Search for matching consumers and schedule\n // them to update.\n propagateContextChange(workInProgress, context, changedBits, renderExpirationTime);\n }\n }\n\n var newChildren = newProps.children;\n reconcileChildren(current, workInProgress, newChildren, renderExpirationTime);\n return workInProgress.child;\n}\n\nvar hasWarnedAboutUsingContextAsConsumer = false;\n\nfunction updateContextConsumer(current, workInProgress, renderExpirationTime) {\n var context = workInProgress.type; // The logic below for Context differs depending on PROD or DEV mode. In\n // DEV mode, we create a separate object for Context.Consumer that acts\n // like a proxy to Context. This proxy object adds unnecessary code in PROD\n // so we use the old behaviour (Context.Consumer references Context) to\n // reduce size and overhead. The separate object references context via\n // a property called \"_context\", which also gives us the ability to check\n // in DEV mode if this property exists or not and warn if it does not.\n\n {\n if (context._context === undefined) {\n // This may be because it's a Context (rather than a Consumer).\n // Or it may be because it's older React where they're the same thing.\n // We only want to warn if we're sure it's a new React.\n if (context !== context.Consumer) {\n if (!hasWarnedAboutUsingContextAsConsumer) {\n hasWarnedAboutUsingContextAsConsumer = true;\n\n error('Rendering <Context> directly is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Consumer> instead?');\n }\n }\n } else {\n context = context._context;\n }\n }\n\n var newProps = workInProgress.pendingProps;\n var render = newProps.children;\n\n {\n if (typeof render !== 'function') {\n error('A context consumer was rendered with multiple children, or a child ' + \"that isn't a function. A context consumer expects a single child \" + 'that is a function. If you did pass a function, make sure there ' + 'is no trailing or leading whitespace around it.');\n }\n }\n\n prepareToReadContext(workInProgress, renderExpirationTime);\n var newValue = readContext(context, newProps.unstable_observedBits);\n var newChildren;\n\n {\n ReactCurrentOwner$1.current = workInProgress;\n setIsRendering(true);\n newChildren = render(newValue);\n setIsRendering(false);\n } // React DevTools reads this flag.\n\n\n workInProgress.effectTag |= PerformedWork;\n reconcileChildren(current, workInProgress, newChildren, renderExpirationTime);\n return workInProgress.child;\n}\n\nfunction markWorkInProgressReceivedUpdate() {\n didReceiveUpdate = true;\n}\n\nfunction bailoutOnAlreadyFinishedWork(current, workInProgress, renderExpirationTime) {\n cancelWorkTimer(workInProgress);\n\n if (current !== null) {\n // Reuse previous dependencies\n workInProgress.dependencies = current.dependencies;\n }\n\n {\n // Don't update \"base\" render times for bailouts.\n stopProfilerTimerIfRunning();\n }\n\n var updateExpirationTime = workInProgress.expirationTime;\n\n if (updateExpirationTime !== NoWork) {\n markUnprocessedUpdateTime(updateExpirationTime);\n } // Check if the children have any pending work.\n\n\n var childExpirationTime = workInProgress.childExpirationTime;\n\n if (childExpirationTime < renderExpirationTime) {\n // The children don't have any work either. We can skip them.\n // TODO: Once we add back resuming, we should check if the children are\n // a work-in-progress set. If so, we need to transfer their effects.\n return null;\n } else {\n // This fiber doesn't have work, but its subtree does. Clone the child\n // fibers and continue.\n cloneChildFibers(current, workInProgress);\n return workInProgress.child;\n }\n}\n\nfunction remountFiber(current, oldWorkInProgress, newWorkInProgress) {\n {\n var returnFiber = oldWorkInProgress.return;\n\n if (returnFiber === null) {\n throw new Error('Cannot swap the root fiber.');\n } // Disconnect from the old current.\n // It will get deleted.\n\n\n current.alternate = null;\n oldWorkInProgress.alternate = null; // Connect to the new tree.\n\n newWorkInProgress.index = oldWorkInProgress.index;\n newWorkInProgress.sibling = oldWorkInProgress.sibling;\n newWorkInProgress.return = oldWorkInProgress.return;\n newWorkInProgress.ref = oldWorkInProgress.ref; // Replace the child/sibling pointers above it.\n\n if (oldWorkInProgress === returnFiber.child) {\n returnFiber.child = newWorkInProgress;\n } else {\n var prevSibling = returnFiber.child;\n\n if (prevSibling === null) {\n throw new Error('Expected parent to have a child.');\n }\n\n while (prevSibling.sibling !== oldWorkInProgress) {\n prevSibling = prevSibling.sibling;\n\n if (prevSibling === null) {\n throw new Error('Expected to find the previous sibling.');\n }\n }\n\n prevSibling.sibling = newWorkInProgress;\n } // Delete the old fiber and place the new one.\n // Since the old fiber is disconnected, we have to schedule it manually.\n\n\n var last = returnFiber.lastEffect;\n\n if (last !== null) {\n last.nextEffect = current;\n returnFiber.lastEffect = current;\n } else {\n returnFiber.firstEffect = returnFiber.lastEffect = current;\n }\n\n current.nextEffect = null;\n current.effectTag = Deletion;\n newWorkInProgress.effectTag |= Placement; // Restart work from the new fiber.\n\n return newWorkInProgress;\n }\n}\n\nfunction beginWork(current, workInProgress, renderExpirationTime) {\n var updateExpirationTime = workInProgress.expirationTime;\n\n {\n if (workInProgress._debugNeedsRemount && current !== null) {\n // This will restart the begin phase with a new fiber.\n return remountFiber(current, workInProgress, createFiberFromTypeAndProps(workInProgress.type, workInProgress.key, workInProgress.pendingProps, workInProgress._debugOwner || null, workInProgress.mode, workInProgress.expirationTime));\n }\n }\n\n if (current !== null) {\n var oldProps = current.memoizedProps;\n var newProps = workInProgress.pendingProps;\n\n if (oldProps !== newProps || hasContextChanged() || ( // Force a re-render if the implementation changed due to hot reload:\n workInProgress.type !== current.type )) {\n // If props or context changed, mark the fiber as having performed work.\n // This may be unset if the props are determined to be equal later (memo).\n didReceiveUpdate = true;\n } else if (updateExpirationTime < renderExpirationTime) {\n didReceiveUpdate = false; // This fiber does not have any pending work. Bailout without entering\n // the begin phase. There's still some bookkeeping we that needs to be done\n // in this optimized path, mostly pushing stuff onto the stack.\n\n switch (workInProgress.tag) {\n case HostRoot:\n pushHostRootContext(workInProgress);\n resetHydrationState();\n break;\n\n case HostComponent:\n pushHostContext(workInProgress);\n\n if (workInProgress.mode & ConcurrentMode && renderExpirationTime !== Never && shouldDeprioritizeSubtree(workInProgress.type, newProps)) {\n {\n markSpawnedWork(Never);\n } // Schedule this fiber to re-render at offscreen priority. Then bailout.\n\n\n workInProgress.expirationTime = workInProgress.childExpirationTime = Never;\n return null;\n }\n\n break;\n\n case ClassComponent:\n {\n var Component = workInProgress.type;\n\n if (isContextProvider(Component)) {\n pushContextProvider(workInProgress);\n }\n\n break;\n }\n\n case HostPortal:\n pushHostContainer(workInProgress, workInProgress.stateNode.containerInfo);\n break;\n\n case ContextProvider:\n {\n var newValue = workInProgress.memoizedProps.value;\n pushProvider(workInProgress, newValue);\n break;\n }\n\n case Profiler:\n {\n // Profiler should only call onRender when one of its descendants actually rendered.\n var hasChildWork = workInProgress.childExpirationTime >= renderExpirationTime;\n\n if (hasChildWork) {\n workInProgress.effectTag |= Update;\n }\n }\n\n break;\n\n case SuspenseComponent:\n {\n var state = workInProgress.memoizedState;\n\n if (state !== null) {\n // whether to retry the primary children, or to skip over it and\n // go straight to the fallback. Check the priority of the primary\n // child fragment.\n\n\n var primaryChildFragment = workInProgress.child;\n var primaryChildExpirationTime = primaryChildFragment.childExpirationTime;\n\n if (primaryChildExpirationTime !== NoWork && primaryChildExpirationTime >= renderExpirationTime) {\n // The primary children have pending work. Use the normal path\n // to attempt to render the primary children again.\n return updateSuspenseComponent(current, workInProgress, renderExpirationTime);\n } else {\n pushSuspenseContext(workInProgress, setDefaultShallowSuspenseContext(suspenseStackCursor.current)); // The primary children do not have pending work with sufficient\n // priority. Bailout.\n\n var child = bailoutOnAlreadyFinishedWork(current, workInProgress, renderExpirationTime);\n\n if (child !== null) {\n // The fallback children have pending work. Skip over the\n // primary children and work on the fallback.\n return child.sibling;\n } else {\n return null;\n }\n }\n } else {\n pushSuspenseContext(workInProgress, setDefaultShallowSuspenseContext(suspenseStackCursor.current));\n }\n\n break;\n }\n\n case SuspenseListComponent:\n {\n var didSuspendBefore = (current.effectTag & DidCapture) !== NoEffect;\n\n var _hasChildWork = workInProgress.childExpirationTime >= renderExpirationTime;\n\n if (didSuspendBefore) {\n if (_hasChildWork) {\n // If something was in fallback state last time, and we have all the\n // same children then we're still in progressive loading state.\n // Something might get unblocked by state updates or retries in the\n // tree which will affect the tail. So we need to use the normal\n // path to compute the correct tail.\n return updateSuspenseListComponent(current, workInProgress, renderExpirationTime);\n } // If none of the children had any work, that means that none of\n // them got retried so they'll still be blocked in the same way\n // as before. We can fast bail out.\n\n\n workInProgress.effectTag |= DidCapture;\n } // If nothing suspended before and we're rendering the same children,\n // then the tail doesn't matter. Anything new that suspends will work\n // in the \"together\" mode, so we can continue from the state we had.\n\n\n var renderState = workInProgress.memoizedState;\n\n if (renderState !== null) {\n // Reset to the \"together\" mode in case we've started a different\n // update in the past but didn't complete it.\n renderState.rendering = null;\n renderState.tail = null;\n }\n\n pushSuspenseContext(workInProgress, suspenseStackCursor.current);\n\n if (_hasChildWork) {\n break;\n } else {\n // If none of the children had any work, that means that none of\n // them got retried so they'll still be blocked in the same way\n // as before. We can fast bail out.\n return null;\n }\n }\n }\n\n return bailoutOnAlreadyFinishedWork(current, workInProgress, renderExpirationTime);\n } else {\n // An update was scheduled on this fiber, but there are no new props\n // nor legacy context. Set this to false. If an update queue or context\n // consumer produces a changed value, it will set this to true. Otherwise,\n // the component will assume the children have not changed and bail out.\n didReceiveUpdate = false;\n }\n } else {\n didReceiveUpdate = false;\n } // Before entering the begin phase, clear pending update priority.\n // TODO: This assumes that we're about to evaluate the component and process\n // the update queue. However, there's an exception: SimpleMemoComponent\n // sometimes bails out later in the begin phase. This indicates that we should\n // move this assignment out of the common path and into each branch.\n\n\n workInProgress.expirationTime = NoWork;\n\n switch (workInProgress.tag) {\n case IndeterminateComponent:\n {\n return mountIndeterminateComponent(current, workInProgress, workInProgress.type, renderExpirationTime);\n }\n\n case LazyComponent:\n {\n var elementType = workInProgress.elementType;\n return mountLazyComponent(current, workInProgress, elementType, updateExpirationTime, renderExpirationTime);\n }\n\n case FunctionComponent:\n {\n var _Component = workInProgress.type;\n var unresolvedProps = workInProgress.pendingProps;\n var resolvedProps = workInProgress.elementType === _Component ? unresolvedProps : resolveDefaultProps(_Component, unresolvedProps);\n return updateFunctionComponent(current, workInProgress, _Component, resolvedProps, renderExpirationTime);\n }\n\n case ClassComponent:\n {\n var _Component2 = workInProgress.type;\n var _unresolvedProps = workInProgress.pendingProps;\n\n var _resolvedProps = workInProgress.elementType === _Component2 ? _unresolvedProps : resolveDefaultProps(_Component2, _unresolvedProps);\n\n return updateClassComponent(current, workInProgress, _Component2, _resolvedProps, renderExpirationTime);\n }\n\n case HostRoot:\n return updateHostRoot(current, workInProgress, renderExpirationTime);\n\n case HostComponent:\n return updateHostComponent(current, workInProgress, renderExpirationTime);\n\n case HostText:\n return updateHostText(current, workInProgress);\n\n case SuspenseComponent:\n return updateSuspenseComponent(current, workInProgress, renderExpirationTime);\n\n case HostPortal:\n return updatePortalComponent(current, workInProgress, renderExpirationTime);\n\n case ForwardRef:\n {\n var type = workInProgress.type;\n var _unresolvedProps2 = workInProgress.pendingProps;\n\n var _resolvedProps2 = workInProgress.elementType === type ? _unresolvedProps2 : resolveDefaultProps(type, _unresolvedProps2);\n\n return updateForwardRef(current, workInProgress, type, _resolvedProps2, renderExpirationTime);\n }\n\n case Fragment:\n return updateFragment(current, workInProgress, renderExpirationTime);\n\n case Mode:\n return updateMode(current, workInProgress, renderExpirationTime);\n\n case Profiler:\n return updateProfiler(current, workInProgress, renderExpirationTime);\n\n case ContextProvider:\n return updateContextProvider(current, workInProgress, renderExpirationTime);\n\n case ContextConsumer:\n return updateContextConsumer(current, workInProgress, renderExpirationTime);\n\n case MemoComponent:\n {\n var _type2 = workInProgress.type;\n var _unresolvedProps3 = workInProgress.pendingProps; // Resolve outer props first, then resolve inner props.\n\n var _resolvedProps3 = resolveDefaultProps(_type2, _unresolvedProps3);\n\n {\n if (workInProgress.type !== workInProgress.elementType) {\n var outerPropTypes = _type2.propTypes;\n\n if (outerPropTypes) {\n checkPropTypes(outerPropTypes, _resolvedProps3, // Resolved for outer only\n 'prop', getComponentName(_type2), getCurrentFiberStackInDev);\n }\n }\n }\n\n _resolvedProps3 = resolveDefaultProps(_type2.type, _resolvedProps3);\n return updateMemoComponent(current, workInProgress, _type2, _resolvedProps3, updateExpirationTime, renderExpirationTime);\n }\n\n case SimpleMemoComponent:\n {\n return updateSimpleMemoComponent(current, workInProgress, workInProgress.type, workInProgress.pendingProps, updateExpirationTime, renderExpirationTime);\n }\n\n case IncompleteClassComponent:\n {\n var _Component3 = workInProgress.type;\n var _unresolvedProps4 = workInProgress.pendingProps;\n\n var _resolvedProps4 = workInProgress.elementType === _Component3 ? _unresolvedProps4 : resolveDefaultProps(_Component3, _unresolvedProps4);\n\n return mountIncompleteClassComponent(current, workInProgress, _Component3, _resolvedProps4, renderExpirationTime);\n }\n\n case SuspenseListComponent:\n {\n return updateSuspenseListComponent(current, workInProgress, renderExpirationTime);\n }\n }\n\n {\n {\n throw Error( \"Unknown unit of work tag (\" + workInProgress.tag + \"). This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n}\n\nfunction markUpdate(workInProgress) {\n // Tag the fiber with an update effect. This turns a Placement into\n // a PlacementAndUpdate.\n workInProgress.effectTag |= Update;\n}\n\nfunction markRef$1(workInProgress) {\n workInProgress.effectTag |= Ref;\n}\n\nvar appendAllChildren;\nvar updateHostContainer;\nvar updateHostComponent$1;\nvar updateHostText$1;\n\n{\n // Mutation mode\n appendAllChildren = function (parent, workInProgress, needsVisibilityToggle, isHidden) {\n // We only have the top Fiber that was created but we need recurse down its\n // children to find all the terminal nodes.\n var node = workInProgress.child;\n\n while (node !== null) {\n if (node.tag === HostComponent || node.tag === HostText) {\n appendInitialChild(parent, node.stateNode);\n } else if (node.tag === HostPortal) ; else if (node.child !== null) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === workInProgress) {\n return;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === workInProgress) {\n return;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n };\n\n updateHostContainer = function (workInProgress) {// Noop\n };\n\n updateHostComponent$1 = function (current, workInProgress, type, newProps, rootContainerInstance) {\n // If we have an alternate, that means this is an update and we need to\n // schedule a side-effect to do the updates.\n var oldProps = current.memoizedProps;\n\n if (oldProps === newProps) {\n // In mutation mode, this is sufficient for a bailout because\n // we won't touch this node even if children changed.\n return;\n } // If we get updated because one of our children updated, we don't\n // have newProps so we'll have to reuse them.\n // TODO: Split the update API as separate for the props vs. children.\n // Even better would be if children weren't special cased at all tho.\n\n\n var instance = workInProgress.stateNode;\n var currentHostContext = getHostContext(); // TODO: Experiencing an error where oldProps is null. Suggests a host\n // component is hitting the resume path. Figure out why. Possibly\n // related to `hidden`.\n\n var updatePayload = prepareUpdate(instance, type, oldProps, newProps, rootContainerInstance, currentHostContext); // TODO: Type this specific to this type of component.\n\n workInProgress.updateQueue = updatePayload; // If the update payload indicates that there is a change or if there\n // is a new ref we mark this as an update. All the work is done in commitWork.\n\n if (updatePayload) {\n markUpdate(workInProgress);\n }\n };\n\n updateHostText$1 = function (current, workInProgress, oldText, newText) {\n // If the text differs, mark it as an update. All the work in done in commitWork.\n if (oldText !== newText) {\n markUpdate(workInProgress);\n }\n };\n}\n\nfunction cutOffTailIfNeeded(renderState, hasRenderedATailFallback) {\n switch (renderState.tailMode) {\n case 'hidden':\n {\n // Any insertions at the end of the tail list after this point\n // should be invisible. If there are already mounted boundaries\n // anything before them are not considered for collapsing.\n // Therefore we need to go through the whole tail to find if\n // there are any.\n var tailNode = renderState.tail;\n var lastTailNode = null;\n\n while (tailNode !== null) {\n if (tailNode.alternate !== null) {\n lastTailNode = tailNode;\n }\n\n tailNode = tailNode.sibling;\n } // Next we're simply going to delete all insertions after the\n // last rendered item.\n\n\n if (lastTailNode === null) {\n // All remaining items in the tail are insertions.\n renderState.tail = null;\n } else {\n // Detach the insertion after the last node that was already\n // inserted.\n lastTailNode.sibling = null;\n }\n\n break;\n }\n\n case 'collapsed':\n {\n // Any insertions at the end of the tail list after this point\n // should be invisible. If there are already mounted boundaries\n // anything before them are not considered for collapsing.\n // Therefore we need to go through the whole tail to find if\n // there are any.\n var _tailNode = renderState.tail;\n var _lastTailNode = null;\n\n while (_tailNode !== null) {\n if (_tailNode.alternate !== null) {\n _lastTailNode = _tailNode;\n }\n\n _tailNode = _tailNode.sibling;\n } // Next we're simply going to delete all insertions after the\n // last rendered item.\n\n\n if (_lastTailNode === null) {\n // All remaining items in the tail are insertions.\n if (!hasRenderedATailFallback && renderState.tail !== null) {\n // We suspended during the head. We want to show at least one\n // row at the tail. So we'll keep on and cut off the rest.\n renderState.tail.sibling = null;\n } else {\n renderState.tail = null;\n }\n } else {\n // Detach the insertion after the last node that was already\n // inserted.\n _lastTailNode.sibling = null;\n }\n\n break;\n }\n }\n}\n\nfunction completeWork(current, workInProgress, renderExpirationTime) {\n var newProps = workInProgress.pendingProps;\n\n switch (workInProgress.tag) {\n case IndeterminateComponent:\n case LazyComponent:\n case SimpleMemoComponent:\n case FunctionComponent:\n case ForwardRef:\n case Fragment:\n case Mode:\n case Profiler:\n case ContextConsumer:\n case MemoComponent:\n return null;\n\n case ClassComponent:\n {\n var Component = workInProgress.type;\n\n if (isContextProvider(Component)) {\n popContext(workInProgress);\n }\n\n return null;\n }\n\n case HostRoot:\n {\n popHostContainer(workInProgress);\n popTopLevelContextObject(workInProgress);\n var fiberRoot = workInProgress.stateNode;\n\n if (fiberRoot.pendingContext) {\n fiberRoot.context = fiberRoot.pendingContext;\n fiberRoot.pendingContext = null;\n }\n\n if (current === null || current.child === null) {\n // If we hydrated, pop so that we can delete any remaining children\n // that weren't hydrated.\n var wasHydrated = popHydrationState(workInProgress);\n\n if (wasHydrated) {\n // If we hydrated, then we'll need to schedule an update for\n // the commit side-effects on the root.\n markUpdate(workInProgress);\n }\n }\n\n updateHostContainer(workInProgress);\n return null;\n }\n\n case HostComponent:\n {\n popHostContext(workInProgress);\n var rootContainerInstance = getRootHostContainer();\n var type = workInProgress.type;\n\n if (current !== null && workInProgress.stateNode != null) {\n updateHostComponent$1(current, workInProgress, type, newProps, rootContainerInstance);\n\n if (current.ref !== workInProgress.ref) {\n markRef$1(workInProgress);\n }\n } else {\n if (!newProps) {\n if (!(workInProgress.stateNode !== null)) {\n {\n throw Error( \"We must have new props for new mounts. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n } // This can happen when we abort work.\n\n\n return null;\n }\n\n var currentHostContext = getHostContext(); // TODO: Move createInstance to beginWork and keep it on a context\n // \"stack\" as the parent. Then append children as we go in beginWork\n // or completeWork depending on whether we want to add them top->down or\n // bottom->up. Top->down is faster in IE11.\n\n var _wasHydrated = popHydrationState(workInProgress);\n\n if (_wasHydrated) {\n // TODO: Move this and createInstance step into the beginPhase\n // to consolidate.\n if (prepareToHydrateHostInstance(workInProgress, rootContainerInstance, currentHostContext)) {\n // If changes to the hydrated node need to be applied at the\n // commit-phase we mark this as such.\n markUpdate(workInProgress);\n }\n } else {\n var instance = createInstance(type, newProps, rootContainerInstance, currentHostContext, workInProgress);\n appendAllChildren(instance, workInProgress, false, false); // This needs to be set before we mount Flare event listeners\n\n workInProgress.stateNode = instance;\n // (eg DOM renderer supports auto-focus for certain elements).\n // Make sure such renderers get scheduled for later work.\n\n\n if (finalizeInitialChildren(instance, type, newProps, rootContainerInstance)) {\n markUpdate(workInProgress);\n }\n }\n\n if (workInProgress.ref !== null) {\n // If there is a ref on a host node we need to schedule a callback\n markRef$1(workInProgress);\n }\n }\n\n return null;\n }\n\n case HostText:\n {\n var newText = newProps;\n\n if (current && workInProgress.stateNode != null) {\n var oldText = current.memoizedProps; // If we have an alternate, that means this is an update and we need\n // to schedule a side-effect to do the updates.\n\n updateHostText$1(current, workInProgress, oldText, newText);\n } else {\n if (typeof newText !== 'string') {\n if (!(workInProgress.stateNode !== null)) {\n {\n throw Error( \"We must have new props for new mounts. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n } // This can happen when we abort work.\n\n }\n\n var _rootContainerInstance = getRootHostContainer();\n\n var _currentHostContext = getHostContext();\n\n var _wasHydrated2 = popHydrationState(workInProgress);\n\n if (_wasHydrated2) {\n if (prepareToHydrateHostTextInstance(workInProgress)) {\n markUpdate(workInProgress);\n }\n } else {\n workInProgress.stateNode = createTextInstance(newText, _rootContainerInstance, _currentHostContext, workInProgress);\n }\n }\n\n return null;\n }\n\n case SuspenseComponent:\n {\n popSuspenseContext(workInProgress);\n var nextState = workInProgress.memoizedState;\n\n if ((workInProgress.effectTag & DidCapture) !== NoEffect) {\n // Something suspended. Re-render with the fallback children.\n workInProgress.expirationTime = renderExpirationTime; // Do not reset the effect list.\n\n return workInProgress;\n }\n\n var nextDidTimeout = nextState !== null;\n var prevDidTimeout = false;\n\n if (current === null) {\n if (workInProgress.memoizedProps.fallback !== undefined) {\n popHydrationState(workInProgress);\n }\n } else {\n var prevState = current.memoizedState;\n prevDidTimeout = prevState !== null;\n\n if (!nextDidTimeout && prevState !== null) {\n // We just switched from the fallback to the normal children.\n // Delete the fallback.\n // TODO: Would it be better to store the fallback fragment on\n // the stateNode during the begin phase?\n var currentFallbackChild = current.child.sibling;\n\n if (currentFallbackChild !== null) {\n // Deletions go at the beginning of the return fiber's effect list\n var first = workInProgress.firstEffect;\n\n if (first !== null) {\n workInProgress.firstEffect = currentFallbackChild;\n currentFallbackChild.nextEffect = first;\n } else {\n workInProgress.firstEffect = workInProgress.lastEffect = currentFallbackChild;\n currentFallbackChild.nextEffect = null;\n }\n\n currentFallbackChild.effectTag = Deletion;\n }\n }\n }\n\n if (nextDidTimeout && !prevDidTimeout) {\n // If this subtreee is running in blocking mode we can suspend,\n // otherwise we won't suspend.\n // TODO: This will still suspend a synchronous tree if anything\n // in the concurrent tree already suspended during this render.\n // This is a known bug.\n if ((workInProgress.mode & BlockingMode) !== NoMode) {\n // TODO: Move this back to throwException because this is too late\n // if this is a large tree which is common for initial loads. We\n // don't know if we should restart a render or not until we get\n // this marker, and this is too late.\n // If this render already had a ping or lower pri updates,\n // and this is the first time we know we're going to suspend we\n // should be able to immediately restart from within throwException.\n var hasInvisibleChildContext = current === null && workInProgress.memoizedProps.unstable_avoidThisFallback !== true;\n\n if (hasInvisibleChildContext || hasSuspenseContext(suspenseStackCursor.current, InvisibleParentSuspenseContext)) {\n // If this was in an invisible tree or a new render, then showing\n // this boundary is ok.\n renderDidSuspend();\n } else {\n // Otherwise, we're going to have to hide content so we should\n // suspend for longer if possible.\n renderDidSuspendDelayIfPossible();\n }\n }\n }\n\n {\n // TODO: Only schedule updates if these values are non equal, i.e. it changed.\n if (nextDidTimeout || prevDidTimeout) {\n // If this boundary just timed out, schedule an effect to attach a\n // retry listener to the promise. This flag is also used to hide the\n // primary children. In mutation mode, we also need the flag to\n // *unhide* children that were previously hidden, so check if this\n // is currently timed out, too.\n workInProgress.effectTag |= Update;\n }\n }\n\n return null;\n }\n\n case HostPortal:\n popHostContainer(workInProgress);\n updateHostContainer(workInProgress);\n return null;\n\n case ContextProvider:\n // Pop provider fiber\n popProvider(workInProgress);\n return null;\n\n case IncompleteClassComponent:\n {\n // Same as class component case. I put it down here so that the tags are\n // sequential to ensure this switch is compiled to a jump table.\n var _Component = workInProgress.type;\n\n if (isContextProvider(_Component)) {\n popContext(workInProgress);\n }\n\n return null;\n }\n\n case SuspenseListComponent:\n {\n popSuspenseContext(workInProgress);\n var renderState = workInProgress.memoizedState;\n\n if (renderState === null) {\n // We're running in the default, \"independent\" mode.\n // We don't do anything in this mode.\n return null;\n }\n\n var didSuspendAlready = (workInProgress.effectTag & DidCapture) !== NoEffect;\n var renderedTail = renderState.rendering;\n\n if (renderedTail === null) {\n // We just rendered the head.\n if (!didSuspendAlready) {\n // This is the first pass. We need to figure out if anything is still\n // suspended in the rendered set.\n // If new content unsuspended, but there's still some content that\n // didn't. Then we need to do a second pass that forces everything\n // to keep showing their fallbacks.\n // We might be suspended if something in this render pass suspended, or\n // something in the previous committed pass suspended. Otherwise,\n // there's no chance so we can skip the expensive call to\n // findFirstSuspended.\n var cannotBeSuspended = renderHasNotSuspendedYet() && (current === null || (current.effectTag & DidCapture) === NoEffect);\n\n if (!cannotBeSuspended) {\n var row = workInProgress.child;\n\n while (row !== null) {\n var suspended = findFirstSuspended(row);\n\n if (suspended !== null) {\n didSuspendAlready = true;\n workInProgress.effectTag |= DidCapture;\n cutOffTailIfNeeded(renderState, false); // If this is a newly suspended tree, it might not get committed as\n // part of the second pass. In that case nothing will subscribe to\n // its thennables. Instead, we'll transfer its thennables to the\n // SuspenseList so that it can retry if they resolve.\n // There might be multiple of these in the list but since we're\n // going to wait for all of them anyway, it doesn't really matter\n // which ones gets to ping. In theory we could get clever and keep\n // track of how many dependencies remain but it gets tricky because\n // in the meantime, we can add/remove/change items and dependencies.\n // We might bail out of the loop before finding any but that\n // doesn't matter since that means that the other boundaries that\n // we did find already has their listeners attached.\n\n var newThennables = suspended.updateQueue;\n\n if (newThennables !== null) {\n workInProgress.updateQueue = newThennables;\n workInProgress.effectTag |= Update;\n } // Rerender the whole list, but this time, we'll force fallbacks\n // to stay in place.\n // Reset the effect list before doing the second pass since that's now invalid.\n\n\n if (renderState.lastEffect === null) {\n workInProgress.firstEffect = null;\n }\n\n workInProgress.lastEffect = renderState.lastEffect; // Reset the child fibers to their original state.\n\n resetChildFibers(workInProgress, renderExpirationTime); // Set up the Suspense Context to force suspense and immediately\n // rerender the children.\n\n pushSuspenseContext(workInProgress, setShallowSuspenseContext(suspenseStackCursor.current, ForceSuspenseFallback));\n return workInProgress.child;\n }\n\n row = row.sibling;\n }\n }\n } else {\n cutOffTailIfNeeded(renderState, false);\n } // Next we're going to render the tail.\n\n } else {\n // Append the rendered row to the child list.\n if (!didSuspendAlready) {\n var _suspended = findFirstSuspended(renderedTail);\n\n if (_suspended !== null) {\n workInProgress.effectTag |= DidCapture;\n didSuspendAlready = true; // Ensure we transfer the update queue to the parent so that it doesn't\n // get lost if this row ends up dropped during a second pass.\n\n var _newThennables = _suspended.updateQueue;\n\n if (_newThennables !== null) {\n workInProgress.updateQueue = _newThennables;\n workInProgress.effectTag |= Update;\n }\n\n cutOffTailIfNeeded(renderState, true); // This might have been modified.\n\n if (renderState.tail === null && renderState.tailMode === 'hidden' && !renderedTail.alternate) {\n // We need to delete the row we just rendered.\n // Reset the effect list to what it was before we rendered this\n // child. The nested children have already appended themselves.\n var lastEffect = workInProgress.lastEffect = renderState.lastEffect; // Remove any effects that were appended after this point.\n\n if (lastEffect !== null) {\n lastEffect.nextEffect = null;\n } // We're done.\n\n\n return null;\n }\n } else if ( // The time it took to render last row is greater than time until\n // the expiration.\n now() * 2 - renderState.renderingStartTime > renderState.tailExpiration && renderExpirationTime > Never) {\n // We have now passed our CPU deadline and we'll just give up further\n // attempts to render the main content and only render fallbacks.\n // The assumption is that this is usually faster.\n workInProgress.effectTag |= DidCapture;\n didSuspendAlready = true;\n cutOffTailIfNeeded(renderState, false); // Since nothing actually suspended, there will nothing to ping this\n // to get it started back up to attempt the next item. If we can show\n // them, then they really have the same priority as this render.\n // So we'll pick it back up the very next render pass once we've had\n // an opportunity to yield for paint.\n\n var nextPriority = renderExpirationTime - 1;\n workInProgress.expirationTime = workInProgress.childExpirationTime = nextPriority;\n\n {\n markSpawnedWork(nextPriority);\n }\n }\n }\n\n if (renderState.isBackwards) {\n // The effect list of the backwards tail will have been added\n // to the end. This breaks the guarantee that life-cycles fire in\n // sibling order but that isn't a strong guarantee promised by React.\n // Especially since these might also just pop in during future commits.\n // Append to the beginning of the list.\n renderedTail.sibling = workInProgress.child;\n workInProgress.child = renderedTail;\n } else {\n var previousSibling = renderState.last;\n\n if (previousSibling !== null) {\n previousSibling.sibling = renderedTail;\n } else {\n workInProgress.child = renderedTail;\n }\n\n renderState.last = renderedTail;\n }\n }\n\n if (renderState.tail !== null) {\n // We still have tail rows to render.\n if (renderState.tailExpiration === 0) {\n // Heuristic for how long we're willing to spend rendering rows\n // until we just give up and show what we have so far.\n var TAIL_EXPIRATION_TIMEOUT_MS = 500;\n renderState.tailExpiration = now() + TAIL_EXPIRATION_TIMEOUT_MS; // TODO: This is meant to mimic the train model or JND but this\n // is a per component value. It should really be since the start\n // of the total render or last commit. Consider using something like\n // globalMostRecentFallbackTime. That doesn't account for being\n // suspended for part of the time or when it's a new render.\n // It should probably use a global start time value instead.\n } // Pop a row.\n\n\n var next = renderState.tail;\n renderState.rendering = next;\n renderState.tail = next.sibling;\n renderState.lastEffect = workInProgress.lastEffect;\n renderState.renderingStartTime = now();\n next.sibling = null; // Restore the context.\n // TODO: We can probably just avoid popping it instead and only\n // setting it the first time we go from not suspended to suspended.\n\n var suspenseContext = suspenseStackCursor.current;\n\n if (didSuspendAlready) {\n suspenseContext = setShallowSuspenseContext(suspenseContext, ForceSuspenseFallback);\n } else {\n suspenseContext = setDefaultShallowSuspenseContext(suspenseContext);\n }\n\n pushSuspenseContext(workInProgress, suspenseContext); // Do a pass over the next row.\n\n return next;\n }\n\n return null;\n }\n }\n\n {\n {\n throw Error( \"Unknown unit of work tag (\" + workInProgress.tag + \"). This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n}\n\nfunction unwindWork(workInProgress, renderExpirationTime) {\n switch (workInProgress.tag) {\n case ClassComponent:\n {\n var Component = workInProgress.type;\n\n if (isContextProvider(Component)) {\n popContext(workInProgress);\n }\n\n var effectTag = workInProgress.effectTag;\n\n if (effectTag & ShouldCapture) {\n workInProgress.effectTag = effectTag & ~ShouldCapture | DidCapture;\n return workInProgress;\n }\n\n return null;\n }\n\n case HostRoot:\n {\n popHostContainer(workInProgress);\n popTopLevelContextObject(workInProgress);\n var _effectTag = workInProgress.effectTag;\n\n if (!((_effectTag & DidCapture) === NoEffect)) {\n {\n throw Error( \"The root failed to unmount after an error. This is likely a bug in React. Please file an issue.\" );\n }\n }\n\n workInProgress.effectTag = _effectTag & ~ShouldCapture | DidCapture;\n return workInProgress;\n }\n\n case HostComponent:\n {\n // TODO: popHydrationState\n popHostContext(workInProgress);\n return null;\n }\n\n case SuspenseComponent:\n {\n popSuspenseContext(workInProgress);\n\n var _effectTag2 = workInProgress.effectTag;\n\n if (_effectTag2 & ShouldCapture) {\n workInProgress.effectTag = _effectTag2 & ~ShouldCapture | DidCapture; // Captured a suspense effect. Re-render the boundary.\n\n return workInProgress;\n }\n\n return null;\n }\n\n case SuspenseListComponent:\n {\n popSuspenseContext(workInProgress); // SuspenseList doesn't actually catch anything. It should've been\n // caught by a nested boundary. If not, it should bubble through.\n\n return null;\n }\n\n case HostPortal:\n popHostContainer(workInProgress);\n return null;\n\n case ContextProvider:\n popProvider(workInProgress);\n return null;\n\n default:\n return null;\n }\n}\n\nfunction unwindInterruptedWork(interruptedWork) {\n switch (interruptedWork.tag) {\n case ClassComponent:\n {\n var childContextTypes = interruptedWork.type.childContextTypes;\n\n if (childContextTypes !== null && childContextTypes !== undefined) {\n popContext(interruptedWork);\n }\n\n break;\n }\n\n case HostRoot:\n {\n popHostContainer(interruptedWork);\n popTopLevelContextObject(interruptedWork);\n break;\n }\n\n case HostComponent:\n {\n popHostContext(interruptedWork);\n break;\n }\n\n case HostPortal:\n popHostContainer(interruptedWork);\n break;\n\n case SuspenseComponent:\n popSuspenseContext(interruptedWork);\n break;\n\n case SuspenseListComponent:\n popSuspenseContext(interruptedWork);\n break;\n\n case ContextProvider:\n popProvider(interruptedWork);\n break;\n }\n}\n\nfunction createCapturedValue(value, source) {\n // If the value is an error, call this function immediately after it is thrown\n // so the stack is accurate.\n return {\n value: value,\n source: source,\n stack: getStackByFiberInDevAndProd(source)\n };\n}\n\nfunction logCapturedError(capturedError) {\n\n var error = capturedError.error;\n\n {\n var componentName = capturedError.componentName,\n componentStack = capturedError.componentStack,\n errorBoundaryName = capturedError.errorBoundaryName,\n errorBoundaryFound = capturedError.errorBoundaryFound,\n willRetry = capturedError.willRetry; // Browsers support silencing uncaught errors by calling\n // `preventDefault()` in window `error` handler.\n // We record this information as an expando on the error.\n\n if (error != null && error._suppressLogging) {\n if (errorBoundaryFound && willRetry) {\n // The error is recoverable and was silenced.\n // Ignore it and don't print the stack addendum.\n // This is handy for testing error boundaries without noise.\n return;\n } // The error is fatal. Since the silencing might have\n // been accidental, we'll surface it anyway.\n // However, the browser would have silenced the original error\n // so we'll print it first, and then print the stack addendum.\n\n\n console['error'](error); // Don't transform to our wrapper\n // For a more detailed description of this block, see:\n // https://github.com/facebook/react/pull/13384\n }\n\n var componentNameMessage = componentName ? \"The above error occurred in the <\" + componentName + \"> component:\" : 'The above error occurred in one of your React components:';\n var errorBoundaryMessage; // errorBoundaryFound check is sufficient; errorBoundaryName check is to satisfy Flow.\n\n if (errorBoundaryFound && errorBoundaryName) {\n if (willRetry) {\n errorBoundaryMessage = \"React will try to recreate this component tree from scratch \" + (\"using the error boundary you provided, \" + errorBoundaryName + \".\");\n } else {\n errorBoundaryMessage = \"This error was initially handled by the error boundary \" + errorBoundaryName + \".\\n\" + \"Recreating the tree from scratch failed so React will unmount the tree.\";\n }\n } else {\n errorBoundaryMessage = 'Consider adding an error boundary to your tree to customize error handling behavior.\\n' + 'Visit https://fb.me/react-error-boundaries to learn more about error boundaries.';\n }\n\n var combinedMessage = \"\" + componentNameMessage + componentStack + \"\\n\\n\" + (\"\" + errorBoundaryMessage); // In development, we provide our own message with just the component stack.\n // We don't include the original error message and JS stack because the browser\n // has already printed it. Even if the application swallows the error, it is still\n // displayed by the browser thanks to the DEV-only fake event trick in ReactErrorUtils.\n\n console['error'](combinedMessage); // Don't transform to our wrapper\n }\n}\n\nvar didWarnAboutUndefinedSnapshotBeforeUpdate = null;\n\n{\n didWarnAboutUndefinedSnapshotBeforeUpdate = new Set();\n}\n\nvar PossiblyWeakSet = typeof WeakSet === 'function' ? WeakSet : Set;\nfunction logError(boundary, errorInfo) {\n var source = errorInfo.source;\n var stack = errorInfo.stack;\n\n if (stack === null && source !== null) {\n stack = getStackByFiberInDevAndProd(source);\n }\n\n var capturedError = {\n componentName: source !== null ? getComponentName(source.type) : null,\n componentStack: stack !== null ? stack : '',\n error: errorInfo.value,\n errorBoundary: null,\n errorBoundaryName: null,\n errorBoundaryFound: false,\n willRetry: false\n };\n\n if (boundary !== null && boundary.tag === ClassComponent) {\n capturedError.errorBoundary = boundary.stateNode;\n capturedError.errorBoundaryName = getComponentName(boundary.type);\n capturedError.errorBoundaryFound = true;\n capturedError.willRetry = true;\n }\n\n try {\n logCapturedError(capturedError);\n } catch (e) {\n // This method must not throw, or React internal state will get messed up.\n // If console.error is overridden, or logCapturedError() shows a dialog that throws,\n // we want to report this error outside of the normal stack as a last resort.\n // https://github.com/facebook/react/issues/13188\n setTimeout(function () {\n throw e;\n });\n }\n}\n\nvar callComponentWillUnmountWithTimer = function (current, instance) {\n startPhaseTimer(current, 'componentWillUnmount');\n instance.props = current.memoizedProps;\n instance.state = current.memoizedState;\n instance.componentWillUnmount();\n stopPhaseTimer();\n}; // Capture errors so they don't interrupt unmounting.\n\n\nfunction safelyCallComponentWillUnmount(current, instance) {\n {\n invokeGuardedCallback(null, callComponentWillUnmountWithTimer, null, current, instance);\n\n if (hasCaughtError()) {\n var unmountError = clearCaughtError();\n captureCommitPhaseError(current, unmountError);\n }\n }\n}\n\nfunction safelyDetachRef(current) {\n var ref = current.ref;\n\n if (ref !== null) {\n if (typeof ref === 'function') {\n {\n invokeGuardedCallback(null, ref, null, null);\n\n if (hasCaughtError()) {\n var refError = clearCaughtError();\n captureCommitPhaseError(current, refError);\n }\n }\n } else {\n ref.current = null;\n }\n }\n}\n\nfunction safelyCallDestroy(current, destroy) {\n {\n invokeGuardedCallback(null, destroy, null);\n\n if (hasCaughtError()) {\n var error = clearCaughtError();\n captureCommitPhaseError(current, error);\n }\n }\n}\n\nfunction commitBeforeMutationLifeCycles(current, finishedWork) {\n switch (finishedWork.tag) {\n case FunctionComponent:\n case ForwardRef:\n case SimpleMemoComponent:\n case Block:\n {\n return;\n }\n\n case ClassComponent:\n {\n if (finishedWork.effectTag & Snapshot) {\n if (current !== null) {\n var prevProps = current.memoizedProps;\n var prevState = current.memoizedState;\n startPhaseTimer(finishedWork, 'getSnapshotBeforeUpdate');\n var instance = finishedWork.stateNode; // We could update instance props and state here,\n // but instead we rely on them being set during last render.\n // TODO: revisit this when we implement resuming.\n\n {\n if (finishedWork.type === finishedWork.elementType && !didWarnAboutReassigningProps) {\n if (instance.props !== finishedWork.memoizedProps) {\n error('Expected %s props to match memoized props before ' + 'getSnapshotBeforeUpdate. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n\n if (instance.state !== finishedWork.memoizedState) {\n error('Expected %s state to match memoized state before ' + 'getSnapshotBeforeUpdate. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n }\n }\n\n var snapshot = instance.getSnapshotBeforeUpdate(finishedWork.elementType === finishedWork.type ? prevProps : resolveDefaultProps(finishedWork.type, prevProps), prevState);\n\n {\n var didWarnSet = didWarnAboutUndefinedSnapshotBeforeUpdate;\n\n if (snapshot === undefined && !didWarnSet.has(finishedWork.type)) {\n didWarnSet.add(finishedWork.type);\n\n error('%s.getSnapshotBeforeUpdate(): A snapshot value (or null) ' + 'must be returned. You have returned undefined.', getComponentName(finishedWork.type));\n }\n }\n\n instance.__reactInternalSnapshotBeforeUpdate = snapshot;\n stopPhaseTimer();\n }\n }\n\n return;\n }\n\n case HostRoot:\n case HostComponent:\n case HostText:\n case HostPortal:\n case IncompleteClassComponent:\n // Nothing to do for these component types\n return;\n }\n\n {\n {\n throw Error( \"This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n}\n\nfunction commitHookEffectListUnmount(tag, finishedWork) {\n var updateQueue = finishedWork.updateQueue;\n var lastEffect = updateQueue !== null ? updateQueue.lastEffect : null;\n\n if (lastEffect !== null) {\n var firstEffect = lastEffect.next;\n var effect = firstEffect;\n\n do {\n if ((effect.tag & tag) === tag) {\n // Unmount\n var destroy = effect.destroy;\n effect.destroy = undefined;\n\n if (destroy !== undefined) {\n destroy();\n }\n }\n\n effect = effect.next;\n } while (effect !== firstEffect);\n }\n}\n\nfunction commitHookEffectListMount(tag, finishedWork) {\n var updateQueue = finishedWork.updateQueue;\n var lastEffect = updateQueue !== null ? updateQueue.lastEffect : null;\n\n if (lastEffect !== null) {\n var firstEffect = lastEffect.next;\n var effect = firstEffect;\n\n do {\n if ((effect.tag & tag) === tag) {\n // Mount\n var create = effect.create;\n effect.destroy = create();\n\n {\n var destroy = effect.destroy;\n\n if (destroy !== undefined && typeof destroy !== 'function') {\n var addendum = void 0;\n\n if (destroy === null) {\n addendum = ' You returned null. If your effect does not require clean ' + 'up, return undefined (or nothing).';\n } else if (typeof destroy.then === 'function') {\n addendum = '\\n\\nIt looks like you wrote useEffect(async () => ...) or returned a Promise. ' + 'Instead, write the async function inside your effect ' + 'and call it immediately:\\n\\n' + 'useEffect(() => {\\n' + ' async function fetchData() {\\n' + ' // You can await here\\n' + ' const response = await MyAPI.getData(someId);\\n' + ' // ...\\n' + ' }\\n' + ' fetchData();\\n' + \"}, [someId]); // Or [] if effect doesn't need props or state\\n\\n\" + 'Learn more about data fetching with Hooks: https://fb.me/react-hooks-data-fetching';\n } else {\n addendum = ' You returned: ' + destroy;\n }\n\n error('An effect function must not return anything besides a function, ' + 'which is used for clean-up.%s%s', addendum, getStackByFiberInDevAndProd(finishedWork));\n }\n }\n }\n\n effect = effect.next;\n } while (effect !== firstEffect);\n }\n}\n\nfunction commitPassiveHookEffects(finishedWork) {\n if ((finishedWork.effectTag & Passive) !== NoEffect) {\n switch (finishedWork.tag) {\n case FunctionComponent:\n case ForwardRef:\n case SimpleMemoComponent:\n case Block:\n {\n // TODO (#17945) We should call all passive destroy functions (for all fibers)\n // before calling any create functions. The current approach only serializes\n // these for a single fiber.\n commitHookEffectListUnmount(Passive$1 | HasEffect, finishedWork);\n commitHookEffectListMount(Passive$1 | HasEffect, finishedWork);\n break;\n }\n }\n }\n}\n\nfunction commitLifeCycles(finishedRoot, current, finishedWork, committedExpirationTime) {\n switch (finishedWork.tag) {\n case FunctionComponent:\n case ForwardRef:\n case SimpleMemoComponent:\n case Block:\n {\n // At this point layout effects have already been destroyed (during mutation phase).\n // This is done to prevent sibling component effects from interfering with each other,\n // e.g. a destroy function in one component should never override a ref set\n // by a create function in another component during the same commit.\n commitHookEffectListMount(Layout | HasEffect, finishedWork);\n\n return;\n }\n\n case ClassComponent:\n {\n var instance = finishedWork.stateNode;\n\n if (finishedWork.effectTag & Update) {\n if (current === null) {\n startPhaseTimer(finishedWork, 'componentDidMount'); // We could update instance props and state here,\n // but instead we rely on them being set during last render.\n // TODO: revisit this when we implement resuming.\n\n {\n if (finishedWork.type === finishedWork.elementType && !didWarnAboutReassigningProps) {\n if (instance.props !== finishedWork.memoizedProps) {\n error('Expected %s props to match memoized props before ' + 'componentDidMount. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n\n if (instance.state !== finishedWork.memoizedState) {\n error('Expected %s state to match memoized state before ' + 'componentDidMount. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n }\n }\n\n instance.componentDidMount();\n stopPhaseTimer();\n } else {\n var prevProps = finishedWork.elementType === finishedWork.type ? current.memoizedProps : resolveDefaultProps(finishedWork.type, current.memoizedProps);\n var prevState = current.memoizedState;\n startPhaseTimer(finishedWork, 'componentDidUpdate'); // We could update instance props and state here,\n // but instead we rely on them being set during last render.\n // TODO: revisit this when we implement resuming.\n\n {\n if (finishedWork.type === finishedWork.elementType && !didWarnAboutReassigningProps) {\n if (instance.props !== finishedWork.memoizedProps) {\n error('Expected %s props to match memoized props before ' + 'componentDidUpdate. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n\n if (instance.state !== finishedWork.memoizedState) {\n error('Expected %s state to match memoized state before ' + 'componentDidUpdate. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n }\n }\n\n instance.componentDidUpdate(prevProps, prevState, instance.__reactInternalSnapshotBeforeUpdate);\n stopPhaseTimer();\n }\n }\n\n var updateQueue = finishedWork.updateQueue;\n\n if (updateQueue !== null) {\n {\n if (finishedWork.type === finishedWork.elementType && !didWarnAboutReassigningProps) {\n if (instance.props !== finishedWork.memoizedProps) {\n error('Expected %s props to match memoized props before ' + 'processing the update queue. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n\n if (instance.state !== finishedWork.memoizedState) {\n error('Expected %s state to match memoized state before ' + 'processing the update queue. ' + 'This might either be because of a bug in React, or because ' + 'a component reassigns its own `this.props`. ' + 'Please file an issue.', getComponentName(finishedWork.type) || 'instance');\n }\n }\n } // We could update instance props and state here,\n // but instead we rely on them being set during last render.\n // TODO: revisit this when we implement resuming.\n\n\n commitUpdateQueue(finishedWork, updateQueue, instance);\n }\n\n return;\n }\n\n case HostRoot:\n {\n var _updateQueue = finishedWork.updateQueue;\n\n if (_updateQueue !== null) {\n var _instance = null;\n\n if (finishedWork.child !== null) {\n switch (finishedWork.child.tag) {\n case HostComponent:\n _instance = getPublicInstance(finishedWork.child.stateNode);\n break;\n\n case ClassComponent:\n _instance = finishedWork.child.stateNode;\n break;\n }\n }\n\n commitUpdateQueue(finishedWork, _updateQueue, _instance);\n }\n\n return;\n }\n\n case HostComponent:\n {\n var _instance2 = finishedWork.stateNode; // Renderers may schedule work to be done after host components are mounted\n // (eg DOM renderer may schedule auto-focus for inputs and form controls).\n // These effects should only be committed when components are first mounted,\n // aka when there is no current/alternate.\n\n if (current === null && finishedWork.effectTag & Update) {\n var type = finishedWork.type;\n var props = finishedWork.memoizedProps;\n commitMount(_instance2, type, props);\n }\n\n return;\n }\n\n case HostText:\n {\n // We have no life-cycles associated with text.\n return;\n }\n\n case HostPortal:\n {\n // We have no life-cycles associated with portals.\n return;\n }\n\n case Profiler:\n {\n {\n var onRender = finishedWork.memoizedProps.onRender;\n\n if (typeof onRender === 'function') {\n {\n onRender(finishedWork.memoizedProps.id, current === null ? 'mount' : 'update', finishedWork.actualDuration, finishedWork.treeBaseDuration, finishedWork.actualStartTime, getCommitTime(), finishedRoot.memoizedInteractions);\n }\n }\n }\n\n return;\n }\n\n case SuspenseComponent:\n {\n commitSuspenseHydrationCallbacks(finishedRoot, finishedWork);\n return;\n }\n\n case SuspenseListComponent:\n case IncompleteClassComponent:\n case FundamentalComponent:\n case ScopeComponent:\n return;\n }\n\n {\n {\n throw Error( \"This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n}\n\nfunction hideOrUnhideAllChildren(finishedWork, isHidden) {\n {\n // We only have the top Fiber that was inserted but we need to recurse down its\n // children to find all the terminal nodes.\n var node = finishedWork;\n\n while (true) {\n if (node.tag === HostComponent) {\n var instance = node.stateNode;\n\n if (isHidden) {\n hideInstance(instance);\n } else {\n unhideInstance(node.stateNode, node.memoizedProps);\n }\n } else if (node.tag === HostText) {\n var _instance3 = node.stateNode;\n\n if (isHidden) {\n hideTextInstance(_instance3);\n } else {\n unhideTextInstance(_instance3, node.memoizedProps);\n }\n } else if (node.tag === SuspenseComponent && node.memoizedState !== null && node.memoizedState.dehydrated === null) {\n // Found a nested Suspense component that timed out. Skip over the\n // primary child fragment, which should remain hidden.\n var fallbackChildFragment = node.child.sibling;\n fallbackChildFragment.return = node;\n node = fallbackChildFragment;\n continue;\n } else if (node.child !== null) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === finishedWork) {\n return;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === finishedWork) {\n return;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n }\n}\n\nfunction commitAttachRef(finishedWork) {\n var ref = finishedWork.ref;\n\n if (ref !== null) {\n var instance = finishedWork.stateNode;\n var instanceToUse;\n\n switch (finishedWork.tag) {\n case HostComponent:\n instanceToUse = getPublicInstance(instance);\n break;\n\n default:\n instanceToUse = instance;\n } // Moved outside to ensure DCE works with this flag\n\n if (typeof ref === 'function') {\n ref(instanceToUse);\n } else {\n {\n if (!ref.hasOwnProperty('current')) {\n error('Unexpected ref object provided for %s. ' + 'Use either a ref-setter function or React.createRef().%s', getComponentName(finishedWork.type), getStackByFiberInDevAndProd(finishedWork));\n }\n }\n\n ref.current = instanceToUse;\n }\n }\n}\n\nfunction commitDetachRef(current) {\n var currentRef = current.ref;\n\n if (currentRef !== null) {\n if (typeof currentRef === 'function') {\n currentRef(null);\n } else {\n currentRef.current = null;\n }\n }\n} // User-originating errors (lifecycles and refs) should not interrupt\n// deletion, so don't let them throw. Host-originating errors should\n// interrupt deletion, so it's okay\n\n\nfunction commitUnmount(finishedRoot, current, renderPriorityLevel) {\n onCommitUnmount(current);\n\n switch (current.tag) {\n case FunctionComponent:\n case ForwardRef:\n case MemoComponent:\n case SimpleMemoComponent:\n case Block:\n {\n var updateQueue = current.updateQueue;\n\n if (updateQueue !== null) {\n var lastEffect = updateQueue.lastEffect;\n\n if (lastEffect !== null) {\n var firstEffect = lastEffect.next;\n\n {\n // When the owner fiber is deleted, the destroy function of a passive\n // effect hook is called during the synchronous commit phase. This is\n // a concession to implementation complexity. Calling it in the\n // passive effect phase (like they usually are, when dependencies\n // change during an update) would require either traversing the\n // children of the deleted fiber again, or including unmount effects\n // as part of the fiber effect list.\n //\n // Because this is during the sync commit phase, we need to change\n // the priority.\n //\n // TODO: Reconsider this implementation trade off.\n var priorityLevel = renderPriorityLevel > NormalPriority ? NormalPriority : renderPriorityLevel;\n runWithPriority$1(priorityLevel, function () {\n var effect = firstEffect;\n\n do {\n var _destroy = effect.destroy;\n\n if (_destroy !== undefined) {\n safelyCallDestroy(current, _destroy);\n }\n\n effect = effect.next;\n } while (effect !== firstEffect);\n });\n }\n }\n }\n\n return;\n }\n\n case ClassComponent:\n {\n safelyDetachRef(current);\n var instance = current.stateNode;\n\n if (typeof instance.componentWillUnmount === 'function') {\n safelyCallComponentWillUnmount(current, instance);\n }\n\n return;\n }\n\n case HostComponent:\n {\n\n safelyDetachRef(current);\n return;\n }\n\n case HostPortal:\n {\n // TODO: this is recursive.\n // We are also not using this parent because\n // the portal will get pushed immediately.\n {\n unmountHostComponents(finishedRoot, current, renderPriorityLevel);\n }\n\n return;\n }\n\n case FundamentalComponent:\n {\n\n return;\n }\n\n case DehydratedFragment:\n {\n\n return;\n }\n\n case ScopeComponent:\n {\n\n return;\n }\n }\n}\n\nfunction commitNestedUnmounts(finishedRoot, root, renderPriorityLevel) {\n // While we're inside a removed host node we don't want to call\n // removeChild on the inner nodes because they're removed by the top\n // call anyway. We also want to call componentWillUnmount on all\n // composites before this host node is removed from the tree. Therefore\n // we do an inner loop while we're still inside the host node.\n var node = root;\n\n while (true) {\n commitUnmount(finishedRoot, node, renderPriorityLevel); // Visit children because they may contain more composite or host nodes.\n // Skip portals because commitUnmount() currently visits them recursively.\n\n if (node.child !== null && ( // If we use mutation we drill down into portals using commitUnmount above.\n // If we don't use mutation we drill down into portals here instead.\n node.tag !== HostPortal)) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n\n if (node === root) {\n return;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === root) {\n return;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n}\n\nfunction detachFiber(current) {\n var alternate = current.alternate; // Cut off the return pointers to disconnect it from the tree. Ideally, we\n // should clear the child pointer of the parent alternate to let this\n // get GC:ed but we don't know which for sure which parent is the current\n // one so we'll settle for GC:ing the subtree of this child. This child\n // itself will be GC:ed when the parent updates the next time.\n\n current.return = null;\n current.child = null;\n current.memoizedState = null;\n current.updateQueue = null;\n current.dependencies = null;\n current.alternate = null;\n current.firstEffect = null;\n current.lastEffect = null;\n current.pendingProps = null;\n current.memoizedProps = null;\n current.stateNode = null;\n\n if (alternate !== null) {\n detachFiber(alternate);\n }\n}\n\nfunction getHostParentFiber(fiber) {\n var parent = fiber.return;\n\n while (parent !== null) {\n if (isHostParent(parent)) {\n return parent;\n }\n\n parent = parent.return;\n }\n\n {\n {\n throw Error( \"Expected to find a host parent. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n}\n\nfunction isHostParent(fiber) {\n return fiber.tag === HostComponent || fiber.tag === HostRoot || fiber.tag === HostPortal;\n}\n\nfunction getHostSibling(fiber) {\n // We're going to search forward into the tree until we find a sibling host\n // node. Unfortunately, if multiple insertions are done in a row we have to\n // search past them. This leads to exponential search for the next sibling.\n // TODO: Find a more efficient way to do this.\n var node = fiber;\n\n siblings: while (true) {\n // If we didn't find anything, let's try the next sibling.\n while (node.sibling === null) {\n if (node.return === null || isHostParent(node.return)) {\n // If we pop out of the root or hit the parent the fiber we are the\n // last sibling.\n return null;\n }\n\n node = node.return;\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n\n while (node.tag !== HostComponent && node.tag !== HostText && node.tag !== DehydratedFragment) {\n // If it is not host node and, we might have a host node inside it.\n // Try to search down until we find one.\n if (node.effectTag & Placement) {\n // If we don't have a child, try the siblings instead.\n continue siblings;\n } // If we don't have a child, try the siblings instead.\n // We also skip portals because they are not part of this host tree.\n\n\n if (node.child === null || node.tag === HostPortal) {\n continue siblings;\n } else {\n node.child.return = node;\n node = node.child;\n }\n } // Check if this host node is stable or about to be placed.\n\n\n if (!(node.effectTag & Placement)) {\n // Found it!\n return node.stateNode;\n }\n }\n}\n\nfunction commitPlacement(finishedWork) {\n\n\n var parentFiber = getHostParentFiber(finishedWork); // Note: these two variables *must* always be updated together.\n\n var parent;\n var isContainer;\n var parentStateNode = parentFiber.stateNode;\n\n switch (parentFiber.tag) {\n case HostComponent:\n parent = parentStateNode;\n isContainer = false;\n break;\n\n case HostRoot:\n parent = parentStateNode.containerInfo;\n isContainer = true;\n break;\n\n case HostPortal:\n parent = parentStateNode.containerInfo;\n isContainer = true;\n break;\n\n case FundamentalComponent:\n\n // eslint-disable-next-line-no-fallthrough\n\n default:\n {\n {\n throw Error( \"Invalid host parent fiber. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n }\n\n if (parentFiber.effectTag & ContentReset) {\n // Reset the text content of the parent before doing any insertions\n resetTextContent(parent); // Clear ContentReset from the effect tag\n\n parentFiber.effectTag &= ~ContentReset;\n }\n\n var before = getHostSibling(finishedWork); // We only have the top Fiber that was inserted but we need to recurse down its\n // children to find all the terminal nodes.\n\n if (isContainer) {\n insertOrAppendPlacementNodeIntoContainer(finishedWork, before, parent);\n } else {\n insertOrAppendPlacementNode(finishedWork, before, parent);\n }\n}\n\nfunction insertOrAppendPlacementNodeIntoContainer(node, before, parent) {\n var tag = node.tag;\n var isHost = tag === HostComponent || tag === HostText;\n\n if (isHost || enableFundamentalAPI ) {\n var stateNode = isHost ? node.stateNode : node.stateNode.instance;\n\n if (before) {\n insertInContainerBefore(parent, stateNode, before);\n } else {\n appendChildToContainer(parent, stateNode);\n }\n } else if (tag === HostPortal) ; else {\n var child = node.child;\n\n if (child !== null) {\n insertOrAppendPlacementNodeIntoContainer(child, before, parent);\n var sibling = child.sibling;\n\n while (sibling !== null) {\n insertOrAppendPlacementNodeIntoContainer(sibling, before, parent);\n sibling = sibling.sibling;\n }\n }\n }\n}\n\nfunction insertOrAppendPlacementNode(node, before, parent) {\n var tag = node.tag;\n var isHost = tag === HostComponent || tag === HostText;\n\n if (isHost || enableFundamentalAPI ) {\n var stateNode = isHost ? node.stateNode : node.stateNode.instance;\n\n if (before) {\n insertBefore(parent, stateNode, before);\n } else {\n appendChild(parent, stateNode);\n }\n } else if (tag === HostPortal) ; else {\n var child = node.child;\n\n if (child !== null) {\n insertOrAppendPlacementNode(child, before, parent);\n var sibling = child.sibling;\n\n while (sibling !== null) {\n insertOrAppendPlacementNode(sibling, before, parent);\n sibling = sibling.sibling;\n }\n }\n }\n}\n\nfunction unmountHostComponents(finishedRoot, current, renderPriorityLevel) {\n // We only have the top Fiber that was deleted but we need to recurse down its\n // children to find all the terminal nodes.\n var node = current; // Each iteration, currentParent is populated with node's host parent if not\n // currentParentIsValid.\n\n var currentParentIsValid = false; // Note: these two variables *must* always be updated together.\n\n var currentParent;\n var currentParentIsContainer;\n\n while (true) {\n if (!currentParentIsValid) {\n var parent = node.return;\n\n findParent: while (true) {\n if (!(parent !== null)) {\n {\n throw Error( \"Expected to find a host parent. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n var parentStateNode = parent.stateNode;\n\n switch (parent.tag) {\n case HostComponent:\n currentParent = parentStateNode;\n currentParentIsContainer = false;\n break findParent;\n\n case HostRoot:\n currentParent = parentStateNode.containerInfo;\n currentParentIsContainer = true;\n break findParent;\n\n case HostPortal:\n currentParent = parentStateNode.containerInfo;\n currentParentIsContainer = true;\n break findParent;\n\n }\n\n parent = parent.return;\n }\n\n currentParentIsValid = true;\n }\n\n if (node.tag === HostComponent || node.tag === HostText) {\n commitNestedUnmounts(finishedRoot, node, renderPriorityLevel); // After all the children have unmounted, it is now safe to remove the\n // node from the tree.\n\n if (currentParentIsContainer) {\n removeChildFromContainer(currentParent, node.stateNode);\n } else {\n removeChild(currentParent, node.stateNode);\n } // Don't visit children because we already visited them.\n\n } else if (node.tag === HostPortal) {\n if (node.child !== null) {\n // When we go into a portal, it becomes the parent to remove from.\n // We will reassign it back when we pop the portal on the way up.\n currentParent = node.stateNode.containerInfo;\n currentParentIsContainer = true; // Visit children because portals might contain host components.\n\n node.child.return = node;\n node = node.child;\n continue;\n }\n } else {\n commitUnmount(finishedRoot, node, renderPriorityLevel); // Visit children because we may find more host components below.\n\n if (node.child !== null) {\n node.child.return = node;\n node = node.child;\n continue;\n }\n }\n\n if (node === current) {\n return;\n }\n\n while (node.sibling === null) {\n if (node.return === null || node.return === current) {\n return;\n }\n\n node = node.return;\n\n if (node.tag === HostPortal) {\n // When we go out of the portal, we need to restore the parent.\n // Since we don't keep a stack of them, we will search for it.\n currentParentIsValid = false;\n }\n }\n\n node.sibling.return = node.return;\n node = node.sibling;\n }\n}\n\nfunction commitDeletion(finishedRoot, current, renderPriorityLevel) {\n {\n // Recursively delete all host nodes from the parent.\n // Detach refs and call componentWillUnmount() on the whole subtree.\n unmountHostComponents(finishedRoot, current, renderPriorityLevel);\n }\n\n detachFiber(current);\n}\n\nfunction commitWork(current, finishedWork) {\n\n switch (finishedWork.tag) {\n case FunctionComponent:\n case ForwardRef:\n case MemoComponent:\n case SimpleMemoComponent:\n case Block:\n {\n // Layout effects are destroyed during the mutation phase so that all\n // destroy functions for all fibers are called before any create functions.\n // This prevents sibling component effects from interfering with each other,\n // e.g. a destroy function in one component should never override a ref set\n // by a create function in another component during the same commit.\n commitHookEffectListUnmount(Layout | HasEffect, finishedWork);\n return;\n }\n\n case ClassComponent:\n {\n return;\n }\n\n case HostComponent:\n {\n var instance = finishedWork.stateNode;\n\n if (instance != null) {\n // Commit the work prepared earlier.\n var newProps = finishedWork.memoizedProps; // For hydration we reuse the update path but we treat the oldProps\n // as the newProps. The updatePayload will contain the real change in\n // this case.\n\n var oldProps = current !== null ? current.memoizedProps : newProps;\n var type = finishedWork.type; // TODO: Type the updateQueue to be specific to host components.\n\n var updatePayload = finishedWork.updateQueue;\n finishedWork.updateQueue = null;\n\n if (updatePayload !== null) {\n commitUpdate(instance, updatePayload, type, oldProps, newProps);\n }\n }\n\n return;\n }\n\n case HostText:\n {\n if (!(finishedWork.stateNode !== null)) {\n {\n throw Error( \"This should have a text node initialized. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n\n var textInstance = finishedWork.stateNode;\n var newText = finishedWork.memoizedProps; // For hydration we reuse the update path but we treat the oldProps\n // as the newProps. The updatePayload will contain the real change in\n // this case.\n\n var oldText = current !== null ? current.memoizedProps : newText;\n commitTextUpdate(textInstance, oldText, newText);\n return;\n }\n\n case HostRoot:\n {\n {\n var _root = finishedWork.stateNode;\n\n if (_root.hydrate) {\n // We've just hydrated. No need to hydrate again.\n _root.hydrate = false;\n commitHydratedContainer(_root.containerInfo);\n }\n }\n\n return;\n }\n\n case Profiler:\n {\n return;\n }\n\n case SuspenseComponent:\n {\n commitSuspenseComponent(finishedWork);\n attachSuspenseRetryListeners(finishedWork);\n return;\n }\n\n case SuspenseListComponent:\n {\n attachSuspenseRetryListeners(finishedWork);\n return;\n }\n\n case IncompleteClassComponent:\n {\n return;\n }\n }\n\n {\n {\n throw Error( \"This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n}\n\nfunction commitSuspenseComponent(finishedWork) {\n var newState = finishedWork.memoizedState;\n var newDidTimeout;\n var primaryChildParent = finishedWork;\n\n if (newState === null) {\n newDidTimeout = false;\n } else {\n newDidTimeout = true;\n primaryChildParent = finishedWork.child;\n markCommitTimeOfFallback();\n }\n\n if ( primaryChildParent !== null) {\n hideOrUnhideAllChildren(primaryChildParent, newDidTimeout);\n }\n}\n\nfunction commitSuspenseHydrationCallbacks(finishedRoot, finishedWork) {\n\n var newState = finishedWork.memoizedState;\n\n if (newState === null) {\n var current = finishedWork.alternate;\n\n if (current !== null) {\n var prevState = current.memoizedState;\n\n if (prevState !== null) {\n var suspenseInstance = prevState.dehydrated;\n\n if (suspenseInstance !== null) {\n commitHydratedSuspenseInstance(suspenseInstance);\n }\n }\n }\n }\n}\n\nfunction attachSuspenseRetryListeners(finishedWork) {\n // If this boundary just timed out, then it will have a set of thenables.\n // For each thenable, attach a listener so that when it resolves, React\n // attempts to re-render the boundary in the primary (pre-timeout) state.\n var thenables = finishedWork.updateQueue;\n\n if (thenables !== null) {\n finishedWork.updateQueue = null;\n var retryCache = finishedWork.stateNode;\n\n if (retryCache === null) {\n retryCache = finishedWork.stateNode = new PossiblyWeakSet();\n }\n\n thenables.forEach(function (thenable) {\n // Memoize using the boundary fiber to prevent redundant listeners.\n var retry = resolveRetryThenable.bind(null, finishedWork, thenable);\n\n if (!retryCache.has(thenable)) {\n {\n if (thenable.__reactDoNotTraceInteractions !== true) {\n retry = tracing.unstable_wrap(retry);\n }\n }\n\n retryCache.add(thenable);\n thenable.then(retry, retry);\n }\n });\n }\n}\n\nfunction commitResetTextContent(current) {\n\n resetTextContent(current.stateNode);\n}\n\nvar PossiblyWeakMap$1 = typeof WeakMap === 'function' ? WeakMap : Map;\n\nfunction createRootErrorUpdate(fiber, errorInfo, expirationTime) {\n var update = createUpdate(expirationTime, null); // Unmount the root by rendering null.\n\n update.tag = CaptureUpdate; // Caution: React DevTools currently depends on this property\n // being called \"element\".\n\n update.payload = {\n element: null\n };\n var error = errorInfo.value;\n\n update.callback = function () {\n onUncaughtError(error);\n logError(fiber, errorInfo);\n };\n\n return update;\n}\n\nfunction createClassErrorUpdate(fiber, errorInfo, expirationTime) {\n var update = createUpdate(expirationTime, null);\n update.tag = CaptureUpdate;\n var getDerivedStateFromError = fiber.type.getDerivedStateFromError;\n\n if (typeof getDerivedStateFromError === 'function') {\n var error$1 = errorInfo.value;\n\n update.payload = function () {\n logError(fiber, errorInfo);\n return getDerivedStateFromError(error$1);\n };\n }\n\n var inst = fiber.stateNode;\n\n if (inst !== null && typeof inst.componentDidCatch === 'function') {\n update.callback = function callback() {\n {\n markFailedErrorBoundaryForHotReloading(fiber);\n }\n\n if (typeof getDerivedStateFromError !== 'function') {\n // To preserve the preexisting retry behavior of error boundaries,\n // we keep track of which ones already failed during this batch.\n // This gets reset before we yield back to the browser.\n // TODO: Warn in strict mode if getDerivedStateFromError is\n // not defined.\n markLegacyErrorBoundaryAsFailed(this); // Only log here if componentDidCatch is the only error boundary method defined\n\n logError(fiber, errorInfo);\n }\n\n var error$1 = errorInfo.value;\n var stack = errorInfo.stack;\n this.componentDidCatch(error$1, {\n componentStack: stack !== null ? stack : ''\n });\n\n {\n if (typeof getDerivedStateFromError !== 'function') {\n // If componentDidCatch is the only error boundary method defined,\n // then it needs to call setState to recover from errors.\n // If no state update is scheduled then the boundary will swallow the error.\n if (fiber.expirationTime !== Sync) {\n error('%s: Error boundaries should implement getDerivedStateFromError(). ' + 'In that method, return a state update to display an error message or fallback UI.', getComponentName(fiber.type) || 'Unknown');\n }\n }\n }\n };\n } else {\n update.callback = function () {\n markFailedErrorBoundaryForHotReloading(fiber);\n };\n }\n\n return update;\n}\n\nfunction attachPingListener(root, renderExpirationTime, thenable) {\n // Attach a listener to the promise to \"ping\" the root and retry. But\n // only if one does not already exist for the current render expiration\n // time (which acts like a \"thread ID\" here).\n var pingCache = root.pingCache;\n var threadIDs;\n\n if (pingCache === null) {\n pingCache = root.pingCache = new PossiblyWeakMap$1();\n threadIDs = new Set();\n pingCache.set(thenable, threadIDs);\n } else {\n threadIDs = pingCache.get(thenable);\n\n if (threadIDs === undefined) {\n threadIDs = new Set();\n pingCache.set(thenable, threadIDs);\n }\n }\n\n if (!threadIDs.has(renderExpirationTime)) {\n // Memoize using the thread ID to prevent redundant listeners.\n threadIDs.add(renderExpirationTime);\n var ping = pingSuspendedRoot.bind(null, root, thenable, renderExpirationTime);\n thenable.then(ping, ping);\n }\n}\n\nfunction throwException(root, returnFiber, sourceFiber, value, renderExpirationTime) {\n // The source fiber did not complete.\n sourceFiber.effectTag |= Incomplete; // Its effect list is no longer valid.\n\n sourceFiber.firstEffect = sourceFiber.lastEffect = null;\n\n if (value !== null && typeof value === 'object' && typeof value.then === 'function') {\n // This is a thenable.\n var thenable = value;\n\n if ((sourceFiber.mode & BlockingMode) === NoMode) {\n // Reset the memoizedState to what it was before we attempted\n // to render it.\n var currentSource = sourceFiber.alternate;\n\n if (currentSource) {\n sourceFiber.updateQueue = currentSource.updateQueue;\n sourceFiber.memoizedState = currentSource.memoizedState;\n sourceFiber.expirationTime = currentSource.expirationTime;\n } else {\n sourceFiber.updateQueue = null;\n sourceFiber.memoizedState = null;\n }\n }\n\n var hasInvisibleParentBoundary = hasSuspenseContext(suspenseStackCursor.current, InvisibleParentSuspenseContext); // Schedule the nearest Suspense to re-render the timed out view.\n\n var _workInProgress = returnFiber;\n\n do {\n if (_workInProgress.tag === SuspenseComponent && shouldCaptureSuspense(_workInProgress, hasInvisibleParentBoundary)) {\n // Found the nearest boundary.\n // Stash the promise on the boundary fiber. If the boundary times out, we'll\n // attach another listener to flip the boundary back to its normal state.\n var thenables = _workInProgress.updateQueue;\n\n if (thenables === null) {\n var updateQueue = new Set();\n updateQueue.add(thenable);\n _workInProgress.updateQueue = updateQueue;\n } else {\n thenables.add(thenable);\n } // If the boundary is outside of blocking mode, we should *not*\n // suspend the commit. Pretend as if the suspended component rendered\n // null and keep rendering. In the commit phase, we'll schedule a\n // subsequent synchronous update to re-render the Suspense.\n //\n // Note: It doesn't matter whether the component that suspended was\n // inside a blocking mode tree. If the Suspense is outside of it, we\n // should *not* suspend the commit.\n\n\n if ((_workInProgress.mode & BlockingMode) === NoMode) {\n _workInProgress.effectTag |= DidCapture; // We're going to commit this fiber even though it didn't complete.\n // But we shouldn't call any lifecycle methods or callbacks. Remove\n // all lifecycle effect tags.\n\n sourceFiber.effectTag &= ~(LifecycleEffectMask | Incomplete);\n\n if (sourceFiber.tag === ClassComponent) {\n var currentSourceFiber = sourceFiber.alternate;\n\n if (currentSourceFiber === null) {\n // This is a new mount. Change the tag so it's not mistaken for a\n // completed class component. For example, we should not call\n // componentWillUnmount if it is deleted.\n sourceFiber.tag = IncompleteClassComponent;\n } else {\n // When we try rendering again, we should not reuse the current fiber,\n // since it's known to be in an inconsistent state. Use a force update to\n // prevent a bail out.\n var update = createUpdate(Sync, null);\n update.tag = ForceUpdate;\n enqueueUpdate(sourceFiber, update);\n }\n } // The source fiber did not complete. Mark it with Sync priority to\n // indicate that it still has pending work.\n\n\n sourceFiber.expirationTime = Sync; // Exit without suspending.\n\n return;\n } // Confirmed that the boundary is in a concurrent mode tree. Continue\n // with the normal suspend path.\n //\n // After this we'll use a set of heuristics to determine whether this\n // render pass will run to completion or restart or \"suspend\" the commit.\n // The actual logic for this is spread out in different places.\n //\n // This first principle is that if we're going to suspend when we complete\n // a root, then we should also restart if we get an update or ping that\n // might unsuspend it, and vice versa. The only reason to suspend is\n // because you think you might want to restart before committing. However,\n // it doesn't make sense to restart only while in the period we're suspended.\n //\n // Restarting too aggressively is also not good because it starves out any\n // intermediate loading state. So we use heuristics to determine when.\n // Suspense Heuristics\n //\n // If nothing threw a Promise or all the same fallbacks are already showing,\n // then don't suspend/restart.\n //\n // If this is an initial render of a new tree of Suspense boundaries and\n // those trigger a fallback, then don't suspend/restart. We want to ensure\n // that we can show the initial loading state as quickly as possible.\n //\n // If we hit a \"Delayed\" case, such as when we'd switch from content back into\n // a fallback, then we should always suspend/restart. SuspenseConfig applies to\n // this case. If none is defined, JND is used instead.\n //\n // If we're already showing a fallback and it gets \"retried\", allowing us to show\n // another level, but there's still an inner boundary that would show a fallback,\n // then we suspend/restart for 500ms since the last time we showed a fallback\n // anywhere in the tree. This effectively throttles progressive loading into a\n // consistent train of commits. This also gives us an opportunity to restart to\n // get to the completed state slightly earlier.\n //\n // If there's ambiguity due to batching it's resolved in preference of:\n // 1) \"delayed\", 2) \"initial render\", 3) \"retry\".\n //\n // We want to ensure that a \"busy\" state doesn't get force committed. We want to\n // ensure that new initial loading states can commit as soon as possible.\n\n\n attachPingListener(root, renderExpirationTime, thenable);\n _workInProgress.effectTag |= ShouldCapture;\n _workInProgress.expirationTime = renderExpirationTime;\n return;\n } // This boundary already captured during this render. Continue to the next\n // boundary.\n\n\n _workInProgress = _workInProgress.return;\n } while (_workInProgress !== null); // No boundary was found. Fallthrough to error mode.\n // TODO: Use invariant so the message is stripped in prod?\n\n\n value = new Error((getComponentName(sourceFiber.type) || 'A React component') + ' suspended while rendering, but no fallback UI was specified.\\n' + '\\n' + 'Add a <Suspense fallback=...> component higher in the tree to ' + 'provide a loading indicator or placeholder to display.' + getStackByFiberInDevAndProd(sourceFiber));\n } // We didn't find a boundary that could handle this type of exception. Start\n // over and traverse parent path again, this time treating the exception\n // as an error.\n\n\n renderDidError();\n value = createCapturedValue(value, sourceFiber);\n var workInProgress = returnFiber;\n\n do {\n switch (workInProgress.tag) {\n case HostRoot:\n {\n var _errorInfo = value;\n workInProgress.effectTag |= ShouldCapture;\n workInProgress.expirationTime = renderExpirationTime;\n\n var _update = createRootErrorUpdate(workInProgress, _errorInfo, renderExpirationTime);\n\n enqueueCapturedUpdate(workInProgress, _update);\n return;\n }\n\n case ClassComponent:\n // Capture and retry\n var errorInfo = value;\n var ctor = workInProgress.type;\n var instance = workInProgress.stateNode;\n\n if ((workInProgress.effectTag & DidCapture) === NoEffect && (typeof ctor.getDerivedStateFromError === 'function' || instance !== null && typeof instance.componentDidCatch === 'function' && !isAlreadyFailedLegacyErrorBoundary(instance))) {\n workInProgress.effectTag |= ShouldCapture;\n workInProgress.expirationTime = renderExpirationTime; // Schedule the error boundary to re-render using updated state\n\n var _update2 = createClassErrorUpdate(workInProgress, errorInfo, renderExpirationTime);\n\n enqueueCapturedUpdate(workInProgress, _update2);\n return;\n }\n\n break;\n }\n\n workInProgress = workInProgress.return;\n } while (workInProgress !== null);\n}\n\nvar ceil = Math.ceil;\nvar ReactCurrentDispatcher$1 = ReactSharedInternals.ReactCurrentDispatcher,\n ReactCurrentOwner$2 = ReactSharedInternals.ReactCurrentOwner,\n IsSomeRendererActing = ReactSharedInternals.IsSomeRendererActing;\nvar NoContext =\n/* */\n0;\nvar BatchedContext =\n/* */\n1;\nvar EventContext =\n/* */\n2;\nvar DiscreteEventContext =\n/* */\n4;\nvar LegacyUnbatchedContext =\n/* */\n8;\nvar RenderContext =\n/* */\n16;\nvar CommitContext =\n/* */\n32;\nvar RootIncomplete = 0;\nvar RootFatalErrored = 1;\nvar RootErrored = 2;\nvar RootSuspended = 3;\nvar RootSuspendedWithDelay = 4;\nvar RootCompleted = 5;\n// Describes where we are in the React execution stack\nvar executionContext = NoContext; // The root we're working on\n\nvar workInProgressRoot = null; // The fiber we're working on\n\nvar workInProgress = null; // The expiration time we're rendering\n\nvar renderExpirationTime$1 = NoWork; // Whether to root completed, errored, suspended, etc.\n\nvar workInProgressRootExitStatus = RootIncomplete; // A fatal error, if one is thrown\n\nvar workInProgressRootFatalError = null; // Most recent event time among processed updates during this render.\n// This is conceptually a time stamp but expressed in terms of an ExpirationTime\n// because we deal mostly with expiration times in the hot path, so this avoids\n// the conversion happening in the hot path.\n\nvar workInProgressRootLatestProcessedExpirationTime = Sync;\nvar workInProgressRootLatestSuspenseTimeout = Sync;\nvar workInProgressRootCanSuspendUsingConfig = null; // The work left over by components that were visited during this render. Only\n// includes unprocessed updates, not work in bailed out children.\n\nvar workInProgressRootNextUnprocessedUpdateTime = NoWork; // If we're pinged while rendering we don't always restart immediately.\n// This flag determines if it might be worthwhile to restart if an opportunity\n// happens latere.\n\nvar workInProgressRootHasPendingPing = false; // The most recent time we committed a fallback. This lets us ensure a train\n// model where we don't commit new loading states in too quick succession.\n\nvar globalMostRecentFallbackTime = 0;\nvar FALLBACK_THROTTLE_MS = 500;\nvar nextEffect = null;\nvar hasUncaughtError = false;\nvar firstUncaughtError = null;\nvar legacyErrorBoundariesThatAlreadyFailed = null;\nvar rootDoesHavePassiveEffects = false;\nvar rootWithPendingPassiveEffects = null;\nvar pendingPassiveEffectsRenderPriority = NoPriority;\nvar pendingPassiveEffectsExpirationTime = NoWork;\nvar rootsWithPendingDiscreteUpdates = null; // Use these to prevent an infinite loop of nested updates\n\nvar NESTED_UPDATE_LIMIT = 50;\nvar nestedUpdateCount = 0;\nvar rootWithNestedUpdates = null;\nvar NESTED_PASSIVE_UPDATE_LIMIT = 50;\nvar nestedPassiveUpdateCount = 0;\nvar interruptedBy = null; // Marks the need to reschedule pending interactions at these expiration times\n// during the commit phase. This enables them to be traced across components\n// that spawn new work during render. E.g. hidden boundaries, suspended SSR\n// hydration or SuspenseList.\n\nvar spawnedWorkDuringRender = null; // Expiration times are computed by adding to the current time (the start\n// time). However, if two updates are scheduled within the same event, we\n// should treat their start times as simultaneous, even if the actual clock\n// time has advanced between the first and second call.\n// In other words, because expiration times determine how updates are batched,\n// we want all updates of like priority that occur within the same event to\n// receive the same expiration time. Otherwise we get tearing.\n\nvar currentEventTime = NoWork;\nfunction requestCurrentTimeForUpdate() {\n if ((executionContext & (RenderContext | CommitContext)) !== NoContext) {\n // We're inside React, so it's fine to read the actual time.\n return msToExpirationTime(now());\n } // We're not inside React, so we may be in the middle of a browser event.\n\n\n if (currentEventTime !== NoWork) {\n // Use the same start time for all updates until we enter React again.\n return currentEventTime;\n } // This is the first update since React yielded. Compute a new start time.\n\n\n currentEventTime = msToExpirationTime(now());\n return currentEventTime;\n}\nfunction getCurrentTime() {\n return msToExpirationTime(now());\n}\nfunction computeExpirationForFiber(currentTime, fiber, suspenseConfig) {\n var mode = fiber.mode;\n\n if ((mode & BlockingMode) === NoMode) {\n return Sync;\n }\n\n var priorityLevel = getCurrentPriorityLevel();\n\n if ((mode & ConcurrentMode) === NoMode) {\n return priorityLevel === ImmediatePriority ? Sync : Batched;\n }\n\n if ((executionContext & RenderContext) !== NoContext) {\n // Use whatever time we're already rendering\n // TODO: Should there be a way to opt out, like with `runWithPriority`?\n return renderExpirationTime$1;\n }\n\n var expirationTime;\n\n if (suspenseConfig !== null) {\n // Compute an expiration time based on the Suspense timeout.\n expirationTime = computeSuspenseExpiration(currentTime, suspenseConfig.timeoutMs | 0 || LOW_PRIORITY_EXPIRATION);\n } else {\n // Compute an expiration time based on the Scheduler priority.\n switch (priorityLevel) {\n case ImmediatePriority:\n expirationTime = Sync;\n break;\n\n case UserBlockingPriority$1:\n // TODO: Rename this to computeUserBlockingExpiration\n expirationTime = computeInteractiveExpiration(currentTime);\n break;\n\n case NormalPriority:\n case LowPriority:\n // TODO: Handle LowPriority\n // TODO: Rename this to... something better.\n expirationTime = computeAsyncExpiration(currentTime);\n break;\n\n case IdlePriority:\n expirationTime = Idle;\n break;\n\n default:\n {\n {\n throw Error( \"Expected a valid priority level\" );\n }\n }\n\n }\n } // If we're in the middle of rendering a tree, do not update at the same\n // expiration time that is already rendering.\n // TODO: We shouldn't have to do this if the update is on a different root.\n // Refactor computeExpirationForFiber + scheduleUpdate so we have access to\n // the root when we check for this condition.\n\n\n if (workInProgressRoot !== null && expirationTime === renderExpirationTime$1) {\n // This is a trick to move this update into a separate batch\n expirationTime -= 1;\n }\n\n return expirationTime;\n}\nfunction scheduleUpdateOnFiber(fiber, expirationTime) {\n checkForNestedUpdates();\n warnAboutRenderPhaseUpdatesInDEV(fiber);\n var root = markUpdateTimeFromFiberToRoot(fiber, expirationTime);\n\n if (root === null) {\n warnAboutUpdateOnUnmountedFiberInDEV(fiber);\n return;\n }\n\n checkForInterruption(fiber, expirationTime);\n recordScheduleUpdate(); // TODO: computeExpirationForFiber also reads the priority. Pass the\n // priority as an argument to that function and this one.\n\n var priorityLevel = getCurrentPriorityLevel();\n\n if (expirationTime === Sync) {\n if ( // Check if we're inside unbatchedUpdates\n (executionContext & LegacyUnbatchedContext) !== NoContext && // Check if we're not already rendering\n (executionContext & (RenderContext | CommitContext)) === NoContext) {\n // Register pending interactions on the root to avoid losing traced interaction data.\n schedulePendingInteractions(root, expirationTime); // This is a legacy edge case. The initial mount of a ReactDOM.render-ed\n // root inside of batchedUpdates should be synchronous, but layout updates\n // should be deferred until the end of the batch.\n\n performSyncWorkOnRoot(root);\n } else {\n ensureRootIsScheduled(root);\n schedulePendingInteractions(root, expirationTime);\n\n if (executionContext === NoContext) {\n // Flush the synchronous work now, unless we're already working or inside\n // a batch. This is intentionally inside scheduleUpdateOnFiber instead of\n // scheduleCallbackForFiber to preserve the ability to schedule a callback\n // without immediately flushing it. We only do this for user-initiated\n // updates, to preserve historical behavior of legacy mode.\n flushSyncCallbackQueue();\n }\n }\n } else {\n ensureRootIsScheduled(root);\n schedulePendingInteractions(root, expirationTime);\n }\n\n if ((executionContext & DiscreteEventContext) !== NoContext && ( // Only updates at user-blocking priority or greater are considered\n // discrete, even inside a discrete event.\n priorityLevel === UserBlockingPriority$1 || priorityLevel === ImmediatePriority)) {\n // This is the result of a discrete event. Track the lowest priority\n // discrete update per root so we can flush them early, if needed.\n if (rootsWithPendingDiscreteUpdates === null) {\n rootsWithPendingDiscreteUpdates = new Map([[root, expirationTime]]);\n } else {\n var lastDiscreteTime = rootsWithPendingDiscreteUpdates.get(root);\n\n if (lastDiscreteTime === undefined || lastDiscreteTime > expirationTime) {\n rootsWithPendingDiscreteUpdates.set(root, expirationTime);\n }\n }\n }\n}\nvar scheduleWork = scheduleUpdateOnFiber; // This is split into a separate function so we can mark a fiber with pending\n// work without treating it as a typical update that originates from an event;\n// e.g. retrying a Suspense boundary isn't an update, but it does schedule work\n// on a fiber.\n\nfunction markUpdateTimeFromFiberToRoot(fiber, expirationTime) {\n // Update the source fiber's expiration time\n if (fiber.expirationTime < expirationTime) {\n fiber.expirationTime = expirationTime;\n }\n\n var alternate = fiber.alternate;\n\n if (alternate !== null && alternate.expirationTime < expirationTime) {\n alternate.expirationTime = expirationTime;\n } // Walk the parent path to the root and update the child expiration time.\n\n\n var node = fiber.return;\n var root = null;\n\n if (node === null && fiber.tag === HostRoot) {\n root = fiber.stateNode;\n } else {\n while (node !== null) {\n alternate = node.alternate;\n\n if (node.childExpirationTime < expirationTime) {\n node.childExpirationTime = expirationTime;\n\n if (alternate !== null && alternate.childExpirationTime < expirationTime) {\n alternate.childExpirationTime = expirationTime;\n }\n } else if (alternate !== null && alternate.childExpirationTime < expirationTime) {\n alternate.childExpirationTime = expirationTime;\n }\n\n if (node.return === null && node.tag === HostRoot) {\n root = node.stateNode;\n break;\n }\n\n node = node.return;\n }\n }\n\n if (root !== null) {\n if (workInProgressRoot === root) {\n // Received an update to a tree that's in the middle of rendering. Mark\n // that's unprocessed work on this root.\n markUnprocessedUpdateTime(expirationTime);\n\n if (workInProgressRootExitStatus === RootSuspendedWithDelay) {\n // The root already suspended with a delay, which means this render\n // definitely won't finish. Since we have a new update, let's mark it as\n // suspended now, right before marking the incoming update. This has the\n // effect of interrupting the current render and switching to the update.\n // TODO: This happens to work when receiving an update during the render\n // phase, because of the trick inside computeExpirationForFiber to\n // subtract 1 from `renderExpirationTime` to move it into a\n // separate bucket. But we should probably model it with an exception,\n // using the same mechanism we use to force hydration of a subtree.\n // TODO: This does not account for low pri updates that were already\n // scheduled before the root started rendering. Need to track the next\n // pending expiration time (perhaps by backtracking the return path) and\n // then trigger a restart in the `renderDidSuspendDelayIfPossible` path.\n markRootSuspendedAtTime(root, renderExpirationTime$1);\n }\n } // Mark that the root has a pending update.\n\n\n markRootUpdatedAtTime(root, expirationTime);\n }\n\n return root;\n}\n\nfunction getNextRootExpirationTimeToWorkOn(root) {\n // Determines the next expiration time that the root should render, taking\n // into account levels that may be suspended, or levels that may have\n // received a ping.\n var lastExpiredTime = root.lastExpiredTime;\n\n if (lastExpiredTime !== NoWork) {\n return lastExpiredTime;\n } // \"Pending\" refers to any update that hasn't committed yet, including if it\n // suspended. The \"suspended\" range is therefore a subset.\n\n\n var firstPendingTime = root.firstPendingTime;\n\n if (!isRootSuspendedAtTime(root, firstPendingTime)) {\n // The highest priority pending time is not suspended. Let's work on that.\n return firstPendingTime;\n } // If the first pending time is suspended, check if there's a lower priority\n // pending level that we know about. Or check if we received a ping. Work\n // on whichever is higher priority.\n\n\n var lastPingedTime = root.lastPingedTime;\n var nextKnownPendingLevel = root.nextKnownPendingLevel;\n var nextLevel = lastPingedTime > nextKnownPendingLevel ? lastPingedTime : nextKnownPendingLevel;\n\n if ( nextLevel <= Idle && firstPendingTime !== nextLevel) {\n // Don't work on Idle/Never priority unless everything else is committed.\n return NoWork;\n }\n\n return nextLevel;\n} // Use this function to schedule a task for a root. There's only one task per\n// root; if a task was already scheduled, we'll check to make sure the\n// expiration time of the existing task is the same as the expiration time of\n// the next level that the root has work on. This function is called on every\n// update, and right before exiting a task.\n\n\nfunction ensureRootIsScheduled(root) {\n var lastExpiredTime = root.lastExpiredTime;\n\n if (lastExpiredTime !== NoWork) {\n // Special case: Expired work should flush synchronously.\n root.callbackExpirationTime = Sync;\n root.callbackPriority = ImmediatePriority;\n root.callbackNode = scheduleSyncCallback(performSyncWorkOnRoot.bind(null, root));\n return;\n }\n\n var expirationTime = getNextRootExpirationTimeToWorkOn(root);\n var existingCallbackNode = root.callbackNode;\n\n if (expirationTime === NoWork) {\n // There's nothing to work on.\n if (existingCallbackNode !== null) {\n root.callbackNode = null;\n root.callbackExpirationTime = NoWork;\n root.callbackPriority = NoPriority;\n }\n\n return;\n } // TODO: If this is an update, we already read the current time. Pass the\n // time as an argument.\n\n\n var currentTime = requestCurrentTimeForUpdate();\n var priorityLevel = inferPriorityFromExpirationTime(currentTime, expirationTime); // If there's an existing render task, confirm it has the correct priority and\n // expiration time. Otherwise, we'll cancel it and schedule a new one.\n\n if (existingCallbackNode !== null) {\n var existingCallbackPriority = root.callbackPriority;\n var existingCallbackExpirationTime = root.callbackExpirationTime;\n\n if ( // Callback must have the exact same expiration time.\n existingCallbackExpirationTime === expirationTime && // Callback must have greater or equal priority.\n existingCallbackPriority >= priorityLevel) {\n // Existing callback is sufficient.\n return;\n } // Need to schedule a new task.\n // TODO: Instead of scheduling a new task, we should be able to change the\n // priority of the existing one.\n\n\n cancelCallback(existingCallbackNode);\n }\n\n root.callbackExpirationTime = expirationTime;\n root.callbackPriority = priorityLevel;\n var callbackNode;\n\n if (expirationTime === Sync) {\n // Sync React callbacks are scheduled on a special internal queue\n callbackNode = scheduleSyncCallback(performSyncWorkOnRoot.bind(null, root));\n } else {\n callbackNode = scheduleCallback(priorityLevel, performConcurrentWorkOnRoot.bind(null, root), // Compute a task timeout based on the expiration time. This also affects\n // ordering because tasks are processed in timeout order.\n {\n timeout: expirationTimeToMs(expirationTime) - now()\n });\n }\n\n root.callbackNode = callbackNode;\n} // This is the entry point for every concurrent task, i.e. anything that\n// goes through Scheduler.\n\n\nfunction performConcurrentWorkOnRoot(root, didTimeout) {\n // Since we know we're in a React event, we can clear the current\n // event time. The next update will compute a new event time.\n currentEventTime = NoWork;\n\n if (didTimeout) {\n // The render task took too long to complete. Mark the current time as\n // expired to synchronously render all expired work in a single batch.\n var currentTime = requestCurrentTimeForUpdate();\n markRootExpiredAtTime(root, currentTime); // This will schedule a synchronous callback.\n\n ensureRootIsScheduled(root);\n return null;\n } // Determine the next expiration time to work on, using the fields stored\n // on the root.\n\n\n var expirationTime = getNextRootExpirationTimeToWorkOn(root);\n\n if (expirationTime !== NoWork) {\n var originalCallbackNode = root.callbackNode;\n\n if (!((executionContext & (RenderContext | CommitContext)) === NoContext)) {\n {\n throw Error( \"Should not already be working.\" );\n }\n }\n\n flushPassiveEffects(); // If the root or expiration time have changed, throw out the existing stack\n // and prepare a fresh one. Otherwise we'll continue where we left off.\n\n if (root !== workInProgressRoot || expirationTime !== renderExpirationTime$1) {\n prepareFreshStack(root, expirationTime);\n startWorkOnPendingInteractions(root, expirationTime);\n } // If we have a work-in-progress fiber, it means there's still work to do\n // in this root.\n\n\n if (workInProgress !== null) {\n var prevExecutionContext = executionContext;\n executionContext |= RenderContext;\n var prevDispatcher = pushDispatcher();\n var prevInteractions = pushInteractions(root);\n startWorkLoopTimer(workInProgress);\n\n do {\n try {\n workLoopConcurrent();\n break;\n } catch (thrownValue) {\n handleError(root, thrownValue);\n }\n } while (true);\n\n resetContextDependencies();\n executionContext = prevExecutionContext;\n popDispatcher(prevDispatcher);\n\n {\n popInteractions(prevInteractions);\n }\n\n if (workInProgressRootExitStatus === RootFatalErrored) {\n var fatalError = workInProgressRootFatalError;\n stopInterruptedWorkLoopTimer();\n prepareFreshStack(root, expirationTime);\n markRootSuspendedAtTime(root, expirationTime);\n ensureRootIsScheduled(root);\n throw fatalError;\n }\n\n if (workInProgress !== null) {\n // There's still work left over. Exit without committing.\n stopInterruptedWorkLoopTimer();\n } else {\n // We now have a consistent tree. The next step is either to commit it,\n // or, if something suspended, wait to commit it after a timeout.\n stopFinishedWorkLoopTimer();\n var finishedWork = root.finishedWork = root.current.alternate;\n root.finishedExpirationTime = expirationTime;\n finishConcurrentRender(root, finishedWork, workInProgressRootExitStatus, expirationTime);\n }\n\n ensureRootIsScheduled(root);\n\n if (root.callbackNode === originalCallbackNode) {\n // The task node scheduled for this root is the same one that's\n // currently executed. Need to return a continuation.\n return performConcurrentWorkOnRoot.bind(null, root);\n }\n }\n }\n\n return null;\n}\n\nfunction finishConcurrentRender(root, finishedWork, exitStatus, expirationTime) {\n // Set this to null to indicate there's no in-progress render.\n workInProgressRoot = null;\n\n switch (exitStatus) {\n case RootIncomplete:\n case RootFatalErrored:\n {\n {\n {\n throw Error( \"Root did not complete. This is a bug in React.\" );\n }\n }\n }\n // Flow knows about invariant, so it complains if I add a break\n // statement, but eslint doesn't know about invariant, so it complains\n // if I do. eslint-disable-next-line no-fallthrough\n\n case RootErrored:\n {\n // If this was an async render, the error may have happened due to\n // a mutation in a concurrent event. Try rendering one more time,\n // synchronously, to see if the error goes away. If there are\n // lower priority updates, let's include those, too, in case they\n // fix the inconsistency. Render at Idle to include all updates.\n // If it was Idle or Never or some not-yet-invented time, render\n // at that time.\n markRootExpiredAtTime(root, expirationTime > Idle ? Idle : expirationTime); // We assume that this second render pass will be synchronous\n // and therefore not hit this path again.\n\n break;\n }\n\n case RootSuspended:\n {\n markRootSuspendedAtTime(root, expirationTime);\n var lastSuspendedTime = root.lastSuspendedTime;\n\n if (expirationTime === lastSuspendedTime) {\n root.nextKnownPendingLevel = getRemainingExpirationTime(finishedWork);\n } // We have an acceptable loading state. We need to figure out if we\n // should immediately commit it or wait a bit.\n // If we have processed new updates during this render, we may now\n // have a new loading state ready. We want to ensure that we commit\n // that as soon as possible.\n\n\n var hasNotProcessedNewUpdates = workInProgressRootLatestProcessedExpirationTime === Sync;\n\n if (hasNotProcessedNewUpdates && // do not delay if we're inside an act() scope\n !( IsThisRendererActing.current)) {\n // If we have not processed any new updates during this pass, then\n // this is either a retry of an existing fallback state or a\n // hidden tree. Hidden trees shouldn't be batched with other work\n // and after that's fixed it can only be a retry. We're going to\n // throttle committing retries so that we don't show too many\n // loading states too quickly.\n var msUntilTimeout = globalMostRecentFallbackTime + FALLBACK_THROTTLE_MS - now(); // Don't bother with a very short suspense time.\n\n if (msUntilTimeout > 10) {\n if (workInProgressRootHasPendingPing) {\n var lastPingedTime = root.lastPingedTime;\n\n if (lastPingedTime === NoWork || lastPingedTime >= expirationTime) {\n // This render was pinged but we didn't get to restart\n // earlier so try restarting now instead.\n root.lastPingedTime = expirationTime;\n prepareFreshStack(root, expirationTime);\n break;\n }\n }\n\n var nextTime = getNextRootExpirationTimeToWorkOn(root);\n\n if (nextTime !== NoWork && nextTime !== expirationTime) {\n // There's additional work on this root.\n break;\n }\n\n if (lastSuspendedTime !== NoWork && lastSuspendedTime !== expirationTime) {\n // We should prefer to render the fallback of at the last\n // suspended level. Ping the last suspended level to try\n // rendering it again.\n root.lastPingedTime = lastSuspendedTime;\n break;\n } // The render is suspended, it hasn't timed out, and there's no\n // lower priority work to do. Instead of committing the fallback\n // immediately, wait for more data to arrive.\n\n\n root.timeoutHandle = scheduleTimeout(commitRoot.bind(null, root), msUntilTimeout);\n break;\n }\n } // The work expired. Commit immediately.\n\n\n commitRoot(root);\n break;\n }\n\n case RootSuspendedWithDelay:\n {\n markRootSuspendedAtTime(root, expirationTime);\n var _lastSuspendedTime = root.lastSuspendedTime;\n\n if (expirationTime === _lastSuspendedTime) {\n root.nextKnownPendingLevel = getRemainingExpirationTime(finishedWork);\n }\n\n if ( // do not delay if we're inside an act() scope\n !( IsThisRendererActing.current)) {\n // We're suspended in a state that should be avoided. We'll try to\n // avoid committing it for as long as the timeouts let us.\n if (workInProgressRootHasPendingPing) {\n var _lastPingedTime = root.lastPingedTime;\n\n if (_lastPingedTime === NoWork || _lastPingedTime >= expirationTime) {\n // This render was pinged but we didn't get to restart earlier\n // so try restarting now instead.\n root.lastPingedTime = expirationTime;\n prepareFreshStack(root, expirationTime);\n break;\n }\n }\n\n var _nextTime = getNextRootExpirationTimeToWorkOn(root);\n\n if (_nextTime !== NoWork && _nextTime !== expirationTime) {\n // There's additional work on this root.\n break;\n }\n\n if (_lastSuspendedTime !== NoWork && _lastSuspendedTime !== expirationTime) {\n // We should prefer to render the fallback of at the last\n // suspended level. Ping the last suspended level to try\n // rendering it again.\n root.lastPingedTime = _lastSuspendedTime;\n break;\n }\n\n var _msUntilTimeout;\n\n if (workInProgressRootLatestSuspenseTimeout !== Sync) {\n // We have processed a suspense config whose expiration time we\n // can use as the timeout.\n _msUntilTimeout = expirationTimeToMs(workInProgressRootLatestSuspenseTimeout) - now();\n } else if (workInProgressRootLatestProcessedExpirationTime === Sync) {\n // This should never normally happen because only new updates\n // cause delayed states, so we should have processed something.\n // However, this could also happen in an offscreen tree.\n _msUntilTimeout = 0;\n } else {\n // If we don't have a suspense config, we're going to use a\n // heuristic to determine how long we can suspend.\n var eventTimeMs = inferTimeFromExpirationTime(workInProgressRootLatestProcessedExpirationTime);\n var currentTimeMs = now();\n var timeUntilExpirationMs = expirationTimeToMs(expirationTime) - currentTimeMs;\n var timeElapsed = currentTimeMs - eventTimeMs;\n\n if (timeElapsed < 0) {\n // We get this wrong some time since we estimate the time.\n timeElapsed = 0;\n }\n\n _msUntilTimeout = jnd(timeElapsed) - timeElapsed; // Clamp the timeout to the expiration time. TODO: Once the\n // event time is exact instead of inferred from expiration time\n // we don't need this.\n\n if (timeUntilExpirationMs < _msUntilTimeout) {\n _msUntilTimeout = timeUntilExpirationMs;\n }\n } // Don't bother with a very short suspense time.\n\n\n if (_msUntilTimeout > 10) {\n // The render is suspended, it hasn't timed out, and there's no\n // lower priority work to do. Instead of committing the fallback\n // immediately, wait for more data to arrive.\n root.timeoutHandle = scheduleTimeout(commitRoot.bind(null, root), _msUntilTimeout);\n break;\n }\n } // The work expired. Commit immediately.\n\n\n commitRoot(root);\n break;\n }\n\n case RootCompleted:\n {\n // The work completed. Ready to commit.\n if ( // do not delay if we're inside an act() scope\n !( IsThisRendererActing.current) && workInProgressRootLatestProcessedExpirationTime !== Sync && workInProgressRootCanSuspendUsingConfig !== null) {\n // If we have exceeded the minimum loading delay, which probably\n // means we have shown a spinner already, we might have to suspend\n // a bit longer to ensure that the spinner is shown for\n // enough time.\n var _msUntilTimeout2 = computeMsUntilSuspenseLoadingDelay(workInProgressRootLatestProcessedExpirationTime, expirationTime, workInProgressRootCanSuspendUsingConfig);\n\n if (_msUntilTimeout2 > 10) {\n markRootSuspendedAtTime(root, expirationTime);\n root.timeoutHandle = scheduleTimeout(commitRoot.bind(null, root), _msUntilTimeout2);\n break;\n }\n }\n\n commitRoot(root);\n break;\n }\n\n default:\n {\n {\n {\n throw Error( \"Unknown root exit status.\" );\n }\n }\n }\n }\n} // This is the entry point for synchronous tasks that don't go\n// through Scheduler\n\n\nfunction performSyncWorkOnRoot(root) {\n // Check if there's expired work on this root. Otherwise, render at Sync.\n var lastExpiredTime = root.lastExpiredTime;\n var expirationTime = lastExpiredTime !== NoWork ? lastExpiredTime : Sync;\n\n if (!((executionContext & (RenderContext | CommitContext)) === NoContext)) {\n {\n throw Error( \"Should not already be working.\" );\n }\n }\n\n flushPassiveEffects(); // If the root or expiration time have changed, throw out the existing stack\n // and prepare a fresh one. Otherwise we'll continue where we left off.\n\n if (root !== workInProgressRoot || expirationTime !== renderExpirationTime$1) {\n prepareFreshStack(root, expirationTime);\n startWorkOnPendingInteractions(root, expirationTime);\n } // If we have a work-in-progress fiber, it means there's still work to do\n // in this root.\n\n\n if (workInProgress !== null) {\n var prevExecutionContext = executionContext;\n executionContext |= RenderContext;\n var prevDispatcher = pushDispatcher();\n var prevInteractions = pushInteractions(root);\n startWorkLoopTimer(workInProgress);\n\n do {\n try {\n workLoopSync();\n break;\n } catch (thrownValue) {\n handleError(root, thrownValue);\n }\n } while (true);\n\n resetContextDependencies();\n executionContext = prevExecutionContext;\n popDispatcher(prevDispatcher);\n\n {\n popInteractions(prevInteractions);\n }\n\n if (workInProgressRootExitStatus === RootFatalErrored) {\n var fatalError = workInProgressRootFatalError;\n stopInterruptedWorkLoopTimer();\n prepareFreshStack(root, expirationTime);\n markRootSuspendedAtTime(root, expirationTime);\n ensureRootIsScheduled(root);\n throw fatalError;\n }\n\n if (workInProgress !== null) {\n // This is a sync render, so we should have finished the whole tree.\n {\n {\n throw Error( \"Cannot commit an incomplete root. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n }\n } else {\n // We now have a consistent tree. Because this is a sync render, we\n // will commit it even if something suspended.\n stopFinishedWorkLoopTimer();\n root.finishedWork = root.current.alternate;\n root.finishedExpirationTime = expirationTime;\n finishSyncRender(root);\n } // Before exiting, make sure there's a callback scheduled for the next\n // pending level.\n\n\n ensureRootIsScheduled(root);\n }\n\n return null;\n}\n\nfunction finishSyncRender(root) {\n // Set this to null to indicate there's no in-progress render.\n workInProgressRoot = null;\n commitRoot(root);\n}\nfunction flushDiscreteUpdates() {\n // TODO: Should be able to flush inside batchedUpdates, but not inside `act`.\n // However, `act` uses `batchedUpdates`, so there's no way to distinguish\n // those two cases. Need to fix this before exposing flushDiscreteUpdates\n // as a public API.\n if ((executionContext & (BatchedContext | RenderContext | CommitContext)) !== NoContext) {\n {\n if ((executionContext & RenderContext) !== NoContext) {\n error('unstable_flushDiscreteUpdates: Cannot flush updates when React is ' + 'already rendering.');\n }\n } // We're already rendering, so we can't synchronously flush pending work.\n // This is probably a nested event dispatch triggered by a lifecycle/effect,\n // like `el.focus()`. Exit.\n\n\n return;\n }\n\n flushPendingDiscreteUpdates(); // If the discrete updates scheduled passive effects, flush them now so that\n // they fire before the next serial event.\n\n flushPassiveEffects();\n}\nfunction syncUpdates(fn, a, b, c) {\n return runWithPriority$1(ImmediatePriority, fn.bind(null, a, b, c));\n}\n\nfunction flushPendingDiscreteUpdates() {\n if (rootsWithPendingDiscreteUpdates !== null) {\n // For each root with pending discrete updates, schedule a callback to\n // immediately flush them.\n var roots = rootsWithPendingDiscreteUpdates;\n rootsWithPendingDiscreteUpdates = null;\n roots.forEach(function (expirationTime, root) {\n markRootExpiredAtTime(root, expirationTime);\n ensureRootIsScheduled(root);\n }); // Now flush the immediate queue.\n\n flushSyncCallbackQueue();\n }\n}\n\nfunction batchedUpdates$1(fn, a) {\n var prevExecutionContext = executionContext;\n executionContext |= BatchedContext;\n\n try {\n return fn(a);\n } finally {\n executionContext = prevExecutionContext;\n\n if (executionContext === NoContext) {\n // Flush the immediate callbacks that were scheduled during this batch\n flushSyncCallbackQueue();\n }\n }\n}\nfunction batchedEventUpdates$1(fn, a) {\n var prevExecutionContext = executionContext;\n executionContext |= EventContext;\n\n try {\n return fn(a);\n } finally {\n executionContext = prevExecutionContext;\n\n if (executionContext === NoContext) {\n // Flush the immediate callbacks that were scheduled during this batch\n flushSyncCallbackQueue();\n }\n }\n}\nfunction discreteUpdates$1(fn, a, b, c, d) {\n var prevExecutionContext = executionContext;\n executionContext |= DiscreteEventContext;\n\n try {\n // Should this\n return runWithPriority$1(UserBlockingPriority$1, fn.bind(null, a, b, c, d));\n } finally {\n executionContext = prevExecutionContext;\n\n if (executionContext === NoContext) {\n // Flush the immediate callbacks that were scheduled during this batch\n flushSyncCallbackQueue();\n }\n }\n}\nfunction unbatchedUpdates(fn, a) {\n var prevExecutionContext = executionContext;\n executionContext &= ~BatchedContext;\n executionContext |= LegacyUnbatchedContext;\n\n try {\n return fn(a);\n } finally {\n executionContext = prevExecutionContext;\n\n if (executionContext === NoContext) {\n // Flush the immediate callbacks that were scheduled during this batch\n flushSyncCallbackQueue();\n }\n }\n}\nfunction flushSync(fn, a) {\n if ((executionContext & (RenderContext | CommitContext)) !== NoContext) {\n {\n {\n throw Error( \"flushSync was called from inside a lifecycle method. It cannot be called when React is already rendering.\" );\n }\n }\n }\n\n var prevExecutionContext = executionContext;\n executionContext |= BatchedContext;\n\n try {\n return runWithPriority$1(ImmediatePriority, fn.bind(null, a));\n } finally {\n executionContext = prevExecutionContext; // Flush the immediate callbacks that were scheduled during this batch.\n // Note that this will happen even if batchedUpdates is higher up\n // the stack.\n\n flushSyncCallbackQueue();\n }\n}\n\nfunction prepareFreshStack(root, expirationTime) {\n root.finishedWork = null;\n root.finishedExpirationTime = NoWork;\n var timeoutHandle = root.timeoutHandle;\n\n if (timeoutHandle !== noTimeout) {\n // The root previous suspended and scheduled a timeout to commit a fallback\n // state. Now that we have additional work, cancel the timeout.\n root.timeoutHandle = noTimeout; // $FlowFixMe Complains noTimeout is not a TimeoutID, despite the check above\n\n cancelTimeout(timeoutHandle);\n }\n\n if (workInProgress !== null) {\n var interruptedWork = workInProgress.return;\n\n while (interruptedWork !== null) {\n unwindInterruptedWork(interruptedWork);\n interruptedWork = interruptedWork.return;\n }\n }\n\n workInProgressRoot = root;\n workInProgress = createWorkInProgress(root.current, null);\n renderExpirationTime$1 = expirationTime;\n workInProgressRootExitStatus = RootIncomplete;\n workInProgressRootFatalError = null;\n workInProgressRootLatestProcessedExpirationTime = Sync;\n workInProgressRootLatestSuspenseTimeout = Sync;\n workInProgressRootCanSuspendUsingConfig = null;\n workInProgressRootNextUnprocessedUpdateTime = NoWork;\n workInProgressRootHasPendingPing = false;\n\n {\n spawnedWorkDuringRender = null;\n }\n\n {\n ReactStrictModeWarnings.discardPendingWarnings();\n }\n}\n\nfunction handleError(root, thrownValue) {\n do {\n try {\n // Reset module-level state that was set during the render phase.\n resetContextDependencies();\n resetHooksAfterThrow();\n resetCurrentFiber();\n\n if (workInProgress === null || workInProgress.return === null) {\n // Expected to be working on a non-root fiber. This is a fatal error\n // because there's no ancestor that can handle it; the root is\n // supposed to capture all errors that weren't caught by an error\n // boundary.\n workInProgressRootExitStatus = RootFatalErrored;\n workInProgressRootFatalError = thrownValue; // Set `workInProgress` to null. This represents advancing to the next\n // sibling, or the parent if there are no siblings. But since the root\n // has no siblings nor a parent, we set it to null. Usually this is\n // handled by `completeUnitOfWork` or `unwindWork`, but since we're\n // interntionally not calling those, we need set it here.\n // TODO: Consider calling `unwindWork` to pop the contexts.\n\n workInProgress = null;\n return null;\n }\n\n if (enableProfilerTimer && workInProgress.mode & ProfileMode) {\n // Record the time spent rendering before an error was thrown. This\n // avoids inaccurate Profiler durations in the case of a\n // suspended render.\n stopProfilerTimerIfRunningAndRecordDelta(workInProgress, true);\n }\n\n throwException(root, workInProgress.return, workInProgress, thrownValue, renderExpirationTime$1);\n workInProgress = completeUnitOfWork(workInProgress);\n } catch (yetAnotherThrownValue) {\n // Something in the return path also threw.\n thrownValue = yetAnotherThrownValue;\n continue;\n } // Return to the normal work loop.\n\n\n return;\n } while (true);\n}\n\nfunction pushDispatcher(root) {\n var prevDispatcher = ReactCurrentDispatcher$1.current;\n ReactCurrentDispatcher$1.current = ContextOnlyDispatcher;\n\n if (prevDispatcher === null) {\n // The React isomorphic package does not include a default dispatcher.\n // Instead the first renderer will lazily attach one, in order to give\n // nicer error messages.\n return ContextOnlyDispatcher;\n } else {\n return prevDispatcher;\n }\n}\n\nfunction popDispatcher(prevDispatcher) {\n ReactCurrentDispatcher$1.current = prevDispatcher;\n}\n\nfunction pushInteractions(root) {\n {\n var prevInteractions = tracing.__interactionsRef.current;\n tracing.__interactionsRef.current = root.memoizedInteractions;\n return prevInteractions;\n }\n}\n\nfunction popInteractions(prevInteractions) {\n {\n tracing.__interactionsRef.current = prevInteractions;\n }\n}\n\nfunction markCommitTimeOfFallback() {\n globalMostRecentFallbackTime = now();\n}\nfunction markRenderEventTimeAndConfig(expirationTime, suspenseConfig) {\n if (expirationTime < workInProgressRootLatestProcessedExpirationTime && expirationTime > Idle) {\n workInProgressRootLatestProcessedExpirationTime = expirationTime;\n }\n\n if (suspenseConfig !== null) {\n if (expirationTime < workInProgressRootLatestSuspenseTimeout && expirationTime > Idle) {\n workInProgressRootLatestSuspenseTimeout = expirationTime; // Most of the time we only have one config and getting wrong is not bad.\n\n workInProgressRootCanSuspendUsingConfig = suspenseConfig;\n }\n }\n}\nfunction markUnprocessedUpdateTime(expirationTime) {\n if (expirationTime > workInProgressRootNextUnprocessedUpdateTime) {\n workInProgressRootNextUnprocessedUpdateTime = expirationTime;\n }\n}\nfunction renderDidSuspend() {\n if (workInProgressRootExitStatus === RootIncomplete) {\n workInProgressRootExitStatus = RootSuspended;\n }\n}\nfunction renderDidSuspendDelayIfPossible() {\n if (workInProgressRootExitStatus === RootIncomplete || workInProgressRootExitStatus === RootSuspended) {\n workInProgressRootExitStatus = RootSuspendedWithDelay;\n } // Check if there's a lower priority update somewhere else in the tree.\n\n\n if (workInProgressRootNextUnprocessedUpdateTime !== NoWork && workInProgressRoot !== null) {\n // Mark the current render as suspended, and then mark that there's a\n // pending update.\n // TODO: This should immediately interrupt the current render, instead\n // of waiting until the next time we yield.\n markRootSuspendedAtTime(workInProgressRoot, renderExpirationTime$1);\n markRootUpdatedAtTime(workInProgressRoot, workInProgressRootNextUnprocessedUpdateTime);\n }\n}\nfunction renderDidError() {\n if (workInProgressRootExitStatus !== RootCompleted) {\n workInProgressRootExitStatus = RootErrored;\n }\n} // Called during render to determine if anything has suspended.\n// Returns false if we're not sure.\n\nfunction renderHasNotSuspendedYet() {\n // If something errored or completed, we can't really be sure,\n // so those are false.\n return workInProgressRootExitStatus === RootIncomplete;\n}\n\nfunction inferTimeFromExpirationTime(expirationTime) {\n // We don't know exactly when the update was scheduled, but we can infer an\n // approximate start time from the expiration time.\n var earliestExpirationTimeMs = expirationTimeToMs(expirationTime);\n return earliestExpirationTimeMs - LOW_PRIORITY_EXPIRATION;\n}\n\nfunction inferTimeFromExpirationTimeWithSuspenseConfig(expirationTime, suspenseConfig) {\n // We don't know exactly when the update was scheduled, but we can infer an\n // approximate start time from the expiration time by subtracting the timeout\n // that was added to the event time.\n var earliestExpirationTimeMs = expirationTimeToMs(expirationTime);\n return earliestExpirationTimeMs - (suspenseConfig.timeoutMs | 0 || LOW_PRIORITY_EXPIRATION);\n} // The work loop is an extremely hot path. Tell Closure not to inline it.\n\n/** @noinline */\n\n\nfunction workLoopSync() {\n // Already timed out, so perform work without checking if we need to yield.\n while (workInProgress !== null) {\n workInProgress = performUnitOfWork(workInProgress);\n }\n}\n/** @noinline */\n\n\nfunction workLoopConcurrent() {\n // Perform work until Scheduler asks us to yield\n while (workInProgress !== null && !shouldYield()) {\n workInProgress = performUnitOfWork(workInProgress);\n }\n}\n\nfunction performUnitOfWork(unitOfWork) {\n // The current, flushed, state of this fiber is the alternate. Ideally\n // nothing should rely on this, but relying on it here means that we don't\n // need an additional field on the work in progress.\n var current = unitOfWork.alternate;\n startWorkTimer(unitOfWork);\n setCurrentFiber(unitOfWork);\n var next;\n\n if ( (unitOfWork.mode & ProfileMode) !== NoMode) {\n startProfilerTimer(unitOfWork);\n next = beginWork$1(current, unitOfWork, renderExpirationTime$1);\n stopProfilerTimerIfRunningAndRecordDelta(unitOfWork, true);\n } else {\n next = beginWork$1(current, unitOfWork, renderExpirationTime$1);\n }\n\n resetCurrentFiber();\n unitOfWork.memoizedProps = unitOfWork.pendingProps;\n\n if (next === null) {\n // If this doesn't spawn new work, complete the current work.\n next = completeUnitOfWork(unitOfWork);\n }\n\n ReactCurrentOwner$2.current = null;\n return next;\n}\n\nfunction completeUnitOfWork(unitOfWork) {\n // Attempt to complete the current unit of work, then move to the next\n // sibling. If there are no more siblings, return to the parent fiber.\n workInProgress = unitOfWork;\n\n do {\n // The current, flushed, state of this fiber is the alternate. Ideally\n // nothing should rely on this, but relying on it here means that we don't\n // need an additional field on the work in progress.\n var current = workInProgress.alternate;\n var returnFiber = workInProgress.return; // Check if the work completed or if something threw.\n\n if ((workInProgress.effectTag & Incomplete) === NoEffect) {\n setCurrentFiber(workInProgress);\n var next = void 0;\n\n if ( (workInProgress.mode & ProfileMode) === NoMode) {\n next = completeWork(current, workInProgress, renderExpirationTime$1);\n } else {\n startProfilerTimer(workInProgress);\n next = completeWork(current, workInProgress, renderExpirationTime$1); // Update render duration assuming we didn't error.\n\n stopProfilerTimerIfRunningAndRecordDelta(workInProgress, false);\n }\n\n stopWorkTimer(workInProgress);\n resetCurrentFiber();\n resetChildExpirationTime(workInProgress);\n\n if (next !== null) {\n // Completing this fiber spawned new work. Work on that next.\n return next;\n }\n\n if (returnFiber !== null && // Do not append effects to parents if a sibling failed to complete\n (returnFiber.effectTag & Incomplete) === NoEffect) {\n // Append all the effects of the subtree and this fiber onto the effect\n // list of the parent. The completion order of the children affects the\n // side-effect order.\n if (returnFiber.firstEffect === null) {\n returnFiber.firstEffect = workInProgress.firstEffect;\n }\n\n if (workInProgress.lastEffect !== null) {\n if (returnFiber.lastEffect !== null) {\n returnFiber.lastEffect.nextEffect = workInProgress.firstEffect;\n }\n\n returnFiber.lastEffect = workInProgress.lastEffect;\n } // If this fiber had side-effects, we append it AFTER the children's\n // side-effects. We can perform certain side-effects earlier if needed,\n // by doing multiple passes over the effect list. We don't want to\n // schedule our own side-effect on our own list because if end up\n // reusing children we'll schedule this effect onto itself since we're\n // at the end.\n\n\n var effectTag = workInProgress.effectTag; // Skip both NoWork and PerformedWork tags when creating the effect\n // list. PerformedWork effect is read by React DevTools but shouldn't be\n // committed.\n\n if (effectTag > PerformedWork) {\n if (returnFiber.lastEffect !== null) {\n returnFiber.lastEffect.nextEffect = workInProgress;\n } else {\n returnFiber.firstEffect = workInProgress;\n }\n\n returnFiber.lastEffect = workInProgress;\n }\n }\n } else {\n // This fiber did not complete because something threw. Pop values off\n // the stack without entering the complete phase. If this is a boundary,\n // capture values if possible.\n var _next = unwindWork(workInProgress); // Because this fiber did not complete, don't reset its expiration time.\n\n\n if ( (workInProgress.mode & ProfileMode) !== NoMode) {\n // Record the render duration for the fiber that errored.\n stopProfilerTimerIfRunningAndRecordDelta(workInProgress, false); // Include the time spent working on failed children before continuing.\n\n var actualDuration = workInProgress.actualDuration;\n var child = workInProgress.child;\n\n while (child !== null) {\n actualDuration += child.actualDuration;\n child = child.sibling;\n }\n\n workInProgress.actualDuration = actualDuration;\n }\n\n if (_next !== null) {\n // If completing this work spawned new work, do that next. We'll come\n // back here again.\n // Since we're restarting, remove anything that is not a host effect\n // from the effect tag.\n // TODO: The name stopFailedWorkTimer is misleading because Suspense\n // also captures and restarts.\n stopFailedWorkTimer(workInProgress);\n _next.effectTag &= HostEffectMask;\n return _next;\n }\n\n stopWorkTimer(workInProgress);\n\n if (returnFiber !== null) {\n // Mark the parent fiber as incomplete and clear its effect list.\n returnFiber.firstEffect = returnFiber.lastEffect = null;\n returnFiber.effectTag |= Incomplete;\n }\n }\n\n var siblingFiber = workInProgress.sibling;\n\n if (siblingFiber !== null) {\n // If there is more work to do in this returnFiber, do that next.\n return siblingFiber;\n } // Otherwise, return to the parent\n\n\n workInProgress = returnFiber;\n } while (workInProgress !== null); // We've reached the root.\n\n\n if (workInProgressRootExitStatus === RootIncomplete) {\n workInProgressRootExitStatus = RootCompleted;\n }\n\n return null;\n}\n\nfunction getRemainingExpirationTime(fiber) {\n var updateExpirationTime = fiber.expirationTime;\n var childExpirationTime = fiber.childExpirationTime;\n return updateExpirationTime > childExpirationTime ? updateExpirationTime : childExpirationTime;\n}\n\nfunction resetChildExpirationTime(completedWork) {\n if (renderExpirationTime$1 !== Never && completedWork.childExpirationTime === Never) {\n // The children of this component are hidden. Don't bubble their\n // expiration times.\n return;\n }\n\n var newChildExpirationTime = NoWork; // Bubble up the earliest expiration time.\n\n if ( (completedWork.mode & ProfileMode) !== NoMode) {\n // In profiling mode, resetChildExpirationTime is also used to reset\n // profiler durations.\n var actualDuration = completedWork.actualDuration;\n var treeBaseDuration = completedWork.selfBaseDuration; // When a fiber is cloned, its actualDuration is reset to 0. This value will\n // only be updated if work is done on the fiber (i.e. it doesn't bailout).\n // When work is done, it should bubble to the parent's actualDuration. If\n // the fiber has not been cloned though, (meaning no work was done), then\n // this value will reflect the amount of time spent working on a previous\n // render. In that case it should not bubble. We determine whether it was\n // cloned by comparing the child pointer.\n\n var shouldBubbleActualDurations = completedWork.alternate === null || completedWork.child !== completedWork.alternate.child;\n var child = completedWork.child;\n\n while (child !== null) {\n var childUpdateExpirationTime = child.expirationTime;\n var childChildExpirationTime = child.childExpirationTime;\n\n if (childUpdateExpirationTime > newChildExpirationTime) {\n newChildExpirationTime = childUpdateExpirationTime;\n }\n\n if (childChildExpirationTime > newChildExpirationTime) {\n newChildExpirationTime = childChildExpirationTime;\n }\n\n if (shouldBubbleActualDurations) {\n actualDuration += child.actualDuration;\n }\n\n treeBaseDuration += child.treeBaseDuration;\n child = child.sibling;\n }\n\n completedWork.actualDuration = actualDuration;\n completedWork.treeBaseDuration = treeBaseDuration;\n } else {\n var _child = completedWork.child;\n\n while (_child !== null) {\n var _childUpdateExpirationTime = _child.expirationTime;\n var _childChildExpirationTime = _child.childExpirationTime;\n\n if (_childUpdateExpirationTime > newChildExpirationTime) {\n newChildExpirationTime = _childUpdateExpirationTime;\n }\n\n if (_childChildExpirationTime > newChildExpirationTime) {\n newChildExpirationTime = _childChildExpirationTime;\n }\n\n _child = _child.sibling;\n }\n }\n\n completedWork.childExpirationTime = newChildExpirationTime;\n}\n\nfunction commitRoot(root) {\n var renderPriorityLevel = getCurrentPriorityLevel();\n runWithPriority$1(ImmediatePriority, commitRootImpl.bind(null, root, renderPriorityLevel));\n return null;\n}\n\nfunction commitRootImpl(root, renderPriorityLevel) {\n do {\n // `flushPassiveEffects` will call `flushSyncUpdateQueue` at the end, which\n // means `flushPassiveEffects` will sometimes result in additional\n // passive effects. So we need to keep flushing in a loop until there are\n // no more pending effects.\n // TODO: Might be better if `flushPassiveEffects` did not automatically\n // flush synchronous work at the end, to avoid factoring hazards like this.\n flushPassiveEffects();\n } while (rootWithPendingPassiveEffects !== null);\n\n flushRenderPhaseStrictModeWarningsInDEV();\n\n if (!((executionContext & (RenderContext | CommitContext)) === NoContext)) {\n {\n throw Error( \"Should not already be working.\" );\n }\n }\n\n var finishedWork = root.finishedWork;\n var expirationTime = root.finishedExpirationTime;\n\n if (finishedWork === null) {\n return null;\n }\n\n root.finishedWork = null;\n root.finishedExpirationTime = NoWork;\n\n if (!(finishedWork !== root.current)) {\n {\n throw Error( \"Cannot commit the same tree as before. This error is likely caused by a bug in React. Please file an issue.\" );\n }\n } // commitRoot never returns a continuation; it always finishes synchronously.\n // So we can clear these now to allow a new callback to be scheduled.\n\n\n root.callbackNode = null;\n root.callbackExpirationTime = NoWork;\n root.callbackPriority = NoPriority;\n root.nextKnownPendingLevel = NoWork;\n startCommitTimer(); // Update the first and last pending times on this root. The new first\n // pending time is whatever is left on the root fiber.\n\n var remainingExpirationTimeBeforeCommit = getRemainingExpirationTime(finishedWork);\n markRootFinishedAtTime(root, expirationTime, remainingExpirationTimeBeforeCommit);\n\n if (root === workInProgressRoot) {\n // We can reset these now that they are finished.\n workInProgressRoot = null;\n workInProgress = null;\n renderExpirationTime$1 = NoWork;\n } // This indicates that the last root we worked on is not the same one that\n // we're committing now. This most commonly happens when a suspended root\n // times out.\n // Get the list of effects.\n\n\n var firstEffect;\n\n if (finishedWork.effectTag > PerformedWork) {\n // A fiber's effect list consists only of its children, not itself. So if\n // the root has an effect, we need to add it to the end of the list. The\n // resulting list is the set that would belong to the root's parent, if it\n // had one; that is, all the effects in the tree including the root.\n if (finishedWork.lastEffect !== null) {\n finishedWork.lastEffect.nextEffect = finishedWork;\n firstEffect = finishedWork.firstEffect;\n } else {\n firstEffect = finishedWork;\n }\n } else {\n // There is no effect on the root.\n firstEffect = finishedWork.firstEffect;\n }\n\n if (firstEffect !== null) {\n var prevExecutionContext = executionContext;\n executionContext |= CommitContext;\n var prevInteractions = pushInteractions(root); // Reset this to null before calling lifecycles\n\n ReactCurrentOwner$2.current = null; // The commit phase is broken into several sub-phases. We do a separate pass\n // of the effect list for each phase: all mutation effects come before all\n // layout effects, and so on.\n // The first phase a \"before mutation\" phase. We use this phase to read the\n // state of the host tree right before we mutate it. This is where\n // getSnapshotBeforeUpdate is called.\n\n startCommitSnapshotEffectsTimer();\n prepareForCommit(root.containerInfo);\n nextEffect = firstEffect;\n\n do {\n {\n invokeGuardedCallback(null, commitBeforeMutationEffects, null);\n\n if (hasCaughtError()) {\n if (!(nextEffect !== null)) {\n {\n throw Error( \"Should be working on an effect.\" );\n }\n }\n\n var error = clearCaughtError();\n captureCommitPhaseError(nextEffect, error);\n nextEffect = nextEffect.nextEffect;\n }\n }\n } while (nextEffect !== null);\n\n stopCommitSnapshotEffectsTimer();\n\n {\n // Mark the current commit time to be shared by all Profilers in this\n // batch. This enables them to be grouped later.\n recordCommitTime();\n } // The next phase is the mutation phase, where we mutate the host tree.\n\n\n startCommitHostEffectsTimer();\n nextEffect = firstEffect;\n\n do {\n {\n invokeGuardedCallback(null, commitMutationEffects, null, root, renderPriorityLevel);\n\n if (hasCaughtError()) {\n if (!(nextEffect !== null)) {\n {\n throw Error( \"Should be working on an effect.\" );\n }\n }\n\n var _error = clearCaughtError();\n\n captureCommitPhaseError(nextEffect, _error);\n nextEffect = nextEffect.nextEffect;\n }\n }\n } while (nextEffect !== null);\n\n stopCommitHostEffectsTimer();\n resetAfterCommit(root.containerInfo); // The work-in-progress tree is now the current tree. This must come after\n // the mutation phase, so that the previous tree is still current during\n // componentWillUnmount, but before the layout phase, so that the finished\n // work is current during componentDidMount/Update.\n\n root.current = finishedWork; // The next phase is the layout phase, where we call effects that read\n // the host tree after it's been mutated. The idiomatic use case for this is\n // layout, but class component lifecycles also fire here for legacy reasons.\n\n startCommitLifeCyclesTimer();\n nextEffect = firstEffect;\n\n do {\n {\n invokeGuardedCallback(null, commitLayoutEffects, null, root, expirationTime);\n\n if (hasCaughtError()) {\n if (!(nextEffect !== null)) {\n {\n throw Error( \"Should be working on an effect.\" );\n }\n }\n\n var _error2 = clearCaughtError();\n\n captureCommitPhaseError(nextEffect, _error2);\n nextEffect = nextEffect.nextEffect;\n }\n }\n } while (nextEffect !== null);\n\n stopCommitLifeCyclesTimer();\n nextEffect = null; // Tell Scheduler to yield at the end of the frame, so the browser has an\n // opportunity to paint.\n\n requestPaint();\n\n {\n popInteractions(prevInteractions);\n }\n\n executionContext = prevExecutionContext;\n } else {\n // No effects.\n root.current = finishedWork; // Measure these anyway so the flamegraph explicitly shows that there were\n // no effects.\n // TODO: Maybe there's a better way to report this.\n\n startCommitSnapshotEffectsTimer();\n stopCommitSnapshotEffectsTimer();\n\n {\n recordCommitTime();\n }\n\n startCommitHostEffectsTimer();\n stopCommitHostEffectsTimer();\n startCommitLifeCyclesTimer();\n stopCommitLifeCyclesTimer();\n }\n\n stopCommitTimer();\n var rootDidHavePassiveEffects = rootDoesHavePassiveEffects;\n\n if (rootDoesHavePassiveEffects) {\n // This commit has passive effects. Stash a reference to them. But don't\n // schedule a callback until after flushing layout work.\n rootDoesHavePassiveEffects = false;\n rootWithPendingPassiveEffects = root;\n pendingPassiveEffectsExpirationTime = expirationTime;\n pendingPassiveEffectsRenderPriority = renderPriorityLevel;\n } else {\n // We are done with the effect chain at this point so let's clear the\n // nextEffect pointers to assist with GC. If we have passive effects, we'll\n // clear this in flushPassiveEffects.\n nextEffect = firstEffect;\n\n while (nextEffect !== null) {\n var nextNextEffect = nextEffect.nextEffect;\n nextEffect.nextEffect = null;\n nextEffect = nextNextEffect;\n }\n } // Check if there's remaining work on this root\n\n\n var remainingExpirationTime = root.firstPendingTime;\n\n if (remainingExpirationTime !== NoWork) {\n {\n if (spawnedWorkDuringRender !== null) {\n var expirationTimes = spawnedWorkDuringRender;\n spawnedWorkDuringRender = null;\n\n for (var i = 0; i < expirationTimes.length; i++) {\n scheduleInteractions(root, expirationTimes[i], root.memoizedInteractions);\n }\n }\n\n schedulePendingInteractions(root, remainingExpirationTime);\n }\n } else {\n // If there's no remaining work, we can clear the set of already failed\n // error boundaries.\n legacyErrorBoundariesThatAlreadyFailed = null;\n }\n\n {\n if (!rootDidHavePassiveEffects) {\n // If there are no passive effects, then we can complete the pending interactions.\n // Otherwise, we'll wait until after the passive effects are flushed.\n // Wait to do this until after remaining work has been scheduled,\n // so that we don't prematurely signal complete for interactions when there's e.g. hidden work.\n finishPendingInteractions(root, expirationTime);\n }\n }\n\n if (remainingExpirationTime === Sync) {\n // Count the number of times the root synchronously re-renders without\n // finishing. If there are too many, it indicates an infinite update loop.\n if (root === rootWithNestedUpdates) {\n nestedUpdateCount++;\n } else {\n nestedUpdateCount = 0;\n rootWithNestedUpdates = root;\n }\n } else {\n nestedUpdateCount = 0;\n }\n\n onCommitRoot(finishedWork.stateNode, expirationTime); // Always call this before exiting `commitRoot`, to ensure that any\n // additional work on this root is scheduled.\n\n ensureRootIsScheduled(root);\n\n if (hasUncaughtError) {\n hasUncaughtError = false;\n var _error3 = firstUncaughtError;\n firstUncaughtError = null;\n throw _error3;\n }\n\n if ((executionContext & LegacyUnbatchedContext) !== NoContext) {\n // This is a legacy edge case. We just committed the initial mount of\n // a ReactDOM.render-ed root inside of batchedUpdates. The commit fired\n // synchronously, but layout updates should be deferred until the end\n // of the batch.\n return null;\n } // If layout work was scheduled, flush it now.\n\n\n flushSyncCallbackQueue();\n return null;\n}\n\nfunction commitBeforeMutationEffects() {\n while (nextEffect !== null) {\n var effectTag = nextEffect.effectTag;\n\n if ((effectTag & Snapshot) !== NoEffect) {\n setCurrentFiber(nextEffect);\n recordEffect();\n var current = nextEffect.alternate;\n commitBeforeMutationLifeCycles(current, nextEffect);\n resetCurrentFiber();\n }\n\n if ((effectTag & Passive) !== NoEffect) {\n // If there are passive effects, schedule a callback to flush at\n // the earliest opportunity.\n if (!rootDoesHavePassiveEffects) {\n rootDoesHavePassiveEffects = true;\n scheduleCallback(NormalPriority, function () {\n flushPassiveEffects();\n return null;\n });\n }\n }\n\n nextEffect = nextEffect.nextEffect;\n }\n}\n\nfunction commitMutationEffects(root, renderPriorityLevel) {\n // TODO: Should probably move the bulk of this function to commitWork.\n while (nextEffect !== null) {\n setCurrentFiber(nextEffect);\n var effectTag = nextEffect.effectTag;\n\n if (effectTag & ContentReset) {\n commitResetTextContent(nextEffect);\n }\n\n if (effectTag & Ref) {\n var current = nextEffect.alternate;\n\n if (current !== null) {\n commitDetachRef(current);\n }\n } // The following switch statement is only concerned about placement,\n // updates, and deletions. To avoid needing to add a case for every possible\n // bitmap value, we remove the secondary effects from the effect tag and\n // switch on that value.\n\n\n var primaryEffectTag = effectTag & (Placement | Update | Deletion | Hydrating);\n\n switch (primaryEffectTag) {\n case Placement:\n {\n commitPlacement(nextEffect); // Clear the \"placement\" from effect tag so that we know that this is\n // inserted, before any life-cycles like componentDidMount gets called.\n // TODO: findDOMNode doesn't rely on this any more but isMounted does\n // and isMounted is deprecated anyway so we should be able to kill this.\n\n nextEffect.effectTag &= ~Placement;\n break;\n }\n\n case PlacementAndUpdate:\n {\n // Placement\n commitPlacement(nextEffect); // Clear the \"placement\" from effect tag so that we know that this is\n // inserted, before any life-cycles like componentDidMount gets called.\n\n nextEffect.effectTag &= ~Placement; // Update\n\n var _current = nextEffect.alternate;\n commitWork(_current, nextEffect);\n break;\n }\n\n case Hydrating:\n {\n nextEffect.effectTag &= ~Hydrating;\n break;\n }\n\n case HydratingAndUpdate:\n {\n nextEffect.effectTag &= ~Hydrating; // Update\n\n var _current2 = nextEffect.alternate;\n commitWork(_current2, nextEffect);\n break;\n }\n\n case Update:\n {\n var _current3 = nextEffect.alternate;\n commitWork(_current3, nextEffect);\n break;\n }\n\n case Deletion:\n {\n commitDeletion(root, nextEffect, renderPriorityLevel);\n break;\n }\n } // TODO: Only record a mutation effect if primaryEffectTag is non-zero.\n\n\n recordEffect();\n resetCurrentFiber();\n nextEffect = nextEffect.nextEffect;\n }\n}\n\nfunction commitLayoutEffects(root, committedExpirationTime) {\n // TODO: Should probably move the bulk of this function to commitWork.\n while (nextEffect !== null) {\n setCurrentFiber(nextEffect);\n var effectTag = nextEffect.effectTag;\n\n if (effectTag & (Update | Callback)) {\n recordEffect();\n var current = nextEffect.alternate;\n commitLifeCycles(root, current, nextEffect);\n }\n\n if (effectTag & Ref) {\n recordEffect();\n commitAttachRef(nextEffect);\n }\n\n resetCurrentFiber();\n nextEffect = nextEffect.nextEffect;\n }\n}\n\nfunction flushPassiveEffects() {\n if (pendingPassiveEffectsRenderPriority !== NoPriority) {\n var priorityLevel = pendingPassiveEffectsRenderPriority > NormalPriority ? NormalPriority : pendingPassiveEffectsRenderPriority;\n pendingPassiveEffectsRenderPriority = NoPriority;\n return runWithPriority$1(priorityLevel, flushPassiveEffectsImpl);\n }\n}\n\nfunction flushPassiveEffectsImpl() {\n if (rootWithPendingPassiveEffects === null) {\n return false;\n }\n\n var root = rootWithPendingPassiveEffects;\n var expirationTime = pendingPassiveEffectsExpirationTime;\n rootWithPendingPassiveEffects = null;\n pendingPassiveEffectsExpirationTime = NoWork;\n\n if (!((executionContext & (RenderContext | CommitContext)) === NoContext)) {\n {\n throw Error( \"Cannot flush passive effects while already rendering.\" );\n }\n }\n\n var prevExecutionContext = executionContext;\n executionContext |= CommitContext;\n var prevInteractions = pushInteractions(root);\n\n {\n // Note: This currently assumes there are no passive effects on the root fiber\n // because the root is not part of its own effect list.\n // This could change in the future.\n var _effect2 = root.current.firstEffect;\n\n while (_effect2 !== null) {\n {\n setCurrentFiber(_effect2);\n invokeGuardedCallback(null, commitPassiveHookEffects, null, _effect2);\n\n if (hasCaughtError()) {\n if (!(_effect2 !== null)) {\n {\n throw Error( \"Should be working on an effect.\" );\n }\n }\n\n var _error5 = clearCaughtError();\n\n captureCommitPhaseError(_effect2, _error5);\n }\n\n resetCurrentFiber();\n }\n\n var nextNextEffect = _effect2.nextEffect; // Remove nextEffect pointer to assist GC\n\n _effect2.nextEffect = null;\n _effect2 = nextNextEffect;\n }\n }\n\n {\n popInteractions(prevInteractions);\n finishPendingInteractions(root, expirationTime);\n }\n\n executionContext = prevExecutionContext;\n flushSyncCallbackQueue(); // If additional passive effects were scheduled, increment a counter. If this\n // exceeds the limit, we'll fire a warning.\n\n nestedPassiveUpdateCount = rootWithPendingPassiveEffects === null ? 0 : nestedPassiveUpdateCount + 1;\n return true;\n}\n\nfunction isAlreadyFailedLegacyErrorBoundary(instance) {\n return legacyErrorBoundariesThatAlreadyFailed !== null && legacyErrorBoundariesThatAlreadyFailed.has(instance);\n}\nfunction markLegacyErrorBoundaryAsFailed(instance) {\n if (legacyErrorBoundariesThatAlreadyFailed === null) {\n legacyErrorBoundariesThatAlreadyFailed = new Set([instance]);\n } else {\n legacyErrorBoundariesThatAlreadyFailed.add(instance);\n }\n}\n\nfunction prepareToThrowUncaughtError(error) {\n if (!hasUncaughtError) {\n hasUncaughtError = true;\n firstUncaughtError = error;\n }\n}\n\nvar onUncaughtError = prepareToThrowUncaughtError;\n\nfunction captureCommitPhaseErrorOnRoot(rootFiber, sourceFiber, error) {\n var errorInfo = createCapturedValue(error, sourceFiber);\n var update = createRootErrorUpdate(rootFiber, errorInfo, Sync);\n enqueueUpdate(rootFiber, update);\n var root = markUpdateTimeFromFiberToRoot(rootFiber, Sync);\n\n if (root !== null) {\n ensureRootIsScheduled(root);\n schedulePendingInteractions(root, Sync);\n }\n}\n\nfunction captureCommitPhaseError(sourceFiber, error) {\n if (sourceFiber.tag === HostRoot) {\n // Error was thrown at the root. There is no parent, so the root\n // itself should capture it.\n captureCommitPhaseErrorOnRoot(sourceFiber, sourceFiber, error);\n return;\n }\n\n var fiber = sourceFiber.return;\n\n while (fiber !== null) {\n if (fiber.tag === HostRoot) {\n captureCommitPhaseErrorOnRoot(fiber, sourceFiber, error);\n return;\n } else if (fiber.tag === ClassComponent) {\n var ctor = fiber.type;\n var instance = fiber.stateNode;\n\n if (typeof ctor.getDerivedStateFromError === 'function' || typeof instance.componentDidCatch === 'function' && !isAlreadyFailedLegacyErrorBoundary(instance)) {\n var errorInfo = createCapturedValue(error, sourceFiber);\n var update = createClassErrorUpdate(fiber, errorInfo, // TODO: This is always sync\n Sync);\n enqueueUpdate(fiber, update);\n var root = markUpdateTimeFromFiberToRoot(fiber, Sync);\n\n if (root !== null) {\n ensureRootIsScheduled(root);\n schedulePendingInteractions(root, Sync);\n }\n\n return;\n }\n }\n\n fiber = fiber.return;\n }\n}\nfunction pingSuspendedRoot(root, thenable, suspendedTime) {\n var pingCache = root.pingCache;\n\n if (pingCache !== null) {\n // The thenable resolved, so we no longer need to memoize, because it will\n // never be thrown again.\n pingCache.delete(thenable);\n }\n\n if (workInProgressRoot === root && renderExpirationTime$1 === suspendedTime) {\n // Received a ping at the same priority level at which we're currently\n // rendering. We might want to restart this render. This should mirror\n // the logic of whether or not a root suspends once it completes.\n // TODO: If we're rendering sync either due to Sync, Batched or expired,\n // we should probably never restart.\n // If we're suspended with delay, we'll always suspend so we can always\n // restart. If we're suspended without any updates, it might be a retry.\n // If it's early in the retry we can restart. We can't know for sure\n // whether we'll eventually process an update during this render pass,\n // but it's somewhat unlikely that we get to a ping before that, since\n // getting to the root most update is usually very fast.\n if (workInProgressRootExitStatus === RootSuspendedWithDelay || workInProgressRootExitStatus === RootSuspended && workInProgressRootLatestProcessedExpirationTime === Sync && now() - globalMostRecentFallbackTime < FALLBACK_THROTTLE_MS) {\n // Restart from the root. Don't need to schedule a ping because\n // we're already working on this tree.\n prepareFreshStack(root, renderExpirationTime$1);\n } else {\n // Even though we can't restart right now, we might get an\n // opportunity later. So we mark this render as having a ping.\n workInProgressRootHasPendingPing = true;\n }\n\n return;\n }\n\n if (!isRootSuspendedAtTime(root, suspendedTime)) {\n // The root is no longer suspended at this time.\n return;\n }\n\n var lastPingedTime = root.lastPingedTime;\n\n if (lastPingedTime !== NoWork && lastPingedTime < suspendedTime) {\n // There's already a lower priority ping scheduled.\n return;\n } // Mark the time at which this ping was scheduled.\n\n\n root.lastPingedTime = suspendedTime;\n\n ensureRootIsScheduled(root);\n schedulePendingInteractions(root, suspendedTime);\n}\n\nfunction retryTimedOutBoundary(boundaryFiber, retryTime) {\n // The boundary fiber (a Suspense component or SuspenseList component)\n // previously was rendered in its fallback state. One of the promises that\n // suspended it has resolved, which means at least part of the tree was\n // likely unblocked. Try rendering again, at a new expiration time.\n if (retryTime === NoWork) {\n var suspenseConfig = null; // Retries don't carry over the already committed update.\n\n var currentTime = requestCurrentTimeForUpdate();\n retryTime = computeExpirationForFiber(currentTime, boundaryFiber, suspenseConfig);\n } // TODO: Special case idle priority?\n\n\n var root = markUpdateTimeFromFiberToRoot(boundaryFiber, retryTime);\n\n if (root !== null) {\n ensureRootIsScheduled(root);\n schedulePendingInteractions(root, retryTime);\n }\n}\nfunction resolveRetryThenable(boundaryFiber, thenable) {\n var retryTime = NoWork; // Default\n\n var retryCache;\n\n {\n retryCache = boundaryFiber.stateNode;\n }\n\n if (retryCache !== null) {\n // The thenable resolved, so we no longer need to memoize, because it will\n // never be thrown again.\n retryCache.delete(thenable);\n }\n\n retryTimedOutBoundary(boundaryFiber, retryTime);\n} // Computes the next Just Noticeable Difference (JND) boundary.\n// The theory is that a person can't tell the difference between small differences in time.\n// Therefore, if we wait a bit longer than necessary that won't translate to a noticeable\n// difference in the experience. However, waiting for longer might mean that we can avoid\n// showing an intermediate loading state. The longer we have already waited, the harder it\n// is to tell small differences in time. Therefore, the longer we've already waited,\n// the longer we can wait additionally. At some point we have to give up though.\n// We pick a train model where the next boundary commits at a consistent schedule.\n// These particular numbers are vague estimates. We expect to adjust them based on research.\n\nfunction jnd(timeElapsed) {\n return timeElapsed < 120 ? 120 : timeElapsed < 480 ? 480 : timeElapsed < 1080 ? 1080 : timeElapsed < 1920 ? 1920 : timeElapsed < 3000 ? 3000 : timeElapsed < 4320 ? 4320 : ceil(timeElapsed / 1960) * 1960;\n}\n\nfunction computeMsUntilSuspenseLoadingDelay(mostRecentEventTime, committedExpirationTime, suspenseConfig) {\n var busyMinDurationMs = suspenseConfig.busyMinDurationMs | 0;\n\n if (busyMinDurationMs <= 0) {\n return 0;\n }\n\n var busyDelayMs = suspenseConfig.busyDelayMs | 0; // Compute the time until this render pass would expire.\n\n var currentTimeMs = now();\n var eventTimeMs = inferTimeFromExpirationTimeWithSuspenseConfig(mostRecentEventTime, suspenseConfig);\n var timeElapsed = currentTimeMs - eventTimeMs;\n\n if (timeElapsed <= busyDelayMs) {\n // If we haven't yet waited longer than the initial delay, we don't\n // have to wait any additional time.\n return 0;\n }\n\n var msUntilTimeout = busyDelayMs + busyMinDurationMs - timeElapsed; // This is the value that is passed to `setTimeout`.\n\n return msUntilTimeout;\n}\n\nfunction checkForNestedUpdates() {\n if (nestedUpdateCount > NESTED_UPDATE_LIMIT) {\n nestedUpdateCount = 0;\n rootWithNestedUpdates = null;\n\n {\n {\n throw Error( \"Maximum update depth exceeded. This can happen when a component repeatedly calls setState inside componentWillUpdate or componentDidUpdate. React limits the number of nested updates to prevent infinite loops.\" );\n }\n }\n }\n\n {\n if (nestedPassiveUpdateCount > NESTED_PASSIVE_UPDATE_LIMIT) {\n nestedPassiveUpdateCount = 0;\n\n error('Maximum update depth exceeded. This can happen when a component ' + \"calls setState inside useEffect, but useEffect either doesn't \" + 'have a dependency array, or one of the dependencies changes on ' + 'every render.');\n }\n }\n}\n\nfunction flushRenderPhaseStrictModeWarningsInDEV() {\n {\n ReactStrictModeWarnings.flushLegacyContextWarning();\n\n {\n ReactStrictModeWarnings.flushPendingUnsafeLifecycleWarnings();\n }\n }\n}\n\nfunction stopFinishedWorkLoopTimer() {\n var didCompleteRoot = true;\n stopWorkLoopTimer(interruptedBy, didCompleteRoot);\n interruptedBy = null;\n}\n\nfunction stopInterruptedWorkLoopTimer() {\n // TODO: Track which fiber caused the interruption.\n var didCompleteRoot = false;\n stopWorkLoopTimer(interruptedBy, didCompleteRoot);\n interruptedBy = null;\n}\n\nfunction checkForInterruption(fiberThatReceivedUpdate, updateExpirationTime) {\n if ( workInProgressRoot !== null && updateExpirationTime > renderExpirationTime$1) {\n interruptedBy = fiberThatReceivedUpdate;\n }\n}\n\nvar didWarnStateUpdateForUnmountedComponent = null;\n\nfunction warnAboutUpdateOnUnmountedFiberInDEV(fiber) {\n {\n var tag = fiber.tag;\n\n if (tag !== HostRoot && tag !== ClassComponent && tag !== FunctionComponent && tag !== ForwardRef && tag !== MemoComponent && tag !== SimpleMemoComponent && tag !== Block) {\n // Only warn for user-defined components, not internal ones like Suspense.\n return;\n }\n // the problematic code almost always lies inside that component.\n\n\n var componentName = getComponentName(fiber.type) || 'ReactComponent';\n\n if (didWarnStateUpdateForUnmountedComponent !== null) {\n if (didWarnStateUpdateForUnmountedComponent.has(componentName)) {\n return;\n }\n\n didWarnStateUpdateForUnmountedComponent.add(componentName);\n } else {\n didWarnStateUpdateForUnmountedComponent = new Set([componentName]);\n }\n\n error(\"Can't perform a React state update on an unmounted component. This \" + 'is a no-op, but it indicates a memory leak in your application. To ' + 'fix, cancel all subscriptions and asynchronous tasks in %s.%s', tag === ClassComponent ? 'the componentWillUnmount method' : 'a useEffect cleanup function', getStackByFiberInDevAndProd(fiber));\n }\n}\n\nvar beginWork$1;\n\n{\n var dummyFiber = null;\n\n beginWork$1 = function (current, unitOfWork, expirationTime) {\n // If a component throws an error, we replay it again in a synchronously\n // dispatched event, so that the debugger will treat it as an uncaught\n // error See ReactErrorUtils for more information.\n // Before entering the begin phase, copy the work-in-progress onto a dummy\n // fiber. If beginWork throws, we'll use this to reset the state.\n var originalWorkInProgressCopy = assignFiberPropertiesInDEV(dummyFiber, unitOfWork);\n\n try {\n return beginWork(current, unitOfWork, expirationTime);\n } catch (originalError) {\n if (originalError !== null && typeof originalError === 'object' && typeof originalError.then === 'function') {\n // Don't replay promises. Treat everything else like an error.\n throw originalError;\n } // Keep this code in sync with handleError; any changes here must have\n // corresponding changes there.\n\n\n resetContextDependencies();\n resetHooksAfterThrow(); // Don't reset current debug fiber, since we're about to work on the\n // same fiber again.\n // Unwind the failed stack frame\n\n unwindInterruptedWork(unitOfWork); // Restore the original properties of the fiber.\n\n assignFiberPropertiesInDEV(unitOfWork, originalWorkInProgressCopy);\n\n if ( unitOfWork.mode & ProfileMode) {\n // Reset the profiler timer.\n startProfilerTimer(unitOfWork);\n } // Run beginWork again.\n\n\n invokeGuardedCallback(null, beginWork, null, current, unitOfWork, expirationTime);\n\n if (hasCaughtError()) {\n var replayError = clearCaughtError(); // `invokeGuardedCallback` sometimes sets an expando `_suppressLogging`.\n // Rethrow this error instead of the original one.\n\n throw replayError;\n } else {\n // This branch is reachable if the render phase is impure.\n throw originalError;\n }\n }\n };\n}\n\nvar didWarnAboutUpdateInRender = false;\nvar didWarnAboutUpdateInRenderForAnotherComponent;\n\n{\n didWarnAboutUpdateInRenderForAnotherComponent = new Set();\n}\n\nfunction warnAboutRenderPhaseUpdatesInDEV(fiber) {\n {\n if (isRendering && (executionContext & RenderContext) !== NoContext) {\n switch (fiber.tag) {\n case FunctionComponent:\n case ForwardRef:\n case SimpleMemoComponent:\n {\n var renderingComponentName = workInProgress && getComponentName(workInProgress.type) || 'Unknown'; // Dedupe by the rendering component because it's the one that needs to be fixed.\n\n var dedupeKey = renderingComponentName;\n\n if (!didWarnAboutUpdateInRenderForAnotherComponent.has(dedupeKey)) {\n didWarnAboutUpdateInRenderForAnotherComponent.add(dedupeKey);\n var setStateComponentName = getComponentName(fiber.type) || 'Unknown';\n\n error('Cannot update a component (`%s`) while rendering a ' + 'different component (`%s`). To locate the bad setState() call inside `%s`, ' + 'follow the stack trace as described in https://fb.me/setstate-in-render', setStateComponentName, renderingComponentName, renderingComponentName);\n }\n\n break;\n }\n\n case ClassComponent:\n {\n if (!didWarnAboutUpdateInRender) {\n error('Cannot update during an existing state transition (such as ' + 'within `render`). Render methods should be a pure ' + 'function of props and state.');\n\n didWarnAboutUpdateInRender = true;\n }\n\n break;\n }\n }\n }\n }\n} // a 'shared' variable that changes when act() opens/closes in tests.\n\n\nvar IsThisRendererActing = {\n current: false\n};\nfunction warnIfNotScopedWithMatchingAct(fiber) {\n {\n if ( IsSomeRendererActing.current === true && IsThisRendererActing.current !== true) {\n error(\"It looks like you're using the wrong act() around your test interactions.\\n\" + 'Be sure to use the matching version of act() corresponding to your renderer:\\n\\n' + '// for react-dom:\\n' + \"import {act} from 'react-dom/test-utils';\\n\" + '// ...\\n' + 'act(() => ...);\\n\\n' + '// for react-test-renderer:\\n' + \"import TestRenderer from 'react-test-renderer';\\n\" + 'const {act} = TestRenderer;\\n' + '// ...\\n' + 'act(() => ...);' + '%s', getStackByFiberInDevAndProd(fiber));\n }\n }\n}\nfunction warnIfNotCurrentlyActingEffectsInDEV(fiber) {\n {\n if ( (fiber.mode & StrictMode) !== NoMode && IsSomeRendererActing.current === false && IsThisRendererActing.current === false) {\n error('An update to %s ran an effect, but was not wrapped in act(...).\\n\\n' + 'When testing, code that causes React state updates should be ' + 'wrapped into act(...):\\n\\n' + 'act(() => {\\n' + ' /* fire events that update state */\\n' + '});\\n' + '/* assert on the output */\\n\\n' + \"This ensures that you're testing the behavior the user would see \" + 'in the browser.' + ' Learn more at https://fb.me/react-wrap-tests-with-act' + '%s', getComponentName(fiber.type), getStackByFiberInDevAndProd(fiber));\n }\n }\n}\n\nfunction warnIfNotCurrentlyActingUpdatesInDEV(fiber) {\n {\n if ( executionContext === NoContext && IsSomeRendererActing.current === false && IsThisRendererActing.current === false) {\n error('An update to %s inside a test was not wrapped in act(...).\\n\\n' + 'When testing, code that causes React state updates should be ' + 'wrapped into act(...):\\n\\n' + 'act(() => {\\n' + ' /* fire events that update state */\\n' + '});\\n' + '/* assert on the output */\\n\\n' + \"This ensures that you're testing the behavior the user would see \" + 'in the browser.' + ' Learn more at https://fb.me/react-wrap-tests-with-act' + '%s', getComponentName(fiber.type), getStackByFiberInDevAndProd(fiber));\n }\n }\n}\n\nvar warnIfNotCurrentlyActingUpdatesInDev = warnIfNotCurrentlyActingUpdatesInDEV; // In tests, we want to enforce a mocked scheduler.\n\nvar didWarnAboutUnmockedScheduler = false; // TODO Before we release concurrent mode, revisit this and decide whether a mocked\n// scheduler is the actual recommendation. The alternative could be a testing build,\n// a new lib, or whatever; we dunno just yet. This message is for early adopters\n// to get their tests right.\n\nfunction warnIfUnmockedScheduler(fiber) {\n {\n if (didWarnAboutUnmockedScheduler === false && Scheduler.unstable_flushAllWithoutAsserting === undefined) {\n if (fiber.mode & BlockingMode || fiber.mode & ConcurrentMode) {\n didWarnAboutUnmockedScheduler = true;\n\n error('In Concurrent or Sync modes, the \"scheduler\" module needs to be mocked ' + 'to guarantee consistent behaviour across tests and browsers. ' + 'For example, with jest: \\n' + \"jest.mock('scheduler', () => require('scheduler/unstable_mock'));\\n\\n\" + 'For more info, visit https://fb.me/react-mock-scheduler');\n }\n }\n }\n}\n\nfunction computeThreadID(root, expirationTime) {\n // Interaction threads are unique per root and expiration time.\n return expirationTime * 1000 + root.interactionThreadID;\n}\n\nfunction markSpawnedWork(expirationTime) {\n\n if (spawnedWorkDuringRender === null) {\n spawnedWorkDuringRender = [expirationTime];\n } else {\n spawnedWorkDuringRender.push(expirationTime);\n }\n}\n\nfunction scheduleInteractions(root, expirationTime, interactions) {\n\n if (interactions.size > 0) {\n var pendingInteractionMap = root.pendingInteractionMap;\n var pendingInteractions = pendingInteractionMap.get(expirationTime);\n\n if (pendingInteractions != null) {\n interactions.forEach(function (interaction) {\n if (!pendingInteractions.has(interaction)) {\n // Update the pending async work count for previously unscheduled interaction.\n interaction.__count++;\n }\n\n pendingInteractions.add(interaction);\n });\n } else {\n pendingInteractionMap.set(expirationTime, new Set(interactions)); // Update the pending async work count for the current interactions.\n\n interactions.forEach(function (interaction) {\n interaction.__count++;\n });\n }\n\n var subscriber = tracing.__subscriberRef.current;\n\n if (subscriber !== null) {\n var threadID = computeThreadID(root, expirationTime);\n subscriber.onWorkScheduled(interactions, threadID);\n }\n }\n}\n\nfunction schedulePendingInteractions(root, expirationTime) {\n\n scheduleInteractions(root, expirationTime, tracing.__interactionsRef.current);\n}\n\nfunction startWorkOnPendingInteractions(root, expirationTime) {\n // we can accurately attribute time spent working on it, And so that cascading\n // work triggered during the render phase will be associated with it.\n\n\n var interactions = new Set();\n root.pendingInteractionMap.forEach(function (scheduledInteractions, scheduledExpirationTime) {\n if (scheduledExpirationTime >= expirationTime) {\n scheduledInteractions.forEach(function (interaction) {\n return interactions.add(interaction);\n });\n }\n }); // Store the current set of interactions on the FiberRoot for a few reasons:\n // We can re-use it in hot functions like performConcurrentWorkOnRoot()\n // without having to recalculate it. We will also use it in commitWork() to\n // pass to any Profiler onRender() hooks. This also provides DevTools with a\n // way to access it when the onCommitRoot() hook is called.\n\n root.memoizedInteractions = interactions;\n\n if (interactions.size > 0) {\n var subscriber = tracing.__subscriberRef.current;\n\n if (subscriber !== null) {\n var threadID = computeThreadID(root, expirationTime);\n\n try {\n subscriber.onWorkStarted(interactions, threadID);\n } catch (error) {\n // If the subscriber throws, rethrow it in a separate task\n scheduleCallback(ImmediatePriority, function () {\n throw error;\n });\n }\n }\n }\n}\n\nfunction finishPendingInteractions(root, committedExpirationTime) {\n\n var earliestRemainingTimeAfterCommit = root.firstPendingTime;\n var subscriber;\n\n try {\n subscriber = tracing.__subscriberRef.current;\n\n if (subscriber !== null && root.memoizedInteractions.size > 0) {\n var threadID = computeThreadID(root, committedExpirationTime);\n subscriber.onWorkStopped(root.memoizedInteractions, threadID);\n }\n } catch (error) {\n // If the subscriber throws, rethrow it in a separate task\n scheduleCallback(ImmediatePriority, function () {\n throw error;\n });\n } finally {\n // Clear completed interactions from the pending Map.\n // Unless the render was suspended or cascading work was scheduled,\n // In which case– leave pending interactions until the subsequent render.\n var pendingInteractionMap = root.pendingInteractionMap;\n pendingInteractionMap.forEach(function (scheduledInteractions, scheduledExpirationTime) {\n // Only decrement the pending interaction count if we're done.\n // If there's still work at the current priority,\n // That indicates that we are waiting for suspense data.\n if (scheduledExpirationTime > earliestRemainingTimeAfterCommit) {\n pendingInteractionMap.delete(scheduledExpirationTime);\n scheduledInteractions.forEach(function (interaction) {\n interaction.__count--;\n\n if (subscriber !== null && interaction.__count === 0) {\n try {\n subscriber.onInteractionScheduledWorkCompleted(interaction);\n } catch (error) {\n // If the subscriber throws, rethrow it in a separate task\n scheduleCallback(ImmediatePriority, function () {\n throw error;\n });\n }\n }\n });\n }\n });\n }\n}\n\nvar onScheduleFiberRoot = null;\nvar onCommitFiberRoot = null;\nvar onCommitFiberUnmount = null;\nvar hasLoggedError = false;\nvar isDevToolsPresent = typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined';\nfunction injectInternals(internals) {\n if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') {\n // No DevTools\n return false;\n }\n\n var hook = __REACT_DEVTOOLS_GLOBAL_HOOK__;\n\n if (hook.isDisabled) {\n // This isn't a real property on the hook, but it can be set to opt out\n // of DevTools integration and associated warnings and logs.\n // https://github.com/facebook/react/issues/3877\n return true;\n }\n\n if (!hook.supportsFiber) {\n {\n error('The installed version of React DevTools is too old and will not work ' + 'with the current version of React. Please update React DevTools. ' + 'https://fb.me/react-devtools');\n } // DevTools exists, even though it doesn't support Fiber.\n\n\n return true;\n }\n\n try {\n var rendererID = hook.inject(internals); // We have successfully injected, so now it is safe to set up hooks.\n\n if (true) {\n // Only used by Fast Refresh\n if (typeof hook.onScheduleFiberRoot === 'function') {\n onScheduleFiberRoot = function (root, children) {\n try {\n hook.onScheduleFiberRoot(rendererID, root, children);\n } catch (err) {\n if (true && !hasLoggedError) {\n hasLoggedError = true;\n\n error('React instrumentation encountered an error: %s', err);\n }\n }\n };\n }\n }\n\n onCommitFiberRoot = function (root, expirationTime) {\n try {\n var didError = (root.current.effectTag & DidCapture) === DidCapture;\n\n if (enableProfilerTimer) {\n var currentTime = getCurrentTime();\n var priorityLevel = inferPriorityFromExpirationTime(currentTime, expirationTime);\n hook.onCommitFiberRoot(rendererID, root, priorityLevel, didError);\n } else {\n hook.onCommitFiberRoot(rendererID, root, undefined, didError);\n }\n } catch (err) {\n if (true) {\n if (!hasLoggedError) {\n hasLoggedError = true;\n\n error('React instrumentation encountered an error: %s', err);\n }\n }\n }\n };\n\n onCommitFiberUnmount = function (fiber) {\n try {\n hook.onCommitFiberUnmount(rendererID, fiber);\n } catch (err) {\n if (true) {\n if (!hasLoggedError) {\n hasLoggedError = true;\n\n error('React instrumentation encountered an error: %s', err);\n }\n }\n }\n };\n } catch (err) {\n // Catch all errors because it is unsafe to throw during initialization.\n {\n error('React instrumentation encountered an error: %s.', err);\n }\n } // DevTools exists\n\n\n return true;\n}\nfunction onScheduleRoot(root, children) {\n if (typeof onScheduleFiberRoot === 'function') {\n onScheduleFiberRoot(root, children);\n }\n}\nfunction onCommitRoot(root, expirationTime) {\n if (typeof onCommitFiberRoot === 'function') {\n onCommitFiberRoot(root, expirationTime);\n }\n}\nfunction onCommitUnmount(fiber) {\n if (typeof onCommitFiberUnmount === 'function') {\n onCommitFiberUnmount(fiber);\n }\n}\n\nvar hasBadMapPolyfill;\n\n{\n hasBadMapPolyfill = false;\n\n try {\n var nonExtensibleObject = Object.preventExtensions({});\n var testMap = new Map([[nonExtensibleObject, null]]);\n var testSet = new Set([nonExtensibleObject]); // This is necessary for Rollup to not consider these unused.\n // https://github.com/rollup/rollup/issues/1771\n // TODO: we can remove these if Rollup fixes the bug.\n\n testMap.set(0, 0);\n testSet.add(0);\n } catch (e) {\n // TODO: Consider warning about bad polyfills\n hasBadMapPolyfill = true;\n }\n}\n\nvar debugCounter = 1;\n\nfunction FiberNode(tag, pendingProps, key, mode) {\n // Instance\n this.tag = tag;\n this.key = key;\n this.elementType = null;\n this.type = null;\n this.stateNode = null; // Fiber\n\n this.return = null;\n this.child = null;\n this.sibling = null;\n this.index = 0;\n this.ref = null;\n this.pendingProps = pendingProps;\n this.memoizedProps = null;\n this.updateQueue = null;\n this.memoizedState = null;\n this.dependencies = null;\n this.mode = mode; // Effects\n\n this.effectTag = NoEffect;\n this.nextEffect = null;\n this.firstEffect = null;\n this.lastEffect = null;\n this.expirationTime = NoWork;\n this.childExpirationTime = NoWork;\n this.alternate = null;\n\n {\n // Note: The following is done to avoid a v8 performance cliff.\n //\n // Initializing the fields below to smis and later updating them with\n // double values will cause Fibers to end up having separate shapes.\n // This behavior/bug has something to do with Object.preventExtension().\n // Fortunately this only impacts DEV builds.\n // Unfortunately it makes React unusably slow for some applications.\n // To work around this, initialize the fields below with doubles.\n //\n // Learn more about this here:\n // https://github.com/facebook/react/issues/14365\n // https://bugs.chromium.org/p/v8/issues/detail?id=8538\n this.actualDuration = Number.NaN;\n this.actualStartTime = Number.NaN;\n this.selfBaseDuration = Number.NaN;\n this.treeBaseDuration = Number.NaN; // It's okay to replace the initial doubles with smis after initialization.\n // This won't trigger the performance cliff mentioned above,\n // and it simplifies other profiler code (including DevTools).\n\n this.actualDuration = 0;\n this.actualStartTime = -1;\n this.selfBaseDuration = 0;\n this.treeBaseDuration = 0;\n } // This is normally DEV-only except www when it adds listeners.\n // TODO: remove the User Timing integration in favor of Root Events.\n\n\n {\n this._debugID = debugCounter++;\n this._debugIsCurrentlyTiming = false;\n }\n\n {\n this._debugSource = null;\n this._debugOwner = null;\n this._debugNeedsRemount = false;\n this._debugHookTypes = null;\n\n if (!hasBadMapPolyfill && typeof Object.preventExtensions === 'function') {\n Object.preventExtensions(this);\n }\n }\n} // This is a constructor function, rather than a POJO constructor, still\n// please ensure we do the following:\n// 1) Nobody should add any instance methods on this. Instance methods can be\n// more difficult to predict when they get optimized and they are almost\n// never inlined properly in static compilers.\n// 2) Nobody should rely on `instanceof Fiber` for type testing. We should\n// always know when it is a fiber.\n// 3) We might want to experiment with using numeric keys since they are easier\n// to optimize in a non-JIT environment.\n// 4) We can easily go from a constructor to a createFiber object literal if that\n// is faster.\n// 5) It should be easy to port this to a C struct and keep a C implementation\n// compatible.\n\n\nvar createFiber = function (tag, pendingProps, key, mode) {\n // $FlowFixMe: the shapes are exact here but Flow doesn't like constructors\n return new FiberNode(tag, pendingProps, key, mode);\n};\n\nfunction shouldConstruct(Component) {\n var prototype = Component.prototype;\n return !!(prototype && prototype.isReactComponent);\n}\n\nfunction isSimpleFunctionComponent(type) {\n return typeof type === 'function' && !shouldConstruct(type) && type.defaultProps === undefined;\n}\nfunction resolveLazyComponentTag(Component) {\n if (typeof Component === 'function') {\n return shouldConstruct(Component) ? ClassComponent : FunctionComponent;\n } else if (Component !== undefined && Component !== null) {\n var $$typeof = Component.$$typeof;\n\n if ($$typeof === REACT_FORWARD_REF_TYPE) {\n return ForwardRef;\n }\n\n if ($$typeof === REACT_MEMO_TYPE) {\n return MemoComponent;\n }\n }\n\n return IndeterminateComponent;\n} // This is used to create an alternate fiber to do work on.\n\nfunction createWorkInProgress(current, pendingProps) {\n var workInProgress = current.alternate;\n\n if (workInProgress === null) {\n // We use a double buffering pooling technique because we know that we'll\n // only ever need at most two versions of a tree. We pool the \"other\" unused\n // node that we're free to reuse. This is lazily created to avoid allocating\n // extra objects for things that are never updated. It also allow us to\n // reclaim the extra memory if needed.\n workInProgress = createFiber(current.tag, pendingProps, current.key, current.mode);\n workInProgress.elementType = current.elementType;\n workInProgress.type = current.type;\n workInProgress.stateNode = current.stateNode;\n\n {\n // DEV-only fields\n {\n workInProgress._debugID = current._debugID;\n }\n\n workInProgress._debugSource = current._debugSource;\n workInProgress._debugOwner = current._debugOwner;\n workInProgress._debugHookTypes = current._debugHookTypes;\n }\n\n workInProgress.alternate = current;\n current.alternate = workInProgress;\n } else {\n workInProgress.pendingProps = pendingProps; // We already have an alternate.\n // Reset the effect tag.\n\n workInProgress.effectTag = NoEffect; // The effect list is no longer valid.\n\n workInProgress.nextEffect = null;\n workInProgress.firstEffect = null;\n workInProgress.lastEffect = null;\n\n {\n // We intentionally reset, rather than copy, actualDuration & actualStartTime.\n // This prevents time from endlessly accumulating in new commits.\n // This has the downside of resetting values for different priority renders,\n // But works for yielding (the common case) and should support resuming.\n workInProgress.actualDuration = 0;\n workInProgress.actualStartTime = -1;\n }\n }\n\n workInProgress.childExpirationTime = current.childExpirationTime;\n workInProgress.expirationTime = current.expirationTime;\n workInProgress.child = current.child;\n workInProgress.memoizedProps = current.memoizedProps;\n workInProgress.memoizedState = current.memoizedState;\n workInProgress.updateQueue = current.updateQueue; // Clone the dependencies object. This is mutated during the render phase, so\n // it cannot be shared with the current fiber.\n\n var currentDependencies = current.dependencies;\n workInProgress.dependencies = currentDependencies === null ? null : {\n expirationTime: currentDependencies.expirationTime,\n firstContext: currentDependencies.firstContext,\n responders: currentDependencies.responders\n }; // These will be overridden during the parent's reconciliation\n\n workInProgress.sibling = current.sibling;\n workInProgress.index = current.index;\n workInProgress.ref = current.ref;\n\n {\n workInProgress.selfBaseDuration = current.selfBaseDuration;\n workInProgress.treeBaseDuration = current.treeBaseDuration;\n }\n\n {\n workInProgress._debugNeedsRemount = current._debugNeedsRemount;\n\n switch (workInProgress.tag) {\n case IndeterminateComponent:\n case FunctionComponent:\n case SimpleMemoComponent:\n workInProgress.type = resolveFunctionForHotReloading(current.type);\n break;\n\n case ClassComponent:\n workInProgress.type = resolveClassForHotReloading(current.type);\n break;\n\n case ForwardRef:\n workInProgress.type = resolveForwardRefForHotReloading(current.type);\n break;\n }\n }\n\n return workInProgress;\n} // Used to reuse a Fiber for a second pass.\n\nfunction resetWorkInProgress(workInProgress, renderExpirationTime) {\n // This resets the Fiber to what createFiber or createWorkInProgress would\n // have set the values to before during the first pass. Ideally this wouldn't\n // be necessary but unfortunately many code paths reads from the workInProgress\n // when they should be reading from current and writing to workInProgress.\n // We assume pendingProps, index, key, ref, return are still untouched to\n // avoid doing another reconciliation.\n // Reset the effect tag but keep any Placement tags, since that's something\n // that child fiber is setting, not the reconciliation.\n workInProgress.effectTag &= Placement; // The effect list is no longer valid.\n\n workInProgress.nextEffect = null;\n workInProgress.firstEffect = null;\n workInProgress.lastEffect = null;\n var current = workInProgress.alternate;\n\n if (current === null) {\n // Reset to createFiber's initial values.\n workInProgress.childExpirationTime = NoWork;\n workInProgress.expirationTime = renderExpirationTime;\n workInProgress.child = null;\n workInProgress.memoizedProps = null;\n workInProgress.memoizedState = null;\n workInProgress.updateQueue = null;\n workInProgress.dependencies = null;\n\n {\n // Note: We don't reset the actualTime counts. It's useful to accumulate\n // actual time across multiple render passes.\n workInProgress.selfBaseDuration = 0;\n workInProgress.treeBaseDuration = 0;\n }\n } else {\n // Reset to the cloned values that createWorkInProgress would've.\n workInProgress.childExpirationTime = current.childExpirationTime;\n workInProgress.expirationTime = current.expirationTime;\n workInProgress.child = current.child;\n workInProgress.memoizedProps = current.memoizedProps;\n workInProgress.memoizedState = current.memoizedState;\n workInProgress.updateQueue = current.updateQueue; // Clone the dependencies object. This is mutated during the render phase, so\n // it cannot be shared with the current fiber.\n\n var currentDependencies = current.dependencies;\n workInProgress.dependencies = currentDependencies === null ? null : {\n expirationTime: currentDependencies.expirationTime,\n firstContext: currentDependencies.firstContext,\n responders: currentDependencies.responders\n };\n\n {\n // Note: We don't reset the actualTime counts. It's useful to accumulate\n // actual time across multiple render passes.\n workInProgress.selfBaseDuration = current.selfBaseDuration;\n workInProgress.treeBaseDuration = current.treeBaseDuration;\n }\n }\n\n return workInProgress;\n}\nfunction createHostRootFiber(tag) {\n var mode;\n\n if (tag === ConcurrentRoot) {\n mode = ConcurrentMode | BlockingMode | StrictMode;\n } else if (tag === BlockingRoot) {\n mode = BlockingMode | StrictMode;\n } else {\n mode = NoMode;\n }\n\n if ( isDevToolsPresent) {\n // Always collect profile timings when DevTools are present.\n // This enables DevTools to start capturing timing at any point–\n // Without some nodes in the tree having empty base times.\n mode |= ProfileMode;\n }\n\n return createFiber(HostRoot, null, null, mode);\n}\nfunction createFiberFromTypeAndProps(type, // React$ElementType\nkey, pendingProps, owner, mode, expirationTime) {\n var fiber;\n var fiberTag = IndeterminateComponent; // The resolved type is set if we know what the final type will be. I.e. it's not lazy.\n\n var resolvedType = type;\n\n if (typeof type === 'function') {\n if (shouldConstruct(type)) {\n fiberTag = ClassComponent;\n\n {\n resolvedType = resolveClassForHotReloading(resolvedType);\n }\n } else {\n {\n resolvedType = resolveFunctionForHotReloading(resolvedType);\n }\n }\n } else if (typeof type === 'string') {\n fiberTag = HostComponent;\n } else {\n getTag: switch (type) {\n case REACT_FRAGMENT_TYPE:\n return createFiberFromFragment(pendingProps.children, mode, expirationTime, key);\n\n case REACT_CONCURRENT_MODE_TYPE:\n fiberTag = Mode;\n mode |= ConcurrentMode | BlockingMode | StrictMode;\n break;\n\n case REACT_STRICT_MODE_TYPE:\n fiberTag = Mode;\n mode |= StrictMode;\n break;\n\n case REACT_PROFILER_TYPE:\n return createFiberFromProfiler(pendingProps, mode, expirationTime, key);\n\n case REACT_SUSPENSE_TYPE:\n return createFiberFromSuspense(pendingProps, mode, expirationTime, key);\n\n case REACT_SUSPENSE_LIST_TYPE:\n return createFiberFromSuspenseList(pendingProps, mode, expirationTime, key);\n\n default:\n {\n if (typeof type === 'object' && type !== null) {\n switch (type.$$typeof) {\n case REACT_PROVIDER_TYPE:\n fiberTag = ContextProvider;\n break getTag;\n\n case REACT_CONTEXT_TYPE:\n // This is a consumer\n fiberTag = ContextConsumer;\n break getTag;\n\n case REACT_FORWARD_REF_TYPE:\n fiberTag = ForwardRef;\n\n {\n resolvedType = resolveForwardRefForHotReloading(resolvedType);\n }\n\n break getTag;\n\n case REACT_MEMO_TYPE:\n fiberTag = MemoComponent;\n break getTag;\n\n case REACT_LAZY_TYPE:\n fiberTag = LazyComponent;\n resolvedType = null;\n break getTag;\n\n case REACT_BLOCK_TYPE:\n fiberTag = Block;\n break getTag;\n\n }\n }\n\n var info = '';\n\n {\n if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n info += ' You likely forgot to export your component from the file ' + \"it's defined in, or you might have mixed up default and \" + 'named imports.';\n }\n\n var ownerName = owner ? getComponentName(owner.type) : null;\n\n if (ownerName) {\n info += '\\n\\nCheck the render method of `' + ownerName + '`.';\n }\n }\n\n {\n {\n throw Error( \"Element type is invalid: expected a string (for built-in components) or a class/function (for composite components) but got: \" + (type == null ? type : typeof type) + \".\" + info );\n }\n }\n }\n }\n }\n\n fiber = createFiber(fiberTag, pendingProps, key, mode);\n fiber.elementType = type;\n fiber.type = resolvedType;\n fiber.expirationTime = expirationTime;\n return fiber;\n}\nfunction createFiberFromElement(element, mode, expirationTime) {\n var owner = null;\n\n {\n owner = element._owner;\n }\n\n var type = element.type;\n var key = element.key;\n var pendingProps = element.props;\n var fiber = createFiberFromTypeAndProps(type, key, pendingProps, owner, mode, expirationTime);\n\n {\n fiber._debugSource = element._source;\n fiber._debugOwner = element._owner;\n }\n\n return fiber;\n}\nfunction createFiberFromFragment(elements, mode, expirationTime, key) {\n var fiber = createFiber(Fragment, elements, key, mode);\n fiber.expirationTime = expirationTime;\n return fiber;\n}\n\nfunction createFiberFromProfiler(pendingProps, mode, expirationTime, key) {\n {\n if (typeof pendingProps.id !== 'string' || typeof pendingProps.onRender !== 'function') {\n error('Profiler must specify an \"id\" string and \"onRender\" function as props');\n }\n }\n\n var fiber = createFiber(Profiler, pendingProps, key, mode | ProfileMode); // TODO: The Profiler fiber shouldn't have a type. It has a tag.\n\n fiber.elementType = REACT_PROFILER_TYPE;\n fiber.type = REACT_PROFILER_TYPE;\n fiber.expirationTime = expirationTime;\n return fiber;\n}\n\nfunction createFiberFromSuspense(pendingProps, mode, expirationTime, key) {\n var fiber = createFiber(SuspenseComponent, pendingProps, key, mode); // TODO: The SuspenseComponent fiber shouldn't have a type. It has a tag.\n // This needs to be fixed in getComponentName so that it relies on the tag\n // instead.\n\n fiber.type = REACT_SUSPENSE_TYPE;\n fiber.elementType = REACT_SUSPENSE_TYPE;\n fiber.expirationTime = expirationTime;\n return fiber;\n}\nfunction createFiberFromSuspenseList(pendingProps, mode, expirationTime, key) {\n var fiber = createFiber(SuspenseListComponent, pendingProps, key, mode);\n\n {\n // TODO: The SuspenseListComponent fiber shouldn't have a type. It has a tag.\n // This needs to be fixed in getComponentName so that it relies on the tag\n // instead.\n fiber.type = REACT_SUSPENSE_LIST_TYPE;\n }\n\n fiber.elementType = REACT_SUSPENSE_LIST_TYPE;\n fiber.expirationTime = expirationTime;\n return fiber;\n}\nfunction createFiberFromText(content, mode, expirationTime) {\n var fiber = createFiber(HostText, content, null, mode);\n fiber.expirationTime = expirationTime;\n return fiber;\n}\nfunction createFiberFromHostInstanceForDeletion() {\n var fiber = createFiber(HostComponent, null, null, NoMode); // TODO: These should not need a type.\n\n fiber.elementType = 'DELETED';\n fiber.type = 'DELETED';\n return fiber;\n}\nfunction createFiberFromPortal(portal, mode, expirationTime) {\n var pendingProps = portal.children !== null ? portal.children : [];\n var fiber = createFiber(HostPortal, pendingProps, portal.key, mode);\n fiber.expirationTime = expirationTime;\n fiber.stateNode = {\n containerInfo: portal.containerInfo,\n pendingChildren: null,\n // Used by persistent updates\n implementation: portal.implementation\n };\n return fiber;\n} // Used for stashing WIP properties to replay failed work in DEV.\n\nfunction assignFiberPropertiesInDEV(target, source) {\n if (target === null) {\n // This Fiber's initial properties will always be overwritten.\n // We only use a Fiber to ensure the same hidden class so DEV isn't slow.\n target = createFiber(IndeterminateComponent, null, null, NoMode);\n } // This is intentionally written as a list of all properties.\n // We tried to use Object.assign() instead but this is called in\n // the hottest path, and Object.assign() was too slow:\n // https://github.com/facebook/react/issues/12502\n // This code is DEV-only so size is not a concern.\n\n\n target.tag = source.tag;\n target.key = source.key;\n target.elementType = source.elementType;\n target.type = source.type;\n target.stateNode = source.stateNode;\n target.return = source.return;\n target.child = source.child;\n target.sibling = source.sibling;\n target.index = source.index;\n target.ref = source.ref;\n target.pendingProps = source.pendingProps;\n target.memoizedProps = source.memoizedProps;\n target.updateQueue = source.updateQueue;\n target.memoizedState = source.memoizedState;\n target.dependencies = source.dependencies;\n target.mode = source.mode;\n target.effectTag = source.effectTag;\n target.nextEffect = source.nextEffect;\n target.firstEffect = source.firstEffect;\n target.lastEffect = source.lastEffect;\n target.expirationTime = source.expirationTime;\n target.childExpirationTime = source.childExpirationTime;\n target.alternate = source.alternate;\n\n {\n target.actualDuration = source.actualDuration;\n target.actualStartTime = source.actualStartTime;\n target.selfBaseDuration = source.selfBaseDuration;\n target.treeBaseDuration = source.treeBaseDuration;\n }\n\n {\n target._debugID = source._debugID;\n }\n\n target._debugSource = source._debugSource;\n target._debugOwner = source._debugOwner;\n target._debugIsCurrentlyTiming = source._debugIsCurrentlyTiming;\n target._debugNeedsRemount = source._debugNeedsRemount;\n target._debugHookTypes = source._debugHookTypes;\n return target;\n}\n\nfunction FiberRootNode(containerInfo, tag, hydrate) {\n this.tag = tag;\n this.current = null;\n this.containerInfo = containerInfo;\n this.pendingChildren = null;\n this.pingCache = null;\n this.finishedExpirationTime = NoWork;\n this.finishedWork = null;\n this.timeoutHandle = noTimeout;\n this.context = null;\n this.pendingContext = null;\n this.hydrate = hydrate;\n this.callbackNode = null;\n this.callbackPriority = NoPriority;\n this.firstPendingTime = NoWork;\n this.firstSuspendedTime = NoWork;\n this.lastSuspendedTime = NoWork;\n this.nextKnownPendingLevel = NoWork;\n this.lastPingedTime = NoWork;\n this.lastExpiredTime = NoWork;\n\n {\n this.interactionThreadID = tracing.unstable_getThreadID();\n this.memoizedInteractions = new Set();\n this.pendingInteractionMap = new Map();\n }\n}\n\nfunction createFiberRoot(containerInfo, tag, hydrate, hydrationCallbacks) {\n var root = new FiberRootNode(containerInfo, tag, hydrate);\n // stateNode is any.\n\n\n var uninitializedFiber = createHostRootFiber(tag);\n root.current = uninitializedFiber;\n uninitializedFiber.stateNode = root;\n initializeUpdateQueue(uninitializedFiber);\n return root;\n}\nfunction isRootSuspendedAtTime(root, expirationTime) {\n var firstSuspendedTime = root.firstSuspendedTime;\n var lastSuspendedTime = root.lastSuspendedTime;\n return firstSuspendedTime !== NoWork && firstSuspendedTime >= expirationTime && lastSuspendedTime <= expirationTime;\n}\nfunction markRootSuspendedAtTime(root, expirationTime) {\n var firstSuspendedTime = root.firstSuspendedTime;\n var lastSuspendedTime = root.lastSuspendedTime;\n\n if (firstSuspendedTime < expirationTime) {\n root.firstSuspendedTime = expirationTime;\n }\n\n if (lastSuspendedTime > expirationTime || firstSuspendedTime === NoWork) {\n root.lastSuspendedTime = expirationTime;\n }\n\n if (expirationTime <= root.lastPingedTime) {\n root.lastPingedTime = NoWork;\n }\n\n if (expirationTime <= root.lastExpiredTime) {\n root.lastExpiredTime = NoWork;\n }\n}\nfunction markRootUpdatedAtTime(root, expirationTime) {\n // Update the range of pending times\n var firstPendingTime = root.firstPendingTime;\n\n if (expirationTime > firstPendingTime) {\n root.firstPendingTime = expirationTime;\n } // Update the range of suspended times. Treat everything lower priority or\n // equal to this update as unsuspended.\n\n\n var firstSuspendedTime = root.firstSuspendedTime;\n\n if (firstSuspendedTime !== NoWork) {\n if (expirationTime >= firstSuspendedTime) {\n // The entire suspended range is now unsuspended.\n root.firstSuspendedTime = root.lastSuspendedTime = root.nextKnownPendingLevel = NoWork;\n } else if (expirationTime >= root.lastSuspendedTime) {\n root.lastSuspendedTime = expirationTime + 1;\n } // This is a pending level. Check if it's higher priority than the next\n // known pending level.\n\n\n if (expirationTime > root.nextKnownPendingLevel) {\n root.nextKnownPendingLevel = expirationTime;\n }\n }\n}\nfunction markRootFinishedAtTime(root, finishedExpirationTime, remainingExpirationTime) {\n // Update the range of pending times\n root.firstPendingTime = remainingExpirationTime; // Update the range of suspended times. Treat everything higher priority or\n // equal to this update as unsuspended.\n\n if (finishedExpirationTime <= root.lastSuspendedTime) {\n // The entire suspended range is now unsuspended.\n root.firstSuspendedTime = root.lastSuspendedTime = root.nextKnownPendingLevel = NoWork;\n } else if (finishedExpirationTime <= root.firstSuspendedTime) {\n // Part of the suspended range is now unsuspended. Narrow the range to\n // include everything between the unsuspended time (non-inclusive) and the\n // last suspended time.\n root.firstSuspendedTime = finishedExpirationTime - 1;\n }\n\n if (finishedExpirationTime <= root.lastPingedTime) {\n // Clear the pinged time\n root.lastPingedTime = NoWork;\n }\n\n if (finishedExpirationTime <= root.lastExpiredTime) {\n // Clear the expired time\n root.lastExpiredTime = NoWork;\n }\n}\nfunction markRootExpiredAtTime(root, expirationTime) {\n var lastExpiredTime = root.lastExpiredTime;\n\n if (lastExpiredTime === NoWork || lastExpiredTime > expirationTime) {\n root.lastExpiredTime = expirationTime;\n }\n}\n\nvar didWarnAboutNestedUpdates;\nvar didWarnAboutFindNodeInStrictMode;\n\n{\n didWarnAboutNestedUpdates = false;\n didWarnAboutFindNodeInStrictMode = {};\n}\n\nfunction getContextForSubtree(parentComponent) {\n if (!parentComponent) {\n return emptyContextObject;\n }\n\n var fiber = get(parentComponent);\n var parentContext = findCurrentUnmaskedContext(fiber);\n\n if (fiber.tag === ClassComponent) {\n var Component = fiber.type;\n\n if (isContextProvider(Component)) {\n return processChildContext(fiber, Component, parentContext);\n }\n }\n\n return parentContext;\n}\n\nfunction findHostInstanceWithWarning(component, methodName) {\n {\n var fiber = get(component);\n\n if (fiber === undefined) {\n if (typeof component.render === 'function') {\n {\n {\n throw Error( \"Unable to find node on an unmounted component.\" );\n }\n }\n } else {\n {\n {\n throw Error( \"Argument appears to not be a ReactComponent. Keys: \" + Object.keys(component) );\n }\n }\n }\n }\n\n var hostFiber = findCurrentHostFiber(fiber);\n\n if (hostFiber === null) {\n return null;\n }\n\n if (hostFiber.mode & StrictMode) {\n var componentName = getComponentName(fiber.type) || 'Component';\n\n if (!didWarnAboutFindNodeInStrictMode[componentName]) {\n didWarnAboutFindNodeInStrictMode[componentName] = true;\n\n if (fiber.mode & StrictMode) {\n error('%s is deprecated in StrictMode. ' + '%s was passed an instance of %s which is inside StrictMode. ' + 'Instead, add a ref directly to the element you want to reference. ' + 'Learn more about using refs safely here: ' + 'https://fb.me/react-strict-mode-find-node%s', methodName, methodName, componentName, getStackByFiberInDevAndProd(hostFiber));\n } else {\n error('%s is deprecated in StrictMode. ' + '%s was passed an instance of %s which renders StrictMode children. ' + 'Instead, add a ref directly to the element you want to reference. ' + 'Learn more about using refs safely here: ' + 'https://fb.me/react-strict-mode-find-node%s', methodName, methodName, componentName, getStackByFiberInDevAndProd(hostFiber));\n }\n }\n }\n\n return hostFiber.stateNode;\n }\n}\n\nfunction createContainer(containerInfo, tag, hydrate, hydrationCallbacks) {\n return createFiberRoot(containerInfo, tag, hydrate);\n}\nfunction updateContainer(element, container, parentComponent, callback) {\n {\n onScheduleRoot(container, element);\n }\n\n var current$1 = container.current;\n var currentTime = requestCurrentTimeForUpdate();\n\n {\n // $FlowExpectedError - jest isn't a global, and isn't recognized outside of tests\n if ('undefined' !== typeof jest) {\n warnIfUnmockedScheduler(current$1);\n warnIfNotScopedWithMatchingAct(current$1);\n }\n }\n\n var suspenseConfig = requestCurrentSuspenseConfig();\n var expirationTime = computeExpirationForFiber(currentTime, current$1, suspenseConfig);\n var context = getContextForSubtree(parentComponent);\n\n if (container.context === null) {\n container.context = context;\n } else {\n container.pendingContext = context;\n }\n\n {\n if (isRendering && current !== null && !didWarnAboutNestedUpdates) {\n didWarnAboutNestedUpdates = true;\n\n error('Render methods should be a pure function of props and state; ' + 'triggering nested component updates from render is not allowed. ' + 'If necessary, trigger nested updates in componentDidUpdate.\\n\\n' + 'Check the render method of %s.', getComponentName(current.type) || 'Unknown');\n }\n }\n\n var update = createUpdate(expirationTime, suspenseConfig); // Caution: React DevTools currently depends on this property\n // being called \"element\".\n\n update.payload = {\n element: element\n };\n callback = callback === undefined ? null : callback;\n\n if (callback !== null) {\n {\n if (typeof callback !== 'function') {\n error('render(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callback);\n }\n }\n\n update.callback = callback;\n }\n\n enqueueUpdate(current$1, update);\n scheduleWork(current$1, expirationTime);\n return expirationTime;\n}\nfunction getPublicRootInstance(container) {\n var containerFiber = container.current;\n\n if (!containerFiber.child) {\n return null;\n }\n\n switch (containerFiber.child.tag) {\n case HostComponent:\n return getPublicInstance(containerFiber.child.stateNode);\n\n default:\n return containerFiber.child.stateNode;\n }\n}\n\nfunction markRetryTimeImpl(fiber, retryTime) {\n var suspenseState = fiber.memoizedState;\n\n if (suspenseState !== null && suspenseState.dehydrated !== null) {\n if (suspenseState.retryTime < retryTime) {\n suspenseState.retryTime = retryTime;\n }\n }\n} // Increases the priority of thennables when they resolve within this boundary.\n\n\nfunction markRetryTimeIfNotHydrated(fiber, retryTime) {\n markRetryTimeImpl(fiber, retryTime);\n var alternate = fiber.alternate;\n\n if (alternate) {\n markRetryTimeImpl(alternate, retryTime);\n }\n}\n\nfunction attemptUserBlockingHydration$1(fiber) {\n if (fiber.tag !== SuspenseComponent) {\n // We ignore HostRoots here because we can't increase\n // their priority and they should not suspend on I/O,\n // since you have to wrap anything that might suspend in\n // Suspense.\n return;\n }\n\n var expTime = computeInteractiveExpiration(requestCurrentTimeForUpdate());\n scheduleWork(fiber, expTime);\n markRetryTimeIfNotHydrated(fiber, expTime);\n}\nfunction attemptContinuousHydration$1(fiber) {\n if (fiber.tag !== SuspenseComponent) {\n // We ignore HostRoots here because we can't increase\n // their priority and they should not suspend on I/O,\n // since you have to wrap anything that might suspend in\n // Suspense.\n return;\n }\n\n scheduleWork(fiber, ContinuousHydration);\n markRetryTimeIfNotHydrated(fiber, ContinuousHydration);\n}\nfunction attemptHydrationAtCurrentPriority$1(fiber) {\n if (fiber.tag !== SuspenseComponent) {\n // We ignore HostRoots here because we can't increase\n // their priority other than synchronously flush it.\n return;\n }\n\n var currentTime = requestCurrentTimeForUpdate();\n var expTime = computeExpirationForFiber(currentTime, fiber, null);\n scheduleWork(fiber, expTime);\n markRetryTimeIfNotHydrated(fiber, expTime);\n}\nfunction findHostInstanceWithNoPortals(fiber) {\n var hostFiber = findCurrentHostFiberWithNoPortals(fiber);\n\n if (hostFiber === null) {\n return null;\n }\n\n if (hostFiber.tag === FundamentalComponent) {\n return hostFiber.stateNode.instance;\n }\n\n return hostFiber.stateNode;\n}\n\nvar shouldSuspendImpl = function (fiber) {\n return false;\n};\n\nfunction shouldSuspend(fiber) {\n return shouldSuspendImpl(fiber);\n}\nvar overrideHookState = null;\nvar overrideProps = null;\nvar scheduleUpdate = null;\nvar setSuspenseHandler = null;\n\n{\n var copyWithSetImpl = function (obj, path, idx, value) {\n if (idx >= path.length) {\n return value;\n }\n\n var key = path[idx];\n var updated = Array.isArray(obj) ? obj.slice() : _assign({}, obj); // $FlowFixMe number or string is fine here\n\n updated[key] = copyWithSetImpl(obj[key], path, idx + 1, value);\n return updated;\n };\n\n var copyWithSet = function (obj, path, value) {\n return copyWithSetImpl(obj, path, 0, value);\n }; // Support DevTools editable values for useState and useReducer.\n\n\n overrideHookState = function (fiber, id, path, value) {\n // For now, the \"id\" of stateful hooks is just the stateful hook index.\n // This may change in the future with e.g. nested hooks.\n var currentHook = fiber.memoizedState;\n\n while (currentHook !== null && id > 0) {\n currentHook = currentHook.next;\n id--;\n }\n\n if (currentHook !== null) {\n var newState = copyWithSet(currentHook.memoizedState, path, value);\n currentHook.memoizedState = newState;\n currentHook.baseState = newState; // We aren't actually adding an update to the queue,\n // because there is no update we can add for useReducer hooks that won't trigger an error.\n // (There's no appropriate action type for DevTools overrides.)\n // As a result though, React will see the scheduled update as a noop and bailout.\n // Shallow cloning props works as a workaround for now to bypass the bailout check.\n\n fiber.memoizedProps = _assign({}, fiber.memoizedProps);\n scheduleWork(fiber, Sync);\n }\n }; // Support DevTools props for function components, forwardRef, memo, host components, etc.\n\n\n overrideProps = function (fiber, path, value) {\n fiber.pendingProps = copyWithSet(fiber.memoizedProps, path, value);\n\n if (fiber.alternate) {\n fiber.alternate.pendingProps = fiber.pendingProps;\n }\n\n scheduleWork(fiber, Sync);\n };\n\n scheduleUpdate = function (fiber) {\n scheduleWork(fiber, Sync);\n };\n\n setSuspenseHandler = function (newShouldSuspendImpl) {\n shouldSuspendImpl = newShouldSuspendImpl;\n };\n}\n\nfunction injectIntoDevTools(devToolsConfig) {\n var findFiberByHostInstance = devToolsConfig.findFiberByHostInstance;\n var ReactCurrentDispatcher = ReactSharedInternals.ReactCurrentDispatcher;\n return injectInternals(_assign({}, devToolsConfig, {\n overrideHookState: overrideHookState,\n overrideProps: overrideProps,\n setSuspenseHandler: setSuspenseHandler,\n scheduleUpdate: scheduleUpdate,\n currentDispatcherRef: ReactCurrentDispatcher,\n findHostInstanceByFiber: function (fiber) {\n var hostFiber = findCurrentHostFiber(fiber);\n\n if (hostFiber === null) {\n return null;\n }\n\n return hostFiber.stateNode;\n },\n findFiberByHostInstance: function (instance) {\n if (!findFiberByHostInstance) {\n // Might not be implemented by the renderer.\n return null;\n }\n\n return findFiberByHostInstance(instance);\n },\n // React Refresh\n findHostInstancesForRefresh: findHostInstancesForRefresh ,\n scheduleRefresh: scheduleRefresh ,\n scheduleRoot: scheduleRoot ,\n setRefreshHandler: setRefreshHandler ,\n // Enables DevTools to append owner stacks to error messages in DEV mode.\n getCurrentFiber: function () {\n return current;\n }\n }));\n}\nvar IsSomeRendererActing$1 = ReactSharedInternals.IsSomeRendererActing;\n\nfunction ReactDOMRoot(container, options) {\n this._internalRoot = createRootImpl(container, ConcurrentRoot, options);\n}\n\nfunction ReactDOMBlockingRoot(container, tag, options) {\n this._internalRoot = createRootImpl(container, tag, options);\n}\n\nReactDOMRoot.prototype.render = ReactDOMBlockingRoot.prototype.render = function (children) {\n var root = this._internalRoot;\n\n {\n if (typeof arguments[1] === 'function') {\n error('render(...): does not support the second callback argument. ' + 'To execute a side effect after rendering, declare it in a component body with useEffect().');\n }\n\n var container = root.containerInfo;\n\n if (container.nodeType !== COMMENT_NODE) {\n var hostInstance = findHostInstanceWithNoPortals(root.current);\n\n if (hostInstance) {\n if (hostInstance.parentNode !== container) {\n error('render(...): It looks like the React-rendered content of the ' + 'root container was removed without using React. This is not ' + 'supported and will cause errors. Instead, call ' + \"root.unmount() to empty a root's container.\");\n }\n }\n }\n }\n\n updateContainer(children, root, null, null);\n};\n\nReactDOMRoot.prototype.unmount = ReactDOMBlockingRoot.prototype.unmount = function () {\n {\n if (typeof arguments[0] === 'function') {\n error('unmount(...): does not support a callback argument. ' + 'To execute a side effect after rendering, declare it in a component body with useEffect().');\n }\n }\n\n var root = this._internalRoot;\n var container = root.containerInfo;\n updateContainer(null, root, null, function () {\n unmarkContainerAsRoot(container);\n });\n};\n\nfunction createRootImpl(container, tag, options) {\n // Tag is either LegacyRoot or Concurrent Root\n var hydrate = options != null && options.hydrate === true;\n var hydrationCallbacks = options != null && options.hydrationOptions || null;\n var root = createContainer(container, tag, hydrate);\n markContainerAsRoot(root.current, container);\n\n if (hydrate && tag !== LegacyRoot) {\n var doc = container.nodeType === DOCUMENT_NODE ? container : container.ownerDocument;\n eagerlyTrapReplayableEvents(container, doc);\n }\n\n return root;\n}\nfunction createLegacyRoot(container, options) {\n return new ReactDOMBlockingRoot(container, LegacyRoot, options);\n}\nfunction isValidContainer(node) {\n return !!(node && (node.nodeType === ELEMENT_NODE || node.nodeType === DOCUMENT_NODE || node.nodeType === DOCUMENT_FRAGMENT_NODE || node.nodeType === COMMENT_NODE && node.nodeValue === ' react-mount-point-unstable '));\n}\n\nvar ReactCurrentOwner$3 = ReactSharedInternals.ReactCurrentOwner;\nvar topLevelUpdateWarnings;\nvar warnedAboutHydrateAPI = false;\n\n{\n topLevelUpdateWarnings = function (container) {\n if (container._reactRootContainer && container.nodeType !== COMMENT_NODE) {\n var hostInstance = findHostInstanceWithNoPortals(container._reactRootContainer._internalRoot.current);\n\n if (hostInstance) {\n if (hostInstance.parentNode !== container) {\n error('render(...): It looks like the React-rendered content of this ' + 'container was removed without using React. This is not ' + 'supported and will cause errors. Instead, call ' + 'ReactDOM.unmountComponentAtNode to empty a container.');\n }\n }\n }\n\n var isRootRenderedBySomeReact = !!container._reactRootContainer;\n var rootEl = getReactRootElementInContainer(container);\n var hasNonRootReactChild = !!(rootEl && getInstanceFromNode$1(rootEl));\n\n if (hasNonRootReactChild && !isRootRenderedBySomeReact) {\n error('render(...): Replacing React-rendered children with a new root ' + 'component. If you intended to update the children of this node, ' + 'you should instead have the existing children update their state ' + 'and render the new components instead of calling ReactDOM.render.');\n }\n\n if (container.nodeType === ELEMENT_NODE && container.tagName && container.tagName.toUpperCase() === 'BODY') {\n error('render(): Rendering components directly into document.body is ' + 'discouraged, since its children are often manipulated by third-party ' + 'scripts and browser extensions. This may lead to subtle ' + 'reconciliation issues. Try rendering into a container element created ' + 'for your app.');\n }\n };\n}\n\nfunction getReactRootElementInContainer(container) {\n if (!container) {\n return null;\n }\n\n if (container.nodeType === DOCUMENT_NODE) {\n return container.documentElement;\n } else {\n return container.firstChild;\n }\n}\n\nfunction shouldHydrateDueToLegacyHeuristic(container) {\n var rootElement = getReactRootElementInContainer(container);\n return !!(rootElement && rootElement.nodeType === ELEMENT_NODE && rootElement.hasAttribute(ROOT_ATTRIBUTE_NAME));\n}\n\nfunction legacyCreateRootFromDOMContainer(container, forceHydrate) {\n var shouldHydrate = forceHydrate || shouldHydrateDueToLegacyHeuristic(container); // First clear any existing content.\n\n if (!shouldHydrate) {\n var warned = false;\n var rootSibling;\n\n while (rootSibling = container.lastChild) {\n {\n if (!warned && rootSibling.nodeType === ELEMENT_NODE && rootSibling.hasAttribute(ROOT_ATTRIBUTE_NAME)) {\n warned = true;\n\n error('render(): Target node has markup rendered by React, but there ' + 'are unrelated nodes as well. This is most commonly caused by ' + 'white-space inserted around server-rendered markup.');\n }\n }\n\n container.removeChild(rootSibling);\n }\n }\n\n {\n if (shouldHydrate && !forceHydrate && !warnedAboutHydrateAPI) {\n warnedAboutHydrateAPI = true;\n\n warn('render(): Calling ReactDOM.render() to hydrate server-rendered markup ' + 'will stop working in React v17. Replace the ReactDOM.render() call ' + 'with ReactDOM.hydrate() if you want React to attach to the server HTML.');\n }\n }\n\n return createLegacyRoot(container, shouldHydrate ? {\n hydrate: true\n } : undefined);\n}\n\nfunction warnOnInvalidCallback$1(callback, callerName) {\n {\n if (callback !== null && typeof callback !== 'function') {\n error('%s(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callerName, callback);\n }\n }\n}\n\nfunction legacyRenderSubtreeIntoContainer(parentComponent, children, container, forceHydrate, callback) {\n {\n topLevelUpdateWarnings(container);\n warnOnInvalidCallback$1(callback === undefined ? null : callback, 'render');\n } // TODO: Without `any` type, Flow says \"Property cannot be accessed on any\n // member of intersection type.\" Whyyyyyy.\n\n\n var root = container._reactRootContainer;\n var fiberRoot;\n\n if (!root) {\n // Initial mount\n root = container._reactRootContainer = legacyCreateRootFromDOMContainer(container, forceHydrate);\n fiberRoot = root._internalRoot;\n\n if (typeof callback === 'function') {\n var originalCallback = callback;\n\n callback = function () {\n var instance = getPublicRootInstance(fiberRoot);\n originalCallback.call(instance);\n };\n } // Initial mount should not be batched.\n\n\n unbatchedUpdates(function () {\n updateContainer(children, fiberRoot, parentComponent, callback);\n });\n } else {\n fiberRoot = root._internalRoot;\n\n if (typeof callback === 'function') {\n var _originalCallback = callback;\n\n callback = function () {\n var instance = getPublicRootInstance(fiberRoot);\n\n _originalCallback.call(instance);\n };\n } // Update\n\n\n updateContainer(children, fiberRoot, parentComponent, callback);\n }\n\n return getPublicRootInstance(fiberRoot);\n}\n\nfunction findDOMNode(componentOrElement) {\n {\n var owner = ReactCurrentOwner$3.current;\n\n if (owner !== null && owner.stateNode !== null) {\n var warnedAboutRefsInRender = owner.stateNode._warnedAboutRefsInRender;\n\n if (!warnedAboutRefsInRender) {\n error('%s is accessing findDOMNode inside its render(). ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', getComponentName(owner.type) || 'A component');\n }\n\n owner.stateNode._warnedAboutRefsInRender = true;\n }\n }\n\n if (componentOrElement == null) {\n return null;\n }\n\n if (componentOrElement.nodeType === ELEMENT_NODE) {\n return componentOrElement;\n }\n\n {\n return findHostInstanceWithWarning(componentOrElement, 'findDOMNode');\n }\n}\nfunction hydrate(element, container, callback) {\n if (!isValidContainer(container)) {\n {\n throw Error( \"Target container is not a DOM element.\" );\n }\n }\n\n {\n var isModernRoot = isContainerMarkedAsRoot(container) && container._reactRootContainer === undefined;\n\n if (isModernRoot) {\n error('You are calling ReactDOM.hydrate() on a container that was previously ' + 'passed to ReactDOM.createRoot(). This is not supported. ' + 'Did you mean to call createRoot(container, {hydrate: true}).render(element)?');\n }\n } // TODO: throw or warn if we couldn't hydrate?\n\n\n return legacyRenderSubtreeIntoContainer(null, element, container, true, callback);\n}\nfunction render(element, container, callback) {\n if (!isValidContainer(container)) {\n {\n throw Error( \"Target container is not a DOM element.\" );\n }\n }\n\n {\n var isModernRoot = isContainerMarkedAsRoot(container) && container._reactRootContainer === undefined;\n\n if (isModernRoot) {\n error('You are calling ReactDOM.render() on a container that was previously ' + 'passed to ReactDOM.createRoot(). This is not supported. ' + 'Did you mean to call root.render(element)?');\n }\n }\n\n return legacyRenderSubtreeIntoContainer(null, element, container, false, callback);\n}\nfunction unstable_renderSubtreeIntoContainer(parentComponent, element, containerNode, callback) {\n if (!isValidContainer(containerNode)) {\n {\n throw Error( \"Target container is not a DOM element.\" );\n }\n }\n\n if (!(parentComponent != null && has(parentComponent))) {\n {\n throw Error( \"parentComponent must be a valid React Component\" );\n }\n }\n\n return legacyRenderSubtreeIntoContainer(parentComponent, element, containerNode, false, callback);\n}\nfunction unmountComponentAtNode(container) {\n if (!isValidContainer(container)) {\n {\n throw Error( \"unmountComponentAtNode(...): Target container is not a DOM element.\" );\n }\n }\n\n {\n var isModernRoot = isContainerMarkedAsRoot(container) && container._reactRootContainer === undefined;\n\n if (isModernRoot) {\n error('You are calling ReactDOM.unmountComponentAtNode() on a container that was previously ' + 'passed to ReactDOM.createRoot(). This is not supported. Did you mean to call root.unmount()?');\n }\n }\n\n if (container._reactRootContainer) {\n {\n var rootEl = getReactRootElementInContainer(container);\n var renderedByDifferentReact = rootEl && !getInstanceFromNode$1(rootEl);\n\n if (renderedByDifferentReact) {\n error(\"unmountComponentAtNode(): The node you're attempting to unmount \" + 'was rendered by another copy of React.');\n }\n } // Unmount should not be batched.\n\n\n unbatchedUpdates(function () {\n legacyRenderSubtreeIntoContainer(null, null, container, false, function () {\n // $FlowFixMe This should probably use `delete container._reactRootContainer`\n container._reactRootContainer = null;\n unmarkContainerAsRoot(container);\n });\n }); // If you call unmountComponentAtNode twice in quick succession, you'll\n // get `true` twice. That's probably fine?\n\n return true;\n } else {\n {\n var _rootEl = getReactRootElementInContainer(container);\n\n var hasNonRootReactChild = !!(_rootEl && getInstanceFromNode$1(_rootEl)); // Check if the container itself is a React root node.\n\n var isContainerReactRoot = container.nodeType === ELEMENT_NODE && isValidContainer(container.parentNode) && !!container.parentNode._reactRootContainer;\n\n if (hasNonRootReactChild) {\n error(\"unmountComponentAtNode(): The node you're attempting to unmount \" + 'was rendered by React and is not a top-level container. %s', isContainerReactRoot ? 'You may have accidentally passed in a React root node instead ' + 'of its container.' : 'Instead, have the parent component update its state and ' + 'rerender in order to remove this component.');\n }\n }\n\n return false;\n }\n}\n\nfunction createPortal(children, containerInfo, // TODO: figure out the API for cross-renderer implementation.\nimplementation) {\n var key = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;\n return {\n // This tag allow us to uniquely identify this as a React Portal\n $$typeof: REACT_PORTAL_TYPE,\n key: key == null ? null : '' + key,\n children: children,\n containerInfo: containerInfo,\n implementation: implementation\n };\n}\n\nvar ReactVersion = '16.14.0';\n\nsetAttemptUserBlockingHydration(attemptUserBlockingHydration$1);\nsetAttemptContinuousHydration(attemptContinuousHydration$1);\nsetAttemptHydrationAtCurrentPriority(attemptHydrationAtCurrentPriority$1);\nvar didWarnAboutUnstableCreatePortal = false;\n\n{\n if (typeof Map !== 'function' || // $FlowIssue Flow incorrectly thinks Map has no prototype\n Map.prototype == null || typeof Map.prototype.forEach !== 'function' || typeof Set !== 'function' || // $FlowIssue Flow incorrectly thinks Set has no prototype\n Set.prototype == null || typeof Set.prototype.clear !== 'function' || typeof Set.prototype.forEach !== 'function') {\n error('React depends on Map and Set built-in types. Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');\n }\n}\n\nsetRestoreImplementation(restoreControlledState$3);\nsetBatchingImplementation(batchedUpdates$1, discreteUpdates$1, flushDiscreteUpdates, batchedEventUpdates$1);\n\nfunction createPortal$1(children, container) {\n var key = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null;\n\n if (!isValidContainer(container)) {\n {\n throw Error( \"Target container is not a DOM element.\" );\n }\n } // TODO: pass ReactDOM portal implementation as third argument\n // $FlowFixMe The Flow type is opaque but there's no way to actually create it.\n\n\n return createPortal(children, container, null, key);\n}\n\nfunction renderSubtreeIntoContainer(parentComponent, element, containerNode, callback) {\n\n return unstable_renderSubtreeIntoContainer(parentComponent, element, containerNode, callback);\n}\n\nfunction unstable_createPortal(children, container) {\n var key = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null;\n\n {\n if (!didWarnAboutUnstableCreatePortal) {\n didWarnAboutUnstableCreatePortal = true;\n\n warn('The ReactDOM.unstable_createPortal() alias has been deprecated, ' + 'and will be removed in React 17+. Update your code to use ' + 'ReactDOM.createPortal() instead. It has the exact same API, ' + 'but without the \"unstable_\" prefix.');\n }\n }\n\n return createPortal$1(children, container, key);\n}\n\nvar Internals = {\n // Keep in sync with ReactDOMUnstableNativeDependencies.js\n // ReactTestUtils.js, and ReactTestUtilsAct.js. This is an array for better minification.\n Events: [getInstanceFromNode$1, getNodeFromInstance$1, getFiberCurrentPropsFromNode$1, injectEventPluginsByName, eventNameDispatchConfigs, accumulateTwoPhaseDispatches, accumulateDirectDispatches, enqueueStateRestore, restoreStateIfNeeded, dispatchEvent, runEventsInBatch, flushPassiveEffects, IsThisRendererActing]\n};\nvar foundDevTools = injectIntoDevTools({\n findFiberByHostInstance: getClosestInstanceFromNode,\n bundleType: 1 ,\n version: ReactVersion,\n rendererPackageName: 'react-dom'\n});\n\n{\n if (!foundDevTools && canUseDOM && window.top === window.self) {\n // If we're in Chrome or Firefox, provide a download link if not installed.\n if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) {\n var protocol = window.location.protocol; // Don't warn in exotic cases like chrome-extension://.\n\n if (/^(https?|file):$/.test(protocol)) {\n // eslint-disable-next-line react-internal/no-production-logging\n console.info('%cDownload the React DevTools ' + 'for a better development experience: ' + 'https://fb.me/react-devtools' + (protocol === 'file:' ? '\\nYou might need to use a local HTTP server (instead of file://): ' + 'https://fb.me/react-devtools-faq' : ''), 'font-weight:bold');\n }\n }\n }\n}\n\nexports.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED = Internals;\nexports.createPortal = createPortal$1;\nexports.findDOMNode = findDOMNode;\nexports.flushSync = flushSync;\nexports.hydrate = hydrate;\nexports.render = render;\nexports.unmountComponentAtNode = unmountComponentAtNode;\nexports.unstable_batchedUpdates = batchedUpdates$1;\nexports.unstable_createPortal = unstable_createPortal;\nexports.unstable_renderSubtreeIntoContainer = renderSubtreeIntoContainer;\nexports.version = ReactVersion;\n })();\n}\n","'use strict';\n\nfunction checkDCE() {\n /* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */\n if (\n typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined' ||\n typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE !== 'function'\n ) {\n return;\n }\n if (process.env.NODE_ENV !== 'production') {\n // This branch is unreachable because this function is only called\n // in production, but the condition is true only in development.\n // Therefore if the branch is still here, dead code elimination wasn't\n // properly applied.\n // Don't change the message. React DevTools relies on it. Also make sure\n // this message doesn't occur elsewhere in this function, or it will cause\n // a false positive.\n throw new Error('^_^');\n }\n try {\n // Verify that the code above has been dead code eliminated (DCE'd).\n __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE(checkDCE);\n } catch (err) {\n // DevTools shouldn't crash React, no matter what.\n // We should still report in case we break this code.\n console.error(err);\n }\n}\n\nif (process.env.NODE_ENV === 'production') {\n // DCE check should happen before ReactDOM bundle executes so that\n // DevTools can report bad minification during injection.\n checkDCE();\n module.exports = require('./cjs/react-dom.production.min.js');\n} else {\n module.exports = require('./cjs/react-dom.development.js');\n}\n","/** @license React v16.8.2\n * react-is.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\n\n\nif (process.env.NODE_ENV !== \"production\") {\n (function() {\n'use strict';\n\nObject.defineProperty(exports, '__esModule', { value: true });\n\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar hasSymbol = typeof Symbol === 'function' && Symbol.for;\n\nvar REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for('react.element') : 0xeac7;\nvar REACT_PORTAL_TYPE = hasSymbol ? Symbol.for('react.portal') : 0xeaca;\nvar REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for('react.fragment') : 0xeacb;\nvar REACT_STRICT_MODE_TYPE = hasSymbol ? Symbol.for('react.strict_mode') : 0xeacc;\nvar REACT_PROFILER_TYPE = hasSymbol ? Symbol.for('react.profiler') : 0xead2;\nvar REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for('react.provider') : 0xeacd;\nvar REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for('react.context') : 0xeace;\nvar REACT_ASYNC_MODE_TYPE = hasSymbol ? Symbol.for('react.async_mode') : 0xeacf;\nvar REACT_CONCURRENT_MODE_TYPE = hasSymbol ? Symbol.for('react.concurrent_mode') : 0xeacf;\nvar REACT_FORWARD_REF_TYPE = hasSymbol ? Symbol.for('react.forward_ref') : 0xead0;\nvar REACT_SUSPENSE_TYPE = hasSymbol ? Symbol.for('react.suspense') : 0xead1;\nvar REACT_MEMO_TYPE = hasSymbol ? Symbol.for('react.memo') : 0xead3;\nvar REACT_LAZY_TYPE = hasSymbol ? Symbol.for('react.lazy') : 0xead4;\n\nfunction isValidElementType(type) {\n return typeof type === 'string' || typeof type === 'function' ||\n // Note: its typeof might be other than 'symbol' or 'number' if it's a polyfill.\n type === REACT_FRAGMENT_TYPE || type === REACT_CONCURRENT_MODE_TYPE || type === REACT_PROFILER_TYPE || type === REACT_STRICT_MODE_TYPE || type === REACT_SUSPENSE_TYPE || typeof type === 'object' && type !== null && (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE);\n}\n\n/**\n * Forked from fbjs/warning:\n * https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js\n *\n * Only change is we use console.warn instead of console.error,\n * and do nothing when 'console' is not supported.\n * This really simplifies the code.\n * ---\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar lowPriorityWarning = function () {};\n\n{\n var printWarning = function (format) {\n for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n var argIndex = 0;\n var message = 'Warning: ' + format.replace(/%s/g, function () {\n return args[argIndex++];\n });\n if (typeof console !== 'undefined') {\n console.warn(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n };\n\n lowPriorityWarning = function (condition, format) {\n if (format === undefined) {\n throw new Error('`lowPriorityWarning(condition, format, ...args)` requires a warning ' + 'message argument');\n }\n if (!condition) {\n for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n args[_key2 - 2] = arguments[_key2];\n }\n\n printWarning.apply(undefined, [format].concat(args));\n }\n };\n}\n\nvar lowPriorityWarning$1 = lowPriorityWarning;\n\nfunction typeOf(object) {\n if (typeof object === 'object' && object !== null) {\n var $$typeof = object.$$typeof;\n switch ($$typeof) {\n case REACT_ELEMENT_TYPE:\n var type = object.type;\n\n switch (type) {\n case REACT_ASYNC_MODE_TYPE:\n case REACT_CONCURRENT_MODE_TYPE:\n case REACT_FRAGMENT_TYPE:\n case REACT_PROFILER_TYPE:\n case REACT_STRICT_MODE_TYPE:\n case REACT_SUSPENSE_TYPE:\n return type;\n default:\n var $$typeofType = type && type.$$typeof;\n\n switch ($$typeofType) {\n case REACT_CONTEXT_TYPE:\n case REACT_FORWARD_REF_TYPE:\n case REACT_PROVIDER_TYPE:\n return $$typeofType;\n default:\n return $$typeof;\n }\n }\n case REACT_LAZY_TYPE:\n case REACT_MEMO_TYPE:\n case REACT_PORTAL_TYPE:\n return $$typeof;\n }\n }\n\n return undefined;\n}\n\n// AsyncMode is deprecated along with isAsyncMode\nvar AsyncMode = REACT_ASYNC_MODE_TYPE;\nvar ConcurrentMode = REACT_CONCURRENT_MODE_TYPE;\nvar ContextConsumer = REACT_CONTEXT_TYPE;\nvar ContextProvider = REACT_PROVIDER_TYPE;\nvar Element = REACT_ELEMENT_TYPE;\nvar ForwardRef = REACT_FORWARD_REF_TYPE;\nvar Fragment = REACT_FRAGMENT_TYPE;\nvar Lazy = REACT_LAZY_TYPE;\nvar Memo = REACT_MEMO_TYPE;\nvar Portal = REACT_PORTAL_TYPE;\nvar Profiler = REACT_PROFILER_TYPE;\nvar StrictMode = REACT_STRICT_MODE_TYPE;\nvar Suspense = REACT_SUSPENSE_TYPE;\n\nvar hasWarnedAboutDeprecatedIsAsyncMode = false;\n\n// AsyncMode should be deprecated\nfunction isAsyncMode(object) {\n {\n if (!hasWarnedAboutDeprecatedIsAsyncMode) {\n hasWarnedAboutDeprecatedIsAsyncMode = true;\n lowPriorityWarning$1(false, 'The ReactIs.isAsyncMode() alias has been deprecated, ' + 'and will be removed in React 17+. Update your code to use ' + 'ReactIs.isConcurrentMode() instead. It has the exact same API.');\n }\n }\n return isConcurrentMode(object) || typeOf(object) === REACT_ASYNC_MODE_TYPE;\n}\nfunction isConcurrentMode(object) {\n return typeOf(object) === REACT_CONCURRENT_MODE_TYPE;\n}\nfunction isContextConsumer(object) {\n return typeOf(object) === REACT_CONTEXT_TYPE;\n}\nfunction isContextProvider(object) {\n return typeOf(object) === REACT_PROVIDER_TYPE;\n}\nfunction isElement(object) {\n return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n}\nfunction isForwardRef(object) {\n return typeOf(object) === REACT_FORWARD_REF_TYPE;\n}\nfunction isFragment(object) {\n return typeOf(object) === REACT_FRAGMENT_TYPE;\n}\nfunction isLazy(object) {\n return typeOf(object) === REACT_LAZY_TYPE;\n}\nfunction isMemo(object) {\n return typeOf(object) === REACT_MEMO_TYPE;\n}\nfunction isPortal(object) {\n return typeOf(object) === REACT_PORTAL_TYPE;\n}\nfunction isProfiler(object) {\n return typeOf(object) === REACT_PROFILER_TYPE;\n}\nfunction isStrictMode(object) {\n return typeOf(object) === REACT_STRICT_MODE_TYPE;\n}\nfunction isSuspense(object) {\n return typeOf(object) === REACT_SUSPENSE_TYPE;\n}\n\nexports.typeOf = typeOf;\nexports.AsyncMode = AsyncMode;\nexports.ConcurrentMode = ConcurrentMode;\nexports.ContextConsumer = ContextConsumer;\nexports.ContextProvider = ContextProvider;\nexports.Element = Element;\nexports.ForwardRef = ForwardRef;\nexports.Fragment = Fragment;\nexports.Lazy = Lazy;\nexports.Memo = Memo;\nexports.Portal = Portal;\nexports.Profiler = Profiler;\nexports.StrictMode = StrictMode;\nexports.Suspense = Suspense;\nexports.isValidElementType = isValidElementType;\nexports.isAsyncMode = isAsyncMode;\nexports.isConcurrentMode = isConcurrentMode;\nexports.isContextConsumer = isContextConsumer;\nexports.isContextProvider = isContextProvider;\nexports.isElement = isElement;\nexports.isForwardRef = isForwardRef;\nexports.isFragment = isFragment;\nexports.isLazy = isLazy;\nexports.isMemo = isMemo;\nexports.isPortal = isPortal;\nexports.isProfiler = isProfiler;\nexports.isStrictMode = isStrictMode;\nexports.isSuspense = isSuspense;\n })();\n}\n","'use strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/react-is.production.min.js');\n} else {\n module.exports = require('./cjs/react-is.development.js');\n}\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nfunction componentWillMount() {\n // Call this.constructor.gDSFP to support sub-classes.\n var state = this.constructor.getDerivedStateFromProps(this.props, this.state);\n if (state !== null && state !== undefined) {\n this.setState(state);\n }\n}\n\nfunction componentWillReceiveProps(nextProps) {\n // Call this.constructor.gDSFP to support sub-classes.\n // Use the setState() updater to ensure state isn't stale in certain edge cases.\n function updater(prevState) {\n var state = this.constructor.getDerivedStateFromProps(nextProps, prevState);\n return state !== null && state !== undefined ? state : null;\n }\n // Binding \"this\" is important for shallow renderer support.\n this.setState(updater.bind(this));\n}\n\nfunction componentWillUpdate(nextProps, nextState) {\n try {\n var prevProps = this.props;\n var prevState = this.state;\n this.props = nextProps;\n this.state = nextState;\n this.__reactInternalSnapshotFlag = true;\n this.__reactInternalSnapshot = this.getSnapshotBeforeUpdate(\n prevProps,\n prevState\n );\n } finally {\n this.props = prevProps;\n this.state = prevState;\n }\n}\n\n// React may warn about cWM/cWRP/cWU methods being deprecated.\n// Add a flag to suppress these warnings for this special case.\ncomponentWillMount.__suppressDeprecationWarning = true;\ncomponentWillReceiveProps.__suppressDeprecationWarning = true;\ncomponentWillUpdate.__suppressDeprecationWarning = true;\n\nfunction polyfill(Component) {\n var prototype = Component.prototype;\n\n if (!prototype || !prototype.isReactComponent) {\n throw new Error('Can only polyfill class components');\n }\n\n if (\n typeof Component.getDerivedStateFromProps !== 'function' &&\n typeof prototype.getSnapshotBeforeUpdate !== 'function'\n ) {\n return Component;\n }\n\n // If new component APIs are defined, \"unsafe\" lifecycles won't be called.\n // Error if any of these lifecycles are present,\n // Because they would work differently between older and newer (16.3+) versions of React.\n var foundWillMountName = null;\n var foundWillReceivePropsName = null;\n var foundWillUpdateName = null;\n if (typeof prototype.componentWillMount === 'function') {\n foundWillMountName = 'componentWillMount';\n } else if (typeof prototype.UNSAFE_componentWillMount === 'function') {\n foundWillMountName = 'UNSAFE_componentWillMount';\n }\n if (typeof prototype.componentWillReceiveProps === 'function') {\n foundWillReceivePropsName = 'componentWillReceiveProps';\n } else if (typeof prototype.UNSAFE_componentWillReceiveProps === 'function') {\n foundWillReceivePropsName = 'UNSAFE_componentWillReceiveProps';\n }\n if (typeof prototype.componentWillUpdate === 'function') {\n foundWillUpdateName = 'componentWillUpdate';\n } else if (typeof prototype.UNSAFE_componentWillUpdate === 'function') {\n foundWillUpdateName = 'UNSAFE_componentWillUpdate';\n }\n if (\n foundWillMountName !== null ||\n foundWillReceivePropsName !== null ||\n foundWillUpdateName !== null\n ) {\n var componentName = Component.displayName || Component.name;\n var newApiName =\n typeof Component.getDerivedStateFromProps === 'function'\n ? 'getDerivedStateFromProps()'\n : 'getSnapshotBeforeUpdate()';\n\n throw Error(\n 'Unsafe legacy lifecycles will not be called for components using new component APIs.\\n\\n' +\n componentName +\n ' uses ' +\n newApiName +\n ' but also contains the following legacy lifecycles:' +\n (foundWillMountName !== null ? '\\n ' + foundWillMountName : '') +\n (foundWillReceivePropsName !== null\n ? '\\n ' + foundWillReceivePropsName\n : '') +\n (foundWillUpdateName !== null ? '\\n ' + foundWillUpdateName : '') +\n '\\n\\nThe above lifecycles should be removed. Learn more about this warning here:\\n' +\n 'https://fb.me/react-async-component-lifecycle-hooks'\n );\n }\n\n // React <= 16.2 does not support static getDerivedStateFromProps.\n // As a workaround, use cWM and cWRP to invoke the new static lifecycle.\n // Newer versions of React will ignore these lifecycles if gDSFP exists.\n if (typeof Component.getDerivedStateFromProps === 'function') {\n prototype.componentWillMount = componentWillMount;\n prototype.componentWillReceiveProps = componentWillReceiveProps;\n }\n\n // React <= 16.2 does not support getSnapshotBeforeUpdate.\n // As a workaround, use cWU to invoke the new lifecycle.\n // Newer versions of React will ignore that lifecycle if gSBU exists.\n if (typeof prototype.getSnapshotBeforeUpdate === 'function') {\n if (typeof prototype.componentDidUpdate !== 'function') {\n throw new Error(\n 'Cannot polyfill getSnapshotBeforeUpdate() for components that do not define componentDidUpdate() on the prototype'\n );\n }\n\n prototype.componentWillUpdate = componentWillUpdate;\n\n var componentDidUpdate = prototype.componentDidUpdate;\n\n prototype.componentDidUpdate = function componentDidUpdatePolyfill(\n prevProps,\n prevState,\n maybeSnapshot\n ) {\n // 16.3+ will not execute our will-update method;\n // It will pass a snapshot value to did-update though.\n // Older versions will require our polyfilled will-update value.\n // We need to handle both cases, but can't just check for the presence of \"maybeSnapshot\",\n // Because for <= 15.x versions this might be a \"prevContext\" object.\n // We also can't just check \"__reactInternalSnapshot\",\n // Because get-snapshot might return a falsy value.\n // So check for the explicit __reactInternalSnapshotFlag flag to determine behavior.\n var snapshot = this.__reactInternalSnapshotFlag\n ? this.__reactInternalSnapshot\n : maybeSnapshot;\n\n componentDidUpdate.call(this, prevProps, prevState, snapshot);\n };\n }\n\n return Component;\n}\n\nexport { polyfill };\n","import _assertThisInitialized from \"@babel/runtime/helpers/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/inheritsLoose\";\nimport _defineProperty from \"@babel/runtime/helpers/defineProperty\";\nimport * as React from 'react';\nimport createContext from 'create-react-context';\nexport var ManagerReferenceNodeContext = createContext();\nexport var ManagerReferenceNodeSetterContext = createContext();\n\nvar Manager =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(Manager, _React$Component);\n\n function Manager() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;\n\n _defineProperty(_assertThisInitialized(_this), \"referenceNode\", void 0);\n\n _defineProperty(_assertThisInitialized(_this), \"setReferenceNode\", function (newReferenceNode) {\n if (newReferenceNode && _this.referenceNode !== newReferenceNode) {\n _this.referenceNode = newReferenceNode;\n\n _this.forceUpdate();\n }\n });\n\n return _this;\n }\n\n var _proto = Manager.prototype;\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this.referenceNode = null;\n };\n\n _proto.render = function render() {\n return React.createElement(ManagerReferenceNodeContext.Provider, {\n value: this.referenceNode\n }, React.createElement(ManagerReferenceNodeSetterContext.Provider, {\n value: this.setReferenceNode\n }, this.props.children));\n };\n\n return Manager;\n}(React.Component);\n\nexport { Manager as default };","import _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/objectWithoutPropertiesLoose\";\nimport _extends from \"@babel/runtime/helpers/extends\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/inheritsLoose\";\nimport _defineProperty from \"@babel/runtime/helpers/defineProperty\";\nimport deepEqual from \"deep-equal\";\nimport * as React from 'react';\nimport PopperJS from 'popper.js';\nimport { ManagerReferenceNodeContext } from './Manager';\nimport { unwrapArray, setRef, shallowEqual } from './utils';\nvar initialStyle = {\n position: 'absolute',\n top: 0,\n left: 0,\n opacity: 0,\n pointerEvents: 'none'\n};\nvar initialArrowStyle = {};\nexport var InnerPopper =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(InnerPopper, _React$Component);\n\n function InnerPopper() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;\n\n _defineProperty(_assertThisInitialized(_this), \"state\", {\n data: undefined,\n placement: undefined\n });\n\n _defineProperty(_assertThisInitialized(_this), \"popperInstance\", void 0);\n\n _defineProperty(_assertThisInitialized(_this), \"popperNode\", null);\n\n _defineProperty(_assertThisInitialized(_this), \"arrowNode\", null);\n\n _defineProperty(_assertThisInitialized(_this), \"setPopperNode\", function (popperNode) {\n if (!popperNode || _this.popperNode === popperNode) return;\n setRef(_this.props.innerRef, popperNode);\n _this.popperNode = popperNode;\n\n _this.updatePopperInstance();\n });\n\n _defineProperty(_assertThisInitialized(_this), \"setArrowNode\", function (arrowNode) {\n _this.arrowNode = arrowNode;\n });\n\n _defineProperty(_assertThisInitialized(_this), \"updateStateModifier\", {\n enabled: true,\n order: 900,\n fn: function fn(data) {\n var placement = data.placement;\n\n _this.setState({\n data: data,\n placement: placement\n });\n\n return data;\n }\n });\n\n _defineProperty(_assertThisInitialized(_this), \"getOptions\", function () {\n return {\n placement: _this.props.placement,\n eventsEnabled: _this.props.eventsEnabled,\n positionFixed: _this.props.positionFixed,\n modifiers: _extends({}, _this.props.modifiers, {\n arrow: _extends({}, _this.props.modifiers && _this.props.modifiers.arrow, {\n enabled: !!_this.arrowNode,\n element: _this.arrowNode\n }),\n applyStyle: {\n enabled: false\n },\n updateStateModifier: _this.updateStateModifier\n })\n };\n });\n\n _defineProperty(_assertThisInitialized(_this), \"getPopperStyle\", function () {\n return !_this.popperNode || !_this.state.data ? initialStyle : _extends({\n position: _this.state.data.offsets.popper.position\n }, _this.state.data.styles);\n });\n\n _defineProperty(_assertThisInitialized(_this), \"getPopperPlacement\", function () {\n return !_this.state.data ? undefined : _this.state.placement;\n });\n\n _defineProperty(_assertThisInitialized(_this), \"getArrowStyle\", function () {\n return !_this.arrowNode || !_this.state.data ? initialArrowStyle : _this.state.data.arrowStyles;\n });\n\n _defineProperty(_assertThisInitialized(_this), \"getOutOfBoundariesState\", function () {\n return _this.state.data ? _this.state.data.hide : undefined;\n });\n\n _defineProperty(_assertThisInitialized(_this), \"destroyPopperInstance\", function () {\n if (!_this.popperInstance) return;\n\n _this.popperInstance.destroy();\n\n _this.popperInstance = null;\n });\n\n _defineProperty(_assertThisInitialized(_this), \"updatePopperInstance\", function () {\n _this.destroyPopperInstance();\n\n var _assertThisInitialize = _assertThisInitialized(_this),\n popperNode = _assertThisInitialize.popperNode;\n\n var referenceElement = _this.props.referenceElement;\n if (!referenceElement || !popperNode) return;\n _this.popperInstance = new PopperJS(referenceElement, popperNode, _this.getOptions());\n });\n\n _defineProperty(_assertThisInitialized(_this), \"scheduleUpdate\", function () {\n if (_this.popperInstance) {\n _this.popperInstance.scheduleUpdate();\n }\n });\n\n return _this;\n }\n\n var _proto = InnerPopper.prototype;\n\n _proto.componentDidUpdate = function componentDidUpdate(prevProps, prevState) {\n // If the Popper.js options have changed, update the instance (destroy + create)\n if (this.props.placement !== prevProps.placement || this.props.referenceElement !== prevProps.referenceElement || this.props.positionFixed !== prevProps.positionFixed || !deepEqual(this.props.modifiers, prevProps.modifiers, {\n strict: true\n })) {\n // develop only check that modifiers isn't being updated needlessly\n if (process.env.NODE_ENV === \"development\") {\n if (this.props.modifiers !== prevProps.modifiers && this.props.modifiers != null && prevProps.modifiers != null && shallowEqual(this.props.modifiers, prevProps.modifiers)) {\n console.warn(\"'modifiers' prop reference updated even though all values appear the same.\\nConsider memoizing the 'modifiers' object to avoid needless rendering.\");\n }\n }\n\n this.updatePopperInstance();\n } else if (this.props.eventsEnabled !== prevProps.eventsEnabled && this.popperInstance) {\n this.props.eventsEnabled ? this.popperInstance.enableEventListeners() : this.popperInstance.disableEventListeners();\n } // A placement difference in state means popper determined a new placement\n // apart from the props value. By the time the popper element is rendered with\n // the new position Popper has already measured it, if the place change triggers\n // a size change it will result in a misaligned popper. So we schedule an update to be sure.\n\n\n if (prevState.placement !== this.state.placement) {\n this.scheduleUpdate();\n }\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n setRef(this.props.innerRef, null);\n this.destroyPopperInstance();\n };\n\n _proto.render = function render() {\n return unwrapArray(this.props.children)({\n ref: this.setPopperNode,\n style: this.getPopperStyle(),\n placement: this.getPopperPlacement(),\n outOfBoundaries: this.getOutOfBoundariesState(),\n scheduleUpdate: this.scheduleUpdate,\n arrowProps: {\n ref: this.setArrowNode,\n style: this.getArrowStyle()\n }\n });\n };\n\n return InnerPopper;\n}(React.Component);\n\n_defineProperty(InnerPopper, \"defaultProps\", {\n placement: 'bottom',\n eventsEnabled: true,\n referenceElement: undefined,\n positionFixed: false\n});\n\nvar placements = PopperJS.placements;\nexport { placements };\nexport default function Popper(_ref) {\n var referenceElement = _ref.referenceElement,\n props = _objectWithoutPropertiesLoose(_ref, [\"referenceElement\"]);\n\n return React.createElement(ManagerReferenceNodeContext.Consumer, null, function (referenceNode) {\n return React.createElement(InnerPopper, _extends({\n referenceElement: referenceElement !== undefined ? referenceElement : referenceNode\n }, props));\n });\n}","import _extends from \"@babel/runtime/helpers/extends\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/inheritsLoose\";\nimport _defineProperty from \"@babel/runtime/helpers/defineProperty\";\nimport * as React from 'react';\nimport warning from 'warning';\nimport { ManagerReferenceNodeSetterContext } from './Manager';\nimport { safeInvoke, unwrapArray, setRef } from './utils';\n\nvar InnerReference =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(InnerReference, _React$Component);\n\n function InnerReference() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;\n\n _defineProperty(_assertThisInitialized(_this), \"refHandler\", function (node) {\n setRef(_this.props.innerRef, node);\n safeInvoke(_this.props.setReferenceNode, node);\n });\n\n return _this;\n }\n\n var _proto = InnerReference.prototype;\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n setRef(this.props.innerRef, null);\n };\n\n _proto.render = function render() {\n warning(Boolean(this.props.setReferenceNode), '`Reference` should not be used outside of a `Manager` component.');\n return unwrapArray(this.props.children)({\n ref: this.refHandler\n });\n };\n\n return InnerReference;\n}(React.Component);\n\nexport default function Reference(props) {\n return React.createElement(ManagerReferenceNodeSetterContext.Consumer, null, function (setReferenceNode) {\n return React.createElement(InnerReference, _extends({\n setReferenceNode: setReferenceNode\n }, props));\n });\n}","// Public components\nimport Popper, { placements } from './Popper';\nimport Manager from './Manager';\nimport Reference from './Reference';\nexport { Popper, placements, Manager, Reference }; // Public types","/**\n * Takes an argument and if it's an array, returns the first item in the array,\n * otherwise returns the argument. Used for Preact compatibility.\n */\nexport var unwrapArray = function unwrapArray(arg) {\n return Array.isArray(arg) ? arg[0] : arg;\n};\n/**\n * Takes a maybe-undefined function and arbitrary args and invokes the function\n * only if it is defined.\n */\n\nexport var safeInvoke = function safeInvoke(fn) {\n if (typeof fn === \"function\") {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n return fn.apply(void 0, args);\n }\n};\n/**\n * Does a shallow equality check of two objects by comparing the reference\n * equality of each value.\n */\n\nexport var shallowEqual = function shallowEqual(objA, objB) {\n var aKeys = Object.keys(objA);\n var bKeys = Object.keys(objB);\n\n if (bKeys.length !== aKeys.length) {\n return false;\n }\n\n for (var i = 0; i < bKeys.length; i++) {\n var key = aKeys[i];\n\n if (objA[key] !== objB[key]) {\n return false;\n }\n }\n\n return true;\n};\n/**\n * Sets a ref using either a ref callback or a ref object\n */\n\nexport var setRef = function setRef(ref, node) {\n // if its a function call it\n if (typeof ref === \"function\") {\n return safeInvoke(ref, node);\n } // otherwise we should treat it as a ref object\n else if (ref != null) {\n ref.current = node;\n }\n};","\"use strict\";\n\nexports.__esModule = true;\nexports.default = void 0;\n\nvar PropTypes = _interopRequireWildcard(require(\"prop-types\"));\n\nvar _addClass = _interopRequireDefault(require(\"dom-helpers/class/addClass\"));\n\nvar _removeClass = _interopRequireDefault(require(\"dom-helpers/class/removeClass\"));\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _Transition = _interopRequireDefault(require(\"./Transition\"));\n\nvar _PropTypes = require(\"./utils/PropTypes\");\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = Object.defineProperty && Object.getOwnPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : {}; if (desc.get || desc.set) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } } newObj.default = obj; return newObj; } }\n\nfunction _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nfunction _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }\n\nvar addClass = function addClass(node, classes) {\n return node && classes && classes.split(' ').forEach(function (c) {\n return (0, _addClass.default)(node, c);\n });\n};\n\nvar removeClass = function removeClass(node, classes) {\n return node && classes && classes.split(' ').forEach(function (c) {\n return (0, _removeClass.default)(node, c);\n });\n};\n/**\n * A transition component inspired by the excellent\n * [ng-animate](http://www.nganimate.org/) library, you should use it if you're\n * using CSS transitions or animations. It's built upon the\n * [`Transition`](https://reactcommunity.org/react-transition-group/transition)\n * component, so it inherits all of its props.\n *\n * `CSSTransition` applies a pair of class names during the `appear`, `enter`,\n * and `exit` states of the transition. The first class is applied and then a\n * second `*-active` class in order to activate the CSSS transition. After the\n * transition, matching `*-done` class names are applied to persist the\n * transition state.\n *\n * ```jsx\n * function App() {\n * const [inProp, setInProp] = useState(false);\n * return (\n * <div>\n * <CSSTransition in={inProp} timeout={200} classNames=\"my-node\">\n * <div>\n * {\"I'll receive my-node-* classes\"}\n * </div>\n * </CSSTransition>\n * <button type=\"button\" onClick={() => setInProp(true)}>\n * Click to Enter\n * </button>\n * </div>\n * );\n * }\n * ```\n *\n * When the `in` prop is set to `true`, the child component will first receive\n * the class `example-enter`, then the `example-enter-active` will be added in\n * the next tick. `CSSTransition` [forces a\n * reflow](https://github.com/reactjs/react-transition-group/blob/5007303e729a74be66a21c3e2205e4916821524b/src/CSSTransition.js#L208-L215)\n * between before adding the `example-enter-active`. This is an important trick\n * because it allows us to transition between `example-enter` and\n * `example-enter-active` even though they were added immediately one after\n * another. Most notably, this is what makes it possible for us to animate\n * _appearance_.\n *\n * ```css\n * .my-node-enter {\n * opacity: 0;\n * }\n * .my-node-enter-active {\n * opacity: 1;\n * transition: opacity 200ms;\n * }\n * .my-node-exit {\n * opacity: 1;\n * }\n * .my-node-exit-active {\n * opacity: 0;\n * transition: opacity: 200ms;\n * }\n * ```\n *\n * `*-active` classes represent which styles you want to animate **to**.\n */\n\n\nvar CSSTransition =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(CSSTransition, _React$Component);\n\n function CSSTransition() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;\n\n _this.onEnter = function (node, appearing) {\n var _this$getClassNames = _this.getClassNames(appearing ? 'appear' : 'enter'),\n className = _this$getClassNames.className;\n\n _this.removeClasses(node, 'exit');\n\n addClass(node, className);\n\n if (_this.props.onEnter) {\n _this.props.onEnter(node, appearing);\n }\n };\n\n _this.onEntering = function (node, appearing) {\n var _this$getClassNames2 = _this.getClassNames(appearing ? 'appear' : 'enter'),\n activeClassName = _this$getClassNames2.activeClassName;\n\n _this.reflowAndAddClass(node, activeClassName);\n\n if (_this.props.onEntering) {\n _this.props.onEntering(node, appearing);\n }\n };\n\n _this.onEntered = function (node, appearing) {\n var appearClassName = _this.getClassNames('appear').doneClassName;\n\n var enterClassName = _this.getClassNames('enter').doneClassName;\n\n var doneClassName = appearing ? appearClassName + \" \" + enterClassName : enterClassName;\n\n _this.removeClasses(node, appearing ? 'appear' : 'enter');\n\n addClass(node, doneClassName);\n\n if (_this.props.onEntered) {\n _this.props.onEntered(node, appearing);\n }\n };\n\n _this.onExit = function (node) {\n var _this$getClassNames3 = _this.getClassNames('exit'),\n className = _this$getClassNames3.className;\n\n _this.removeClasses(node, 'appear');\n\n _this.removeClasses(node, 'enter');\n\n addClass(node, className);\n\n if (_this.props.onExit) {\n _this.props.onExit(node);\n }\n };\n\n _this.onExiting = function (node) {\n var _this$getClassNames4 = _this.getClassNames('exit'),\n activeClassName = _this$getClassNames4.activeClassName;\n\n _this.reflowAndAddClass(node, activeClassName);\n\n if (_this.props.onExiting) {\n _this.props.onExiting(node);\n }\n };\n\n _this.onExited = function (node) {\n var _this$getClassNames5 = _this.getClassNames('exit'),\n doneClassName = _this$getClassNames5.doneClassName;\n\n _this.removeClasses(node, 'exit');\n\n addClass(node, doneClassName);\n\n if (_this.props.onExited) {\n _this.props.onExited(node);\n }\n };\n\n _this.getClassNames = function (type) {\n var classNames = _this.props.classNames;\n var isStringClassNames = typeof classNames === 'string';\n var prefix = isStringClassNames && classNames ? classNames + '-' : '';\n var className = isStringClassNames ? prefix + type : classNames[type];\n var activeClassName = isStringClassNames ? className + '-active' : classNames[type + 'Active'];\n var doneClassName = isStringClassNames ? className + '-done' : classNames[type + 'Done'];\n return {\n className: className,\n activeClassName: activeClassName,\n doneClassName: doneClassName\n };\n };\n\n return _this;\n }\n\n var _proto = CSSTransition.prototype;\n\n _proto.removeClasses = function removeClasses(node, type) {\n var _this$getClassNames6 = this.getClassNames(type),\n className = _this$getClassNames6.className,\n activeClassName = _this$getClassNames6.activeClassName,\n doneClassName = _this$getClassNames6.doneClassName;\n\n className && removeClass(node, className);\n activeClassName && removeClass(node, activeClassName);\n doneClassName && removeClass(node, doneClassName);\n };\n\n _proto.reflowAndAddClass = function reflowAndAddClass(node, className) {\n // This is for to force a repaint,\n // which is necessary in order to transition styles when adding a class name.\n if (className) {\n /* eslint-disable no-unused-expressions */\n node && node.scrollTop;\n /* eslint-enable no-unused-expressions */\n\n addClass(node, className);\n }\n };\n\n _proto.render = function render() {\n var props = _extends({}, this.props);\n\n delete props.classNames;\n return _react.default.createElement(_Transition.default, _extends({}, props, {\n onEnter: this.onEnter,\n onEntered: this.onEntered,\n onEntering: this.onEntering,\n onExit: this.onExit,\n onExiting: this.onExiting,\n onExited: this.onExited\n }));\n };\n\n return CSSTransition;\n}(_react.default.Component);\n\nCSSTransition.defaultProps = {\n classNames: ''\n};\nCSSTransition.propTypes = process.env.NODE_ENV !== \"production\" ? _extends({}, _Transition.default.propTypes, {\n /**\n * The animation classNames applied to the component as it enters, exits or\n * has finished the transition. A single name can be provided and it will be\n * suffixed for each stage: e.g.\n *\n * `classNames=\"fade\"` applies `fade-enter`, `fade-enter-active`,\n * `fade-enter-done`, `fade-exit`, `fade-exit-active`, `fade-exit-done`,\n * `fade-appear`, `fade-appear-active`, and `fade-appear-done`.\n *\n * **Note**: `fade-appear-done` and `fade-enter-done` will _both_ be applied.\n * This allows you to define different behavior for when appearing is done and\n * when regular entering is done, using selectors like\n * `.fade-enter-done:not(.fade-appear-done)`. For example, you could apply an\n * epic entrance animation when element first appears in the DOM using\n * [Animate.css](https://daneden.github.io/animate.css/). Otherwise you can\n * simply use `fade-enter-done` for defining both cases.\n *\n * Each individual classNames can also be specified independently like:\n *\n * ```js\n * classNames={{\n * appear: 'my-appear',\n * appearActive: 'my-active-appear',\n * appearDone: 'my-done-appear',\n * enter: 'my-enter',\n * enterActive: 'my-active-enter',\n * enterDone: 'my-done-enter',\n * exit: 'my-exit',\n * exitActive: 'my-active-exit',\n * exitDone: 'my-done-exit',\n * }}\n * ```\n *\n * If you want to set these classes using CSS Modules:\n *\n * ```js\n * import styles from './styles.css';\n * ```\n *\n * you might want to use camelCase in your CSS file, that way could simply\n * spread them instead of listing them one by one:\n *\n * ```js\n * classNames={{ ...styles }}\n * ```\n *\n * @type {string | {\n * appear?: string,\n * appearActive?: string,\n * appearDone?: string,\n * enter?: string,\n * enterActive?: string,\n * enterDone?: string,\n * exit?: string,\n * exitActive?: string,\n * exitDone?: string,\n * }}\n */\n classNames: _PropTypes.classNamesShape,\n\n /**\n * A `<Transition>` callback fired immediately after the 'enter' or 'appear' class is\n * applied.\n *\n * @type Function(node: HtmlElement, isAppearing: bool)\n */\n onEnter: PropTypes.func,\n\n /**\n * A `<Transition>` callback fired immediately after the 'enter-active' or\n * 'appear-active' class is applied.\n *\n * @type Function(node: HtmlElement, isAppearing: bool)\n */\n onEntering: PropTypes.func,\n\n /**\n * A `<Transition>` callback fired immediately after the 'enter' or\n * 'appear' classes are **removed** and the `done` class is added to the DOM node.\n *\n * @type Function(node: HtmlElement, isAppearing: bool)\n */\n onEntered: PropTypes.func,\n\n /**\n * A `<Transition>` callback fired immediately after the 'exit' class is\n * applied.\n *\n * @type Function(node: HtmlElement)\n */\n onExit: PropTypes.func,\n\n /**\n * A `<Transition>` callback fired immediately after the 'exit-active' is applied.\n *\n * @type Function(node: HtmlElement)\n */\n onExiting: PropTypes.func,\n\n /**\n * A `<Transition>` callback fired immediately after the 'exit' classes\n * are **removed** and the `exit-done` class is added to the DOM node.\n *\n * @type Function(node: HtmlElement)\n */\n onExited: PropTypes.func\n}) : {};\nvar _default = CSSTransition;\nexports.default = _default;\nmodule.exports = exports[\"default\"];","\"use strict\";\n\nexports.__esModule = true;\nexports.default = void 0;\n\nvar _propTypes = _interopRequireDefault(require(\"prop-types\"));\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _reactDom = require(\"react-dom\");\n\nvar _TransitionGroup = _interopRequireDefault(require(\"./TransitionGroup\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }\n\nfunction _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }\n\n/**\n * The `<ReplaceTransition>` component is a specialized `Transition` component\n * that animates between two children.\n *\n * ```jsx\n * <ReplaceTransition in>\n * <Fade><div>I appear first</div></Fade>\n * <Fade><div>I replace the above</div></Fade>\n * </ReplaceTransition>\n * ```\n */\nvar ReplaceTransition =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(ReplaceTransition, _React$Component);\n\n function ReplaceTransition() {\n var _this;\n\n for (var _len = arguments.length, _args = new Array(_len), _key = 0; _key < _len; _key++) {\n _args[_key] = arguments[_key];\n }\n\n _this = _React$Component.call.apply(_React$Component, [this].concat(_args)) || this;\n\n _this.handleEnter = function () {\n for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {\n args[_key2] = arguments[_key2];\n }\n\n return _this.handleLifecycle('onEnter', 0, args);\n };\n\n _this.handleEntering = function () {\n for (var _len3 = arguments.length, args = new Array(_len3), _key3 = 0; _key3 < _len3; _key3++) {\n args[_key3] = arguments[_key3];\n }\n\n return _this.handleLifecycle('onEntering', 0, args);\n };\n\n _this.handleEntered = function () {\n for (var _len4 = arguments.length, args = new Array(_len4), _key4 = 0; _key4 < _len4; _key4++) {\n args[_key4] = arguments[_key4];\n }\n\n return _this.handleLifecycle('onEntered', 0, args);\n };\n\n _this.handleExit = function () {\n for (var _len5 = arguments.length, args = new Array(_len5), _key5 = 0; _key5 < _len5; _key5++) {\n args[_key5] = arguments[_key5];\n }\n\n return _this.handleLifecycle('onExit', 1, args);\n };\n\n _this.handleExiting = function () {\n for (var _len6 = arguments.length, args = new Array(_len6), _key6 = 0; _key6 < _len6; _key6++) {\n args[_key6] = arguments[_key6];\n }\n\n return _this.handleLifecycle('onExiting', 1, args);\n };\n\n _this.handleExited = function () {\n for (var _len7 = arguments.length, args = new Array(_len7), _key7 = 0; _key7 < _len7; _key7++) {\n args[_key7] = arguments[_key7];\n }\n\n return _this.handleLifecycle('onExited', 1, args);\n };\n\n return _this;\n }\n\n var _proto = ReplaceTransition.prototype;\n\n _proto.handleLifecycle = function handleLifecycle(handler, idx, originalArgs) {\n var _child$props;\n\n var children = this.props.children;\n\n var child = _react.default.Children.toArray(children)[idx];\n\n if (child.props[handler]) (_child$props = child.props)[handler].apply(_child$props, originalArgs);\n if (this.props[handler]) this.props[handler]((0, _reactDom.findDOMNode)(this));\n };\n\n _proto.render = function render() {\n var _this$props = this.props,\n children = _this$props.children,\n inProp = _this$props.in,\n props = _objectWithoutPropertiesLoose(_this$props, [\"children\", \"in\"]);\n\n var _React$Children$toArr = _react.default.Children.toArray(children),\n first = _React$Children$toArr[0],\n second = _React$Children$toArr[1];\n\n delete props.onEnter;\n delete props.onEntering;\n delete props.onEntered;\n delete props.onExit;\n delete props.onExiting;\n delete props.onExited;\n return _react.default.createElement(_TransitionGroup.default, props, inProp ? _react.default.cloneElement(first, {\n key: 'first',\n onEnter: this.handleEnter,\n onEntering: this.handleEntering,\n onEntered: this.handleEntered\n }) : _react.default.cloneElement(second, {\n key: 'second',\n onEnter: this.handleExit,\n onEntering: this.handleExiting,\n onEntered: this.handleExited\n }));\n };\n\n return ReplaceTransition;\n}(_react.default.Component);\n\nReplaceTransition.propTypes = process.env.NODE_ENV !== \"production\" ? {\n in: _propTypes.default.bool.isRequired,\n children: function children(props, propName) {\n if (_react.default.Children.count(props[propName]) !== 2) return new Error(\"\\\"\" + propName + \"\\\" must be exactly two transition components.\");\n return null;\n }\n} : {};\nvar _default = ReplaceTransition;\nexports.default = _default;\nmodule.exports = exports[\"default\"];","\"use strict\";\n\nexports.__esModule = true;\nexports.default = exports.EXITING = exports.ENTERED = exports.ENTERING = exports.EXITED = exports.UNMOUNTED = void 0;\n\nvar PropTypes = _interopRequireWildcard(require(\"prop-types\"));\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _reactDom = _interopRequireDefault(require(\"react-dom\"));\n\nvar _reactLifecyclesCompat = require(\"react-lifecycles-compat\");\n\nvar _PropTypes = require(\"./utils/PropTypes\");\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = Object.defineProperty && Object.getOwnPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : {}; if (desc.get || desc.set) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } } newObj.default = obj; return newObj; } }\n\nfunction _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }\n\nfunction _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }\n\nvar UNMOUNTED = 'unmounted';\nexports.UNMOUNTED = UNMOUNTED;\nvar EXITED = 'exited';\nexports.EXITED = EXITED;\nvar ENTERING = 'entering';\nexports.ENTERING = ENTERING;\nvar ENTERED = 'entered';\nexports.ENTERED = ENTERED;\nvar EXITING = 'exiting';\n/**\n * The Transition component lets you describe a transition from one component\n * state to another _over time_ with a simple declarative API. Most commonly\n * it's used to animate the mounting and unmounting of a component, but can also\n * be used to describe in-place transition states as well.\n *\n * ---\n *\n * **Note**: `Transition` is a platform-agnostic base component. If you're using\n * transitions in CSS, you'll probably want to use\n * [`CSSTransition`](https://reactcommunity.org/react-transition-group/css-transition)\n * instead. It inherits all the features of `Transition`, but contains\n * additional features necessary to play nice with CSS transitions (hence the\n * name of the component).\n *\n * ---\n *\n * By default the `Transition` component does not alter the behavior of the\n * component it renders, it only tracks \"enter\" and \"exit\" states for the\n * components. It's up to you to give meaning and effect to those states. For\n * example we can add styles to a component when it enters or exits:\n *\n * ```jsx\n * import { Transition } from 'react-transition-group';\n *\n * const duration = 300;\n *\n * const defaultStyle = {\n * transition: `opacity ${duration}ms ease-in-out`,\n * opacity: 0,\n * }\n *\n * const transitionStyles = {\n * entering: { opacity: 0 },\n * entered: { opacity: 1 },\n * };\n *\n * const Fade = ({ in: inProp }) => (\n * <Transition in={inProp} timeout={duration}>\n * {state => (\n * <div style={{\n * ...defaultStyle,\n * ...transitionStyles[state]\n * }}>\n * I'm a fade Transition!\n * </div>\n * )}\n * </Transition>\n * );\n * ```\n *\n * There are 4 main states a Transition can be in:\n * - `'entering'`\n * - `'entered'`\n * - `'exiting'`\n * - `'exited'`\n *\n * Transition state is toggled via the `in` prop. When `true` the component\n * begins the \"Enter\" stage. During this stage, the component will shift from\n * its current transition state, to `'entering'` for the duration of the\n * transition and then to the `'entered'` stage once it's complete. Let's take\n * the following example (we'll use the\n * [useState](https://reactjs.org/docs/hooks-reference.html#usestate) hook):\n *\n * ```jsx\n * function App() {\n * const [inProp, setInProp] = useState(false);\n * return (\n * <div>\n * <Transition in={inProp} timeout={500}>\n * {state => (\n * // ...\n * )}\n * </Transition>\n * <button onClick={() => setInProp(true)}>\n * Click to Enter\n * </button>\n * </div>\n * );\n * }\n * ```\n *\n * When the button is clicked the component will shift to the `'entering'` state\n * and stay there for 500ms (the value of `timeout`) before it finally switches\n * to `'entered'`.\n *\n * When `in` is `false` the same thing happens except the state moves from\n * `'exiting'` to `'exited'`.\n */\n\nexports.EXITING = EXITING;\n\nvar Transition =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(Transition, _React$Component);\n\n function Transition(props, context) {\n var _this;\n\n _this = _React$Component.call(this, props, context) || this;\n var parentGroup = context.transitionGroup; // In the context of a TransitionGroup all enters are really appears\n\n var appear = parentGroup && !parentGroup.isMounting ? props.enter : props.appear;\n var initialStatus;\n _this.appearStatus = null;\n\n if (props.in) {\n if (appear) {\n initialStatus = EXITED;\n _this.appearStatus = ENTERING;\n } else {\n initialStatus = ENTERED;\n }\n } else {\n if (props.unmountOnExit || props.mountOnEnter) {\n initialStatus = UNMOUNTED;\n } else {\n initialStatus = EXITED;\n }\n }\n\n _this.state = {\n status: initialStatus\n };\n _this.nextCallback = null;\n return _this;\n }\n\n var _proto = Transition.prototype;\n\n _proto.getChildContext = function getChildContext() {\n return {\n transitionGroup: null // allows for nested Transitions\n\n };\n };\n\n Transition.getDerivedStateFromProps = function getDerivedStateFromProps(_ref, prevState) {\n var nextIn = _ref.in;\n\n if (nextIn && prevState.status === UNMOUNTED) {\n return {\n status: EXITED\n };\n }\n\n return null;\n }; // getSnapshotBeforeUpdate(prevProps) {\n // let nextStatus = null\n // if (prevProps !== this.props) {\n // const { status } = this.state\n // if (this.props.in) {\n // if (status !== ENTERING && status !== ENTERED) {\n // nextStatus = ENTERING\n // }\n // } else {\n // if (status === ENTERING || status === ENTERED) {\n // nextStatus = EXITING\n // }\n // }\n // }\n // return { nextStatus }\n // }\n\n\n _proto.componentDidMount = function componentDidMount() {\n this.updateStatus(true, this.appearStatus);\n };\n\n _proto.componentDidUpdate = function componentDidUpdate(prevProps) {\n var nextStatus = null;\n\n if (prevProps !== this.props) {\n var status = this.state.status;\n\n if (this.props.in) {\n if (status !== ENTERING && status !== ENTERED) {\n nextStatus = ENTERING;\n }\n } else {\n if (status === ENTERING || status === ENTERED) {\n nextStatus = EXITING;\n }\n }\n }\n\n this.updateStatus(false, nextStatus);\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this.cancelNextCallback();\n };\n\n _proto.getTimeouts = function getTimeouts() {\n var timeout = this.props.timeout;\n var exit, enter, appear;\n exit = enter = appear = timeout;\n\n if (timeout != null && typeof timeout !== 'number') {\n exit = timeout.exit;\n enter = timeout.enter; // TODO: remove fallback for next major\n\n appear = timeout.appear !== undefined ? timeout.appear : enter;\n }\n\n return {\n exit: exit,\n enter: enter,\n appear: appear\n };\n };\n\n _proto.updateStatus = function updateStatus(mounting, nextStatus) {\n if (mounting === void 0) {\n mounting = false;\n }\n\n if (nextStatus !== null) {\n // nextStatus will always be ENTERING or EXITING.\n this.cancelNextCallback();\n\n var node = _reactDom.default.findDOMNode(this);\n\n if (nextStatus === ENTERING) {\n this.performEnter(node, mounting);\n } else {\n this.performExit(node);\n }\n } else if (this.props.unmountOnExit && this.state.status === EXITED) {\n this.setState({\n status: UNMOUNTED\n });\n }\n };\n\n _proto.performEnter = function performEnter(node, mounting) {\n var _this2 = this;\n\n var enter = this.props.enter;\n var appearing = this.context.transitionGroup ? this.context.transitionGroup.isMounting : mounting;\n var timeouts = this.getTimeouts();\n var enterTimeout = appearing ? timeouts.appear : timeouts.enter; // no enter animation skip right to ENTERED\n // if we are mounting and running this it means appear _must_ be set\n\n if (!mounting && !enter) {\n this.safeSetState({\n status: ENTERED\n }, function () {\n _this2.props.onEntered(node);\n });\n return;\n }\n\n this.props.onEnter(node, appearing);\n this.safeSetState({\n status: ENTERING\n }, function () {\n _this2.props.onEntering(node, appearing);\n\n _this2.onTransitionEnd(node, enterTimeout, function () {\n _this2.safeSetState({\n status: ENTERED\n }, function () {\n _this2.props.onEntered(node, appearing);\n });\n });\n });\n };\n\n _proto.performExit = function performExit(node) {\n var _this3 = this;\n\n var exit = this.props.exit;\n var timeouts = this.getTimeouts(); // no exit animation skip right to EXITED\n\n if (!exit) {\n this.safeSetState({\n status: EXITED\n }, function () {\n _this3.props.onExited(node);\n });\n return;\n }\n\n this.props.onExit(node);\n this.safeSetState({\n status: EXITING\n }, function () {\n _this3.props.onExiting(node);\n\n _this3.onTransitionEnd(node, timeouts.exit, function () {\n _this3.safeSetState({\n status: EXITED\n }, function () {\n _this3.props.onExited(node);\n });\n });\n });\n };\n\n _proto.cancelNextCallback = function cancelNextCallback() {\n if (this.nextCallback !== null) {\n this.nextCallback.cancel();\n this.nextCallback = null;\n }\n };\n\n _proto.safeSetState = function safeSetState(nextState, callback) {\n // This shouldn't be necessary, but there are weird race conditions with\n // setState callbacks and unmounting in testing, so always make sure that\n // we can cancel any pending setState callbacks after we unmount.\n callback = this.setNextCallback(callback);\n this.setState(nextState, callback);\n };\n\n _proto.setNextCallback = function setNextCallback(callback) {\n var _this4 = this;\n\n var active = true;\n\n this.nextCallback = function (event) {\n if (active) {\n active = false;\n _this4.nextCallback = null;\n callback(event);\n }\n };\n\n this.nextCallback.cancel = function () {\n active = false;\n };\n\n return this.nextCallback;\n };\n\n _proto.onTransitionEnd = function onTransitionEnd(node, timeout, handler) {\n this.setNextCallback(handler);\n var doesNotHaveTimeoutOrListener = timeout == null && !this.props.addEndListener;\n\n if (!node || doesNotHaveTimeoutOrListener) {\n setTimeout(this.nextCallback, 0);\n return;\n }\n\n if (this.props.addEndListener) {\n this.props.addEndListener(node, this.nextCallback);\n }\n\n if (timeout != null) {\n setTimeout(this.nextCallback, timeout);\n }\n };\n\n _proto.render = function render() {\n var status = this.state.status;\n\n if (status === UNMOUNTED) {\n return null;\n }\n\n var _this$props = this.props,\n children = _this$props.children,\n childProps = _objectWithoutPropertiesLoose(_this$props, [\"children\"]); // filter props for Transtition\n\n\n delete childProps.in;\n delete childProps.mountOnEnter;\n delete childProps.unmountOnExit;\n delete childProps.appear;\n delete childProps.enter;\n delete childProps.exit;\n delete childProps.timeout;\n delete childProps.addEndListener;\n delete childProps.onEnter;\n delete childProps.onEntering;\n delete childProps.onEntered;\n delete childProps.onExit;\n delete childProps.onExiting;\n delete childProps.onExited;\n\n if (typeof children === 'function') {\n return children(status, childProps);\n }\n\n var child = _react.default.Children.only(children);\n\n return _react.default.cloneElement(child, childProps);\n };\n\n return Transition;\n}(_react.default.Component);\n\nTransition.contextTypes = {\n transitionGroup: PropTypes.object\n};\nTransition.childContextTypes = {\n transitionGroup: function transitionGroup() {}\n};\nTransition.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * A `function` child can be used instead of a React element. This function is\n * called with the current transition status (`'entering'`, `'entered'`,\n * `'exiting'`, `'exited'`, `'unmounted'`), which can be used to apply context\n * specific props to a component.\n *\n * ```jsx\n * <Transition in={this.state.in} timeout={150}>\n * {state => (\n * <MyComponent className={`fade fade-${state}`} />\n * )}\n * </Transition>\n * ```\n */\n children: PropTypes.oneOfType([PropTypes.func.isRequired, PropTypes.element.isRequired]).isRequired,\n\n /**\n * Show the component; triggers the enter or exit states\n */\n in: PropTypes.bool,\n\n /**\n * By default the child component is mounted immediately along with\n * the parent `Transition` component. If you want to \"lazy mount\" the component on the\n * first `in={true}` you can set `mountOnEnter`. After the first enter transition the component will stay\n * mounted, even on \"exited\", unless you also specify `unmountOnExit`.\n */\n mountOnEnter: PropTypes.bool,\n\n /**\n * By default the child component stays mounted after it reaches the `'exited'` state.\n * Set `unmountOnExit` if you'd prefer to unmount the component after it finishes exiting.\n */\n unmountOnExit: PropTypes.bool,\n\n /**\n * Normally a component is not transitioned if it is shown when the `<Transition>` component mounts.\n * If you want to transition on the first mount set `appear` to `true`, and the\n * component will transition in as soon as the `<Transition>` mounts.\n *\n * > Note: there are no specific \"appear\" states. `appear` only adds an additional `enter` transition.\n */\n appear: PropTypes.bool,\n\n /**\n * Enable or disable enter transitions.\n */\n enter: PropTypes.bool,\n\n /**\n * Enable or disable exit transitions.\n */\n exit: PropTypes.bool,\n\n /**\n * The duration of the transition, in milliseconds.\n * Required unless `addEndListener` is provided.\n *\n * You may specify a single timeout for all transitions:\n *\n * ```jsx\n * timeout={500}\n * ```\n *\n * or individually:\n *\n * ```jsx\n * timeout={{\n * appear: 500,\n * enter: 300,\n * exit: 500,\n * }}\n * ```\n *\n * - `appear` defaults to the value of `enter`\n * - `enter` defaults to `0`\n * - `exit` defaults to `0`\n *\n * @type {number | { enter?: number, exit?: number, appear?: number }}\n */\n timeout: function timeout(props) {\n var pt = _PropTypes.timeoutsShape;\n if (!props.addEndListener) pt = pt.isRequired;\n\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n return pt.apply(void 0, [props].concat(args));\n },\n\n /**\n * Add a custom transition end trigger. Called with the transitioning\n * DOM node and a `done` callback. Allows for more fine grained transition end\n * logic. **Note:** Timeouts are still used as a fallback if provided.\n *\n * ```jsx\n * addEndListener={(node, done) => {\n * // use the css transitionend event to mark the finish of a transition\n * node.addEventListener('transitionend', done, false);\n * }}\n * ```\n */\n addEndListener: PropTypes.func,\n\n /**\n * Callback fired before the \"entering\" status is applied. An extra parameter\n * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n *\n * @type Function(node: HtmlElement, isAppearing: bool) -> void\n */\n onEnter: PropTypes.func,\n\n /**\n * Callback fired after the \"entering\" status is applied. An extra parameter\n * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n *\n * @type Function(node: HtmlElement, isAppearing: bool)\n */\n onEntering: PropTypes.func,\n\n /**\n * Callback fired after the \"entered\" status is applied. An extra parameter\n * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n *\n * @type Function(node: HtmlElement, isAppearing: bool) -> void\n */\n onEntered: PropTypes.func,\n\n /**\n * Callback fired before the \"exiting\" status is applied.\n *\n * @type Function(node: HtmlElement) -> void\n */\n onExit: PropTypes.func,\n\n /**\n * Callback fired after the \"exiting\" status is applied.\n *\n * @type Function(node: HtmlElement) -> void\n */\n onExiting: PropTypes.func,\n\n /**\n * Callback fired after the \"exited\" status is applied.\n *\n * @type Function(node: HtmlElement) -> void\n */\n onExited: PropTypes.func // Name the function so it is clearer in the documentation\n\n} : {};\n\nfunction noop() {}\n\nTransition.defaultProps = {\n in: false,\n mountOnEnter: false,\n unmountOnExit: false,\n appear: false,\n enter: true,\n exit: true,\n onEnter: noop,\n onEntering: noop,\n onEntered: noop,\n onExit: noop,\n onExiting: noop,\n onExited: noop\n};\nTransition.UNMOUNTED = 0;\nTransition.EXITED = 1;\nTransition.ENTERING = 2;\nTransition.ENTERED = 3;\nTransition.EXITING = 4;\n\nvar _default = (0, _reactLifecyclesCompat.polyfill)(Transition);\n\nexports.default = _default;","\"use strict\";\n\nexports.__esModule = true;\nexports.default = void 0;\n\nvar _propTypes = _interopRequireDefault(require(\"prop-types\"));\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _reactLifecyclesCompat = require(\"react-lifecycles-compat\");\n\nvar _ChildMapping = require(\"./utils/ChildMapping\");\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }\n\nfunction _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nfunction _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }\n\nfunction _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return self; }\n\nvar values = Object.values || function (obj) {\n return Object.keys(obj).map(function (k) {\n return obj[k];\n });\n};\n\nvar defaultProps = {\n component: 'div',\n childFactory: function childFactory(child) {\n return child;\n }\n /**\n * The `<TransitionGroup>` component manages a set of transition components\n * (`<Transition>` and `<CSSTransition>`) in a list. Like with the transition\n * components, `<TransitionGroup>` is a state machine for managing the mounting\n * and unmounting of components over time.\n *\n * Consider the example below. As items are removed or added to the TodoList the\n * `in` prop is toggled automatically by the `<TransitionGroup>`.\n *\n * Note that `<TransitionGroup>` does not define any animation behavior!\n * Exactly _how_ a list item animates is up to the individual transition\n * component. This means you can mix and match animations across different list\n * items.\n */\n\n};\n\nvar TransitionGroup =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(TransitionGroup, _React$Component);\n\n function TransitionGroup(props, context) {\n var _this;\n\n _this = _React$Component.call(this, props, context) || this;\n\n var handleExited = _this.handleExited.bind(_assertThisInitialized(_assertThisInitialized(_this))); // Initial children should all be entering, dependent on appear\n\n\n _this.state = {\n handleExited: handleExited,\n firstRender: true\n };\n return _this;\n }\n\n var _proto = TransitionGroup.prototype;\n\n _proto.getChildContext = function getChildContext() {\n return {\n transitionGroup: {\n isMounting: !this.appeared\n }\n };\n };\n\n _proto.componentDidMount = function componentDidMount() {\n this.appeared = true;\n this.mounted = true;\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this.mounted = false;\n };\n\n TransitionGroup.getDerivedStateFromProps = function getDerivedStateFromProps(nextProps, _ref) {\n var prevChildMapping = _ref.children,\n handleExited = _ref.handleExited,\n firstRender = _ref.firstRender;\n return {\n children: firstRender ? (0, _ChildMapping.getInitialChildMapping)(nextProps, handleExited) : (0, _ChildMapping.getNextChildMapping)(nextProps, prevChildMapping, handleExited),\n firstRender: false\n };\n };\n\n _proto.handleExited = function handleExited(child, node) {\n var currentChildMapping = (0, _ChildMapping.getChildMapping)(this.props.children);\n if (child.key in currentChildMapping) return;\n\n if (child.props.onExited) {\n child.props.onExited(node);\n }\n\n if (this.mounted) {\n this.setState(function (state) {\n var children = _extends({}, state.children);\n\n delete children[child.key];\n return {\n children: children\n };\n });\n }\n };\n\n _proto.render = function render() {\n var _this$props = this.props,\n Component = _this$props.component,\n childFactory = _this$props.childFactory,\n props = _objectWithoutPropertiesLoose(_this$props, [\"component\", \"childFactory\"]);\n\n var children = values(this.state.children).map(childFactory);\n delete props.appear;\n delete props.enter;\n delete props.exit;\n\n if (Component === null) {\n return children;\n }\n\n return _react.default.createElement(Component, props, children);\n };\n\n return TransitionGroup;\n}(_react.default.Component);\n\nTransitionGroup.childContextTypes = {\n transitionGroup: _propTypes.default.object.isRequired\n};\nTransitionGroup.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * `<TransitionGroup>` renders a `<div>` by default. You can change this\n * behavior by providing a `component` prop.\n * If you use React v16+ and would like to avoid a wrapping `<div>` element\n * you can pass in `component={null}`. This is useful if the wrapping div\n * borks your css styles.\n */\n component: _propTypes.default.any,\n\n /**\n * A set of `<Transition>` components, that are toggled `in` and out as they\n * leave. the `<TransitionGroup>` will inject specific transition props, so\n * remember to spread them through if you are wrapping the `<Transition>` as\n * with our `<Fade>` example.\n *\n * While this component is meant for multiple `Transition` or `CSSTransition`\n * children, sometimes you may want to have a single transition child with\n * content that you want to be transitioned out and in when you change it\n * (e.g. routes, images etc.) In that case you can change the `key` prop of\n * the transition child as you change its content, this will cause\n * `TransitionGroup` to transition the child out and back in.\n */\n children: _propTypes.default.node,\n\n /**\n * A convenience prop that enables or disables appear animations\n * for all children. Note that specifying this will override any defaults set\n * on individual children Transitions.\n */\n appear: _propTypes.default.bool,\n\n /**\n * A convenience prop that enables or disables enter animations\n * for all children. Note that specifying this will override any defaults set\n * on individual children Transitions.\n */\n enter: _propTypes.default.bool,\n\n /**\n * A convenience prop that enables or disables exit animations\n * for all children. Note that specifying this will override any defaults set\n * on individual children Transitions.\n */\n exit: _propTypes.default.bool,\n\n /**\n * You may need to apply reactive updates to a child as it is exiting.\n * This is generally done by using `cloneElement` however in the case of an exiting\n * child the element has already been removed and not accessible to the consumer.\n *\n * If you do need to update a child as it leaves you can provide a `childFactory`\n * to wrap every child, even the ones that are leaving.\n *\n * @type Function(child: ReactElement) -> ReactElement\n */\n childFactory: _propTypes.default.func\n} : {};\nTransitionGroup.defaultProps = defaultProps;\n\nvar _default = (0, _reactLifecyclesCompat.polyfill)(TransitionGroup);\n\nexports.default = _default;\nmodule.exports = exports[\"default\"];","\"use strict\";\n\nvar _CSSTransition = _interopRequireDefault(require(\"./CSSTransition\"));\n\nvar _ReplaceTransition = _interopRequireDefault(require(\"./ReplaceTransition\"));\n\nvar _TransitionGroup = _interopRequireDefault(require(\"./TransitionGroup\"));\n\nvar _Transition = _interopRequireDefault(require(\"./Transition\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nmodule.exports = {\n Transition: _Transition.default,\n TransitionGroup: _TransitionGroup.default,\n ReplaceTransition: _ReplaceTransition.default,\n CSSTransition: _CSSTransition.default\n};","\"use strict\";\n\nexports.__esModule = true;\nexports.getChildMapping = getChildMapping;\nexports.mergeChildMappings = mergeChildMappings;\nexports.getInitialChildMapping = getInitialChildMapping;\nexports.getNextChildMapping = getNextChildMapping;\n\nvar _react = require(\"react\");\n\n/**\n * Given `this.props.children`, return an object mapping key to child.\n *\n * @param {*} children `this.props.children`\n * @return {object} Mapping of key to child\n */\nfunction getChildMapping(children, mapFn) {\n var mapper = function mapper(child) {\n return mapFn && (0, _react.isValidElement)(child) ? mapFn(child) : child;\n };\n\n var result = Object.create(null);\n if (children) _react.Children.map(children, function (c) {\n return c;\n }).forEach(function (child) {\n // run the map function here instead so that the key is the computed one\n result[child.key] = mapper(child);\n });\n return result;\n}\n/**\n * When you're adding or removing children some may be added or removed in the\n * same render pass. We want to show *both* since we want to simultaneously\n * animate elements in and out. This function takes a previous set of keys\n * and a new set of keys and merges them with its best guess of the correct\n * ordering. In the future we may expose some of the utilities in\n * ReactMultiChild to make this easy, but for now React itself does not\n * directly have this concept of the union of prevChildren and nextChildren\n * so we implement it here.\n *\n * @param {object} prev prev children as returned from\n * `ReactTransitionChildMapping.getChildMapping()`.\n * @param {object} next next children as returned from\n * `ReactTransitionChildMapping.getChildMapping()`.\n * @return {object} a key set that contains all keys in `prev` and all keys\n * in `next` in a reasonable order.\n */\n\n\nfunction mergeChildMappings(prev, next) {\n prev = prev || {};\n next = next || {};\n\n function getValueForKey(key) {\n return key in next ? next[key] : prev[key];\n } // For each key of `next`, the list of keys to insert before that key in\n // the combined list\n\n\n var nextKeysPending = Object.create(null);\n var pendingKeys = [];\n\n for (var prevKey in prev) {\n if (prevKey in next) {\n if (pendingKeys.length) {\n nextKeysPending[prevKey] = pendingKeys;\n pendingKeys = [];\n }\n } else {\n pendingKeys.push(prevKey);\n }\n }\n\n var i;\n var childMapping = {};\n\n for (var nextKey in next) {\n if (nextKeysPending[nextKey]) {\n for (i = 0; i < nextKeysPending[nextKey].length; i++) {\n var pendingNextKey = nextKeysPending[nextKey][i];\n childMapping[nextKeysPending[nextKey][i]] = getValueForKey(pendingNextKey);\n }\n }\n\n childMapping[nextKey] = getValueForKey(nextKey);\n } // Finally, add the keys which didn't appear before any key in `next`\n\n\n for (i = 0; i < pendingKeys.length; i++) {\n childMapping[pendingKeys[i]] = getValueForKey(pendingKeys[i]);\n }\n\n return childMapping;\n}\n\nfunction getProp(child, prop, props) {\n return props[prop] != null ? props[prop] : child.props[prop];\n}\n\nfunction getInitialChildMapping(props, onExited) {\n return getChildMapping(props.children, function (child) {\n return (0, _react.cloneElement)(child, {\n onExited: onExited.bind(null, child),\n in: true,\n appear: getProp(child, 'appear', props),\n enter: getProp(child, 'enter', props),\n exit: getProp(child, 'exit', props)\n });\n });\n}\n\nfunction getNextChildMapping(nextProps, prevChildMapping, onExited) {\n var nextChildMapping = getChildMapping(nextProps.children);\n var children = mergeChildMappings(prevChildMapping, nextChildMapping);\n Object.keys(children).forEach(function (key) {\n var child = children[key];\n if (!(0, _react.isValidElement)(child)) return;\n var hasPrev = key in prevChildMapping;\n var hasNext = key in nextChildMapping;\n var prevChild = prevChildMapping[key];\n var isLeaving = (0, _react.isValidElement)(prevChild) && !prevChild.props.in; // item is new (entering)\n\n if (hasNext && (!hasPrev || isLeaving)) {\n // console.log('entering', key)\n children[key] = (0, _react.cloneElement)(child, {\n onExited: onExited.bind(null, child),\n in: true,\n exit: getProp(child, 'exit', nextProps),\n enter: getProp(child, 'enter', nextProps)\n });\n } else if (!hasNext && hasPrev && !isLeaving) {\n // item is old (exiting)\n // console.log('leaving', key)\n children[key] = (0, _react.cloneElement)(child, {\n in: false\n });\n } else if (hasNext && hasPrev && (0, _react.isValidElement)(prevChild)) {\n // item hasn't changed transition states\n // copy over the last transition props;\n // console.log('unchanged', key)\n children[key] = (0, _react.cloneElement)(child, {\n onExited: onExited.bind(null, child),\n in: prevChild.props.in,\n exit: getProp(child, 'exit', nextProps),\n enter: getProp(child, 'enter', nextProps)\n });\n }\n });\n return children;\n}","\"use strict\";\n\nexports.__esModule = true;\nexports.classNamesShape = exports.timeoutsShape = void 0;\n\nvar _propTypes = _interopRequireDefault(require(\"prop-types\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar timeoutsShape = process.env.NODE_ENV !== 'production' ? _propTypes.default.oneOfType([_propTypes.default.number, _propTypes.default.shape({\n enter: _propTypes.default.number,\n exit: _propTypes.default.number,\n appear: _propTypes.default.number\n}).isRequired]) : null;\nexports.timeoutsShape = timeoutsShape;\nvar classNamesShape = process.env.NODE_ENV !== 'production' ? _propTypes.default.oneOfType([_propTypes.default.string, _propTypes.default.shape({\n enter: _propTypes.default.string,\n exit: _propTypes.default.string,\n active: _propTypes.default.string\n}), _propTypes.default.shape({\n enter: _propTypes.default.string,\n enterDone: _propTypes.default.string,\n enterActive: _propTypes.default.string,\n exit: _propTypes.default.string,\n exitDone: _propTypes.default.string,\n exitActive: _propTypes.default.string\n})]) : null;\nexports.classNamesShape = classNamesShape;","/** @license React v16.14.0\n * react.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\n\n\nif (process.env.NODE_ENV !== \"production\") {\n (function() {\n'use strict';\n\nvar _assign = require('object-assign');\nvar checkPropTypes = require('prop-types/checkPropTypes');\n\nvar ReactVersion = '16.14.0';\n\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar hasSymbol = typeof Symbol === 'function' && Symbol.for;\nvar REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for('react.element') : 0xeac7;\nvar REACT_PORTAL_TYPE = hasSymbol ? Symbol.for('react.portal') : 0xeaca;\nvar REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for('react.fragment') : 0xeacb;\nvar REACT_STRICT_MODE_TYPE = hasSymbol ? Symbol.for('react.strict_mode') : 0xeacc;\nvar REACT_PROFILER_TYPE = hasSymbol ? Symbol.for('react.profiler') : 0xead2;\nvar REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for('react.provider') : 0xeacd;\nvar REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for('react.context') : 0xeace; // TODO: We don't use AsyncMode or ConcurrentMode anymore. They were temporary\nvar REACT_CONCURRENT_MODE_TYPE = hasSymbol ? Symbol.for('react.concurrent_mode') : 0xeacf;\nvar REACT_FORWARD_REF_TYPE = hasSymbol ? Symbol.for('react.forward_ref') : 0xead0;\nvar REACT_SUSPENSE_TYPE = hasSymbol ? Symbol.for('react.suspense') : 0xead1;\nvar REACT_SUSPENSE_LIST_TYPE = hasSymbol ? Symbol.for('react.suspense_list') : 0xead8;\nvar REACT_MEMO_TYPE = hasSymbol ? Symbol.for('react.memo') : 0xead3;\nvar REACT_LAZY_TYPE = hasSymbol ? Symbol.for('react.lazy') : 0xead4;\nvar REACT_BLOCK_TYPE = hasSymbol ? Symbol.for('react.block') : 0xead9;\nvar REACT_FUNDAMENTAL_TYPE = hasSymbol ? Symbol.for('react.fundamental') : 0xead5;\nvar REACT_RESPONDER_TYPE = hasSymbol ? Symbol.for('react.responder') : 0xead6;\nvar REACT_SCOPE_TYPE = hasSymbol ? Symbol.for('react.scope') : 0xead7;\nvar MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator';\nfunction getIteratorFn(maybeIterable) {\n if (maybeIterable === null || typeof maybeIterable !== 'object') {\n return null;\n }\n\n var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];\n\n if (typeof maybeIterator === 'function') {\n return maybeIterator;\n }\n\n return null;\n}\n\n/**\n * Keeps track of the current dispatcher.\n */\nvar ReactCurrentDispatcher = {\n /**\n * @internal\n * @type {ReactComponent}\n */\n current: null\n};\n\n/**\n * Keeps track of the current batch's configuration such as how long an update\n * should suspend for if it needs to.\n */\nvar ReactCurrentBatchConfig = {\n suspense: null\n};\n\n/**\n * Keeps track of the current owner.\n *\n * The current owner is the component who should own any components that are\n * currently being constructed.\n */\nvar ReactCurrentOwner = {\n /**\n * @internal\n * @type {ReactComponent}\n */\n current: null\n};\n\nvar BEFORE_SLASH_RE = /^(.*)[\\\\\\/]/;\nfunction describeComponentFrame (name, source, ownerName) {\n var sourceInfo = '';\n\n if (source) {\n var path = source.fileName;\n var fileName = path.replace(BEFORE_SLASH_RE, '');\n\n {\n // In DEV, include code for a common special case:\n // prefer \"folder/index.js\" instead of just \"index.js\".\n if (/^index\\./.test(fileName)) {\n var match = path.match(BEFORE_SLASH_RE);\n\n if (match) {\n var pathBeforeSlash = match[1];\n\n if (pathBeforeSlash) {\n var folderName = pathBeforeSlash.replace(BEFORE_SLASH_RE, '');\n fileName = folderName + '/' + fileName;\n }\n }\n }\n }\n\n sourceInfo = ' (at ' + fileName + ':' + source.lineNumber + ')';\n } else if (ownerName) {\n sourceInfo = ' (created by ' + ownerName + ')';\n }\n\n return '\\n in ' + (name || 'Unknown') + sourceInfo;\n}\n\nvar Resolved = 1;\nfunction refineResolvedLazyComponent(lazyComponent) {\n return lazyComponent._status === Resolved ? lazyComponent._result : null;\n}\n\nfunction getWrappedName(outerType, innerType, wrapperName) {\n var functionName = innerType.displayName || innerType.name || '';\n return outerType.displayName || (functionName !== '' ? wrapperName + \"(\" + functionName + \")\" : wrapperName);\n}\n\nfunction getComponentName(type) {\n if (type == null) {\n // Host root, text node or just invalid type.\n return null;\n }\n\n {\n if (typeof type.tag === 'number') {\n error('Received an unexpected object in getComponentName(). ' + 'This is likely a bug in React. Please file an issue.');\n }\n }\n\n if (typeof type === 'function') {\n return type.displayName || type.name || null;\n }\n\n if (typeof type === 'string') {\n return type;\n }\n\n switch (type) {\n case REACT_FRAGMENT_TYPE:\n return 'Fragment';\n\n case REACT_PORTAL_TYPE:\n return 'Portal';\n\n case REACT_PROFILER_TYPE:\n return \"Profiler\";\n\n case REACT_STRICT_MODE_TYPE:\n return 'StrictMode';\n\n case REACT_SUSPENSE_TYPE:\n return 'Suspense';\n\n case REACT_SUSPENSE_LIST_TYPE:\n return 'SuspenseList';\n }\n\n if (typeof type === 'object') {\n switch (type.$$typeof) {\n case REACT_CONTEXT_TYPE:\n return 'Context.Consumer';\n\n case REACT_PROVIDER_TYPE:\n return 'Context.Provider';\n\n case REACT_FORWARD_REF_TYPE:\n return getWrappedName(type, type.render, 'ForwardRef');\n\n case REACT_MEMO_TYPE:\n return getComponentName(type.type);\n\n case REACT_BLOCK_TYPE:\n return getComponentName(type.render);\n\n case REACT_LAZY_TYPE:\n {\n var thenable = type;\n var resolvedThenable = refineResolvedLazyComponent(thenable);\n\n if (resolvedThenable) {\n return getComponentName(resolvedThenable);\n }\n\n break;\n }\n }\n }\n\n return null;\n}\n\nvar ReactDebugCurrentFrame = {};\nvar currentlyValidatingElement = null;\nfunction setCurrentlyValidatingElement(element) {\n {\n currentlyValidatingElement = element;\n }\n}\n\n{\n // Stack implementation injected by the current renderer.\n ReactDebugCurrentFrame.getCurrentStack = null;\n\n ReactDebugCurrentFrame.getStackAddendum = function () {\n var stack = ''; // Add an extra top frame while an element is being validated\n\n if (currentlyValidatingElement) {\n var name = getComponentName(currentlyValidatingElement.type);\n var owner = currentlyValidatingElement._owner;\n stack += describeComponentFrame(name, currentlyValidatingElement._source, owner && getComponentName(owner.type));\n } // Delegate to the injected renderer-specific implementation\n\n\n var impl = ReactDebugCurrentFrame.getCurrentStack;\n\n if (impl) {\n stack += impl() || '';\n }\n\n return stack;\n };\n}\n\n/**\n * Used by act() to track whether you're inside an act() scope.\n */\nvar IsSomeRendererActing = {\n current: false\n};\n\nvar ReactSharedInternals = {\n ReactCurrentDispatcher: ReactCurrentDispatcher,\n ReactCurrentBatchConfig: ReactCurrentBatchConfig,\n ReactCurrentOwner: ReactCurrentOwner,\n IsSomeRendererActing: IsSomeRendererActing,\n // Used by renderers to avoid bundling object-assign twice in UMD bundles:\n assign: _assign\n};\n\n{\n _assign(ReactSharedInternals, {\n // These should not be included in production.\n ReactDebugCurrentFrame: ReactDebugCurrentFrame,\n // Shim for React DOM 16.0.0 which still destructured (but not used) this.\n // TODO: remove in React 17.0.\n ReactComponentTreeHook: {}\n });\n}\n\n// by calls to these methods by a Babel plugin.\n//\n// In PROD (or in packages without access to React internals),\n// they are left as they are instead.\n\nfunction warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}\nfunction error(format) {\n {\n for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {\n args[_key2 - 1] = arguments[_key2];\n }\n\n printWarning('error', format, args);\n }\n}\n\nfunction printWarning(level, format, args) {\n // When changing this logic, you might want to also\n // update consoleWithStackDev.www.js as well.\n {\n var hasExistingStack = args.length > 0 && typeof args[args.length - 1] === 'string' && args[args.length - 1].indexOf('\\n in') === 0;\n\n if (!hasExistingStack) {\n var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;\n var stack = ReactDebugCurrentFrame.getStackAddendum();\n\n if (stack !== '') {\n format += '%s';\n args = args.concat([stack]);\n }\n }\n\n var argsWithFormat = args.map(function (item) {\n return '' + item;\n }); // Careful: RN currently depends on this prefix\n\n argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it\n // breaks IE9: https://github.com/facebook/react/issues/13610\n // eslint-disable-next-line react-internal/no-production-logging\n\n Function.prototype.apply.call(console[level], console, argsWithFormat);\n\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n var argIndex = 0;\n var message = 'Warning: ' + format.replace(/%s/g, function () {\n return args[argIndex++];\n });\n throw new Error(message);\n } catch (x) {}\n }\n}\n\nvar didWarnStateUpdateForUnmountedComponent = {};\n\nfunction warnNoop(publicInstance, callerName) {\n {\n var _constructor = publicInstance.constructor;\n var componentName = _constructor && (_constructor.displayName || _constructor.name) || 'ReactClass';\n var warningKey = componentName + \".\" + callerName;\n\n if (didWarnStateUpdateForUnmountedComponent[warningKey]) {\n return;\n }\n\n error(\"Can't call %s on a component that is not yet mounted. \" + 'This is a no-op, but it might indicate a bug in your application. ' + 'Instead, assign to `this.state` directly or define a `state = {};` ' + 'class property with the desired state in the %s component.', callerName, componentName);\n\n didWarnStateUpdateForUnmountedComponent[warningKey] = true;\n }\n}\n/**\n * This is the abstract API for an update queue.\n */\n\n\nvar ReactNoopUpdateQueue = {\n /**\n * Checks whether or not this composite component is mounted.\n * @param {ReactClass} publicInstance The instance we want to test.\n * @return {boolean} True if mounted, false otherwise.\n * @protected\n * @final\n */\n isMounted: function (publicInstance) {\n return false;\n },\n\n /**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {?function} callback Called after component is updated.\n * @param {?string} callerName name of the calling function in the public API.\n * @internal\n */\n enqueueForceUpdate: function (publicInstance, callback, callerName) {\n warnNoop(publicInstance, 'forceUpdate');\n },\n\n /**\n * Replaces all of the state. Always use this or `setState` to mutate state.\n * You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} completeState Next state.\n * @param {?function} callback Called after component is updated.\n * @param {?string} callerName name of the calling function in the public API.\n * @internal\n */\n enqueueReplaceState: function (publicInstance, completeState, callback, callerName) {\n warnNoop(publicInstance, 'replaceState');\n },\n\n /**\n * Sets a subset of the state. This only exists because _pendingState is\n * internal. This provides a merging strategy that is not available to deep\n * properties which is confusing. TODO: Expose pendingState or don't use it\n * during the merge.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} partialState Next partial state to be merged with state.\n * @param {?function} callback Called after component is updated.\n * @param {?string} Name of the calling function in the public API.\n * @internal\n */\n enqueueSetState: function (publicInstance, partialState, callback, callerName) {\n warnNoop(publicInstance, 'setState');\n }\n};\n\nvar emptyObject = {};\n\n{\n Object.freeze(emptyObject);\n}\n/**\n * Base class helpers for the updating state of a component.\n */\n\n\nfunction Component(props, context, updater) {\n this.props = props;\n this.context = context; // If a component has string refs, we will assign a different object later.\n\n this.refs = emptyObject; // We initialize the default updater but the real one gets injected by the\n // renderer.\n\n this.updater = updater || ReactNoopUpdateQueue;\n}\n\nComponent.prototype.isReactComponent = {};\n/**\n * Sets a subset of the state. Always use this to mutate\n * state. You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * There is no guarantee that calls to `setState` will run synchronously,\n * as they may eventually be batched together. You can provide an optional\n * callback that will be executed when the call to setState is actually\n * completed.\n *\n * When a function is provided to setState, it will be called at some point in\n * the future (not synchronously). It will be called with the up to date\n * component arguments (state, props, context). These values can be different\n * from this.* because your function may be called after receiveProps but before\n * shouldComponentUpdate, and this new state, props, and context will not yet be\n * assigned to this.\n *\n * @param {object|function} partialState Next partial state or function to\n * produce next partial state to be merged with current state.\n * @param {?function} callback Called after state is updated.\n * @final\n * @protected\n */\n\nComponent.prototype.setState = function (partialState, callback) {\n if (!(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null)) {\n {\n throw Error( \"setState(...): takes an object of state variables to update or a function which returns an object of state variables.\" );\n }\n }\n\n this.updater.enqueueSetState(this, partialState, callback, 'setState');\n};\n/**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {?function} callback Called after update is complete.\n * @final\n * @protected\n */\n\n\nComponent.prototype.forceUpdate = function (callback) {\n this.updater.enqueueForceUpdate(this, callback, 'forceUpdate');\n};\n/**\n * Deprecated APIs. These APIs used to exist on classic React classes but since\n * we would like to deprecate them, we're not going to move them over to this\n * modern base class. Instead, we define a getter that warns if it's accessed.\n */\n\n\n{\n var deprecatedAPIs = {\n isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],\n replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']\n };\n\n var defineDeprecationWarning = function (methodName, info) {\n Object.defineProperty(Component.prototype, methodName, {\n get: function () {\n warn('%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]);\n\n return undefined;\n }\n });\n };\n\n for (var fnName in deprecatedAPIs) {\n if (deprecatedAPIs.hasOwnProperty(fnName)) {\n defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);\n }\n }\n}\n\nfunction ComponentDummy() {}\n\nComponentDummy.prototype = Component.prototype;\n/**\n * Convenience component with default shallow equality check for sCU.\n */\n\nfunction PureComponent(props, context, updater) {\n this.props = props;\n this.context = context; // If a component has string refs, we will assign a different object later.\n\n this.refs = emptyObject;\n this.updater = updater || ReactNoopUpdateQueue;\n}\n\nvar pureComponentPrototype = PureComponent.prototype = new ComponentDummy();\npureComponentPrototype.constructor = PureComponent; // Avoid an extra prototype jump for these methods.\n\n_assign(pureComponentPrototype, Component.prototype);\n\npureComponentPrototype.isPureReactComponent = true;\n\n// an immutable object with a single mutable value\nfunction createRef() {\n var refObject = {\n current: null\n };\n\n {\n Object.seal(refObject);\n }\n\n return refObject;\n}\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar RESERVED_PROPS = {\n key: true,\n ref: true,\n __self: true,\n __source: true\n};\nvar specialPropKeyWarningShown, specialPropRefWarningShown, didWarnAboutStringRefs;\n\n{\n didWarnAboutStringRefs = {};\n}\n\nfunction hasValidRef(config) {\n {\n if (hasOwnProperty.call(config, 'ref')) {\n var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;\n\n if (getter && getter.isReactWarning) {\n return false;\n }\n }\n }\n\n return config.ref !== undefined;\n}\n\nfunction hasValidKey(config) {\n {\n if (hasOwnProperty.call(config, 'key')) {\n var getter = Object.getOwnPropertyDescriptor(config, 'key').get;\n\n if (getter && getter.isReactWarning) {\n return false;\n }\n }\n }\n\n return config.key !== undefined;\n}\n\nfunction defineKeyPropWarningGetter(props, displayName) {\n var warnAboutAccessingKey = function () {\n {\n if (!specialPropKeyWarningShown) {\n specialPropKeyWarningShown = true;\n\n error('%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName);\n }\n }\n };\n\n warnAboutAccessingKey.isReactWarning = true;\n Object.defineProperty(props, 'key', {\n get: warnAboutAccessingKey,\n configurable: true\n });\n}\n\nfunction defineRefPropWarningGetter(props, displayName) {\n var warnAboutAccessingRef = function () {\n {\n if (!specialPropRefWarningShown) {\n specialPropRefWarningShown = true;\n\n error('%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName);\n }\n }\n };\n\n warnAboutAccessingRef.isReactWarning = true;\n Object.defineProperty(props, 'ref', {\n get: warnAboutAccessingRef,\n configurable: true\n });\n}\n\nfunction warnIfStringRefCannotBeAutoConverted(config) {\n {\n if (typeof config.ref === 'string' && ReactCurrentOwner.current && config.__self && ReactCurrentOwner.current.stateNode !== config.__self) {\n var componentName = getComponentName(ReactCurrentOwner.current.type);\n\n if (!didWarnAboutStringRefs[componentName]) {\n error('Component \"%s\" contains the string ref \"%s\". ' + 'Support for string refs will be removed in a future major release. ' + 'This case cannot be automatically converted to an arrow function. ' + 'We ask you to manually fix this case by using useRef() or createRef() instead. ' + 'Learn more about using refs safely here: ' + 'https://fb.me/react-strict-mode-string-ref', getComponentName(ReactCurrentOwner.current.type), config.ref);\n\n didWarnAboutStringRefs[componentName] = true;\n }\n }\n }\n}\n/**\n * Factory method to create a new React element. This no longer adheres to\n * the class pattern, so do not use new to call it. Also, instanceof check\n * will not work. Instead test $$typeof field against Symbol.for('react.element') to check\n * if something is a React Element.\n *\n * @param {*} type\n * @param {*} props\n * @param {*} key\n * @param {string|object} ref\n * @param {*} owner\n * @param {*} self A *temporary* helper to detect places where `this` is\n * different from the `owner` when React.createElement is called, so that we\n * can warn. We want to get rid of owner and replace string `ref`s with arrow\n * functions, and as long as `this` and owner are the same, there will be no\n * change in behavior.\n * @param {*} source An annotation object (added by a transpiler or otherwise)\n * indicating filename, line number, and/or other information.\n * @internal\n */\n\n\nvar ReactElement = function (type, key, ref, self, source, owner, props) {\n var element = {\n // This tag allows us to uniquely identify this as a React Element\n $$typeof: REACT_ELEMENT_TYPE,\n // Built-in properties that belong on the element\n type: type,\n key: key,\n ref: ref,\n props: props,\n // Record the component responsible for creating this element.\n _owner: owner\n };\n\n {\n // The validation flag is currently mutative. We put it on\n // an external backing store so that we can freeze the whole object.\n // This can be replaced with a WeakMap once they are implemented in\n // commonly used development environments.\n element._store = {}; // To make comparing ReactElements easier for testing purposes, we make\n // the validation flag non-enumerable (where possible, which should\n // include every environment we run tests in), so the test framework\n // ignores it.\n\n Object.defineProperty(element._store, 'validated', {\n configurable: false,\n enumerable: false,\n writable: true,\n value: false\n }); // self and source are DEV only properties.\n\n Object.defineProperty(element, '_self', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: self\n }); // Two elements created in two different places should be considered\n // equal for testing purposes and therefore we hide it from enumeration.\n\n Object.defineProperty(element, '_source', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: source\n });\n\n if (Object.freeze) {\n Object.freeze(element.props);\n Object.freeze(element);\n }\n }\n\n return element;\n};\n/**\n * Create and return a new ReactElement of the given type.\n * See https://reactjs.org/docs/react-api.html#createelement\n */\n\nfunction createElement(type, config, children) {\n var propName; // Reserved names are extracted\n\n var props = {};\n var key = null;\n var ref = null;\n var self = null;\n var source = null;\n\n if (config != null) {\n if (hasValidRef(config)) {\n ref = config.ref;\n\n {\n warnIfStringRefCannotBeAutoConverted(config);\n }\n }\n\n if (hasValidKey(config)) {\n key = '' + config.key;\n }\n\n self = config.__self === undefined ? null : config.__self;\n source = config.__source === undefined ? null : config.__source; // Remaining properties are added to a new props object\n\n for (propName in config) {\n if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n props[propName] = config[propName];\n }\n }\n } // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n\n\n var childrenLength = arguments.length - 2;\n\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n\n {\n if (Object.freeze) {\n Object.freeze(childArray);\n }\n }\n\n props.children = childArray;\n } // Resolve default props\n\n\n if (type && type.defaultProps) {\n var defaultProps = type.defaultProps;\n\n for (propName in defaultProps) {\n if (props[propName] === undefined) {\n props[propName] = defaultProps[propName];\n }\n }\n }\n\n {\n if (key || ref) {\n var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;\n\n if (key) {\n defineKeyPropWarningGetter(props, displayName);\n }\n\n if (ref) {\n defineRefPropWarningGetter(props, displayName);\n }\n }\n }\n\n return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);\n}\nfunction cloneAndReplaceKey(oldElement, newKey) {\n var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);\n return newElement;\n}\n/**\n * Clone and return a new ReactElement using element as the starting point.\n * See https://reactjs.org/docs/react-api.html#cloneelement\n */\n\nfunction cloneElement(element, config, children) {\n if (!!(element === null || element === undefined)) {\n {\n throw Error( \"React.cloneElement(...): The argument must be a React element, but you passed \" + element + \".\" );\n }\n }\n\n var propName; // Original props are copied\n\n var props = _assign({}, element.props); // Reserved names are extracted\n\n\n var key = element.key;\n var ref = element.ref; // Self is preserved since the owner is preserved.\n\n var self = element._self; // Source is preserved since cloneElement is unlikely to be targeted by a\n // transpiler, and the original source is probably a better indicator of the\n // true owner.\n\n var source = element._source; // Owner will be preserved, unless ref is overridden\n\n var owner = element._owner;\n\n if (config != null) {\n if (hasValidRef(config)) {\n // Silently steal the ref from the parent.\n ref = config.ref;\n owner = ReactCurrentOwner.current;\n }\n\n if (hasValidKey(config)) {\n key = '' + config.key;\n } // Remaining properties override existing props\n\n\n var defaultProps;\n\n if (element.type && element.type.defaultProps) {\n defaultProps = element.type.defaultProps;\n }\n\n for (propName in config) {\n if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n if (config[propName] === undefined && defaultProps !== undefined) {\n // Resolve default props\n props[propName] = defaultProps[propName];\n } else {\n props[propName] = config[propName];\n }\n }\n }\n } // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n\n\n var childrenLength = arguments.length - 2;\n\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n\n props.children = childArray;\n }\n\n return ReactElement(element.type, key, ref, self, source, owner, props);\n}\n/**\n * Verifies the object is a ReactElement.\n * See https://reactjs.org/docs/react-api.html#isvalidelement\n * @param {?object} object\n * @return {boolean} True if `object` is a ReactElement.\n * @final\n */\n\nfunction isValidElement(object) {\n return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n}\n\nvar SEPARATOR = '.';\nvar SUBSEPARATOR = ':';\n/**\n * Escape and wrap key so it is safe to use as a reactid\n *\n * @param {string} key to be escaped.\n * @return {string} the escaped key.\n */\n\nfunction escape(key) {\n var escapeRegex = /[=:]/g;\n var escaperLookup = {\n '=': '=0',\n ':': '=2'\n };\n var escapedString = ('' + key).replace(escapeRegex, function (match) {\n return escaperLookup[match];\n });\n return '$' + escapedString;\n}\n/**\n * TODO: Test that a single child and an array with one item have the same key\n * pattern.\n */\n\n\nvar didWarnAboutMaps = false;\nvar userProvidedKeyEscapeRegex = /\\/+/g;\n\nfunction escapeUserProvidedKey(text) {\n return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/');\n}\n\nvar POOL_SIZE = 10;\nvar traverseContextPool = [];\n\nfunction getPooledTraverseContext(mapResult, keyPrefix, mapFunction, mapContext) {\n if (traverseContextPool.length) {\n var traverseContext = traverseContextPool.pop();\n traverseContext.result = mapResult;\n traverseContext.keyPrefix = keyPrefix;\n traverseContext.func = mapFunction;\n traverseContext.context = mapContext;\n traverseContext.count = 0;\n return traverseContext;\n } else {\n return {\n result: mapResult,\n keyPrefix: keyPrefix,\n func: mapFunction,\n context: mapContext,\n count: 0\n };\n }\n}\n\nfunction releaseTraverseContext(traverseContext) {\n traverseContext.result = null;\n traverseContext.keyPrefix = null;\n traverseContext.func = null;\n traverseContext.context = null;\n traverseContext.count = 0;\n\n if (traverseContextPool.length < POOL_SIZE) {\n traverseContextPool.push(traverseContext);\n }\n}\n/**\n * @param {?*} children Children tree container.\n * @param {!string} nameSoFar Name of the key path so far.\n * @param {!function} callback Callback to invoke with each child found.\n * @param {?*} traverseContext Used to pass information throughout the traversal\n * process.\n * @return {!number} The number of children in this subtree.\n */\n\n\nfunction traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {\n var type = typeof children;\n\n if (type === 'undefined' || type === 'boolean') {\n // All of the above are perceived as null.\n children = null;\n }\n\n var invokeCallback = false;\n\n if (children === null) {\n invokeCallback = true;\n } else {\n switch (type) {\n case 'string':\n case 'number':\n invokeCallback = true;\n break;\n\n case 'object':\n switch (children.$$typeof) {\n case REACT_ELEMENT_TYPE:\n case REACT_PORTAL_TYPE:\n invokeCallback = true;\n }\n\n }\n }\n\n if (invokeCallback) {\n callback(traverseContext, children, // If it's the only child, treat the name as if it was wrapped in an array\n // so that it's consistent if the number of children grows.\n nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);\n return 1;\n }\n\n var child;\n var nextName;\n var subtreeCount = 0; // Count of children found in the current subtree.\n\n var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n\n if (Array.isArray(children)) {\n for (var i = 0; i < children.length; i++) {\n child = children[i];\n nextName = nextNamePrefix + getComponentKey(child, i);\n subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n }\n } else {\n var iteratorFn = getIteratorFn(children);\n\n if (typeof iteratorFn === 'function') {\n\n {\n // Warn about using Maps as children\n if (iteratorFn === children.entries) {\n if (!didWarnAboutMaps) {\n warn('Using Maps as children is deprecated and will be removed in ' + 'a future major release. Consider converting children to ' + 'an array of keyed ReactElements instead.');\n }\n\n didWarnAboutMaps = true;\n }\n }\n\n var iterator = iteratorFn.call(children);\n var step;\n var ii = 0;\n\n while (!(step = iterator.next()).done) {\n child = step.value;\n nextName = nextNamePrefix + getComponentKey(child, ii++);\n subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n }\n } else if (type === 'object') {\n var addendum = '';\n\n {\n addendum = ' If you meant to render a collection of children, use an array ' + 'instead.' + ReactDebugCurrentFrame.getStackAddendum();\n }\n\n var childrenString = '' + children;\n\n {\n {\n throw Error( \"Objects are not valid as a React child (found: \" + (childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString) + \").\" + addendum );\n }\n }\n }\n }\n\n return subtreeCount;\n}\n/**\n * Traverses children that are typically specified as `props.children`, but\n * might also be specified through attributes:\n *\n * - `traverseAllChildren(this.props.children, ...)`\n * - `traverseAllChildren(this.props.leftPanelChildren, ...)`\n *\n * The `traverseContext` is an optional argument that is passed through the\n * entire traversal. It can be used to store accumulations or anything else that\n * the callback might find relevant.\n *\n * @param {?*} children Children tree object.\n * @param {!function} callback To invoke upon traversing each child.\n * @param {?*} traverseContext Context for traversal.\n * @return {!number} The number of children in this subtree.\n */\n\n\nfunction traverseAllChildren(children, callback, traverseContext) {\n if (children == null) {\n return 0;\n }\n\n return traverseAllChildrenImpl(children, '', callback, traverseContext);\n}\n/**\n * Generate a key string that identifies a component within a set.\n *\n * @param {*} component A component that could contain a manual key.\n * @param {number} index Index that is used if a manual key is not provided.\n * @return {string}\n */\n\n\nfunction getComponentKey(component, index) {\n // Do some typechecking here since we call this blindly. We want to ensure\n // that we don't block potential future ES APIs.\n if (typeof component === 'object' && component !== null && component.key != null) {\n // Explicit key\n return escape(component.key);\n } // Implicit key determined by the index in the set\n\n\n return index.toString(36);\n}\n\nfunction forEachSingleChild(bookKeeping, child, name) {\n var func = bookKeeping.func,\n context = bookKeeping.context;\n func.call(context, child, bookKeeping.count++);\n}\n/**\n * Iterates through children that are typically specified as `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrenforeach\n *\n * The provided forEachFunc(child, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} forEachFunc\n * @param {*} forEachContext Context for forEachContext.\n */\n\n\nfunction forEachChildren(children, forEachFunc, forEachContext) {\n if (children == null) {\n return children;\n }\n\n var traverseContext = getPooledTraverseContext(null, null, forEachFunc, forEachContext);\n traverseAllChildren(children, forEachSingleChild, traverseContext);\n releaseTraverseContext(traverseContext);\n}\n\nfunction mapSingleChildIntoContext(bookKeeping, child, childKey) {\n var result = bookKeeping.result,\n keyPrefix = bookKeeping.keyPrefix,\n func = bookKeeping.func,\n context = bookKeeping.context;\n var mappedChild = func.call(context, child, bookKeeping.count++);\n\n if (Array.isArray(mappedChild)) {\n mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, function (c) {\n return c;\n });\n } else if (mappedChild != null) {\n if (isValidElement(mappedChild)) {\n mappedChild = cloneAndReplaceKey(mappedChild, // Keep both the (mapped) and old keys if they differ, just as\n // traverseAllChildren used to do for objects as children\n keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey);\n }\n\n result.push(mappedChild);\n }\n}\n\nfunction mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) {\n var escapedPrefix = '';\n\n if (prefix != null) {\n escapedPrefix = escapeUserProvidedKey(prefix) + '/';\n }\n\n var traverseContext = getPooledTraverseContext(array, escapedPrefix, func, context);\n traverseAllChildren(children, mapSingleChildIntoContext, traverseContext);\n releaseTraverseContext(traverseContext);\n}\n/**\n * Maps children that are typically specified as `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrenmap\n *\n * The provided mapFunction(child, key, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} func The map function.\n * @param {*} context Context for mapFunction.\n * @return {object} Object containing the ordered map of results.\n */\n\n\nfunction mapChildren(children, func, context) {\n if (children == null) {\n return children;\n }\n\n var result = [];\n mapIntoWithKeyPrefixInternal(children, result, null, func, context);\n return result;\n}\n/**\n * Count the number of children that are typically specified as\n * `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrencount\n *\n * @param {?*} children Children tree container.\n * @return {number} The number of children.\n */\n\n\nfunction countChildren(children) {\n return traverseAllChildren(children, function () {\n return null;\n }, null);\n}\n/**\n * Flatten a children object (typically specified as `props.children`) and\n * return an array with appropriately re-keyed children.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrentoarray\n */\n\n\nfunction toArray(children) {\n var result = [];\n mapIntoWithKeyPrefixInternal(children, result, null, function (child) {\n return child;\n });\n return result;\n}\n/**\n * Returns the first child in a collection of children and verifies that there\n * is only one child in the collection.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrenonly\n *\n * The current implementation of this function assumes that a single child gets\n * passed without a wrapper, but the purpose of this helper function is to\n * abstract away the particular structure of children.\n *\n * @param {?object} children Child collection structure.\n * @return {ReactElement} The first and only `ReactElement` contained in the\n * structure.\n */\n\n\nfunction onlyChild(children) {\n if (!isValidElement(children)) {\n {\n throw Error( \"React.Children.only expected to receive a single React element child.\" );\n }\n }\n\n return children;\n}\n\nfunction createContext(defaultValue, calculateChangedBits) {\n if (calculateChangedBits === undefined) {\n calculateChangedBits = null;\n } else {\n {\n if (calculateChangedBits !== null && typeof calculateChangedBits !== 'function') {\n error('createContext: Expected the optional second argument to be a ' + 'function. Instead received: %s', calculateChangedBits);\n }\n }\n }\n\n var context = {\n $$typeof: REACT_CONTEXT_TYPE,\n _calculateChangedBits: calculateChangedBits,\n // As a workaround to support multiple concurrent renderers, we categorize\n // some renderers as primary and others as secondary. We only expect\n // there to be two concurrent renderers at most: React Native (primary) and\n // Fabric (secondary); React DOM (primary) and React ART (secondary).\n // Secondary renderers store their context values on separate fields.\n _currentValue: defaultValue,\n _currentValue2: defaultValue,\n // Used to track how many concurrent renderers this context currently\n // supports within in a single renderer. Such as parallel server rendering.\n _threadCount: 0,\n // These are circular\n Provider: null,\n Consumer: null\n };\n context.Provider = {\n $$typeof: REACT_PROVIDER_TYPE,\n _context: context\n };\n var hasWarnedAboutUsingNestedContextConsumers = false;\n var hasWarnedAboutUsingConsumerProvider = false;\n\n {\n // A separate object, but proxies back to the original context object for\n // backwards compatibility. It has a different $$typeof, so we can properly\n // warn for the incorrect usage of Context as a Consumer.\n var Consumer = {\n $$typeof: REACT_CONTEXT_TYPE,\n _context: context,\n _calculateChangedBits: context._calculateChangedBits\n }; // $FlowFixMe: Flow complains about not setting a value, which is intentional here\n\n Object.defineProperties(Consumer, {\n Provider: {\n get: function () {\n if (!hasWarnedAboutUsingConsumerProvider) {\n hasWarnedAboutUsingConsumerProvider = true;\n\n error('Rendering <Context.Consumer.Provider> is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Provider> instead?');\n }\n\n return context.Provider;\n },\n set: function (_Provider) {\n context.Provider = _Provider;\n }\n },\n _currentValue: {\n get: function () {\n return context._currentValue;\n },\n set: function (_currentValue) {\n context._currentValue = _currentValue;\n }\n },\n _currentValue2: {\n get: function () {\n return context._currentValue2;\n },\n set: function (_currentValue2) {\n context._currentValue2 = _currentValue2;\n }\n },\n _threadCount: {\n get: function () {\n return context._threadCount;\n },\n set: function (_threadCount) {\n context._threadCount = _threadCount;\n }\n },\n Consumer: {\n get: function () {\n if (!hasWarnedAboutUsingNestedContextConsumers) {\n hasWarnedAboutUsingNestedContextConsumers = true;\n\n error('Rendering <Context.Consumer.Consumer> is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Consumer> instead?');\n }\n\n return context.Consumer;\n }\n }\n }); // $FlowFixMe: Flow complains about missing properties because it doesn't understand defineProperty\n\n context.Consumer = Consumer;\n }\n\n {\n context._currentRenderer = null;\n context._currentRenderer2 = null;\n }\n\n return context;\n}\n\nfunction lazy(ctor) {\n var lazyType = {\n $$typeof: REACT_LAZY_TYPE,\n _ctor: ctor,\n // React uses these fields to store the result.\n _status: -1,\n _result: null\n };\n\n {\n // In production, this would just set it on the object.\n var defaultProps;\n var propTypes;\n Object.defineProperties(lazyType, {\n defaultProps: {\n configurable: true,\n get: function () {\n return defaultProps;\n },\n set: function (newDefaultProps) {\n error('React.lazy(...): It is not supported to assign `defaultProps` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.');\n\n defaultProps = newDefaultProps; // Match production behavior more closely:\n\n Object.defineProperty(lazyType, 'defaultProps', {\n enumerable: true\n });\n }\n },\n propTypes: {\n configurable: true,\n get: function () {\n return propTypes;\n },\n set: function (newPropTypes) {\n error('React.lazy(...): It is not supported to assign `propTypes` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.');\n\n propTypes = newPropTypes; // Match production behavior more closely:\n\n Object.defineProperty(lazyType, 'propTypes', {\n enumerable: true\n });\n }\n }\n });\n }\n\n return lazyType;\n}\n\nfunction forwardRef(render) {\n {\n if (render != null && render.$$typeof === REACT_MEMO_TYPE) {\n error('forwardRef requires a render function but received a `memo` ' + 'component. Instead of forwardRef(memo(...)), use ' + 'memo(forwardRef(...)).');\n } else if (typeof render !== 'function') {\n error('forwardRef requires a render function but was given %s.', render === null ? 'null' : typeof render);\n } else {\n if (render.length !== 0 && render.length !== 2) {\n error('forwardRef render functions accept exactly two parameters: props and ref. %s', render.length === 1 ? 'Did you forget to use the ref parameter?' : 'Any additional parameter will be undefined.');\n }\n }\n\n if (render != null) {\n if (render.defaultProps != null || render.propTypes != null) {\n error('forwardRef render functions do not support propTypes or defaultProps. ' + 'Did you accidentally pass a React component?');\n }\n }\n }\n\n return {\n $$typeof: REACT_FORWARD_REF_TYPE,\n render: render\n };\n}\n\nfunction isValidElementType(type) {\n return typeof type === 'string' || typeof type === 'function' || // Note: its typeof might be other than 'symbol' or 'number' if it's a polyfill.\n type === REACT_FRAGMENT_TYPE || type === REACT_CONCURRENT_MODE_TYPE || type === REACT_PROFILER_TYPE || type === REACT_STRICT_MODE_TYPE || type === REACT_SUSPENSE_TYPE || type === REACT_SUSPENSE_LIST_TYPE || typeof type === 'object' && type !== null && (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE || type.$$typeof === REACT_FUNDAMENTAL_TYPE || type.$$typeof === REACT_RESPONDER_TYPE || type.$$typeof === REACT_SCOPE_TYPE || type.$$typeof === REACT_BLOCK_TYPE);\n}\n\nfunction memo(type, compare) {\n {\n if (!isValidElementType(type)) {\n error('memo: The first argument must be a component. Instead ' + 'received: %s', type === null ? 'null' : typeof type);\n }\n }\n\n return {\n $$typeof: REACT_MEMO_TYPE,\n type: type,\n compare: compare === undefined ? null : compare\n };\n}\n\nfunction resolveDispatcher() {\n var dispatcher = ReactCurrentDispatcher.current;\n\n if (!(dispatcher !== null)) {\n {\n throw Error( \"Invalid hook call. Hooks can only be called inside of the body of a function component. This could happen for one of the following reasons:\\n1. You might have mismatching versions of React and the renderer (such as React DOM)\\n2. You might be breaking the Rules of Hooks\\n3. You might have more than one copy of React in the same app\\nSee https://fb.me/react-invalid-hook-call for tips about how to debug and fix this problem.\" );\n }\n }\n\n return dispatcher;\n}\n\nfunction useContext(Context, unstable_observedBits) {\n var dispatcher = resolveDispatcher();\n\n {\n if (unstable_observedBits !== undefined) {\n error('useContext() second argument is reserved for future ' + 'use in React. Passing it is not supported. ' + 'You passed: %s.%s', unstable_observedBits, typeof unstable_observedBits === 'number' && Array.isArray(arguments[2]) ? '\\n\\nDid you call array.map(useContext)? ' + 'Calling Hooks inside a loop is not supported. ' + 'Learn more at https://fb.me/rules-of-hooks' : '');\n } // TODO: add a more generic warning for invalid values.\n\n\n if (Context._context !== undefined) {\n var realContext = Context._context; // Don't deduplicate because this legitimately causes bugs\n // and nobody should be using this in existing code.\n\n if (realContext.Consumer === Context) {\n error('Calling useContext(Context.Consumer) is not supported, may cause bugs, and will be ' + 'removed in a future major release. Did you mean to call useContext(Context) instead?');\n } else if (realContext.Provider === Context) {\n error('Calling useContext(Context.Provider) is not supported. ' + 'Did you mean to call useContext(Context) instead?');\n }\n }\n }\n\n return dispatcher.useContext(Context, unstable_observedBits);\n}\nfunction useState(initialState) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useState(initialState);\n}\nfunction useReducer(reducer, initialArg, init) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useReducer(reducer, initialArg, init);\n}\nfunction useRef(initialValue) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useRef(initialValue);\n}\nfunction useEffect(create, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useEffect(create, deps);\n}\nfunction useLayoutEffect(create, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useLayoutEffect(create, deps);\n}\nfunction useCallback(callback, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useCallback(callback, deps);\n}\nfunction useMemo(create, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useMemo(create, deps);\n}\nfunction useImperativeHandle(ref, create, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useImperativeHandle(ref, create, deps);\n}\nfunction useDebugValue(value, formatterFn) {\n {\n var dispatcher = resolveDispatcher();\n return dispatcher.useDebugValue(value, formatterFn);\n }\n}\n\nvar propTypesMisspellWarningShown;\n\n{\n propTypesMisspellWarningShown = false;\n}\n\nfunction getDeclarationErrorAddendum() {\n if (ReactCurrentOwner.current) {\n var name = getComponentName(ReactCurrentOwner.current.type);\n\n if (name) {\n return '\\n\\nCheck the render method of `' + name + '`.';\n }\n }\n\n return '';\n}\n\nfunction getSourceInfoErrorAddendum(source) {\n if (source !== undefined) {\n var fileName = source.fileName.replace(/^.*[\\\\\\/]/, '');\n var lineNumber = source.lineNumber;\n return '\\n\\nCheck your code at ' + fileName + ':' + lineNumber + '.';\n }\n\n return '';\n}\n\nfunction getSourceInfoErrorAddendumForProps(elementProps) {\n if (elementProps !== null && elementProps !== undefined) {\n return getSourceInfoErrorAddendum(elementProps.__source);\n }\n\n return '';\n}\n/**\n * Warn if there's no key explicitly set on dynamic arrays of children or\n * object keys are not valid. This allows us to keep track of children between\n * updates.\n */\n\n\nvar ownerHasKeyUseWarning = {};\n\nfunction getCurrentComponentErrorInfo(parentType) {\n var info = getDeclarationErrorAddendum();\n\n if (!info) {\n var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;\n\n if (parentName) {\n info = \"\\n\\nCheck the top-level render call using <\" + parentName + \">.\";\n }\n }\n\n return info;\n}\n/**\n * Warn if the element doesn't have an explicit key assigned to it.\n * This element is in an array. The array could grow and shrink or be\n * reordered. All children that haven't already been validated are required to\n * have a \"key\" property assigned to it. Error statuses are cached so a warning\n * will only be shown once.\n *\n * @internal\n * @param {ReactElement} element Element that requires a key.\n * @param {*} parentType element's parent's type.\n */\n\n\nfunction validateExplicitKey(element, parentType) {\n if (!element._store || element._store.validated || element.key != null) {\n return;\n }\n\n element._store.validated = true;\n var currentComponentErrorInfo = getCurrentComponentErrorInfo(parentType);\n\n if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {\n return;\n }\n\n ownerHasKeyUseWarning[currentComponentErrorInfo] = true; // Usually the current owner is the offender, but if it accepts children as a\n // property, it may be the creator of the child that's responsible for\n // assigning it a key.\n\n var childOwner = '';\n\n if (element && element._owner && element._owner !== ReactCurrentOwner.current) {\n // Give the component that originally created this child.\n childOwner = \" It was passed a child from \" + getComponentName(element._owner.type) + \".\";\n }\n\n setCurrentlyValidatingElement(element);\n\n {\n error('Each child in a list should have a unique \"key\" prop.' + '%s%s See https://fb.me/react-warning-keys for more information.', currentComponentErrorInfo, childOwner);\n }\n\n setCurrentlyValidatingElement(null);\n}\n/**\n * Ensure that every element either is passed in a static location, in an\n * array with an explicit keys property defined, or in an object literal\n * with valid key property.\n *\n * @internal\n * @param {ReactNode} node Statically passed child of any type.\n * @param {*} parentType node's parent's type.\n */\n\n\nfunction validateChildKeys(node, parentType) {\n if (typeof node !== 'object') {\n return;\n }\n\n if (Array.isArray(node)) {\n for (var i = 0; i < node.length; i++) {\n var child = node[i];\n\n if (isValidElement(child)) {\n validateExplicitKey(child, parentType);\n }\n }\n } else if (isValidElement(node)) {\n // This element was passed in a valid location.\n if (node._store) {\n node._store.validated = true;\n }\n } else if (node) {\n var iteratorFn = getIteratorFn(node);\n\n if (typeof iteratorFn === 'function') {\n // Entry iterators used to provide implicit keys,\n // but now we print a separate warning for them later.\n if (iteratorFn !== node.entries) {\n var iterator = iteratorFn.call(node);\n var step;\n\n while (!(step = iterator.next()).done) {\n if (isValidElement(step.value)) {\n validateExplicitKey(step.value, parentType);\n }\n }\n }\n }\n }\n}\n/**\n * Given an element, validate that its props follow the propTypes definition,\n * provided by the type.\n *\n * @param {ReactElement} element\n */\n\n\nfunction validatePropTypes(element) {\n {\n var type = element.type;\n\n if (type === null || type === undefined || typeof type === 'string') {\n return;\n }\n\n var name = getComponentName(type);\n var propTypes;\n\n if (typeof type === 'function') {\n propTypes = type.propTypes;\n } else if (typeof type === 'object' && (type.$$typeof === REACT_FORWARD_REF_TYPE || // Note: Memo only checks outer props here.\n // Inner props are checked in the reconciler.\n type.$$typeof === REACT_MEMO_TYPE)) {\n propTypes = type.propTypes;\n } else {\n return;\n }\n\n if (propTypes) {\n setCurrentlyValidatingElement(element);\n checkPropTypes(propTypes, element.props, 'prop', name, ReactDebugCurrentFrame.getStackAddendum);\n setCurrentlyValidatingElement(null);\n } else if (type.PropTypes !== undefined && !propTypesMisspellWarningShown) {\n propTypesMisspellWarningShown = true;\n\n error('Component %s declared `PropTypes` instead of `propTypes`. Did you misspell the property assignment?', name || 'Unknown');\n }\n\n if (typeof type.getDefaultProps === 'function' && !type.getDefaultProps.isReactClassApproved) {\n error('getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.');\n }\n }\n}\n/**\n * Given a fragment, validate that it can only be provided with fragment props\n * @param {ReactElement} fragment\n */\n\n\nfunction validateFragmentProps(fragment) {\n {\n setCurrentlyValidatingElement(fragment);\n var keys = Object.keys(fragment.props);\n\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i];\n\n if (key !== 'children' && key !== 'key') {\n error('Invalid prop `%s` supplied to `React.Fragment`. ' + 'React.Fragment can only have `key` and `children` props.', key);\n\n break;\n }\n }\n\n if (fragment.ref !== null) {\n error('Invalid attribute `ref` supplied to `React.Fragment`.');\n }\n\n setCurrentlyValidatingElement(null);\n }\n}\nfunction createElementWithValidation(type, props, children) {\n var validType = isValidElementType(type); // We warn in this case but don't throw. We expect the element creation to\n // succeed and there will likely be errors in render.\n\n if (!validType) {\n var info = '';\n\n if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n info += ' You likely forgot to export your component from the file ' + \"it's defined in, or you might have mixed up default and named imports.\";\n }\n\n var sourceInfo = getSourceInfoErrorAddendumForProps(props);\n\n if (sourceInfo) {\n info += sourceInfo;\n } else {\n info += getDeclarationErrorAddendum();\n }\n\n var typeString;\n\n if (type === null) {\n typeString = 'null';\n } else if (Array.isArray(type)) {\n typeString = 'array';\n } else if (type !== undefined && type.$$typeof === REACT_ELEMENT_TYPE) {\n typeString = \"<\" + (getComponentName(type.type) || 'Unknown') + \" />\";\n info = ' Did you accidentally export a JSX literal instead of a component?';\n } else {\n typeString = typeof type;\n }\n\n {\n error('React.createElement: type is invalid -- expected a string (for ' + 'built-in components) or a class/function (for composite ' + 'components) but got: %s.%s', typeString, info);\n }\n }\n\n var element = createElement.apply(this, arguments); // The result can be nullish if a mock or a custom function is used.\n // TODO: Drop this when these are no longer allowed as the type argument.\n\n if (element == null) {\n return element;\n } // Skip key warning if the type isn't valid since our key validation logic\n // doesn't expect a non-string/function type and can throw confusing errors.\n // We don't want exception behavior to differ between dev and prod.\n // (Rendering will throw with a helpful message and as soon as the type is\n // fixed, the key warnings will appear.)\n\n\n if (validType) {\n for (var i = 2; i < arguments.length; i++) {\n validateChildKeys(arguments[i], type);\n }\n }\n\n if (type === REACT_FRAGMENT_TYPE) {\n validateFragmentProps(element);\n } else {\n validatePropTypes(element);\n }\n\n return element;\n}\nvar didWarnAboutDeprecatedCreateFactory = false;\nfunction createFactoryWithValidation(type) {\n var validatedFactory = createElementWithValidation.bind(null, type);\n validatedFactory.type = type;\n\n {\n if (!didWarnAboutDeprecatedCreateFactory) {\n didWarnAboutDeprecatedCreateFactory = true;\n\n warn('React.createFactory() is deprecated and will be removed in ' + 'a future major release. Consider using JSX ' + 'or use React.createElement() directly instead.');\n } // Legacy hook: remove it\n\n\n Object.defineProperty(validatedFactory, 'type', {\n enumerable: false,\n get: function () {\n warn('Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.');\n\n Object.defineProperty(this, 'type', {\n value: type\n });\n return type;\n }\n });\n }\n\n return validatedFactory;\n}\nfunction cloneElementWithValidation(element, props, children) {\n var newElement = cloneElement.apply(this, arguments);\n\n for (var i = 2; i < arguments.length; i++) {\n validateChildKeys(arguments[i], newElement.type);\n }\n\n validatePropTypes(newElement);\n return newElement;\n}\n\n{\n\n try {\n var frozenObject = Object.freeze({});\n var testMap = new Map([[frozenObject, null]]);\n var testSet = new Set([frozenObject]); // This is necessary for Rollup to not consider these unused.\n // https://github.com/rollup/rollup/issues/1771\n // TODO: we can remove these if Rollup fixes the bug.\n\n testMap.set(0, 0);\n testSet.add(0);\n } catch (e) {\n }\n}\n\nvar createElement$1 = createElementWithValidation ;\nvar cloneElement$1 = cloneElementWithValidation ;\nvar createFactory = createFactoryWithValidation ;\nvar Children = {\n map: mapChildren,\n forEach: forEachChildren,\n count: countChildren,\n toArray: toArray,\n only: onlyChild\n};\n\nexports.Children = Children;\nexports.Component = Component;\nexports.Fragment = REACT_FRAGMENT_TYPE;\nexports.Profiler = REACT_PROFILER_TYPE;\nexports.PureComponent = PureComponent;\nexports.StrictMode = REACT_STRICT_MODE_TYPE;\nexports.Suspense = REACT_SUSPENSE_TYPE;\nexports.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED = ReactSharedInternals;\nexports.cloneElement = cloneElement$1;\nexports.createContext = createContext;\nexports.createElement = createElement$1;\nexports.createFactory = createFactory;\nexports.createRef = createRef;\nexports.forwardRef = forwardRef;\nexports.isValidElement = isValidElement;\nexports.lazy = lazy;\nexports.memo = memo;\nexports.useCallback = useCallback;\nexports.useContext = useContext;\nexports.useDebugValue = useDebugValue;\nexports.useEffect = useEffect;\nexports.useImperativeHandle = useImperativeHandle;\nexports.useLayoutEffect = useLayoutEffect;\nexports.useMemo = useMemo;\nexports.useReducer = useReducer;\nexports.useRef = useRef;\nexports.useState = useState;\nexports.version = ReactVersion;\n })();\n}\n","'use strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/react.production.min.js');\n} else {\n module.exports = require('./cjs/react.development.js');\n}\n","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nimport Fade from './Fade';\nvar propTypes = {\n children: PropTypes.node,\n className: PropTypes.string,\n closeClassName: PropTypes.string,\n closeAriaLabel: PropTypes.string,\n cssModule: PropTypes.object,\n color: PropTypes.string,\n fade: PropTypes.bool,\n isOpen: PropTypes.bool,\n toggle: PropTypes.func,\n tag: tagPropType,\n transition: PropTypes.shape(Fade.propTypes),\n innerRef: PropTypes.oneOfType([PropTypes.object, PropTypes.string, PropTypes.func])\n};\nvar defaultProps = {\n color: 'success',\n isOpen: true,\n tag: 'div',\n closeAriaLabel: 'Close',\n fade: true,\n transition: _objectSpread(_objectSpread({}, Fade.defaultProps), {}, {\n unmountOnExit: true\n })\n};\n\nfunction Alert(props) {\n var className = props.className,\n closeClassName = props.closeClassName,\n closeAriaLabel = props.closeAriaLabel,\n cssModule = props.cssModule,\n Tag = props.tag,\n color = props.color,\n isOpen = props.isOpen,\n toggle = props.toggle,\n children = props.children,\n transition = props.transition,\n fade = props.fade,\n innerRef = props.innerRef,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"closeClassName\", \"closeAriaLabel\", \"cssModule\", \"tag\", \"color\", \"isOpen\", \"toggle\", \"children\", \"transition\", \"fade\", \"innerRef\"]);\n\n var classes = mapToCssModules(classNames(className, 'alert', \"alert-\" + color, {\n 'alert-dismissible': toggle\n }), cssModule);\n var closeClasses = mapToCssModules(classNames('close', closeClassName), cssModule);\n\n var alertTransition = _objectSpread(_objectSpread(_objectSpread({}, Fade.defaultProps), transition), {}, {\n baseClass: fade ? transition.baseClass : '',\n timeout: fade ? transition.timeout : 0\n });\n\n return /*#__PURE__*/React.createElement(Fade, _extends({}, attributes, alertTransition, {\n tag: Tag,\n className: classes,\n in: isOpen,\n role: \"alert\",\n innerRef: innerRef\n }), toggle ? /*#__PURE__*/React.createElement(\"button\", {\n type: \"button\",\n className: closeClasses,\n \"aria-label\": closeAriaLabel,\n onClick: toggle\n }, /*#__PURE__*/React.createElement(\"span\", {\n \"aria-hidden\": \"true\"\n }, \"\\xD7\")) : null, children);\n}\n\nAlert.propTypes = propTypes;\nAlert.defaultProps = defaultProps;\nexport default Alert;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n color: PropTypes.string,\n pill: PropTypes.bool,\n tag: tagPropType,\n innerRef: PropTypes.oneOfType([PropTypes.object, PropTypes.func, PropTypes.string]),\n children: PropTypes.node,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n color: 'secondary',\n pill: false,\n tag: 'span'\n};\n\nvar Badge = function Badge(props) {\n var className = props.className,\n cssModule = props.cssModule,\n color = props.color,\n innerRef = props.innerRef,\n pill = props.pill,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"color\", \"innerRef\", \"pill\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'badge', 'badge-' + color, pill ? 'badge-pill' : false), cssModule);\n\n if (attributes.href && Tag === 'span') {\n Tag = 'a';\n }\n\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes,\n ref: innerRef\n }));\n};\n\nBadge.propTypes = propTypes;\nBadge.defaultProps = defaultProps;\nexport default Badge;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n listTag: tagPropType,\n className: PropTypes.string,\n listClassName: PropTypes.string,\n cssModule: PropTypes.object,\n children: PropTypes.node,\n 'aria-label': PropTypes.string\n};\nvar defaultProps = {\n tag: 'nav',\n listTag: 'ol',\n 'aria-label': 'breadcrumb'\n};\n\nvar Breadcrumb = function Breadcrumb(props) {\n var className = props.className,\n listClassName = props.listClassName,\n cssModule = props.cssModule,\n children = props.children,\n Tag = props.tag,\n ListTag = props.listTag,\n label = props['aria-label'],\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"listClassName\", \"cssModule\", \"children\", \"tag\", \"listTag\", \"aria-label\"]);\n\n var classes = mapToCssModules(classNames(className), cssModule);\n var listClasses = mapToCssModules(classNames('breadcrumb', listClassName), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes,\n \"aria-label\": label\n }), /*#__PURE__*/React.createElement(ListTag, {\n className: listClasses\n }, children));\n};\n\nBreadcrumb.propTypes = propTypes;\nBreadcrumb.defaultProps = defaultProps;\nexport default Breadcrumb;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n active: PropTypes.bool,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'li'\n};\n\nvar BreadcrumbItem = function BreadcrumbItem(props) {\n var className = props.className,\n cssModule = props.cssModule,\n active = props.active,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"active\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, active ? 'active' : false, 'breadcrumb-item'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes,\n \"aria-current\": active ? 'page' : undefined\n }));\n};\n\nBreadcrumbItem.propTypes = propTypes;\nBreadcrumbItem.defaultProps = defaultProps;\nexport default BreadcrumbItem;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n active: PropTypes.bool,\n 'aria-label': PropTypes.string,\n block: PropTypes.bool,\n color: PropTypes.string,\n disabled: PropTypes.bool,\n outline: PropTypes.bool,\n tag: tagPropType,\n innerRef: PropTypes.oneOfType([PropTypes.object, PropTypes.func, PropTypes.string]),\n onClick: PropTypes.func,\n size: PropTypes.string,\n children: PropTypes.node,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n close: PropTypes.bool\n};\nvar defaultProps = {\n color: 'secondary',\n tag: 'button'\n};\n\nvar Button = /*#__PURE__*/function (_React$Component) {\n _inheritsLoose(Button, _React$Component);\n\n function Button(props) {\n var _this;\n\n _this = _React$Component.call(this, props) || this;\n _this.onClick = _this.onClick.bind(_assertThisInitialized(_this));\n return _this;\n }\n\n var _proto = Button.prototype;\n\n _proto.onClick = function onClick(e) {\n if (this.props.disabled) {\n e.preventDefault();\n return;\n }\n\n if (this.props.onClick) {\n return this.props.onClick(e);\n }\n };\n\n _proto.render = function render() {\n var _this$props = this.props,\n active = _this$props.active,\n ariaLabel = _this$props['aria-label'],\n block = _this$props.block,\n className = _this$props.className,\n close = _this$props.close,\n cssModule = _this$props.cssModule,\n color = _this$props.color,\n outline = _this$props.outline,\n size = _this$props.size,\n Tag = _this$props.tag,\n innerRef = _this$props.innerRef,\n attributes = _objectWithoutPropertiesLoose(_this$props, [\"active\", \"aria-label\", \"block\", \"className\", \"close\", \"cssModule\", \"color\", \"outline\", \"size\", \"tag\", \"innerRef\"]);\n\n if (close && typeof attributes.children === 'undefined') {\n attributes.children = /*#__PURE__*/React.createElement(\"span\", {\n \"aria-hidden\": true\n }, \"\\xD7\");\n }\n\n var btnOutlineColor = \"btn\" + (outline ? '-outline' : '') + \"-\" + color;\n var classes = mapToCssModules(classNames(className, {\n close: close\n }, close || 'btn', close || btnOutlineColor, size ? \"btn-\" + size : false, block ? 'btn-block' : false, {\n active: active,\n disabled: this.props.disabled\n }), cssModule);\n\n if (attributes.href && Tag === 'button') {\n Tag = 'a';\n }\n\n var defaultAriaLabel = close ? 'Close' : null;\n return /*#__PURE__*/React.createElement(Tag, _extends({\n type: Tag === 'button' && attributes.onClick ? 'button' : undefined\n }, attributes, {\n className: classes,\n ref: innerRef,\n onClick: this.onClick,\n \"aria-label\": ariaLabel || defaultAriaLabel\n }));\n };\n\n return Button;\n}(React.Component);\n\nButton.propTypes = propTypes;\nButton.defaultProps = defaultProps;\nexport default Button;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport Dropdown from './Dropdown';\nvar propTypes = {\n children: PropTypes.node\n};\n\nvar ButtonDropdown = function ButtonDropdown(props) {\n return /*#__PURE__*/React.createElement(Dropdown, _extends({\n group: true\n }, props));\n};\n\nButtonDropdown.propTypes = propTypes;\nexport default ButtonDropdown;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n 'aria-label': PropTypes.string,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n role: PropTypes.string,\n size: PropTypes.string,\n vertical: PropTypes.bool\n};\nvar defaultProps = {\n tag: 'div',\n role: 'group'\n};\n\nvar ButtonGroup = function ButtonGroup(props) {\n var className = props.className,\n cssModule = props.cssModule,\n size = props.size,\n vertical = props.vertical,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"size\", \"vertical\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, size ? 'btn-group-' + size : false, vertical ? 'btn-group-vertical' : 'btn-group'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nButtonGroup.propTypes = propTypes;\nButtonGroup.defaultProps = defaultProps;\nexport default ButtonGroup;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport React from \"react\";\nimport PropTypes from 'prop-types';\nimport Button from \"./Button\";\nimport classNames from 'classnames';\nimport { mapToCssModules } from './utils';\nvar propTypes = {\n onClick: PropTypes.func,\n onBlur: PropTypes.func,\n onFocus: PropTypes.func,\n defaultValue: PropTypes.bool\n};\nvar defaultProps = {\n defaultValue: false\n};\n\nvar ButtonToggle = /*#__PURE__*/function (_React$Component) {\n _inheritsLoose(ButtonToggle, _React$Component);\n\n function ButtonToggle(props) {\n var _this;\n\n _this = _React$Component.call(this, props) || this;\n _this.state = {\n toggled: props.defaultValue,\n focus: false\n };\n _this.onBlur = _this.onBlur.bind(_assertThisInitialized(_this));\n _this.onFocus = _this.onFocus.bind(_assertThisInitialized(_this));\n _this.onClick = _this.onClick.bind(_assertThisInitialized(_this));\n return _this;\n }\n\n var _proto = ButtonToggle.prototype;\n\n _proto.onBlur = function onBlur(e) {\n if (this.props.onBlur) {\n this.props.onBlur(e);\n }\n\n this.setState({\n focus: false\n });\n };\n\n _proto.onFocus = function onFocus(e) {\n if (this.props.onFocus) {\n this.props.onFocus(e);\n }\n\n this.setState({\n focus: true\n });\n };\n\n _proto.onClick = function onClick(e) {\n if (this.props.onClick) {\n this.props.onClick(e);\n }\n\n this.setState(function (_ref) {\n var toggled = _ref.toggled;\n return {\n toggled: !toggled\n };\n });\n };\n\n _proto.render = function render() {\n var _this$props = this.props,\n className = _this$props.className,\n attributes = _objectWithoutPropertiesLoose(_this$props, [\"className\"]);\n\n var classes = mapToCssModules(classNames(className, {\n focus: this.state.focus\n }), this.props.cssModule);\n return /*#__PURE__*/React.createElement(Button, _extends({\n active: this.state.toggled,\n onBlur: this.onBlur,\n onFocus: this.onFocus,\n onClick: this.onClick,\n className: classes\n }, attributes));\n };\n\n return ButtonToggle;\n}(React.Component);\n\nButtonToggle.propTypes = propTypes;\nButtonToggle.defaultProps = defaultProps;\nexport default ButtonToggle;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n 'aria-label': PropTypes.string,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n role: PropTypes.string\n};\nvar defaultProps = {\n tag: 'div',\n role: 'toolbar'\n};\n\nvar ButtonToolbar = function ButtonToolbar(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'btn-toolbar'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nButtonToolbar.propTypes = propTypes;\nButtonToolbar.defaultProps = defaultProps;\nexport default ButtonToolbar;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n inverse: PropTypes.bool,\n color: PropTypes.string,\n body: PropTypes.bool,\n outline: PropTypes.bool,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n innerRef: PropTypes.oneOfType([PropTypes.object, PropTypes.string, PropTypes.func])\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar Card = function Card(props) {\n var className = props.className,\n cssModule = props.cssModule,\n color = props.color,\n body = props.body,\n inverse = props.inverse,\n outline = props.outline,\n Tag = props.tag,\n innerRef = props.innerRef,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"color\", \"body\", \"inverse\", \"outline\", \"tag\", \"innerRef\"]);\n\n var classes = mapToCssModules(classNames(className, 'card', inverse ? 'text-white' : false, body ? 'card-body' : false, color ? (outline ? 'border' : 'bg') + \"-\" + color : false), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes,\n ref: innerRef\n }));\n};\n\nCard.propTypes = propTypes;\nCard.defaultProps = defaultProps;\nexport default Card;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n innerRef: PropTypes.oneOfType([PropTypes.object, PropTypes.string, PropTypes.func])\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar CardBody = function CardBody(props) {\n var className = props.className,\n cssModule = props.cssModule,\n innerRef = props.innerRef,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"innerRef\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'card-body'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes,\n ref: innerRef\n }));\n};\n\nCardBody.propTypes = propTypes;\nCardBody.defaultProps = defaultProps;\nexport default CardBody;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar CardColumns = function CardColumns(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'card-columns'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nCardColumns.propTypes = propTypes;\nCardColumns.defaultProps = defaultProps;\nexport default CardColumns;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar CardDeck = function CardDeck(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'card-deck'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nCardDeck.propTypes = propTypes;\nCardDeck.defaultProps = defaultProps;\nexport default CardDeck;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar CardFooter = function CardFooter(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'card-footer'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nCardFooter.propTypes = propTypes;\nCardFooter.defaultProps = defaultProps;\nexport default CardFooter;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar CardGroup = function CardGroup(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'card-group'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nCardGroup.propTypes = propTypes;\nCardGroup.defaultProps = defaultProps;\nexport default CardGroup;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar CardHeader = function CardHeader(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'card-header'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nCardHeader.propTypes = propTypes;\nCardHeader.defaultProps = defaultProps;\nexport default CardHeader;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n top: PropTypes.bool,\n bottom: PropTypes.bool,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'img'\n};\n\nvar CardImg = function CardImg(props) {\n var className = props.className,\n cssModule = props.cssModule,\n top = props.top,\n bottom = props.bottom,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"top\", \"bottom\", \"tag\"]);\n\n var cardImgClassName = 'card-img';\n\n if (top) {\n cardImgClassName = 'card-img-top';\n }\n\n if (bottom) {\n cardImgClassName = 'card-img-bottom';\n }\n\n var classes = mapToCssModules(classNames(className, cardImgClassName), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nCardImg.propTypes = propTypes;\nCardImg.defaultProps = defaultProps;\nexport default CardImg;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar CardImgOverlay = function CardImgOverlay(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'card-img-overlay'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nCardImgOverlay.propTypes = propTypes;\nCardImgOverlay.defaultProps = defaultProps;\nexport default CardImgOverlay;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n innerRef: PropTypes.oneOfType([PropTypes.object, PropTypes.func, PropTypes.string]),\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'a'\n};\n\nvar CardLink = function CardLink(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n innerRef = props.innerRef,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\", \"innerRef\"]);\n\n var classes = mapToCssModules(classNames(className, 'card-link'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n ref: innerRef,\n className: classes\n }));\n};\n\nCardLink.propTypes = propTypes;\nCardLink.defaultProps = defaultProps;\nexport default CardLink;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar CardSubtitle = function CardSubtitle(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'card-subtitle'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nCardSubtitle.propTypes = propTypes;\nCardSubtitle.defaultProps = defaultProps;\nexport default CardSubtitle;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'p'\n};\n\nvar CardText = function CardText(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'card-text'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nCardText.propTypes = propTypes;\nCardText.defaultProps = defaultProps;\nexport default CardText;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar CardTitle = function CardTitle(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'card-title'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nCardTitle.propTypes = propTypes;\nCardTitle.defaultProps = defaultProps;\nexport default CardTitle;","import _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport CarouselItem from './CarouselItem';\nimport { mapToCssModules } from './utils';\nvar SWIPE_THRESHOLD = 40;\n\nvar Carousel = /*#__PURE__*/function (_React$Component) {\n _inheritsLoose(Carousel, _React$Component);\n\n function Carousel(props) {\n var _this;\n\n _this = _React$Component.call(this, props) || this;\n _this.handleKeyPress = _this.handleKeyPress.bind(_assertThisInitialized(_this));\n _this.renderItems = _this.renderItems.bind(_assertThisInitialized(_this));\n _this.hoverStart = _this.hoverStart.bind(_assertThisInitialized(_this));\n _this.hoverEnd = _this.hoverEnd.bind(_assertThisInitialized(_this));\n _this.handleTouchStart = _this.handleTouchStart.bind(_assertThisInitialized(_this));\n _this.handleTouchEnd = _this.handleTouchEnd.bind(_assertThisInitialized(_this));\n _this.touchStartX = 0;\n _this.touchStartY = 0;\n _this.state = {\n activeIndex: _this.props.activeIndex,\n direction: 'right',\n indicatorClicked: false\n };\n return _this;\n }\n\n var _proto = Carousel.prototype;\n\n _proto.getChildContext = function getChildContext() {\n return {\n direction: this.state.direction\n };\n };\n\n _proto.componentDidMount = function componentDidMount() {\n // Set up the cycle\n if (this.props.ride === 'carousel') {\n this.setInterval();\n } // TODO: move this to the specific carousel like bootstrap. Currently it will trigger ALL carousels on the page.\n\n\n document.addEventListener('keyup', this.handleKeyPress);\n };\n\n Carousel.getDerivedStateFromProps = function getDerivedStateFromProps(nextProps, prevState) {\n var newState = null;\n var activeIndex = prevState.activeIndex,\n direction = prevState.direction,\n indicatorClicked = prevState.indicatorClicked;\n\n if (nextProps.activeIndex !== activeIndex) {\n // Calculate the direction to turn\n if (nextProps.activeIndex === activeIndex + 1) {\n direction = 'right';\n } else if (nextProps.activeIndex === activeIndex - 1) {\n direction = 'left';\n } else if (nextProps.activeIndex < activeIndex) {\n direction = indicatorClicked ? 'left' : 'right';\n } else if (nextProps.activeIndex !== activeIndex) {\n direction = indicatorClicked ? 'right' : 'left';\n }\n\n newState = {\n activeIndex: nextProps.activeIndex,\n direction: direction,\n indicatorClicked: false\n };\n }\n\n return newState;\n };\n\n _proto.componentDidUpdate = function componentDidUpdate(prevProps, prevState) {\n if (prevState.activeIndex === this.state.activeIndex) return;\n this.setInterval(this.props);\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this.clearInterval();\n document.removeEventListener('keyup', this.handleKeyPress);\n };\n\n _proto.setInterval = function (_setInterval) {\n function setInterval() {\n return _setInterval.apply(this, arguments);\n }\n\n setInterval.toString = function () {\n return _setInterval.toString();\n };\n\n return setInterval;\n }(function (props) {\n if (props === void 0) {\n props = this.props;\n }\n\n // make sure not to have multiple intervals going...\n this.clearInterval();\n\n if (props.interval) {\n this.cycleInterval = setInterval(function () {\n props.next();\n }, parseInt(props.interval, 10));\n }\n });\n\n _proto.clearInterval = function (_clearInterval) {\n function clearInterval() {\n return _clearInterval.apply(this, arguments);\n }\n\n clearInterval.toString = function () {\n return _clearInterval.toString();\n };\n\n return clearInterval;\n }(function () {\n clearInterval(this.cycleInterval);\n });\n\n _proto.hoverStart = function hoverStart() {\n if (this.props.pause === 'hover') {\n this.clearInterval();\n }\n\n if (this.props.mouseEnter) {\n var _this$props;\n\n (_this$props = this.props).mouseEnter.apply(_this$props, arguments);\n }\n };\n\n _proto.hoverEnd = function hoverEnd() {\n if (this.props.pause === 'hover') {\n this.setInterval();\n }\n\n if (this.props.mouseLeave) {\n var _this$props2;\n\n (_this$props2 = this.props).mouseLeave.apply(_this$props2, arguments);\n }\n };\n\n _proto.handleKeyPress = function handleKeyPress(evt) {\n if (this.props.keyboard) {\n if (evt.keyCode === 37) {\n this.props.previous();\n } else if (evt.keyCode === 39) {\n this.props.next();\n }\n }\n };\n\n _proto.handleTouchStart = function handleTouchStart(e) {\n if (!this.props.enableTouch) {\n return;\n }\n\n this.touchStartX = e.changedTouches[0].screenX;\n this.touchStartY = e.changedTouches[0].screenY;\n };\n\n _proto.handleTouchEnd = function handleTouchEnd(e) {\n if (!this.props.enableTouch) {\n return;\n }\n\n var currentX = e.changedTouches[0].screenX;\n var currentY = e.changedTouches[0].screenY;\n var diffX = Math.abs(this.touchStartX - currentX);\n var diffY = Math.abs(this.touchStartY - currentY); // Don't swipe if Y-movement is bigger than X-movement\n\n if (diffX < diffY) {\n return;\n }\n\n if (diffX < SWIPE_THRESHOLD) {\n return;\n }\n\n if (currentX < this.touchStartX) {\n this.props.next();\n } else {\n this.props.previous();\n }\n };\n\n _proto.renderItems = function renderItems(carouselItems, className) {\n var _this2 = this;\n\n var slide = this.props.slide;\n return /*#__PURE__*/React.createElement(\"div\", {\n className: className\n }, carouselItems.map(function (item, index) {\n var isIn = index === _this2.state.activeIndex;\n return /*#__PURE__*/React.cloneElement(item, {\n in: isIn,\n slide: slide\n });\n }));\n };\n\n _proto.render = function render() {\n var _this3 = this;\n\n var _this$props3 = this.props,\n cssModule = _this$props3.cssModule,\n slide = _this$props3.slide,\n className = _this$props3.className;\n var outerClasses = mapToCssModules(classNames(className, 'carousel', slide && 'slide'), cssModule);\n var innerClasses = mapToCssModules(classNames('carousel-inner'), cssModule); // filter out booleans, null, or undefined\n\n var children = this.props.children.filter(function (child) {\n return child !== null && child !== undefined && typeof child !== 'boolean';\n });\n var slidesOnly = children.every(function (child) {\n return child.type === CarouselItem;\n }); // Rendering only slides\n\n if (slidesOnly) {\n return /*#__PURE__*/React.createElement(\"div\", {\n className: outerClasses,\n onMouseEnter: this.hoverStart,\n onMouseLeave: this.hoverEnd\n }, this.renderItems(children, innerClasses));\n } // Rendering slides and controls\n\n\n if (children[0] instanceof Array) {\n var _carouselItems = children[0];\n var _controlLeft = children[1];\n var _controlRight = children[2];\n return /*#__PURE__*/React.createElement(\"div\", {\n className: outerClasses,\n onMouseEnter: this.hoverStart,\n onMouseLeave: this.hoverEnd\n }, this.renderItems(_carouselItems, innerClasses), _controlLeft, _controlRight);\n } // Rendering indicators, slides and controls\n\n\n var indicators = children[0];\n\n var wrappedOnClick = function wrappedOnClick(e) {\n if (typeof indicators.props.onClickHandler === 'function') {\n _this3.setState({\n indicatorClicked: true\n }, function () {\n return indicators.props.onClickHandler(e);\n });\n }\n };\n\n var wrappedIndicators = /*#__PURE__*/React.cloneElement(indicators, {\n onClickHandler: wrappedOnClick\n });\n var carouselItems = children[1];\n var controlLeft = children[2];\n var controlRight = children[3];\n return /*#__PURE__*/React.createElement(\"div\", {\n className: outerClasses,\n onMouseEnter: this.hoverStart,\n onMouseLeave: this.hoverEnd,\n onTouchStart: this.handleTouchStart,\n onTouchEnd: this.handleTouchEnd\n }, wrappedIndicators, this.renderItems(carouselItems, innerClasses), controlLeft, controlRight);\n };\n\n return Carousel;\n}(React.Component);\n\nCarousel.propTypes = {\n // the current active slide of the carousel\n activeIndex: PropTypes.number,\n // a function which should advance the carousel to the next slide (via activeIndex)\n next: PropTypes.func.isRequired,\n // a function which should advance the carousel to the previous slide (via activeIndex)\n previous: PropTypes.func.isRequired,\n // controls if the left and right arrow keys should control the carousel\n keyboard: PropTypes.bool,\n\n /* If set to \"hover\", pauses the cycling of the carousel on mouseenter and resumes the cycling of the carousel on\n * mouseleave. If set to false, hovering over the carousel won't pause it. (default: \"hover\")\n */\n pause: PropTypes.oneOf(['hover', false]),\n // Autoplays the carousel after the user manually cycles the first item. If \"carousel\", autoplays the carousel on load.\n // This is how bootstrap defines it... I would prefer a bool named autoplay or something...\n ride: PropTypes.oneOf(['carousel']),\n // the interval at which the carousel automatically cycles (default: 5000)\n // eslint-disable-next-line react/no-unused-prop-types\n interval: PropTypes.oneOfType([PropTypes.number, PropTypes.string, PropTypes.bool]),\n children: PropTypes.array,\n // called when the mouse enters the Carousel\n mouseEnter: PropTypes.func,\n // called when the mouse exits the Carousel\n mouseLeave: PropTypes.func,\n // controls whether the slide animation on the Carousel works or not\n slide: PropTypes.bool,\n cssModule: PropTypes.object,\n className: PropTypes.string,\n enableTouch: PropTypes.bool\n};\nCarousel.defaultProps = {\n interval: 5000,\n pause: 'hover',\n keyboard: true,\n slide: true,\n enableTouch: true\n};\nCarousel.childContextTypes = {\n direction: PropTypes.string\n};\nexport default Carousel;","import React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules } from './utils';\n\nvar CarouselCaption = function CarouselCaption(props) {\n var captionHeader = props.captionHeader,\n captionText = props.captionText,\n cssModule = props.cssModule,\n className = props.className;\n var classes = mapToCssModules(classNames(className, 'carousel-caption', 'd-none', 'd-md-block'), cssModule);\n return /*#__PURE__*/React.createElement(\"div\", {\n className: classes\n }, /*#__PURE__*/React.createElement(\"h3\", null, captionHeader), /*#__PURE__*/React.createElement(\"p\", null, captionText));\n};\n\nCarouselCaption.propTypes = {\n captionHeader: PropTypes.node,\n captionText: PropTypes.node.isRequired,\n cssModule: PropTypes.object,\n className: PropTypes.string\n};\nexport default CarouselCaption;","import React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules } from './utils';\n\nvar CarouselControl = function CarouselControl(props) {\n var direction = props.direction,\n onClickHandler = props.onClickHandler,\n cssModule = props.cssModule,\n directionText = props.directionText,\n className = props.className;\n var anchorClasses = mapToCssModules(classNames(className, \"carousel-control-\" + direction), cssModule);\n var iconClasses = mapToCssModules(classNames(\"carousel-control-\" + direction + \"-icon\"), cssModule);\n var screenReaderClasses = mapToCssModules(classNames('sr-only'), cssModule);\n return (\n /*#__PURE__*/\n // We need to disable this linting rule to use an `<a>` instead of\n // `<button>` because that's what the Bootstrap examples require:\n // https://getbootstrap.com/docs/4.5/components/carousel/#with-controls\n // eslint-disable-next-line jsx-a11y/anchor-is-valid\n React.createElement(\"a\", {\n className: anchorClasses,\n style: {\n cursor: \"pointer\"\n },\n role: \"button\",\n tabIndex: \"0\",\n onClick: function onClick(e) {\n e.preventDefault();\n onClickHandler();\n }\n }, /*#__PURE__*/React.createElement(\"span\", {\n className: iconClasses,\n \"aria-hidden\": \"true\"\n }), /*#__PURE__*/React.createElement(\"span\", {\n className: screenReaderClasses\n }, directionText || direction))\n );\n};\n\nCarouselControl.propTypes = {\n direction: PropTypes.oneOf(['prev', 'next']).isRequired,\n onClickHandler: PropTypes.func.isRequired,\n cssModule: PropTypes.object,\n directionText: PropTypes.string,\n className: PropTypes.string\n};\nexport default CarouselControl;","import React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules } from './utils';\n\nvar CarouselIndicators = function CarouselIndicators(props) {\n var items = props.items,\n activeIndex = props.activeIndex,\n cssModule = props.cssModule,\n onClickHandler = props.onClickHandler,\n className = props.className;\n var listClasses = mapToCssModules(classNames(className, 'carousel-indicators'), cssModule);\n var indicators = items.map(function (item, idx) {\n var indicatorClasses = mapToCssModules(classNames({\n active: activeIndex === idx\n }), cssModule);\n return /*#__PURE__*/React.createElement(\"li\", {\n key: \"\" + (item.key || Object.values(item).join('')),\n onClick: function onClick(e) {\n e.preventDefault();\n onClickHandler(idx);\n },\n className: indicatorClasses\n });\n });\n return /*#__PURE__*/React.createElement(\"ol\", {\n className: listClasses\n }, indicators);\n};\n\nCarouselIndicators.propTypes = {\n items: PropTypes.array.isRequired,\n activeIndex: PropTypes.number.isRequired,\n cssModule: PropTypes.object,\n onClickHandler: PropTypes.func.isRequired,\n className: PropTypes.string\n};\nexport default CarouselIndicators;","import _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { Transition } from 'react-transition-group';\nimport { mapToCssModules, TransitionTimeouts, TransitionStatuses, tagPropType } from './utils';\n\nvar CarouselItem = /*#__PURE__*/function (_React$Component) {\n _inheritsLoose(CarouselItem, _React$Component);\n\n function CarouselItem(props) {\n var _this;\n\n _this = _React$Component.call(this, props) || this;\n _this.state = {\n startAnimation: false\n };\n _this.onEnter = _this.onEnter.bind(_assertThisInitialized(_this));\n _this.onEntering = _this.onEntering.bind(_assertThisInitialized(_this));\n _this.onExit = _this.onExit.bind(_assertThisInitialized(_this));\n _this.onExiting = _this.onExiting.bind(_assertThisInitialized(_this));\n _this.onExited = _this.onExited.bind(_assertThisInitialized(_this));\n return _this;\n }\n\n var _proto = CarouselItem.prototype;\n\n _proto.onEnter = function onEnter(node, isAppearing) {\n this.setState({\n startAnimation: false\n });\n this.props.onEnter(node, isAppearing);\n };\n\n _proto.onEntering = function onEntering(node, isAppearing) {\n // getting this variable triggers a reflow\n var offsetHeight = node.offsetHeight;\n this.setState({\n startAnimation: true\n });\n this.props.onEntering(node, isAppearing);\n return offsetHeight;\n };\n\n _proto.onExit = function onExit(node) {\n this.setState({\n startAnimation: false\n });\n this.props.onExit(node);\n };\n\n _proto.onExiting = function onExiting(node) {\n this.setState({\n startAnimation: true\n });\n node.dispatchEvent(new CustomEvent('slide.bs.carousel'));\n this.props.onExiting(node);\n };\n\n _proto.onExited = function onExited(node) {\n node.dispatchEvent(new CustomEvent('slid.bs.carousel'));\n this.props.onExited(node);\n };\n\n _proto.render = function render() {\n var _this2 = this;\n\n var _this$props = this.props,\n isIn = _this$props.in,\n children = _this$props.children,\n cssModule = _this$props.cssModule,\n slide = _this$props.slide,\n Tag = _this$props.tag,\n className = _this$props.className,\n transitionProps = _objectWithoutPropertiesLoose(_this$props, [\"in\", \"children\", \"cssModule\", \"slide\", \"tag\", \"className\"]);\n\n return /*#__PURE__*/React.createElement(Transition, _extends({}, transitionProps, {\n enter: slide,\n exit: slide,\n in: isIn,\n onEnter: this.onEnter,\n onEntering: this.onEntering,\n onExit: this.onExit,\n onExiting: this.onExiting,\n onExited: this.onExited\n }), function (status) {\n var direction = _this2.context.direction;\n var isActive = status === TransitionStatuses.ENTERED || status === TransitionStatuses.EXITING;\n var directionClassName = (status === TransitionStatuses.ENTERING || status === TransitionStatuses.EXITING) && _this2.state.startAnimation && (direction === 'right' ? 'carousel-item-left' : 'carousel-item-right');\n var orderClassName = status === TransitionStatuses.ENTERING && (direction === 'right' ? 'carousel-item-next' : 'carousel-item-prev');\n var itemClasses = mapToCssModules(classNames(className, 'carousel-item', isActive && 'active', directionClassName, orderClassName), cssModule);\n return /*#__PURE__*/React.createElement(Tag, {\n className: itemClasses\n }, children);\n });\n };\n\n return CarouselItem;\n}(React.Component);\n\nCarouselItem.propTypes = _objectSpread(_objectSpread({}, Transition.propTypes), {}, {\n tag: tagPropType,\n in: PropTypes.bool,\n cssModule: PropTypes.object,\n children: PropTypes.node,\n slide: PropTypes.bool,\n className: PropTypes.string\n});\nCarouselItem.defaultProps = _objectSpread(_objectSpread({}, Transition.defaultProps), {}, {\n tag: 'div',\n timeout: TransitionTimeouts.Carousel,\n slide: true\n});\nCarouselItem.contextTypes = {\n direction: PropTypes.string\n};\nexport default CarouselItem;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType, isObject } from './utils';\nvar colWidths = ['xs', 'sm', 'md', 'lg', 'xl'];\nvar stringOrNumberProp = PropTypes.oneOfType([PropTypes.number, PropTypes.string]);\nvar columnProps = PropTypes.oneOfType([PropTypes.bool, PropTypes.number, PropTypes.string, PropTypes.shape({\n size: PropTypes.oneOfType([PropTypes.bool, PropTypes.number, PropTypes.string]),\n order: stringOrNumberProp,\n offset: stringOrNumberProp\n})]);\nvar propTypes = {\n tag: tagPropType,\n xs: columnProps,\n sm: columnProps,\n md: columnProps,\n lg: columnProps,\n xl: columnProps,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n widths: PropTypes.array\n};\nvar defaultProps = {\n tag: 'div',\n widths: colWidths\n};\n\nvar getColumnSizeClass = function getColumnSizeClass(isXs, colWidth, colSize) {\n if (colSize === true || colSize === '') {\n return isXs ? 'col' : \"col-\" + colWidth;\n } else if (colSize === 'auto') {\n return isXs ? 'col-auto' : \"col-\" + colWidth + \"-auto\";\n }\n\n return isXs ? \"col-\" + colSize : \"col-\" + colWidth + \"-\" + colSize;\n};\n\nvar Col = function Col(props) {\n var className = props.className,\n cssModule = props.cssModule,\n widths = props.widths,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"widths\", \"tag\"]);\n\n var colClasses = [];\n widths.forEach(function (colWidth, i) {\n var columnProp = props[colWidth];\n delete attributes[colWidth];\n\n if (!columnProp && columnProp !== '') {\n return;\n }\n\n var isXs = !i;\n\n if (isObject(columnProp)) {\n var _classNames;\n\n var colSizeInterfix = isXs ? '-' : \"-\" + colWidth + \"-\";\n var colClass = getColumnSizeClass(isXs, colWidth, columnProp.size);\n colClasses.push(mapToCssModules(classNames((_classNames = {}, _classNames[colClass] = columnProp.size || columnProp.size === '', _classNames[\"order\" + colSizeInterfix + columnProp.order] = columnProp.order || columnProp.order === 0, _classNames[\"offset\" + colSizeInterfix + columnProp.offset] = columnProp.offset || columnProp.offset === 0, _classNames)), cssModule));\n } else {\n var _colClass = getColumnSizeClass(isXs, colWidth, columnProp);\n\n colClasses.push(_colClass);\n }\n });\n\n if (!colClasses.length) {\n colClasses.push('col');\n }\n\n var classes = mapToCssModules(classNames(className, colClasses), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nCol.propTypes = propTypes;\nCol.defaultProps = defaultProps;\nexport default Col;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\n\nvar _transitionStatusToCl;\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nimport React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { Transition } from 'react-transition-group';\nimport { mapToCssModules, omit, pick, TransitionTimeouts, TransitionPropTypeKeys, TransitionStatuses, tagPropType } from './utils';\n\nvar propTypes = _objectSpread(_objectSpread({}, Transition.propTypes), {}, {\n isOpen: PropTypes.bool,\n children: PropTypes.oneOfType([PropTypes.arrayOf(PropTypes.node), PropTypes.node]),\n tag: tagPropType,\n className: PropTypes.node,\n navbar: PropTypes.bool,\n cssModule: PropTypes.object,\n innerRef: PropTypes.oneOfType([PropTypes.func, PropTypes.string, PropTypes.object])\n});\n\nvar defaultProps = _objectSpread(_objectSpread({}, Transition.defaultProps), {}, {\n isOpen: false,\n appear: false,\n enter: true,\n exit: true,\n tag: 'div',\n timeout: TransitionTimeouts.Collapse\n});\n\nvar transitionStatusToClassHash = (_transitionStatusToCl = {}, _transitionStatusToCl[TransitionStatuses.ENTERING] = 'collapsing', _transitionStatusToCl[TransitionStatuses.ENTERED] = 'collapse show', _transitionStatusToCl[TransitionStatuses.EXITING] = 'collapsing', _transitionStatusToCl[TransitionStatuses.EXITED] = 'collapse', _transitionStatusToCl);\n\nfunction getTransitionClass(status) {\n return transitionStatusToClassHash[status] || 'collapse';\n}\n\nfunction getHeight(node) {\n return node.scrollHeight;\n}\n\nvar Collapse = /*#__PURE__*/function (_Component) {\n _inheritsLoose(Collapse, _Component);\n\n function Collapse(props) {\n var _this;\n\n _this = _Component.call(this, props) || this;\n _this.state = {\n height: null\n };\n ['onEntering', 'onEntered', 'onExit', 'onExiting', 'onExited'].forEach(function (name) {\n _this[name] = _this[name].bind(_assertThisInitialized(_this));\n });\n return _this;\n }\n\n var _proto = Collapse.prototype;\n\n _proto.onEntering = function onEntering(node, isAppearing) {\n this.setState({\n height: getHeight(node)\n });\n this.props.onEntering(node, isAppearing);\n };\n\n _proto.onEntered = function onEntered(node, isAppearing) {\n this.setState({\n height: null\n });\n this.props.onEntered(node, isAppearing);\n };\n\n _proto.onExit = function onExit(node) {\n this.setState({\n height: getHeight(node)\n });\n this.props.onExit(node);\n };\n\n _proto.onExiting = function onExiting(node) {\n // getting this variable triggers a reflow\n var _unused = node.offsetHeight; // eslint-disable-line no-unused-vars\n\n this.setState({\n height: 0\n });\n this.props.onExiting(node);\n };\n\n _proto.onExited = function onExited(node) {\n this.setState({\n height: null\n });\n this.props.onExited(node);\n };\n\n _proto.render = function render() {\n var _this2 = this;\n\n var _this$props = this.props,\n Tag = _this$props.tag,\n isOpen = _this$props.isOpen,\n className = _this$props.className,\n navbar = _this$props.navbar,\n cssModule = _this$props.cssModule,\n children = _this$props.children,\n innerRef = _this$props.innerRef,\n otherProps = _objectWithoutPropertiesLoose(_this$props, [\"tag\", \"isOpen\", \"className\", \"navbar\", \"cssModule\", \"children\", \"innerRef\"]);\n\n var height = this.state.height;\n var transitionProps = pick(otherProps, TransitionPropTypeKeys);\n var childProps = omit(otherProps, TransitionPropTypeKeys);\n return /*#__PURE__*/React.createElement(Transition, _extends({}, transitionProps, {\n in: isOpen,\n onEntering: this.onEntering,\n onEntered: this.onEntered,\n onExit: this.onExit,\n onExiting: this.onExiting,\n onExited: this.onExited\n }), function (status) {\n var collapseClass = getTransitionClass(status);\n var classes = mapToCssModules(classNames(className, collapseClass, navbar && 'navbar-collapse'), cssModule);\n var style = height === null ? null : {\n height: height\n };\n return /*#__PURE__*/React.createElement(Tag, _extends({}, childProps, {\n style: _objectSpread(_objectSpread({}, childProps.style), style),\n className: classes,\n ref: _this2.props.innerRef\n }), children);\n });\n };\n\n return Collapse;\n}(Component);\n\nCollapse.propTypes = propTypes;\nCollapse.defaultProps = defaultProps;\nexport default Collapse;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n fluid: PropTypes.oneOfType([PropTypes.bool, PropTypes.string]),\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar Container = function Container(props) {\n var className = props.className,\n cssModule = props.cssModule,\n fluid = props.fluid,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"fluid\", \"tag\"]);\n\n var containerClass = 'container';\n\n if (fluid === true) {\n containerClass = 'container-fluid';\n } else if (fluid) {\n containerClass = \"container-\" + fluid;\n }\n\n var classes = mapToCssModules(classNames(className, containerClass), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nContainer.propTypes = propTypes;\nContainer.defaultProps = defaultProps;\nexport default Container;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules } from './utils';\nvar propTypes = {\n className: PropTypes.string,\n id: PropTypes.oneOfType([PropTypes.string, PropTypes.number]).isRequired,\n label: PropTypes.node,\n valid: PropTypes.bool,\n invalid: PropTypes.bool,\n bsSize: PropTypes.string,\n htmlFor: PropTypes.string,\n cssModule: PropTypes.object,\n onChange: PropTypes.func,\n children: PropTypes.oneOfType([PropTypes.node, PropTypes.array, PropTypes.func]),\n innerRef: PropTypes.oneOfType([PropTypes.object, PropTypes.string, PropTypes.func])\n};\n\nvar CustomFileInput = /*#__PURE__*/function (_React$Component) {\n _inheritsLoose(CustomFileInput, _React$Component);\n\n function CustomFileInput(props) {\n var _this;\n\n _this = _React$Component.call(this, props) || this;\n _this.state = {\n files: null\n };\n _this.onChange = _this.onChange.bind(_assertThisInitialized(_this));\n return _this;\n }\n\n var _proto = CustomFileInput.prototype;\n\n _proto.onChange = function onChange(e) {\n var input = e.target;\n var onChange = this.props.onChange;\n var files = this.getSelectedFiles(input);\n\n if (typeof onChange === \"function\") {\n onChange.apply(void 0, arguments);\n }\n\n this.setState({\n files: files\n });\n };\n\n _proto.getSelectedFiles = function getSelectedFiles(input) {\n var multiple = this.props.multiple;\n\n if (multiple && input.files) {\n var files = [].slice.call(input.files);\n return files.map(function (file) {\n return file.name;\n }).join(\", \");\n }\n\n if (input.value.indexOf(\"fakepath\") !== -1) {\n var parts = input.value.split(\"\\\\\");\n return parts[parts.length - 1];\n }\n\n return input.value;\n };\n\n _proto.render = function render() {\n var _this$props = this.props,\n className = _this$props.className,\n label = _this$props.label,\n valid = _this$props.valid,\n invalid = _this$props.invalid,\n cssModule = _this$props.cssModule,\n children = _this$props.children,\n bsSize = _this$props.bsSize,\n innerRef = _this$props.innerRef,\n htmlFor = _this$props.htmlFor,\n type = _this$props.type,\n onChange = _this$props.onChange,\n dataBrowse = _this$props.dataBrowse,\n hidden = _this$props.hidden,\n attributes = _objectWithoutPropertiesLoose(_this$props, [\"className\", \"label\", \"valid\", \"invalid\", \"cssModule\", \"children\", \"bsSize\", \"innerRef\", \"htmlFor\", \"type\", \"onChange\", \"dataBrowse\", \"hidden\"]);\n\n var customClass = mapToCssModules(classNames(className, \"custom-file\"), cssModule);\n var validationClassNames = mapToCssModules(classNames(invalid && \"is-invalid\", valid && \"is-valid\"), cssModule);\n var labelHtmlFor = htmlFor || attributes.id;\n var files = this.state.files;\n return /*#__PURE__*/React.createElement(\"div\", {\n className: customClass,\n hidden: hidden || false\n }, /*#__PURE__*/React.createElement(\"input\", _extends({\n type: \"file\"\n }, attributes, {\n ref: innerRef,\n \"aria-invalid\": invalid,\n className: classNames(validationClassNames, mapToCssModules(\"custom-file-input\", cssModule)),\n onChange: this.onChange\n })), /*#__PURE__*/React.createElement(\"label\", {\n className: mapToCssModules(\"custom-file-label\", cssModule),\n htmlFor: labelHtmlFor,\n \"data-browse\": dataBrowse\n }, files || label || \"Choose file\"), children);\n };\n\n return CustomFileInput;\n}(React.Component);\n\nCustomFileInput.propTypes = propTypes;\nexport default CustomFileInput;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules } from './utils';\nimport CustomFileInput from './CustomFileInput';\nvar propTypes = {\n className: PropTypes.string,\n id: PropTypes.oneOfType([PropTypes.string, PropTypes.number]).isRequired,\n type: PropTypes.string.isRequired,\n label: PropTypes.node,\n inline: PropTypes.bool,\n valid: PropTypes.bool,\n invalid: PropTypes.bool,\n bsSize: PropTypes.string,\n htmlFor: PropTypes.string,\n cssModule: PropTypes.object,\n children: PropTypes.oneOfType([PropTypes.node, PropTypes.array, PropTypes.func]),\n innerRef: PropTypes.oneOfType([PropTypes.object, PropTypes.string, PropTypes.func])\n};\n\nfunction CustomInput(props) {\n var className = props.className,\n label = props.label,\n inline = props.inline,\n valid = props.valid,\n invalid = props.invalid,\n cssModule = props.cssModule,\n children = props.children,\n bsSize = props.bsSize,\n innerRef = props.innerRef,\n htmlFor = props.htmlFor,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"label\", \"inline\", \"valid\", \"invalid\", \"cssModule\", \"children\", \"bsSize\", \"innerRef\", \"htmlFor\"]);\n\n var type = attributes.type;\n var customClass = mapToCssModules(classNames(className, \"custom-\" + type, bsSize ? \"custom-\" + type + \"-\" + bsSize : false), cssModule);\n var validationClassNames = mapToCssModules(classNames(invalid && \"is-invalid\", valid && \"is-valid\"), cssModule);\n var labelHtmlFor = htmlFor || attributes.id;\n\n if (type === \"select\") {\n var _type = attributes.type,\n _rest = _objectWithoutPropertiesLoose(attributes, [\"type\"]);\n\n return /*#__PURE__*/React.createElement(\"select\", _extends({}, _rest, {\n ref: innerRef,\n className: classNames(validationClassNames, customClass),\n \"aria-invalid\": invalid\n }), children);\n }\n\n if (type === \"file\") {\n return /*#__PURE__*/React.createElement(CustomFileInput, props);\n }\n\n if (type !== \"checkbox\" && type !== \"radio\" && type !== \"switch\") {\n return /*#__PURE__*/React.createElement(\"input\", _extends({}, attributes, {\n ref: innerRef,\n \"aria-invalid\": invalid,\n className: classNames(validationClassNames, customClass)\n }));\n }\n\n var wrapperClasses = classNames(customClass, mapToCssModules(classNames(\"custom-control\", {\n \"custom-control-inline\": inline\n }), cssModule));\n\n var hidden = attributes.hidden,\n rest = _objectWithoutPropertiesLoose(attributes, [\"hidden\"]);\n\n return /*#__PURE__*/React.createElement(\"div\", {\n className: wrapperClasses,\n hidden: hidden || false\n }, /*#__PURE__*/React.createElement(\"input\", _extends({}, rest, {\n type: type === \"switch\" ? \"checkbox\" : type,\n ref: innerRef,\n \"aria-invalid\": invalid,\n className: classNames(validationClassNames, mapToCssModules(\"custom-control-input\", cssModule))\n })), /*#__PURE__*/React.createElement(\"label\", {\n className: mapToCssModules(\"custom-control-label\", cssModule),\n htmlFor: labelHtmlFor\n }, label), children);\n}\n\nCustomInput.propTypes = propTypes;\nexport default CustomInput;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\n\n/* eslint react/no-find-dom-node: 0 */\n// https://github.com/yannickcr/eslint-plugin-react/blob/master/docs/rules/no-find-dom-node.md\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport { Manager } from 'react-popper';\nimport classNames from 'classnames';\nimport { DropdownContext } from './DropdownContext';\nimport { mapToCssModules, omit, keyCodes, tagPropType } from './utils';\nvar propTypes = {\n a11y: PropTypes.bool,\n disabled: PropTypes.bool,\n direction: PropTypes.oneOf(['up', 'down', 'left', 'right']),\n group: PropTypes.bool,\n isOpen: PropTypes.bool,\n nav: PropTypes.bool,\n active: PropTypes.bool,\n addonType: PropTypes.oneOfType([PropTypes.bool, PropTypes.oneOf(['prepend', 'append'])]),\n size: PropTypes.string,\n tag: tagPropType,\n toggle: PropTypes.func,\n children: PropTypes.node,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n inNavbar: PropTypes.bool,\n setActiveFromChild: PropTypes.bool\n};\nvar defaultProps = {\n a11y: true,\n isOpen: false,\n direction: 'down',\n nav: false,\n active: false,\n addonType: false,\n inNavbar: false,\n setActiveFromChild: false\n};\nvar preventDefaultKeys = [keyCodes.space, keyCodes.enter, keyCodes.up, keyCodes.down, keyCodes.end, keyCodes.home];\n\nvar Dropdown = /*#__PURE__*/function (_React$Component) {\n _inheritsLoose(Dropdown, _React$Component);\n\n function Dropdown(props) {\n var _this;\n\n _this = _React$Component.call(this, props) || this;\n _this.addEvents = _this.addEvents.bind(_assertThisInitialized(_this));\n _this.handleDocumentClick = _this.handleDocumentClick.bind(_assertThisInitialized(_this));\n _this.handleKeyDown = _this.handleKeyDown.bind(_assertThisInitialized(_this));\n _this.removeEvents = _this.removeEvents.bind(_assertThisInitialized(_this));\n _this.toggle = _this.toggle.bind(_assertThisInitialized(_this));\n _this.handleMenuRef = _this.handleMenuRef.bind(_assertThisInitialized(_this));\n _this.containerRef = /*#__PURE__*/React.createRef();\n _this.menuRef = /*#__PURE__*/React.createRef();\n return _this;\n }\n\n var _proto = Dropdown.prototype;\n\n _proto.handleMenuRef = function handleMenuRef(menuRef) {\n this.menuRef.current = menuRef;\n };\n\n _proto.getContextValue = function getContextValue() {\n return {\n toggle: this.toggle,\n isOpen: this.props.isOpen,\n direction: this.props.direction === 'down' && this.props.dropup ? 'up' : this.props.direction,\n inNavbar: this.props.inNavbar,\n disabled: this.props.disabled,\n // Callback that should be called by DropdownMenu to provide a ref to\n // a HTML tag that's used for the DropdownMenu\n onMenuRef: this.handleMenuRef\n };\n };\n\n _proto.componentDidMount = function componentDidMount() {\n this.handleProps();\n };\n\n _proto.componentDidUpdate = function componentDidUpdate(prevProps) {\n if (this.props.isOpen !== prevProps.isOpen) {\n this.handleProps();\n }\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this.removeEvents();\n };\n\n _proto.getContainer = function getContainer() {\n return this.containerRef.current;\n };\n\n _proto.getMenu = function getMenu() {\n return this.menuRef.current;\n };\n\n _proto.getMenuCtrl = function getMenuCtrl() {\n if (this._$menuCtrl) return this._$menuCtrl;\n this._$menuCtrl = this.getContainer().querySelector('[aria-expanded]');\n return this._$menuCtrl;\n };\n\n _proto.getMenuItems = function getMenuItems() {\n // In a real menu with a child DropdownMenu, `this.getMenu()` should never\n // be null, but it is sometimes null in tests. To mitigate that, we just\n // use `this.getContainer()` as the fallback `menuContainer`.\n var menuContainer = this.getMenu() || this.getContainer();\n return [].slice.call(menuContainer.querySelectorAll('[role=\"menuitem\"]'));\n };\n\n _proto.addEvents = function addEvents() {\n var _this2 = this;\n\n ['click', 'touchstart', 'keyup'].forEach(function (event) {\n return document.addEventListener(event, _this2.handleDocumentClick, true);\n });\n };\n\n _proto.removeEvents = function removeEvents() {\n var _this3 = this;\n\n ['click', 'touchstart', 'keyup'].forEach(function (event) {\n return document.removeEventListener(event, _this3.handleDocumentClick, true);\n });\n };\n\n _proto.handleDocumentClick = function handleDocumentClick(e) {\n if (e && (e.which === 3 || e.type === 'keyup' && e.which !== keyCodes.tab)) return;\n var container = this.getContainer();\n var menu = this.getMenu();\n var clickIsInContainer = container.contains(e.target) && container !== e.target;\n var clickIsInMenu = menu && menu.contains(e.target) && menu !== e.target;\n\n if ((clickIsInContainer || clickIsInMenu) && (e.type !== 'keyup' || e.which === keyCodes.tab)) {\n return;\n }\n\n this.toggle(e);\n };\n\n _proto.handleKeyDown = function handleKeyDown(e) {\n var _this4 = this;\n\n var isTargetMenuItem = e.target.getAttribute('role') === 'menuitem';\n var isTargetMenuCtrl = this.getMenuCtrl() === e.target;\n var isTab = keyCodes.tab === e.which;\n\n if (/input|textarea/i.test(e.target.tagName) || isTab && !this.props.a11y || isTab && !(isTargetMenuItem || isTargetMenuCtrl)) {\n return;\n }\n\n if (preventDefaultKeys.indexOf(e.which) !== -1 || e.which >= 48 && e.which <= 90) {\n e.preventDefault();\n }\n\n if (this.props.disabled) return;\n\n if (isTargetMenuCtrl) {\n if ([keyCodes.space, keyCodes.enter, keyCodes.up, keyCodes.down].indexOf(e.which) > -1) {\n // Open the menu (if not open) and focus the first menu item\n if (!this.props.isOpen) {\n this.toggle(e);\n }\n\n setTimeout(function () {\n return _this4.getMenuItems()[0].focus();\n });\n } else if (this.props.isOpen && isTab) {\n // Focus the first menu item if tabbing from an open menu. We need this\n // for cases where the DropdownMenu sets a custom container, which may\n // not be the natural next item to tab to from the DropdownToggle.\n e.preventDefault();\n this.getMenuItems()[0].focus();\n } else if (this.props.isOpen && e.which === keyCodes.esc) {\n this.toggle(e);\n }\n }\n\n if (this.props.isOpen && e.target.getAttribute('role') === 'menuitem') {\n if ([keyCodes.tab, keyCodes.esc].indexOf(e.which) > -1) {\n this.toggle(e);\n this.getMenuCtrl().focus();\n } else if ([keyCodes.space, keyCodes.enter].indexOf(e.which) > -1) {\n e.target.click();\n this.getMenuCtrl().focus();\n } else if ([keyCodes.down, keyCodes.up].indexOf(e.which) > -1 || [keyCodes.n, keyCodes.p].indexOf(e.which) > -1 && e.ctrlKey) {\n var $menuitems = this.getMenuItems();\n var index = $menuitems.indexOf(e.target);\n\n if (keyCodes.up === e.which || keyCodes.p === e.which && e.ctrlKey) {\n index = index !== 0 ? index - 1 : $menuitems.length - 1;\n } else if (keyCodes.down === e.which || keyCodes.n === e.which && e.ctrlKey) {\n index = index === $menuitems.length - 1 ? 0 : index + 1;\n }\n\n $menuitems[index].focus();\n } else if (keyCodes.end === e.which) {\n var _$menuitems = this.getMenuItems();\n\n _$menuitems[_$menuitems.length - 1].focus();\n } else if (keyCodes.home === e.which) {\n var _$menuitems2 = this.getMenuItems();\n\n _$menuitems2[0].focus();\n } else if (e.which >= 48 && e.which <= 90) {\n var _$menuitems3 = this.getMenuItems();\n\n var charPressed = String.fromCharCode(e.which).toLowerCase();\n\n for (var i = 0; i < _$menuitems3.length; i += 1) {\n var firstLetter = _$menuitems3[i].textContent && _$menuitems3[i].textContent[0].toLowerCase();\n\n if (firstLetter === charPressed) {\n _$menuitems3[i].focus();\n\n break;\n }\n }\n }\n }\n };\n\n _proto.handleProps = function handleProps() {\n if (this.props.isOpen) {\n this.addEvents();\n } else {\n this.removeEvents();\n }\n };\n\n _proto.toggle = function toggle(e) {\n if (this.props.disabled) {\n return e && e.preventDefault();\n }\n\n return this.props.toggle(e);\n };\n\n _proto.render = function render() {\n var _classNames, _ref;\n\n var _omit = omit(this.props, ['toggle', 'disabled', 'inNavbar', 'a11y']),\n className = _omit.className,\n cssModule = _omit.cssModule,\n direction = _omit.direction,\n isOpen = _omit.isOpen,\n group = _omit.group,\n size = _omit.size,\n nav = _omit.nav,\n setActiveFromChild = _omit.setActiveFromChild,\n active = _omit.active,\n addonType = _omit.addonType,\n tag = _omit.tag,\n attrs = _objectWithoutPropertiesLoose(_omit, [\"className\", \"cssModule\", \"direction\", \"isOpen\", \"group\", \"size\", \"nav\", \"setActiveFromChild\", \"active\", \"addonType\", \"tag\"]);\n\n var Tag = tag || (nav ? 'li' : 'div');\n var subItemIsActive = false;\n\n if (setActiveFromChild) {\n React.Children.map(this.props.children[1].props.children, function (dropdownItem) {\n if (dropdownItem && dropdownItem.props.active) subItemIsActive = true;\n });\n }\n\n var classes = mapToCssModules(classNames(className, direction !== 'down' && \"drop\" + direction, nav && active ? 'active' : false, setActiveFromChild && subItemIsActive ? 'active' : false, (_classNames = {}, _classNames[\"input-group-\" + addonType] = addonType, _classNames['btn-group'] = group, _classNames[\"btn-group-\" + size] = !!size, _classNames.dropdown = !group && !addonType, _classNames.show = isOpen, _classNames['nav-item'] = nav, _classNames)), cssModule);\n return /*#__PURE__*/React.createElement(DropdownContext.Provider, {\n value: this.getContextValue()\n }, /*#__PURE__*/React.createElement(Manager, null, /*#__PURE__*/React.createElement(Tag, _extends({}, attrs, (_ref = {}, _ref[typeof Tag === 'string' ? 'ref' : 'innerRef'] = this.containerRef, _ref), {\n onKeyDown: this.handleKeyDown,\n className: classes\n }))));\n };\n\n return Dropdown;\n}(React.Component);\n\nDropdown.propTypes = propTypes;\nDropdown.defaultProps = defaultProps;\nexport default Dropdown;","import React from 'react';\n/**\n * DropdownContext\n * {\n * toggle: PropTypes.func.isRequired,\n * isOpen: PropTypes.bool.isRequired,\n * direction: PropTypes.oneOf(['up', 'down', 'left', 'right']).isRequired,\n * inNavbar: PropTypes.bool.isRequired,\n * disabled: PropTypes.bool\n * }\n */\n\nexport var DropdownContext = /*#__PURE__*/React.createContext({});","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { DropdownContext } from './DropdownContext';\nimport { mapToCssModules, omit, tagPropType } from './utils';\nvar propTypes = {\n children: PropTypes.node,\n active: PropTypes.bool,\n disabled: PropTypes.bool,\n divider: PropTypes.bool,\n tag: tagPropType,\n header: PropTypes.bool,\n onClick: PropTypes.func,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n toggle: PropTypes.bool,\n text: PropTypes.bool\n};\nvar defaultProps = {\n tag: 'button',\n toggle: true\n};\n\nvar DropdownItem = /*#__PURE__*/function (_React$Component) {\n _inheritsLoose(DropdownItem, _React$Component);\n\n function DropdownItem(props) {\n var _this;\n\n _this = _React$Component.call(this, props) || this;\n _this.onClick = _this.onClick.bind(_assertThisInitialized(_this));\n _this.getTabIndex = _this.getTabIndex.bind(_assertThisInitialized(_this));\n return _this;\n }\n\n var _proto = DropdownItem.prototype;\n\n _proto.onClick = function onClick(e) {\n var _this$props = this.props,\n disabled = _this$props.disabled,\n header = _this$props.header,\n divider = _this$props.divider,\n text = _this$props.text;\n\n if (disabled || header || divider || text) {\n e.preventDefault();\n return;\n }\n\n if (this.props.onClick) {\n this.props.onClick(e);\n }\n\n if (this.props.toggle) {\n this.context.toggle(e);\n }\n };\n\n _proto.getTabIndex = function getTabIndex() {\n var _this$props2 = this.props,\n disabled = _this$props2.disabled,\n header = _this$props2.header,\n divider = _this$props2.divider,\n text = _this$props2.text;\n\n if (disabled || header || divider || text) {\n return '-1';\n }\n\n return '0';\n };\n\n _proto.render = function render() {\n var tabIndex = this.getTabIndex();\n var role = tabIndex > -1 ? 'menuitem' : undefined;\n\n var _omit = omit(this.props, ['toggle']),\n className = _omit.className,\n cssModule = _omit.cssModule,\n divider = _omit.divider,\n Tag = _omit.tag,\n header = _omit.header,\n active = _omit.active,\n text = _omit.text,\n props = _objectWithoutPropertiesLoose(_omit, [\"className\", \"cssModule\", \"divider\", \"tag\", \"header\", \"active\", \"text\"]);\n\n var classes = mapToCssModules(classNames(className, {\n disabled: props.disabled,\n 'dropdown-item': !divider && !header && !text,\n active: active,\n 'dropdown-header': header,\n 'dropdown-divider': divider,\n 'dropdown-item-text': text\n }), cssModule);\n\n if (Tag === 'button') {\n if (header) {\n Tag = 'h6';\n } else if (divider) {\n Tag = 'div';\n } else if (props.href) {\n Tag = 'a';\n } else if (text) {\n Tag = 'span';\n }\n }\n\n return /*#__PURE__*/React.createElement(Tag, _extends({\n type: Tag === 'button' && (props.onClick || this.props.toggle) ? 'button' : undefined\n }, props, {\n tabIndex: tabIndex,\n role: role,\n className: classes,\n onClick: this.onClick\n }));\n };\n\n return DropdownItem;\n}(React.Component);\n\nDropdownItem.propTypes = propTypes;\nDropdownItem.defaultProps = defaultProps;\nDropdownItem.contextType = DropdownContext;\nexport default DropdownItem;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport ReactDOM from 'react-dom';\nimport classNames from 'classnames';\nimport { Popper } from 'react-popper';\nimport { DropdownContext } from './DropdownContext';\nimport { mapToCssModules, tagPropType, targetPropType, getTarget } from './utils';\nvar propTypes = {\n tag: tagPropType,\n children: PropTypes.node.isRequired,\n right: PropTypes.bool,\n flip: PropTypes.bool,\n modifiers: PropTypes.object,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n persist: PropTypes.bool,\n positionFixed: PropTypes.bool,\n container: targetPropType\n};\nvar defaultProps = {\n tag: 'div',\n flip: true\n};\nvar noFlipModifier = {\n flip: {\n enabled: false\n }\n};\nvar directionPositionMap = {\n up: 'top',\n left: 'left',\n right: 'right',\n down: 'bottom'\n};\n\nvar DropdownMenu = /*#__PURE__*/function (_React$Component) {\n _inheritsLoose(DropdownMenu, _React$Component);\n\n function DropdownMenu() {\n return _React$Component.apply(this, arguments) || this;\n }\n\n var _proto = DropdownMenu.prototype;\n\n _proto.render = function render() {\n var _this = this;\n\n var _this$props = this.props,\n className = _this$props.className,\n cssModule = _this$props.cssModule,\n right = _this$props.right,\n tag = _this$props.tag,\n flip = _this$props.flip,\n modifiers = _this$props.modifiers,\n persist = _this$props.persist,\n positionFixed = _this$props.positionFixed,\n container = _this$props.container,\n attrs = _objectWithoutPropertiesLoose(_this$props, [\"className\", \"cssModule\", \"right\", \"tag\", \"flip\", \"modifiers\", \"persist\", \"positionFixed\", \"container\"]);\n\n var classes = mapToCssModules(classNames(className, 'dropdown-menu', {\n 'dropdown-menu-right': right,\n show: this.context.isOpen\n }), cssModule);\n var Tag = tag;\n\n if (persist || this.context.isOpen && !this.context.inNavbar) {\n var position1 = directionPositionMap[this.context.direction] || 'bottom';\n var position2 = right ? 'end' : 'start';\n var poperPlacement = position1 + \"-\" + position2;\n var poperModifiers = !flip ? _objectSpread(_objectSpread({}, modifiers), noFlipModifier) : modifiers;\n var popperPositionFixed = !!positionFixed;\n var popper = /*#__PURE__*/React.createElement(Popper, {\n placement: poperPlacement,\n modifiers: poperModifiers,\n positionFixed: popperPositionFixed\n }, function (_ref) {\n var ref = _ref.ref,\n style = _ref.style,\n placement = _ref.placement;\n\n var combinedStyle = _objectSpread(_objectSpread({}, _this.props.style), style);\n\n var handleRef = function handleRef(tagRef) {\n // Send the ref to `react-popper`\n ref(tagRef); // Send the ref to the parent Dropdown so that clicks outside\n // it will cause it to close\n\n var onMenuRef = _this.context.onMenuRef;\n if (onMenuRef) onMenuRef(tagRef);\n };\n\n return /*#__PURE__*/React.createElement(Tag, _extends({\n tabIndex: \"-1\",\n role: \"menu\",\n ref: handleRef\n }, attrs, {\n style: combinedStyle,\n \"aria-hidden\": !_this.context.isOpen,\n className: classes,\n \"x-placement\": placement\n }));\n });\n\n if (container) {\n return /*#__PURE__*/ReactDOM.createPortal(popper, getTarget(container));\n } else {\n return popper;\n }\n }\n\n return /*#__PURE__*/React.createElement(Tag, _extends({\n tabIndex: \"-1\",\n role: \"menu\"\n }, attrs, {\n \"aria-hidden\": !this.context.isOpen,\n className: classes,\n \"x-placement\": attrs.placement\n }));\n };\n\n return DropdownMenu;\n}(React.Component);\n\n;\nDropdownMenu.propTypes = propTypes;\nDropdownMenu.defaultProps = defaultProps;\nDropdownMenu.contextType = DropdownContext;\nexport default DropdownMenu;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { Reference } from 'react-popper';\nimport { DropdownContext } from './DropdownContext';\nimport { mapToCssModules, tagPropType } from './utils';\nimport Button from './Button';\nvar propTypes = {\n caret: PropTypes.bool,\n color: PropTypes.string,\n children: PropTypes.node,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n disabled: PropTypes.bool,\n onClick: PropTypes.func,\n 'aria-haspopup': PropTypes.bool,\n split: PropTypes.bool,\n tag: tagPropType,\n nav: PropTypes.bool\n};\nvar defaultProps = {\n 'aria-haspopup': true,\n color: 'secondary'\n};\n\nvar DropdownToggle = /*#__PURE__*/function (_React$Component) {\n _inheritsLoose(DropdownToggle, _React$Component);\n\n function DropdownToggle(props) {\n var _this;\n\n _this = _React$Component.call(this, props) || this;\n _this.onClick = _this.onClick.bind(_assertThisInitialized(_this));\n return _this;\n }\n\n var _proto = DropdownToggle.prototype;\n\n _proto.onClick = function onClick(e) {\n if (this.props.disabled || this.context.disabled) {\n e.preventDefault();\n return;\n }\n\n if (this.props.nav && !this.props.tag) {\n e.preventDefault();\n }\n\n if (this.props.onClick) {\n this.props.onClick(e);\n }\n\n this.context.toggle(e);\n };\n\n _proto.render = function render() {\n var _this2 = this;\n\n var _this$props = this.props,\n className = _this$props.className,\n color = _this$props.color,\n cssModule = _this$props.cssModule,\n caret = _this$props.caret,\n split = _this$props.split,\n nav = _this$props.nav,\n tag = _this$props.tag,\n innerRef = _this$props.innerRef,\n props = _objectWithoutPropertiesLoose(_this$props, [\"className\", \"color\", \"cssModule\", \"caret\", \"split\", \"nav\", \"tag\", \"innerRef\"]);\n\n var ariaLabel = props['aria-label'] || 'Toggle Dropdown';\n var classes = mapToCssModules(classNames(className, {\n 'dropdown-toggle': caret || split,\n 'dropdown-toggle-split': split,\n 'nav-link': nav\n }), cssModule);\n var children = typeof props.children !== 'undefined' ? props.children : /*#__PURE__*/React.createElement(\"span\", {\n className: \"sr-only\"\n }, ariaLabel);\n var Tag;\n\n if (nav && !tag) {\n Tag = 'a';\n props.href = '#';\n } else if (!tag) {\n Tag = Button;\n props.color = color;\n props.cssModule = cssModule;\n } else {\n Tag = tag;\n }\n\n if (this.context.inNavbar) {\n return /*#__PURE__*/React.createElement(Tag, _extends({}, props, {\n className: classes,\n onClick: this.onClick,\n \"aria-expanded\": this.context.isOpen,\n children: children\n }));\n }\n\n return /*#__PURE__*/React.createElement(Reference, {\n innerRef: innerRef\n }, function (_ref) {\n var _ref2;\n\n var ref = _ref.ref;\n return /*#__PURE__*/React.createElement(Tag, _extends({}, props, (_ref2 = {}, _ref2[typeof Tag === 'string' ? 'ref' : 'innerRef'] = ref, _ref2), {\n className: classes,\n onClick: _this2.onClick,\n \"aria-expanded\": _this2.context.isOpen,\n children: children\n }));\n });\n };\n\n return DropdownToggle;\n}(React.Component);\n\nDropdownToggle.propTypes = propTypes;\nDropdownToggle.defaultProps = defaultProps;\nDropdownToggle.contextType = DropdownContext;\nexport default DropdownToggle;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { Transition } from 'react-transition-group';\nimport { mapToCssModules, omit, pick, TransitionPropTypeKeys, TransitionTimeouts, tagPropType } from './utils';\n\nvar propTypes = _objectSpread(_objectSpread({}, Transition.propTypes), {}, {\n children: PropTypes.oneOfType([PropTypes.arrayOf(PropTypes.node), PropTypes.node]),\n tag: tagPropType,\n baseClass: PropTypes.string,\n baseClassActive: PropTypes.string,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n innerRef: PropTypes.oneOfType([PropTypes.object, PropTypes.string, PropTypes.func])\n});\n\nvar defaultProps = _objectSpread(_objectSpread({}, Transition.defaultProps), {}, {\n tag: 'div',\n baseClass: 'fade',\n baseClassActive: 'show',\n timeout: TransitionTimeouts.Fade,\n appear: true,\n enter: true,\n exit: true,\n in: true\n});\n\nfunction Fade(props) {\n var Tag = props.tag,\n baseClass = props.baseClass,\n baseClassActive = props.baseClassActive,\n className = props.className,\n cssModule = props.cssModule,\n children = props.children,\n innerRef = props.innerRef,\n otherProps = _objectWithoutPropertiesLoose(props, [\"tag\", \"baseClass\", \"baseClassActive\", \"className\", \"cssModule\", \"children\", \"innerRef\"]);\n\n var transitionProps = pick(otherProps, TransitionPropTypeKeys);\n var childProps = omit(otherProps, TransitionPropTypeKeys);\n return /*#__PURE__*/React.createElement(Transition, transitionProps, function (status) {\n var isActive = status === 'entered';\n var classes = mapToCssModules(classNames(className, baseClass, isActive && baseClassActive), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({\n className: classes\n }, childProps, {\n ref: innerRef\n }), children);\n });\n}\n\nFade.propTypes = propTypes;\nFade.defaultProps = defaultProps;\nexport default Fade;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n children: PropTypes.node,\n inline: PropTypes.bool,\n tag: tagPropType,\n innerRef: PropTypes.oneOfType([PropTypes.object, PropTypes.func, PropTypes.string]),\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'form'\n};\n\nvar Form = /*#__PURE__*/function (_Component) {\n _inheritsLoose(Form, _Component);\n\n function Form(props) {\n var _this;\n\n _this = _Component.call(this, props) || this;\n _this.getRef = _this.getRef.bind(_assertThisInitialized(_this));\n _this.submit = _this.submit.bind(_assertThisInitialized(_this));\n return _this;\n }\n\n var _proto = Form.prototype;\n\n _proto.getRef = function getRef(ref) {\n if (this.props.innerRef) {\n this.props.innerRef(ref);\n }\n\n this.ref = ref;\n };\n\n _proto.submit = function submit() {\n if (this.ref) {\n this.ref.submit();\n }\n };\n\n _proto.render = function render() {\n var _this$props = this.props,\n className = _this$props.className,\n cssModule = _this$props.cssModule,\n inline = _this$props.inline,\n Tag = _this$props.tag,\n innerRef = _this$props.innerRef,\n attributes = _objectWithoutPropertiesLoose(_this$props, [\"className\", \"cssModule\", \"inline\", \"tag\", \"innerRef\"]);\n\n var classes = mapToCssModules(classNames(className, inline ? 'form-inline' : false), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n ref: innerRef,\n className: classes\n }));\n };\n\n return Form;\n}(Component);\n\nForm.propTypes = propTypes;\nForm.defaultProps = defaultProps;\nexport default Form;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n children: PropTypes.node,\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n valid: PropTypes.bool,\n tooltip: PropTypes.bool\n};\nvar defaultProps = {\n tag: 'div',\n valid: undefined\n};\n\nvar FormFeedback = function FormFeedback(props) {\n var className = props.className,\n cssModule = props.cssModule,\n valid = props.valid,\n tooltip = props.tooltip,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"valid\", \"tooltip\", \"tag\"]);\n\n var validMode = tooltip ? 'tooltip' : 'feedback';\n var classes = mapToCssModules(classNames(className, valid ? \"valid-\" + validMode : \"invalid-\" + validMode), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nFormFeedback.propTypes = propTypes;\nFormFeedback.defaultProps = defaultProps;\nexport default FormFeedback;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n children: PropTypes.node,\n row: PropTypes.bool,\n check: PropTypes.bool,\n inline: PropTypes.bool,\n disabled: PropTypes.bool,\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar FormGroup = function FormGroup(props) {\n var className = props.className,\n cssModule = props.cssModule,\n row = props.row,\n disabled = props.disabled,\n check = props.check,\n inline = props.inline,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"row\", \"disabled\", \"check\", \"inline\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, row ? 'row' : false, check ? 'form-check' : 'form-group', check && inline ? 'form-check-inline' : false, check && disabled ? 'disabled' : false), cssModule);\n\n if (Tag === 'fieldset') {\n attributes.disabled = disabled;\n }\n\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nFormGroup.propTypes = propTypes;\nFormGroup.defaultProps = defaultProps;\nexport default FormGroup;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n children: PropTypes.node,\n inline: PropTypes.bool,\n tag: tagPropType,\n color: PropTypes.string,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'small',\n color: 'muted'\n};\n\nvar FormText = function FormText(props) {\n var className = props.className,\n cssModule = props.cssModule,\n inline = props.inline,\n color = props.color,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"inline\", \"color\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, !inline ? 'form-text' : false, color ? \"text-\" + color : false), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nFormText.propTypes = propTypes;\nFormText.defaultProps = defaultProps;\nexport default FormText;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\n\n/* eslint react/prefer-stateless-function: 0 */\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, warnOnce, tagPropType } from './utils';\nvar propTypes = {\n children: PropTypes.node,\n type: PropTypes.string,\n size: PropTypes.oneOfType([PropTypes.number, PropTypes.string]),\n bsSize: PropTypes.string,\n valid: PropTypes.bool,\n invalid: PropTypes.bool,\n tag: tagPropType,\n innerRef: PropTypes.oneOfType([PropTypes.object, PropTypes.func, PropTypes.string]),\n plaintext: PropTypes.bool,\n addon: PropTypes.bool,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n type: 'text'\n};\n\nvar Input = /*#__PURE__*/function (_React$Component) {\n _inheritsLoose(Input, _React$Component);\n\n function Input(props) {\n var _this;\n\n _this = _React$Component.call(this, props) || this;\n _this.getRef = _this.getRef.bind(_assertThisInitialized(_this));\n _this.focus = _this.focus.bind(_assertThisInitialized(_this));\n return _this;\n }\n\n var _proto = Input.prototype;\n\n _proto.getRef = function getRef(ref) {\n if (this.props.innerRef) {\n this.props.innerRef(ref);\n }\n\n this.ref = ref;\n };\n\n _proto.focus = function focus() {\n if (this.ref) {\n this.ref.focus();\n }\n };\n\n _proto.render = function render() {\n var _this$props = this.props,\n className = _this$props.className,\n cssModule = _this$props.cssModule,\n type = _this$props.type,\n bsSize = _this$props.bsSize,\n valid = _this$props.valid,\n invalid = _this$props.invalid,\n tag = _this$props.tag,\n addon = _this$props.addon,\n plaintext = _this$props.plaintext,\n innerRef = _this$props.innerRef,\n attributes = _objectWithoutPropertiesLoose(_this$props, [\"className\", \"cssModule\", \"type\", \"bsSize\", \"valid\", \"invalid\", \"tag\", \"addon\", \"plaintext\", \"innerRef\"]);\n\n var checkInput = ['radio', 'checkbox'].indexOf(type) > -1;\n var isNotaNumber = new RegExp('\\\\D', 'g');\n var fileInput = type === 'file';\n var textareaInput = type === 'textarea';\n var selectInput = type === 'select';\n var rangeInput = type === 'range';\n var Tag = tag || (selectInput || textareaInput ? type : 'input');\n var formControlClass = 'form-control';\n\n if (plaintext) {\n formControlClass = formControlClass + \"-plaintext\";\n Tag = tag || 'input';\n } else if (fileInput) {\n formControlClass = formControlClass + \"-file\";\n } else if (rangeInput) {\n formControlClass = formControlClass + \"-range\";\n } else if (checkInput) {\n if (addon) {\n formControlClass = null;\n } else {\n formControlClass = 'form-check-input';\n }\n }\n\n if (attributes.size && isNotaNumber.test(attributes.size)) {\n warnOnce('Please use the prop \"bsSize\" instead of the \"size\" to bootstrap\\'s input sizing.');\n bsSize = attributes.size;\n delete attributes.size;\n }\n\n var classes = mapToCssModules(classNames(className, invalid && 'is-invalid', valid && 'is-valid', bsSize ? \"form-control-\" + bsSize : false, formControlClass), cssModule);\n\n if (Tag === 'input' || tag && typeof tag === 'function') {\n attributes.type = type;\n }\n\n if (attributes.children && !(plaintext || type === 'select' || typeof Tag !== 'string' || Tag === 'select')) {\n warnOnce(\"Input with a type of \\\"\" + type + \"\\\" cannot have children. Please use \\\"value\\\"/\\\"defaultValue\\\" instead.\");\n delete attributes.children;\n }\n\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n ref: innerRef,\n className: classes,\n \"aria-invalid\": invalid\n }));\n };\n\n return Input;\n}(React.Component);\n\nInput.propTypes = propTypes;\nInput.defaultProps = defaultProps;\nexport default Input;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n size: PropTypes.string,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar InputGroup = function InputGroup(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n size = props.size,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\", \"size\"]);\n\n var classes = mapToCssModules(classNames(className, 'input-group', size ? \"input-group-\" + size : null), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nInputGroup.propTypes = propTypes;\nInputGroup.defaultProps = defaultProps;\nexport default InputGroup;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nimport InputGroupText from './InputGroupText';\nvar propTypes = {\n tag: tagPropType,\n addonType: PropTypes.oneOf(['prepend', 'append']).isRequired,\n children: PropTypes.node,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar InputGroupAddon = function InputGroupAddon(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n addonType = props.addonType,\n children = props.children,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\", \"addonType\", \"children\"]);\n\n var classes = mapToCssModules(classNames(className, 'input-group-' + addonType), cssModule); // Convenience to assist with transition\n\n if (typeof children === 'string') {\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }), /*#__PURE__*/React.createElement(InputGroupText, {\n children: children\n }));\n }\n\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes,\n children: children\n }));\n};\n\nInputGroupAddon.propTypes = propTypes;\nInputGroupAddon.defaultProps = defaultProps;\nexport default InputGroupAddon;","import React from 'react';\nimport PropTypes from 'prop-types';\nimport Dropdown from './Dropdown';\nvar propTypes = {\n addonType: PropTypes.oneOf(['prepend', 'append']).isRequired,\n children: PropTypes.node\n};\n\nvar InputGroupButtonDropdown = function InputGroupButtonDropdown(props) {\n return /*#__PURE__*/React.createElement(Dropdown, props);\n};\n\nInputGroupButtonDropdown.propTypes = propTypes;\nexport default InputGroupButtonDropdown;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'span'\n};\n\nvar InputGroupText = function InputGroupText(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'input-group-text'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nInputGroupText.propTypes = propTypes;\nInputGroupText.defaultProps = defaultProps;\nexport default InputGroupText;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n fluid: PropTypes.bool,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar Jumbotron = function Jumbotron(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n fluid = props.fluid,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\", \"fluid\"]);\n\n var classes = mapToCssModules(classNames(className, 'jumbotron', fluid ? 'jumbotron-fluid' : false), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nJumbotron.propTypes = propTypes;\nJumbotron.defaultProps = defaultProps;\nexport default Jumbotron;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType, isObject } from './utils';\nvar colWidths = ['xs', 'sm', 'md', 'lg', 'xl'];\nvar stringOrNumberProp = PropTypes.oneOfType([PropTypes.number, PropTypes.string]);\nvar columnProps = PropTypes.oneOfType([PropTypes.bool, PropTypes.string, PropTypes.number, PropTypes.shape({\n size: stringOrNumberProp,\n order: stringOrNumberProp,\n offset: stringOrNumberProp\n})]);\nvar propTypes = {\n children: PropTypes.node,\n hidden: PropTypes.bool,\n check: PropTypes.bool,\n size: PropTypes.string,\n for: PropTypes.string,\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n xs: columnProps,\n sm: columnProps,\n md: columnProps,\n lg: columnProps,\n xl: columnProps,\n widths: PropTypes.array\n};\nvar defaultProps = {\n tag: 'label',\n widths: colWidths\n};\n\nvar getColumnSizeClass = function getColumnSizeClass(isXs, colWidth, colSize) {\n if (colSize === true || colSize === '') {\n return isXs ? 'col' : \"col-\" + colWidth;\n } else if (colSize === 'auto') {\n return isXs ? 'col-auto' : \"col-\" + colWidth + \"-auto\";\n }\n\n return isXs ? \"col-\" + colSize : \"col-\" + colWidth + \"-\" + colSize;\n};\n\nvar Label = function Label(props) {\n var className = props.className,\n cssModule = props.cssModule,\n hidden = props.hidden,\n widths = props.widths,\n Tag = props.tag,\n check = props.check,\n size = props.size,\n htmlFor = props.for,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"hidden\", \"widths\", \"tag\", \"check\", \"size\", \"for\"]);\n\n var colClasses = [];\n widths.forEach(function (colWidth, i) {\n var columnProp = props[colWidth];\n delete attributes[colWidth];\n\n if (!columnProp && columnProp !== '') {\n return;\n }\n\n var isXs = !i;\n var colClass;\n\n if (isObject(columnProp)) {\n var _classNames;\n\n var colSizeInterfix = isXs ? '-' : \"-\" + colWidth + \"-\";\n colClass = getColumnSizeClass(isXs, colWidth, columnProp.size);\n colClasses.push(mapToCssModules(classNames((_classNames = {}, _classNames[colClass] = columnProp.size || columnProp.size === '', _classNames[\"order\" + colSizeInterfix + columnProp.order] = columnProp.order || columnProp.order === 0, _classNames[\"offset\" + colSizeInterfix + columnProp.offset] = columnProp.offset || columnProp.offset === 0, _classNames))), cssModule);\n } else {\n colClass = getColumnSizeClass(isXs, colWidth, columnProp);\n colClasses.push(colClass);\n }\n });\n var classes = mapToCssModules(classNames(className, hidden ? 'sr-only' : false, check ? 'form-check-label' : false, size ? \"col-form-label-\" + size : false, colClasses, colClasses.length ? 'col-form-label' : false), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({\n htmlFor: htmlFor\n }, attributes, {\n className: classes\n }));\n};\n\nLabel.propTypes = propTypes;\nLabel.defaultProps = defaultProps;\nexport default Label;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React, { forwardRef } from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n type: PropTypes.string\n};\nvar defaultProps = {\n tag: 'ul'\n};\nvar List = /*#__PURE__*/forwardRef(function (props, ref) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n type = props.type,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\", \"type\"]);\n\n var classes = mapToCssModules(classNames(className, type ? \"list-\" + type : false), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes,\n ref: ref\n }));\n});\nList.propTypes = propTypes;\nList.defaultProps = defaultProps;\nexport default List;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n flush: PropTypes.bool,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n horizontal: PropTypes.oneOfType([PropTypes.bool, PropTypes.string])\n};\nvar defaultProps = {\n tag: 'ul',\n horizontal: false\n};\n\nvar getHorizontalClass = function getHorizontalClass(horizontal) {\n if (horizontal === false) {\n return false;\n } else if (horizontal === true || horizontal === \"xs\") {\n return \"list-group-horizontal\";\n }\n\n return \"list-group-horizontal-\" + horizontal;\n};\n\nvar ListGroup = function ListGroup(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n flush = props.flush,\n horizontal = props.horizontal,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\", \"flush\", \"horizontal\"]);\n\n var classes = mapToCssModules(classNames(className, 'list-group', // list-group-horizontal cannot currently be mixed with list-group-flush\n // we only try to apply horizontal classes if flush is false\n flush ? 'list-group-flush' : getHorizontalClass(horizontal)), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nListGroup.propTypes = propTypes;\nListGroup.defaultProps = defaultProps;\nexport default ListGroup;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n active: PropTypes.bool,\n disabled: PropTypes.bool,\n color: PropTypes.string,\n action: PropTypes.bool,\n className: PropTypes.any,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'li'\n};\n\nvar handleDisabledOnClick = function handleDisabledOnClick(e) {\n e.preventDefault();\n};\n\nvar ListGroupItem = function ListGroupItem(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n active = props.active,\n disabled = props.disabled,\n action = props.action,\n color = props.color,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\", \"active\", \"disabled\", \"action\", \"color\"]);\n\n var classes = mapToCssModules(classNames(className, active ? 'active' : false, disabled ? 'disabled' : false, action ? 'list-group-item-action' : false, color ? \"list-group-item-\" + color : false, 'list-group-item'), cssModule); // Prevent click event when disabled.\n\n if (disabled) {\n attributes.onClick = handleDisabledOnClick;\n }\n\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nListGroupItem.propTypes = propTypes;\nListGroupItem.defaultProps = defaultProps;\nexport default ListGroupItem;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.any,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'h5'\n};\n\nvar ListGroupItemHeading = function ListGroupItemHeading(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'list-group-item-heading'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nListGroupItemHeading.propTypes = propTypes;\nListGroupItemHeading.defaultProps = defaultProps;\nexport default ListGroupItemHeading;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.any,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'p'\n};\n\nvar ListGroupItemText = function ListGroupItemText(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'list-group-item-text'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nListGroupItemText.propTypes = propTypes;\nListGroupItemText.defaultProps = defaultProps;\nexport default ListGroupItemText;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React, { forwardRef } from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'li'\n};\nvar ListInlineItem = /*#__PURE__*/forwardRef(function (props, ref) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'list-inline-item'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes,\n ref: ref\n }));\n});\nListInlineItem.propTypes = propTypes;\nListInlineItem.defaultProps = defaultProps;\nexport default ListInlineItem;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n body: PropTypes.bool,\n bottom: PropTypes.bool,\n children: PropTypes.node,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n heading: PropTypes.bool,\n left: PropTypes.bool,\n list: PropTypes.bool,\n middle: PropTypes.bool,\n object: PropTypes.bool,\n right: PropTypes.bool,\n tag: tagPropType,\n top: PropTypes.bool\n};\n\nvar Media = function Media(props) {\n var body = props.body,\n bottom = props.bottom,\n className = props.className,\n cssModule = props.cssModule,\n heading = props.heading,\n left = props.left,\n list = props.list,\n middle = props.middle,\n object = props.object,\n right = props.right,\n tag = props.tag,\n top = props.top,\n attributes = _objectWithoutPropertiesLoose(props, [\"body\", \"bottom\", \"className\", \"cssModule\", \"heading\", \"left\", \"list\", \"middle\", \"object\", \"right\", \"tag\", \"top\"]);\n\n var defaultTag;\n\n if (heading) {\n defaultTag = 'h4';\n } else if (attributes.href) {\n defaultTag = 'a';\n } else if (attributes.src || object) {\n defaultTag = 'img';\n } else if (list) {\n defaultTag = 'ul';\n } else {\n defaultTag = 'div';\n }\n\n var Tag = tag || defaultTag;\n var classes = mapToCssModules(classNames(className, {\n 'media-body': body,\n 'media-heading': heading,\n 'media-left': left,\n 'media-right': right,\n 'media-top': top,\n 'media-bottom': bottom,\n 'media-middle': middle,\n 'media-object': object,\n 'media-list': list,\n media: !body && !heading && !left && !right && !top && !bottom && !middle && !object && !list\n }), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nMedia.propTypes = propTypes;\nexport default Media;","import _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport Portal from './Portal';\nimport Fade from './Fade';\nimport { getOriginalBodyPadding, conditionallyUpdateScrollbar, setScrollbarWidth, mapToCssModules, omit, focusableElements, TransitionTimeouts, keyCodes, targetPropType, getTarget } from './utils';\n\nfunction noop() {}\n\nvar FadePropTypes = PropTypes.shape(Fade.propTypes);\nvar propTypes = {\n isOpen: PropTypes.bool,\n autoFocus: PropTypes.bool,\n centered: PropTypes.bool,\n scrollable: PropTypes.bool,\n size: PropTypes.string,\n toggle: PropTypes.func,\n keyboard: PropTypes.bool,\n role: PropTypes.string,\n labelledBy: PropTypes.string,\n backdrop: PropTypes.oneOfType([PropTypes.bool, PropTypes.oneOf(['static'])]),\n onEnter: PropTypes.func,\n onExit: PropTypes.func,\n onOpened: PropTypes.func,\n onClosed: PropTypes.func,\n children: PropTypes.node,\n className: PropTypes.string,\n wrapClassName: PropTypes.string,\n modalClassName: PropTypes.string,\n backdropClassName: PropTypes.string,\n contentClassName: PropTypes.string,\n external: PropTypes.node,\n fade: PropTypes.bool,\n cssModule: PropTypes.object,\n zIndex: PropTypes.oneOfType([PropTypes.number, PropTypes.string]),\n backdropTransition: FadePropTypes,\n modalTransition: FadePropTypes,\n innerRef: PropTypes.oneOfType([PropTypes.object, PropTypes.string, PropTypes.func]),\n unmountOnClose: PropTypes.bool,\n returnFocusAfterClose: PropTypes.bool,\n container: targetPropType\n};\nvar propsToOmit = Object.keys(propTypes);\nvar defaultProps = {\n isOpen: false,\n autoFocus: true,\n centered: false,\n scrollable: false,\n role: 'dialog',\n backdrop: true,\n keyboard: true,\n zIndex: 1050,\n fade: true,\n onOpened: noop,\n onClosed: noop,\n modalTransition: {\n timeout: TransitionTimeouts.Modal\n },\n backdropTransition: {\n mountOnEnter: true,\n timeout: TransitionTimeouts.Fade // uses standard fade transition\n\n },\n unmountOnClose: true,\n returnFocusAfterClose: true,\n container: 'body'\n};\n\nvar Modal = /*#__PURE__*/function (_React$Component) {\n _inheritsLoose(Modal, _React$Component);\n\n function Modal(props) {\n var _this;\n\n _this = _React$Component.call(this, props) || this;\n _this._element = null;\n _this._originalBodyPadding = null;\n _this.getFocusableChildren = _this.getFocusableChildren.bind(_assertThisInitialized(_this));\n _this.handleBackdropClick = _this.handleBackdropClick.bind(_assertThisInitialized(_this));\n _this.handleBackdropMouseDown = _this.handleBackdropMouseDown.bind(_assertThisInitialized(_this));\n _this.handleEscape = _this.handleEscape.bind(_assertThisInitialized(_this));\n _this.handleStaticBackdropAnimation = _this.handleStaticBackdropAnimation.bind(_assertThisInitialized(_this));\n _this.handleTab = _this.handleTab.bind(_assertThisInitialized(_this));\n _this.onOpened = _this.onOpened.bind(_assertThisInitialized(_this));\n _this.onClosed = _this.onClosed.bind(_assertThisInitialized(_this));\n _this.manageFocusAfterClose = _this.manageFocusAfterClose.bind(_assertThisInitialized(_this));\n _this.clearBackdropAnimationTimeout = _this.clearBackdropAnimationTimeout.bind(_assertThisInitialized(_this));\n _this.trapFocus = _this.trapFocus.bind(_assertThisInitialized(_this));\n _this.state = {\n isOpen: false,\n showStaticBackdropAnimation: false\n };\n return _this;\n }\n\n var _proto = Modal.prototype;\n\n _proto.componentDidMount = function componentDidMount() {\n var _this$props = this.props,\n isOpen = _this$props.isOpen,\n autoFocus = _this$props.autoFocus,\n onEnter = _this$props.onEnter;\n\n if (isOpen) {\n this.init();\n this.setState({\n isOpen: true\n });\n\n if (autoFocus) {\n this.setFocus();\n }\n }\n\n if (onEnter) {\n onEnter();\n } // traps focus inside the Modal, even if the browser address bar is focused\n\n\n document.addEventListener('focus', this.trapFocus, true);\n this._isMounted = true;\n };\n\n _proto.componentDidUpdate = function componentDidUpdate(prevProps, prevState) {\n if (this.props.isOpen && !prevProps.isOpen) {\n this.init();\n this.setState({\n isOpen: true\n }); // let render() renders Modal Dialog first\n\n return;\n } // now Modal Dialog is rendered and we can refer this._element and this._dialog\n\n\n if (this.props.autoFocus && this.state.isOpen && !prevState.isOpen) {\n this.setFocus();\n }\n\n if (this._element && prevProps.zIndex !== this.props.zIndex) {\n this._element.style.zIndex = this.props.zIndex;\n }\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this.clearBackdropAnimationTimeout();\n\n if (this.props.onExit) {\n this.props.onExit();\n }\n\n if (this._element) {\n this.destroy();\n\n if (this.props.isOpen || this.state.isOpen) {\n this.close();\n }\n }\n\n document.removeEventListener('focus', this.trapFocus, true);\n this._isMounted = false;\n };\n\n _proto.trapFocus = function trapFocus(ev) {\n if (!this._element) //element is not attached\n return;\n if (this._dialog && this._dialog.parentNode === ev.target) // initial focus when the Modal is opened\n return;\n if (this.modalIndex < Modal.openCount - 1) // last opened modal\n return;\n var children = this.getFocusableChildren();\n\n for (var i = 0; i < children.length; i++) {\n // focus is already inside the Modal\n if (children[i] === ev.target) return;\n }\n\n if (children.length > 0) {\n // otherwise focus the first focusable element in the Modal\n ev.preventDefault();\n ev.stopPropagation();\n children[0].focus();\n }\n };\n\n _proto.onOpened = function onOpened(node, isAppearing) {\n this.props.onOpened();\n (this.props.modalTransition.onEntered || noop)(node, isAppearing);\n };\n\n _proto.onClosed = function onClosed(node) {\n var unmountOnClose = this.props.unmountOnClose; // so all methods get called before it is unmounted\n\n this.props.onClosed();\n (this.props.modalTransition.onExited || noop)(node);\n\n if (unmountOnClose) {\n this.destroy();\n }\n\n this.close();\n\n if (this._isMounted) {\n this.setState({\n isOpen: false\n });\n }\n };\n\n _proto.setFocus = function setFocus() {\n if (this._dialog && this._dialog.parentNode && typeof this._dialog.parentNode.focus === 'function') {\n this._dialog.parentNode.focus();\n }\n };\n\n _proto.getFocusableChildren = function getFocusableChildren() {\n return this._element.querySelectorAll(focusableElements.join(', '));\n };\n\n _proto.getFocusedChild = function getFocusedChild() {\n var currentFocus;\n var focusableChildren = this.getFocusableChildren();\n\n try {\n currentFocus = document.activeElement;\n } catch (err) {\n currentFocus = focusableChildren[0];\n }\n\n return currentFocus;\n } // not mouseUp because scrollbar fires it, shouldn't close when user scrolls\n ;\n\n _proto.handleBackdropClick = function handleBackdropClick(e) {\n if (e.target === this._mouseDownElement) {\n e.stopPropagation();\n var backdrop = this._dialog ? this._dialog.parentNode : null;\n\n if (backdrop && e.target === backdrop && this.props.backdrop === 'static') {\n this.handleStaticBackdropAnimation();\n }\n\n if (!this.props.isOpen || this.props.backdrop !== true) return;\n\n if (backdrop && e.target === backdrop && this.props.toggle) {\n this.props.toggle(e);\n }\n }\n };\n\n _proto.handleTab = function handleTab(e) {\n if (e.which !== 9) return;\n if (this.modalIndex < Modal.openCount - 1) return; // last opened modal\n\n var focusableChildren = this.getFocusableChildren();\n var totalFocusable = focusableChildren.length;\n if (totalFocusable === 0) return;\n var currentFocus = this.getFocusedChild();\n var focusedIndex = 0;\n\n for (var i = 0; i < totalFocusable; i += 1) {\n if (focusableChildren[i] === currentFocus) {\n focusedIndex = i;\n break;\n }\n }\n\n if (e.shiftKey && focusedIndex === 0) {\n e.preventDefault();\n focusableChildren[totalFocusable - 1].focus();\n } else if (!e.shiftKey && focusedIndex === totalFocusable - 1) {\n e.preventDefault();\n focusableChildren[0].focus();\n }\n };\n\n _proto.handleBackdropMouseDown = function handleBackdropMouseDown(e) {\n this._mouseDownElement = e.target;\n };\n\n _proto.handleEscape = function handleEscape(e) {\n if (this.props.isOpen && e.keyCode === keyCodes.esc && this.props.toggle) {\n if (this.props.keyboard) {\n e.preventDefault();\n e.stopPropagation();\n this.props.toggle(e);\n } else if (this.props.backdrop === 'static') {\n e.preventDefault();\n e.stopPropagation();\n this.handleStaticBackdropAnimation();\n }\n }\n };\n\n _proto.handleStaticBackdropAnimation = function handleStaticBackdropAnimation() {\n var _this2 = this;\n\n this.clearBackdropAnimationTimeout();\n this.setState({\n showStaticBackdropAnimation: true\n });\n this._backdropAnimationTimeout = setTimeout(function () {\n _this2.setState({\n showStaticBackdropAnimation: false\n });\n }, 100);\n };\n\n _proto.init = function init() {\n try {\n this._triggeringElement = document.activeElement;\n } catch (err) {\n this._triggeringElement = null;\n }\n\n if (!this._element) {\n this._element = document.createElement('div');\n\n this._element.setAttribute('tabindex', '-1');\n\n this._element.style.position = 'relative';\n this._element.style.zIndex = this.props.zIndex;\n this._mountContainer = getTarget(this.props.container);\n\n this._mountContainer.appendChild(this._element);\n }\n\n this._originalBodyPadding = getOriginalBodyPadding();\n conditionallyUpdateScrollbar();\n\n if (Modal.openCount === 0) {\n document.body.className = classNames(document.body.className, mapToCssModules('modal-open', this.props.cssModule));\n }\n\n this.modalIndex = Modal.openCount;\n Modal.openCount += 1;\n };\n\n _proto.destroy = function destroy() {\n if (this._element) {\n this._mountContainer.removeChild(this._element);\n\n this._element = null;\n }\n\n this.manageFocusAfterClose();\n };\n\n _proto.manageFocusAfterClose = function manageFocusAfterClose() {\n if (this._triggeringElement) {\n var returnFocusAfterClose = this.props.returnFocusAfterClose;\n if (this._triggeringElement.focus && returnFocusAfterClose) this._triggeringElement.focus();\n this._triggeringElement = null;\n }\n };\n\n _proto.close = function close() {\n if (Modal.openCount <= 1) {\n var modalOpenClassName = mapToCssModules('modal-open', this.props.cssModule); // Use regex to prevent matching `modal-open` as part of a different class, e.g. `my-modal-opened`\n\n var modalOpenClassNameRegex = new RegExp(\"(^| )\" + modalOpenClassName + \"( |$)\");\n document.body.className = document.body.className.replace(modalOpenClassNameRegex, ' ').trim();\n }\n\n this.manageFocusAfterClose();\n Modal.openCount = Math.max(0, Modal.openCount - 1);\n setScrollbarWidth(this._originalBodyPadding);\n };\n\n _proto.renderModalDialog = function renderModalDialog() {\n var _classNames,\n _this3 = this;\n\n var attributes = omit(this.props, propsToOmit);\n var dialogBaseClass = 'modal-dialog';\n return /*#__PURE__*/React.createElement(\"div\", _extends({}, attributes, {\n className: mapToCssModules(classNames(dialogBaseClass, this.props.className, (_classNames = {}, _classNames[\"modal-\" + this.props.size] = this.props.size, _classNames[dialogBaseClass + \"-centered\"] = this.props.centered, _classNames[dialogBaseClass + \"-scrollable\"] = this.props.scrollable, _classNames)), this.props.cssModule),\n role: \"document\",\n ref: function ref(c) {\n _this3._dialog = c;\n }\n }), /*#__PURE__*/React.createElement(\"div\", {\n className: mapToCssModules(classNames('modal-content', this.props.contentClassName), this.props.cssModule)\n }, this.props.children));\n };\n\n _proto.render = function render() {\n var unmountOnClose = this.props.unmountOnClose;\n\n if (!!this._element && (this.state.isOpen || !unmountOnClose)) {\n var isModalHidden = !!this._element && !this.state.isOpen && !unmountOnClose;\n this._element.style.display = isModalHidden ? 'none' : 'block';\n var _this$props2 = this.props,\n wrapClassName = _this$props2.wrapClassName,\n modalClassName = _this$props2.modalClassName,\n backdropClassName = _this$props2.backdropClassName,\n cssModule = _this$props2.cssModule,\n isOpen = _this$props2.isOpen,\n backdrop = _this$props2.backdrop,\n role = _this$props2.role,\n labelledBy = _this$props2.labelledBy,\n external = _this$props2.external,\n innerRef = _this$props2.innerRef;\n var modalAttributes = {\n onClick: this.handleBackdropClick,\n onMouseDown: this.handleBackdropMouseDown,\n onKeyUp: this.handleEscape,\n onKeyDown: this.handleTab,\n style: {\n display: 'block'\n },\n 'aria-labelledby': labelledBy,\n role: role,\n tabIndex: '-1'\n };\n var hasTransition = this.props.fade;\n\n var modalTransition = _objectSpread(_objectSpread(_objectSpread({}, Fade.defaultProps), this.props.modalTransition), {}, {\n baseClass: hasTransition ? this.props.modalTransition.baseClass : '',\n timeout: hasTransition ? this.props.modalTransition.timeout : 0\n });\n\n var backdropTransition = _objectSpread(_objectSpread(_objectSpread({}, Fade.defaultProps), this.props.backdropTransition), {}, {\n baseClass: hasTransition ? this.props.backdropTransition.baseClass : '',\n timeout: hasTransition ? this.props.backdropTransition.timeout : 0\n });\n\n var Backdrop = backdrop && (hasTransition ? /*#__PURE__*/React.createElement(Fade, _extends({}, backdropTransition, {\n in: isOpen && !!backdrop,\n cssModule: cssModule,\n className: mapToCssModules(classNames('modal-backdrop', backdropClassName), cssModule)\n })) : /*#__PURE__*/React.createElement(\"div\", {\n className: mapToCssModules(classNames('modal-backdrop', 'show', backdropClassName), cssModule)\n }));\n return /*#__PURE__*/React.createElement(Portal, {\n node: this._element\n }, /*#__PURE__*/React.createElement(\"div\", {\n className: mapToCssModules(wrapClassName)\n }, /*#__PURE__*/React.createElement(Fade, _extends({}, modalAttributes, modalTransition, {\n in: isOpen,\n onEntered: this.onOpened,\n onExited: this.onClosed,\n cssModule: cssModule,\n className: mapToCssModules(classNames('modal', modalClassName, this.state.showStaticBackdropAnimation && 'modal-static'), cssModule),\n innerRef: innerRef\n }), external, this.renderModalDialog()), Backdrop));\n }\n\n return null;\n };\n\n _proto.clearBackdropAnimationTimeout = function clearBackdropAnimationTimeout() {\n if (this._backdropAnimationTimeout) {\n clearTimeout(this._backdropAnimationTimeout);\n this._backdropAnimationTimeout = undefined;\n }\n };\n\n return Modal;\n}(React.Component);\n\nModal.propTypes = propTypes;\nModal.defaultProps = defaultProps;\nModal.openCount = 0;\nexport default Modal;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar ModalBody = function ModalBody(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'modal-body'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nModalBody.propTypes = propTypes;\nModalBody.defaultProps = defaultProps;\nexport default ModalBody;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar ModalFooter = function ModalFooter(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'modal-footer'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nModalFooter.propTypes = propTypes;\nModalFooter.defaultProps = defaultProps;\nexport default ModalFooter;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n wrapTag: tagPropType,\n toggle: PropTypes.func,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n children: PropTypes.node,\n closeAriaLabel: PropTypes.string,\n charCode: PropTypes.oneOfType([PropTypes.string, PropTypes.number]),\n close: PropTypes.object\n};\nvar defaultProps = {\n tag: 'h5',\n wrapTag: 'div',\n closeAriaLabel: 'Close',\n charCode: 215\n};\n\nvar ModalHeader = function ModalHeader(props) {\n var closeButton;\n\n var className = props.className,\n cssModule = props.cssModule,\n children = props.children,\n toggle = props.toggle,\n Tag = props.tag,\n WrapTag = props.wrapTag,\n closeAriaLabel = props.closeAriaLabel,\n charCode = props.charCode,\n close = props.close,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"children\", \"toggle\", \"tag\", \"wrapTag\", \"closeAriaLabel\", \"charCode\", \"close\"]);\n\n var classes = mapToCssModules(classNames(className, 'modal-header'), cssModule);\n\n if (!close && toggle) {\n var closeIcon = typeof charCode === 'number' ? String.fromCharCode(charCode) : charCode;\n closeButton = /*#__PURE__*/React.createElement(\"button\", {\n type: \"button\",\n onClick: toggle,\n className: mapToCssModules('close', cssModule),\n \"aria-label\": closeAriaLabel\n }, /*#__PURE__*/React.createElement(\"span\", {\n \"aria-hidden\": \"true\"\n }, closeIcon));\n }\n\n return /*#__PURE__*/React.createElement(WrapTag, _extends({}, attributes, {\n className: classes\n }), /*#__PURE__*/React.createElement(Tag, {\n className: mapToCssModules('modal-title', cssModule)\n }, children), close || closeButton);\n};\n\nModalHeader.propTypes = propTypes;\nModalHeader.defaultProps = defaultProps;\nexport default ModalHeader;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tabs: PropTypes.bool,\n pills: PropTypes.bool,\n vertical: PropTypes.oneOfType([PropTypes.bool, PropTypes.string]),\n horizontal: PropTypes.string,\n justified: PropTypes.bool,\n fill: PropTypes.bool,\n navbar: PropTypes.bool,\n card: PropTypes.bool,\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'ul',\n vertical: false\n};\n\nvar getVerticalClass = function getVerticalClass(vertical) {\n if (vertical === false) {\n return false;\n } else if (vertical === true || vertical === 'xs') {\n return 'flex-column';\n }\n\n return \"flex-\" + vertical + \"-column\";\n};\n\nvar Nav = function Nav(props) {\n var className = props.className,\n cssModule = props.cssModule,\n tabs = props.tabs,\n pills = props.pills,\n vertical = props.vertical,\n horizontal = props.horizontal,\n justified = props.justified,\n fill = props.fill,\n navbar = props.navbar,\n card = props.card,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tabs\", \"pills\", \"vertical\", \"horizontal\", \"justified\", \"fill\", \"navbar\", \"card\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, navbar ? 'navbar-nav' : 'nav', horizontal ? \"justify-content-\" + horizontal : false, getVerticalClass(vertical), {\n 'nav-tabs': tabs,\n 'card-header-tabs': card && tabs,\n 'nav-pills': pills,\n 'card-header-pills': card && pills,\n 'nav-justified': justified,\n 'nav-fill': fill\n }), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nNav.propTypes = propTypes;\nNav.defaultProps = defaultProps;\nexport default Nav;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n active: PropTypes.bool,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'li'\n};\n\nvar NavItem = function NavItem(props) {\n var className = props.className,\n cssModule = props.cssModule,\n active = props.active,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"active\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'nav-item', active ? 'active' : false), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nNavItem.propTypes = propTypes;\nNavItem.defaultProps = defaultProps;\nexport default NavItem;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n innerRef: PropTypes.oneOfType([PropTypes.object, PropTypes.func, PropTypes.string]),\n disabled: PropTypes.bool,\n active: PropTypes.bool,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n onClick: PropTypes.func,\n href: PropTypes.any\n};\nvar defaultProps = {\n tag: 'a'\n};\n\nvar NavLink = /*#__PURE__*/function (_React$Component) {\n _inheritsLoose(NavLink, _React$Component);\n\n function NavLink(props) {\n var _this;\n\n _this = _React$Component.call(this, props) || this;\n _this.onClick = _this.onClick.bind(_assertThisInitialized(_this));\n return _this;\n }\n\n var _proto = NavLink.prototype;\n\n _proto.onClick = function onClick(e) {\n if (this.props.disabled) {\n e.preventDefault();\n return;\n }\n\n if (this.props.href === '#') {\n e.preventDefault();\n }\n\n if (this.props.onClick) {\n this.props.onClick(e);\n }\n };\n\n _proto.render = function render() {\n var _this$props = this.props,\n className = _this$props.className,\n cssModule = _this$props.cssModule,\n active = _this$props.active,\n Tag = _this$props.tag,\n innerRef = _this$props.innerRef,\n attributes = _objectWithoutPropertiesLoose(_this$props, [\"className\", \"cssModule\", \"active\", \"tag\", \"innerRef\"]);\n\n var classes = mapToCssModules(classNames(className, 'nav-link', {\n disabled: attributes.disabled,\n active: active\n }), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n ref: innerRef,\n onClick: this.onClick,\n className: classes\n }));\n };\n\n return NavLink;\n}(React.Component);\n\nNavLink.propTypes = propTypes;\nNavLink.defaultProps = defaultProps;\nexport default NavLink;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n light: PropTypes.bool,\n dark: PropTypes.bool,\n full: PropTypes.bool,\n fixed: PropTypes.string,\n sticky: PropTypes.string,\n color: PropTypes.string,\n role: PropTypes.string,\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n expand: PropTypes.oneOfType([PropTypes.bool, PropTypes.string])\n};\nvar defaultProps = {\n tag: 'nav',\n expand: false\n};\n\nvar getExpandClass = function getExpandClass(expand) {\n if (expand === false) {\n return false;\n } else if (expand === true || expand === 'xs') {\n return 'navbar-expand';\n }\n\n return \"navbar-expand-\" + expand;\n};\n\nvar Navbar = function Navbar(props) {\n var _classNames;\n\n var expand = props.expand,\n className = props.className,\n cssModule = props.cssModule,\n light = props.light,\n dark = props.dark,\n fixed = props.fixed,\n sticky = props.sticky,\n color = props.color,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"expand\", \"className\", \"cssModule\", \"light\", \"dark\", \"fixed\", \"sticky\", \"color\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'navbar', getExpandClass(expand), (_classNames = {\n 'navbar-light': light,\n 'navbar-dark': dark\n }, _classNames[\"bg-\" + color] = color, _classNames[\"fixed-\" + fixed] = fixed, _classNames[\"sticky-\" + sticky] = sticky, _classNames)), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nNavbar.propTypes = propTypes;\nNavbar.defaultProps = defaultProps;\nexport default Navbar;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'a'\n};\n\nvar NavbarBrand = function NavbarBrand(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'navbar-brand'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nNavbarBrand.propTypes = propTypes;\nNavbarBrand.defaultProps = defaultProps;\nexport default NavbarBrand;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'span'\n};\n\nvar NavbarText = function NavbarText(props) {\n var className = props.className,\n cssModule = props.cssModule,\n active = props.active,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"active\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'navbar-text'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nNavbarText.propTypes = propTypes;\nNavbarText.defaultProps = defaultProps;\nexport default NavbarText;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n type: PropTypes.string,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n children: PropTypes.node\n};\nvar defaultProps = {\n tag: 'button',\n type: 'button'\n};\n\nvar NavbarToggler = function NavbarToggler(props) {\n var className = props.className,\n cssModule = props.cssModule,\n children = props.children,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"children\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'navbar-toggler'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({\n \"aria-label\": \"Toggle navigation\"\n }, attributes, {\n className: classes\n }), children || /*#__PURE__*/React.createElement(\"span\", {\n className: mapToCssModules('navbar-toggler-icon', cssModule)\n }));\n};\n\nNavbarToggler.propTypes = propTypes;\nNavbarToggler.defaultProps = defaultProps;\nexport default NavbarToggler;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n children: PropTypes.node,\n className: PropTypes.string,\n listClassName: PropTypes.string,\n cssModule: PropTypes.object,\n size: PropTypes.string,\n tag: tagPropType,\n listTag: tagPropType,\n 'aria-label': PropTypes.string\n};\nvar defaultProps = {\n tag: 'nav',\n listTag: 'ul',\n 'aria-label': 'pagination'\n};\n\nvar Pagination = function Pagination(props) {\n var _classNames;\n\n var className = props.className,\n listClassName = props.listClassName,\n cssModule = props.cssModule,\n size = props.size,\n Tag = props.tag,\n ListTag = props.listTag,\n label = props['aria-label'],\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"listClassName\", \"cssModule\", \"size\", \"tag\", \"listTag\", \"aria-label\"]);\n\n var classes = mapToCssModules(classNames(className), cssModule);\n var listClasses = mapToCssModules(classNames(listClassName, 'pagination', (_classNames = {}, _classNames[\"pagination-\" + size] = !!size, _classNames)), cssModule);\n return /*#__PURE__*/React.createElement(Tag, {\n className: classes,\n \"aria-label\": label\n }, /*#__PURE__*/React.createElement(ListTag, _extends({}, attributes, {\n className: listClasses\n })));\n};\n\nPagination.propTypes = propTypes;\nPagination.defaultProps = defaultProps;\nexport default Pagination;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n active: PropTypes.bool,\n children: PropTypes.node,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n disabled: PropTypes.bool,\n tag: tagPropType\n};\nvar defaultProps = {\n tag: 'li'\n};\n\nvar PaginationItem = function PaginationItem(props) {\n var active = props.active,\n className = props.className,\n cssModule = props.cssModule,\n disabled = props.disabled,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"active\", \"className\", \"cssModule\", \"disabled\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'page-item', {\n active: active,\n disabled: disabled\n }), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nPaginationItem.propTypes = propTypes;\nPaginationItem.defaultProps = defaultProps;\nexport default PaginationItem;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n 'aria-label': PropTypes.string,\n children: PropTypes.node,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n next: PropTypes.bool,\n previous: PropTypes.bool,\n first: PropTypes.bool,\n last: PropTypes.bool,\n tag: tagPropType\n};\nvar defaultProps = {\n tag: 'a'\n};\n\nvar PaginationLink = function PaginationLink(props) {\n var className = props.className,\n cssModule = props.cssModule,\n next = props.next,\n previous = props.previous,\n first = props.first,\n last = props.last,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"next\", \"previous\", \"first\", \"last\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'page-link'), cssModule);\n var defaultAriaLabel;\n\n if (previous) {\n defaultAriaLabel = 'Previous';\n } else if (next) {\n defaultAriaLabel = 'Next';\n } else if (first) {\n defaultAriaLabel = 'First';\n } else if (last) {\n defaultAriaLabel = 'Last';\n }\n\n var ariaLabel = props['aria-label'] || defaultAriaLabel;\n var defaultCaret;\n\n if (previous) {\n defaultCaret = \"\\u2039\";\n } else if (next) {\n defaultCaret = \"\\u203A\";\n } else if (first) {\n defaultCaret = \"\\xAB\";\n } else if (last) {\n defaultCaret = \"\\xBB\";\n }\n\n var children = props.children;\n\n if (children && Array.isArray(children) && children.length === 0) {\n children = null;\n }\n\n if (!attributes.href && Tag === 'a') {\n Tag = 'button';\n }\n\n if (previous || next || first || last) {\n children = [/*#__PURE__*/React.createElement(\"span\", {\n \"aria-hidden\": \"true\",\n key: \"caret\"\n }, children || defaultCaret), /*#__PURE__*/React.createElement(\"span\", {\n className: \"sr-only\",\n key: \"sr\"\n }, ariaLabel)];\n }\n\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes,\n \"aria-label\": ariaLabel\n }), children);\n};\n\nPaginationLink.propTypes = propTypes;\nPaginationLink.defaultProps = defaultProps;\nexport default PaginationLink;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport React from 'react';\nimport classNames from 'classnames';\nimport TooltipPopoverWrapper, { propTypes } from './TooltipPopoverWrapper';\nvar defaultProps = {\n placement: 'right',\n placementPrefix: 'bs-popover',\n trigger: 'click'\n};\n\nvar Popover = function Popover(props) {\n var popperClasses = classNames('popover', 'show', props.popperClassName);\n var classes = classNames('popover-inner', props.innerClassName);\n return /*#__PURE__*/React.createElement(TooltipPopoverWrapper, _extends({}, props, {\n popperClassName: popperClasses,\n innerClassName: classes\n }));\n};\n\nPopover.propTypes = propTypes;\nPopover.defaultProps = defaultProps;\nexport default Popover;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar PopoverBody = function PopoverBody(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'popover-body'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nPopoverBody.propTypes = propTypes;\nPopoverBody.defaultProps = defaultProps;\nexport default PopoverBody;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'h3'\n};\n\nvar PopoverHeader = function PopoverHeader(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'popover-header'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nPopoverHeader.propTypes = propTypes;\nPopoverHeader.defaultProps = defaultProps;\nexport default PopoverHeader;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport ReactDOM from 'react-dom';\nimport classNames from 'classnames';\nimport { Popper as ReactPopper } from 'react-popper';\nimport { getTarget, targetPropType, mapToCssModules, DOMElement, tagPropType } from './utils';\nimport Fade from './Fade';\n\nfunction noop() {}\n\nvar propTypes = {\n children: PropTypes.oneOfType([PropTypes.node, PropTypes.func]).isRequired,\n popperClassName: PropTypes.string,\n placement: PropTypes.string,\n placementPrefix: PropTypes.string,\n arrowClassName: PropTypes.string,\n hideArrow: PropTypes.bool,\n tag: tagPropType,\n isOpen: PropTypes.bool.isRequired,\n cssModule: PropTypes.object,\n offset: PropTypes.oneOfType([PropTypes.string, PropTypes.number]),\n fallbackPlacement: PropTypes.oneOfType([PropTypes.string, PropTypes.array]),\n flip: PropTypes.bool,\n container: targetPropType,\n target: targetPropType.isRequired,\n modifiers: PropTypes.object,\n positionFixed: PropTypes.bool,\n boundariesElement: PropTypes.oneOfType([PropTypes.string, DOMElement]),\n onClosed: PropTypes.func,\n fade: PropTypes.bool,\n transition: PropTypes.shape(Fade.propTypes)\n};\nvar defaultProps = {\n boundariesElement: 'scrollParent',\n placement: 'auto',\n hideArrow: false,\n isOpen: false,\n offset: 0,\n fallbackPlacement: 'flip',\n flip: true,\n container: 'body',\n modifiers: {},\n onClosed: noop,\n fade: true,\n transition: _objectSpread({}, Fade.defaultProps)\n};\n\nvar PopperContent = /*#__PURE__*/function (_React$Component) {\n _inheritsLoose(PopperContent, _React$Component);\n\n function PopperContent(props) {\n var _this;\n\n _this = _React$Component.call(this, props) || this;\n _this.setTargetNode = _this.setTargetNode.bind(_assertThisInitialized(_this));\n _this.getTargetNode = _this.getTargetNode.bind(_assertThisInitialized(_this));\n _this.getRef = _this.getRef.bind(_assertThisInitialized(_this));\n _this.onClosed = _this.onClosed.bind(_assertThisInitialized(_this));\n _this.state = {\n isOpen: props.isOpen\n };\n return _this;\n }\n\n PopperContent.getDerivedStateFromProps = function getDerivedStateFromProps(props, state) {\n if (props.isOpen && !state.isOpen) {\n return {\n isOpen: props.isOpen\n };\n } else return null;\n };\n\n var _proto = PopperContent.prototype;\n\n _proto.componentDidUpdate = function componentDidUpdate() {\n if (this._element && this._element.childNodes && this._element.childNodes[0] && this._element.childNodes[0].focus) {\n this._element.childNodes[0].focus();\n }\n };\n\n _proto.setTargetNode = function setTargetNode(node) {\n this.targetNode = typeof node === 'string' ? getTarget(node) : node;\n };\n\n _proto.getTargetNode = function getTargetNode() {\n return this.targetNode;\n };\n\n _proto.getContainerNode = function getContainerNode() {\n return getTarget(this.props.container);\n };\n\n _proto.getRef = function getRef(ref) {\n this._element = ref;\n };\n\n _proto.onClosed = function onClosed() {\n this.props.onClosed();\n this.setState({\n isOpen: false\n });\n };\n\n _proto.renderChildren = function renderChildren() {\n var _this$props = this.props,\n cssModule = _this$props.cssModule,\n children = _this$props.children,\n isOpen = _this$props.isOpen,\n flip = _this$props.flip,\n target = _this$props.target,\n offset = _this$props.offset,\n fallbackPlacement = _this$props.fallbackPlacement,\n placementPrefix = _this$props.placementPrefix,\n _arrowClassName = _this$props.arrowClassName,\n hideArrow = _this$props.hideArrow,\n _popperClassName = _this$props.popperClassName,\n tag = _this$props.tag,\n container = _this$props.container,\n modifiers = _this$props.modifiers,\n positionFixed = _this$props.positionFixed,\n boundariesElement = _this$props.boundariesElement,\n onClosed = _this$props.onClosed,\n fade = _this$props.fade,\n transition = _this$props.transition,\n placement = _this$props.placement,\n attrs = _objectWithoutPropertiesLoose(_this$props, [\"cssModule\", \"children\", \"isOpen\", \"flip\", \"target\", \"offset\", \"fallbackPlacement\", \"placementPrefix\", \"arrowClassName\", \"hideArrow\", \"popperClassName\", \"tag\", \"container\", \"modifiers\", \"positionFixed\", \"boundariesElement\", \"onClosed\", \"fade\", \"transition\", \"placement\"]);\n\n var arrowClassName = mapToCssModules(classNames('arrow', _arrowClassName), cssModule);\n var popperClassName = mapToCssModules(classNames(_popperClassName, placementPrefix ? placementPrefix + \"-auto\" : ''), this.props.cssModule);\n\n var extendedModifiers = _objectSpread({\n offset: {\n offset: offset\n },\n flip: {\n enabled: flip,\n behavior: fallbackPlacement\n },\n preventOverflow: {\n boundariesElement: boundariesElement\n }\n }, modifiers);\n\n var popperTransition = _objectSpread(_objectSpread(_objectSpread({}, Fade.defaultProps), transition), {}, {\n baseClass: fade ? transition.baseClass : '',\n timeout: fade ? transition.timeout : 0\n });\n\n return /*#__PURE__*/React.createElement(Fade, _extends({}, popperTransition, attrs, {\n in: isOpen,\n onExited: this.onClosed,\n tag: tag\n }), /*#__PURE__*/React.createElement(ReactPopper, {\n referenceElement: this.targetNode,\n modifiers: extendedModifiers,\n placement: placement,\n positionFixed: positionFixed\n }, function (_ref) {\n var ref = _ref.ref,\n style = _ref.style,\n placement = _ref.placement,\n outOfBoundaries = _ref.outOfBoundaries,\n arrowProps = _ref.arrowProps,\n scheduleUpdate = _ref.scheduleUpdate;\n return /*#__PURE__*/React.createElement(\"div\", {\n ref: ref,\n style: style,\n className: popperClassName,\n \"x-placement\": placement,\n \"x-out-of-boundaries\": outOfBoundaries ? 'true' : undefined\n }, typeof children === 'function' ? children({\n scheduleUpdate: scheduleUpdate\n }) : children, !hideArrow && /*#__PURE__*/React.createElement(\"span\", {\n ref: arrowProps.ref,\n className: arrowClassName,\n style: arrowProps.style\n }));\n }));\n };\n\n _proto.render = function render() {\n this.setTargetNode(this.props.target);\n\n if (this.state.isOpen) {\n return this.props.container === 'inline' ? this.renderChildren() : /*#__PURE__*/ReactDOM.createPortal( /*#__PURE__*/React.createElement(\"div\", {\n ref: this.getRef\n }, this.renderChildren()), this.getContainerNode());\n }\n\n return null;\n };\n\n return PopperContent;\n}(React.Component);\n\nPopperContent.propTypes = propTypes;\nPopperContent.defaultProps = defaultProps;\nexport default PopperContent;","import PropTypes from 'prop-types';\nimport { getTarget, targetPropType } from './utils';\n\nvar PopperTargetHelper = function PopperTargetHelper(props, context) {\n context.popperManager.setTargetNode(getTarget(props.target));\n return null;\n};\n\nPopperTargetHelper.contextTypes = {\n popperManager: PropTypes.object.isRequired\n};\nPopperTargetHelper.propTypes = {\n target: targetPropType.isRequired\n};\nexport default PopperTargetHelper;","import _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport React from 'react';\nimport ReactDOM from 'react-dom';\nimport PropTypes from 'prop-types';\nimport { canUseDOM } from './utils';\nvar propTypes = {\n children: PropTypes.node.isRequired,\n node: PropTypes.any\n};\n\nvar Portal = /*#__PURE__*/function (_React$Component) {\n _inheritsLoose(Portal, _React$Component);\n\n function Portal() {\n return _React$Component.apply(this, arguments) || this;\n }\n\n var _proto = Portal.prototype;\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n if (this.defaultNode) {\n document.body.removeChild(this.defaultNode);\n }\n\n this.defaultNode = null;\n };\n\n _proto.render = function render() {\n if (!canUseDOM) {\n return null;\n }\n\n if (!this.props.node && !this.defaultNode) {\n this.defaultNode = document.createElement('div');\n document.body.appendChild(this.defaultNode);\n }\n\n return /*#__PURE__*/ReactDOM.createPortal(this.props.children, this.props.node || this.defaultNode);\n };\n\n return Portal;\n}(React.Component);\n\nPortal.propTypes = propTypes;\nexport default Portal;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType, toNumber } from './utils';\nvar propTypes = {\n children: PropTypes.node,\n bar: PropTypes.bool,\n multi: PropTypes.bool,\n tag: tagPropType,\n value: PropTypes.oneOfType([PropTypes.string, PropTypes.number]),\n min: PropTypes.oneOfType([PropTypes.string, PropTypes.number]),\n max: PropTypes.oneOfType([PropTypes.string, PropTypes.number]),\n animated: PropTypes.bool,\n striped: PropTypes.bool,\n color: PropTypes.string,\n className: PropTypes.string,\n barClassName: PropTypes.string,\n cssModule: PropTypes.object,\n style: PropTypes.object,\n barAriaValueText: PropTypes.string,\n barAriaLabelledBy: PropTypes.string\n};\nvar defaultProps = {\n tag: 'div',\n value: 0,\n min: 0,\n max: 100,\n style: {}\n};\n\nvar Progress = function Progress(props) {\n var children = props.children,\n className = props.className,\n barClassName = props.barClassName,\n cssModule = props.cssModule,\n value = props.value,\n min = props.min,\n max = props.max,\n animated = props.animated,\n striped = props.striped,\n color = props.color,\n bar = props.bar,\n multi = props.multi,\n Tag = props.tag,\n style = props.style,\n barAriaValueText = props.barAriaValueText,\n barAriaLabelledBy = props.barAriaLabelledBy,\n attributes = _objectWithoutPropertiesLoose(props, [\"children\", \"className\", \"barClassName\", \"cssModule\", \"value\", \"min\", \"max\", \"animated\", \"striped\", \"color\", \"bar\", \"multi\", \"tag\", \"style\", \"barAriaValueText\", \"barAriaLabelledBy\"]);\n\n var percent = toNumber(value) / toNumber(max) * 100;\n var progressClasses = mapToCssModules(classNames(className, 'progress'), cssModule);\n var progressBarClasses = mapToCssModules(classNames('progress-bar', bar ? className || barClassName : barClassName, animated ? 'progress-bar-animated' : null, color ? \"bg-\" + color : null, striped || animated ? 'progress-bar-striped' : null), cssModule);\n var progressBarProps = {\n className: progressBarClasses,\n style: _objectSpread(_objectSpread({}, style), {}, {\n width: percent + \"%\"\n }),\n role: 'progressbar',\n 'aria-valuenow': value,\n 'aria-valuemin': min,\n 'aria-valuemax': max,\n 'aria-valuetext': barAriaValueText,\n 'aria-labelledby': barAriaLabelledBy,\n children: children\n };\n\n if (bar) {\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, progressBarProps));\n }\n\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: progressClasses\n }), multi ? children : /*#__PURE__*/React.createElement(\"div\", progressBarProps));\n};\n\nProgress.propTypes = propTypes;\nProgress.defaultProps = defaultProps;\nexport default Progress;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar rowColWidths = ['xs', 'sm', 'md', 'lg', 'xl'];\nvar rowColsPropType = PropTypes.oneOfType([PropTypes.number, PropTypes.string]);\nvar propTypes = {\n tag: tagPropType,\n noGutters: PropTypes.bool,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n form: PropTypes.bool,\n xs: rowColsPropType,\n sm: rowColsPropType,\n md: rowColsPropType,\n lg: rowColsPropType,\n xl: rowColsPropType\n};\nvar defaultProps = {\n tag: 'div',\n widths: rowColWidths\n};\n\nvar Row = function Row(props) {\n var className = props.className,\n cssModule = props.cssModule,\n noGutters = props.noGutters,\n Tag = props.tag,\n form = props.form,\n widths = props.widths,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"noGutters\", \"tag\", \"form\", \"widths\"]);\n\n var colClasses = [];\n widths.forEach(function (colWidth, i) {\n var colSize = props[colWidth];\n delete attributes[colWidth];\n\n if (!colSize) {\n return;\n }\n\n var isXs = !i;\n colClasses.push(isXs ? \"row-cols-\" + colSize : \"row-cols-\" + colWidth + \"-\" + colSize);\n });\n var classes = mapToCssModules(classNames(className, noGutters ? 'no-gutters' : null, form ? 'form-row' : 'row', colClasses), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n }));\n};\n\nRow.propTypes = propTypes;\nRow.defaultProps = defaultProps;\nexport default Row;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n type: PropTypes.string,\n size: PropTypes.string,\n color: PropTypes.string,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n children: PropTypes.string\n};\nvar defaultProps = {\n tag: 'div',\n type: 'border',\n children: 'Loading...'\n};\n\nvar Spinner = function Spinner(props) {\n var className = props.className,\n cssModule = props.cssModule,\n type = props.type,\n size = props.size,\n color = props.color,\n children = props.children,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"type\", \"size\", \"color\", \"children\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, size ? \"spinner-\" + type + \"-\" + size : false, \"spinner-\" + type, color ? \"text-\" + color : false), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({\n role: \"status\"\n }, attributes, {\n className: classes\n }), children && /*#__PURE__*/React.createElement(\"span\", {\n className: mapToCssModules('sr-only', cssModule)\n }, children));\n};\n\nSpinner.propTypes = propTypes;\nSpinner.defaultProps = defaultProps;\nexport default Spinner;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { TabContext } from './TabContext';\nimport { mapToCssModules, omit, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n activeTab: PropTypes.any,\n className: PropTypes.string,\n cssModule: PropTypes.object\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar TabContent = /*#__PURE__*/function (_Component) {\n _inheritsLoose(TabContent, _Component);\n\n TabContent.getDerivedStateFromProps = function getDerivedStateFromProps(nextProps, prevState) {\n if (prevState.activeTab !== nextProps.activeTab) {\n return {\n activeTab: nextProps.activeTab\n };\n }\n\n return null;\n };\n\n function TabContent(props) {\n var _this;\n\n _this = _Component.call(this, props) || this;\n _this.state = {\n activeTab: _this.props.activeTab\n };\n return _this;\n }\n\n var _proto = TabContent.prototype;\n\n _proto.render = function render() {\n var _this$props = this.props,\n className = _this$props.className,\n cssModule = _this$props.cssModule,\n Tag = _this$props.tag;\n var attributes = omit(this.props, Object.keys(propTypes));\n var classes = mapToCssModules(classNames('tab-content', className), cssModule);\n return /*#__PURE__*/React.createElement(TabContext.Provider, {\n value: {\n activeTabId: this.state.activeTab\n }\n }, /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes\n })));\n };\n\n return TabContent;\n}(Component);\n\nexport default TabContent;\nTabContent.propTypes = propTypes;\nTabContent.defaultProps = defaultProps;","import React from 'react';\n/**\n * TabContext\n * {\n * activeTabId: PropTypes.any\n * }\n */\n\nexport var TabContext = /*#__PURE__*/React.createContext({});","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { TabContext } from './TabContext';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n tabId: PropTypes.any\n};\nvar defaultProps = {\n tag: 'div'\n};\nexport default function TabPane(props) {\n var className = props.className,\n cssModule = props.cssModule,\n tabId = props.tabId,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tabId\", \"tag\"]);\n\n var getClasses = function getClasses(activeTabId) {\n return mapToCssModules(classNames('tab-pane', className, {\n active: tabId === activeTabId\n }), cssModule);\n };\n\n return /*#__PURE__*/React.createElement(TabContext.Consumer, null, function (_ref) {\n var activeTabId = _ref.activeTabId;\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: getClasses(activeTabId)\n }));\n });\n}\nTabPane.propTypes = propTypes;\nTabPane.defaultProps = defaultProps;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n className: PropTypes.string,\n cssModule: PropTypes.object,\n size: PropTypes.string,\n bordered: PropTypes.bool,\n borderless: PropTypes.bool,\n striped: PropTypes.bool,\n dark: PropTypes.bool,\n hover: PropTypes.bool,\n responsive: PropTypes.oneOfType([PropTypes.bool, PropTypes.string]),\n tag: tagPropType,\n responsiveTag: tagPropType,\n innerRef: PropTypes.oneOfType([PropTypes.func, PropTypes.string, PropTypes.object])\n};\nvar defaultProps = {\n tag: 'table',\n responsiveTag: 'div'\n};\n\nvar Table = function Table(props) {\n var className = props.className,\n cssModule = props.cssModule,\n size = props.size,\n bordered = props.bordered,\n borderless = props.borderless,\n striped = props.striped,\n dark = props.dark,\n hover = props.hover,\n responsive = props.responsive,\n Tag = props.tag,\n ResponsiveTag = props.responsiveTag,\n innerRef = props.innerRef,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"size\", \"bordered\", \"borderless\", \"striped\", \"dark\", \"hover\", \"responsive\", \"tag\", \"responsiveTag\", \"innerRef\"]);\n\n var classes = mapToCssModules(classNames(className, 'table', size ? 'table-' + size : false, bordered ? 'table-bordered' : false, borderless ? 'table-borderless' : false, striped ? 'table-striped' : false, dark ? 'table-dark' : false, hover ? 'table-hover' : false), cssModule);\n var table = /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n ref: innerRef,\n className: classes\n }));\n\n if (responsive) {\n var responsiveClassName = mapToCssModules(responsive === true ? 'table-responsive' : \"table-responsive-\" + responsive, cssModule);\n return /*#__PURE__*/React.createElement(ResponsiveTag, {\n className: responsiveClassName\n }, table);\n }\n\n return table;\n};\n\nTable.propTypes = propTypes;\nTable.defaultProps = defaultProps;\nexport default Table;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nimport Fade from './Fade';\nvar propTypes = {\n children: PropTypes.node,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n fade: PropTypes.bool,\n isOpen: PropTypes.bool,\n tag: tagPropType,\n transition: PropTypes.shape(Fade.propTypes),\n innerRef: PropTypes.oneOfType([PropTypes.object, PropTypes.string, PropTypes.func])\n};\nvar defaultProps = {\n isOpen: true,\n tag: 'div',\n fade: true,\n transition: _objectSpread(_objectSpread({}, Fade.defaultProps), {}, {\n unmountOnExit: true\n })\n};\n\nfunction Toast(props) {\n var className = props.className,\n cssModule = props.cssModule,\n Tag = props.tag,\n isOpen = props.isOpen,\n children = props.children,\n transition = props.transition,\n fade = props.fade,\n innerRef = props.innerRef,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"tag\", \"isOpen\", \"children\", \"transition\", \"fade\", \"innerRef\"]);\n\n var classes = mapToCssModules(classNames(className, 'toast'), cssModule);\n\n var toastTransition = _objectSpread(_objectSpread(_objectSpread({}, Fade.defaultProps), transition), {}, {\n baseClass: fade ? transition.baseClass : '',\n timeout: fade ? transition.timeout : 0\n });\n\n return /*#__PURE__*/React.createElement(Fade, _extends({}, attributes, toastTransition, {\n tag: Tag,\n className: classes,\n in: isOpen,\n role: \"alert\",\n innerRef: innerRef\n }), children);\n}\n\nToast.propTypes = propTypes;\nToast.defaultProps = defaultProps;\nexport default Toast;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n innerRef: PropTypes.oneOfType([PropTypes.object, PropTypes.string, PropTypes.func])\n};\nvar defaultProps = {\n tag: 'div'\n};\n\nvar ToastBody = function ToastBody(props) {\n var className = props.className,\n cssModule = props.cssModule,\n innerRef = props.innerRef,\n Tag = props.tag,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"innerRef\", \"tag\"]);\n\n var classes = mapToCssModules(classNames(className, 'toast-body'), cssModule);\n return /*#__PURE__*/React.createElement(Tag, _extends({}, attributes, {\n className: classes,\n ref: innerRef\n }));\n};\n\nToastBody.propTypes = propTypes;\nToastBody.defaultProps = defaultProps;\nexport default ToastBody;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport classNames from 'classnames';\nimport { mapToCssModules, tagPropType } from './utils';\nvar propTypes = {\n tag: tagPropType,\n icon: PropTypes.oneOfType([PropTypes.string, PropTypes.node]),\n wrapTag: tagPropType,\n toggle: PropTypes.func,\n className: PropTypes.string,\n cssModule: PropTypes.object,\n children: PropTypes.node,\n closeAriaLabel: PropTypes.string,\n charCode: PropTypes.oneOfType([PropTypes.string, PropTypes.number]),\n close: PropTypes.object\n};\nvar defaultProps = {\n tag: 'strong',\n wrapTag: 'div',\n tagClassName: 'mr-auto',\n closeAriaLabel: 'Close',\n charCode: 215\n};\n\nvar ToastHeader = function ToastHeader(props) {\n var closeButton;\n var icon;\n\n var className = props.className,\n cssModule = props.cssModule,\n children = props.children,\n toggle = props.toggle,\n Tag = props.tag,\n WrapTag = props.wrapTag,\n closeAriaLabel = props.closeAriaLabel,\n charCode = props.charCode,\n close = props.close,\n tagClassName = props.tagClassName,\n iconProp = props.icon,\n attributes = _objectWithoutPropertiesLoose(props, [\"className\", \"cssModule\", \"children\", \"toggle\", \"tag\", \"wrapTag\", \"closeAriaLabel\", \"charCode\", \"close\", \"tagClassName\", \"icon\"]);\n\n var classes = mapToCssModules(classNames(className, 'toast-header'), cssModule);\n\n if (!close && toggle) {\n var closeIcon = typeof charCode === 'number' ? String.fromCharCode(charCode) : charCode;\n closeButton = /*#__PURE__*/React.createElement(\"button\", {\n type: \"button\",\n onClick: toggle,\n className: mapToCssModules('close', cssModule),\n \"aria-label\": closeAriaLabel\n }, /*#__PURE__*/React.createElement(\"span\", {\n \"aria-hidden\": \"true\"\n }, closeIcon));\n }\n\n if (typeof iconProp === \"string\") {\n icon = /*#__PURE__*/React.createElement(\"svg\", {\n className: mapToCssModules(\"rounded text-\" + iconProp),\n width: \"20\",\n height: \"20\",\n xmlns: \"http://www.w3.org/2000/svg\",\n preserveAspectRatio: \"xMidYMid slice\",\n focusable: \"false\",\n role: \"img\"\n }, /*#__PURE__*/React.createElement(\"rect\", {\n fill: \"currentColor\",\n width: \"100%\",\n height: \"100%\"\n }));\n } else if (iconProp) {\n icon = iconProp;\n }\n\n return /*#__PURE__*/React.createElement(WrapTag, _extends({}, attributes, {\n className: classes\n }), icon, /*#__PURE__*/React.createElement(Tag, {\n className: mapToCssModules(classNames(tagClassName, {\n \"ml-2\": icon != null\n }), cssModule)\n }, children), close || closeButton);\n};\n\nToastHeader.propTypes = propTypes;\nToastHeader.defaultProps = defaultProps;\nexport default ToastHeader;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport React from 'react';\nimport classNames from 'classnames';\nimport TooltipPopoverWrapper, { propTypes } from './TooltipPopoverWrapper';\nvar defaultProps = {\n placement: 'top',\n autohide: true,\n placementPrefix: 'bs-tooltip',\n trigger: 'hover focus'\n};\n\nvar Tooltip = function Tooltip(props) {\n var popperClasses = classNames('tooltip', 'show', props.popperClassName);\n var classes = classNames('tooltip-inner', props.innerClassName);\n return /*#__PURE__*/React.createElement(TooltipPopoverWrapper, _extends({}, props, {\n popperClassName: popperClasses,\n innerClassName: classes\n }));\n};\n\nTooltip.propTypes = propTypes;\nTooltip.defaultProps = defaultProps;\nexport default Tooltip;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport PopperContent from './PopperContent';\nimport { getTarget, targetPropType, omit, PopperPlacements, mapToCssModules, DOMElement } from './utils';\nexport var propTypes = {\n children: PropTypes.oneOfType([PropTypes.node, PropTypes.func]),\n placement: PropTypes.oneOf(PopperPlacements),\n target: targetPropType.isRequired,\n container: targetPropType,\n isOpen: PropTypes.bool,\n disabled: PropTypes.bool,\n hideArrow: PropTypes.bool,\n boundariesElement: PropTypes.oneOfType([PropTypes.string, DOMElement]),\n className: PropTypes.string,\n innerClassName: PropTypes.string,\n arrowClassName: PropTypes.string,\n popperClassName: PropTypes.string,\n cssModule: PropTypes.object,\n toggle: PropTypes.func,\n autohide: PropTypes.bool,\n placementPrefix: PropTypes.string,\n delay: PropTypes.oneOfType([PropTypes.shape({\n show: PropTypes.number,\n hide: PropTypes.number\n }), PropTypes.number]),\n modifiers: PropTypes.object,\n positionFixed: PropTypes.bool,\n offset: PropTypes.oneOfType([PropTypes.string, PropTypes.number]),\n innerRef: PropTypes.oneOfType([PropTypes.func, PropTypes.string, PropTypes.object]),\n trigger: PropTypes.string,\n fade: PropTypes.bool,\n flip: PropTypes.bool\n};\nvar DEFAULT_DELAYS = {\n show: 0,\n hide: 50\n};\nvar defaultProps = {\n isOpen: false,\n hideArrow: false,\n autohide: false,\n delay: DEFAULT_DELAYS,\n toggle: function toggle() {},\n trigger: 'click',\n fade: true\n};\n\nfunction isInDOMSubtree(element, subtreeRoot) {\n return subtreeRoot && (element === subtreeRoot || subtreeRoot.contains(element));\n}\n\nfunction isInDOMSubtrees(element, subtreeRoots) {\n if (subtreeRoots === void 0) {\n subtreeRoots = [];\n }\n\n return subtreeRoots && subtreeRoots.length && subtreeRoots.filter(function (subTreeRoot) {\n return isInDOMSubtree(element, subTreeRoot);\n })[0];\n}\n\nvar TooltipPopoverWrapper = /*#__PURE__*/function (_React$Component) {\n _inheritsLoose(TooltipPopoverWrapper, _React$Component);\n\n function TooltipPopoverWrapper(props) {\n var _this;\n\n _this = _React$Component.call(this, props) || this;\n _this._targets = [];\n _this.currentTargetElement = null;\n _this.addTargetEvents = _this.addTargetEvents.bind(_assertThisInitialized(_this));\n _this.handleDocumentClick = _this.handleDocumentClick.bind(_assertThisInitialized(_this));\n _this.removeTargetEvents = _this.removeTargetEvents.bind(_assertThisInitialized(_this));\n _this.toggle = _this.toggle.bind(_assertThisInitialized(_this));\n _this.showWithDelay = _this.showWithDelay.bind(_assertThisInitialized(_this));\n _this.hideWithDelay = _this.hideWithDelay.bind(_assertThisInitialized(_this));\n _this.onMouseOverTooltipContent = _this.onMouseOverTooltipContent.bind(_assertThisInitialized(_this));\n _this.onMouseLeaveTooltipContent = _this.onMouseLeaveTooltipContent.bind(_assertThisInitialized(_this));\n _this.show = _this.show.bind(_assertThisInitialized(_this));\n _this.hide = _this.hide.bind(_assertThisInitialized(_this));\n _this.onEscKeyDown = _this.onEscKeyDown.bind(_assertThisInitialized(_this));\n _this.getRef = _this.getRef.bind(_assertThisInitialized(_this));\n _this.state = {\n isOpen: props.isOpen\n };\n _this._isMounted = false;\n return _this;\n }\n\n var _proto = TooltipPopoverWrapper.prototype;\n\n _proto.componentDidMount = function componentDidMount() {\n this._isMounted = true;\n this.updateTarget();\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this._isMounted = false;\n this.removeTargetEvents();\n this._targets = null;\n this.clearShowTimeout();\n this.clearHideTimeout();\n };\n\n TooltipPopoverWrapper.getDerivedStateFromProps = function getDerivedStateFromProps(props, state) {\n if (props.isOpen && !state.isOpen) {\n return {\n isOpen: props.isOpen\n };\n } else return null;\n };\n\n _proto.onMouseOverTooltipContent = function onMouseOverTooltipContent() {\n if (this.props.trigger.indexOf('hover') > -1 && !this.props.autohide) {\n if (this._hideTimeout) {\n this.clearHideTimeout();\n }\n\n if (this.state.isOpen && !this.props.isOpen) {\n this.toggle();\n }\n }\n };\n\n _proto.onMouseLeaveTooltipContent = function onMouseLeaveTooltipContent(e) {\n if (this.props.trigger.indexOf('hover') > -1 && !this.props.autohide) {\n if (this._showTimeout) {\n this.clearShowTimeout();\n }\n\n e.persist();\n this._hideTimeout = setTimeout(this.hide.bind(this, e), this.getDelay('hide'));\n }\n };\n\n _proto.onEscKeyDown = function onEscKeyDown(e) {\n if (e.key === 'Escape') {\n this.hide(e);\n }\n };\n\n _proto.getRef = function getRef(ref) {\n var innerRef = this.props.innerRef;\n\n if (innerRef) {\n if (typeof innerRef === 'function') {\n innerRef(ref);\n } else if (typeof innerRef === 'object') {\n innerRef.current = ref;\n }\n }\n\n this._popover = ref;\n };\n\n _proto.getDelay = function getDelay(key) {\n var delay = this.props.delay;\n\n if (typeof delay === 'object') {\n return isNaN(delay[key]) ? DEFAULT_DELAYS[key] : delay[key];\n }\n\n return delay;\n };\n\n _proto.getCurrentTarget = function getCurrentTarget(target) {\n if (!target) return null;\n\n var index = this._targets.indexOf(target);\n\n if (index >= 0) return this._targets[index];\n return this.getCurrentTarget(target.parentElement);\n };\n\n _proto.show = function show(e) {\n if (!this.props.isOpen) {\n this.clearShowTimeout();\n this.currentTargetElement = e ? e.currentTarget || this.getCurrentTarget(e.target) : null;\n\n if (e && e.composedPath && typeof e.composedPath === 'function') {\n var path = e.composedPath();\n this.currentTargetElement = path && path[0] || this.currentTargetElement;\n }\n\n this.toggle(e);\n }\n };\n\n _proto.showWithDelay = function showWithDelay(e) {\n if (this._hideTimeout) {\n this.clearHideTimeout();\n }\n\n this._showTimeout = setTimeout(this.show.bind(this, e), this.getDelay('show'));\n };\n\n _proto.hide = function hide(e) {\n if (this.props.isOpen) {\n this.clearHideTimeout();\n this.currentTargetElement = null;\n this.toggle(e);\n }\n };\n\n _proto.hideWithDelay = function hideWithDelay(e) {\n if (this._showTimeout) {\n this.clearShowTimeout();\n }\n\n this._hideTimeout = setTimeout(this.hide.bind(this, e), this.getDelay('hide'));\n };\n\n _proto.clearShowTimeout = function clearShowTimeout() {\n clearTimeout(this._showTimeout);\n this._showTimeout = undefined;\n };\n\n _proto.clearHideTimeout = function clearHideTimeout() {\n clearTimeout(this._hideTimeout);\n this._hideTimeout = undefined;\n };\n\n _proto.handleDocumentClick = function handleDocumentClick(e) {\n var triggers = this.props.trigger.split(' ');\n\n if (triggers.indexOf('legacy') > -1 && (this.props.isOpen || isInDOMSubtrees(e.target, this._targets))) {\n if (this._hideTimeout) {\n this.clearHideTimeout();\n }\n\n if (this.props.isOpen && !isInDOMSubtree(e.target, this._popover)) {\n this.hideWithDelay(e);\n } else if (!this.props.isOpen) {\n this.showWithDelay(e);\n }\n } else if (triggers.indexOf('click') > -1 && isInDOMSubtrees(e.target, this._targets)) {\n if (this._hideTimeout) {\n this.clearHideTimeout();\n }\n\n if (!this.props.isOpen) {\n this.showWithDelay(e);\n } else {\n this.hideWithDelay(e);\n }\n }\n };\n\n _proto.addEventOnTargets = function addEventOnTargets(type, handler, isBubble) {\n this._targets.forEach(function (target) {\n target.addEventListener(type, handler, isBubble);\n });\n };\n\n _proto.removeEventOnTargets = function removeEventOnTargets(type, handler, isBubble) {\n this._targets.forEach(function (target) {\n target.removeEventListener(type, handler, isBubble);\n });\n };\n\n _proto.addTargetEvents = function addTargetEvents() {\n if (this.props.trigger) {\n var triggers = this.props.trigger.split(' ');\n\n if (triggers.indexOf('manual') === -1) {\n if (triggers.indexOf('click') > -1 || triggers.indexOf('legacy') > -1) {\n document.addEventListener('click', this.handleDocumentClick, true);\n }\n\n if (this._targets && this._targets.length) {\n if (triggers.indexOf('hover') > -1) {\n this.addEventOnTargets('mouseover', this.showWithDelay, true);\n this.addEventOnTargets('mouseout', this.hideWithDelay, true);\n }\n\n if (triggers.indexOf('focus') > -1) {\n this.addEventOnTargets('focusin', this.show, true);\n this.addEventOnTargets('focusout', this.hide, true);\n }\n\n this.addEventOnTargets('keydown', this.onEscKeyDown, true);\n }\n }\n }\n };\n\n _proto.removeTargetEvents = function removeTargetEvents() {\n if (this._targets) {\n this.removeEventOnTargets('mouseover', this.showWithDelay, true);\n this.removeEventOnTargets('mouseout', this.hideWithDelay, true);\n this.removeEventOnTargets('keydown', this.onEscKeyDown, true);\n this.removeEventOnTargets('focusin', this.show, true);\n this.removeEventOnTargets('focusout', this.hide, true);\n }\n\n document.removeEventListener('click', this.handleDocumentClick, true);\n };\n\n _proto.updateTarget = function updateTarget() {\n var newTarget = getTarget(this.props.target, true);\n\n if (newTarget !== this._targets) {\n this.removeTargetEvents();\n this._targets = newTarget ? Array.from(newTarget) : [];\n this.currentTargetElement = this.currentTargetElement || this._targets[0];\n this.addTargetEvents();\n }\n };\n\n _proto.toggle = function toggle(e) {\n if (this.props.disabled || !this._isMounted) {\n return e && e.preventDefault();\n }\n\n return this.props.toggle(e);\n };\n\n _proto.render = function render() {\n var _this2 = this;\n\n if (this.props.isOpen) {\n this.updateTarget();\n }\n\n var target = this.currentTargetElement || this._targets[0];\n\n if (!target) {\n return null;\n }\n\n var _this$props = this.props,\n className = _this$props.className,\n cssModule = _this$props.cssModule,\n innerClassName = _this$props.innerClassName,\n isOpen = _this$props.isOpen,\n hideArrow = _this$props.hideArrow,\n boundariesElement = _this$props.boundariesElement,\n placement = _this$props.placement,\n placementPrefix = _this$props.placementPrefix,\n arrowClassName = _this$props.arrowClassName,\n popperClassName = _this$props.popperClassName,\n container = _this$props.container,\n modifiers = _this$props.modifiers,\n positionFixed = _this$props.positionFixed,\n offset = _this$props.offset,\n fade = _this$props.fade,\n flip = _this$props.flip,\n children = _this$props.children;\n var attributes = omit(this.props, Object.keys(propTypes));\n var popperClasses = mapToCssModules(popperClassName, cssModule);\n var classes = mapToCssModules(innerClassName, cssModule);\n return /*#__PURE__*/React.createElement(PopperContent, {\n className: className,\n target: target,\n isOpen: isOpen,\n hideArrow: hideArrow,\n boundariesElement: boundariesElement,\n placement: placement,\n placementPrefix: placementPrefix,\n arrowClassName: arrowClassName,\n popperClassName: popperClasses,\n container: container,\n modifiers: modifiers,\n positionFixed: positionFixed,\n offset: offset,\n cssModule: cssModule,\n fade: fade,\n flip: flip\n }, function (_ref) {\n var scheduleUpdate = _ref.scheduleUpdate;\n return /*#__PURE__*/React.createElement(\"div\", _extends({}, attributes, {\n ref: _this2.getRef,\n className: classes,\n role: \"tooltip\",\n onMouseOver: _this2.onMouseOverTooltipContent,\n onMouseLeave: _this2.onMouseLeaveTooltipContent,\n onKeyDown: _this2.onEscKeyDown\n }), typeof children === 'function' ? children({\n scheduleUpdate: scheduleUpdate\n }) : children);\n });\n };\n\n return TooltipPopoverWrapper;\n}(React.Component);\n\nTooltipPopoverWrapper.propTypes = propTypes;\nTooltipPopoverWrapper.defaultProps = defaultProps;\nexport default TooltipPopoverWrapper;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport React, { Component } from 'react';\nimport Alert from './Alert';\n\nvar UncontrolledAlert = /*#__PURE__*/function (_Component) {\n _inheritsLoose(UncontrolledAlert, _Component);\n\n function UncontrolledAlert(props) {\n var _this;\n\n _this = _Component.call(this, props) || this;\n _this.state = {\n isOpen: true\n };\n _this.toggle = _this.toggle.bind(_assertThisInitialized(_this));\n return _this;\n }\n\n var _proto = UncontrolledAlert.prototype;\n\n _proto.toggle = function toggle() {\n this.setState({\n isOpen: !this.state.isOpen\n });\n };\n\n _proto.render = function render() {\n return /*#__PURE__*/React.createElement(Alert, _extends({\n isOpen: this.state.isOpen,\n toggle: this.toggle\n }, this.props));\n };\n\n return UncontrolledAlert;\n}(Component);\n\nexport default UncontrolledAlert;","import _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nimport React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport ButtonDropdown from './ButtonDropdown';\nimport { omit } from './utils';\nvar omitKeys = ['defaultOpen'];\n\nvar UncontrolledButtonDropdown = /*#__PURE__*/function (_Component) {\n _inheritsLoose(UncontrolledButtonDropdown, _Component);\n\n function UncontrolledButtonDropdown(props) {\n var _this;\n\n _this = _Component.call(this, props) || this;\n _this.state = {\n isOpen: props.defaultOpen || false\n };\n _this.toggle = _this.toggle.bind(_assertThisInitialized(_this));\n return _this;\n }\n\n var _proto = UncontrolledButtonDropdown.prototype;\n\n _proto.toggle = function toggle() {\n this.setState({\n isOpen: !this.state.isOpen\n });\n };\n\n _proto.render = function render() {\n return /*#__PURE__*/React.createElement(ButtonDropdown, _extends({\n isOpen: this.state.isOpen,\n toggle: this.toggle\n }, omit(this.props, omitKeys)));\n };\n\n return UncontrolledButtonDropdown;\n}(Component);\n\nexport { UncontrolledButtonDropdown as default };\nUncontrolledButtonDropdown.propTypes = _objectSpread({\n defaultOpen: PropTypes.bool\n}, ButtonDropdown.propTypes);","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport Carousel from './Carousel';\nimport CarouselItem from './CarouselItem';\nimport CarouselControl from './CarouselControl';\nimport CarouselIndicators from './CarouselIndicators';\nimport CarouselCaption from './CarouselCaption';\nvar propTypes = {\n items: PropTypes.array.isRequired,\n indicators: PropTypes.bool,\n controls: PropTypes.bool,\n autoPlay: PropTypes.bool,\n defaultActiveIndex: PropTypes.number,\n activeIndex: PropTypes.number,\n next: PropTypes.func,\n previous: PropTypes.func,\n goToIndex: PropTypes.func\n};\n\nvar UncontrolledCarousel = /*#__PURE__*/function (_Component) {\n _inheritsLoose(UncontrolledCarousel, _Component);\n\n function UncontrolledCarousel(props) {\n var _this;\n\n _this = _Component.call(this, props) || this;\n _this.animating = false;\n _this.state = {\n activeIndex: props.defaultActiveIndex || 0\n };\n _this.next = _this.next.bind(_assertThisInitialized(_this));\n _this.previous = _this.previous.bind(_assertThisInitialized(_this));\n _this.goToIndex = _this.goToIndex.bind(_assertThisInitialized(_this));\n _this.onExiting = _this.onExiting.bind(_assertThisInitialized(_this));\n _this.onExited = _this.onExited.bind(_assertThisInitialized(_this));\n return _this;\n }\n\n var _proto = UncontrolledCarousel.prototype;\n\n _proto.onExiting = function onExiting() {\n this.animating = true;\n };\n\n _proto.onExited = function onExited() {\n this.animating = false;\n };\n\n _proto.next = function next() {\n if (this.animating) return;\n var nextIndex = this.state.activeIndex === this.props.items.length - 1 ? 0 : this.state.activeIndex + 1;\n this.setState({\n activeIndex: nextIndex\n });\n };\n\n _proto.previous = function previous() {\n if (this.animating) return;\n var nextIndex = this.state.activeIndex === 0 ? this.props.items.length - 1 : this.state.activeIndex - 1;\n this.setState({\n activeIndex: nextIndex\n });\n };\n\n _proto.goToIndex = function goToIndex(newIndex) {\n if (this.animating) return;\n this.setState({\n activeIndex: newIndex\n });\n };\n\n _proto.render = function render() {\n var _this2 = this;\n\n var _this$props = this.props,\n defaultActiveIndex = _this$props.defaultActiveIndex,\n autoPlay = _this$props.autoPlay,\n indicators = _this$props.indicators,\n controls = _this$props.controls,\n items = _this$props.items,\n goToIndex = _this$props.goToIndex,\n props = _objectWithoutPropertiesLoose(_this$props, [\"defaultActiveIndex\", \"autoPlay\", \"indicators\", \"controls\", \"items\", \"goToIndex\"]);\n\n var activeIndex = this.state.activeIndex;\n var slides = items.map(function (item) {\n var key = item.key || item.src;\n return /*#__PURE__*/React.createElement(CarouselItem, {\n onExiting: _this2.onExiting,\n onExited: _this2.onExited,\n key: key\n }, /*#__PURE__*/React.createElement(\"img\", {\n className: \"d-block w-100\",\n src: item.src,\n alt: item.altText\n }), /*#__PURE__*/React.createElement(CarouselCaption, {\n captionText: item.caption,\n captionHeader: item.header || item.caption\n }));\n });\n return /*#__PURE__*/React.createElement(Carousel, _extends({\n activeIndex: activeIndex,\n next: this.next,\n previous: this.previous,\n ride: autoPlay ? 'carousel' : undefined\n }, props), indicators && /*#__PURE__*/React.createElement(CarouselIndicators, {\n items: items,\n activeIndex: props.activeIndex || activeIndex,\n onClickHandler: goToIndex || this.goToIndex\n }), slides, controls && /*#__PURE__*/React.createElement(CarouselControl, {\n direction: \"prev\",\n directionText: \"Previous\",\n onClickHandler: props.previous || this.previous\n }), controls && /*#__PURE__*/React.createElement(CarouselControl, {\n direction: \"next\",\n directionText: \"Next\",\n onClickHandler: props.next || this.next\n }));\n };\n\n return UncontrolledCarousel;\n}(Component);\n\nUncontrolledCarousel.propTypes = propTypes;\nUncontrolledCarousel.defaultProps = {\n controls: true,\n indicators: true,\n autoPlay: true\n};\nexport default UncontrolledCarousel;","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\nimport React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport Collapse from './Collapse';\nimport { omit, findDOMElements, defaultToggleEvents, addMultipleEventListeners } from './utils';\nvar omitKeys = ['toggleEvents', 'defaultOpen'];\nvar propTypes = {\n defaultOpen: PropTypes.bool,\n toggler: PropTypes.string.isRequired,\n toggleEvents: PropTypes.arrayOf(PropTypes.string)\n};\nvar defaultProps = {\n toggleEvents: defaultToggleEvents\n};\n\nvar UncontrolledCollapse = /*#__PURE__*/function (_Component) {\n _inheritsLoose(UncontrolledCollapse, _Component);\n\n function UncontrolledCollapse(props) {\n var _this;\n\n _this = _Component.call(this, props) || this;\n _this.togglers = null;\n _this.removeEventListeners = null;\n _this.toggle = _this.toggle.bind(_assertThisInitialized(_this));\n _this.state = {\n isOpen: props.defaultOpen || false\n };\n return _this;\n }\n\n var _proto = UncontrolledCollapse.prototype;\n\n _proto.componentDidMount = function componentDidMount() {\n this.togglers = findDOMElements(this.props.toggler);\n\n if (this.togglers.length) {\n this.removeEventListeners = addMultipleEventListeners(this.togglers, this.toggle, this.props.toggleEvents);\n }\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n if (this.togglers.length && this.removeEventListeners) {\n this.removeEventListeners();\n }\n };\n\n _proto.toggle = function toggle(e) {\n this.setState(function (_ref) {\n var isOpen = _ref.isOpen;\n return {\n isOpen: !isOpen\n };\n });\n e.preventDefault();\n };\n\n _proto.render = function render() {\n return /*#__PURE__*/React.createElement(Collapse, _extends({\n isOpen: this.state.isOpen\n }, omit(this.props, omitKeys)));\n };\n\n return UncontrolledCollapse;\n}(Component);\n\nUncontrolledCollapse.propTypes = propTypes;\nUncontrolledCollapse.defaultProps = defaultProps;\nexport default UncontrolledCollapse;","import _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nimport React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport Dropdown from './Dropdown';\nimport { omit } from './utils';\nvar omitKeys = ['defaultOpen'];\n\nvar UncontrolledDropdown = /*#__PURE__*/function (_Component) {\n _inheritsLoose(UncontrolledDropdown, _Component);\n\n function UncontrolledDropdown(props) {\n var _this;\n\n _this = _Component.call(this, props) || this;\n _this.state = {\n isOpen: props.defaultOpen || false\n };\n _this.toggle = _this.toggle.bind(_assertThisInitialized(_this));\n return _this;\n }\n\n var _proto = UncontrolledDropdown.prototype;\n\n _proto.toggle = function toggle(e) {\n this.setState({\n isOpen: !this.state.isOpen\n });\n\n if (this.props.onToggle) {\n this.props.onToggle(e, !this.state.isOpen);\n }\n };\n\n _proto.render = function render() {\n return /*#__PURE__*/React.createElement(Dropdown, _extends({\n isOpen: this.state.isOpen,\n toggle: this.toggle\n }, omit(this.props, omitKeys)));\n };\n\n return UncontrolledDropdown;\n}(Component);\n\nexport { UncontrolledDropdown as default };\nUncontrolledDropdown.propTypes = _objectSpread({\n defaultOpen: PropTypes.bool,\n onToggle: PropTypes.func\n}, Dropdown.propTypes);","import _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nimport React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport Popover from './Popover';\nimport { omit } from './utils';\nvar omitKeys = ['defaultOpen'];\n\nvar UncontrolledPopover = /*#__PURE__*/function (_Component) {\n _inheritsLoose(UncontrolledPopover, _Component);\n\n function UncontrolledPopover(props) {\n var _this;\n\n _this = _Component.call(this, props) || this;\n _this.state = {\n isOpen: props.defaultOpen || false\n };\n _this.toggle = _this.toggle.bind(_assertThisInitialized(_this));\n return _this;\n }\n\n var _proto = UncontrolledPopover.prototype;\n\n _proto.toggle = function toggle() {\n this.setState({\n isOpen: !this.state.isOpen\n });\n };\n\n _proto.render = function render() {\n return /*#__PURE__*/React.createElement(Popover, _extends({\n isOpen: this.state.isOpen,\n toggle: this.toggle\n }, omit(this.props, omitKeys)));\n };\n\n return UncontrolledPopover;\n}(Component);\n\nexport { UncontrolledPopover as default };\nUncontrolledPopover.propTypes = _objectSpread({\n defaultOpen: PropTypes.bool\n}, Popover.propTypes);","import _defineProperty from \"@babel/runtime/helpers/esm/defineProperty\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport _assertThisInitialized from \"@babel/runtime/helpers/esm/assertThisInitialized\";\nimport _inheritsLoose from \"@babel/runtime/helpers/esm/inheritsLoose\";\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }\n\nimport React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport Tooltip from './Tooltip';\nimport { omit } from './utils';\nvar omitKeys = ['defaultOpen'];\n\nvar UncontrolledTooltip = /*#__PURE__*/function (_Component) {\n _inheritsLoose(UncontrolledTooltip, _Component);\n\n function UncontrolledTooltip(props) {\n var _this;\n\n _this = _Component.call(this, props) || this;\n _this.state = {\n isOpen: props.defaultOpen || false\n };\n _this.toggle = _this.toggle.bind(_assertThisInitialized(_this));\n return _this;\n }\n\n var _proto = UncontrolledTooltip.prototype;\n\n _proto.toggle = function toggle() {\n this.setState({\n isOpen: !this.state.isOpen\n });\n };\n\n _proto.render = function render() {\n return /*#__PURE__*/React.createElement(Tooltip, _extends({\n isOpen: this.state.isOpen,\n toggle: this.toggle\n }, omit(this.props, omitKeys)));\n };\n\n return UncontrolledTooltip;\n}(Component);\n\nexport { UncontrolledTooltip as default };\nUncontrolledTooltip.propTypes = _objectSpread({\n defaultOpen: PropTypes.bool\n}, Tooltip.propTypes);","import _Container from './Container';\nexport { _Container as Container };\nimport _Row from './Row';\nexport { _Row as Row };\nimport _Col from './Col';\nexport { _Col as Col };\nimport _Navbar from './Navbar';\nexport { _Navbar as Navbar };\nimport _NavbarBrand from './NavbarBrand';\nexport { _NavbarBrand as NavbarBrand };\nimport _NavbarText from './NavbarText';\nexport { _NavbarText as NavbarText };\nimport _NavbarToggler from './NavbarToggler';\nexport { _NavbarToggler as NavbarToggler };\nimport _Nav from './Nav';\nexport { _Nav as Nav };\nimport _NavItem from './NavItem';\nexport { _NavItem as NavItem };\nimport _NavLink from './NavLink';\nexport { _NavLink as NavLink };\nimport _Breadcrumb from './Breadcrumb';\nexport { _Breadcrumb as Breadcrumb };\nimport _BreadcrumbItem from './BreadcrumbItem';\nexport { _BreadcrumbItem as BreadcrumbItem };\nimport _Button from './Button';\nexport { _Button as Button };\nimport _ButtonToggle from './ButtonToggle';\nexport { _ButtonToggle as ButtonToggle };\nimport _ButtonDropdown from './ButtonDropdown';\nexport { _ButtonDropdown as ButtonDropdown };\nimport _ButtonGroup from './ButtonGroup';\nexport { _ButtonGroup as ButtonGroup };\nimport _ButtonToolbar from './ButtonToolbar';\nexport { _ButtonToolbar as ButtonToolbar };\nimport _Dropdown from './Dropdown';\nexport { _Dropdown as Dropdown };\nimport _DropdownItem from './DropdownItem';\nexport { _DropdownItem as DropdownItem };\nimport _DropdownMenu from './DropdownMenu';\nexport { _DropdownMenu as DropdownMenu };\nimport _DropdownToggle from './DropdownToggle';\nexport { _DropdownToggle as DropdownToggle };\nexport { DropdownContext } from './DropdownContext';\nimport _Fade from './Fade';\nexport { _Fade as Fade };\nimport _Badge from './Badge';\nexport { _Badge as Badge };\nimport _Card from './Card';\nexport { _Card as Card };\nimport _CardGroup from './CardGroup';\nexport { _CardGroup as CardGroup };\nimport _CardDeck from './CardDeck';\nexport { _CardDeck as CardDeck };\nimport _CardColumns from './CardColumns';\nexport { _CardColumns as CardColumns };\nimport _CardBody from './CardBody';\nexport { _CardBody as CardBody };\nimport _CardLink from './CardLink';\nexport { _CardLink as CardLink };\nimport _CardFooter from './CardFooter';\nexport { _CardFooter as CardFooter };\nimport _CardHeader from './CardHeader';\nexport { _CardHeader as CardHeader };\nimport _CardImg from './CardImg';\nexport { _CardImg as CardImg };\nimport _CardImgOverlay from './CardImgOverlay';\nexport { _CardImgOverlay as CardImgOverlay };\nimport _Carousel from './Carousel';\nexport { _Carousel as Carousel };\nimport _UncontrolledCarousel from './UncontrolledCarousel';\nexport { _UncontrolledCarousel as UncontrolledCarousel };\nimport _CarouselControl from './CarouselControl';\nexport { _CarouselControl as CarouselControl };\nimport _CarouselItem from './CarouselItem';\nexport { _CarouselItem as CarouselItem };\nimport _CarouselIndicators from './CarouselIndicators';\nexport { _CarouselIndicators as CarouselIndicators };\nimport _CarouselCaption from './CarouselCaption';\nexport { _CarouselCaption as CarouselCaption };\nimport _CardSubtitle from './CardSubtitle';\nexport { _CardSubtitle as CardSubtitle };\nimport _CardText from './CardText';\nexport { _CardText as CardText };\nimport _CardTitle from './CardTitle';\nexport { _CardTitle as CardTitle };\nimport _CustomFileInput from './CustomFileInput';\nexport { _CustomFileInput as CustomFileInput };\nimport _CustomInput from './CustomInput';\nexport { _CustomInput as CustomInput };\nimport _PopperContent from './PopperContent';\nexport { _PopperContent as PopperContent };\nimport _PopperTargetHelper from './PopperTargetHelper';\nexport { _PopperTargetHelper as PopperTargetHelper };\nimport _Popover from './Popover';\nexport { _Popover as Popover };\nimport _UncontrolledPopover from './UncontrolledPopover';\nexport { _UncontrolledPopover as UncontrolledPopover };\nimport _PopoverHeader from './PopoverHeader';\nexport { _PopoverHeader as PopoverHeader };\nimport _PopoverBody from './PopoverBody';\nexport { _PopoverBody as PopoverBody };\nimport _Progress from './Progress';\nexport { _Progress as Progress };\nimport _Modal from './Modal';\nexport { _Modal as Modal };\nimport _ModalHeader from './ModalHeader';\nexport { _ModalHeader as ModalHeader };\nimport _ModalBody from './ModalBody';\nexport { _ModalBody as ModalBody };\nimport _ModalFooter from './ModalFooter';\nexport { _ModalFooter as ModalFooter };\nimport _Tooltip from './Tooltip';\nexport { _Tooltip as Tooltip };\nimport _Table from './Table';\nexport { _Table as Table };\nimport _ListGroup from './ListGroup';\nexport { _ListGroup as ListGroup };\nimport _Form from './Form';\nexport { _Form as Form };\nimport _FormFeedback from './FormFeedback';\nexport { _FormFeedback as FormFeedback };\nimport _FormGroup from './FormGroup';\nexport { _FormGroup as FormGroup };\nimport _FormText from './FormText';\nexport { _FormText as FormText };\nimport _Input from './Input';\nexport { _Input as Input };\nimport _InputGroup from './InputGroup';\nexport { _InputGroup as InputGroup };\nimport _InputGroupAddon from './InputGroupAddon';\nexport { _InputGroupAddon as InputGroupAddon };\nimport _InputGroupButtonDropdown from './InputGroupButtonDropdown';\nexport { _InputGroupButtonDropdown as InputGroupButtonDropdown };\nimport _InputGroupText from './InputGroupText';\nexport { _InputGroupText as InputGroupText };\nimport _Label from './Label';\nexport { _Label as Label };\nimport _Media from './Media';\nexport { _Media as Media };\nimport _Pagination from './Pagination';\nexport { _Pagination as Pagination };\nimport _PaginationItem from './PaginationItem';\nexport { _PaginationItem as PaginationItem };\nimport _PaginationLink from './PaginationLink';\nexport { _PaginationLink as PaginationLink };\nimport _TabContent from './TabContent';\nexport { _TabContent as TabContent };\nimport _TabPane from './TabPane';\nexport { _TabPane as TabPane };\nimport _Jumbotron from './Jumbotron';\nexport { _Jumbotron as Jumbotron };\nimport _Alert from './Alert';\nexport { _Alert as Alert };\nimport _Toast from './Toast';\nexport { _Toast as Toast };\nimport _ToastBody from './ToastBody';\nexport { _ToastBody as ToastBody };\nimport _ToastHeader from './ToastHeader';\nexport { _ToastHeader as ToastHeader };\nimport _Collapse from './Collapse';\nexport { _Collapse as Collapse };\nimport _ListGroupItem from './ListGroupItem';\nexport { _ListGroupItem as ListGroupItem };\nimport _ListGroupItemHeading from './ListGroupItemHeading';\nexport { _ListGroupItemHeading as ListGroupItemHeading };\nimport _ListGroupItemText from './ListGroupItemText';\nexport { _ListGroupItemText as ListGroupItemText };\nimport _List from './List';\nexport { _List as List };\nimport _ListInlineItem from './ListInlineItem';\nexport { _ListInlineItem as ListInlineItem };\nimport _UncontrolledAlert from './UncontrolledAlert';\nexport { _UncontrolledAlert as UncontrolledAlert };\nimport _UncontrolledButtonDropdown from './UncontrolledButtonDropdown';\nexport { _UncontrolledButtonDropdown as UncontrolledButtonDropdown };\nimport _UncontrolledCollapse from './UncontrolledCollapse';\nexport { _UncontrolledCollapse as UncontrolledCollapse };\nimport _UncontrolledDropdown from './UncontrolledDropdown';\nexport { _UncontrolledDropdown as UncontrolledDropdown };\nimport _UncontrolledTooltip from './UncontrolledTooltip';\nexport { _UncontrolledTooltip as UncontrolledTooltip };\nimport _Spinner from './Spinner';\nexport { _Spinner as Spinner };\nimport * as _Util from './utils';\nexport { _Util as Util };\nimport * as _Polyfill from './polyfill';\nexport { _Polyfill as Polyfill };","(function () {\n if (typeof window !== 'object' || typeof window.CustomEvent === 'function') return;\n\n var CustomEvent = function CustomEvent(event, params) {\n params = params || {\n bubbles: false,\n cancelable: false,\n detail: null\n };\n var evt = document.createEvent('CustomEvent');\n evt.initCustomEvent(event, params.bubbles, params.cancelable, params.detail);\n return evt;\n };\n\n window.CustomEvent = CustomEvent;\n})();\n\n(function () {\n if (typeof Object.values === 'function') return;\n\n var values = function values(O) {\n return Object.keys(O).map(function (key) {\n return O[key];\n });\n };\n\n Object.values = values;\n})();","import PropTypes from 'prop-types'; // https://github.com/twbs/bootstrap/blob/v4.0.0-alpha.4/js/src/modal.js#L436-L443\n\nexport function getScrollbarWidth() {\n var scrollDiv = document.createElement('div'); // .modal-scrollbar-measure styles // https://github.com/twbs/bootstrap/blob/v4.0.0-alpha.4/scss/_modal.scss#L106-L113\n\n scrollDiv.style.position = 'absolute';\n scrollDiv.style.top = '-9999px';\n scrollDiv.style.width = '50px';\n scrollDiv.style.height = '50px';\n scrollDiv.style.overflow = 'scroll';\n document.body.appendChild(scrollDiv);\n var scrollbarWidth = scrollDiv.offsetWidth - scrollDiv.clientWidth;\n document.body.removeChild(scrollDiv);\n return scrollbarWidth;\n}\nexport function setScrollbarWidth(padding) {\n document.body.style.paddingRight = padding > 0 ? padding + \"px\" : null;\n}\nexport function isBodyOverflowing() {\n return document.body.clientWidth < window.innerWidth;\n}\nexport function getOriginalBodyPadding() {\n var style = window.getComputedStyle(document.body, null);\n return parseInt(style && style.getPropertyValue('padding-right') || 0, 10);\n}\nexport function conditionallyUpdateScrollbar() {\n var scrollbarWidth = getScrollbarWidth(); // https://github.com/twbs/bootstrap/blob/v4.0.0-alpha.6/js/src/modal.js#L433\n\n var fixedContent = document.querySelectorAll('.fixed-top, .fixed-bottom, .is-fixed, .sticky-top')[0];\n var bodyPadding = fixedContent ? parseInt(fixedContent.style.paddingRight || 0, 10) : 0;\n\n if (isBodyOverflowing()) {\n setScrollbarWidth(bodyPadding + scrollbarWidth);\n }\n}\nvar globalCssModule;\nexport function setGlobalCssModule(cssModule) {\n globalCssModule = cssModule;\n}\nexport function mapToCssModules(className, cssModule) {\n if (className === void 0) {\n className = '';\n }\n\n if (cssModule === void 0) {\n cssModule = globalCssModule;\n }\n\n if (!cssModule) return className;\n return className.split(' ').map(function (c) {\n return cssModule[c] || c;\n }).join(' ');\n}\n/**\n * Returns a new object with the key/value pairs from `obj` that are not in the array `omitKeys`.\n */\n\nexport function omit(obj, omitKeys) {\n var result = {};\n Object.keys(obj).forEach(function (key) {\n if (omitKeys.indexOf(key) === -1) {\n result[key] = obj[key];\n }\n });\n return result;\n}\n/**\n * Returns a filtered copy of an object with only the specified keys.\n */\n\nexport function pick(obj, keys) {\n var pickKeys = Array.isArray(keys) ? keys : [keys];\n var length = pickKeys.length;\n var key;\n var result = {};\n\n while (length > 0) {\n length -= 1;\n key = pickKeys[length];\n result[key] = obj[key];\n }\n\n return result;\n}\nvar warned = {};\nexport function warnOnce(message) {\n if (!warned[message]) {\n /* istanbul ignore else */\n if (typeof console !== 'undefined') {\n console.error(message); // eslint-disable-line no-console\n }\n\n warned[message] = true;\n }\n}\nexport function deprecated(propType, explanation) {\n return function validate(props, propName, componentName) {\n if (props[propName] !== null && typeof props[propName] !== 'undefined') {\n warnOnce(\"\\\"\" + propName + \"\\\" property of \\\"\" + componentName + \"\\\" has been deprecated.\\n\" + explanation);\n }\n\n for (var _len = arguments.length, rest = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++) {\n rest[_key - 3] = arguments[_key];\n }\n\n return propType.apply(void 0, [props, propName, componentName].concat(rest));\n };\n} // Shim Element if needed (e.g. in Node environment)\n\nvar Element = typeof window === 'object' && window.Element || function () {};\n\nexport function DOMElement(props, propName, componentName) {\n if (!(props[propName] instanceof Element)) {\n return new Error('Invalid prop `' + propName + '` supplied to `' + componentName + '`. Expected prop to be an instance of Element. Validation failed.');\n }\n}\nexport var targetPropType = PropTypes.oneOfType([PropTypes.string, PropTypes.func, DOMElement, PropTypes.shape({\n current: PropTypes.any\n})]);\nexport var tagPropType = PropTypes.oneOfType([PropTypes.func, PropTypes.string, PropTypes.shape({\n $$typeof: PropTypes.symbol,\n render: PropTypes.func\n}), PropTypes.arrayOf(PropTypes.oneOfType([PropTypes.func, PropTypes.string, PropTypes.shape({\n $$typeof: PropTypes.symbol,\n render: PropTypes.func\n})]))]);\n/* eslint key-spacing: [\"error\", { afterColon: true, align: \"value\" }] */\n// These are all setup to match what is in the bootstrap _variables.scss\n// https://github.com/twbs/bootstrap/blob/v4-dev/scss/_variables.scss\n\nexport var TransitionTimeouts = {\n Fade: 150,\n // $transition-fade\n Collapse: 350,\n // $transition-collapse\n Modal: 300,\n // $modal-transition\n Carousel: 600 // $carousel-transition\n\n}; // Duplicated Transition.propType keys to ensure that Reactstrap builds\n// for distribution properly exclude these keys for nested child HTML attributes\n// since `react-transition-group` removes propTypes in production builds.\n\nexport var TransitionPropTypeKeys = ['in', 'mountOnEnter', 'unmountOnExit', 'appear', 'enter', 'exit', 'timeout', 'onEnter', 'onEntering', 'onEntered', 'onExit', 'onExiting', 'onExited'];\nexport var TransitionStatuses = {\n ENTERING: 'entering',\n ENTERED: 'entered',\n EXITING: 'exiting',\n EXITED: 'exited'\n};\nexport var keyCodes = {\n esc: 27,\n space: 32,\n enter: 13,\n tab: 9,\n up: 38,\n down: 40,\n home: 36,\n end: 35,\n n: 78,\n p: 80\n};\nexport var PopperPlacements = ['auto-start', 'auto', 'auto-end', 'top-start', 'top', 'top-end', 'right-start', 'right', 'right-end', 'bottom-end', 'bottom', 'bottom-start', 'left-end', 'left', 'left-start'];\nexport var canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\nexport function isReactRefObj(target) {\n if (target && typeof target === 'object') {\n return 'current' in target;\n }\n\n return false;\n}\n\nfunction getTag(value) {\n if (value == null) {\n return value === undefined ? '[object Undefined]' : '[object Null]';\n }\n\n return Object.prototype.toString.call(value);\n}\n\nexport function toNumber(value) {\n var type = typeof value;\n var NAN = 0 / 0;\n\n if (type === 'number') {\n return value;\n }\n\n if (type === 'symbol' || type === 'object' && getTag(value) === '[object Symbol]') {\n return NAN;\n }\n\n if (isObject(value)) {\n var other = typeof value.valueOf === 'function' ? value.valueOf() : value;\n value = isObject(other) ? \"\" + other : other;\n }\n\n if (type !== 'string') {\n return value === 0 ? value : +value;\n }\n\n value = value.replace(/^\\s+|\\s+$/g, '');\n var isBinary = /^0b[01]+$/i.test(value);\n return isBinary || /^0o[0-7]+$/i.test(value) ? parseInt(value.slice(2), isBinary ? 2 : 8) : /^[-+]0x[0-9a-f]+$/i.test(value) ? NAN : +value;\n}\nexport function isObject(value) {\n var type = typeof value;\n return value != null && (type === 'object' || type === 'function');\n}\nexport function isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n\n var tag = getTag(value);\n return tag === '[object Function]' || tag === '[object AsyncFunction]' || tag === '[object GeneratorFunction]' || tag === '[object Proxy]';\n}\nexport function findDOMElements(target) {\n if (isReactRefObj(target)) {\n return target.current;\n }\n\n if (isFunction(target)) {\n return target();\n }\n\n if (typeof target === 'string' && canUseDOM) {\n var selection = document.querySelectorAll(target);\n\n if (!selection.length) {\n selection = document.querySelectorAll(\"#\" + target);\n }\n\n if (!selection.length) {\n throw new Error(\"The target '\" + target + \"' could not be identified in the dom, tip: check spelling\");\n }\n\n return selection;\n }\n\n return target;\n}\nexport function isArrayOrNodeList(els) {\n if (els === null) {\n return false;\n }\n\n return Array.isArray(els) || canUseDOM && typeof els.length === 'number';\n}\nexport function getTarget(target, allElements) {\n var els = findDOMElements(target);\n\n if (allElements) {\n if (isArrayOrNodeList(els)) {\n return els;\n }\n\n if (els === null) {\n return [];\n }\n\n return [els];\n } else {\n if (isArrayOrNodeList(els)) {\n return els[0];\n }\n\n return els;\n }\n}\nexport var defaultToggleEvents = ['touchstart', 'click'];\nexport function addMultipleEventListeners(_els, handler, _events, useCapture) {\n var els = _els;\n\n if (!isArrayOrNodeList(els)) {\n els = [els];\n }\n\n var events = _events;\n\n if (typeof events === 'string') {\n events = events.split(/\\s+/);\n }\n\n if (!isArrayOrNodeList(els) || typeof handler !== 'function' || !Array.isArray(events)) {\n throw new Error(\"\\n The first argument of this function must be DOM node or an array on DOM nodes or NodeList.\\n The second must be a function.\\n The third is a string or an array of strings that represents DOM events\\n \");\n }\n\n Array.prototype.forEach.call(events, function (event) {\n Array.prototype.forEach.call(els, function (el) {\n el.addEventListener(event, handler, useCapture);\n });\n });\n return function removeEvents() {\n Array.prototype.forEach.call(events, function (event) {\n Array.prototype.forEach.call(els, function (el) {\n el.removeEventListener(event, handler, useCapture);\n });\n });\n };\n}\nexport var focusableElements = ['a[href]', 'area[href]', 'input:not([disabled]):not([type=hidden])', 'select:not([disabled])', 'textarea:not([disabled])', 'button:not([disabled])', 'object', 'embed', '[tabindex]:not(.modal)', 'audio[controls]', 'video[controls]', '[contenteditable]:not([contenteditable=\"false\"])'];","'use strict';\n\nvar $Object = Object;\nvar $TypeError = TypeError;\n\nmodule.exports = function flags() {\n\tif (this != null && this !== $Object(this)) {\n\t\tthrow new $TypeError('RegExp.prototype.flags getter called on non-object');\n\t}\n\tvar result = '';\n\tif (this.global) {\n\t\tresult += 'g';\n\t}\n\tif (this.ignoreCase) {\n\t\tresult += 'i';\n\t}\n\tif (this.multiline) {\n\t\tresult += 'm';\n\t}\n\tif (this.dotAll) {\n\t\tresult += 's';\n\t}\n\tif (this.unicode) {\n\t\tresult += 'u';\n\t}\n\tif (this.sticky) {\n\t\tresult += 'y';\n\t}\n\treturn result;\n};\n","'use strict';\n\nvar define = require('define-properties');\nvar callBind = require('es-abstract/helpers/callBind');\n\nvar implementation = require('./implementation');\nvar getPolyfill = require('./polyfill');\nvar shim = require('./shim');\n\nvar flagsBound = callBind(implementation);\n\ndefine(flagsBound, {\n\tgetPolyfill: getPolyfill,\n\timplementation: implementation,\n\tshim: shim\n});\n\nmodule.exports = flagsBound;\n","'use strict';\n\n/* globals\n\tAtomics,\n\tSharedArrayBuffer,\n*/\n\nvar undefined;\n\nvar $TypeError = TypeError;\n\nvar $gOPD = Object.getOwnPropertyDescriptor;\nif ($gOPD) {\n\ttry {\n\t\t$gOPD({}, '');\n\t} catch (e) {\n\t\t$gOPD = null; // this is IE 8, which has a broken gOPD\n\t}\n}\n\nvar throwTypeError = function () { throw new $TypeError(); };\nvar ThrowTypeError = $gOPD\n\t? (function () {\n\t\ttry {\n\t\t\t// eslint-disable-next-line no-unused-expressions, no-caller, no-restricted-properties\n\t\t\targuments.callee; // IE 8 does not throw here\n\t\t\treturn throwTypeError;\n\t\t} catch (calleeThrows) {\n\t\t\ttry {\n\t\t\t\t// IE 8 throws on Object.getOwnPropertyDescriptor(arguments, '')\n\t\t\t\treturn $gOPD(arguments, 'callee').get;\n\t\t\t} catch (gOPDthrows) {\n\t\t\t\treturn throwTypeError;\n\t\t\t}\n\t\t}\n\t}())\n\t: throwTypeError;\n\nvar hasSymbols = require('has-symbols')();\n\nvar getProto = Object.getPrototypeOf || function (x) { return x.__proto__; }; // eslint-disable-line no-proto\n\nvar generator; // = function * () {};\nvar generatorFunction = generator ? getProto(generator) : undefined;\nvar asyncFn; // async function() {};\nvar asyncFunction = asyncFn ? asyncFn.constructor : undefined;\nvar asyncGen; // async function * () {};\nvar asyncGenFunction = asyncGen ? getProto(asyncGen) : undefined;\nvar asyncGenIterator = asyncGen ? asyncGen() : undefined;\n\nvar TypedArray = typeof Uint8Array === 'undefined' ? undefined : getProto(Uint8Array);\n\nvar INTRINSICS = {\n\t'%Array%': Array,\n\t'%ArrayBuffer%': typeof ArrayBuffer === 'undefined' ? undefined : ArrayBuffer,\n\t'%ArrayBufferPrototype%': typeof ArrayBuffer === 'undefined' ? undefined : ArrayBuffer.prototype,\n\t'%ArrayIteratorPrototype%': hasSymbols ? getProto([][Symbol.iterator]()) : undefined,\n\t'%ArrayPrototype%': Array.prototype,\n\t'%ArrayProto_entries%': Array.prototype.entries,\n\t'%ArrayProto_forEach%': Array.prototype.forEach,\n\t'%ArrayProto_keys%': Array.prototype.keys,\n\t'%ArrayProto_values%': Array.prototype.values,\n\t'%AsyncFromSyncIteratorPrototype%': undefined,\n\t'%AsyncFunction%': asyncFunction,\n\t'%AsyncFunctionPrototype%': asyncFunction ? asyncFunction.prototype : undefined,\n\t'%AsyncGenerator%': asyncGen ? getProto(asyncGenIterator) : undefined,\n\t'%AsyncGeneratorFunction%': asyncGenFunction,\n\t'%AsyncGeneratorPrototype%': asyncGenFunction ? asyncGenFunction.prototype : undefined,\n\t'%AsyncIteratorPrototype%': asyncGenIterator && hasSymbols && Symbol.asyncIterator ? asyncGenIterator[Symbol.asyncIterator]() : undefined,\n\t'%Atomics%': typeof Atomics === 'undefined' ? undefined : Atomics,\n\t'%Boolean%': Boolean,\n\t'%BooleanPrototype%': Boolean.prototype,\n\t'%DataView%': typeof DataView === 'undefined' ? undefined : DataView,\n\t'%DataViewPrototype%': typeof DataView === 'undefined' ? undefined : DataView.prototype,\n\t'%Date%': Date,\n\t'%DatePrototype%': Date.prototype,\n\t'%decodeURI%': decodeURI,\n\t'%decodeURIComponent%': decodeURIComponent,\n\t'%encodeURI%': encodeURI,\n\t'%encodeURIComponent%': encodeURIComponent,\n\t'%Error%': Error,\n\t'%ErrorPrototype%': Error.prototype,\n\t'%eval%': eval, // eslint-disable-line no-eval\n\t'%EvalError%': EvalError,\n\t'%EvalErrorPrototype%': EvalError.prototype,\n\t'%Float32Array%': typeof Float32Array === 'undefined' ? undefined : Float32Array,\n\t'%Float32ArrayPrototype%': typeof Float32Array === 'undefined' ? undefined : Float32Array.prototype,\n\t'%Float64Array%': typeof Float64Array === 'undefined' ? undefined : Float64Array,\n\t'%Float64ArrayPrototype%': typeof Float64Array === 'undefined' ? undefined : Float64Array.prototype,\n\t'%Function%': Function,\n\t'%FunctionPrototype%': Function.prototype,\n\t'%Generator%': generator ? getProto(generator()) : undefined,\n\t'%GeneratorFunction%': generatorFunction,\n\t'%GeneratorPrototype%': generatorFunction ? generatorFunction.prototype : undefined,\n\t'%Int8Array%': typeof Int8Array === 'undefined' ? undefined : Int8Array,\n\t'%Int8ArrayPrototype%': typeof Int8Array === 'undefined' ? undefined : Int8Array.prototype,\n\t'%Int16Array%': typeof Int16Array === 'undefined' ? undefined : Int16Array,\n\t'%Int16ArrayPrototype%': typeof Int16Array === 'undefined' ? undefined : Int8Array.prototype,\n\t'%Int32Array%': typeof Int32Array === 'undefined' ? undefined : Int32Array,\n\t'%Int32ArrayPrototype%': typeof Int32Array === 'undefined' ? undefined : Int32Array.prototype,\n\t'%isFinite%': isFinite,\n\t'%isNaN%': isNaN,\n\t'%IteratorPrototype%': hasSymbols ? getProto(getProto([][Symbol.iterator]())) : undefined,\n\t'%JSON%': typeof JSON === 'object' ? JSON : undefined,\n\t'%JSONParse%': typeof JSON === 'object' ? JSON.parse : undefined,\n\t'%Map%': typeof Map === 'undefined' ? undefined : Map,\n\t'%MapIteratorPrototype%': typeof Map === 'undefined' || !hasSymbols ? undefined : getProto(new Map()[Symbol.iterator]()),\n\t'%MapPrototype%': typeof Map === 'undefined' ? undefined : Map.prototype,\n\t'%Math%': Math,\n\t'%Number%': Number,\n\t'%NumberPrototype%': Number.prototype,\n\t'%Object%': Object,\n\t'%ObjectPrototype%': Object.prototype,\n\t'%ObjProto_toString%': Object.prototype.toString,\n\t'%ObjProto_valueOf%': Object.prototype.valueOf,\n\t'%parseFloat%': parseFloat,\n\t'%parseInt%': parseInt,\n\t'%Promise%': typeof Promise === 'undefined' ? undefined : Promise,\n\t'%PromisePrototype%': typeof Promise === 'undefined' ? undefined : Promise.prototype,\n\t'%PromiseProto_then%': typeof Promise === 'undefined' ? undefined : Promise.prototype.then,\n\t'%Promise_all%': typeof Promise === 'undefined' ? undefined : Promise.all,\n\t'%Promise_reject%': typeof Promise === 'undefined' ? undefined : Promise.reject,\n\t'%Promise_resolve%': typeof Promise === 'undefined' ? undefined : Promise.resolve,\n\t'%Proxy%': typeof Proxy === 'undefined' ? undefined : Proxy,\n\t'%RangeError%': RangeError,\n\t'%RangeErrorPrototype%': RangeError.prototype,\n\t'%ReferenceError%': ReferenceError,\n\t'%ReferenceErrorPrototype%': ReferenceError.prototype,\n\t'%Reflect%': typeof Reflect === 'undefined' ? undefined : Reflect,\n\t'%RegExp%': RegExp,\n\t'%RegExpPrototype%': RegExp.prototype,\n\t'%Set%': typeof Set === 'undefined' ? undefined : Set,\n\t'%SetIteratorPrototype%': typeof Set === 'undefined' || !hasSymbols ? undefined : getProto(new Set()[Symbol.iterator]()),\n\t'%SetPrototype%': typeof Set === 'undefined' ? undefined : Set.prototype,\n\t'%SharedArrayBuffer%': typeof SharedArrayBuffer === 'undefined' ? undefined : SharedArrayBuffer,\n\t'%SharedArrayBufferPrototype%': typeof SharedArrayBuffer === 'undefined' ? undefined : SharedArrayBuffer.prototype,\n\t'%String%': String,\n\t'%StringIteratorPrototype%': hasSymbols ? getProto(''[Symbol.iterator]()) : undefined,\n\t'%StringPrototype%': String.prototype,\n\t'%Symbol%': hasSymbols ? Symbol : undefined,\n\t'%SymbolPrototype%': hasSymbols ? Symbol.prototype : undefined,\n\t'%SyntaxError%': SyntaxError,\n\t'%SyntaxErrorPrototype%': SyntaxError.prototype,\n\t'%ThrowTypeError%': ThrowTypeError,\n\t'%TypedArray%': TypedArray,\n\t'%TypedArrayPrototype%': TypedArray ? TypedArray.prototype : undefined,\n\t'%TypeError%': $TypeError,\n\t'%TypeErrorPrototype%': $TypeError.prototype,\n\t'%Uint8Array%': typeof Uint8Array === 'undefined' ? undefined : Uint8Array,\n\t'%Uint8ArrayPrototype%': typeof Uint8Array === 'undefined' ? undefined : Uint8Array.prototype,\n\t'%Uint8ClampedArray%': typeof Uint8ClampedArray === 'undefined' ? undefined : Uint8ClampedArray,\n\t'%Uint8ClampedArrayPrototype%': typeof Uint8ClampedArray === 'undefined' ? undefined : Uint8ClampedArray.prototype,\n\t'%Uint16Array%': typeof Uint16Array === 'undefined' ? undefined : Uint16Array,\n\t'%Uint16ArrayPrototype%': typeof Uint16Array === 'undefined' ? undefined : Uint16Array.prototype,\n\t'%Uint32Array%': typeof Uint32Array === 'undefined' ? undefined : Uint32Array,\n\t'%Uint32ArrayPrototype%': typeof Uint32Array === 'undefined' ? undefined : Uint32Array.prototype,\n\t'%URIError%': URIError,\n\t'%URIErrorPrototype%': URIError.prototype,\n\t'%WeakMap%': typeof WeakMap === 'undefined' ? undefined : WeakMap,\n\t'%WeakMapPrototype%': typeof WeakMap === 'undefined' ? undefined : WeakMap.prototype,\n\t'%WeakSet%': typeof WeakSet === 'undefined' ? undefined : WeakSet,\n\t'%WeakSetPrototype%': typeof WeakSet === 'undefined' ? undefined : WeakSet.prototype\n};\n\nvar bind = require('function-bind');\nvar $replace = bind.call(Function.call, String.prototype.replace);\n\n/* adapted from https://github.com/lodash/lodash/blob/4.17.15/dist/lodash.js#L6735-L6744 */\nvar rePropName = /[^%.[\\]]+|\\[(?:(-?\\d+(?:\\.\\d+)?)|([\"'])((?:(?!\\2)[^\\\\]|\\\\.)*?)\\2)\\]|(?=(?:\\.|\\[\\])(?:\\.|\\[\\]|%$))/g;\nvar reEscapeChar = /\\\\(\\\\)?/g; /** Used to match backslashes in property paths. */\nvar stringToPath = function stringToPath(string) {\n\tvar result = [];\n\t$replace(string, rePropName, function (match, number, quote, subString) {\n\t\tresult[result.length] = quote ? $replace(subString, reEscapeChar, '$1') : (number || match);\n\t});\n\treturn result;\n};\n/* end adaptation */\n\nvar getBaseIntrinsic = function getBaseIntrinsic(name, allowMissing) {\n\tif (!(name in INTRINSICS)) {\n\t\tthrow new SyntaxError('intrinsic ' + name + ' does not exist!');\n\t}\n\n\t// istanbul ignore if // hopefully this is impossible to test :-)\n\tif (typeof INTRINSICS[name] === 'undefined' && !allowMissing) {\n\t\tthrow new $TypeError('intrinsic ' + name + ' exists, but is not available. Please file an issue!');\n\t}\n\n\treturn INTRINSICS[name];\n};\n\nmodule.exports = function GetIntrinsic(name, allowMissing) {\n\tif (typeof name !== 'string' || name.length === 0) {\n\t\tthrow new TypeError('intrinsic name must be a non-empty string');\n\t}\n\tif (arguments.length > 1 && typeof allowMissing !== 'boolean') {\n\t\tthrow new TypeError('\"allowMissing\" argument must be a boolean');\n\t}\n\n\tvar parts = stringToPath(name);\n\n\tvar value = getBaseIntrinsic('%' + (parts.length > 0 ? parts[0] : '') + '%', allowMissing);\n\tfor (var i = 1; i < parts.length; i += 1) {\n\t\tif (value != null) {\n\t\t\tif ($gOPD && (i + 1) >= parts.length) {\n\t\t\t\tvar desc = $gOPD(value, parts[i]);\n\t\t\t\tif (!allowMissing && !(parts[i] in value)) {\n\t\t\t\t\tthrow new $TypeError('base intrinsic for ' + name + ' exists, but the property is not available.');\n\t\t\t\t}\n\t\t\t\t// By convention, when a data property is converted to an accessor\n\t\t\t\t// property to emulate a data property that does not suffer from\n\t\t\t\t// the override mistake, that accessor's getter is marked with\n\t\t\t\t// an `originalValue` property. Here, when we detect this, we\n\t\t\t\t// uphold the illusion by pretending to see that original data\n\t\t\t\t// property, i.e., returning the value rather than the getter\n\t\t\t\t// itself.\n\t\t\t\tvalue = desc && 'get' in desc && !('originalValue' in desc.get) ? desc.get : value[parts[i]];\n\t\t\t} else {\n\t\t\t\tvalue = value[parts[i]];\n\t\t\t}\n\t\t}\n\t}\n\treturn value;\n};\n","'use strict';\n\nvar bind = require('function-bind');\n\nvar GetIntrinsic = require('../GetIntrinsic');\n\nvar $apply = GetIntrinsic('%Function.prototype.apply%');\nvar $call = GetIntrinsic('%Function.prototype.call%');\nvar $reflectApply = GetIntrinsic('%Reflect.apply%', true) || bind.call($call, $apply);\n\nvar $defineProperty = GetIntrinsic('%Object.defineProperty%', true);\n\nif ($defineProperty) {\n\ttry {\n\t\t$defineProperty({}, 'a', { value: 1 });\n\t} catch (e) {\n\t\t// IE 8 has a broken defineProperty\n\t\t$defineProperty = null;\n\t}\n}\n\nmodule.exports = function callBind() {\n\treturn $reflectApply(bind, $call, arguments);\n};\n\nvar applyBind = function applyBind() {\n\treturn $reflectApply(bind, $apply, arguments);\n};\n\nif ($defineProperty) {\n\t$defineProperty(module.exports, 'apply', { value: applyBind });\n} else {\n\tmodule.exports.apply = applyBind;\n}\n","'use strict';\n\nvar origSymbol = global.Symbol;\nvar hasSymbolSham = require('./shams');\n\nmodule.exports = function hasNativeSymbols() {\n\tif (typeof origSymbol !== 'function') { return false; }\n\tif (typeof Symbol !== 'function') { return false; }\n\tif (typeof origSymbol('foo') !== 'symbol') { return false; }\n\tif (typeof Symbol('bar') !== 'symbol') { return false; }\n\n\treturn hasSymbolSham();\n};\n","'use strict';\n\n/* eslint complexity: [2, 18], max-statements: [2, 33] */\nmodule.exports = function hasSymbols() {\n\tif (typeof Symbol !== 'function' || typeof Object.getOwnPropertySymbols !== 'function') { return false; }\n\tif (typeof Symbol.iterator === 'symbol') { return true; }\n\n\tvar obj = {};\n\tvar sym = Symbol('test');\n\tvar symObj = Object(sym);\n\tif (typeof sym === 'string') { return false; }\n\n\tif (Object.prototype.toString.call(sym) !== '[object Symbol]') { return false; }\n\tif (Object.prototype.toString.call(symObj) !== '[object Symbol]') { return false; }\n\n\t// temp disabled per https://github.com/ljharb/object.assign/issues/17\n\t// if (sym instanceof Symbol) { return false; }\n\t// temp disabled per https://github.com/WebReflection/get-own-property-symbols/issues/4\n\t// if (!(symObj instanceof Symbol)) { return false; }\n\n\t// if (typeof Symbol.prototype.toString !== 'function') { return false; }\n\t// if (String(sym) !== Symbol.prototype.toString.call(sym)) { return false; }\n\n\tvar symVal = 42;\n\tobj[sym] = symVal;\n\tfor (sym in obj) { return false; } // eslint-disable-line no-restricted-syntax\n\tif (typeof Object.keys === 'function' && Object.keys(obj).length !== 0) { return false; }\n\n\tif (typeof Object.getOwnPropertyNames === 'function' && Object.getOwnPropertyNames(obj).length !== 0) { return false; }\n\n\tvar syms = Object.getOwnPropertySymbols(obj);\n\tif (syms.length !== 1 || syms[0] !== sym) { return false; }\n\n\tif (!Object.prototype.propertyIsEnumerable.call(obj, sym)) { return false; }\n\n\tif (typeof Object.getOwnPropertyDescriptor === 'function') {\n\t\tvar descriptor = Object.getOwnPropertyDescriptor(obj, sym);\n\t\tif (descriptor.value !== symVal || descriptor.enumerable !== true) { return false; }\n\t}\n\n\treturn true;\n};\n","'use strict';\n\nvar implementation = require('./implementation');\n\nvar supportsDescriptors = require('define-properties').supportsDescriptors;\nvar $gOPD = Object.getOwnPropertyDescriptor;\nvar $TypeError = TypeError;\n\nmodule.exports = function getPolyfill() {\n\tif (!supportsDescriptors) {\n\t\tthrow new $TypeError('RegExp.prototype.flags requires a true ES5 environment that supports property descriptors');\n\t}\n\tif ((/a/mig).flags === 'gim') {\n\t\tvar descriptor = $gOPD(RegExp.prototype, 'flags');\n\t\tif (descriptor && typeof descriptor.get === 'function' && typeof (/a/).dotAll === 'boolean') {\n\t\t\treturn descriptor.get;\n\t\t}\n\t}\n\treturn implementation;\n};\n","'use strict';\n\nvar supportsDescriptors = require('define-properties').supportsDescriptors;\nvar getPolyfill = require('./polyfill');\nvar gOPD = Object.getOwnPropertyDescriptor;\nvar defineProperty = Object.defineProperty;\nvar TypeErr = TypeError;\nvar getProto = Object.getPrototypeOf;\nvar regex = /a/;\n\nmodule.exports = function shimFlags() {\n\tif (!supportsDescriptors || !getProto) {\n\t\tthrow new TypeErr('RegExp.prototype.flags requires a true ES5 environment that supports property descriptors');\n\t}\n\tvar polyfill = getPolyfill();\n\tvar proto = getProto(regex);\n\tvar descriptor = gOPD(proto, 'flags');\n\tif (!descriptor || descriptor.get !== polyfill) {\n\t\tdefineProperty(proto, 'flags', {\n\t\t\tconfigurable: true,\n\t\t\tenumerable: false,\n\t\t\tget: polyfill\n\t\t});\n\t}\n\treturn polyfill;\n};\n","/** @license React v0.19.1\n * scheduler-tracing.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\n\n\nif (process.env.NODE_ENV !== \"production\") {\n (function() {\n'use strict';\n\nvar DEFAULT_THREAD_ID = 0; // Counters used to generate unique IDs.\n\nvar interactionIDCounter = 0;\nvar threadIDCounter = 0; // Set of currently traced interactions.\n// Interactions \"stack\"–\n// Meaning that newly traced interactions are appended to the previously active set.\n// When an interaction goes out of scope, the previous set (if any) is restored.\n\nexports.__interactionsRef = null; // Listener(s) to notify when interactions begin and end.\n\nexports.__subscriberRef = null;\n\n{\n exports.__interactionsRef = {\n current: new Set()\n };\n exports.__subscriberRef = {\n current: null\n };\n}\nfunction unstable_clear(callback) {\n\n var prevInteractions = exports.__interactionsRef.current;\n exports.__interactionsRef.current = new Set();\n\n try {\n return callback();\n } finally {\n exports.__interactionsRef.current = prevInteractions;\n }\n}\nfunction unstable_getCurrent() {\n {\n return exports.__interactionsRef.current;\n }\n}\nfunction unstable_getThreadID() {\n return ++threadIDCounter;\n}\nfunction unstable_trace(name, timestamp, callback) {\n var threadID = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : DEFAULT_THREAD_ID;\n\n var interaction = {\n __count: 1,\n id: interactionIDCounter++,\n name: name,\n timestamp: timestamp\n };\n var prevInteractions = exports.__interactionsRef.current; // Traced interactions should stack/accumulate.\n // To do that, clone the current interactions.\n // The previous set will be restored upon completion.\n\n var interactions = new Set(prevInteractions);\n interactions.add(interaction);\n exports.__interactionsRef.current = interactions;\n var subscriber = exports.__subscriberRef.current;\n var returnValue;\n\n try {\n if (subscriber !== null) {\n subscriber.onInteractionTraced(interaction);\n }\n } finally {\n try {\n if (subscriber !== null) {\n subscriber.onWorkStarted(interactions, threadID);\n }\n } finally {\n try {\n returnValue = callback();\n } finally {\n exports.__interactionsRef.current = prevInteractions;\n\n try {\n if (subscriber !== null) {\n subscriber.onWorkStopped(interactions, threadID);\n }\n } finally {\n interaction.__count--; // If no async work was scheduled for this interaction,\n // Notify subscribers that it's completed.\n\n if (subscriber !== null && interaction.__count === 0) {\n subscriber.onInteractionScheduledWorkCompleted(interaction);\n }\n }\n }\n }\n }\n\n return returnValue;\n}\nfunction unstable_wrap(callback) {\n var threadID = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_THREAD_ID;\n\n var wrappedInteractions = exports.__interactionsRef.current;\n var subscriber = exports.__subscriberRef.current;\n\n if (subscriber !== null) {\n subscriber.onWorkScheduled(wrappedInteractions, threadID);\n } // Update the pending async work count for the current interactions.\n // Update after calling subscribers in case of error.\n\n\n wrappedInteractions.forEach(function (interaction) {\n interaction.__count++;\n });\n var hasRun = false;\n\n function wrapped() {\n var prevInteractions = exports.__interactionsRef.current;\n exports.__interactionsRef.current = wrappedInteractions;\n subscriber = exports.__subscriberRef.current;\n\n try {\n var returnValue;\n\n try {\n if (subscriber !== null) {\n subscriber.onWorkStarted(wrappedInteractions, threadID);\n }\n } finally {\n try {\n returnValue = callback.apply(undefined, arguments);\n } finally {\n exports.__interactionsRef.current = prevInteractions;\n\n if (subscriber !== null) {\n subscriber.onWorkStopped(wrappedInteractions, threadID);\n }\n }\n }\n\n return returnValue;\n } finally {\n if (!hasRun) {\n // We only expect a wrapped function to be executed once,\n // But in the event that it's executed more than once–\n // Only decrement the outstanding interaction counts once.\n hasRun = true; // Update pending async counts for all wrapped interactions.\n // If this was the last scheduled async work for any of them,\n // Mark them as completed.\n\n wrappedInteractions.forEach(function (interaction) {\n interaction.__count--;\n\n if (subscriber !== null && interaction.__count === 0) {\n subscriber.onInteractionScheduledWorkCompleted(interaction);\n }\n });\n }\n }\n }\n\n wrapped.cancel = function cancel() {\n subscriber = exports.__subscriberRef.current;\n\n try {\n if (subscriber !== null) {\n subscriber.onWorkCanceled(wrappedInteractions, threadID);\n }\n } finally {\n // Update pending async counts for all wrapped interactions.\n // If this was the last scheduled async work for any of them,\n // Mark them as completed.\n wrappedInteractions.forEach(function (interaction) {\n interaction.__count--;\n\n if (subscriber && interaction.__count === 0) {\n subscriber.onInteractionScheduledWorkCompleted(interaction);\n }\n });\n }\n };\n\n return wrapped;\n}\n\nvar subscribers = null;\n\n{\n subscribers = new Set();\n}\n\nfunction unstable_subscribe(subscriber) {\n {\n subscribers.add(subscriber);\n\n if (subscribers.size === 1) {\n exports.__subscriberRef.current = {\n onInteractionScheduledWorkCompleted: onInteractionScheduledWorkCompleted,\n onInteractionTraced: onInteractionTraced,\n onWorkCanceled: onWorkCanceled,\n onWorkScheduled: onWorkScheduled,\n onWorkStarted: onWorkStarted,\n onWorkStopped: onWorkStopped\n };\n }\n }\n}\nfunction unstable_unsubscribe(subscriber) {\n {\n subscribers.delete(subscriber);\n\n if (subscribers.size === 0) {\n exports.__subscriberRef.current = null;\n }\n }\n}\n\nfunction onInteractionTraced(interaction) {\n var didCatchError = false;\n var caughtError = null;\n subscribers.forEach(function (subscriber) {\n try {\n subscriber.onInteractionTraced(interaction);\n } catch (error) {\n if (!didCatchError) {\n didCatchError = true;\n caughtError = error;\n }\n }\n });\n\n if (didCatchError) {\n throw caughtError;\n }\n}\n\nfunction onInteractionScheduledWorkCompleted(interaction) {\n var didCatchError = false;\n var caughtError = null;\n subscribers.forEach(function (subscriber) {\n try {\n subscriber.onInteractionScheduledWorkCompleted(interaction);\n } catch (error) {\n if (!didCatchError) {\n didCatchError = true;\n caughtError = error;\n }\n }\n });\n\n if (didCatchError) {\n throw caughtError;\n }\n}\n\nfunction onWorkScheduled(interactions, threadID) {\n var didCatchError = false;\n var caughtError = null;\n subscribers.forEach(function (subscriber) {\n try {\n subscriber.onWorkScheduled(interactions, threadID);\n } catch (error) {\n if (!didCatchError) {\n didCatchError = true;\n caughtError = error;\n }\n }\n });\n\n if (didCatchError) {\n throw caughtError;\n }\n}\n\nfunction onWorkStarted(interactions, threadID) {\n var didCatchError = false;\n var caughtError = null;\n subscribers.forEach(function (subscriber) {\n try {\n subscriber.onWorkStarted(interactions, threadID);\n } catch (error) {\n if (!didCatchError) {\n didCatchError = true;\n caughtError = error;\n }\n }\n });\n\n if (didCatchError) {\n throw caughtError;\n }\n}\n\nfunction onWorkStopped(interactions, threadID) {\n var didCatchError = false;\n var caughtError = null;\n subscribers.forEach(function (subscriber) {\n try {\n subscriber.onWorkStopped(interactions, threadID);\n } catch (error) {\n if (!didCatchError) {\n didCatchError = true;\n caughtError = error;\n }\n }\n });\n\n if (didCatchError) {\n throw caughtError;\n }\n}\n\nfunction onWorkCanceled(interactions, threadID) {\n var didCatchError = false;\n var caughtError = null;\n subscribers.forEach(function (subscriber) {\n try {\n subscriber.onWorkCanceled(interactions, threadID);\n } catch (error) {\n if (!didCatchError) {\n didCatchError = true;\n caughtError = error;\n }\n }\n });\n\n if (didCatchError) {\n throw caughtError;\n }\n}\n\nexports.unstable_clear = unstable_clear;\nexports.unstable_getCurrent = unstable_getCurrent;\nexports.unstable_getThreadID = unstable_getThreadID;\nexports.unstable_subscribe = unstable_subscribe;\nexports.unstable_trace = unstable_trace;\nexports.unstable_unsubscribe = unstable_unsubscribe;\nexports.unstable_wrap = unstable_wrap;\n })();\n}\n","/** @license React v0.19.1\n * scheduler.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\n\n\nif (process.env.NODE_ENV !== \"production\") {\n (function() {\n'use strict';\n\nvar enableSchedulerDebugging = false;\nvar enableProfiling = true;\n\nvar requestHostCallback;\nvar requestHostTimeout;\nvar cancelHostTimeout;\nvar shouldYieldToHost;\nvar requestPaint;\n\nif ( // If Scheduler runs in a non-DOM environment, it falls back to a naive\n// implementation using setTimeout.\ntypeof window === 'undefined' || // Check if MessageChannel is supported, too.\ntypeof MessageChannel !== 'function') {\n // If this accidentally gets imported in a non-browser environment, e.g. JavaScriptCore,\n // fallback to a naive implementation.\n var _callback = null;\n var _timeoutID = null;\n\n var _flushCallback = function () {\n if (_callback !== null) {\n try {\n var currentTime = exports.unstable_now();\n var hasRemainingTime = true;\n\n _callback(hasRemainingTime, currentTime);\n\n _callback = null;\n } catch (e) {\n setTimeout(_flushCallback, 0);\n throw e;\n }\n }\n };\n\n var initialTime = Date.now();\n\n exports.unstable_now = function () {\n return Date.now() - initialTime;\n };\n\n requestHostCallback = function (cb) {\n if (_callback !== null) {\n // Protect against re-entrancy.\n setTimeout(requestHostCallback, 0, cb);\n } else {\n _callback = cb;\n setTimeout(_flushCallback, 0);\n }\n };\n\n requestHostTimeout = function (cb, ms) {\n _timeoutID = setTimeout(cb, ms);\n };\n\n cancelHostTimeout = function () {\n clearTimeout(_timeoutID);\n };\n\n shouldYieldToHost = function () {\n return false;\n };\n\n requestPaint = exports.unstable_forceFrameRate = function () {};\n} else {\n // Capture local references to native APIs, in case a polyfill overrides them.\n var performance = window.performance;\n var _Date = window.Date;\n var _setTimeout = window.setTimeout;\n var _clearTimeout = window.clearTimeout;\n\n if (typeof console !== 'undefined') {\n // TODO: Scheduler no longer requires these methods to be polyfilled. But\n // maybe we want to continue warning if they don't exist, to preserve the\n // option to rely on it in the future?\n var requestAnimationFrame = window.requestAnimationFrame;\n var cancelAnimationFrame = window.cancelAnimationFrame; // TODO: Remove fb.me link\n\n if (typeof requestAnimationFrame !== 'function') {\n // Using console['error'] to evade Babel and ESLint\n console['error'](\"This browser doesn't support requestAnimationFrame. \" + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');\n }\n\n if (typeof cancelAnimationFrame !== 'function') {\n // Using console['error'] to evade Babel and ESLint\n console['error'](\"This browser doesn't support cancelAnimationFrame. \" + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');\n }\n }\n\n if (typeof performance === 'object' && typeof performance.now === 'function') {\n exports.unstable_now = function () {\n return performance.now();\n };\n } else {\n var _initialTime = _Date.now();\n\n exports.unstable_now = function () {\n return _Date.now() - _initialTime;\n };\n }\n\n var isMessageLoopRunning = false;\n var scheduledHostCallback = null;\n var taskTimeoutID = -1; // Scheduler periodically yields in case there is other work on the main\n // thread, like user events. By default, it yields multiple times per frame.\n // It does not attempt to align with frame boundaries, since most tasks don't\n // need to be frame aligned; for those that do, use requestAnimationFrame.\n\n var yieldInterval = 5;\n var deadline = 0; // TODO: Make this configurable\n\n {\n // `isInputPending` is not available. Since we have no way of knowing if\n // there's pending input, always yield at the end of the frame.\n shouldYieldToHost = function () {\n return exports.unstable_now() >= deadline;\n }; // Since we yield every frame regardless, `requestPaint` has no effect.\n\n\n requestPaint = function () {};\n }\n\n exports.unstable_forceFrameRate = function (fps) {\n if (fps < 0 || fps > 125) {\n // Using console['error'] to evade Babel and ESLint\n console['error']('forceFrameRate takes a positive int between 0 and 125, ' + 'forcing framerates higher than 125 fps is not unsupported');\n return;\n }\n\n if (fps > 0) {\n yieldInterval = Math.floor(1000 / fps);\n } else {\n // reset the framerate\n yieldInterval = 5;\n }\n };\n\n var performWorkUntilDeadline = function () {\n if (scheduledHostCallback !== null) {\n var currentTime = exports.unstable_now(); // Yield after `yieldInterval` ms, regardless of where we are in the vsync\n // cycle. This means there's always time remaining at the beginning of\n // the message event.\n\n deadline = currentTime + yieldInterval;\n var hasTimeRemaining = true;\n\n try {\n var hasMoreWork = scheduledHostCallback(hasTimeRemaining, currentTime);\n\n if (!hasMoreWork) {\n isMessageLoopRunning = false;\n scheduledHostCallback = null;\n } else {\n // If there's more work, schedule the next message event at the end\n // of the preceding one.\n port.postMessage(null);\n }\n } catch (error) {\n // If a scheduler task throws, exit the current browser task so the\n // error can be observed.\n port.postMessage(null);\n throw error;\n }\n } else {\n isMessageLoopRunning = false;\n } // Yielding to the browser will give it a chance to paint, so we can\n };\n\n var channel = new MessageChannel();\n var port = channel.port2;\n channel.port1.onmessage = performWorkUntilDeadline;\n\n requestHostCallback = function (callback) {\n scheduledHostCallback = callback;\n\n if (!isMessageLoopRunning) {\n isMessageLoopRunning = true;\n port.postMessage(null);\n }\n };\n\n requestHostTimeout = function (callback, ms) {\n taskTimeoutID = _setTimeout(function () {\n callback(exports.unstable_now());\n }, ms);\n };\n\n cancelHostTimeout = function () {\n _clearTimeout(taskTimeoutID);\n\n taskTimeoutID = -1;\n };\n}\n\nfunction push(heap, node) {\n var index = heap.length;\n heap.push(node);\n siftUp(heap, node, index);\n}\nfunction peek(heap) {\n var first = heap[0];\n return first === undefined ? null : first;\n}\nfunction pop(heap) {\n var first = heap[0];\n\n if (first !== undefined) {\n var last = heap.pop();\n\n if (last !== first) {\n heap[0] = last;\n siftDown(heap, last, 0);\n }\n\n return first;\n } else {\n return null;\n }\n}\n\nfunction siftUp(heap, node, i) {\n var index = i;\n\n while (true) {\n var parentIndex = index - 1 >>> 1;\n var parent = heap[parentIndex];\n\n if (parent !== undefined && compare(parent, node) > 0) {\n // The parent is larger. Swap positions.\n heap[parentIndex] = node;\n heap[index] = parent;\n index = parentIndex;\n } else {\n // The parent is smaller. Exit.\n return;\n }\n }\n}\n\nfunction siftDown(heap, node, i) {\n var index = i;\n var length = heap.length;\n\n while (index < length) {\n var leftIndex = (index + 1) * 2 - 1;\n var left = heap[leftIndex];\n var rightIndex = leftIndex + 1;\n var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.\n\n if (left !== undefined && compare(left, node) < 0) {\n if (right !== undefined && compare(right, left) < 0) {\n heap[index] = right;\n heap[rightIndex] = node;\n index = rightIndex;\n } else {\n heap[index] = left;\n heap[leftIndex] = node;\n index = leftIndex;\n }\n } else if (right !== undefined && compare(right, node) < 0) {\n heap[index] = right;\n heap[rightIndex] = node;\n index = rightIndex;\n } else {\n // Neither child is smaller. Exit.\n return;\n }\n }\n}\n\nfunction compare(a, b) {\n // Compare sort index first, then task id.\n var diff = a.sortIndex - b.sortIndex;\n return diff !== 0 ? diff : a.id - b.id;\n}\n\n// TODO: Use symbols?\nvar NoPriority = 0;\nvar ImmediatePriority = 1;\nvar UserBlockingPriority = 2;\nvar NormalPriority = 3;\nvar LowPriority = 4;\nvar IdlePriority = 5;\n\nvar runIdCounter = 0;\nvar mainThreadIdCounter = 0;\nvar profilingStateSize = 4;\nvar sharedProfilingBuffer = // $FlowFixMe Flow doesn't know about SharedArrayBuffer\ntypeof SharedArrayBuffer === 'function' ? new SharedArrayBuffer(profilingStateSize * Int32Array.BYTES_PER_ELEMENT) : // $FlowFixMe Flow doesn't know about ArrayBuffer\ntypeof ArrayBuffer === 'function' ? new ArrayBuffer(profilingStateSize * Int32Array.BYTES_PER_ELEMENT) : null // Don't crash the init path on IE9\n;\nvar profilingState = sharedProfilingBuffer !== null ? new Int32Array(sharedProfilingBuffer) : []; // We can't read this but it helps save bytes for null checks\n\nvar PRIORITY = 0;\nvar CURRENT_TASK_ID = 1;\nvar CURRENT_RUN_ID = 2;\nvar QUEUE_SIZE = 3;\n\n{\n profilingState[PRIORITY] = NoPriority; // This is maintained with a counter, because the size of the priority queue\n // array might include canceled tasks.\n\n profilingState[QUEUE_SIZE] = 0;\n profilingState[CURRENT_TASK_ID] = 0;\n} // Bytes per element is 4\n\n\nvar INITIAL_EVENT_LOG_SIZE = 131072;\nvar MAX_EVENT_LOG_SIZE = 524288; // Equivalent to 2 megabytes\n\nvar eventLogSize = 0;\nvar eventLogBuffer = null;\nvar eventLog = null;\nvar eventLogIndex = 0;\nvar TaskStartEvent = 1;\nvar TaskCompleteEvent = 2;\nvar TaskErrorEvent = 3;\nvar TaskCancelEvent = 4;\nvar TaskRunEvent = 5;\nvar TaskYieldEvent = 6;\nvar SchedulerSuspendEvent = 7;\nvar SchedulerResumeEvent = 8;\n\nfunction logEvent(entries) {\n if (eventLog !== null) {\n var offset = eventLogIndex;\n eventLogIndex += entries.length;\n\n if (eventLogIndex + 1 > eventLogSize) {\n eventLogSize *= 2;\n\n if (eventLogSize > MAX_EVENT_LOG_SIZE) {\n // Using console['error'] to evade Babel and ESLint\n console['error'](\"Scheduler Profiling: Event log exceeded maximum size. Don't \" + 'forget to call `stopLoggingProfilingEvents()`.');\n stopLoggingProfilingEvents();\n return;\n }\n\n var newEventLog = new Int32Array(eventLogSize * 4);\n newEventLog.set(eventLog);\n eventLogBuffer = newEventLog.buffer;\n eventLog = newEventLog;\n }\n\n eventLog.set(entries, offset);\n }\n}\n\nfunction startLoggingProfilingEvents() {\n eventLogSize = INITIAL_EVENT_LOG_SIZE;\n eventLogBuffer = new ArrayBuffer(eventLogSize * 4);\n eventLog = new Int32Array(eventLogBuffer);\n eventLogIndex = 0;\n}\nfunction stopLoggingProfilingEvents() {\n var buffer = eventLogBuffer;\n eventLogSize = 0;\n eventLogBuffer = null;\n eventLog = null;\n eventLogIndex = 0;\n return buffer;\n}\nfunction markTaskStart(task, ms) {\n {\n profilingState[QUEUE_SIZE]++;\n\n if (eventLog !== null) {\n // performance.now returns a float, representing milliseconds. When the\n // event is logged, it's coerced to an int. Convert to microseconds to\n // maintain extra degrees of precision.\n logEvent([TaskStartEvent, ms * 1000, task.id, task.priorityLevel]);\n }\n }\n}\nfunction markTaskCompleted(task, ms) {\n {\n profilingState[PRIORITY] = NoPriority;\n profilingState[CURRENT_TASK_ID] = 0;\n profilingState[QUEUE_SIZE]--;\n\n if (eventLog !== null) {\n logEvent([TaskCompleteEvent, ms * 1000, task.id]);\n }\n }\n}\nfunction markTaskCanceled(task, ms) {\n {\n profilingState[QUEUE_SIZE]--;\n\n if (eventLog !== null) {\n logEvent([TaskCancelEvent, ms * 1000, task.id]);\n }\n }\n}\nfunction markTaskErrored(task, ms) {\n {\n profilingState[PRIORITY] = NoPriority;\n profilingState[CURRENT_TASK_ID] = 0;\n profilingState[QUEUE_SIZE]--;\n\n if (eventLog !== null) {\n logEvent([TaskErrorEvent, ms * 1000, task.id]);\n }\n }\n}\nfunction markTaskRun(task, ms) {\n {\n runIdCounter++;\n profilingState[PRIORITY] = task.priorityLevel;\n profilingState[CURRENT_TASK_ID] = task.id;\n profilingState[CURRENT_RUN_ID] = runIdCounter;\n\n if (eventLog !== null) {\n logEvent([TaskRunEvent, ms * 1000, task.id, runIdCounter]);\n }\n }\n}\nfunction markTaskYield(task, ms) {\n {\n profilingState[PRIORITY] = NoPriority;\n profilingState[CURRENT_TASK_ID] = 0;\n profilingState[CURRENT_RUN_ID] = 0;\n\n if (eventLog !== null) {\n logEvent([TaskYieldEvent, ms * 1000, task.id, runIdCounter]);\n }\n }\n}\nfunction markSchedulerSuspended(ms) {\n {\n mainThreadIdCounter++;\n\n if (eventLog !== null) {\n logEvent([SchedulerSuspendEvent, ms * 1000, mainThreadIdCounter]);\n }\n }\n}\nfunction markSchedulerUnsuspended(ms) {\n {\n if (eventLog !== null) {\n logEvent([SchedulerResumeEvent, ms * 1000, mainThreadIdCounter]);\n }\n }\n}\n\n/* eslint-disable no-var */\n// Math.pow(2, 30) - 1\n// 0b111111111111111111111111111111\n\nvar maxSigned31BitInt = 1073741823; // Times out immediately\n\nvar IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out\n\nvar USER_BLOCKING_PRIORITY = 250;\nvar NORMAL_PRIORITY_TIMEOUT = 5000;\nvar LOW_PRIORITY_TIMEOUT = 10000; // Never times out\n\nvar IDLE_PRIORITY = maxSigned31BitInt; // Tasks are stored on a min heap\n\nvar taskQueue = [];\nvar timerQueue = []; // Incrementing id counter. Used to maintain insertion order.\n\nvar taskIdCounter = 1; // Pausing the scheduler is useful for debugging.\nvar currentTask = null;\nvar currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy.\n\nvar isPerformingWork = false;\nvar isHostCallbackScheduled = false;\nvar isHostTimeoutScheduled = false;\n\nfunction advanceTimers(currentTime) {\n // Check for tasks that are no longer delayed and add them to the queue.\n var timer = peek(timerQueue);\n\n while (timer !== null) {\n if (timer.callback === null) {\n // Timer was cancelled.\n pop(timerQueue);\n } else if (timer.startTime <= currentTime) {\n // Timer fired. Transfer to the task queue.\n pop(timerQueue);\n timer.sortIndex = timer.expirationTime;\n push(taskQueue, timer);\n\n {\n markTaskStart(timer, currentTime);\n timer.isQueued = true;\n }\n } else {\n // Remaining timers are pending.\n return;\n }\n\n timer = peek(timerQueue);\n }\n}\n\nfunction handleTimeout(currentTime) {\n isHostTimeoutScheduled = false;\n advanceTimers(currentTime);\n\n if (!isHostCallbackScheduled) {\n if (peek(taskQueue) !== null) {\n isHostCallbackScheduled = true;\n requestHostCallback(flushWork);\n } else {\n var firstTimer = peek(timerQueue);\n\n if (firstTimer !== null) {\n requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);\n }\n }\n }\n}\n\nfunction flushWork(hasTimeRemaining, initialTime) {\n {\n markSchedulerUnsuspended(initialTime);\n } // We'll need a host callback the next time work is scheduled.\n\n\n isHostCallbackScheduled = false;\n\n if (isHostTimeoutScheduled) {\n // We scheduled a timeout but it's no longer needed. Cancel it.\n isHostTimeoutScheduled = false;\n cancelHostTimeout();\n }\n\n isPerformingWork = true;\n var previousPriorityLevel = currentPriorityLevel;\n\n try {\n if (enableProfiling) {\n try {\n return workLoop(hasTimeRemaining, initialTime);\n } catch (error) {\n if (currentTask !== null) {\n var currentTime = exports.unstable_now();\n markTaskErrored(currentTask, currentTime);\n currentTask.isQueued = false;\n }\n\n throw error;\n }\n } else {\n // No catch in prod codepath.\n return workLoop(hasTimeRemaining, initialTime);\n }\n } finally {\n currentTask = null;\n currentPriorityLevel = previousPriorityLevel;\n isPerformingWork = false;\n\n {\n var _currentTime = exports.unstable_now();\n\n markSchedulerSuspended(_currentTime);\n }\n }\n}\n\nfunction workLoop(hasTimeRemaining, initialTime) {\n var currentTime = initialTime;\n advanceTimers(currentTime);\n currentTask = peek(taskQueue);\n\n while (currentTask !== null && !(enableSchedulerDebugging )) {\n if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) {\n // This currentTask hasn't expired, and we've reached the deadline.\n break;\n }\n\n var callback = currentTask.callback;\n\n if (callback !== null) {\n currentTask.callback = null;\n currentPriorityLevel = currentTask.priorityLevel;\n var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;\n markTaskRun(currentTask, currentTime);\n var continuationCallback = callback(didUserCallbackTimeout);\n currentTime = exports.unstable_now();\n\n if (typeof continuationCallback === 'function') {\n currentTask.callback = continuationCallback;\n markTaskYield(currentTask, currentTime);\n } else {\n {\n markTaskCompleted(currentTask, currentTime);\n currentTask.isQueued = false;\n }\n\n if (currentTask === peek(taskQueue)) {\n pop(taskQueue);\n }\n }\n\n advanceTimers(currentTime);\n } else {\n pop(taskQueue);\n }\n\n currentTask = peek(taskQueue);\n } // Return whether there's additional work\n\n\n if (currentTask !== null) {\n return true;\n } else {\n var firstTimer = peek(timerQueue);\n\n if (firstTimer !== null) {\n requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);\n }\n\n return false;\n }\n}\n\nfunction unstable_runWithPriority(priorityLevel, eventHandler) {\n switch (priorityLevel) {\n case ImmediatePriority:\n case UserBlockingPriority:\n case NormalPriority:\n case LowPriority:\n case IdlePriority:\n break;\n\n default:\n priorityLevel = NormalPriority;\n }\n\n var previousPriorityLevel = currentPriorityLevel;\n currentPriorityLevel = priorityLevel;\n\n try {\n return eventHandler();\n } finally {\n currentPriorityLevel = previousPriorityLevel;\n }\n}\n\nfunction unstable_next(eventHandler) {\n var priorityLevel;\n\n switch (currentPriorityLevel) {\n case ImmediatePriority:\n case UserBlockingPriority:\n case NormalPriority:\n // Shift down to normal priority\n priorityLevel = NormalPriority;\n break;\n\n default:\n // Anything lower than normal priority should remain at the current level.\n priorityLevel = currentPriorityLevel;\n break;\n }\n\n var previousPriorityLevel = currentPriorityLevel;\n currentPriorityLevel = priorityLevel;\n\n try {\n return eventHandler();\n } finally {\n currentPriorityLevel = previousPriorityLevel;\n }\n}\n\nfunction unstable_wrapCallback(callback) {\n var parentPriorityLevel = currentPriorityLevel;\n return function () {\n // This is a fork of runWithPriority, inlined for performance.\n var previousPriorityLevel = currentPriorityLevel;\n currentPriorityLevel = parentPriorityLevel;\n\n try {\n return callback.apply(this, arguments);\n } finally {\n currentPriorityLevel = previousPriorityLevel;\n }\n };\n}\n\nfunction timeoutForPriorityLevel(priorityLevel) {\n switch (priorityLevel) {\n case ImmediatePriority:\n return IMMEDIATE_PRIORITY_TIMEOUT;\n\n case UserBlockingPriority:\n return USER_BLOCKING_PRIORITY;\n\n case IdlePriority:\n return IDLE_PRIORITY;\n\n case LowPriority:\n return LOW_PRIORITY_TIMEOUT;\n\n case NormalPriority:\n default:\n return NORMAL_PRIORITY_TIMEOUT;\n }\n}\n\nfunction unstable_scheduleCallback(priorityLevel, callback, options) {\n var currentTime = exports.unstable_now();\n var startTime;\n var timeout;\n\n if (typeof options === 'object' && options !== null) {\n var delay = options.delay;\n\n if (typeof delay === 'number' && delay > 0) {\n startTime = currentTime + delay;\n } else {\n startTime = currentTime;\n }\n\n timeout = typeof options.timeout === 'number' ? options.timeout : timeoutForPriorityLevel(priorityLevel);\n } else {\n timeout = timeoutForPriorityLevel(priorityLevel);\n startTime = currentTime;\n }\n\n var expirationTime = startTime + timeout;\n var newTask = {\n id: taskIdCounter++,\n callback: callback,\n priorityLevel: priorityLevel,\n startTime: startTime,\n expirationTime: expirationTime,\n sortIndex: -1\n };\n\n {\n newTask.isQueued = false;\n }\n\n if (startTime > currentTime) {\n // This is a delayed task.\n newTask.sortIndex = startTime;\n push(timerQueue, newTask);\n\n if (peek(taskQueue) === null && newTask === peek(timerQueue)) {\n // All tasks are delayed, and this is the task with the earliest delay.\n if (isHostTimeoutScheduled) {\n // Cancel an existing timeout.\n cancelHostTimeout();\n } else {\n isHostTimeoutScheduled = true;\n } // Schedule a timeout.\n\n\n requestHostTimeout(handleTimeout, startTime - currentTime);\n }\n } else {\n newTask.sortIndex = expirationTime;\n push(taskQueue, newTask);\n\n {\n markTaskStart(newTask, currentTime);\n newTask.isQueued = true;\n } // Schedule a host callback, if needed. If we're already performing work,\n // wait until the next time we yield.\n\n\n if (!isHostCallbackScheduled && !isPerformingWork) {\n isHostCallbackScheduled = true;\n requestHostCallback(flushWork);\n }\n }\n\n return newTask;\n}\n\nfunction unstable_pauseExecution() {\n}\n\nfunction unstable_continueExecution() {\n\n if (!isHostCallbackScheduled && !isPerformingWork) {\n isHostCallbackScheduled = true;\n requestHostCallback(flushWork);\n }\n}\n\nfunction unstable_getFirstCallbackNode() {\n return peek(taskQueue);\n}\n\nfunction unstable_cancelCallback(task) {\n {\n if (task.isQueued) {\n var currentTime = exports.unstable_now();\n markTaskCanceled(task, currentTime);\n task.isQueued = false;\n }\n } // Null out the callback to indicate the task has been canceled. (Can't\n // remove from the queue because you can't remove arbitrary nodes from an\n // array based heap, only the first one.)\n\n\n task.callback = null;\n}\n\nfunction unstable_getCurrentPriorityLevel() {\n return currentPriorityLevel;\n}\n\nfunction unstable_shouldYield() {\n var currentTime = exports.unstable_now();\n advanceTimers(currentTime);\n var firstTask = peek(taskQueue);\n return firstTask !== currentTask && currentTask !== null && firstTask !== null && firstTask.callback !== null && firstTask.startTime <= currentTime && firstTask.expirationTime < currentTask.expirationTime || shouldYieldToHost();\n}\n\nvar unstable_requestPaint = requestPaint;\nvar unstable_Profiling = {\n startLoggingProfilingEvents: startLoggingProfilingEvents,\n stopLoggingProfilingEvents: stopLoggingProfilingEvents,\n sharedProfilingBuffer: sharedProfilingBuffer\n} ;\n\nexports.unstable_IdlePriority = IdlePriority;\nexports.unstable_ImmediatePriority = ImmediatePriority;\nexports.unstable_LowPriority = LowPriority;\nexports.unstable_NormalPriority = NormalPriority;\nexports.unstable_Profiling = unstable_Profiling;\nexports.unstable_UserBlockingPriority = UserBlockingPriority;\nexports.unstable_cancelCallback = unstable_cancelCallback;\nexports.unstable_continueExecution = unstable_continueExecution;\nexports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;\nexports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;\nexports.unstable_next = unstable_next;\nexports.unstable_pauseExecution = unstable_pauseExecution;\nexports.unstable_requestPaint = unstable_requestPaint;\nexports.unstable_runWithPriority = unstable_runWithPriority;\nexports.unstable_scheduleCallback = unstable_scheduleCallback;\nexports.unstable_shouldYield = unstable_shouldYield;\nexports.unstable_wrapCallback = unstable_wrapCallback;\n })();\n}\n","'use strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/scheduler.production.min.js');\n} else {\n module.exports = require('./cjs/scheduler.development.js');\n}\n","'use strict';\n\nif (process.env.NODE_ENV === 'production') {\n module.exports = require('./cjs/scheduler-tracing.production.min.js');\n} else {\n module.exports = require('./cjs/scheduler-tracing.development.js');\n}\n","(function (global, undefined) {\n \"use strict\";\n\n if (global.setImmediate) {\n return;\n }\n\n var nextHandle = 1; // Spec says greater than zero\n var tasksByHandle = {};\n var currentlyRunningATask = false;\n var doc = global.document;\n var registerImmediate;\n\n function setImmediate(callback) {\n // Callback can either be a function or a string\n if (typeof callback !== \"function\") {\n callback = new Function(\"\" + callback);\n }\n // Copy function arguments\n var args = new Array(arguments.length - 1);\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i + 1];\n }\n // Store and register the task\n var task = { callback: callback, args: args };\n tasksByHandle[nextHandle] = task;\n registerImmediate(nextHandle);\n return nextHandle++;\n }\n\n function clearImmediate(handle) {\n delete tasksByHandle[handle];\n }\n\n function run(task) {\n var callback = task.callback;\n var args = task.args;\n switch (args.length) {\n case 0:\n callback();\n break;\n case 1:\n callback(args[0]);\n break;\n case 2:\n callback(args[0], args[1]);\n break;\n case 3:\n callback(args[0], args[1], args[2]);\n break;\n default:\n callback.apply(undefined, args);\n break;\n }\n }\n\n function runIfPresent(handle) {\n // From the spec: \"Wait until any invocations of this algorithm started before this one have completed.\"\n // So if we're currently running a task, we'll need to delay this invocation.\n if (currentlyRunningATask) {\n // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a\n // \"too much recursion\" error.\n setTimeout(runIfPresent, 0, handle);\n } else {\n var task = tasksByHandle[handle];\n if (task) {\n currentlyRunningATask = true;\n try {\n run(task);\n } finally {\n clearImmediate(handle);\n currentlyRunningATask = false;\n }\n }\n }\n }\n\n function installNextTickImplementation() {\n registerImmediate = function(handle) {\n process.nextTick(function () { runIfPresent(handle); });\n };\n }\n\n function canUsePostMessage() {\n // The test against `importScripts` prevents this implementation from being installed inside a web worker,\n // where `global.postMessage` means something completely different and can't be used for this purpose.\n if (global.postMessage && !global.importScripts) {\n var postMessageIsAsynchronous = true;\n var oldOnMessage = global.onmessage;\n global.onmessage = function() {\n postMessageIsAsynchronous = false;\n };\n global.postMessage(\"\", \"*\");\n global.onmessage = oldOnMessage;\n return postMessageIsAsynchronous;\n }\n }\n\n function installPostMessageImplementation() {\n // Installs an event handler on `global` for the `message` event: see\n // * https://developer.mozilla.org/en/DOM/window.postMessage\n // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages\n\n var messagePrefix = \"setImmediate$\" + Math.random() + \"$\";\n var onGlobalMessage = function(event) {\n if (event.source === global &&\n typeof event.data === \"string\" &&\n event.data.indexOf(messagePrefix) === 0) {\n runIfPresent(+event.data.slice(messagePrefix.length));\n }\n };\n\n if (global.addEventListener) {\n global.addEventListener(\"message\", onGlobalMessage, false);\n } else {\n global.attachEvent(\"onmessage\", onGlobalMessage);\n }\n\n registerImmediate = function(handle) {\n global.postMessage(messagePrefix + handle, \"*\");\n };\n }\n\n function installMessageChannelImplementation() {\n var channel = new MessageChannel();\n channel.port1.onmessage = function(event) {\n var handle = event.data;\n runIfPresent(handle);\n };\n\n registerImmediate = function(handle) {\n channel.port2.postMessage(handle);\n };\n }\n\n function installReadyStateChangeImplementation() {\n var html = doc.documentElement;\n registerImmediate = function(handle) {\n // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted\n // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called.\n var script = doc.createElement(\"script\");\n script.onreadystatechange = function () {\n runIfPresent(handle);\n script.onreadystatechange = null;\n html.removeChild(script);\n script = null;\n };\n html.appendChild(script);\n };\n }\n\n function installSetTimeoutImplementation() {\n registerImmediate = function(handle) {\n setTimeout(runIfPresent, 0, handle);\n };\n }\n\n // If supported, we should attach to the prototype of global, since that is where setTimeout et al. live.\n var attachTo = Object.getPrototypeOf && Object.getPrototypeOf(global);\n attachTo = attachTo && attachTo.setTimeout ? attachTo : global;\n\n // Don't get fooled by e.g. browserify environments.\n if ({}.toString.call(global.process) === \"[object process]\") {\n // For Node.js before 0.9\n installNextTickImplementation();\n\n } else if (canUsePostMessage()) {\n // For non-IE10 modern browsers\n installPostMessageImplementation();\n\n } else if (global.MessageChannel) {\n // For web workers, where supported\n installMessageChannelImplementation();\n\n } else if (doc && \"onreadystatechange\" in doc.createElement(\"script\")) {\n // For IE 6–8\n installReadyStateChangeImplementation();\n\n } else {\n // For older browsers\n installSetTimeoutImplementation();\n }\n\n attachTo.setImmediate = setImmediate;\n attachTo.clearImmediate = clearImmediate;\n}(typeof self === \"undefined\" ? typeof global === \"undefined\" ? this : global : self));\n","var scope = (typeof global !== \"undefined\" && global) ||\n (typeof self !== \"undefined\" && self) ||\n window;\nvar apply = Function.prototype.apply;\n\n// DOM APIs, for completeness\n\nexports.setTimeout = function() {\n return new Timeout(apply.call(setTimeout, scope, arguments), clearTimeout);\n};\nexports.setInterval = function() {\n return new Timeout(apply.call(setInterval, scope, arguments), clearInterval);\n};\nexports.clearTimeout =\nexports.clearInterval = function(timeout) {\n if (timeout) {\n timeout.close();\n }\n};\n\nfunction Timeout(id, clearFn) {\n this._id = id;\n this._clearFn = clearFn;\n}\nTimeout.prototype.unref = Timeout.prototype.ref = function() {};\nTimeout.prototype.close = function() {\n this._clearFn.call(scope, this._id);\n};\n\n// Does not start the time, just sets up the members needed.\nexports.enroll = function(item, msecs) {\n clearTimeout(item._idleTimeoutId);\n item._idleTimeout = msecs;\n};\n\nexports.unenroll = function(item) {\n clearTimeout(item._idleTimeoutId);\n item._idleTimeout = -1;\n};\n\nexports._unrefActive = exports.active = function(item) {\n clearTimeout(item._idleTimeoutId);\n\n var msecs = item._idleTimeout;\n if (msecs >= 0) {\n item._idleTimeoutId = setTimeout(function onTimeout() {\n if (item._onTimeout)\n item._onTimeout();\n }, msecs);\n }\n};\n\n// setimmediate attaches itself to the global object\nrequire(\"setimmediate\");\n// On some exotic environments, it's not clear which object `setimmediate` was\n// able to install onto. Search each possibility in the same order as the\n// `setimmediate` library.\nexports.setImmediate = (typeof self !== \"undefined\" && self.setImmediate) ||\n (typeof global !== \"undefined\" && global.setImmediate) ||\n (this && this.setImmediate);\nexports.clearImmediate = (typeof self !== \"undefined\" && self.clearImmediate) ||\n (typeof global !== \"undefined\" && global.clearImmediate) ||\n (this && this.clearImmediate);\n","/*!\n * URI.js - Mutating URLs\n * IPv6 Support\n *\n * Version: 1.19.2\n *\n * Author: Rodney Rehm\n * Web: http://medialize.github.io/URI.js/\n *\n * Licensed under\n * MIT License http://www.opensource.org/licenses/mit-license\n *\n */\n\n(function (root, factory) {\n 'use strict';\n // https://github.com/umdjs/umd/blob/master/returnExports.js\n if (typeof module === 'object' && module.exports) {\n // Node\n module.exports = factory();\n } else if (typeof define === 'function' && define.amd) {\n // AMD. Register as an anonymous module.\n define(factory);\n } else {\n // Browser globals (root is window)\n root.IPv6 = factory(root);\n }\n}(this, function (root) {\n 'use strict';\n\n /*\n var _in = \"fe80:0000:0000:0000:0204:61ff:fe9d:f156\";\n var _out = IPv6.best(_in);\n var _expected = \"fe80::204:61ff:fe9d:f156\";\n\n console.log(_in, _out, _expected, _out === _expected);\n */\n\n // save current IPv6 variable, if any\n var _IPv6 = root && root.IPv6;\n\n function bestPresentation(address) {\n // based on:\n // Javascript to test an IPv6 address for proper format, and to\n // present the \"best text representation\" according to IETF Draft RFC at\n // http://tools.ietf.org/html/draft-ietf-6man-text-addr-representation-04\n // 8 Feb 2010 Rich Brown, Dartware, LLC\n // Please feel free to use this code as long as you provide a link to\n // http://www.intermapper.com\n // http://intermapper.com/support/tools/IPV6-Validator.aspx\n // http://download.dartware.com/thirdparty/ipv6validator.js\n\n var _address = address.toLowerCase();\n var segments = _address.split(':');\n var length = segments.length;\n var total = 8;\n\n // trim colons (:: or ::a:b:c… or …a:b:c::)\n if (segments[0] === '' && segments[1] === '' && segments[2] === '') {\n // must have been ::\n // remove first two items\n segments.shift();\n segments.shift();\n } else if (segments[0] === '' && segments[1] === '') {\n // must have been ::xxxx\n // remove the first item\n segments.shift();\n } else if (segments[length - 1] === '' && segments[length - 2] === '') {\n // must have been xxxx::\n segments.pop();\n }\n\n length = segments.length;\n\n // adjust total segments for IPv4 trailer\n if (segments[length - 1].indexOf('.') !== -1) {\n // found a \".\" which means IPv4\n total = 7;\n }\n\n // fill empty segments them with \"0000\"\n var pos;\n for (pos = 0; pos < length; pos++) {\n if (segments[pos] === '') {\n break;\n }\n }\n\n if (pos < total) {\n segments.splice(pos, 1, '0000');\n while (segments.length < total) {\n segments.splice(pos, 0, '0000');\n }\n }\n\n // strip leading zeros\n var _segments;\n for (var i = 0; i < total; i++) {\n _segments = segments[i].split('');\n for (var j = 0; j < 3 ; j++) {\n if (_segments[0] === '0' && _segments.length > 1) {\n _segments.splice(0,1);\n } else {\n break;\n }\n }\n\n segments[i] = _segments.join('');\n }\n\n // find longest sequence of zeroes and coalesce them into one segment\n var best = -1;\n var _best = 0;\n var _current = 0;\n var current = -1;\n var inzeroes = false;\n // i; already declared\n\n for (i = 0; i < total; i++) {\n if (inzeroes) {\n if (segments[i] === '0') {\n _current += 1;\n } else {\n inzeroes = false;\n if (_current > _best) {\n best = current;\n _best = _current;\n }\n }\n } else {\n if (segments[i] === '0') {\n inzeroes = true;\n current = i;\n _current = 1;\n }\n }\n }\n\n if (_current > _best) {\n best = current;\n _best = _current;\n }\n\n if (_best > 1) {\n segments.splice(best, _best, '');\n }\n\n length = segments.length;\n\n // assemble remaining segments\n var result = '';\n if (segments[0] === '') {\n result = ':';\n }\n\n for (i = 0; i < length; i++) {\n result += segments[i];\n if (i === length - 1) {\n break;\n }\n\n result += ':';\n }\n\n if (segments[length - 1] === '') {\n result += ':';\n }\n\n return result;\n }\n\n function noConflict() {\n /*jshint validthis: true */\n if (root.IPv6 === this) {\n root.IPv6 = _IPv6;\n }\n\n return this;\n }\n\n return {\n best: bestPresentation,\n noConflict: noConflict\n };\n}));\n","/*!\n * URI.js - Mutating URLs\n * Second Level Domain (SLD) Support\n *\n * Version: 1.19.2\n *\n * Author: Rodney Rehm\n * Web: http://medialize.github.io/URI.js/\n *\n * Licensed under\n * MIT License http://www.opensource.org/licenses/mit-license\n *\n */\n\n(function (root, factory) {\n 'use strict';\n // https://github.com/umdjs/umd/blob/master/returnExports.js\n if (typeof module === 'object' && module.exports) {\n // Node\n module.exports = factory();\n } else if (typeof define === 'function' && define.amd) {\n // AMD. Register as an anonymous module.\n define(factory);\n } else {\n // Browser globals (root is window)\n root.SecondLevelDomains = factory(root);\n }\n}(this, function (root) {\n 'use strict';\n\n // save current SecondLevelDomains variable, if any\n var _SecondLevelDomains = root && root.SecondLevelDomains;\n\n var SLD = {\n // list of known Second Level Domains\n // converted list of SLDs from https://github.com/gavingmiller/second-level-domains\n // ----\n // publicsuffix.org is more current and actually used by a couple of browsers internally.\n // downside is it also contains domains like \"dyndns.org\" - which is fine for the security\n // issues browser have to deal with (SOP for cookies, etc) - but is way overboard for URI.js\n // ----\n list: {\n 'ac':' com gov mil net org ',\n 'ae':' ac co gov mil name net org pro sch ',\n 'af':' com edu gov net org ',\n 'al':' com edu gov mil net org ',\n 'ao':' co ed gv it og pb ',\n 'ar':' com edu gob gov int mil net org tur ',\n 'at':' ac co gv or ',\n 'au':' asn com csiro edu gov id net org ',\n 'ba':' co com edu gov mil net org rs unbi unmo unsa untz unze ',\n 'bb':' biz co com edu gov info net org store tv ',\n 'bh':' biz cc com edu gov info net org ',\n 'bn':' com edu gov net org ',\n 'bo':' com edu gob gov int mil net org tv ',\n 'br':' adm adv agr am arq art ato b bio blog bmd cim cng cnt com coop ecn edu eng esp etc eti far flog fm fnd fot fst g12 ggf gov imb ind inf jor jus lel mat med mil mus net nom not ntr odo org ppg pro psc psi qsl rec slg srv tmp trd tur tv vet vlog wiki zlg ',\n 'bs':' com edu gov net org ',\n 'bz':' du et om ov rg ',\n 'ca':' ab bc mb nb nf nl ns nt nu on pe qc sk yk ',\n 'ck':' biz co edu gen gov info net org ',\n 'cn':' ac ah bj com cq edu fj gd gov gs gx gz ha hb he hi hl hn jl js jx ln mil net nm nx org qh sc sd sh sn sx tj tw xj xz yn zj ',\n 'co':' com edu gov mil net nom org ',\n 'cr':' ac c co ed fi go or sa ',\n 'cy':' ac biz com ekloges gov ltd name net org parliament press pro tm ',\n 'do':' art com edu gob gov mil net org sld web ',\n 'dz':' art asso com edu gov net org pol ',\n 'ec':' com edu fin gov info med mil net org pro ',\n 'eg':' com edu eun gov mil name net org sci ',\n 'er':' com edu gov ind mil net org rochest w ',\n 'es':' com edu gob nom org ',\n 'et':' biz com edu gov info name net org ',\n 'fj':' ac biz com info mil name net org pro ',\n 'fk':' ac co gov net nom org ',\n 'fr':' asso com f gouv nom prd presse tm ',\n 'gg':' co net org ',\n 'gh':' com edu gov mil org ',\n 'gn':' ac com gov net org ',\n 'gr':' com edu gov mil net org ',\n 'gt':' com edu gob ind mil net org ',\n 'gu':' com edu gov net org ',\n 'hk':' com edu gov idv net org ',\n 'hu':' 2000 agrar bolt casino city co erotica erotika film forum games hotel info ingatlan jogasz konyvelo lakas media news org priv reklam sex shop sport suli szex tm tozsde utazas video ',\n 'id':' ac co go mil net or sch web ',\n 'il':' ac co gov idf k12 muni net org ',\n 'in':' ac co edu ernet firm gen gov i ind mil net nic org res ',\n 'iq':' com edu gov i mil net org ',\n 'ir':' ac co dnssec gov i id net org sch ',\n 'it':' edu gov ',\n 'je':' co net org ',\n 'jo':' com edu gov mil name net org sch ',\n 'jp':' ac ad co ed go gr lg ne or ',\n 'ke':' ac co go info me mobi ne or sc ',\n 'kh':' com edu gov mil net org per ',\n 'ki':' biz com de edu gov info mob net org tel ',\n 'km':' asso com coop edu gouv k medecin mil nom notaires pharmaciens presse tm veterinaire ',\n 'kn':' edu gov net org ',\n 'kr':' ac busan chungbuk chungnam co daegu daejeon es gangwon go gwangju gyeongbuk gyeonggi gyeongnam hs incheon jeju jeonbuk jeonnam k kg mil ms ne or pe re sc seoul ulsan ',\n 'kw':' com edu gov net org ',\n 'ky':' com edu gov net org ',\n 'kz':' com edu gov mil net org ',\n 'lb':' com edu gov net org ',\n 'lk':' assn com edu gov grp hotel int ltd net ngo org sch soc web ',\n 'lr':' com edu gov net org ',\n 'lv':' asn com conf edu gov id mil net org ',\n 'ly':' com edu gov id med net org plc sch ',\n 'ma':' ac co gov m net org press ',\n 'mc':' asso tm ',\n 'me':' ac co edu gov its net org priv ',\n 'mg':' com edu gov mil nom org prd tm ',\n 'mk':' com edu gov inf name net org pro ',\n 'ml':' com edu gov net org presse ',\n 'mn':' edu gov org ',\n 'mo':' com edu gov net org ',\n 'mt':' com edu gov net org ',\n 'mv':' aero biz com coop edu gov info int mil museum name net org pro ',\n 'mw':' ac co com coop edu gov int museum net org ',\n 'mx':' com edu gob net org ',\n 'my':' com edu gov mil name net org sch ',\n 'nf':' arts com firm info net other per rec store web ',\n 'ng':' biz com edu gov mil mobi name net org sch ',\n 'ni':' ac co com edu gob mil net nom org ',\n 'np':' com edu gov mil net org ',\n 'nr':' biz com edu gov info net org ',\n 'om':' ac biz co com edu gov med mil museum net org pro sch ',\n 'pe':' com edu gob mil net nom org sld ',\n 'ph':' com edu gov i mil net ngo org ',\n 'pk':' biz com edu fam gob gok gon gop gos gov net org web ',\n 'pl':' art bialystok biz com edu gda gdansk gorzow gov info katowice krakow lodz lublin mil net ngo olsztyn org poznan pwr radom slupsk szczecin torun warszawa waw wroc wroclaw zgora ',\n 'pr':' ac biz com edu est gov info isla name net org pro prof ',\n 'ps':' com edu gov net org plo sec ',\n 'pw':' belau co ed go ne or ',\n 'ro':' arts com firm info nom nt org rec store tm www ',\n 'rs':' ac co edu gov in org ',\n 'sb':' com edu gov net org ',\n 'sc':' com edu gov net org ',\n 'sh':' co com edu gov net nom org ',\n 'sl':' com edu gov net org ',\n 'st':' co com consulado edu embaixada gov mil net org principe saotome store ',\n 'sv':' com edu gob org red ',\n 'sz':' ac co org ',\n 'tr':' av bbs bel biz com dr edu gen gov info k12 name net org pol tel tsk tv web ',\n 'tt':' aero biz cat co com coop edu gov info int jobs mil mobi museum name net org pro tel travel ',\n 'tw':' club com ebiz edu game gov idv mil net org ',\n 'mu':' ac co com gov net or org ',\n 'mz':' ac co edu gov org ',\n 'na':' co com ',\n 'nz':' ac co cri geek gen govt health iwi maori mil net org parliament school ',\n 'pa':' abo ac com edu gob ing med net nom org sld ',\n 'pt':' com edu gov int net nome org publ ',\n 'py':' com edu gov mil net org ',\n 'qa':' com edu gov mil net org ',\n 're':' asso com nom ',\n 'ru':' ac adygeya altai amur arkhangelsk astrakhan bashkiria belgorod bir bryansk buryatia cbg chel chelyabinsk chita chukotka chuvashia com dagestan e-burg edu gov grozny int irkutsk ivanovo izhevsk jar joshkar-ola kalmykia kaluga kamchatka karelia kazan kchr kemerovo khabarovsk khakassia khv kirov koenig komi kostroma kranoyarsk kuban kurgan kursk lipetsk magadan mari mari-el marine mil mordovia mosreg msk murmansk nalchik net nnov nov novosibirsk nsk omsk orenburg org oryol penza perm pp pskov ptz rnd ryazan sakhalin samara saratov simbirsk smolensk spb stavropol stv surgut tambov tatarstan tom tomsk tsaritsyn tsk tula tuva tver tyumen udm udmurtia ulan-ude vladikavkaz vladimir vladivostok volgograd vologda voronezh vrn vyatka yakutia yamal yekaterinburg yuzhno-sakhalinsk ',\n 'rw':' ac co com edu gouv gov int mil net ',\n 'sa':' com edu gov med net org pub sch ',\n 'sd':' com edu gov info med net org tv ',\n 'se':' a ac b bd c d e f g h i k l m n o org p parti pp press r s t tm u w x y z ',\n 'sg':' com edu gov idn net org per ',\n 'sn':' art com edu gouv org perso univ ',\n 'sy':' com edu gov mil net news org ',\n 'th':' ac co go in mi net or ',\n 'tj':' ac biz co com edu go gov info int mil name net nic org test web ',\n 'tn':' agrinet com defense edunet ens fin gov ind info intl mincom nat net org perso rnrt rns rnu tourism ',\n 'tz':' ac co go ne or ',\n 'ua':' biz cherkassy chernigov chernovtsy ck cn co com crimea cv dn dnepropetrovsk donetsk dp edu gov if in ivano-frankivsk kh kharkov kherson khmelnitskiy kiev kirovograd km kr ks kv lg lugansk lutsk lviv me mk net nikolaev od odessa org pl poltava pp rovno rv sebastopol sumy te ternopil uzhgorod vinnica vn zaporizhzhe zhitomir zp zt ',\n 'ug':' ac co go ne or org sc ',\n 'uk':' ac bl british-library co cym gov govt icnet jet lea ltd me mil mod national-library-scotland nel net nhs nic nls org orgn parliament plc police sch scot soc ',\n 'us':' dni fed isa kids nsn ',\n 'uy':' com edu gub mil net org ',\n 've':' co com edu gob info mil net org web ',\n 'vi':' co com k12 net org ',\n 'vn':' ac biz com edu gov health info int name net org pro ',\n 'ye':' co com gov ltd me net org plc ',\n 'yu':' ac co edu gov org ',\n 'za':' ac agric alt bourse city co cybernet db edu gov grondar iaccess imt inca landesign law mil net ngo nis nom olivetti org pix school tm web ',\n 'zm':' ac co com edu gov net org sch ',\n // https://en.wikipedia.org/wiki/CentralNic#Second-level_domains\n 'com': 'ar br cn de eu gb gr hu jpn kr no qc ru sa se uk us uy za ',\n 'net': 'gb jp se uk ',\n 'org': 'ae',\n 'de': 'com '\n },\n // gorhill 2013-10-25: Using indexOf() instead Regexp(). Significant boost\n // in both performance and memory footprint. No initialization required.\n // http://jsperf.com/uri-js-sld-regex-vs-binary-search/4\n // Following methods use lastIndexOf() rather than array.split() in order\n // to avoid any memory allocations.\n has: function(domain) {\n var tldOffset = domain.lastIndexOf('.');\n if (tldOffset <= 0 || tldOffset >= (domain.length-1)) {\n return false;\n }\n var sldOffset = domain.lastIndexOf('.', tldOffset-1);\n if (sldOffset <= 0 || sldOffset >= (tldOffset-1)) {\n return false;\n }\n var sldList = SLD.list[domain.slice(tldOffset+1)];\n if (!sldList) {\n return false;\n }\n return sldList.indexOf(' ' + domain.slice(sldOffset+1, tldOffset) + ' ') >= 0;\n },\n is: function(domain) {\n var tldOffset = domain.lastIndexOf('.');\n if (tldOffset <= 0 || tldOffset >= (domain.length-1)) {\n return false;\n }\n var sldOffset = domain.lastIndexOf('.', tldOffset-1);\n if (sldOffset >= 0) {\n return false;\n }\n var sldList = SLD.list[domain.slice(tldOffset+1)];\n if (!sldList) {\n return false;\n }\n return sldList.indexOf(' ' + domain.slice(0, tldOffset) + ' ') >= 0;\n },\n get: function(domain) {\n var tldOffset = domain.lastIndexOf('.');\n if (tldOffset <= 0 || tldOffset >= (domain.length-1)) {\n return null;\n }\n var sldOffset = domain.lastIndexOf('.', tldOffset-1);\n if (sldOffset <= 0 || sldOffset >= (tldOffset-1)) {\n return null;\n }\n var sldList = SLD.list[domain.slice(tldOffset+1)];\n if (!sldList) {\n return null;\n }\n if (sldList.indexOf(' ' + domain.slice(sldOffset+1, tldOffset) + ' ') < 0) {\n return null;\n }\n return domain.slice(sldOffset+1);\n },\n noConflict: function(){\n if (root.SecondLevelDomains === this) {\n root.SecondLevelDomains = _SecondLevelDomains;\n }\n return this;\n }\n };\n\n return SLD;\n}));\n","/*!\n * URI.js - Mutating URLs\n *\n * Version: 1.19.2\n *\n * Author: Rodney Rehm\n * Web: http://medialize.github.io/URI.js/\n *\n * Licensed under\n * MIT License http://www.opensource.org/licenses/mit-license\n *\n */\n(function (root, factory) {\n 'use strict';\n // https://github.com/umdjs/umd/blob/master/returnExports.js\n if (typeof module === 'object' && module.exports) {\n // Node\n module.exports = factory(require('./punycode'), require('./IPv6'), require('./SecondLevelDomains'));\n } else if (typeof define === 'function' && define.amd) {\n // AMD. Register as an anonymous module.\n define(['./punycode', './IPv6', './SecondLevelDomains'], factory);\n } else {\n // Browser globals (root is window)\n root.URI = factory(root.punycode, root.IPv6, root.SecondLevelDomains, root);\n }\n}(this, function (punycode, IPv6, SLD, root) {\n 'use strict';\n /*global location, escape, unescape */\n // FIXME: v2.0.0 renamce non-camelCase properties to uppercase\n /*jshint camelcase: false */\n\n // save current URI variable, if any\n var _URI = root && root.URI;\n\n function URI(url, base) {\n var _urlSupplied = arguments.length >= 1;\n var _baseSupplied = arguments.length >= 2;\n\n // Allow instantiation without the 'new' keyword\n if (!(this instanceof URI)) {\n if (_urlSupplied) {\n if (_baseSupplied) {\n return new URI(url, base);\n }\n\n return new URI(url);\n }\n\n return new URI();\n }\n\n if (url === undefined) {\n if (_urlSupplied) {\n throw new TypeError('undefined is not a valid argument for URI');\n }\n\n if (typeof location !== 'undefined') {\n url = location.href + '';\n } else {\n url = '';\n }\n }\n\n if (url === null) {\n if (_urlSupplied) {\n throw new TypeError('null is not a valid argument for URI');\n }\n }\n\n this.href(url);\n\n // resolve to base according to http://dvcs.w3.org/hg/url/raw-file/tip/Overview.html#constructor\n if (base !== undefined) {\n return this.absoluteTo(base);\n }\n\n return this;\n }\n\n function isInteger(value) {\n return /^[0-9]+$/.test(value);\n }\n\n URI.version = '1.19.2';\n\n var p = URI.prototype;\n var hasOwn = Object.prototype.hasOwnProperty;\n\n function escapeRegEx(string) {\n // https://github.com/medialize/URI.js/commit/85ac21783c11f8ccab06106dba9735a31a86924d#commitcomment-821963\n return string.replace(/([.*+?^=!:${}()|[\\]\\/\\\\])/g, '\\\\$1');\n }\n\n function getType(value) {\n // IE8 doesn't return [Object Undefined] but [Object Object] for undefined value\n if (value === undefined) {\n return 'Undefined';\n }\n\n return String(Object.prototype.toString.call(value)).slice(8, -1);\n }\n\n function isArray(obj) {\n return getType(obj) === 'Array';\n }\n\n function filterArrayValues(data, value) {\n var lookup = {};\n var i, length;\n\n if (getType(value) === 'RegExp') {\n lookup = null;\n } else if (isArray(value)) {\n for (i = 0, length = value.length; i < length; i++) {\n lookup[value[i]] = true;\n }\n } else {\n lookup[value] = true;\n }\n\n for (i = 0, length = data.length; i < length; i++) {\n /*jshint laxbreak: true */\n var _match = lookup && lookup[data[i]] !== undefined\n || !lookup && value.test(data[i]);\n /*jshint laxbreak: false */\n if (_match) {\n data.splice(i, 1);\n length--;\n i--;\n }\n }\n\n return data;\n }\n\n function arrayContains(list, value) {\n var i, length;\n\n // value may be string, number, array, regexp\n if (isArray(value)) {\n // Note: this can be optimized to O(n) (instead of current O(m * n))\n for (i = 0, length = value.length; i < length; i++) {\n if (!arrayContains(list, value[i])) {\n return false;\n }\n }\n\n return true;\n }\n\n var _type = getType(value);\n for (i = 0, length = list.length; i < length; i++) {\n if (_type === 'RegExp') {\n if (typeof list[i] === 'string' && list[i].match(value)) {\n return true;\n }\n } else if (list[i] === value) {\n return true;\n }\n }\n\n return false;\n }\n\n function arraysEqual(one, two) {\n if (!isArray(one) || !isArray(two)) {\n return false;\n }\n\n // arrays can't be equal if they have different amount of content\n if (one.length !== two.length) {\n return false;\n }\n\n one.sort();\n two.sort();\n\n for (var i = 0, l = one.length; i < l; i++) {\n if (one[i] !== two[i]) {\n return false;\n }\n }\n\n return true;\n }\n\n function trimSlashes(text) {\n var trim_expression = /^\\/+|\\/+$/g;\n return text.replace(trim_expression, '');\n }\n\n URI._parts = function() {\n return {\n protocol: null,\n username: null,\n password: null,\n hostname: null,\n urn: null,\n port: null,\n path: null,\n query: null,\n fragment: null,\n // state\n preventInvalidHostname: URI.preventInvalidHostname,\n duplicateQueryParameters: URI.duplicateQueryParameters,\n escapeQuerySpace: URI.escapeQuerySpace\n };\n };\n // state: throw on invalid hostname\n // see https://github.com/medialize/URI.js/pull/345\n // and https://github.com/medialize/URI.js/issues/354\n URI.preventInvalidHostname = false;\n // state: allow duplicate query parameters (a=1&a=1)\n URI.duplicateQueryParameters = false;\n // state: replaces + with %20 (space in query strings)\n URI.escapeQuerySpace = true;\n // static properties\n URI.protocol_expression = /^[a-z][a-z0-9.+-]*$/i;\n URI.idn_expression = /[^a-z0-9\\._-]/i;\n URI.punycode_expression = /(xn--)/i;\n // well, 333.444.555.666 matches, but it sure ain't no IPv4 - do we care?\n URI.ip4_expression = /^\\d{1,3}\\.\\d{1,3}\\.\\d{1,3}\\.\\d{1,3}$/;\n // credits to Rich Brown\n // source: http://forums.intermapper.com/viewtopic.php?p=1096#1096\n // specification: http://www.ietf.org/rfc/rfc4291.txt\n URI.ip6_expression = /^\\s*((([0-9A-Fa-f]{1,4}:){7}([0-9A-Fa-f]{1,4}|:))|(([0-9A-Fa-f]{1,4}:){6}(:[0-9A-Fa-f]{1,4}|((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3})|:))|(([0-9A-Fa-f]{1,4}:){5}(((:[0-9A-Fa-f]{1,4}){1,2})|:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3})|:))|(([0-9A-Fa-f]{1,4}:){4}(((:[0-9A-Fa-f]{1,4}){1,3})|((:[0-9A-Fa-f]{1,4})?:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(([0-9A-Fa-f]{1,4}:){3}(((:[0-9A-Fa-f]{1,4}){1,4})|((:[0-9A-Fa-f]{1,4}){0,2}:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(([0-9A-Fa-f]{1,4}:){2}(((:[0-9A-Fa-f]{1,4}){1,5})|((:[0-9A-Fa-f]{1,4}){0,3}:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(([0-9A-Fa-f]{1,4}:){1}(((:[0-9A-Fa-f]{1,4}){1,6})|((:[0-9A-Fa-f]{1,4}){0,4}:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:))|(:(((:[0-9A-Fa-f]{1,4}){1,7})|((:[0-9A-Fa-f]{1,4}){0,5}:((25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)(\\.(25[0-5]|2[0-4]\\d|1\\d\\d|[1-9]?\\d)){3}))|:)))(%.+)?\\s*$/;\n // expression used is \"gruber revised\" (@gruber v2) determined to be the\n // best solution in a regex-golf we did a couple of ages ago at\n // * http://mathiasbynens.be/demo/url-regex\n // * http://rodneyrehm.de/t/url-regex.html\n URI.find_uri_expression = /\\b((?:[a-z][\\w-]+:(?:\\/{1,3}|[a-z0-9%])|www\\d{0,3}[.]|[a-z0-9.\\-]+[.][a-z]{2,4}\\/)(?:[^\\s()<>]+|\\(([^\\s()<>]+|(\\([^\\s()<>]+\\)))*\\))+(?:\\(([^\\s()<>]+|(\\([^\\s()<>]+\\)))*\\)|[^\\s`!()\\[\\]{};:'\".,<>?«»“â€â€˜â€™]))/ig;\n URI.findUri = {\n // valid \"scheme://\" or \"www.\"\n start: /\\b(?:([a-z][a-z0-9.+-]*:\\/\\/)|www\\.)/gi,\n // everything up to the next whitespace\n end: /[\\s\\r\\n]|$/,\n // trim trailing punctuation captured by end RegExp\n trim: /[`!()\\[\\]{};:'\".,<>?«»“â€â€žâ€˜â€™]+$/,\n // balanced parens inclusion (), [], {}, <>\n parens: /(\\([^\\)]*\\)|\\[[^\\]]*\\]|\\{[^}]*\\}|<[^>]*>)/g,\n };\n // http://www.iana.org/assignments/uri-schemes.html\n // http://en.wikipedia.org/wiki/List_of_TCP_and_UDP_port_numbers#Well-known_ports\n URI.defaultPorts = {\n http: '80',\n https: '443',\n ftp: '21',\n gopher: '70',\n ws: '80',\n wss: '443'\n };\n // list of protocols which always require a hostname\n URI.hostProtocols = [\n 'http',\n 'https'\n ];\n\n // allowed hostname characters according to RFC 3986\n // ALPHA DIGIT \"-\" \".\" \"_\" \"~\" \"!\" \"$\" \"&\" \"'\" \"(\" \")\" \"*\" \"+\" \",\" \";\" \"=\" %encoded\n // I've never seen a (non-IDN) hostname other than: ALPHA DIGIT . - _\n URI.invalid_hostname_characters = /[^a-zA-Z0-9\\.\\-:_]/;\n // map DOM Elements to their URI attribute\n URI.domAttributes = {\n 'a': 'href',\n 'blockquote': 'cite',\n 'link': 'href',\n 'base': 'href',\n 'script': 'src',\n 'form': 'action',\n 'img': 'src',\n 'area': 'href',\n 'iframe': 'src',\n 'embed': 'src',\n 'source': 'src',\n 'track': 'src',\n 'input': 'src', // but only if type=\"image\"\n 'audio': 'src',\n 'video': 'src'\n };\n URI.getDomAttribute = function(node) {\n if (!node || !node.nodeName) {\n return undefined;\n }\n\n var nodeName = node.nodeName.toLowerCase();\n // <input> should only expose src for type=\"image\"\n if (nodeName === 'input' && node.type !== 'image') {\n return undefined;\n }\n\n return URI.domAttributes[nodeName];\n };\n\n function escapeForDumbFirefox36(value) {\n // https://github.com/medialize/URI.js/issues/91\n return escape(value);\n }\n\n // encoding / decoding according to RFC3986\n function strictEncodeURIComponent(string) {\n // see https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Global_Objects/encodeURIComponent\n return encodeURIComponent(string)\n .replace(/[!'()*]/g, escapeForDumbFirefox36)\n .replace(/\\*/g, '%2A');\n }\n URI.encode = strictEncodeURIComponent;\n URI.decode = decodeURIComponent;\n URI.iso8859 = function() {\n URI.encode = escape;\n URI.decode = unescape;\n };\n URI.unicode = function() {\n URI.encode = strictEncodeURIComponent;\n URI.decode = decodeURIComponent;\n };\n URI.characters = {\n pathname: {\n encode: {\n // RFC3986 2.1: For consistency, URI producers and normalizers should\n // use uppercase hexadecimal digits for all percent-encodings.\n expression: /%(24|26|2B|2C|3B|3D|3A|40)/ig,\n map: {\n // -._~!'()*\n '%24': '$',\n '%26': '&',\n '%2B': '+',\n '%2C': ',',\n '%3B': ';',\n '%3D': '=',\n '%3A': ':',\n '%40': '@'\n }\n },\n decode: {\n expression: /[\\/\\?#]/g,\n map: {\n '/': '%2F',\n '?': '%3F',\n '#': '%23'\n }\n }\n },\n reserved: {\n encode: {\n // RFC3986 2.1: For consistency, URI producers and normalizers should\n // use uppercase hexadecimal digits for all percent-encodings.\n expression: /%(21|23|24|26|27|28|29|2A|2B|2C|2F|3A|3B|3D|3F|40|5B|5D)/ig,\n map: {\n // gen-delims\n '%3A': ':',\n '%2F': '/',\n '%3F': '?',\n '%23': '#',\n '%5B': '[',\n '%5D': ']',\n '%40': '@',\n // sub-delims\n '%21': '!',\n '%24': '$',\n '%26': '&',\n '%27': '\\'',\n '%28': '(',\n '%29': ')',\n '%2A': '*',\n '%2B': '+',\n '%2C': ',',\n '%3B': ';',\n '%3D': '='\n }\n }\n },\n urnpath: {\n // The characters under `encode` are the characters called out by RFC 2141 as being acceptable\n // for usage in a URN. RFC2141 also calls out \"-\", \".\", and \"_\" as acceptable characters, but\n // these aren't encoded by encodeURIComponent, so we don't have to call them out here. Also\n // note that the colon character is not featured in the encoding map; this is because URI.js\n // gives the colons in URNs semantic meaning as the delimiters of path segements, and so it\n // should not appear unencoded in a segment itself.\n // See also the note above about RFC3986 and capitalalized hex digits.\n encode: {\n expression: /%(21|24|27|28|29|2A|2B|2C|3B|3D|40)/ig,\n map: {\n '%21': '!',\n '%24': '$',\n '%27': '\\'',\n '%28': '(',\n '%29': ')',\n '%2A': '*',\n '%2B': '+',\n '%2C': ',',\n '%3B': ';',\n '%3D': '=',\n '%40': '@'\n }\n },\n // These characters are the characters called out by RFC2141 as \"reserved\" characters that\n // should never appear in a URN, plus the colon character (see note above).\n decode: {\n expression: /[\\/\\?#:]/g,\n map: {\n '/': '%2F',\n '?': '%3F',\n '#': '%23',\n ':': '%3A'\n }\n }\n }\n };\n URI.encodeQuery = function(string, escapeQuerySpace) {\n var escaped = URI.encode(string + '');\n if (escapeQuerySpace === undefined) {\n escapeQuerySpace = URI.escapeQuerySpace;\n }\n\n return escapeQuerySpace ? escaped.replace(/%20/g, '+') : escaped;\n };\n URI.decodeQuery = function(string, escapeQuerySpace) {\n string += '';\n if (escapeQuerySpace === undefined) {\n escapeQuerySpace = URI.escapeQuerySpace;\n }\n\n try {\n return URI.decode(escapeQuerySpace ? string.replace(/\\+/g, '%20') : string);\n } catch(e) {\n // we're not going to mess with weird encodings,\n // give up and return the undecoded original string\n // see https://github.com/medialize/URI.js/issues/87\n // see https://github.com/medialize/URI.js/issues/92\n return string;\n }\n };\n // generate encode/decode path functions\n var _parts = {'encode':'encode', 'decode':'decode'};\n var _part;\n var generateAccessor = function(_group, _part) {\n return function(string) {\n try {\n return URI[_part](string + '').replace(URI.characters[_group][_part].expression, function(c) {\n return URI.characters[_group][_part].map[c];\n });\n } catch (e) {\n // we're not going to mess with weird encodings,\n // give up and return the undecoded original string\n // see https://github.com/medialize/URI.js/issues/87\n // see https://github.com/medialize/URI.js/issues/92\n return string;\n }\n };\n };\n\n for (_part in _parts) {\n URI[_part + 'PathSegment'] = generateAccessor('pathname', _parts[_part]);\n URI[_part + 'UrnPathSegment'] = generateAccessor('urnpath', _parts[_part]);\n }\n\n var generateSegmentedPathFunction = function(_sep, _codingFuncName, _innerCodingFuncName) {\n return function(string) {\n // Why pass in names of functions, rather than the function objects themselves? The\n // definitions of some functions (but in particular, URI.decode) will occasionally change due\n // to URI.js having ISO8859 and Unicode modes. Passing in the name and getting it will ensure\n // that the functions we use here are \"fresh\".\n var actualCodingFunc;\n if (!_innerCodingFuncName) {\n actualCodingFunc = URI[_codingFuncName];\n } else {\n actualCodingFunc = function(string) {\n return URI[_codingFuncName](URI[_innerCodingFuncName](string));\n };\n }\n\n var segments = (string + '').split(_sep);\n\n for (var i = 0, length = segments.length; i < length; i++) {\n segments[i] = actualCodingFunc(segments[i]);\n }\n\n return segments.join(_sep);\n };\n };\n\n // This takes place outside the above loop because we don't want, e.g., encodeUrnPath functions.\n URI.decodePath = generateSegmentedPathFunction('/', 'decodePathSegment');\n URI.decodeUrnPath = generateSegmentedPathFunction(':', 'decodeUrnPathSegment');\n URI.recodePath = generateSegmentedPathFunction('/', 'encodePathSegment', 'decode');\n URI.recodeUrnPath = generateSegmentedPathFunction(':', 'encodeUrnPathSegment', 'decode');\n\n URI.encodeReserved = generateAccessor('reserved', 'encode');\n\n URI.parse = function(string, parts) {\n var pos;\n if (!parts) {\n parts = {\n preventInvalidHostname: URI.preventInvalidHostname\n };\n }\n // [protocol\"://\"[username[\":\"password]\"@\"]hostname[\":\"port]\"/\"?][path][\"?\"querystring][\"#\"fragment]\n\n // extract fragment\n pos = string.indexOf('#');\n if (pos > -1) {\n // escaping?\n parts.fragment = string.substring(pos + 1) || null;\n string = string.substring(0, pos);\n }\n\n // extract query\n pos = string.indexOf('?');\n if (pos > -1) {\n // escaping?\n parts.query = string.substring(pos + 1) || null;\n string = string.substring(0, pos);\n }\n\n // extract protocol\n if (string.substring(0, 2) === '//') {\n // relative-scheme\n parts.protocol = null;\n string = string.substring(2);\n // extract \"user:pass@host:port\"\n string = URI.parseAuthority(string, parts);\n } else {\n pos = string.indexOf(':');\n if (pos > -1) {\n parts.protocol = string.substring(0, pos) || null;\n if (parts.protocol && !parts.protocol.match(URI.protocol_expression)) {\n // : may be within the path\n parts.protocol = undefined;\n } else if (string.substring(pos + 1, pos + 3) === '//') {\n string = string.substring(pos + 3);\n\n // extract \"user:pass@host:port\"\n string = URI.parseAuthority(string, parts);\n } else {\n string = string.substring(pos + 1);\n parts.urn = true;\n }\n }\n }\n\n // what's left must be the path\n parts.path = string;\n\n // and we're done\n return parts;\n };\n URI.parseHost = function(string, parts) {\n if (!string) {\n string = '';\n }\n\n // Copy chrome, IE, opera backslash-handling behavior.\n // Back slashes before the query string get converted to forward slashes\n // See: https://github.com/joyent/node/blob/386fd24f49b0e9d1a8a076592a404168faeecc34/lib/url.js#L115-L124\n // See: https://code.google.com/p/chromium/issues/detail?id=25916\n // https://github.com/medialize/URI.js/pull/233\n string = string.replace(/\\\\/g, '/');\n\n // extract host:port\n var pos = string.indexOf('/');\n var bracketPos;\n var t;\n\n if (pos === -1) {\n pos = string.length;\n }\n\n if (string.charAt(0) === '[') {\n // IPv6 host - http://tools.ietf.org/html/draft-ietf-6man-text-addr-representation-04#section-6\n // I claim most client software breaks on IPv6 anyways. To simplify things, URI only accepts\n // IPv6+port in the format [2001:db8::1]:80 (for the time being)\n bracketPos = string.indexOf(']');\n parts.hostname = string.substring(1, bracketPos) || null;\n parts.port = string.substring(bracketPos + 2, pos) || null;\n if (parts.port === '/') {\n parts.port = null;\n }\n } else {\n var firstColon = string.indexOf(':');\n var firstSlash = string.indexOf('/');\n var nextColon = string.indexOf(':', firstColon + 1);\n if (nextColon !== -1 && (firstSlash === -1 || nextColon < firstSlash)) {\n // IPv6 host contains multiple colons - but no port\n // this notation is actually not allowed by RFC 3986, but we're a liberal parser\n parts.hostname = string.substring(0, pos) || null;\n parts.port = null;\n } else {\n t = string.substring(0, pos).split(':');\n parts.hostname = t[0] || null;\n parts.port = t[1] || null;\n }\n }\n\n if (parts.hostname && string.substring(pos).charAt(0) !== '/') {\n pos++;\n string = '/' + string;\n }\n\n if (parts.preventInvalidHostname) {\n URI.ensureValidHostname(parts.hostname, parts.protocol);\n }\n\n if (parts.port) {\n URI.ensureValidPort(parts.port);\n }\n\n return string.substring(pos) || '/';\n };\n URI.parseAuthority = function(string, parts) {\n string = URI.parseUserinfo(string, parts);\n return URI.parseHost(string, parts);\n };\n URI.parseUserinfo = function(string, parts) {\n // extract username:password\n var firstSlash = string.indexOf('/');\n var pos = string.lastIndexOf('@', firstSlash > -1 ? firstSlash : string.length - 1);\n var t;\n\n // authority@ must come before /path\n if (pos > -1 && (firstSlash === -1 || pos < firstSlash)) {\n t = string.substring(0, pos).split(':');\n parts.username = t[0] ? URI.decode(t[0]) : null;\n t.shift();\n parts.password = t[0] ? URI.decode(t.join(':')) : null;\n string = string.substring(pos + 1);\n } else {\n parts.username = null;\n parts.password = null;\n }\n\n return string;\n };\n URI.parseQuery = function(string, escapeQuerySpace) {\n if (!string) {\n return {};\n }\n\n // throw out the funky business - \"?\"[name\"=\"value\"&\"]+\n string = string.replace(/&+/g, '&').replace(/^\\?*&*|&+$/g, '');\n\n if (!string) {\n return {};\n }\n\n var items = {};\n var splits = string.split('&');\n var length = splits.length;\n var v, name, value;\n\n for (var i = 0; i < length; i++) {\n v = splits[i].split('=');\n name = URI.decodeQuery(v.shift(), escapeQuerySpace);\n // no \"=\" is null according to http://dvcs.w3.org/hg/url/raw-file/tip/Overview.html#collect-url-parameters\n value = v.length ? URI.decodeQuery(v.join('='), escapeQuerySpace) : null;\n\n if (hasOwn.call(items, name)) {\n if (typeof items[name] === 'string' || items[name] === null) {\n items[name] = [items[name]];\n }\n\n items[name].push(value);\n } else {\n items[name] = value;\n }\n }\n\n return items;\n };\n\n URI.build = function(parts) {\n var t = '';\n var requireAbsolutePath = false\n\n if (parts.protocol) {\n t += parts.protocol + ':';\n }\n\n if (!parts.urn && (t || parts.hostname)) {\n t += '//';\n requireAbsolutePath = true\n }\n\n t += (URI.buildAuthority(parts) || '');\n\n if (typeof parts.path === 'string') {\n if (parts.path.charAt(0) !== '/' && requireAbsolutePath) {\n t += '/';\n }\n\n t += parts.path;\n }\n\n if (typeof parts.query === 'string' && parts.query) {\n t += '?' + parts.query;\n }\n\n if (typeof parts.fragment === 'string' && parts.fragment) {\n t += '#' + parts.fragment;\n }\n return t;\n };\n URI.buildHost = function(parts) {\n var t = '';\n\n if (!parts.hostname) {\n return '';\n } else if (URI.ip6_expression.test(parts.hostname)) {\n t += '[' + parts.hostname + ']';\n } else {\n t += parts.hostname;\n }\n\n if (parts.port) {\n t += ':' + parts.port;\n }\n\n return t;\n };\n URI.buildAuthority = function(parts) {\n return URI.buildUserinfo(parts) + URI.buildHost(parts);\n };\n URI.buildUserinfo = function(parts) {\n var t = '';\n\n if (parts.username) {\n t += URI.encode(parts.username);\n }\n\n if (parts.password) {\n t += ':' + URI.encode(parts.password);\n }\n\n if (t) {\n t += '@';\n }\n\n return t;\n };\n URI.buildQuery = function(data, duplicateQueryParameters, escapeQuerySpace) {\n // according to http://tools.ietf.org/html/rfc3986 or http://labs.apache.org/webarch/uri/rfc/rfc3986.html\n // being »-._~!$&'()*+,;=:@/?« %HEX and alnum are allowed\n // the RFC explicitly states ?/foo being a valid use case, no mention of parameter syntax!\n // URI.js treats the query string as being application/x-www-form-urlencoded\n // see http://www.w3.org/TR/REC-html40/interact/forms.html#form-content-type\n\n var t = '';\n var unique, key, i, length;\n for (key in data) {\n if (hasOwn.call(data, key)) {\n if (isArray(data[key])) {\n unique = {};\n for (i = 0, length = data[key].length; i < length; i++) {\n if (data[key][i] !== undefined && unique[data[key][i] + ''] === undefined) {\n t += '&' + URI.buildQueryParameter(key, data[key][i], escapeQuerySpace);\n if (duplicateQueryParameters !== true) {\n unique[data[key][i] + ''] = true;\n }\n }\n }\n } else if (data[key] !== undefined) {\n t += '&' + URI.buildQueryParameter(key, data[key], escapeQuerySpace);\n }\n }\n }\n\n return t.substring(1);\n };\n URI.buildQueryParameter = function(name, value, escapeQuerySpace) {\n // http://www.w3.org/TR/REC-html40/interact/forms.html#form-content-type -- application/x-www-form-urlencoded\n // don't append \"=\" for null values, according to http://dvcs.w3.org/hg/url/raw-file/tip/Overview.html#url-parameter-serialization\n return URI.encodeQuery(name, escapeQuerySpace) + (value !== null ? '=' + URI.encodeQuery(value, escapeQuerySpace) : '');\n };\n\n URI.addQuery = function(data, name, value) {\n if (typeof name === 'object') {\n for (var key in name) {\n if (hasOwn.call(name, key)) {\n URI.addQuery(data, key, name[key]);\n }\n }\n } else if (typeof name === 'string') {\n if (data[name] === undefined) {\n data[name] = value;\n return;\n } else if (typeof data[name] === 'string') {\n data[name] = [data[name]];\n }\n\n if (!isArray(value)) {\n value = [value];\n }\n\n data[name] = (data[name] || []).concat(value);\n } else {\n throw new TypeError('URI.addQuery() accepts an object, string as the name parameter');\n }\n };\n\n URI.setQuery = function(data, name, value) {\n if (typeof name === 'object') {\n for (var key in name) {\n if (hasOwn.call(name, key)) {\n URI.setQuery(data, key, name[key]);\n }\n }\n } else if (typeof name === 'string') {\n data[name] = value === undefined ? null : value;\n } else {\n throw new TypeError('URI.setQuery() accepts an object, string as the name parameter');\n }\n };\n\n URI.removeQuery = function(data, name, value) {\n var i, length, key;\n\n if (isArray(name)) {\n for (i = 0, length = name.length; i < length; i++) {\n data[name[i]] = undefined;\n }\n } else if (getType(name) === 'RegExp') {\n for (key in data) {\n if (name.test(key)) {\n data[key] = undefined;\n }\n }\n } else if (typeof name === 'object') {\n for (key in name) {\n if (hasOwn.call(name, key)) {\n URI.removeQuery(data, key, name[key]);\n }\n }\n } else if (typeof name === 'string') {\n if (value !== undefined) {\n if (getType(value) === 'RegExp') {\n if (!isArray(data[name]) && value.test(data[name])) {\n data[name] = undefined;\n } else {\n data[name] = filterArrayValues(data[name], value);\n }\n } else if (data[name] === String(value) && (!isArray(value) || value.length === 1)) {\n data[name] = undefined;\n } else if (isArray(data[name])) {\n data[name] = filterArrayValues(data[name], value);\n }\n } else {\n data[name] = undefined;\n }\n } else {\n throw new TypeError('URI.removeQuery() accepts an object, string, RegExp as the first parameter');\n }\n };\n URI.hasQuery = function(data, name, value, withinArray) {\n switch (getType(name)) {\n case 'String':\n // Nothing to do here\n break;\n\n case 'RegExp':\n for (var key in data) {\n if (hasOwn.call(data, key)) {\n if (name.test(key) && (value === undefined || URI.hasQuery(data, key, value))) {\n return true;\n }\n }\n }\n\n return false;\n\n case 'Object':\n for (var _key in name) {\n if (hasOwn.call(name, _key)) {\n if (!URI.hasQuery(data, _key, name[_key])) {\n return false;\n }\n }\n }\n\n return true;\n\n default:\n throw new TypeError('URI.hasQuery() accepts a string, regular expression or object as the name parameter');\n }\n\n switch (getType(value)) {\n case 'Undefined':\n // true if exists (but may be empty)\n return name in data; // data[name] !== undefined;\n\n case 'Boolean':\n // true if exists and non-empty\n var _booly = Boolean(isArray(data[name]) ? data[name].length : data[name]);\n return value === _booly;\n\n case 'Function':\n // allow complex comparison\n return !!value(data[name], name, data);\n\n case 'Array':\n if (!isArray(data[name])) {\n return false;\n }\n\n var op = withinArray ? arrayContains : arraysEqual;\n return op(data[name], value);\n\n case 'RegExp':\n if (!isArray(data[name])) {\n return Boolean(data[name] && data[name].match(value));\n }\n\n if (!withinArray) {\n return false;\n }\n\n return arrayContains(data[name], value);\n\n case 'Number':\n value = String(value);\n /* falls through */\n case 'String':\n if (!isArray(data[name])) {\n return data[name] === value;\n }\n\n if (!withinArray) {\n return false;\n }\n\n return arrayContains(data[name], value);\n\n default:\n throw new TypeError('URI.hasQuery() accepts undefined, boolean, string, number, RegExp, Function as the value parameter');\n }\n };\n\n\n URI.joinPaths = function() {\n var input = [];\n var segments = [];\n var nonEmptySegments = 0;\n\n for (var i = 0; i < arguments.length; i++) {\n var url = new URI(arguments[i]);\n input.push(url);\n var _segments = url.segment();\n for (var s = 0; s < _segments.length; s++) {\n if (typeof _segments[s] === 'string') {\n segments.push(_segments[s]);\n }\n\n if (_segments[s]) {\n nonEmptySegments++;\n }\n }\n }\n\n if (!segments.length || !nonEmptySegments) {\n return new URI('');\n }\n\n var uri = new URI('').segment(segments);\n\n if (input[0].path() === '' || input[0].path().slice(0, 1) === '/') {\n uri.path('/' + uri.path());\n }\n\n return uri.normalize();\n };\n\n URI.commonPath = function(one, two) {\n var length = Math.min(one.length, two.length);\n var pos;\n\n // find first non-matching character\n for (pos = 0; pos < length; pos++) {\n if (one.charAt(pos) !== two.charAt(pos)) {\n pos--;\n break;\n }\n }\n\n if (pos < 1) {\n return one.charAt(0) === two.charAt(0) && one.charAt(0) === '/' ? '/' : '';\n }\n\n // revert to last /\n if (one.charAt(pos) !== '/' || two.charAt(pos) !== '/') {\n pos = one.substring(0, pos).lastIndexOf('/');\n }\n\n return one.substring(0, pos + 1);\n };\n\n URI.withinString = function(string, callback, options) {\n options || (options = {});\n var _start = options.start || URI.findUri.start;\n var _end = options.end || URI.findUri.end;\n var _trim = options.trim || URI.findUri.trim;\n var _parens = options.parens || URI.findUri.parens;\n var _attributeOpen = /[a-z0-9-]=[\"']?$/i;\n\n _start.lastIndex = 0;\n while (true) {\n var match = _start.exec(string);\n if (!match) {\n break;\n }\n\n var start = match.index;\n if (options.ignoreHtml) {\n // attribut(e=[\"']?$)\n var attributeOpen = string.slice(Math.max(start - 3, 0), start);\n if (attributeOpen && _attributeOpen.test(attributeOpen)) {\n continue;\n }\n }\n\n var end = start + string.slice(start).search(_end);\n var slice = string.slice(start, end);\n // make sure we include well balanced parens\n var parensEnd = -1;\n while (true) {\n var parensMatch = _parens.exec(slice);\n if (!parensMatch) {\n break;\n }\n\n var parensMatchEnd = parensMatch.index + parensMatch[0].length;\n parensEnd = Math.max(parensEnd, parensMatchEnd);\n }\n\n if (parensEnd > -1) {\n slice = slice.slice(0, parensEnd) + slice.slice(parensEnd).replace(_trim, '');\n } else {\n slice = slice.replace(_trim, '');\n }\n\n if (slice.length <= match[0].length) {\n // the extract only contains the starting marker of a URI,\n // e.g. \"www\" or \"http://\"\n continue;\n }\n\n if (options.ignore && options.ignore.test(slice)) {\n continue;\n }\n\n end = start + slice.length;\n var result = callback(slice, start, end, string);\n if (result === undefined) {\n _start.lastIndex = end;\n continue;\n }\n\n result = String(result);\n string = string.slice(0, start) + result + string.slice(end);\n _start.lastIndex = start + result.length;\n }\n\n _start.lastIndex = 0;\n return string;\n };\n\n URI.ensureValidHostname = function(v, protocol) {\n // Theoretically URIs allow percent-encoding in Hostnames (according to RFC 3986)\n // they are not part of DNS and therefore ignored by URI.js\n\n var hasHostname = !!v; // not null and not an empty string\n var hasProtocol = !!protocol;\n var rejectEmptyHostname = false;\n\n if (hasProtocol) {\n rejectEmptyHostname = arrayContains(URI.hostProtocols, protocol);\n }\n\n if (rejectEmptyHostname && !hasHostname) {\n throw new TypeError('Hostname cannot be empty, if protocol is ' + protocol);\n } else if (v && v.match(URI.invalid_hostname_characters)) {\n // test punycode\n if (!punycode) {\n throw new TypeError('Hostname \"' + v + '\" contains characters other than [A-Z0-9.-:_] and Punycode.js is not available');\n }\n if (punycode.toASCII(v).match(URI.invalid_hostname_characters)) {\n throw new TypeError('Hostname \"' + v + '\" contains characters other than [A-Z0-9.-:_]');\n }\n }\n };\n\n URI.ensureValidPort = function (v) {\n if (!v) {\n return;\n }\n\n var port = Number(v);\n if (isInteger(port) && (port > 0) && (port < 65536)) {\n return;\n }\n\n throw new TypeError('Port \"' + v + '\" is not a valid port');\n };\n\n // noConflict\n URI.noConflict = function(removeAll) {\n if (removeAll) {\n var unconflicted = {\n URI: this.noConflict()\n };\n\n if (root.URITemplate && typeof root.URITemplate.noConflict === 'function') {\n unconflicted.URITemplate = root.URITemplate.noConflict();\n }\n\n if (root.IPv6 && typeof root.IPv6.noConflict === 'function') {\n unconflicted.IPv6 = root.IPv6.noConflict();\n }\n\n if (root.SecondLevelDomains && typeof root.SecondLevelDomains.noConflict === 'function') {\n unconflicted.SecondLevelDomains = root.SecondLevelDomains.noConflict();\n }\n\n return unconflicted;\n } else if (root.URI === this) {\n root.URI = _URI;\n }\n\n return this;\n };\n\n p.build = function(deferBuild) {\n if (deferBuild === true) {\n this._deferred_build = true;\n } else if (deferBuild === undefined || this._deferred_build) {\n this._string = URI.build(this._parts);\n this._deferred_build = false;\n }\n\n return this;\n };\n\n p.clone = function() {\n return new URI(this);\n };\n\n p.valueOf = p.toString = function() {\n return this.build(false)._string;\n };\n\n\n function generateSimpleAccessor(_part){\n return function(v, build) {\n if (v === undefined) {\n return this._parts[_part] || '';\n } else {\n this._parts[_part] = v || null;\n this.build(!build);\n return this;\n }\n };\n }\n\n function generatePrefixAccessor(_part, _key){\n return function(v, build) {\n if (v === undefined) {\n return this._parts[_part] || '';\n } else {\n if (v !== null) {\n v = v + '';\n if (v.charAt(0) === _key) {\n v = v.substring(1);\n }\n }\n\n this._parts[_part] = v;\n this.build(!build);\n return this;\n }\n };\n }\n\n p.protocol = generateSimpleAccessor('protocol');\n p.username = generateSimpleAccessor('username');\n p.password = generateSimpleAccessor('password');\n p.hostname = generateSimpleAccessor('hostname');\n p.port = generateSimpleAccessor('port');\n p.query = generatePrefixAccessor('query', '?');\n p.fragment = generatePrefixAccessor('fragment', '#');\n\n p.search = function(v, build) {\n var t = this.query(v, build);\n return typeof t === 'string' && t.length ? ('?' + t) : t;\n };\n p.hash = function(v, build) {\n var t = this.fragment(v, build);\n return typeof t === 'string' && t.length ? ('#' + t) : t;\n };\n\n p.pathname = function(v, build) {\n if (v === undefined || v === true) {\n var res = this._parts.path || (this._parts.hostname ? '/' : '');\n return v ? (this._parts.urn ? URI.decodeUrnPath : URI.decodePath)(res) : res;\n } else {\n if (this._parts.urn) {\n this._parts.path = v ? URI.recodeUrnPath(v) : '';\n } else {\n this._parts.path = v ? URI.recodePath(v) : '/';\n }\n this.build(!build);\n return this;\n }\n };\n p.path = p.pathname;\n p.href = function(href, build) {\n var key;\n\n if (href === undefined) {\n return this.toString();\n }\n\n this._string = '';\n this._parts = URI._parts();\n\n var _URI = href instanceof URI;\n var _object = typeof href === 'object' && (href.hostname || href.path || href.pathname);\n if (href.nodeName) {\n var attribute = URI.getDomAttribute(href);\n href = href[attribute] || '';\n _object = false;\n }\n\n // window.location is reported to be an object, but it's not the sort\n // of object we're looking for:\n // * location.protocol ends with a colon\n // * location.query != object.search\n // * location.hash != object.fragment\n // simply serializing the unknown object should do the trick\n // (for location, not for everything...)\n if (!_URI && _object && href.pathname !== undefined) {\n href = href.toString();\n }\n\n if (typeof href === 'string' || href instanceof String) {\n this._parts = URI.parse(String(href), this._parts);\n } else if (_URI || _object) {\n var src = _URI ? href._parts : href;\n for (key in src) {\n if (key === 'query') { continue; }\n if (hasOwn.call(this._parts, key)) {\n this._parts[key] = src[key];\n }\n }\n if (src.query) {\n this.query(src.query, false);\n }\n } else {\n throw new TypeError('invalid input');\n }\n\n this.build(!build);\n return this;\n };\n\n // identification accessors\n p.is = function(what) {\n var ip = false;\n var ip4 = false;\n var ip6 = false;\n var name = false;\n var sld = false;\n var idn = false;\n var punycode = false;\n var relative = !this._parts.urn;\n\n if (this._parts.hostname) {\n relative = false;\n ip4 = URI.ip4_expression.test(this._parts.hostname);\n ip6 = URI.ip6_expression.test(this._parts.hostname);\n ip = ip4 || ip6;\n name = !ip;\n sld = name && SLD && SLD.has(this._parts.hostname);\n idn = name && URI.idn_expression.test(this._parts.hostname);\n punycode = name && URI.punycode_expression.test(this._parts.hostname);\n }\n\n switch (what.toLowerCase()) {\n case 'relative':\n return relative;\n\n case 'absolute':\n return !relative;\n\n // hostname identification\n case 'domain':\n case 'name':\n return name;\n\n case 'sld':\n return sld;\n\n case 'ip':\n return ip;\n\n case 'ip4':\n case 'ipv4':\n case 'inet4':\n return ip4;\n\n case 'ip6':\n case 'ipv6':\n case 'inet6':\n return ip6;\n\n case 'idn':\n return idn;\n\n case 'url':\n return !this._parts.urn;\n\n case 'urn':\n return !!this._parts.urn;\n\n case 'punycode':\n return punycode;\n }\n\n return null;\n };\n\n // component specific input validation\n var _protocol = p.protocol;\n var _port = p.port;\n var _hostname = p.hostname;\n\n p.protocol = function(v, build) {\n if (v) {\n // accept trailing ://\n v = v.replace(/:(\\/\\/)?$/, '');\n\n if (!v.match(URI.protocol_expression)) {\n throw new TypeError('Protocol \"' + v + '\" contains characters other than [A-Z0-9.+-] or doesn\\'t start with [A-Z]');\n }\n }\n\n return _protocol.call(this, v, build);\n };\n p.scheme = p.protocol;\n p.port = function(v, build) {\n if (this._parts.urn) {\n return v === undefined ? '' : this;\n }\n\n if (v !== undefined) {\n if (v === 0) {\n v = null;\n }\n\n if (v) {\n v += '';\n if (v.charAt(0) === ':') {\n v = v.substring(1);\n }\n\n URI.ensureValidPort(v);\n }\n }\n return _port.call(this, v, build);\n };\n p.hostname = function(v, build) {\n if (this._parts.urn) {\n return v === undefined ? '' : this;\n }\n\n if (v !== undefined) {\n var x = { preventInvalidHostname: this._parts.preventInvalidHostname };\n var res = URI.parseHost(v, x);\n if (res !== '/') {\n throw new TypeError('Hostname \"' + v + '\" contains characters other than [A-Z0-9.-]');\n }\n\n v = x.hostname;\n if (this._parts.preventInvalidHostname) {\n URI.ensureValidHostname(v, this._parts.protocol);\n }\n }\n\n return _hostname.call(this, v, build);\n };\n\n // compound accessors\n p.origin = function(v, build) {\n if (this._parts.urn) {\n return v === undefined ? '' : this;\n }\n\n if (v === undefined) {\n var protocol = this.protocol();\n var authority = this.authority();\n if (!authority) {\n return '';\n }\n\n return (protocol ? protocol + '://' : '') + this.authority();\n } else {\n var origin = URI(v);\n this\n .protocol(origin.protocol())\n .authority(origin.authority())\n .build(!build);\n return this;\n }\n };\n p.host = function(v, build) {\n if (this._parts.urn) {\n return v === undefined ? '' : this;\n }\n\n if (v === undefined) {\n return this._parts.hostname ? URI.buildHost(this._parts) : '';\n } else {\n var res = URI.parseHost(v, this._parts);\n if (res !== '/') {\n throw new TypeError('Hostname \"' + v + '\" contains characters other than [A-Z0-9.-]');\n }\n\n this.build(!build);\n return this;\n }\n };\n p.authority = function(v, build) {\n if (this._parts.urn) {\n return v === undefined ? '' : this;\n }\n\n if (v === undefined) {\n return this._parts.hostname ? URI.buildAuthority(this._parts) : '';\n } else {\n var res = URI.parseAuthority(v, this._parts);\n if (res !== '/') {\n throw new TypeError('Hostname \"' + v + '\" contains characters other than [A-Z0-9.-]');\n }\n\n this.build(!build);\n return this;\n }\n };\n p.userinfo = function(v, build) {\n if (this._parts.urn) {\n return v === undefined ? '' : this;\n }\n\n if (v === undefined) {\n var t = URI.buildUserinfo(this._parts);\n return t ? t.substring(0, t.length -1) : t;\n } else {\n if (v[v.length-1] !== '@') {\n v += '@';\n }\n\n URI.parseUserinfo(v, this._parts);\n this.build(!build);\n return this;\n }\n };\n p.resource = function(v, build) {\n var parts;\n\n if (v === undefined) {\n return this.path() + this.search() + this.hash();\n }\n\n parts = URI.parse(v);\n this._parts.path = parts.path;\n this._parts.query = parts.query;\n this._parts.fragment = parts.fragment;\n this.build(!build);\n return this;\n };\n\n // fraction accessors\n p.subdomain = function(v, build) {\n if (this._parts.urn) {\n return v === undefined ? '' : this;\n }\n\n // convenience, return \"www\" from \"www.example.org\"\n if (v === undefined) {\n if (!this._parts.hostname || this.is('IP')) {\n return '';\n }\n\n // grab domain and add another segment\n var end = this._parts.hostname.length - this.domain().length - 1;\n return this._parts.hostname.substring(0, end) || '';\n } else {\n var e = this._parts.hostname.length - this.domain().length;\n var sub = this._parts.hostname.substring(0, e);\n var replace = new RegExp('^' + escapeRegEx(sub));\n\n if (v && v.charAt(v.length - 1) !== '.') {\n v += '.';\n }\n\n if (v.indexOf(':') !== -1) {\n throw new TypeError('Domains cannot contain colons');\n }\n\n if (v) {\n URI.ensureValidHostname(v, this._parts.protocol);\n }\n\n this._parts.hostname = this._parts.hostname.replace(replace, v);\n this.build(!build);\n return this;\n }\n };\n p.domain = function(v, build) {\n if (this._parts.urn) {\n return v === undefined ? '' : this;\n }\n\n if (typeof v === 'boolean') {\n build = v;\n v = undefined;\n }\n\n // convenience, return \"example.org\" from \"www.example.org\"\n if (v === undefined) {\n if (!this._parts.hostname || this.is('IP')) {\n return '';\n }\n\n // if hostname consists of 1 or 2 segments, it must be the domain\n var t = this._parts.hostname.match(/\\./g);\n if (t && t.length < 2) {\n return this._parts.hostname;\n }\n\n // grab tld and add another segment\n var end = this._parts.hostname.length - this.tld(build).length - 1;\n end = this._parts.hostname.lastIndexOf('.', end -1) + 1;\n return this._parts.hostname.substring(end) || '';\n } else {\n if (!v) {\n throw new TypeError('cannot set domain empty');\n }\n\n if (v.indexOf(':') !== -1) {\n throw new TypeError('Domains cannot contain colons');\n }\n\n URI.ensureValidHostname(v, this._parts.protocol);\n\n if (!this._parts.hostname || this.is('IP')) {\n this._parts.hostname = v;\n } else {\n var replace = new RegExp(escapeRegEx(this.domain()) + '$');\n this._parts.hostname = this._parts.hostname.replace(replace, v);\n }\n\n this.build(!build);\n return this;\n }\n };\n p.tld = function(v, build) {\n if (this._parts.urn) {\n return v === undefined ? '' : this;\n }\n\n if (typeof v === 'boolean') {\n build = v;\n v = undefined;\n }\n\n // return \"org\" from \"www.example.org\"\n if (v === undefined) {\n if (!this._parts.hostname || this.is('IP')) {\n return '';\n }\n\n var pos = this._parts.hostname.lastIndexOf('.');\n var tld = this._parts.hostname.substring(pos + 1);\n\n if (build !== true && SLD && SLD.list[tld.toLowerCase()]) {\n return SLD.get(this._parts.hostname) || tld;\n }\n\n return tld;\n } else {\n var replace;\n\n if (!v) {\n throw new TypeError('cannot set TLD empty');\n } else if (v.match(/[^a-zA-Z0-9-]/)) {\n if (SLD && SLD.is(v)) {\n replace = new RegExp(escapeRegEx(this.tld()) + '$');\n this._parts.hostname = this._parts.hostname.replace(replace, v);\n } else {\n throw new TypeError('TLD \"' + v + '\" contains characters other than [A-Z0-9]');\n }\n } else if (!this._parts.hostname || this.is('IP')) {\n throw new ReferenceError('cannot set TLD on non-domain host');\n } else {\n replace = new RegExp(escapeRegEx(this.tld()) + '$');\n this._parts.hostname = this._parts.hostname.replace(replace, v);\n }\n\n this.build(!build);\n return this;\n }\n };\n p.directory = function(v, build) {\n if (this._parts.urn) {\n return v === undefined ? '' : this;\n }\n\n if (v === undefined || v === true) {\n if (!this._parts.path && !this._parts.hostname) {\n return '';\n }\n\n if (this._parts.path === '/') {\n return '/';\n }\n\n var end = this._parts.path.length - this.filename().length - 1;\n var res = this._parts.path.substring(0, end) || (this._parts.hostname ? '/' : '');\n\n return v ? URI.decodePath(res) : res;\n\n } else {\n var e = this._parts.path.length - this.filename().length;\n var directory = this._parts.path.substring(0, e);\n var replace = new RegExp('^' + escapeRegEx(directory));\n\n // fully qualifier directories begin with a slash\n if (!this.is('relative')) {\n if (!v) {\n v = '/';\n }\n\n if (v.charAt(0) !== '/') {\n v = '/' + v;\n }\n }\n\n // directories always end with a slash\n if (v && v.charAt(v.length - 1) !== '/') {\n v += '/';\n }\n\n v = URI.recodePath(v);\n this._parts.path = this._parts.path.replace(replace, v);\n this.build(!build);\n return this;\n }\n };\n p.filename = function(v, build) {\n if (this._parts.urn) {\n return v === undefined ? '' : this;\n }\n\n if (typeof v !== 'string') {\n if (!this._parts.path || this._parts.path === '/') {\n return '';\n }\n\n var pos = this._parts.path.lastIndexOf('/');\n var res = this._parts.path.substring(pos+1);\n\n return v ? URI.decodePathSegment(res) : res;\n } else {\n var mutatedDirectory = false;\n\n if (v.charAt(0) === '/') {\n v = v.substring(1);\n }\n\n if (v.match(/\\.?\\//)) {\n mutatedDirectory = true;\n }\n\n var replace = new RegExp(escapeRegEx(this.filename()) + '$');\n v = URI.recodePath(v);\n this._parts.path = this._parts.path.replace(replace, v);\n\n if (mutatedDirectory) {\n this.normalizePath(build);\n } else {\n this.build(!build);\n }\n\n return this;\n }\n };\n p.suffix = function(v, build) {\n if (this._parts.urn) {\n return v === undefined ? '' : this;\n }\n\n if (v === undefined || v === true) {\n if (!this._parts.path || this._parts.path === '/') {\n return '';\n }\n\n var filename = this.filename();\n var pos = filename.lastIndexOf('.');\n var s, res;\n\n if (pos === -1) {\n return '';\n }\n\n // suffix may only contain alnum characters (yup, I made this up.)\n s = filename.substring(pos+1);\n res = (/^[a-z0-9%]+$/i).test(s) ? s : '';\n return v ? URI.decodePathSegment(res) : res;\n } else {\n if (v.charAt(0) === '.') {\n v = v.substring(1);\n }\n\n var suffix = this.suffix();\n var replace;\n\n if (!suffix) {\n if (!v) {\n return this;\n }\n\n this._parts.path += '.' + URI.recodePath(v);\n } else if (!v) {\n replace = new RegExp(escapeRegEx('.' + suffix) + '$');\n } else {\n replace = new RegExp(escapeRegEx(suffix) + '$');\n }\n\n if (replace) {\n v = URI.recodePath(v);\n this._parts.path = this._parts.path.replace(replace, v);\n }\n\n this.build(!build);\n return this;\n }\n };\n p.segment = function(segment, v, build) {\n var separator = this._parts.urn ? ':' : '/';\n var path = this.path();\n var absolute = path.substring(0, 1) === '/';\n var segments = path.split(separator);\n\n if (segment !== undefined && typeof segment !== 'number') {\n build = v;\n v = segment;\n segment = undefined;\n }\n\n if (segment !== undefined && typeof segment !== 'number') {\n throw new Error('Bad segment \"' + segment + '\", must be 0-based integer');\n }\n\n if (absolute) {\n segments.shift();\n }\n\n if (segment < 0) {\n // allow negative indexes to address from the end\n segment = Math.max(segments.length + segment, 0);\n }\n\n if (v === undefined) {\n /*jshint laxbreak: true */\n return segment === undefined\n ? segments\n : segments[segment];\n /*jshint laxbreak: false */\n } else if (segment === null || segments[segment] === undefined) {\n if (isArray(v)) {\n segments = [];\n // collapse empty elements within array\n for (var i=0, l=v.length; i < l; i++) {\n if (!v[i].length && (!segments.length || !segments[segments.length -1].length)) {\n continue;\n }\n\n if (segments.length && !segments[segments.length -1].length) {\n segments.pop();\n }\n\n segments.push(trimSlashes(v[i]));\n }\n } else if (v || typeof v === 'string') {\n v = trimSlashes(v);\n if (segments[segments.length -1] === '') {\n // empty trailing elements have to be overwritten\n // to prevent results such as /foo//bar\n segments[segments.length -1] = v;\n } else {\n segments.push(v);\n }\n }\n } else {\n if (v) {\n segments[segment] = trimSlashes(v);\n } else {\n segments.splice(segment, 1);\n }\n }\n\n if (absolute) {\n segments.unshift('');\n }\n\n return this.path(segments.join(separator), build);\n };\n p.segmentCoded = function(segment, v, build) {\n var segments, i, l;\n\n if (typeof segment !== 'number') {\n build = v;\n v = segment;\n segment = undefined;\n }\n\n if (v === undefined) {\n segments = this.segment(segment, v, build);\n if (!isArray(segments)) {\n segments = segments !== undefined ? URI.decode(segments) : undefined;\n } else {\n for (i = 0, l = segments.length; i < l; i++) {\n segments[i] = URI.decode(segments[i]);\n }\n }\n\n return segments;\n }\n\n if (!isArray(v)) {\n v = (typeof v === 'string' || v instanceof String) ? URI.encode(v) : v;\n } else {\n for (i = 0, l = v.length; i < l; i++) {\n v[i] = URI.encode(v[i]);\n }\n }\n\n return this.segment(segment, v, build);\n };\n\n // mutating query string\n var q = p.query;\n p.query = function(v, build) {\n if (v === true) {\n return URI.parseQuery(this._parts.query, this._parts.escapeQuerySpace);\n } else if (typeof v === 'function') {\n var data = URI.parseQuery(this._parts.query, this._parts.escapeQuerySpace);\n var result = v.call(this, data);\n this._parts.query = URI.buildQuery(result || data, this._parts.duplicateQueryParameters, this._parts.escapeQuerySpace);\n this.build(!build);\n return this;\n } else if (v !== undefined && typeof v !== 'string') {\n this._parts.query = URI.buildQuery(v, this._parts.duplicateQueryParameters, this._parts.escapeQuerySpace);\n this.build(!build);\n return this;\n } else {\n return q.call(this, v, build);\n }\n };\n p.setQuery = function(name, value, build) {\n var data = URI.parseQuery(this._parts.query, this._parts.escapeQuerySpace);\n\n if (typeof name === 'string' || name instanceof String) {\n data[name] = value !== undefined ? value : null;\n } else if (typeof name === 'object') {\n for (var key in name) {\n if (hasOwn.call(name, key)) {\n data[key] = name[key];\n }\n }\n } else {\n throw new TypeError('URI.addQuery() accepts an object, string as the name parameter');\n }\n\n this._parts.query = URI.buildQuery(data, this._parts.duplicateQueryParameters, this._parts.escapeQuerySpace);\n if (typeof name !== 'string') {\n build = value;\n }\n\n this.build(!build);\n return this;\n };\n p.addQuery = function(name, value, build) {\n var data = URI.parseQuery(this._parts.query, this._parts.escapeQuerySpace);\n URI.addQuery(data, name, value === undefined ? null : value);\n this._parts.query = URI.buildQuery(data, this._parts.duplicateQueryParameters, this._parts.escapeQuerySpace);\n if (typeof name !== 'string') {\n build = value;\n }\n\n this.build(!build);\n return this;\n };\n p.removeQuery = function(name, value, build) {\n var data = URI.parseQuery(this._parts.query, this._parts.escapeQuerySpace);\n URI.removeQuery(data, name, value);\n this._parts.query = URI.buildQuery(data, this._parts.duplicateQueryParameters, this._parts.escapeQuerySpace);\n if (typeof name !== 'string') {\n build = value;\n }\n\n this.build(!build);\n return this;\n };\n p.hasQuery = function(name, value, withinArray) {\n var data = URI.parseQuery(this._parts.query, this._parts.escapeQuerySpace);\n return URI.hasQuery(data, name, value, withinArray);\n };\n p.setSearch = p.setQuery;\n p.addSearch = p.addQuery;\n p.removeSearch = p.removeQuery;\n p.hasSearch = p.hasQuery;\n\n // sanitizing URLs\n p.normalize = function() {\n if (this._parts.urn) {\n return this\n .normalizeProtocol(false)\n .normalizePath(false)\n .normalizeQuery(false)\n .normalizeFragment(false)\n .build();\n }\n\n return this\n .normalizeProtocol(false)\n .normalizeHostname(false)\n .normalizePort(false)\n .normalizePath(false)\n .normalizeQuery(false)\n .normalizeFragment(false)\n .build();\n };\n p.normalizeProtocol = function(build) {\n if (typeof this._parts.protocol === 'string') {\n this._parts.protocol = this._parts.protocol.toLowerCase();\n this.build(!build);\n }\n\n return this;\n };\n p.normalizeHostname = function(build) {\n if (this._parts.hostname) {\n if (this.is('IDN') && punycode) {\n this._parts.hostname = punycode.toASCII(this._parts.hostname);\n } else if (this.is('IPv6') && IPv6) {\n this._parts.hostname = IPv6.best(this._parts.hostname);\n }\n\n this._parts.hostname = this._parts.hostname.toLowerCase();\n this.build(!build);\n }\n\n return this;\n };\n p.normalizePort = function(build) {\n // remove port of it's the protocol's default\n if (typeof this._parts.protocol === 'string' && this._parts.port === URI.defaultPorts[this._parts.protocol]) {\n this._parts.port = null;\n this.build(!build);\n }\n\n return this;\n };\n p.normalizePath = function(build) {\n var _path = this._parts.path;\n if (!_path) {\n return this;\n }\n\n if (this._parts.urn) {\n this._parts.path = URI.recodeUrnPath(this._parts.path);\n this.build(!build);\n return this;\n }\n\n if (this._parts.path === '/') {\n return this;\n }\n\n _path = URI.recodePath(_path);\n\n var _was_relative;\n var _leadingParents = '';\n var _parent, _pos;\n\n // handle relative paths\n if (_path.charAt(0) !== '/') {\n _was_relative = true;\n _path = '/' + _path;\n }\n\n // handle relative files (as opposed to directories)\n if (_path.slice(-3) === '/..' || _path.slice(-2) === '/.') {\n _path += '/';\n }\n\n // resolve simples\n _path = _path\n .replace(/(\\/(\\.\\/)+)|(\\/\\.$)/g, '/')\n .replace(/\\/{2,}/g, '/');\n\n // remember leading parents\n if (_was_relative) {\n _leadingParents = _path.substring(1).match(/^(\\.\\.\\/)+/) || '';\n if (_leadingParents) {\n _leadingParents = _leadingParents[0];\n }\n }\n\n // resolve parents\n while (true) {\n _parent = _path.search(/\\/\\.\\.(\\/|$)/);\n if (_parent === -1) {\n // no more ../ to resolve\n break;\n } else if (_parent === 0) {\n // top level cannot be relative, skip it\n _path = _path.substring(3);\n continue;\n }\n\n _pos = _path.substring(0, _parent).lastIndexOf('/');\n if (_pos === -1) {\n _pos = _parent;\n }\n _path = _path.substring(0, _pos) + _path.substring(_parent + 3);\n }\n\n // revert to relative\n if (_was_relative && this.is('relative')) {\n _path = _leadingParents + _path.substring(1);\n }\n\n this._parts.path = _path;\n this.build(!build);\n return this;\n };\n p.normalizePathname = p.normalizePath;\n p.normalizeQuery = function(build) {\n if (typeof this._parts.query === 'string') {\n if (!this._parts.query.length) {\n this._parts.query = null;\n } else {\n this.query(URI.parseQuery(this._parts.query, this._parts.escapeQuerySpace));\n }\n\n this.build(!build);\n }\n\n return this;\n };\n p.normalizeFragment = function(build) {\n if (!this._parts.fragment) {\n this._parts.fragment = null;\n this.build(!build);\n }\n\n return this;\n };\n p.normalizeSearch = p.normalizeQuery;\n p.normalizeHash = p.normalizeFragment;\n\n p.iso8859 = function() {\n // expect unicode input, iso8859 output\n var e = URI.encode;\n var d = URI.decode;\n\n URI.encode = escape;\n URI.decode = decodeURIComponent;\n try {\n this.normalize();\n } finally {\n URI.encode = e;\n URI.decode = d;\n }\n return this;\n };\n\n p.unicode = function() {\n // expect iso8859 input, unicode output\n var e = URI.encode;\n var d = URI.decode;\n\n URI.encode = strictEncodeURIComponent;\n URI.decode = unescape;\n try {\n this.normalize();\n } finally {\n URI.encode = e;\n URI.decode = d;\n }\n return this;\n };\n\n p.readable = function() {\n var uri = this.clone();\n // removing username, password, because they shouldn't be displayed according to RFC 3986\n uri.username('').password('').normalize();\n var t = '';\n if (uri._parts.protocol) {\n t += uri._parts.protocol + '://';\n }\n\n if (uri._parts.hostname) {\n if (uri.is('punycode') && punycode) {\n t += punycode.toUnicode(uri._parts.hostname);\n if (uri._parts.port) {\n t += ':' + uri._parts.port;\n }\n } else {\n t += uri.host();\n }\n }\n\n if (uri._parts.hostname && uri._parts.path && uri._parts.path.charAt(0) !== '/') {\n t += '/';\n }\n\n t += uri.path(true);\n if (uri._parts.query) {\n var q = '';\n for (var i = 0, qp = uri._parts.query.split('&'), l = qp.length; i < l; i++) {\n var kv = (qp[i] || '').split('=');\n q += '&' + URI.decodeQuery(kv[0], this._parts.escapeQuerySpace)\n .replace(/&/g, '%26');\n\n if (kv[1] !== undefined) {\n q += '=' + URI.decodeQuery(kv[1], this._parts.escapeQuerySpace)\n .replace(/&/g, '%26');\n }\n }\n t += '?' + q.substring(1);\n }\n\n t += URI.decodeQuery(uri.hash(), true);\n return t;\n };\n\n // resolving relative and absolute URLs\n p.absoluteTo = function(base) {\n var resolved = this.clone();\n var properties = ['protocol', 'username', 'password', 'hostname', 'port'];\n var basedir, i, p;\n\n if (this._parts.urn) {\n throw new Error('URNs do not have any generally defined hierarchical components');\n }\n\n if (!(base instanceof URI)) {\n base = new URI(base);\n }\n\n if (resolved._parts.protocol) {\n // Directly returns even if this._parts.hostname is empty.\n return resolved;\n } else {\n resolved._parts.protocol = base._parts.protocol;\n }\n\n if (this._parts.hostname) {\n return resolved;\n }\n\n for (i = 0; (p = properties[i]); i++) {\n resolved._parts[p] = base._parts[p];\n }\n\n if (!resolved._parts.path) {\n resolved._parts.path = base._parts.path;\n if (!resolved._parts.query) {\n resolved._parts.query = base._parts.query;\n }\n } else {\n if (resolved._parts.path.substring(-2) === '..') {\n resolved._parts.path += '/';\n }\n\n if (resolved.path().charAt(0) !== '/') {\n basedir = base.directory();\n basedir = basedir ? basedir : base.path().indexOf('/') === 0 ? '/' : '';\n resolved._parts.path = (basedir ? (basedir + '/') : '') + resolved._parts.path;\n resolved.normalizePath();\n }\n }\n\n resolved.build();\n return resolved;\n };\n p.relativeTo = function(base) {\n var relative = this.clone().normalize();\n var relativeParts, baseParts, common, relativePath, basePath;\n\n if (relative._parts.urn) {\n throw new Error('URNs do not have any generally defined hierarchical components');\n }\n\n base = new URI(base).normalize();\n relativeParts = relative._parts;\n baseParts = base._parts;\n relativePath = relative.path();\n basePath = base.path();\n\n if (relativePath.charAt(0) !== '/') {\n throw new Error('URI is already relative');\n }\n\n if (basePath.charAt(0) !== '/') {\n throw new Error('Cannot calculate a URI relative to another relative URI');\n }\n\n if (relativeParts.protocol === baseParts.protocol) {\n relativeParts.protocol = null;\n }\n\n if (relativeParts.username !== baseParts.username || relativeParts.password !== baseParts.password) {\n return relative.build();\n }\n\n if (relativeParts.protocol !== null || relativeParts.username !== null || relativeParts.password !== null) {\n return relative.build();\n }\n\n if (relativeParts.hostname === baseParts.hostname && relativeParts.port === baseParts.port) {\n relativeParts.hostname = null;\n relativeParts.port = null;\n } else {\n return relative.build();\n }\n\n if (relativePath === basePath) {\n relativeParts.path = '';\n return relative.build();\n }\n\n // determine common sub path\n common = URI.commonPath(relativePath, basePath);\n\n // If the paths have nothing in common, return a relative URL with the absolute path.\n if (!common) {\n return relative.build();\n }\n\n var parents = baseParts.path\n .substring(common.length)\n .replace(/[^\\/]*$/, '')\n .replace(/.*?\\//g, '../');\n\n relativeParts.path = (parents + relativeParts.path.substring(common.length)) || './';\n\n return relative.build();\n };\n\n // comparing URIs\n p.equals = function(uri) {\n var one = this.clone();\n var two = new URI(uri);\n var one_map = {};\n var two_map = {};\n var checked = {};\n var one_query, two_query, key;\n\n one.normalize();\n two.normalize();\n\n // exact match\n if (one.toString() === two.toString()) {\n return true;\n }\n\n // extract query string\n one_query = one.query();\n two_query = two.query();\n one.query('');\n two.query('');\n\n // definitely not equal if not even non-query parts match\n if (one.toString() !== two.toString()) {\n return false;\n }\n\n // query parameters have the same length, even if they're permuted\n if (one_query.length !== two_query.length) {\n return false;\n }\n\n one_map = URI.parseQuery(one_query, this._parts.escapeQuerySpace);\n two_map = URI.parseQuery(two_query, this._parts.escapeQuerySpace);\n\n for (key in one_map) {\n if (hasOwn.call(one_map, key)) {\n if (!isArray(one_map[key])) {\n if (one_map[key] !== two_map[key]) {\n return false;\n }\n } else if (!arraysEqual(one_map[key], two_map[key])) {\n return false;\n }\n\n checked[key] = true;\n }\n }\n\n for (key in two_map) {\n if (hasOwn.call(two_map, key)) {\n if (!checked[key]) {\n // two contains a parameter not present in one\n return false;\n }\n }\n }\n\n return true;\n };\n\n // state\n p.preventInvalidHostname = function(v) {\n this._parts.preventInvalidHostname = !!v;\n return this;\n };\n\n p.duplicateQueryParameters = function(v) {\n this._parts.duplicateQueryParameters = !!v;\n return this;\n };\n\n p.escapeQuerySpace = function(v) {\n this._parts.escapeQuerySpace = !!v;\n return this;\n };\n\n return URI;\n}));\n","/*! https://mths.be/punycode v1.4.0 by @mathias */\n;(function(root) {\n\n\t/** Detect free variables */\n\tvar freeExports = typeof exports == 'object' && exports &&\n\t\t!exports.nodeType && exports;\n\tvar freeModule = typeof module == 'object' && module &&\n\t\t!module.nodeType && module;\n\tvar freeGlobal = typeof global == 'object' && global;\n\tif (\n\t\tfreeGlobal.global === freeGlobal ||\n\t\tfreeGlobal.window === freeGlobal ||\n\t\tfreeGlobal.self === freeGlobal\n\t) {\n\t\troot = freeGlobal;\n\t}\n\n\t/**\n\t * The `punycode` object.\n\t * @name punycode\n\t * @type Object\n\t */\n\tvar punycode,\n\n\t/** Highest positive signed 32-bit float value */\n\tmaxInt = 2147483647, // aka. 0x7FFFFFFF or 2^31-1\n\n\t/** Bootstring parameters */\n\tbase = 36,\n\ttMin = 1,\n\ttMax = 26,\n\tskew = 38,\n\tdamp = 700,\n\tinitialBias = 72,\n\tinitialN = 128, // 0x80\n\tdelimiter = '-', // '\\x2D'\n\n\t/** Regular expressions */\n\tregexPunycode = /^xn--/,\n\tregexNonASCII = /[^\\x20-\\x7E]/, // unprintable ASCII chars + non-ASCII chars\n\tregexSeparators = /[\\x2E\\u3002\\uFF0E\\uFF61]/g, // RFC 3490 separators\n\n\t/** Error messages */\n\terrors = {\n\t\t'overflow': 'Overflow: input needs wider integers to process',\n\t\t'not-basic': 'Illegal input >= 0x80 (not a basic code point)',\n\t\t'invalid-input': 'Invalid input'\n\t},\n\n\t/** Convenience shortcuts */\n\tbaseMinusTMin = base - tMin,\n\tfloor = Math.floor,\n\tstringFromCharCode = String.fromCharCode,\n\n\t/** Temporary variable */\n\tkey;\n\n\t/*--------------------------------------------------------------------------*/\n\n\t/**\n\t * A generic error utility function.\n\t * @private\n\t * @param {String} type The error type.\n\t * @returns {Error} Throws a `RangeError` with the applicable error message.\n\t */\n\tfunction error(type) {\n\t\tthrow new RangeError(errors[type]);\n\t}\n\n\t/**\n\t * A generic `Array#map` utility function.\n\t * @private\n\t * @param {Array} array The array to iterate over.\n\t * @param {Function} callback The function that gets called for every array\n\t * item.\n\t * @returns {Array} A new array of values returned by the callback function.\n\t */\n\tfunction map(array, fn) {\n\t\tvar length = array.length;\n\t\tvar result = [];\n\t\twhile (length--) {\n\t\t\tresult[length] = fn(array[length]);\n\t\t}\n\t\treturn result;\n\t}\n\n\t/**\n\t * A simple `Array#map`-like wrapper to work with domain name strings or email\n\t * addresses.\n\t * @private\n\t * @param {String} domain The domain name or email address.\n\t * @param {Function} callback The function that gets called for every\n\t * character.\n\t * @returns {Array} A new string of characters returned by the callback\n\t * function.\n\t */\n\tfunction mapDomain(string, fn) {\n\t\tvar parts = string.split('@');\n\t\tvar result = '';\n\t\tif (parts.length > 1) {\n\t\t\t// In email addresses, only the domain name should be punycoded. Leave\n\t\t\t// the local part (i.e. everything up to `@`) intact.\n\t\t\tresult = parts[0] + '@';\n\t\t\tstring = parts[1];\n\t\t}\n\t\t// Avoid `split(regex)` for IE8 compatibility. See #17.\n\t\tstring = string.replace(regexSeparators, '\\x2E');\n\t\tvar labels = string.split('.');\n\t\tvar encoded = map(labels, fn).join('.');\n\t\treturn result + encoded;\n\t}\n\n\t/**\n\t * Creates an array containing the numeric code points of each Unicode\n\t * character in the string. While JavaScript uses UCS-2 internally,\n\t * this function will convert a pair of surrogate halves (each of which\n\t * UCS-2 exposes as separate characters) into a single code point,\n\t * matching UTF-16.\n\t * @see `punycode.ucs2.encode`\n\t * @see <https://mathiasbynens.be/notes/javascript-encoding>\n\t * @memberOf punycode.ucs2\n\t * @name decode\n\t * @param {String} string The Unicode input string (UCS-2).\n\t * @returns {Array} The new array of code points.\n\t */\n\tfunction ucs2decode(string) {\n\t\tvar output = [],\n\t\t counter = 0,\n\t\t length = string.length,\n\t\t value,\n\t\t extra;\n\t\twhile (counter < length) {\n\t\t\tvalue = string.charCodeAt(counter++);\n\t\t\tif (value >= 0xD800 && value <= 0xDBFF && counter < length) {\n\t\t\t\t// high surrogate, and there is a next character\n\t\t\t\textra = string.charCodeAt(counter++);\n\t\t\t\tif ((extra & 0xFC00) == 0xDC00) { // low surrogate\n\t\t\t\t\toutput.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000);\n\t\t\t\t} else {\n\t\t\t\t\t// unmatched surrogate; only append this code unit, in case the next\n\t\t\t\t\t// code unit is the high surrogate of a surrogate pair\n\t\t\t\t\toutput.push(value);\n\t\t\t\t\tcounter--;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\toutput.push(value);\n\t\t\t}\n\t\t}\n\t\treturn output;\n\t}\n\n\t/**\n\t * Creates a string based on an array of numeric code points.\n\t * @see `punycode.ucs2.decode`\n\t * @memberOf punycode.ucs2\n\t * @name encode\n\t * @param {Array} codePoints The array of numeric code points.\n\t * @returns {String} The new Unicode string (UCS-2).\n\t */\n\tfunction ucs2encode(array) {\n\t\treturn map(array, function(value) {\n\t\t\tvar output = '';\n\t\t\tif (value > 0xFFFF) {\n\t\t\t\tvalue -= 0x10000;\n\t\t\t\toutput += stringFromCharCode(value >>> 10 & 0x3FF | 0xD800);\n\t\t\t\tvalue = 0xDC00 | value & 0x3FF;\n\t\t\t}\n\t\t\toutput += stringFromCharCode(value);\n\t\t\treturn output;\n\t\t}).join('');\n\t}\n\n\t/**\n\t * Converts a basic code point into a digit/integer.\n\t * @see `digitToBasic()`\n\t * @private\n\t * @param {Number} codePoint The basic numeric code point value.\n\t * @returns {Number} The numeric value of a basic code point (for use in\n\t * representing integers) in the range `0` to `base - 1`, or `base` if\n\t * the code point does not represent a value.\n\t */\n\tfunction basicToDigit(codePoint) {\n\t\tif (codePoint - 48 < 10) {\n\t\t\treturn codePoint - 22;\n\t\t}\n\t\tif (codePoint - 65 < 26) {\n\t\t\treturn codePoint - 65;\n\t\t}\n\t\tif (codePoint - 97 < 26) {\n\t\t\treturn codePoint - 97;\n\t\t}\n\t\treturn base;\n\t}\n\n\t/**\n\t * Converts a digit/integer into a basic code point.\n\t * @see `basicToDigit()`\n\t * @private\n\t * @param {Number} digit The numeric value of a basic code point.\n\t * @returns {Number} The basic code point whose value (when used for\n\t * representing integers) is `digit`, which needs to be in the range\n\t * `0` to `base - 1`. If `flag` is non-zero, the uppercase form is\n\t * used; else, the lowercase form is used. The behavior is undefined\n\t * if `flag` is non-zero and `digit` has no uppercase form.\n\t */\n\tfunction digitToBasic(digit, flag) {\n\t\t// 0..25 map to ASCII a..z or A..Z\n\t\t// 26..35 map to ASCII 0..9\n\t\treturn digit + 22 + 75 * (digit < 26) - ((flag != 0) << 5);\n\t}\n\n\t/**\n\t * Bias adaptation function as per section 3.4 of RFC 3492.\n\t * https://tools.ietf.org/html/rfc3492#section-3.4\n\t * @private\n\t */\n\tfunction adapt(delta, numPoints, firstTime) {\n\t\tvar k = 0;\n\t\tdelta = firstTime ? floor(delta / damp) : delta >> 1;\n\t\tdelta += floor(delta / numPoints);\n\t\tfor (/* no initialization */; delta > baseMinusTMin * tMax >> 1; k += base) {\n\t\t\tdelta = floor(delta / baseMinusTMin);\n\t\t}\n\t\treturn floor(k + (baseMinusTMin + 1) * delta / (delta + skew));\n\t}\n\n\t/**\n\t * Converts a Punycode string of ASCII-only symbols to a string of Unicode\n\t * symbols.\n\t * @memberOf punycode\n\t * @param {String} input The Punycode string of ASCII-only symbols.\n\t * @returns {String} The resulting string of Unicode symbols.\n\t */\n\tfunction decode(input) {\n\t\t// Don't use UCS-2\n\t\tvar output = [],\n\t\t inputLength = input.length,\n\t\t out,\n\t\t i = 0,\n\t\t n = initialN,\n\t\t bias = initialBias,\n\t\t basic,\n\t\t j,\n\t\t index,\n\t\t oldi,\n\t\t w,\n\t\t k,\n\t\t digit,\n\t\t t,\n\t\t /** Cached calculation results */\n\t\t baseMinusT;\n\n\t\t// Handle the basic code points: let `basic` be the number of input code\n\t\t// points before the last delimiter, or `0` if there is none, then copy\n\t\t// the first basic code points to the output.\n\n\t\tbasic = input.lastIndexOf(delimiter);\n\t\tif (basic < 0) {\n\t\t\tbasic = 0;\n\t\t}\n\n\t\tfor (j = 0; j < basic; ++j) {\n\t\t\t// if it's not a basic code point\n\t\t\tif (input.charCodeAt(j) >= 0x80) {\n\t\t\t\terror('not-basic');\n\t\t\t}\n\t\t\toutput.push(input.charCodeAt(j));\n\t\t}\n\n\t\t// Main decoding loop: start just after the last delimiter if any basic code\n\t\t// points were copied; start at the beginning otherwise.\n\n\t\tfor (index = basic > 0 ? basic + 1 : 0; index < inputLength; /* no final expression */) {\n\n\t\t\t// `index` is the index of the next character to be consumed.\n\t\t\t// Decode a generalized variable-length integer into `delta`,\n\t\t\t// which gets added to `i`. The overflow checking is easier\n\t\t\t// if we increase `i` as we go, then subtract off its starting\n\t\t\t// value at the end to obtain `delta`.\n\t\t\tfor (oldi = i, w = 1, k = base; /* no condition */; k += base) {\n\n\t\t\t\tif (index >= inputLength) {\n\t\t\t\t\terror('invalid-input');\n\t\t\t\t}\n\n\t\t\t\tdigit = basicToDigit(input.charCodeAt(index++));\n\n\t\t\t\tif (digit >= base || digit > floor((maxInt - i) / w)) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\ti += digit * w;\n\t\t\t\tt = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);\n\n\t\t\t\tif (digit < t) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tbaseMinusT = base - t;\n\t\t\t\tif (w > floor(maxInt / baseMinusT)) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\tw *= baseMinusT;\n\n\t\t\t}\n\n\t\t\tout = output.length + 1;\n\t\t\tbias = adapt(i - oldi, out, oldi == 0);\n\n\t\t\t// `i` was supposed to wrap around from `out` to `0`,\n\t\t\t// incrementing `n` each time, so we'll fix that now:\n\t\t\tif (floor(i / out) > maxInt - n) {\n\t\t\t\terror('overflow');\n\t\t\t}\n\n\t\t\tn += floor(i / out);\n\t\t\ti %= out;\n\n\t\t\t// Insert `n` at position `i` of the output\n\t\t\toutput.splice(i++, 0, n);\n\n\t\t}\n\n\t\treturn ucs2encode(output);\n\t}\n\n\t/**\n\t * Converts a string of Unicode symbols (e.g. a domain name label) to a\n\t * Punycode string of ASCII-only symbols.\n\t * @memberOf punycode\n\t * @param {String} input The string of Unicode symbols.\n\t * @returns {String} The resulting Punycode string of ASCII-only symbols.\n\t */\n\tfunction encode(input) {\n\t\tvar n,\n\t\t delta,\n\t\t handledCPCount,\n\t\t basicLength,\n\t\t bias,\n\t\t j,\n\t\t m,\n\t\t q,\n\t\t k,\n\t\t t,\n\t\t currentValue,\n\t\t output = [],\n\t\t /** `inputLength` will hold the number of code points in `input`. */\n\t\t inputLength,\n\t\t /** Cached calculation results */\n\t\t handledCPCountPlusOne,\n\t\t baseMinusT,\n\t\t qMinusT;\n\n\t\t// Convert the input in UCS-2 to Unicode\n\t\tinput = ucs2decode(input);\n\n\t\t// Cache the length\n\t\tinputLength = input.length;\n\n\t\t// Initialize the state\n\t\tn = initialN;\n\t\tdelta = 0;\n\t\tbias = initialBias;\n\n\t\t// Handle the basic code points\n\t\tfor (j = 0; j < inputLength; ++j) {\n\t\t\tcurrentValue = input[j];\n\t\t\tif (currentValue < 0x80) {\n\t\t\t\toutput.push(stringFromCharCode(currentValue));\n\t\t\t}\n\t\t}\n\n\t\thandledCPCount = basicLength = output.length;\n\n\t\t// `handledCPCount` is the number of code points that have been handled;\n\t\t// `basicLength` is the number of basic code points.\n\n\t\t// Finish the basic string - if it is not empty - with a delimiter\n\t\tif (basicLength) {\n\t\t\toutput.push(delimiter);\n\t\t}\n\n\t\t// Main encoding loop:\n\t\twhile (handledCPCount < inputLength) {\n\n\t\t\t// All non-basic code points < n have been handled already. Find the next\n\t\t\t// larger one:\n\t\t\tfor (m = maxInt, j = 0; j < inputLength; ++j) {\n\t\t\t\tcurrentValue = input[j];\n\t\t\t\tif (currentValue >= n && currentValue < m) {\n\t\t\t\t\tm = currentValue;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Increase `delta` enough to advance the decoder's <n,i> state to <m,0>,\n\t\t\t// but guard against overflow\n\t\t\thandledCPCountPlusOne = handledCPCount + 1;\n\t\t\tif (m - n > floor((maxInt - delta) / handledCPCountPlusOne)) {\n\t\t\t\terror('overflow');\n\t\t\t}\n\n\t\t\tdelta += (m - n) * handledCPCountPlusOne;\n\t\t\tn = m;\n\n\t\t\tfor (j = 0; j < inputLength; ++j) {\n\t\t\t\tcurrentValue = input[j];\n\n\t\t\t\tif (currentValue < n && ++delta > maxInt) {\n\t\t\t\t\terror('overflow');\n\t\t\t\t}\n\n\t\t\t\tif (currentValue == n) {\n\t\t\t\t\t// Represent delta as a generalized variable-length integer\n\t\t\t\t\tfor (q = delta, k = base; /* no condition */; k += base) {\n\t\t\t\t\t\tt = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);\n\t\t\t\t\t\tif (q < t) {\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tqMinusT = q - t;\n\t\t\t\t\t\tbaseMinusT = base - t;\n\t\t\t\t\t\toutput.push(\n\t\t\t\t\t\t\tstringFromCharCode(digitToBasic(t + qMinusT % baseMinusT, 0))\n\t\t\t\t\t\t);\n\t\t\t\t\t\tq = floor(qMinusT / baseMinusT);\n\t\t\t\t\t}\n\n\t\t\t\t\toutput.push(stringFromCharCode(digitToBasic(q, 0)));\n\t\t\t\t\tbias = adapt(delta, handledCPCountPlusOne, handledCPCount == basicLength);\n\t\t\t\t\tdelta = 0;\n\t\t\t\t\t++handledCPCount;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t++delta;\n\t\t\t++n;\n\n\t\t}\n\t\treturn output.join('');\n\t}\n\n\t/**\n\t * Converts a Punycode string representing a domain name or an email address\n\t * to Unicode. Only the Punycoded parts of the input will be converted, i.e.\n\t * it doesn't matter if you call it on a string that has already been\n\t * converted to Unicode.\n\t * @memberOf punycode\n\t * @param {String} input The Punycoded domain name or email address to\n\t * convert to Unicode.\n\t * @returns {String} The Unicode representation of the given Punycode\n\t * string.\n\t */\n\tfunction toUnicode(input) {\n\t\treturn mapDomain(input, function(string) {\n\t\t\treturn regexPunycode.test(string)\n\t\t\t\t? decode(string.slice(4).toLowerCase())\n\t\t\t\t: string;\n\t\t});\n\t}\n\n\t/**\n\t * Converts a Unicode string representing a domain name or an email address to\n\t * Punycode. Only the non-ASCII parts of the domain name will be converted,\n\t * i.e. it doesn't matter if you call it with a domain that's already in\n\t * ASCII.\n\t * @memberOf punycode\n\t * @param {String} input The domain name or email address to convert, as a\n\t * Unicode string.\n\t * @returns {String} The Punycode representation of the given domain name or\n\t * email address.\n\t */\n\tfunction toASCII(input) {\n\t\treturn mapDomain(input, function(string) {\n\t\t\treturn regexNonASCII.test(string)\n\t\t\t\t? 'xn--' + encode(string)\n\t\t\t\t: string;\n\t\t});\n\t}\n\n\t/*--------------------------------------------------------------------------*/\n\n\t/** Define the public API */\n\tpunycode = {\n\t\t/**\n\t\t * A string representing the current Punycode.js version number.\n\t\t * @memberOf punycode\n\t\t * @type String\n\t\t */\n\t\t'version': '1.3.2',\n\t\t/**\n\t\t * An object of methods to convert from JavaScript's internal character\n\t\t * representation (UCS-2) to Unicode code points, and back.\n\t\t * @see <https://mathiasbynens.be/notes/javascript-encoding>\n\t\t * @memberOf punycode\n\t\t * @type Object\n\t\t */\n\t\t'ucs2': {\n\t\t\t'decode': ucs2decode,\n\t\t\t'encode': ucs2encode\n\t\t},\n\t\t'decode': decode,\n\t\t'encode': encode,\n\t\t'toASCII': toASCII,\n\t\t'toUnicode': toUnicode\n\t};\n\n\t/** Expose `punycode` */\n\t// Some AMD build optimizers, like r.js, check for specific condition patterns\n\t// like the following:\n\tif (\n\t\ttypeof define == 'function' &&\n\t\ttypeof define.amd == 'object' &&\n\t\tdefine.amd\n\t) {\n\t\tdefine('punycode', function() {\n\t\t\treturn punycode;\n\t\t});\n\t} else if (freeExports && freeModule) {\n\t\tif (module.exports == freeExports) {\n\t\t\t// in Node.js, io.js, or RingoJS v0.8.0+\n\t\t\tfreeModule.exports = punycode;\n\t\t} else {\n\t\t\t// in Narwhal or RingoJS v0.7.0-\n\t\t\tfor (key in punycode) {\n\t\t\t\tpunycode.hasOwnProperty(key) && (freeExports[key] = punycode[key]);\n\t\t\t}\n\t\t}\n\t} else {\n\t\t// in Rhino or a web browser\n\t\troot.punycode = punycode;\n\t}\n\n}(this));\n","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar __DEV__ = process.env.NODE_ENV !== 'production';\n\nvar warning = function() {};\n\nif (__DEV__) {\n var printWarning = function printWarning(format, args) {\n var len = arguments.length;\n args = new Array(len > 1 ? len - 1 : 0);\n for (var key = 1; key < len; key++) {\n args[key - 1] = arguments[key];\n }\n var argIndex = 0;\n var message = 'Warning: ' +\n format.replace(/%s/g, function() {\n return args[argIndex++];\n });\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n }\n\n warning = function(condition, format, args) {\n var len = arguments.length;\n args = new Array(len > 2 ? len - 2 : 0);\n for (var key = 2; 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